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Meramon BT5-011
#meramon#bt5-011#red#digimon#lv4#champion#data#flame#common#koki#BT-05#Booster battle of omni#vademon
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Guilmon BT5-071 Alternative Art by Shin Sasaki from the 2022 Regionals, BlackGrowlmon BT5-076 and BlackWarGrowlmon BT5-079 by Ishibashi Yosuke from BT-05 Booster Battle of Omni
#digimon#digimon tcg#digimon card game#digica#デジカ#digisafe#Guilmon#BlackGrowlmon#BlackWarGrowlmon#BT5#AA#Shin Sasaki#Ishibashi Yosuke#digimon card#color: purple#Lv3#Lv4#Lv5#type: virus#trait: reptile#trait: Dark Dragon#trait: Cyborg#num: 00
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Grab a booster box of Battle of Omni for only £77.95! Place your order on our site now! #digimon #battleofomni https://www.totalcards.net/digimon-card-game-bt05-battle-of-omni-booster-box-24-packs?utm_source=tumblr&utm_medium=organic+social
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I've got draconic roar booster box coming tomorrow! And partner has battle of Omni. Super excited to start a Hina deck and finish my dracomon deck. Really fuckin hope I get examon 🥲
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Hypoglycemic Shock
Summary: Garrus was warned of a few things when it came to dealing with humans, but this was a new one. Who knew sugar was so important to them?
Setting: Early ME1.
---
You know, for a turian designed vessel... the Normandy was stupidly human.
“Come on, damn it... open.”
Garrus hissed under his breath as he nudged the door a little harder in the hope it would open. It was supposed to recognize anyone on the ship, but at the moment it still refused to pick him up. Maybe it was just too used to humans at this point – after all, he was the first turian there in a long time. It was a logical thought, but it didn't make him feel any better as he continued to fight for access.
Really, he knew he was overreacting. Shepard was probably fine...
He cursed again as the door to the man's quarters refused to open. All the while, his memory played back when they had gotten off the shuttle. It had been a simple mission for the Spectre and his team – go in, save some people, shoot some mercs. Nobody on their side died or even got hurt much. It was pretty much a perfect mission.
Perfect except for the fact that Shepard had been silent as they got out of their armor in the small cargo bay afterwards. There had been a strange lean to his step as he climbed into the elevator before any of them, eyes more hollow than usual. Not hurt but... definitely something off.
There were possibilities. Garrus wasn't a medic, but he knew enough about concussions to guess that the man shouldn't be alone where nobody could watch him. If he had knocked his head hard enough, he needed medical attention. The turian hadn't known him long enough, but he could only hope a medic would accept it.
And if he didn't... well, he was tiny. Garrus figured he could probably toss him over his carapace and head over to the medbay if he got difficult.
Speaking of difficult... the lock was still orange. Frustrated, the turian pounded his tightly clenched talons against the door with perhaps more strength than was necessarily. The whole display shuddered, and then went dark. Then the door slid open with a slight hiss, allowing him access to his commanding officer's private quarters.
He would... fix that later. For sure.
“Shepard, your door got stuck.” He called out as he stepped through, looking around the darkened room. Had the man gone to sleep? A noise like that should have woken him up. Speaking of noise – there was an incessant beeping that made him think someone had slept through their alarm. “Shepard, I -”
His motion caused the lights to activate. Garrus felt his heart jump to his cowl as he surveyed the scene in front of him. Shepard wasn't in bed. Instead, he was fully dressed and slumped over his desk, as if he had just collapsed there.
The turian didn't have time to check for breathing. He bounded over to the man's side, nudging him gently so he could see his face. Shepard's eyes were closed, and his skin was pale. He was breathing, but it was shallow and uneven.
“Shepard? Shepard, can you hear me?”
The human moaned something nonsensical and tried to shrug Garrus' hand away, but it was no good. He was moving like he was drunk, and he felt slick with sweat. A thousand diseases rushed through the turian's mind as he started to pick his commanding officer up to take him to the medbay. As he moved him, the man's wrist came into view.
His omni-tool was beeping up a storm. A large red number was displayed on the surface, reading out a glowing 22. A small graph was attached, showing it going steadily down since they had left on the shuttle.
“What the hell?”
At the sound of his voice, a message replaced the number: hypoglycemia detected. Administer emergency glucose supply immediately.
“Glucose supply?” Garrus glanced around with wide eyes, finally finding a box on the man's desk labeled with the same words. He grabbed for it, knocking the lid open in the process. A few paper tubes spilled out, all bright green.
He had seen Shepard eating those before.
The turian didn't think. He made a grab for one, ripping the paper open as he had seen the human do a thousand times before. The powder inside smelled chemically sour and was a fluorescent shade of green. Gently, he inserted the tube between the man's lips and tilted it back. This too he had seen Shepard do, during a few nights neither of them could sleep.
Would it be enough?
Garrus could feel both their hearts beating as he stood there, waiting and hoping. Minutes ticked by, but they felt like a lifetime. Shepard continued to mumble in his arms, but the number on his wrist was starting to go up. Slowly, it went from 22 to 30, and then it hit 45 after a few more tense moments.
An eye opened at 50.
“What?”
His voice was surprisingly strong, all things considered. Shepard sat up on his own power, holding his head. Color was starting to return to his cheeks, and his heart rate was slowing. His omni-tool was still beeping, but less frenetically.
Garrus felt his heart restart. “Shepard I... you were acting strange. I found you collapsed at your desk.”
The man blinked, like his brain was still turning on. “I collapsed?”
He glanced at his wrist, then grimaced. “Ah, shit. I thought I treated that low. How bad did it get that I passed out?”
And then he glanced lower. “And uh... why are you holding me?”
Garrus almost dropped Shepard. Luckily, he managed to deposit the man in his seat at the last second. He sought the other room's chair just as quickly, his own heart pounding. He could still barely believe his eyes.
What the hell was in that powder to take the Spectre from dead to nearly functional in less than 20 minutes?
It took him a while to find his tongue. “I thought you might need...”
He paused, shaking his head. “Never mind. It was 22. Mind telling me what the hell that was all about?”
Shepard was already peeling off another stick of powder and tossing it back like a shot. It had to be sour – he grimaced a little as it went down. Maybe it was some sort of Alliance energy booster to keep them from passing out in the field? It wasn't like he had seen anyone else with it...
“I have biotic-induced hypoglycemia.” He tossed the empty wrapper away. “Basically, my body's relying on my sugar to keep my biotics going. That 22 was a bad low.”
Garrus nodded, but it didn't mean much to him. “And that caused you to pass out?”
“No sugar, no brain juice, down goes Shepard.” Shepard was checking his omni-tool now; a flash of the wrist showed the turian it was now 70. “I guess I need to tell you the signs of low blood sugar if you're going to hang around.”
