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#bietjie
singsweetmelodies · 9 months
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the way i just got stupidly emotional listening to an afrikaans christmas song, of all things... 🥹
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flotheory · 5 months
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Updated the "Nap in living chairs" mod with a "Set table" option, thanks to @bietjie once again who was able to edit the CC from the wonderfull creators, in an Override (original CC still needed).
There are 6 different tablesets and some of them have different presets.
DOWNLOAD at ModTheSims
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twinsimming · 1 year
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Breakfast At Twinsimming’s by Twinsimming 🥞
This mod adds six new breakfast recipes converted from The Sims 4, along with one new custom Avocado harvestable, and one new custom Butter ingredient!
The recipes, harvestable, and ingredient can all be placed in your Packages folder. They were created and tested on 1.69, but should work fine on 1.67.
(Yes, the title is a play on Breakfast At Tiffany’s, and no, I have not seen the movie lol)
Requirements
This mod requires CCLoader to function.
Overview
New Recipes
Avocado Harvestable
Butter Ingredient
New Recipes
All of the recipes are breakfast themed, but they’re enabled to be prepared at any time of day. They are also all Vegetarian safe!
Cooking Overhaul mods make the recipes require more ingredients, but they are not required to use this mod. Cooking Overhaul ingredients will have an (*) symbol next to them. From left to right in the preview photo:
*Edit: Cooking Overhaul mods are required for this version of the mod. If you do not have one, please download the [No Cooking Overhaul] version now included in the latest update.
Baleada (Level 2): Cheese, Egg, and Avocado
Fruit Salad (Level 0, under Dessert): Any Fruit x3
Avocado Toast (Level 0): *Bread, Avocado, and Butter
Eggs Benedict (Level 6, requires recipe book): Egg, Butter, and *Milk
Oatmeal (Level 0): Any Fruit, *Milk, and *Granola
Eggs and Toast (Level 0): Egg, *Bread, and Butter
Avocado Harvestable
The Avocado harvestable is a conversion from The Sims 4: Jungle Adventure. It can be bought at the grocery store for §6 or planted and grown at Level 6 of the Gardening skill.
Note: There is no auto soil for the Avocado tree at this time. Hopefully I can find a working tutorial and make this a reality in the future!
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Butter Ingredient
Butter is a new, non-plantable ingredient that can be purchased at the grocery store for §5. It can also be made using my Pasteurize Milk Mod.
If you have my Pasteurize Milk Mod already installed, you do not need the Butter file included with these recipes as it is the same ingredient as the one included in that mod.
Note: This Butter ingredient is different from the one included in icemunmun’s Baker's Basket Plants, Ingredients and Recipes mod, so both can be installed at the same time.
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Conflicts & Known Issues
This is a new script mod so there shouldn’t be any conflicts.
Credits
EA/Maxis for The Sims 3 and The Sims 4, Blender, s3pe, TSRW, Gimp, Milkshape, Notepad++, and CCLoader.
Thank You
A special thank you to @bietjie, @echoweaver, @zoeoe-sims, @simsdeogloria, @omedapixel, and @puffkins2000​!
If you like my work, please consider tipping me on Ko-fi 💙
Download @ ModTheSims
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olomaya · 8 months
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I need a poorer town.
I've been playing/testing a Volunteerism mod but I realize that everyone is too rich in my current town for it.
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Local residents can volunteer at the local school or hospital to do things like coach children's sports games or bring knitted items for patients. Or active volunteering at a park, library or community center.
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Here's my library volunteer hosting a storytime for kids. Except with no book.
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But I think my favorite library volunteer feature is being able to recommend books to other Sims to read and then showing them where it is.
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I'm trying to turn the community center into a bustling lot. There, my volunteers can host food drives, toy drives or soup kitchens. Again, no one fits the need criteria so we get a ton of donations but not many takers.
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She can even run bingo games...if I can fix the machine. Does anyone know why the empty/clear parts of the cage are showing up as black? (Fixed! thank you @bietjie!!) Regardless, my elders are about to rack up a lot of debt playing because winning is not easy the pot keep piling up.
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THIS took the longest time. I was trying to create a live class system similar to Uni but I wanted to have direct control over my teachers to be able to ask students questions or invite students to present, etc. I had to write and rewrite the code 3 times before I got something I was mostly happy with.
