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#botw and pokemon moon
yellowplumfruit · 1 year
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can u tell i like outer wilds
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tropeifier · 5 months
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Originally posted online on December 8, 2018.
Always interesting to notice common design elements in different series.
Also, the second appearance of Olivia!
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waywardsalt · 1 year
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small little thing abt botw/totk and the future of zelda games considering it seems likely that future zelda games might be in the same style as those two and how i feel like botw/totk don't actually feel like zelda games (kind of messy i just typed this out in a kind of informal or whatever way) (this post is long af btw so uhhhh yeah)
im part of the group that claims that botw/totk aren't 'real' zelda games but... i guess they are technically 'real' zelda games, but... they sure as fuck don't feel like it, and because of that, i'm not at all excited with the idea of future loz games being in the same style, especially with the pitfalls these last two games have fallen into having been things that past zelda games did especially well, it feels like things have been sort of flipped on their heads in terms of what's being valued or whatever
like... the best parts of older zelda games were things like the story and the characters and the puzzles and the dungeons and stuff like that... the best parts of botw/totk right now are just the gameplay. people enjoy these new characters, but they dont have the narrative backing that older games do, they don't have the same impactful arcs or roles allowed by a more linear story
the point i want to get at though is how botw/totk honestly don't feel like direct evolutions or steps up from past zelda games but rather just... entirely different game styles (open world games) with the zelda flavoring and worldbuilding and story styling slapped on top.
i mean... i feel like a half-decent example of some other well-known franchises that have jumped on this (honestly kind of thoughtless) open-world bandwagon are mario (mario odyssey) pokemon (sword/shield and scarlet/violet) fire emblem (kind of. with some free-walking segments in 3 houses and engage) and the soulsborne type games (elden ring), these are all other well known and storied game series' that have somewhat made the move to open world, and i think that switch was a bit smoother, kept the core and integrity of the games that came before much better than botw/totk did
elden ring is the easiest to explain- the gameplay loop and core mechanics are the same and build upon past games' you just have more room to run around and get killed in with some little open-world flourishes like material gathering.
fire emblem is... a bit less flexible in terms of changing up the core gameplay, and the addition of open-world segments are added to add bonuses to the strategy gameplay and allow for more support-building oppourtunities and little minigames, and its more or less evolution from echoes' dungeon-crawling bits and the customizable castle in fates. the core gameplay still effectively works the exact same, just with some little class or mechanic tweaks and additions.
mario odyssey, though each world was pretty massive, still had your typical 3d mario platforming, and the new hat stuff fit in pretty well with olderpowerups and gimmicks, and the boss battles feel and work pretty similarly to the way they used it- odyssey does feel like an evolution from past mario games (ps. playing two-player with one person as cappy snaps the game in half. its the secret easy mode lol)
the new pokemon games are pretty much just the same as past pokemon games, theyre just open world and buggy as fuck rip have extra little open-world flourishes that build on what past games set up. the battling works the same as ever and the progression is the same with a number of powerful trainers you have to battle to continue forward.
with botw/totk... the progression is dramatically different in terms of power-scaling, world presentation, item-gathering, puzzle-solving... pretty much everything in the established zelda format. i get that it was pretty much the aim with botw to have a fresh start and throw out a lot of the old standards but it just makes them feel so dramatically alien to past zelda games; theyre completely different experiences in pretty much every single way, and as such they dont feel like what we've (well, people who have started with and spent a lot of time with other loz games) learned to associate with the zelda titles.
with open world games in general it's a bit harder to have a truly impactful narrative akin to those in past zelda games, anyways. i will admit that botw was a good execution of trying out something entirely new, and the narrative and gameplay and world actually complement each other very well, so despite what i've said in the past I can't really fault it's narrative too much since it's a less traditional sort of narrative and effectively does what it aims to do very well.
totk, on the other hand, proves that this style of game does not mesh with the old style of storytelling at ALL. linear games can have proper narratives with coherent stakes, developing characters, twists and reveals and building emotion and mood- and all of that is thrown out the window with totk when they decided to try and have both a more linear story with actual reveals and development and emotion, while also letting you literally spoil it for yourself out the gate.
you can't really have a well-executed story when players are capable of doing things drastically out of order and of jumping into story beats without the prior buildup and straight-up ruining what could be otherwise emotional reveals, and players being capable of doing this is hard-baked in how the game fundamentally works. I honestly feel bad for people who found the fifth sage by accident before anything else.
you can't effectively have a linear story with character growth and plot developments and impactful moments while also allowing it to be experienced out of order and with massive time gaps in between; with this kind of stuff, you can't really have your cake and eat it too. say what you will about the linearity of past zelda games, but i bet you that midna wouldn't be as beloved as a character as she is if it weren't for the linear order of the story and its events. certain parts of storytelling may demand for a linear manner of telling that story.
