#classpects are a creative work
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purified-zone · 2 months ago
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Idea: Relating your Classpect Crafting to Classpecting Itself
Classpecting is a fun exercise, somewhere in between D&D building and Tarot reading, based on the 12 universal elements in Homestuck.
Like anyone spending too much time with it, I learned early on that anyone could be described by literally any combination of the classes and aspects... in some way.
People are too complex, and don't have narrative arcs to really drive these things in a specific direction.
I could see Breath in my impulsive, wayward patterns. I could see Time in my lifelong obsessions with nostalgic past and struggles with reality. Doom dominated my mentality almost as much as Hope did, in those existential adolescent years trying to make sense of life. Bound between too many people I saw Blood in myself, and a self in which to reflect Heart through acting. And a great Void, in that great abyss in which I couldn't really know myself with any clarity.
In the end, "Mage of Space" was something I got randomly rolled from a random number generator during an ARG.
Ironically, with my take that Space relates directly to the idea of fiction and stories itself—it ironically became the most fitting thing I arbitrarily slapped on myself. By being about fiction itself, my struggle to assign myself elements of this fictional setting was itself tied to the mythological title.
Tonight this entered my mind, and I thought—
What if a basis for assigning oneself a Classpect would come from thinking "What Class and Aspect ties most closely to my relationship to Classpecting myself to begin with?" What's the goal?
Somewhat filling in the shoes of a narrative arc in a meta-textual way.
Loving metanarrative stories about neverending stories, and wanting to connect with them and make them, is how Mage of Space is mine.
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creative-classpect · 2 months ago
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creative-classpect jumpscare in 2024.... you were my childhood...
That's so sweet of you to say! <3
It was my childhood for me too, lol
This blog started when I was sixteeeen oh my goooOOOD
Homestuck stopped being my hashtag Thing years ago but I still pop by with casual interests or new comissions, I'm thankful people still like my work all these years later <3
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ozuzo · 23 days ago
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Ultimate Homestuck ask game! (100 questions)
