#booster challenge
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Duskmourn Play Booster Challenge
I always like to make a booster pack of custom cards to accompany each set, giving me a chance to play around with the mechanics and a bite-sized attempt at designing for a larger set rather than in a vacuum. (You may notice that I didn't do one for bloomburrow. Uh, moving on,). This is done in the style of a contest from GDS3, and in that vein I try to make cards that not only are reasonable additions to the set but also, whenever possible, are doing something novel with the themes and mechanics, not just rehashing the same old things. I also try to cover wide amounts of ground, in terms of color and themes, not focusing too hard on any one thing.
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Wicker Dancer
Not Done Yet
Lost Prison // Crack in the Walls
Final Ghoul
Zealot of Terrors
Ominous Calm
Regal Simulacrum
Haunting Knowledge
Fear of Loss
Grasping Ghost
Torturous Blaze
Rotrue Remnant
Sinister Passage
Rare
Card transcription
Wicker Dancer 1GG Artifact Creature- Scarecrow At the beginning of your upkeep, choose artifact, enchantment, creature, or land at random. Until end of turn, you may play cards of the chosen type from your graveyard. Each card you play this way enters with a finality counter on it. 3/3
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This was the last card I made for the pack, and was basically made to fill constraints. I knew I wanted an artifact in the pack, to have a diverse spread of types for delirium, and I knew I wanted it to be green since there was only one other green card in the pack. A green artifact, in this set, definitely wanted to tie into the delirium theme, but I didn't want to just do delirium straight up cause it was already on a few cards in the pack. After a few iterations, I settled on this design which encourages the same kinds of things as delirium does but comes at it from another angle. It's a very Johnny-y card; it can have a lot of power to it, but you need to be able to build around it to consistently use it. Normally I don't like to use randomness as a power limitation, but I think it works well here; being able to choose the type would encourage you to just put it in a deck that wants that one type. Doing it like this means you want to work around the randomness in a way I think will be fun.
Uncommons
Card transcription
Not Done Yet 3WW Sorcery Return target permanent card from your graveyard to the battlefield. If you return a Room this way, unlock one of its locked doors. Survivors never celebrate a victory for long.
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This is a pretty simple card for the white-black reanimator theme. I wanted it to be able to hit both creatures and enchantments to tie into the enchantment theme, and I thought it was best to just let it hit any permanent. Reanimating rooms doesn't really, work all that well though, and since they're a key part of the set I wanted to make sure this card did work with them, so i gave it an unlock clause. It's not really meant to be Room reward, so much as reanimation card that also happens to work with Rooms, and I think i struck that balance well.
Card transcription
Lost Prison 2U Enchantment- Room At the beginning of your upkeep, you may lock an unlocked door of a Room you control. // Crack in the Walls 3U Enchantment- Room When you unlock this door, target creature you control gets +2/+2 and can't be blocked until end of turn.
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Now this one *is* meant to be a heavy Room reward. Putting it on a room itself let's me get away with a much more niche effect than I might otherwise, cause at minimum you can just use it as a way to use the second half over and over, but if you have other rooms you can use it with those instead and don't have to spend 4 mana every turn to make use of it.
Card transcription
Final Ghoul 1B Creature- Zombie Final Ghoul can't block. 1B: Return Final Ghoul from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery, and only if you control no creatures. (If a creature with a finality counter on it would die, exile it instead.) 3/3
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From before the set even came out, I wanted a card named "final ghoul" and since we didn't get one I had to make it myself. Ties into the graveyard themes of the set.
Card transcription
Zealot of Terrors 1B Creature- Human Cleric Artifact creatures and enchantment creatures you control get +1/+1. Delirium — 3BB, T: Create a 2/2 black Horror enchantment creature. Activate only if there are four or more card types among cards in your graveyard 2/2
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I came up with the first line of text as an off-beat way to encourage similar deckbuilding to delirium, but this card felt like it worked better if it just also had a straight up delirium ability to make it more obvious. I had the delirium ability make you enchantment creatures, in order to synergize with first ability. This also works well in an Eerie deck, and I like that flexibility.
Commons
Card transcription
Ominous Calm 2W Instant Manifest dread. That creature enters with a lifelink counter on it. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it’s a creature card.)
