#but being turned into a legend and a leader sure does have a way of making you forget not to let yourself have that wall
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duchess-of-mandalore · 2 days ago
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Hello, I was wondering if you could assist me with some information. I recently fell in love with Satine Kryze after being invited to watch the Clone Wars, but I have some questions.
I don't understand, wasn't Mandalore part of the Republic before the Clone Wars? And if not, was it ever? I hope you read this and can help me. Thanks.
Oooh, welcome, Nonny!! How I wish I could rewatch Satine's arc for the first time!
Okay, so like many things related to politics in Star Wars, we have a lot of details but also a lot of conflicting information. Different reference books will imply different things. Mandalore's history, in particular, is in a kind of static limbo because there was so much history that was established before The Clone Wars, then a lot that George Lucas established/retconned when he approved Satine's story, and then a lot that was retconned or reestablished after Disney declared that the Expanded Universe was "Legends" and that "Canon" could contradict what came before.
However, I actually think I can answer your question without any of that. Yes, Mandalore is a part of the Republic before/during the Clone Wars, and we know this from The Clone Wars itself.
Mandalore has a seat in the Senate. We see Satine in one of the Senate pods listening to a speech given by Padme in one episode, and we know that Tal Merrik is the Senator for Mandalore before he's revealed as a traitor.
In "Voyage of Temptation," Satine is at odds with the Senate and finds herself on the run from Republic forces. When Obi-Wan finds her, he tells her that she should turn herself into the authorities and the reason that he gives is, "We've both sworn a loyalty to the Republic." Satine does not deny this and says, "Believe me, neither one of us is breaking our oath."
The whole reason why the Jedi send Obi-Wan back to Mandalore in Season 2 is because the Senate is hearing rumors that Satine is building an army to fight for the Separatist cause. The Senate is able to exert pressure on Satine only because she is already in the Republic. She's not some free agent, and they want to ensure that she's not acting like one.
Satine leads the Council of Neutral Systems which is by definition made up of 2,000 Republic worlds (who all have seats in the Senate) who wish to remain neutral in the war. There's no way that those Republic worlds would authorize a non-Republic leader to be their primary representative.
I'm sure there are other things I could list, but off the top of my head, those are the biggest pieces of evidence for why Mandalore is indeed a member of the Republic before/during the Clone Wars.
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avrorean · 2 months ago
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what flavour is your soul?
ROSEMARY. ah, the old soul, nice to meet again. the time of ages is etched into your bones, you see clearly. you've watched the heartache in this realm and sworn to solve it. but kindness without limits is self destruction. oh little leaf, strong and wise, you seek to bring peace with your presence. I'd be wrong to say you fail at this effort, but you mustn't set yourself on fire to keep others warm. you wish to please everyone, to protect them all. but if you shield the saplings from the sunlight they will never grow, and you one day will wither. protect yourself too. you know there are no happy heroes, so don't be one. be a friend. your loved ones will not forsake you for not being perseus slaying all their demons. you have your own monsters, why not meet them first before you conquer anyone else's nightmares? oh true-hearted paladin you are brave, and you are good enough. you know that right? be true to yourself, one cannot do anything saintly if they did not tend to their own wounds first.
tagged by: @hoboblaidd tagging: @valorxdrive @valorcorrupt @isalarevas @godrotting @ofthewildes & whoever else steal it from me
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raviosrupees · 8 months ago
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My parent rates LU Link's based on first impressions
[warning foul language, mention of alcohol, and my parents very negative impression of Wars !!! note this is my parents impression based off of the LU concept sketches + descriptions. a lot of em aren't accurate]
TIME
Very God of War, Kratos. PTSD Link.
when all the others are hanging out he's in the cups. He fought the moon? Sounds about right. Everyone else is talking and goofing off and he's got the thousand yard stare.
No one talks about how he cant get a full nights sleep. Please let him nap. Maybe let the owl take a nap too.
*stares at him for a very long time, before taking a sip of mimosa*
TWILIGHT
blond hiccup [httyd] very viking. Humble? Hiccup. Animal whisperer? Does he have a dragon? he turns in to a wolf? good for hiccup. getting over a complicated relationship? ...... h-
OH HE HAS GOATS? I love goats! Love this guy.
WARRIORS
Ah, douchy paladin! Yeah he's got the hip flex, he knows he's the shit. Very prideful? Of course you are. Leader type? Women problems? Not surprised. [said they most wanted to punch this one]
"This one writes himself. On Reddit forums"
FOUR [their 3rd fav]
"eeny meeny hippy genie" They've got the weird flowy scarf hat, they're super tiny! Dwarf.. chaos gremlin-- No that's a changeling! I don't think that's actually a Link, I think they faked their way in. Not that I blame them, its a pretty cool crew to be a part of. Spy for the fae realm.
WILD
5th grade school photo link. He's really excited for his first day of school and has a planner for all of his classes.
Good at navigation? Kudos for being a good boy scout.
Her 2nd favorite.
WILD
"Legolas Link" he likes to run on snow, flip his hair back + forth and shit talk dwarves [changeling doesn't like that]
"takes any questioning of his princess too personally? Why are they questioning his princess in the first place? *squints* Why is he so upset? Feel like maybe we need some codependency therapy-
IDENTITY CRISIS DUE TO MEMORY LOSS???? oh no, there we go, the therapy- INSECURE? THE ONLY ONE THAT FAILED? Dude, I think douchy paladin needs to take him to therapy-, maybe it'll convince him to get some too.
Proceeds to go into a rant about his sheikah tech being called weird magic: "Why are they calling his magic weird? That's rude ! They need to have more open minds, no wonder he's insecure! He just needs to feel confident and supported in his new environment and they're not being very supportive right now!"
*orders another mimosa*
LEGEND [their favorite]
"We've got stoner wizard link..." "Which one?" "He's wearing red, and like a fancy staff with a ball at the end for walloping on people who say he's not a real wizard" He just smacks em and says duh yes I am, but usually he doesn't bother with it bc he's too chill.
He's the Millenial of the linked universe. "Chooses not to be a leader type? 'Nope, Im good, just here for a paycheck not a promotion. Some PTO would be nice. Another adventure? He'd rather start a commune"
"Seems unaffected by his adventures?" Uhh he is though. He's just delusional about it now.
HYRULE
Classic link [true] silent generation, nobody acknowledges him. "just happy to be included," mistaken as a hobbit.
"He's actually a traveler, never stays in one place" "Ah so post adventure Bilbo baggins, who wants to see mountains again."
*starts singing "the road goes ever on and on"*
SKY
Foppy link. Fabulous haircut, cape swooped over one shoulder with the gorgeous coloring, contrasting belt-- he knows color schemes way too well, he could be in project runway.
"Not the leader type? Sure he's too busy worrying about fabric swatches. Views the master sword as a blessing? Yeah, I bet he does."
Very confidently decided his Zelda is a beard.
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tobi-rx · 5 months ago
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Okay I can’t be the only one who sees this: that a Transformers/Arcane au could work.
Like, imagine a humanformers au where the transformers are inhabitants of Piltover/Zaun, or a transformers au where the Arcane characters are Cybertronians. I just think it could work and translate pretty well, especially given the similar overarching storyline of class struggle and war?
I think I’ll call it the Arcane humanformers au and the Arcane Cybertronians au respectively.
Not sure how I can justify the Arcane characters and the Transformers characters existing together without either making the transformers characters whatever species’ occupies the world of arcane, or making the arcane characters into cybertronians.
Idk yet how character interactions would work if I just stuck humanformers into the arcane world or if I just stuck cybertronian arcane characters into the transformers world, like it’ll take more thinking on my part that I’ll do later.
For clarification purposes I’m thinking about multiple continuities of Transformers, not just the movie which frankly launched me into the rabbit hole.
Keep in mind I am not familiar with all the transformers lore, nor am I familiar with League of Legends lore, and I’m not entirely caught up with Arcane yet.
With my preamble out of the way, hear me out:
Piltover/Zaun = Cybertron before the civil war that destroyed the planet.
Piltover and Pre-War cybertron both have a corrupt council of sorts. There’s a clear class divide, and while the Pilties/Upper caste of Cybertron live in prosperity it comes at the cost of the suffering of the Zaunites/the lower caste of Cybertron, who are the Decepticons-to-be.
Vander and Silco would probably have a similar role to Megatron as rebellion leaders, and in arcane cybertronians au, one of the early decepticon uprisings ended in disaster. Arrests, police brutality, death, etc.
Vi and Powder’s parents were among the decepticon rebels, and they were adopted by Vander, a la Optimus adopting a war orphan Bumblebee in some continuities?
I know Piltover and Zaun are still standing in League of Legends but imagine if in Arcane humanformers au, the use of hextech weapons results in the destruction of both cities, resulting in the arcane humanformers equivalent of the exodus from Cybertron in transformers.
Perhaps Piltover = Iacon and Zaun = Kaon??
The Iacon Hall of Records = Piltover Academy
And given that maybe Alpha Trion and Heimerdinger get similar roles?? Like they’re both the head of their respective academic institutions in the upper class city and also members of their councils.
If we’re going with the archivist origin for Optimus Prime/Orion Pax, he’d be the Dean’s assistant or apprentice, the Dean being Alpha Trion. If we’re going with the police origin for Pax, he’d probably play out a character arc similar to season 1 Caitlyn after meeting Megatron.
Wait, ayo? Caitlyn releases Vi from jail as their first official meeting, and in the IDW comics, police Orion Pax releases Megatron from jail as their first meeting, after Vi and Megatron were wrongfully imprisoned -
Tangent: I declare MegOP or OpMeg lesbians, it’s canon now because I make the rules /hj
The Arcane = Primus? The Allspark?
Shimmer = Dark Energon/the blood of Unicron, but also they’re both purple (referencing TFP).
arcane Cybertronians au: where Singed is studying how to use Dark Energon to bring the dead back to life, like bringing his daughter back to life, without turning her into a zombie or something, like Dark Energon does in TFP.
Cybertronian Silco giving Jinx Dark Energon in a last ditch effort to save her, and while it brings her back, she goes a little insane like Megatron in TFP. Perhaps Silco is still a drug lord? Chem baron? But instead of shimmer it’s dark energon.
Hextech = New upgrades/mods/technologies powered by harnessing the power of Primus or the allspark? Like perhaps hextech crystals are like allspark fragments in TF: Animated 2007.
Maybe in arcane Cybertronians au, the allspark was fractured long ago, but allspark fragements can be found around the planet. Or maybe allspark crystals are rare but can just be found in deposits?? I’m not sure how hex crystals work exactly in the arcane universe. But maybe the Cybertronians start using allspark fragements in their machinery and weapons and it turbocharged stuff, plus has magical properties.
Like, maybe Cybertronian Vi gets upgrades in the form of the atlas gauntlets. Perhaps Cybertronian Caitlyn gets retrofitted with a allspark powered shotgun.
Maybe Jinx’s Shark Gun, Fishbones, is like Megatron’s fusion cannon.
Maybe in Arcane Cybertronian au, Primus (the arcane) went into stasis (sleep) but with the increased use of allspark crystals (perhaps tied to the power of Primus?? I’m not sure what the relationship between the allspark and Primus is supposed to be), and a war ramping up, Primus is waking up like the Arcane does in season 2???
For Cybertronian Jayce and Viktor, I’m considering Viktor’s arc to be kind of like IDW Senator Shockwave. Like perhaps Jayce and Viktor are cybertornian senators, and also scientists of course, and Viktor is Kaon’s senator perhaps?
If we follow league canon, perhaps Cybertronian Viktor gets subjugated to Empurata and Shadowplay and becomes the Machine Herald (Decepticon Shockwave) after trying to help the lower class which he comes from? Opposing the rest of the Council of cybertron? Maybe as a senator, Cyber-Viktor was upgrading mechs, and suspected of building an army, he was punished as a result.
Perhaps Jayce would take a role akin to Ultra Magnus? I mean, Jayce has his Atlas Hammer (I think that’s what it’s called), and Ultra Magnus has his Magnus Hammer (TFA) or has the hammer of Solus Prime for a bit (TFP).
Oh wait what if some hextech weapons in arcane are artifacts of the Primes?
What if in Arcane Humanformers au, the Primes wielded powerful magic artifacts whose power is closely tied with Wild Magic/the Arcane, and that is part of what is triggering the Arcane to wake up?
Anyways, that’s all I got for now.
If anyone else wants to add anything please use the tags and tag me cause I’d love to see what other people might come up with if interested! :D
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bokettochild · 1 year ago
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What about Wars and Wind for day 6??
Sure thing, luv!
I hope you enjoy this one!
Wordcount: 8,780
Rating: Teen
Summary: Warriors has a mission from Impa and the princess, one that is "military business" and thus not the responsibility of the Chain of Links. Even so, every time the captain's gone off without a brother, as far as Wind can remember, something goes wrong, so can he really let warriors leave without backup?
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  It’s hard to miss when Warriors is gearing up for a mission. 
  Thers’s this certain air about the man, a lack of the warmth and ease with which he treats the group. Instead of twinkling eyes and warm smiles, there’s a distance behind bright blue, a guarded way that he holds himself, a certain set to his jaw and stillness to his hands, like he’s steeling himself to walk out into hell yet again and face the flames. Wind had seen it a lot during the war, and while he doesn’t see it often anymore now that the Chain of Links has gathered, he still knows it in the blink of an eye. 
  So, when the group of them land in the captain’s era, once again, and their second night there sees the captain adopting that air, it’s a sure sign, to him at least, that there is some task needing completion. He’s not the only one who sees it either. When Warriors returns from his meeting with the princess, eyes hard and with not even a word of greeting for the rest of them before he moves for his things, most of them look up. 
  “Everything alright?” It's sort of strange that it’s Legend who asks that, sitting up from the couch and his book to stare at the captain, his own shoulders stiffening, ears pricking forwards, but then again, the vet is highly attuned to nearly everything, or so it seems. 
  The captain hums somewhat but doesn’t verbalize an answer. No, instead, a blue streak of light buzzes out from his scarf to do that for him, startling most of them but all too familiar to the sailor and their leader. “Link has a mission tonight and will not be able to stay with you all,” Proxi announces. 
  The rest of them move to get up but the captain turns from where he was gathering his things, one hand raised to the rest of them. “No need to get up. You’re all staying here.” 
  The vet’s brows raise. 
  “This isn’t monster related,” Warriors tells them, belting his sword over one shoulder rather than at his hip as he wears it about the castle. “Just military work.”   
  That seems to be enough for the rest of them, and even though Legend does give the man a brief once over, he follows the lead of the rest in settling back in their places. None of them really go back to what they were doing though, instead watching the captain curiously. Well, except for Wind. 
 “I’m coming with,” he announces, standing up and moving to stand at the captain’s side, his normal place since meeting the man. During the war, he and Mask had been the captain’s shadows, on his tail and watching his back no matter where it took them, even if that meant following him into the most terrible of battles. There were times, of course, where they had orders to attend to issues on other parts of the field, inside the fort or tending something in camp, but the idea of Warriors going out into anything without having one of his two charges aiding him somehow is unthinkable. 
  Not so for the captain it would seem, a heavy hand settling on the sailor’s shoulder as distant eyes fix on him. “No, not this time, kiddo.” 
  “What?” 
  The soldier’s stare is heavy, hand heavier as it claps his shoulder once before lifting, the heavy scarf the other wears being pulled free and set aside in favor of a cloak and hood that the man pulls on, fabric hanging low over his face. “This isn’t a mission you can help with.” 
 “But-” 
  “No, sailor.” Warriors’ voice is hard, but not harsh. “I need you to stay here, can you do that?” 
  The expression on his face must betray frustration, maybe his confusion too; Warriors hardly ever tells him to stay behind, not ever so directly and never without some other order or responsibility: take care of Mask, protect Marin, watch the prisoners, keep lookout. Being left with nothing is new, and he doesn't like it. Warriors must see that, because he drops to kneeling, which honestly feels a little degrading because Wind isn’t that short anymore, but when heavy hands find his shoulders, his focus is fixed on blue eyes, flickering briefly to the faint scars that still crisscross over them.  
  “This isn’t something you can help with, and I wouldn’t feel right dragging you into this.” 
  “What is it?” he demands, not liking the tone or the situation. 
  Warriors just smiles, not a real smile, but a guarded little thing that says he knows what the sailor is up to, and that he won’t be tricked into sharing anything more than he intends to about what his job will be entailing this time. “I need you to stay here and stay out of trouble, can you do that for me?” 
  Staying out of trouble isn’t doing anything though. 
  “Link,” he doesn’t realize his face has dropped until one callused finger is hooking under his chin and lifting it to meet the captain’s stare. The man’s bangs are a mess, and already they’re starting to slip over his eyes. “Promise me you’ll wait here?” Saying no to that earnest look is nearly impossible, not when Warriors has dropped the soldier stance, has dropped the grace and strength and is just staring, hopeful and worried and so, so tired, up at him.  
“Okay.” 
  “Promise?” The stare shifts, guarded, wary, knowing how often he’d be tricked by some wordplay from their little fairy-boy. 
  “Promise,” he agrees, hating the word even as it slips out of him. Still, it earns that thankful little smile as the captain pulls himself up to stand again, reaching briefly to the side for a shield, not his usual one, but a darker colored one like the royal guard uses.  
  “I’ll be back,” he can see the captain’s walls raising, guard slipping up again and sharp eyes going cold as responsibility settles over broad shoulders like a heavy cloak, “probably.” The little smile does nothing for his worry. 
  “I’ll be here,” he sighs, watching and useless as the other moves for the door. 