1. When did you start reading Homestuck?
2. What made you want to check it out?
3. Had you heard about Homestuck prior to reading it?
4. What does Homestuck mean to you?
5. Has Homestuck influenced you in any way?
6. What's your fondest Homestuck memory?
7. Have you meet friends through Homestuck?
8. How long did it take you to read Homestuck? Have you read it in its entirety?
9. Fave character? (overall)
10. Least fave character? (overall)
11. Fave "problematic" character?
12.  Fave beta kid?
13. Fave alpha kid?
14. Fave beta troll?
15. Fave dancestor?
16. Fave ancestor?
17. Fave guardian?
18. Fave carapacian?
19. Fave cherub?
20. Fave sprite?
21. A character you'd be friends with?
22. A character you wouldn't be friends with?
23. Fave quirk?
24. Least fave quirk?
25. Fave pesterlog?
26. Fave flash?
27. Fave song/songs?
28. Fave fan song?
29. Fave Broadway Homestuck song?
30. Fave lyricstuck?
31. Fave Homestuck AU?
32. Are there any non Homestuck songs that make you think about Homestuck?
33. Fave fanfic?
34. Fave Homestuck writer/fan artist?
35. Fave ship? (alternatively: fave ship in each quadrant?)
36. Have you read any fan adventures?
37. Have you watched any Homestuck video essays?
38. Who's your patron troll? And do you identify with them in any way?
39. What characters are most like you?
40. If you do cosplay, which Homestuck characters have you done or would like to do?
41. Prospit or Derse?
42. Meat or Candy?
43.  The Felt or The Midnight Crew?
44. Beta kids or alpha kids?
45. Red team or Blue team?
46. Canon or fanon?
47. What's your classpect?
48. Do you like your god tier or would you modify it to better suit your taste?
49. If you were in Homestuck, what would your color and typing quirk be?
50. Your strife specibus?
51. If you have one, what's your chumhandle?
52. What character interactions would you have liked to see/see more of?
53. Do you have a kidsona or trollsona?
54. Have you ever made fan kids or fan trolls?
55. Do you have any Homestuck OCs?
56. What's THE Homestuck reference for you?
57. Quick! You gotta prototype your kernel sprite, what are you dropping in there?
58. Would you play SBURB?
59. Do you think you'd win SBURB?
60. Have you read The Epilogues?
61. Have you read/are you reading Homestuck^2?
62. Have you played Pesterquest?
63. Have you played Hiveswap?
64. Have you played Friendsim?
65. Have you read the Intermission?
66. Have you read Problem Sleuth?
67. Have you read Jailbreak?
68. Have you read Paradox Space?
69. Have you read any of Hussie's other works?
70. What's an aspect of Homestuck you feel you know more about than the average Homestuck fan?
71. What's an aspect of Homestuck you'd like to know more about?
72. What's something you like about the fandom?
73. What's something you dislike about the fandom?
74.  Would you recommend Homestuck to new readers/friends?
75. Do you have any Homestuck memorabilia/merch? (official or not?)
76. A hot take or hill you'd gladly die on?
77. What are your popular opinions?
78. What are your unpopular opinions?
79. If you could canonize one thing and one thing only, what would it be?
80. If you could uncanonize one thing and one thing only, what would it be?
81. Are there any panels you particularly remember or enjoy?
82. Is there any character you like aesthetically, but not personality wise?
83. Is there any character who's grown on you over time?
84. Is there a ship you don't particularly like/straight up hate?
85. Do you have any crackships or rare ships?
86. Any headcanons you'd like to share?
87. Do you have any voice claims for the cast?
88. Did you find any part of Homestuck boring?
89. If you're a creative, do you have any Homestuck related projects?
90. Do you celebrate 413?
91. Do you remember the characters' birthdays?
92. What's your favourite art style within Homestuck?
93.  Karkalicious definition?
94.  Has Homestuck influenced what you look for in fiction?
95. What's a non Homestuck thing that you think has strong Homestuck vibes?
96. Others could clock you as Homestuck fan because [blank].
97. You recognise fellow Homestuck fans because [blank].
98. What's your extended zodiac sign?
99. How normal are you about Homestuck?
100. Will Homestuck stay somewhere inside you forever and ever wherever you go?
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nekropsii · 5 months ago
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do you still do session analysis?
I've never really done that, so no.
I appreciate the value placed in my opinion, truly, but I guarantee you it will be way more fun and satisfying to write things like that on your own than it is to get some stranger to do it for you. I don't feel good depriving someone the joy and learning experience of figuring out Character + Classpect Dynamics on your own. It's hard, for sure, but it's completely worth it. I'll give my thoughts on Individual Classes, Aspects, and Classpects now and then, if the mood strikes me, but the way that will affect a Group Dynamic is far more dependent on the individual characters involved and the narrative they're in than a lot of people seem to give credit for. Yes, the Classpect of a character says a lot about them, but it doesn't really express their Moral Alignment, the full breadth of their Personality, any specific Traumas or Neuroses that may afflict them and affect their relationship with their life, surroundings, and the people around them, et cetera, et cetera...
Basically, a Classpect says a lot, and a Group of Classpects can also say a lot, but I find it personally difficult to make very solid statements on the Viability of a Session or the Dynamics within it without having a deep understanding of not only the characters involved but also what kind of story is being aimed for. What a Classpect can mean or entail depends a lot on the Hero in question, and the specific Meta of the Session. You can keep the Meaning of all Classes and Aspects nigh completely Canon Compliant, but still have them imply and result in totally different things within a Session, purely because the Story and Character demands something that isn't, like... Just a straight up repeat of things already tread upon in source material. You could have a Seer of Light that's evil. You could have Bard of Rage that's a pretty good guy, all things considered.
For example, Sovereignstuck has a very particular Meta with its Classpects, and it's going for a very particular narrative. The characters in it are also very much so their own beasts - though their Classpects may say a lot about them, it doesn't really tell you anything about their morality, or how willing they are to hurt people or even just ascend to godhood in the first place, which is a really big deal in what is essentially a literal Deus Ex Machina Death Game Horror/Drama RPG setting especially. To use a particular example from Sovereignstuck - Bards of Mind tend to be billed as chaotic forces and, due to being a Bard, inherently bad people, with some even suggesting the best way to write a Bard of Mind is to write a straight up Bigot. We've got a Bard of Mind in the Player Session, Emeric Sargas, and while she is a complicated person - as is the truth for everyone ever - she is, generally speaking, a very child-like ball of sunshine that basically no one has beef with because she's just very sweet. Odd, yes, definitely, she does have a litany of very strange beliefs about how the world works, but overall a nice person. We have two Maids of Space, even, and they're extremely, extremely different people.