He was just so... calm about it. Sure, they were all battle-hardened soldiers... but there was dying from a bullet, and then there was dying because your body forgot how to work. The latter was frankly terrifying to Garrus as he sat there, absorbing the information. His head was spinning, to say the least.
How the hell had this man passed basic with something like that?
“Yeah... you probably should.”
Shepard's face was back to its normal color as he cleaned up his emergency energy supply. “If I start acting like a space cadet or I bump into things more than usual, that's a good sign. Lower I get, the less I make sense. I feel really sweaty, so that was probably going on too.”
His cheeks flushed. “I'm sorry if I... I know it's alarming the first time. Thanks for saving me, Garrus. Any lower and you probably would've had to take me to the med bay.”
Hell, they had been one talon away from the damn place. Still, the turian's heart still refused to slow. He knew he was being ridiculous, but... damn, if a body just giving up on somebody like that wasn't terrifying.
And humans just put up with that?
“Let's just say you were close.” He looked towards the door. “Er... take care of yourself, Shepard. I'll see you around.”
“I will... thanks, Garrus.”
With that, they parted. Garrus started for the door, which was still wide open. A few of the other alliance marines were watching from the other side, none of them looking too surprised. A few even seemed amused.
Shepard was at his side, glancing at the busted panel. “So uh... I'm guessing you broke the door panel coming to my rescue?”
A hole to die in would have been great right then, but life wasn't that kind. Garrus at least managed to keep his head high as he walked past the display. At least he had the memory to glance over his shoulder at where the Spectre was poking at the broken panel.
“I'll come back with my tools to fix that in a few minutes. Just let your sugar return to normal or whatever it has to do.”
At least nobody said anything as the turian retreated to where he kept his things. For once, he was glad to be the only one of his species on the ship as his subvocals blasted out 100% embarrassment. It had been so simple, yet he had gone in like it was the end of the world.
Being on a human ship was clearly doing something to his head. That had to be the answer. Or at least, that was the one he was going to tell himself as he spent the next hour fixing Shepard's door. He just hoped nobody pulled the vid on that rescue...
#ramblinganthropologist's writing#Alistair Shepard#Garrus Vakarian#This is totally not me projecting or anything#Also this episode is sponsored by pixie sticks
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David Balme - New Home
From operator to Captain here’s a short.
Also someone send help please, the procrastination game is strong.
--------------------------
“Operator Balme welcome back to Terran space, how did the United Fleet exercises go?”
Operator David Balme stood outside the unarmed transport that had ferried his squad back from Federation space, running a hand through his hair he looked around the transport deck of the Atlas Carrier as the rest of his squad departed with their bags slung over their shoulders.
“Good Captain, the United Fleet is a force to be reckoned with, I’m glad to report we can at least match most of the species in close quarter combat and our marksmen skills are some of the best. Those hive mind species though, we’ve had to come up with some interesting tactics, however its all in my report sir.”
Balme walked with the rest of his crew to the waiting bay to be ferried back to the Cloud City, when one of the research department came running out to him short of breath,
“Mr Balme, Balme! I’ve been asked to come see you to the loading bay, there’s something there your squad will enjoy”
The squad met at the loading bay, standing on the catwalk overlooking the automated rail gun loader where they were met by an android and a technician. The android raised an arm to the captain in greeting speaking in a monotone voice, currently using a smaller petite female-like form.
“Operator Balme, I am F1o0Mx37uz, you may call me Floom. These are the new generation Boarding vehicles, coated in activated Titanium they can bore through any shielding. Their runtimes actively find corridors that have the least material between you and them, allowing the booster in the rear to punch a hole to allow you to have access to the ship in order to disable it. The best part is the inertial dampers allow them to be shot out the Rail Gun.”
The squad looked over the torpedoes before someone started to laugh, Operator Gale a short red-haired women rubbed the back of her neck in thought,
“Damn boss, you want us to be shot out into space from a cannon in a soup can? We’re do I sign up?”
The crew laughed in response as Floom looked at them, its sensors audibly whirring,
“The network overseeing this project is confused by that statement Operator Gale, there are 48 designations saying this is a colloquialism, another 37 saying that these words have no correlation and a further 121 currently discussing why we still work with humans.”
Balme looked over at the android chuckling,
“You know you the network loves us, it makes sense just don’t spend to many resources trying to work it out.”
As they walked back a siren wailed, the crew looked around to see why when an announcement came over the speakers.
“’Attention all personnel, as of five minutes ago the research stations around Jupiter have gone dark. We are now at war with the Angamar. I repeat. We are now at war with the Angamar… May all of our Gods, new and old, save our souls.”
Operator Balme looked at his squad, a determined look on their faces, everyone knew what this meant,
“Dolos squad! Back to work, gear up and get to the fighter bay, let’s play rear watch.” “This better be over fast, my sister’s wedding is tomorrow”
Scrubs sighed as walked past the torpedoes.
This is how Dolos squad found themselves spread through Terran space in the rear turrets of an assortment of bombers and fighters, each attempting to cover their comrades as they flew formations.
Operator Gale came over the squad’s communicator in a panicked tone,
“Balme! We need to do something more than this, we’re being picked apart up here. We just lost the Defiance and the Atlas’s engines are crippled. For God’s sake there’s civilians evacuating ships and running munitions!” “Someone contact Floom and tell them to get those soup cans ready! Who’s up for a roller coaster ride?”
The formation returned back to the Atlas after their run and Dolos Squad ran out to the Rail gun loading bay. In full combat gear they were a force to be reckoned with, loaded out in close quarter combat gear they reached the torpedoes and were briefed by Floom. They loaded themselves in and prepared for launch. Balme pulled out the St Cristopher’s he kept around his wrist and gave it a kiss as he felt the torpedo accelerate through the rail gun. Moments later he felt a sharp deceleration as he breached the shield. Then a crash and the squeal of metal tearing through metal. The bottom opened underneath him, and he dropped onto the floor of the Angamar Capital ship, combat ready he checked the corridor waiting for his squad.
The bodies of the Angamar crew lined the corridor as the last torpedo breached, the squad was all present.
“Dolos squad, our priority is to disable this ship. We’re going to put it into meltdown. We’ve trained for this let’s go”
They moved through the ship with minimal hinderance, the crew not prepared for boarders and so were little effort to dispatch. They reached the reactor core and finished off the final crew left in engineering.
“Gale set it to meltdown, Bones set the radiation to dump into here so they can’t fix it, Scrubs get on disabling the shield, the rest of you lets watch the exits!”
The crew moved as a well-oiled machine, each member well versed in common were able to quickly finish their objectives while the rest guarded. Scrubs looked up from his panel,
“Balme they’ve locked out the doors we can’t access them!”
Bones looked up at him in panic,
“There’s going to be a radiation dump in 180 seconds”
Balme looked around for an answer before Gale undid her weapon and started taking it apart.
“Balme if we take the plasma cartridges out of these guns and set them to overload, we can burn a hole large enough for us to fit through, but we’ll be left with our side arms only.”