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This is part of a cycle of cards that are all instants/sorceries that manifest dread and put a keyword counter on the card. I just think it's a fun mechanic to combine with manifesting, cause it makes it more than just a vanilla 2/2 when face down and it sticks around when it turns face up and that can be interesting in useful ways. Like if you manage to manifest a big creature, getting lifelink on it is certainly fun.
Card transcription
Regal Simulacrum 3W Enchantment Creature- Horror When this permanent enters, draw a card. Impending 3—1W (If you cast this spell for its impending cost, it enters with three time counters and isn’t a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) 3/3 It spoke only in gibbers, but its manner evoked the forgotten royalty it mocked.
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Impending was only on a cycle of mythics but it's my favorite mechanic from the set and I was really hoping to see it more than that, and this is my booster so I can. You can't stop me.
Card transcription
Haunting Knowledge 2U Sorcery Draw two cards. Eerie — Whenever an enchantment you control enters or you fully unlock a Room, Haunting Knowledge gains flashback 2U until end of turn. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Here's a simple Eerie reward that uses it in a fun way I feel like we don't see this kind of mechanic get used a lot. Conditional flashback is just a fun way to do things.
Card transcription
Fear of Loss 2B Enchantment Creature- Nightmare When this creature enters, choose enchantment or creature. Each player sacrifices a permanent of the chosen type. 3/1 It bears the faces of everyone you grieve most dearly.
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This is a design I've had sitting around for a while, and Duskmourn felt like a great place to deploy it. It's a twist on the typical Fleshbag Marauder effect we've seen a lot of utilizing black's ability to remove enchantments.
Card transcription
Grasping Ghost R Creature- Spirit When this creature enters, exile the top card of your library face down. You may look at that card for as long as it remains exiled this way. T, Sacrifice this creature: You may play the exiled card until end of turn. 1/2 It clings to what it knew in life, no longer remembering why.
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Here's a twist on red's impulse draw effects, that ties it into the graveyard theme by making you sacrifice a creature to get it.
Card transcription
Torturous Blaze 1R Instant Torturous Blaze deals 3 damage to target creature or planeswalker. Delirium — If there are four or more card types among cards in your graveyard, instead Torturous Blaze deals damage to that permanent equal to the number of those card types. Razorkin delight in tormenting the uninitiated.
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I think it's fun to make delirium scale up, so that if you go all-in on diversity of card types in your graveyard you can get extra rewards for it, but that's difficult to do at common. I think this card makes it work though, since it has the baseline mode of dealing 3 damage; it has a very safe floor, it's only the ceiling that's raised, so it's not too demanding of your deckbuilding which feels safe at common.
Card transcription
Rotrue Remnant G Creature- Elf Druid Survivor Survival — At the beginning of your second main phase, if this creature is tapped, add G. 1/1 Some elves live in the Hauntwoods despite the dangers, in memory of the forests of their ancestors.
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I'm kinda surprised we didn't get a survival mana dork, since it triggers at the perfect time during main phase so you don't need to add any clunky "you don't lose this mana" clause. I went with the powerful llanowar elves version, but to be safer you definitely could make this like, a 2 mana 1/3 or something. But I like to live dangerously.
Card transcription
Sinister Passage Land T: Add C. T: Add one mana of any color. Spend this mana only to turn a permanent face up. 4, T, Sacrifice Sinister Passage: Manifest dread. Activate only as a sorcery. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it’s a creature card.)
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A land that can sac itself is great for delirium, and one that can turn itself into a creature later in the game makes for a good use-case for that. So this card kinda built itself. I added the "add any mana" clause just cause it felt right, and made it a bit better in a manifest deck.
