#cú sidhe
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so i was dreaming about talling to the famille fr (li) over discord, specifically in that magic druidry server.
somejow this shifted into my sister amd i going out for a wall in the woods, searcjing for specific glowing stones. if we started to be tempted bt ethe wrong ones, this blond elf guy would come out and yell at us.
finally i picked up these very small stones, but a big black dog started chasing us. i fed him the stones and he became docile.
small vs big stones had different names, t.. and f... i want to say?
last night, AS i was falling asleep, i also was following a faery hound into the otherworld, but couldn't focus enough. guess he revisited me in dreams?
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Deep dives into folklore: Irish mythology
Irish mythology, steeped in ancient lore and imbued with a sense of enchantment, stands as a testament to the rich cultural heritage of the Emerald Isle. This deep dive essay embarks on a quest to explore the depths of Irish mythology, unveiling the stories, deities, and sagas that have shaped the spiritual and imaginative landscape of Ireland for millennia.
I. The Mythic Cycle:
At the heart of Irish mythology lies the Mythic Cycle, a collection of sagas that recount the exploits of legendary figures and divine beings. Táin Bó Cúailnge (The Cattle Raid of Cooley), an epic tale of heroism and warfare, features the hero Cú Chulainn defending Ulster against the forces of Queen Medb of Connacht. Other prominent tales include the tragic love story of Deirdre and Naoise, and the intoxicating adventures of Fionn mac Cumhaill and the Fianna, a band of legendary warriors.
II. Tuatha Dé Danann and the Otherworld:
The Tuatha Dé Danann, a mythical race of supernatural beings, are central to Irish mythology. These gods and goddesses, associated with beauty, magic, and craftsmanship, are said to have inhabited Ireland before the arrival of humans. The battle of Mag Tuired, in which the Tuatha Dé Danann faced the Fomorians, showcases their power and the eventual establishment of the divine race as the rulers of the Otherworld.
III. Cycles of Life and Death:
Irish mythology is deeply connected to the cycles of life, death, and rebirth. The concept of the sídhe, fairy mounds or portals to the Otherworld, represents the passage between life and the afterlife. The Banshee, a female spirit known for her wailing cries, is often considered an omen of death, while the concept of Samhain, the precursor to Halloween, marks the end of the harvest season and the beginning of the Celtic new year, symbolizing the transition between life and death.
IV. Mythical Creatures and Beasts:
The folklore of Ireland is teeming with mythical creatures and beasts, each carrying its own symbolic significance. The Pooka, a shape-shifting creature with an unpredictable nature, reflects the capriciousness of the Irish landscape. The leprechaun, a mischievous fairy, is associated with hidden treasures, while the fearsome Cu Sidhe, a giant hound, guards the entrance to the Otherworld. These creatures add depth and whimsy to the rich tapestry of Irish mythology.
V. Cultural Resilience and Mythological Adaptation:
Irish mythology has endured through centuries of change, including periods of colonization and cultural upheaval. The oral tradition played a crucial role in preserving these myths, passing them down from generation to generation. Even in the face of external influences, the Irish people have demonstrated a remarkable resilience in maintaining their cultural identity through the retelling and adaptation of mythological narratives.
Irish mythology, with its heroic sagas, divine beings, and mystical creatures, offers a captivating glimpse into the soul of Ireland. The enduring legacy of these myths speaks to the resilience of a culture that has weathered the storms of history while holding onto its rich and enchanting heritage. As Ireland continues to evolve, its mythology remains a source of inspiration, connecting the present to the ancient tales that have shaped the collective imagination of the Irish people for centuries.
#writeblr#writers of tumblr#writing#bookish#booklr#fantasy books#creative writing#book blog#ya fantasy books#ya books#irish mythology#mythology#deep dives#deep dives into folklore#folklore
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Criaturas - Irlanda e Escócia
Leprechaun: Leprechaun (Leprecaum) é um pequeno homem barbudo, vestindo casaco e chapéu, que faz travessuras. Eles geralmente são sapateiros que têm um pote de ouro escondido no final do arco-íris.
Brownie: Brownie (Brauni) é um espírito doméstico que ajuda nas tarefas da casa. Eles só trabalham à noite, às vezes em troca de pequenos presentes ou comida (gostam de mingau e mel). Os Brownies geralmente abandonam a casa se seus presentes são chamados de pagamento, ou se os donos da casa abusam deles.
Banshee: Banshee (Banxi) é um espírito feminino bondoso cujo lamento triste à noite prevê a morte de um membro da família daqueles que a ouvem. Seu lamento soa como um grito agudo e seu nome significa "mulher da colina sobrenatural".
