#but i can't find any published books
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kingthunder · 2 years ago
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My ideal book that I would like to read:
There's a fun fantasy plot, but the plot is only there as a trellis for the relationship between the main characters to grow around. The actual point of the book is the developing relationship between two (or more) pining queer idiots, culminating in them getting together. However, it's not in the Romance genre. If the pining queer idiots are m/f, they have the girlboss/malewife dynamic. It's in third person. The writing is engaging. I know that neither of the main characters is going to die, but the author isn't afraid to make them suffer physically or emotionally in the meantime.
I cannot find this book anywhere outside of fanfiction. If you know of one, please let me know.
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anglerflsh · 1 year ago
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one more excerpt from this - which allegedly speaks of a cannibalistic episode happening between francospanish troops stationed/sieged in Solaro.
What was seen was a spectacle sorrowful and strong [...] that hunger more could than love, than pain and than horror, because some soldiers had eaten the meat of their extinct companions.
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sherlock-is-ace · 2 months ago
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vitiateoriginator · 10 months ago
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I've been going thru a major creative block recently and I'm really depressed over it
#there's so much stuff I want to do but can't#I'm trying to finish some valentines adopts that I want to sell but Im struggling to finish the linearts as well as find good colors#for the characters#I've also gotta publish the next chapter of my book which is late AGAIN#but every time I open the word document to write I cannot put down anything interesting or coherent#I tried to switch to preparing some draft one shots for ockiss week but even with that I'm facing the same issues#I talked to my therapist about my creativity block and she said I just need to carve out time for myself#like. alone time where I can be creative in a way where it also doesn't feel like a chore to make things#but I don't have the ability to make that time#between work and my datemate almost constantly being around I have no way to get that#and even during the times I do get to be alone all I want to do is scroll thru tumblr and reddit or watch videos#I can't even imagine amvs to music anymore for fuck's sake!#I'm literally always fucking tired and mentally drained#I can't do the things I once loved anymore because it feels too overwhelming to put in the energy#I've tried ti meditate too to see if that would help but my brain is constantly thinking#so that doesn't help at all#and I have nobody to talk to or interest in any media to help get the creative juices flowing again#AND on top of that everyone in my life just seems set to make sure I'm as miserable as possible 24/7#ok maybe that last part is just the depressing talking but it does still feel that way#I feel so lost man. I just want to sleep for 2 months straight#sam's rants about life
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ineffectualdemon · 1 year ago
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I am fucking haunted by a terrible piece of writing that was shared on Livejournal (though it from an older actual published book) sometime in the early 2000s
If anyone knows what it is or can find it PLEASE let me me know as I need to read it again
Its an excerpt from a story about a woman and the fey? And there is a moment where the fey king? Prince? Casts a spell on her and then there is this long ass section of the worst purple prose of your life
Dude uses like 5 metaphors for every single body part! Like this isn't an exact quote but it's like "her toes were like snails, small white stones delicate bones, small white shells"
And the dude describes her ENTIRE BODY like that feature by feature!
This was posted in a writing group and blew up
There was a dramatic reading!
There was fan art!
AND I CAN'T FUCKING FIND ANY TRACE OF THIS TERRIBLE WRITING ONLINE
It's SO bad and I need to 1. Read it again and 2. Make sure Tumblr is aware of it because good god
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knaivcs · 1 year ago
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Send in some constructive criticism.
Everyone has room for improvement. Go on anon and tell me any issues you notice with my writing and/or muse!
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deception-united · 7 months ago
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Online Writing Resources #2
Vocabulary:
Tip of My Tongue: I find this very helpful when I can't think of a specific word I'm looking for. Which is often.
WordHippo: As well as a thesaurus, this website also provides antonyms, definitions, rhymes, sentences that use a particular word, translations, pronunciations, and word forms.
OneLook: Find definitions, synonyms, antonyms, and related words. Allows you to search in specific categories.
YourDictionary: This website is a dictionary and thesaurus, and helps with grammar, vocabulary, and usage.
Information/Research:
Crime Reads: Covers crime and thriller movies, books, and TV shows. Great inspiration before writing a crime scene or story in this genre.
Havocscope: Black market information, including pricing, market value, and sources.
Climate Comparison: Compares the climates of two countries, or parts of the country, with each other.
Food Timeline: Centuries worth of information about food, and what people ate in different time periods.
Refseek: Information about literally anything. Provides links to other sources relevant to your search.
Perplexity AI: Uses information from the internet to answer any questions you have, summarises the key points, suggests relevant or similar searches, and links the sources used.
Planning/Worldbuilding:
One Stop for Writers: Literally everything a writer could need, all in one place: description thesaurus, character builder, story maps, scene maps, timelines, worldbuilding surveys, idea generators, templates, tutorials... all of it.
World Anvil: Provides worldbuilding templates and lets you create interactive maps, chronicles, timelines, whiteboards, family trees, charts, and interactive tables. May be a bit complicated to navigate at first, but the features are incredibly useful.
Inkarnate: This is a fantasy map maker where you can make maps for your world, regions, cities, interiors, or battles.
Miscellaneous:
750words: Helps build the habit of writing daily (about three pages). Fully private. It also tracks your progress and mindset while writing.
BetaBooks: Allows you to share your manuscript with your beta readers. You can see who is reading, how far they've read, and feedback.
Readable: Helps you to measure and improve the readability of your writing and make readers more engaged.