botw's story works because none of the memories reveal anything groundbreaking taht you don't already know; they are optional and merely give you more information about these characters from link's past and simply inform you about the girl keeping ganon at bay. if you find a late memory first, that's fine- it technically doesnt reveal anything too important to you, it just fills in some gaps for you and your player character. it makes sense within the story itself for the world to be so open and for you to be able to do what you can; the story is not the focus, nor is it even needed to beat the game. the story was made with the gameplay and what you are allowed to do in mind, and as such doesn't include things such as in-depth character development or important plot-twists.
on the other hand, you can easily spoil totk's biggest plot twist in a handful of different ways completely by accident, just by getting curious about the world around you. this can shatter a lot of the mystery or tension in the plot and this can happen completely by accident to someone playing the game organically and blindly. the story itself doesn't take this into account, it reads more like a linear story that would be more suited to a linear style of play, coming across things in order to ramp up the stakes and let things be revealed at the best possible time. (tbh totk's story doesnt seem to take the player into account in general, if the game forcing you to watch basically the same long cutscene four fucking times says anything, jesus christ)
narrative pitfalls aside, botw/totk put heavy emphasis on gameplay, but not in the same way older zelda games did, and as such trade away the unique items and gimmick-y game-specific mechanics for a small toolset handed to you out the gate. what botw/totk do- giving you everything you need from the start and having very little true varation in the gameplay from then on out- make sense and works just fine for an open world game. there is, however, a lack of actual depth to that gameplay that other open world games do have (off the top of my head, the ability to unlock and upgrade abilities and have general character upgrades in fenyx rising as well as the impressive depths of elden ring's combat and character customization system). the most depth botw/totk has to the actual gameplay is just the fourish different weapon types and the ways you use your fourish abilities (saying fourish bc for real ultrahand and fuse are fundamentally the exact same thing). there is also just raising the little defense numbers on your armor and getting more stamina and health, but that does absolutely nothing to the actual gameplay but make link more durable.
i mean, sure, health in past loz games just makes link more durable, too, but thats how health upgrades in any other game work.
the gameplay switch makes sense, considering the switch from a linear puzzle-adventure concentric game to a more sandbox-esque open-world game, but it does not mesh with the former loz formula at all, so while the shift in style makes sense, it makes me think that you can't have a previous-style loz experience in an open-world sandboxish sort of game. especially with how in totk you can very easily bypass most of the fire temple just using the mechanics handed to you at the start. you can't have the same type of zelda dungeons in a game where you are allowed to do it 'wrong' and the game itself does not allow for the same kinds of puzzles.
i am of the opinion that so long as future zelda games work the same way botw/totk did, we will not get old-school zelda-style dungeons again.
the loss of a variety of items used for specific puzzles and environment switches is the loss of a varied dungeon experience and the loss of the same kind of world and character progression as past zelda games.
you are handed everything you'll ever need at the start of botw/totk. the only thing that will meaningfully change is how much damage you do. there are no alternate strategies opened up by new items that can double as weapons, no new traversal options or routes opened up by things such as grappling hooks or clawshots or whips or specific wands. even the battle system is drastically different, instead of being enemies that take specific amounts of hits to die while you can obtain progressively stronger swords, enemies are just damage sponges and you can get all kind of weapons that just do different numerical amounts of damage.
the bosses themselves- big staples and draws of zelda games- also work extremely differently. instead of having to leverage specific items to expose weak spots or having to fight in a specific manner to do damage, you are just asked to... do damage. even in totk's bosses, where sage abilities are most certainly helpful, the only boss i found to truly require a sage ability was the lighting temple's boss; the others i either hardly used the sage at all (i didn't use yunobo at all in the second phase of the fire temple boss and hardly had a need for tulin with the wind temple boss [esp considering i was using a 3-shot lynel bow to make the poor fucker a cakewalk]) or found that alternative solutions felt better, like resorting to splash fruit on repeat water temple fights instead of wrestling with having to activate and use sidon's ability. the sages are honestly fairly poor replacements for dungeon specific items.
this kind of causes botw/totk to play more like a poor man's dark souls or just like any other open world rpgish game. i don't play botw/totk for the experience of a zelda game, i play it because it's an open world game that i can walk around in for five minute before switching to something else because i liked something in that other game better.
the combat in botw/totk isnt designed in such a way that makes it feel good. mineru's mech is fucking dismal, but since it's just either shooting with a bow or attacking with one of three types of melee weapon with some timing for a dodge, it can get stale fast. it doesn't necessarily even feel good, since there's not enough variety for it to get really engaging. (this is def an uneven comparison, but elden ring's combat feels considerable better with the different dodges you can do and the amount of attack options you have with just one weapon, not to mention the amount of control you have over your general fighting style.) combat in botw/totk at hour 1 is the exact same as combat in botw/totk at hour 100, the only different being the amount of damage you do or how much of a beating you can take.