Bean nighe: Bean nighe (Bin nai) é um espírito feminino mensageiro do Outro Mundo. Ela é uma espécie de banshee que assombra riachos e lava a roupa daqueles que estão prestes a morrer. Seu nome significa "lavadeira" e em francês são conhecidas como Les Lavandières.
Leanan sidhe: Leanan sidhe (Lienan xi) é uma bela musa que oferece inspiração a um artista em troca de seu amor e devoção, no entanto, isso frequentemente resulta em loucura e morte prematura para o artista. W. B. Yeats popularizou esses espíritos em um poema.
Merrow: Merrow (Mérou) é a sereia do folclore irlandês. Inofensivas, gentis e ingênuas, as merrows precisam de um chapéu mágico para viajar entre águas profundas e terra seca.
Selkie: Selkie (Séuqui) é uma criatura tímida que vive como foca no mar e se torna humana em terra, quando tira sua pele. Se alguém esconde a pele de foca de uma selkie, ela é forçada a viver com essa pessoa até que encontre sua pele novamente e escape para o mar.
Wulver: Wulver (Uulver) é uma criatura parecida com uma pessoa peluda com a cabeça de lobo. Eles são amigáveis com os moradores locais e são conhecidos por deixar peixes no peitoril da janela de pessoas pobres.
Cat sidhe: Cat Sidhe (Quét xi) é um gato fantasma grande como um cão e preto com uma mancha branca no peito que às vezes anda sobre suas patas traseiras. O cat sidhe pode ter sido inspirado no gato de Kellas (um híbrido de gatos selvagens com gatos domésticos encontrado apenas na Escócia).
Cu sith: Cu Sith (Cú xi) é um cão encantado aproximadamente do tamanho de um cavalo e que tem a cauda trançada. Seu latido é tão alto que pode ser ouvido por navios no mar.
Púca: Púca é um metamorfo que geralmente assume a forma de um cavalo, mas também pode aparecer como cão, coelho, cabra ou duende. Ele é conhecido por dar conselhos e afastar as pessoas do perigo.
Unicórnio: O unicórnio é um cavalo com um único chifre pontiagudo em sua testa. É uma criatura selvagem, símbolo de pureza e graça. Na heráldica, o unicórnio é mais conhecido como o símbolo da Escócia.
Dobhar-Chú: O Dobhar-chú (Doár-Cú) é uma criatura hibrida de cão e lontra que vive na água e tem pelos com propriedades protetoras.
Nessie: Nessie (Néssi) também conhecido como o Monstro do Lago Ness, é uma criatura que habita o Lago Ness nas Terras Altas da Escócia. É frequentemente descrito como grande, de pescoço comprido e com uma ou mais corcovas.
Kelpie: Kelpie (Quéupi) é um cavalo mágico que habita lagos da Irlanda e Escócia. É geralmente descrito como um cavalo preto capaz de adotar a forma humana. Na Escócia há uma escultura de duas cabeças de cavalo de 30 metros de altura chamada Os Kelpies.
#celtas#mitologia#mitologia irlandesa#mitologia escocesa#mitologia celta#leprechaun#brownie#banshee#bean nighe#leanan sidhe#merrow#selkie#wulver#cat sidhe#cu sith#puca#unicornio#dobhar-chu#nessie#kelpie
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Colaboraciones (13): Inminente, por Selvar
Ya sé que esto tenía que haber salido ayer, pero, como sabéis, tuve un problema familiar y no estaba para atender al blog. La colaboración es obra de Selvar y se extenderá durante esta semana y las dos siguientes. No es la primera vez que colabora: ya antes disfrutamos de su historia Cú Sidhe, sobre un perro… particular. 👻😈 Así que… érase una vez … Continue reading Colaboraciones (13):…
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#inktober today is a Cú Sidhe— a hound the size of a bull with shaggy green fur like moor grass.
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Wishlist for AC: Wrath of the Druids
Because my field is literally only relevant ONCE in a blue moon and I’m making the most of it.
Look, I’d pretend that this is going to be some sort of profound meditation on Irish Mythology, the nature of medieval literature, etc. But no. Here is the list that, after 9 years of studying these texts, 15 months of which have been in an intensive MA program in Ireland, I have come up with as far as “Members of the Tuatha Dé Who Are The Most Slappable.” I’ve also tried to go with the high profile members, since, if Curse of the Pharaohs and Atlantis were any indication, we’re primarily getting the high rollers here. (I would like to make it very clear that I say this with the utmost of affection - I would not have studied these guys for 9 years if I actually HATED them.)