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wanted to get into the colourwheel meme! happy pride month, everyone here is a lil gay as a treat
🌈 kofi link in bio if you’re feeling generous 🌈
#my art#color wheel challenge#color wheel meme#rainbow#scarlet witch#keradin deeproot#booster gold#beverly toegold#amalthea#cody walsh#andhera#rose#marvel#acoc#dimension 20#dc#last unicorn#tuc#acofaf#drawtectives
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art donaldson whines when he cums i just know it
#art donaldson x reader#thinking about being hired by tashi to be art's confidence booster before the opens#yes I'm going to write a fic about this#requests are open btw!#art donaldson#challengers#challengers movie
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lazy boostle for my friend
#bon try not to use 100 different styles challenge#booster gold#ted kord#blue beetle#teds symbol was drawn too low bc i wasnt using refs so it looks non-existent
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Beetle and Booster in Justice League Unlimited #43 :]
#throws up#this is the cutest issue EVER#RAAGHHH#the cover is soo cute i was like “i wanna buy this”#but then the price on ebay was like $30 CAD+#so nvm ig#“im mr street” UWAHHGHHH#booster gold#ted kord#blue beetle#boostle#dc comics#me make a post that's not boostle related challenge
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->Day 24<-
Booster’s the type of guy to start taking pictures when he gets bored, I think
#25 day challenge#booster gold#michael jon carter#blue beetle#ted kord#skeets is the one taking the picture#dc#dc comics#fanart#art#crimsonwyvrn
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Batman seems to enjoy these infantile confrontations.
#justice league#Batman#Bruce Wayne#green lantern#guy gardner#mister miracle#scott free#booster gold#michael jon carter#captain marvel#billy batson#Shazam#fight#childish#confrontation#uh oh#challenge#keith giffen#j.m. dematteis#kevin maguire#dc comics#comics#80s comics
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sometimes fic writing is just. begging your characters to let you end it. pls... pls come to the natural conclusion of smoochin... i am so tired of writing your internal monologue meltdown......
#shayne t/pp shut the fuck up challenge. level: impossible#personal#my booster knocked the Shit out of me so i feel like im dying today so i put aside the entire day Just to write this stupid fic. but alas.
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Roscosmos Space Shuttle 1K 1.01 Buran (Snowstorm)
Antonov An-225 Mriya (Dream)
#I'm so upset that both these vehicles have been destroyed#first the Buran when it's hangar roof collapsed at Baikonur due to years of neglect#and then the Mriya during the attack on Kyiv in 2022#there are incomplete examples of both which could in theory be finished with enough funding#but I don't have the money to do it#the Soviet space shuttle program was interesting#in several ways the Soviet design was superior to the American one#it's booster rocket - Energia - used kerosene and liquid oxygen as opposed to the solid rocket boosters of the US shuttle#this meant the engines could be shut down in an emergency#and you wouldn't have an accident like the one which destroyed Challenger#the Buran was also fully autonomous#it's first flight was uncrewed and it managed to land itself back on the runway after reentry#an impressive feat for the technology of the time#thanks for the ask!#roscosmos#buran#space shuttle
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Another dice pouch! This one is lined in the same bright pink as the bottom of the pouch, and when describing it I said the words “cactus dice pouch” out loud and was immediately like “oh I’ve gotta make one that looks like a cactus” so that’s probably my next one lol
#sewing#handmade#cactus dice pouch#idk if the idea will work#but it’ll be fun!#and I’m getting my booster shot tomorrow and want to not think about it#so it’ll be a good distracting challenge#(hopefully anyway lol)
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Murders at Karlov Manor Booster Challenge
With every* set since zendikar rising, I've done a booster of custom cards meant to be a part of the set. This is based on a challenge from GDS3, so my goals are to not just to make cards that feel like a part of the set but also ones that Innovate which is a rather difficult balance to strike. I try to cover a wide variety of themes, colors, and mechanics. This is the first set using the new play boosters which I thought would make things more different than it did; it's basically just one fewer card and one slot that's flexible in rarity- I decided to make it uncommon, and I grouped it in with the other uncommons because it really doesn't matter which takes the flex slot.
Rare
Worldsoul's Justice 3WW Sorcery Choose one or more- * Destroy all colorless creatures. * Destroy all monocolored creatures. * Destroy all multicolored creatures. “You all profited while Ravnica screamed! You are all guilty!” -Oba
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This is a flexible board wipe that takes advantage of the variety of colors you might have on board in this set between the light multicolor theme and the disguise mechanic to let you sculpt it to your needs.
