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Jevil and Spamton style swap
(Please, read further below!)
This is a fun idea that I had that if a darker enters a different dark world than their original one, they have to change their designs to fit in that dark world so that they don't turn into stone; I want to explain this in further detail in a future post, but the only thing that matters right now is that I'm redesigning Jevil to fit the style of Ciber Citty and Spamton to fit the style of Card Kingdom.
What I mean by "fit the style of" I will show you with our first case: Jevil.
Jevil is originally from the Card Kingdom, whose darkners are all based on toys; we all know that; it makes sense; that is the Card Kingdom's style, but the Cyber City residents are all based on computer programs, this type of Cyber City stile does not suit Jevil, so we'll have to change his design for him to fit in better.
Now, the first thing that we have to do is take the object that Jevil is based on, the Joker card, and see if it compares to something similar within computers; sadly, it does not.
Yes, there is the infamous Windows Solitaire, which is a basis for cards, but tragically, there is no Joker card in Windows Solitaire, so if he was in the Cyber City, he could not be the Joker card.
This is our starting point.
The problem is that Jevil looks very ugly so we need to loophole our way into giving him the jester stuff.
An idea that I really like is replacing his jester collar with a stack of CDs, I think that it looks really cool.
Amazing, now, let's fix the problem with him being bald.
Don't worry, I have figured out a way of adding his hat without really adding his hat, and that is by making his new hat hate him.
This new hat is not his size, it hates listening to him, never sits centred, always blocks at least partially his eyes, and if you missed bald Jevil, don't worry because it constantly falls off of him.
It would be really annoying to wear this hat, the only reason why he keeps it is because he hates the look of himself without a hat.
Now for the interesting part: if he can't be based on the Joker card anymore, then what can he be based on?
We will have to put computer programs that fit his personality, I think that the little joke programs that you use to prank your friends, the best use of the idea that I have is the classic "You are an idiot" trojan; I referenced that by making his face very similar to the one of "You are an idiot".
His whiter face and his round mouth and eyes might not be clear to some people that this is a reference, but it's really obvious when he laughs that it references the black and white switch from the original one because his face inverts colours every time he says "ha".
And with that, there are no more prank programs that I can think of, I seriously can't remember any, if you know a pretty iconic\well known prank program then let me know, I don't mind giving Jevil an update, I don't accept shock websites, thou.
But I can't end it here, barely feeding Jevil, so I'll add tiny references to chaotic little programs that fit with Jevil.
The first extra reference that I want to add is Shimojis; Shimojis are little creatures that can move around your desktop and annoy you, the annoying part fits Jevil in itself, but I really like how the Shimojis break the restrictions of a normal pop-up window and do whatever they want within your desktop, I admire that.
Shimojis don't have a specific look to them, so instead I'm referencing the mouse that Shimojis interact with; I made the end of his tail an arrow.
Shush, you did not see this in the animation earlier, you are mistaken.
Also, a quick one that I don't want to give much time to; the bored button is a chaotic little website and I'm putting it at the back of Jevil's sick jacket; it's at the back, no one sees it, but it's still there.
But something that people might be interested in is that Jevil is still himself a card, so I need to reference Windows Solitaire in some way, so I made a clever little move by making his neck a deck of cards and so when his head pops pout, it will jump around the screen like the Windows Solitaire one.
A lot of people forget about his spring neck.
Last thing that I want to add before I go to Spamton is that Jevil. instead of transforming into a scythe, he transforms into a hook knife, I think that it fits better in the futuristic Cyber City.
And now we go to Spamton.
Spamton was a more difficult case because his design is so simple, there are less things to change, I'm pretty sure that some people won't be happy to see his redesign.
But let's not get over ourselves here, the first thing that we need to do is to take the object that Spamton is based on and see if it compares to Card Kingdom's toy style.
Spamton is based on spam mail and puppets; puppets, perfect, but let's take a closer look at the spam one:
Spam email-email, email like mail, mail is made of paper, can we combine paper and puppets? Yes, we can, there are paper puppets, and we can reference them by adding little brads to his joints.
I'm sticking to the mail theme by putting him in a little mailman outfit.
And I'm changing the details to his face by giving him a haircut, making his cheeks square to contrast with the new circles and adding a comically small mailman hat.
And that is kind of it, there is nothing else that I have changed; in reality, I changed a lot of Spamton's design elements, but he has so little of them that it feels boring compared to Jevil.
Well, what's done is done and now it's time for the final reveal; time for us to see what Jevil and Spamton look like within each other's dark world:
Well, that was interesting; if you found this interesting, it would be kind of you if you shared because you can guess that it took a bit of time.
I would be very interested if you have something to say, and if you like that idea but want to put your own interpretation of these characters (Spamton really needs the creativity of someone who knows more about him) or want to try this out on other characters, feel free to try this out, it's a pretty simple idea, I won't take credit for it, I just think that it would be interesting if someone saw this and got curious.
Okay, enough of the end-of-video talk, goodbye.
#jevil#spamton#deltarune#my art#special long posts#cyber city#card kingdom#cyber city jevil#card kingdom spamton
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Deltarune… but Sesame Street
Berdly would totally be a sock puppet
Part 2 of this
#On todays Special Episode: Kris and Susie Adventure into the Mysterious Card Kingdom!!#Where the wicked King Spade is planning on turning all cards and shapes into SPADES!!! Can these misfits change his ways? Tune in Next week#mini kris#Susie would be a full suit puppet. So shes HUGE compared to Kris lmao#Kris is aged down here. Just a little guy#I put way too much thought into this#puppet spamton#I have no idea how marinates work#lancer my poor boy. I need to draw you more#lancer#kris#undyne#Susie#alphys#the player#the soul#ralsei#spamton#jevil#noelle holiday
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“I WALKED IN A STRAIGHT LINE!!”
DELTAFALLERS - A TIME AND A PLACE!
