#capitalship
Explore tagged Tumblr posts
Text
Capitalships now have their full AI and effects for trading blows with one another. So many beam lasers. This makes the campaign mission still around the same difficulty but it gets a lot more hectic when you're in the middle of an active fucking warzone.
#underspace#game development#gamedev#video games#game design#unity3d#space#indie games#space games#space game
56 notes
·
View notes
Photo
Echo Base, do you read me? . . . . . . #nomansskyfrontiers #nomansskygame #nomansskyps4 #nomansskyexpeditions #nomansskyphotography #nomanssky #starwars #starfighter #capitalship #hellogames #ps4pro #ps4 #xbox #pc #gamersofinstagram #gamer https://www.instagram.com/p/CWHAxirhZjW/?utm_medium=tumblr
#nomansskyfrontiers#nomansskygame#nomansskyps4#nomansskyexpeditions#nomansskyphotography#nomanssky#starwars#starfighter#capitalship#hellogames#ps4pro#ps4#xbox#pc#gamersofinstagram#gamer
0 notes
Photo
It's coming together. #spaceship #pen #ink #ballpointpen #ballpointpensketch #pen #roughsketch #rough #rocketship #rocket #spacemonitor #atompunk #capitalship #neonseedstudios #workinprogress (at Museum of Science and Industry, Chicago)
#spaceship#workinprogress#ink#ballpointpen#roughsketch#rough#pen#ballpointpensketch#rocketship#capitalship#neonseedstudios#spacemonitor#rocket#atompunk
1 note
·
View note
Photo
You caption this. Follow me for more art! ● #sauron #eyeofsauron #starwars #lordoftherings #mordor #baraddur #baraddûr #tiefighters #tie #stardestroyer #imperialnavy #empire #crossover #lotr #attack #darkfortress #thedarktower #lugburz #middleearth #mountdoom #tiepilot #tiefighter #capitalship #massiveattack #prismacolor #prismacolorpencils #blackpaper #blackpaperart #traditionalart #artwork https://www.instagram.com/p/B_zGhrYAbMs/?igshid=NGJjMDIxMWI=
#sauron#eyeofsauron#starwars#lordoftherings#mordor#baraddur#baraddûr#tiefighters#tie#stardestroyer#imperialnavy#empire#crossover#lotr#attack#darkfortress#thedarktower#lugburz#middleearth#mountdoom#tiepilot#tiefighter#capitalship#massiveattack#prismacolor#prismacolorpencils#blackpaper#blackpaperart#traditionalart#artwork
7 notes
·
View notes
Photo
I pretty much like that pinky touch on my Niddy. #nidhoggur #níðhöggur #eveonline #internetspaceships #mmo #mmorpg #capitalships #carrier https://www.instagram.com/p/BzWB-0li16z/?igshid=1rqmkk1ptivph
0 notes
Photo
Inktober day 9: Capital ship #inktober #inktober2018 #inkdrawing #spaceship #starship #spaceshipdesign #capitalship #scifi #scifiart #cartoon #cartoonart #drawing #doodle #sketch #sketchbook #sketchbookart #traditionalart #art #spaceopera #spacewestern https://www.instagram.com/p/BouzoqontIY/?utm_source=ig_tumblr_share&igshid=bnsq0wogf7uy
#inktober#inktober2018#inkdrawing#spaceship#starship#spaceshipdesign#capitalship#scifi#scifiart#cartoon#cartoonart#drawing#doodle#sketch#sketchbook#sketchbookart#traditionalart#art#spaceopera#spacewestern
0 notes
Video
instagram
Summoning the fleet . . #nomanssky #hellogames #update #coop #screenshot #space #hellogamesnomanssky #nomansskynext #ps4 #ps4pro #playstation4 #playstationpro #space #spacefleet #capitalship https://www.instagram.com/p/Bnt9FzcDuBd/?utm_source=ig_tumblr_share&igshid=1x6t4h7h67gac
#nomanssky#hellogames#update#coop#screenshot#space#hellogamesnomanssky#nomansskynext#ps4#ps4pro#playstation4#playstationpro#spacefleet#capitalship
0 notes
Text
TIME TRAVEL: TIRPITZ IN NORWAY...
