#boom blox
Explore tagged Tumblr posts
eggsinthewind · 3 months ago
Text
Tumblr media Tumblr media Tumblr media
Guys leaked images from the Minecraft movie just dropped
6 notes · View notes
321spongebolt · 4 months ago
Text
"Boom Blox: Bash-a-Rama" Video Game idea
Continuing from my last post, I had an idea for a 3rd "Boom Blox" video game that can be done. Of course, this would be more up to Steven Spielberg and EA, but this is my concept for how I see a 3rd entry in the "Boom Blox" franchise.
TITLE
Boom Blox: Bash-a-Rama
ESRB RATING
Either E or E10+
GAMEPLAY
Like both "Boom Blox" games, your goal is to knock over towers of blocks with points or diamond blocks depending on the mission, but there would be new tools and blocks we've never seen before.
The level creator is also a lot bigger than "Bash Party", but you can still make your own levels for local and online play.
IDEAS FOR NEW LEVEL THEMES
Olympics/Gymnastics
Greek Mythology
Prehistoric Times/Dinosaurs
Secret Agents/Spies
IDEAS FOR NEW BLOX
Balloon Blox (Blox that float up, they can also be applied to characters.)
Egg Blox (Blox that be created for self-defense levels where you must fight whichever evil characters want to destroy the eggs and prevent dinosaurs from hatching.)
IDEAS FOR NEW TOOLS
either the Lightning Rod, the Lightning Bolt, or the Trident (Used in the Greek Mythology levels. Can be thrown at blox, which electrocute upon impact)
unknown platforming tool (As a first, this tool allows you to control your character, which can double jump, carry blox, and perform their attack/special attack. This can be used in the Secret Agent levels.)
OTHER GAMEPLAY OPTIONS
Some levels can have "Candy Crush"-styled levels where you must connect three diamond blox of the same color. Matching four or five of a kind unlocks a special in-game power-up for achieving a higher score, or completing a requirement that is needed to beat a specific level.
0 notes
doyouknowthisgame · 7 months ago
Text
Tumblr media
8 notes · View notes
jupitercl0uds · 9 months ago
Text
DOES ANYONE REMEMBER BOOM BLOX. DID ANY OF MY MUTUALS/FOLLOWERS PLAY BOOM BLOX. BOOM BLOX. THIS ONE.
Tumblr media
2 notes · View notes
bovineblogger · 1 year ago
Text
VIDEO GAME: BOOM BLOX
Tumblr media
PERSONAL RATING: ★★★★★ 5/5
Tumblr media
31 notes · View notes
wiiroms · 1 year ago
Photo
Tumblr media
(via Boom Blox)
0 notes
g4zdtechtv · 1 year ago
Text
youtube
X-Play Classic - The Boom Blox Double Bill Review
Two highly explosive Steven Spielberg/EA joints!
1 note · View note
fastfur07 · 3 years ago
Text
Did y'all really forget the one EA game that had NO microtransactions whatsoever
Tumblr media
1 note · View note
johnmamer · 5 years ago
Photo
Tumblr media
Day 26
I've never played Boom Blox, It kinda scares me.
4 notes · View notes
321spongebolt · 4 months ago
Text
If "Boom Blox" and "Boom Blox: Bash Party" received a remastered port for Nintendo's next console
Over 15 years ago, "Boom Blox: Bash Party" was released as the second and final "Boom Blox" title released on Nintendo Wii for some odd reason. I myself have the second game in my Wii collection and had a lot of great memories with "Boom Blox: Bash Party" (mostly in Level Creator)
Over time, I feel like a lot of people forgot about the "Boom Blox" duology, or maybe the franchise wound up getting a cult following among Wii owners. Either way, I feel like EA and Steven Spielberg should port those two games over to Nintendo's upcoming console (assuming Nintendo will announce the console on their next Nintendo Direct). With that in mind, here's a rough concept for how I see a remaster compilation.
