#brilliant?
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arthursfuckinghat · 3 months ago
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Arthur Morgan 𑁦𐂂𑁦 Shady Belle
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wordsandrobots · 7 months ago
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So. Um. Huh. I've written a Genshin Impact fanfic. 6400 words in four days.
It's all this little jerk's fault.
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Plus a large side-helping of Arlecchino 'you can't scare me, I have kids' The Knave.
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Genuinely surprised by this. I don't even play the game. I just spectate the plot.
Anyway.
Expect that to go up on Saturday, I think.
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retrogamingblog2 · 18 days ago
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Why did Game Freak remove this feature?
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theknightlywolfe · 4 months ago
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popomegranate · 13 days ago
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The fact that Caitlyn finds out about the ventilation system her mom made to help the zaunites have clean air because she thought that they deserved to breathe, and Caitlyn immediately weaponized that against them?Simultaneously demonstrating the dark path she is heading down while also implying that Cassandra would not approve of the path her daughter is going down.
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haysprite · 4 months ago
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is he fucking stupid???
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n0ahsferatu · 8 months ago
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anyone else get really pissed off when astarion looks at the camera with the biggest wettest eyes known to creation. like GIRL we see them!!!
(inspired by this post:)
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goryfluff · 1 year ago
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Nautilus expedition live streams (+ their commentary) 2020 / 2021 / 2022
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thesnadger · 10 months ago
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I have a question about this image of Xanathar's Thieves Guild.
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Why does he have sexily lounging elf boys?
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I ask because I cannot imagine a beholder being attracted to anything other than itself. Does he just understand Sexily Lounging Elf Boys to be a status symbol, and he wants anyone who visits to know he can afford Sexily Lounging Elf Boys?
Maybe I'm the asshole here for assuming. Maybe these boyfriends are master tacticians here to advise Xanathar, they happen to like wearing leather pants and no shirts and I should be less quick to reduce them to sex objects.
I don't care, I love it, this is all I can think of every time I see it:
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linkcharacter · 4 days ago
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We should have some
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tawnysoup · 3 months ago
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Their POV
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b1p-b00p-b0p · 2 months ago
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‼️ GOOD MORNING GF NATION ‼️
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fabiansociety · 3 months ago
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da2 isn't the best dragon age game *because* it's openly a tragedy, but being a tragedy forces a level of narrative coherence that the other games in the series don't have, and *that's* what makes it a better game.
okay, so. dragon age 2 runs on nested foreshadowing and a limited set of themes that almost every character and plot beat fall into: love is not enough, wealth is not enough, power is not enough, good intent is not enough. the problems you run into are structural, rather than individual, and your ability to resolve them as one person is strictly limited. the arishok is a central figure for this, because he prefigures every other tragedy and makes the game's thesis statement as clear as possible. he doesn't want to be in kirkwall, but he is compelled to remain until he gets back what was stolen. he doesn't want to lead a coup attempt, but he is compelled by qunari codes of justice to act. he does not want to die and fail his duty, but but he is compelled to by the other two impossible demands. every tragedy in kirkwall is the result of too many people with wildly different definitions of justice crammed into one place specifically designed to maximize human misery and suffering, and so you get a wonderfully nested narrative onion where each quest reinforces that idea, where there are no good options, just positions you can take — even the affinity system plays into that, where constantly gassing up your friends or constantly pushing them to change are equally correct ways to go, but ones that won't ultimately make a huge difference in their lives or characters, because no matter how much they like you, they're not under your control.
this coherence is even justified by the framing device. of *course* the moral of the game is "insisting on a dogmatic, narrow idea of justice destroys individuals and societies," it's a yarn being spun by varric the con artist to a chantry cop!
neither origins or inquisition play with that sort of narrative complexity. origins is a jaundiced hero's quest, certainly, but it's still basically a hero's quest; inquisition has a number of characters who question what you're doing and why, but the multitude of voices pulls the game in too many potential directions. DA2 was so constrained in its production that it pulled on decidedly ancient theatrical traditions, and it worked so, so well
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sea-beam · 5 months ago
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using action replay✨
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parisoonic · 5 months ago
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its not my fault i keep playing against Daniel Day-Lewis mfs
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