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Ep 1 artist: Raylee Anne
#UNDERTALE#UNDERTALE 2#DELTARUNE#DELTARUNE 2#DELTARUNE CHAPTER 1#DELTARUNE CHAPTER 2#SPAMTON#JEVIL#DELTARUNE SPAMTON#DELTARUNE JEVIL#JEVIL AND SPAMTON#DELTAFALLERS#SPAMTON NEO#CARD KINGDOM#THE VOID#W.D GASTER#GASTER#DELTARUNE SERIES#DELTARUNE COMIC
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Thinking of Seam's hint to the 3rd secret boss again
REAL What does the shadow cloak do Seam. What does it do. Why would we need it had it not been stolen
#Ask#deltarune#seam#And how does Seam know this future secret boss if Seam is a Card Kingdom resident......#I'm already curious abt how they know Spamton
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i really want to know when jevil and spamton met each other because spamton changes a lot from regular spam email, to celebrity, to the strange puppet he is now. jevil changed too but i don't think he changed as much, at what point in their lives they said 'you know what, lets date'
#i also want to know if they met because they are part of the secret boss club but#i dont know? because seam knows spamton too????#i mean if queen used to be part of the card kingdom does that mean spamton and others were too?#unless that joke i made about jevil bringing seam to a club meeting is true#deltaruneundertale
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Self insertober 1 Sweater. Mosquito guy sweater sharing day
#o#spamblue#rosequito#strange mysterious man notattem#dltr king#i take a while to draw things bc i have a new schedule so less time for drawing#but it's probably temporary so bam. Also im in holidays atm so i might be able to get stuff done#rosesquito#before my internship (starting on feb 20th and ending march 3rd)#if you get what King is watching on tv then you get it. If not that's ok#if you know but are confused: he's not playing it. Rosequito just has the cutscenes on a dvd and king decided to watch it#my hc is that king didn't/doesnt have tv in the card kingdom so in rosequito's house he's fascinated by it#but rosequito only has horror and animated movies so he just watches the horror stuff. Oh and secret life of walter mitty. 7 dvds of it#another hc is that mtt doesnt like modern technology despite the ultimate irony of him being a robot so hence the 'old' camera#ultimate hc: spam is standing on a box for this picture. Otherwise you wouldn't see him- im short but he's shorter#blue addison#dltr#spamton#spamton g spamton
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Secret Boss Idea: 'Rose'
-Invisible Sound designer of Mike Rook Tower, worshipper of the 'Light'.
-Not to be seen or understood: Lacks even a corporeal form to interact with Darkners.
-Can be heard; but cannot speak - makes harmonies, not words.
-A hypnotizing idol - despite the lack of body, or 'self', it is impossible for most darkners to listen to her sound without falling to her will; if she wants you to dance, you'll dance; if she wants you to fight, you'll fight; if she wants you to freeze, you'll freeze.
-Takes pity upon the old flowers gifted by Asgore to Toriel - much like her, these too can no longer meet their purpose to maintain the sanctity of the Dreemurr family. Instead, they've been doomed to rot away and disappear, piled like trash in the gutter.
-But she can save them, you see - she can use the power of her will to turn the spotlight on them, give them a taste of the pure joy that is purpose and success: they are the star of the show now, growing beautiful, fruitful, and aromatic for the young Dreemurr kid and their friends.
-(She functionally traps Kris & co. in a room until they play her garden simulator, and finish preparing the garden. The plants in the garden are just plants - they are alive (like plants), but lack sapience the way Mike, Tenna, Lancer, or even Rudinn & Werewires have.)
-(Once you leave the room, you can continue straight ahead and finish your adventure - or....)
-(You can return towards the end of chapter 3 - if you wanted to see your gardening handiwork one last time, you can return to do so, but the garden is...)
-Overgrown. Rose's music has the power to maintain and keep flower's growing - but dedicated as she is to her single task, she has no ability to judge when she (and the plants) should rest. The plot of land that gated in various bushes and vines, had now been engulfed by a jungle of fruits, pencils, and miscellaneous weapons for the Squad.
-(Not that any of them are useful... They actually kind of suck.)
-The original plants Rose set to save have now fused into a 'core' tree; A colorful intertwined trunk from flowers, holding up a circular mirror decorated to imitate a rose. The mirror works like a screen, telegraphing the next note to play, sometimes mixing and matching to express Rose's emotions. Two sets of paper have been drawn as leaf imitations, moving every which way to better clarify Rose's movements - she is the flower orchestra's conductor after all.
-All the better to bring these poor little dark things to light, after all - She, who is Holy; She, who is Free; She, who was never given the Darkner form of her fellows and transcends space and time to align them correctly and give them purpose in service of Kris - Rose will lead these useless plants to their end, in choir worship.
-(Alone? Maybe not... It was thanks to HIM that she now knows how to use her voice for good.)
-Is this not what the Dreemurr Kid wants, after all? Rose exists to serve the Dremurr Family - and no one else. She does not give a care if anything happens to Susie or Ralsei - but then, of course, Kris wouldn't want them to get hurt after all, since they ARE Kris's friends. Hmm...
-(Rose basically kidnaps Kris in order to 'protect them', isolating them up in a flower bud, while Susie & Ralsei try their best to free them. Mostly Susie - Ralsei is split in helping Susie free Kris, helping Rose hypnotize Kris with comfort, and having a mini identity crisis over the existence of Rose, a weird Dark Being so consumed by her worship.)
-(Susie herself is trying to keep determined in her goal to protect Kris, versus getting distracted in her own beatdown of Rose's hypocrisy; what a stupid flower being, after all, that wants to beat down and swallow Susie's own identity, contaminate her and corrupt her away from herself, make her an accessory to Kris when she is her own person - But Susie can't win this battle without saving Kris, first, she can't let her impulses get the best of her.)
-If you can free Kris, if you can get them to stand their own - Kris will immediately tell Rose to stand down and breathe, that they don't need her to make herself their savior.
-And Rose will immediately do so, freeing up and letting the flowers in her grasp rest - she wants to make things better for Kris in the end. If resting will do that then... she'll rest.
-She will contemplate on her next step for a moment then - she might need to rest her chaotic orchestra, but staying still... it doesn't suit her.
-The flowers that Rose originally tried to save are dead now - the jungle falls apart without her will. Was it already dead? Was the only thing keeping it together Her? They cannot be flowers, anymore. Perhaps the petals can be repurposed for a new project, maybe the items can be shared away to different Lightners/Darkners, maybe the seeds can be kept and resown - but the original bouquet of reconciliated marriage is gone now.
