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Best attack wild Epic Battle Of Hyenas vs Buffalo! Top Funny Animal https://lnkd.in/gWNdYDpS
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Lately I’ve been playing lots of Pokemon: Legends of Arceus and HOLY MOLY it is the best Pokémon game (obvi aside from the originals) that is out there. The open world concept is beautiful for the Pokemon world. The graphics are beautiful and on par with Breath of the Wild, the music is also epic/very BOTW style. Gameplay is so fun. I only wish there were more towns to explore but given how MUCH open world you can explore, that’s fine!
It’s also fun because there are definite Attack on Titan inspirations. The ‘team’ you’re on is called the Survey Corps. The captain is a stern looking woman, the commander a big man with thick brows who doesn’t trust the world lmao. The Survey Corps building architecture also reeeally looks like the AoT Survey Corps inside buildings!!! Then the Corps outfit also comes with an automatic red scarf 🧣 The dialogue about Pokemon is also much like about Titans from the earlier parts of AoT; very mysterious and little is known about the dangerous creatures. It’s SO fun.
Thought I’d share here in my nerdy account 🤍
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A Horror History of Werewolves
As far as horror icons are concerned, werewolves are among the oldest of all monsters. References to man-to-wolf transformations show up as early as the Epic of Gilgamesh, making them pretty much as old as storytelling itself. And, unlike many other movie monsters, werewolves trace their folkloric roots to a time when people truly believed in and feared these creatures.
But for a creature with such a storied past, the modern werewolf has quite the crisis of identity. Thanks to an absolute deluge of romance novels featuring sometimes-furry love interests, the contemporary idea of “werewolf” is decidedly de-fanged. So how did we get here? Where did they come from, where are they going, and can werewolves ever be terrifying again?
Werewolves in Folklore and Legend
Ancient Greece was full of werewolf stories. Herodotus wrote of a nomadic tribe from Scythia (part of modern-day Russia) who changed into wolves for a portion of the year. This was most likely a response to the Proto-Indo-European societies living in that region at the time -- a group whose warrior class would sometimes don animal pelts and were said to call on the spirit of animals to aid them in battle (the concept of the berserker has the same roots -- just bears rather than wolves).
In Arcadia, there was a local legend about King Lycaon, who was turned to a wolf as punishment for serving human meat to Zeus (exact details of the event vary between accounts, but cannibalism and crimes-against-the-gods are a common theme). Pliny the Elder wrote of werewolves as well, explaining that those who make a sacrifice to Zeus Lycaeus would be turned to wolves but could resume human form years later if they abstained from eating human meat in that time.
By the time we reach the Medieval period in Europe, werewolf stories were widespread and frequently associated with witchcraft. Lycanthropy could be either a curse laid upon someone or a transformation undergone by someone practicing witchcraft, but either way was bad news in the eyes of the church. For several centuries, witch-hunts would aggressively seek out anyone suspected of transforming into a wolf.
One particularly well-known werewolf trial was for Peter Stumpp in 1589. Stumpp, known as "The Werewolf of Bedburg," confessed to killing and eating fourteen children and two pregnant women while in the form of a wolf after donning a belt given to him by the Devil. Granted, this confession came on the tail-end of extensive public torture, so it may not be precisely reliable. His daughter and mistress were also executed in a public and brutal way during the same trial.
Who’s Afraid of the Big Bad Wolf?
The thing you have to understand when studying folklore is that, for many centuries, wolves were the apex predator of Europe. While wolf attacks on humans have been exceedingly rare in North America, wolves in Europe have historically been much bolder -- or, at least, there are more numerous reports of man-eating wolves in those regions. Between 1362 and 1918, roughly 7,600 people were reportedly killed by wolves in France alone, which may have some bearing on the local werewolf tradition of the loup-garou.