First off, I’m ready and willing to bet money that the Tuatha Dé are going to be controlled by the members of this druid cult mentioned in the adverts, not unlike what we saw in Curse of the Pharaohs. I suspect that the cult will get ahold of an apple of Eden and summon up images of the Tuatha Dé to be a part of their wicked, wicked schemes. A part of me WOULD like for something different, but...well. It’s a proven formula, and why mess with success?
Lugh. One of the most easily recognizable members of the Tuatha Dé, and SUPER slappable. Would make an EXCELLENT final boss, and would guarantee that I would buy it. Like. It is literally impossible to overstate exactly how much I would be willing to buy this game just for the chance to bitchslap Lugh.
The Dagda. Another HIGHLY recognizable member. Not as imminently slappable as Lugh, but a massive thot, and, let’s be real, who DOESN’T want to slutshame the Dagda, at least a little? Albeit this time with. A sword. Also has a SICK staff that can bring people to life/kill them, depending on which side he uses, and canonically has a zombie xylophone. Would make a FANTASTIC boss.
Lugh.
The Morrigan. Look. I don’t WANT to fight the Morrigan, not really. Honestly, of all the Tuatha Dé, I have the most personal respect for her, because she’s very honest about doing her own thing, but do I really think that Ubisoft would pass up the chance for a bloodthirsty raven lady? No I do not. And, tbh, it would be kind of sick.
Lugh.
Cú Chulainn. Is Cú Chulainn one of the Tuatha Dé? No, he isn’t. Is there a hint that he’s anything BUT mortal? Not....really, despite some speculation that he might have been x god or y god, he fits fairly firmly into the demigod mold. That being said....(1) I WOULD like to fight Cú Chulainn, on a personal level (#JusticeForAífe) and (2) .....Look, can you imagine fighting against the warp spasm? Yeah. Yeah. Also, given they made you fight King Tut in the Curse of the Pharaohs DLC, it’s obvious that they’re going off of name recognition more than accuracy, and CC IS easily the most recognizable figure from medieval Irish literature. (Bonus: Fighting CC and getting the Gáe Bulg as a reward?)
Lugh. As Cú Chulainn’s father, it’s only appropriate to get the family combo here.
Midir. Do I think that they WOULD use Midir? No. He’s a little too specialized, even though Tochmarc Étaíne is, arguably, the single most popular of the Mythological Cycle texts. And he is oh so very slappable. That, and he does have a history of fucking with mortals, so he could be a REALLY fun fight. If I was designing the game, I would have him and Óengus in a tag team duo, and there would be horse urine involved. (This is why I do not work at Ubisoft.)
Lugh.
If Midir is too specialized, Bres is REALLY too specialized, along with the fact that, if you bring Bres in, you HAVE to bring the Fomoire in. But also. I’ve got to request my boy. He would be so much FUN. But. Unlikely. He tends towards the obscure side, though, and even when people remember he exists, it tends to be in a very small role. I would put more money on Balor being in, because he’s kind of the breakout star of Cath Maige Tuired (and the folklore around it), but I really want Bres.
Lugh.
Dían Cecht. Grumpiest. Doctor. Ever. And you could do a lot with his whole. “Killing his son”. Thing.
Lugh.
Aillén. A little on the obscure side, but imagine. Fighting a member of the Tuatha Dé who breathes fire. Talk about a BADASS boss fight. Also getting to walk in the footsteps of Fionn mac Cumhaill, aka one of the greatest of Ireland’s heroes. It would be a very tempting prospect.
Lugh.
....look. I want to emphasize this: I do NOT want to slap Bríg. Bríg is quite possibly the purest of the TDD, and that’s because we know next to nothing about her. But also...she IS really high profile, and I could see her acting as a sort of guide or counsellor ala Aletheia. AKA “One of the few sane Isu hanging around.” You could go some really interesting routes there, IF you wanted to. I’m not sure they’d be willing to, but I would personally like it.
The Otherworld as a location you can visit, like Asgard or the Duat. Bonus if it highlights how reality twists and bends in the Otherworld, because some of the leading scholarship on it at the moment says that the place, as it was understood in medieval Ireland, was batshit insane, and I would LOVE to see them taking it on in a game. Bonus for also bringing in Sidhe mounds.
Also. I want to fight Lugh.
Danu - Look. I don’t want to fight Danu. Mainly because Danu, as a figure, doesn’t really EXIST in the myths, as such. The general consensus of the field, at this point, is that the original name for the TDD was....Tuatha Dé, which you’ll note is the term I use. It gets complicated when the name does gain traction, and the question as far as how old some of this goes back is long and extensive and not something I want to tackle at an ungodly hour of the evening, but. I don’t WANT her to be here when there are so many other figures who actually have a presence. But. Well. The cult’s name is “Children of Danu”, so a bitch has got to accept it’s likely. But I’m still putting her at the bottom because I don’t like it.
