#bonethrower
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goddessofstrife · 6 months ago
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money comes easily to me and my hard work always pays off💰🪙
⋆˖⁺‧₊⋆˖⁺‧₊ ☽◯☾ ₊‧⁺˖⋆₊‧⁺˖⋆
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daily-pramanix · 6 months ago
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Follow to see the same picture of Enya Silverash every day.
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igatherthedead · 2 years ago
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There's one last Sea Hag Osteomancy set in the shop just waiting for you 🐚💀🌿 . . . . . . . . #igatherthedead #osteomancy #bonethrowing #bonemagic #bonecollecting #oddities #curiosity #divination #divinationtools #oceanlife #seahag #mermaid #witchyvibes https://www.instagram.com/p/CpLM40avYbt/?igshid=NGJjMDIxMWI=
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darkrootsandspells · 4 months ago
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5 posts!
😜😜
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spiritualsoull1969 · 5 months ago
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Divination Practices in African Traditional Religions: Connecting with the Divine
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Divination practices are a cornerstone of African Traditional Religions (ATR), serving as vital tools for connecting with the divine, seeking guidance, and understanding the will of the spirits and ancestors. These practices are deeply embedded in the cultural and spiritual life of African communities, offering insights into various aspects of life, from personal issues to communal matters. Divination is not merely a method of fortune-telling but a sacred ritual that enhances spiritual connection and provides clarity and direction.
The Spiritual Context of Divination in ATR
Divination in ATR is based on the belief that the spiritual realm is actively involved in the material world and that communication with spirits and ancestors can reveal hidden knowledge and provide guidance. The diviners, often referred to as shamans, priests, or traditional healers, are highly respected figures who serve as intermediaries between the spiritual and physical worlds. They possess the ability to interpret signs, symbols, and messages conveyed through various divination methods.
Common Divination Methods
Ifá Divination: Predominantly practiced among the Yoruba people, Ifá divination involves the use of sacred palm nuts or cowrie shells, along with an extensive corpus of oral literature. The diviner, known as a Babalawo (male) or Iyanifa (female), interprets the patterns formed by the shells or nuts to provide insights and guidance.
Cowrie Shell Divination: Used across various African cultures, this method involves casting cowrie shells and interpreting the patterns they form. Each shell's position and orientation hold specific meanings, which the diviner deciphers to offer advice and predictions.
Bone Throwing: In many Southern African traditions, bones, shells, stones, and other objects are thrown onto a mat, and their arrangement is analysed by the diviner. This method, known as "throwing the bones," is used to communicate with ancestors and spirits.
Mirror and Water Gazing: Some diviners use reflective surfaces like mirrors or water to enter a trance state and receive visions or messages from the spiritual realm. This practice, often accompanied by rituals and invocations, allows for deep spiritual connection and revelation.
Dream Interpretation: Dreams are considered significant in ATR, often viewed as direct communication from the spiritual world. Diviners help interpret dreams, unravelling their symbolic meanings and providing guidance based on the messages received during sleep.
The Role of Diviners
Diviners play a multifaceted role in ATR, serving as spiritual advisors, healers, and mediators. They are entrusted with the responsibility of interpreting the will of the spirits, diagnosing spiritual and physical ailments, and prescribing rituals and remedies. Their practice is rooted in a deep understanding of cultural traditions, spiritual wisdom, and a lifelong dedication to serving their communities.
Spiritual Advisors: Diviners offer counsel on personal and communal matters, helping individuals navigate challenges, make important decisions, and find their path in life.
Healers: They diagnose and treat spiritual and physical ailments using a combination of herbal medicine, rituals, and divination. Healing practices are often holistic, addressing the mind, body, and spirit.
Mediators: Diviners mediate between the living and the spiritual realm, facilitating communication with ancestors and spirits. This role is crucial for maintaining harmony and balance within the community.
Practical Toolkit for Incorporating Divination Practices into Daily Routine
For those interested in integrating divination practices from ATR into their daily lives, this practical toolkit offers respectful and meaningful ways to do so.
Setting Up a Sacred Space
Create an Altar: Designate a space in your home as a sacred altar. Include items like candles, incense, crystals, cowrie shells, or symbols of deities and ancestors.
Offerings: Regularly place offerings on your altar, such as food, drink, flowers, or other meaningful items to honor the spirits and ancestors.
Daily Rituals and Meditation
Morning Invocation: Start your day with a prayer or invocation to the spirits and ancestors, asking for their guidance and protection.
Evening Reflection: End your day with a moment of reflection, offering gratitude and seeking insights through meditation or quiet contemplation.