it just... the styles of botw/totk can't allow them to feel the same as older zelda games. the shift in style was clearly a good move to draw in series newbies and shake things up, but it comes at the caveat of making them feel distant from their predecessors and uncomfortably similar to other games like them. it's hard to avoid comparisons with elden ring when on the surface they are very similar games, one just feels more true to its core identity
this all is said without mentioning the way in which botw/totk lore feels almost dismissive of past series staples and seems intent on not looking back while also taking every fucking attempt to nudge you and say 'hey, remember that zelda game' and honestly all that shit does is make me want to play a different zelda game.
botw/totk seem altogether very desperate to distance themselves from past zelda games while also being unable to really tear itself from what came before and it just culminates in me spotting linebeck island on the map and going 'damn i miss linebeck' and turning the fucking game off to play phantom hourglass instead. say what you will about phantom hourglass, but it certainly handles its story progression and character development infinitely better than the game that lets you accidentally shatter the impact of the story by deciding to check out that cool temple in the distance of the depths
#quick note abt the examples from early on i got the verdict on soulsborne games from my friend who has actually played more than elden ring#and pokemon was kinda a guess the most recently mainline pokemon game i have is sun/moon#totk has made me really think about what i like in video games and why lmao.#it has also made me appreciate botw a lot more. i prefer the emptier hyrule of botw it just feels extra cluttered in totk#i like how in botw its a lot more natural and more fun to honestly run around in with there being no falling debris or scary holes#salty talks#totk salt#being annoying abt totk again hiiiii. id like to talk abt stuff i liked in other loz games but its hard to start without some kind prompt#im not entirely sure how i could really explain how i feel totk's story failed and why without going in circles for a while#its just. the gameplay and the intended story experience clash like fucking crazy plus the story relies too much on the player#to do a lot of emotional heavy lifting#like. if you want to start a convo with me abt this go for it but this is what i have to say for rn#loz#legend of zelda#totk#botw#totk criticism#i do really appreciate botw now im not gonna lie. its still not amazing in my eyes but i appreciate it for what it is#also i cannot believe totk made linebeck island worse fuck you#like. in botw theres a goddamn chest with 50 rupees and thats a good subtle nod to what's being referenced#in totk theres just two bokoblins and nothing else and i dont care if it wouldve been lazy to just have the chest there again#you explicitly namedropped linebeck might as well make good on it. its more fun to continue having little nods like that#i understand when people say that saying botw isnt a 'real zelda game' is bad criticism but tbh its not really a criticism its just an#observation. it comes with its ups and downs and for me it makes me enjoy these games less and makes me feel a bit alienated#if that makes sense. idk. its late and if i continue with that thought im going to lose it for sure#ig just. im upset abt how totk handled its story and im upset at the idea of... this being the future of these games yknow#it feels like a selfish sentiment but idk#long post#bitching abt totk
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soykicho · 2 years
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I did that six fanart challenge from two years ago (,:
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blujayonthewing · 5 months
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finally finally started playing hollow knight recently after having bought it on sale I literally can't remember when, and man it's been a long time since I played a platformer I forgot how fucking fun it is
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seitsukino · 10 months
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new intro post since i didn't keep this account to just sailor moon,,,
hi!
my nickname is tsuki and i like to write! my absolute favourite favourite fandoms are sailor moon and atla. but i also like legend of zelda (esp ocarina of time and botw), danganronpa, fe:3h, omori, and pokemon. plus others.
like i said, i'm a writer, on ao3: seitsuki. i have multiple pseuds for multiple fandoms so feel free to subscribe to any if you're interested. i like to write seiya/usagi, minako/rei, mamoru/motoki from sailor moon and zuko/katara, toph/aang, suki/sokka, and other ships in atla. for other fandoms i'm into many a ships and a lot of them and i love crack and unpopular ships too so if you have any weird ones, i'm open to listening! (within reason fhds) some of those ships i haven't written for yet but... soon!!
been into ficdom since 2012, started writing in 2013, so i'm not new to fandom or tumblr at all. feel free to follow me if you're interested!
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whoslink · 2 years
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My favorite drawings from this year!
With the final hours of 2022 ticking away, let's review my favorite artpieces from this year. It takes a lot for me to be content with my art, so this is also something therapeutic, really. Warning: long post incoming.
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In May I drew a set of Sonic characters in celebration of the movie release. These two were my favorites, and I think the watercolor work still holds up despite me getting better at it. (original post)
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Fast forwarding to September, I drew Teba during class. This turned out way better than expected, and it opened the door for lineless art for me! (original post)
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In October I drew Fi! I love the paintwork on this one, and adore the flowers. Fi is underrated, I didn't dislike her at all during my playthrough. (original post)
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In November I drew Hau. I love Hau and the lighting does not do this piece justice at all! I'm glad this turned out so well, he deserves so much love. (original post)
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And last but not least, December! I draw these dorks for Christmas every year, and I really liked how this piece turned out. The Christmas cards are also an honorable mention, but those are now for my friends to enjoy. (original post and the cards)
I'm not the person to get sappy, but thanks to everyone for the support this year, and here's to great art in 2023!
