#ceratonoth
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archiepelago · 2 months ago
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connor-dioda · 2 months ago
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So apparently male Ceratonoths literally turn themselves into lightning rods to protect the females of the herd.
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applehare · 2 months ago
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Aughaerkuhfayie they're so silly and cute I wanna snuggle them and nibble them they're like little rats I love them nomnomnom.
Ahem, sorry.
I think I found my second favorite monster:
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Don't ask.
Monster Hunter Wilds © Capcom
Reference pic for the first drawing HERE.
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damnwyverngems · 7 months ago
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Ceratonoth Herbivore & Dalthydon Herbivore
Ceratonoth males protect surrounding females of their species from lightning by catching lightning strikes with the well-developed dorsal horns on their backs and releasing them to the ground. They form large herds with the male Ceratonoth at the center.
Dalthydon, herbivorous wyvern changes its habitat depending on the season. When it senses danger, it will sometimes take a defensive posture and fight back with its well-developed head shell.
#MonsterHunterWilds
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iamthekaijuking · 14 days ago
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What are your thoughts about Ceratonoths? I love the idea of the males having lightning rods on their backs, but why only the males then? I wonder if it's a sexually-selected trait like deer antlers or peacock tails and the lightning rod effect was just a beneficial bonus?
I wasn’t able to play the open beta so I didn’t get to check them out in detail but I think they might be my favorite of the ornithischian herbivores!
I think the lighting rods could be somewhat of a sexual selection thing but it also might have been selected for as a way to protect the herd from the lightning strikes of the Windward Plains, making them keystone individuals.
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satoshi-mochida · 7 months ago
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Monster Hunter Wilds ‘1st Trailer,’ screenshots
From Gematsu
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Capcom has released the first official trailer for Monster Hunter Wilds, which introduces the game’s untamed landscape teeming with new monsters, as well as first glimpses of the story, characters, system, and more.
Get the latest details below.
In Monster Hunter Wilds, players join the ranks of a special Research Commission team investigating the Forbidden Lands. Fully voiced for the first time in the Monster Hunter series, the hunter ventures into the unknown with their companions, including Guild-appointed handler Alma, their Palico partner, and a mysterious child. Monster Hunter Wilds features multi-dimensional biomes that can transform in unexpected ways. The first locale to be unveiled is the Windward Plains, a vast region encompassing harsh deserts, twisted rock formations, and swaying grasslands abound with life. These immersive ecosystems are populated with wildlife acclimated to their surroundings, including smaller monsters like Dalthydon, an herbivorous wyvern that migrates seasonally, and Ceratonoth, who rely on males to shield the herd from raging storms with well-developed dorsal horns that serve as lightning rods. Of course, large monsters also roam the Windward Plains, including Doshaguma. While massive and territorial, these fanged beasts are curiously sometimes sighted stalking the plains in aggressive packs. Meanwhile, the formidable amphibian Chatacabra uses its surroundings and adhesive saliva to become an even stronger adversary by armoring its body with natural materials like ore. To help hunters meet the challenges that await in Monster Hunter Wilds, the beloved gameplay of the series has evolved with an arsenal of new features. Players will experience a seamless flow from story sequences to gameplay without interruption. To traverse this world’s sprawling environments, the game introduces Seikrets, a new type of mount. These nimble creatures can guide their riders to destinations and allow hunters to perform actions on the go, such as sharpening weapons, gathering materials, and wielding the slinger. Hunters can also swap to a secondary weapon with their Seikret, empowering hunting parties to adapt to the changing conditions out in the field without returning to base. All 14 of the series’ iconic weapon types return in Monster Hunter Wilds and have now evolved to include new actions. Additionally, the game introduces brand-new systems, such as Focus Mode, giving hunters more precise control over aiming, guarding, and attacking monsters’ weak points. The new Hook Slinger also offers hunters additional abilities, including contextual actions and the power to collect items from a distance – even when mounted atop their Seikret. Monster Hunter Wilds players who link their Monster Hunter: World save data can receive special bonus items. This includes the Felyne Leather Set (Palico Armor) and Felyne Acorn Spade (Palico Weapon) for linking Monster Hunter: World base game save data, and Felyne Duffel Set (Palico Armor) and Felyne Trekker Peckaxe (Palico Weapon) for linking save data from the title’s massive expansion Monster Hunter World: Iceborne.
