#child theft video
Explore tagged Tumblr posts
Text
Children who play more video games show greater gains in intelligence over time, study finds
In our new study, we investigated how video games affect the minds of children, interviewing and testing more than 5,000 children aged ten to 12. And the results, published in Scientific Reports, will be surprising to some.
Many parents feel guilty when their children play video games for hours on end. Some even worry it could make their children less clever. And, indeed, that’s a topic scientists have clashed over for years. by Torkel Klingberg and Bruno Sauce May 26, 2022 In our new study, we investigated how video games affect the minds of children, interviewing and testing more than 5,000 children aged ten to���
View On WordPress
#best#better#blog#child development#children#destiny 2#destiny 3#epic#fortnite#gamer#gaming#grand theft auto#gta 6#gta vi#gtav#gtavi#Health#intelligence#kids#killing floor 3#Life#lifestyle#love#Psychology#pubg#Video Games#youtube#youtubing
0 notes
Note
Now I wonder what Kunsel has on everyone in Shinra. How is he able to blackmail even the Turks? (and not get a bullet to the head for attempting to?)
Kunsel's Blackmail List
• A video of Sephiroth pursuing a laser from a laser pointer, calmly but clearly intrigued.
• A photo of Zack playing online games on the computer in Lazard's office *note: he's wearing one of Lazard's suits.
• A video of Sephiroth putting sugar on his french fries in the mess hall and saying "Perhaps this will make me feel alive."
• A photo of Sephiroth and presumed-dead former Turk Vincent Valentine side by side, with a sticky note that just reads "hmm"
• A copy of Reno's special brownie recipe that he occasionally leaves in the Turks' break room. *note: it's weed.
• An audio of Genesis saying "Sometimes I feel like Loveless isn't that good."
• Evidence that Cloud Strife is a time traveler: Video of him "trying out" Angeal's Buster Sword. Cloud expertly slammed the sword onto a metal door and Angeal shrieked as if Cloud had harmed his first born child.
• A video of Zack arguing with a dog. The dog is seemingly winning the argument. One minute later Genesis also joins the argument.
• Evidence that Reeve and Cait Sith are the same person - an audio of Reeve going "Hojo can suggest turnin' injured soldiers intae guinea pigs an' the President's all for it, but if Ah were tae break Hojo's knees, Ah'd be in the wrong an' sent tae jail."
• Audio of a conversation between Sephiroth and Genesis where they discuss how to "hypothetically" fake their deaths and flee to a remote island away from civilization.
• Photos of Zack and Cloud that Angeal took. It's the classic prom pose. Zack has his arms around Cloud.
• A video of Angeal discreetly pouring alcohol into his morning coffee and going "don't worry, it's decaf"
• Security camera footage of Sephiroth taking an entire cake from the break room exactly one minute after it was placed there.
• Emails between Zack and Cloud where they're freaking out because Sephiroth still hasn't noticed that his sword is a replica, and they lost the real one.
• Evidence that Cloud Strife is a time traveler: The smoke detector went off in the lounge and Cloud immediately attacked Sephiroth.
• A receipt from Angeal where he purchased horse items: a saddle, reins, and feed. Curiously, Kunsel never found the horse.
• Security cam footage of Sephiroth walking, stopping in the middle of the hallway, shouting "FUCK!" and then proceeding as if nothing happened.
• Dashboard footage of Angeal teaching Zack how to drive, a chaotic twenty minutes of A: "YOU JUST RAN A RED LIGHT!" followed by Z: "I mean what's the difference between red and green, realistically?" and A: "PULL OVER YOU'RE COLOR BLIND"
• A video of Zack going into the men's bathroom empty-handed and then coming out with a popsicle.
• Evidence that Cloud Strife is a time traveler: video footage of Cloud showing up to Sephiroth's apartment unannounced with therapy pamphlets.
• Chat logs from the SOLDIER group chat the day they tried to hide evidence that they broke the training room from Lazard, with Sephiroth suggesting they all gaslight Lazard into believing the training room is fine and the fire has been there all along.
• Security camera footage of Zack dropping down from the vents, placing a photo of Cloud Strife on Sephiroth's office door, and then retreating back into the vents.
• A video of Zack walking into the break room, going over to the fridge, opening the door, and climbing inside. Motives unknown.
• Security camera footage of Sephiroth practicing his nunchucks maneuvers in an empty training room, accidentally hitting himself in the face, and then standing there as if he just got slapped by an invisible force.
• Evidence of a file on Angeal's computer labeled "things that make me happy." Kunsel expected pictures of his friends. Instead, there's just an image of the buster sword and a stock image of an air fryer.
• A photo of Genesis' drawer of theft™ in his office, which includes Zack's kazoo, Zack's harmonica, Zack's hand bell, Zack's rubber chicken, and Zack's autographed photo of Sephiroth.
• A selfie of Tseng with Rufus asleep at his desk in the background. Tseng is holding up a bottle of Nyquil.
• An email from Sephiroth to Hojo that he never sent. It describes in detail how he would love to use his face to sand concrete.
• A photo of Tseng and Rufus pushing Dark Star around in a baby stroller like they're parents.
• A family tree connecting the president, Lazard, Rufus, and Evan Townshend, with a sticky note that reads "introduce president Shinra to condoms"
• A poster on the back of Sephiroth's office door that's a giant picture of Angeal shirtless. When asked why he had it Sephiroth replied "I look at it whenever I need to find inner strength to continue with my day"
• A box of auburn hair dye found in Genesis' bathroom.
#ff7#ffvii#final fantasy 7#sephiroth#final fantasy vii#genesis rhapsodos#ff7 crisis core#ffvii crisis core#angeal hewley#zack fair#cloud strife#crisis core#kunsel ff7
291 notes
·
View notes
Text
That means that for a work to be eligible for copyright in the USA, it must satisfy three criteria:
1. It must be creative. Copyright does not apply to non-creative works (say, a phone book listing everyone in a town in alphabetical order), even if the work required a lot of labor. Copyright does not protect effort, it protects creativity. You can spend your whole life making a phone book and get no copyright, but the haiku you toss off in ten seconds while drunk gets copyright’s full protection. 2. It must be tangible. Copyright only applies to creative works that are “fixed in a tangible medium.” A dance isn’t copyrightable, but a video of someone dancing is, as is a written description of the dance in choreographers’ notation. A singer can’t copyright the act of singing, but they can copyright the recording of the song. 3. It must be of human authorship. Only humans are eligible for copyright. A beehive’s combs may be beautiful, but they can’t be copyrighted. An elephant’s paintings may be creative, but they can’t be copyrighted. A monkey’s selfie may be iconic, but it can’t be copyrighted.
The works an algorithm generates —be they still images, audio recordings, text, or videos — cannot be copyrighted.
For creative workers, this is huge. Our bosses, like all bosses, relish the thought of firing us all and making us homeless. You will never love anything as much as your boss hates paying you. That’s why the most rampant form of theft in America is wage theft. Just the thought of firing workers and replacing them with chatbots is enough to invoke dangerous, persistent priapism in the boardrooms of corporate America.
- Everything Made By an AI Is In the Public Domain: The US Copyright Office offers creative workers a powerful labor protective
THIS IS THE LAST DAY FOR MY KICKSTARTER for the audiobook for "The Internet Con: How To Seize the Means of Computation," a Big Tech disassembly manual to disenshittify the web and make a new, good internet to succeed the old, good internet. It's a DRM-free book, which means Audible won't carry it, so this crowdfunder is essential. Back now to get the audio, Verso hardcover and ebook:
http://seizethemeansofcomputation.org
Going to Burning Man? Catch me on Tuesday at 2:40pm on the Center Camp Stage for a talk about enshittification and how to reverse it; on Wednesday at noon, I'm hosting Dr Patrick Ball at Liminal Labs (6:15/F) for a talk on using statistics to prove high-level culpability in the recruitment of child soldiers.
On September 6 at 7pm, I'll be hosting Naomi Klein at the LA Public Library for the launch of Doppelganger.
On September 12 at 7pm, I'll be at Toronto's Another Story Bookshop with my new book The Internet Con: How to Seize the Means of Computation.
#labor#copyright#public domain#ai#creative workers#hype#criti-hype#enshittification#llcs with mfas#solidarity#collective power
1K notes
·
View notes
Text
Mark Cote Info Reveal- Silvermist's Quest
(Long Post Warning)
Me and a few friends are doing our own searches for information on the elusive Tinker Bell draft. We were able to secure an interview with Mark Cote, who was on the film for both a 2d and 3d version. Unfortunately, we were not able to save many recordings in good quality and mine has no audio. I also failed to transcribe our meeting, but hopefully this will not be our only meeting.
Before the original movie was put into 3D, it had several character quests all linked to the narrative to save Neverland. I thought it would be like Disneytoon's failed Enchanted Tales series, but unlike Enchanted Tales or Cinderella 2 the segments wouldn't be so self contained. It was like the movie Fantasia, but connected through a larger plot. There would also be a ticking time bomb in the form of the worlds of the mainland and Neverland combining due to the theft of pixie dust by Tinker Bell and friends before they earned it messing up the natural order. He told us that all 5 character quests would have to be approved by management, so he experienced delays in production. Several quests were greenlit but they had a hard time when they got to Silvermist and Iridessa.
We asked in a riddle, what brings water life? It took a while to get an answer, but @princessquinnella was reminded of water fairies in the books. The thing is though, Silvermist was conceived pretty differently from Rani. Despite being a water fairy, she was a repressive and pragmatic character. If you had a Disney Fairies DVD that came with the toys, you might remember the line "Still waters run deep" in reference to Silvermist. The pond and lotus where she lived, is implied to be "Stillwater Springs" or Lilypad Pond from what we know. x Here is the description from the illusive "pitch book"
Firstly, Mark told us for this "epic story" Silvermist's quest would be next to last. None of the fairies can fly because of the magic has dissipated. The story starts in her home of Stillwater Springs/Lilypad Pond, she creates a magical cloud named Tempest to fly. Tempest is an opposite to SIlvermist, he's a joyful and free spirited cloud like a impish child. Like in the final cut, there are 4 seasonal areas? There would be 5 themed areas in Pixie Hollow where each fairy lived. Many inanimate things live here in this word inspired by Art Nouveau.
She needs to fly on Tempest to reach the "water of life", and she travels to Pixie Hollow in a harsh desert area. She has a small glass vile to collect the "water of life" and flies over the stretch of desert looking everywhere. There's a color script of this segment somewhere on AODF (dont know where to link), where it is blurry and you can see the desert.
Silvermist and Tempest even meet other clouds on their journey, but they are grumpy and stern adult clouds.
youtube
Here, on the color guide- we see things a bit different. There seems to be some sort of snowdrop-esque flower in place of Tempest- but also some clouds, so I'm not sure what it could be.