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blueviridianoak · 1 year
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how did i just realize there’s akala in pokemon and akkala in zelda
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azurbee · 1 year
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So for my birthday I got a 3DS and Pokémon moon and ultra moon and I named my rowlet Revali for two reasons.
It fits rowlet
I can quietly say “Revali’s Gale is Now Ready” whenever I use a z-move
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devileaterjaek · 2 years
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ner5y · 8 months
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Some music idea's for tadc Carnival au
So in each of the guardian's themes from BOTW you can faintly hear the morse code for S.O.S at different points in their songs, right? (along with other morse code messages that I don't know the meaning of)
(It's a lot clearer in the soundtrack, especially for vah ruta but hopefully you can still hear it)
Listen closely, you can hear beeping in the background:
youtube
So what if WHAT IF Different songs in the Carnival au game's soundtrack had something like that? Like you open it up and the title screen's song has a catchy beat, but little do you know, IT'S THE GAME CALLING FOR HELP.
That was just a random thought I had, this post is mostly to headcanon what video game osts would fit what character, so here:
Pomni's Room:
Glitzville (Paper Mario: The Thousand year Door)
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Does. Does anyone actually remember some of the weird (and sometimes racially insensitive) writing in this game? I still have a pretty fresh memory, because I first played it about two years ago (VERY LEGALLY). But did anyone clock those as a kid, or was it just a normal 2000s thing?
Pomni's Boss Battle
I think the choice is obvious...
THE WORLD REVOLVING (Deltarune)
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Ragatha's Room
Petalburg (Paper Mario and the Thousand year Door)
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(But if you wanted it to be more elegant, "The Night of The Ball" from Fire Emblem 3 Houses would also fit I think. Oo, OR" Lily's theme" from Pokemon: Sun and Moon might fit better.)
Ragatha's boss Battle
Battle! (Lusamine) (Pokemon Sun and Moon)
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(I couldn't really think of a good one for her)
Kinger's Room
Soul Sanctum (Hollow Knight)
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(Could also be "Victory Road" from Pokemon: X and Y, Or if you're looking for something more upbeat, Merlee's mansion from Super Paper Mario! that one might sound too evile, though [Fun fact: I was so scared of Mimi's spider form as a kid, that I didn't end up getting past the second door and finishing the game until I was FOURTEEN])
(It could also be a whole host of other Hollow Knight songs)
Kinger's Boss Battle
Mantis Lords (Hollow Knight)
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(OR "Twilight of the Gods" from Shadows of Valentia, or maybe even "Time to Fight!" From Xenoblade Chronicles (*cough* Dunban is the goat *cough*))
OKAY, for Jax, since he's so fucked up, I think his themes would be DRASTICLY different when comparing sentitience and none-sentience:
Jax's Room (sentient)
Hellfire Follies (Bendy and the Ink Machine)
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Jax's Room (Non Sentient)
Inkwell Isle One (Cuphead)
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Jax's Boss Battle (Sentient)
Colossal Wonders (Bendy and the Ink Machine)
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Jax's Boss Battle (Non-sentient)
Fiery Frolic (Cuphead)
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Another fun fact, King Dice's song is sung by a woman named Alana Bridgewater!
Gangle's Room
Shopping (Pokemon: X and Y)
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Again, struggled with this one. Not sure if it fits too well.
(A general theme for Gangle could be Dimentio, Charming Magician from Super Paper Mario)
Gangle's Boss Battle
I've Had Enough Of You (Billie Bust Up)
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And would you look at that, Michael's at it again.
Here's a female cover cus y'know Gangle's a girl
(For ones without vocals, maybe "Battle Team Flare" from Pokemon X and Y, "Fracktail Battle" or "It's Showtime" both from Super Paper Mario)
Zooble's Room
Spirit of Hospitality (Celeste)
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(Could also be Crystal Peak from Hollow Knight!)
Zooble Boss Battle
Confronting myself (Celeste)
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(I was struggling to decide between Heartache, Metal crusher (Undertale) and Battle Elite Four (Pokemon: Sun and Moon) but as soon I heard this, I KNEW)
Bonus:
Caine Boss Fight
BIG SHOT (Deltarune: Chapter 2)
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I think that's all of them!