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This is going to give my elder and retired Sims so much to do. But now I'm on the hunt for a slum town with broke sims so this mod makes more sense rather than the Hampton seaside community to continue testing and fixing all the bugs. Maybe Twinbrook or the bad side of Lucky Palms? Happy for any recommendations!
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echoweaver · 1 year
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New mod!
This is something I've been trying to do for literally a decade. I'm sick to death of the Birthday Inferno Cake, and not having matching cake slice drove me crazy. I've banged on this problem off-and-on for years.
With @zoeoe-sims an @bietjie, we finally figured it out!
Now you can make wedding and birthday cakes with matching slices. I also have a draft of a tutorial on how to make them linked in the notes.
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featheredsnek · 5 months
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Hey there! You don't have to answer this of course. I just came from Syonide's furry art commissions video- Was that a South African accent I detected?
Net 'n bietjie! More Namibian, actually, but close enough to a proper Afrikaner heh. I've been about for my parents work, but I was born and currently live in Australia!
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mookymilksims · 28 days
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Mmkay most of you probably won't understand this, but I am documenting my progress because I just like doing that on my blog. And if this post reaches anyone with experience willing to help that would be great lmaoo.
So the good news is I've got the ingredient model into ts3. The geostates are done! The mesh was originally 20k POLYGONS, but I got it down to 438 :). And it was very easy. @bietjie was VERY helpful to me in answering my noob questions and I did not want to bother them too much more! But their help and their guide probably cut my project time in HALF! I def would've stumbled over this part without them so TYSM for that!
Stopping the project here for now as it's getting late, but I got as far as making my event handler and buffs template. Since I really want custom moodlets with the ingredients. If you watched my cooking overhaul guide then you know you'd be able to use these buffs in any recipe in the game, which is the main function that I want out of the ingredients. I am stuck on understanding the STBL's and how to link them (and anticipate I will get tripped up on the thumbnail as well LOL), I will try again tmrw after work, thanks for coming to my TED talk!
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laurenisasimmer · 2 years
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10 New Custom Soup Recipes
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I know I haven’t been very active lately and I hope to change that!! There has been so much going on in my personal life that’s been affecting my mental health, and unfortunately I haven’t been able to focus much. I’ll explain in another post when I get the chance. But for now, as an apology, here is something I’m excited to share: My first ever mod!
Are you in need of new comfort food for your sims? More food for your Restaurants? Tired of the same old Stu Surprise? Well, then this mod is for you!! Here are 10 new Soup Recipes with a variety of ingredients. 
In order:
Broccoli Cheddar Soup: Cooking level 5, requires Broccoli, Cheese, and Carrot.
Carrot Soup: Cooking level 5, requires Carrot and Olive Oil.
Chicken Tortilla Soup: Cooking level 5, requires Chicken Breast, Tomato, and Black Beans.
Chicken Noodle Soup: Cooking level 2, requires Chicken Breast, Carrot, and Celery.
Cream of Mushroom Soup: Cooking level 5, requires Porcinis, Onion, and Cream.
Egg Drop Soup: Cooking level 5, requires Egg.
French Onion Soup: Cooking level 5, requires Onion, Garlic, and Olive Oil.
Pumpkin Soup: Cooking level 5, requires Pumpkin and Cream.
Spinach Soup: Cooking level 5, requires Spinach, Onion, and Olive Oil.
Tomato Basil Soup: Cooking level 5, requires Basil, Tomato, and Olive Oil.
Before you download, there is a mod you need!
In order to get the recipe to even show up, you need CCLoader by Douglasveiga, found here: https://modthesims.info/showthread.php?t=546986
Second, You should know that these recipes include ingredients from mods made by Cinderellimouse and Icemunmun. However, @bietjie pointed out and informed me in the replies of this post that you don’t have to download them if you choose not to. They will just simply use less ingredients. If you do want them however, here they are:
Cinderellimouse:
1. Cooking and Ingredients Overhaul- https://modthesims.info/d/548787/cooking-and-ingredients-overhaul-more-nectar-ingredients.html
2. Greek Recipes, Plants, and Ingredients Full Version- https://modthesims.info/d/548787/cooking-and-ingredients-overhaul-more-nectar-ingredients.html
Icemunmun:
1. Green Vegetable Plants, Ingredients and Recipes- https://modthesims.info/d/555310/green-vegetable-plants-ingredients-and-recipes-update-23-02-2016.html
2. Spring Harvest And CookBook- https://modthesims.info/d/552325/spring-harvest-and-cookbook-update-13th-may.html
Expansions required: Pets, Supernatural, Seasons, University Life.