ZenPen: A minimalist writing page that blocks any distractions and helps improve your focus. You can make it full screen, invert the colours, and set a word count goal.
QueryTracker: Helps you find a literary agent for your book.
Lulu: Self-publish your book!
See my previous post with more:
Drop any other resources you like to use in the comments! Happy writing ❤
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ohcorny · 3 months ago
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i reread all of chobits recently as insp for my next TT book and every time i think about some aspect of it all i want to do is rip it open and tear it apart and go "why?". it brings up so many concepts and scenarios within the premise of "what if computers looked like pretty girls" but it doesn't want to commit to saying anything about it or take its own world seriously.
i have a lot to say about chobits. arguably i have more to say about chobits than even chobits wants to say about chobits.
chobits is about sex except it isn't about sex at all. chi's power switch is in her vagina. we're shown images of chi doing sexy things, she gets tricked into doing a strip tease, and two separate men try to finger her and she does her Do Not Touch Me There magic powers thing, and we eventually learn every time she resets from the power button, her memories are erased, so you can't have sex with her without deleting her.
but we never unpack why her reset button is in her vagina, or why it's so important that nobody can ever touch her, or why people's personal computers were built with vaginas in the first place (we never have it confirmed that all persocoms have them, but that two separate men try to touch her there imply it's expected). why do the personal computers shaped like women have vaginas if not to fuck them. as a product, it is expected that you will fuck them*.
*i assume, because the comic never says so!
the man who invented persocoms is the same person who built chi and her sister, and he built them to be daughters for his wife. he put the reset button in chi's vagina. we never find out why. we never get a HINT of why. he built the chobits so they could feel and fall in love, but also built them so they could never fuck. you can extrapolate a reason why a man might build his daughter-androids that way, but the series itself never touches it, and never makes any sort of point about it. it's just presented as an immutable fact that chi can't fuck without it deleting her, as if it was born of happenstance and not a person's choice.
what does that actually say about anything? what is it trying to say about sex? is it about the commodification of female bodies, how once they're used up sexually they're worthless? that if you can't love somebody without fucking them, what good is your love? that love without sex is okay (but also a huge burden and sacrifice a man must accept for the sake of someone else's happiness?)
what does it want to say! chobits is about sex, but it doesn't want to commit to any specific message about sex.
and that's just ONE issue i have with it. there are so many things chobits wants to be about but won't say anything about. it wants to be about the persocoms replacing human connections, we constantly get told 'gee people hang out with persocoms a lot', chitose publishes a whole inexplicable book series about people preferring persocomes to humans. it's to the degree that a prominent character's husband gets So wrapped up in (presumably) fucking his android that he locks his actual wife out of the house, having just straight up forgotten she exists. we don't have anything to say about it though. she falls in love with a new man. the people who hang out with their persocoms too much are all background characters in crowds. we never look at how the rise in persocoms has affected society as a whole.
it wants to be about grief, in the story about the man who marries a persocom and has to watch her slowly degrade until she can't remember him anymore, or the kid whose older sister died and he tried to replace her with a persocom who he dresses up/treats as a maid and lives alone with despite being omega orphaned and 11 years old. but then it's fine. the man who married a persocom gets in a relationship with a high school girl 20 years younger than him (CLAMP!). it's fine! the boy who tried to replace his older sister just accepts that the persocom replacement won't replace her. still treats/dresses her up like a maid and lives alone. is she his legal guardian. i don't know. don't worry about it.
and it wants to be about women, because everything about the story is about women, all the persocoms are women, all the tragedies are wrapped up in the death of a woman, or a woman's heartbreak, or a woman's feelings. but it has fucking nothing to say about women beside look how pretty they are. my boobs are E cup, sempai :) teehee
it makes me insane.
friend @amphiaria put it best as "Unfortunately the story is uninterested in itself" and i can never forgive it for being so aesthetically good, giving us the best design for an android (the ear things are Perfect) and then being So Fucking Bad.
in conclusion:
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ultrace · 1 month ago
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A Reminder About the Moral Imperative of Pirating Games
Today -- or rather, two days from now in an extraordinary feat of time travel -- the United States Copyright Office ruled (among other things) to uphold the ban against the digital lending of antiquated and abandoned video games by digital library structures; e.g., archive.org or other sites in association with the Video Game History Foundation. This was, no surprise, at the urging of lobbyists from the ESA and other groups who are not in favor of the digital sharing of their works with anyone who has not paid appropriate purchase or licensing fees. The fact that the vast majority of video games ever produced are no longer available for initial purchase from an authorized publisher is not a mitigating consideration.
The sad reality is that regardless of what individual programmers, composers, graphic artists, voice actors or other contributors to a game may feel, most publishers of those games do not view the games as artistic achievements to be shared for posterity so much as competition against their latest offerings. Part of that perception might lie with gamers themselves, who depreciate games rapidly based upon their age, a devaluation that is greatly accelerated over other entertainment media such as movies, television, music and books. It often isn't economically feasible for publishers with the rights to games (for those games whose chain of custody can even be tracked anymore) to port the game to a modern system, as the target audience would be small and what those players will pay is a pittance. Despite its considerable technical achievements and overall coolness, personal favorite Scarabaeus simply isn't going to sell to enough persons to make up the cost of business efforts.
But the alternative shouldn't be to let unused properties rot, either. I have advocated emulation of older games before; indeed, I spent four and a half years doing exactly that to make about 1700 posts about classic arcade, computer and console video games. Generally, I advocate this because as gamers we deserve the breadth of experiences available to us and the only way to achieve that can be the legally dubious route. Now, however, it is clear that without the intervention of gamers as a population, the appreciation of old games will be lost -- as some publishers would like them to be, and that would be a shame.