For what it’s worth, my final guesses are locked in at Lugh, the Dagda, the Morrigan, and finding some way to bring Cú Chulainn in. Nuada might make for a dark horse option, though....I hate to say this, Nuada doesn’t really have the PERSONALITY to really function as a boss on his own. They could try, but I feel like they’d have to either expand quite a bit or riff off of his Early Modern portrayal as a bitter, jealous king, and...I still don’t trust them to have done the research for that. (I’m sorry, but after the Mari Lwyd, they will have to go a LONG way to earn my trust, especially with my baby.) Danu is...likely, but I won’t be happy if she is, even though it won’t make or break my decision. I feel like the Otherworld has GOT to be a lock, but I’m ready and willing to be disappointed. Also, despite this being based allegedly on the Mythological Cycle materials, I would be VERY surprised if they didn’t bring in later folklore like the banshees, because, let’s be real, why wouldn’t they?
#assassin's creed valhalla#ac valhalla#ac: valhalla#irish mythology#celtic mythology#long post#wrath of the druids
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Hello! I’m wondering if I could ask you for some guidance. I’ve been a pagan for over ten years, and once even (briefly) met a satyr. However, I have had an incredibly difficult time tracking down reputable Fae-related resources, or any information at all as to how to begin working with them, what to do/avoid, how to identify them, etc. I don’t know how to discern what resources are useful or accurate, especially since my third eye is more or less sealed shut. I have a particular interest in the Cú Sidhe, but any resources at all you’d be able to recommend on the Fae in general would be incredibly helpful, and I would be eternally grateful for any and all help in my search. Thank you so much for any help, and if there’s something I can offer in exchange, please feel free to let me know! 💕
Well, I’m honored and flattered that you’d ask me for assistance! In my experience and practice, it’s best to find some OLD faerie lore- start there. You know the stuff: “Don’t thank the faeries! Leave them bread with honey and milk! Put a horseshoe over your door! Wooooooo!” It’s the best place to start. Then, if you meet faeries, they’ll generally let you know what’s actually a thing- mostly by laughing their asses off.
I personally have never met a Cú Sidhe, so I don’t actually know much about them aside from the basics: big dogs, often reputed to be ill omens, and often tamed by elves. I’m sure there are other witches out there with more experience there than me. I don’t understand if you mean identifying presence , or fae in general, but I recommend old manuals for the latter along with lots of research, and it will generally help with the former!
Also- my advice and wisdom are free!✨✨
#divination#witchblr#witchcraft#witch blog#witchiness#witchy#witch help#witch asks#please send me asks!
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,,selkie verse meets multiverse? would that get too crazy
it absolutely would, but I don’t care!!
Peter = Peter B.
—
This kid was an ant. Not a spider. Definitely an ant. Peter could see no way around this one and he had half a mind to take the little guy’s spindly fingers and tell him to go locate a man called Scott Lang. That was S-C-O-T-T—
“Oh, this is Johnny,” the ant-child said to Miles. “He’s my fire.”
Peter’s brain screeched to a halt mid-spelling and he nearly did a double take when he realized the eyes glaring at him out of a literally blazing face were familiar.
No.
No.
No.
He needed a picture. Johnny didn’t know about the multiverse and would possibly break Peter’s arm in retaliation for finding out about it before him on top of this blackmail material, but fuck that. Nuh-uh.
A Johnny Storm this tiny could not go undocumented.
“Fire?” Miles said. Baby fire-Johnny bared his teeth at him when he leaned forward, then jerked to do the same at Peter’s phone camera. That was fine.
Peter adjusted the white balance to account for the flames.
“Yeah, he’s a fire,” the ant-child repeated to Miles. “I’m a witch and gave him my soul and he branded me with his sign and then we traded hearts, so now he’s my fire.”
This blessed boy had blown straight past what Miles was asking him like a speeding car.
Peter decided that he liked him.
“You’re a witch,” Miles repeated. “A Spiderman witch? A Spiderwitch?”
The ant-child stared.
“What are you talking about?” he asked like an absolute dream.
Fuck it. Peter loved him.
“Listen, I just told you this. I’m Peter and this is my fire,” Witch-Peter reiterated. “It’s not more complicated than that.”
“Right,” Gwen interrupted, “But you’re still Spiderman, right?”