This would not have been possible without help from @echoweaver, @zoeoe-sims, @aroundthesims, @bietjie and @omedapixel for helping me debug. Cheers to our Discord!  Also Echo’s tutorial: https://modthesims.info/showthread.php?t=668625 and Douglasveiga for CCLoader.
Shoutout to @icemunmun-spicy-scalpel and Cinderellimouse for their mods!! I love your creations so much.
The textures are from Google Images. The meshes are cloned from EA.
And thank you to the mods for all they do in making the game better. Your hard work does NOT go unnoticed!!!
These have all been tested in game and I found no issues. But if you have any, please let me know.
I hope you guys like it and have fun!! Love you all so very much. 
Download Link
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Very cool that you did an internship in South Africa! Praat jy Afrikaans?
Ek praat 'n bietjie Afrikaans, nie vlot nie. Ek kan aanwysings vra en 'n basiese gesprek voer, maar dis al.
I would love to improve my Afrikaans abilities - my grammar is frankly terrible and I'm very rusty - but unfortunately in the southern US I don't get a lot of chances to practice! I have great friends I made in South Africa but they all speak English much better than I can speak Afrikaans. I make a point of learning at least the basics of local languages of the places I visit, but as of now I've just got Hebrew, Yiddish, and English down fluently and only a smattering of a handful of other languages.
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bast-sims · 9 months
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PINTEREST
Go to pinterest and search: "celebrity", "outfit", "quote", "aesthetic". Post with the FIRST picture in each category that appears that is your vibe.
Thanks for the tag: @rollo-rolls @agnelid
Celebrity: For me, there are a lot of old memories associated with her (we don’t know each other 😆)
Outfit: I have always been a rebel…. And I will continue to be! I promise myself 🖤
Quote: No matter how hard it is, you need to move forward! No step back.
Aesthetics: This image is captioned "The Road Home." Everyone has their own path and their own home. There should always be a place where you can return. Where are you happy.
Tagging: @chojrak-making-things @hancyan @thesweetsimmer111 @nectar-cellar @gaiahypothesims @mathmodder @olomaya @daniel-fortesque @bietjie @mainlyjustthesims @nekrophoria @nonsimsical @6x7aa @twinsimming @aprilrainsimblr @pudding-parade @phoebejaysims @gifappels-stuff @maryjanesims3 @drawing-way-outside-the-lines @murfeelts3 @zoeoe-sims @aa6x7 @flotheory @rstarsims3 @rachel-homeanddesign-sims @solori @declaration-of-dramas @murfeelee @mayu-sims @purespirithorses @ratztom @pan-pixie-pixels @joojconverts @white-enamel-ts3 @satellite-sims @aisquaredchoco @danjaley @greenplumbboblover @omedapixel @anitmb @venusprincess-ts3 @descendantdragfi @technicallyswagpizza
And everyone who wants it! Feel free to ignore if you’re not interested.
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flotheory · 6 months
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Updated with geostates (half-empty sate) thanks to @bietjie
DOWNLOAD at ModTheSims
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simvaultt · 2 years
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SIMBLREEN 2022
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IT IS ALL OUT, YA'LL!
➡️ INFORMATION ABOUT THE SET - SIMS 4:
12 NEW MESHES
All Mesh LODs \ Removed EA Shadow LODs & Diffuse Plane
Functional: Teiller Armchair, Pathway Light & Porch Flame Candle
Perfect Patio Stuff Pack needed for Porch Flame Candle*
Porch Flame Candle can be turned on/off with Sims Interactions
Base Game & HQ Mod compatible for most (BG compatible ^*)
➡️ INFORMATION ABOUT THE SET - SIMS 3:
14 NEW MESHES
All LODs
Base Game compatible
Re-color in Game options open for all
Functional: Teiller Armchair. Pathway Light & Porch Flame Candle
Notice*** You will need to also put the package file in the "fx effect" folder in your mods folder.
Effect for Porch Flame Candle only shows in Live Mode when you press Play!
Converted a Sims 4 FX Effect to Sims 3 🤩Thanks to @omedapixel for the easy to follow tutorial!
➡️ SIMS 3 CUSTOM PATTERNS COLLAB with @wanderingsimsfinds !!