It's not as simple as saying "Princes of Void and Witches of Heart are guaranteed to not get along!", or "This Session will fail because it has an insufficient Player count!". Hell, it's difficult for me to even say a Session is doomed to fail if they have no Time and/or Space Players. Maybe the Meta of your Session simply doesn't abide by typical SBURB rules. I know my Fanventure sure doesn't, it's running on a fucking spinoff game with no Universe Building aspects to it - it's just a God-Making Machine. Maybe you don't need a Time or Space Player. Maybe you don't need a Knight, or an Heir. Maybe you can have five Pages. I literally don't know. Write whatever you want. Get creative. You truly do not have to abide by the rules set by SBURB if you don't want to write a Creation Myth. My only recommendation is that if you're breaking the mold, make that clear - explain what the purpose of your game is. Hell, explain the purpose even if it's just SBURB 2. The Characters are gonna have to learn what it is, even if the reader is aware of it already.
I could talk more, but this is already a long enough response to a pretty simple one sentence yes or no question.
TL;DR: No, I don't, sorry.
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superxstarzz · 6 months ago
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Hi um could you do Mage of Breath and uh Heir of Void thanks I really appreciate it and uh can you also give us a drawing of a bird if its okay thank you [Sorry if you've already done this]
I really like your work by the way :] I love your designs and creativity
awww thank u sm!! u are far too kind :))) here is your classpect, and here is a little bird!!!
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ozmodai · 8 months ago
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tumblr user ragnarozzy you have to answer me seriously. what are the classpects of the gang from always sunny in philadelphia, in your opinion
oh boy. WE'VE BEEN DISCUSSING THIS AS WELL so ok. you can get my thoughts on classpects and as a bonus, also the blood colors i think each of the gang would be if they were trolls.
charlie (bronze): bard of space mac (jade): maid of heart dennis (indigo): prince of mind dee (indigo): knight of doom frank (purple): heir of rage
charlie is the lowblood of the gang and that's why the rest of them would feel like he's automatically assigned to "charlie work". he's a bronze so he can commune and handle animals like rats, cats, and birds. bards are known to be the WILD CARD in a session which charlie firmly is!! he can make or break a session like the way he handles the bar. he keeps the space around him small (being difficult to get out of philly or shrinking the space of his apartment into a studio by blocking off rooms) and while generally laidback, he has shown a routine and a resistance to change. bonus, he’s also creatively inclined (various songs, the musical, sewing, etc).
mac is a jade since a lot of their character arcs can revolve around repression (which mac has Plenty of). purple was also considered for his religious fanaticism but mac wouldn't be that high on the hemospectrum imo. mac is pretty solidly a heart player to me. he is obsessed with his own identity and sense of self. as a maid, he lets others dictate that for him whether its his dad, dennis, the gang, etc. is he the religious guy, the big guy, the gay guy, the ireland episodes also touch a lot on this. he feels every emotion strongly. very heart player.
dennis and dee had a privileged upbringing and think themselves better than others bc of it, considering themselves part of the noble elite (despite having little to no real influence). they're indigo for sure and as twins, should be the same caste.
dennis immediately is a prince of mind to me. he ghosts heart because his decisions to manipulate people and mess with their heads is powered by his own emotional motivations and self (largely for his ego). he insists on standing out, strongly believes that his sense of logic and reason is above all others, and is not afraid to cut down other people in calculating ways to believe he's right.
dee is kind of a hard one to pin down but we settled around on knight of doom. knights tend to be insecure with themselves and hide it with confidence and an obsessive effort to make themself more useful. dee is not a stranger to doom and negativity and moreso, has weaponized it for her benefit, even introducing doom to others like cricket or the guy who called her his "rock bottom".
frank, as the one with the most power and pull in the group using his business status and money while also being insanely unpredictable, is a purpleblood. dude is all rage aspect to me, he embodies anger and fear. he's stubborn, skeptical, quick tempered, easily paranoid at the drop of a hat and manipulates others with his own fearmongering and falsities.
I HOPE THIS WAS A SERIOUS ENOUGH ANSWER this is something that i've been pondering about with my friends since like 2022
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occasionallycoinpin · 1 month ago
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you've probably already done this, but could we get a breakdown of why you gave them those classpects? I'm interested :)
oh anon you have said the magic words
let’s start with coiny first, his classpect was the easier of the two
The Hope aspect is connected to love and trust, positivity like that. It’s the belief that there is a better tomorrow, and that that tomorrow is in reach. When I look at Coiny, I practically see a fountain of Hope. He’s always looking towards the brighter side of things, he’s always got a go-getter attitude, and he absolutely loves his friends!