Silvermist has been in the sky for a while now in this desert, but cannot find the water of life. Suddenly! Tempest, the child cloud starts to die. Silvermist is scared, because her friend is dying and she hasn't found the water of life. She sits down defeated... and starts to cry.
He showed us a piece I am very familiar with:
It is then, when she is at her lowest- when she cries... Tempest is resurected, and she is able to save her friend and collect the Water of Life, the quest item she needs to save Pixie Hollow.
Lastly, I should say the desert like areas in Pixie Hollow remind me of the elusive art from the mysterious artbook "The Art of Judith Holmes Clarke" (excuse quality, its a short frame in an IG video)
Now it's time for the next quest to reveal information about, there should be 2 left with more info to share with you...
This one shall be fill in the blank:
"------ is the key that opens every door."
Fly with you later!
#disney fairies#art#mark cote#ring of belief#early version#early version: silvermist's quest#deleted scene#early stuff#silvermist#silvermist's quest#tinker bell movies#movies#media preservation#judith holmes clarke#lost media#disney#obscure media#tinker bell and the ring of belief#tinker bell#pixie hollow#riddle for mark cote's info reveal#fairies finds#tempest#water of life#answered#2d animation#production art#tinkerbell#early development#the art of judith holmes clarke
53 notes
·
View notes
Note
Could I request a mini fic or just one shot where after the 2nd bay movie the NYPD calls them while going over shredders stuff and turns out he has a daughter = us no one knew about and she's Already got a big ass criminal record and them and the nypd with april and casey see an old tape of videos how shredder raised her from baby on and meet her that same night? 🤩
Hello, Sorry it took me so long to write. But I hope you like it anyway! ♡♡♡♡
All For One We Fight Together
*.✧
It was a quiet night in the lair when Donnie’s phone buzzed with an unexpected call. He answered quickly, his expression shifting from surprise to concern as he realized who was on the other end.
“Uh, Leo,” Donnie muttered, lowering his phone. “You’re going to want to hear this.”
The team gathered around as he put the call on speaker. The detective’s voice came through the line. “We could use your help with something. During a raid on Shredder’s property, we found… well, some files. And you’re going to want to see them.”
After a hasty call to April and Casey, the team made their way to the police precinct, slipping in through a side door to avoid drawing too much attention. Inside, a small group of NYPD officers waited, April and Casey beside them.
The detective led them to a dimly lit room, a projector set up with an array of tapes stacked nearby. “Shredder kept some things hidden,” she explained. “What we found… it’s about his daughter.”
“Wait, Shredder had a daughter?” Leo asked, disbelief etched across his face. The brothers exchanged bewildered glances, trying to process this revelation.
“Not just a daughter,” April added, her voice shaky. “She’s got a long record—assault, theft, you name it. And we have no idea how much she knows about all of… this.”
The detective hit play, and the grainy image flickered to life on the screen.
The video began with a darkened room, where a much younger Shredder held a tiny, swaddled baby in his arms. Despite his usual cold demeanor, there was a softness in his expression as he whispered to her, a voice the brothers had never heard before.
“This world is dangerous, my child,” he said, his tone surprisingly tender. “But you will be strong. I will teach you to survive, to be powerful.”
The image faded, replaced by clips over the years: Shredder training you from a young age, teaching martial arts, weapon handling, and tactics. As you grew, your skills sharpened under his strict discipline. He had molded you into a warrior, his successor.
In one clip, you stood bruised and bloodied, looking up at Shredder with fierce determination, not an ounce of fear in your eyes. “Is that all you’ve got?” you spat, a hint of pride flickering in Shredder’s gaze as he watched his daughter push herself to her limits.
Raphael, fists clenched, muttered, “No kid should have to go through that. He didn’t raise her—he trained her like a weapon.”
The final clip showed her, now a young adult, facing Shredder in what looked like a mock combat scenario. You moved with lethal precision, face hardened. Your training had shaped you into something formidable, someone dangerous. The tape ended, the silence in the room thick and heavy.
“So… where is she now?” Leo asked, his voice a low whisper.
The detective glanced at the brothers. “We’ve tracked her to the city. She’s already on the move, and from what we can tell, she’s been active on the streets. She’s… well, she’s got a reputation.”
Casey whistled low. “You guys ready for another potential Shredder-level situation?”
Mikey shook his head. “We’re not dealing with another Shredder. She didn’t choose this—she had it forced on her. We’ve gotta at least try talking to her.”
That night, they found you.
You are perched on a rooftop, your back to them, silhouetted against the neon glow of the city. Your stance was tense, alert, like a predator ready to pounce. They approached slowly, Leo leading with cautious steps.
“You’ve been watching me, haven’t you?” you called, not even turning to face them. Your voice was cold, calculated, as if she’d been expecting them.
Leo took a deep breath, his tone steady. “We’re not here to fight. We wanted to meet you, to talk.”
Finally, she turned, and the brothers got their first look at Shredder’s daughter. Her gaze was piercing, her expression unreadable, and yet there was a glimmer of curiosity in her eyes.
“You’re the ones who took down my father.” Your eyes narrowed as you assessed each of them. “And now you come here… why?”
Mikey stepped forward. “Because… you’re not him. We saw the tapes. We know how he raised you, but you don’t have to keep living like that.”
The silence between you and the turtles stretched, heavy and tense. You could feel the weight of their sympathy, their misguided attempt to “help” you—though to you, it felt more like pity. Leonardo, was still watching you, his expression unreadable, but the softness in his eyes only deepened your resolve.
“I don't have to live like this?” You scoffed, stepping back, eyes narrowing. “What I don't need is people sticking their noses where they don't belong. Especially not a bunch of do-gooders who think they understand me.”
Raph bristled, fists clenching as he took a step forward. “Oh yeah? Maybe we don’t know everything, but we know you got dealt a crappy hand. That doesn’t mean you gotta be just like him.”
“Like him?” You cut him off, your voice venomous as you glared. “Shredder didn’t make me this way. He prepared me, trained me for a world where weakness gets you killed. You don’t get it. None of you do.” The frustration boiled over, and you clenched your fists, channeling every ounce of your bitterness and resentment.
Leo put his hands up, palms out in a placating gesture. “We’re not your enemy. We just want to help.”
You let out a bitter laugh, backing up into a fighting stance. “Help? Let’s see if you can even keep up.”
Without warning, you launched forward, catching them off guard. Your movements were quick, lethal, honed from years of intense, brutal training under Shredder’s watchful eye. You targeted Donnie first, sweeping his bo staff out from under him with a precise kick, sending him sprawling to the ground.
Raph lunged at you, but you sidestepped him with ease, twisting his arm behind his back and throwing him forward into Mikey, who barely managed to keep his balance. “Raph, wait!” Leo shouted, but it was too late. You’d already struck, and both Mikey and Raph went down, scrambling to regain their footing.
Leo moved in, and he was quick—quicker than you’d expected. His katanas flashed, each strike deliberate as he tried to pin you down, to wear you out without harming you. But you saw through his strategy and dodged, slipping past his guard and knocking one of his blades out of his hand.
Leo stumbled back, clutching his side, but his gaze never wavered. “You don’t have to keep fighting,” he said, his voice barely a whisper.
“Fighting is all I know. If you try to get in my way, you'll be dead.” With that, you spun on your heel, bolting toward the edge of the rooftop. They were still recovering, and before any of them could reach you, you’d leapt off, vanishing into the shadows of the city below.
The brothers watched, stunned, as you disappeared into the night. Mikey rubbed the back of his head, wincing. “Well, she’s got moves. Gotta give her that.”
Raph muttered under his breath, frustration evident. “We should’ve gone harder on her. She’s a real threat.”
Donnie, still catching his breath, sighed. “So what now? Just let her go?”
Leo’s gaze hardened. “We don’t stop watching. We’ll keep an eye on her. Now we know that she is not willing to cooperate with us.”
And with that, the turtles knew they couldn't look down on you. You could be like Shredder or... Something much worse.
#reader#x reader#y/n#tmnt#tmnt x reader#bayverse tmnt x reader#f!reader#tmnt bayverse#bayverse leonardo#bayverse mikey#bayverse donnie#bayverse raphael#shredder#shredder daughter
54 notes
·
View notes
Text
It's incredibly frustrating and exhausting to have to question every piece of media that passes your screen as to whether or not it was made with generative ai. I don't like that I can't trust people not to use the literal theft machine for their projects. Especially when it comes to indies.
Like, so there's a new indie horror game called Zoochosis, right? I have no stakes in Zoochosis, a game about a zookeeper that's trying to stop the spread of a mutation with the animals isn't really my speed. But I'd heard of the people who made it before, and I wanted to see if they'd grown. The devs behind it are also responsible for another game, Sparky Marky, which used ai voices, much to my frustration. I tuned into a stream today where someone was playing it, and after hearing a little bit of the dialogue from Doc, I asked if they'd hired actual voice actors. The streamer seemed unconvinced that they had. So I immediately turned it off and decided to go hunting instead, because I needed to know if real people voiced in Zoochosis. I needed to know if this dev team learned anything from their last experience.
Thankfully, there are credits for the voice actors of this game, but they're very far down, which is a little disappointing. The common threads between them is that most of them have a Fiverr page, so I imagine they were hired through there, but I can't confirm that. Frankly I don't love Fiverr given they are also run rampant with generative ai right now, it's not inspiring confidence. But a number of these voice actors have full on websites for their voice work that seem pretty legit to me. In the case of Doc's voice, Tim Stephenson, most of his work is in commercial voice over, not character voice acting, so that explains some of what I was hearing. Commercial VO and character acting for games, shows, etc. are different skills with different needs. Just because someone can do one very well doesn't necessarily mean they're perfectly equipped to do both, especially when I didn't see credits for a voice director here. Without a director, you're recording remotely and going off of your instincts, and while many actors can have great instinct for performing, getting a performance that fits the vision of the project still requires some communication.
I think it's too soon to tell if these actors were actually paid for voice acting, of if these are ai voices synthesized from their likeness. The game is so new that it hasn't shown up on their imdb credits or personal website credits yet, and until it does, I'm gonna be a little skeptical. At the same time, there are many explanations for why the voice acting sounded off. The dev team behind Zoochosis has a lot of names that lead me to believe they may not be native English speakers (and I'm fairly certain I've heard that from others too). Writing and editing dialogue for a game in a language you don't speak is NOT EASY! That's a big ask, and if that's what's happening here, then I'd actually be very impressed by the quality of what I'd heard. It's just...frustrating. I expect this from big corporations and companies, but Zoochosis is an indie game. The folks over at Clapperheads are a small team making this thing real. And I'm troubled by the idea of an indie team, something built on passion and a desire for creative freedom, using generative ai. They're not the only ones to do so. Pastra, a YouTuber who loves indie horror, has started a series of videos that play into this found footage/news broadcast horror story, and for part of it, they used ai generated images of photographs of children to represent the victims of the monster. And they defended this by saying that it was better to use these generated images of children than actual real children. And I'm just sitting here confused by that. Because like, the model that that generative ai is trained on is using stolen images of real children to make those fake photos. So not only does it fall under using a child's image without consent, but you don't even know what children you've stolen the visage from. That is not a good look. The same goes for Indigo Park. AI was used for the opening footage of Issac Indigo introducing the park, and that's part of why his facial movements are so janky. Mason from UniqueGeese at least apologized and said he'd do better next time, but like...the chapter 1 revamp came out and that wasn't changed.