Uncommons
Increased Surveillance 1U Instant Surveil 1, then surveil 2, then surveil 3. (To surveil, look at that many cards from the top of your library. Put any number into your graveyard and the rest back on top in any order.) Rumors of the Dimirs’ fall only aid their all-seeing eyes.
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We've seen something kinda like this before in Cryptic Annelid, but i think scry vs surveil makes a big difference here. This is a great card for filling up your yard to collect evidence, while sculpting your future draws.
Midnight Investigator 1BB Creature- Vampire Detective When Midnight Investigator enters the battlefield, each player may collect evidence 5. If a player doesn’t, they lose life equal to the total mana value of cards in their graveyard. (To collect evidence 5, exile cards with total mana value 5 or greater from your graveyard.) 3/2
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One thing that's cool about collect evidence that only one card played with is that it's something anyone *can* do. I made this symmetrical rather than just opponents to reward building around the mechanic, but i like the way that the life loss effect essentially has a cap.
Chaos Seal 3B Enchantment Sacrifice Chaos Seal: Exile the top three cards of your library. You may play those cards this turn. Disguise 1R (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.) The Rakdos excel at finding novel uses for Azorius containment spells.
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In theory this card could be part of a cycle but I wasn't finding a lot of other effects that fit the bill. I needed something that wasn't problematic as an on board trick but also that you don't always want to use immediately after playing, and that benefited from being able to come out "cheaply" with a disguise cost. Impulse draw was a good fit because the amount of mana you have available really matters.
In Hiding G Enchantment Ward costs of permanents you control cost an additional 1 to pay. When In Hiding enters the battlefield, you may cloak a card from your hand. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward 2. Turn it face up any time for its mana cost if it’s a creature card.)
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I went back and forth between white and green for this card. White is a little better at this kind of weenie and I feel like the re-ward fits it a little more, but neither is a bad fit for green and green is more of the disguise color so in this particular set it might make sense there. In the end I went green to differentiate this card a little more from the white common that is a noncreature permanent that has a minor effect and makes a 2/2 on ETB.
Commons
Compiled Case Notes 1W Artifact When Compiled Case Notes enters the battlefield, create a 2/2 white and blue Detective creature token. 1, T: Surveil 1. Activate only if a Detective entered the battlefield under your control this turn or was turned face up under your control this turn.
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I like the detective typal stuff and wanted to make a card for it; here's one that works fine in a vacuum as essentially a bear with kicker 1: Surveil 1, but gets a lot more interesting if you have other detectives which is a place I like my common typal rewards.
Detain the Suspect 1U Sorcery Tap target creature then choose two. You may choose the same mode more than once. * Put a stun counter on that creature. (If a creature with a stun counter on it would become untapped, instead remove a stun counter from it.) * Investigate.
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One cool thing you can do with stun counters that you couldn't with old "doesn't untap" effects is make a variable amount of turns. Investigate is clearly the better option synergy wise in this set, but being sorcery means tapping doesn't stop an attacker, and stopping an attacker for a turn or two can be *very* valuable. I think this card's in a good spot of how often you choose each of the three modes (two stun counters, two clues, counter and clue)
Kidnap 4U Instant This spell costs 1 less to cast for each card you drew this turn. Target creature’s owner puts it on top or bottom of their library. In a city as big as Ravnica, it’s all to easy to fall through thr cracks.
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The set already has some of this with the split cards and morphs, but I just wanted to add another spell that's expensive but can be cast cheaply to fill up your yard with expensive stuff for the sake of evidence collection. This was the cost reduction effect I found I liked best for this set.
Golgari Scapegoat 3B Creature- Elf Assassin 3B: Suspect Golgari Scapegoat. (A suspected creature has menace and can’t block.) Whenever Golgari Scapegoat deals combat damage to a player, if it’s suspected, surveil 2. 3/4 After the Invasion, the other Guilds are quick to blame the Swarm.
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This is a kind of design I always love doing with a set mechanic- give it a way to turn itself on so it works fine on its own, but cost it such that you'd much rather find another way to turn that effect on if you can.
Mysterious Bloodstain B Artifact- Clue When Mysterious Bloodstain enters or leaves the battlefield, suspect up to one target creature. (It has menace and can’t block.) 2, Sacrifice Mysterious Bloodstain: Draw a card.