Monster Hunter Wilds is due out for PlayStation 5, Xbox Series, and PC via Steam in 2025.
Watch a new trailer below. View a new set of screenshots at the gallery.
1st Trailer
English
youtube
Japanese
youtube
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savageboar · 2 months ago
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the ceratonoths crack me up because the males have evolved a lightning rod to protect the females from lightning. so they sit there screaming at the sky like STRIKE ME DOWN ZEUS to protect women.
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also there's an oversight in their ai where they just keep walking into the bramble bush and dying from the damage. i can just sit there and passively farm raw meat while taking minimal damage lmao
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demifiendrsa · 7 months ago
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Monster Hunter Wilds - 1st Trailer
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Japanese version
Monster Hunter Wilds will launch for PlayStation 5, Xbox Series X|S, and PC via Steam in 2025.
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Screenshots
Latest details
In Monster Hunter Wilds, players join the ranks of a special Research Commission team investigating the Forbidden Lands. Fully voiced for the first time in the Monster Hunter series, the hunter ventures into the unknown with their companions, including Guild-appointed handler Alma, their Palico partner, and a mysterious child. Monster Hunter Wilds features multi-dimensional biomes that can transform in unexpected ways. The first locale to be unveiled is the Windward Plains, a vast region encompassing harsh deserts, twisted rock formations, and swaying grasslands abound with life. These immersive ecosystems are populated with wildlife acclimated to their surroundings, including smaller monsters like Dalthydon, an herbivorous wyvern that migrates seasonally, and Ceratonoth, who rely on males to shield the herd from raging storms with well-developed dorsal horns that serve as lightning rods. Of course, large monsters also roam the Windward Plains, including Doshaguma. While massive and territorial, these fanged beasts are curiously sometimes sighted stalking the plains in aggressive packs. Meanwhile, the formidable amphibian Chatacabra uses its surroundings and adhesive saliva to become an even stronger adversary by armoring its body with natural materials like ore.
To help hunters meet the challenges that await in Monster Hunter Wilds, the beloved gameplay of the series has evolved with an arsenal of new features. Players will experience a seamless flow from story sequences to gameplay without interruption. To traverse this world’s sprawling environments, the game introduces Seikrets, a new type of mount. These nimble creatures can guide their riders to destinations and allow hunters to perform actions on the go, such as sharpening weapons, gathering materials, and wielding the slinger. Hunters can also swap to a secondary weapon with their Seikret, empowering hunting parties to adapt to the changing conditions out in the field without returning to base. All 14 of the series’ iconic weapon types return in Monster Hunter Wilds and have now evolved to include new actions. Additionally, the game introduces brand-new systems, such as Focus Mode, giving hunters more precise control over aiming, guarding, and attacking monsters’ weak points. The new Hook Slinger also offers hunters additional abilities, including contextual actions and the power to collect items from a distance – even when mounted atop their Seikret. Monster Hunter Wilds players who link their Monster Hunter: World save data can receive special bonus items. This includes the Felyne Leather Set (Palico Armor) and Felyne Acorn Spade (Palico Weapon) for linking Monster Hunter: World base game save data, and Felyne Duffel Set (Palico Armor) and Felyne Trekker Peckaxe (Palico Weapon) for linking save data from the title’s massive expansion Monster Hunter World: Iceborne.
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scrion7 · 7 months ago
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MH WILDS WOOT
also, long trailer breakdown because i am insane for one (1) game series.
ALSO if you haven't seen it yet the official website is up with even more info if you haven't seen it yet!
Right off the bat, sand ships and large dune deserts to sail them in are confirmed. While the return of the Mohrans is unconfirmed, it is highly likely.
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For the first time, the playable hunter speaks in cutscenes!
Also that is 100% a Yian Kut-ku ornament. Highly likely to return, but unconfirmed.