-Much like the other secret bosses, Rose settles on becoming an item - this way, she can ensure Kris and their friends have power on their side, the power to make their own choices and free their own will. Is this not what Toriel would have wanted, in the end? To watch them grow up?
-The mirror that expressed Rose's will is blank now - she is no longer using it. It might find its way back to Castle Town, repurposed for the community by Seam for something.
-('Rose', the sound designer, used to be a melody before the flowers - she was written in the book of Hymms, what used to be Toriel's favorite book, from which she would sing to the family for rest and prayer. Then the divorce happened - words were had, decisions were made - and Toriel could no longer stand the song of her old evangelical religiousness. She threw the page describing Rose out, hid the book in a corner to gain dust, and never looked back. But the memory of the old hymm still remains in the house, with her, with her kids - the sound designer of the Dreemurr family still exists, repurposed to serve Mike & Tenna instead.)
#deltarune#deltarune fanfiction#deltarune chapter 3#toriel deltarune#deltarune secret boss#...i forgot the shadow mantle subplot... Whatever.#soilai's labyrinth#fanfic#Rose knows Spamton and has heard of Jevil - she's better acquainted with Seam tho#She hates Spamton for being an open bastard and heavily dislikes Jevil for his disruptive chaos (selfishness)#She is however fond of Seam - she hopes his mood might someday get better - he was a fun friend#(Seam used to travel before Card Kingdom - he spent quite a while in the Dreemurr household)#Rose would never say a bad word to Spamton & Jevil though - Cheater Secret Bosses Rule!!!!#Rose would also try to start a cult with Spamton - the Light is theirs now!! (Jevil does not need to do silly stunts like that)
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DELTARUNE; Gargy's Fairytale Theory
So, lately I've kind of had an itch in the back of my mind about DELTARUNE, more specifically the secret or hidden bosses in the game and a little correlation they all share. I'll try to keep this under 100 pages but i promise nothing (tee hee hee)
If you've played the game to the extent you're looking at a tumblr blog dedicated to it, you're probably familiar with the character's jevil and spamton. These are the two characters coined by the community as "secret bosses", since you have to stray away from the games intended path to find them (in most cases.)
When you defeat spamton in his 'NEO form', a neat little song will play with his dialogue "a real boy!", this is a nod to the fable/fairytale "pinochio" I'm sure everyone's familiar with. It's a story about a doll that comes to life in search of becoming 'a real boy'. This corrilation made me realize there are A LOT of similarity's between pinochio and spamton. The strings, his regular form being a mockup of a doll, even his goal to become "big", its almost like becoming a 'real boy'. He knows he's not 'real', and just like at the end of pinochio, he too becomes renewed (reneo'd).
This made me wonder if the other secret boss, Jevil, represented something other than the Joker card. Then I realized whenever he was hit in his fat empty head it actually sprung out like a jack-in-the-box. I initially discarded this since it wasn't really a fable or fairy-tale, but if you do some digging you'll find it actually is!!!@! back in the 1400's somewhat, the jack in the box was originally named 'The Devil in the Box', essentially it's a story about a man who trapped a devil in a boot in order to save a village in france at the time, kinda like that one story about the court jester who got locked away by his magician friend in order to save their kingdom (haha. hahahahha. thats from deltarune. hahaha.) just to run home my point, jack-in-the-box; Devil in the box. Jack; Devil. What way could you fuse them together? Dack? Jackil? maybe some other 3rd way that has some importance to Yea thats right you know you've always known its Jevil.
Obviously, in deltarune fashion, its easy to overthink most elements in the story. Granted, toby will make an entire 2nd game about a hypothetical character you've never met but no you've only ever POSSIBLY met through a 1/100 chance door where he'll show you his asshole and then disappear into a million pieces, but yea, it's easy to make certain correlations that aren't even really there. In this case however I'd say that there's one more correlation that seals the deal that makes this theory WORTH theorizing.
Yea gaster. even though he's not even technically a character yet, every piece of information regarding him seems to lead people to believe he's not only the narrator at the beginning of the game, but he's also the 'man' behind the tree (since the way you find 'his sprite' in undertale is almost exactly similar ['theres a room in-between, theres a room, in-between']). I'm assuming you know what there is to know about gaster so im not gonna go into it, so onto the correlation.
I've read before someone talking about how gaster represents easter eggs in video games, not only physically (egghead) but metaphorically (the way you find him, his implied involvment with the secret bosses, the fact he gives you an '''''EGG''''' when you DO find him). Well if he is technically involved with the secret bosses, wouldn't that make him a fable too? I'm here to tell you he is. he is HUMPTY DUMPTY from SECOND GRADE FAIRY TALE PLAY.
I've already gone over his physical and metaphorical symbolism relating to eggs, but the story of humpty dumpty is also very, haha, hahahaha, hahahhahahaha
Humpty dumpty sat on a wall (The Core)
Humpty dumpty took a big fall ("Fell into his own creation")
All the kings horses and all the kings men (Who did gaster work for again?)
Couldn't put Humpty together again ("He was shattered across time and space")
What could this mean? for the future it means that if this theory is right, EVERY secret boss we meet is gonna represent not only a lightworld object, but an actual FAIRTY TALE, a FABLE. I mean, how many fables are out there. I know theres one in particular, one that the game is named after, one that has to do with an ANGEL. an ''''ANGEL'''' with ''''TATTERED WINGS''''''.
but then again idk
EDIT: ALSO LITTLE MISS MUFFET THINK ABOUT THAT UNDER-HEADS LITTLE MISS MUFFET SAT ON HER TUFFET
Last edit: also this has no grounds as an actual theory but uhhh that mf that made the Undertale RED boss fight got hired on the team. Huh. I wonder what Red was a reference to. Huh.