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This is a cycle of clues that all do an effect when they enter or leave the battlefield. This is the one I like best because I think a card like this would do a lot of work in getting the BR suspect deck online; more than any of the others this one feels the most like a card you can only make here.
Covert Operations Head 1R Creature- Goblin Soldier Face-down creatures you control have haste. 2/1 Though once goblins filled only the lowest Boros ranks, after the Invasion devastated Boros numbers those who survived quickly rose.
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Fairly straightforward disguise reward here. I wanted to cost it to be 2 mana, since coming down before turn 3 is hugely important for this particular card, so it basically built itself from the initial idea.
Anzrag's Escape 2G Sorcery Choose one- * Return target card in your graveyard to your hand * Return target card you own in exile that you collected as evidence this turn to your hand.
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Simple enough idea here, it's a regrowth that doesn't compete with the set's graveyard mechanic. I don't think this breaks the spirit of the rule that cards shouldn't be able to get cards back from exile because of how specific it is; it doesn't at all prevent using exile as a safety.
Elephant in the Room 4G Creature- Elephant Detective Disguise 4G. This cost is reduced by 2 if Elephant in the Room is attacking and isn’t blocked. (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.) 5/5
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I wanted a card that lets you use disguise to sneak a big creature out early without breaking the rule of five, and I came up with a design I quite like to get around it.
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36 Quotes to Conquer Doubt & Fear
Overcoming Doubt & fear Quotes 1. “Our doubts are traitors, and make us lose the good we oft might win, by fearing to attempt.” – William Shakespeare 2. “The only limit to our realization of tomorrow will be our doubts of today.” – Franklin D. Roosevelt 3. “Doubt kills more dreams than failure ever will.” – Suzy Kassem 4. “Do the thing you fear and the death of fear is certain.” – Ralph Waldo…
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#believing in oneself#breaking through limitations#building confidence through positive mindset quotes#conquering fear#cultivating a mindset transformation#discovering confidence boosters#drawing inspiration from quotes on courage#embracing and learning from challenges#embracing fearless living#empowering quotes for self-belief#exploring quotes for personal growth#exploring self-doubt quotes#facing fears head-on#finding motivation to overcome fear#finding motivational resilience#fostering a fearless mindset#fostering fearless living tips#gaining self-confidence tips#incorporating positive affirmations for confidence#Overcoming doubt#reading quotes for success#seeking inspirational courage#triumphing over uncertainty
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Daily doodle 2 of 30 front view guyver unit 2. Gotta practice traditional.
#guyver#InariesArt#daily doodle#30 day challenge#sketch#day 2#bio booster armor guyver#guyver unit 2#2023#doodle#traditional art#anime#practice
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TAKEAWAYS:
We are in the biggest Covid surge in the US in at least two years
Time to wear a mask in crowded spaces (personally, I'd recommend one in all indoor public spaces and crowded outdoor spaces)
Immunity has waned and the new variant is 'distinctly more challenging to our immune system'
Updated boosters should be available the week of September 1st
The US needs to invest more in nasal vaccine programs, and should have already - this is the thing that could help actually get us out of the woods.
We are continuing to see more folks develop Long Covid even from mild infections
You should just read the article it's not that long but that's the run down
Me Editorializing: Let’s protect and care for ourselves and each other!
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The elastomeric O-rings used to seal the solid booster rockets became brittle at around 0°C.
"Chemistry" 2e - Blackman, A., Bottle, S., Schmid, S., Mocerino, M., Wille, U.
#book quote#chemistry#nonfiction#textbook#challenger space shuttle#elastomeric#o rings#booster rockets#brittle
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Check out the new product You Got This Motivational Fist Pump https://www.redbubble.com/i/t-shirt/You-Got-This-Motivational-Fist-Pump-by-Dazzle-Sizzle/159410435.IJ6L0?asc=u
#redbubble#findyourthing#Motivational#You Got This#Confidence#Resilience#Fist Pump#Determination#Strength#Encouragement#T-Shirt Design#Inspirational#Bold Lettering#Challenge#Empowerment#Positive Affirmation#Confidence Booster.
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