@sm-baby
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chaoticloveyshroom · 1 month
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fandoms list
Hi from Chao :) fandoms include how to train your dragon, the legend of zelda (BOTW, TOTK, LA), spiritfarer, danganronpa, animal crossing new horizons, cult of the lamb, minecraft, stardew valley, steven universe, MHA, JJK, AOT, Sk8 the infinity, warrior cats, hunger games, priory of the orange tree, the cruel prince, maasverse, BSD, one piece, banana fish, charlotte (anime), KNY, death note, harry potter, marauders, horimiya, howls moving castle, spirited away, totoro, fourth wing, riordanverse, saiki k, shadowhunters, case study of vanitas, tokyo revengers, Wednesday, spy x family, MCU, red white and royal blue, stranger things, bee and puppycat, ao haru ride, angels of death, akarnae, school for good and evil, ann liang books, cressida cowell books, dragonkeeper, avatar (james cameron), avatar: TLA, isobel carmody, Nevermoor, grishaverse, dragon city, shadow and bone (show), adventure time, Spiderverse, haikyuu, knife (rj anderson), TBHK, dragon rider, chainsaw man, bojack horseman, deirdre sullivan books, star wars (particularly andor/mandolorian), LOTR, FNAF, hazbin hotel/helluva boss, the dragon prince, sailor moon, neon genesis evangelion, heathers, ingo (helen dunmore), pokemon, given, the prison healer, whisper/weapon (lynette noni), komi cant communicate, the batman (robert pattinson version), ms kobayashis dragon maid, tokyo ghoul, the mirror visitor quartet (christelle dabos), all of us are dead, the glory, eeaao, jurassic world, the enchanted wood series, scythe, peculiars (Ransom riggs), circe, stella montgomery intrigues (judith rossell), his dark materials, we bare bears, hatsune miku/vocaloid, ado (singer), heartbreak high (reboot), jaclyn moriarty, still wakes the deep, and holy shit this is so long RIP well uh if you wanna moot me theres ur info lol!
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mrultra100 · 9 months
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If I can be real with y’all a bit, I have a feeling that Indigo Disk might be the last bit of main series Pokemon content on the Switch. It’s obvious that the system is in its twilight years, and it’s not long before the next console inevitably gets announced, but from a conversation that me and @thesmashwaffle had, Indigo Disk has a bit in common with the Ultra games from Gen 7, and that can be applied to both Sun and Moon and Scarlet and Violet as well.
Both games have the following in common.
Battle mechanics involving elemental crystals (Z-Moves and Terastillization).
Groups of strange, otherworldly late-game Pokemon that serve as threats to the regions they’re introduced if left alone. (The Ultra Beasts and the Paradox Pokemon).
Trios of characters that include a spunky rival wanting to get stronger a troubled kid related to a major figure involved with the main story, and a misunderstood recluse standing with a team of band of misfits (Hau and Nemona, Lillie and Arven, and Gladion and Penny).
The aforementioned teams of misfits (Team Skull and Team Star).
The box legendaries being a main part of the games instead of randomly appearing at the end (Nebby and the Raidons).
The champion battles being handled in unique ways (The Alola games having the player be the first champion of the region and defeating the title from other trainers, while SV has the player be one of many champions, along with only fighting against the Pokemon League once).
Third legendary who are involved with the aforementioned battle gimmicks and groups of late-game Pokemon (Necrozma with Z-Moves and the Ultra Beasts, and Terapagos with Terastilizing and the Paradox ‘Mons).
The Indigo Disk has the return of Pokeball throwing styles, which were introduced in the Alola game.
And while things like the return of multiple starters and legendaries might sound like another point to add to the list, a lot of other Pokemon games in recent memory have done that exact thing, so I’m not gonna count it.
Point of the matter is this; In the very same manner that the Ultra games were the main series’ last hurrah for the 3Ds era, it’s very possible that the second half of the SV DLC will be the last content for Pokemon on the Switch. It’s rather obvious that the console is nearing the end of its life, it’s been going on for more than 6 years at this point, and the Indigo Disk has this same air of finality that I haven’t felt since 2017. I say the franchise is about to leave the Switch behind to move on to whatever new console Nintendo has planned.
At the very least, they better not rush out the next game, dammit. I’ve said it before, and I’ll say it again. These things need more time in the oven to be better than what GameFreak’s been cooking with. As much as I’ve had a lot of fun with my copy of Scarlet, I’m more than willing to wait a few years for another Pokemon game. No matter if it’s another generation, a new Legends game, or another remake, I much rather prefer to wait 3 or 4 years for one of these things if it means we get something among the lines of BOTW or Pikmin 4.
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With that said, I’m at least ready for Indigo Disk when it drops. Me and the boys have been busy for a while.
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tourneys-by-me · 4 months
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Here is the Bracket!
Match ups were randomized this time so there might be a few coughing babies vs hydrogen bombs, sorry about that
If y’all have propaganda can you please tag it as #propaganda or send it to my inbox so I can see it
(vs template by TotallyNotIncina on DA)
[bracket under the cut]
Round 1 (A)
Sinbad - Magi: the labyrinth of magic vs Weiss Schnee - RWBY
Cure Magical/Riko Izayoi - Precure vs Lafcadio Boone - The Sexy Brutale
Beverly Toegold V - Not Another D&D Podcast vs Carol Malus Dienheim - Symphogear
Lucy Heartfilia - Fairy Tail vs Aaravos - The Dragon Prince
Cure Miracle/Mirai Asahina - Precure vs Traveler - Genshin Impact
God Serena - Fairy Tail vs Joker - Persona
Maruju - TearRing Saga vs Omnath - Magic: the Gathering
Isaac - Golden Sun vs Delsin Rowe - Infamous
Mega Man - Mega Man vs Lord Snicklefritz - Towertale
Kakashi Hatake - Naruto vs Hazel Levesque - Percy Jackson
Mage - Miitopia vs Gill - Street Fighter
Jason Grace - Percy Jackson vs Mario - Super Mario Bros.