#deltarune#deltarune theory#dt theory#art#spamton#spamton neo#jevil#gaster#w d gaster#seam deltarune#deltarune ralsie#undertale#deltarune secret boss#dess deltarune#noelle deltarune#jack in the box#pinochio#humpty dumpty#literally it all clicked an hour ago#i was stuck on jevil but now it all makes sense#might post this on twitter too IDK#gaster theory#undertale theory#deltarune chapter 2#utdr theory#deltarune chapter 1
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going back over my thoughts once more and i'm so interested in how queen seems to know almost every other major darkner in the game — not just swatch and spamton from her cyber world past and the folks she meets during ch2 like ralsei (for all he slips into the background) and rouxls and lancer, but the old card kingdom court as well. the "how" of how she knows them at all is oft-theorized-on, but what i've been thinking about again is the "who" — what were her relationships like with the old court? how did they feel about one another? how did those relationships play out? how will they continue into the future now that the queen has indeed returned?
#ooc#queen#deltarune#if i had the strength i would be writing long fantasy epics about the past of the card kingdom but alas...#at least i have my google doc of little half-finished fics#it's also always funny to remember roulxs is a relative newbie to all of the court drama. no one knows who this guy is
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something i think about a lot. spamton has a TON of lore. like, a TON a ton. his quest is incredibly in-depth, he has a ton of secret dialogue, he's the main antagonist of the weird route, NPCs all over the cyber world talk about him, there was an entire sweepstakes event about him, and we STILL don't even know all of his lore because we haven't met mike yet.
but jevil? he has like, nothing. he met a strange someone, went crazy, got locked outside, and that was it. it's a very straight-forward story, and seeing how much lore spamton got kind of made me retroactively disappointed that jevil got barely anything. especially since he's the very first secret boss you fight, and has an important connection with seam, who is clearly going to have more relevance later on.
but i think jevil actually does have more lore that we haven't seen yet! but unlike spamton, whose lore was pretty much entirely contained within his own chapter, jevil's lore is going to be spread out through the entire game. after all, we learned more about him in chapter 2! in chapter one, the only people who acknowledged his existence were himself and seam, but in chapter 2 more characters talk about him, and we learn that he was capable of traveling between worlds, and caused chaos in more than just the card kingdom.
i reckon this trend is going to continue, and we're going to learn a bit more about what he did before he was locked away in each chapter. and we'll probably learn a lot in the chapter we fight seam in!
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I just remembered I have a blog and can post whatever I want fuck you Knight ramble
So to establish what we know/my HCs about the Knight. First off I think the second voice that interrupts Goner Maker and (somehow) shoves the soul into Kris was the Knight. Judging by this we can assume that Gaster and the Knight are opposed to each other. After Goner Maker, the Knight made the Card Kingdom dark world, and I believe entered it and enlisted King to guard the fountain.
After that we have chapter 2. People are generally split on whether this fountain was made the night before chapter 2, or during chapter 2, after Noelle gives Susie the chalk. I believe the latter, with the course of events being the Knight hiding in the closet, waiting until Berdly and Noelle fall asleep, making the fountain, and leaving before Susie and Kris show up the library.
Lastly some notable things. They have a hand, use a blade, Toby mentions an intro cutscene where they're the final boss looking down from atop a staircase, their fountains make their respective main bosses more aggressive and authoritarian/controlling, and are associated with 'communion'. Let's get into some candidates now
Mayor Knight is who I believe is most likely. She has motivation (finding Dess), she's already built up as scary, she has direct ties to Kris and Noelle, and her being the main antag would be a natural way to incorporate her into the main plot. Plus her being a mother could contrast the chapter 3 adventure with Toriel and be interesting for Susie given that she at the very least has a bad relationship with her parents. The Holiday family also has ties to the church, given that they regularly attend, explaining Spamton's [Communion] and the Knight's ties to the Angel. It would be a little odd of her to put the red soul into Kris. From what we know, she's a cold woman who's had a falling out with the Dreemurrs, but even then, hard to imagine someone doing that to this kid
If it turns out she isn't the Knight, it's a little hard to see how she'd come into the main plot. I suppose she could be introduced in a church or Holiday manor dark world. She could also come out to lead the town during the Roaring. I think regardless of where she comes in, her introduction will establish her as a cold person who asks a lot of Noelle.
Dess is also a potential Knight candidate. She has stronger narrative relevance, also has an established connection to religion, would make a great foil to Kris, has strong motivation in wanting to return home. It's also just really easy to see the twist that Noelle's sister was the villain all along. That said, it's a little hard to imagine how she could make fountains around Hometown if she's stuck in the code. I suppose it's possible she's like, sparking fountains from another plain, and they're just appearing in the Light World. It's also a little odd the fountains made from her will to return home would make darkners more aggressive. Her meeting King wouldn't make much sense, unless her being in a different plain made her appear like an actual otherworldly presence, which I guess could work.
If it turns out she isn't the Knight, I think she could still serve an important role alongside another candidate. To put it into Undertale terms, I think the Knight would be like the the Asgore equivalent boss we hear about throughout the game whose actions are those that actively cause conflict within the story, while Dess will be more like the Asriel equivalent, or the final boss who's kinda in the background the whole time. I would prefer this set up over Dess just being the Knight because I like more characters than less, and Dess' plot importance is assured.
Papyrus is a candidate you see around a lot. He has almost zero connection to Kris, Susie, or Noelle, but he does have connection to Gaster, which is the main reason he remains a plausible candidate in my eyes. There's also been a couple potential nods to Papyrus Knight in recent official stuff. He has some motivation as being a friendless loser who'd create dark fountains to feel like a hero and befriend darkners. I do think it's a little weak as a motivation though. It's not something I can see him willingly risking the apocalypse to do like with the Mayor or Dess' possible motivations.
He also has already had the spotlight in Undertale. There are a couple mysteries surrounding the skelebros that haven't been answered in UT, which could be expanded on in DR. Especially with the implication they world hopped to Undertale.
If he isn't the Knight, I can see his hangout session Sans asks you to go on could serve plot importance by foreshadowing Gaster stuff, especially if Gaster turns out to be their dad or brother. In that way it could be similar to Onion San's weird quest. If not, it could also just be an optional side quest with not much larger plot importance, like the Mettaton side quest.