  A raised hand is the farewell for the rest of them, and well wishes sound from the rest of their brothers, all worried and tense, but equally unable to do anything as the captain bids them a goodnight and then leaves. He hates it. He hates watching the older man leave, heading out to face things he has no clue about. Meanwhile, they will sit here in the castle, in the rooms the princess had appointed for them, comfortable and warm, safely resting in soft beds and enjoying warm meals while the captain is out there, alone. It makes his stomach turn. 
  Despite all that though, the others return to their own matters, speaking softly with each other in worry or letting their books and hobbies distract them. Wind can’t though. Instead, he finds himself watching the door until Time’s hand on his shoulder, warm and heavy but not the same steady, firm grip as the captain uses, draws his eyes up to the man looking down at him. “You alright?” 
  He shrugs it off, heading away to the room he’s sharing with Four and Hyrule. “’m fine.” 
  He doesn’t doubt that they don’t believe him, not anymore than he actually believes those faked smiles and confidence from the captain. 
  He tries to sleep that night, he really does. 
  It was past dinner when the captain had set off, and they’d all already shed their gear and weapons for the day as they’d prepared to wind down, hence why Warriors leaving at such an hour came as that much of a surprise. Warriors works by day, in the open, in the light, guiding his men and leading the way for Hyrule as a whole; their beacon of hope and strength. Matters of the night, of the shadows, fall under Impa’s purview, the Sheikah being the ones to creep about and tend to matters out of the sight of the kingdom, quiet and un-noticed, unheard, unseen. 
  He doesn’t understand why Warriors would have to set out at such a late hour, but it bugs him. Even after Sky has come to check and make sure that they’re all settled for bed, even after Hyrule and Four have both long since dozed off, he’s left lying awake, staring out the window into the dark sky. It’s overcast, although not raining, nor will it rain anytime soon, he thinks. Still, there's no sight of the stars, and the moon drifts in and out from behind the heavy clouds, making shadows flicker and fall, only to spring to life again over the bedspread, the floor, the walls. 
  He knows Warriors is capable. He knows the captain had faced his adventure with all the strength a hero must, and that, unlike himself, the older man was chosen by the Triforce of Courage, hand-picked by the goddesses to wield the Blade of Evil’s Bane. Still, even with that, he feels uneasy, knowing the captain is out there somewhere right now, without any of them to back him up and doing Nayru only knows what. 
  He rolls over. Staring at the dark room makes it worse. 
  When the war was over, Warriors had let both he and ask sleep with him, as none of them felt easy about sleeping alone after everything, and it was no secret that Link didn’t sleep easy if he didn’t have someone to watch his back. The dark circles under his eyes most of the time told anyone who saw that the man hardly slept as was, but having his two charges close, safe, where he only needed to wake up to see them, seemed to help. Mask’s uncannily good hearing made up for their loss of hearing from cannons lasting off beside them, and at the smallest hint of danger, the youngest would be up and hissing at them to wake up too, like a little guard dog. 
  He’d suggested Link get a dog, when it came time for them to leave, but he doesn’t know if anything ever came of that. He hadn’t asked. 
  Regardless, trying to sleep in the big bed, Four beside him and Hyrule curled up at the bottom (where neither of them are likely to touch him), isn’t the same as curling up, safe, in the captain’s strong arms, or even with Mask in his own. It feels wrong, being in the castle without Link, and staring at the fading and returning shadows, the silent room, the grand furniture and thick rug, it sets him ill at ease. 
  Link could be in danger right now, and he’s lying safely in bed, unable to do anything about it. 
  He promised, but his mind flickers back to all the times he hadn’t been at the man’s side. The time a camp doctor had tried to put an end to the war by killing his own patient, leaving Warriors blind for the next week until Lana had been able to heal him. The time the fort on the far side of Hyrule Field had fallen, and the next he’d seen either the captain or Mask, it was with Link clutching ahold of the dust covered youngest hero, shaking and too relieved to speak after the walls had nearly crushed the kid. There was the time he’d charged off ahead, confident he could take on Cia, and the next time either of them had seen him, Link had been listless, wary, and flinched at the slightest of touches. 
   Everyone refused to explain to him what happened, and even now the older man won’t speak of it, not to him at least. He knows it was bad though, because the man he so admired, looked up to, and even saw as a father had never been the same since. 
  There were other times; battles, missions, scouting expeditions. He’s long since learned every scar that traces the other’s skin, so used to helping patch him up, but half of them happened when he wasn't there, couldn’t help. He'd hated it, standing back and watching the captain sew himself back together, no longer willing to risk visiting a doctor or proper medic, and not knowing what had happened, not being told because Link didn't want to burden him. He’d promised himself if he could stop it, he would, but he’d never had the chance. 
  Now though, lying in the dark, the thought hits him that he can. He can go out there, and the captain wouldn't ever have to know. He could creep out and track them down, watch from a distance and, if needed, take out an enemy or two. He could watch their backs, cover their steps, make sure whatever mission has taken the man away from him doesn't return him in yet more shattered pieces. 
  Warriors would never have to know. 
  Mind set, he slips out of bed, shifting a pillow to fill the abandoned place he leaves behind, just in case Four reaches out in his sleep, like he does, seeking another person to cuddle with. He tucks the blankets too, so no draft will sneak beneath, and then he’s padding softly to the chair he’d set his things. He doesn't have a heavy cloak, not like the captain or the others, but the scarf left hanging by the door works as well as one to hide him, and while the color stands out more than the cloak it was traded for, it’s a lot better than the pale blue of his own tunic. 
 Wrapped tight and moving quietly, it doesn't take too much work to sneak past the guards patrolling the halls. He’d only lived in the castle for a short while, but while Link had been tending to papers and reports and meetings, he and Mask had spent their days mapping the little passages and corridors that spiderwebbed through the stone, and he’s able to make it outside without so much as a glance from the staff. Finding the captain is another issue, but he’d paused in the man’s office, picking the lock briefly and turning his attention to the papers left on the man’s desk.  
  Reports of activity amongst a rebel cell that’s established itself in the city had been on the top of the pile. He can’t read all of it, but he understands enough to know that, likely as not, the captain has gone out to meet with planted spies to gather information, as well as potentially intercept a messenger, whom, based off the file, Impa seems rather eager to get ahold of. He doesn’t read much more than that, just scans the papers for any hint of a location, a time, anything at all, before sneaking out and heading down the streets.  
It being a city, Castle Town doesn’t sleep at night. Most honest folk have gone off to bed, but pub regulars are out at their chosen haunts or cast out into the streets, and travelers headed in or out of town, returning patrols of soldiers, and the occasional merchant headed home still populate the streets. Kids sneaking out from their homes, working girls, petty thieves and the occasional sheikah lurk in the shadows, but his size marks him neither threat nor target to them, and he’s left alone as he heads towards the rougher side of town. 
  Pidgeon Row, officially known as the south gate district but nicknamed what it is for the jailbirds that live there, is quiet at this time of night. If anyone is out, they keep their heads down and shuffle between houses and establishments. The exceptions are the occasional drunk, but again, he goes unseen, flitting about on top of roof-tops as he does. 
  Link told him and Mask once, back before things took a turn for the worse, how he and his friends would sneak around this part of town when they were kids. Gassun would whisper about the antics and Bav would shudder while describing the residents back in their day, but Link would be all mischief and grins as he’d share about roof hopping and “spying missions”. The stories were more about what they got up too, but he’d picked up bits and pieces from the three of them about how to navigate the town, how to watch your step and calculate a leap between roofs. They used to argue about technique mid-way through the stories, and he thinks he’d learned more about how to creep about unseen from those tales then he actually did about the captain’s childhood. 
  It’s only those stories that allow him to recognize the captain though, the man’s lanky frame jumping across an alley just to his left, slipping down with all the ease of a cat into the street. If not for the dark cloak he remembers seeing Link don before leaving, or the briefest flash of messy blonde, he wouldn’t know the man, but as he closes in, he sees the faintest flash of blue eyes, and though the manner, stance and general air of the other is nothing like the noble captain he knows, the voice that speaks into the darkness is definitely his. 
 “Oy, pidge, ‘s me.” The heavy accent he only ever hears hints of it fully on display, masking the voice the rest of the world would know, blending the captain in with his surroundings as much as the old clothes and guarded, defensive stance does. 
  Another man slips out of the shadows, far more bulky and less agile looking, but if planted by the sheikah, Wind doesn’t doubt their skill or speed. “Chess,” he greets. 
  “Wheesht!” The captain hisses, glancing around fervently like he’s afraid of something, but to anyone who knows him, it’s clearly an act, one to make him blend in with the other street rats and jailbirds that will be out and about. The captain doesn’t need to look to know if an enemy is there, and he most certainly would not be so obvious about it if he did. “D’ya want all Hyrule hearin’ ya noo? Wut I say ‘boot names?” 
  The other man twitches, put out, or pretending to be, but drops his voice low enough that Wind’s ears can't catch what’s said between them any longer. That doesn’t matter though, because the captain seems pretty intent on it, and definitely notes down anything of importance. From his rooftop, Wind can see them easily, although he doesn’t dare move closer lest they realize he’s there, but their conversation isn’t the only one of its kind happening in this part of town right now. In fact, he can clearly see another a few alleys over, two men trading something between themselves, looking over their shoulders all the while and speaking in hushed tones. As far as the residents are concerned, the captain is just another low life meeting to buy or sell goods, and not likely to draw attention from anyone who wants to keep their head down. Honestly, Wind would be impressed with the act if he didn’t know the captain grew up around here and thus isn’t acting so much as slipping back into old behaviors and habits in order to blend in. 
That said, he’s not sure why the man was so insistent on his staying behind. So far, nothing dangerous seems to have happened, and while there was definitely time between the captain leaving the castle and then arriving here, he seems no worse for wear, or any more strained than he’s pretending to be. Why leave behind his little shadow when Wind is clearly doing a fine job of watching his back and also going unseen? Even by the captain himself? 
Needless to say, he’s a bit miffed, but he keeps his head down all the same.  
Link pays his contact and slips away, not on the roofs this time (thank goodness, because he’s definitely quicker than Wind) but down the streets, side eyeing anyone who moves too close to him as he hurries along. You’d think, not being a known face, they’d stop him, but Wind supposes new faces are normal now, in this district, what with the city still such a mess as they recover after the war. Regardless, the captain is allowed to pass, and Wind slips after him, watching from the roof-tops but hanging back far enough to not set off the man’s warning bells. 
When Link slips into a pub, he lingers for only a moment. 
On one hand, Warriors isn’t known for taking it easy with the alcohol, but on the other, this is a mission, he’s probably not even going to actually drink, and if he does, it will be for cover and cover only, and not anything as strong as he usually would go for. Still, letting the man go into a bar doesn’t sit right with him. 
Following after is his downfall. 
He doesn’t go for the doors, he knows better than that. No one in Castletown lets teens drink, and the only kids allowed in bars are usually the ones whose parents are such regulars that they need help getting home at night. The thought makes him wonder if the barkeep here will recognize the captain as the kid who used to come at closing for his old man, but he dismisses that thought, he has a mission to fulfill after all. Anyways, Warriors lived a bit further out in Tater Town, and if his dad had come to this bar, it wouldn’t have been frequent enough for people here to recognize him or his son. 
Door not being an option, the window is the second-best choice. He slips for the one upstairs, less likely to be seen, but of course, of course, the room is occupied. Worse still, it’s very occupied, and the people in it take one look at him, one look at the scarf he’s all bundled up under, and sharp smiles and even sharper knives appear in an instant. 
Well, shit. 
He immediately moves to drop back out the window again, but one of the men is faster, catching hold of the scarf wrapped around him and somehow, getting the thing enough over his mouth that he can’t even call out for help, can’t make a sound to alert anyone downstairs that something is wrong up here. If anything, the faint groans and shuffling will be disregarded, considering what sort of a bar this is, and not even Link will think to check up here. 
“Isn’t this the hero’s scarf?” One man murmurs to another. Even from downstairs, Legend would have caught that, but Legend’s not here and neither are the others. No one can act as the captain’s ears right now, and Wind’s left only able to flail against large hands that catch hold of him and keep him still while the rest stare at him. 
“Seems like,” another of the men hums, “wrong size though.” 
“’t’s one of his brats,” another figure murmurs, giving Wind a once over. "Why he’s here though...” 
“They don’t never leave his side,” a wary glance from one to another of the men in the room, and the breath in his lungs drains all too quickly at their words. Shit, they’ve put it together, haven’t they? Is Link a good enough as an actor to fool these men? He’s shit when put on the spot, even if he can play into parts of himself that already exist, as proved with the street-rat “act”, but will he be able to blend in enough that out of all the potential blondes downstairs, they won’t realize it’s him? 
One of the other men frowns though. “That’s as may be, but at that age I wasn’t ‘xactly tied to me da’s belt.” Raised brows and curious stares turn on the man who had spoken, and he quickly explains. “He’s what, fourteen? It’s a pub, mates. Seedy side of town where his da won’t look?” 
There’s a snort from the first speaker. “Sneakin’ out, was you?” Dark eyes fix on him, grinning some as he’s given yet another once over. “Yeah, me too at that age.” 
And while it’s well and good that they believe he’s just having his rebellious streak (and a small part of him whispers that they’re not wrong), the fact that they’re holding this tight to him, gagging him on the scarf, means that they don’t have the best of intentions either. No one’s first instinct when seeing a kid is to try and stop them getting away, not unless they have ill intent or something seriously wrong with their minds. The fact that the scarf, and the captain, matter so much to them doesn’t mean anything good either. 
His thoughts flicker back to that report on Link’s desk. Gods, he hopes these men aren’t part of that rebel cell, or he’s screwed. 
It’s official: he’s screwed. 
The men had gagged and bound him, stripping away the scarf quickly in order to do so, and then left him in a corner for a good while. Murmured conversation of “not lettin’ the kid hear” had led to most of them leaving the room, but one or two had stayed, carefully not close enough for him to touch and both with their eyes on him while they traded boring stories and terrible jokes in an effort to smother any noise he did manage to make. That, or maybe to stop him hearing the talking in the next room, but it’s not until the bar downstairs goes quiet that the rest come back in. 
And then it starts.  
Questions, demanding on where Link is, what he’s doing out here, was he alone? The fact that they ungagged him long enough to ask says there's not a chance that anyone not within their group is around anymore, and he doubts the captain lingered any longer than he had to complete his mission. 
Link will be long gone, so he’s at least able to be truthful when he says he has no clue where the man is, even when pressed.  
“He said he’d be working late,” he tells them, trying to wriggle out of the knots at his wrists but finding very quickly that they’re a lot tighter than he’d like. Still, he plays into the alibi they’d practically handed him. “I thought I could just sneak out for a bit.” 
“Really?”  
And while they’d come up with it themselves, they still press and push. The questions about the hero’s whereabouts quickly turn into questions on what Link’s been doing, where he’s been, who he’s met with and all sorts of other things. They don’t take his petulant “I don’t know” as an answer either. It seems he’s not the only one fixed on the idea that Link can’t go about without at least one of the others with him, and the more he denies, denies, denies, the harsher they press, the more they threaten, and at last, a knife driving into his leg sends the point home. 
“You’ll tell, or we’ll be sending your dear dad a real awful message.” 
He’s a bit too busy choking back tears at the pain blossoming in his thigh to even try to answer that. 
Luckily, that’s the only instance involving a knife, and while the pain doesn’t exactly stop, one of the men declaress that “he’s just a kid, stabbing isn’t okay” although they say nothing to the occasionall slap or kick, which honestly, what sort of crap standard is that? Not that it matters, because the throbbing pain and the ever harsher slaps are making focusing rather difficult, and eventually his jaw in genuinely swollen enough that they seem to give up on trying to talk to him at all. Instead, they leave him, laying on the filthy floor and move off downstairs. 
He doesnt care how old he is, how much of an adult he wants people to see him as, Wind can’t help but cry when they’re gone. It hurts! Its so bad and he can’t even do anything except press one leg over the other and hope it kills the circulation and stems off the blood flow. 
Time seems to take forever to tick by, made all the worse by the lack of sunlight even as day definitely breaks. The windows remain unblocked, but the overcast weather from the night before has carried over and there’s not even the faintest hint of sun beams to track the time by as he lies and sobs and gathers himself only to break again later. 
It was late when he trailed the captain to the bar, maybe the wee hours of the morning, but his best bet is that it’s noon before he hears anything again. This time though, it’s shouting, harsh and loud and angry. There’s scuffling and what sounds like a clashing of blades, the thudding of feet darting up the stairs and then the door of the blasted room being flung open. It slams against the wall, rattling nearly hard enough that he thinks it might fall off its hinges then and there, but it doesn’t matter because standing in the door frame is a panting and bloodstained Legend, the captain’s heavy cloak hanging loosely off his shoulders. 
“Wind,” dark eyes fix on him as the twin blades in the vet’s hands are slipped away to Hylia knows where. 
There’s a scream from downstairs, and it makes him wince as booted feet dart to his side, the vet kneeling to inspect him, but Legend doesn’t so much as blink. No, the vet’s eyes are focused on him, and ewen when another set of booted feet pound up the stairs , headed their way, Legend just flicks a wrist to send one of his knives flying towards his persuer. 
The moment the gag is out of his mouth, he’s gasping, sobbing still, just a bit, but mostly just numb as Legend shifts him and starts binding up the stab wound in his leg. “Vet?” he wheezes, not so much deselieving as confused. 
“Better believe it, kid,” the man’s voice is clipped, distracted, motions just this side of frantic as they stop his bleeding and then cut his bonds. He’s missing most of his gear, only in his under-tunic and boots and Wind knows for a fact that the cloak on his shoulders is the captain’s and not the vet’s own. He hates that that means Legend hadn’t even bothered to dress himself before heading here, that more likely than not the other had been pulled out of bed to come directly here, or at least start looking for him. 