It's small stuff and big stuff, but either way, it's not okay. Until generative ai is trained only on data that is given to its developers consensually, it is not a viable tool for creation. It's not ready to be tested until the ethics part is worked out, and even then, I don't think I'd ever want to touch it. Like I get it, game development is hard, and in the indie scene, it's hard to make it all come together. But also, I expect a project built on passion to at least TRY to be creative in its solutions, and for the people making it to know better than to use stolen content. I expect better. Maybe I'm wrong for expecting better. But I expect better.
I'm just...disappointed. It makes me feel like I can't touch anything in modern media. Like I may as well go back and only play games, watch shows/movies, and explore stories made before 2023. At least then I can trust that it was probably done without the use of the theft machine. That's such a hopeless thing, giving up on modern art and all the potential it comes with. I don't want to give up on art. I don't want to give up on people telling meaningful stories in modern times. Please, humans, keep making art with your own two hands. Please give me something to be hopeful for.
#zoochosis#zoochosis spoilers#zoochosis voice actors#longpost#generative ai#ai voices#artistic ramblings
64 notes
·
View notes
Text
Theft King is Wrong about Indigo Park and Here's Why
Theft King is an infamous YouTuber mainly known for the Kane Carter drama and not always having the best takes. He mainly covers Five Nights at Freddy's, and recently seems to be covering a lot more of Poppy Playtime, due to chapter 3. Recently, Theft King made a video critiquing the newest indie mascot horror game, Indigo Park.
Suffice to say, it is not good. This post will be going over why it is not good, and debunking Theft King's own points.
"Indigo Park is the least original mascot horror game ever made. Between the tired, cliched premise of returning to an abandoned children's establishment, the enemy designs, the unnervingly cute, mascot character, and multiple sequences that appear to be directly lifted from Poppy Playtime. You'd just think this was another Garten of Banban-eqsue cash in. In a lot of ways, it kind of is. But it's more complicated than that."
Through your introduction to this video, it is quite obvious that you are biased. For starters, to call Indigo Park the LEAST original mascot horror game ever made is a big claim to make. Like, seriously, out of ALL the games out there, Indigo Park is? While, yes, the concept of finding out what happened to an abandoned children's establishment isn't original, it has a unique twist to it. We have Rambley to accompany us through out the park. It actually FEELS like a place that could exist in real life. It's also obvious Geese is a fan of mascot horror and got inspired from Five Nights at Freddy's and Poppy Playtime.
Also to compare Indigo Park to Garten of Banban is literally insane to me. You are comparing the dedicated, passion, and willingly to learn with Indigo with GARTEN OF BANBAN? The POSTER child of what NOT to do with mascot horror? Also, Theft King through out the entire video compares Indigo Park to Poppy Playtime, specifically chapter 3. When Indigo Park was in production BEFORE chapter 3 came out.
Before the recent Rambley plush, Indigo Park was for free and the money came of Geese's own pocket to fund this game. To say this a "cash grab" is very dismissing the hard work and passion Geese and the Indigo Park team put into the game.
"The game begins with a really slick cinematic depicting the establishment of Indigo Park. Alongside it's founder, Isaac Indigo. Isaac Indigo?! Hold on. That's not a name that humans have. This guy's definitely a space alien. I'm calling that now"
While the last part is definitely a joke on his end, there's a lot of reasons to explain why Indigo is Isaac's last name. For one, Indigo is a REAL last name. It's just uncommon. Second, there is thing called suspension of disbelief. It is when something fantastical happens that can't happen in real life, but you suspend your disbelief because it is a work of fiction. If you can suspend your disbelief to a murderous lion and parrot, I'm pretty sure you can suspend your disbelief to this old guy's name being Indigo. And third, there is such a thing called legally changing your name. Besides, why is this even here? This is just a nitpick.
"As the game begins we find the park's main gates sealed. And upon heading into the service station next door, we encounter Rambley. The single best part of Indigo Park. Rambley is an AI, raccoon mascot that serves as our guide. Appearing on countless, conveniently placed televisions through out the game. He's fantastic. His dialogue is well written, his voice actor is great and his animation is expressive and charming. He's the single best part of the game, but, Rambley is a crutch that Indigo Park leans far too heavily on. Though, we'll get there later."
While he does say he'll get to it later, I would like to still address this point right now. Rambley is a core part of the game. Rambley is the second protagonist, and is obviously going to be very important to the plot. He's going to be accompanying us through out however many chapters there are. Chapter 1, like many introductions, are we are getting to know the characters. Rambley is in a big chunk of chapter 1 is because besides, Ed, he's our secondary protagonist, and knows the in's-and-out's of the park, and knows crucial information. This will be expanded more when Theft King gets to this part. Rambley isn't a "crutch". The game is literally setting up the characters and scene. Like, y'know, how many first chapters do.
"And enter the doors to the park and enter the Critter Corner, where we're given a Fazwatch from FNAF: Security Breach. It's useless. It's just a plot device to justify why some doors don't open until they need to."
Theft King, have you ever been to an amusement park before? Many amusement parks have bands on to indicate you are someone entering, and not sneaking in. If you did an ounce of research, the Critter Cuff is a reference to Disney's Magic Bands. Do you only get your information from indie mascot horror? Do you not think stuff like this doesn't exist in real life? While, yes it can be a reason why some doors won't open. But you clearly weren't even paying attention to the own game you are playing.
(Disney Magic Band)
(Indigo Park Critter Cuff)
(FNAF Fazwatch) The Critter Cuff looks NOTHING like a Fazwatch and has difference uses. Gregory can use the Fazwatch to see the map of the Pizzaplex, get emails, communicate with Glamrock Freddy, among other things. All the Critter Cuff can do is be a pedometer, heart monitor, and mood ring. The Fazwatch and Critter Cuff doesn't even have the same functions.
The Critter Cuff also just doesn't acts like this. It's hinted the Critter Cuff can keep away the mascots. When Lloyd was about to attack Ed, it let out a frequency that made Lloyd back off. Pay attention to what's happening on the screen and story, Theft King.
"Proceeding through an awkwardly placed loading zone, we find ourselves in some sort of subway, tunnel movie theater? I don't know the area's design wasn't very coherent. Look at that Poppy Playtime ass floor. Although, something is going on with the resolution or something. I don't know."
...As he says when the ride for this area is a train. Trains are often located underground. Also, apparently, according to Theft King any colorful, floor patterns is a rip off of Poppy Playtime when the ride is a reference to Mickey and Minnie's Railway. As for the "movie posters", Theft King the ride is clearly meant to introduce the park goers to the characters and other rides to this world. Please, pay attention and think before assuming something.
"After the train ride, Rambley gives us cart blanche to go wherever we want. Though, it's at this point, I noticed the game scaling. You know, the size of everything relative to your character? It's really weird. We are very short, I have to be perfectly honest. [...] When was the last time you walked up to a kiosk, a stand and your chin was like touching the table?"
This is just a nitpick. While, yes, it can look a little jarring, but out of all of things you're critiquing is the fucking counter "being too big"? Theft King, do you have spatial awareness? The counter is at Ed's chest, not eye level. Besides, you're not even fully looking up.
Also, for some reason, he genders nail polish for some reason? Either saying it was nail polish or a bad "fingernail texture"? Which. Okay? Men can wear nail polish too, Theft King. It isn't a gendered thing.
"The next area is probably the most visually striking in the game. A large fountain square with a strange clock tower and Ferris wheel in the distance. It's pretty cool. But there's a lot of empty sky box visible and it's fairly obvious that there's absolutely nothing beyond these buildings that we can see the illusion that this is actually outside is completely broken. And as a result, this area feels more like a sound stage or movie set than an actual place. It just needed a lot more low resolution buildings and rides and stuff in the distance. Because it's obvious behind this clock tower, is just an endless void."
Theft King, once again, have you ever been to a theme park? It's the entrance to the ACTUAL park. You don't get to see everything right off the bat, it's just a taste of the actual theme park. If Geese and co. added more buildings and rides, it would look VERY cluttered and jankily put in together. It would also be way overstimulating, and ruin the atmosphere of the decayed, left-to-rot theme park with all of these lights and colors. It is a horror game, Theft King. Atmosphere, setting, and lighting are important here. It just seems like if you aren't being entertained for more than 2 seconds you're crying out it's "boring and just looks like a set piece."
Besides, do you think all of the budget is going to be spent on the buildings, just so it be can be aesthetically pleasing? A problem Theft King (and the majority of the indie mascot horror critics I see) really need to stop expecting brand new, horror indie games to be AAA quality. Geese funded chapter one from his own pocket money. Geese is the only programmer. Geese is still a beginner and still in college. The fact he is still a beginner, and pulled this off shows that he's a fast learner, willingly to learn, and talented. Give him some slack.
"[...] But we find that the door [Jetstream Junction's] is locked. This fountain square station is huge, but there's really only one destination. Lloyd's Mane Stage Theater. [...] Check out the LOD's on this box. There's no bar code, bard code. No bar code, bar code. Indigo Park is made in Unreal Engine 5, and it's really pretty at times. Though, certain effects are obviously pretty janky. Yeah, the flashlight looks kind of like ass. The flashlight looming shadows are pretty janky. You can see them kind of wobbling and flickering around. I turned on all of the fancy features and while the game looks really moody and atmospheric when lights aren't moving, the flashlight doesn't really look well with it. The shadows flicker and jiggle all over the place and it just looks really bad."
Okay, if it certain effects are janky, how are they janky? What could they improve on to not make it less janky? For the flashlight bit, you are holding a flashlight and how it's meant to be done is suppose to be more realistic, according to Geese. Also, this is just really nitpicky. If anything, it's a a subtle thing and you get used to the flashlight feature pretty quickly. It kind of just sounds like you're picking this game apart, if it was an AAA game. The game is not perfect, by any means. But tearing and shredding to bit little, tiny, things when this project has ONE coder, who spent all of us OWN money, is still a beginner, and IS STILL in college.
When someone is a beginner and showing a willingly to learn, you have to take a different approach. It'd be one thing if Geese was doing programming for years, but he's not. You have to redirect your criticism and maybe, I don't know, give suggestions? You haven't really gone into what he could do to improve, and give examples to help him out. This is like treating someone who's a beginner drawer and expecting Michelangelo perfect details. They're drawing is still good, there's noticeable mistakes, but there's room to improve and grow. Also, Theft King, you literally have your settings maxed out. Maybe trying lowering them.