For people living in rural areas, subsisting as farmers or hunters, wolves posed a genuine existential threat. Large, intelligent, utilizing teamwork and more than capable of outwitting the average human, wolves are a compelling villain. Which is probably why they show up so frequently in fairytales, from Little Red Riding Hood to Peter and the Wolf to The Three Little Pigs.
Early Werewolf Fiction
Vampires have Dracula and zombies have I Am Legend, but there really is no clear singular book to point to as the "First Great Werewolf Novel." Perhaps by the time the novel was really taking off as an artform, werewolves had lost some of their appeal. After all, widespread literacy and reading-for-pleasure went hand-in-hand with advancements in civilization. For city-dwellers in Victorian England, for example, the threat of a wolf eating you alive probably seemed quite remote.
Don't get me wrong -- there were some Gothic novels featuring werewolves, like Sutherland Menzies' Hugues, The Wer-Wolf, or G.W.M. Reynolds' Wagner the Wehr-Wolf, or even The Wolf Leader by Alexandre Dumas. But these are not books that have entered the popular conscience by any means. I doubt most people have ever heard of them, much less read them.
No -- I would argue that the closest thing we have, thematically, to a Great Werewolf Novel is in fact The Strange Case of Dr. Jekyll and Mr. Hyde by Robert Louis Stevenson. Written in 1886, the Gothic novella tells the story of a scientist who, wanting to engage in certain unnamed vices without detection, created a serum that would allow him to transform into another person. That alter-ego, Mr. Hyde, was selfish, violent, and ultimately uncontrollable -- and after taking over the body on its own terms and committing a murder or two, the only way to stop Hyde’s re-emergence was suicide.
Although not about werewolves, per se, Jekyll & Hyde touches on many themes that we'll see come up time and again in werewolf media up through the present day: toxic masculinity, the dual nature of man, leading a double life, and the ultimate tragedy of allowing one's base instincts/animal nature to run wild. Against a backdrop of Victorian sexual repression and a rapidly shifting concept of humanity's relationship to nature, it makes sense that these themes would resonate deeply (and find a new home in werewolf media).
It is also worth mentioning Guy Endore's The Werewolf of Paris, published in 1933. Set against the backdrop of the Franco-Prussian war and subsequent military battles, the book utilizes a werewolf as a plot device for exploring political turmoil. A #1 bestseller in its day, the book was a big influence on the sci-fi and mystery pulp scene of the 1940s and 50s, and is still considered one of the best werewolf novels of its ilk.
From Silver Bullets to Silver Screens
What werewolf representation lacks in novels, it makes up for in film. Werewolves have been a surprisingly enduring feature of film from its early days, due perhaps to just how much fun transformation sequences are to film. From camera tricks to makeup crews and animatronics design, werewolf movies create a lot of unique opportunities for special effects -- and for early film audiences especially (who were not yet jaded to movie magic), these on-screen metamorphoses must have elicited true awe.
The Wolf Man (1941) really kicked off the trend. Featuring Lon Chaney Jr. as the titular wolf-man, the film was cutting-edge for its time in the special effects department. The creature design is the most memorable thing about the film, which has an otherwise forgettable plot -- but it captured viewer attention enough to bring Chaney back many times over for sequels and Universal Monster mash-ups.
The Wolf Man and 1944's Cry of the Werewolf draw on that problematic Hollywood staple, "The Gypsy Curse(tm)" for their world-building. Fortunately, werewolf media would drift away from that trope pretty quickly; curses lost their appeal, but “bite as mode of transmission” would remain an essential part of werewolf mythos.
In 1957, I Was a Teenage Werewolf was released as a classic double-header drive-in flick that's nevertheless worth a watch for its parallels between werewolfism and male aggression (a theme we'll see come up again and again). Guy Endore's novel got the Hammer Film treatment for 1961's The Curse of the Werewolf, but it wasn't until the 1970s when werewolf media really exploded: The Beast Must Die, The Legend of the Wolf Woman, The Fury of the Wolfman, Scream of the Wolf, Werewolves on Wheels and many more besides.