Witch-Peter was insulted right out of his little head. Johnny shivered through a strong pulse of fire and abandoned his glaring at Peter to scramble forward so that he stood between Witch-Peter and Gwen.
It was tooth-achingly sweet. Baby Blaze was ready to bite Gwen at any second on his buddy’s behalf.
“O…kay, you know what? Nevermind. You’re Spiderman. With a fire. Obviously,” Gwen said in the face of the heat Johnny was starting to put off.
Both Witch-Peter and Baby Blaze appreciated the concession. They dropped the tension.
“We’re just asking because you’re new on our roster,” Miles explained. “We’re making a list of all the Spideys we can. You know, throughout the multiverse.”
Peter was 99.9% sure that Witch-Peter had not known of the multiverse previous to this moment, but he took it without so much as a blink and nodded understandingly.
“I guess that’s fine,” the kid said with a shrug. “So long as you’re just passing through it doesn’t matter. Just be careful to stay away from Brooklyn for now. Sergeant Barnes is a cú sidhe and he’s been barking and chasing people who cross over into his territory lately.”
“A…?” Gwen said.
“A cú sidhe,” Witch-Peter said. “I’m not real clear on the specifics but Foggy says it’s like a grim reaper dog.”
“He’ll reap your soul if you’re human,” Johnny whispered.
“He’s not reaping souls, he’s just barking. Stop telling people that,” Witch-Peter snapped, batting Johnny out from in front of him with a hand. “Foggy thinks he’s just a little confused now that he’s not stuck in his human form all the time.”
“He tried to reap Daredevil,” Johnny said.
Did he now?
Johnny turned his full attention back to Peter. His blue eyes had little flecks of orange in them.
“He did,” he said. “But Foggy scared him off.”
…Foggy? As in Franklin Nelson? As in Franklin Nelson, human teddy bear?
Witch-Peter and Johnny took a moment to give Peter a good, hard look.
—
This verse was wild.
“Fogs—”
Wild. Absolutely nuts. And Peter wanted to know everything about it. It was like watching a car wreck on the side of the road. Each inch forward unlocked a new, more fascinating piece of the puzzle.
“Fogs, stop growling. There are people right here,” A perfectly normal-looking Matt Murdock said with a hand on the shoulder of the Franklin Nelson in front of him.
Peter had never seen such a pale Foggy. Blond? Yeah, he’d met one now, but this guy’s hair was long and nearly white. His eyes were silver and his skin was darkening—really darkening, like, turning black–in splotches under one of his eyes as Peter watched.
There was something about his teeth that wasn’t quite right.
Miles and Gwen pressed into Peter’s side in shock, but all Peter could think was ‘now, this guy’s got some fuckin’ angles.’
“Can you just—yeah, hold that,” he said, adjusting his camera settings again.
“Peter?” Gwen mumbled, “Maybe now’s not the time?”
“One more,” Peter said.
The sound of growling intensified. Peter could feel it in his chest.
“Fogs,” Matt Murdock said. “For real, you’re gonna start drooling. Think of the children.”
“It’s okay, Foggy,” Witch-Peter said. “They’re just passing through.”
This information had no impact on Foggy. If anything, he just seemed to get even more aggressive in Peter and the kids’ direction.
Incredible.
Peter wondered if he could get someone to close those blinds over there. The potential contrast between this guy and the dingy office was off the charts.
“Peter,” Miles whispered a little desperately. “Maybe put the phone away? Don’t think he likes the phone.”
Ehn. Alright. Fine.
Kind of a bummer though, Peter wasn’t gonna lie.
–
“What is he?” Miles whispered once Nelson had finished categorically refusing to talk to any of them. He’d made strong, unsubtle indications for them all to leave the office immediately, then he’d more or less herded Murdock into a tiny office and an argument had started up in there as soon as the door had slammed shut.
“A selkie,” Witch-Peter said. “A seal-person. He knows a lot more about fae than most people in the city do. If we have questions about the fae, then we ask Foggy first, and if he doesn’t know, he’ll send us to someone who does.”
“He wants to drown me,” Johnny insisted.
“No, Matt wants to drown you,” Witch-Peter corrected.
“They both want to drown me,” Johnny told Peter confidently.
Adorable.
“Anyways, I’m gonna go find Foggy an offering to say sorry before he curses you or something,” Witch-Peter said. “If you guys are gonna be wandering around, it’s probably best to avoid Hell’s Kitchen and Brooklyn right now. Don’t talk to the guy in the coat outside 34th street station, and don’t buy anything anyone tries to sell you on Lexington Avenue. It’s all cursed wares and Foggy won’t help you break any garment spells in the mood he’s in right now, so we’d have to go to like, Rosedale to get you any decent kind of talisman.”