Like some huge, brooding spider sitting in a web, the battleship Tirpitz exerted a baleful influence on British sea power on every ocean in the world.
She menaced both the Arctic and Atlantic convoys at the same time. Thus, each one had to be provided with a huge, sea and air escort.
Churchill- who nicknamed Tirpitz 'The Beast'- understood that she was equal to any two Royal Navy battleships. Thus, three of these at a time were almost always on standby, in case she ever came looming out into the icy northern wastes.
In the Far East, Japanese aircraft sank both the Prince of Wales and the Repulse. The two ships lacked air cover; the aircraft carrier that should have accompanied them was kept back in home waters, specifically to counter any move by Tirpitz.
In July of 1942, the mere news that she had put to sea caused the premature scattering of PQ17, a huge convoy bound for Russia. Deprived of an effective, close quarter escort, some twenty- two of the merchant ships were sunk by aircraft and submarines.
Tirpitz had destroyed the arms, ammunition, equipment, fuel, motorised transport, tanks and trucks of a small army, without even firing a shot...
#battleship #waratsea #secondworldwar #kreigsmarine #Tirpitz #norwegianfjords #princeofwales #repulse #arcticconvoys #atlanticconvoys #PQ17 #artoftravel #TWA #travelswithanthony #aircraftcarrier #pacifictheatre #capitalships #xcraft #barneswallis #tallboy #RAF #617squadron #avrolancaster #altenfjord #kaafjord #faettenfjord #tromso
instagram
0 notes
Text
biggestchallenge is how to get the submarines out alive afterthey deployed their details and the hypersonics capitalships busters #flattops #boomers @pacificcommand @royalnavy @pacificsubs @usnavy .@usnavy iiiiam straight. iiiihave the handsa ndfeet of a chineseprincess and iam s u p e r s q u a m i s h and iactually like plants and dont tryto runaway fromthemm. this means no navalcareers forme. but maybe ican havealook at those systems and strategic ressources decisions and thermonuclear devices i concepted and
biggestchallenge is how to get the submarines out alive afterthey deployed their details and the hypersonics capitalships busters #flattops #boomers @pacificcommand @royalnavy @pacificsubs @usnavy .@usnavy iiiiam straight. iiiihave the handsa ndfeet of a chineseprincess and iam s u p e r s q u a m i s h and iactually like plants and dont tryto runaway fromthemm. this means no navalcareers forme. but maybe ican havealook at those systems and strategic ressources decisions and thermonuclear devices i concepted and
biggestchallenge is how to get the submarines out alive afterthey deployed their details and the hypersonics capitalships busters #flattops #boomers @pacificcommand @royalnavy @pacificsubs @usnavy .@usnavy iiiiam straight. iiiihave the handsandfeet of a chineseprincess and iam s u p e r s q u a m i s h and iactually like plants and dont tryto runaway fromthemm. this means no navalcareers forme.…
View On WordPress
0 notes
Text
And the second post.
The TIE Endurance, an Imperial heavy Bomber
Length: 9.81m
Width: 9.3m
Height: 4.64m
Vmax Space: 60 MGLT
Vmax atmosphere: 1000 km/h
Armed with 2 heavy Bomb magazines for 48 Protonbombs or Bunkerbuster, 1 Proton-torpedolanucher, 1 Dual Laserturret and one Laserkanon, equipped with a heavy fightergrade Deflectorshield.
The Endurance is a Prototype developed by Moff Daniel and testet within the Omega fleet, an unit of the empire meant to test new Weapons and Vehicles. While the craft is very slow it’s heavy armor and deflectorshield make it very durable and it’s payload can destroy most enemy capitalships or ground Base in one go. It’s typically escorted by a squadron of Interceptors or if available Avangers.