HUGE shout out to these amazing simmers who have helped me with this project for Sims 3 Porch Flame Candle. I couldn't have done it without you guys!: @zoeoe-sims , @omedapixel , @twinsimming , @bietjie
Don't forget to 🏷️ me @simvaultthings when you share screenshots!
˗ˏˋ D O W N L O A D ˎˊ˗
@sssvitlanz , @sssvitlanss , @sunflower-petals , @emilyccfinds
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olomaya · 2 years
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More Cereal!
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I told @bietjie that I could update the Quick Foods and Snacks cereal boxes so you could change which cereal it produces in light of @aroundthesims new cereals. This doesn't override or require my previous mod as it's a separate script with a Cereal Box abstract and then 6 cereals that have tunable characteristics. If you have Retuner (and know how to use it), you can change the number of servings, the cereal you get from the box and... that's it. It's not a complex mod. Get cereal, eat cereal. That's about the whole of it!
You'll find these in BB in Appliances/Small Appliances or at the grocery store in the General section (take advantage of those sales to get a discount!)
The boxes are included in the download below, and separated out by cereal type but you need to have the custom cereal files from Sandy which you can get here. You'll also need CCLoader for the custom foods.
Download here
Credit/thanks: All objects and thanks goes to @aroundthesims for consistently keeping us metaphorically, and our Sims literally, fed with good content.
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daniel-fortesque · 2 years
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Garden signs by SABBORA JCDC
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Gardens signs for creators various plants by SABBORA JCDC.
JUST garden signs, not plants (Plants by icemunmun and douglasveiga)!
 (PINEAPPLE SIGN from bietjie IS NOT available temporary!)
List plants:
Broccoli;
Vanilla;
Mustard;
Hibiscus (yellow and red);
Walnut;
Melon;
Jasmine;
Spring onion;
Green chili;
Coconut;
Brussels sprouts;
Cashew;
Cranberry;
Swiss chard;
Almond;
Chichpea;
Okra;
Frangipani;
Dragon fruit (pitaya);
Leek;
Aragula;
Celery;
Asparagus;
Pistachio;
Hazelnut;
Cauliflower;
Zucchini;
Black beans.
DOWNLOAD LINK - https://mega.nz/file/5MpG3JoC#l30wqY02MFYv9myjfaOv_gFRcWbkvyhHmeaxwxBY14Y
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echoweaver · 1 year
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Warrior Cats mentoring of apprentices has been kind of a slog because my skills in dealing with animations are weak compared to my vision of how they should look. I could lower my expectations, but I’m too stubborn. I have mentor fighting working and mentor fishing ALMOST working. Hopefully once I’ve banged out some of this stuff, then Medicine, Herb Lore, and Hunting will go more smoothly.
But I got distraccted, and I just HAVE TO share this thing I’ve been working on with @zoeoe-sims​ and @bietjie​.
Excuse the awful test picture, but this is NOT A DEFAULT!!
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I’ve literally been trying to figure out how to do this for ten over years.
I have a stockpile of custom birthday and wedding cakes to convert.
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monocodoll · 10 months
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Drug Dealing(MonocoDoll's Vile Ventures) Mod Report(Weed Edibles, Marijuana License, Felony Consequences, Smuggling, Cocaine/Meth Rackets, Heat System, Steroids, Doctor Appointments, Lean, Possibility of PMA in MDMA, and small update to Adderall) Part 1
This month I have been all over the place. From implementing new features to going back and enhancing some small features. The main things that have been worked on this month have been Weed Edibles, Marijuana License, Felony Consequences, Smuggling, Cocaine/Meth Rackets, Heat System, Steroids, Doctor Appointments, Lean, posibility of PMA in MDMA, and a small update on Adderall.
Weed Edibles
Weed Edibles are another form for your sim to get high from Cannabis.
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To First Create Weed Edibles, you will need to cook a dish. After cooking the dish you will need to place it inside your sims inventory. Select the weed bud that you wish to use. Then Select Create Cannabis Edible. It is recommended to select a single serving. You can do it on group servings, but the sims will not recieve the high effects. Since the group serving is not consumed.
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Your dish will now contain the Cannabis that you have selected. You may now place it down to have your sim consume it.
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Upon consumption, your sim will begin getting high. They will get the effects of whichever bud you had decided to use. I want to say thank you to @bietjie and @Moonmallow, as they had suggested looking into making weed edibles work similar to how honey works. Previously I was going to make a few custom weed edible dishes. However, it would have been a small number of dishes. With this method you can make any dish into an edible. Even Custom dishes.