Though I can't directly link to any site that provides ROMs or disk or tape images of older systems, such things can be very easy to find on Google. The difficulty of emulation varies with the system; many older cartridge-based consoles such as the Atari 2600, NES, SNES and Sega Genesis, are amazingly easy. MAME for arcade games may take a little adjustment for its interface depending on which version you go with. All of these are based on long-since obsolete chip-based ROM storage which was incredibly small. Games of the Fifth Generation of video game consoles (PS1, Sega Saturn, et al) have CDs or larger storage mediums which take a little longer to download and more storage space on your drive. The Commodore 64, Amiga, Apple II and other computer systems have tens of thousands of games -- some of astounding quality -- but most require you to operate the system within the emulator, so that may be a bridge too far. Whatever road you decide to take, good luck and enjoy.
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aroaceleovaldez · 10 months ago
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okay last one for the night but. honestly i really hate how the franchise has been using loyalty to Rick as a shield for so long. If Rick was involved in a project or not doesn't matter, especially not anymore.
ReadRiordan and the publishing for the franchise has been using this tactic for ages - they obscure if any writing related to the series wasn't written by Rick unless it's special circumstances. It's near impossible to find out who the ghostwriters are (Stephanie True Peters and Mary-Jane Knight). TSATS was promoted as the first time we got a non-Riordan (Rick or Haley) author working on one of the companion novels despite having seven already existing ghostwritten books in the series. The only reason Mark Oshiro was emphasized so heavily for TSATS was because they also work as a sensitivity reader for topics such as queer identity, and Rick had received backlash in the past for being a Straight Cis Old White Guy repeatedly falling into bad habits (that he hasn't broken out of) with certain characterizations that he kept doubling-down on or retconning into oblivion. The show emphasizes that Rick was involved, but the LA Times article brings into question exactly how much he was involved, and it doesn't even really matter either way. The ReadRiordan site actively avoids putting any writing credits on their articles (or art credits...) or anywhere on their site.
Practically the entire fandom unanimously agrees the musical - which had zero involvement from Rick - is the best adaptation of the series so far, including the TV show. Some of the best writing to come out of the series recently was the stuff ghostwritten by Stephanie True Peters (Camp Half-Blood Confidential, Camp Jupiter Classified, Nine from the Nine Worlds, etc). And yet when promotional stuff is posted about CHB:C, there's clearly coded language used to hide the fact that Rick himself didn't write it. Yes, that's how ghostwriters work, but at this point we should really stop pretending "Rick Riordan" isn't just a pen name for a group of authors like "Erin Hunter" and that Rick is actually writing everything in the series. I can easily look up and see which Animorphs books were ghostwritten, and who those authors were. I can find every "Erin Hunter" easily listed on official sites. And yet most people don't even know the Riordanverse franchise has ghostwriters at all.
And the franchise is still trying to use the "Tio/Uncle Rick" stuff. Author loyalty and marketing parasocial relationships isn't going to save the franchise when the author himself can't hold up his own original themes or even keep basic series bible details straight, and especially not if the editors are barely if at all doing their job. And please at least get a goddamn series bible by this point.
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derinwrites · 7 months ago
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How can I make money writing fiction?
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I'm gonna be straight with you. There is no guarantee that you'll make enough as an independent writer to make it worth your time. You very well might -- I make a liveable wage as an independent writer -- but many don't. Most writers I know also have a job. And luck plays a big part in it.
If you're interested in going forward in spite of this, you have two main options for monetisation open to you, and you are going to have to pick one. I call them the sales model and the sponsorship model, and you are going to have to pick one.
The sales model involves writing stories and selling them to readers. You can put books up on Amazon or Smashwords, sell them direct from your own website, enlist the help of a traditional publisher to handle that for you and let them decide where to sell, whatever -- the point is that your money is made from the sale of books to readers. If you go with a traditional publisher, you're using this model (though they will give you some of the money ahead of time in the form of an advance). Most indie authors also use this model, publishing through draft2digital, Ingram Spark, direct through Amazon, whatever. I've never relied on the sales model and can't give you any advice on how to do this, but Tumblr is full of indie authors who probably can.
The sponsorship model involves soliciting small amounts of money from various readers over time. This is ideal for web serials, and it's what I use. I use Patreon, which is designed specifically for this purpose, but you can use other sites such as ko-fi. This model involves providing regular content for free, with bonuses for those who support you.
"Can't I do both? Sell books and have a Patreon?" You absolutely can! I know several indie authors with a Patreon. I sell my completed books as ebooks and will eventually sell them as paperbacks. But your time and attention is limited, and so is your audience's, and you're going to have to half-arse one of these in order to have enough arse to whole-arse the other. You're going to make a lo of decisions that benefit either the sponsorship model or the sales model, not both. So pick your primary income source early and commit.
I can only advise on writing web serials and using the sponsorship model, so I'll go ahead with that assumption. If you want to make a liveable wage doing this, not only will you need luck, you'll also need patience. This is not a fast way to build a career. at the end of my first year of doing this, I had one single patron, and they were a real-life friend of mine. When I reached an income of $100/month, I threw a little party for myself, I was so happy. It had taken such a long time and was so much work. I reached enough to cover rent/mortgage after I'd been doing this for more than four years. It's a long term sort of career.