The Sylph class is meant to understand their aspect and give their opinions on it to others. They are natural-born problem solvers. Coiny does exactly this in BFB 6; when Pin is freaking out over what will happen without Loser, Coiny pretty much tells her not to lose Hope, that even without Loser, the two of them will be able to lead their team to victory. A Sylph of Hope would also tend to be too eager to solve problems and won’t realize when their methods aren’t working, such as in TPOT 2 when Coiny tries to get to Pin in a similar manner, but doesn’t realize he’s making her more upset until it’s too late.
The Space aspect is connected to creativity and intuition, the ability to come up with new ideas and to see the bigger picture. Pin certainly has a good amount of creativity in her; not only is she one of the few characters to have a stated hobby (baking cakes), but she’s quite creative with it too (that Flower cake in BFDI 4 got her quite a few points for her team). Her “Cattle for Dream Island” take on BFDIA’s prize is also quite… creative. Her nature as a leader also requires her to take in her surroundings and figure out what everyone is best at, see TPOT 12. (Also, the Space player in a given session is tasked with breeding the Genesis Frog, quite an important duty for a heroic leader!)
The Rogue class is one that has a supposed lack of their aspect and has trouble coping with it. Pin’s Space aspect is closely tied to her heroic leader persona, something that she has repeatedly been unsure of throughout the later seasons (namely BFB 6 and TPOT 2). The Space aspect is also connected to change, and Pin clearly has an issue with change. She particularly has a problem with holding onto the past, as seen with how many times she brings up wanting to have gone on the swings with Ice Cube.
classpect interpretations lifted from @/dahniwitchoflight
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aortaobservatory · 8 months ago
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Because I have been absent, I think I'll post some thoughts I had about some specific classpects and their inverses.
These are classpects that belong to people I personally know.
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Page of Space (Thief of Time)
You don't have enough efficiency or a set goal in your life, so you take and adopt the goals others have for yourself, or simply follow in their footsteps without considering the value behind why their set goal is set. This is, of course, in your attempts to learn how to use and navigate the variation in your life, as well as engage with your creative drive.
Rogue of Breath (Knight of Blood)
You are good at gauging your relationships and the levels they're at to aid you in things like camaraderie or responsibilities. But you are absolutely incapable of letting yourself rely on the strength of other people's relationships with you. This means you'd just rather give them freedom instead; you give but never receive in return. This leads to relationships where you're often taken advantage of.
Maid of Breath (Prince of Blood)
Your freedom comes from a need to control your own responsibilities and relationships, but because you've yet to figure out how to define freedom for yourself, your control over your responsibilities and relationships is beyond your grasp. You strive constantly to purify the meaning of freedom imposed upon you by others, and one of the ways you've found works involves destroying, or encouraging the destruction of, the responsibilities and relationships of others.
Thief of Blood (Page of Breath)
You crave responsibilities, relationships, and the camaraderie of others, but you don't know how to place proper value on it, so the ones you do have are taken and shallow. Your attempts to dig deeper and make them mean something come from your attempts to use and navigate your own freedom and individuality. You were trapped before, and now you don't know how to be free.
Seer of Light (Witch of Void)
Secrets drive you. You have been surrounded by secrets your whole life, so much so that you cannot help but be made of them too. You exist to crack open all the secrets you possibly can, because knowledge has always been withheld from you, and you only know how to study through the lens of what is unknown to you, rather than what is already known by others. You change the lens through which you study, but it is always unknown. You change what is secret and bring it to light through the studies of nobody else except for yourself. You know what you know because you change the unknown and you do not let anybody else do it for you.
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homestuckexamination · 9 months ago
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okay, you do homestuck, right? ive got this project idea in the works. basically, its homestuck, but thematically inverted. i havent actually finished homestuck, but I made it a long way in, to around Dirk's Derse Coup. i have some questions if you dont mind.
first of all, ive observed thus far that Homestuck id about discarding yourself. characters gradually lose defining traits and get closer to the platonic ideals of their classpects. strife specibi seem to represent that which ails our heroes. to become a god, you must sacrifice your earthly waking body on a magic bed, succumbing to an endless sleep to live forever within a dream. for my version, I wanted to do the opposite, having characters become more of themselves instead of less, and kill their dreamselves to truly "wake up," but first i need to know if these observations are actually valid if you read the whole story, and more generally, how valid is this idea?
any help would be appreciated, thanks!