"Earlier, Rambley asked us where we wanted to go first. Implying, that we had a choice. [...] We don't. We go where exactly where Rambley says, always. That's the name of the game. Rambley tells you to go somewhere and you do it. Honestly, until the theater just now, every area in this game has been walk in, talk to Rambley, and walk out."
Theft King, asking a small, indie team to program a BUNCH of stuff you can do within an entire SECTION of an area is... a lot to ask, don't you think? Like, yes. I will admit I will agree there should be a lot more interactable with the items around that Ed can explore, I think that's a good point to bring up. But those would just be side things to do. You still have to progress the main story of chapter one. You can be patient for one minute. They are clearly building up to something. Besides, it's an abandoned theme park, I doubt any of the items inside would work. It's "walk in and walk out" to set the atmosphere of what's about to come, and let your guard down. It's not that hard to put two and two together.
Also, as I said before, to put pressure on one programmer to program so many things all at once is just not a cool thing to do. It sounds like you have to be entertained 24/7. Be patient, and wait. They're building up to something. Just wait.
"[...] Like I said before, the whole game is just kind of just walking into an area, having Rambley talk to you for a bit, and tell you where to go next. We find ourselves in Mollie's Landing Pad, which is a play pen highly reminiscent of DogDays from Poppy Playtime Chapter 3 or The Daycare from FNAF: Security Breach. This section presents itself as a puzzle, but it's really not. It's another fetch quest. Embedded in the walls, are five-colored that each can be set to one of four symbols. And throughout the area, we find paintings of shapes that correspond to the code. Again, it's not really a puzzle. It's just a slightly, contrived justification to make you wonder through this area and experience all of the scripted sequences." Rambley "tells you where to go" is because it is establishing how his game mechanic works, expanding on his personality, and him finding out the horrors of the park and what happened to everything. It's setting up how things are going to go down. Rambley is an AI park, GUIDE. Rambley is LITERALLY doing his job, GUIDING us around the park. Pay attention to what's going on.
Last time I checked, play pins are a big part of children's entertainment. Your local Chuck E. Cheese has this exact same, ball pit. Poppy Playtime and FNAF doesn't owe the rights to a colorful, play pit. See, through out his review Theft King calls Indigo Park a rip off of Poppy Playtime Chapter 3, and of Security Breach. But never goes into detail as to WHY and HOW it is. Sure, he shows via visuals, but never expands fully on his point on itself. Also, "fetch quest"? Fetch quests are something you get and return to an NPC. This, by definition is a puzzle. What are we exactly fetching, here? We're solving a puzzle to open the door. Also, wow! Scripted horror events in tight closed spaces! What a twist! Sarcasm.
"Unfortunately, by this point, the game had all but telegraphed that I wasn't in any danger and thus, I wasn't really scared."
...You literally have shown insistences of being scared? Through out when you were walking through Lloyd's maze thing, and when Mollie was peeking around the corners in the slides. You HAVE shown you were scared, or at least startled. Thus, it did it's job of being a horror game. Theft King, something doesn't need to be happening 24/7 to do it's job. Sometimes horror works better in subtle ways than just blaring red, warning signs all over the place, or having a scary chase scene.
"After pressing a button, with no visible indication of what it does."
...Look down. The fact that you couldn't even pay attention to something as something simple as this, tells me you weren't even doing a fraction or even cared to actually pay attention to what was happening, gameplay or lore wise. That's how much care was put into "reviewing" this game.
"As the leader of the FNAF community and for the former, top five greatest FNAF player in the world, I shouldn't have died to that."
Why are you running directly towards Mollie? You only died because you ran straight into the obvious "RUN NOW" part of the game.
"Yeah, it's literally the DogDays sequence from Poppy Playtime. It's literally the same thing. I criticized the DogDays chase in Chapter 3 for being boring, so, naturally, this cheap, knockoff is... even more boring. Normally, in my videos, the chase sequence is like a free 30 to 60 seconds of watch time. I just let it play because it's exciting. However, as I edit this video, I realized I have to cut this chase down, it's so boring. And I think that says a lot. [...] Then we see ourselves being chased through vents, just like Poppy Playtime Chapter 1."
Theft King, being chased down closed, liminal spaces isn't something Poppy Playtime owns. There are MANY differences. For one, in the DogsDays chase, you have to avoid the smaller creatures trying to get you, on top of the possessed DogDays chasing you, which is quite fast in the decrepit area. In Indigo Park, you're still the Landing Pad, going down slides, and jumping on things to get away from Mollie. Which leads into the Ranglers' room area. The areas look ENTIRELY different, and so do the vents in Chapter 1 of Poppy Playtime and here.
Also, you're not suppose to wait 30-60 seconds. You're suppose to be actively running away from the monsters. Y'know, the whole point of a chase sequence, and y'know, playing the game. It's "boring" because Indigo Park lets your guard down, when the chase is STILL happening until you see Rambley again.
"That was when it hit me. Despite Indigo Park being the definition of a shallow, walking simulator that that is in many ways, even less original than Garten of BanBan, I was still enjoying it. But, only thanks to Rambley. Rambley carries this game. Without him and his great dialogue and acting, Indigio Park would be entirely forgettable. For all of BanBan's faults, the game has this at least has this unique, bizarre, liminal style to it. Even if it's completely incoherent. Indigo Park's environments are generic. They're boring. There are some cool rooms and set pieces, but this doesn't really feel like an abandoned theme park. Like I said before, it feels like a sound stage. This is the video game equivalent to those haunted house rides that shepherd you through a series of rooms as scripted sequences play predictably each time. Rambley is the only thing keeps you playing because he's great. But, the longer Indigo Park goes on, the more and more obvious it becomes that he's a massive crutch that it leans on to mask the lack of any real subsite gameplay, interesting environments, or even compelling narrative.
We know that something bad happened here and it caused the park to be evacuated and closed down but once we get inside, we just see that place is trashed. There isn't much in the environment that hints at what actually happened. And without those breadcrumbs of mystery, the only real reason to keep moving forward is because Rambley tells us to. And HE IS, quite entertaining. However, I am skeptical, that this trick will work twice. Rambley kept me going for the roughly 1 hour it takes to beat Indigo Park Chapter 1, but it had started getting old. Fellow YouTuber, UniqueGeese is crowdfunding for chapter 2 right now and I think that's awesome. But they're going have to do more to have to do more for the follow up game and because chapter 1 has ZERO gameplay with which to build on, it's not really clear what a more ambitious sequel would even look like. Poppy ran into the same problem. Prior to chapter 3, the gameplay was just like... puzzles, scripted sequences and freaking Simon Says. With the latest entry, they added real gameplay mechanics and some would argue that Poppy suffered as a result. By failing to establish any actual, gameplay in chapter 1, Indigo Park either needs to introduce something totally new in chapter 2 or continue with the shallow scripted, walking simulator approach but just turn up the spectacle and fidelity." Out of all the points in this video, this one made me sigh the most.
To even COMPARE Indigo Park to Garten of BanBan is a huge insult. Garten of BanBan pumps out game after game, merch after merch, to make a quick buck and splash because right now indie, mascot horror is still popular. This game took over a YEAR to make, and had love and time, and passion, and giving a fresh, twist on it and to even say BanBan offered something better is just... really gross, in my opinion.
For the environments bit, you can see clearly where nature takes it's course through out the land with bushes and grass, and the decay of food in one of the cafes taking place. It's setting up the atmosphere of being decayed, left to rot, and feels like something's in the shadows. It's to make you unnerved that happiness used to be here, but now it's gone.
And YES! The lore IS there! You actively have to PAY ATTENTION as to what's going on. The problem with this point is that Theft King expects the game to paint the entire picture of what happened. When part of Indigo Park is it's mystery. Mollie repeats words of the workers abusing her, or the fact that Lloyd used to be the face of the brand, or the hidden cage within the arcade game, and Mollie saying "Get back in your cage, bird." Something Salem says within game. Or showing us the mascots got corrupted by something, and implying this isn't their original selves, but the actual cartoony mascots. You just have to wait, it's giving intrigue, but not painting the entire picture because it's just chapter 1. You'll probably see more of what happened later on. Be patient. A big part of Indigo Park's horror is how TERRIBLE the mascots were treated, and the abuse they suffered via the workers and people attending the park. That is interlinked with what happened to the park, 8 years ago.
With this point, it just seems like if nothing is happening 24/7, you're just bored. The phrase "walking simulator" has been done to death. We're being introduced to the basic game mechanics. Of course chapter 2 is going to be better than chapter 1. Literally all I have to say for this entire nothing burger of critique is "pay attention and let the devs cook".
"We encounter another information kiosk. Which lets us hear the dialogue for the remaining secret items we found. The mask during the chase sequence reveals a secret audio tape with objectively worse voice acting within the entire game."
How are you a FNAFTuber and not know what Dayshift at Freddy's is? It's one of the most popular parody FNAF games out there. The voice acting is bad on purpose because a.) it's mocking the text-to-voice speech the game uses b.) it's a joke.
Then near the end he says how his critiques were fair, and then states he likes the game, and says it's fun? Even though he spent the entirety of the game saying it's a boring, cheap knock off of Poppy Playtime and FNAF? I'm getting mixed signals here. All of this review was not expanding on any of his points, or if he did, it was something already within the game, and he clearly wasn't paying attention and actually looking around for secrets. You're suppose to be looking for clues, not getting handed to you.
This review was just "meh it's bad", and doesn't give any helpful criticism on how said game can improve, and even just downright insults the game multiple times. For the majority of the review, he just narrates what's going on, with spliced clips of him playing this on a stream. If anything, this just pads out the entire review, and waiting to get to an actual part of where he has a point. It, frankly, gets annoying after awhile, until he basically just sums up what he thought about the game just all at the end. It seems like Theft King really only made this video was to get clicks and views.
Now, everyone on YouTube wants this, obviously. But he really just seems likes poking the bear and making fun of people getting mad at him. Even if his critiques were not good. At all. Indigo Park isn't the best game ever or even the best indie mascot game made ever. It was entirely made out of bad faith, just to get a quick buck. A big problem I have with the video is the only harping on the "lack of gameplay."
I think people forget the games "feels sameish to Poppy Playtime and FNAF" is because they are horror games, who are first person and exploration games. Yes, you can tell there is inspiration but it does NOT copy the games at all, and just does homages to them and pays respects to them. Geese is a fan of mascot horror, and clearly respects them. It's not a "walking simulator", it's doing it's job as an EXPLORATION horror game. People have been using "walking simulator" as a critique and just have beaten that horse to DEATH. Give an actual, substance criticism or move on. Not to mention, he literally says that "they copied Fnaf Jr's death screen" when it was made by the same artist.
Also, for the obvious gotcha,
For him claiming it's "unoriginal" and a "ripoff", is coming from the guy who's VTuber avatar is just a white recolor of CatNap.
