#but i'm NOT replaying
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jillfvs · 6 months ago
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nooo i didn't get aphrodite's achievement 😭😭😭
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deputyrook · 7 months ago
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vulpixelates · 5 months ago
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i know it will never happen but i so desperately desire an origins-type playable backstory thing in all games but especially veilguard. i feel like it added so much depth to origins and made you feel instantly connected to your character in a way that gets lost in games like inquisition where you fill in the blanks as you go except for the bare basics. like, i do enjoy the freedom to willy nilly decide where a character was before the events of the story from a creative perspective, but the playable origins were just so good! especially when you go back to where your warden is from and can engage differently with the arcs there
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pcholkachai · 4 months ago
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hoes mad blackquills thrive
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vaguely-concerned · 5 months ago
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are. are you telling me that if the romanced mage warden dies and alistair is king, he deadass stares greagoir down over her dead body and grants the circle of ferelden its autonomy after ordering it rebuilt somewhere safer. first you have to deliberately leave him behind so he won't die for you and then he does that for you once you're gone, even when you're broken up??? absolute and literal king behaviour of the highest order????? the actions speak louder than words of it all??????? I think I hauve covid
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boilingheart · 1 year ago
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CASTING CASTING CASTING CASTING CASTING CASTING
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arttsuka · 1 month ago
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This scene is always in my mind
They make me sick get them out of my head NOW!
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nipuni · 3 days ago
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Alright, time to share my opinions about Veilguard!! I have both criticism and praise so bear with me as I jump from one extreme to the other 😆 spoilers ahead of course!
The game has a very rough start with the dialogue being formulaic and rushed and the characters overexposing. It feels like a heavy handed attempt at summarizing all of previous games' lore for newcomers or in case you forgot but it's so overdone it feels coddling and trivializes a lot of previous events. Luckily this gets better once all of the introductions are out of the way, though the excessive hints and clarifications continue until the end sadly.
The locations are absolutely incredible and very diverse!! This is a highlight of the game for me. There is so much detail and care in every map and there are so many of them. My pc is struggling to reach medium settings and yet everything looks stunning. The verticality of the maps is so imposing and the graphics have a very dreamy quality that I love. I also enjoy the maze-like structure to the maps, it's more linear but makes everything look a bit more intentional. The color and light direction was amazing, all the visual development really!! it has to be one of the prettiest games I've ever played.
When I started I have to admit it did not feel like I was in Thedas and it all felt a bit theme-parky, if that makes sense. A lot of previously important and established world elements that made Thedas what it is were overlooked or made irrelevant. But the more I played the more it started to feel a bit more similar to Inquisition, for better or worse depending on what you feel about Inquisition. But!! this also feels like a selectively sanitized version of Thedas compared to previous games. In it's attempt to stay safe and uncontroversial in some aspects it loses a lot of substance and it changes the tone. The surface level politics, ignoring previously established major societal issues and a tell-don't-show approach makes the world seem more simple and shallow with no grey areas to explore. ( the humor also falls flat and out of place often too, and WHY is everyone always smirking, enough!! godlike beings are destroying the planet please this is not the time for Marvel banter aaaa )
The pacing at the start is a bit of a mess. It is so fast it felt like jumping from one world shattering discovery to the next with no time to process. The characters also seem to underreact to important information and major developments. It felt like the game was rushing me through all this to get to the part of the story it wanted to tell me while I was still wrapped in my shock blanket trying to catch my breath lmao. I really like all the key story points they touched upon, I just wish they dwelled more on them to give them more narrative weight. ( though blaming every bad thing to ever happen on the Elves was certainly..a choice )
I think the writing could have used more subtlety in the first half and more boldness in the second 😆 but I loved the thematic parallels between Rook and Solas and how every quest informs the main storyline. I do wish Rook was given more impossible choices and put in more difficult situations that forced them to lie or betray their own to better drive the point home though ( listen I just love a Trolley problem!! we need more of those, I'm the Trolley problem's number one fan!! ) I feel like they missed the chance to put Rook in Solas' role and be as vilified and hated for it as Solas was despite their best intentions which would make Rook's regrets stronger and in turn make their escape from the fade all the more impressive and give them a better understanding of Solas to either use against him or earn his respect. The line 'they called me the Dread Wolf, what will they call you when this is over' from the trailers was so good I was waiting for this!! But everyone just loves Rook no matter what!!
But I feel like I stated too many negative aspects in a row so moving on to some things I enjoyed!