How had the others taken waking up and finding him missing? Especially after all of them had witnessed him promising the captain he’d stay behind? Sweet Sages, the sailor winces, they probably think he was kidnapped right out of his bed or some other such thing. Unless they know. Unless they suspect that he would break his promise, as he’d done, and go after the captain anyways, regardless of his word. He's not sure which is worse, them believing him helpless enough to be kidnapped, or them coming to the correct conclusion that he can’t even keep a simple promise. Whatever they think though, none of its clear on the vet’s face as he works, soft, detached words falling from his mouth in what the sailor thinks might be three or four different languages, but all of which sound vaguely assuring. The stream of comforting words doesn’t stop either as the vet finishes his work, violet eyes heavy with lack of sleep turning to at last fix on his face rather than his wound. 
“Any other injuries?” 
He shakes his head. There’s another scream from down below, steel clashing loudly. 
Legend nods, firm, quick, distracted, Long ears keep flicking between him and the stairs, and the vet’s mind clearly isn’t just on him. “We’re gonna get you out, okay? Wars has them busy downstairs.” 
Which means all the noise, the raised voices, the clashing steel, the shouts and cries and sounds of battle are because the captain is busy fighting off the men who’ve been keeping him here, and potentially any others. He doesn’t miss that the vet hadn't mentioned the others either. “We need to help him!” His aw is swollen enough that the words slur, but he thinks the point gets through. 
“We need to get you out of here.” Legend corrects, pulling him upright but supporting him so there’s no pressure put on his injured leg. “He can handle them.”  
“He needs backup-” 
“He needs you to listen to orders, kid.”  
That shuts him up for the moment. Legend looks like a wreck, tense, nervous, and very, very stressed. He knows better than to push that, but even so there’s still a part of him that detests the idea of letting Warriors face off against enemies alone. The vet doesn’t appear to care though, instead pulling him up over his back and moving for the stairs, teeth sawing faintly as he darts down them as quickly as is safe, each step granting Wind better and better a view of the fighting down below.  
It’s a mess. Warriors is caught in the midst of it, sword locked with that of one of the sailor’s captors while several others try and get hits in. There’s blood everywhere, on their clothes, their skin, their faces, and it’s clear as day that skill or no, the captain is outnumbered. 
“Got him!” Legend calls out, stopping briefly at the foot of the steps, panting slightly. 
Blue eyes dart towards them, all fire and fury and harsh, brilliant light, and the captain nods, dropping his lock with the other blade to fall back to the vet’s side, shield lifting to catch a blow here and there from enemies who strike out at either side. 
Faint sparks of magic dance over the room, Legend’s teeth gritting and sawing even louder as Wind feels the hands holding him to the other's back warm with the surge of magic, keeping the enemy at bay if only for a moment as Warriors cuts a path for them through the room. If Legend’s hands were free, Wind has no doubt that blood would be spilling much faster, but they aren’t, and try as he might, the vet won’t let him slip down. 
“We should help him!” he insists, as the outside world greets them, still grey, still overcast, and still not raining. “We should go back!” 
“I will,” the vet hisses, feet flying through the streets and carrying them ever further away for the pub and the sounds of battle, away from Warriors, “just as soon as you’re safe.” 
”He can’t hold that long!” 
“You’re my priority.” And try as he might to object, to fight, to squirm free or demand Legend turn back, shouts turning quickly to desperate sobs, the vet doesn’t so much as falter, just cling tightly to him, holding him in place as he moves through the streets, feet thumping and teeth sawing. 
People dart out of their way, some shouting in anger, others in fear, some others still in horror. There’s no shortage of blood on the vet, nor himself, and despite Legend’s prowess in battle, his skills with wound-care aren’t the best, and Wind is still very much leaking blood all the way from the pub to the castle gates, where Legend hastily hands him off to the men on duty, voice still that sharp, dangerous whip-crack as it hisses orders to the two men standing there. “Take him inside and alert General Impa that Captain Link requires aid.” 
One of the men makes to protest, but the other, one who’s familiar for some reason, nods, gathering Wind’s protesting form up in his arms without sapring him so much as a glance, eyes fixed instead on the vet’s flashing violet ones. “You got it, ma’am.” 
He doesn't even have it in him to laugh at Legend being mistaken for a woman, again- he’s too busy trying not to cry at the thought of the captain still left alone in that pub against men twice as big as he is. Legends doesn’t appear to even notice either, instead whipping back around, stumbling only for a moment and then darting off down the street again, the captain’s cape whipping in the wind kicked up by pegasus boots as the vet shoots out of sight, no doubt headed back to the captain’s side. 
Holly, the infirmary attendant on hand, bustles him into a bed the moment he’s handed off.  
He manages to get ahold of hismelf between the gates and the infirmary, but it doesn’t stop the way worry twists and churns in his stomach enough that it’s a struggle to down the red potion she gives him after cleaning his injuries and checking him over. She tuts and fusses over him like anything al the while, just the same as she has a dozen times before. 
She’s one of the few medics Warriors will consent to being treated by. She’s an old neighbor of his from his childhood and someone with nothing to gain from his death or injury. By extension, she’s their usual caretaker too, his and Mask’s, when they’d ended up needing medical care while at the castle. Unlike others, Warriors can talk with her with ease, and even relaxes somewhat, enough that his accent will slip through to match her own, their voices low as they would discuss treatment, severity of injuries and childcare in general. She’s a nice enough lady, but her determination to assure him, sit with him and keep him calm do nothing but get on his nerves. 
Her attention stops though when heavy feet and rasping breathes sound outside the door, an hour or so later, and the sight of the vet, this time with Warriors’ arm slung over his shoulder, both of them bloody, both of them panting and neither of them processing his presence, steals her attention away. He only gets a glance in the time it takes the woman to haul ass and get the both off into the private room on one side of the infirmary, intended to be kept for nobles or the princess, but usually used quite frequently by one idiot captain, but one glance is almost too much. 
There’s so much blood. 
No one answers his questions as attendants surge into the infirmary and dart behind the shut door. Muffled sounds of pain escape from the other side, and its torture in its own right to be confined to a bed, watching the world buzz around him while white clad medics dart in and out, gathering terrifying looking tools and so, so many bottles and herbs and bandages. Gods, there’s so many bandages! He can hear the captain’s voice raised, panicked, he can hear Legend’s own, so much softer than it was the last he’d heard it; soft but clearly shaken as it soothes and assures, hitching here and again. He can’t catch the words, but that’s almost worse. 
It feels like it’s hours before the ward is quiet again, the medics trickling out, bloody and tired looking. 
Neither Legend nor the captain leave the room. Holly does, but she only spares him a sad look before moving for the door, returning a bit later with water which she offers to him first before slipping back into the captain’s room again. 
The clock on the wall ticks down the minutes, hours, and when at last something happens again, it’s the rest of the Chain making their way through the doors. Their eyes fall on him first, and the relief that floods over their faces as Time gathers him in his arms, as Twilight catches his face in both hands and looks him up and down like Granny would, it’s overwhelming.  
“Thank Hylia you’re okay!” The rancher gasps, pulling him in for a hug. 
“You gave us a real scare,” Four adds, standing far closer than he usually would, eyes trailing over him repeatedly, as though the smithy still isn’t sure he’s actually in one piece.  
Sky’s next to pull him into a brief hug, although, unlike the others, his face is still lined with worry as he pulls back, strained around the mouth and distracted as he adds his own say to that of the rest. “Never disappear like that again, understood?” 
“Understood.” It feels wrong, falling out of his mouth, but there’s nothing else to be said as his eyes trail to the door he’s tried multiple times by now and still can’t get past. 
There’s questions after that, and Hylia above he hates questions so much! He’s not even listening anymore, instead watching as Holly comes into the room again, shaking her head softly as she tuts under her breath, carrying yet another pitcher of water. “Holly!” His voice cuts off that of his brothers and has the medic’s eyes lifting to him, that sad little smile returning once more at the sight of him. It tastes disgustingly like pity. “How is he?” 
She hasn't answered any of the other times save with a soft “can’t be sure” but this time she looks over the heroes gathered before her and just finally sighs, gaze falling and head shaking like it’s been doing all afternoon. “T’ain’t pretty, luv.” 
“Let me see him?” It’s strained, nearly tearful despite his best efforts, but the image of all that blood, on the vet and the captain both, on the medics in and out of the room, and all over the tools Holly and the rest had been cleaning all afternoon- it makes his heart hurt and his stomach churn with unease. 
Unlike the last time, when he’d caught word of Warriors getting stabbed while at the castle, where he’d run here from the inn and been let in without so much as an attempt to stop him, this time the medic pauses, glancing between the closed off room and the sailor boy whose spent all day lurking outside of it. His injuries are basically gone by now, the potion having taken effect no matter how much he’d struggled to keep it down, but leaving just won't sit right with him. Not until he sees Link. 
The woman at last sighs, yet again. “I’ll see if yer mum’s alright wi’ it.” 
No one has even a chance to ask what she means by that, although based off of previous experience they all already know. He’s not sure if the vet’s been being referred to as ‘Kit Taylor’ all day now or not, has no way of knowing, but it really wouldn’t surprise it if they’re rolling with that again. Regardless, he’s sure the vet is who Holly means, and who she must speak too as she slips into the room again. 
The whole group of them wait with bated breath. 
When the door swings open yet again, the answer given is slow and hesitant. “Ten minutes.” 
 He’s up off the bed before she’s even done saying it, the rest of their group at his heels, but Sky by far the fastest, by some trick of magic or another (because there's no way he’s that quick under his own power). 
Entering the little room, they’re greeted with the sight of the captain’s still form laid out across the bed. He’s on his side rather than his back, although there’s blood staining the back of the shirt he’s wearing, and while it doesn't appear to be fresh, it’s clearly the cause of his odd positioning. There's a lot of blood all the same though, and even more splatters over the vet, seated at the bedside in a chair that definitely wasn't there the last time Wind visited this room. They can’t see the captain’s face, but Legend looks like a wreck. Hair a mused mess, eyes bruised from lack of sleep and worry both as he sits, stretched out so that one arm rests between his chin and the mattress, the other hand holding one of the captain’s own tightly. Between the two of them, Wind’s not sure who looks worse, and he’s not even seen the captain’s face yet.  
It takes longer than he’d like for violet eyes to drag up to them too, and if the weight of the world looks like it’s resting on the vet’s shoulders, well, they all get a taste of it as his eyes fall just as heavy on the group of them. 
“Is that the others?” Warriors voice is strained, but it’s his and its alert at least, even if the man hasn't moved at all since they’d entered. 
Legend blinks, breathes a moment like even that is a chore, and then glances down to the captain. “Yeah. Guess they’re tired of waiting on us.” 
“Told you to go rest.” The captain huffs, but Wind can’t miss the way the man’s hand squeezes the vet’s own smaller one (or the fact that both sets of fingers are still stained with blood). 
A scoff makes rosy hair fly just a bit in front of dark eyes. “Yeah, no.” It’s said like they’ve had this conversation a thousand times already. Given how long they've been in here, Wind wouldn't be shocked if it has. Still, Legend’s voice is a good deal less rough than it was this morning, and while it still bleeds stress and strain, there’s an undercurrent of warmth in it that softens the sound against their ears. 
In a sharp contrast, the captain’s voice is all tightly strung and strained when it next sounds. “Is Wind here?” 
The vet’s eyes lift to them again; falling on him, holding his gaze as every emotion drops out of dark depths with a single heavy breath. “Yeah...” 
The captain groans, shifting and lifting one hand. “Help me up.” 
“Holly said to keep still,” the vet sits himself up, pushing Warriors back down in the same motion. The emotions flicker back over his face, worry and stress and pain, but the hand lifted, expectant, doesn’t drop. 
“Either you help me, or I do it by myself.” 
A soft ‘tsk’ sounds, but the hand is taken, clasped tightly as the captain lets Legend take the strain of pulling him somewhat upright, the vet’s other arm wrapping around broad shoulders while, somehow, the smaller man manages to maneuver a pillow or two around to support the other. Wind’s not sure how it’s done though, because his eyes are rather fixed on the captain’s face. Well, what he can see of it. 
It’s like being back in the army camp, sitting in the medical tent for the last time in his life and realizing just how much Hyrule resented the man who’d taken him in. The bandages that wrap around the captain’s eyes are positioned differently then that time, covering more, but there’s no doubt in his mind why they’re there, and what’s hiding beneath. 
He wants to be sick. 
“Tune.”  
Reflexively he tries to meet the stare that ought to be being leveled at him, but there’s only white cloth to meet in its place. His own voice feels small as it answers the steel of the captain’s own. “Yes?” 
“You lied to me.” It’s worse than the stab wound, than the punches he’d taken earlier in the day. The captain’s harsh tone is worse than anything enemies have ever dealt him, and he flinches back under it. “You promised to stay behind, and then you intentionally snuck out.” 
The gazes of the others are on him now, all shocked and surprised, except Legend. No, Legend just looks tired, maybe enough to just keel over then and there, even as he hovers at the captain’s bedside like he’s worried the other is the one that might falter. With how stately Warriors manages to look even while bandaged up and an utter mess, Wind has no clue where that worry is coming from. 
“I’m disappointed.” 
Wind’s pretty sure his heart stops for a minute. 
“I trusted you to obey orders, and you intentionally defied them, risking not only your safety, but mine and that of the rest of our party.” He’s not sure if he should be glad that he can’t see the captain’s eyes or not. The stare he’d be fixed under, if the man still had his vision, is no doubt the same one that’s made men piss themselves in terror. He never thought it would be turned on him, but the anger that bleeds through the captain’s voice betrays the intent, even if his face can do nothing to express it. “What do you have to say for yourself?” 
He feels small. So very small. “I’m sorry.” 
Warriors twitches, shoulders sinking as though new weight has been added to them. “Me too.” His tone hasn’t softened the slightest bit. “I’m sorry I believed you would actually follow orders.” 
Tears prick at his eyes at the words. He’s already cried far too much today, but in comparison, everything that happened earlier feels so trivial and childish beside this. “I’m sorry.” 
“Do you mean to tell that to everyone whose neck you risked by jumping in when I told you not to?” 
“What else do you want me to say?” It’s half sob, half scream, but somehow it’s still so quiet in the echo of the captain’s own harsh tones. 
Silence meets his words, but not a considering one. No, Warriors’ lips are pursed and his shoulders tense, so much so that even when Legend lays a hand on one, a wary look on the vet’s face and no doubt some sort of warning on the man’s lips, the captain doesn’t so much as twitch. “I don’t know. It seems my expectations were miscalculated.” 
“I’m sorry!” It feels like the only thing that he can say anymore. “I didn’t mean for this to happen!” 
“And yet it did.” 
“I was trying to look out for you!” 
The next words are a harsh bark worse than anything Time could dream of. “Well look how that turned out!” 
“Warriors.” Legend’s voice is strained, a warning as dark eyes lift to fix on the trembling sailor. 
The captain hisses a breath, what’s visible of his face contorting in what Wind takes a moment to realize is pain. There’s a breath, the vet’s hands hovering and the captain’s shoulders trembling for a moment before one blood-stained hand lifts as though to rub the bandaged face, only to think twice when it meets soft cloth rather then flesh. “Get out,” it’s strained, but less harsh, just tired. “Just... get out, go back to your room.” 
“You’re sending me to my room? I’m not a child!” 
“Well, you certainly haven't been acting like an adult!” The captain snarls back, only to pause and turn away, hand twitching towards his face a second time and again pausing at contact with the bandages. “Look, I am too angry and in too much pain to be having this conversation,” heavy breaths color the words, shallow little things that shake through the form of the man he’s spent so log looking up to. “We’ll discuss this when I can control myself.” 
He wants to protest, to apologize again, to say anything, but Time’s heavy, too big hand settles on his shoulder, holding him back. “We’ll leave you to rest then.” 
“Is there anything you need?” Sky’s voice is warm, soft, sad, but kind all the same as the man glances from Warriors’ shuddering form to Legend’s drooping one. 
The vet shakes his head, eyes slipping closed in the motion with a little sigh. Wind wonders, looking at him, if Legend has rested at all since hauling his ass out of that pub, or if the man’s been tending the captain at Holly’s side all the while, regardless of the fact that he looks ready to collapse. 
 Sky must see it too, because he frowns some, worry bleeding into his voice. “Get some sleep, you two. We’re just a call away.” 
“Thanks, Sky.” The smile the vet shoots them is as fake as the captain’s had been last night. 
Wind can only stare, helpless as their leader guides him out of the room. He trips over his own feet, but catches the way the vet catches the captain’s hand in one of his own, murmuring something he can’t hear but which has Warriors’ shoulders falling, sinking, a shudder running through the man that looks horrifyingly like a sob. 
He screwed up. 
106 notes · View notes
certifieduruihater · 7 months ago
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what were your thoughts on 2007 leo
I’ve seen this guy get a lot of hate from the tmnt fandom, so i went into the movie expecting the worst. Instead, i came out of the movie feeling sorry for the guy. 
Dude doesn’t even want to come home from the jungle because he doesn’t want to come back a failure after splinter sent him away to become a better leader. Which is crazy by the way. Imagine sending your teenage son to be a better leader by sending him AWAY from the team he’s supposed to lead. Who is he supposed to lead out here, the plant life? Leo’s probably seen stuff out here that no teenager should ever have to see, but that doesn’t matter to people, i guess. Anyway, it’s clear that he holds splinter and his brother’s opinion in high regard. Maybe too high, honestly.