New character Knight. This is predicated on the idea that the Knight isn't supposed to be some big Whodunnit for the fandom, and that they just are their own character. I mostly enjoy this option because of my desire for ther to be more characters rather than less that I mentioned above. Dess, the Mayor, Papyrus, your preferred candidate, they are all going to exist regardless of if they are the Knight or not (Besides Oberon Smog or Undertale Chara lol). But if the Knight is their own character, then we get all those guys, plus another guy. This by definition has no evidence, I just think it would be cool
Quick rapid fire round
Gaster: I think it's unlikely because one of the only things we probably know about the Knight is they are on the opposite side of Gaster
Kris: Judging by King's non reaction to Kris and how I said I believe the chapter 2 fountain was created, I don't think they are possibly the Knight. Also I think there being an active antagonist alongside Kris struggling with the player is more likely than just focusing on the latter
Asriel: Explicitly not in town, and also you already had a game where you were the antagonist. Get outta here. Go Asriel, shoo
Any other Undertale character: Same issue as Papknight, except unlike him they don't have gaps in their story to tell, aren't world hoppers, and don't have ties to Gaster. Bad
Multi Knight: Cope
Vessel: Ehhhhhhhh maybe??? Though given that the Roaring was prophesized, I assume the Knight existed before Gaster tried to intervene, which the Vessel didn't
Alvin: Unlikely but it could be neat. Would make Berdly's death hit harder considering his working with Alvin's sister
Catti: I can maybe see it. Would be cool if the Knight was someone in Kris' class. Though I dunno if I can see her being the person in that cutscene Toby dream of
Gerson: Incredibly unlikely I think
Third entity: Would complicate the simple dynamic of Kris and the player, and would also erase a lotta Kris' agency in a way that makes the plot less interesting
Geno Chara: I don't think Deltarune is going to be Undertale 2
Geno Chara possessing Kris: See above two
Final verdict
I think Mayor Knight is the most likely candidate. I'm also gunning for new character Knight. Pap Knight and Alvin Knight would also be neat even though I don't think they will happen
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Why are A CYBER'S WORLD and WELCOME TO THE CITY... Like That?
[Title text: "Why are A Cyber's World and Welcome to the City.... Like that?" with the track names in all caps. End text.]
I know now is a weird time to come down with Deltarune Brain-Wormes (affectionate), but as is always the case when I come down with the Brain-Wormes, I rewatched the Andrew Cunningham video on Gaster's Theme, as if this time I'd make a new connection that somehow eluded me all six or so times before. Except... this time, I actually did realize something!
For context, Andrew identifies a Gaster's Theme reference in Welcome to the City with "low-ish" probability of brainrot, ie a relatively reliable quote of the leitmotif — and he finds this mildly vexing, as did I. Because Scarlet Forest has a very strong Gaster quote, and that makes two consecutive "second areas" in Dark Worlds with Gaster-y music, yet no clear thematic connection to the good doctor — unless you presume Gaster to be the egg man, who appears in both areas — but then A Cyber's World immediately quashes that connection, by sharing the Gaster-adjacent melody that Welcome to the City has, and we all know Cyber Field has no egg man.
So, like... that clearly begs the question, what's up with that? Waiter, there's some Gaster in my Cyber World! Is this not a reliable Gaster's Theme sighting after all? Did Toby just let it slide in by accident?
Well, I don't think so. And upfront, I don't actually have a lore explanation for the Gaster hints. But I do have evidence that Toby did it on purpose, for some reason — and that we might need to pay more attention to Cyber Field and Cyber World going forward. Because, I mean, just look at this:
[ID from alt: a screenshot of the 6th and 17th tracks in the Deltarune official soundtrack. They are A Cyber's World? and Welcome to the City respectively, both written in all caps. End ID.]
I don't even know where to begin with the weirdness of these two tracks, as they appear on the soundtrack. I mean, they're capitalized! They're the only capitalized tracks from Chapter 2 that aren't Spamton-related!
Gaster talks in all caps! The secret bosses, which are rife with musical and textual Gaster references in their own right, talk in all caps! The only Chapter 1 tracks in caps are Another Him, The World Revolving, and The Holy! Almost as Gaster-y as you can get! Yet while we're back in the Card Kingdom, neither Field of Hopes and Dreams, nor Scarlet Forest, are in all caps! So why are their analogues?
And if that wasn't weird enough... Cyber Field and Cyber City have the sixth and seventeenth track, respectively! You know, like stats of 666, like fun values in the 60s? Like Entry Number 17? Chapter 1's sixth and seventeenth track, Cliffs and Checker Dance, are neither in caps nor otherwise reeking of Gaster! Genuinely, what the hell is going on here?
...Did Toby literally just happen to notice these tracks were 6th and 17th respectively, and throw in the caps to fuck with us? The Gaster motif sightings make me seriously doubt it. And the fact that Kris and Susie's first foray into the Cyber World, walking on green platforms that by all means look identical to the Cyber Field proper is suspiciously silent, with no sign of the Cyber Field theme — until Queen shows up with two whole tracks, ensuring A Cyber's World gets pushed back to Track 6 — well, it could absolutely just be to build an unsettling atmosphere while the player is presumably disoriented. But there's so many Gaster-colored flags here that it needs to be examined, right?
The only other thing I can think of is how Gaster really put emphasis on "fields" in the Chapter 2 announcement... but that doesn't explain why Field of Hopes and Dreams isn't equally suspicious, nor account for the weirdness of Cyber City:
[ID from alt: a tweet from Gaster, via the Undertale account, reading: "The second field. The second connection." in all caps with a link to deltarune.com. End ID.]
Truly, I don't know. This seems like something we might not be able to solve with the information we have as of Chapter 2, but it's simultaneously hard to leap to that conclusion when this doesn't even look that much like a recurring pattern from Chapter 1. Is Gaster or a related entity naming these tracks — like how Gaster names certain "devices" in the code all caps, for things like the Goner Maker sequence? I mean, maybe, but then why? I have more questions than answers.
In summary, I guess... you know how Deltarune showed us that in hindsight, Waterfall in Undertale had been really freaking suspicious, in some ways we recognized but other ways that were right under our noses? I just think that Cyber Fiend and Cyber City might wind up in a similar position, after future Deltarune chapters.