Here are some general tips for succeeding in this industry, given by me, someone with no formal training in any of this who only vaguely knows what they're talking about:
Have a consistent update schedule and STICK TO IT
The #1 indicator for stable success in this industry (aside from luck, which we're discounting because you can't do much about that) is having a consistent update schedule. Your readers need to know when the next chapter is coming out, and it should be coming out regularly. Ideally, you should have no breaks or hiatuses -- if you're in a bus crash or something, that might be unavoidable, and your readers will understand if you tell them, but if you're stopping and starting a lot for trivial reasons, they WILL abandon you. You can't get away with that shit if you're not Andrew Hussie, and I'm pretty sure Andrew Hussie doesn't message me for career advice on Tumblr. If you find you need a lot of hiatuses to write fast enough then you're updating too often; change your schedule. A regular schedule is more important than a fast one (ideally it should be both, but if you have to pick between the two, pick regular).
2. Pay attention to your readership, listen to what they want from you
Your income is based on a pretty complicated support structure when you're using the sponsorship model. this model relies on people finding your story, liking your story, and continuing to find it valuable enough to keep paying you month after month. This means that your rewards for your sponsors should be things that they value and will continue to pay for ('knowing I'm supporting an artist whose work I enjoy' counts as a thing that they value, to my great surprise; there's a lot of people giving me money just for the sake of giving me money, so I can pay my mortgage and keep writing for them without needing a second job), but it also means supporting the entire network that attracts readers and keeps them having the best time they can with your story -- being part of a rewarding community. Because this is advice on making money, I'm going to roughly divide your readership into groups based on how they affect your bottom line:
sponsors. People giving you money directly. The importance of keeping this group happy should be obvious.
administration and community helpers -- discord moderators, IT people, guys who set up fan wikis, whoever's handling your mailing list if you have a mailing list. You can do this stuff yourself, or you can hire someone to do it, but if you're incredibly lucky and people enjoy being a part of your reader community, people will sometimes volunteer to do the work for free. If you are lucky enough to get such people, respect them. They are doing you a massive favour, and they're not doing it for you, but to maintain a place that they value, and you have to respect both of those things. My discord has just shy of 1,300 members and is moderated by volunteers. I'd peel my own face off if I had to moderate a community that large. If you've got people stepping up to do work for you, you need to respect them and you need to make sure that they continue to find that rewarding by doing what you can to make sure that the community they're maintaining is rewarding. Sometimes this means taking actions and sometimes this means staying the fuck out of the way. Depending on the circumstances.
fan artists. Once you have people drawing your characters, writing fanfic of your stories, whatever, treat these like fucking gold. Give them a space to do this, and more importantly, give them a space to do this without you in it. Fanworks are a symptom of engagement with your work, which is massively important. They are also a component of a healthy community, an avenue for readers to talk to each other and express themselves creatively to each other. Third, fanworks act as a bridge for new readers. When readers share their art on, say, Tumblr, it can intrigue new people and get them into the story. Your job in all of this is to give them the space to work, encourage them as required or invited (I reblog most TTOU fanart that I'm tagged in on Tumblr, for instance), and other than that, stay the fuck out of their way. These people are vital to the liveblood of your community, the continued engagement of your audience, and the interest of your sponsors. Some of the fan artists will be sponsors themselves; some won't be. Those who aren't sponsors are still massively valuable for their art.
speculators, conversers, theorists, livebloggers, and That Guy Who's Just Really Jazzed For The Next Chapter. Some people don't make art but just like to chat about your story. These people are a bedrock of the community that's supporting your sponsors and increasing your readership, and therefore are critical to your income stream. Give them a place to talk. Be nice to them when they talk to you. Sometimes, they'll ask you questions about the story, which you can choose to answer or not, however you feel is appropriate. They'll also want to chat about non-story-related stuff with each other, so make sure they have a place to do that, too.
that guy who never talks to you or comments on anything but linked your story to ten guys in his office who all read it now. Some of your supporters are completely invisible to you. You can't do anything for these people except continue to release the story and have a forum they can silently lurk on if they want to. But, y'know, they exist.
If you want to focus on income then these are, roughly, the groups of people that you will need to listen to and accommodate for. You can generally just make sure they have space to do their thing, and if they want anything else, they'll tell you (yes, guys, paperbacks will be coming eventually). Many people will fit into multiple groups -- I have some sponsors that are in every single one of these groups except the last. Some will only be in one group. A healthy income rests on a healthy community which rests on accommodating these needs.
3. If you can manage it, try to make your story good.
It's also helpful for your story to be good. Economically, this is far less important than you'd think -- there are some people out there writing utter garbage and making a living doing it. Garbage by what standards? By whatever your standards are. Just think of the absolute laziest, emptiest, hackiest waste-of-bandwidth story you can imagine -- some guy is half-arsing that exact story and making three times what you'll ever make on Patreon doing it. And honestly? Good for him. If he's making that much then his readers are enjoying it, and that's what matters. Still, one critical component of making money as a writer is writing something that people actually want to read. And you can't trick them with web serials, because they don't pay in advance -- if they're bored, they'll just stop. So you have to make it worth their time, money and attention, and the simplest way to do that is to write a good story.