Round 1 (B)
Honey Lemon - Big Hero 6 vs Daylon - Dislyte
Donald Duck - Kingdom Hearts vs Y'shtola Rhul - Final Fantasy
Zoya Nazyalensky - Grishaverse books vs Paula - Earthbound
Alina Starkov - Shadow and Bone vs Domingo - Shining Force
Nami - One Piece vs Alatreon - Monster Hunter
Kevin Kaslana - Honkai Impact 3rd vs Omnimon/Omegamon - Digimon
Erin Ruunaser - Aurora vs Percival King - Epithet Erased
Citan Uzuki - Xenogears vs Rōjūrō Ōtoribashi - Bleach
Wairuha - Bionicle vs Mirabelle Chevalier - In Stars And Time
Mr. 104 (John Dubrovny) - DC Comics vs Tlalocmon - Digimon
X - Mega Man vs Robin - Fire Emblem
Sora - Kingdom Hearts vs Sypha Belnades - Castlevania
Round 1 (C)
Carl, the Invoker - Dota 2 vs Eidolon - Worm (Wildbow's Parahumans)
Vince Reynolds - Super Powereds vs Ark - Terranigma
Camille Severin - Muted vs Skylor Chen - Ninjago
Doctor Coyle - ARMS vs Aang - Avatar: The Last Airbender
Clark Kent/Superman - DC Comics vs Magolor - Kirby
Cetrion - Mortal Kombat vs Siffrin - In Stars and Time
Elemental Hero Neos - Yu-Gi-Oh! vs Greencap - Lone Fungus
Castform - Pokemon vs Trisana Chandler - Emelan
Squall Leonhart - Final Fantasy vs Akamai - Bionicle
Rae Taylor - I'm in Love with the Villainess vs Kirby - Kirby
Korra - Legend of Korra vs Cassian - Villain to Kill
Silvally - Pokemon vs Tiamat - Dungeons and Dragons
Round 1 (D)
The Collector - Aurora vs Twinrova - The Legend of Zelda
MOON - Space Funeral vs The Mage - Magicka
Katarina Claes - My Next Life as a Villainess: All Routes Lead to Doom vs The Dragonborn - The Elder Scrolls
Chu Wanning - The Husky and His White Cat Shizun vs Zagreus - Hades
Teclis - Warhammer Fantasy vs Qiyana - League of Legends
Sasuke Uchiha - Naruto vs The Defect - Slay the Spire
Blackbeard - One Piece vs Ben Tennyson - Ben 10
Manaria Sousse - I'm in love with the villainess vs Koromaru - Persona
Link (BOTW and TOTK) - The Legend of Zelda vs Callum - The Dragon Prince
Patchouli Knowledge - Touhou vs Soren - Fire Emblem
Spring Man - ARMS vs Shouto Todoroki - My Hero Academia
Capricorn (Tristan and Byron Vera) - Worm (Wildbow's Parahumans) vs Dan Heng - Honkai Star Rail
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26 Days until Tears of the Kingdom Release. I believe today is Orthodox Easter so happy Easter to those who celebrate. Also I hope everyone had a lovely weekend and that we can continue the hype for TOTK for the next 26 days.
Spoilers under the cut because I'm still not done with the trailer.
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Pokemon Sword and Shield? Nah. Zelda Sword and Shield. I already love fuse so much. Sticking a royal claymore and royal shield together and then using that to parry an attack is insane.
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At first I thought this thing was a Goron but upon a closer look it's got a symbol on it. I'm guessing this ball that moves so fast and leaves flames in it's wake is some sort of game/challenge that the Goron's cooked up. Probably minigame related, like the Challenge at Gut Check Rock or that one challenge where Link has to stand the heat.
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The trampoline thing is so sick and seeing the other flying boats makes me think of how fun it would be to travel by bouncing from one to the other. Also Tulin is more grown up in this shot, proving that a few years have passed between BOTW and TOTK (at least Link and Zelda got some time to themselves before everything went to hell.) It's also my belief that just cause Link is flying with Teba and not Tulin does not mean something bad happened to Teba. I think Teba took over as Chief of the Rito so he's a bit too busy to pull stunts with Link.
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Glowy hand. Also this sequence was so satisfying, even more so than a parry or a bomb. Octoroks always hit you at the most inconvenient of times so it's nice to uno reverse their attacks back at them. Also I wonder if reversing time on one object slows/stops time for everything around it as well but leaves Link free to move. I think that's how it works and if so then I'm looking forward to seeing how it can be used in combat against groups.