“Do it every one, let’s get to that transport bay!”
The crew ran down the corridors warily watching for any opposition as they heard a feint explosion behind them, the signal that they had succeeded in their mission. They stopped to check the scans of the ship to find the right path when enemy fire rained down on them. As they ran for cover behind anything they could find, Balme turned to return fire and saw Bones on the floor. A clean wound through where his heart should have been.
“Bones is down! Find me another exit!”
The fire fight turned ugly, each member starting to take injuries, they spent longer than they should have trying to defend their position before finding an alternate route, Gale shutting blast doors between them as they went, to protect themselves.
They reached the transport bay where there ride out would be, as the door slid open, they readied to fight their way through. They breached. They exchanged shots. Somebody was hit. Another fell trying to get to them. Then sirens rang as a ship came in too hot. It hit the fuel tanks and exploded. Their world was ablaze as they scrambled back to the entrance they came from.
“Sound off!”
Balme fell against the wall as he was racked in a coughing fit from the putrid smoke burning his throat.
“Gale” “Scrubs” “Sound off I said!”
The same answers again. They had lost six members of the Squad, three remained including him and their only means of transport off the ship was lost. Gale sat their looking at him from across the corridor, her ponytail singed at the tips, her face covered in soot and dirt. Scrubs sat cradling his torso as he chuckled, licking the blood off his lips. Balme felt fear, true fear for the first time, he needed to fix this.
“Back to the torpedoes, they have air enough to last and they’re protected. We’ll put out an emergency signal and be found after the battle.”
They made their way back to the not bothering to look behind them as they went, when they reached the torpedoes, they looked on distraught as only two remained.
“Scrubs get in you’re the largest, me and Gale will share.”
Scrubs chuckled holding his chest as he winced in pain,
“Aye boss, you always did have your eyes on her”
With a wink he climbed in and Balme shut the door behind him. Balme lifted Gale into the torpedo and climbed in after her. He smelt ozone and his eyes widened, he scrambled to close the door as the corridor was enveloped in flames, shrapnel rang around the inside of the torpedo and he felt a sharp pain in his wrist as a piece of shrapnel nicked the St Christopher he kept there. He watched it fall through the opening as the door slammed shut from the force of the explosion and they were ejected out into space. His radio channel opened,
“Balme! Balme! There’s a breach, I’m leaking oxygen. Oh god the crack is growing! Balme. Tell my sister I’m sorry I couldn’t make it to her wedding!”
The channel closed after the rush of escaping air and didn’t open again, Balme closed his eyes and held Gale closer to him, it was just them now in a pod meant for one.
“Gale we’ll make it through this, were going to get home.”
The shuddering breath made him open his eyes, a quiet forced voice scared him,
“Boss, Balme. Did he mean it when he said you had your eye on me?”
His hands raised to feel Gales body, he felt the warmth of the thick fluid flow between his fingers. Frantically trying to find the source before he felt the open wound underneath her sternum. He could feel his eyes starting to well, his face was getting hot. He couldn’t lose her too.
“Gale hold on. Please. Well make it through this.” “I’m sorry David, I don’t want to leave you alone”
Her final words died on her lips as her head lulled back into his shoulder. He wept now, with everything he had he wept. He wept till he passed out from the lack of oxygen.
He came to on the bridge of a ship, on a burnt mattress surrounded by destroyed electronics and broken screens. He wept as he sat up, he wept because he was alive and because he had no right to be.
“Hey, hey its alright. I’m Ben and that’s Omni, take a rest but we really need help putting the ship back together.”
#humans are odd#HUMANS ARE WEIRD#humans are space orcs#humans are space oddities#space#Space Ship#EARTH IS SPACE AUSTRALIA#short story#storytelling#Original Work#original character#Vahatu#Leonidas's Shield#Captain Balme
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Digimon TCG Battle of Omni Booster Box - English - Preorder - Ships 8/6/2021
Digimon TCG Battle of Omni Booster Box – English – Preorder – Ships 8/6/2021
$117.95 End Date: Sunday Aug-22-2021 12:26:03 EDTBuy It Now for only: $117.95Buy It Now

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174 ofertas Google Play: aplicaciones y juegos gratis y con grandes descuentos por poco tiempo
174 ofertas Google Play: aplicaciones y juegos gratis y con grandes descuentos por poco tiempo
Según Statista, aproximadamente el 4% de las aplicaciones de Google Play son de pago, de modo que requieren que saques la cartera para hacerte con ellas. A no ser, claro está, que te aproveches de nuestras ofertas de Google Play, con aplicaciones, juegos y paquetes de personalización de pago que puedes conseguir gratis por tiempo limitado.
74 aplicaciones Android gratis
Empezamos abriendo boca con lo que te sale totalmente gratis: aplicaciones y juegos de pago que puedes conseguir gratis y se quedan en tu cuenta para siempre. No hay muchos nombres conocidos, pero hay algunos juegos interesantes, como el indie Bouncer Story, Zombie Avengers o el Rescate de la hechicera.