Learning Divination Techniques
Basic Cowrie Shell Divination: Learn the basics of cowrie shell divination. Begin with a simple set of shells and practice interpreting their patterns.
Dream Journal: Keep a dream journal to record and analyze your dreams. Reflect on recurring themes and symbols, seeking their deeper meanings.
Connecting with Nature
Nature Walks: Spend time in nature, observing and connecting with the natural world. Use this time to reflect and seek guidance from nature spirits.
Water Gazing: Practice water gazing by finding a calm body of water. Sit quietly and focus on the reflections, allowing your mind to receive messages.
Participating in Community Rituals
Join Local Ceremonies: Participate in local spiritual ceremonies and rituals that involve divination practices. This fosters a deeper understanding and connection to the traditions.
Seek Guidance: Consult with experienced diviners for guidance and insights on important matters in your life.
Creative Expression
Art and Craft: Engage in creative activities like drawing, painting, or crafting items that symbolize your spiritual connection. This can be a meditative and devotional practice.
Music and Dance: Incorporate traditional music and dance into your routine as a way to honor spirits and ancestors and express spiritual joy.
Developing Intuition
Mindfulness Practices: Practice mindfulness and meditation to enhance your intuition and receptivity to spiritual messages.
Listening to Inner Voice: Pay attention to your inner voice and gut feelings. Trusting your intuition is a key aspect of divination.
The final curtain:
Divination practices in African Traditional Religions offer profound ways to connect with the divine, seek guidance, and navigate life's complexities. By understanding and incorporating these practices into daily life, individuals can foster a deeper spiritual connection and gain valuable insights from the spiritual realm. This practical toolkit provides a foundation for respectful and meaningful engagement with divination practices, ensuring that the wisdom and traditions of ATR continue to inspire and guide contemporary life. Through setting up sacred spaces, learning divination techniques, participating in community rituals, and developing intuition, the timeless practices of ATR can be seamlessly integrated into the modern spiritual journey.
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howtoreturnexback · 6 months ago
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Welcome to How To Return Ex Back! 💖✨
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cerastes · 1 year ago
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Good luck with that, Sarkaz Bonethrower.
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rimeiii · 1 year ago
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I feel like a lot of people seem to be struggling against a lot of the stages, most notably those before story segments. And as a chronic Arknights player who regularly plays high Surging/does ending 2 and ending 3 attempts regularly in IS3, I'd like to share some tips to potentially help with progression!
First and foremost, it does help to have a zone where you can concentrate all your damage at, then prepare blockers and DPS units at that specific area, along with potentially healers. Marbas is the go-to usually because his ult is a heal over time in a 3x3 area around him that lasts the entire stage, kinda like Bard Supporters in Arknights. This comes with enemy pathing and behaviour knowledge, however. Basically, identify a chokepoint to concentrate all your firepower at.
It's probably one of the things you have to get used to in Arknights ASAP if you want an easier time. Take a look at this early stage in IS3 - where you'll have to improvise on the fly based on the unit classes the game gives you.
In this stage (Precarious Defense - normal operation), I took the long straightway in front of Exusiai (the red-haired angel) as my main damage zone. It helps burst down the exploding spiders, as well as the enemies from the bottom spawn point. Gnosis and Steward, the other two ranged units near Exusiai (black and white hair respectively), help with DPS their own way. And I would plug the the leftmost lane as a chokepoint with Spot if I had a weaker sniper than Exusiai, like May or Kroos, but S3M3 Exusiai is more than enough to deal with the squishy units on left lane.
Other options I've used at other points for this stage include:
Using Mountain (S2), Thorns (S3), Lappland (S2), Mudrock (S2), or Saria (S1/S2) to solo lane the top left spawn point.
Using a combination of anything between Agent, Merchant, or Executor classes to deploy and redeploy for the leftmost lane.
If on Emergency (bottom lane spawns turn into Bonethrowers that inflict heavy physical ranged damage, but takes damage over time), focus down the leftmost spawn point with ranged units, and have a Defender/high defense melee unit with healer support near the blue base to tank the hits until the Bonethrowers die.
But there are times where you can't funnel everything into a single chokepoint. In situations like this, you're better off looking for several laneholding combinations while focusing your damage on the lane/area with the largest threats. And since I'm limited to one video on mobile, have this screenshot from one of my ending 3 clears on IS3 as an illustration!
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It looks like there's a lot of things going on in this image, but I'll explain.
