#but people would only go after 2 writers all the time for dragon age!
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Fandom is so good at finding a scape goat in the creative team to lay all their (inconsequential, in the grand scheme) ire and personal grievances with the franchise onto the without understanding how much power or final say that person even has. I’ve watched it happen so many times, I’ve been that misinformed fan before learning more about industry process and experiencing some of it myself. So take it from me and stop giving this insane amount of power to an individual person on a large projects team, it’s unfair and it’s unkind.
#looks at borderlands sorry Anthony burch#bg3#this happened with BioWare too :) a company that WAS woefully mismanaged#but people would only go after 2 writers all the time for dragon age!#and be insane at the mass effect writers in general#anyways life is fucking short give creatives some grace
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The Art of Dragon Age: The Veilguard preview pages Part Two, under a cut due to spoilers. Preview pages come from Google Books.
[Foreword]
[Part One]
In Inquisition you had your advisors in the war room. We liked the idea of bringing the whole team in with you and the opportunity for friction it provides.
Part Two: Joplin
Top: Solas continues to taunt you and guide you through dreams. Middle: The suggestion of romance at sea. Bottom (1): Solas is nearly triumphant, but you reveal that you know about the last elves. Bottom (2): A stealthy, aquatic infiltration in Tevinter. Text: Story Art – After Dragon Age: Inquisition shipped, and all the DLC was complete, we focused our full attention on the sequel. It was going to have a fantasy spy theme, which was eventually modified to “covert commandos”. We were travelling to a new part of the map to hunt down the most dangerous man in the world. The beat boards continued. As the story started to take real shape, we asked if the artists could be moved into the same room as the writers. We could then get real-time updates to the story and create quick storyboards. Previously, most people working on the game didn’t know the full story until all the pieces had been put together in a take-home build (months from shipping the final game). For the first time ever, we could show the whole team what the story was intended to be near the beginning of the project, rather than the end. The biggest benefit of this was that the story could received feedback from a wider cross-discipline audience and could then be iterated on more than ever before. This also helped unblock the art team in an unprecedented way. Being able to look at the whole story in one glance meant that we could begin to prioritize our efforts. For example, we could tell which locations would feature most heavily, so we could spend more time designing their architecture, props, and clothing. It also forced us to do quick first-pass designs without overthinking, knowing that later we could come back and refine things if they changed. This method also takes a lot of pressure off and prevents things from feeling “overbaked”.
Top: The team is at its lowest. Middle: Sparking an uprising. Middle (2): Ghilan’nain is defeated. Bottom: In a dream, Solas is furious with you.
Top: You meet with the Archon of Tevinter. Middle: You stop Solas’s ritual, but something (or someone) escapes. Middle (2): Elgar’nan. Bottom: The patchwork team doesn’t get along at first. Bottom (2): Exploring the Anderfels.
Top: Solas reconstructs the lyrium dagger from the idol. Middle: The team discovers the body of Elgar’nan’s Archdemon. Middle (2): Ghilan’nain. Bottom: Tranquilizing himself, Solas recloses the Veil around himself and the Blight.
Top: This sequence was an early fail state. Solas succeeds in his ritual, life as Thedas knows it comes to an end, and the ancient elves return. Middle: Storyboards had played a critical role in the development of Inquisition. We wanted to integrate them into our process even earlier. To that end, we created an interactive storyboard. Starting with the early drafts of the story, we sketched it all out, including any major choices. These boards were then stitched together into a playable choose-your-own-adventure-style game. It meant that years before the real game was up on its feet, an early draft of the entire story could be played from beginning to end. This was invaluable in receiving early feedback from the team and planning out what visuals would be needed to support the game. Bottom: A rather covert entry into Tevinter remained a consistent element in the story right to the end.
Top: Rook and a team track a mysterious idol to a black-market auction. Middle: You’re not the only team that has been tracking the idol. Bottom: The remnants barely escape. Text: While we worked quickly, these sketches helped reveal where to best spend our efforts later. It turned out we spent far more time in particular locations. Some factions were over- or under-represented. In one case we discovered a unique creature that would have taken ages to build but would have only appeared for ten seconds before disappearing forever (it was cut).
Middle: These quick sketches are often used to approve new ideas as fast as possible. In this case, exploring a “hidden in plain sight” meeting place in a Thedas nightclub. Bottom: Icons from the interactive storyboard, where you could decide whether your Inquisitor had disbanded or preserved the Inquisition, and whether they stood opposed to Solas or not.
Top: Solas reaches out to Rook in dreams. Middle: Exploring new sections of the Deep Roads. Bottom: With the help of the Wardens, you defeat Elgar’nan. Text: After a round of feedback, the story was revised. For the next batch of drawings, we added more polish. This helped us design the game before designing the game. At this stage, we weren’t too precious about anything, so we could make visual design decisions quickly, purely to tell the story. Many designs made during this stage remained largely intact.
Top: A version of the deserts of Nevarra. In this case, trying something with very high contrast: white ash and sharp black obsidian. Bottom: The eastern Tevinter town of Ventus. This Tevinter location is a little less oppressive than the megapolis of Minrathous. You can see the hanging gardens, and in the background are magical statues keeping Arlathan Forest from encroaching any closer.
Top: Another fail state was that if you couldn’t find a way to block Solas from your dreams, he would be able to kill you remotely. Bottom: Solas lures his greatest threats to one location and wipes them off the board.
Top: Some visual backstory for Solas’s cut “bad cop” right hand, Reva. Middle: In disguise at a fancy Necropolis ball, waited on by the undead. Bottom (1): As you sneak into the ball, you sneak into the host’s office, only to find Reva one step ahead of you. Bottom (2): Reva reports back to Solas.
Top: In one draft of the story, Solas manipulated Tevinter and the Antaam into open war, with the goal of performing the biggest blood-magic spell since the creation of the Veil. Bottom: Rook would have to covertly approach both sides of the conflict to plead for peace. Should Rook fail at diplomacy, Solas also planted magic-collecting orbs around the battlefield. Sabotaging them would be Rook’s last option.
Top (1): Solas’s magical ritual in Arlathan Forest has already begun. Top (2): Elves loyal to Solas’s cause stand in your way. Middle (1): You finally reach Solas, just as he plunges his lyrium dagger into the Veil. Middle (2): Reva reveals a monstrous “Dread Wolf” creature. Bottom: Solas is stopped, but you begin to learn that you’ve unleashed something far worse. Bottom (2): The biggest advantage to working like this is turnaround time. You can show someone a drawing and say, “Like this?” and then quickly revise it.
Top: Imshael, having previous joined Solas, turns out to be a loyal double agent. Middle: Kal-Sharok dwarves perform a ceremony in the grip of an ancient Titan. Bottom: Solas tranquilizes Ghilan’nain (above) and, as his last act, performs the same procedure on himself.
Ghilan'nain reveals herself to the world.
[no caption]
Top: A final message from the Inquisitor. Bottom: Defeated, Solas enters the Black City alone.
Top (1): Team members betray you. Top (2): A sacrifice opens the Black Eluvian. Middle: A happy ending with your love interest. Bottom: Secret instructions from Charter.
[no captions]
The ship was a great backdrop for the interpersonal conflict of the team. We enjoyed thinking about how to make it unique, like including the collection of curiosities seen above. We also liked including the idea that Isabela procured it for you, but as a fixer-upper. Nothing like a scrappy but lovable ship to call home.
Preview pages end here.
Book art credits:
BioWare art: Matt Rhodes, Ramil Sunga, Albert Urmanov, Christopher Scoles, Nick Thornborrow, Steve Klit
Volta art: Gui Guimaraes, Stéphanie Bouchard, Akim Kaliberda, Alejandro Olmedo, Alexey Zaryuta, Julien Carrasco, Maksim Marenkov, Marianne Martin, Mariia Istomina, Marion Kivits, Matti Marttinen, Mélanie Bourgeois, Pablo Hurtado De Mendoza, Rael Lyra, Rodrigo Ramos, Thomas Schaffer, Tiago Sousa, Tristan Kang, Vladimir Mokry, Yintion J, Joseph Meehan, Stefan Atanasov, Julien Carrasco
Additional art: Marc Holmes, Thomas Scholes
#dragon age: the veilguard#dragon age the veilguard spoilers#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#bioware#video games#long post#longpost#solas#injury cw#blood cw#gore cw#smoking cw
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Anders isn't my problematic fave because he isn't problematic. I think the wider concept of anders being 'wrong' the fandom has is a clear example of how biased the writing has been in the games. It's the same reason why people hate Jowan, or why they think the kinloch hold mages were stupid. There's a clear bias in the writing and framing of it all that guides the player towards feeling negatively.
The majority of answers you can give Jowan in Dao are negative, mocking, or downright insulting. The ones who aren't are just... Neutral. You can be a bit sympathetic to him in the circle origin but by the time you meed him in redcliff most of your dialogue choices are so fucking mean. In my replay I was trying desperately to be nice and sympathetic to him but the best you can do is be neutral and let him go but for every rude dialogue option there is no "you've been through something horrible, I'm sorry" or "you were manipulated, loghain took advantage of your vulnerability, I'm sorry" it's soooooo.
Likewise, I always make sure to speak to every single npc in the mage origins and the One mention of uldred before the broken circle quest is from the one mage who tells you about the different political faction enchanters are in, and it's with absolute disdain. That mage thinks uldred is annoying and it's implied that the other enchanters think so, too. Uldred who was an activist for mage liberation is treated as annoying for being an activist.
Then he turns out to be a blood mage and to have killed the majority of the circle, turning them into abominations. The message is clear: those who seek liberation are wicked. In the first game of the series, thus in the game which introduced the concept of circles at all, their existence is justified by the text. It overtly says: look at all those foolish mages, how dangerous they can be when One of them is wicked. Can you imagine if they were free? Can you imagine those abominations' destruction if they were out in the open?
Something similar happens in the mage origin, with Jowan. Through the whole origin, whilst Jowan is painted as annoying, he's definitely seen as a victim. Up until he uses blood magic, that is. Suddenly, the player is likely supposed to think "oh, so they were right to want to make him tranquil after all". Instead of being a way to show that the circle will often turn innocent mages tranquil, it shows you that greagoir was right to distrust Jowan, because he was indeed a blood mage. Instead of showing you how paranoid those in power are about mages, the writing justifies their fear and hatred.
Bear in mind this is the first game and likely the very first thing that happens to a lot of new players. The game does not expect you to know the intricacies of its lore yet, doesn't expect you to understand that blood magic is actually fucking neutral unless you sacrifice people for it. You might be tempted to argue that it's setting up for that realisation later and for you to feel bad about Jowan later, realizing he was led to blood magic because it was his only solution, because he and all other mages are caged like dogs (except this is ferelden, so the dogs are better treated than them). But then you've got the redcliff fiasco where it's obvious the writers expect you to fucking hate his guts
And while dragon age 2 is more overt in its depiction of mage suffering, it also tries to pass on the idea that kirkwall is a special case, that it's only the gallows that are this bad. That it's just Meredith whose craaazeyyy 🤪 and not just Meredith being a product of a corrupt system. The writers expect you to think of Anders as an unstable extremist, or as his writer puts it, a "bipolar terrorist" (note that ofc there's nothing fucking wrong with being bipolar, but I don't think his writer cares!)
With different writers and the exact same set of events, Anders blowing up the chantry would be easily recognized as a positive, as an act of justice, of rightful rebellion. Instead it's seen as a tragedy, a mistake. Instead Anders is categorized as a villain, morally grey even though Hawke themselves has a higher death toll than he ever will.
It's a lesson, I think. In narrative bias.
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"# have many thoughts on why they adapted Rhaenys the way they did and all of them strip what makes her so cool and i hate it"
I'd actually love to read your thoughts, I have some of my own but they boil down to turning her into a bizarre mouth piece for the writers (which is what most of the female characters in HOTD feel like) and not allowing her to potentially outshine Rhaenyra which is why all the women on TB lack personalities, it's easier to write for one or 2 women than it is to write for a whole cast.
Rhaenys in the book and Rhaenys in the show are basically two completely different characters.
Princess Rhaenys in the show is not my friend. Princess Rhaenys in the book is cool as all hell and a true Baratheon under it all.
Under a read more, I wrote you a fucking essay I am so sorry.
There isn't as much about Princess Rhaenys in the book due to the narrative style of Fire and Blood, but what we do know paints a drastically different picture. Rhaenys has the purple eyes, and she flies Meleys, but thats all about her that is distinctly Targaryean.
She was born to King Jaeherys firstborn son and heir Aemon, and her mother was Jocelyn Baratheon. So she has the long, straight black hair of a Baratheon with a streaks of white throughout from her age, she was a great beauty but never described in ways that other Targaryean women are, more in a way that she is a great beauty in terms of a Baratheon.
She was a woman who was very clever, very quick witted, but she was also known to be fearless, she had a red hot fiery temper and much like her mothers house words, she was a fierce woman with a fury within her.
As Aemons only child, she was seen by many to be his heir when he became King. Queen Alysanne even calling her their "Queen to be". Alysanne and Jaehaerys often did trips around Westeros called progresses, which was personally going to a Lords castle or keep, spending time with them, holding court, solving local issues and using that time to bond with his highest subjects, which was part of why he held such a long reign of peace, he used his dragons pruposley to make travel easy and personally visited the homes of his people.
Rhaenys would join him on this after she claimed Meleys, going on some progresses around Westeros and she became a very popular royal figure amongst the nobility, notably in the Dustins, Manderlys, Blackwoods, Celtigars, and the Starks.
Now, yes Rhaenys was up for a claim at the great council, but she was actually rejected early on because she was a woman. She then persuaded these lords on her side to push for her sons claim, Laenor, and it is Laenor who lost in the final vote to Viserys, not Rhaenys. Rhaenys and Laena were both rejected and so she pushed for her son without a second thought, she was fine not being Queen, she was the eldest sons firstborn child and she put her firstborn son up to be King.
After word came that Lucerys was dead, it was she and Corlys who were actually in command of the Black Council at the start of the war because Rhaenyra was too in greif to rule.