He stops writing his brothers after a year and not a single person goes to check up on him. No one but APRIL of all people. Not his brothers, not splinter, but APRIL. Wow. and april didn’t even start out with the intention of seeking him out. She was there on business, but when the local legend started sounding familiar, then she decided to snoop. I have to ask, how did his family even know leo was alive? Did they know? His family clearly didn’t even try to contact him at all; they just wallowed in their misery and waited for leo to come home to fix things. But leo was so sure that his family had things under control; he refutes the idea that his family needs him when april brings it up, because i dont think leo believes it himself. Leo is so sure that his brothers don’t need him and says directly that “[the people of the village] need me more than my brothers do.” I think leo truly believes his family will be fine without him. It’s part of the reason why he stayed in the jungle for so long; he wanted to be in a place where he felt needed and, by proxy, wanted. And that’s just sad, because it implies that he was not feeling this way in his own home.
So leo comes home and the reunion is great between him and donnie and mikey, who both at least appear to be happy to see him. Raph and leo’s initial reunion is just awkward, because raph can’t ever just say he’s happy to see his brother. There always has to be something going on with him, which in turn affects leo. The tension quickly mounts between the two as raph continues being unreasonable and belligerent. 
When the turtles fight against that monster thing both raph and mikey just charge in without heeding leo’s instructions (in which he was just trying to follow splinter’s orders of not engaging), and then somehow, splinter blames leo?? ”there are no excuses when you are the leader” Huh?? Leo literally tried to stop them, splinter, but you didn’t want to hear him out and just blamed everything on him! If splinter is so concerned by the turbulence in the family, why doesn’t he do something about it then? No, instead he just keeps watching gilmore girls and counts on leo to handle everything for some reason. Splinter, and the rest of the turtles by proxy, put the burden of bringing the family together solely on leo. Leo trusted donnie to manage the team, and donnie just…gives up and starts a call center. Both mikey and donnie, instead of holding down the fort while leo is away, continuing patrol and ninjutsu like they’ve been trained to do, give up and get normal jobs. What? Splinter apparently said nothing, by the way, i guess he was perfectly cool with donnie and mikey giving up their life’s work and trusted that leo would fix things when he returned. Raph straight up ditched the team. Everyone fell apart without leo there to wrangle them. This dependency on one sole family member, one who’s presumably the same age as the other turtles and is by no means their parent, just does not sit right with me and makes me feel even worse for the guy. So leo has to just keep going, while getting no familial or any sort of support from anyone. No, leo just has to do better i guess. Meanwhile, raph’s got a great friend in casey, who takes the time to listen to poor raph’s woes. And what does raph do in turn when casey needs someone to lend him an ear? Falls asleep and ignores all of what casey says. Awesome. 
After their failure of a fight, raph makes it clear the next morning that the person he blames is leo and leo alone. It could never be his own fault for charging in recklessly without a plan and ignoring splinter’s orders, oh no, let’s blame leo, our convenient scapegoat. Apparently in the prequel comics leo and raph have always had somewhat of a turbulent relationship, so that’s rough. 
Really minor, but I also felt bad for leo when raph, semi-conscious from the dart, told leo to go back the jungle. I’m used to these sorts of drugs lowering inhibition in their targets in fiction, making them reveal things they’d normally never say, but are their true feelings. Apparently raph’s true feeling . . . is that he wants leo to leave. ouch.
It was so sad seeing leo go from fighting the nightwatcher to fighting raph. When he was fighting the nightwatcher, he was taking him down so easily. But when he’s fighting raph, it’s clear that he can’t bring himself to go all out, even when raph isn’t pulling his punches. Leo says he was training to be a better leader, and that he was training to be better for raph, and point blank asks why raph hates him for that, confirming my suspicion that yes, leo does think raph hates him. Raph, meanwhile, is trying to convince himself, the audience, and leo that he never needed leo because he’s still jealous or whatever. He fixates on the idea that he doesnt want to be led, and that THAT is his main issue. Okay buddy. I see right through him, but i don’t know if leo does. I don’t blame leo for thinking that raph hates him, because i myself have a hard time believing that raph cares about leo.
Maybe leo gets a lot of flack for saying that he’s better than raph, but honestly, i was cheering for him. Go off king. I don’t know why people act as if raph had any semblance of a point at any time during this movie. I don’t know why people act as though LEO was the one in the wrong here. Leo said nothing but the truth.
Leo: You aren't ready. You're impatient and hot-tempered. And more importantly, I'm better than you.
And he’s right. Throughout the whole movie, raph has been nothing BUT impatient and hot tempered. Raph has been unreliable as ever this whole movie, being reckless and endangering both himself and his family as the nightwatcher. Bro is making headlines. Did raph ever stop to think of what would happen if something happened out there and he had no backup? Did he stop to think what would happen if he was ever followed home? Or exposed? If raph’s identity is exposed, they’re all exposed because they’re all mutant turtles, and their names and mask colors aren’t going to make much difference to the public.
How exactly is leo wrong here? Or should i be scolding him for being so mean to poor raphie? Why, especially when raph has done nothing but be hostile to this dude for no reason the whole movie.
raph breaks leo’s swords and nearly impales leo?? What?? Leo nearly gets KILLED by his own brother. What a welcoming reunion. Seriously, with family like this, who needs enemies?  I can’t imagine how terrifying it would be to be put in that position by your own sibling, but Leo doesn’t even look scared as he’s staring up at raph. He wasn’t angry, he wasn’t yelling. He was just resigned. Did he truly believe raph would have killed him in that moment? I don’t know, but leo’s mindset cannot be healthy. If this was mikey that raph had pinned to the ground, the tmnt fandom would have been up in arms. But because it’s leo, it’s fine because “he can handle it,” i guess. 
And raph’s stupidity gets leo captured. Instead of owning up to his actions, that yes, you very nearly DID just kill your own brother, he abandons leo and leaves him defenseless on the rooftop, where of course, he gets captured. He lets out a loud yell as he’s getting captured, probably to let raph know he needs help because bro is the only one around. Either way, that’s another sort of terrifying, to have to rely on the person who nearly killed you, but leo doesn’t have a choice. Not that raph even succeeds in getting leo back in that moment. Leo’s knocked out for most of the next part, raph supposedly gets character development and resolves his conflict with leo by . . . not talking to him and saving him from captivity. Hooray, raph cares for his brother’s life? But this doesn’t solve anything, because for all leo knows, raph still despises him as a person. They didn’t talk through ANYTHING, so how is leo supposed to know what raph is thinking? 
I kind of wish leo could just go back to the jungle and continue being the ghost of the jungle. I know he’d be without his family (and honestly i’d say good riddance), but at least there, he was actually respected. Leo didn’t want to get too involved with the residents there, and they respected his wishes and didn’t bother him, but were clearly respectful and appreciative of what he’d done for them. Unfortunately, i can’t say the same for his family. 
Anyway, sorry for this huge rant, anon, but thank you for the ask! Gave me an excuse to ramble about this film.
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digimonloving · 1 year ago
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What would each of the Demon Lords do if they where tying to seek redemption of some kind
Demon Lords seeking redemption
Lucemon
He's basically the ring leader of the group and feels the most responsible for all the bad that's happened. Lucemon would take it upon himself to make sure that not only does he cleanup his act, but his other fellow demon lords as well. It may annoy the hell out of them and Lucemon may end up micromanaging them, but as a leader he feels he must take most of the burden.
Lucemon may even begin to start volunteering at some charities to prove he isn't a snob. Granted, it is known some people do volunteer to brag about the charity work they do, but Lucemon may do it secretly without anyone ever finding out so he'll know he's doing it for him and not to brag about what a new leaf he turned.
Lillithmon
Rumored to have evolved from a Ladydevimon that fell from her ways as an Angewomon. She may began to be kinder to others now. Out of genuineness, Lilithmon wants to let others know she's not going to be an asshole anymore to others. Lilithmon will also be kinder in ways such as not bad mouthing what others do and trying to be open minded and respecting the actions of other people.
Leviamon
This Digimon is known to be introverted and prefer being alone hating everyone else, but he decides to be different now. He may become more extroverted and kinder to others. The digital ocean is very dark, perhaps he'll allow sunlight to finally reach it so other Digimon won't end up lost in the darkness.
Daemon
Legends say that this Digimon was originally a Seraphimon, but hatred and wrath changed him into a Daemon. This Digimon may search for what exactly changed him from Seraphimon into Daemon, what exactly was that straw that changed him. He may decide not to want to change back into a Seraphimon and instead remain as a Daemon, but become kinder and learn to control his wrath. If anything, I personally think maybe he may try seeking a form of therapy to understand what exactly made him change and what can he do to change for the better.
Belphemon
A Digimon that always slumbers and when awaken causes a lot of catastrophes. It may be tricky for him because of the type of Digimon he is. He can either lock himself up so no one will ever awaken him again or seek other remedies that will prevent the catastrophes he brings awaken. Ultimately, this Digimon may try seeking a way to change into another Digimon so they won't hurt others again.
Barbamon
The Digimon Demon Lord of Greed, this Digimon lived for trying to hoard every single treasure he could get his hands on to the point he would manipulate angel Digimon for it. Barbamon would start by leaving angel Digimon alone and not trying to convince them to come to the dark side. He would also begin returning all the treasure he had stolen as well. It may be difficult for him at first, but he's willing to change his way for others.
Beelzemon
This most chill of the Demon Lord Digimon, he keeps to himself and doesn't tag along with them usually. This Digimon loves to battle and defeat strong and worthy opponents to absorb them. A way for redemption is to stop looking for fights and accepting that some fights don't have to end with literally defeating someone can just be casual battles.
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luimagines · 9 months ago
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Yes, fierce ai))
Future leader does the most of the talking than the ai *fierce* since it mainly protects reader and the chain ask their questions as wind or wild use sticks to poke the metalish fierce to see if he'll do something.
Time: I see. Your timeline been..
Reader: yeah everyone turn into monsters or correction but ....if only the princess listen to impa than all those people wouldn't-
Warrior: wait a second there what do you mean by that?
Reader blink yet take a small bite of the food wild have giving them then swollen it.
Reader: well instead of a king, we have his daughter zelda and personally she shouldn't be ruler or even involved because ......she's.. very Problematic.
Legend raise a eyebrown to that be ask reader on why is that.
Reader: well....um like I say before I don't know her personally or physically met her I'm sure she's trying her best in her own way-
AI*fierce*: she almost started a war over being rejected and Angered all her people by making changes to many laws. Like Increase on rupees income, banning certain races from public areas ect. She even called the Zoras race-
Reader: um fierce, I believe that's enough. They get it.
Reader quickly stop him as the ai obey it's pilot as some of the chain have mixed feelings but reader quick to ease the tension.
Reader: so um why ask about my Ai fierce? I mean yeah he looks tall and scary but he'll never harm anyone even his pilot.
Wait, hold on. The dialogue makes this au a bit difficult to understand.
I wanna know more about this concept. Why is FD the robot? What happened to royal family again? What did Zelda do!?
I want a crash course on this timeline stat! XD
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yanderelinkeduniverse · 2 years ago
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I have to ask what do you feel about the yiga clan au version of the chain. With one Age of calamity link and botw link in the yiga clan. The first time the reader meet them both of them were dressed as yiga clan members mask and all.
I’m a little confused by the way this ask is worded. Are you asking for just Wild and Calamity as Yiga Clan members or the entire Chain being a part of the Yiga Clan?
I’m gonna assume you meant the entire Chain but the two boys singled out were just wearing their uniforms when they met her, but correct me if I’m wrong.
Just gonna ignore how the entire Chain decided to join this one rogue clan, we can save that for another day. For now we’ll just assume that they all had their corruption arc much earlier on without the reader being the catalyst.
Time still acts as the group’s leader, being powerful enough and intimidating enough to make even the most fearsome Bladmaster quiver in fear. He might even have plans to take over the clan at some point, usurping the position of leader from Khoga.
However, Wild and Calamity would be his two right and left hand men instead of Warriors and Twilight, they’re also the ones who introduced the Chain to the Yiga. They help steal ancient Sheikah tech and ways to repurpose then for the clan.
Warriors considers the Yiga Clan an exemption to his hatred of traitors, he admires how they turned away from the Royal Family. He uses his knowledge of politics to aid the clan.
Twilight has always held a certain contempt for Hylian Knights, considering them to be cowards. In contrast he is proud of how the Yiga will fight honorably. He uses his beast form to hunt down items and people for the clan.
Four and Legend use the unique magics and items at their disposal to help the clan.
Hyrule believes that the Royal Family and Hyrule Kingdom in general has overstated its welcome and wants the Yiga’s influence to help his era.
Wind and Sky steal pieces of ancient technology from both of their respective eras for the clan, tech from the Tower of the Gods and Lanayru Desert specifically.
So, since the reader isn’t a part of the Royal Family nor are they a part of Hyrule in general, I think the Chain wouldn’t be hostile to them. Perhaps a little more cold and stand offish but it’s nothing too major. After all, the Chain still decides to bring them along in an attempt to help them get home.
And since the reader doesn’t have any knowledge of the Yiga Clan, the two can pass off wearing the uniforms as them wearing “costumes,” just to avoid any hassle.
It takes longer for them to do so, but once they come around to the reader they become incredibly attached. The Chain would be slower to soften up but faster to go yandere, if that makes any sense.
Since the Yiga Clan has turned away from the Royal Family and Hylia in general to side with Ganon, the Chain would probably see the reader as their new god/goddess to worship in the place of Hylia or the Golden Three. They’d be seen as a blessing, living proof that they were right in turning away from the Goddesses.
They’d all make sure that the Yiga have been introduced to the reader, thus granting them protection. Even if they consider the Yiga to be their allies, they’re not afraid to cut down one of their own if that member disrespects their goddess.
They may actually go through with assassinating the current leader so that Time could take his place, ensuring reader’s protection under the Yiga. And since the Chain are the most elite members of this clan there’s no chance anyone could backstab Time.
They’d all be especially against reader getting close to anyone connected to the Royal Family, particularly Zelda herself.
Any incarnation, it does not matter.
They would rather suffer a thousand deaths before they give up the one good thing in their life to Hylia’s blood.
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patchwork-crow-writes · 2 years ago
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Thoughts on Kris x Ralsei, continued
(this is a continuation of my first post on this subject, creatively titled Thoughts on Kris x Ralsei. The parts all build upon each other, so it's best to read from the beginning. Here's a little TOC so you can get up to speed:
Part 1: And They Lived Happily Ever After Part 1.5: I Believe Your Choices DO Matter Part 2: A Pair of Star-Cross'd Lovers <- (You Are Here!) Part 2.5: In Another World, We Could Have Been (Just) Friends (Future parts to be added as they are written))
(Please be aware that this series will go over topics including coercion, non-consentual romance, and an observation pertaining to potential incestual undertones. If any of this makes you uncomfortable in any way, please proceed with caution. Thank you)
Part 2: A Pair of Star-Cross'd Lovers
Kris Dreemurr is doomed the instant the player assumes control of them.
If Undertale is a game about how your choices can affect the world, then Deltarune is about how sometimes, your choices mean absolutely nothing. Fate grinds on, irrespective of your wishes. Onward you march, towards your ultimate destiny.
This concept features heavilly in a lot of RPGs - the idea that the protagonist is the "chosen one" who will save the world, which due to the constrains of narrative and gaming, is what ends up happening 95% of the time. Much like the Knight and Princess dynamic I discussed in the previous part, this trope is so heavily ingrained in the gaming psyche that we do tend to accept it when it happens,as part and parcel of the RPG experience.
This very familiar setup is where Kris and Susie find themselves upon meeting Ralsei, who waxes lyrical about the very Non-Specific-and-Light-on-Any-Identifying-Details Legend. They are told that the balance of light and dark is being disrupted and a "terrible calamity (will) occur", are shown some apocalyptic imagery, three heroes who are identified by their race/species (and not their name - a detail which may become important later on), who will stop something nefariously dubbed the "Angel's Heaven". It is Prophecy 101, the most barebones framing for a quest you can imagine... but hey, the game needs a hook, doesn't it? Some grand stakes to get the ball rolling.
And so, the roles are doled out: Kris is the human, the unwavering leader; Susie is the no-nonsense contrarian who doesn't really care much for concepts of fate and determinism, and Ralsei is the exposition fairy, doing his best to keep his comrades on the path he has set out for them.
Ok, cool. But where does Kralsei fit into this? Well, in Part 1 and 1.5 of this series of posts, I brought up how Deltarune goes to great lengths to bring the idea of this pairing to prominence... but I didn't really talk about why the game is doing this. And the answer is, because it ties in with Deltarune's central theme of destiny and determinism. Or to put it another way:
Your Choices Don't Matter.
And here, you might protest. Because surely when the game says that, it's only refering to Kris's choices, right? We, as players, can choose from different dialogue options, we can choose to FIGHT or SPARE our adversaries. More fundamentally, we are the ones in control of Kris's movements and actions, while they are almost entirely powerless to fight our influence (note how I say almost - this will be important later).
But think for a moment about the choices we are given as players, and ask yourself - what meaningfully changes as a result of our actions? In Chapter 1, it doesn't matter whether we fight or spare anyone, they'll all return regardless in Chapter 2, with a single line of dialogue added as a handwave to explain why. And while Chapter 2 gives us a little more say in this - we can lose potential recruits to Castle Town by fighting rather than sparing, and they won't turn up in Ralsei's dark world at the end - the main points of the story do not meaningfully change to reflect this.
(there are, of course, things that we CAN do to change things in a pretty big way *coughSnowgravecough* but given that the means to achieve this are rather well-hidden, and it involves doing some very, VERY messed up things in pursuit of it, we can consider it an exception that proves the rule - technically your choices CAN have consequences, but those consequences are so horrific that you're probably better off not choosing in the first place.)