Aplicaciones
Side Protect: Auto Touch Guard 0,79 euros gratis
Binaria calculadora Pro 0,50 euros gratis
¡Inglés para todos! Pro 0,59 euros gratis
Screenshot Pro 2 0,99 euros gratis
Todo Reminder Pro + Widget 1,99 euros gratis
Calc Fast 0,69 euros gratis
Cámara 4K Panorama, 4K Video y Selfie Perfecto 0,60 euros gratis
Music Player - MP3 Player 2,99 euros gratis
Resume Pro - CV Editor 5,49 euros gratis
Screen Draw Screenshot Pro 1,99 euros gratis
Grabadora de Voz Pro 4,99 euros gratis
Entrenamientos en casa Gym Pro (Sin anuncio) 1,79 euros gratis
Top Scanner Pro - Document Scanner 1,59 euros gratis
QR / Barcode Scanner PRO 2,29 euros gratis
Speedometer GPS Pro 0,89 euros gratis
Convertidor y editor de PDF 4,99 euros gratis
PDF creador y editor pro 4,99 euros gratis
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[VIP] Cash Knight - Finding my manager (Idle RPG) 9,49 euros gratis
Color Link Deluxe VIP - Line puzzle Game 1,89 euros gratis
Vive o muere: Supervivencia Pro 1,19 euros gratis
Secret Tower VIP (Super fast growing idle RPG) 1,09 euros gratis
XTeam VIP - Idle & Clicker RPG 1,89 euros gratis
Dark Tower 2,29 euros gratis
Покорми Кролика (FeedUsagi) 0,59 euros gratis
My Little Star VIP : Idol Maker 0,89 euros gratis
A Dark Dragon VIP 1,79 euros gratis
Arte Ajedrez para Niños - Motor Bagatur 1,39 euros gratis
Levantando la nave espacial (Grow Spaceship) 0,89 euros gratis
Juego de granja para niños - Poco 2,19 euros gratis
League of Stickman 2019- Ninja Arena PVP(Dreamsky) 0,59 euros gratis
Superhero Fight: Sword Battle - Action RPG Premium 0,59 euros gratis
Surface Trimino: aumentar el área. Juego casual. 0,89 euros gratis
Timing Hero VIP : Retro Fighting Action RPG 3,79 euros gratis
En Xataka Android
11 juegos de terror gratis para Android
Todlio 1,19 euros gratis
2048 - Space Puzzle 2,49 euros gratis
Crisis of the Middle Ages 2,09 euros gratis
Halloween Bounce | Dogma 0,99 euros gratis
Idle Train Station Tycoon : Money Clicker Inc. 1,79 euros gratis
Last Day Survival-Zombie Shooting 24H Dark Dungeon 0,59 euros gratis
Zombie Avengers:(Dreamsky)Stickman War Z-zombi 0,59 euros gratis
Angel Fish: VIP+ 1,89 euros gratis
CMYK - Fun Color Game 1,09 euros gratis
Crazy Tap Chef VIP 0,89 euros gratis
Dead Bunker 2 0,59 euros gratis
Tap knife VIP 0,89 euros gratis
Bouncer Story 4,39 euros gratis
IQ Test Premium 2,49 euros gratis
Domino Fall 3D - Relaxing endless ball & hit game 0,89 euros gratis
Ego Rigo 3,69 euros gratis
Magnet Balls 0,59 euros gratis
Emoji Match: A sliding puzzle 0,79 euros gratis
El rescate de la hechicera 4,29 euros gratis
Speed Math 2018 - Pro 0,79 euros gratis
Hero's 2nd Memory : Shooting RPG 0,99 euros gratis
Heroes Defender Fantasy - Epic Tower Defense Game 2,09 euros gratis
Hills Legend: Action-horror (HD) 0,59 euros gratis
Magnetic Balls HD 0,59 euros gratis
Super God Blade VIP : Spin the Ultimate Top! 2,69 euros gratis
Superhero Fruit Premium: Robot Wars Future Battles 2,09 euros gratis
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3D Square Red Icon Pack Oneplus Style 2,59 euros gratis
Black Army Omni - Icon Pack - Fresh dashboard 0,99 euros gratis
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King Icon Pack 2,59 euros gratis
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Xperia Theme - Falling Flowers Red 1,89 euros gratis
Black & White HD - Icon Pack 1,09 euros gratis
MIUI 11 ICON PACK (4000+ ICONS) 0,59 euros gratis
Win10 Flat - Icon Pack 1,19 euros gratis
Blex UI - Icon Pack 1,19 euros gratis
iLOOK Icon pack UX THEME 1,79 euros gratis
MIUI Icon Pack PRO 1,79 euros gratis
98 aplicaciones Android con descuento
Continuamos con aplicaciones, juegos y paquetes de personalización en oferta. Tenemos en la lista desde juegos de mesa clásicos de siempre como Hundir la flota, Cluedo o El Juego de Life, así como This War of Mine o Baldur's Gate Enhanced Edition, por nombrar algunos de los más conocidos.
Aplicaciones
Learn Korean - Grammar Pro 4,09 euros 2,39 euros
Learn Japanese Pro 3,59 euros 2,09 euros
Portapapeles Pro 1,89 euros 0,99 euros
Fast Cache Cleaner Pro - Limpiador de cache 2,49 euros 0,99 euros
Hi-Q MP3 Grabador de Voz (Pro) 3,89 euros 1,99 euros
KING ROM S7 EDGE - PRO 4,99 euros 0,99 euros
Learn Python Programming [PRO] - Python Tutorials 1,89 euros 1,19 euros
Meditation Music Pro: Meditation & Sleep, Meditate 4,99 euros 2,99 euros
Meeting Notes Taker - Recorder, memo and minutes 2,49 euros 0,99 euros
Mobile Observatory 3 Pro: Astronomía 7,99 euros 4,79 euros
NFC EMV Card Reader 3,09 euros 1,89 euros
CAE ToolBox 7,99 euros 4,99 euros
3D EARTH PRO - local weather forecast & rain radar 10,99 euros 3,29 euros
Revista de entrenamiento avanzado 3,09 euros 1,09 euros
KS8 Pro 4,99 euros 1,39 euros
Finanzas Personales - Rastreador de gastos 3,09 euros 1,99 euros
Lector de código QR Pro 1,99 euros 0,89 euros
Vape Tools Box [for true Geeks] 2,59 euros 1,09 euros
Tiempo en vivo 1,99 euros 0,89 euros
Asesino de tareas avanzadas 2,39 euros 1,49 euros
Game Booster X: Game Play Optimizer 4,29 euros 0,59 euros
NetX Network Tools PRO 2,99 euros 0,99 euros
Deep Relaxation - Guided Meditation 3,99 euros 2,29 euros
File and PDF Converter 1,99 euros 0,59 euros
Millimeter Pro - screen ruler, protractor, level 2,69 euros 1,09 euros
Astrolapp mapa de estrellas y planetas 1,99 euros 0,99 euros
IDM+: Music, Video, Torrent Downloader [25% OFF] 2,29 euros 1,19 euros
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HUNDIR LA FLOTA 4,99 euros 1,39 euros
Beholder 2 7,99 euros 3,29 euros
Cluedo 2,29 euros 0,99 euros
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SpellKeeper 1,99 euros 0,59 euros
Super64Pro (N64 Emulator) 3,09 euros 1,59 euros
El Juego de Life 2,99 euros 1,39 euros
This War of Mine 11,99 euros 2,99 euros
Truck Simulator PRO Europe 4,19 euros 2,79 euros
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Doom & Destiny Advanced 2,99 euros 1,19 euros
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Heedless 2,19 euros 1,09 euros
Knight Eternal: Pixel RPG 3,29 euros 2,19 euros
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Perséfone 3,90 euros 2,39 euros
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Prune 4,39 euros 1,09 euros
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Baldur's Gate Enhanced Edition 10,99 euros 4,99 euros
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- La noticia 174 ofertas Google Play: aplicaciones y juegos gratis y con grandes descuentos por poco tiempo fue publicada originalmente en Xataka Android por Iván Ramírez .
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Weedmon BT5-050
#weedmon#bt5-050#zassoumon#green#digimon#lv4#champion#virus#vegetation#common#koki#bt-05#booster battle of omni#RB-01#resurgence booster#monochromon
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Digimon & Magical Witches
Bandai V-Pet Crossovers Part 2 (see Part 1 here)


With Tamagotchi's original launch in 1996, then Digital Monsters in 1997, Bandai and Wiz released Magical Witches in 1998!
While Tamagotchi were based on eggs, and Digital Monsters on cages, the Magical Witches v-pet is shaped like a book, cover and all!
Just like the original lines of Tamagotchi and Digimon, Kenji Watanabe was also the designer for the Magical Witches. Besides going through different stages, the Witches were also divided into four different clans each representing a different magical element. Which tribe of Witches you would raise depends on the version of the v-pet you have.