“Noted,” Gwen said. “Uh, thanks? Nice to meet you?”
Witch-Peter hummed and held out his hand. He had a leather bracelet with a piece of ceramic on it wrapped tight around his wrist.
“Nice to meet you too,” he said. “Best of luck with your roster. Come on, Johnny, let’s go see if we can find a bucket.”
Johnny let his buddy head off down the street for a couple beats before turning around abruptly and snatching Gwen’s hand.
“Go with ease,” he told it.
Gwen stared. Johnny let go and smiled at her.
“That better?” he asked.
Gwen continued to stare.
“It’s okay,” Johnny said. “Some people have no luck. You’re not the only one.”
And then he spun around and chased after Witch-Peter. Gwen looked down at her hand.
–
There was a mark on Gwen’s wrist now. She was fascinated by it. It looked like a half circle with five lines sectioning it off on the round side.
“How’d he do that?” she wondered aloud at it.
The mark faded a little.
“I suspect that’s how long we’ve got to get out of here,” Peter said, kind of excited at the idea.
This place was like a video game.
“Should we go, then?” Gwen asked.
Mm. Probably. But Peter was definitely coming back to this place and he was bringing his DSLR.
It was like the whole city was balanced on magic.
–
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MYTHOS UNIVERSITY
Hidden from the rest of the world (for the safety of the normal humans and creatures) this university are where the children of gods and goddesses , as well as monsters, learn to control their powers as well as learn other subjects. There has always been some sort of competition between the monsters and demigods, to see which was more superior to each other. For years the demigods looked down upon the monsters, but in these highschools everyone is treated equally. However there is bound to be some sort of rivalry between the two. Each of the dorms have a rivalry going on with each other and it's not unusual to see them pulling pranks or boasting about who's better.
GREEK DEMIGOD DORMS
( Helios︱Poseidon︱Artemis︱Aphrodite︱Apollo︱Hermes︱Hades︱Athena︱Ares︱Astraea︱Calliope︱Cerus︱Persephone︱Clio︱demeter︱dionysus︱erato︱euterpe︱hephaestus︱Hera︱Zeus︱Hestia︱Kratos︱Eros︱pandora︱ melpomene︱Nike︱Nyx︱Selene︱Styx︱typhon︱urania︱Thanatos︱Zephyrus︱Psyche︱Iris︱Achelous︱Pan/ Erichthonius︱Hecate︱ Nemesis/ morpheus︱Hypnos︱dike︱Moros | Phobetor | Icarus)
JAPANESE DEMIGOD DORMS
( Izanagi︱Raijin︱Ebisu︱Fūjin︱Daikokuten︱Kagu-tsuchi︱Fukurokuju︱Hachiman︱Sarutahiko Ōkami︱Ōkuninushi︱Jurōjin︱Susanoo-no-Mikoto︱Ninigi-no-Mikoto︱Ryūjin /Kōjin︱Amatsumikaboshi︱Hoori︱Ame-no-Koyane︱Amaterasu/ Inari)
CELTIC DEMIGOD DORMS
( The Morrigan ︱Brighild︱Cailleach︱Cernunnos︱Cerridwen︱The Dagda︱Herne︱Lugh︱Rhiannon︱Taliesin︱Scáthach︱Cú Chulainn︱Donn︱Aengus︱Lugus︱Ériu︱ Dian Cécht︱ Cían ︱Danu︱Étaín ︱Cicolluis︱Belenus︱Clota︱Áine︱ Cathubodua︱Carman ︱Dub ︱Dother | Mebd | Dain | Aoibheal)
MONSTER DORMS
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Rules
Reply to this post to claim a monster/demigod.
No more than two of the same monster/demigod can be used.
Be kind to one another, if you are not you will be removed from the bandwagon.
Limit of two characters to a person, if this gets more popular the limit will increase.
You can suggest more mythos as the bandwagon gets bigger!
If you join, we have a discord you can join as well!
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Count them with Letters
You’ve heard of the Faeries, the Fae, or the Sidhe.
They live in the mountains, forests, deserts, and sea.
How many there are, you may wonder and ask,
To count all of them is a ponderous task.
To help you begin, we’ve brought forth just a few,
In an ABC rhyme that we’ve made just for you.
A is for Aos Sí, People of the Mounds.
B is for Brownie, whose help knows no bounds
C is for Cú Chulainn, a Hero of Lore.
He broke his own geis and died in a war.
D is for Duergar also Dwarf and Disir,
Two are quite nice, but one causes fear.
E for the Erlking, a lord of the Fae.
F is for Fetes, their words know the way.