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This little guy, Nata, is very interesting, and even the website describes him as a "mysterious young boy." Probably extremely tied to the strong story in game. Also... that sure is an interesting scale you've got on that necklace there. Very likely from either the still missing flagship of the game or the final boss.
Speaking of names, the handler (dark hair) is Alma and the blacksmith (blonde hair) is Gemma.
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These fanged beasts are named Doshaguma, and the website confirms that ALL are large monsters, and yet still can be found in packs. It's unknown whether the larger red one is classified differently than its pack mates, however. Incredibly likely that the large monster limit per locale is massively higher, and/or nonexistent. Also, one is bodily dragging a Ceratonoth corpse around, something that's never been done before.
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The new froggy amphibian is a Chatacabra, but I want to draw your attention to the left. There's the resident raptors of the Windward Plains (the locale name), but next to them is what I'm pretty sure is either a Scatternut or a Powercone, both returning from World.
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Alma points out the massive herds of small monsters... while following us out into the locale, on her own Seikret mount. Not sure if this is a follower thing or a cutscene/story exclusive part, but cool nonetheless.
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Small monsters can interact with each other as if they're in a turf war, bodily dragging each other around. Also new small monster brute wyverns and leviathans (?)
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A little hard to catch, but what's happening here is the hunter is using their new Hook Slinger to gather the stones from the ground in order to activate a falling boulder trap. The website also implies it can be used to gather "all types of other materials" on the go from range as well!
Also confirmed seasonal changes to the environment, occurring in the middle of hunts. The website implies three states; dry, stormy, and wet.
What follows next is what I'm pretty sure is the introductory cutscene for the Doshaguna, featuring a multi monster sandpit trap. Unknown if it works like that in a real hunt.
Second post here, with special detail on the movesets for the hunter and monsters. Skip to the juicy parts with part three here.
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tau1tvec · 2 months ago
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Since sending my last ask, I can confirm that large monsters do hunt small monsters. I watched a doshaguma hunt a dalthydon, and then minutes later, I watched a pack of doshaguma attack another one. The first time, it showed up as a "doshaguma half eaten carcass" and gave me an investigation quest, but the second time, the game crashed before I could take a look.
That said, I would like it if the ceratonoth in particular reacted a little better to large monsters. As it stands, they literally slept through a fight between me and a doshaguma. Interestingly, I have noticed them get nervous and run away before, so I'm hoping that these behaviors will be implemented in the full game. I will definitely be including this in my feedback report after the beta ends
Oh good! 💖✨
I’m glad it’s still there then, and could just be the beta version doing what beta versions do then. I’m glad you’re bringing it up to them, that’s why they let us play these early builds after all.
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blood-darkened-moon · 2 years ago
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Monster Hunter
Lynian Felyne | Shakalaka
Herbivore Popo | Moofah | Larinoth | Rhenoplos | Mosswine | Gowngoat | Anteka | Kestodon | Kelbi | Ceratonoth | Apceros
Temnoceran Rakna-Kadaki | Nerscylla | Lala Barina