First of all, the concept. I want to spawn-kill the boss, Ishar'mla, who appears in the red box before making a loop around the map, and finally going to the top left blue base. In this run specifically I have a relic combination that allowed me to one-cycle this boss, which includes the ASPD boosting relics (increases attack speed based on the amount of ingots you have), the Old Fan (increases all Operators' attack by 10% based on the number of classes in your team, capping at 80%), and the chocolate sauce pasta (boosts attack by 100% one second after using a skill).
Two types of main zones to pay attention to: the spawn kill zone in blue and the laneholding zones in dark pink.
With the laneholding zones, you need units with DPS and blocking power - Mountain on S2 is a premiere laneholder on the rightmost area (2-block, attacks everyone he blocks, gives him an attack boost, and gives him HP regen), while a combination of Gnosis's damage (S3M3) and Spot's 3-block plus heal on skill takes care of the leftmost area.
As for the spawn kill zone, it uses both Mlynar and SilverAsh to deal damage. They deal immense physical damage, and considering their ranges somewhat overlap (yellow for Mlynar and light purple for SilverAsh), it helps burst down the boss ASAP.
Of course, to utilize these tips well, you need an understanding of enemy pathing and behaviour. Sadly enemy pathing really isn't exactly indicated by the game, and it's a QoL that I also want in WHB. It's the red line that appears before a wave of enemies spawns in Arknights. Here's some things I've noticed about enemy behaviours:
The enemies that look like fluffy angel doggos move faster than other enemy units.
Screamers/ranged attackers tend to attack the closest unit within their range, and stop moving when they're attacking until they or their targets die - like the Bonethrowers.
The blobs are your slugs. Squishy, easy to beat, weaker than most other units.
As for the other units (eyeballs, smiley faces, etc) I haven't managed to playtest enough, as skill cycling between my L cards (Bath Levi, Selfie Levi, and Selfie Bubs) is enough to kill most everything without issue.
If I have to split up my forces, I personally usually have Bubs and one Levi handle a weaker lane, then focus on the other lane with everything else. I get that moving units is a thing but if I can AFK...why not? Lol
Also, as an aside, I would love to see units with lower rarities gain viability in WHB. Believe it or not, some of the units I use in those Arknights examples aren't the top rarities. To wit:
In the video, I brought Exusiai (6* Marksman Sniper), Gnosis (6* Hexer Supporter), Mulberry (5* Wandering Medic), Cantabile (5* Agent Vanguard), Steward (3* Core Caster), Fang (3* Pioneer Vanguard), and Spot (3* Guardian Defender). Only Mulberry and the 3*s aren't at E2.
In the Ending 3 screenshot, I brought Mlynar (6* Liberator Guard), SilverAsh (6* Lord Guard), Mountain (6* Brawler Guard), Saria (6* Guardian Defender), Gnosis, Texas the Omertosa (6* Executioner Specialist), Mostima (6* Splash Caster), Guard Amiya (5* Arts Guard), Arene (4* Lord Guard), Myrtle (4* Flagbearer Vanguard), Ansel (3* Single-target Medic), and Spot. Only Saria and the 3*s aren't at Elite 2.
However, with how rare Solomon's Tears are and with how upgrade costs are the same across rarities, perhaps having only A+ ranks be viable is for the best. Sunk-cost fallacy and all that.
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oltammefru · 1 year ago
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Here's an extremely hot IS3 take: I think Out of Control is kind of really fucking cool. If Out of Control were not so hard at high difficulties (by high I mean above D10, I think this map is slightly on the hard side but about fine at D10 and below) it would be one of the best IS3 maps (even then, I appreciate the current version of the map very much for what it is. Despite it being notoriously difficult and its emergency even worse, I can very much still see and appreciate that the cool stuff it does well underneath.)
Ooc is a stage that tests a bunch of skills that Arknights as a game generally doesn't test very much and in doing so, rewards many unconventional operators. Unlike the vast majority of stages, it's a stage with an extremely small number of safe tiles, which you can expand to some extent by killing specific enemies. This rewards strong, slot-efficient units and also units that are able to defy the usual "there are only a few safe tiles" restriction (for instance, April is really really good in this stage!) It's also a stage whose lanes are positioned in a way that makes it difficult for most conventional ops to cover both lanes (in particular, conventional sniper marksmen have to face some weird directions to make it work), but rewards more unconventional operators with unconventional ranges like Hexers, Decel Binders, Deadeyes etc.