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This looks like a neat side quest but also at the same time it reminds me of the escort mission in Twilight Princess. Hopefully this one is far nicer to me then than the TP quest.
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Looks like Link really fused a rocket to his shield. Also he's on Eventide island with all his stuff so we probably won't see a repeat of that shrine quest, at least not on this island. I keep thinking about how funny it would have been for Majora's Mask Link to travel to the moon via rocket in order to fight Majora. Link technically already has experience with space travel of a sort so guess it's not surprising they finally gave him a rocket.
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Speaking of space travel, MOON JUMPS. Yup, these steps absolutely have to deal with funky gravity and I'm sticking to that point (too many reactors keep saying time.) These steps also look like they lead to a giant platform, a perfect place for a boss fight, and with the weird goo in the background I'm guessing the boss fight is with the black and purple ink like alligator we see later in the trailer. If we are getting dungeons again, I wonder if this is part of one of the sky dungeons.
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Nintendo saw that we loved mine carts in BOTW and decided to use them more. Thank you Nintendo. While I think this race with a construct is hilarious, I'm even more excited by the glimpse at an underground area and once with some sick lava falls. Also this reminds me of a roller coaster at an amusement park where there are duel tracks. Maybe they should make one of these in Super Nintendo land.
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The amount of reactors I've seen start laughing once the trailer gets here is numerous. This mech battle, some may say the slowest and shittiest mech battle in history, truly showcases Aonuma's comment about how much room TOTK leaves for the player's imagination. I can't wait to craft my own shitty jousting robot and then see people on youtube make them cooler than I could ever dream. Also the new outfit that Link is wearing reminds me of a Roman Centurion.
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This shot has an even cooler looking outfit. The horns and earrings are absolutely a reference to the unknown character already shown in the trailer. In general, I really like the look of this one and can't wait to acquire it. Then there is the ruby arrow. I hope that it doesn't do the same thing as fire chu chu jelly because I want Nintendo to give us a reason to use an expensive ruby for something other than outfit upgrades and rupees. Huh I wonder if some outfits are going to boost the effects of fusing materials to weapons/arrows. That would be interesting to see. Maybe an outfit boosts the magical effects of gems/minerals and in that case you would want to use rubies instead of chu chu jelly.
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Speaking of fire chu chu jelly, I'm pretty sure that bokoblin is carrying some in a pack on his back. I assuming that some of the enemies will be throwing elemental jelly at us. Also what is that contraption Link and how did you get it up there? I wonder if he just levitated it into the camp using ultra hand and if he did then that bodes well for long range combat. Also pretty funny to drop a giant laser machine from the sky into the middle of a boko camp.
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Giant ice leviathan and 100% a boss fight. I've heard some interesting arguments about this thing being related to the Great Hebra skeleton but part of me hopes not. It'd be tragic if Ganon corrupted a creature like Levias the flying whale from Skyward Sword. Levias was nice. Still, I can't wait to fight this thing. Also Link is wearing a new outfit with some very bright blue stuff (that Tulin also seems to have on him) that I'm assuming works like extreme antifreeze. However, I think the headpiece reminds me of the Statue of Liberty so I will not be able to take this outfit seriously.
Ok, thank you for reading today's piece of trailer analysis. Probably only two-ish more days to go before I finish the trailer in its entirety.
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stinky-fuck-swag · 1 year
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Aaand here's the brackets!
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Wacky ass formatting, i know- Matchups under the cut, polls will be starting soon!