This hardly seems mentioning, since you were presumably planning to do that anyway. It's basic respect for your audience to give them something worth their time. Besides, if we're not interested in improving our craft and striving for our best, what are we even writing for? I'm sure I don't need to tell you to try to write a good story. The reason I list this is in fact the opposite -- don't let "I'm not a good enough writer" paralyse you. The world is full of someday-writers who endlessly fuss over and revise a single story because it's not good enough, it's not perfect, they're not Terry Pratchett yet. Neither was Terry Pratchett when his first books were published. If you're waiting to be good enough, you won't start. I didn't think Curse Words was good enough when I started releasing it -- I still don't. I started putting it out because I knew it was the only way I'd get myself to actually finish something. I don't think it's all that great, but you know what? An awful lot of people read it and really enjoyed it. And if I hadn't released it, I'd have been doing those people a disservice.
Also, it taught me a lot, and based on what I learned, Time to Orbit: Unknown is much better. If I'd never released Curse Words, if I hadn't seen how people read it and reacted to it and seen what worked and what didn't, then Time to Orbit: Unknown wouldn't be very good. And it certainly wouldn't be making me a living wage, because it was the years writing Curse Words that started building the momentum I have today.
And Time to Orbit: Unknown as it is today has some serious problems. Problems that I'm learning from. And the next book will be a lot better.
So that's basically my advice for making money in this industry. Be patient, be lucky, be consistent. Value your community; it's your lifeline, even the parts of it that don't directly pay you. And try to make your story as good as you can, but make that an activity you do, not a barrier to prevent you from starting.
Good luck.
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forzaferraris · 6 months ago
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I CAN HEAR THE BELLS — cl16
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MASTERLIST ! you are not to publish, recreate or translate this on tumblr or other platforms without my explicit permission.
pairing: charles leclerc x fem!reader summary: when charles received the wedding invitation from a close friend address to him and company the embarrassment he feels knowing it would just be him after his recent breakup. now he's dateless and desperate with the wedding in two weeks he's gotta find someone, and who better than you.
warnings: fluff, minor angst because god do i love a good miscommunication trope, poorly translated french, every romance book cliche ever, charles leclerc has the worse possible game ever and yet somehow always pulls, arthur leclerc you chronic shit-stirrer (/pos), if my dream wedding pinterest board was a fanfic, always the bridesmaid never the bride, unless, best friends brother trope.
word count: this is a potentially big fic, multi-part series so i can't give a baseline for the word count but definitely more than 5k. style: written series with smau elements
authors note: welcome to my newest series, this is one i've been workshopping for a while now, characters are made up in terms of charles friends geting married and the ex-girlfriend, as i don't want any alex hate on my account. this is set during the 2024 season, races are altered to fit the timeline of this universe so consider this an alternate universe as well, if you want the nitty gritty details of the series itself.
add yourself to my taglist !
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" With Great Pleasure, Amelie Windsor &&. Henri De Santa Invite you to celebrate their love on August 15th 2024 "
PART ONE / a deal is a deal. — written fic, warnings on the chapter. ( coming may 25th )
PART TWO / 27 dresses is wedding prep. — smau, small written blurbs, warnings on the chapter. ( coming soon . . . ) PART THREE / the italian rivera with the lust of your life — written fic, warnings on chapter. ( coming soon . . . ) PART FOUR / i found my love in portofino — written fic, smau elements, smut mention, other warnings on the chapter. ( coming soon . . . ) PART FIVE / i do. do i? — written fic, warnings on the chapter. ( coming soon . . . )
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authors note: romance is in the air and because im desperately lonely and adore the early 2000's romance films, they just don't make them like they used to anymore, enjoy please be excited for this
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fixyourwritinghabits · 1 year ago
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FINISHED MY MANUSCRIPT AND YEETED IT AT MY LIT AGENT time to get some slee - oh shit NaNoWriMo is here.
Erm.
Right, so if you're like me and you have the opening line of your NaNo project and a vague idea, I'd still like to encourage you to take part in NaNoWriMo. A large number of responses I get at this time are people who drop out in the first week. You have a whole month! If you need some nudging to stay in the game, please consider:
Any writing done by the end of the month is more writing than you had before. The biggest benefit of NaNoWriMo is having accomplished something, be it 50000 words or a couple of chapters. Using NaNo as a tool to carve out writing time can be really useful, and it's worth giving a try if you've had trouble figuring out how to get things done.
You don't have to write a book. You don't even have to work on the same project every day! Whatever needs writing - those fanfic drabbles, that personal essay you really want to publish, those three ideas you can't pick between - can be written during NaNoWriMo.
NaNoWriMo is a great way to connect with other writers, both local and online. Listen, it's hard to find other writers. My current group is spread across the world and we have trouble pinning down Discord meetups. Sometimes finding an in-person group can really help, but how to do that is hard. NaNoWriMo can be a chance to find people you vibe with - or don't vibe with, but can sit next to for an hour to write in silence. Anything helps.
No writing is bad writing. Even if you never look at it again, sitting down to write is like working out. You are practicing and improving your skills, even if you don't realize it. The only way to get better is to keep doing it.
You don't have to win. You don't have to write every day. You can even lower your goals to 300 words a day and still being doing NaNo, because you're putting in the work.
You can jump back into NaNoWriMo at any time. Have a bad day? A bad week? A final exam you must spend all your time and energy on? Don't give up on Day 3, Day 15, or Day 25. Every day of the month can be a new opportunity to write, no matter how many setbacks you have.
If you've never done NaNoWriMo before, give it a try! If you've tried it before and pounding out a novel in a month doesn't work for you, make NaNoWriMo your own thing. A paragraph a day, a drabble a week - whatever keeps your words flowing, this is the perfect month to set goals and try things out to figure out your writing styles.