Just wanna add:
Listen. I know it's Theft King and he just does this to piss people off at this point but to just shame, put down, and put baseless claims of Indigo Park being a rip off, when it's inspired, not a rip off, of a passion project from a team that put so much love and time into it, is just really gross and needs to be called out.
Thanks for reading!
#indigo park#indigo park analysis#indie horror#indie mascot horror#rambley raccoon#anti theft king#theft king rant#tl;dr this entire video sucked ass and it was so hard to keep it all like professional#i watched this shitty review so y'all didn't have to hate it here
74 notes
·
View notes
Text
Got tagged for several sentence Sunday by @bigfootsmom @eowon @rewritetheending @eddiebabygirldiaz @devirnis @thewolvesof1998 @lover-of-mine and @daffi-990, as well as a lot of people for a lot of tag games all week. I was out of town and didn’t get the chance to respond, but I did scribble out this little fic in hotel rooms across the state. Tagging @shitouttabuck @malewifediaz @homerforsure @jeeyuns @rogerzsteven @wildlife4life if you have seven, or several, or, uh, however many sentences this is you’d like to share!
This isn’t the first and only time Eddie has found himself watching Buck’s hands. It's the variety, maybe, in how many ways he’s good with them that’s so captivating. Work, obviously, was the first time he’d noticed. Buck — and Eddie smiles whenever he thinks about it, now — had made himself so loud and blustery when they’d met. Eddie hadn’t doubted Bobby’s assessment that the man was a good firefighter, but he figured he was a heavy rescue kind of a guy, here for his brawn, someone to point at danger to terminator his way through it. Then, he’d held a box out for a bomb so steadily it saved all their lives; then, his grip was strong and sure in a collapsing hotel; then, on every call, no matter what, he moved with absolute confidence whether he was tying a perfect hitch knot or offering a hand to help a frightened vic to their feet. He’s good, he’s good at his job, he’s good with his hands, and still even years later Eddie has to remind himself to pay attention to his own task when Buck is at his side with a kind smile and reassuring chatter as his hands work carefully away.
The second place he’d noticed was with Chris. Buck understands lego diagrams that look like rocket science to Eddie, Buck wasn’t overseas or parenting a young child and so has played video games newer than Grand Theft Auto on a hand me down 360 sometime before 2010. He’s right there with the kid, always ready to advise on a tricky part of the diagram or give pointers for a difficult level, always ready to catch and support and comfort and protect, but the thing Eddie realized pretty quickly is how often he doesn’t do these things. Buck, from the beginning, had complete confidence in Christopher being able to figure out anything he puts his mind to. He doesn’t coddle, he never gets impatient and does something for him to get it done quicker. He’s just there to hand him the next requested lego piece with the same sort of awed smile Eddie knows is reflected on his own face when he watches his son.
Then, probably the kitchen. Eddie’s a better cook than he used to be, but he’d still rather watch Buck prepare food, diligently studying his hand on a knife or how he flips a pancake. When Eddie was a child and his abuela still lived in Texas he would watch her cook, how she would pour all her love and care for all of them into the meal, and Buck is just the same. Seeing him try the same dish over and over to get it just right makes Eddie wonder how anyone could ever think of this man as reckless, thoughtless. Being handed a plate by Buck is to be cherished in a way Eddie thinks not many people get to know.
Eddie has watched Buck’s hand on the small of Ali’s back, Taylor’s, Natalia’s. He’s watched them hold their hands, lead them in dances, seen how big his palm looked where it gently rested against their faces, wondered very quietly in some deep and hidden corner of himself what that kind of touch from that specific hand might feel like. He’s good with his hands and he’s got good hands, long fingers, little scars and freckles all over, a little bigger than Eddie’s own. He’d wondered — how could he not — quietly, and then louder and louder, and then-
And then Buck’s touches started to last longer, started happening with more frequency. A hand on his back as he passes him in Eddie’s kitchen, a room so familiar to them that the gesture is entirely unnecessary. A hand on his knee in the engine as Buck laughs at his jokes, Buck’s fingers curled gracefully around his elbow as they talk in a quiet corner of the station, gentle probing touches on every tiny scrape and bump Eddie accumulates on the job. Lingering, is the word for it, Buck’s fingers more and more reluctant to pull away, Eddie always leaning into the touch.
And now - a holiday party, full of folks from dispatch, the entire 118, Eddie’s pretty sure he even saw Ransone around the dessert table earlier. Buck’s got himself trapped behind the bar after he mixed a cosmopolitan for Karen and her delighted sound upon tasting it drew a crowd and endless requests started pouring in. So here Eddie is, too, the pair of them never far apart. He’s been perched on a stool for the last hour at least, watching Buck’s deft hands pour and mix and even do some fancy tricks with the bottles, tossing them in the air or behind his back. It makes Eddie laugh every time, and Buck’s responding grin makes him feel warmer than the alcohol could.
“You’re good at this,” Eddie says, which feels too obvious, or at the very least a vast understatement, and definitely something someone with a terrible crush would say, but something about the party and the way Buck keeps leaning towards him and, probably, the very good blackberry brambles that appear in front of him at regular intervals are all making him over inclined to share.
Buck’s grin is a little crooked, like his tongue is pressed against his teeth, and he winks, the bastard. Eddie’s probably turned a dozen shades of pink. “Bars I worked in had shit wages. Had to rake in the tips.” He nods towards Eddie’s glass, even this movement seeming extraordinarily smooth. “How’s the drink?”
Eddie snorts and takes a sip, like he needs to think about it. “You know it’s good. How come we just drink beers all the time when you can make shit like this?”
Buck laughs, head tilted back as he shakes a mixer full of Chimney’s piña colada. “Seems kinda overkill for a Tuesday night.”
Eddie grins into his drink, because Buck is at his house on Tuesday nights, and Wednesdays, and most of the rest of the week too if they can swing it. “Oh, I’m not a special enough occasion?”
“You’re plenty special, Eds.” Buck’s response is immediate, and his eyes have got all terribly soft and hard to look directly at, but the party and the leaning and the drinking have made Eddie brave, so he doesn’t duck his head. “I’ll make you a nice drink anytime.”
“Or you could-“ Eddie’s words catch, he coughs, he takes another sip of the bramble. Chimney leans against his side for a moment to grab the glass Buck’s poured his drink into, and Eddie remembers they’re not alone, they’re in a crowded room full of people who know them, he should probably go find water or breathe some fresh air, but then Chimney flits away again and Buck is looking at him expectantly.
“I could?” He prompts, with a smile that Eddie wants to fall asleep and wake up to, wants to taste.
Brave. He can be brave. Eddie rests two fingers on the back of Buck’s hand where he’s set it on the counter, looks up at him like his sister’s cosmopolitan magazines said to do. “You could show me what else you can do with your hands.”
Buck searches his face, taking big marathon runner breaths. “Eddie-” whatever he’s looking for he seems to find, because he nods, glances at Eddie’s drink, downs whatever’s left of it, and tilts his head towards the back door. It’s California, it’s not cold, but it’s winter and uncomfortable enough the backyard will be empty of party guests. Neither of them should get in a car yet, but this- this’ll work. This’ll do, in a pinch. Buck turns his hand palm up. “You wanna get out of here?”
Eddie takes Buck’s hand in his own, and they fit together just as perfectly as he hoped they might. “Yeah,” he grins, wide and goofy, unable to try and look cool about this at all. “Yes, please.” Buck is grinning just as wide, so there. “Your patrons might be upset though. Pretty early for a bar to close.”
“Fuck ‘em,” Buck says, tugging Eddie’s hand to start moving across the room. “You gave me the best tip of the night. I-“ he trips a little over somebody's toe, apologizes while Eddie giggles into his shoulder blades. “I’m retiring. They can make their own drinks.”
“Retiring?” Eddie’s impressed Buck gets the door open on only the second try. “What are you thinking of doing next?”
Buck turns around, bright against the dark backdrop of the empty yard and cloudy night sky, big dumb smile on his face. “I thought I’d become a firefighter.”
Eddie cackles, and chases Buck through the door. He stumbles a little but Buck’s hands come up to rest steady on his waist, catching him, easy.
146 notes
·
View notes
Text
mouthwashing headcanons and important NOTE. Being mentally ill/experiencing trauma doesn't equal it's okay you do horrible things / be a horrible person. You got that?
TW for certain headcanons and subject matter.
Jimmy
-CSA survivor, lived in a low income household, unstable life growing up
-This leads him into trouble in his younger life before Pony Express, IE violent outbursts , theft, ect. He didn't commit any acts of SA till onboard (Seriously guys one of the games points is capitalism is horrible but they're not going to allow a convicted sexual deviant onboard, especially not without informing his crew+Curly knew Jimmy before)
-The trauma of his childhood left him as aggressive, having violent outbursts, and undiagnosed schizophrenia and BPD, turns into the psychosis he experiences during the events of the game
-Speaking of Curly he is aware though that Jimmy is not well mentally but tries to see the best in Jimmy, believes Jimmy is more than what he was on Earth and whatever happened in his childhood (this doesn't work out obviously)
-Tried to off himself in early life multiple times (the reason why he was quick to try and kill himself the first chance he got when caught, and in the end)
-The way he grew up leaves him to not eat a lot, mostly to drink liquids or things on the cheaper side/off brand, he sees most things as luxury's one must earn, but at the same time sees them as not helpful in his situation
-malnourished and has been since childhood and growing up but has a beer belly tbh
-Jimmy is jealous of Curly as he lived the ideal life he wanted, went to school, had connections, went to University, got a high paying job, ect. Jimmy sees this as unfair for all the suffering he went through growing up
-Also he's Mexican don't ask
-His favorite movies are the Matrix Trilogy (the others suck and that's just true) ,Mysterious Skin, The Talented Mr Ripley, and Akira
Curly
-Grew up upper middle class, met Jimmy in elementary school
-He tries to see the best in everybody, a true everyman, believes everyone can let go of their past/can be rehabilitated
-His favorite movies are Starship Troopers, Back To The Future, Alien II, and Avatar
-Used to watch those true crime YouTube videos growing up and always thought they deserved souch better
-Bro has WAYY too much empathy and sympathy
Anya
-Favorite moves are Girl Interrupted, Good Will Hunting, Jennifer's Body, and The Shape of Water
-Grew up lower middle income, wanted to further her career to help people back on Earth
-Didn't have the cash to go to a proper university though
-She has the best movie recommendations 100%
-Really good at boardgames
-The SA leaves her split, her mind slowly cracking more and more
-She feels a hate towards Jimmy and Curly, Jimmy for assaulting her, Curly for enabling it almost
-Obsession with cleanliness after the SA and up to her death
-Had violent outbursts on the ship in the last months of her death
Daisuke
-Youngest of the crew
-Wanted to make his family proud
-I feel like he's a middle child tbh
-Really loves racing simulators
-Favorite movies are Clerks, Jay and Silent Bob Rebooted, Cheech and Chong, Mallrats, Idiocracy, Adam Sandler movies, and Lords of Dogtown
-Skater backhome
-LOVES to hosts movie nights
-Comic nerd, he's a DCU forever, Dark horse branch his shit specifically
-Loves techno and rave music
-Draws short comics
Swansea
-Favorite movies are Django Unchained, Hellboy, No Country for Old Men, From Dusk Till Dawn, Kill Bill, ect. Huge Tarantino fan tbh
-Was in ROTC in highschool, ran that shit like the navy
-He watches requiem for a dream to remember his alcoholism isn't worth it, trainspotting too maybe.