The characters were very lovable to me. The romances weren't as long or impactful as I would have liked but I enjoyed all the companion quests. Emmrich is a delight and his quest is so wild and fun. I loved learning about Nevarra and I was awestruck by the Grand Necropolis. The mourn watch was so interesting, it showed a whole new side of Thedas' lore I knew nothing about! and I loved Manfred! Davrin is so charming, he became a favorite. I loved his quest too and learning more bits and pieces about the Dalish was great, I wish we got more. Seeing the Wardens through his quest also made me enjoy them a lot. Assan was very cute too and I'm glad he was treated as an animal and not turned into a goofy Disney sidekick too much lmao 😭 Lucanis is hilarious. The fantasy Spain/Italy was a bit silly and off at times but he is very sweet! and I love the Spite possession, that was so fun I'm glad they kept him that way! Bellara is adorable, her first backstory quest made me cry and I just love a nerd! I wish the second part of her story was written better however, and she sort of devolves into 'it's hard, I wish it was easy but it's hard' dialogues too often sadly. Anaris and the Forgotten Ones' portrayal was underwhelming and anticlimactic which was disappointing. Harding is also very cute and her Titan plotline was the most interesting to me, I bawled my eyes out in her quest!! I love the dwarven lore of this universe I'm so happy we got more of it!! ( she also fucking died in my playthrough?! I was devastated what the hell 😭 'whatever it takes' WEUEUGHHHG I'M SO SORRY) Neve was a slow burn for me because of my choices in game slowing that relationship down ( saving Treviso I mean, perdón amor 🙏 ) but I love detective novels and she is such a badass I ended up loving her. Taash was unexpected, I didn't think they would be so young. The coming of age story was sweet, though I found myself cringing a lot too at the handling of it I have to admit ( and the Lords of Fortune in general, and the Antaam...and que Qun..listen- kajshfgf ) but I also enjoyed learning more about the first expedition and the Qunari in general despite the messy writing and choices. I also loved Antoine and Evka! and Strife! And I haven't even read any of the novels they are in 😆 also Mila!!!! and her dad oh my god and Felassan haunting the narrative!! speaking of haunting, I would have loved for Cole to be in the lighthouse too I think it would have worked well 🤔 especially with the whole 'reading Solas' secret diary' thing the game had going on lmao
Everyone seems to get along except for a bit of friction that is quickly resolved at the start, which is hmm missed potential? I would have preferred more tension personally. I enjoy the drama! gives me more to work with and gives you a better grasp on everyone's personality by contrasting values. I think they wanted to speed run a found family trope for the new hero to establish some emotional stakes early on but it ended up making everyone seem like a group therapy session instead. The group meetings also have everyone either state the obvious or repeat the same opinion or conclusion to each other, I would have loved these meetings to have more bickering, have people get mad and storm out and also get to listen to different takes on a situation. Make Rook struggle more to take the reins and keep the team functional, learning how to be a leader.
Speaking of Rook! ( who in my case has a northern British accent that I loved so much 🥺) They seem to have a very established personality. I was expecting more of a blank slate but I'm lucky that the personality they went for kind of matches what I would normally choose in a first playthrough. Though the lack of range in the choices is irritating and takes away some replayability and role playing potential. Rook is very supportive and selfless, I wasn't expecting this tbh! But it all made my Rook turn into the team's weird supportive necromancer mom so it worked out in the end I guess lmao. I can't wait to draw her!!
I was so overwhelmed by the amount of information we got about Solas and his past!! I was expecting answers but not these many and not for them to be such an integral part of the plot!! The game feels like it's about him more than anything else. His arc is the best written out of all. He is mentioned in every conversation, he's the main advisor and the narrative foil, you get to talk to him often, you work for him and with him and go into his memories it all feels so surreal to me lmao I love him so I'm delighted ngl! but also making the other Evanuris so cartoonishly evil makes Solas into such an obvious choice of an ally, god of trickery or not, that it sort of takes the decision out of your hands and makes some dialogue options and companions' opinions seem almost nonsensical. I have no idea how this game would feel to someone who absolutely hates Solas' guts honestly. I suppose I will find out soon enough 😆
About Solas' story, I loved it! I somehow also feel that I knew it already, all the speculation and theories that Solavellan fans were crafting for years were so accurate that it was all very validating. Even the wildest ones! Solas as the Maker, the elves spirit origin, Mythal giving him a body, the war with the Titans, the origin of the Blight, Solas being on your side as advisor, I can go on, we knew!! Also I have to mention this I'm sorry but they made him look so hot!! unbelievable. And the bloodied teary eyed pathetic look in the end ouurghhh I'm cheering and clapping!!