#deltarune#deltarune theory#long post#i noticed the 6/17 and caps thing when ch. 2 dropped actually#but i didn't realize there was actual legitimate youtuber-verified (/hj) gaster inside those tracks yet#anyways! feels like something to at *least* put a bookmark in
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Hoooiii!!!! Do you have any deltarune hc? Like for the Fun Gang, Addison’s, Chaos Duo? Just wondering 🙃
For me, Jevil has a soft spot for kids (ex, Lancer)
aaaa i have so many, though not much for the fun gang as we approach more dr chapters, but i've mainly thrown headcanons onto the darkners here
for the addisons, i feel like all of them are night owls/never getting much sleep. They work a lot, but the transition to castle town has given them a bit of a break. Spamton, out of all of them, never/barely sleeps, being kept up by his own plan-making and next attempt at getting his sales to skyrocket, though always to fail. This only got worse in his post-big-shot years where constant attempts on the mansion kept him endlessly busy. He doesn't rest, and so he'll work himself until he crashes.
jevil is the opposite, at least to me! i'd like to imagine his time in the card kingdom (prior to his imprisonment) he would sleep often, since the joker card isn't used in many games (if at all). He'd sleep in the scarlet forest mainly, where i headcanon he got approached by the same being that helped spamton out. Seam set him up a little hammock near the ceiling so that he could sleep while they worked on mage-type stuff. Post-imprisonment, it was entertaining himself with solo-led games, perfecting his fighting patterns, and sleeping a lot. It would be kind of cool if, in contrast to spamton meeting their shared benefactor over the phone, jevil met him in a dream, until waking up and finding the dream was real.
Though i do like that headcanon that jevil has a soft spot for kids, i feel it's incredibly rare nowadays as he doesn't care much for anything anymore, rather than pure fun and chaos (he did try to kill three of them after all, and not out of desperation like spamton had but just because of the game). Like, his mind has cracked since his imprisonment, but he sees the potential for others to see past their own imprisonment and stir up some trouble for the nature of things. I feel he'd really like Susie especially, and Noelle for her ability to disrupt the narrative (like her objecting the player's snowgrave command at first). Though i do like the idea prior-imprisonment him trying to play games with Lancer, and Seam joining in. Though Jevil does not care for rouxls whatsoever and pities his existence above anyone else's. Something about being tied to "Rules" just doesn't sit well with him.
I definitely side on jevil knowing about the roaring, and the knight, but telling us would spoil the fun of the player finding out before the real fun has began. On the other hand, spamton desperately wants to tell Kris, to help them get an upper hand on us controlling them, but can't. I feel he's been conditioned in his time being puppeted to short out mentally whenever bringing such a topic up as seen in-game.
speaking of jevil, i headcanon he took a liking to spamton immediately, seeing how different he was from the other addisons and wanted to see what route his fate would start to go down as they both discovered more and more about what was really going on in their universe. Spamton was too focused on everything else to bother to care what jevil was or what his purpose was, but Jevil would return home to excitedly tell Seam everything about the puppeted salesman from the digital world.
onto darkners from the digital world, i feel like swatch took the brunt of the work preventing spamton from getting too close to neo, so when they physically couldn't take his wacky antics anymore, they reached out to Tasque manager, who helped them set up all the traps in the basement. She's dealt with spamton a handful of times, and one time had him captured so Swatch could try and talk to him and make one final attempt to reason with him, but he was too far gone at that point, deadset on neo.
that's all i got so far! just a few that have been swirling around in my brain for awhile lol, ! it keeps this 2+ year time without a new chapter just a little more fun :D
#dr!hc#asks#srry for the length of this i just love talking about these darkners sm#sadly don't have many for the fun gang so i'm open to a lot of headcanons
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A potential idea for Deltarune's chapter 3 secret boss
I think this post might get me some weird looks, but fuck it we ball.
I'll just stop beating around the bush and propose the idea (ramble): Chapter 3 will have a Sonic-like secret boss.
You have Woody Theory, now get ready for Sonic Theory.
Now please, hear me out.
The core idea here isn't to just rib at all the bad Sonic OCs in the internet (okay, maybe it was), but I wanted to reflect a theme that fits Chapter 3's take on a TV themed world well (a Hollywood-like setting); stardom, or the loss of it in this case.
For context, in the 90s, due to Sonic the Hedgehog's success, there was a trend where every mascot platformer tried to emulate Sonic (mainly his US portrayal at that time, an effort to make him appeal to the American market more) as much as they could; high speed/fast paced action, a mascot with a cool and snarky attitude, and advertising focused on just how fast the game could go and/or how cool and edgy the mascot is. As with all trends, it eventually died out, with a majority of the titles fading into obscurity (though the Sonic series it self is still very relevant and thriving) if not remembered for how tacky they were.
Basing a secret boss on this fits with the currently known secret bosses’ theme of forgotten and/or discarded objects (Jevil = jester card, Spamton = spam mail). In the context of Chapter 3's Hollywood-esque setting, this makes for a character that was once a star. They were the talk of the town, a household name until they suddenly fell from stardom, mimicking the fast but short lived success of the trend. Now, they wish to reclaim the fame and star power they once had, no matter what and how.
All the secret bosses are heavily tied to the theme of freedom and control. Jevil, believing that he's the only free person in the Card Kingdom, feels like he can do anything (as in being in full control). Spamton constantly seeks freedom and to release himself from his strings. Making the Chapter 3 secret boss an in-game game character also reflects the themes of freedom and control; game characters tend to be played (or controlled) by something beyond their world (players). As a game character, this secret boss's take on freedom and control could be interesting. Instead of wanting to no longer be controlled, they want to be controlled, to have a direction for them to go along with. Now abandoned, they have nobody to follow and be guided by. This mimics a game; playable characters only do something when you move them, let go of the controller and they just stand there, waiting to be moved again. This can also play with the theme of you, the player, and your dynamic with Kris, the character. Kris, someone who's haunted by the idea of all their actions not being in their control, being met with someone who wants to be controlled all the time, their antipode, can make for interesting encounters.