It's also a stage that shows off extremely well one of the relatively unique to IS mechanics, which is that your life total is a resource that persists throughout a large number of stages, and can be spent strategically as you choose within stages as you choose by selectively leaking problematic enemies. It does this by having a large numbers of relatively easy to deal (yetis, dogs, spiders) with enemies that you generally don't want to leak, and also a small number of extremely threatening, damage spongy enemies (that is, the melee possessed) that if you can't kill, you can just leak. In many cases, even if you can kill, oftentimes focusing on killing possessed melees commits too many resources that could have better been spent on killing the easier to kill mobs. This means that if you can intelligently gauge the resources you do have and how to properly allocate them to deal with the varied enemies in this stage, you'll be much much better off. This is the sort of skill that can really only be tested in an environment with life points that work the way they do in IS, because what you chose to spend your life points on in earlier stages matters and what you chose to spend your life points on in Ooc matters because it will affect what you can do in future stages.
In this vein, one of the coolest categories of units that Ooc rewards is units that allow you to be intelligent about what units leak by selectively becoming 0 block, so you can leak the units you want to leak while blocking the units you want to block. Examples include Liberator Guards, Flagbearers. Another similar thing that works well in Ooc is timing the deployment of low block units so that they block only weak units, reach their block count, and harmlessly leak the threatening possessed melees (helpful tip: if you deploy a 1 block unit on a tile with multiple enemies on it, your 1 block unit will block the enemy closest to the center of the tile it is standing on).
Lastly, I really appreciate how Possessed enemies are a category of enemies for which there's good ways to deal with them other than damage. The Possessed enemies are surprisingly light (2 weight), meaning that units with repeatable shift effects (Mountain S3, Wildmane S2, Gavialter S2) can often just infinitely shift Possessed melees to death. One of the coolest things you can do with Shifters in this map is to use Weedy's Water Cannon (on the tile C) to push the Bonethrower on tile B to tile X, opening up several ranged tiles and putting the Bonethrower in a position that with the right units, can be far easier to kill it at.
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weaponxdotrunblr · 8 months ago
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CALLOUT POST VERY/SRS
Denizens of tumblr its come to my attention that there is a manner that needs illuminating the rumors are indeed true Azalea Az middle name last name @anawesomedude does in fact look like
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This irl do with this information what you will, i would advise if a figure matching this picture approaches you and starts talking about YOMI hustle or Risk of Rain that you scream "BONETHROWERS" and run as fast as you can
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goddessofstrife · 6 months ago
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Lilith, Mistress Of The Night! Mother to the forgotten, the exiled, the heretic, the destitute, and the abused. In Her dark wings we can safely rest in Her Repose. 𓅓
⋆˖⁺‧₊⋆˖⁺‧₊ ☽◯☾ ₊‧⁺˖⋆₊‧⁺˖⋆
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mdotb · 3 years ago
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igatherthedead · 2 years ago
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🐋🐚 Sea Hag sets Available at one PM . . 🦷🐚 don't miss the tiny Shop update today at 1 pm (pst) 💀🌿 . . . . ( #osteomancy sets) . . . . . . #bonemagic #deathmagic #divination #bonethrowing #osteomancy #vultureculture #ethicalbones #ethicallysourced #vultureculture #bonecollecting #oddities #curiosity #witchythings #heathen #pagan #animist https://www.instagram.com/p/CpGLO4pPTfT/?igshid=NGJjMDIxMWI=
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omaaargawd · 3 years ago
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@hereliesman x @bonethrower sweet sweet raglan collab! #hereliesman #bonethrower #tshirtobsession https://www.instagram.com/p/CTX7FMyvzHd1NcTuERwNDHZen9_RYY7Ndc7YRM0/?utm_medium=tumblr
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houseofvans · 7 years ago
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#YOURE IT | VANS CUSTOMS | BONETHROWER
LA based artist David Cook aka Bonethrower created some bone-chilling Vans Customs using the Vans Custom Shop!  We’re loving the design and asked him a couple questions about his design and the process. 
Photographs courtesy of the artist. 
Tell us a little bit about the design you used for your Vans Customs! It's a cosmic grim reaper from a recent series of drawings using predominantly circles for the layers of color and depth. It's one of my favorites from the series. I also wanted to use something kind of tuff looking.
What are your favorite Vans silhouettes? Slip-Ons
What have been some of your favorite reactions you’ve gotten on social media or by friends?
Th reactions through my instagram were bananas. With 4200 likes and 118 comments, most wanting to know where they could pick up a pair of the ones I designed. Also just the amount of people asking me about them on the street was pretty awesome.
What was your favorite part about the vans custom shop process? The amount of options you get when making you own customs was so fun. I probably made 20 different designs before settling on these and took screenshots of them all so I'll be back to make more for sure.
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skayte · 7 years ago
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