The clans and their respective magic are as follows:
Eneruge, who specialize in fire magic, Earthlin, who specialize in Earth magic, Baluluna, who specialize in wind magic, and Aquary, who specialize in water magic.
As your Witch grows, it can study other elements of magic! They cannot learn their opposite element until Gen 4 (and master it by Gen 5). So a Eneruge Witch has to learn Earthlin and/or Baluluna magic before they can learn Aquary magic.
[images from gotchi-garden]
Unfortunately this franchise never took off, and no further lines were created past the original line up. The toys are now quite the rare find and any online listings are super expensive.
But part of the franchise lives on within the Digimon franchise!
The Land of Witchelny is now portrayed as another dimension, so to speak, another layer to the Digital World we know. According to offcial DigimonWeb profiles, the land is ruled by elders of each clan and three sages that lead a council governing the clans.
Witchelny is split into four blocks for each cardinal direction, each occupied by a clan, and in the center lies Mount Brocken. On the top of Mount Brocken, the clans have established a joint magic school. Those who master magic (advanced programming language) at said magic school, move on to travel to the Digital World we know.
Here is a list of Digimon, who have been confirmed to have come from Witchelny: Wizardmon /X (master of fire and earth magic), FlareWizardmon (master of fire magic), Sorcerymon (master of light and ice magic), Witchmon (master of wind and water magic), Mistymon (master of various magics, of which fire is its forte), MedievalGallantmon (a legendary hero, who protected Witchelny in ancient times) and Wisemon (born in a magic-less region of Witchelny).
Furthermore, Hexeblaumon is a Digimon that came to Witchelny from the Digital World, and mastered ice magic there.
On the Option Card, Absolute Blast, which features HexeBlaumon, you can also see the symbol of Aquary!
Absolute Blast BT5-097 by Shin Sasaki from BT-05 Booster Battle of Omni
Comparing the original Magical Witches evolutionary charts to the what magic we know these Digimon to be proficient in, we can make some possible connections.
Wizardmon being a master of fire and earth magic, and Witchmon being a master of water and wind magic, these original Witches line up with their abilities.
[Wizardmon: Eneruge native master top, Earthlin native master bottom] [Witchmon: Aquary native master top, Baluluna native master bottom]
However with official artwork, such as the one below, portaying fire and water magic as their respective specialties, I believe the top sprites would be more likely.
With Mistymon being proficient in all magic, only the "Soul" type of Witch applies, which is the same in all clans.
I find this stuff super interesting! But wait... doesn't that one face look familiar...?
SATAN?!
If you are interested in Magical Witches, I recommend you check out gotchi-garden! They have a very detailed coverage on these. Also shoutout to @/MagicLad_Ty on twitter who first brought these to my attention!
#digimon#digimon tcg#digimon card game#digisafe#digica#デジカ#digimon references#Tamagotchi#Magical Witches#Wizardmon#Wizarmon#Witchmon#HexeBlaumon#lov rambles#digimon lore#digi know
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Revisit the awesome Battle of Omni this Black Friday! Take advantage of our epic Black Friday prices! #battleofomni #blackfriday https://www.totalcards.net/digimon-card-game-bt05-battle-of-omni-booster-box-24-packs?utm_source=tumblr&utm_medium=organic+social
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World Of Warships Aimbot
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World Of Warships Aimbot Download
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Lobo: 15 Things You Must Know About The Main Man
He’s been hacked, stabbed, dismembered and blown up. Most recently, in the pages of “Justice League vs. Suicide Squad,” Batman blew his head clean off his shoulders. But there’s just no keeping the Main Man down. Created in 1983 by Keith Giffen and Roger Slifer as a ruthless bounty hunter who hounded the Omega Men, Lobo would eventually evolve into a parody of the stereotypical ultra-violent comic book antihero and become one of DC’s most popular characters during the ‘90s.
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Once again in the spotlight thanks to his upcoming appearance in Steve Orlando and Ivan Reis’ new “Justice League of America” series, DC seems committed to returning the Main Man to his former pre-New 52 glory. Without a doubt, Lobo is back in a big way, so we thought it the perfect time to drop a list of 15 things you need to know about the lovable Czarnian bastich.
SPOILER ALERT! Spoilers ahead for numerous stories published by DC Comics.
ALPHA DOG AND OMEGA MEN
As we can see in the image of our first entry, Lobo may have always been a bastich, but he didn’t always have the best fashion sense. In fact, when he first appeared in 1983’s “Omega Men” #3, Lobo barely resembled the musclebound mercenary space biker we’ve all come to know and love (or dread, if you have a particularly sensitive stomach). Garbed in a sleek yet garish purple and orange leotard, Lobo appears much leaner and less meaner than subsequent interpretations. Who knew Lobo had a glam phase?
In this pre-Crisis version of the character, Lobo’s origin story was also much different. Although he was still the last surviving member of his race, he wasn’t Czarnian, but Velorpian. He became the most feared bounty hunter in the Vega System after the technologically advanced Psions massacred his people, leaving him as the sole survivor. Throughout his early “Omega Men” appearances, Lobo displays the seeds of his more violent future self, but there is a definite softer edge to him as he becomes an ally of the Omega Men rather than their adversary.
THE LAST CZARNIAN
In the now-classic four-issue limited series “Lobo: The Last Czarnian,” Keith Giffen, Alan Grant and Simon Bisley dramatically altered Lobo’s origin story, setting a drastically different tone for the character going forward. Although he was still the lone survivor of his race’s genocide, Lobo was no longer an innocent bystander of the global slaughter. Now hailing from the utopian world of Czarnia, a planet that resembled Earth in many ways, Lobo only survived the massacre because he was its architect.
In most versions of the story (and there have been a few), the cause for Lobo’s dangerous fascination with violence is that he was simply born bad. Although he’d managed to murder half the Czarnian population by the age of 16, by the time he reached 17 years old, he’d unleashed a plague that wiped out the other half and declared himself the Last Czarnian. It was a startling change of status quo that stripped Lobo of his noble origins and repositioned him as the cartoonish, hyper-violent metalhead he is today. No longer simply a grittier version of Superman, the new Lobo was his own man, who became the poster child for silly ‘90s antiheroes.
HIS WORD IS HIS BOND
No matter what version of the character we consider, one of Lobo’s defining traits is his reputation as a bounty hunter who always fulfills his contract. And while his motivations are typically financial rather than altruistic, in this regard, one thing is for certain: the Main Man is the Main Man because he’s reliable. If his interpretation of a contract is a little broad in some cases, then all we can say is… well, what did you expect? The guy’s an interplanetary mercenary killing machine. Morals aren’t his strong suit.