Okay, sure, you say. But this doesn't apply to the interpersonal relationships in Deltarune, now does it? If we don't want Kralsei to happen, then we simply don't choose any of the options that hint at it. That much must be in our power, surely?
To which I have one riposte: the Acid Tunnel of Love.
Brief overview of this sequence: Kris and Ralsei are tasked with "distracting" Queen while Susie and Berdly go to rescue Noelle. Literally on the next screen, the only way to proceed is across a giant river of acid, atop a swan pedallo, while soft carnival-style music plays in the background. Partway through, Ralsei has a heart-to-heart with Kris/the player, Rouxls Kaard does what he does best, and a photo may or may not be taken at the end.
You don't get to choose not to do this (unless you do that other thing which we're not discussing here). This just happens. And it's difficult to get away from the fact that this entire scenario is dripping with romantic undertones, especially when it's contrasted directly afterwards with Susie and Noelle's equally-romantically-charged Rescue and Ferris Wheel ride.
But then, perhaps it's a parody. A funny contrivance that sends up the absurdity of Kralsei by comparing it to a romantic pairing with actual weight, Suselle. But there are two problems with this; the first is that if we write off this scene as parody, then we must also do the same with the ferris wheel, because they both operate under the same logic - they're both based on a massive contrivance.
The second problem is that Ralsei doesn't seem to have got that memo. And no matter how you respond to his questions, the scene will end with his admiration for Kris strengthened. There is NO dialogue option you can select which will dissuade him from his feelings.
Exhibit A: calling Ralsei a lackey will have him cheerfully exclaim "Ooh, I've never been somebody's lackey before!" (because he's a darkner, that's literally what he was designed to be). Exhibit B: saying "It's strange" has Ralsei write off his question as, erm, "sarcasm". Which would perhaps be read as a rebuttal, except that his understanding of social situations is so minimal that he might genuinely believe he's committed a serious faux pas here, rather than interpret the response as a rejection. It also doesn't change his follow-up response, either. Exhibit C: Saying nothing when he says "it's good that you're you" has him laugh at how "Kris-like" not saying anything is, before saying that he "[likes] you-like things".
Cue Ralsei haters throwing their hands up in exasperation.
Contrast again with Susie and Noelle's scene. Here, too, we're presented with options to influence how things will happen. But the crucial difference is, we have absolutely zero sway over Susie, and she will always choose to say and do her own things. Here, too, we are powerless to intervene, but in a more direct way, whereas with Kralsei, even though we CAN choose an option, none of them make a difference to the scene or its outcome. This serves to show just how much agency Susie actually possesses, and is a stark contrast to Kris's severe lack of agency... as well as our own.
What does that mean, exactly? Well, consider this: Susie is free to make her own decisions, up to and including choosing NOT to pursue Noelle romantically. Kris, on the other hand, has no such freedom, and thus cannot choose to opt out of entering into a relationship with Ralsei. And, as I have alluded to a few times, neither can we, despite what our own feelings on the situation might be.
And thus we come to the title of this part - Kris and Ralsei are Star-Crossed. No reference to this line is made in Deltarune as of present, but it has numerous connotations which I believe are relevant to these two characters. Firstly, the idea that their connection is destined to occur - it's written in the stars, woven into the game's literal architecture. As such, there is nothing that anyone can do to stop it from happening - not Ralsei, who probably would be quite thrilled with it, not the player, who try as they might cannot influence it either way, and certainly not Kris, who is almost entirely unable to voice their own desires. We are each as powerless as each other in this instance.
Secondly, the idea that this destined relationship, no matter what form it might take, is doomed to end in tragedy. From the reaction to the various teas, we can infer that Kris is lukewarm on Ralsei at best (this may change as future chapters are released, but it's not exactly a ringing endorsement). And as time goes on, it becomes increasingly apparent that Ralsei is likely labouring under a false notion of who Kris actually is, and has fallen for the idea of Kris that he has conjured up in his own head, rather than the genuine article.
But the problem is more fundamental still, for if we understand the prophecy correctly, light and dark must be in balance - they cannot mix. That means no new dark fountains, which means that Ralsei can never manifest anywhere as a darkner once the events of the game are concluded. This would of course preclude any sort of interpersonal connection, romantic or otherwise. The best that could be hoped for in such a scenario is that Ralsei returns to whichever object he represents in the light world and Kris keeps him around as a memento.
This all assumes a great deal, of course - Kris's stance on Ralsei may well change, and for all we know Ralsei is more than likely very aware that we exist separately from Kris, as evidenced by his clandestine conversations with Kris while we see what Susie's up to. Additionally, it is entirely possible that Ralsei has instead fallen for US through Kris, which presents... additional complications. More on that later.
All of this leads us back to the central conceit of Deltarune: Our choices do not matter. Nothing we say, nothing we do, can change what is going to happen. We don't know exactly where this is going to go, whether they will fall into a full-on romance, or if they become something more akin to queerplatonic partners, or good friends, or something like siblings, or perhaps even mortal enemies. But one thing is for sure - Deltarune is going to continue cramming Kralsei down our throats, whether we like it or not.
...okay, think I best stop there for now. And look, I know I haven't really gone too much into the why of all this just yet. But patience - much of the past few essays have been establishing the groundwork - the what and the how, if you like. I'n Part 3, I'll attempt to go over what I believe the Narrative (i.e. the game) is trying to accomplish with Kralsei - what it's trying to say about games, stories, romance, and how we can be manipulated into endorsing a potentially problematic relationship, irrespective of the wishes of the vessel we control.
Thanks for reading!
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lazytitans-world · 7 months ago
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Wish AU: Part 7 (Finale)
Asha tells Star to save the wishes and she will do what ever she can to stall Magnifico and keep him away from Star and the wishes. Star looks visibly concerned about it but Asha reassures him that she can handle the king as she recites a saying Star gave to her earlier.
Magnifico and Asha duel for a bit as Star goes to free the wishes. Asha does hold her own for a bit but Maginifico is just to powerful for her as he eventually knocks her to the ground and heads to Star.
Star begins to free the wishes as they see into the wishes of Asha's friends. Star gets caught up briefly in the wishes as Magnifico suddenly appears behind Star and Star sees it in the reflection of the wishes. Star is actually able to give Magnifico a run for his money, even coming close to knocking him down. Asha has now made her way to the wish chamber and Magnifico takes her entrance and Star's feelings for her as a chance to cheap shot Star with his magic, knocking Star out and having Star plumit to the ground as he rolls twoards Asha.
Star is in bad shape as his glow is fading in and out. Asha holds him in her lap as he makes one last gesture of love before fading away into dust. Magnifico gloats over Asha, but Asha begins to sing the reprise of "This Wish" and rallies the people of Rosas, the hamlet, and even Amaya against Magnifico. At the climax of the song sees the revival of Star from his dusted form, saved due to the overwhelming strength from Asha and the citizens. Asha and Star then defeat Magnifico by overwhelming him with magic to where he explodes in a giant burst.
Asha reunites with her friends and family in the town square. Amaya returns to relinquish her title of queen and that she is leaving Rosas forever, saying how she blindly trusted and loved a monster. Asha speaks to her to say something along the lines of, Rosas is a place where anything is possible, even second chances.
Asha does meet ups with her friends and family while noticing Star interacting and playing with the children. The two share a look before a golden dust starts to move around Star. Star has Asha meet them in the forest where he signals to her its time to for them to return to the sky. Asha admits to them that even though she accepted them leaving, it still hurts none the less. As a goodbye gift, Star makes Asha a magic wand for her to help those in need of making their wishes come true. Asha asks if maybe a once a month visit isn't too out of the question and Star hugs her and spins her in the sky before landing her back on the ground and vanishing back to the sky.
It's been a few months since everything and Rosas is rebuilding, the Hamlet and the kingdom now working in unison with a mixture of leaders including Asha, Amaya, Sabino and Dahlia. The kingdom is preparing for their once a month celebration that has become a legend to outsiders. The legend goes that once a month a golden light bathes Rosas and makes for some, the impossible possible and gives those who hearts are pure, the chance to make their dream come true. This is all told by Sabino who slyly winks at Asha as she passes by heading to the forest. In actuality, it's Star returning to visit Asha, just liked she asked. As Star returns, they embrace Asha and spin her high into the sky as they kiss while fireworks and other celebratory things happen in Rosas.
We close back on the book as we see Asha drawing the final page of the book of her and Star together. As she finishes the drawing, Star sprinkles some magic on the book to brighten it up and reveal the words "And they all lived happily ever after".
Writers note: So yeah, this is it. Almost one year since Wish was released and many months after the fad of re-writes passed, I finally found a good spot for my rewrite. Big shout out to @canadachildvol2 and their Wish rewrite for being a major inspiration for my ending, go check out their re-write out it's really good.
I knew for sure I did not want Star to turn human because I did not want to lose that magic aspect of the character. I was a little drawn in to the idea of Star having to return to the sky and not returning as it carried a bittersweet feeling of "don't be sad it's over, smile because it happened".
In terms of killing of Magnifico, I just thought it had been a while since we've
When I first started writing about Asha and Star, I knew that I wanted their romance to be a very grand one, one that can go head-to-head with other Disney romances. And Disney never really did the magic being/normal human romance before, so I thought why not try this for a high fantasy type of story such as this.
I wanted this story to be epic, something worthy of the 100 year legacy of Walt Disney Animation and I hope this kind of satisfied that itch.
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sunshinemoonrx · 7 months ago
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since you've taught me so much already. top 5 characters from historical literature (i love the guys i've heard about so far)
Helllll yeah. Okay so a lot of these are gonna be "all right here's a pretty famous guy but did you know he was originally different and weird!" Folklore time let's goooooo
Honourable mention: All of Medieval Welsh Lit
This is a catch-all I'm using to stop all 5 of these entries from being this because I gotta cover places like Turkey and Ireland. There's still a couple dw. But there's so many more like Rhiannon, world's most magical snarky part-time ponygirl; Macsen Wledic, who everyone wants to be their ancestor, or wait this is a reflection of the historical would-be Roman emperor Magnus Maximus; Mabon ap Modron, world's specialest boy who does fuck all Oh Wait this is an ancient deity who was syncretised with Apollo? Neat! Okay actual entries Go
5. Robin Hood
This is a prime case of "in the original version..." I'm actually a big fan of the earliest medieval Robin Hood ballads we have, they're very fun bouncy little adventures and the middle English is just comprehensible enough that I can alternate between reading the original text and the translation. Did you know that it took a couple centuries for Robin to be turned into an exiled lord (to make him more palatable to a noble audience when they started making plays about him, he originated in songs and performances at country fairs), and he was a commoner fucking with the king before then? And that despite how much a "modern twist" it seems, Marian (who might have started as an unrelated character with her own adventures) beating him in a fight actually pre-dates the nobleman thing!
4. Battal Gazi
The absolute lad. A pulp adventure style hero from medieval Turkish epics sourced from the Byzantine frontier. There's a real cowboy adventure vibe to these. And they got made into a series of campy adventure films in the 50s! And he defeated one HUNDRED Romans with EACH swing of his sword and EVERYONE clapped (for real I'm pretty sure he kills Charlemagne in one of these)
3. Taliesin
The secret main character of medieval Welsh literature and poetry! An actual historical poet of the 6th century who became so famous that later medieval writers would write legends about him having magic bardic powers, write poems in his voice...which makes it hard to figure out what he actually wrote! But what can be sorta confidently attributed to him mostly consists of praise poetry for the north-British king Urien Rheged, which is...maybe a little romantic? He always ends them with
"And until I fail in old age,
in the sore necessity of death,
May I not be smiling,
If I praise not Urien."
Which is nice. Urien is the sneaky other subject of this--he's also a really interesting guy halfway between history and legend, subject of a whole bunch more poetry and hegemon of his while region. His son, Owain, possibly fought in the famous battle of the Gododdin, was written as the leader of hundreds of giant magical ravens, and finally got absorbed into continental Arthurian legend as 'Yvain'
2. Cai the Fair
Speaking of Arthur! I'm a big fan of the original version based in Welsh folklore, a wandering warrior prior to his transformation into a chivalric king. Similarly, some of his knights started as companions of the original version, and my favourite is the counterpart of Sir Kay. In later and mainstream Arthuriana he's the jackass who exists to get clowned on to show how cool Lancelot or whoever is, but this is actually because he started off as Arthur's best guy, so in anime rival tradition, showing him up is an easy way to establish your cool new OC. The original Cai can grow giant, has both heat and cold powers, can survive underwater for weeks...he slays all kind of giants, fights a giant cat, and then he does one giant slaying in a slightly sneaky way and Arthur (who is sometimes called a "frivolous bard") sings a mean song about him and he swears never to help him again. Oops!
He's also a bit gay with it--he's often paired with Bedwyr (source of Sir Bedivere), they love questing together and swear by each other, Cai was heartbroken when he died...
1. Cú Chulainn
The BOY. My GUY
The central hero of most of the Ulster cycle, you may know him from Fate. But the Fate version is less weird and less anime than the medieval version!! This Cú is a weird little trans-coded twink with three-coloured hair, seven-coloured eyes, a bunch of named special moves and an epic duel to the death with his boyfriend.
He's such a fucked up little guy! He's the perfect product and also the perfect victim of the glory-obsessed warrior culture he exists in, he's driven to destroy himself and everyone around him by a constant terror of not being the best at all times, he's so...arrrrrgh. he's the guy!! He's an extremely bad person to be clear. I love him. Sometimes he gets so worked up into a warrior's frenzy he generates a flaming aura that can melt snow and has to be dunked in cold water to chill out! I have like three writing projects in the works that are basically "Cú Chulainn for lesbians". Highest honour I can bestow
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bokettochild · 1 year ago
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Febuwhump Day 5 - Rope Burn
Well this took forever! I actualy finished last ight but then I wasn't sure if I hated it or not, so I had to sleep on it. If you see any typos, no you do not.
Wordcount: 9,300
Rating: Teen
Summary: After Twilight reveals some information about his past, Four tries to use it as a learning opportunity for all of them. It does not go as expected.
-
  “There is no way a military leader was that incompetent.”  
  Wild pauses in his story, much to Wind’s frustration, because he really did want to hear the end of it, which he’s about to say, only the vet’s voice raises, a smirk touching the other’s face as he settles down at the fire with the rest of them after coming back from doing rounds. “Sounds about right to me.”  
  “Too competent,” Warriors challenges, dropping his head to thoroughly tousle his hair, “half my men couldn’t do that.” That’s fair, Wind decides, he remembers the captain’s men as all being somewhat... stupid. 
  The champion stares at them, openly astounded. “How,” he begins, glancing between the vet and captain “are your kingdoms still standing? If the leaders of your defenses are less capable than Master I-killed-myself-on-accident-with-my-own-power Kohga?” 
  “Spoilers!” That’s how the story ends? Wild had only just begun to get to the part where he fought Kohga, but now the ending has been well and truly ruined! Although, it seems they’re getting derailed, so it’s quite likely he won’t even get to hear said ending, considering the champion is too busy looking between captain and veteran for answers. 
  The vet just snorts, unknowing of what he’s missed, and of Wind’s ire, and simply crossing his legs and focusing on the fire. “Where do you think I got the title of veteran? I don’t just sit on my fanny all day, champ.” 
  When the champion’s eyes turn to Warriors, the captain just shakes his head. “I have no clue.” It‘s more sigh than anything, as though the captain’s long since given up hopes for competency among his people. “I’d say Impa, but even she can’t hold the country together by herself, so I’m assuming it’s pure dumb luck.” 
  Across camp, Sky, who’d been the first one to say anything after the champion’s insane story, stares. “You’re saying I brought down the knights of Skyloft just so they could devolve into idiotic half-competent protectors of the country and leave kids to be the ones to save the world?” It’s harsh, but it’s fair as well, although not everyone seems to think so. Wind can’t say anything on the matter though because the closest to military groups they have in his world are pirates, and pirates don’t exactly serve the people. 
  The group as a whole gives each other considering looks, although Legend and Warriors are too busy talking with their eyes- Legend raising a brow and Warriors sighing, rolling his own eyes and earning a smirk in answer- to really care about what everyone else thinks. He thinks Legend asked a question, but how either of them can read each other that well, considering how rarely they even interact, he’s not sure.  
  “The knights in my era are half-competent,” Four assures, “easily manipulated by magic, but they’re just people, so I can’t really blame them. They’re good at their work though.” 
  “Lucky,” Legend scoffs. 
  Time also seems confident in the soldiers of his era, but Twilight adds that his own are cowards and pathetic, so it seems they’re split. Wind, Wild, and Hyrule can’t add anything, due to the lack of military forces in their eras, the soldier is in agreement with their farm boys on the idiocy of his own people, and only their first two and the old man seem to have any faith whatsoever in those set to guard their era. He wonders if maybe there was a decline, after one of them, that led to the army of Hyrule falling, but he doesn’t ask, since it’s unlikely they can say for sure anyway. 
  “How often do you interact with knights though?” Sky challenges, glancing between them. Most haven’t been around them often, but those who’ve got only ill to say all scoff, almost simultaneously, which startles them as much as it does the rest of the group. 
  “I live with them,” the captain starts slowly, glancing between Twilight and Legend with a curious half-smile as though he’s actively trying to figure out what on earth could tie them to the people whom they so frequently scorn. “Spent the last five or six years in the army.” 
  The vet’s a bit more hesitant with his answer, staring between them warily, guarded. “My sister is a knight commander, and our family has ties with the army, so I end up around them a lot more than I’d like, even when they aren’t actively hunting me down.” And Wind wants to stop the conversation there and ask about the fact that Legend apparently has a family and also a reason for the army to be up his ass about something, but he doesn’t get a chance because once more, someone else speaks first. 