-He loved to get handmade gifts over bought ones, letters, arts and crafts, drawings, ect
-Woodcarver
-Former Red Cross Worker/Salvation army worker tbh
#toopimpabutterfly#headcanons#tw#jimmy mouthwashing#curly mouthwashing#anya mouthwashing#daisuke mouthwashing#mouthwasing game#mouthwashing#swansea mouthwashing
43 notes
·
View notes
Text
red queen characters and their fav video games:
mare: grand theft auto 💀🙏 any gta game she can get her hands on but it started with the chinatown wars on ds
cal: missed out on a proper childhood so is treating his inner child to fnaf for the first time and idk… something something about the story being an overarching narrative about a brother trying to pick up the remnants of his family through his grief… he says he doesnt get the lore butbhe kinda does. also had a goat simulator phase for the same reasons but minus the angst
maven: i would like to say some really cool psychological game but this mf would probs love playing chess against a cpu the most 💀 silent hill takes second place though (he’s obsessed with the idea of a purgatory of one’s own making… hmm… i wonder why 🤔)
evangeline: mario cart (she eats anyone who even THINKS of playing as peach)
elane: some sort of dating sim methinks… maybe like those ikemen games (let her be y/n)
ptolemus: fortnite for the dances.
kilorn: also fortnite but he has one-sided beef with ptolemus on there who keeps trying to add him. he also has the toph skin and keeps wiping the floor with his ass (ptolemus has the miles morales skin)
cameron: the attack on titan vr game where the world’s best comedy is originated from
gisa: what remains of edith finch. cursed family narrative goes hard with these folk.
shade: hes a legend of zelda girlie.
diana: she genuinely doesn’t play any game besides minecraft because she gets forced it by other people. but i know she’d love red dead i just don’t think she could be convinced into playing it (tragic)
iris: virgo versus the zodiac would speak to her, i feel. she has a secret weird side that only indie games could tease out of her.
wren: star stable!!! secret horse girl lore.
thomas: resident evil 4 because depending what you headcanon him as hes either feening for leon or ada or both.
coriane: definition of stardew valley girlie. but considering what she went through maybe yume nikki would be a game she keeps close to her heart (someone check up on her).
elara: if the sims 4 existed in the red queen verse it could have saved a lot of lives. maybe even her own.
sara: she wipes everyone in super smash bros you best believe it.
julian: castlevania: symphony of the night… mm the grip it has on this nerd loser… do not even breathe the name alucard around him he will give you the entire dracula lore starting with le fanu’s carmilla.
dane: detroit become human. played markus’ storyline and bro suddenly was made to govern a democratic republic for the people by the people.
#i am just copying ideas from my hp account atp -_-#cal and maven so angsty but mare just wants to beat the shit out of people online as an outlet#sara is a kirby main btw. thats why shes so brutal and annoying to play with#red queen#war storm#glass sword#kings cage#maven calore#mare barrow#cal calore#tiberias calore vii#shade barrow#gisa barrow#cameron cole#kilorn warren#ptolemus samos#evangeline samos#elane haven#elara merandus#coriane jacos#julian jacos#sara skonos#iris cygnet#diana farley#wren skonos#dane davidson#thomas rq#thomas red queen#tyton jesper#rewriting
66 notes
·
View notes
Text
Ok, so. I am gonna try something here, like a modern AU of sort starting off from this post: https://starsofarda.tumblr.com/post/762738119355285504/ok-i-will-try-but-once-i-am-more-awake
I would like to thank @dfwbwfbbwfbwf for giving me rope and I would like to please ask the entirety of te fandom to not be harsh, because last time I even tried writing a fic of some sort I was literally torn into pieces - I was 16 at the time and ROTK had just come out in cinemas, still.
So, the idea is palantiri being specifically built phones by Feanor for his kids. It's gonna be wild. And I will try my best, but ultimately I am gonna have fun and let my brain go.
The stakes are significantly lower here, glory of AUs.
I am gonna do like a bullet point list.
Be Feanor
Complain to your wife Nerdanel that kids are growing up and start being independent, cue Feanor deeply missing the time his kids were little, then Nerdanel suggesting that maybe they should get new phones and maybe get on a cruise together as a family - heck, let's include also Celebrimbor, bc he's like a toddler at best by then and we might as well.
There's gonna be shenanigans anyway, so why not let the toddler form some core memories.
We are talking about FEANOR and HIS SONS, notoriously the least chill people on Arda.
Nerdanel will regret this decision on day 2 of the cruise.
It is briefly suggested that Finarfin, Fingolfin and the rest of Feanor's half step family included sons and daughters be invited, but this ends up with SOMEONE throwing hands, someone being Fingolfin and Feanor mainly.
Feanor: "I DON'T WANT YOU ON MY CRUISE!"
Fingolfin: "I DIDN'T WANT TO COME TO YOUR STUPID CRUISE ANYWAY!"
Finarfin: "GUYS CAN'T WE HAVE A CHILL ONE FOR ONCE? AT LEAST FOR THE KIDS' SAKE?"
It is decided at the end that only Feanor, Nerdanel and their 7 sons + Celebrimbor attend (yes, also his mother comes, Nerdanel needs someone chill as moral support).
This will be inserted in the already long list of family feuds to bring up during family meetings and celebrations.
(gods I am feeling for the entire family tree due to personal experiences with my own family)
ANYWAY.
Cruise starts on a really sunny and happy day.
At least this is Feanor's point of view.
Celegorm's dog Huan has been lost and found a couple of times, Caranthir has already tried committing fraud three times, Maedhros has taken the role of Third Parent and also his Eldest Daughter syndrome is showing, Maglor has in the meantime published another one of his songs on youtube and bandcamp basically dissing everyone - he will later do a non-apology apology video about it - Amrod and Amras still in their teens are trying to Cause Problems On Purpose.
Celebrimbor is being the Model Child and quietly toying with like a fidget spinner
He WILL cause shenanigans when Elder kid Annatar tries to make him get ALL of the plasticky child rings from a vending machine on the ship
I mean these rings:
The ploy will be exacting revenge on the Feanorians for supposedly sending big brother Morgoth to jail for petty theft
The theft being three decorative sparkly glass baubles called Silmarils Feanor made years prior and by the time the theft happens the baubles are now nowhere near any Feanorian, but Feanor still feels a lot about them
ANYWAY.
Each of Feanor's kids is equipped with a Specially Built By Feanor Smartphone
Reaction ranging from "OMG DAD did YOU ACTUALLY DO THIS" to "couldn't you just buy us new phones" to "ok what am I supposed to do with this brick"
Nerdanel laughs. "Told you so, darling."
Feanor decides to take all of it as a good thing and leaves the phones with his kids.
"They are called palantiri, they have been built so no one can destroy them - I can see you try already, Amrod, Amras, so stop before you actually get hurt."
"Dad, did you call them palantiri because that's the sound they make when you throw them at the person you are calling. You know. To see them from afar."
the slap everyone hears is actually Maedhros facepalming and trying to repeat to himself the mantra that "it's gonna be fine" and "please valar give me patience because if you give me strength I am committing war crimes."
Celegorm tests the endurance of the palantir smartphone by playing fetch with Huan using the phone as a ball.
The cruise can finally start.
It's gonna be long. I am gonna have to think of the rest now.
Thoughts? Comments? Prayers?
#tolkien#the silmarillion#feanor#feanorians#sons of feanor#fanfiction#sort of anyway#crack#comedy#pls do not kill me
23 notes
·
View notes
Text
ahem. *adjusts tie*
Do you scroll through short form content? Chances are, you do.
Most of you have seen the plague that is called “green screen children,” who are essentially kids trying to get famous off of content theft. They put their heads in the corner and steal the video, most often not adding anything to the video, and most often being family guy clips.
green screen kids come in all ages, mostly from 7-adult.
“Adult?” You might ask. Why yes, adults are also part of the problem, think they are better at getting away with this. They are not.
and that’s why I’ve come up with a solution. I’ve decided, that on every green screen video I come across, I spread a rumour. “What is this rumour?” Well, dear friend, we tell them that all green screen videos posted past December 31st will end with the account getting permanently suspended. Chances are, if you’re up against a child, they won’t know any better.
problem solved, hopefully
20 notes
·
View notes
Text
Plagiarism Somerton
I obviously didn't watch the new James Somerton apology video ON his channel because I did not want to give that man the views and you shouldn't either! It has been re-uploaded and summarised elsewhere so that he doesn't benefit if anyone wants to see it.
The original hbomberguy video was wild to me because of all the stealing, I found it highly entertaining, loved all the Memes and it honestly did my imposter syndrome wonders! but then I watched the Todd in the shadows video and it really upset me.
He didn't just steal from other LGBT creators he lied to his mostly young LGBT audiance who were looking to an elder gay for guidance and to learn about their history.
Todd's video starts with a clip of James lies being spread by another person on a podcast, there's clips of people discussing his made up gay nazi fanfic he has presented as hard facts. He actively harmed his own community for cash! There are young gay men bringing that subject up in conversation being laughed at for falling for it and that leaves a really bad taste in my mouth.
Now I'm not a part of that community but a lot of people I love are so that angered me a lot.
...and then he comes back with another apology video, conveniently within the three months he would have had to post something on his channel to retain his monetisation status weirdly?! In which he blames both a head injury and his ADHD for his theft - at no point does he address the lying in either apology video or any of the apology posts he made that I could find.
I have combined ADHD, when I was first diagnosed the NHS referred to it as ADD with Hyperactivity element but everyone seems to have gone back to calling it ADHD and that is the term used most commonly online so that is what I refer to it is as.
I am medicated but there has been a world wide shortage of my medication and I was without it for some time over winter, which was HELL! I got nothing done.
I am in no way a big creator, Youtube for me is a fun wee hobby that will hopefully grow and allow me to collaborate with other people with similar interests but ADHD is for sure a large part of my journey as a creator.
I've published like 7 videos and currently have around 10 being worked on because, you know... ADHD! *siren noises*
I know that I am forgetful sometimes, just for the record I also had several head injuries and concussions as a child because Lil undiagnosed at the time me truly had no fear of climbing or other dangerous activities so I have my script (because free talking a subject with this brain would be nearly impossible) open in one google doc and my research open in another. It's not hard.
That's the way it was at school, college and Uni too. James claims he went to Uni to do business. Every university uses anti-plagerism software for essays and has done since like the mid 2000's? so he knows not to copy pasta. He's straight up lying there.