That isn’t to say Lobo doesn’t possess his own moral code. Remember, he kept a vow of peace as the Triple Fish God’s Archbishop (until he found a loophole, thanks to the Eye of Ekron) and even kept a promise to his colleague Vril Dox not to take payment for any bounties he accepted, while a member of R.E.B.E.Ls. So what if that didn’t stop him from taking a freebie contract to whack the cosmic despot known as “Gawd?” The fact remains, Lobo is a man of his word, the type of guy you always want for your team rather than against it.
THE IMMORTAL ONE?
As we’ve already mentioned, it’s damn near impossible to kill a Czarnian by conventional means. By his own words (which doesn’t actually mean much, given his penchant for exaggeration), only a Czarnian can kill another Czarnian. That doesn’t mean Lobo can’t be stopped. Booster Gold outlasted him with a simple force field, while Batman took the much more expedient route of injecting him with one of Amanda Waller’s patented brain bombs and literally separated his head form his shoulders. (Don’t worry, it grew back.)
He also has the vaguely-defined ability to separate his consciousness from his body, when he sustains too much damage and can regenerate himself from a single drop of blood. Even Heaven and Hell couldn’t take him. In 1992’s “Lobo’s Back,” after a battle with Death, Lobo slaughtered his way across the afterlife, tearing through all of the demons of Hell and all of the angels of Heaven. The end result was that he was banned from both regions of the afterlife, effectively making him immortal by default.
SPACE DOLPHIN ADVOCATE
Nobody knows why Lobo loves space dolphins so much, but they are the only beings in the universe he won’t harm. Resembling Terran bottlenose dolphins in appearance, space dolphins are a communal, peace-loving race and pretty much the only beings in the universe that can calm the Main Man down. Lobo loves the critters so much he’s taken payment for completed contracts in dolphin food and has even been shown frolicking playfully with his beloved cetaceans on more than one occasion. His love of dolphins runs so deep, he was unable to fight Aquaman, who he discovered was raised by a dolphin named Porm.
If that weren’t enough, when Space Sector 3500 was inundated by refugees fleeing Lady Styx, Lobo became their spiritual leader as the Archbishop of the First Celestial Church of the Triple Fish God. The role called for Lobo to take a vow forsaking violence, which he only agreed to out of deference to his dolphin pals. He was finally able to rid himself of the troublesome position, when he killed the Triple Fish God using the notorious Emerald Eye of Ekron. Stick that in your blowhole, Triple Fish God!
KILLER RIDE
Lobo’s preferred mode of transportation is his beloved SpazFrag666, better known to the universe at large as “the Spacehog.” Debuting alongside Lobo in “Omega Men” #3, the Spacehog, like its owner, has undergone significant upgrades over the course of its long service. According to the specs provided in “The Last Czarnian” limited series, the Spacehog boasts a miniaturized 17-liter powerplant with triple turbo capabilities and hands-off facility. Its top speed rests somewhere in the millions of kilometers per minute. Thankfully, it runs on Unleaded.
Custom designed by the Main Man himself, the Spacehog is capable of traversing the cold vacuum of space, without harm coming to its riders and can even travel through time thanks to tech salvaged from a decommissioned time hopper. The Spacehog is more than the sum total of its parts, though. Like his ever-present meat hook, Lobo’s ride is a statement piece, a symbol of the Main Man’s adherence to the intergalactic lifestyle that has made him the most feared bastich in the universe.
DESTRUCTIVE GENIUS
Thanks to his rough-and-tumble exterior, it’s easy to write Lobo off as a one-dimensional bruiser, whose only talent is causing widespread destruction. However, underestimating the Main Man’s genius for destruction would be unwise. Lobo is by no means a stupid guy. Let’s not forget it was Lobo who killed off the entire Czarnian race by introducing a killer virus that he engineered himself. And those time travel capabilities built into the Spacehog? That was all Lobo, too.
Lobo’s intelligence isn’t simply limited to devising weapons of mass destruction and advanced interstellar motorcycle mechanics. Despite his brawling fighting style, Lobo is a master of several martial arts from across the galaxy. He’s also an expert tracker and a multicultural, omni-lingual man of the people, who can speak over 17,000 intergalactic languages. His knowledge of thousands of different cultures and planets borders on the encyclopedic and comes in handy on his far-ranging bounties.
RED LANTERN
Before the New 52 effectively gelded the Main Man, Lobo came into the possession of a powerful Red Lantern ring. We know what you’re thinking. Let’s give one of the vilest beings in the entire universe a WMD that fits on his finger. Thankfully, while it was in his possession, Lobo preferred to rely on his other gifts and kept the ring on a chain around his neck. If you’re wondering whose brilliant idea this was, look no further than Atrocitus, leader of the Red Lanterns, and one of the few beings in the universe whose pissy disposition rivals Lobo’s own.
It all happened during DC’s much-heralded but inevitably futile “Brightest Day” event, in the pages of “Green Lantern” #54. When an opportunity to collect a bounty on Atrocitus’s head presents itself, Lobo is the first merc on the scene. The job also pushes him into a battle with Hal Jordan, Carol Ferris and Sinestro, but after a lackluster, half-assed showing, Lobo bails inexplicably. His uncharacteristic retreat doesn’t sit well with Jordan and it’s later revealed the gig was a ruse perpetrated by Atrocitus himself, in order to gain the trust of the other Lantern Corps in the New Guardians. The payment? A red Lantern ring, of course, which Lobo decided to “save for a rainy day.”
SO LONG, MISS TRIBB
While most of us look back fondly on our fourth grade teachers, such was not the case for Lobo. In “Lobo: The Last Czarnian,” the Main Man discovers that he is not the only surviving member of his race, when he accepts a contract to escort his fourth grade teacher, Miss Tribb, to his employer and L.E.G.I.O.N. colleague, Vril Dox. Unfortunately, the contract stipulated the subject had to be delivered alive to Dox, so Lobo was stuck protecting the old bird from all manner of bounty hunter scum, like the Legion of Decency and the Orthography Commandos.
By the end of the series, Lobo had endured a variety of bizarre and humiliating trials and racked up a body count of planetary proportions (the pleasure planet Revel-7, alas, was pleasurable no more), but managed to deliver Miss Tribb to Vril Dox alive and well. Having fulfilled his contract to Dox, he promptly snapped Miss Tribb’s neck like a twig, once again secure in his title as the undisputed last Czarnian.
SUPERMAN STRONG
As the most feared homicidal, genocidal, interstellar chopper-riding bounty hunter in the universe, it only stands to reason that Lobo’s power set is right up there with the rest of DC’s super-powered heavyweights. Not only does he possess a healing factor that would make Deadpool jealous, Lobo’s Czarnian physiology also gives him immense strength and stamina, allowing him to commit countless atrocities without breaking a sweat. In fact, he’s so powerful he gave Justice League members Big Barda and the Martian Manhunter a run for their money, almost killing the latter in the process, no mean feat, considering even Superman believes J’onn J’onzz to be one of the most powerful heroes in the DCU.