  “I grew up on a military base,” Twilight snorts, “trust me, soldiers are as dumb as rocks.” 
  And well, Legend having a family isn’t that crazy in comparison to that. 
  Warriors starts, staring at the rancher, blinking slowly as though still trying to process the words of the other. “I’m sorry- you what?” 
  “I thought you grew up in Ordon?” Wild questions, turning to his mentor, confusion on clear display. 
  Yeah, Wind has a feeling that Wild’s story is well and truly over now, but he supposes it’s worth it. Learning something about their rancher is, he supposes, better than hearing the rest of the story the cook had already spoiled the ending too, especially as the limit of their knowledge about the rancher at this point is that he’s from Ordon, used to work as a ranch hand, and is descended from Time and Malon somehow. The fact that he’s a hero goes without saying, but the ranch hand nearly never shares anything about himself, even though he seems to love talking about his hometown and all the people in it, to the point where some of them feel they know the village and its residents already, despite still not having been there yet. 
  Yet, the rancher is grinning as he leans back, the sprig of hylian rice between his teeth bouncing some as he flashes a wolfish grin at them. “Well, yeah, sort of.” 
  “Sort of?” Time nudges his pup, looking thoroughly unimpressed. Their leader isn’t keen on them being cryptic with him, even though he frequently does so himself. The hypocrite. “Explain.” 
  The rancher chuckles, a nervous little thing, but obediently pulls himself up, resting his weight over his knees as he looks around the fire at all of them, eyes glinting slightly. “Well, y’see, I a’tually grew up in a citadel on the edge of Hyrule.” 
  Warriors jaw drops so fast. “Holy Hylia you’re a military brat.” 
  He can’t help it; he bursts into laughter. Yes, objectively, it’s funny to see Warriors so shocked, but from an outsider's perspective it is so, so much funnier because he’s met Warriors parents and sisters, and he’s seen for himself the proof that the captain is anything but the sissy city boy Twilight likes to accuse him of being. No, the captain was born in Hebra, so far out from cities that he thought Kakariko was huge. Meanwhile, it turns out their “country boy” actually grew up in a military base? Not the country? It turns out Twilight is the military brat and Warriors was the hill-billy? How the turn tables have turned! 
  The rest of the heroes stare at him, confused, but the captain just rolls blue eyes, pinching the tip of his ear to make him shut up. “Ignore him.” 
  Twilight’s dark gaze flicks between them, but apparently, he determines to listen to the captain for once. “Right, so, my dad was a’tually a knight from some family o’ knights or summat, an’ my mom comes from desert folk, so I grew up on the border studyin’ with other knights’ kids to take on our fathers’ duties ’n protect Hyrule one day.” 
  The stares are very, very evident by now, although Legend’s in particular is strangely intense, studying the other with his mouth half open like he’s got a question about the rancher’s words.  
 Broad shoulders shrug, a bit awkward as the rancher grins at them. “My friends growin’ up were dumber’n rocks, an’ every knight I’ve met since is the same, so yeah. Knights ‘re stupid.” 
  “Just a question,” and it seems the vet decided to actually ask whatever’s in his head, “but your knight family, they Hyrulian Knights?” 
  “Yeah?” 
  The vet nods, slowly, lips pursed like he’s sucking on a lemon. “Oh.” 
 “Why?” 
  A shake of pink hair, eyes turning back to the fire. “Same hat is all.” 
  “You too?” 
  “Born and raised, but never followed. Your folks drag you to Snowpeak every winter too?” 
  The rancher shakes his head. “Naw, yeti’s took the place over some time ago. I’d heard it used to be ours though, never thought much of it though. You’ve been?” 
 “Yeah.” 
  “Hold up,” Watrriors interrupts the, frankly unexpected, moment between their rancher and vet to stare between both of them “You’re both military brats, you both hate soldiers, and you both neglected to say anything until freaking now? Also, Hyrulian Knights? You’re talking about the fabled family that sealed back Ganon here, right? Produced the Savior of Labrynna, may or may not be the family of the Hero of Time?” That has their old man looking up, startled, for a moment. It’s only a moment though, because that one wide eye promptly shoots down to Twilight and then, as though on second thought, Legend too, Time’s stare growing ever more startled and shaken, ears twitching like they used too when he was particularly confused or trying to work something out in his head. 
  Legend snorts. “Yes.” 
  “Heads up,” Hyrule chuckles, “Legend is the Hero of Labrynna, so keep your hero worship at a minimum there, Wars.” 
  He thinks that the captain’s face flickers through all five stages of grief for a moment there before the man gets up and simply...walks away, leaving Hyrule rocking in his seat from laughter and Sky looking thoroughly befuddled. “Is he okay?” 
  “Big hero worship,” Wind says, like the snitch he is. He’s no traitor in most senses, but if he can give Warriors a little grief, tease him a bit, he will. He’s fine with sharing some of the things he’d learned under the care of the other. “Apparently he views that guy like I did with Time, wanted to be like him and everything.” 
  Rather than flush or falter, Legend’s lemon-sucking face gets even more pronounced. “Why?” 
  “Because apparently the stories all say you were such an inspiring leader to Labrynna’s army that soldiers and generals emulated both your tactics and speeches for decades after Ganon’s defeat.” It’s amazing to watch the vet’s entire world-view shatter at the words, the man apparently not sure if he should look off towards their captain who’s flopped on his bedroll to contemplate his whole life all over again or down at the ground to contemplate his own. Like the problem child he usually chooses not to be, Wind decides to make it worse. “His Hyrule considers you the greatest knight that ever lived.” 
  Ringed hands bury in pink hair, violet eyes blowing wide as the other hunches over, mind clearly blown. Beside the vet, Twilight gently (and by gently, Wind means very cautiously) claps his brother’s back, his own face a bit tense. 
 Wind is loving watching this. This is better than listening to Wild explain his exploits against the Yiga! Although, he’s also curious. “Did you really grow up in a citadel, Twi?” 
  “Yeah,” a brief nod, dark eyes lingering on their malfunctioning veteran, “I only traveled up Ordon way around your age, when the citadel fell.” 
  Okay, not touching that bomb. “What was it like?” 
  His question earns a grin. “What you’d expect, I s’pose. We were monsters as kids, an’ I s’pose growin’ up military gave us a twisted view of the world. Or, rather, of what was normal any’ays.” 
  “Like how?” Sky, who grew up in a knight’s academy and seems entirely normal by what standards Wind has, asks. 
  “Our main games usually centered around pretendin’ to be knights an’ capturin’ each other or doin’ what we saw our dads doin’ most of the time.” 
  “Like?” Time prods again. 
 Twilight grins, and then falters, looking suddenly alarmed as he glances over the rest of them. “Okay, in hindsight, it was messed up.”   
  Now he really wants to know. “What did you do?”  
  The others all stare; those who aren’t, like Warriors and Legend, currently questioning their existence. Their concern is steadily growing the more Twilight falters and flushes, and Wind is now very much dying to know what sort of shenanigans the rancher used to get up to as a kid. Whatever it was, it can’t be worse than what Time used to put him through during the war, although the idea of their sweet and warm rancher being related to the gremlin he remembers from back then is now not so insane a concept anymore. 
  “Alright,” The (apparently not from Ordon) Ordonian starts at last, and Wind’s not sure if the rancher is aware that he’s moved his hand up to be toying with the vet’s hair now, a nervous sort of stroking, but the vet hasn’t snapped at him for it yet, although maybe that’s because he’s just too lost in his own head to notice, “don’t judge.” 
  “I will reserve my judgement,” Four answers, slowly, “but no promises.” 
  “I grew up on the edge of the desert, an’ most of what our folks did was hunt Gerudo thieves an’ protect traders in an’ outta the desert.” Which makes sense, but he feels like Twilight’s getting at something less than what his parents did for a living. “Nowadays, my hairs a fair bit darker, but it was purdy red back then an’ the other kids kind of figured it meant that when we played, I had to be the evil Gerudo thief, since, y’know, red hair.” 
  Ah, racism in children, now Wind sees it. Not what he was hoping for but he’s not sure what he was expecting. 
  “So,” Twilight clears his throat awkwardly, “when we played, I’d be the bad guy an’ they’d chase me down and ‘capture’ me. In hindsight, it probably was less play an’ more bullyin’ since I wasn’t too well liked at first an’ they weren’t very nice about it.” 
  “But?” Sky asks, maybe too hopefully. 
  “But,” the rancher accepts, because apparently there's something good in this after all, or at least something that makes the man smile, “part of the ‘game’ involved them tryin’ to tie me up. Unfortunately for them, I got mighty good at escapin’ bein’ tied up. I think I must’ve impressed ‘em, because they started makin’ a game of if I could escape various crazy things, an’ sometimes would ask me to help ‘em tie each other up so they could try a hand at it too.” Sharp teeth glint in a fond smile. “Got a reputation for bein’ slippery as a snake and sly as a fox, an’ t’others all started treatin’ me like some sorta genius. We became friends awful fast after.” 
  An awkward silence settles over camp after that, the rancher’s words sinking in and the rest of them processing what was said. Surprisingly, it’s Legend who breaks it, lifting his head from his own hands, apparently having decided to shelf whatever feelings he’s having, but also apparently missing the hand still tangled in his hair. “So, in other words, you earned the respect of your bullies and made their bullying into what sounds like a perfectly normal childhood game.” 
  “What sort of a childhood did you have again?” Sky deadpans. “Didn’t you start adventuring at like, eight?” 
  “And?” The vet returns, looking actually, genuinely confused as to what that has to do with anything. 
  Their chosen hero sighs, shaking his head, apparently already giving up on trying to explain the flaw in the vet’s logic. Honestly, Wind can’t see it, whatever it is, but he’s getting the impression that kids on Skyloft and kids in Hyrule have very, very different experiences.  
  It’s about a week later that someone brings it up again, and surprisingly, it’s Four. 
  They’re sitting around the main room of the smithy’s house, keeping warm after spending the last day out in the middle of a strange mix of fog and rain while hunting monsters. The smithy’s parents have been very welcoming towards their guests, and all of them are savoring the chance to fully relax for the first time in a good while. Well, most of them, Legend and Hyrule don’t seem particularly capable of fully relaxing, so Four’s mother has roped them into helping her in the little garden out back, which seems to be quite to the vet’s tastes and, while foreign to Hyrule, a new experience the traveler doesn't seem keen on passing up. 
  That leaves the rest of them free in the otherwise empty house, left to their own devices while the smithy’s father attends to his work at the castle. Twilight is trying (and failing) to teach Warriors how to play chess, and Wind and Wild are busy playing with Four’s cat, Tongs, when the smithy suddenly walks into the room again after coming downstairs and addresses the rancher. “Do you think you could still escape being tied up?” 
  Time, who was sitting on the couch, looking halfway towards dozing off, suddenly starts awake again and stares, as do the rest of them. 
  “Pardon?” The rancher asks, sighing in defeat as Warriors knocks all the pieces off the chess board with an agitated scowl, signifying his disinterest in continuing to try and learn the “stupid” game. 
  “The game you mentioned,” Four reminds them, crossing the room to perch on the couch arm closest to the rancher, although why he doesn’t just sit on the couch, Wind’s not sure. “You said your friends were really impressed by your ability to escape all the time. Do you think you could still do that?” 
  Twilight shrugs, scooping up the fallen chess pieces to put back in their box, all while Warriors glares at one of the rooks like it’s personally offended him. Wind wasn’t watching close enough to know if it had or not. “I mean, I might, haven’t tried in a while. Why?” 
  The smithy kicks his feet, well off the floor, and frowns, a thoughtful frown like he’s slowly piecing his words together. “I was curious. I’ve never been good at that sort of thing, and I wanted to know if you’d be willing to show us so I could get better.” 
  “And why do you need to get better at escaping being tied up?” The captain interjects, tossing the white rook into the box with a twitch of a frown. 
  “So sure you want to ask that?” Sky snorts, moseying in from the kitchen where Four’s mother had given them free access to make tea and grab food. The face the captain makes at him is scandalized but their chosen hero just slurps his tea, staring over the rim of his cup with raised brows. 
  Wind doesn’t get the joke. He’s not sure if he wants to. 
  Four huffs, slightly red in the cheeks, but presses on. “During my adventure, I made...some mistakes. It resulted in my capture, and I couldn’t exactly escape. I don’t want that to happen again.” It’s a simple enough answer, glazing over anything and everything other than the smithy getting captured, but it still raises questions, although not the ones the smithy was likely trying to avoid. 
  “I thought you were a knight?” Warriors picks up the queen piece, not dropping it yet but not staring at it either, instead focusing his narrowed eyes on their smithy. “All soldiers are trained on what to do in the case of capture, torture, and questioning. Did you not recieve that training?” 
  It’s Twilight’s turn to shift about to stare at the captain. “How would they train that sort of thing?” 
  The captain’s face screws up, “Am I the only one who was taught this? Sky,” the man drops the queen and it goes rolling across the table, “did you or did you not receive-” 
  “No,” the chosen hero doesn’t even wait for the other to finish. “Who on earth would even interrogate us? Skyloftian knights fight monsters, not men.” A long sip follows the words before Sky frowns and turns to look down at the seated soldier. “Do they seriously teach you about torture?” 
  “Yes?” Warriors glances around, but all of them look back at him with confusion. “All common soldiers learn this? You have to in order to progress through the ranks?” 
  “Not ringing a bell,” Time deadpans, staring at the captain with both eyes. 
  Warriors blinks, like the idea that his experience with knighthood not being universal is, in fact, a surprise to him. Wind can’t blame him though, considering based off of what he knows about the other, Warriors had gone through most of his experiences beside dozens of other young men, including his own childhood friends, in order to reach the rank he was at before the war started and he’d been suddenly promoted to captain. 
  “Well,” Four shifts, crossing his legs, “that’s a can of worms to be addressed later, but back to my question: Twilight, can you teach me escape tricks?” 
  “Correction,” Time sits up and turns around, eyes lingering on the captain a moment more before turning on his pup, “Twilight, Warriors, would both of you two be willing to help the rest of us learn escape methods and-” a vague hand motion is made at the soldier, “-whatever sort of training you received that all the rest of the knights here haven’t.” 
  The request seems to make the captain extremely uncomfortable and Wind doesn't miss the way royal blue eyes dart to him, hesitant. “Not the torture part.” 
  “What does that entail?” Sky asks, stare sharp and heavy in ways the man usually never is. 
  “Doesn’t matter,” Warriors is already moving to stand, leaving Twilight to clean up the rest of their game by himself. “I’m not teaching that to kids.” 
 “I am not a child!” It feels like the thousandth time he’s said that, but the look in the captain’s eyes.... yeah, he’ll let the man have this one. He's not sure he wants to see what it is that Warriors is trying to protect them from, especially after he saw everything that happened to the man during the war. 
  - 
  They have to recruit Legend and Hyrule from the garden, which Four does, and in the meantime Wind produces a length of rope for them to use for the exercise. The captain and Twilight are speaking in hushed whispers in the corner when Four returns with the others, and Legend shoots them a curious look as he heads over to where Wind is uncoiling all the rope he had in his bag. 
  “What’s going on?” 
  “Training exercise.” He answers, handing off the rope to the vet, who starts slightly at the contact but then helps him in re-coiling the loose chord.  
  “Why is the captain so tense?” 
  Those words make him look up, staring for a moment. Twilight seems perfectly at ease, but their soldier’s shoulders are tense, jaw set in a way he usually only has during a battle or shortly after one. Even the captain’s hands are still; devoid of their typical tremor, and if that’s not a sign to make him worry, he’s not sure what is. That said, he’s a bit surprised Legend had picked up on that. “I think he’s got bad memories of doing this before, he was pretty firm with Time about what he was and wasn’t willing to teach us.” 
  “Which is?” 
  “What to do if you’re captured or otherwise held against your will,” Time seems to materialize out of nowhere to answer the question, making Legend start slightly and scowl at the man. “Apparently most knights are trained to handle it, and I think you boys could benefit from having that knowledge too.” 
  “Yeah,” Legend snips, “because the shadow is totally gonna tie us to a chair and demand to know all our secrets.” 
  The conversation in the corner breaks off, Warriors running both hands through his hair in an agitated way while Twilight moves over to join the rest of them. “Maybe not, but the shadow ain’t the only threat out there, vet. You know that.” 
  The point is conceded, and the rest of them move in close, following their rancher’s example and watching as the man settles down into a kitchen chair Four had provided for their use. Twilight is not the one to start though, instead \turning his own attention, and thus the others do as well, towards the captain, who’s looking a little less like his normal self. It takes a moment, but Wind finally decides it’s the mess the man’s hair is in, that and the way all his emotions seem to have been wiped away cleanly as he stalks towards where the rancher is sitting.  
 “Twilight has agreed to show you all how to handle this, meanwhile, as I have the training, I will be instructing.” His breathing is off. “In some cases- most actually, the likelihood of being captured and watched by a large group is rare. Most of you don’t look like a major threat and few of you have a rank worth exploiting by your enemies, so your chances of being captured and tortured are low. The chances of questioning is also low, although possible, but considering how well you all keep your own secrets, I don’t think I have to teach you how to keep your mouths shut.” There’s the slightest quirk of a smile at that, and a few smile back. 
  Wind doesn’t. Wind is too busy watching the way too-steady hands reach out to take the rope Legend is still holding. 