Neopteron Konchu | Seltas | Seltas Queen | Ahtal-Ka | Vespoid Queen | Hornetaur
Theropod Bird Wyvern Velociprey | Velocidrome | Genprey | Gendrome | Ioprey | Iodrome | Jaggi | Great Jaggi | Baggi | Great Baggi | Wroggi | Great Wroggi | Maccao | Great Maccao | Izuchi | Great Izuchi | Boggi | Kulu-Ya-Ku | Tzitzi-Ya-Ku
Flying Bird Wyvern Yian Kut-Ku | Blue Yian Kut-Ku | Yian Garuga | Scarred Yian Garuga | Malfestio | Pukei-Pukei | Aknosom | Gypceros | Qurupeco | Toridcless | Gargwa | Forokururu
True Wyvern Rathalos | Azure Rathalos | Silver Rathalos | Rathian | Pink Rathian | Gold Rathian | Dreadqueen Rathian | Monoblos | White Monoblos | Diablos | Black Diablos | Bloodbath Diablos | Basarios | Ruby Basarios | Gravios | Seregios | Bazelgeuse | Seething Bazelgeuse | Khezu | Red Khezu | Astalos | Boltreaver Astalos | Espinas | Flaming Espinas | Legiana | Akantor | Paolumu | Gurenzeburu | Gigginox/Giggi | Rey Dau
Pseudo Wyvern Tigrex | Brute Tigrex | Nargacuga | Lucent Nargacuga | Silverwind Nargacuga | Barioth | Sand Barioth | Frostfang Barioth | Ukanlos
Piscine Wyvern Cephadrome | Plesioth | Beotodus | Delex | Flatfish Piscine Wyvern
Carapaceon Shogun Ceanataur | Hermitaur | Daimyo Hermitaur | Plum Daimyo Hermitaur | Taikun Zamuza | Shen Gaoren | Akura Vashimu
Amphibian Zamtrios | Zamite | Tigerstripe Zamtrios | Tetsucabra | Tetranadon | Chatacabra
Pelagus Rajang | Furious Rajang | Garangolm | Bulldrome | Gammoth | Bishaten | Blangonga | Congalala | Kecha Wacha
Fanged Beast Arzuros | Goss Harag | Lagombi | Volvidon | Doshaguma | Slicemargl | Ajarakan
Leviathan Agnaktor | Mizutsune | Violet Mizutsune | Soulseer Mizutsune | Ludroth | Royal Ludroth | Purple Ludroth | Lagiacrus | Abyssal Lagiacrus | Lavasioth | Almudron | Gobul | Baruragaru | Somnacanth | Nibelsnarf | Balahara | Uth Duna
Snake Wyvern Najarala | Remobra
Brute Wyvern Uragaan | Crystalbeard Uragaan | Pumpkin Uragaan | Radobaan | Deviljho | Savage Deviljho | Aberrant Deviljho | Barroth | Anjanath | Fulgur Anjanath | Banbaro | Brachydios | Raging Brachydios | Glavenus | Hellblade Glavenus | Duramboros | Quematrice | Rompopolo
Fanged Wyvern Zinogre | Stygian Zinogre | Thunderlord Zinogre | Dodogama | Magnamalo | Scorned Magnamalo | Odogaron | Ebony Odogaron | Tobi-Kadachi | Viper Tobi-Kadachi | Lunagaron | Palamute | Great Jagras | Great Girros 
Elder Dragon Fatalis | Crimson Fatalis | White Fatalis | Xeno'jiiva | Safi'jiiva | Teostra | Lunastra | Chameleos | Risen Chameleos | Kushala Daora | Rukodiora | Kirin | Oroshi Kirin | Shagaru Magala | Namielle | Alatreon | Ceadeus | Nergigante | Valstrax | Crimson Glow Valstrax | Thunder Serpent Narwa | Narwa the Allmother | Wind Serpent Ibushi | Malzeno/Qurio | Primordial Malzeno | Velkhana | Vaal Hazak | Blackveil Vaal Hazak | Kulve Taroth | Amatsu | Gogmazios | Gaismagorm | Shara Ishvalda | Dalamadur | Shah Dalamadur | Lao-Shan Lung | Ashen Lao-Shan Lung | Jhen Mohran | Nakarkos | Behemoth | Yama Tsukami | Nef-Garmat | Dire Miralis | Zorah Magdaros | Makili Pietru | Oltura | Rukodiora | Duremudira | Eruzerion
Unknown Gore Magala | Chaotic Gore Magala | Arkveld | Laviente
Endemic Life Paratoad | Thornytoad | Cohoot | Forest Pteryx | Duffel Penguin | Thunderbeetle | Vigorwesp | Spiribird
Pets Poogie
Seikret
MH Fusion
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scrion7 · 7 months ago
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MH Wilds Trailer analysis part 2: Movesets
Go read part 1 here for more story and character stuff, and here for the official website. Anyway, now for the FUN part.
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The Doshaguma rears up for a big, delayed, probably tracking slam with its forearms. This slam in particular is practically begging to be countered by just about anything.
The hunter draw slashes with his greatsword, backrolls, turns around, then front rolls. The hunter is then hit, resulting in what might be a new falling over animation.
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also it looks like hunter expressions got an upgrade. lol.