Speaking of the big blue boy scout, Lobo is so strong that he’s one of the few beings in the universe able to chuck knuckles with Supes and give him a run for his money. He’s fought the Man of Steel on more than one occasion, with no clear winner and continues to intermittently plague the do-gooder just to see who would come out the victor. After all, there can only be one Main Man in the universe and we all know who that is.
THE MULTIPLE (MAIN) MAN
One of Lobo’s most unique powers is his ability to clone duplicates of himself from every drop of his blood that an adversary spills. Apparently, this is an ability all Czarnians possessed (until Lobo created the pathogen that killed them all), but one that has been ill-defined and rarely used over the years. At one point, Vril Dox even managed to remove the ability until it resurfaced after Lobo was de-aged by Klarion the Witchboy and killed during a mission to Apokolips with Young Justice. Upon his death, a veritable horde of Lobo clones arose from the copious amount of blood left over from his gruesome demise. A massive battle ensued between the rapidly aging clones until finally one adult Main Man emerged victorious. Or so it would seem.
One clone, dubbed Slobo, also survived the disastrous mission to Apokolips, but his DNA was unstable and his body started to degenerate. In a last heroic (and patently un-Lobo-like) act, Slobo sacrificed himself to save his Young Justice teammate, the Secret, from Darkseid’s Omega Beams, which transported Slobo to the 853rd century, where he was trapped in his own honorary statue in the future Young Justice’s lair.
CHRISTMASSACRE
Christmas took a decidedly gory turn with the release of “The Lobo Paramilitary Christmas Special” #1 by Keith Giffen, Alan Grant and Simon Bisley. Within these festive pages, Lobo accepts one of his most controversial contracts to date. Fueled by a long-simmering jealous rage and tired of being upstaged by Christmas, an inebriated Easter Bunny hires Lobo to whack Santa Claus. Never one to look a gift reindeer in the mouth, Lobo readily accepts the job and immediately sets about killing not only Santa but pretty much anything and everything Christmas related.
After slaughtering his way through an army of elf-guards, Lobo throws down with good ol’ Kris “Crusher” Kringle in a vicious knife fight for the ages. Despite an early stalemate, during which Santa gave a surprisingly strong accounting of himself, Lobo decapitates the jolly old thug with one of his own kukris. But if you thought that was the end of things, you’re sadly mistaken. After raining down terror and death from the skies on the homes of all the bad kids in Santa’s stolen sleigh, Lobo closes out the issue by executing Rudolph the Red-Nosed Reindeer, killing the last of our Christmas cheer with one final bullet.
SUICIDAL TENDENCIES
If one thing has become abundantly clear throughout our list, it’s that Lobo is no stranger to controversy. Whether he’s accepting contracts on “Gawd” or murdering Santa Claus, the Main Man courts controversy with a zeal only matched by his passion for violence. However, controversy comes in many forms. Take DC’s current crossover series “Justice League vs. Suicide Squad,” for example. More than a traditional slugfest between the two titular teams, the six-issue mini also rewrites a major piece of DCU history.
To further his efforts of securing Eclipso’s Heart of Darkness gem, Max Lord breaks out a crew of criminals so dangerous Amanda Waller had them locked up in hidden black site and basically threw away the key. Dubbed the “first” Suicide Squad by Waller, Johnny Sorrow, Doctor Polaris, Emerald Empress, Rustam and the pre-New 52 Main Main were incarcerated because they were too dangerous to risk letting them fall into the wrong hands. The revelation sparked outrage across the Internet, as fans reacted strongly to the seemingly unnecessary retcon. Be that as it may, it doesn’t change the fact that after a lengthy absence, the one, true Lobo was back in action in DC’s new post-Rebirth continuity.
“BETTER TO LEAVE HIM ON THE SHELF”
So, here does that leave the ill-considered, poorly-received pretender that slouched his way into the DCU during the New 52? Well, to be blunt, it leaves him quite literally shelved. Universally panned by fans and critics alike, DC’s attempt to reboot Lobo as a younger, sleeker goth antihero was, to some, the most harebrained move of the entire New 52 relaunch, second only to the prolonged absence of characters like the original Wally West. The publisher only fanned the fires of fanboy outrage when they made a spectacle of goth Lobo killing off the Main Man in the pages of his short-lived ongoing series.
DC’s Rebirth soft reboot provided the publisher with an opportunity to set the record straight and correct its past mistakes. In the most recent issue of “Hal Jordan and the Green Lantern Corps,” the New 52 Lobo is one of many specimens Orange Lantern avatar Larfleeze and Brainiac have collected. When Guy Gardner attempts to free the goth pretender from his jar, Hal Jordan appears in the nick of time stating, “Not that one. Trust me. Better to leave him on the shelf.” Lobo fanboys everywhere rejoiced.
THE MAIN MAN ON THE MAIN STAGE
Did you know that in 2002, Lobo was the star of his own MTV show? Yah, we’d forgotten that interesting little tidbit, too. So we thought it only appropriate to round out our list with a reminder of just how popular Lobo has become since his debut all those years ago in the pages of “Omega Men.” Few characters in DC’s canon have been able to sustain the level of popularity Lobo has enjoyed over the past 34 years and fewer still were created during the Bronze Age of Comics.
Banking on his unconventional, ultra-violent personality and the inescapable nostalgia readers have for the comics of their youth, DC seems to be betting on our unrelenting love for the Main Man. Not only will he be a key player in February’s upcoming relaunch of “Justice League of America,” but the Internet is abuzz with rumors of a potential feature film, thanks to an Instagram post by screenwriter Jason Fuchs that carried the hashtag “#portraitofabastich.” With the inarguable success of R-rated superhero flicks like “Deadpool” proving there’s a market for balls-to-wall ultra-violent comic book movies, we can only hope that Lobo gets his shot at mainstream superstardom.
Bastichs unite! Let us know what we don’t know about Lobo in the Comments!
The post Lobo: 15 Things You Must Know About The Main Man appeared first on CBR.com.
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Camping at Monument Valley
I was fortunate enough to be able to spend about three and a half months in my T@b last summer. I spent my time, primarily in Colorado, although I did spend a little over three weeks on vacation in Colorado, Utah, and Arizona. Before vacation, I worked during the week, and spent evenings and weekends hiking and exploring the high Rockies. I learned a lot of things and I thought it might be worthwhile to share them. Some are things I sort of knew, but my experience confirmed and some were things that made me go, “Hmmm.” I hope you benefit from my experience! Originally, I had one massive long post, but I realized, nobody likes everything crammed into one post, I know I don’t.
This first post will deal with the role of planning in my trip. I am, arguably, a little over the top when it comes to planning. Yet, I never regret the planning I have done, once I embark. This summer was no different. You will find my planning permeated throughout the other posts, but this posts deals with how I went about my planning and what I learned from it.
Location
Where can I go that is scenic, that I can boondock, that is accessible for my T@b, that has good Verizon 4G.