Marijuana License
Marijuana License will allow your sim to legally obtain Cannabis buds and grow them on their property.
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To obtain a Marijuana License, your sim will have to apply for one at City Hall. Which will cost them 5000 Simoleans.
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After obtaining the Marijuana License, you will be notified.
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Your sim can now legally obtain Cannabis Buds at the Grocery.
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With the Marijuana License, your sim can grow the cannabis on their home lot Legally. Otherwise without it, the sim would gain heat. Which overtime with a higher heat level there is a chance of a police raid occuring at your lot. Confiscating all the drugs on the lot, and arresting any sims who has a felony on file.
Sims will lose their Marijuana License if they are arrested. Additionally, sims with a felony cannot apply for a Marijuana License.
Felony Consequences
Any time your sim gets arrested for dealing, they will now obtain a Felony.
Obtaining a Felony will cause your sim to be unable to aquire a Marijuana license.
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Additionally, it will limit your career prospects greatly. If your sim has a felony, they will only be able to work in the Culinary, Military, Criminal, or any of the part time careers. Otherwise if they get a career elsewhere, they will eventually be fired due to having a felony.
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Smuggling Racket
The smuggling racket will be used to smuggle illegal goods for a large sum of dirty money. As of this moment you can smuggle Cocaine Bricks and Meth Packages.
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To first establish a Smuggling Racket, you will need to fully own a rabbithole property.
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After you become an owner of a rabbithole property. You will have a couple of options in terms of which Rackets to set up. Money Laundering, Cocaine Production, Meth Production, and Smuggling.
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In this case we will go over the smuggling racket. The sim which established the Smuggling Racket, can smuggle 20 Cocaine Bricks or 20 Meth Packages between 8:00PM - 12:00AM. When selecting the smuggling option, the sim will spend 8 hours inside the rabbithole. After the sim completes the 8 hours inside they sell off either 20 Cocaine Bricks or 20 Meth Packages. If the sims Heat Level is high enough, then the smuggling could turn out to be unsuccesful and cause the sim to be arrested. Sims with a Drug Dealing skill of 9-10 will not have to worry about smuggling going wrong.
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Smuggling Racket Upgrades, are another feature with these new Rackets I implemented. There are currently a total of three upgrades. Equipment, Staff, And Security.
Equipment Upgrade,
The Equipment upgrade for the Smuggling Racket will allow sims to smuggle up to 25 Cocaine Bricks or 25 Meth Packages instead of 20.
Staff Upgrade,
The Staff Upgrade for the Smuggling Racket simply cuts down on the time it take to smuggle goods. So Instead of it taking 8 hours, it now only takes 6 hours to smuggle goods.
Security Upgrade,
The Security Upgrade for the Smuggling Racket now makes it less likely for Smuggling to go wrong.
By Default there is a total of 5 Heat Thresholds. Low Heat: 20, Low Average Heat: 40, Average Heat: 60, Above Average Heat: 80, and High Heat: 100.
If your heat level is below Low Heat, then your sim has a 5% chance that the smuggling will lead to an arrest, below Low Average heat is a 10% chance, and below Average Heat is a 15% chance, below Above Average Heat is 20% chance, and below High heat is 25% chance of being arrested for smuggling.
The Security Upgrade will make it so any heat level below the Average Heat Threshold, means no chance for the sim to be arrested when smuggling. Therefore, if your sims heat is 60. Then they will have a 15% of smuggling going wrong, and anything between 60-80 will have a 20% of smuggling going wrong. 25% for anything between 80-100.
Also, the cost of each Racket and Upgrade is tunable.
Cocaine Production Racket
The Cocaine Production Racket will produce Cocaine Bricks for you. To first establish a Cocaine Production Racket, you will need to fully own a rabbithole property. Upon owning a property, you will be able to establish a Cocaine Production Racket.
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Once you establish a Cocaine Production Racket. Every Sunday, you will obtain the ability to make a phone call to order your supply of Bricks.
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Upon making that phonecall. A sim will stop by your home to deliver the package. They will ring your doorbell and quickly run off into their vehicle and drive off. A package will spawn next to your mailbox. The sim that ordered the package is the only one that will be able to open the package. Upon opening the package the sim will gain 20 Cocaine Bricks of Normal Quality per each Cocaine production Racket owned.
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The Cocaine Production Racket also has upgrades. Equipment, Staff, and Security Upgrades.