Another thing he's lying about is his ADHD making him forget he copied things. Now if you tell me a joke that I like it'll stick in my head and I will straight up tell it as my own later, I've been called out for this many times! But entire articles? whole sections of other peoples videos? (he also flipped a fan Vid he had ripped off of another YouTube to avoid detection and tried to pass it off as his own) No that's not something you can accidentally do even with a swiss cheese brain like mine.
Weirdly all the the paragraphs James claims he accidentally copied were also edited to remove aspects of the Trans, Bi and Ace experiences that James markedly does not believe exist. Strange considering he accidentally copied them and assumed they were his own words? Imagine going back through a paragraph you think you wrote yesterday in the edit the next day and finding swarths of things you don't agree with there?!
Why am I telling you all this? Well because I wanted to put my two cents in as a creator with this condition, partly because I felt it was somewhat of an attack on us!? He's put it out there that ADHD creators are liable to steal from others and that's not ok by me. Also I just really like the sound of my own typing!
TL;DR : James Sommerton is a suck ass liar and he doesn't get to use his disability as an excuse for what he did! and...
****** ADHD DOES NOT MAKE YOU STEAL SHIT!!! ******
Also watch Todd's Vid, everyone saw the Hbomberguy one but this one goes deeper:
youtube
54 notes
·
View notes
Text
I've been following and liking a lot of creators' content and realized, hey, I'm a creator too. Might as well share to the Tumblr-verse my big bag of stories. Click the link above to access my AO3 profile.
For those who want to browse my stories per category. Here's my...
MASTERLIST PART 1 - this focuses on all my fics that are part of a series.
How to Train Your Dragon... with The God of Mischief
Summary: After falling off the Bifrost, Loki finds himself not as a pawn of Thanos, but transformed into an ordinary mortal and sent to the island of Berk. Taking on the name "Erland", Loki makes his way in the world of dragons and Vikings alongside the village outcasts - Hiccup Horrendous Haddock III and Zenna Arrowhead Fiersome. And Loki soon discovers he may not be as powerless as he originally thought.
In Order
The Inventor, The Healer, and The Fallen Prince - Prologue, Complete
How to Train Your Dragon... With The God of Mischief - Follows the events of the 1st film, Complete
Legend of The Boneknapper Dragon with The God of Mischief - one-shot
Gifts of the Night Furies with The God of Mischief - one-shot
Riders and Defenders of Berk with The God of Mischief - Follows Riders and Defenders of Berk, Ongoing
Where Ever Your Road Leads, You Can Always Come Back Home to Me - one-shot crossover with Thor films
HTTYDWTGOM One-Shots - A collection of one-shots sometimes set during in-between moments of the films and series in no particular order and just some fun things I can cook up, Ongoing
Sonadow Boom
Summary: An AU of Sonic Boom where Shadow isn't a brooding edgelord, is Sonic's boyfriend, and Eggman doesn't realize he's hired a mole. This has fluff, a little bit of smut, and a whole lotta Sonadow cuteness. Enjoy!
For this list, I'm putting the ratings here as a heads-up. For those who are underage, steer clear of the rated M and Explicit stuff.
Words of Encouragement - General Audiences
Serenade - General Audiences
It Takes A Village to Defeat A Hedgehog - Teen and Up Audiences
I Will Never Give Up on You - Teen and Up Audiences
A Moment of Pure Bliss - Mature Audiences
A Night in the Most Non-Secluded Secluded Jungle Ever - General Audiences
Let Me Tip You with Kisses and A Little Something Extra - Mature Audiences
Eggman The Video Game AU - Teen and Up Audiences
Closure - Teen and Up Audiences
Follow Our Rainbow - Teen and Up Audiences
The Next Great Adventure - Possibly the Greatest Adventure of All
Summary: When a string of garbage can thefts strikes Seaside Island, Sonic and Shadow lead the gang on a search for the thief. What they didn't expect was to become parents to a scared little tenrec with electrokinesis and a troubled past.
Sonic Boom Season 3: The Faith Tenrec Saga - the one that started it all :) Complete
To My Darling Faith - one-shot
Sunflowers for Mommy - one-shot
Love That Lasts Longer Than Paper Hearts - Valentine's Day one-shot
You're My Heroes - Father's Day one-shot
The Tale of the Space Child and the Wind Child - one-shot
In Every Shape, Way, and Form - one-shot tie-in with Sonic x Shadow Generations
Faith's First Halloween - Halloween one-shot
Now All My Stories Have Been Told, Except for One - tribute one-shot to my Dad
The World is Big Enough for All Your Love - Ongoing
Welcome to the Greatest Storm - one-shot
These Are A Few of Faith's Favorite (Fluffy) Things - one-shot
His Purpose, His World - one-shot tie-in with Shadow Generations: Dark Beginnings
We're A Pusheen Family - one-shot
I'll make another masterlist for the stories that don't have any series, though some of them are connected to my Sonic fic series in this list.
Happy reading ;)
#httyd fandom#httyd#httyd hiccup#httyd toothless#sonic the hedgehog#shadow the hedgehog#sonadow#sonic oc
17 notes
·
View notes
Note
I'm a French person so forgive me if my English isn't good.
So I just got into Miraculous Ladybug, and I must say, the disproportionately unrealistically is amusing to me.
Andre Bourgeois would've have been kicked out of office for his abuse of power around his first term. Like seriously, the show portrays the citizens of Paris as unaware and lacking a backbone, when France (especially Paris) do not take abuse of power by the government lying down. Literally a year ago the entirety of France went on a nationwide strike and threatened to burn down Paris because the government wanted to raise the retirement age by 2 years. There is no conceivable way that people in the show would just bow down to the whims of the Mayor just because his stupid daughter threw a tantrum. And after Miracle Queen, he would have his head paraded on the streets. I'll be honest, the French have a proven track record of being prepared to burn Paris to the ground over most issues. It's pretty much our go-to mode of political expression. I doubt that the mayor prioritizing his stupid daughter over the wellbeing of his citizens would go over well.
Audrey Bourgeois should be facing lawsuits. This woman has been stated many times to fire her workers on a whim. Like I said before, French people are not lacking in backbone and the Style Queen should be facing lawsuits on the grounds of wrongful termination. Also, why isn't her awful behavior all over the news? Her image should be severely affected for the reasons mentioned above.
Chloe, Sabrina, and Lila should be expelled and facing criminal charges. Not only do we see Chloe, Lila, and Sabrina commit several crimes over the course of the series (i.e. theft, wasting emergency resources, fraud, academic fraud, harassment, physical assault, slander and defamation, destruction of property, breaking and entering, aiding and abetting terrorism), but bullying itself is illegal in France and considered a serious crime, especially in Paris. If it's reported with proof it can be taken to the police and the school board and the perpetrator can face up to three years of jail time along with a fine of 30,000 euros. All it would take is a single video of Chloe and her future would be as good as ruined due to the bullying and also the criminal record that she should have.
The President should've been involved since the beginning. The President lives in Paris, yet has done nothing about the Hawkmoth and Andre Bourgeois problem??? The only form of resistance we've seen outside of heroes were the occasional police force interference and the civilians fighting in heroes day (may favorite moment of the show).
Francios Dupont should be under intense investigation or completely shut down. Why is no one concerned that the highest rate of akumitizations come from a class of high school students? What do their parents think? Why is no one of authority investigating Hawkmoth's base of operations? It would realistically be the best lead that they have to finding out Hawkmoth's identity. The parents of the students should have either pulled the kids out or called up the school board with their concerns because there is no way a normal person would think that their child would be safe in an environment that is fermenting with negativity.
This is all that I could think of on the top of my head and probably the most glaring plot holes. Really, for a show written by French people, it is as far away from French that you can get.
Urban fantasy genre and all that but it’s really funny how the creator swears up and down the show (or it’s concept in general) can’t be written by anyone non french when there’s so much bull involved
96 notes
·
View notes
Text
crossed wires, ch.2. m!spiderman!reader x civilian!scara. friends to lovers, childhood friends. 2.6k words. warnings: a car almost hits someone, no one is hurt. read ch.1/the teaser here. and remember to leave feedback if you enjoyed!
there’s quiet chatter in the blindingly bright classroom of his morning lecture. the professor is filing through papers in his office a room over, so students are free to flit from one table to the next and examine the different instruments organized for the laboratory.
he takes a seat in the chair at a table farthest from the door, a good distance from the board. it used to be an issue – just last year he was squinting to make out little letters on a powerpoint slide – but now, his gaze is crystal clear. must’ve gone to the campus café together, he notices, eyes glancing at the neighboring table of pre-med sorority girls sipping through straws while trading their phones around.
“i don’t think i’d be into him if i could see his face,” one says, passing a phone back. “like, not to sound shallow…”
her friend pulls her hair back into a pony, shrugging, “so what if you can or can’t see his face? either way, he’s still spiderman.”
“what if he’s bald?” the third one asks, scrolling to another video of the hero taken from the night before.
“some bald people are cute!” the other girl protests. “and he’s better than anyone on your roster,” she says, earning a laugh and a smack to her shoulder.
and despite them paying him no mind, he shrinks into his seat, embarrassed. he keeps an eye and an ear out, though, unable to staunch his own curiosity. he hadn’t had time this morning to see the videos the public managed to catch. the haphazard stop of a grand theft auto almost escalated into a sticky car chase with him attached to the trunk, flying in the wind like a piece of paper.
“i would let him,” the first girl admits. “unless he’s like, over forty.”
“that would make it even better,” one of them giggles.
“what are you staring at?” a familiar voice cuts through his eavesdropping and he tilts his head to the side just before scara can shove him forward, evading the playful blow. “how do you always manage to do that?”
“‘cause i know you so well,” he says, not looking up. “good morning, scara.”
“yeah, hey,” scara mumbles while pulling out the seat beside him. “signora texted me this morning saying she’s using one of her free skips and childe’s traveling for a varsity game.”
“so… we’re alone?” he tries not to sound too excited.
“for lecture and lab, yeah. it’s in pairs anyway. they’ll have to make it up together.”
a yelp from the table over startles them both as one of the girls fights her friends for her phone back in a fit of giggles. he tears his eyes away from them and looks to scara, pulling out materials for class.
“hey…” he bids and scara hums expectantly. “how do you feel about spiderman?” he rubs the back of his neck. “i heard them talking about him earlier…”
scara raises an eyebrow. “what about him?”
“like,” he blows air, “would you consider yourself like, i dunno, a fan?”
“do you?”
he chews his lip. “i-i guess?”
scara nods slowly and shrugs. “hmn.”
“what?”
“don’t really have an opinion. i haven’t thought about it.” scara’s pause stretches into seconds before he opens his mouth again. he likes to make people wait for him. “i guess if it’s one guy… it’s nice that he can protect people from like… i dunno, freak evil scientist shit,” scara says. “vigilante shit is weird. i’ll think about it more.”