Good luck!
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shijiujun · 10 months ago
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A Summary: The Spirealm | 致命游戏 (Kaleidoscope of Death 死亡万花筒 Live Action) & Why You Should (Eventually) Watch It
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Talk about the most short-lived drama release ever, not even totalling two hours if I recall. Creating this summary as I've seen a handful of confused friends, so here it goes!
It's going to be a long review because I sped through all 78 episodes and only properly watched the first two doors, but I got you. You'll get both the brief book rundown and the drama parts!
If you just wanna see the bromance (LOVE) parts please skip to section 4!!!!
1. Overview
Title: The Spirealm (kinda awful I'm sorry it's a mouthful) or 致命游戏 which means fatal game
Adapted From: Danmei (BL) Kaleidoscope of Death by Xi Zixu
Novel Prints: There are GORGEOUS Thai, Vietnamese, Simplified and Traditional Chinese versions printed, AND Singapore publisher Rosmei has signed the license for the ENGLISH version, probably going on sale this year (preview is here). You can still access fan translations by Taida on I think wordpress and someone else on Tumblr sorry bad memory (they did half and half each) if you'd like to read it for context. It is one of my FAVE danmeis EVER and I am a die-hard OG book fan, check out my full danmei review here.
Total Episodes: 78 (20 minutes each with the exception of last episode which 10 minutes, with several BTS not that I think we will get to see all of them yet)
Where to Watch (LOL): Erm considering that iQIYI China AND International took the episodes down, there is no legal way to watch this, BUT thanks to some cnetz with super fast and great wifi, we managed to get ripped HD versions without subs. iQIYI is very hard on copyright though, they've taken down several subbed and unsubbed versions already on YouTube, but you should type the titles of show into Twitter and the top tags will tell you where to access the raws and very little subbed episodes, that may also be taken down at any point. I have the Chinese raws but as it's hosted on a cloud, I had to pay to access it.
Main Characters: Lin Qiushi & Ruan Nanzhu/Ruan Baijie (in the novel) and Ling Jiushi & Ruan Nanzhu/Ruan Baijie (in the drama)
Produced By: iQIYI so for SURE they won't film it fully BL even if the original is, but I've seen enough bromance cuts
Main Actors: Xia Zhiguang (Ruan Nanzhu/Ruan Baijie) + Huang Junjie (Ling Jiushi)
2. Summary
Book (drama follows closely if not removing the supernatural premises): Lin Qiushi, a designer, opens the door to his home one day from inside and sees 12 iron doors outside. Confused, he opens one of them and arrives at a snow covered village in the mid of winter, and meets Ruan Baijie, who's a pretty, unusually tall and whiny/timid woman. They realise that they're in a horrifying door game, and they'll have to find a door and a key to get out, while battling a long-haired, human-eating deity. They, along with a few others, have to survive day after day until they get out, and on the first night, two people have died in gory ways. Ruan Baijie and Lin Qiushi partner each other, and despite seemingly timid and crying all the time, she saves Lin Qiushi a few times mysteriously, and Lin Qiushi finds himself trusting in Ruan Baijie.
They get through the door together and when they leave successfully, Lin Qiushi realizes that the people who died in the door will die in real life by some freak accident too - car accidents, forced suicides, a robbery gone wrong, a lift trapped in the air and going ablaze, and more. That night, Lin Qiushi wakes up to see a super handsome and tall Ruan Nanzhu at his bedside and this man feels familiar to him, but he can't put a finger on it. All he can think of when Ruan Nanzhu says his name is Ruan Baijie (ahem he would later find out who it is of course). Ruan Nanzhu takes him to his mansion in the suburbs where he meets a group of other people just like them, who're forced to go through the doors for survival. Ruan Nanzhu then invites him to join Obsidian, his organization.
Through various doors, Lin Qiushi grows and supports a super intelligent and powerful Ruan Nanzhu, falls in love with him, gets through many many scary doors with him and some of their other team members, makes friends, loses them to the cruelty of the doors as they ponder over what the door means, and what being alive/dying means.
And at the end of it, at the end of of it all, when they're all good and living their life, Lin Qiushi also finds out what Ruan Nanzhu's secret is, and the lengths to which Ruan Nanzhu went to, just to be with him.
Drama: Ling Jiushi is a VR game designer who gets pulled into a game, and he meets Ruan Baijie (in his male form) right off the bat (SO NOT CROSSDRESSING I AM SAD). All the parts are actually the same as the novel, albeit with the game setting and Ling Jiushi and Ruan Nanzhu's identity adjustments to suit the game premise. Most of the other doors and their lines are the same, just that the ending is a bit more confusing than it could be. There's a big bad as well and they actually show the opposing organizations when in the novel, these other organizations aside from Obsidian didn't even actually have a face or goal to them.