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The Doshaguma bodily throws the corpse of a Ceratonoth at the hunter, Deviljho style, and then Jojo poses. This move was actually in the previous trailer as well, making it seem like something that happens fairly often. It would not surprise me if a charged Ceratonoth inflicts thunderblight if it hits you.
The hunter successfully superman dives the throw. In the background, a Ceratonoth with "big spikes on its back" (Alma the Handler's words, not mine) absorbs a lightning strike, getting staggered in the process.
Next, what is almost assuredly the intro cutscene for the Chatacabra plays. Moving on to the gameplay part:
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The Chatacabra rears back, tongue flailing, for a 270 degree attack. This attack has rather short range and could be avoided with smart spacing. It also leaves a trail of saliva on the ground, possibly implying it's a waterblight attack.
The hunter wide sweeps with the greatsword, and gets tripped by the tongue without getting knocked back. The fact that it's a trip attack means certain weapons can just tank through it and keep attacking.
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This is almost assuredly the enrage roar of the Chatacabra. The amphibian scrapes its forearms into the ground during this, leaving them covered in Garangolm style rock fists. It probably also works like Golm's enrage, in that knocking off the rock fists causes a special flinch/down.
The hunter is charging up a slash from neutral, and notably doesn't get flinched from the roar. Judging from the Chatacabra's size and place in progression, it probably doesn't need earplugs to block.
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The hunter gets hit with a classic charge attack from the frog. This attack probably only occurs when the Chatacabra has its rock gauntlets.
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During the time when the hunter is ragdolling (NOT AFTER), the hunter whistles, then is bodily picked up by the Seikret mount. The fact that the whistle occurs after the hunter is hit but before he lays on the ground, this might be a Wirefall-esque quick get up option. It is very possible some harder monsters might have Rise/Sunbreak style juggles require this technique to escape, and I for one can't wait for that.
Meanwhile, froggy boi ends his charge attack, shakes his head, and then launches immediately into an advancing double tongue sweep that kinda reminds me of Magnamalo's double bite. Maybe roll away from the first sweep, then roll forwards to get past the second? Anyway, this move may or may not require rock gauntlets/enrage to come out.
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Next, frog man gets jumped on by the resident raptors, which have INCREDIBLY cool jaws that they use to latch on to large monsters to get a unique stun. The hunter here just watches, but this is a prime damage opportunity.
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Going back to the bear gang, the pack alpha goes for a jumping bite (that I'm pretty sure is different from the one at the beginning of this post, then does a silent roar. Side note, one of the smaller Doshagumas does this same exact roar in the above image.
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The hunter calls his mount, circles around, and then switches weapons from greatsword to heavy bowgun and starts blasting rapid fire ammo, which I thought was a light bowgun exclusive. Side note, firing heavy bowgun while on the Seikret is awesome.
Meanwhile the alpha Doshaguma CANCELS his silent roar into a shoulder charge, without going into an idle stance. Note that the smaller Doshaguma couldn't combo out of the fake roar, and instead went straight to running after the hunter. It's unknown whether this is an alpha exclusive combo, or if the hunter just got too far away from the smaller bear.
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Next, the hunter dismounts the Seikret with a cool jumping attack in which he twirls around in the air to land in what looks like a neutral stance. Cool, but the hunter is in the wrong stance to go into a charged attack. You might be able to do a leaping slash (wide sweep after charged attack 2) like after an aerial charged slash in Rise, but I'm not sure.
Meanwhile, the monster kinda just walks forward, then looks back annoyed. Something's up there, as there is no way a regular monster would just. you know. walk past the hunter without doing anything.
And then, the main theme starts blasting, the cool shit starts happening, all with the introduction of what the website calls Focus Mode. Part 3 Here.
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connor-dioda · 2 months ago
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ceratonoth respects women. be like ceratonoth
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the ceratonoths crack me up because the males have evolved a lightning rod to protect the females from lightning. so they sit there screaming at the sky like STRIKE ME DOWN ZEUS to protect women.
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also there's an oversight in their ai where they just keep walking into the bramble bush and dying from the damage. i can just sit there and passively farm raw meat while taking minimal damage lmao
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