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#best game 10/10
pickedpiper · 9 months
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This is what my mind is like
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straight-edge-hippy · 19 days
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"[The Vaadwaur's] illogical obsession with fleet sizes."
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cannibalhabits · 1 year
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Actually the reason I'm bigender is because I grew up on a potent combination of winx club, ultimate spiderman, and only playing wii sports resort
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melody-magic · 1 year
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0.2 HAS CATGIRL AQUA??? WHAT????
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humming-fly · 8 months
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I only just now realized what a shame it is we never got to see Al and Greedling really interacting
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boss-poss · 10 months
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See, Lethal Company's real genius is that it somehow marries two normally opposed genres, those being horror and comedy together into something greater. Mechanically it's a multiplayer looter extraction survival type game. It's designed to create stressful and scary situations by forcing you to speedrun mini randomized dungeons while monsters hunt your character to meet a certain quota (our asses are not making quota). That's not the clever part though, no, that's giving the players the ability to fuck themselves over and the hilarity that comes from it.
Anything you say into your mic is said in the game world and can be heard by certain monsters. Many items, similarly, can be used to make noise and you can bet there is little impulse control when a player finds an air horn or gets a walkie talkie. The sound of a distant honk somewhere out of nowhere is not something most players are prepared for while in a pitch black maze. Sound in this game has a doppler effect, which makes it harder to hear the further away the source is, allowing screams to fade into nothing and unintelligible yelling heard for a second before vanishing. You must rely on your senses but those are, by design, limited and regularly tricked.
Because level layouts, monster locations, and item spawns are all random, it's insanely easy to get lost or lose track of thigs, especially in the dark and especially when panicking. Seeing a bracken for the first time will almost certainly send a player running in the opposite direction and get lost, if they even see it all. No one is prepared to have a hand wrap around their face and snap their neck in an instant. It's utterly shocking and will leave you gasping in surprise to first time you experience it.
Certain weather patterns make levels harder, some even nearly impossible (looking at you eclipse), and sometimes your options are avoiding deadly lightning or not being able to see due to fog. High level moons have excessively valuable loot but also feature the worst foes and cost a fee to access, forcing a compromise between greed, ability, and resources.
Dying, likewise incurs a penalties. Your team is fined for dying and not bringing the bodies back but if you all die, all your collected loot goes poof. Gone. A team wipe can and will effectively end the run in an instant if you do something stupid like stick around when you hear "pop goes the weasel" or try to pick up that funny looking roomba. You can almost feel the pressure weighing down on your shoulders when you realize you're the last one left and you need to get back to the ship or miss the quota.
The monsters likewise, are engines of terror that are comically effective killing machines with no cohesive theme to help anticipate them. The already mentioned bracken is one of the scariest things I've seen in a game, and those technically aren't even that bad. They're completely manageable if you keep your head on a swivel and pay attention to your surroundings. Coilheads are these mannequins with bobble heads that will path to and kill you in a microsecond the moment you aren't looking at them, weeping angel style. There's a thing called the ghost girl that I have yet to see but is apparently one of the most terrifying critters in the menagerie. Forest giants. If you know, you know.
All these little mechanics, these choices that are made by and for the player, create a maelstrom of unpredictable chaos that, like a buxom blond transforming into an orgasming pooltoy, turns what would be strictly serious horror into a unique form of dark comedy that layers over it like jelly on peanut butter. You are scared, you are on edge, and it only gets worse when you know what these things are capable of, but the sheer hopelessness is something you all have in common. It's funny how little hope you have. You will die. A monster will wipe your team. There will eventually come a quota you can't beat. You were doomed from the start.
So why not get silly with it? Why not try to fight that bracken with shovel? Fuck him. Why not just run past a turret and try to nab that fat jar of pickles? Why not wander off from the group? You're just as likely to come back with arms loaded and the quota met as you are likely to not come back at all. You're already dead, so take the gamble, do stupid shit, repeat this hell until you can meet its horrors with grim determination and put in the effort to afford that goddamn boombox. Dance. Just press 1 and dance the fear away.
You are all united in your mortality and duty, fragile sacks of flesh working to break even at the behest of perhaps the greatest horror of all: The company you work for. You are so preposterously fucked beyond all belief from every angle there really isn't enough adjectives to describe it. And that's comedy baby, when things are so bad all you can do is laugh.
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daily-sifloop · 2 months
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Day 44: Little Goody Two Shoes (game by AstralShift) AU
Spoilers for Ending No. 1 - Moira under cut
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classichorrorblog · 11 months
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10 Home Invasion Movies To Consider For October/Halloween
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redead-red · 7 months
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Every time people talk about ending sequences for games my mind always and immediately goes to Portal 2.
Because throughout the game you learn that the white panels you can create portals on are made of moon rock. But it's kinda played off as more a joke of Cave's bad spending.
And man. I cannot overstate how fucking clever, how smart, how victorious and satisfied I felt when I saw the moon and knew exactly what I had to do.
And I have never experienced that same high since.
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korogie · 6 months
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Haley my Haley
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twosides--samecoin · 22 days
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"Some people reflect light, some people deflect it; you by some miracle seem to collect it" Mark Z. Danielewski. House of Leaves, 2000.
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hamofjustice · 1 year
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nemona feels like an obscure blorbo instead of the main rival character from the latest pokemon game because to get to her really good content from people who really get it, you first have to wade through the ocean of yandere pervert obsessive stalker annoying punchable bimbo amazon goddess interpretations of...
... a neurodivergent and possibly disabled high schooler who's desperately trying to make any friends or get any support from her rich neglectful family - while everyone in her school is jealous of their own imagined version of a privileged asshole version of her they made up - who deeply and platonically loves and supports the one new kid who agreed to take the time to get to know and respect her and her special interest without having to hold back her true self
unlike her, it's not great!
kinda feels like she has the same problem in our world that she does in hers.
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iero · 4 months
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Does anyone else remember the Tony Hawk’s American Wasteland video game soundtrack with the emo band covers of classic punk rock songs or was that a fever dream?
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femmehysteria · 8 months
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I'm doing a series of "Best Character Named X" polls where all the characters have the same first name but are from completely different media, feel free to send in name/charcacter suggestions, I'm posting one poll a day, check my pinned post for active polls
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wisteriagoesvroom · 6 months
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Top 5 Oscar Piastri expressions please! (He has so many and whoever says he doesn't, I will personally fight them)
1. mouth scrunch (sardonic, mild)
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2. the weird woobified-despite-himself heart eyes but specifically at lando because lando is his teenage crush and i’m not fighting ppl about it cus it’s factually true
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3. the challenging face when he’s being asked whether he’s truly the best driver on the grid and he’s like. is that even a question
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4. the one in the winter break picture with lily at the restaurant like good lord, that’s the face of a romance protagonist who got the happy ending
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5. whatever is going on here
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coridallasmultipass · 2 months
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Took the plunge to get Mast the Diver!
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