0 notes
Photo
Hallo liebe Drachenbande, nach langem auch nochmal ein Lebenszeichen von mir. Leider die letzten Wochen viel im die Ohren gehabt. Ich melde mich nun mit einen Update meiner Star Citizen Flotte. Während der Invictus Launch Week habe ich den Tumbril Cyclon RN ein Upgrade beschafft. Der Cyclon wurde zur Ares Inferno. Eventuell hält der Cyclon im laufe des Jahres wieder Einzug Inneneinrichtung Flotte. Die Ares Inferno ist ein Capitalship-Hunter mit einer Size7 Gattling. Sie wird vermutlich später in einem Verbund mit mehreren Ares Inferno‘s & Ares Ion‘s fliegen und Jagd auf Capitalshiffe wie z.b. die Idris machen. Hierbei zerstört die ION mit ihrer Size 7 Laserkanone die Schilde und die Inferno die Geschütztürme und Antriebe. [Post enthält unbezahlte Werbung] ————————————————— #sc #starcitizen #ares #inferno #aresinferno #upgrade #flottenupgrade #flottenvorstellung #schiffvorstellung https://www.instagram.com/p/CBsm33Box8D/?igshid=161nkw45122id
#sc#starcitizen#ares#inferno#aresinferno#upgrade#flottenupgrade#flottenvorstellung#schiffvorstellung
0 notes
Photo
Amongst the stars . . . . . . #nomansskyfrontiers #nomansskygame #nomanssky #nomansskyexpeditions #nomansskyps4 #nomansskyphotography #ps4pro #ps4 #planet #piratesofnms #dreadnaught #capitalship #gamersofinstagram #gamer #instagamer #PlayStation #planets #cosmos #Galaxy #hellogames https://www.instagram.com/p/CUMZmcEriDe/?utm_medium=tumblr
#nomansskyfrontiers#nomansskygame#nomanssky#nomansskyexpeditions#nomansskyps4#nomansskyphotography#ps4pro#ps4#planet#piratesofnms#dreadnaught#capitalship#gamersofinstagram#gamer#instagamer#playstation#planets#cosmos#galaxy#hellogames
0 notes
Text
anyway on June 8th 2020 I become the Queen of Australia for the day, and the only way this changes is if Elizabeth dies in the meantime and it becomes the Kings Birthday holiday lmao
#Melbourne will be the capital of my australia with a complex co-capitalship with brisbane#i am also president of the united states#thats just facts
0 notes
Photo
Imperial star destroyer sketch #animeartist #drawing #draw #art #artist #mangaartist #imperialstardestroyer #starwars #stardestroyer #capitalships
#animeartist#art#mangaartist#starwars#stardestroyer#imperialstardestroyer#draw#capitalships#artist#drawing
0 notes
Link
Zum Thema Sins of a Solar Empire ab 2,50 € bei Amazon.de Stardock Systems und Ironclad Games haben jetzt den umfangreichen Patch 1.9 für die Standalone-Erweiterung Sins of a Solar Empire: Rebellion veröffentlicht.
Das Highlight in diesem Patch dürfte wohl das große Grafik-Upgrade für das Weltraumspiel sein. So gibt es ab sofort verbessertes Texture Rendering, optimierte Schattendarstellung sowie andere kleinere Änderungen bei der Optik. Des Weiteren haben die Entwickler von Ironclad Games die KI von Sins of a Solar Empire überarbeitet, so dass diese künftig etwas cleverer und mit weniger Fehlern agieren soll.
Hinzu kommen diverse Bugfixes und Optimierungen bei der Speicherverwaltung. Unterhalb dieser Meldung finden Sie die englischen Patch-Notes für das Update 1.9. Oberhalb gibt es einen neuen Trailer von Sins of a Solar Empire: Rebellion zu sehen, der anhand von Gameplay-Szenen die wichtigsten Neuerungen vorstellt.
Wie gut ist der Kampf im Weltraum? Der GameStar-Test von Sins of a Solar Empire: Rebellion
Außerdem gibt es bis zum 7. April 2017 einen satten Rabatt auf Steam: Dort kostet Sins of a Solar Empire: Rebellion nur zehn Euro.
Patch-Notes für Sins of a Solar Empire: Rebellion v1.9
[ Engine / Mods ]
Large Address Aware (LAA) is now enabled by default. Warning: if you are using a mod that requires you to apply LAA manually you should no longer do this. Doing so will cause multiplayer desyncs and crashes.
Added user interface scaling for 4K and other large resolutions.