Now let me preface this by saying: You can do anything at all. You're not restricted by anything other than your own creativity, and largely speaking, so long as you think it's cool/works, any approach is valid. Similarly, Death of the Authro, yadda yadda, there's all manner of divergent readings on a text. So anything regarding personal projects is really largely up to the taste of the author.
That being said, if you're asking me on my take on this theme in the text of Homestuck, I'd say that while you've definitely noticed one of the Big Themes of Homestuck, I'd argue the way Homestuck goes about it is the inverse- Taking the 'Platonic Ideal' of a character, while some characters that achieve Ultimate Self status are in fact better off, namely the Sprites or those sidelined in some way, the loss of self that comes with it is largely showcased as a Bad Thing in the instance of those who already were more important/relevant to the main cast. Even then, and while intrinsically tied to their Classpect, the characters still have their own particular spins on the Classpects- A Classpect is too broad a concept to have a singular 'Platonic Ideal', just as often times the Platonic Ideal of their character can contain contradictions in the 'whole' of their existence!
Homestuck is, first and foremost, a Coming of Age story about Teens growing up into Adulthood, with all the pain, trauma and baggage of carrying the legacy of their world, and their families, on their shoulders, in one way or another. SBURB wants the characters to go through an Arc, develop, and become worthy gods, but as we see time and time again, this is not always necessarily in a character's best interest, and the idea of the Self, what makes you You, if you're still You as time passes, as your body changes, as you become something metaphysically completely detached from what you used to be, and how this affects your interpersonal relationships and your relationship to the world around you, is far more complex than simply 'discarding traits to become closer to your Classpect's Platonic Ideal'.
You succumb to sleep in the Quest Bed, but simultaneously, you do wake up as your Dream Self. Whether you take this as being taken by this Platonic Dream, or truly Waking Up to the true nature of your existence, that's a matter of taste and views. Likewise, this doesn't make the characters that didn't God Tier or die and become their Dream Self any less likely to undergo changes to their Self and 'wake up' in their own right.
It's a complex story! It tackles a lot of themes of the self, agency, growing up and the like, and that is always messy. Some are happier becoming something else. Some cling to what they were. Some were always hiding what they truly were. Some are still figuring out. And that's fine. The metaphysics of SBURB are a device to explore the different ways all of this affects the characters! So the most important thing I'd say is less the validity of the observation in regards to an Inverted Version of Homestuck based on your views, and more:
How would this scenario affect the characters differently, and what new hurdles/feelings/predicaments would this create in their development and the story?
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ghastly-enby-lover · 2 months ago
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Hiveswap Headcanons
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Author's Note: I know some of these are probably already accepted by the fandom but, I love thinking about them. It will range from headcanons about the trolls, to claspects or quadrants.
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I like to think aspects could be ruled by the main aspect of the true sign. For example Tagora is a space aspect and the true sign teal blood aspect is mind so then his Space aspect would be ruled by Mind Aspect. (Tbh I mostly got that idea from optimisticduelist but, I do mine a little different. I don't think the true signs class effects the interpretation of their sign.)
Trolls whose sign has any animalitic features have more animalistic features. It could be their ears, shape of the eyes, teeth, nails or horns.
Trolls of a lower blood caste are warmer while troll of a higher blood caste is colder.
I like seeing the Black Quadrant more as a motivator compared to just hate sex. Like a person you hate so much that you strive to become better to spite them or to rub it in their face.
Trolls can 100% purr and I will fight people who say otherwise.
I headcanon Skylla as a Mage of Time, Tagora is Knight of Space and Zebruh as a Bard of Doom. I want to do a whole paper on why I think these classes and my on take how classpects work
Tbh that's all I can think of for now but, I will for sure make another Headcanon list when I get my creative juices flowing again. Thanks for listening to my silly little rambles
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todorsomething · 7 months ago
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How to make a Fankid (Writing not art)
The title is slightly misleading. I will only be covering ONE thing today. I believe this is the most important part of Homestuck characters. Whether they are fanmade or not. Of course you don't have to agree, but I feel like this is a fun way to go about it. Without further ado, let's begin.