Then her greatest moment, Rhaenyra was the one who ordered Rhaenys to Rooks Rest and without any reinforcement. Rhaenys of course, listened to her Queen, but the fight is different.
In the books, Criston Cole has set a trap. Lure a dragonrider out, and when they arrived, they would be ambushed by Aemond on Vhagar and Aegon on Sunfyre knwoing the two against one dragon would be enough to defeat them.
"Princess Rhaenys made no attempt to flee. With a glad cry and a crack of her whip, she turned Meleys towards the foe."
Rhaenys realizes she has rode into a trap.
She knows if it were Sunfyre or Vhagar alone she might stand a chance, but against both of them she knew she was doomed. She had time though, she could try and turn to leave. But, Rhaenys is in her blood, a Baratheon. Baratheons don't run from such dangerous odds, even when facing certain doom, she never let herself be controlled by that fear. She did what Baratheons do, and she turned around and fought with fury. With my favourite line about her describing her perfectly:
So, what are the main differences here from the show that are so wrong? Lets talk the two big ones:
Rhaenys being given the Targaryean look instead of the Baratheon look is an attempt to give the feeling that she is a true Targaryean and thats why she is such a fearsome dragonrider. But, in the books, she looks Baratheon, and her personality is textbook Baratheon. By stripping her of the Baratheon look, she show is propping her up more as a Targaryean which feeds into this show's strange relationship with Targaryeans being divine and special. By taking away the fact that Rhaenys was the first and only Baratheon born dragonrider, it downplays the fact that Rhaenys did not fit into the typical Targaryean dragonrider persona which most were at the time. It makes her look like a Targaryean alone, and it severs that relationship in Fire and Blood of the less of a Targaryean someone appears does not equate to being less capable of the feats they claim only they are special enough to do. Rhaenys isn't the books biggest example of that, but she is the big start of it.
By making the final vote at the Great Council come down to Rhaenys vs Viserys, it paints the man vs woman image. Rhaenys and Laena were rejected very fast, and it was Laenor, her son, who Viserys won against. Not Rhaenys. The entire show though, follows this idea. That Rhaenys lost because she was a woman and that dictates so much going forward. It dicates everything she pushes for, women in power, not being in service to men, but Rhaenys was never like that. Rhaenys did not fight against the world she grew up in, she navigated it despite of it. She did not promote this woman in power idea just because she was rejected. She was Jaeherys grandaughter, and he was a man who did not treat the women in his life as equals. She would be used to being passed over for men, her grandfather did it with almost every woman in his family to the point it drove his wife away. Rhaenys in the books didn't stand for anything. She didn't do what she did because she wanted to stand with a woman over a man. It wasn't about that. In the books, her and Corlys essentially pick the lesser of two evils. In their minds, standing with the Greens means her family and grandaughters will be at the mercy of Rhaenyra and Daemon, but standing with the blacks, she is at the mercy of Alient and Aegon. One of those two is a more dangerous foe to her family, and she sides with the family that gives her granddaughters a safer chance. It had nothing to do with anything and the show doesnt even establiush why she chooses Rhaenyra, she just does and then starts promoting the idea that Rhaenyra is the woman who wants peace not the men startingg war and it turns her into a mess who is onyl here to lecture the audience that the men are bad.
Really, my biggest gripe is, Rhaenys as a Baratheon dragonrider has a lot of potential. Due to the structure of Fire and Blood we don't spend a lot of time with her, but we do know that the relationship between the Baratheons and the Targaryeans is extremely tenuous and sore. The Baratheons have long since resented the Targaryeans, and Princess Rhaenys literally was supposed to be the bridge between the families.
Queen Alysanne married Aemon to Jocelyn Baratheon so that the Baratheons can have an heir one day on the Iron Throne and hopefully stop the fighting and resentment the Stormlords had towards them. But by rejecting her and her family at the Great Council, it reopens that old wound. And the Baratheons become disillusioned more and more when Viserys makes no effort to mend that bridge.
Rhaenys is a Targaryean raised dragonrider, who was distinctly Baratheon looking with the feirce personality of a Baratheon, and that contends a lot with what the Targaryeans all stood for especially at the time and it could make for a lot of great scenes revolving around what is wrong with the Targaryean legacy. The more like a Baratheon Rhaenys was, the more the Targaryeans stood out as people who were doomed to destory each other.
Rhaenys was born to be the child that mended the bridge between the Targaryeans treating the Baratheons like lesser then, when they had once been their strongest ally. By making Rhaenys just another Targaryean, it erases that conversation of why the Targaryens were bound to lose. That even when they married the Baratheons into the family, they still screwed it up because they couldn't get over their biases of looking down on the Stags.
Rhaenys had potentiol to showcase a time in history that foreshadows whats to come. For decades before the dance the Baratheons resented the Targaryeans, and after the dance, that resentment will continue to grow until it explodes during Roberts Rebellion.
By erasing her as a Baratheon, it erases the potential of showing why the Targaryeans were doomed to lose. They always treated their Baratheon allies as war fodder, just like throwing Rhaenys into battle without any backup, and her personality and looks standing out against the Targaryeans could have shown why the conflict of Roberts Rebellion was inevitable.
The Baratheons were always going to fight back against the Targaryeans one day, and hotd lost its chance to use Rhaenys to lay the first stones and show why.
But, that paints the Targaryeans in a more negative light, because the Baratheons are in the right to hate the Targaryeans. So, they erased everything about Rhaenys that stood out.
Even her death. A very Baratheon move, refusing to flee from certain death, because she was a woman with fury who was willing to face her enemy head on no matter what it was about to cost her.
Instead, she has a confusing death where her going back is framed as brave, but its not. Rhaenys in the books knew she might have stood a chance against Vhagar alone. So in the show, shes just turning back for a battle that she might win. In the books, shes against Vhagar and Sunfyre. Shes turning back towards a battle she knows she will lose, but she does not run, because she is a Baratheon, and they do not run from their enemies. They face them even towards certain death.
Also, book Rhaenys never exploded hundreds of smallfolk with her fucking dragon. She never did that.
#do i tag this monstrosity?#yes i need people to understand that my dislike of show rhaenys goes beyond her being a morally inconsistent character#its far deeper then that#anti hotd#hotd critical#fire and blood#rhaenys targaryen#rhaenys the queen who never was#the queen who never was#and just to be safe#anti targaryen#house baratheon#yes this post is pro baratheon propoganda come at me ryan condal
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The Veilguard Post
I have a lot of thoughts about the new Dragon Age game.
Spoilers for all games and critical analysis below (and I do mean critical I have some nice things to say and some really not nice things to say) if you’re not here for that kind of content then keep scrolling….
Alright now that we’re alone, my beloved, I have some big thoughts about this game.
First, let me introduce myself as a Dragon Age player. Years ago I started trying to play Inquisition because I wanted to play my first real big kid game (I was like… 15 I think) but I was very lost so I went to my brother who gave me Origins and his copy of DA2 and told me to ask him if I had any questions.
I played over 500 hours of Origins - I played every origin, romanced every companion, played every angle and got every single stinking achievement the game had on offer INCLUDING all of the DLC achievements. I loved the hell out of that game and honestly still believe it is one of the best games I’ve ever played. It taught me how to mod! I love modding my games now and she’s the reason!
I didn’t love DA2 nearly as much but I still enjoyed parts of it. Honestly, if the game had ended after Act 2 I would have probably loved it just as much, I just feel like it doesn’t hold its drama very well at the end and truly if the Anders confrontation had more gravitas to it I would have enjoyed it a lot more. For context, I’ve only played her three times but I did help my sister play through all three games in their entirety. So to be clear I have played through romances for Fenris, Sebastian, and Isabela, and my sister romanced Anders (yes I did watch Merril’s romance so I do know what happens in that one as well).
Inquisition was my pandemic game, I played the hell out of her. I have easily clocked close to a thousand hours in that game between all five playthroughs because I was mentally unwell during the pandemic lol, but I digress. I played that game as much as I could, modded it to high heaven and unplayability frankly. I romanced Cullen, Dorian, Cassandra, Bull, and Solas (if I go back and do another playthrough which is likely at this point, frankly, I’m open to doing Josephine or Blackwall). Trespasser is an all-timer for me, one of the best DLC expansions I have ever seen, I was gagged, gooped, dead and deceased on the FLOOR.
All of this to say, my love for these games runs deep (I have a whole world in mind that I may one day bring myself to fully write but alas… Idk man shit’s hard). I wrote fan fic for this world and I cherish it deeply.
So… Veilguard… honestly, I was expecting it to be worse, I was expecting to hate it. I went in knowing it had been stuck in production hell for 10 years, had cycled through writers and layoffs, you name it, they suffered through it. But while what we got was not terrible… it was not great either.
I will say, I enjoyed some quests and some ideas in there. Here’s a short list:
The siege at Weisshaupt was a treasure, it even made me briefly enjoy gameplay! (I universally play on easy mode but this one felt smart)
Solas being inside of your head when you’re trying to get to Elgar’nan’s arch demon was dope as hell
All of Emmrich’s quest was exceptional, especially the ending was firing on all cylinders. Truly a great quest
When I got Lucanis romance it was pretty stellar (just lacking in content which we’ll get to)
Honestly, having my romanced inquisitor ending was satisfying for me. Really, I was getting the flutters in my heart watching it.
Ok so… now lets get into why you’re really here, the disappointments. In ten parts because I have too much to say apparently.
Let’s start with the art: I know some people love what they did with the art style and I will say I appreciate that they stuck with the style throughout and made the game feel cohesive… I still felt like it was too fortnite cartoon-y for what I prefer in a Dragon Age game.
Second: The companions… I feel like… I feel like this was ‘therap-ize your friends’ the game at times. The amount of times I only responded with ‘I’m sorry’ or ‘you’re allowed to feel that way’ or ‘this is hard’ was so often I genuinely wondered at times if it was the same sound bite being played every time.
I heard someone say that you can’t even be mean in this game and I-... they’re right… you can’t really be mean in this game. I can’t unsee it. And this is coming from someone who played a full evil campaign of Baulder’s Gate 3 and had to play a sixth time to cleanse my soul after being a meanie and feeling dirty about it… I believe being evil and cruel (or at least being a dick) is kind of essential in an RPG and I personally feel like you should be able to disagree with your companions and make them hate you.
I don’t recruit Sera anymore because she bothers me, I don’t love Merril or Fenris and I straight up hate Morrigan (more on this later) and Oghren, and the games before allowed me to be a bitch to them if I wanted to.
In this game I vaguely like my companions but they all feel like ideas and not people. I didn’t like Sera but she felt like a person, so did Merril and Morrigan - they’re people and I don’t like every person. My least favorite companion in this game is Neve and she’s not offensively bad, just a vague idea of a cynical detective who fights the man and doesn’t take anyone’s shit… but beyond that… nothing.
We spend a lot of the companion quests just kind of… walking around and talking to them… but I feel like I don’t actually learn about them. I think that half of my companions avoid this - Davrin, Harding, and Emmrich feel like fully realized characters with passions and history. Their walk and talk quests felt more immersive and like I was genuinely learning about a new friend and I enjoyed it but too few of my companions sucked me in this way.
Bellara constantly talks about how hard things are and how much she misses her brother (and also her romance serials which are my favorite interactions with her). Taash’s mother is the most interesting part about them and their arc is just not very compelling (or tied to basically anything else happening in the game beyond the Dragon King is working with the evanuris but I digress). And Lucanis… dear sweet Lucanis you had so much potential but they stuck you in a predictable story and gave Spite no actual substance. Also apparently Spite is a spirit of determination which I had to find out from Solas at the end of the game… like huh? What? Excuse me? Why wasn’t that explored more? That's a fascinating concept.
Who are these people? They’re just kind of… vaguely awkward, supposedly good at their jobs, and wasted potential.
I think that’s what it comes down to for me. There’s so much potential to have really interesting characters here. If you want me to do a deep dive on how I would re-write these characters let me know maybe I’ll do it lol. This post is already long enough.
Third: Romance full disclosure, I fall into the category of - I want my RPG to also be a dating sim - so this one I get is not everyone’s cup of tea… that having been said the romances in this game are really lacking. Not only are they flat or uninteresting there is practically no content!
I romanced Lucanis and I genuinely mean this - when I did get romantic scenes with him I loved them. They were sweet and tender but so few and far between it didn’t feel earned. I loved the scene after being pulled out of the Fade prison - I replayed it like six times. I felt like it was so sweet and so well executed and I craved more of that.
Watching the other romances it’s clear that this game lacks content for the romances, full stop. Everyone gets a grand total of about half an hour of content for their romance start to finish. And like… huh? Why? Dragon Age is known for its romances! Even the more surface level romances in other games have more going for them!
Sebastian’s romance is easily the weakest romance in any DA game and I think that his romance somehow still has more content that’s actually romantic than any of Veilgaurd’s… and listen I know I’m the rare Sebastian defender but his rival-mance (the superior option imo) requires you to challenge him and his faith. It’s interesting, it’s got substance and grit and is thought provoking… Veilgaurd doesn’t offer that.
I’ve watched all the romances at this point and it seems that - once again - Emmrich has the most content. Davrin and Harding are close behind, but all of them still lack true romance. Half the time the flirtatious option just reads as being nice and there’s so little pay off that arguing these romances are slow burn is dead on arrival in my opinion.
Not to mention that most of the romantic scenes are interrupted by something goofy or awkward. Lucanis, Neve, and Emmrich all have kisses that are interrupted for one reason or another and frankly I didn’t care for it. It felt like padding and I want my romances to be more present.
Fourth: And this one is big for me. Your choices basically don’t matter… like at all.
I need it to be known that my friends and I regularly call big choices in our DnD games ‘Dragon Age choices’ these games are hugely influential in how we run our DnD games. We love a morally gray, ambiguous, ‘things will never be perfect make the choice you can live with’ type of stakes. And this game frankly has none.