Increased the max texture and particle simulation type counts for mods. This will improve performance and memory usage as mods that exceeded the limit were engaging dynamic memory allocation which is slow and fragments memory.
Added an adaptive texture memory use system to help constrain large mods from running out of memory (which could occur even with LAA enabled).
Fixed FPS stuttering in big battles with certain hardware combinations. Warning: if you previously tried to solve this by converting ogg files to wavs you will need to revert back to ogg files.
Fixed bug where exiting a mod that setup starbases as tradeports as part of the galaxy creation process would crash the game on exit.
Fixed various crashes when enabling/disabling mods in-game. You should no longer need to edit the mod text file to enable/disable mods.
Fixed potential crash if a mod was disabled from the options screen but assets from the mod were requested after being disabled.
Fixed modding crash that is caused by defining a roleType (e.g. StarbaseConstructor, Colonizer) but not providing the expected ability. While the crash is prevented the abilities should match the roleType or the Ai will not work correctly.
Fixed potential crash in a mod where no random capitalShip or starBase names were defined.
Fixed crash that would occur in mods that used SpawnRacialBuffAtLocation() where the number of races exceeded the number of defined buffs.
Modders can now use negative trade values.
Updated Particle Forge shaders.
Fixed slowdowns caused by Steam DLC queries.
[ Graphics ]
Added a new "Extreme" texture setting that takes advantage of newly available memory and optimizations for improved texture rendering and related graphical effects.
The old "Highest" texture setting has been renamed to "Higher" to imply there is a new setting beyond it.
The new default texture settings are all "Higher" instead of a mix of "High" and "Medium".
Renormalized the texture settings to support a wider variety of hardware. For example: "Low" is reduced in fidelity and "Higher" is increased in fidelity.
Added a new "Extreme" shadow setting.
Improved shadow rendering.
Fixed various mesh issues with the Advent Rebel Titan. Thanks ZombiesRus5.
Fixed texture reference issues with Varari's Orbital Cannon surface impact, Vasari Envoy's Mutual Threat, the blue star's flare and the green star's flare. Thanks ZombiesRus5.
Reduced particle sizes of Gamma Ray Burst random event.
Reduced particle size of Pulsar beams.
[ Gameplay / AI ]
Fixed bug where militia ships were showing up in the supply cost tool tip.
Fixed bug where militia ships were being grouped with non-militia ships in the empire window.
Fixed bug where you could utilize the starbase max count bonus of a planet you didn't own.
Starbases phase-spacing now correctly account for the max starbase count at the target planet.
Truce Amongst Rogues no longer has any research prerequisites.
Fixed bug where starbase upgrades with values at level zero were not being applied properly (a common problem with mods that placed starbases during the galaxy creation process).
Minor improvements to AI selection of unit counters.
Fixed bug where AI could stall on launching an attack.
Fixed bug where AI could stall on colonizing a planet.
Fixed bug where AI could build endless Scouts, Anti-Mine or Anti-Structure units.
Fixed bug with MadVasari incorrectly using militia ships.
Fixed "ANTIMODULE" attack type from behaving like "CanOnlyTargetModules".
Fixed bug where units that had missing weapon points (and thus had default ones created for them) wouldn't fire from those weapons after loading from a save game.
Fixed weapon and bombing data on the Advent Loyalist Titan, both Advent corvettes, the Vasari Rebel Titan, and the Vasari Nanites. Thanks ZombiesRus5.
Alt-Enter is now the default full screen toggle key combo. Changed to avoid conflict with Steam's overlay key combo.
Bild 1 von 49
« zurück | weiter »
0 notes
Photo
The behemoth was the home of the pirate fleet, half asteroid, half spaceship - 26/31 . . . #inktober #2018 #inktober2018 #spaceship #capitalship #space #scifi #traditionalart #traditional #art #illo #illustration #ink https://www.instagram.com/p/Bphvp-fHBdN/?utm_source=ig_tumblr_share&igshid=13vbb3oy2es9g
#inktober#2018#inktober2018#spaceship#capitalship#space#scifi#traditionalart#traditional#art#illo#illustration#ink
0 notes