What will my back-up plan be if my planned site is unavailable?
What happens if the cellular network goes down? What do I do in an emergency?
Where are the local NWS offices? What counties and which ranger districts will I visit?
Where can I seek medical help, if necessary?
Where are the closest Walmarts and Targets?
What are the fire conditions? I don’t burn a fire, but others do and many fires are started by lightning. which could put me and Rocky at risk if a wildfire breaks out.
As a result of my research, I had some beautiful campsites this summer. Better than you can get in most campgrounds, and for free! There are numerous websites out there that will show you how to find free campsites (I like Campendium), but in general, look at the websites for your local ranger districts and determine if “dispersed camping” is available. These are established sites that generally have a driveway (dirt) and often a fire ring (where someone else has stacked rocks in a ring.) If you stop a the ranger stations, many rangers will give you some advice, too. Most FS districts require you camp at an established campsite. Don’t build another fire ring – use the established one.
One ugly reality that I encountered is the growing number of people who are intentionally transient and the manner in which they abuse dispersed camping. Please leave your campsite better than you found it! Many places are ceasing dispersed camping because of the trash left behind by inconsiderate campers. A wildfire near Boulder, CO was attributed to this type of situation early last summer.
Many places allow you to stay for up to 14 days, but it can vary, so please be sure to find out before you go, how long you can stay and follow those rules.
Location planning also helps you know what your options are if your plans fall through. While on vacation with my sister-in-law, we learned a wildfire had sprung up at the North Rim of the Grand Canyon. Instead of boondocking, we opted for a Forest Service CG, just outside of the park. I knew that is was an option from my research. We pulled up and had our choice from a few open spots, which was pretty good considering it was late on a Sunday in July. I knew that it would be cool enough to be able to leave Rocky behind at this campsite and we are far enough from the fire to not suffer from poor air quality.
Connectivity
As I mentioned earlier, connectivity is a must for me. I need both phone and data and rely on 4G. My set up worked fairly well. I learned that many places would have strong connectivity in the morning but that it would fluctuate throughout the day and that by afternoon, I needed to connect to my booster. I was using my window mount, this summer. I like it because it is easy to use when the weather is bad or when I am trying to be discreet while overnight parking at Walmart. I received this antenna for Christmas and can’t wait to try it. It’s a Omni-directional antenna. I will plan on using that at spots where I get pretty good signal but want to take it up a notch or when I am making a quick stop. I will also likely pick up this directional antenna.
A directional antenna is a little more work to dial in – you have to know where to point it, but there are apps for that and from what I have read, I think it will be worth it.
Solar/Battery
Keep all of my gear and gadgets juiced up is a big deal. I also like to be able to run the fan without worry and watch a little TV at night. That meant I had to know how much I could do with the battery that I had. I found that I planned well, in this area. We had a stretch of about three days where it was cloudy. My battery and the little solar I did get through the clouds kept me humming! If you want to learn more about my solar set up and battery set-up, here are a few links:
Solar for Long Term Boondocking
Big Data for a Tiny Trailer: Installing the Victron 700-BMV
Guilty as Charged: Battery Use & Management Part 1
Guilty as Charged: Battery Use & Management Part 2
Beating the Heat and the Crowds
While on vacation, we face extreme heat and the record-setting crowds that celebrated the National Park Service’s Centennial. While at Zion, we headed up to the Kolob Terrace road. This took us to higher elevations and very few tourists. There are some amazing sights to see. We learned that the T@b a/c can’t keep up with the 100+ degree temps, very well, so Rocky was able to join us while we drove the road. When we were at Bryce Canyon, we took advantage of the opportunity to visit the amazing landscape of the Grand Staircase Escalante National Monument and toured Cottonwood Canyon Road and the old Pariah town site. When we were in Moab, we drove up to the Sand Flats recreation area and observed the stunning views from the Porcupine Rim, that overlook Castle Valley and the edge of Arches National Park. In Canyonlands, we took an early morning hike to False Kiva, a site that you won’t find in a NPS brochure, because it is a Class II archeological site. all of these areas lead to fewer crowds an in many cases, cooler temperatures. Planning gave us a lot of relief this summer.
It’s not just preference, it’s safety
Some people like to “fly by the seat of their pants.” I am not one of them. But, I don’t just view preparation as a preference, I view it as a responsibility because of the safety implications. When you put yourself at risk, you inherently put others, like emergency personnel at risk, when they need to help you. I take my planning seriously and I hope you will, too. When I first started planning my trips west, I knew little about the nature and danger of flash flooding in the west. I am now keenly aware. We don’t have many wildfires in my part of the country, but I make sure I am aware when I travel. In some part of the country you might have tornados, or other hazards. Be aware both for your safety, but also so that you can enjoy a trip when things don’t go as planned.
Here are some photos from ,y summer adventures:
The sun breaks the crest of the horizon over thhe Grand Staircase, illuminating the Bryce ampitheater in Bryce Canyon National Park.
A tiny opening created a window of time for the sunrise to sneak through the thick blanket of cloud cover and create a brillinat sunrise with bold colors behind the La Sal Mountains in the distance. The color creeped across the sky bringing alittle pink and purple to the skies above Mesa Arch for just a moment, before the light was swallowed up by the clouds, again.
Stormy, spring skies create dramatic lighting over Cottonwood Pass
The sun rises behind the iconic Mittens of Monument Valley.
The skies were filled with color above Crystal Lake, for a moment before sunrise before the clouds won the battle.
I was busy looking ont he ground for an interesting shot, when by chance, I gazed up to check the weather and became enthralled with the circle of trees above my head.
Historic Twin Lakes, CO sits in the shadows of Rinker Peak and Mt. Elbert, the highest peak in the Rocky Mountains in North America.
The sun starts to warm the peaks along the Contiental Divide above Lost Lake.
The June full moon rises above the Collegiate Peaks as viewed from Independnece Pass.
The morning fog lifts as the first light hits Crested Butte
Stumps, found along the Clinton Gulch Reservoir
Looking east from atop Cottonwood Pass.
The last light of day bathes Jones Mountain North.
Clinton Peak and Wheeler Mountain frame this lovely reservoir, high in the Rocky Mountains.
Perfectly still waters reflect the towering mountains on Emerald Lake.
Clouds and color highlight the first light over the peaks that tower above Twin Lakes.
The peaks of the Dallas Divide feel like old friends to me and I always feel as though I am in good company after spending time with them.
The sun slips below the range in the distance as the sky turns a delightful shade of cotton candy pink on a cool summer evening,.
Sunset, looking west from atop Cottonwood Pass
Wildfire smoke creates a hazey sunset at Zion National Park’s Watchman.
The last light of the day strikes the iconic Mittens of Monument Valley.
When the clouds stole the golden hour light, I decided to make a monochrome image with the perfect reflection and dramatic clouds.
Lessons Learned: Why Planning matters I was fortunate enough to be able to spend about three and a half months in my T@b last summer.
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