There are three big choices in this game - by my count - and none of them have weight or substance. The only companion that has one even remotely close to the other games is Emmrich’s - which I will admit took me all the way the fuck out and I genuinely couldn’t decide if we should resurrect Manfred or let Emmrich become immortal. I was floored by his quest in general.
Anyway, big ‘choices’ in this game are as follows:
Save Minrathous or Treviso
Punch the First Warden or talk him down
Let Harding or Davrin Live
So following my first playthrough I knew I wanted to romance Lucanis so I saved Treviso and I was initially taken aback by how fucked things were in Minrathous… except they’re not really that fucked to be honest. Yes the venatori took over… and yes the Shadow Dragons go into hiding… but you still have access to the dragons and the Viper - even infected with blight - lives throughout the rest of the damn game.
Like… huh? I thought this would be pivotal. In Origins once you leave Lothering you literally cannot return because the blight is beyond devastating. It’s horrific, blight sickness is so horrible that in DA2 you have to kill Aveline’s husband and one of your siblings either dies or becomes a warden, it’s so bad that nothing can be done about it. But the Viper just casually sticks around for the rest of the game and the Shadow Dragons can still help you in the end. Not to mention that either Bellara or Neve can be cured of the blight at the end of the game for some reason…
Can you imagine in Inquisition if you still got to hang out with the Templars after Samson absolutely decimates them? Like… that would simply not happen and I like that each game gets a different minor villain and ending based on your choices, it’s juicy, it’s diabolical, it’s interesting. It inspires further investigation and playthroughs.
I understand that not every choice can matter in a video game because then a game would just be impossible to play and that’s what DnD is for… but BG3 did just fine and they have dozens of choices that really matter (note I have clocked 700 hours in BG3 over 7 playthroughs including evil playthroughs). Within the franchise you have dozens of choices that really matter. Hell in Origins the Redcliff quest has about four different endings at least, depending on how and when you do it. We’re not asking for a lot, we’re asking for what is honestly, at this point, an industry standard for an RPG.
Punching the First Warden or not is such a minor decision all things considered that like… it genuinely baffles me that it’s even a choice at all because even when you knock his ass out cold he still staggers back to the fight and gets pulled into the abyss. Sure, you’ll see him later in Davrin’s quest and he can react differently to you based on this choice but there’s just… no weight to it. The Wardens still help you, you cannot lock yourself out of any of the factions, you can please everyone. Which I love doing in a DA game don’t get me wrong - but it’s much more satisfying when I have to work for a good ending where everyone’s happy.
I think of Redcliff in Origins or Wicked Eyes and Wicked Hearts in Inquisition, these quests have choices that matter and you have to work to make sure you get the ending you want. Saving Isolde and Connor in Redcliff takes work; getting the exact right combo of rulers in Wicked Eyes and Wicked Hearts, takes work. It’s not easily handed to you, you have to pursue it by interacting with the world around you and understanding what’s actually going on.
The Harding vs. Davrin choice is so cheap and I really have no other way to describe it. First, we have no reason to believe that this choice will lead to the death of our companion, especially since we’ve spent all this time making sure we level them up and follow their quest lines to their end. But that doesn’t matter, it feels like it was done for shock value more than a story reason. It’s not even really brought up again except for brief mentions in the Lighthouse before the final march. They’re also the only ones who get locked into this type of ending which makes it feel even cheaper!
Neve and Bellara can be saved even after being infected with the blight and no I’m not over it! It’s just a real slap in the face that Davrin or Harding - two of the best characters in the game imo - are sent to their death for what feels like no reason except that… checks notes… their idea was better in your opinion? They don’t even die on their side mission, they die WITH YOU IN A CUT SCENE. It doesn’t matter what you do, one of them will die and I wouldn’t mind that except… no one else is ever put into this kind of peril.
It also feels like no other choice I made up until that point matters. It doesn’t matter that Davrin and I chose to release the Griffons to forge a new path, it doesn’t matter that Harding chose forgiveness instead of being consumed by the rage of her ancestors. It doesn’t matter that we helped the gray wardens or that I asked Harding about the inquisition or that I took them on any number of side quests, it doesn’t matter if you romance them.
You just pick which of them you don’t mind finishing the game without and that’s that. It’s grinding my gears the more I think about it so let's move on.
Fifth: The Morrigan of it all… Okay, full disclosure, I’m a Morrigan hater. I find her romance in Origins gross, I think it’s stupid she became an advisor to the Orlesian Empress in Inquisition (homegirl was raised in a swamp, what do you MEAN she’s an advisor to the Empress!?!?), and I hate that her solution to your problems is trust me intrinsically and also let me have sex with someone who expressly does not want to. BUT I truly did enjoy the Mythal lore and Morrigan becoming Mythal is interesting.
Just one itsy-bitsy problem is that I just spent three whole games spanning in-game decades trying to make sure this didn’t fucking happen. And yet, here we are, with this… happening. Ooooo Bioware when I catch you it’s on SIGHT. Not only does this make everything else you did with her feel like a colossal waste of time… it ultimately feels like nothing mattered. Who cares if I spent two in game decades handing Morrigan her own autonomy on a silver platter? Who cares that I did everything in my power to make sure she could do what she wanted instead of bending to the whims of her abusive mother?
Ignoring the fact that apparently Morrigan and Isabela (who are both easily in their 50s at this point, remember how Wynne was barely cresting 50 and the game treated her like she was a granny?) haven’t aged a day cause I guess women can’t age… did anything I do matter? We get a weird vague line from Isabela about family and Morrigan seems to think she and the inquisitor are besties… which they are reluctant allies at best in most playthroughs I’ve seen and played. And oh by the way, that kid she maybe had, that could be an elder god? Yeah he either doesn’t exist or she’s an absent parent whoopsie.
Sixth: The lore… I understand this game is trying to take the world in a new direction but this was not the way to do it. We could have gotten a better shot at a DA2 type of game. A smaller, more contained story but they went scorched earth with so much that it feels… like a huge let down.
Not to mention that as a recovering catholic I loved the lore of the Chantry. I loved dissecting the intricacies of a huge religious institution that has good people but a rotten core. Examining faith and how sinister it is when institutions get a hold of something that imbues so much meaning into people's daily lives was genuinely cathartic for me. And this game basically tells you that the chantry is wrong and to go fuck yourself because it doesn’t matter and it never did. It takes away so much nuance and realism within its own lore (not to mention they just hand wave it off when Harding rightfully brings this up as an earth shattering moment for her. What a weird thing to ignore). The answer is Elves, if you have a question the answer is elves, and I’m sorry I don’t love that answer. I’d rather have no answer, I’d rather be able to draw my own conclusions.
I love how nuanced and messy the lore of Thedas is, personally. I loved learning about how twisted the Qun is and how fucked Antiva is and that Ferelden is no better. I found it so fascinating no one place is good and just. They really did some revisionist history with Tevinter and especially the Crows (this game had one too many freedom fighter groups for my liking but I digress). All interest, morally gray intrigue, and nuance was sapped out of the world. All the bad guys are venatori or antaam, all the answers are Elves did it, and it feels so… devoid of intrigue. It was such a let down.
At no time did I ever feel conflicted about what I was doing, at no time did things ever make me question if I was doing the right thing. I never even really had to think very hard about what I was doing because most choices were pretty benign, like I could do no wrong, like I was being spoonfed my heroism. I didn’t have to think, for the most part, and that makes me sad.
Seventh: Varric… oh Varric… my sweet beloved child they did that to you didn’t they? I don’t inherently have a problem with Varric dying, honestly I don’t. The execution, however (pun intended), was garbage. I echo what others have said… why is Varric the one chasing after Solas? Varric was close to everyone in the inquisition, sure, but I’m not sure he and Solas were besties.
If Cole were the one going after Solas I’d get it. If it were Bull going after Solas to beat the shit out of him, I’d get it. If it was Dorian going after him because he’s the closest in proximity I’d get it… but Varric being the one to try talking him down ‘because he’s my friend!’ is frankly, bad writing. I feel like the team wanted to send him off but this was not it fam. Varric does love his friends this deeply… but for Solas it feels wrong and weird and (dare I say it?) out of character.
Honestly, if they had him actually be alive in the Lighthouse and being that mentor figure I would have much preferred it. I could have overlooked the narrative wonky-ness if Varric had lived… but him being dead pissed me off. I can't even lie about it. It felt like shock value for shock value’s sake and I hated it.
It feels like we should have been with the Inquisitor tracking Solas down or at least hired by them… but instead we get dead Varric and no substance… awesome.
Eighth: The God’s Prison… of all the weird retconn-y odd narrative choices that were made this one irks me the most… just… the very concept of Solas and the other gods not being able to get themselves out of the Fade prison but you can is so… just dumb honestly. I think, in theory, the idea that you have to work through your regrets to release yourself from that prison is actually really interesting… but here’s the problem with that:
Solas did work through his regrets and he has been able to let go at least somewhat. He knows what he did was wrong and he wants to change… He’s just the king of over correction lol. I just find it laughable that you can get out of this supposedly impenetrable prison but no elven god can because they’re too proud. Elgar’nan and Ghilan’nain I can buy, but Solas I simply don’t buy it. It’s just… I don’t know, truly laughable is the only word I can use to describe it.
You’re telling me that Solas - who learned about the power of friendship and individual autonomy all throughout Inquisition - hasn’t learned to navigate his regret? Solas who can look romanced quizzie dead in the eye and tell her ‘I love you, you taught me so much about this world and I am still learning. I’m going to end this. I’m going to fix my mistakes. I’m going to make the world better.’ hasn’t had to grapple with what he’s done? Are y’all for real Bioware?
Ninth: Solas… Solas, Solas, Solas, my sweet summer child, you are the biggest case study of missed opportunity that I see in this game. I think he was severely underutilized, talking to him, his memories, and just having him around was genuinely the best part of this game for me. I love him fighting with Elgar’nan in my head, I love him being saucy with me in my dreams, and the romanced quizzy ending is cannon to me. But he just wasn’t present enough! He felt like a vague threat but I also… I also don’t really think this game did enough to make him a threat.
In Trespasser I genuinely feared this man, I thought ‘oh fuck we aren’t going to be able to stop him easily’ but then he is just… so easily taken out it’s laughable.
I think this game’s biggest flaw is that we get no build up to Solas as Rook. This game relies on the fact that you know Solas from Inquisition but then we don’t even really get that Solas (see bad ending where he calls himself a god oh Bioware I am in your YARD he would never say that). If we spent the whole game trying to find him, gathering allies, looking for clues only to meet him at the end and triumph by sealing him away… only to find out we released the evanuris into the world (obvious sequel bait is obvious but hey games do what they must) that would have been dope as hell!
I feel like the writers of this game felt like they had to deliver a sequel when honest to goodness I think it would have been much better if they didn’t. I think if this game had been divorced from the main series and truly had an independent story it could have been great. I keep saying if this game was a precursor to the ‘let’s take down Solas’ game it would have been epic. If this game introduced us to Rook and co, then at the end we meet the inquisitor and they’re like, “Hey losers do you wanna save the world!?” That would have been so cool.
But at the end of the day it IS a sequel and it’s a bad sequel. I truly like this game when it’s not trying to follow up Inquisition, but as a sequel it fails at every hurdle. Solas is a fascinating villain, he is a character I adore and really find interesting, compelling, tragic, and downright terrifying. And they didn’t use him to his fullest extent at all.
In theory - Rook is Solas’s foil. We get to accomplish what he couldn’t, saving the world and all that… but Rook and Solas are not actually parallels, their life experiences and their goals are nowhere near aligned enough to make this argument. If Solas were really watching us become him or if we saw ourselves becoming Solas that would have been interesting. Instead, Solas points out our similarities ‘you’re willing to do whatever it takes’ or ‘you’ve got fire and passion to do the right thing’ or ‘you do what’s right and say fuck the man when you need to’ but our reasons feel achingly hollow compared to his. We are not the same. So him thanking us at the end of the game feels out of place. He should be thanking the inquisitor for coming back to him - because really she is the one who saves him. Her love saves him, Rook just bought her time to get to him.
What sucks is that Solas is so endlessly interesting to me. This is a character that created this world and he regrets it. Can you imagine a god that regrets their creation? That idea has me physically unwell and they squandered it.
Tenth: The thesis of this game. Now let me start off by saying, not all games NEED a thesis. But some of them have them regardless and the Dragon Age games like having something to say. So bear with me while I opine about a very watered down thesis for each game. And it could be argued these games have multiple or different ones than I present but this is my hear me out post, get your own, lol.
Origins poses the question ‘how far will you go to save the world?’ We are constantly asked to do morally dubious things to save the world. Do we recruit slave labor from the Golems for a better army? Do we save the Circle mages or do we let the templars slaughter them? Do we recruit Loghain as a gray warden knowing the crimes he has committed? Do we let Morrigan conceive a god baby to save our own life? These questions are answered by our choices and it makes this game interesting. It makes each Hero of Ferelden different and it makes our choices matter, people we meet and grow to care for live or die by our decisions and it makes the player feel important.
DA2’s thesis is ‘we are the product of our circumstances’. DA2 is, at its heart, a tragedy, people are victims of their circumstances, including Hawke. No matter what we do, we lose our siblings and our mother to circumstances beyond our control, with or without our heroism. No matter what we do the qunari will rampage through the city. No matter what we do the chantry is destroyed and we must side with the templars or mages. Yet, in spite of the horror, Hawke can choose how they respond to their situation. We get to choose to be kind or brutal, we can choose to seek justice or be pulled through it kicking and screaming. We are dealt a shit hand at every turn, what we choose to do with it matters.
Inquisition’s thesis is ‘how do we forgive in the face of corruption?’ Every organization we meet in Inquisition is corrupt as fuck. They are terrible, they treat others without dignity or care, they spit in the face of decency but WE can change that. We as the player can step in and be the change we want to see in the world, literally. We can beat back corruption and evil with compassion and understanding… or you know, we can make them worse, because Inquisition gives you the option to be a dick if you want. We are tasked with saving the world and we can either be selfish about it like every other organization we encounter or we can be the altruistic light in the darkness - the dawn in an otherwise bleak future.