G is for Gentry, a title we hold.
It's also for Goblins, the cruel and the bold.
H is for Host. There are many of these.
One hundred or more, far too many to please.
I is for Iron, the bane of us all.
Don’t threaten us dear, or we’ll cause your downfall.
J is for Juniper, a tree evergreen.
Burn its ground berries to seek out the unseen.
K is for Kelpie, beware of the lake,
If you wish to ride one, your life they will take.
L is for Lugh of the storms and the sun,
With a flash of his spear, the battle is won.
M is of course for Manannán Mac Lir,
Foster father of Lugh, from the sea he’ll appear.
N is for nymphs, born from Nature’s embrace.
O is for Otherworld, a vast and dangerous place.
P is of course for the Pixies so small,
They seem sweet and kind, but they’re not nice at all.
Q for the Queens with formidable powers.
R is for Robin, playing tricks at all hours.
S for the Sidhe, just a one of our names.
It’s also for Seelie, a court who plays games.
T for the Trolls and also the Trow,
They’re almost the same, so please watch where you go.
U is at last the dread Unseelie Court.
A place for the Winter’s most deadliest sport.
For if you are caught amid the ice and the snow,
You’ll be trapped there forever, with nowhere to go.
V is for Virikas, W for Wisp.
Both are dark spirits, you will wish you had missed.
X is for Xenial, we’re your generous Hosts.
Y for the Yew, tree of immortality and ghosts.
Finally Z is for the word Zillion,
A hundred a thousand times more than a million.
This number describes in its inexact way,
The countless number of hosts and courts of the Fae.
#abc#rhyme#song#faerie#sidhe#counting#counting game#otherworld#fairy#fae#zillion#numbers#letters#alphabet
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What is your favorite mythical creature?
Hello there anon and thanks for dropping by!
My favorite mythical creature? That's a tough question to answer but out of all the ones I've seen and those I've only read about in Tobin's Spirit Guide I'll settle with the Cú Sidhe, or for easier English pronunciation: The hound of the Sidhe.
It's a mythical canine of Irish origin that supposedly is a powerful beast and a silent hunter. The Cú Sidhe roams the moors and bogs of Ireland (though who's to say there isn't one in America? That'd be a fascinating find!) and haunts ancient roads, often in its favorite type of weather - storms.
What fascinates me the most about it is the legend that when it barks 3 times, a sound that can be heard for several miles, anyone who hears them will be filled with terror. It's rumored that some have even died of fright because of these howls!
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Are they pronouncing the names of the Irish personas properly in Persona 5? Because I have no idea how Cu Chulainn and Leanan Sidhe (which are some of my faves) are pronounced and you sound like you know what you're talking about.
Leanan Sidhe was pronounced correctly! (Leh-Non Shee)Cú Chulainn is pronounced like "Koo Kull-In", I dont remember how they pronounced it in 5 but they said it wrong in Ultimax where they called him "Kuh-Hoo-Lawn", yikes
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when you’re checking out mythology for fun and something about the tale of Cú Chulainn strikes a chord
namely the Tuatha
(and a quick search reveals like..EVERYTHING about the names of Amalur)
the Tuatha were liike..gods and godesses. and their primary enemies the FOMORIANS lol (no get this the fomorians are like a represenation of the DESTRUCTIVE and HARMFUL aspects of nature, as opposed to the tuatha) who’s leader was named BALOR double lol
oh and the Tuatha are eventually led (tricked) to live in the Sidhe which is basically the fairy realm and a bunch of hills at..the same..time?? i dunno i’m kinda tired
#well ok then#amalur#kingdoms of amalur: reckoning#interesting to go for some irish folklore for once#in a fantasy setting#more..or less#i do wish roman letters weren't so stupidly inefficient#to portray how you're supposed to pronounce old irish words#i mean COME ON#why don't we just change everything to phonetics for ease#even THAT has limitations#but less than fuicking...this
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"I ask, then," said Emer, “what it was that induced thee, O Cuchulain, to dishonour me before all the maidens of the province, and before all the maidens of Erinn, and before all honourable people in like manner? for it was under thy shelter I came, and on the great strength of thy constancy; for although in thy pride thou threatenest a great quarrel, it is certain thou canst not succeed in repudiating me, O youth, though thou shouldst attempt it."
Can we just take a moment to appreciate this?
For those of you who don’t know, the italicized section is a quote from The Wasting Sickness of Cuchulainn which is part of the Ulster Cycle.