3. Characters
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^ Them in the book (based on manhua that never got to go live LOL) (RNZ/RBJ left, LQS right)
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^ Them in the show (LJS left, RNZ right)
Ruan Nanzhu/Ruan Baijie: MY HANDSOME CROSSDRESSING INTELLIGENT ALOOF BUT WHINY (WHEN IT COMES TO LIN QIUSHI) SASSY BOSS!!!! He's super mysterious and super thick-skinned too, and all he wants is Lin Qiushi's attention the moment he meets him. He's intrigued by Lin Qiushi's calm and his brains and the way he handles things, and has a lot of trust for him right from the get-go. This is also shown in the drama itself. As the leader of Obsidian, he cares a lot for his team members and his friends even if he doesn't show it most of the time, and the last thing he wants to do is lose Lin Qiushi, and he would do ANYTHING for Lin Qiushi, ANYTHING!!! Just look at him whining:
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Ling Jiushi (Lin Qiushi): In the novel he's super calm, has quite a lot of brains, a little bit of a blur in the beginning but he's super smart as well. Worries a lot for Ruan Nanzhu and is also a loyal friend to some of his only friends, and feels a lot when he loses them. Falls gradually in love with Ruan Nanzhu in the novel, like they just belong together. In this drama, Ling Jiushi holds that same trust for Ruan Nanzhu, but in demeanour he seems a bit more like a klutz and and not as cool as he was in the novel, but I guess it's acceptable. Literally like the only thing he loves more than RNZ (maybe) is his cat Chestnut LOL and RNZ is NOT really happy about that but Chestnut LOVES RNZ
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Yixie and Qianli: CUTEST TWINS ;-; WHO TREAT RNZ and LQS as their big brothers LOOK AT THEM BOWING AND RNZ/LJS like parents LMAO
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A handful of other characters who will keep turning up and get your hearts ;-;
4. ALL FAVE BROMANCE MOMENTS + TROPES
THEY TOUCH EACH OTHER A LOT LIKE HOLDING HANDS AND TOUCHING FACES, PIGGY BACKING?!?! DID I MENTION FACE TOUCHING
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WHUMP WHUMP WHUMP WHUMP THEY HELP EACH OTHER WHEN HURT OR GET HURT FOR EACH OTHER
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AND WHEN THEY WAKE UP IN BED THE OTHER IS AT THEIR BEDSIDE
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AND DID I MENTION HE FEEDS HIM IN MORE WAYS THAN ONE
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AND THAT THEY DATED UNDER THE FIREWORKS LIKE THE NOVEL DOES NOT EVEN HAVE THIS SHIT
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AND THE KABEDONS
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AND FINALLY RUAN NANZHU RIZZ OMG
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5. Settings
They REALLY OUTDID THEMSELVES. THIS JUST FROM DOORS 1-6:
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THEY LOOK EXACTLY LIKE THE NOVEL DESCRIBED!!!!
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6. Overall Thoughts
PROS: This was NOT a cheap production, I'm telling you, they followed the cases very well and there're a lot of super recognisable lines, if not ALL of them, even if they changed the cases a little. I think they did it because in the novel originally, the author DOES leave a lot of details hanging like someone dies and you know he had a background and there are some shady things happening but the author NEVER actually goes into detail. So the drama did their best to cover these loopholes, even if it felt a little awkward at times. Money went into settings and attires and every damn thing, this looks EXPENSIVE. And if you've ever imagined each door and the bosses inside in your head, you might have felt chills go down your spine because damn did they really colour the book's settings for me (despite its differences). DID I MENTION that Xia Zhiguang really got the damn memo and he was a passable Ruan Nanzhu/Ruan Baijie who knew how to turn on his BL eyes. PLUS they really did some of the character deaths really well - they're technically some of the biggest parts of this story so ;-; (not two main of course)
CONS (maybe): They did away with the supernatural/horror premise and replaced it with a GAME premise, which means that there's a scientific element to it and the try to explain away stuff with the game, including the ending. I don't 100% get the ending, but the feel/vibe is about the same. Might not be for hardcore reader fans tho! They skipped out on a couple of doors, some of which were my faves, but it's fine, it's long enough LOL. They give away/explain some of the clues and surprises super early which means you don't get that added boom at the back as well. Despite that, I have to say they tried to round up the loopholes from the book as much as they could and give it an explanation while tying elements/conspiracies across doors (probably also to save cast fees LOL). And as always it's not a solid ending, it's an open confusing one, and even more confusing than the book itself because THERE IS NO CERTAIN HAPPILY EVER AFTER WITH HUBBY for it (there is in the book tho, they live together happily every after). Secondl,y, I'd say HJJ's acting is a bit stiff and OOC compared to the novel, but Xia Zhiguang really made up for it.
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HOPE THIS HELPS YOU GUYS!!! But I guess if you need subs it's going to be a long LONGGGG ride, considering that iQIYI doesn't seem to be going to be able to put it up anytime soon CRIES.
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cassandraclare · 10 months ago
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*sighs a bit* Okay. Guys. I have been asked this question a lot, and answered it a lot. I don't know how to give a better answer — Dru & Ty&Kit share significance as main characters — so I guess I'll talk a little about comparison and structures.
First, all series have different structures. I don't think it's super useful or predictive to try to map an upcoming, unknown book series onto an existing series. In TLH the main character was Cordelia, everyone else was secondary to her, and people's roles and the significance of them altered from book to book. It was a big ensemble cast and they mostly stayed put in London especially in book 1.
TWP focuses on a smaller group of people. It also has a very different structure. In book one, Dru is not with Kit and Ty. They are in different places, both of which have their own stories that are significant to the plot. There is no way to see Place One without following Dru. There is no way to see Place Two without following Kit and Ty.
I know that TWP is a long way off. I know there are people who are very angry with me that there's such a gap, but there isn't anything currently I can do about that, or about the fact that I don't yet have the schedule for my upcoming books. That rests in the hands of several different publishers who must coordinate the release times and production schedules for four different series. I am not withholding any information about when these books come out. I simply don't know it yet.