It feels like the thesis of Veilguard is ‘you can’t do anything alone’ when it should have been ‘what are you willing to sacrifice for the greater good’ or even better ‘it is easy to become the very thing you fought against’.
We spend the whole game watching how Solas made the hard choices in a losing fight, that he became something he never wanted to be because all he saw was the end result and not what was being lost along the way. Solas was a good leader, Solas had people fighting with him, and Solas was not afraid to make sacrifices for the greater good. Which would have been fascinating if we - Rook - had any hard choices to make at all and could relate to that.
We tread dangerously close to something great in this vein, the idea that we can be good leaders, get the job done, and do minimal harm - but it is done in such a way that it is made seriously unrealistic and uninteresting. We get through mostly unscathed with minimal losses that we care about beyond the vague answer of ‘normal people died/got hurt’ but we never really see that (don’t get me started on the mourning scene in the final battle, I was surrounded by sheets? I can only assume if your friends died you’d see their faces but mine didn’t soooooo). We are a better leader than Solas by virtue of our situations being significantly different. We are facing a known foe, with a clear cut way to beat them, allies who help us with minimal persuasion, and no insurmountable problems. He didn’t have any of that, he led a grassroots rebellion with basically only slaves and spirits to help him against people who were doing things he’d never seen before. The difference is just… they’re incomparable.
Can you imagine if we really had to face the idea that we are becoming the very thing we sought to destroy? Can you imagine the slow, creeping realization that we are just like Solas. If we had to sacrifice one or two or even more of our faction alliances to proceed through the game? If there were actual STAKES!?! If Solas saw us as his equal or another incarnation of himself? If he saw us going down the same path he did and it sparks empathy in him? If he wanted us to actually succeed because he has learned to see the good in this messy creation of his?
The DA games are - at their core - about sacrifice, what you are willing to give up for the greater good? In these games, the goal is to save the world, so how will you fight for it? We have nothing to fight for here because it’s not really a fight at all.
This idea that you can’t do anything alone is nice… but being alone is never an option for us. Solas puts himself in exile, Solas is alone but Rook never is. It’s not an option not to recruit your companions, you have to. It’s not an option to turn any of them away or to have them leave your party, and they’ll always love you if you do the bare minimum for their quests. The only time they ‘leave you’ is if they die but that’s not until the very absolute end, and even then they die in service of you - you are not ever alone in this fight.
If this game wanted to say something about how our people make us better we should have been met with a point in the game where we are alone. Fade prison doesn’t count because really nothing happens there; it's all cerebral internalized shit and you’re pulled out of it relatively quickly. We should have been hit with the idea that without our people - the bonds we choose and those we love - we are nothing and we were never faced with that potential reality.
In addition… Solas had people. He had Mythal and Felassan and he trusted them so intrinsically it became a part of his downfall. If he was your friend or lover in Inquisition he is a ride or die, he cares deeply for you and your team - so much so, he leaves because he sees himself as a danger to you. He’s only alone now because he chose to be alone… should we not also parallel this? Should we not also feel more bound to Solas because we see ourselves in him? We keep saying we’ll do ‘whatever it takes’ but it only takes the minimum to get the damn job done. We get to take the path of least resistance constantly, we get to be a hero with little to no losses that we see or care about - and perhaps this is because I did completionist this game and worked for it… but I didn’t ever feel like I had to work particularly hard.
This game ultimately fails because what it’s trying to say has no weight, what it’s trying to dictate to us is just said and never shown. We are not treated as an active participant in this narrative, we are just a consumer and I find it offensive that it was touted as an RPG when there’s minimal roleplay in the game.
In conclusion, your honor, this game is not a disappointment because I wanted Inquisition 2 - this game is a disappointment because it doesn’t say anything worthwhile. It presents ideas that, on their face, are good but never delves into them, it saps nuance out of an otherwise lively incredibly lore rich world, and it ultimately takes power away from the player to service a story that no longer wants to affiliate itself with its predecessors. Which is a damn shame because what came before it has so many interesting and thought provoking ideas this world could have built itself upon and chose to disregard.
If they wanted a relaunch, that’s fine… divorce yourself from ALL the games if that’s the case. Tell a smaller story, go back in the timeline before any other game, do anything else.
I will still probably play future Dragon Age games (because the track record is now the odd numbered games are good, the even numbered games are less good). I can find the good in these games despite my disappointment. But this game is still just that to me, a disappointment, end rant.
#dragon age 4#dragon age#dragon age the veilguard#dragon age veilguard#dragon age veilgaurd spoilers#dragon age spoilers#da4#datv#datv spoilers#datv critical#dragon age veilguard critical#kind of goes into hate tbh#there’s a lot to like here#there’s also a lot to critisize#and boy howdy do I have things to say#solas dragon age#dragon age varric#full of spoilers#yall asked for this post and now we’re here
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Dragon Age OCs
This will be an extensive post so obviously I'm going to put it under a read more and also tag it with spoilers... because not everyone has finished Veilguard!
That being said, I've put everything in order of most recent game to the earliest, that way if you're only interested in what weird shit I'm cooking for Veilguard, it'll be right there at the top.
EDIT: this got long. This post is Veilguard only. I'll put Origins and Dragon Age 2 in a different one.
This is mostly for my own personal reference as I continue to write banter and fanfiction, but I like posting it where people can see it if they get curious. This is all subject to change, as OCs can (and should) change as their writers do. That's progress and growth, babey.
Maybe someday I'll even include screenshots of my OCs. Dragon Age Origins my crusty beloved.
Don't care about this post but you're curious about the OC template I made? Just scroll to the bottom of the post!
Anyways, onto OC rambling!
Veilguard
Lanalath De Riva (he/they)
My currently canon playthrough. Not my current playthrough, just my canon Rook atm. This might change with time.
🐦⬛Stats🐦⬛
Age: 29
Race: Elf, non-Dalish
Faction: Antivan Crows my beloved
Class: Sword and Orb mage.
Specialization: Spellblade, lightning and fire focused. This was nuts to run, and I did it by accident.
Romance: Lucanis the disaster that you are
Birthplace: Seheron
Brief backstory:
Ngl this one was a hassle to work out. Originally Lana was a Lords of Fortune named Monarch, only I did a full playthrough and then realized Lana fit the Crows far better. And then I changed their entire backstory bc it no longer fit 😭
So Lana is, as you read, from Seheron originally. This is partially due to The Iron Bull's influence, I hyperfixated pretty hard during Inquisition.
Lana's one of many in that shitshow of a war-torn nation, probably made exceptionally worse now that the Antaam's separated from the Qun. Bioware give us more world politics and lore.
Their story is pretty straight to the point, and very DA2 and DAO inspired. In the endless war between Tevinter and the Qunari, some magister decided that a feral elf child from Seheron would make an excellent gift, and kidnapped them. Lana (a la Anders vibes) stubbornly refused to give their birthname, and was renamed by another elven slave aboard the ship.
This slaver ship got sunk before it could make it to port, and Lana was one of the ones that survived.
Through sheer luck, they made it to Antiva, and barely scraping by, made it to sixteen years of age.
And then a young Viago fell out of a window directly on top of them trying to escape someone inevitably trying to kill him, and a friendship was formed.
Lana stayed glued to his side since then, being his loyal shadow, until the Crows gave up trying to separate the two and just recruited Lana instead.
Viago's "canonically" (via datamined information) 32ish, so there's only a three year difference, making them have an incredibly strong rapport.
As a result of their childhood, Lana speaks fluent Qunlat and Antivan, and a handful of Tevene. This means the Crows send them to deal with the Antaam when needs must.
What happens if Lana doesn't become Rook/doesn't romance Lucanis:
It takes an incredibly long time, but Teia and Viago eventually get Lana into their bed (and into their hearts). Lana remains Viago's shadow, and helps Taash guide those who choose to split from the Antaam into better lives. Also helps deal with the sudden influx of Tal-Vashoth in Antiva. Even after the Antaam, you know population statistics are going to drastically change.
Other OCs Lana knows: Kaarash-Taar (later documented), Ghil'danan (later documented), Wren (later documented), and Riesel (later documented).
Ghil'danan Ingellvar (he/him, ftm)
My favorite punching bag. Idk why I love traumatizing him specifically so much, but I do. I've written considerably more for him than I have my other OCs, and I'm almost done with my playthrough of him. And by almost I mean like. Post the two dragon fight.
🪲Stats🪲
Age: 32
Race: Elf, alienage
Faction: Mourn Watch! My favorite goths.
Class: Warrior, sword and shield
Specialization: Reaper. It made sense for Mourn Watch. Surprisingly, not my favorite, though the death tornado is cool.
Romance: Emmrich, my beloved. I keep wanting to spell it "Emmerich". Old classy goth x Grungepunk goth energy. Sorry, dad.
Birthplace: Denerim! *Rubs hands together evilly*
Backstory:
I'll...try and keep this one short. I've been hyperfixating on him lately so his stuff's gotten out of control.
Ghil was born in the Denerim alienage, pre-blight. Raised briefly by his mother, he wasn't born Ghil'danan, it was the name he took later on.
Ghil's father was out of the picture from the start. His mother shared stories of his father growing up, so he's aware neither of them wanted to part, but there was a lot of baggage and kids learn young not to press on things that make their parents cry later.
Fast forward to the events of DA:O.
Ghil is more or less raised with Shanni as a sort of sister figure. Events begin steamrolling, his mother is one of the elves sold to Tevinter by Loghain (when I catch you Loghain Loghain when I catch you), and he's witness to all the horror of The Wedding. Those of you who played City Elf origin know what I'm talking about.
Ghil develops a hatred of Shems (he gets better, but those scars run deep, and I don't blame him), and things get dicey with Shanni. I'm tiptoeing around it because origins was very direct with Shanni's alcoholism.
The blight hits, the Alienage gets overrun, and Ghil flees. He loses Shanni in the chaos, and gets temporarily picked up and thrown into a tree by the overhead Archdemon, therefore cementing his fear of dragons and heights.
He obviously survives the fall, and runs past a human girl pinned in place by an ogre that was killed by a piece of fallen rubble.
He hesitates. Remembers that his mother would have wanted him to be kind to those in need, and with a LOT of effort, saves the girl.
They flee the city together. He learns her name is Wren, an orphan. Ghil is twelve as of the fall of Denerim. Wren is seven.
I'm not gonna get into the more mary sue aspects of Ghil's personality, but needless to say, it turns out Wren has the blight, Ghil willingly makes a deal with a spirit to transfer his brand spanking new magic to her to postpone her blighted condition, and they make it into Nevarra by sneaking through the Orlesian border. This is not easy, but they're children so it's easy...er. Easier.
Mourn Watch goes "hey that's some interesting magic you've got there" and takes Wren in who's like "hey fuck you take my brother too" and they're like "these two are definitely not related but okay"
And then they attend schooling together, until a few years later when Wren's condition begins to worsen again, because it's the BLIGHT, and she gets recruited into the Wardens.
This is where Wren and Ghil's paths split. More later on Wren. For now, my punching bag.
With Ghil's genius, fierce sister out of the way, he gets bullied RELENTLESSLY. Ghil's a smart cookie, but his grades begin to drop and he fully introverts.
Then, Hezenkoss takes him in as her student. Sort of. He's technically her student, but moreso she wanted a henchman to narrate at, and he got stuck doing a lot of manual labor.
Hezenkoss gets him trained up as a Reaper, especially as he shoots up like a weed and becomes The Second Tallest Elf Ever (I'm looking at you, Halsin Baldurs Gate 3), and transitions. Hezenkoss doesn't notice. He's not her Archnemesis Emmrich, so she doesn't care.
She also doesn't notice when he anonymously tips off the Mourn Watch that she's up to shit. Someone had to be the whistleblower, that's all I'm saying.
And from there, he graduates into a proper member of the Mourn Watch.
After a chance encounter with Professor Volkarin in the Memorial Gardens (with the tissue box, a la Clue), Volkarin comforts a grieving eighteen year old who has incredibly complicated feelings about the death of Shanni and being completely alone in the Mourn Watch.
Volkarin is unaware that this not only revives passion in the Mourn Watch in the Youth (this is actually pre-transition, oops), but plants the seeds of a budding affection.
Ghil then spends the next fourteen years trying to forget his first crush, fails miserably, wrecks several relationships in the process, and changes completely by getting tattoos and pretty much only ever hanging out with the dead.
And Myrna and Vorgoth.
Then the events of the game happen, and oh no! Guess there are Still Feelings for Volkarin, and now Ghil is helpless to fall head over heels in a proper, adult love.
What happens if Ghil isn't Rook/doesn't romance Emmrich?:
Let's be honest. Ghil would always romance Emmrich. But in the course of "never became Rook and Emmrich old man yaoi'd with Strife", it's...hm. A bit sad.
Wren dies in the end (unless she's Rook). So Ghil fully closes off to the living, and spends the rest of his life with the dead. He still has a living friend in Lana, of course (to be explained in Wren's backstory), but that's the most of it. I'd like to hope that Ghil falls in love with someone else. Do I, the writer, think he will? No. Ghil has been spending fourteen years trying to fight his own heart. He's one of those people who wants to move on but just can't. It's the inherent tragedy of his life.
Where the hell is Ghil's dad in all this?:
He's one of the Greater Dead. Literally cannot leave the Necropolis, got the love of his life pregnant and kicked it. Ghil has no idea, and Etheldredd also has no idea that his child is a part of the Mourn Watch.
The Necropolis is vast. Maybe they'll find each other posthumously.
Other OCs Ghil knows:
Lana, Wren (to be documented, but also duh), Riesel (to be documented). Very vaguely Din, a HoF OC, because she was at The Wedding and lived in the same alienage.
Wren (she/they)
She's baby and I love her. Too bad I'm addicted to the inherent tragedy of the plot. I'm not goth for nothing.
🦅Stats🦅
Age: 27
Race: Human!
Faction: Grey Wardens, my favorite narrative punching bag. Or Bioware's, besides the elves.
Class: Mage, whackin' stick staff.