Interests
Now you may be like "Tod, why start here?" Well dear reader, I believe interests are the easiest place to start because this alone can say a lot about your character. I mean, just look at Homestuck! The character's interests are a HUGE part about Homestuck early on. Hell, even some of the interests can lead into character development later down the road. For this character I decided that they should be a fan of YTPs. If you don't know what that is, look it up. This enjoyment of YTPs has made them a fan of that era of the Internet as a whole. In fact, we can say they have a fondness for EVERYTHING from this era. This is why I start with interests. This fondness can be anything from Anime to TV shows to books and to even some early YouTubers! Them liking one specific thing can lead to many other ideas for interests. However their base interest is YTPs.
Now how will this interest manifest PHYSICALLY. Well their symbol could be something related to it. Maybe spaghetti?(Iykyk) They can have posters on the wall that reflect this interest too!
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Stuff like this could work!(I'm aware that the second one isn't really YTP related but it looks like something from that time period) Get creative, people! An idea I had was that this character liked the Bee Movie but they were specifically obsessed with Vanessa. You can do a lot with something like this. It could just be a simple crush or it could be a representation for many things. If this character didn't have a strong female presence in their life this character could be a representation for this desire. Remember, obsession in this case doesn't have to be a romantic obsession. Maybe their love for this character can be a representation of them being transgender. Their adoration didn't come from loving her romantically but wanting to BEE her(Get it). I'm not trans so if this part is wrong please let me know! If their love for her IS romantic then you can show that easily too. Perhaps they have a shrine of her in their closet or something. Maybe if they're rich they have a whole ROOM dedicated to her. Remember, this is Homestuck. Make it ridiculous.
Now, I have a very important tip for you all. No matter how stupid the interest may seem to others it matters to the kid. Now this may seem obvious but stick with me. We all have at least one thing we love that may seem cringe to others but it holds a lot of value to us. For example, a lot of people love the band Slipknot. Slipknot has always been kind of cringe and ridiculous but to their fans it doesn't matter. Make your character truly care about their interest no matter how stupid and cringe it may seem. Cringe culture should burn in hell, btw.
(Just as a small note, they can like multiple interests from many places. I'm not saying it has to be one specific thing. No characters in Homestuck like only one specific thing. However if you go back and look every character has one thing at their core. For instance, shipping in Nepetas core interest and Fashion is Kanayas.)
This post is at its core about the core of Homestuck characters. This is purposefully barebones because it's the basis for characters. I didn't mention a lot of story related stuff for that reason. The core of these characters is a lot more important than a lot of people think. It can explain everything from how they act to their pesterchum handles to even their classpect.
Remember, make it cringe. Make it stupid. Make it weird. Make it ridiculous. But make sure it matters to your character. Because in turn, it will make the character matter to us.
(Sorry if this post is all over the place, I'm not used to writing long stuff like this but I swear I'll get better with time!)
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Hey there! Just came here to ask something—do you have the Witch of Light on your itinerary soon? I've loved your work so far, as it's really helped me understand the perspective of the classes and specific classpects, and the Witch of Light is my classpect, so I was wondering if that was coming some time relatively soon, or if I'd be waiting a particularly long while. Not intended to be passive-aggressive, just curious—I'll be glad to read whatever analyses you post in the meantime anyways :3
Hello, Anon!
I want to start this by saying that you are not the only one to ask me this question! To be honest, I've been wanting to dip back into Classpects on and off for quite a bit now. However, there's been a lot of things that have been making it rather tough TvT I'm working on a whole book series - that's one of the biggest ones!
Given that it isn't Homestuck nor Classpect related (unless you somehow wish to count DnD Classes and their subclasses! XP), I haven't spoken about it much here. It's a major passion project almost three years in the making, and while I have loved it, it's also taken up a lot of time and creative spoons! Which, unfortunately, has been a touch come and go for me as of late.
I also am a full time college student now! :D I have a job now, too (alas, even the God Tiered Mage of Light Red Panda needs to make money...), even if it is just a part time gig. Basically, I am born to write these silly analyses and my furry DnD fantasy story, but am having to do these things that leave me prettyyyyy drained by the end of each week X[
I've loved seeing that people do still love this blog and project, even if I haven't been all that active. It serves as a pleasant reminder that people do still love my work, and want to see more, which is so wonderful as a creative person.
It may take a little bit, but I would love to one day complete this project! Which is to say, someday, I will scrutinize the Witch of Light Classpect - and many more before and after that! Unfortunately, seeing through Time is not my speciality, so I cannot give a certain timeline on when this will happen, but I can and will certainly do my best to spare some spoons for this blog.