The Dreemurr household has a game console with two controllers; one official and the other a knockoff/off-brand one. Toriel mentions Asriel liking a character who is essentially the Deltarune universe's version of Yoshi in its version of Super Smash Bros. As 'Super Smashing Fighters' is a clear reference to Super Smash Bros, which as a series is played on consoles, this further confirms that there's a game console somewhere in the house. As the game console is something that Asriel have ties to, this gives Toby the chance to further explore Kris as a person, their thoughts and fears, and dynamics with others (especially family) even with Chapter 3's more lighter and gameplay focused take. The console is currently tucked under Asriel's bed which, while it looks like a problem, I'll get into a bit later.
Video games can still make sense in a TV World that puts emphasis on performance; they're entertainment played on television by connecting a device onto it (at least home console games). The secret boss being the main character of a game can be translated as an actor, someone who carries out the directions provided by a 'script' of sorts (the game itself or you/the player). In a way, video games are movies or shows that the player themselves have full control of; they share several elements with other forms of media, only this time with giving the consumer more liberty in enjoying.
The Deltarune status updates reveals what the OST calls a 'Green Room'. A Green Room is a "a room (as in a theater or studio) where performers can relax before or after appearances". Fitting for the direction that Chapter 3 takes for a world themed around TV entertainment. Not only does this reinforces the actor and performance theme that Chapter 3's direction goes for, which can especially be applied to the secret boss, but it confirms something; the Dreemurr house's second floor being involved. Before this sneak peek, a lot of fans assumed that only the living room will get Dark World-ified, but this single screenshot seems to be saying otherwise. We get a loose layout of the second floor's hallways, the potted cacti are the same in shape, the couches mimic Kris and Asriel's bed, the starry wallpaper comes from Asriel's side of the bedroom, and some even say the box of (prop?) swords represent Asriel's pencil box. This still gives the chance of the game console as a secret boss, or any other things in the second floor to be referenced as well.
In one of Spamton's QnA answers, we may have the elements of the next secret bosses revealed. Spamton himself have the Puppet/Cat element, sharing it with Tasque Manager according to the game's files. We can assume that Death/Scythe in this answer belongs to Jevil (though the game's files lists it as Chaos/Chaos, possibly as a joke), as the JevilsKnife is basically a scythe and Spamton dislikes him. This leaves us with Thunder/Light and Dark/Star. Thunder/Light fits well with the secret boss being a Sonic expy, as both are very fast things, while Dark/Star could refer to what this possible secret boss is; a star that fell from fame into obscurity (or darkness).
Now, onto fan theory territory.
1. Memoryhead: There's a theory suggesting that the Memoryheads represent the currently known and future secret bosses. Here's the Memoryhead itself, along with the circled parts showing Jevil (red) and Spamton (yellow):
Obviously these aren't the only faces on the Memoryhead as we also have this face:
Should look familiar right? Of course this isn't really definitive proof of the concept being plausible. I wanted to point out just how eerily similar one of the faces on the Memoryhead is to Sonic's conjoined eyes.
2. SOUL colors: A more common theory is that each secret boss would have their own SOUL color/modes based on the Undertale Genocide Route bosses in reverse order (Sans = Jevil = Red, Spamton = Mettaton = Yellow). On top of this theory, another theory from Reddit says that the secret bosses reflect an inversion of each color's virtues; in the case of the currently known secret bosses, Red for Determination, Yellow for Justice. Jevil accepts the truth with no resistance and deludes himself into believing he's free to do anything (the opposite of Determination) while Spamton is a crooked salesman who pressures Kris into making bad deals and scams his customers (the opposite of Justice). Following this pattern, the Chapter 3 secret boss's SOUL color/mode is either Purple or Green. Let's talk about how this could work for our Sonic ripoff.
Purple is the color of Perseverance. Inverting Perseverance could give us something along the lines of Apathy. To persevere is to stand tall even against the odds and the many trials of life. As the trend of Sonic-esque platformers lived for quite a short time, it can be said that it didn't persevere through the tests of time. Maybe we could have someone who's long gave up their dreams of returning to the spotlight, where they consider their current state as being eternally lost, until an opportunity (Kris and their SOUL; something to control them) presents itself. This sends them in a more frenzied and desperate state that makes them do whatever it takes to become famous again, no matter what they'll face in their path to have 'freedom' once more. This portrayal can both invert Perseverance as well as display a twisted version of it.
Instead of spiderwebs, the lines could be TV scan lines, tying the chapter's TV theme with the secret boss' basis of a video game character. The lines could also refer to game consoles and controllers, with both using wires to connect themselves onto the TV.
Alternatively, this secret boss uses the green SOUL, the color of Kindness. Inverting Kindness gives Selfishness or Meanness. This still lines up with the secret boss being a Sonic clone, as the games that tried to ride and capitalise on Sonic's success tend to forgo Sonic's kindness and heroism for being cool and edgy for the sake of being cool and edgy, ending up with a character whose only defining trait is 'being totally rad' even to the point of self-centeredness. With that interpretation, the secret boss can instead be selfish and shrewd, disregarding others and doing whatever they can no matter what to get their hands on Kris' SOUL. On the surface, they still try to keep a kind and heroic persona (but not without the snark) despite no one remembering them. All of this to reclaim the image that they once have, their stardom, and their life. Why should they matter? They're not the ones who have their lives and acclaim suddenly robbed from them right?
While it skips the Purple SOUL, the Green SOUL returning in Chapter 3 can be inferred from Seam saying that the "next opponent" (presumably the secret boss) is impossible to beat without the 'Shadow Mantle'. A mantle can mean many things, for one it could mean a cape of sorts or a covering. As Seam says that we need the Shadow Mantle to fight the next secret boss, it can be inferred that it acts as a second shield for the Green SOUL, covering the area not protected by it.
3. Heaven and Hell: So far, all the known secret bosses have made references to Heaven or Hell. Jevil, besides being a demonic jester, says “MY HEARTS GO OUT TO ALL YOU SINNERS!” before one of his attacks. Spamton have made several allusions to Heaven (“ARE YOU WATCHING, [Heaven]!? IT'S TIME FOR SPAMTON'S [Comeback Special]!”) and has an angel theming (the mini Spamtons that heal half your health, Spamton NEO). Making the Chapter 3 secret boss a star past their prime by basing it on a dead gaming trend still fits this theming. They’re a star that fell into obscurity. In other words, Lucifer, the morning star, a fallen angel.