Specialization: Death Caller! I haven't played it yet but I plan to for her playthrough. Seemed appropriate.
Romance: Undecided. Maybe Bellara, because Neve's already planned for someone else and I managed to make Harding disapprove of me A LOT in the beginning of my Wren Run.
Taash is also definitely on the table. As I said, undecided.
Birthplace: Denerim! Same as Ghil.
Backstory:
The majority of Wren's early childhood can be referenced in Ghil's long-winded backstory. So this'll hopefully be shorter.
Wren was the illicit bastard of a Chantry sister and a Templar. Thus, she got dropped off on the orphanage's steps and summarily forgotten.
Despite this, Wren had a pretty happy childhood! Sure there was the occasional haunting and blood magic and slew of murders in Denerim, but that's pretty normal.
...right?
She knows who her father is, simply because his conscience is more guilty than her mother's. Her father stopped by to check up on the orphanage regularly on his circuit, and she often got cheap gifts from a father who was rarely there.
Still, she dreamed of being a Templar when she grew up.
Flash forward, Denerim, the Blight, everyone dies, and she finds a brother in Ghil'danan.
For a while, Wren remains one of the top students in the Mourn Watch. She grows up, attends lectures by Volkarin who becomes a mentor figure to her, and perfects her magecraft.
And then, her blight symptoms get worse.
Wren collapses on her way to class, and is found by a Grey Warden, who offers to recruit her and stay the Blight's hand a while longer.
She agrees. (This is where her particular backstory gets a fuckton of content warnings, so I'm going to keep it light. To be blunt, my OCs are often a dumping ground for trauma, and Wren got a lot of the heavier ones. Trigger warning for grooming and abuse. There'll be red text like this when trigger warnings are over.)
Wren is trained specifically by one Warden, the one who saved her. He's an older Weisshaupt veteran who's well-respected, and encourages her as she grows.
And when she turns eighteen, he tells her that due to her young age, it could reflect poorly on him that he made her do the Joining so young. He tells her that if she wants to remain a Grey Warden she'll marry him, and she owes him for it because he saves her life.
And for a few years, this works. She endures a very abusive relationship.
And then, Ghil finds out.
Because of her Warden husband's venerated status, he's hard to bring to justice, so Ghil just takes the swifter path.
He hires a Crow, a young one named Lana De Riva, and although they're reluctant when they find out it's a Warden that's the target, context for the hit makes them agree.
And together, they make it seem like an accident.
Wren's highly conflicted at first, but over time, settles into her new, freed role. She becomes a Warden librarian, for lack of a better term, and finds herself. She still keeps a low profile in the worries that someone will find out what her brother did, but remains relatively at peace even as her Calling slowly creeps closer.
What happens if Wren isn't Rook/doesn't romance anyone?:
Well, Wren's a strong independent nonbinary who don't need no man, but she's also got the constitution of wet paper in a typhoon. So when she's not Rook, she participates in Weisshaupt. While she survives, the aftereffects of adding more blight to her system is what eventually does her in, much to Ghil's grief.
I like to think she becomes a spirit of Kindness or Joy. Or good ol' fashioned Wisdom.
Did the Templar father make it?:
If he did I'd make him kick it at Therinfal Redoubt. But no he doesn't. Wren still has his Templar cloak that he gave her, once. She's got mixed feelings on her father.
OCs that Wren knows: Ghil (duh), and Lana.
In the circumstances where she dies, Lana and Ghil pull a favor with Riesel to get her HoF father to accompany Wren to the Deep Roads, as he's her idol and an uncorrupted part of the Wardens. So technically, she meets Lithe Surana, my DA:O OC and canon HoF.
Kaarash-Taar (he/him)
Finally, a bulwark of maturity and a breath of fresh air in the Trauma Squad. I'm very excited to play Kaarash in a later playthrough. Because I've been focused on the Traumatized Three, I haven't given too much thought to him yet. Just basic sketches of ideas.
🐍Stats🐍
Age: 31
Race: Qunari, Vashoth
Faction: Shadow Dragons
Class: Warrior, two-handed
Specialization: Slayer, I think! Give me back Reaver, Bioware.
Romance: Neve. Honestly bc I'm a gay transman I almost never go for the female LIs, but Neve... she's cool as hell. I wanna see what she's like. Incidentally when I made Kaarash I forgot Neve belonged to the Shadow Dragons factions LMAO
Birthplace: he doesn't know! Most of his young life was spent at sea.
Backstory:
Kaarash-Taar is an orphan, picked up by an old Tal-Vashoth sailor nicknamed Beres.
Beres, who grew up under the Qun, did what any ex-beresaad would do - drag the kid onto his Captain's ship and teach him the ways of the world and the Qun.
Ironically, this happened to be Isabela's ship.
Beres was a part of Isabela's old crew, pre DA2 events. He heavily respected his captain, and expected the same of his adoptive son.
When Isabela's ship was wrecked in the reefs, Beres and his young son survived, being taken aboard a ship while adrift at sea.
This was seen as a miracle, until they learned it was a slaver's ship, and the two were supposed to be cargo.
That didn't go to plan. Years of work as Beresaad and then with Isabela made Beres a wickedly sharp warrior, and Kaarash was much the same way. They managed to corral the slaves, enact a plan to overthrow the slavers, and successfully executed it, taking over the ship.
For the first time, Beres was a captain, and for nearly ten years Kaarash stayed by his father's side.
Later, when it turned out Isabela was alive, Beres joined his crew to hers and went back under her captaincy. But by this point, Kaarash was a young adult and hotblooded, feeling the energy of the revolutions happening around him.
Around this time he separated from them, drifting from place to place, helping refugees and freeing slaves. Around this time, he met Riesel, a young elven woman with an impressive family legacy, and decided to travel together in search of like-minded people.
Eventually, they found it in the Shadow Dragons.
While Beres doesn't necessarily agree with his son's revolutionary actions (he thinks it'll get Kaarash killed), he reluctantly supports his son nonetheless. After all, Kaarash has proven time and time again to be a tactical leader, and as time passed on, cool-headed under pressure.
What if Kaarash doesn't become Rook/doesn't romance anyone?:
He's still fighting with the Shadow Dragons. Maybe he'll romance Hal or something, that guy's fried fish does seem like it's worth being a little gay for.
OCs he knows: Riesel, Lana. Technically he knows Ghil, but like. Distantly. They don't talk, really, but they get along well enough.
Riesel (she/they/doesn't care)
Riesel's actually the oldest in terms of how long she's been in my brain for! I made her back in 2018, when I played Dragon Age Origins for the first time. She was baby then. Now, like many of us who did the math and realized our Wardens' children are grown adults in Veilguard, she's a fully fleshed out OC.
She's also probably the only one I'm not going to do a playthrough for, because....well, maybe. Idk. We'll see.
🐍Stats🐍
Age: 28ish
Race: Elf (non-Dalish)
Faction: Shadow Dragons
Class: Rogue, stabby
Specialization: Duelist! It looks incredibly fun and fits her backstory.
Romance: If she absolutely had to romance someone from the party, it would be Davrin, I think. He's got his shit mostly....together.....and Emmrich's too old for her tastes.
Otherwise she'd romance, idk, the Viper or something. Or Tarquin AND the Viper, which would drive her father to an early Calling.
Birthplace: Amaranthine City. For those of you who played Dragon Age: Awakening, you know where this is going. Probably.
Backstory:
*cracks knuckles excitedly*
Riesel was born to two loving, wonderful elven parents doing their best in an arling that hates elves. Like most of Ferelden. And the rest of Thedas, unless you're Bioware and suddenly pretend that the racism from your last three games doesn't exist.
And then, her parents died in the assault on Amaranthine city.
She was left wandering the rubble, crying loudly and dragging along a stuffed nug, until some tall man in shiny armor came and picked her up and tried to help her locate her family.
And he did, but they were in less than stellar condition, so he said "I guess you're mine now" and swept her away.
His husband, the ex-Crow, was exasperated but too smitten with his new spouse to tell his darling Warden "no".
(but really, Zevran did actually want to take care of her as much as Lithe Surana did.)
And so the pair raised their little girl lovingly. Riesel grew up fluent in Orlesian and Antivan, learned to throw knives, and sneak around so that her fathers didn't know what she was getting into.
(They did, but only interrupted when it was actually dangerous.)
Over time she learned a few rules.
1. Never be a Crow, Marry a Crow, or Hire a Crow. Fuck them Crows.
2. No joining the Grey Wardens. There are no griffons, and it'll make your uncle Alistair really sad.
These truths were ingrained in Riesel, and eventually she grew up to be a relatively responsible and level-headed adult. Who wanted to be a Grey Warden, but wasn't allowed to, so she settled for the next best thing.
The Friends of Red Jenny. This is who she was with before she met her best friend Kaarash-Taar.
Together, they traveled together to try and help people while her dads were away trying to cure the Blight, and eventually the pair joined the Shadow Dragons together, remaining a bombastic dynamic duo.
What happens if she doesn't become Rook/doesn't romance anyone?:
Romance is dead, or will be shortly, if Zevran has anything to say about his precious baby's relationships. Also Riesel doesn't care. Regardless, she's off saving people with the Shadow Dragons and doing things that will definitely send her parents to an early grave.
OCs she knows: Lana, Kaarash-Taar, Ghil, and Wren if Wren goes through the Calling.
TEMPLATE IN CASE YOU WANNA WRITE YOUR OC SHENANIGANS
Name:
Age:
Race:
Faction:
Class:
Specialization:
Romance:
Birthplace:
Backstory:
What happens if [pronouns] doesn't become Rook/doesn't romance someone?:
Other OCs they have connections to:
-----------------
Anyway, that's it for this humongous OC dump! I hope you enjoyed, and if you use the template, feel free to tag me in it! I love hearing about people's OCs.
Have a good night, and happy Dragon Age!
#my writing#OCs#ghil'danan for oc tagging#wren for oc tagging#Lanalath for OC tagging#Kaarash-Taar for OC tagging#Riesel Surana for OC tagging#dragon age veilguard#veilguard spoilers#dragon age veilguard spoilers#dav spoilers#dav#datv spoilers#datv#dragon age origins#warden surana#dragon age rook
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I finished DATV so here are my thoughts:
First a bit of context: I became a dragon age fan around ten years ago, after playing Fable and looking for games that had a similar feel (and my 2 GB RAM PC could run) I knew DA Inquisition was out but there was no way my PC could take it, so I got Origins and holy shit… my 2010 PC could barely handle it too. When I tell you that the game craawwwled, that the best I could squeeze out of my computer was a stutter and that every quest must have taken me at least 3 times the normal amount of time they should have taken.
Dragon Age Origins is still one of my favorite games of all time, and as someone who joined the party very late, I'll admit experiencing that month of waiting for DATV was very exciting. After completing the game, I'll say the enthusiasm hasn't died down but not because the game is amazing, it's because DATV worked for me: it gave me what I wanted while avoiding most (most!) of the pitfalls of working on the 4th installment of a series that is close to being 20 years old.
We all know how turbulent the development of DATV was and how close to being cancelled for real it got. Is nothing better than the game we got? Not to me, I enjoyed it, I had fun, I'm still playing it (on my 2nd playthrough right now)
What saved DATV for me is what saves most everything for me: the characters. Some had good arcs, some had great arcs, and some were… there. But I never felt like they were a drag to be around. I like how they interact with each other, I love that nobody is calling anybody a slut or crazy (finally) because I get conflict, believe me, it's always fun to have your little guys wanting to kick one another's ass, but there was something so insidious in the way some conversations would go (Aveline and Isabela, just about every chat with Sera) that had me thinking it was more than just two characters tearing into each other. It was like the writer's barely disguised actual beliefs, if you know what I mean.
That being said, I know I'm not the only one that felt like some chats were too hamfisted, too on the nose—someone called the game Dragon Age: Friendship is Magic and I'm still laughing. I've seen the idea of "therapy speak" being used in books in ways that break immersion and I couldn't help feeling like some interactions the companions had were clear examples of this. What makes it weirder in my opinion is that the guys at bioware know how to write compelling conflict that makes sense and has a satisfying resolution. Let's take for example Lucanis' and Davrin's spat after the team fails to kill Ghilan'nain: they throw barbs at each other, then when they cool off they realize they were being asses, so they talk it out and make peace. Like adults, like a hardened assassin and warrior would. It adds to the conflict, it adds to the story, and it informs us of the type of people they are. Then there's Emmrich and Harding discussing a camping trip and waiting for my Rook to pick a side, and I'm like: dude you're both old enough to compromise? Also why do I care what you do with your time when we aren't fighting gods? Appalling stuff. Scrap it, think about better banter.
Then there's the huge elephant in the room: why is Thedas so sanitized? Is this the result of new writers not knowing enough about previous games?—it could be, they don't even know who Zevran is.
Or is it executive meddling?—maybe, there's a screenshot going around of the writers on bluesky (I think) where they vaguepost about critics of the game being right and how they (bioware team) fought against stuff that was included regardless. So, who knows.
On this front I will only reiterate that I'm glad Zev didn't show up. I already side-eyed Isabela (and also Taash) for her ideas about "treasure hunters" (read: pirates) and how they are actually good guys if you think about it (please, don't think about it too hard). Which, fine, let's say they really believe this, the same way the Crows believe they are freedom fighters or another vaguely Latin American coded thing; I understand that people entrenched in a system can truly believe what they're selling, but where's the other side of the coin? Where's the chats about the hurt they inflict on others to achieve what they want? The Crows have that one guy that ends up being a corrupt politician, and the Lords of Fortune… well, they are there.
Dragon Age is such a centrist series that I have heard just about everything about it. That it loves elves, that it hates elves, that it's pro-mage, that it's pro-templar. And it's because it has so many different factions that defend their ideologies that you can't say for sure what the writer's feelings are on the subject (and also because it's centrist, both sides are wrong bull most of the time). I swear I love Dragon Age; it's only because I care that I point out this stuff.