  “I don’t need to teach you all how to watch the enemy, or how to be cautious, sneaky, how to move about without being seen- you know these things already.” The rope snaps in what he knows is a purposeful motion by the soldier to unsettle them, and that, if anything, is assurance that Warriors is still in there, and not entirely overwhelmed. Come to think of it, he may even be purposefully throwing them off with his behavior and appearance in order to better convey what it’s like to be held captive by a stranger. The thought actually makes him start and stare, watching closely. The hand thing can’t be faked, so maybe there’s some truth to the terrifying mask the captain is pulling; cold, harsh, calculating and seeking a reaction, but he genuinely hopes most of it really is just put on. “But how do you escape binds of different kinds? How do you quickly turn the tables to take yourself from prisoner to captor?” A twist of the hands and Warriors has made knot dangerously close to a noose. “Let’s try that, shall we?” 
  At his side, Legend tenses, eyes fixed on the captain as the man wraps the noose quickly around one of Twilight’s wrists, the rancher allowing himself to be manipulated as needed for the time being while Warriors twists and pulls and ties the rope this way and that. It's genuinely impressive, the kinds of knots and the effort put into them, far more than most enemies are likely to bother using, but the man still uses them, calling their attention to the different kinds and showing how some give way with a tug and others tighten, informing them that feeling the sort of knot used can be a huge step in escaping it, as it provides clues on how to manipulate your bindings to your own will. 
  Once the captain is finished, Twilight’s wrists and ankles are both quite effectively restrained, the rancher sitting quietly as he allows the rest of them to look over the bonds and Warriors to explain further about why certain knots are used and which ones to be on the lookout for. They are allowed to touch, encouraged even, to see how the rope feels, because- as the captain instructs them, clipped and cold- the likelihood of being granted sight is very low indeed when held captive. 
  “Everyone got all that?” At their nods, Warriors turns to Twilight. “Go nuts.” 
  Watching Twilight escape is very nearly as interesting as watching him get tied up. The rancher doesn’t explain nearly anything at all, focusing instead on getting out, but Warriors fills the blanks, pointing out that shifting, tugging and rolling your limbs can help loosen most bonds, even if it does tend to tighten the knots. “You don’t want to untie each knot, just get out of them. Most escapes need to be quick so as to actually be able to get out, but some circumstances give you time enough to pick over the knots later if you need the rope for something else. Getting a read on your situation at all times is crucial, but you have to rely on your own judgement much of the time in order to know what skills to employ and what to set aside.” 
  By the time the man is done speaking, Twilight is springing up out of the chair and making a grab at the captain. Almost without breathing, Warriors catches the other in a headlock. It's like watching a snake strike, one moment it looks like Twilight has him, and the next, the rancher is doubled over with their captain’s arms around his neck. 
  “Good try.” 
  Twi grins. “Woudla had’ja if I’d had time to slip my feet free.” 
  “Or if I’d been paying less attention,” the captain smiles, but it’s cold, thin, and very much not like their brother. The man’s hands let loose the other, leaving Twilight free to tug loose his feet while he turns back to the rest of them. “A key point is to watch for opening at all times. If your enemy turns their back or drops their guard, they give you a chance to over-power, injure, or kill them.” It’s said too coldly, too clinically, as though Warriors isn’t even talking about a life at all. He's beginning to see why the man spoke about this sort of training like he did; Warriors will be dumbing it down for them, making it something they can process, but with soldiers, commanders who didn’t give a shit about the innocence of their students, he can only imagine how this sort of thing would have been, especially paired with the knowledge that Warriors had also withstood training for torture and interrogation, so the mental strain would have been far worse then. 
  Honestly, maybe it’s not an act. Maybe Warriors is just used to shutting his emotions off when it comes to issues like this. 
  “Any questions?” 
 “Yeah,” it’s a new voice, one he doesn't know yet, which speaks, and it has all the heroes turning about abruptly at the sound of it, except the captain, who seems unsurprised, unlike them, to see Four’s father standing in the doorway “What on earth is going on here?” 
  As though of one mind, they all turn on the smithy. 
  “Training?” 
  “What kind?” The man leans in the door, one brow raised. He doesn’t look upset, maybe bemused, but Wind still feels Legend draw up stiff beside him. 
  “Escape training, sir,” Warriors clips, stepping forwards to address the man, “your son tells me he hasn't had a chance to undergo such training previously.” 
  “No.” It’s a very loaded word, “he hasn’t.” Guarded, wary, maybe even pained. Wind’s not sure, but he supposes maybe Four’s father doesn’t like the idea of his son undergoing whatever this training entails. 
  The captain doesn’t let the other knight’s tone bother him though. “All due respect sir, he requested that the Hero of Twilight and I instruct him, and the rest, in order that he might have some knowledge of what to do in the case of capture, sir.” Oh, Warriors is falling into soldier mode for real now. Shit. 
  Sir Smith notices too, apparently, face softening some as he looks at the younger soldier. “As ease, captain.” 
  Warriors does not relax in the slightest. 
  “Well,” their smithy’s father turns to look over them and the room in general, “I suppose it’s good knowledge to have, and about time you had it. Is there anything I can do to assist?” 
The offer is accepted eagerly by their smithy, and while Warriors still looks somewhat tense, Wind’s quite sure it’s the nature of the training and not the man offering to help with it. No, the captain and this world’s army commander had got on like a housefire last night, and he knows Warriors likes the man. It’s fine, his brother is just uncomfortable and thus falling into familiar patterns and behaviors in order to not betray that. Given time after, and Warriors will slowly drop those and return to his normal self once he’s ready. He’ll be okay. 
 “Escapin’ is like pretty boy said,” Twilight tells them, standing up again now that he’s free, “it’s a matter of gettin’ the ropes loose enough t’slip out. Amateurs tend to go too loose, an’ they keep it quick an’ easy. ‘pparently soldiers cover all the bases though.” The last part is added with a snort and a light nudge at their captain. 
  Time nods, slowly. “Four minutes and seventeen seconds. Quite impressive, pup.” 
  The words have the rancher beaming. 
  “Right,” Warriors plows ahead, ignoring the moment and looking over each of them. “Legend, you said you’d been trained, how about you show the rest how a smaller individual can handle this?”  
  The vet glares at the implications but doesn’t say anything. It’s fact that most of them aren’t nearly as big as Twilight and, considering few of them possess his brute strength either, having a few examples will probably give them more to work off of in the long run. Still, there’s something wary about the way the vet approaches the chair, hands already fisted as he stands in front of it, rather than deliberately sitting as the rancher had done. 
 “Commander,” Warriors turns over to Four’s father (he’s introduced himself as Leon, right?) and motions to the vet. “I believe you have more experience than I.” 
  The elder soldier nods, in one motion both conveying respect and also submitting himself to the command of the younger soldier for the time being, which Wind thinks is very grand of him considering it’s the older man’s own house they’re in, and his son they’re teaching. Then again though, Four had said that his dad is the sort of person who isn’t afraid to let a younger person take the lead if they know what they’re doing. 
  He wonders how Four knows that to be able to say it so confidently. What on earth does he get up to on his own? 
  A question for later, he guesses. Right now, it’s time to pay attention, because even if he hopes to grow as big as Twilight, Legend and he are pretty close in size now, so this will be more useful for him than watching the rancher. 
  Unlike Twilight, Legend doesn’t go easily, making Leon actually have to fight against him in order to continue. That, apparently, it is good though, as Warriors makes it a teaching point, “Generally speaking,” one large hand catches the vet’s dominant one, “you don’t want to let the enemy tie you down in the first place. Honor is all well and good, but when it comes to surviving, no one’s blaming you for fighting dirty.” Something Legend is notorious for. “Watch how the vet handles this, then we’ll discuss after. Sir Leon-” that is the right name then, great! “-will probably approach it differently than I do as well, so be aware that all captors are not the same.” 
  And the smithy’s father definitely doesn’t handle things the way Warriors did, nor does Legend. Where Twilight had let Warriors shift and move him as needed, Legend fights, and where Warriors had given little vocal cues to his “prisoner” and guided his motions carefully, well aware that a wrong move from the rancher at close proximity could do damage, Leon isn’t nearly as careful, instead grabbing, holding, and forcing the vet’s arms behind his back before slinging a rope around them with all the speed of a sailor in a storm. Also, unlike Warriors, Leon doesn’t use a variety of knots, rather keeping it quick and tight. 
  “He’s got thin wrists, so a tighter bind is needed. Some tie it tight enough to harm, but that’s not the goal here. Know it happens though.” The elder soldier tells them, yanking back on the vet who makes to push away. He doesn’t try to force the vet into the chair, instead catching the younger by the collar while his free hand works, hissing, “stay still, you wriggly thing!” 
  Wind’s not sure what exactly about the situation is wrong, but he swears he hears the vet’s breath catch, stutter, and then with a truly terrific show of strength, Legend rips himself free of the man’s hold, kicking back against the knight and propelling himself forwards hard enough that his collar slips free from the man’s hands and the vet can stumble very quickly away. Rather than stage an “attack” though, the hero just spins about, and the whole room freezes. 
  Legend’s stance is too tightly wound, breath too sharp, too harsh, but most obvious is the utter and complete terror shining in blown out violet eyes.  
  “Shit,” Warriors is moving before any of them have a clue what to do, and all aggression, put on though it was, immediately disappears from Leon’s own stance as both knights recognize what Wind himself has as well. He doesn't know how, and he doesn’t know why, but something about the situation has acted as enough to trigger the vet into some sort of panic, and what to them is a training exercise, has become, to his mind, very, very real. 
  “Lad-” Leon’s motion towards the vet earns a start back, one that is made even worse when Four jumps up from where he’d been watching. Wind can’t imagine why the sight of Four, of all of the people in the room, would make Legend stumble so far back that he falls flat on his ass, but it happens. It happens and none of them, especially the smithy, miss it. 
  “Vet?” They’re all worried, and several of them step forwards, reaching out, ready to help, wanting to help, only for both Hyrule and Wild to grab those closest to them and pull them back, something Wind does himself, catching ahold of the smithy. The last thing the vet needs is people crowding in and leaving him no space to breathe. Being surrounded when you’re vulnerable is bad, very bad, and if watching out for Mask and watching the captain taught him anything, it’s that letting an experienced adult handle it and keeping everyone else away is the best course of action. 
  “Is he-” again, Leon’s voice is cut off, this time though by a strangled sound from the vet. 
  “Leon,” and it’s the first time that the soldier’s voice has dropped titles to use anything else, “leave.” 
  “Excuse me?” Four hisses, but that also seems to have a very negative effect, one that has the captain turning, slowly, voice low and soft but cold enough to freeze.  
 “You too, smithy.” 
  Whatever is about to be said in return is cut off by Leon hefting his son over his shoulder and quickly leaving the room, although both he and Four look after the others even as they exit the door. If the situation were any different, Wind thinks he might have laughed at Four’s easy acceptance of being carried like a potato sack by his father, but right now dealing with the vet takes precedence. Luckily for all at hand, even if Warriors isn’t the most qualified to run a training simulation, there’s no one better at handing panic attacks. 
  Despite being downed, Legend’s still managed to shift enough that the ropes Leon was working to be decently tight have been mostly ripped off, although they’ve left a nasty burn across the hero’s skin, one that’s bleeding slightly in the worst areas along the inside of his wrists. No one stops him freeing himself though, and while the performance is definitely over, there’s also a part of all of them that notes how quickly Legend pulls himself free, the sailor even hears Time whisper a soft “two minutes, fourteen seconds” to himself, slightly awed. 
  “Hey,” Warriors’ voice has lost every amount of edge, ice, or stiffness as he settles down in front of their felled brother, now as full of warmth as if he’s back on the field, talking Mask out of his own head after the younger hero’s namesake was put away again. “You with me?” 
  Ragged breathing would indicate that no, Legend is not. He’s very much not, just staring after the door where Four and his father had disappeared, eyes still wide and breath too shallow. 
  The captain reaches out; slow, deliberate motions, easy to track as he reaches for the other hero. “You’re okay, alright? You’re safe. We were training, but it’s over. There is no threat here.” 
  The vet flinches away from the hand, inches from his arm, back slamming against a cabinet and making whatever’s inside clatter loudly, which just sees to further unsettled the shaken hero, who jumps at the sound, whipping his head around to look back, only to flick unseeing eyes back towards the captain. 
  Warriors doesn’t so much as falter, using his lifted hand to slowly push shaggy hair out of where it’d been over his eyes for the last while, messy and just slightly wavy at the ends, like he’s not had time to straighten it in a while. “Hey, it’s me. It’s Warriors, you in there, Link?” 
  Violet eyes flicker across the older man’s face, and this time, when Warriors reaches out, Legend doesn’t start away again, although he watches the hand reaching for him like it’ll produce a knife at any second. Luckily for all, the captain’s not capable of that sort of a trick, and all his hand does is catch one of Legend’s own, not by the wrist as Leon had done, but gently catching fingers in his own and guiding them towards himself, pulling the vet’s hand to settle over his chest, eyes locking with the other’s as he breathes a long, purposeful, breath. 
 Just like Mask used to, Legend mimics the action, although his own breath catches some. It doesn’t stop the captain from trying again though, and slowly, steadily, Legend’s breathing evens out again, clarity returning to his eyes like stars coming out at dusk. 
  “There you are,” their brother breathes, soft and warm and gentle and everything that eases tension and doesn’t spark it further, “keep breathing, you’re okay.” 
 Just because he says it though, doesn't mean it works, because the next breath that escapes their brother sounds more like a strangled sob. 
  Warriors doesn’t so much as falter. “You’re okay. It’s alright,” the hand that lifts is flinched back from, so the captain drops it again, resting it only over the hand still pressed to his own chest. “Keep breathing- there we go. You’re okay, you’re safe.” 
 The dart of dark eyes to the door betrays that Legend doesn’t believe him for a moment, but the vet shudders only a bit, focusing on Warriors again as he pulls away from the cabinets, although not so much to be closer to the captain as to not longer be shrinking away. It’s a sign of some recognition though, which is far better than nothing, and apparently a cue for the soldier to find out what is going on. 
  “That escalated a bit quick, wanna tell me what went wrong?” 
  Legend opens his mouth to answer, but a hitching breath is all that comes out, face twisting and screwing up again enough to warn that a repeat is very much in the cards. 
  Warriors counters quickly. “Was it the ropes? Too tight? Too many people?” He keeps the questions far enough apart to give time for a signal one way or another, but Legend doesn't do much more than force shaking breathes out as his hands reach to tangle in his wild hair. His hat fell off in the scuffle, and currently lies at Time’s feet. “Was Leon too-” 
  The strangled sound at the man’s name cuts Warriors off, and recognition shines in blue eyes. 
  “Leon.” Warriors repeats. 
  Legend’s eyes squeeze closed; face pinched up and shattered. 
  The soldier sighs. “Can I touch you?” 
  “No.” The fact that it’s verbalized is a huge step, and Wind sighs a breath of relief. 
  Warriors, likewise, accepts the boundary, shifting back a bit to grant their vet more space, but not so much as to seem like he’s leaving. “Okay, this is related to Leon. Was it how he handled you?” 
  Nothing. 
  “Was it something one of us said?” 
  A hitch in the vet’s breath, the captain opens his mouth to try again, to press, but Legend answers aloud again this time, voice a wreck. “I- he-” a desperate gasp for air as ringed fingers tug at messy hair, “he’s sounds-”  
  No doubt recognizing Mask’s same struggle with words in the other, Warriors offers his own, soft and quiet, but not yet a whisper. “Did he sound like someone you know?” 
  A nod. A fervent, desperate, nod as violet eyes squeeze shut again. “Sorry...” 
  Hearing the vet apologize has never sounded like such an awful thing. He hates it. 
  The captain clearly does too, but he says nothing to that effect, although the brief flick of his ears and flash of his eyes says it for him. “It’s not your fault. It happens to the best of us.” 
 A scoff. Yeah, Legend’s still in there. 
  Warriors presses on. “No really, it does. It sucks, but it happens.” 
  Dark eyes peek open, fixing on the captain. 
  “Yes, even with me.” The smile there is pained, strained, but real, despite all, and the flick down of the vet’s eyes to still outheld hands prompts the captain to reach out once more. “Would you like me to touch now?”  
 There’s a pause, nothing said, and nothing done, just a stillness as Legend considers the offer. He’s wary about touch even on good days, but usually only when it’s expressly offered or pointed out. When no one says anything, it’s usually met with acceptance as long as it’s not demeaning in any way.  
  As though catching onto a similar train of thought, Warriors changes his offer. “I could lend you my scarf?” 
  A glare. Okay, rude, it’s not that demeaning! Wind likes the scarf! Mask adored the scarf! Enough to throw fits when it wasn't his turn with it! Legend doesn’t have to want it, but there’s no need to make faces like that! It earns a laugh from their captain though, eyes creasing the way they rarely do, and only when he really means it, hand falling to rest gently on the foot of the other. Legend doesn’t shake him off, just stares, then lifts his gaze back up to search the captain’s face again. 
  Warriors meets it, smile fading back to the sad one again. 
 The vet’s gaze drops, arms falling to wrap around himself rather than digging his fingers into his scalp. “He looks-” a breath, harsh and strained, angry as it whishes between clenched teeth, brows drawing low with inward turned frustration, “the- our-” 
  “He looks like someone you know?” At yet another, hesitant, nod, Warriors presses further. “Someone who hurt you? Maybe someone you used to trust?” 
  A sigh. A slow nod before the vet’s head drops to rest against his raised knees. He's still shaking. 
  It’s clear as day that Warriors wants nothing more than to wrap an arm around their brother, pull hm close and assure, but he doesn’t. No, the captain respects the established boundary and doesn’t move any closer, hand just resting on one ankle as he crouches in front of their brother. “I get that.” his voice is softer now, bittersweet, “it sucks, I know. There's someone you trust and then you can’t trust them anymore, and it’s hard, especially when you meet someone who reminds you of them.” 
