Large amount of DnD animal people "Wilderfolk" from a sketch session.
Wilderfolk are made 1 of 2 ways. They were either once an animal given Sentience and an upright stance by Magic, The Gods, or a Patron, or they were a person (usually assumed human) cursed (or blessed) into their shape by Magic, The Gods, or a Patron. Method of transformation doesn't entirely matter and Wilderfolk largely end up with a standardized appearance regardless.
The different group names are a courtesy, given to the Wilderfolk BY the Wilderfolk to build a sense of community. Some names are broader than others due to inconsistent naming conventions, but each group name is fairly consistent in telling you what to expect.
Below the cut are the group names and what each group is comprised of.
Whippho - Hippos
Strix - Owls
Leonin - Lions
Loxodon - Elephants
Locathah - Fish and Eels
Aaracokra - Birds of Prey NOT including Owls
Yuan-Ti - Snakes. Typically Poisonous
Harengon - Hares and Rabbits. If it's a Lagomorph, it's a Harengon
Hadozee - Monkeys and Great Apes
Kenku - Corvids such as Crows, Ravens, Jackdaws, etc.
Lacertian - Lizards NOT including dragons
Tortle - Turtles and Tortoises
Bovid - Bovines. Cows, Buffalo, and Antelopes
Tabaxi - Big cats NOT including Lions
Grung - Anuran species like Frogs, Toads. Salamanders on occasion
Thri-Kreen - True Insects NOT including Lepidoptera. May sometimes also resemble arthropods
Urkta - Bears
Loupe - Wolves and Big Dogs
Vulhui - Foxes
Fynselk - Seals and Sea Lions
Cancryan - True Crabs and False Crabs
Tineid - Moths and Butterflies
Eqapal - Horses
Murin - Rats, Mice, and similar Rodents such as Squirrels
Xenarthine - Sloths, Anteaters, and Armadillos. Can also include pangolins
11 notes
·
View notes
so. i have some Conclusions To Draw. I don't think having Betty around would have actually done much to help Simon stop that downward spiral of his, and I can reasonably infer this because of Farmworld.
in the episode named after Betty, we learn that the reason Simon never saw Betty again after putting on the crown is because she kept through a portal leading a thousand years into the future. (I love Betty she's nuts) Now, in Farmworld, that portal is never made because Simon dies before he can make it.
This has some interesting implications! For one, taking from some dialogue during Finn The Human, Marceline says that Simon stopped the mushroom bomb before it went off, and that they already knew each other by that time. Now, from what I've seen, it's not said outright that in our world those two didn't know each other before the bomb went off, it just doesn't make much sense. And we have seen how badly into the crown's influence Simon was before the bomb exploded. About the same as what Marceline's flashback shows, actually! Maybe a little better.
(yes I am doing weird things with this timeline. hold on.)
So. Because Betty never went into that portal to the future, she either stuck around with Simon (this somehow leading to Simon knowing Marcy before the bomb drops and to Simon sacrificing himself to stop it) or. Leaves on her own? Which seems out of character for her, though I don't have anything solid to support that, just how devoted Betty is to Simon. And vice versa, of course.
Somehow Betty's presence doesn't slow down Simon's change. It just keeps moving forward at what looks to be exactly the same rate as in the world that would become Ooo.
22 notes
·
View notes