(note: i know nothing about like. 80% of these characters. if their names or where theyre from is incorrect, just lmk cuz i have NOO IDEAA) also i am fully aware of every mistake made in this bracket. whoops
BRACKET A, SIDE A
Henry Oak (Dungeons and Daddies) VS Normal Oak (Dungeons and Daddies season 2
Zora Salazar (Epithet Erased) VS Stink (Epithet Erased)
Anders (Dragon Age) VS Isabela (Dragon Age)
Deandra the new girl (Most Popular Girls in School) VS Peach (real life)
Randy Jade (Dialtown) VS Phonegingi (Dialtown)
Stunky (Pokemon) VS Stinkeye (Yo-kai Watch)
Reigen Arataka (Mob Psycho 100) VS Dimple (Mob Psycho 100)
Moonbeam McSwine (Li'l Abner) VS Marc Spector (Marvel Comics)
Link (BOTW) VS Lt. Columbo (Columbo)
Yoda (Star Wars) VS Shaggy (Scooby Doo)
Dob the Half Orc Bard (Oxventure Dungeons and Dragons) VS Caleb Widogast (Critical Role campaign 2)
Shinjiro Aragaki (Persona 3) VS Ryuji Sakamoto (Persona 5)
Gyro Zepelli (JoJo’s Bizarre Adventure) VS Guido Mista (JoJo’s Bizarre Adventure)
Tokkori (Kirby right back at ya) VS Jotaro Kujo (JoJo’s Bizarre Adventure)
Elon Musk (real life. sadly) VS Berdly (Deltarune)
Spamton G. Spamton (Deltarune) VS Susie (Deltarune)
BRACKET A, SIDE B
The Great Mighty Poo (Conker) VS The Poop Smith (Homestar Runner)
Michael Afton (Five Nights at Freddy’s) VS Springtrap (Five Nights at Freddy’s)
Manjoume Jun/Chazz Princeton (Yu-Gi-Oh! GX) VS Datz Are'bal (Ace Attorney: Spirit of Justice)
Aragorn (Lord of the Rings) VS Humans in general (Star Trek)
Captain Rockhopper (Club Penguin) VS King Micah of Bright Moon (She-Ra and the Princesses of Power)
Frank Gallagher (Shameless) VS Remus Sanders (Sanders Sides)
The Riddler (Batman: Arkham Knight) VS Power (Chainsaw Man)
Charlie Kelly (It's Always Sunny In Philadelphia) VS Every Dog (real life)
c!Technoblade (Dream SMP) VS c!Wilbur Soot (Dream SMP)
Harrier Du Bois (Disco Elysium) VS Bruno Madrigal (Encanto)
Submitters Brother (real life) VS Prosperity Redding (The Dreadful Tale of Prosper Redding)
Izutsumi (Dungeon Meshi) VS Goobleck (Just Roll With It)
Enoch O'Connor (Miss Peregrine's Home For Peculiar Children) VS Smores (real life)
Lady Macbeth (Macbeth) VS Erik (The Phantom of the Opera (Andrew Lloyd Webber musical & movie))
The Voters (Tumblr) VS Equius Zahhak (Homestuck)
Rotten Apple (Showvember) VS Loki (real life)
BRACKET B, SIDE A
Calvin (Calvin and Hobbes) VS Smudge (Cascão) (Monica’s Team (Turma da Monica))
Oscar the Grouch (Sesame Street) VS Stinky Pete (Toy Story 2)
Toko Fukawa (Danganronpa) VS L (Death Note)
Stink Bomb (Skylanders: SWAP Force) VS Slugcat (Rain World)
Thorfinn (Vinland Saga) VS Vice (Kamen Rider Revice)
Dr. Iceberg (SCP Foundation) VS Dr. Alto Clef (SCP Foundation)
Ash Ketchum (Pokemon) VS Doug Eiffel (Wolf 359)
Estinien Wyrmblood (Final Fantasy XIV) VS Alphinaud Leveilleur (Final Fantasy XIV)
Raphael Hamato (Rise of the Teenage Mutant Ninja Turtles) VS Gobber (How To Train Your Dragon)
Keaton (Fire Emblem Fates) VS Sniper (Team Fortress 2)
Bill Lenz (Black Christmas 1974) VS Stinkor (Masters of the Universe)
The Sewer Urchin (The Tick (1994 Animated Series)) VS Macaque (Lego Monkie Kid)
Barfbat (Ward (Parahumans series)) VS Kevin (Synthesizer V)
Yellowfang (Warrior Cats) VS Big Mac (My Little Pony: Friendship is Magic)
Heppokomaru (Bobobo-bo Bo-bobo) VS Captain 3 (Splatoon 3)
Buttercup (Powerpuff Girls) VS Linus (Stardew Valley)
BRACKET B, SIDE B
Jeong-Jeong (Avatar: The Last Airbender) VS Pigpen (Peanuts)
Beelzebub (Good Omens) VS Stinkfly (Ben 10)C
Hiravias (Pillars of Eternity) VS Chell (Portal)
Murdoc Niccals (Gorillaz) VS Bacterian (Dragon Ball)
Captain K'nuckles (The Marvelous Misadventures of Flapjack) VS Kimchi (Chowder)
Stinky (Moomins) VS Stinky (Animal Crossing)
Mitchell Shephard (Hunt Down the Freeman) VS Melly Plinius (Identity V)
Monkey D. Luffy (One Piece) VS Yato (Noragami)
THAT FUCKING THING IN YOUR BANNER (my banner lol) VS Harold (Fallout 1, 2, and 3)
Barik of the Stone Shields (Tyranny) VS Samuel Gladiator (Yandere High School (minecraft roleplay))
John Hart (Torchwood) VS Orochimaru (Naruto)
Dung Defender/Ogrim (Hollow Knight) VS Zane (Borderlands)
Pumbaa (The Lion King) VS Enki (Fear and Hunger)
Goro Majima (Yakuza) VS Sandalphon (Granblue Fantasy)
Finn Mertins (Farmworld) (Adventure Time) VS John Doe (John Doe / John Doe+)
Dipper Pines (Gravity Falls) VS Ed Sheeran (ginger people fandom)
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