But that's the thing, I'm ok with both-sides-are-wrong fiction if it means it won't be a black and white take full of good guys telling me how good they are, while the bad guys twirl their mustaches evilly. And, unfortunately and except for a few cases (Solas) I feel like DATV dropped the ball here. Actually, I'm also fine with bad guys going full camp (Hezenkoss is one of the best parts of the game) just, you know, it has to be intentional, otherwise it feels like bad writing.
tl;dr DATV has very high highs, and very low lows, and I would've loved a more polished game, but I enjoy what we got and I will keep replaying it because of the companions and because it's a fun little game… most of the time at least.
#datv spoilers#now to keep waiting for BG3 to go on a hefty sale :3#people say so many good things about it#and i know i'm going for the twink vampire#because of course
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Personal thoughts and meditations upon the occasion of the Riverdale series finale.
Probably like four people are going to read this but I feel compelled to write it out anyway. This show has genuinely been a massive part of my life. I watched the first episode because some high school friends encouraged me to (IRONICALLY, BRO). I was in high school when I started this show. Those friends of course long ago fell away, unable to continue, unable to wacth anymore, but I have kept the faith. All seven seasons. Every. Single. Episode.
I’m not even entirely sure what captivated me so much about the show. I loved the atmosphere of season 1. I genuinely wanted to find out who killed Jason Blossom. Was genuinely fucked up by episode 1 x 12 and the first season finale.
I have such fond memories of watching the first season. I distinctly remember a road-trip I Tok with my friends the summer of 2017, and joking about maple syrup drug empires and the “weirdo” line back when that was the wildest scene on the show. Joking about how sick of the song ‘Believer’ by Imagine Dragons (2017) we were.
And then I decided to get involved in a fandom for the first time in a couple of years, and so I revived my old Tumblr, and I began Posting. And reading posts.
That was my last summer after high school and I was so nervous about college but this show and this fandom helped me get through it. My freshman year I lived in a dorm, and if you wanted to watch TV you had to go down to this common room, so every Thursday I would go down there like an hour ahead of time and occupy the place to make sure the remote was in my hands by 7 PM. A few times I failed, and I missed an episode because of it. But rarely!
I remember that slowly dawning feeling as season 2 progressed. Scrolling my Tumblr feed and slowly seeing people come to the realization: “wait…is it just me or does this show actually suck.” Was kind of frustrating at the time, realizing that the writers just like…were bad, but in retrospect? Beautiful. Incredible. Legendary.
And you could even say that’s where the fun really began. Yes, there’s plenty to hate, but also Riverdale is brilliant. The show of all time. For real. No other show has done it like Riverdale. They just haven't, and they never will. The age of the cable television teen drama is ending, and what a hell of a last hurrah Riverdale has been.
The Red Circle. Jingle Jangle. The Gargoyle King. Edgar Evernever and his fantastic rocket. Bret Weston Wallis and Donna Sweett (genuinely cannot say their names without giggling). Jughead getting hit in the head with a rock and faking his death for like…some reason? I genuinely can’t remember, something to do with the Hardy Brothers idk. Tabitha sprinkling the devil with the tears of the Virgin Mary. The normies can laugh all they want about “epic highs and lows” but do they remember the even funnier lines like “if there’s no wedding, that means the gargoyle king has won” or “word of my exploits serving Nick his comeuppance…” THEY NEVER WILL. ONLY THE TRUE FAITHFUL UNDERSTAND.
And is silly as it all was, I have genuine affection for these characters. Like Betty, Veronica, Jughead, Archie, Cheryl, Toni, actually mean a lot to me. YES they’re fake but I want the best for them (and for Beronica to be canon but you know we can’t win them all). I’m genuinely grateful that this show has existed and been a part of my life for the past six years.
Moreover, I credit this show for seriously getting into writing. I’ve actually written almost a million words of Riverdale fanfiction. Much of it will never see the light of day, but it exists. Maybe I even have one or two left in me, I don’t know. At the very least I’d like to finish a few uncompleted fics. But I’ve also branched out. Since I started seriously writing in 2017, I’ve also finished several original manuscripts, and who knows, maybe one day I’ll get one published. Stranger things have happened.
So, thanks Roberto.
And thanks to all of the very cool people I’ve run into in this fandom. I honestly wish I’d gotten to know most of you better, but them’s the breaks. Hopefully this isn’t weird but I’m going to tag a few people in particular.
@village-skeptic. I know you’re not in the fandom anymore (lucky you), but thank you for, once upon a time, reading every one of the 200,000+ words of a 17-year-old kid’s turgid, indulgent, Riverdale Spanish Civil War fan fiction. I never, ever would have finished that story without you, and I credit it with giving me the confidence to keep writing, and in fact to write everything I’ve written since then. You’re brilliant and awesome.
@satelliteinasupernova. Thank you for also reading Interbellum (are we noticing a pattern), and more importantly for all of your wonderful drawings. INCLUDING fanart of some of my fics. You have no idea how happy that Strange Death of Elizabeth Cooper piece made me. You rule.
@sullypants. You were a perennial presence on my feed. Always wonderful to see. I love your taste in art, and I love those ‘penguin classics’ covers you made for a few of my fics. Thank you also for beta reading a few fics for me back in the glory days. And thank you for chatting with me a couple times over the years, including a few times when I was in quite unhappy places.
@stillhidden. I’m not sure if we’ve ever actually talked, but you like or reblog everything I post and it makes me feel like I’m not just shouting into the void. Same goes for @frauleinfunf Thank God for dutiful mutuals.
@sonyascomet. I can’t remember when I started following you but you have a really good sense of humor. And I’ll always remember when you kept posting about “Greg” for Succession and I, not knowing anything about Succession, kept imagining Greg Heffley.
@stillhidden thank you for your world-weary Riverdale posts. You truly understand fandom like few others.
@halcooper. Your devotion to the neglected parents of Riverdale is truly admirable. Every time I see Lochlyn Munro in some weird low budget horror movie I’ll think of you.
I hope I didn’t forget anyone who would be offended by my forgetting, but I doubt it.
All this to say this show has been a genuinely huge part of my life for six years. SIX YEARS. I graduated college, my God. I wish I could say I became a millionaire or a successful author in that time, but nah. Maybe one day, but for now I’m just kind of vibing. And unfortunately, I’ll have to vibe without Riverdale from now on.
But as I sit myself down to watch the very last episode of this show, I remind myself that we’ll always have the memories. And I’ll always be an unapologetic Riverdale enjoyer. As a great man once said, snakes don’t shed their skins so easily.
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Alright, I will be honest:
I don't like Black&White saga cause it feels like flopoed retcon/reboot of pokeanime. Like, in the beginning it cut ties to previous sagas and regions. Like, after whole THE BUILD UP in Sinnoh, it felt like Ash got robbed. Also doesn't help that in beginning they isolated Unova pokemon from previous generations. And the thing is, is that 5 gen pokemon design already stylistically different from previous ones: more round, simplified.
Also, it didn't help that relationship with rivals are less close and tense than in Diamond&Pearl. Like, all other characters beside main trio feels shallow and caricatures. In Sinnoh, both Ash and Dawn learned something from their rivals, Paul and Zoe were REALLY IMPACTFUL to them. But when we compare Iris and Dragon huntress (yes, I don't even remember her name)... That's basic. Like, Iris's rival surved as plot tool few times at best.
But second part of saga is better (*cough - cough * cause Cynthia and Dawn came back *cough- cough*) : old pokemon are back, we see mythical pokemon in action. Also, I enjoyed Decolora arc!
Good points of BW:
I like Cylan and Iris. For Iris in particular... She feels like Misty's other version, but in a good way. I also like her story arcs with her team, like damn, homegirl got her own Suicide squad in pokeworld 😂.
Also, there's Team R... One one hand, it's was hard for me to see them drop comedy tone. On another hand, they demonstrated us how much dangerous they can be! Like, they got their business! Our trio was more menacing than whole Team Plazma, honestly 😅.
All in all, my main issue is that Black and White drop most of connections with Diamond and Pearl. Like, transition was too DRASTIC. But I do understand, that there ate people who adores 5 gen. I mean, I heard that 5 gen games was top tier. It's just, unfortunately, I stsrted to dwell into pokemon games since 6 gen, so I was unable to even play Black and White. Maybe in that case I watched anime in different context.
Also, I really like movies in that saga! Like Keldeo and Mewtwo (or Newtwo ( if you know you know)) put everything in their movies, and Victini's one with TWO DIFFERENT VERSIONS was low-key something in cinematic universe level.
... That was looong ask, but I really need that out of my chest 😅
Nah, dont worry, go and vent its the first step to overcoming trauma lol I joke but seriously, if everyone sat down to understand what they dislike and like about a season like that, things would be so much simpler :v
BW is totally an attempt to a soft reboot! But there's one thing I feel folks often forget: The games themselves were that too!!
The lack of pokemon pre gen 5 was something that came from the games, as unova was the first region outside of Japan. Pokemon company was trying to start anew from all sides and that ended up affecting the anime the most because for some reason, it was decided that they would star anew, but keep a familiar face in Ash.
And then we have the fact that the BW games got a sequel immediately after, Black and White 2, and the story on those was directly connected to the first games, showcasing an Unova 2 years after BW1 (highly reccomend them btw, some of the best overarching story in pokemon games ever)
And like, the anime started with the narrator just saying Ash was still 10!! Someone surely made that a rule in the background, so how could they tell the story of a Unova 2 years later with a main character that just couldn't age?
So the writers just had to do their own thing. And probably made up so much of it halfway and also explain why they just scrapped so many characters of the day post league. They just wanted some time for people to forget the first half of BW to try and implement things from BW2.
And that's the thing, this issue is not from BW only. We know for a fact that there were plans for Ash to leave the anime during Johto, but they couldn't just say goodbye to him, so he stayed. Black and White was just the culmination of that decision. And I feel like hating on it alone is just… not aknowledging that pokeani is flawed from the get-go yknow?
What made BW that weird is what made Ash and Serena and the Kalos loss weird, what made journeys weird and what made 2beamaster miniseries that FUCKING WEIRD.
BUT GOSH TRIO!! Now the way those 3 were handled in the season is one thing I can't excuse lmao
People love to talk how out of character Ash acts this season, even though is not even that OOC when compared to pre DP, but TR were the ones that felt like complete different characters! And while I enjoy the whiplash of Ash gang doing silly things overlapped with very serious evil dutiestm, I feel like that that was a bad decision throught and throught. I get that at first they wanted a Team Rocket vs Team Plasma situation, but doing that with the TRio is just so weird.
HELL YEAH, I LOVE THE NEWTWO MOVIE! It makes no sense but gosh Mewtwo2 and genesect's relationship is just so ADORABLE i love them so much. Is those kind of stuff that makes me sad about BW, folks see a mewtwo that is not the main one and they dont give it a shot, but is such a heartwarming story in the end.
#answered asks#long post#|→ not not#hot take which is not a take at all im just joking BUT#DP is the odd one out#lmao#if DP didnt exist i feel like the transition from OG-DP ash to BW-JN ash would be better accepted
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Finished the game.
The veilguards part is okay. The dragon age part… I should go.
Finds out there is no companion-specific animation in the last fight. Whoever you choose the animations are the same.
Feels like they write the last fight first then make it a fixed point and then write towards it.
I was too angry about the game to be properly angry about the boss. And I like the companions but I don't feel that much about them. So I felt nothing in the last battle. For the first time in all the Bioware games I played I felt nothing about the last fight…
It's not work for me.
It's just not work for me.
The gameplay is cool. Combats are fun. Better than ME, I’d say. The CC is fun to play.
But at what cost? The story just doesn't talk to me. Don’t know about you guys but I don't play RPGs for the combat or gameplay…
The whole game doesn't feel whole. I don't know if that makes sense to anyone.
Like, it's a fun game to play when you don't think. But the second you start think or you think without thinking the fun is gone, the five stages of grief are back.
I can feel there were at least 2 version of the whole game’s writing. They change the one we used to to a new one. More easier to understand one. More tell than show one. So they don't need to explain things all the time to fans? I can only guess. If so that’s too afraid to fail on their side.
But that decision must made pretty late in the development schedule. So they don't have time to completely rewrite everything. They scraped something and write something new. And smashed the two. Most likely without time to check if every detail makes sense. Dus the version we got. Mixed-signal everywhere. One second you got a glimpse of the real Thedas shits the next they slap a “just kidding” on your face and never elaborate either.
Someone said they whitewashed the fractions and cities. I think they pink politicized those. They throw the LGBTQIA parts to you. Make people fight around that. So every time a critique is raised there’s a chance some people gonna storm in and call everyone a minority-phobia. It's the same technique some countries use to redirect international media focus. When people fight around the gays they won't see the bigger issues pressing these countries.
Can’t believe they pink politicized the whole North Thedas.
It's right there. The atmosphere, the banters, the codex… crumbs here and there, hidden well easy to miss. Everytime you found one you’d think you find something then it’s gone, disappeared, never mentioned elsewhere again. They just refuse to show you, refuse to use the word.
Never thought I’d see a game got pink politicized. What the fuck?
And to be fair the LGBTQIA part is not very well executed like they thought. Same issue above the in-game continuity tends to break from time to time.
Also, there is something I thought should be the writer's common sense but they seem not aware. Is that the efforts to try to make a writing understood the same way by all ages all genders all cultures etc would make the writing end up sounding like a stupid boring government official announcement no one really understands.
So basically, yes, I’m saying by trying to get people to understand the right meaning of every sentence they make the writing not fun, uncharacterized, and surface level. The same goes for the world state choices thing. By trying to avoid invalidating anyone’s world state they invalidate everyone’s wold state. It's worse than just claiming a Bioware canon.
They know why it’s worse right?
It's hard to think they don't know that. Probably lost a fight or a bunch with other departments. While that goes to the bad leadership of the Bioware/EA. Tey have to figure that out or Bioware might die. Or is it already, after the massive layoff?
Almost forgot this one. As a DA game ME got more visible references than DA, how? Not I don't like ME. But like, you’re a DA. Or they secretly not just hate DAO or DA2, they hate the whole series?