I am almost certain this is FAR longer than the answer you wanted, Anon, but I wanted to be as honest as possible! I wish I could say this was an April Fool's joke, but alas, I much prefer to use our boop PVP for the day
And thank you - to Anon and everyone who follows this blog - for your continued support and interaction! It truly does mean a lot :'3
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techtakesoff · 2 years ago
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Hello mod dirk! I'm planning out a fan session just for fun so I was wondering if you could do Sylph of Space? It's one of the few classpects in my session you haven't done (at least I don't think?) and your blog has been all sorts of helpful for understanding my characters a little better
PS thank you for your work so far, you're a real one
Oh thank you.
The Sylph of Space
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Kanaya classpect.
Sylph - passive creating class, one who heals/fixes their aspect, or heals/fixes with their aspect.
Space - control over placement, speed, and size within Space.
The Sylph of Space is one who heals/fixes Space, or heals/fixes with Space.
The opposite of a Sylph of Space is a Prince of Time.
Sylphs often experience a lot of their aspect. Oftentimes, it is broken or damaged around them, and so they have to adapt to being able to heal their aspect.
For example, Kanaya. Kanaya is very Space-player-y creative, as she makes her own clothes, and utilizes her space to her advantage. She fixes things between others. Other Sylphs of Space might have to deal with the fact that their aspect is relatively broken.
Sylphs of Space metaphorically heal and fix creativity, and so a Sylph of Space would be the one to give constructive criticism on people's art, or give them helpful tips/pointers.
They do this in general, too. They might be the one to re-organize their entire living space once in a while, or like to fit to an aesthetic.
Sylphs often have a problem of fixing too much of their aspect. A Sylph of Space might try and fix up someone else's space without telling them, screwing them up. Their criticism might edge onto something that isn't helpful anymore.
They have good intentions, yes, but often times they don't know when to stop. Maids are often doormats, yes, but the Sylph could be a metaphor for someone who, when provoked enough, walks all over other people. They must find the middle ground.
Something that they absolutely have to understand is that not everything can be fixed, and along with that, that their definition of neat, orderly, fixed, is not the same as other people's, and that trying to fix that will likely piss someone off.
Sylphs have a generally mildly aggressive personality. Mirroring the Maid, which is an active class with a typically less active personality, a Sylph of Space might be the one to propose a lot of ideas. Space players are creative, and the Sylph of Space is no different. They might even have issues with letting other peoples' ideas trump their own.
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nekropsii · 1 year ago
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so, can i ask you about how a prince can be good? i know classpects dont automatically determine a character's morality, but im definitely scratching my head on how destroyer classes of a "positively associated" aspect can be a great addition to a session. all of the canon princes end up working or contributing for the antagonist in some way or form. its confusing to me. like say, if a prince of breath ends up in playing the game, all i can think of is that they'd be a tyrant to their friends or that they'd a ticking bomb in their session, i just have no idea how they could be a good teammate.
sorry if this sounds harsh, i really didnt mean it, im just confused since me and my friends might be making a homestuck thing and the classpect topic comes up.
Oh, no worries about sounding harsh. You didn't, but even if you did, I understand where the question is coming from. It's a pretty hotly contested one, and due to the title of "Active Destroyer," it is a bit difficult to read it as anything positive. That is, until you take a step back and look at it from the perspective of it being a magic system, rather than a personal condemnation.
Aspects are inherently neutral but variable concepts, not definitively good ones. Which means that depending on how they present + define themselves in any given situation, their presence can genuinely be a negative force. In situations where the Aspect of a Prince is one that is proving itself to be a detriment to a particular Player, Team, or the whole Session, the Prince can be a force for good by destroying it.
Though a Prince is an Active Class- meaning they tend to utilize their relationship with their Aspect that mostly benefits and/or affects them- it is extremely possible that one can do good, as "Active" does not mean "Bad". This is because "Personal Benefit" is a pretty loose term- sometimes people are nice because it makes them feel nice, and no other reason. This does not make the niceness tainted, and it does not make them a bad person. If someone does good things for what can be defined as selfish reasons- sans expecting it to be transactional, especially with regards to Kindness for Sex- it is still a net positive. It's like how donating to charity to get that feel-good effect for yourself is still, ultimately... Donating to charity. Just because you're donating for your own personal benefit doesn't mean others aren't benefiting from your actions.