  Shit. Wind knows he shouldn’t, knows both he and Time know better, but neither can help it as they turn their focus on the captain, wary and watching. That is never a good subject to talk about, but the fact that Warriors is the one broaching it for the first time in forever is frankly shocking. 
  “You too?” Legend’s trying to pass off a tired smile of his own, but it just looks like he’s trying not to cry. 
 The captain nods, lifting his hand (definitely noticing how Legend’s breath catches at the loss of contact) and instead turning to lean his own back against the china cabinet, settling in beside their shaken brother, eyes falling closed in what’s both an open sign of trust, but also an obvious bid to ignore the sharp stares of both his boys on him. “Yeah, me too. It sucks, doesn’t it?” 
 “Sounds just like him,” Legend says, the first full sentence since he’d gone down, and Wind doesn't miss the way the other hero leans a bit closer into the captain’s space, although he doesn't touch him. “Looks like ‘im too.” 
  Blue eyes open again, turning past all their curious and worried ones to watch the vet, warm and gentle, that same look that he’d turn on Mask, and Wind doesn't doubt it was turned on him too, when Warriors thought they weren't looking. 
  The vet shudders, steeling himself up again, walls visibly reconstructing before their eyes. “He used to visit, when I was small. I saw him like a grandfather-” and they crumble again, the vet blinking violently, voice small. “He has granddaughters my age.” 
  “What happened?” Wind doesn’t mean to let the words slip, but they do. 
  Legend’s head hits the cabinet doors. “Corrupted.” 
 The captain nods. He knows. Wind knows that he knows. “I’m sorry.” 
  “He sounded just like him.” 
  “I know,” it’s a hysterical sort of laughter that escapes the older hero this time, “trust me, I get it. Every time I hear an Ordon accent, any time someone suggests playing chess,” the captain’s eyes roll upwards, and Wind’s kind of shocked when he realizes there’s tears there. “It sucks. Gods it sucks, but you live with it. I wish I could say it gets better, but I’m not there yet.” 
  Pink hair drops, settling against faintly shaking shoulders. “You were close?” 
Suddenly the moment before them feels too private to witness anymore. Suddenly, being there feels wrong, hearing Legend ask things that everyone at home in Warriors’ world knows better than to speak of. He doesn't know why Warriors answers, maybe out of guilt for pulling the vet into the exercise, maybe out of a need to set an example or assure, maybe out of his own sort of desperation, but an answer is given. 
  “Yeah. Grew up together. He teased me for my accent, I teased him for his. We ran our mothers to worry and our commanders to madness. I hauled his ass out of prison, he watched mine on the field. Heck,” a smile, bittersweet as the captain settles a cheek in rosy hair, “we went through our trailing- kinda like what I was trying to show the others- we did that together too.” A soft scoff, not a sob, but close, “I think he’s the only reason I made it through training t’all. Would’ve gone mad wit’out ‘im.” 
  “What happened?” Twilight dares speak up, and Wind doesn’t miss the way the man’s thick accent is held in check, nearly gone altogether. So, Twi did hear the comment about Ordon. 
  The captain sighs, lifting his head and staring out at the rest of them, eyes fixing on the rancher last of all. “Ganon. As with most things.” 
  Twilight winces. 
  Warriors chuckles. “Some days it’s like he never left though. He’s still on my ass, still callin’ me ‘pretty boy and tryin’ to get a rise outta me.” Wind doesn’t miss how Twilight’s face crumbles when he realizes blue eyes are still fixed on his. The captain doesn’t either, smile twitching alive again. “It’s nice, sometimes, like seeing what he’d be like if nothing happened. Other days, it’s difficult, and it makes it hard to get through the day.” 
  “How do you handle us?” Legend breathes, half scoff and half awe, eyes trying for a smile again and doing much better. It’s not happy, but it’s kind. 
  The captain doesn’t miss it. “Hylia only knows,” he teases, knocking his shoulder against the one still pressed against it, and then, more serious, “I draw back if I need. Sure, Twilight reminds me of him a lot, some days, but then he does something Gassun would never, or does something so stupid only a hero would do it, and then I remember again and I’m fine.” 
 “Really?” The Stare of Disappointment was definitely something Time learned from the captain, so Wind can’t fathom why the man tries to use it on their brother, but here he is, doing just that. “You expect us to believe that?” 
  “Have faith in me,” Warriors snorts, “I don’t wander around in my own head all day. If I did, you’d’ve burned the world down already!” 
  It sort of ends like that. Warriors redirecting their attention and Legend rolling his eyes at their antics, slowly uncurling again until Four’s mother comes back inside and requests access to her kitchen again. They scatter after, Warriors throwing an arm around the vet and guiding him upstairs so they can have a talk, Time going off in search of the smithy and his father, Wild joining in dinner preparations, and the rest of them cleaning up their mess before leaving. 
 Hyrule still has questions for Twilight about escaping, but Sky heads upstairs after the others, worry creasing his brow in ways it rarely does, but Wind stays behind, scooping up Tongs to keep him company in the wake of his brothers all leaving. Even so, he makes a note to ask the others how they are later. 
  Of course, later, Twilight also asks about what Warriors said, and the captain, to the shock of both his charges, explains himself. Thinking back, it’s no wonder Warriors sees a resemblance; Twilight may have spent his last few years in Ordon, but the military haircut is still very present, a mirror of the captain's own and quite similar to said captain's old friend. Granted, Twilight is darker, hair redder and eyes bright blue, but the accent is the same, rough manner so similar, and the nicknames definitely finish the picture. He doesn’t like the implications of that, not for either of the two, but Twilight walks out of the conversation only looking someone thoughtful, rather than upset, and Warriors seems normal enough, although still quiet for the rest of their time in the smithy’s Hyrule. 
 Collectively, they agree to abandon the escape training. If they want tips, they’ll go to Twilight, but the emotional toll taken on both the vet and the captain isn’t worth it to any of them. Not a second time. Not when they all regret the first one. 
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geminiskulleta · 2 years ago
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This is my very first post, and after seeing all of the lu and loz fanart on tumblr I thought what if all of the zeldas across each era in Hyrule came together linked universe style? I know this isn’t an original thought by any means but I think a story for the zeldas would be super cute and I’d like to show what my take on a Zelda story would be.
I designed a new lullaby (OOT Zelda) and I’d like to see your thoughts on her: Anything I could improve? Anyone else you’d like to see? Please let me know - hope you like it🫶🫶
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Lullaby - the queen
Link: Hero of Time
Age: Early 30’s - The same age physically as Time and a year older than Malon.
• She is also known as the princess of destiny, and was surprised to have found out that nearly all of the Zeldas have heard of her and that She and Time became legends.
• The wisest and oldest of all the Zeldas, the unofficial leader.
• Very protective and caring towards the others - seen as the “mom” of the group.
• Holds a lot of regret for her past mistakes and the splitting of timelines (She remembers the events of OOT as she was a past user of the Ocarina. In every instance where time is rewound, she remembers even if it isn’t her that uses it. The same is true with Time.)
• Tries to be a good role model for the other Zeldas as she knows they look up to her, she feels a lot of pressure to be a perfect queen.
• Much less sure of herself than Time, her biggest fear is making mistakes that effect others and constantly second guesses herself. She tries her best to put on a brave face.
•She knows that Fable, Dusk and Tetra are her successors- each from a different timeline, but she is unsure how to tell them.
• She knew about the timeline where she and link lost against Ganondorf and the timeline that she and link had left behind, but never knew what became of it. She was distraught when she found out it had been flooded and turned into the great sea.
•She is able to see into the future, as she grew up her power became much stronger- her prophecies have never been wrong.
•She doesn’t dream anymore: She can only have visions. By closing her eyes and focusing very hard she can see tiny snippets of the future like flashes that will leave her to decipher their meaning, but the only way to get a clear vision is to fall asleep.
• When she has trouble sleeping, she will hum Zelda’s Lullaby, the others never comment on it as they fear she will stop.
•She will always listen to other people’s problems and do whatever it takes to help. She often puts others before herself and is very rarely selfish.
• She shares the trait of being too absorbed in work and pushing herself too far just like Flora. She just doesn’t know her limits when it comes to things such as that and she feels that no matter what she does, it will never be enough
• Needs reading glasses but the others make fun of her and call her Grandma when she puts them on
Relationship with Link:
• As children, she and time were friends but they drifted as they grew up.
• During her time as Sheik she trained hard for seven years; learning how to fight, mastering magic and learning everything there is to know about the temples and how to help link on his adventure.
• She remembers everything from the timeline that Time left, as she was a user of the ocarina. Much like him, she had the opportunity to relive the childhood that was taken from her but she would never be the same again. She was hardened by her and Times adventure. He told her some of what happened in Majoras mask and she felt like she was responsible for everything that happened to their kingdom, to her father, to Link. She began to avoid him due to crippling self hatred and believed that he was a living reminder of her failiures. He was very broken from Majoras mask and was in a dark place in his life. He didn’t care whether anyone stayed or left for a long time and his walls were only broken down when he met Malon again.
• When Lullaby and Time would talk as adults they were very formal and distant with one another. They felt on guard towards one another and didn’t know exactly why, as Time held no ill will towards the queen and Lullaby could never bring herself to hate him.
• As Time matured, his walls were broken down by Malon and he allowed himself to make connections and feel again. But Lullaby never had someone like that to help her through her pain, and she threw herself into her work to become a truly great queen. She was formal and almost robotic to anyone she met.
• As Time allowed himself to heal he would wonder about Zelda, but never reached out. He could never figure out why he was like this, why the thought of seeing Lullaby again scared him, but he was never understanding of his emotions.
• She and Malon are actually great friends and though they’re often too busy to see each other they send letters all the time.
• Fun fact: She planned and officiated Time and Malons wedding. She felt as though she owed it to Time and this is where she and Malon started to get to know eachother.
• She and Time haven’t properly spoken since the wedding. They spoke briefly and Time saw just how closed off Zelda was. He could see that she had been in an awful state of mind but he felt like he couldn’t help her. He wasn’t able to, he wasn’t strong enough.
• the whole ‘ age thing’ effects her too since she remembers the adult timeline. She says she is 34 but she doesn’t exactly know her age.
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zkoh001 · 2 years ago
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There are children who grew up on atla, still praising it's writing, animation, and emotional storylines.
And then there's children who grew up like me, with this shitshow. And you know what? Screw it-
I loved it.
This is me ranting about this horribly flawed show that's a relic of my childhood.
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It was either incredibly predictable, or batshit crazy, was riddled with plotholes, and was about a bunch of twelve year olds playing matchmaker for badly animated chinese legends that looked more like burnt out balcanic couples.
The plot happens in episode 1-5 and then 25-26. Inbetween that, it's just tomfoolery. 19 episodes of literal nothing. The people who get close to ending them are literally never the main badguys. They fix up marriages, families, (it's kinda sweet in that sense i guess...) fight the baddies (one of whom they literally HAVE to befriend- but thats just another one of the ✨plotholes✨) and run after the dragons eye, which (guided by their fortune cookie of a master) leads them in a gigantic circle back to where they came from.
The plotholes are so ridiculous that my brain started to come up with explanations that I literally just made up in my head. I remembered there being an episode with an umbrella, and I was sure that it was either used by Flamo, since y'know fire... But no, the fire element is doing just fine in the rain (despite the water element not doing well in the desert but who cares amiright) Or maybe Jinhou since water corrodes metal. But no.The umbrella was Raindrops. The water element. I can't make this up I swear.
Then there is the biggest thing that stems from the premise of the story: They need the five elements to reunite, and become the golden dragon. So why doesn't General Bu just get rid of one or two of them? He captures them regularly, and he has one stapled to his hip at all times... Why does he insist on capturing all of them? (So the show may go on i guess) In my mind, I decided that if one dies or something, the rest can revive them, but that is never even implied in the show, I'm just trying to stop my brain from imploding...
The characters are... Not smart. The only characters arguably smart are Master Yun (debatable) and Shao Yen who is in the wrong show (and sometimes Niwa I guess). I mean, it explains a lot when you know these characters are all 12, and the backstories loosely fit their personalities (by sheer accident I'm sure). Niwa was a servant, and has the strongest powers so she's reserved and nut much of a leader, but still confident, Jinhou was raised and praised by monks who knew of his importance, so hes full of himself and a bit sheltered, Randrop is an objectively worse fighter and student than Shao Yen, so he has doubts, and she in turn has this responsible big sister attitude despite not leading. Flamo acts pretty accurate for a 12 year old with fire powers and a megalomaniac for a role model. ...Why is it that only he and Raindrop gets dumb ass names, while the others get... Like, normal ones?
Last point: This show brings up some interesting ideas (by accident I'm sure) and blatantly ignores them, going out of it's way to avoid anything even remotely surface deep. General Bu, evil mastermind (with gadgets I'm sure they made up while high on drugs) is the past student of Master Yun, teacher and father figure of two of the main characters. That never even matters. It gets mentioned in episode 1 and never again. Why is he even evil? Idk, who cares. Dragon taido. What even is it? How is it different from Tiger taido, and what even is that? Is it made up by General Bu, or are there other martial arts forms? When our characters scream dragon taido, they just start using their elemental powers, and there is no difference between how Raindrop fights and how Flamo fights despite them being dragon and tiger taido novices respectively. Hell, I'm pretty sure Flamo never even says Tiger taido in the whole series, only Bu does. Grub is apparently an experiment gone wrong, but I'm not even sure if I made that up, or was a detail of the show. Thats how important it is. There's this thing where they try to juxtapose Shao Yen and Raindrops semi-healthy sibling relationship (and to a lesser extent with the other two elements), to Grub and Flamos toxic one, but that never goes any further than Grub calling for him when locked in a cupboard, and Flamo being kinda sad for a moment when he "dies".
Also: The whole Avatar ripoff thing? I don't really see it? Yes, obviously thats what inspired it, and honestly, the intro is probably the big thing people point to when saying its a fipoff and you know what, thats fair. But story wise, I don't really see it: Face it people. Master Raindrop is way to off the rails to even try to liken it to Avatar. Outside of five man band, elemental powers, and fiery -eventually redeemed -bad guy, i don't really see it (and none of that was invented by avatar, might I add). Maybe that one talk with Master Yun in episode 5, but wise, cryptic guy is also not an Avatar thing. I even saw some people say Grub is supposedly Uncle Irohs stand in..? Flamo and Grub remind me more of the wet bandits from home alone than Uncle Iroh and Zuko, but suit yourself I guess :"D
Now after saying I love this show, shitting on it for 3 and a half pages, I have only one thing to say.
Its still better than the movie.
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melonthesprigatito · 1 year ago
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Is anyone else still mad at the Pokémon Square townsfolk?
That whole "Pikachu is actually a human and the Ninetales legend says that when the human wakes up as a Pokémon, the world's balance will be upset and the apocalypse will happen. So we should """"get rid of""" Pikachu and the world will be saved, right?" thing.
Like, they take what Gengar, leader of Team Meanies, (and THE ACTUAL HUMAN TURNED POKÉMON FROM THE ACTUAL LEGEND) says at face value and immediately decide that murdering Pikachu is the only way to solve their problems.
They turn on the poor little Sugar the Pikachu and Sprinkles the Eevee who have been peacefully going about their lives doing their rescue work and have been nothing but friendly and conversing with everyone.
Rescue Team Sweetheart becomes public enemy number one and the townsfolk and every Rescue Team in existence chase two innocent Pokémon to the literal end of the continent, and Sugar and Sprinkles suffer from exhaustion, constant threat of attack, possible starvation, possible hypothermia, SPRINKLES DOES CATCH A COLD AT SOME POINT ("Eww, my nose is running!") for a period that is implied to last weeks or months. They also nearly get killed by TWO Legendary Birds!
AND DON'T EVEN GET ME STARTED ON TEAM A.C.T. Alakazam, the Gold Rank explorer with the IQ of 5000 gives into peer pressure and decides to join the lynch mob. Alakazam who is already aware of the Ninetales legend. How come Mr Big Shot Smart Explorer didn't try to diffuse the situation and find another solution?
Everyone trusts Alakazam enough that him being an eyewitness to Ninetales confirming that Sugar ain't evil in her past life and telling everyone she has nothing to do with the disasters is enough to clear her name. He could have said "Hey, how about we DON'T kill the supposed human who's causing the disasters? She has no motive, she lost her memories, we have no guarantee she's even the same human from the Ninetales legend that's causing the natural disasters, we should look into this and come up with a better solution."
But NOOOOO, Alakazam's all like "We came to a consensus, we must get rid of you." Charizard taunts Sprinkles before their battle on Mt Freeze like "I don't know how to show mercy" and all three of them would have killed Sugar and Sprinkles if Ninetales intervene.
Gengar receives no punishment for starting an international manhunt. All the townsfolk except for Caterpie, Metapod, Diglett, Jumpluff, Pelipper and Kangaskhan basically say "Sorry for suspecting you, I was 100% sure you were guilty, I had no faith in you at all."
Fucking Shiftry over there is like "I joined the chase with a heavy heart but only stopped going after them once they ran into Doomed Desolation Mt Blaze (actual way Mt Blaze is described in game) because I'm a Grass Type and fire doesn't agree with me." BITCH, I RISKED MY LIFE TO SAVE YOU FROM ZAPDOS. Why would you go along with the "Let's Kill Sugar" plan???
The townsfolk go back to acting like everything is normal and the rest of the rescue teams gather in the Square when Team A.C.T goes missing and I'm supposed to be courteous to the people who subjected me and Sprinkles to months of horrors based on the words of one individual who's famously untrustworthy.
I know it's a video game, but holy shit. If I were actually Sugar, I would never trust any of these people again. I would have left Alakazam's ass to melt in the Magma Cavern.
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Behold the Beast of The Apocalypse and her sympathisers
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