Surely they are not. Or why published so manny stories and comic books right?
#dragon age#dragon age the veilguard#dragon age the veilguard spoilers#datv critical#or is it?#might just call it game-finished thoughts
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New Releases June 13, 2023
At 30, I Realized I Had No Gender: Life Lessons From a 50-Year-Old After Two Decades of Self Discovery by Shou Arai
At age 30, Shou Arai came to a realization; they had no gender. Now they were faced with a question they'd never really considered: how to age in a society where everything is so strongly segregated between two genders? This autobiographical manga explores Japanese culture surrounding gender, transgender issues, and the day to day obstacles faced by gender minorities and members of the LGBTQIA+ community with a lighthearted, comedic attitude.
The Dragon's Betrothed vol. 2 by Meguru Hinohara
Troubled writer Chiharu Izunome is betrothed to Rin, the local water dragon god. Despite Rin’s gentle demeanor, when a supernatural intruder threatens his husband-to-be, the angry deity unleashes the full might of his beastly fury, injuring Chiharu in the process! With Rin’s destructive power so clearly laid out, fear displaces the fragile affection growing in Chiharu’s heart. Can he truly learn to love someone monstrous?
Even Though We're Adults vol. 6 by Takako Shimura
It’s finally time: Ayano tells her parents that she has left Wataru and has fallen for someone else. And that someone is a woman. When the news breaks, Wataru finally gives up on trying to make things work, which means the wall between Ayano and Akari’s love has now been knocked down. Meanwhile, Eri struggles with her feelings for a married man. Is there a way out of this labyrinth for anyone?
If My Favorite Pop Idol Made It to the Budokan, I Would Die vol. 1 by Auri Hirao
When it comes to idol group Cham Jam, Eripiyo is the oldest — and perhaps only — fan of Maina Ichii. Despite Eripiyo's enthusiastic support, Maina is the least popular member of the group, but that doesn't deter Eripiyo, even though she spends so much of her money that she only has a single outfit of her own. But her love for Maina doesn't waver, even if she knows she might never be noticed for it!
Last Gender vol. 3 by Rei Taki
Welcome to "BAR California", a place where people with different genders, propensities, and sexual orientations gather to find a certain "something".
A transgender bisexual who has been hurt by the voices of others, a pansexual looking for true love, and a person who identities as both male and female. There are as many sexualities as there are people.
FINAL VOLUME
Old-Fashioned Cupcake by Sagan Sagan
A visit to a pancake shop leads to an unexpected May-December romance that breathes life into the monotonous routine of an older salaryman.
At 39 years old, Nozue lives a routine, if not melancholic, life of sleep and work. Togawa, his younger subordinate, finds it troubling and takes it upon himself to shake up Nozue’s routine. During a lunch outing, the two go to a pancake shop full of exuberant young ladies to “do what girls do,” and it’s just the thing to breathe life into Nozue. The two men start an unlikely friendship - and perhaps something a little sweeter!
Qualia the Purple: The Complete Manga Collection Omnibus collects volumes 1-3 by Hisamitsu Ueo and Sirou Tsunasima
Through Yukari’s uncanny purple eyes, all people look just like robots. Her talent is both a blessing and a curse–she’s an asset to the police, with her “skill” allowing her to evaluate humans at a glance, but her strange sight has cost her the friendship of her peers. Luckily, she does have one friend in her corner: Hatou “Gaku” Manabu, a girl at school who cares deeply for Yukari. But when Yukari is recruited to join a secret organization, the real trouble begins. Gaku is thrust into a realm of mystery, quantum experimentation, and alternate universes, with only her wits–and her love for Yukari–to guide her along the way.
The Summer You Were There vol. 3 by Yuama
At Kaori’s gentle urging, Shizuku reaches out to Ruri, the girl she bullied back in elementary school. All Shizuku wants is to apologize, but it soon becomes clear that even that won’t be so easy. Things take a dramatic turn when Kaori faints, and Shizuku learns that Kaori’s been keeping a big secret. Now, with everything out in the open, will things between the two girls ever be the same again?
Why I Adopted My Husband: The True Story of a gay couple seeking legal recognition in Japan by Yuta Yagi
As a gay couple living in Japan (where gay marriage is not yet legal), Yuta and Kyota have found a unique loophole in order for the government to recognize their union: Kyota adopted Yuta.
This nonfiction manga depicts how the two men met and fell in love, their life together for the last twenty years, their struggle to communicate their relationship to their families, their anxieties about the future, and their determination to live happily and carefree as any other married couple, while they strive for independence and equal rights in a changing cultural landscape.
X-Gender vol. 2 by Asuka Miyazaki
Covid-19 has hit Japan, and Asuka is struggling. Not only has the serialization of X-Gender been delayed due to the virus, the closure of Poker Face and other bars means they’ve lost access to their community. Can they find a way to stave off the loneliness, while also dealing with their fear of getting sick?
#new releases#manga#queer manga#lgbt manga#i know of all months to lose it this was the worst one but#lose it i did
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20 questions for fic writers
sorta tagged by @antivanruffles
How many works do you have on ao3?
130 excluding the the podfics I'm listed as a co-author on
2. What's your total ao3 word count?
230,000. I'm a very succinct writer!
3. What fandoms do you write for?
Currently OFMD. I have written a lot of (in descending order) Star Wars sequel trilogy, Good Omens, Dragon Age: Inquisition, Critical Role, and MCU.
4. What are your top five fics by kudos?
we wore the jacket for the longest time (Star Wars ST, Finn/Poe/Rey, 3200)
well you laughed baby it's okay (it's buzzcut season anyways) (nsfw; Good Omens, Aziraphale/Crowley, 1100)
human sacrifice and mass hysteria (nsfw, DA:I, Cullen/Dorian, 1080) This one has a weirdly long tail. I still get bursts of kudos on it every now and then.
balance theory (The Old Guard, Joe/Nicky foe yay, 660)
taste the stardust in my mouth (Star Wars ST, Finn/Poe/Rey, 560)
5. Do you respond to comments?
I do not. I don't have enough energy to write and respond to comments, so I'm sure people would rather I write. They are all appreciated though <3
6. What is the fic you wrote with the angstiest ending?
a knife on the things that held us together for sure. It sets up the rift between Han and Leia after Ben's attack on the Praxeum and it's the last time Leia sees her brother. I was so emotionally wiped by it I couldn't even think about writing for two weeks hahaha
7. What is the fic you wrote with the happiest ending?
Most of my fics have happy endings, or at least hopeful ones.
8. Do you get hate on fics?
If I do nobody has ever told me.
9. Do you write smut? If so, what kind?
I do! I'm not sure what "what kind" means.
10. Do you write crossovers? What's the craziest one you've written?
I've written exactly one, the Will Graham/Aziraphale one (I swear it makes sense in context). ngl it's pretty weird. Plenty of AUs set in different universes though!
11. Have you ever had a fic stolen?
I have. Somebody plagiarized "but you laughed baby" beat for beat. When I confronted them about it they said they must have subconsciously regurgitated it. Binch, I had to reread my own fic to compare, don't give me that shit. (They deleted their entire account afterwards. I'm not sad.)
12. What's the longest you've spent working on one fic? And the shortest?
Shortest is drabbles, and those take anywhere from 15-30 minutes. Longest? I still have a Mass Effect fic that I've been picking at on and off since 2012. I should just finish it up.
13. Have you ever co-written a fic before?
I have not.
14. What's your all-time favorite ship?
I refuse to pick.
15. What's a WIP you want to finish but doubt you ever will?
The Good Omens While You Were Sleeping AU is my only actual posted WIP. There are Reasons I tend not to post unfinished stuff.
16. What are your writing strengths?
I'm really good at nailing character voices and dialogue. I think I'm decent at striking a balance between pretty language and making sure it still moves things along. I have been told I'm very good at intimate character interaction.
17. What are your writing weaknesses?
What the fuck is a plot?
18. Thoughts on writing dialogue in another language for a fic?
Unless you're going for the half-remembered vocabulary because diaspora kid vibe (which I did in my Shang-Chi fic), get somebody fluent to translate for you. The amount of horrific Spanish I've seen in OFMD fic is... not good.
19. First fandom you wrote for?
X2! I thought I was very clever making puns on "le petit mort" in a Rogue fic
20. Favorite fic you've written?
I have a series! I love the extremely weird ones I wrote just for myself that nobody else seems to like, although the Ed/Blackbeard/Stede one is an exception.
I am where memes go to die, so if you want to do this, consider yourself tagged.
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20 Questions for Fic Writers Tag Game
Thank you @cuephrase for the tag!
1. how many works do you have on AO3?
Time of posting, I have 18 fics publicly available under my name. I have one or two tucked away in anonymous collections though.
2. what's your total AO3 word count?
343,227!
3. what fandoms do you write for?
Right now I'm pretty heavily involved in the DC Universe. There are a few different characters within DC that I like to write for, but it's primarily Batman and his expanded cast. At one point I had a pretty lengthy original work series up too, but I've moved it out of the public sphere because a) I don't personally feel it's within the AO3's mission and b) I keep telling myself I'm going to polish it and see if it can go anywhere.
4. what are your top 5 fics by kudos?
Can't Prove It - Murder-mystery AU where Jason never died and Tim joins the family. I understand its popularity entirely.
What Does the Fourth of July Mean to You? - Timber identity reveal fic set around a Wayne family cookout. This is also one where I understand why people like it. It's a fun romp.
Deux ex Machina - Jason and Death of the Endless. People really like the fics I write with Jason in them, and I think this one got bumped when the Sandman TV show came out.
Bernard Dowd Week 2022 - 7 fics at 500 words each celebrating Bernard. I'm honestly surprised this one is all the way at #4! This was written pretty soon after Tim and Bernard started dating, so it was fun to celebrate the relatively new status quo for Bernard.
Cautionary - Steph and Jason talking. This is the first fic I ever posted, and honestly I have to suspect that its age is what's buoyed it up. I love that people love it, but it's one I look at now and think about how I would remaster it.
5. do you respond to comments?
Yes! I love chatting with folks on AO3. I think there's only ever been one comment I ever chose not to respond to, and it was because the person was just asking me to update an unrelated fic.
6. what is the fic you wrote with the angstiest ending?
Definitely Can't Prove It. I won't say any more than that.
7. what's the fic you wrote with the happiest ending?
My Kingdom for a Thin Mint is really fluffy, which is nice. Other than that, Fourth of July.
8. do you get hate on fics?
Thankfully, none so far!
9. do you write smut? If so, what kind?
Yes, but all my currently published smut is in anonymous collections, and the rest is still in my drafts while I try to figure out how to make this blowjob plot bearing.
EDIT: Wait I'm an idiot, yes I wrote Tim/Bart/Kon smut for a Thanksgiving joke challenge. People with superpowers like to tease their friend.
10. do you write crossovers?
I have! The Vigilante is a Welcome to Night Vale crossover, written in the style of a WTNV script. Ghost Dragon is a gen Miraculous Ladybug fic (I know, I know) set in the Batman: Reborn era that reimagines the Miraculouses as having a connection to DC's Lords of Order and Chaos. I took a break from it to dive deeper into the lore, but then never got back around to actually finishing the fic.
11. have you ever had a fic stolen?
Not to my knowledge, and I hope it doesn't happen!
12. Have you ever had a fic translated?
Nope. Right now my fics live exclusively in the Anglosphere.
13. Have you ever co-written a fic before?
I haven't, but one of my dream projects is to do a round robin-esque, comic book event style fic where three or four authors each write a single chapter with a single character following their own plot, where the chapters all add up to a larger story.
14. What's your all-time favorite ship?
Ooh, this is tough. Dick Grayson and Barbara Gordon are eternally one of DC's premier couples in my mind... they have history together, they're both stubborn, they know each other like the backs of their hands.
Overall, I'd say I'm pretty ship neutral. It's just not the primary thing that pulls me through media. Write it compellingly, and I'll probably go for it.
15. What's a WIP you want to finish but doubt you will?
I had brief and lofty dreams of a reimagined Final Crisis fic that was a little more Kirby and a little less Morrison. (The fact that it would have more of my favorite characters was a perk) It's just a big project to really get into, and I don't know if it'll ever fully get there.
16. What are your writing strengths?
Hmm... it's always hard to pull our praise for yourself, because I think most artists often get stuck on seeing the things that didn't quite make the leap from their head to the world. That said, I think my dialogue is pretty good--I generally try to make it always sound like characters talk like real people. I'm also fond of big Plots with moving parts, though I fully accept that's something I'm still in the process of working on.
18. Thoughts on writing dialogue in another language in fic?
I don't often do it, but I do actually have thoughts about it, so I was glad to see this question! Personally, I have come to be against italicizing non-English words. I did it in Ghost Dragon when characters were speaking French, but whenever I update the fic I'm going to change it.
I only like to write dialogue in another language if the characters/readers are not necessarily supposed to immediately understand what's being said. In the case of Ghost Dragon, I had parallel chapters--in Ch 1 we know what the characters are saying, because we're meant to understand them, even though they're technically speaking in French the whole time. But in Ch 2, when it's from a non-French speaker's POV, I write out the French dialogue because the francophones are specifically trying to have a conversation between themselves, excluding those who they think can't understand them.
19. First fandom you wrote for?
First fandom I ever wrote for was either Batman or Star Wars, but which one is anyone's guess.
20. Favourite fic you've written?
I wish The Town O'Mallow got some more love, because it's probably my favorite thing I've written so far. Jean Paul Valley and Selina Kyle go into a Southern Gothic Omelas to save a soul. Other than that, I'm pretty excited for this Oracle: Year One fic I'm working on currently.