The romance conclusion was so lovely 😭 the Loki and Sigyn ending we deserved to such a mythological epic!! and open ended enough for all of us to cook!! and we got to see him fight and transform into the Dread Wolf!! and whimper and cry!! and bleed and love!! that's all I ever wanted, incredible we were really spoiled what the hell I still can't believe it 😭 GDL acting was brilliant as usual! the visuals were also incredible and exactly what I had in mind when I imagined where the story may go, the eclipse, the giant wolf, the glowing eyes, the Elvhenan ruins, the statues, even the hair lmao it all aligned exactly to what I've been painting all these years but better I was thrilled 😭
Solas backstory with Mythal also offers players that didn't romance him a chance to see him act out of love and show a side they wouldn't be able to reach otherwise and I think it was smart! also very tragic and sheds more light into all of his choices and words and his relationship with Lavellan too and the parallels and reversals and uughh thoroughly enjoying the emotional distress 👌
Pleasing both the Solas lovers and haters at the same time was always going to be hard with him being such a polarizing character by design and the world states being so different but I think they did a good job! at least from my side of things.
I think my favorite part besides the Solas related stuff was the Blight. I loved how horrific and gross and threatening it was! I've always loved the concept of the Blights and I'm glad it was such a huge part of the story in this game. I also loved Treviso!! has to be the most beautiful city in Thedas ahhh and the Necropolis!! the gardens!! Vorgoth!!! Kal-Sharok!!! I can't believe we got to see it!! and a Titan!!! the giant floating face of Ghilan'nain in the clouds??? and the huge archdemons and dragons!! oh and that warden dragon trap in the shape of a griffon?? and the giant blight tendrils!! the siege at Weisshaupt was outstanding!! and the floating panopticon castle situation in Minrathous uughh there is so much I loved.
OH I also enjoyed the Varric arc even though I saw it coming since the trailer it was still played well and it was touching 🥺
The ending felt a bit jarring to me in tone though, a bit too cheerful considering...the horrors. Over half the continent destroyed and most of the problems Thedas had before the game are still there. Veil in place and all 😆
But I had fun!! I'm nitpicking really, the conclusion to Solas' story feels very satisfying to me which was my main worry so I'm happy. It is a good game!! with a sort of soft reboot feel to it and aimed at a younger audience which is probably what they were going for? You can sort of feel the struggle the team went through during production in the way the target audience seems unclear sadly. I also can't help feeling like this is an ending, so much was revealed and resolved!! but maybe I feel that way because that is what I felt after Shadowbringers / Endwalker in FFXIV once my favorite part of the story was wrapped? They can always pivot to a new continent and expand on the world and cultures we know almost nothing about, but that is always harder to sell so I have no clue where they will go from here 😵‍💫
Anyway I'm still processing a lot of stuff that I will probably talk (and draw) about later, this is already long enough!! for now I'll look up how to get the artbook because the art direction of this game is fantastic!! I would love to hear your thoughts too really, I'm curious about the experiences of players who made different choices and with different tastes to mine!!
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undeadoracle · 2 months ago
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There's something I can't quite put my finger on about sebastian and his relationship to gender. how all of his conversations with the women companions are thoughtful and respectful even when they clash on the subject matter, but his conversations with the men companions are mostly just him getting mocked or berated. how every single figure of significance in his personal quest is a woman: Mrs Harriman, flora, elthina, even leliana. The chantry is a matriarchal environment where men aren't allowed to rise past a certain rank or perform certain jobs, and he seems completely unbothered by that.
he canonically used to spend a lot of time in brothels, but never mentions having any male friends. part of the trauma of his upbringing is that being born a boy made him irrelevant and unwanted at home. he's the only romanceable companion with no desire for men. Isabela asks if he used to be a woman, and varric accuses him of being a crossdresser. he's not interested in learning to use a sword; he wants to learn how to cook. the only time he ever speaks with any fondness for any man is his grandfather. i'm not really saying he's trans coded, i don't get that vibe from him, but the fraught relationship he has with manhood + his clear preference for the company of women over other men is . . . something.
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critter-of-habit · 2 months ago
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Avvar Armor is my favourite look for Sera 😌
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triaelf9 · 2 months ago
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HEY UM
So now that we have this
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PUTS THIS OTHER ONE IN A WHOLE NOTHER CONTEXT HUH
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HOW MANY OF THEM WERE DOING THIS????? Also bonus wings??