Long story short, Cuchulainn hooked up with a Sidhe (faerie) woman named Fand, and his mortal wife Emer found out. She gets pissed, gathers up 50 women, arms them with knives, and marches straight up to Cú to challenge him to a duel: if he wins, he can stay with Fand, and if she wins, he has to stay with Emer.
Cuchulainn refuses on the grounds that he can’t bring himself to harm the one he loves. And how does Emer respond? By calling him a coward and a slanderer. She, a mortal, has the guts to challenge her demigod husband to a duel over marital choice, and when he disgraces the both of them in his refusal to accept, she calls him out with full indignation.
Fucking props to Emer people. What a badass.
#irish mythology#emer#cuchulainn#cu Chulainn#mythology#quotes#myth#myths#Hound of ulster#ulster#ulster cycle#badass#badass women#badass ladies#props#roasted#fight#marital problems#mad respect#respect
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Yo
name: Aloy pronouns:she /her timezone:PST favorite myth: Being a mythology nerd, it’s hard for me to pick just one. I would have to say going by pantheons: Egypt- Orisis’ rebirth, Greek - Echo and Narcissus and Amazons, Celtic - Cú Chulainn along with anything about the Sidhe, British - King Arthur, Norse - all the things, especially dealing with Loki, African- Anansi stories, and Native American - The Raven trickster stories what you’re looking forward to seeing: All the things? But specifically: New Gods meeting Old Gods, Cyberpunk vs. Magic, Non-Believers finding out about the Gods, Gods gaining followers favorite plot ideas: People becoming aware of the supernatural, enemies having to work together to escape, enemies to bickering friends to lovers, finding long lost family, solving a mystery that unfolds into main plot, fight club type things, true love breaks a curse, and threads that show powers have drawbacks. a gif that describes you:
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👀
After the death of Ferdiad and the defeat of Medb and Aillil, a great melancholy fell over Cú Chulainn, such as had never been seen in him before, and nothing, not the warmth of Emer’s arms around him, nor the bite of her tongue when that failed her, nor the reprisals of Láeg, nor the entreaties of the best of the men of Ulster, nor any man or woman in the world could lift him. Even the red-mouthed Badb, always battle-hungry and quick to the combat, who would perch outside Cú Chulainn’s tent with Nemain and urge him on, would receive no response, such that she felt no small agitation at it. Worse than his combat against Aife’s only son it was, for then he had taken his fury out against the waves, but now the long combat against the Connachtmen and Ferdiad had taken its toll, his body half drained of the half a life that had been given to it by the famous prophecy of the druid Cathbad.
Ferdiad had died that day on the Ford and Cú Chulainn remained, but he did not live.
The great guard dog of the Ulstermen laid in his bed in a dark room, not curled up, no, nothing nearly so peaceful as that, for there was nothing of peace in the slim-shouldered hero. No, he sat up instead, alert, his two seven-pupiled eyes, each like a dark gem, unblinking as they stared ahead, and what he hoped to see, only the Holy Spirit knows, as he spoke to no one.
Like a sea without a wave, like a hobbled horse, like a guard dog without a tooth in its mouth, like a spear without a point, that was the state of Culann’s mighty hound, and the province was not the better for it, even as Medb’s forces had been solidly routed and his victory completed, for a victory without Ferdiad by his side was as a Lochlann wind to him, or else a lake on a winter’s night.
From his Sidhe mound, Lugh mac Ethlenn watched, unknown to any mortal man. It seemed grievous to him that a son of his should waste away so, not on the field of battle but on his own bed, and he feared the loss of his own reputation for it if he allowed it to continue.
“What plan you, Master of all Skills?” The Morrigan approached him, battle-bloodied, raw, and sharp to the core, not raven, nor woman, nor demon. “My sisters say that Ulster’s defender lies in his bed, not yet a corpse, though not yet alive. His house is his cairn, his blanket a shroud, and his murderer a man who is yet dead.”
“I will do what needs doing, woman,” Lugh said. “As I’ve always done.”
It was almost possible to see the feathers of the Morrigan turn up at that, even as she stood on two pale legs, mouth turned down. “It is a dangerous thing you seek, Lugh mac Ethlinn. You have a great reputation. Many of the great kings of the worlds’ heads lay at your feet, men of Ireland and Lochlann alike, and many more that you have killed though you did not hold the sword that did the deed. But there are some things that even you cannot get without cost.”
Ethniu’s son was silent as a stone at that, though his mind worked. For the mind of Lugh had that property that made it always be spinning one idea and then another, moving after them like a cat whose ears twitch in the night time at the sound of a rat, or else a hound who chases shadows in his sleep.
“I will do what needs doing,” he said, again, and the Morrigan said nothing then, only watching him with dark, gleaming eyes.
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