TITLE
Boom Blox Deluxe
ESRB RATING
Either E or E10+
GAMEPLAY
Both "Boom Blox" titles are crammed into one, with all the levels and tools from both games available. And like "Boom Blox: Bash Party", if you ever get stuck in a level you can't get beat, you can spend your Boom Bux on the next level, including bonus levels that require you to collect gold in all the levels from a set.
But like both titles, the game also has a level builder for customizing your own levels to play locally with 4 players or upload online to play with other players. This level creator now uses all the themes and tools used in both "Boom Blox" games.
I also have an idea for a 3rd entry that can be done, but that's another idea I have for another time.
0 notes
g4zdtechtv · 6 years ago
Video
youtube
EPN’s Reviews on the Run - Buried Treasure: Boom Blox (Wii)
A Steven Spielberg Creation.
(CLICKY TO SUB TO EPN ON YOUTUBE)
0 notes
vgprintads · 8 years ago
Photo
Tumblr media
‘Boom Blox’
[WII] [USA] [MAGAZINE] [2008]
Nintendo Power, Holiday 2008 (#236)
via personal collection
28 notes · View notes
miguelonoahu · 8 years ago
Photo
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Here’s another Wii game that I played and (mostly) finished this week. Even though I generally liked the game, it’s time to move to another one. I played most of the levels and got enough fun out of it. I don’t have a desire to spend several hours getting gold on every single level, especially with a huge backlog looming in the background.
There are a lot of different game modes, some wildly different from each other. The adventure mode is fun, if quick. The puzzle modes are mostly fun as well but some required precise aiming with the balls or careful movement of blocks and accurate movements are really annoying to pull off with motion controls.
The remaining Wii games don’t seem to rely heavily on motion controls so hopefully this is the last time I complain about them.
As for my backlog, I’m getting closer to finalizing my list. I’m guesstimating that there is going to be at least 1000 games on it. Again, this counts everything including every iPhone app, DS cartridge, free game under Playstation Plus, bargain bin disc, etc. I may have to do some serious culling in the next few months if I actually want to mow down my backlog.
0 notes
ducktastic · 8 years ago
Text
Happy 10th birthday to the Nintendo Wii, which went on sale in the U.S. ten years ago tomorrow! Having thought it over for a bit, here are my ten favorite Wii games, all of which were console exclusives and none of which feature "Mario" or "Zelda" in the title:
Boom Blox
youtube
Remember how much fun it was to build towers out of blocks and knock them over when you were a kid? And remember how much less fun it was to then clean up those blocks afterward? This game is just the good stuff, with a series of jenga-stlye block towers that you have to virtually throw balls at and knock 'em over. It was dead simple and crazy fun. I had friends over my house every weekend to play this for months, and throwing those balls made out arms more sore than Wii Sports ever did. Plus, it had Steven Spielberg's name on it!
MadWorld
youtube
Before they made Bayonetta, Metal Gear Rising: Revengeance, and Transformers: Devastation, Platinum Games' very first release was this Sin City-inspired beat 'em up that was all about finding more outlandish and creative ways to kill people. With a stellar voice cast (Steve Blum, Greg Proops, and John DiMaggio), hilarious script, and excellent original hip-hop soundtrack, the game was an audio-visual delight. Its cartoonish ultra-violence flew in the face of what people expected from the family-friendly Wii, but it embraced the console's spirit of bring the fun of gameplay back to players.
de Blob
youtube
Fighting a revolution against a totalitarian dictatorship with art and music? Yes, please! By taking back the stolen colors of Chroma City and repainting its drab grey streets, Blob and the Color Underground free the imprisoned citizens and empower them to stand up to their oppressors. The interactive soundtrack assigned another musical instrument to each color painted, so painting a whole neighborhood purple would fill the streets with electric guitar, or brown with record scratches, so each player could put their own spin on what each neighborhood could feel like as they rolled down the street.