Equipment Upgrade,
The equipment upgrade for the Cocaine Production Racket will now make the racket Produce High Quality Cocaine Bricks instead of Normal Quality Bricks. Additionally, the equipment upgrade will allow you to make two phone call deliveries, instead of just one. Every Thursday and Sunday you will be able to make these calls for a supply.
Staff Upgrade,
The staff upgrade for the Cocaine Production Racket will now make the racket produce 25 Cocaine bricks instead of just 20.
Security Upgrade,
Everyday, if your sims heat is high enough, they have a chance of their Rackets being Raided. Without a security upgrade Heat between 10-20 has a 5% chance of your rackets being raided, 20-40 has a 10% chance of racket being raided, 40-60 has a 15% chance of being raided, 60-80 has a 20% chance of being raided, and 80-100 has a 25% chance of being raided. If your racket is raided, your sim will lose the entire racket and it's upgrades, and your sim will also be arrested.
With the security upgrade, Heat between 0-59 will have a 0% chance of getting your Racket Raided. At Heat 60, there will be a 15% chance, and Heat between 61-80 will have 20% chance. And 81-100 will have a 25% chance.
Meth Production Racket,
The Meth Production Racket works the exact same way as the Cocaine Production Racket. Except it produces Meth Packages instead of Cocaine Bricks.
Heat System
Heat System is a system in place to determine how much attention from Law Enforcement your sim has. The more attention they have, the more annoyances that can occur regarding law enforcement.
[Increasing Heat]
Heat can be increased by being arrested, using Dirty Money without Laundering it, and Having Illegal plants in your property. Such as Cannabis(If someone in your household has a Marijuana license, then no heat will be gained from those plants), Opium, and Coca Plant.
[Decreasing Heat]
Heat can be decreased by the Laundering Money moodlet and Laying Low moodlet after they expire.
[Potential Consequences of Having Heat]
-Rackets Raided By Law Enforcement
-House Raid:
-When Smuggling goods, your sim can get arrested
Steroids
On a previous report, I had mentioned Steroids. However, they were not fully developed back then. I have decided to go back and work on their effects and consequences. As of this moment there are two kinds of Steroids. Tesosterone Enanthate and Trenbolone.
[Testosterone Enanthate]
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Testosterone Enanthate is the weaker varient of Steroids, but also the safest. While injecting this substance the positive effects is that your sim will gain the pumped moodlet. Which will help them gain the athletic skill much more efficiently. As well assist them in gaining muscle. The negative effect is that injecting this substance will increase the Enzyme Levels of your sim by a total of 5.
[Trenbolone]
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Trenbolone is the strongest varient of Steroids, but the most dangerous. While injecting this substance the positive effects is that your sim will gain the pumped, Adrenaline Rush, and gain a skill boost multiplier to all skills categorized in the physical category. Which will greatly help the sim increase their Athletic skill, Gain Muscle, and increase any Physical Skill. The negative effects of injecting Trenbolone is that it will increase your Enzyme Levels by 15.
[Side Effects]
While taking Steroids, your Enzyme levels will increase. Once your Enzyme Levels reach a certain Enzyme Level threshold(60-100), your sim will begin to experience Side Effects. Such as Roid Rage, Nauseous, Dizzy, Headaches, and being "Inexplicably Excited". Additionally, if your sims Enzyme levels ever reach 100. Then your sim will gain Permanent Liver Damage. Which is unreversable. And, every morning your sim will have a chance of dying due to Liver Failure.
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[Treatment]
Before temporary Side Effects or pemanent Liver Damage takes effect. Your sim has a few options to treat their increase of Enzyme levels.
-Letting The Liver Repair Itself.
As long as your Enzyme Levels are below 60, the Liver will repair itself. To let the Liver Repair, simply stop injecting Steroids and for each day that steroids are not used. The Enzyme Levels will decrease by 5.
-PCT(Estrogen Blockers)
First, you will need go to the Hospital Rabbithole and attend a Doctors Appointment. If the Doctor finds that your Enzyme Levels are 60 or above. The Doctor will recommend that you take PCT and provide you with Estrogen Blockers to take. Afterwards you can take the Estrogen Blockers and it will provide you with a moodlet. Once that moodlet expires. Your Enzyme Levels will decrease by 10. If you already have Permanent Liver Damage, then the Estrogen Blockers will be useless.
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Additionally, Estrogen Blockers can be offered by your Drug Dealer NPC
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