I'll pass on some no-pressure tags to @zahri-melitor @upswings @havendance @scintillyyy and @silverwhittlingknife, but if any of y'all have already done this or just don't want to, no pressure! And if anyone else sees this and wants to answer, take this as your tag! Just tag me back so I can see ❤️
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a little update
hi! uhm.. i don't even know how or where to start this after basically just disappearing without a word so i'll just start with: hey, i'm still here! i didn't want to leave, it just happened..
so much was and still is going in my life that i just didn't have the time to be active on here. unfortunately, that hasn't really changed and i feel incredibly sorry about that. this blog was my safe space for a long time, but life just got too overwhelming at some point and i couldn't enjoy anything anymore. either way, i couldn't be more grateful for everyone who is still reading my fics on a daily basis and leaving all the love on my blog in general - i love you all 🫶🏻
this post is supposed to update you on what will happen with this blog in the future and what has been going on in my life. the latter will be at the end so i don't force you to read it!
most importantly: this blog is very dear to my heart and i want to start writing again soon. i really missed the daily routine of writing a few words and i want to get back into it but i genuinely can't promise anything. there are still a few requests in my inbox but i don't even know if these people still want me to write their requests since it's been ages and they probably don't even remember. i don't really know what to do about that :( i also have a lot of unfinished drafts with my own ideas and it just got really overwhelming ngl
another reason i didn't enjoy writing as much anymore is also the liking/reblogging/commenting system of tumblr. as a writer, it simply sucks to 'only' get likes when we all know that reblogs are what pushes fics. as a reader, i usually don't reblog every single thing i read either or i just forget so i'm torn between those two sides and genuinely don't know what to do. i don't write and have never written to get the most likes/reblogs, i write because i want people to feel safe, to escape reality for at least a few minutes and because i enjoy it. but in the end, appreciation for what i write is also important in some way..
either way, i'll try to figure this out soonish and hopefully post a new fic in the foreseeable future 🥺 i missed it so so much
so, what has been going on in my life since i stopped writing? well, i'm almost done with my studies (which is fun but also scary) and i literally have only been breathing and living for university. it was a lot. it still is a lot to be honest but at least i can finally see the light at the end of the tunnel! yayy
when i did have time to myself and allowed myself a break, i grabbed a book or watched a movie/show. i finally got to read some of the books i wanted to read for ages (a court of thorns and roses, king of scars, etc) and i reached my goal of reading 50 books last year and currently i'm at 18 books for 2024!
i also watched a few new shows and movies like dune 2, damsel, challengers or the hunger games and the one piece and atla live action, derry girls, and - what probably took in my whole life at this point - house of the dragon and game of thrones!!! i can't believe i finally watched game of thrones after all these years, it still feels surreal. and listen, i'm OBSESSED. i watched it with my best friend who has seen it 10+ times and we started with house of the dragon (can't wait for season two!!!) and then went on with game of thrones and OH MY GOD. it's just so so good, i love it so much and can't believe i missed out on it for all these years. i know it's unbelievable but i went into it with basically 0 knowledge and only minor spoilers i have seen over the years so the impact was incredible. the whole experience was absolutely amazing and i will definitely rewatch it! my favourite characters are jon (what a surprise), sansa and tyrion <3 oh, and i love alicent and criston in hotd, i'm 100% team green~ who would have thought that now i of course want to write something for jon snow and maybe even some other characters from got/hotd, we'll see!
also, i can't believe the european championship is starting on friday and what do you mean it's happening in my country??? i'm so excited, can't wait to watch all the matches!!
i think this is enough for the little update. i genuinely hope that i will be able to write & post something soon and that i can finally turn this blog into my safe space again 🫶🏻 ily
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The time is nigh.
We´re nearly there. we got news this week.
Say goodbye to "Dreadwolf"
Dragon Age: Dreadwolf is now Dragon Age: The Veilguard, and while the name change isn't horrible, insiders poking at it merely hours before BW got to reveal it was particularly annoying. Insiders are good to expose issues, harrassment and other bad practices in the industry, not spoiling game details barely a moment before official news! While we were all waiting for the Summer Games Fest on Friday, "insiders" spoiled the game would have a name change. Soon after BioWare confirmed this with a blog post, but i'll take a moment here to say this is a game many of us have been painfully waiting for ages, there's unimaginable anxiety and expectations involved on all sides and just when we're right around the corner some people popped up to stir a pot that doesn't need any more stirring, considering the dev history of this game i'm sure many people read these insiders' "i know something you don't tee hee" posts and streams and feared the worst, again. Completely unnecessary. Fortunately the news were rather inocuous but what insiders did at such a last moment was still annoying. They did the equivalent of telling an excited kid at Christmas that they got socks right before they got a chance to open their present, at least it feels like that.
Moving from that, many people feel the name could drop that "the" and be just Dragon Age: Veilguard. It'd follow the pattern of DA games having three-words titles (Dragon Age Origins, Dragon Age 2, Dragon Age Inquisition), and personally i think it rolls off the tongue way better without "the" in the middle too. This name change brought with it the acronym issue, and a sad goodbye to all the DA:D jokes. Now people are deciding if it should be DA:V, DAtV, DAVG. Former DA dev and writer David Gaider has already expressed his wish we all just don't go for DAVG, one presumes because it's too close to his own name. DAD jokes are quickly being replaced by Dragon Age TV and Dave ones, and others about DAD going to get cigarrettes and never coming back. I'm already fond of DAV or simply Veilguard.
The name change is already applied to platforms like Stream and console stores, where it's been possible to add the unreleased game to the wishlist since the latest trailer from last year. This one is from the PS5 store:
As BW explains in their blog post, the name change follows a need to change the focus due to this story's particulars. Yes, Solas is an antagonist, a big bad wolf, he's the Dread Wolf! BUT he's not the only threat we'll face this time, there are others, possibly bigger and more urgent matters to deal with. The Veil is quite the protagonist in this game, seems it's the last barrier between Thedas and utter annihilation, and as BW says, "the Veil needs guarding". DAO had the Grey Wardens, DA2 had Hawke & friends, DAI had the Inquisition, and now DAV has the Veilguard, a group of individuals from various backgrounds tasked with guarding the Veil. Pretty straightforward.
Gameplay details
BW has so far revealed we'll meet 7 new companions from a variety of factions and backgrounds, that we could romance any of them and that got everyone excited.. but we can only take 2 at a time to join the party, and combat will include a wheel menu to pause and strategize. This detail has people anticipating combat this time around will be much more like Mass Effect, with only MC and two party members the player might not control but send commands to instead, while some think BG3 and its success may have influenced some decisions as well.
This comparison reminded me of Mass Effect Andromeda, a highly criticized game many threw under a bus quickly and undeservedly (yes, undeservedly) . While it had its flaws it was a good game and its combat was possibly the best ME combat to date, and i think BW may have taken that for DAV. The one redeeiming grace from their last released game before DAV could have very well served as a base for it.
As for the different factions our companions may come from, it has all been teased before in concept art and side media, namely the Tevinter Nights anthology where we were introduced to entirely new factions as well as shown old ones more in depth. Antivan Crows, Mortalitasi, Lords of Fortune to name possibly the most anticipated ones. And we know the action this time will move all over Thedas, exciting new locales like Antiva, Rivain, Tevinter, the Anderfells, Arlathan Forest..
Lore trove!
On top of all these exciting news, just think of the lore, THE LORE. If Solas is not the main threat, if as BW says there are other gods we'll have to deal with as the Veilguard, who are they? Are we finally getting a double Blight? Are those other gods the last two remaining Old Gods OR is it the remaining Evanuris pushing from the other side of the Veil? Just how many fronts will our party be fighting on to save the world? And what ancient mysteries will come to light as we explore northern Thedas? In The Missing comics we learned there are areas of Arlathan forest that are twisted in time and space, paths too dangerous to traverse where spirits may take control of you, and gods know what else is there, what long forgotten horrors are waiting in the shadows of a history very few may remember. Could one of our new companions be an ancient elf? Many questions and the imagination is flying so high and far ..
But i'd like to focus on a small detail. Remember this? The little red book. It's where my avatar comes from! Here's a bit more on that. I remember back then i quickly edited it trying to get a clearer image
The tower on the cover first reminded me back then of the figurines seen on the map in Inquisition, then the protagonist of what we now know is Veilguard was said to be named Rook (possibly a codename), so there it is. The Warden, Hawke, the Inquisitor and now (the) Rook. A chess piece in the Dread Wolf's board. I think that's what the mystery red book's cover is hinting at. So when i read we'll be getting 7 companions my mind went straight to chess. This game will be about strategy, moving the right pieces the right way, specially if we'll be fighting on multiple fronts. The protagonist Rook and 7 companions.
Also reminded me of Solas' banter with the Iron Bull where they were playing a chess match mentally on the go. Here's a great recap of it. I don't understand chess, never really got to fully learn it, but i appreciate its symbolic value and of course, this will be a race of wits.
Solas, the other gods, the politics, the manipulations and revelations, everything Thedas has to offer is getting closer by the minute. Today it's the Xbox Showcase, in a couple of hours, we're all counting on some kind of reveal after the SGF gave us nothing. I hope for a cinematic trailer and introduction of companions, maybe if i could be so greedy even a release date or the possibility to pre-order, or a date for it. If not, we still have Tuesday 11th for a confirmed and announced by BW 15 minutes long gameplay reveal.
A gameplay reveal, fiften minutes!! It's real, it's happening, we're going home.
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Please do not take this note as an anti, since most likely you will not agree with me, but ..
I do think that Helaena should have left the book version for a number of reasons:
1. She is cheerful and sweet. She had a wonderful relationship with Alicent. She is a good mother who loved her children very much.
2. She was loved by the smallfolk (and this was very well emphasized at the time of her death)
3. She did advise Aegon and was quite active until B&C. And in principle, they had a fairly normal relationship.
But in the show... she was made into a "Manic Pixie Dream Girl" type for no reason. Yes, I understand that she is most likely autistic, as many assume, but the fact is that it literally does not participate in the life of the family in any way and does not play any role in the Green Party. They omitted the fact that she, along with her maester and mother, assisted Aegon in negotiations with Rhaenyra.
Or the fact that she literally has no interest in her own children. Yes, there is very little screen time, but the only scene with her and the children is shown in such a way that she keeps her distance from them.
I'm not talking about the fact that being a wife and mother, she behaves absolutely childishly. If as a teenager she was just quiet and calm, then as an adult she is somehow chaotic and narrow-minded for her age. She acts absolutely strange and detached from everyone.
And the fact that the writers made her a dreamer... literally for nothing. More precisely, it was made a walking spoiler for us - the audience, but we do not need it. We can watch what is happening on the screen, we do not need prompts. Moreover, her predictions do not play any role for others, because they are simply not heard and ignored - every single time and this is honestly a little annoying. Moreover, she constantly speaks in some kind of quiet riddles, naively believing that everyone will understand. Some cite Cassandra as an example, but no, sorry. Cassandra had a curse, but no one wants to hear Helaena and she does not make any effort to ensure that at least someone believes her, so everyone treats her as "out of her mind".
And yes, the most annoying part is that there are a lot of Helaemond shippers (I'm not anti, I just don't understand where they got any rationale for a pairing when there's nothing there) claiming that Alys's plot will be given to Helaena just because she also has visions, which is completely absurd, since the Harrenhal storyline (and Alys herself) is very important, which cannot be said about Helaena, who became completely invalid after B&C. And the very role of Helaena was only to be a victim from the actions of more influential figures. Some try to give her a bigger role than she really is, but why? This is not necessary.
I’m saying all this to the fact that if Helaena was a book version, people would empathize with her more than in the series, because they saw that from a cheerful and pleasant girl who did nothing wrong to anyone, she mentally broke down due to the death of her child. Personally, I find it hard to empathize with someone who does nothing to try and save their family, KNOWING what the future holds for them.
Hello there. I made this post a while ago critiquing Helaena's depiction in the show, touching on some of the points you mentioned. I think that she really suffers from having literally just a few minutes of screen time and just a couple of lines. It's very difficult to flesh out any character in those conditions - same situation if they tried to depict straight-up book!Helaena. So they stuck her in this weird limbo where they gave her a lot of new traits but didn't build them up in much of a way. She's kind of both under-developed but with a lot of identifiable personality traits - a peculiar space to describe.
I don't know why they made her a dragon dreamer. Ideally, there's going to be some pay-off to this eventually, but, equally, they could have just thought it would be cool and spooky to have her recite a couple of weird riddles. I don't know what's in the writers' heads. There could have been some commentary about Viserys wanting all his life to be a dreamer and believing that he was and, when finally having a dreamer daughter, he just ignores her. But there wasn't. Not even from Alicent. That's absolutely a writing choce, as they obviously sacrificed Helaena's development and screen time. Moreover, I'm not sure what the pay-off could be. It can't influence or change any of the events, so is she just supposed to be tortured preemptively by images of her family dying?
I wouldn't say that she does nothing to try and save her family, as it's implied that she doesn't understand (or remember?) her own visions. She does try to tell people what she sees or, at least, make them aware she is seeing something. But what's even weirder is that no one around her seems to understand that she's a dreamer either. She tells everyone "there is a beast between the boards", then Meleys comes up through the floor and they still don't get it? Maybe they will next season, who knows. But it's still weird to have a lifetime of visions like this and no one in the family putting 2 and 2 together.
RE: Helaemond. Honestly, I've only ever seen this ~speculation~ that Alys will be cut from the show a few months ago and then it died down. And it very much didn't feel like a crime? It was just idle chatter from people contemplating what direction the show could go in; I've certainly not seen any International Revolution Agenda from helaemonds trying to convince the fandom or putting pressure on HBO to cut Alys from the show and give her part to Helaena lol. Likewise, helaemonds were not the ones who decided to duplicate Alys' supposed powers and give them to Helaena, it was the show-runners who did that in the first place. I think this was just born out of a desire to figure out why the dragon dreaming was introduced in the first place or whether it will result in any pay-off at all.
As for why would people want to give her a bigger role. She is the only female green character apart from Alicent* and literally the Queen lol. It's normal for people to want her be more involved.
*there's also Jaehaera but she has an even smaller role for the duration of the Dance. So we basically have 2 female green characters vs 5 male characters (Aegon, Aemond, Daeron, Otto, Criston), who all have their own storylines and get to do impressive stuff. Whereas Alicent and Helaena drop off after B&C. Yeah, the story could be improved in that regard.
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