And I took a good close look, those hands are ABSOLUTELY HOLDING SHOULDERS DOWN THERE
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valeriapryanikova · 1 year ago
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i know they're like hippies or whatever but hear me out,, what if... witches???? anyone? no? just me,? okay
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moonwoodhollow · 2 months ago
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Don't turn off the lights, something evil and hungry might lurk in the shadows. The Witching Hour draws near (🎵)
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superectojazzmage · 9 days ago
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Typical day in Baldur's Gate 3 camps
Dark Urge: *jizzes in his pants at the thought of killing people and than breaks down cry-laughing while putting a gun in his mouth and yelling that he's really gonna do it this time*
Lae'Zel: Oh my Vlaakith, I NEED to fuck this guy.
Shadowheart: Typical. I don't know why I bother with you pitiful- HOLY SHIT THE DOG JUST DID A ROLL, SOMEONE GET ME THE CAMERA
Karlach: I burned it by touching it and than accidentally crushed it with my huge muscles, soldier. Sorry.
Gale: *choking to death on a magic pendant he tried to eat*
Wyll: Does anyone care about Gale dying?
Astarion: *painting his nails* No.
Halsin: I'LL SAVE YOU, GALE. *turns into a bear and runs away to kill goblin children*
Minsc: I'LL SAVE YOU, GALE. *throws Boo at Astarion's face*
Minthara: I'm hotter than all of you, have I mentioned that?
Emperor: You know who's REALLY hot? You if you become a mind flayer. Use the tadpole. Please. I'm begging you, just a little. Use the tadpole. Please, for the love of Ao, use it.
Withers: Doust any of thoust hath games on yon phones?
Jaheira:
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marianchurchland · 4 months ago
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Davrin and Assan <3 <3
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corseque · 5 months ago
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As I'm replaying Dragon Age: Origins and Dragon Age 2 and Dragon Age: Inquisition, I'm going to use the conversation toolkit each time and in each area that Elven is used in the series.
I've already found several bits of elven that are not on the wiki at all. And for many of the text that never had a translation before, there are translations in the localization comments.
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I did a poll on twitter asking people if they thought this was good enough evidence to update the elven wiki, and got a 99% yes answer, so I updated the dragon age elven wiki, with an explanation in the /talk section. (Anyone can open Origins dialogue tree files in the DA Toolkit and see that these translated comments are in their own version of Origins)
All of this to say, we finally can say we know the canon words for "mother" and "no" and "brother" and "sister" in elven in Dragon Age. And several new long phrases.
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Ghostly Boy in the Lair of the Undead in Dragon Age: Origins
"Mamae? Mamae na mara san…" VO/Localization Comment: the young boy is crying pitifully, he asks "mah-MAY?" in a hopeful manner and then says "mah-MAY nah-MAH-rah san" hoplessly (as if saying "mother is gone")
"Mamae! Mamae, se vara sal!" VO/Localization Comment: phonetically: mah-MAY! mah-MAY! suh VAH-rah sawl! he is calling out for his mother as he says this, crying pitifully
"Mamae! Mamae! Mamae!" VO/Localization Comment: The child begins calling out in a strange language for someone. He begins to sob uncontrollably and shouts louder. "mah-MAY" = mother
shade in the Lair of the Undead in Dragon Age: Origins
"Ma halani! Se vara lassa'val! Nae mal!" VO/Localization Comment: the elf is caling for help, terrified, and then screams and calls on her gods to save her. phonetic breakdown: mah hah-LAWN-ee! suh VARE-ah luh-suh-VAHL! nay mahl! The last phrase "nay mahl" should be shrieked in terror as the elf turns and run
ghostly elf in the Lair of the Undead in Dragon Age: Origins
"Viran se lan'aan? Ir annala for ros…" VO/Localization Comment: "Who are you? I cannot see you…" veer-AHN suh lah-NAWN? Eer ah-NAH-lah fohr rohs… said hesitantly -- she cannot quite make out the player
"Nae! Ga rahn s'dael! Ga rahn!" VO/Localization Comment: "No! Get away from me! Get away!" Nay! Gah rawn suh-DALE! Gah rawn! Suddenly realizes that the player is an enemy, terrified, backed into a corner
"Ir emah'la shal! Ir emah'la shal!" VO/Localization Comment: "I will kill you! I will kill you!" eer ay-MAY-la shahl! eer ay-MAY-la shahl! she turns on the player in terror, savagely attacking him (combat begins)
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