I understand that TWP being a long way off makes for anxiety, and that those who are worried Kit and Ty will somehow be secondary are looking for tiny clues in microscopic details — micro-reading the of placement of the word "and" in my newsletter and such — that are meaningless, but I get that it all comes from anxiety. (FTR, those worried Dru will be secondary are equally anxious.)
I think there is only so much I can say. Because there's a big gap between TLH and TWP everything I do say or every image or hint about it is freighted with a weight of assumption it can't really support. Anxiety is always going to trump reassurance. And truly, at the end of the day, if you only care about Kit and Ty and find the idea of a Dru story tiresome, you will feel like they got shafted because when you absolutely hate a plotline, you will always feel like it's taking up way too much space. That's just how our minds work.
I've been doing this long enough that I know no book can survive a hostile reading. I know that Book Three of a trilogy is the one people hate until they don't. (When Clockwork Princess came out people hated it so much I considered quitting writing!) I know that it's wonderful to love a character but can also be a problem for people when I put out books that aren't about that particular character or dynamic. I know that for a lot of people, Sword Catcher and Ragpicker King are just tiresome things that have no business on my schedule because they're not Shadowhunter books. And I get it. But I also have to block it out, because I've been writing a long time, and I've gotten to a point where I know that I have to write the thing I want to be writing, because if I don't, if I sit down and try to force myself to write something I'm not feeling like writing at that time, I'll be making myself physically and mentally sick. And that's no good for anyone, really.
I suppose the positive thing is that, while this would not have been true five years ago, I am at the place where I want very much to be writing Wicked Powers. I missed these characters and am glad to be back with them. I consider this a story in which there are three main characters. And that is all I can say right now because it's all that I know.
(And this was much more of a general response to a lot of things than a specific response to this question, but I did feel like it was stuff that I needed to say. Creators are at the end of the day, just people. Sometimes we are powerless to reassure. Sometimes we are tired. Sometimes we are wrong. Sometimes we try things and they don't work. Sometimes we can't explain to you what our story is going to make you feel, because only reading it is going to tell you that. This may be one of those times.)
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oathkeeper-of-tarth · 4 months ago
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One really tiny but really flavourful detail in BG3 for me is one of the steps in the "Find the Nightsong" quest. The quest in itself is a big fave of mine, not just because of its buildup and dramatic twist and the fact that it deals with my personal favourite character, but also because of the way it winds through all three acts of this immense game. Here, though, I want to highlight a small and relatively early portion of it.
Initially, when you are sent after the mysterious and much sought-after relic called the Nightsong - classic adventurer stuff, really, there's even a wizard in a tower who'll pay you for it - all you have to go on are rumours that it is hidden in an old Selûnite temple in the region you happened to crash in. And sure enough, you explore the cool temple ruins, maybe you do a little puzzle-solving to open a sealed moon-themed door leading to a passage deep below - or you get into the Underdark via one of the other routes available. In any case, once there, you find the tragically doomed underground outpost some of the temple's residents tried to establish, as well as several records of their final hours. But there are no signs of the Nightsong or anything related to it ever being there at all. At that point you have no more info to go on, and your quest journal updates to say so:
Explore the Underdark. The trail goes cold in the Underdark. Where is the Nightsong?
Except... there is something here. And that something is a book - not an ancient record, but a recent publication: This tome appears fairly new-printed; it can't be more than a decade or two old, the item description says. But above all, it is very conspicuously and prominently placed at the foot of the large statue of Selûne that dominates the remnants of the outpost (and that, as part of its defenses, shoots rather deadly magical moonlight beams until you disable it).
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The book is called "In Search of the Nightsong". It is marked as a quest item and it is there purely to provide you with a lead and to bridge the gap until the next bit of insight into the Nightsong you will get (which is at this point probably quite a ways away in Act 2, other than the possible tidbit around Nere and the collapsed bridge as you approach one possible end of Act 1). You are absolutely meant to find it and read it.
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Fascinating that such a seemingly valuable object has proven so difficult to track down. Indeed, treasure-hunters the realm over have travelled to the Sword Coast with one goal in mind: To find the Nightsong. Yet each by each they have failed, indicating dead ends, rebuffs, or else disappearing altogether. My latest enquiry was with a half-orc named Graly, who insisted he'd come as close as possible to the relic as one may go without forfeiting his or her life. He indicated that the object is not, as most reports indicate, in the Selûnite fort adjacent to the river Chionthar. It is, in fact, held in an old Sharran fortress somewhere in the environs of Moonrise Towers. However, Graly reported that some kind of potent shadow prevents one from approaching where this fortress might be.
In fact, your next quest journal update comes from going into your inventory and reading the book:
Find the Sharran Temple. We found a book that told of a secret Sharran temple that contains the Nightsong. It is hidden underground, somewhere near Moonrise Towers.
How did this recently-published book end up sitting there, just waiting for you to read it, in the sealed, long-abandoned outpost, beset on all sides by unfriendly crowds of goblins, drow, minotaurs, a spectator, you name it? And why is this cool to me? Well, it's a bit meta, but it turns out that Selûne, She Who Guides, goddess of, among other things, questers, seekers, navigators, and the lost finding their path, has more than earned her title. And indeed, here we see that both in gameplay and in lore, Selûne guides.
In this particular case, though you don't know that yet, she's guiding you, both the character and the player, to hopefully save her long-lost daughter.
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