WarioWare: Smooth Moves
youtube
The Wii was a system sold on an imaginative promise. Initial reveal trailers and early promo materials showed people waving the innovative Wii remote around as though it were anything but a game controller. It was a sword, it was a baseball bat, it was a dynamite plunger. Most games gave up the ghost on this, using the remote as a traditional controller with some occasional waggle tacked on, but not WarioWare: Smooth Moves. This game was all about pretending the remote was anything but, and doing so in as many ways as it could, as quickly as possible. Suddenly, players were balancing a broomstick in their palm, flying paper airplanes, and doing squats with their hands clasped over their head, all because the graphics on screen told them to and the unique remote controller allowed them to just do it.
Muscle March
youtube
You know those scenes in Tex Avery cartoons where somebody crashes through a wall, leaving a hole shaped like them? This game is that, only with bodybuilders posing their arms into stereotypical "flex" poses. Also panda bears and aliens and the general cacophony of the streets of Tokyo. With the laissez-faire goofiness of Katamari Damacy and the simplistic controls of a schoolyard round of Simon Says, the challenge of Muscle March came equally from the increasing speed and distractions of the scenes and just trying to stop laughing long enough to move your own arms correctly.
Bonsai Barber
youtube
Adorable anthropomorphic fruits and vegetables come into your barbershop asking for some stylish pruning of their leaves. Challenges increase in complexity, but it mostly boils down to "give this carrot a blue mohawk (in the dark with a flashlight on your Wii remote)" or "shape the leaves on this head of cauliflower into a rainbow (while it is raining)". Fun fact: this game was designed by the same guy who designed Goldeneye 007 for the N64. A laid back vegetable haircut sim is surprisingly not as far away from a multiplayer spy shooter as you might think.
You, Me, and the Cubes
youtube
Use the Wii remote to fling the tiny people living inside (just roll with it) onto a series of cubes floating in space. With a nuanced approach to physics where every minor movement makes all the difference, this atmospheric puzzler was both incredibly tense and remarkably chill and laid-back.
Art Style: Cubello
youtube
The only Wii-original of the rebranded bit.generations series, Cubello joined match-three color puzzle games with first-person shooter controls. Launching bricks at the massive tangle on-screen would cause the whole structure to spin around its central core based on the physics of wherever you hit it, requiring players to plan both how blocks would chain together as they collapsed AND how to structure would rotate and what shots that would line up for you. It was tense, it was forceful, and it was gorgeous all at once.
Kirby's Epic Yarn
youtube
The most un-Kirby Kirby game since the Puyo Puyo reskin Kirby's Avalanche on the SNES, this platformer did away with copying enemies powers, flying, and all but the most cosmetic trappings of Dreamland as a world. In their place, Epic Yarn provided a safe (and dare I say "snuggly") space to freely roam and bump around. There was adventure to be had and googaws to collect, but the penalties were slim and barriers nonexistant, allowing everyone to enjoy the quest together. In a world of realistic war simulators and fantastical hell dimensions unfit for parent or child alike, Kirby's Epic Yarn was a happy place where everything was lovely, and it was still somehow a delight to play.
Wii Sports Resort
youtube
The original Wii Sports was a phenomenon, teaching grandparents everywhere the joys of bowling in your living room and assholes everywhere the mundanity of playing tennis while laying on the couch and barely moving your wrist. It was a neat tech demo, but barely a game. This souped-up island-themed offshoot went a hundred times farther, offering more sports with greater variety of options and all manner of immersive motion controls. You could fly an airplane around a volcano, or sword fight against an army on a drawbridge. You could play a game of frisbee catch with the adorable new Mii dogs, or pull off some sick flips wakeboarding around the island's coast. The real star of the game was Wuhu Island itself, as the games familiarized players with its terrain, making it feel like a real place. The island appeared a few more times, in the Wii Fit and Pilotwings franchises, but it never felt like as much of an immersive space as it did in Wii Sports Resort.
0 notes
mywiikeke-blog · 9 years ago
Photo
Tumblr media
Boom Blox
like an angry bird/jenga game. it’s produced by... steven spielberg?
1 note · View note
g4zdtechtv · 7 years ago
Video
youtube
GT Countdown - Top 10 Games Your Wii Needs
Give your Wii collection some much needed praise.
1 note · View note