“mn. i didn’t really mean morally,” he says, twisting the string of his hoodie around his finger.
“then how did you mean it?” scara asks, tapping the tip of his capped pen against his lips.
“do you think he’s… like…” he asks. “you know…”
scara’s lip puckers like he’s tasted something sour. “are you into him?” he asks like lightning.
“i asked first.”
“i haven’t looked hard enough.”
“fine, then me neither.”
scara laughs, crossing his arms. “yeah right, you’ve totally got spiderman underwear, maybe some toys to match,” he says, rolling his eyes.
“i do not!” his voice cracks with indignation. “he’s not my type at all.”
embers burn in scara’s heart, pumping hot blood to his face and turning it pink. he props his chin up with his hand, head firmly turned. “and what’s your type?” he mumbles, muffled through his fingers.
but the professor strides into the room. the chatter stalls as he readies his powerpoint and podium before staring expectantly at the clock to strike eight on the dot. textbooks slam onto the table, laptops open, pens and pencils hit paper – their conversation lost in biology.
~
he hands scara a pair of forceps, opening and closing his mouth like a fish while a question bounces around his mind a few times.
“you look stupid,” scara says, catching him in the periphery.
“i like people smarter than me,” he blurts. “a-and… mean to me. what do you like?”
scara blinks.
“still on this?” he asks, blasé concealing how his hands falter.
“don’t squeeze too hard,” his labmate says with his way of twisting a command into the whisper of a suggestion. at anyone else’s correction, irritation would pickle scara’s mood.
“are those your only qualifications?” scara snaps.
he blinks. “should i have more?”
“lots of girls are smarter than you,” he points out. “your iq’s not anything special, anyway.”
“i said people?”
“what?”
“i said people smarter than me,” he says.
scara swallows hard, looking up to meet confusion written in those eyes. “oh.” he mumbles, heart slamming uncomfortably hard against his ribcage. “…then even more people are smarter than you.”
“but not a lot of people are mean to me,” he points out, reaching over to turn the burner off before their solution bubbles over. “not like it makes a difference, anyway,” he says with a decorative smile. “because maybe the people mean to me aren’t very smart at all.”
if he didn’t know any better, scara might think he was flirting. “maybe,” he blurts, nervousness ballooning in his throat.
“so, you didn’t know?”
“know what?” he snaps, blush blooming.
“people not girls.”
“you don’t talk about it,” scara points out. “you’re secretive about… that.” he always has been, dodging truth or dare at middle school sleepovers and avoiding drinking games at high school parties like he’s afraid he’ll admit something or kiss the wrong person.
“so, you thought i was off the table?” he teases with a half-smile.
well, yeah. scara’s only ever seen him with a girl before. he remembers, the colors still vibrant and the shapes still sharp, unlocking their cramped first-year dorm without warning only to catch him tussling teeth and tongue with his half-sister, mona. scara’s mouth twitches into the ghost of a grimace in the wake of the resurfaced memory.
this time, scara successfully pushes him away, but he’s giggling as he takes stumbling steps back.
he can’t deny how revolutionary the admission is. they’d somehow veered into a timeline where the weed of affection growing a woody stem in scara’s stomach could blossom. maybe he could even pluck it as it grows up his throat and hand it to the boy next to him. and maybe he wouldn’t sneer. maybe he might quite like it, think it nice and keep it in a vase.
a part of scara hopes he might have a type. that type. smarter than him, sure. mean to him, of course. with dark hair, blunt bangs, and maybe… ugh.
“i can’t believe you kissed my sister,” scara mutters under his breath.
“i-i, what? where is this coming from?” he squeaks back, throwing a pair of hands into the air. “that was, like, years ago and it— you know what? you keep dodging my questions,” he accuses.
scara rolls his eyes, scissors slicing fine white lines of paper into test strips.
“so, what kind of people do you like?”
“i like guys dumber than me, obviously,” scara mumbles. nice to me, he thinks to himself. “maybe someone funny. i don’t know.”
and this time, in his periphery, he catches sight of a bit back smile, lips stretched over hidden teeth. “spiderman’s your type, then?”
“i wouldn’t know,” scara grumbles at the reintroduction. like the arrival of a rival, he bitterly reflects. “maybe he’s yours. i don’t care for celebrities.”
“fine,” he draws out the syllable, almost annoyed. a hand pushes scara’s shoulder as he dips the test strips into the solution, knocking him a step to the left and interrupting his ministrations. pressure builds like steam in the teakettle of scara’s little body, but before he can open his mouth to admonish, his labmate is staring at his phone.
“gotta use the bathroom. might take awhile. feels explosive,” he mumbles, body moving to catch up with how faraway his mind has already run. like a flash, it happened.
and scara grabs his wrist before he can take a second step.
“you’re lying,” he says, eyes a little wide as if he’s surprised with himself… surprised by the motion sickness surging from the unpredictable swings between giddy excitement to sharp frustration to sluggish disappointment.
the boy looks from scara’s hold, tight enough to cut off circulation, to his eyes. surprise mirrors surprise. his mouth opens, but this time, nothing comes out.
scara looks away. he pulls away. he makes himself smaller. “whatever. just go. fuck off.”
he walks away without a word.
~
he sips from a juicebox while mentally mapping his patrol route for the rainy afternoon on his walk home from classes. he couldn’t make it back from the corner store robbery before the end of biology and he winces when he remembers the look on scara’s face. guilty conscience manipulates his fingers into sending another apology text that’s delivered but never read. maybe if he finishes the report before scara opens the document, his haughty prince will forgive him.
muscle memory takes him up a staircase, fingers fishing a ring of keys from his pocket to unlock a heavy 19th century door. it swings open on rusty hinges, screaming loud enough to inspire ghost stories at least three floors down. he gives a tentative hello to his aunt, smoke billowing from the kitchen as may disassembles the beeping alarm dangling from the ceiling. she gives him an apologetic smile and he rolls up his sleeves to open rusted-shut windows, fanning for a moment before she shoos his help away.
he holes up in his bedroom, keeping a careful ear listening till minutes later, like clockwork, he hears a goodbye followed by the heavy door swinging closed with another awful groan. after double-checking the stove to avoid another building fire, he’s ready to exit.
patrol is slow. between stopping a simple collision and rescuing a cat from a tree, nothing calls his immediate attention. and now, he sits in wait. the sky looks heavy, but not exhausted — just tired enough to droop. he blinks rain from the eyes of his mask, thinking to himself how useful it might be to have doc ock’s personal phone number so the guy could shoot him a text when he’s on the move. until he catches sight of an achingly pretty face amongst a sea of multi-colored umbrellas.
it isn’t stalking, he thinks to himself as he sticks close to the wall across the narrow street, unspotted by pedestrians below. just curiosity. making sure he’s safe. scara disappears into a flower shop. a few minutes later, he blossoms from the door holding a small bouquet of baby’s breath and a single carnation, eyes glued to his phone as he takes a stumbling step forward onto the sidewalk.
he smiles, a big tenderness swelling in his chest as he imagines himself wrapping an arm around scara’s shoulders to steady his gait.
until there’s an eerie tingle singing up the back of his neck.
the sound of a taxi hitting the brakes after a sharp turn echoes between buildings. tires hydroplane across slick city streets and the yellow cab hurtles over the curb like a speed bump, giving scara a single second between looking up and being hit by two tons of metal.
webs have shot out and stuck to the back of the car. the force of his superhuman pull, leveraged by swinging around a telephone pole and a streetlight, brings the taxi to a screeching halt just a hair’s length away from where scara stands.
some onlookers offer a quick cheer as spiderman jumps down onto the sidewalk before returning to busy lives, but a few linger to watch and film the superhero skitter over to the boy standing stock still in front of the car, frozen in shock.
“are you okay?” he asks, hands reach scara’s shoulders just before he’s shoved off with alien strength — shocked into the realization that he is a complete stranger.
he takes a step back and lets his eyes flit to the taxi to check if the occupants are okay. the driver’s stumbling out, unharmed and apologetic as he surveys the damage to his vehicle.
the hero’s attention snaps back to scara when he stutters, “s-sorry.” he’s white-knuckling the bouquet in his hands, stems broken.
spiderman clears his throat, coughs once or twice as he tries to drop his pitch, “your flowers,” he says. scara shakes his head like he’s coming to and looks down, quickly loosening his grip. “that was scary,” he supplies.
scara swallows hard. “yeah,” he manages. “holy shit. um, thanks,” he bows his head with gratitude. “yeah, thank you,” he repeats a bit firmer.
“no problem,” he says, devoid of all usual disarming charm as his mind conjures a world where he took a minute longer during lunch or made a left instead of a right on the boulevard.
actually, he almost throws up.
scara walks off.
he stares after him, legs moving to catch up quicker than his thoughts can.
scara glances to his right and almost jumps. “w-what? why are you following me? did i forget something?” he slows down, almost to a stop. he looks around at the eyes glued to their interaction, spotting a few phones pointed their way.
“yeah, my number,” he jokes, the delivery falling flat, tripping over the crack in his voice.
scara’s face twists in confusion. “what?”
“a-actually, i can’t give you that,” he stutters. “sorry. it’s just, that was scary. and i was worried and i’m still worried. like, i’m shaking,” he says, raising a hand to show scara the tremor. “but maybe that’s ‘cause you’re really, like, totally beautiful.” oh my god, shut the fuck up, he thinks to himself in a panic. “that’s not what i meant, sorry. wait, i do mean that. you are beautiful. that’s not the point, though, i wanted to make sure that… you’re okay? because if i’m like this, how do you feel? you know?”
he spoke so much for so long that, at the end of his stream of consciousness, the street somehow feels quiet despite the bustle.
with wide eyes, scara tries to placate. “i-i’m okay. thanks to you,” he offers, uncertainty dripping from the words.
“good!” he chirps, clasping his hands together. “okay, yeah. good.”
scara shies away from the superhero and his onslaught of audience attention as pedestrians rubberneck. “i’m gonna… go now,” he says, slowly backing away with another nod.
“right!” spiderman says, “yeah, be safe! safe-r, i guess…” he calls after scara as he’s swallowed by raincoats and umbrellas. stupid, stupid, stupid, he thinks to himself. even superhero status can’t save the idiot he becomes in front of indigo eyes.
the small crowd descends, a courageous few opening the avenue to a few lucky celebrity selfies. ugh, he always has a hard time saying no.
#scaramouche x reader#wanderer x reader#genshin impact x reader#genshin x reader#i tried to incorporate prev criticisms tbh LOL#i think i avoided using a name placeholder for reader entirely this time around#ch 3 is almost written tbh it just needs heavy editing#guys it literally gets kind of angsty#anyway i really hope you like this i spent a lot of time on it#and i would love if someone left a comment or an ask#:3#its my first time writing scarafic in foreveeervevevrrr#as we know#tbh#the absence has been sorely felt
95 notes
·
View notes