A Prince of Breath can do good by cutting out excess Breath- mitigating the distance between Players and the aimlessness of their Team. They can very, very easily be a grounding force for those around them. It's pretty likely, though, that they suffer from an inability to give themselves any kind of break- or, to put it in other words, Freedom from their Obligations. They're working overtime on being the Session's group therapist and constantly working to keep everyone on track. Yes, they could be a tyrant, but that's only one interpretation of the title. There's many things you could do with a Prince- good, neutral, and bad- if you get a little creative with it.
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superxstarzz · 6 months ago
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I love the ideas you have! <3 <3 <3 Are there any keywords or a way to explain how some of your classes and aspects work?
I understand that it must be difficult to invent all these conventions but I had to ask out of curiosity
thank u sm!!! and thank you for giving me the PERFECT opportunity to talk about these!!! Hope ur ready for a yapfest, because that's what you're getting!!! I'm gonna break this down into two parts to make it a bit more coherent: How they would work in a session, and how I go about naming and combining them
First: How do they work in a sburb/sbgrub session???
While my original intention was for these to be classpects for sprites, I could see them being assigned to regular players too! Sburb works in funny ways, after all.
With powers, combined god tiers would have the abilities of both their classpects. For example, a Parasite (prince/thief) of Unity (blood/light) could steal and destroy both light and blood. They'd have the powers of a thief of light, prince of blood, thief of blood, and prince of light all at once!
Same goes for personality. Of course, personality mostly depends on the specific player, so this is harder to explain. To put it simply, someone with a combined classpect would have traits from both their classpects. That same Parasite of Unity from the previous explanation would act like a thief of light, prince of blood, thief of blood, and prince of light all at once.
Second: Behind the scenes on creation!!
So for the naming, I actually had some help from my bffsie @diehardpaleontologist !! Because of this, I don't have an explanation for every single name, since half of them weren't done by me :P And as much as I'd love to post the explanations behind every single combo name I did on this post, that would make it 3029204820 years long :,) So I'll settle for a more general explanation about them.
For the classes, a lot of them are just titles that we thought sounded cool or funny. Some of them were actually thought out, though!! Like the Supernova, the Gatekeeper, the Hoarder, etc.
For the aspects, we actually did think most of them through!! Some of them are guilty of being less creative... but they sound cool, soooo!!!
My main goal for creating these was making titles that sound interesting. Ones that are either really cool (The Puppeteer of Dreams) or ones that are funny. (The Beholder of Birth)
Now, the design process!!! For each class, I have a specific aesthetic I look to for inspiration. While actually designing them, I try to not only include elements from both classes but also some unique elements as well! I dont want them to just feel like combinations, I want them to feel like actual classes. That's where those inspiration aesthetics come in :3
The same goes for creating the aspects. I do mix the two color palettes as a base, but I typically change around the colors a bit to make a nicer palette (especially in cases where the mix just ends up... blegh (looking at u psyche pallete.)) When I make the aspects themselves, I try to keep them simple while ensuring they have elements of both symbols. The biggest thing I keep in mind with them is, "Would it cause me mental pain to draw this 3028392 times on an outfit?" If the answer is yes, I change the symbol.
While I would love to yap up a storm on every single design choice I made, this post is already getting long, so I'll spare yall.
If you have questions about any specific class or aspect, I will GLADLY answer them!!! A lot of thought goes behind each one of these, and I'd love to share it if yall r curious :) Thanks for reading this far, and I hope u enjoyed my thought dump!!
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gmanwhore · 7 months ago
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I just had a thought based on some of yesterday’s conversations: what classpects would you give the CotS cast?
I WAS THINKING ABOUT THIS THE OTHER DAY ACTUALLY OK
Sunrise is a Page of Hope. Pages become through their aspect, and also provide others with their aspect, and she sure did become herself through faith and belief in herself and provide others with it!
Neon is a Rouge of Space. Rouges move things through the environment, and as an artist who specifically does a lot of murals I think moving creativity works really well!
Argon is a Sylph of Breath. Sylphs both heal and create for others, and breath is the aspect of freedom and also since ey are a dancer an aspect of fluidity just works well
Spectrum is a Bard of Doom. Bard is the passive destroy class, and doom is the aspect of destiny. I don't actually have anything solid for this just. Vibes lol.
Virtue is a Witch of Light! Witches change their aspect so like. Guy who made rainbows.
Vice is a Thief of Rage. Thieves of course steal their aspect for themself, and Rage is the aspect of insanity and chaos. Taking other people's troubles and making it hers.
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