Okay, all of this is cool and weird. But then, what about the flowers? The ones Asgore gave to Toriel? Wouldn't that, a discarded thing that sits fairly near to the living room, also be secret boss material?
Simple, they can still be a part of this potential secret boss, just not as the boss itself.
Instead, the flowers can be the stage for the boss fight. A lot of Classic Sonic games (read: Sonic games at the 90s) start off in places with a fair amount of vegetation, especially trees and flowers. I can see the flowers also acting as the trees. In short, the trash can itself will be the stage for the secret boss's fight.
And now, some personal ideas.
1. Speech quirk: As an embodiment of a long gone fad, this secret boss's speech quirk would be speaking in 90's slang frequently while putting certain letters in bubbles, as if they're buttons on a game controller, with T being replaced with a + to evoke a D-pad. Something like so:
2. Gaster design motif: It's heavily implied that Gaster have some involvements with the secret bosses. They also have design motifs that they share with Gaster; Jevil have Gaster's eye cracks (or is it just clown makeup?) while Spamton have Gaster's fashion sense. I think, for a character that plays into the theme of a former star that long for their fame to return, the Chapter 3 secret boss will have a hole on each hand, just like Gaster's hands. On top of rings being the main collectible of every Sonic game as well as loop-de-loops being a common feature in Sonic level design, hands with holes can symbolise grasping for something (in this case fame/stardom), only to fail.
3. Amusement park ride: Each secret boss so far seem to have an amusement park ride theme of sorts, with Jevil's fight being in a carousel (or at least similar to) and Spamton's fight taking you on [[a ride around town]] on a rollercoaster. As the rollercoaster is (unfortunately) taken, I'm gonna have to go with a pendulum ride. Besides being a very fast ride (some even swinging in a full circle, just like a loop-de-loop), it can symbolise this character's arc of wanting to reach their past stardom only to slip away.
Of course, I wouldn't be surprised if the entire cowboy thing ended up being a hint to the actual secret boss itself, but, knowing Toby Fox, I also wouldn't be surprised if it isn't. If this ends up being inevitably deconfirmed by Chapter 3's release, I can still claim him as an entirely original secret boss complete with an orange SOUL mode. All in all, I just needed to put this out somewhere, for some unfortunate souls to read.
TL;DR: The Chapter 3 secret boss is a Sonic expy as a riff on the Mascot with Attitude trend from the 90s and to parallel a movie star past their prime (according to Chapter 3's direction), desperate to be guided and to have fame once more.
#deltarune#deltarune secret bosses#deltarune secret boss#deltarune fan character#deltarune oc#deltarune chapter 3#deltarune theory#deltarune au#well it's a crack theory for sure#sorry if it came off as rambly#i've been holding on this for some time#sonic theory#woody theory
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Something I do really wonder about is Seam's knowledge of the other dark worlds and the secret bosses....
Like the mental timeline I have of them in my head is "Court magician -> imprison Jevil -> Seap" but honestly that's probably a really long time to run a (literal) hole-in-the-wall shop. They already knew who Spamton was, they knew Queen, and they know whoever it is we'll be fighting next and were the only one that had the Shadow Mantle necessary to fight them.
Along with that, they stick out pretty heavily from the rest of the Card Kingdom. Everyone else is made of board games and card games, and some miscellaneous small toys here and there, but in the light world Seam is incredibly distinct from everything else-- their stuffed animal sticks out like a sore thumb compared to the nonspecific cards and game pieces.
Were they maybe a traveler of some kind? Did their old owner carry them around everywhere, which translated into exploring the different dark worlds? Did they learn about these other characters through Jevil when his descent first began? Were all of the dark worlds connected at some point, and the separation we see in the game is a recent development?
This cat holds so many questions. What is their deal
#cricket chirping#deltarune#seam#seam deltarune#deltarune seam#Hey yknow how I just made a post about how I've said all I have to say about Seam?#I lied apparently.#I don't have any specific theories or ideas for this thread I noticed-- I just have thoughts bouncing around my head#I like the idea of Seam's old lightner carrying them around everywhere in the light world#Though the idea of the dark worlds all once being more connected presents a really interesting take on deltarune's narrative
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heya, mod rake here. just wanna provide some clarification for the time frame, i guess?
spamtonincorporated takes place after chapter two, and before chapter three (when it comes out)
the story so far is:
•kris and co. defeat spamton neo, kris receives the dealmakers
•kris seals the cyber fountain, and everyone in cyber world moves to castle town (much like card kingdom in chapter 1 did)
•castle town gets expanded, i suppose? i'd say the center area doubles in size, gaining 2 more buildings on each side of the main road, so now there's 4 on each side.
•anyway, kris takes the dealmakers to mallius (i think that's the name of the toy hammer blacksmith guy). mallius, with some help from ralsei and perhaps seam, "upgrade" the dealmakers
•the "upgraded" dealmakers basically allow spamton to reform his body, or at least his pre-NEO body. the dealmakers are now unable to be removed from spamton's face, as the glasses now contain his "soul," but he is able to change between having a body and being a sentient pair of glasses.
•the addisons are in castle town, but they do not know that spamton is there. neither do queen, swatch, tasque manager, or anyone else from queen's mansion.
•spamton has set up shop where mr. society was, as it is 1) out of the way of people he wants to avoid, and 2) close to where the lightners enter.
HERE IS A SHITTY MAP I MADE:
addison supershop is where the addisons are
hackerman is where hacker is; he sells any item you missed from a previous chapter, but it is a much worse version of it
queen's super awesome relaxation spa is just a random house that queen took over and put her shit in
sweet cap'n cakes is their shop, self explanatory
#deltarune ask blog#spamton g spamton#spamtonincorporated#spamton#deltarune spamton#deltarune#spamton deltarune#deltarune chapter 2#deltarune chapter two#not an ask#ask me anything#ask blog#mod rake#mod post
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