Hmmm, werewolves exploding in popularity around the same time as women's liberation was dramatically redefining gender roles and threatening the cultural concept of masculinity? Nah, must be a coincidence.
The 1980s brought with it even more werewolf movies, including some of the best-known in the genre: The Howling (1981), Teen Wolf (1985), An American Werewolf in London (1981), and The Company of Wolves (1984). Differing widely in their tone and treatment of werewolf canon, the films would establish more of a spiderweb than a linear taxonomy.
That spilled over into the 1990s as well. The Howling franchise went deep, with at least seven films that I can think of. Wolf, a 1994 release starring Jack Nicholson is especially worth a watch for its themes of dark romantic horror.
By the 2000s, we get a proper grab-bag of werewolf options. There is of course the Underworld series, with its overwrought "vampires vs lycans" world-building. There's also Skin Walkers, which tries very hard to be Underworld (and fails miserably at even that low bar). But there's also Dog Soldiers and Ginger Snaps, arguably two of the finest werewolf movies of all time -- albeit in extremely different ways and for very different reasons.
Dog Soldiers is a straightforward monster movie pitting soldiers against ravenous werewolves. The wolves could just as easily have been subbed out with vampires or zombies -- there is nothing uniquely wolfish about them on a thematic level -- but the creature design is unique and the film itself is mastefully made and entertaining.
Ginger Snaps is the first werewolf movie I can think of that tackles lycanthropy from a female point of view. Although The Company of Wolves has a strong feminist angle, it is still very much a film about male sexuality and aggression. Ginger Snaps, on the other hand, likens werewolfism to female puberty -- a comparison that frankly makes a lot of sense.
The Werewolf as Sex Object
There are quite literally thousands of werewolf romance novels on the market, with more coming in each day. But the origins of this trend are a bit fuzzier to make out (no pun intended).
Everyone can mostly agree that Anne Rice’s Interview with a Vampire was the turning-point for sympathetic vampires -- and paranormal romance as a whole. But where do werewolves enter the mix? Possibly with Laurell K. Hamilton’s Anita Blake, Vampire Hunter books, which feature the titular character in a relationship with a werewolf (and some vampires, and were-leopards, and...many other things). With the first book released in 1993, the Anita Blake series seems to pre-date similar books in its ilk.
Blood and Chocolate (1997) by Annette Curtis Klause delivers a YA-focused version of the classic “I’m a werewolf in high school crushing on a mortal boy”; that same year, Buffy the Vampire Slayer hit the small screen, and although the primary focus was vampires, there is a main werewolf character (and romancing him around the challenges of his wolfishness is a big plot point for the characters involved). And Buffy, of course, paved the way for Twilight in 2005. From there, werewolves were poised to become a staple of the ever-more-popular urban fantasy/paranormal romance genre.
“Sexy werewolf” as a trope may have its roots in other traditions like the beastly bridegroom (eg, Beauty and the Beast) and the demon lover (eg, Labyrinth), which we can talk about another time. But there’s one other ingredient in this recipe that needs to be discussed. And, oh yes, we’re going there.
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Alpha/Beta/Omegaverse
By now you might be familiar with the concept of the Omegaverse thanks to the illuminating Lindsay Ellis video on the topic (and the current ongoing lawsuit). If not, well, just watch the video. It’ll be easier than trying to explain it all. (Warning for NSFW topics).
But the tl;dr is that A/B/O or Omegaverse is a genre of (generally erotic) romance utilizing the classical understanding of wolf pack hierarchy. Never mind that science has long since disproven the stratification of authority in wolf packs; the popular conscious is still intrigued by the concept of a society where some people are powerful alphas and some people are timid omegas and that’s just The Way Things Are.
What’s interesting about the Omegaverse in regards to werewolf fiction is that, as near as I’ve been able to discover, it’s actually a case of convergent evolution. A/B/O as a genre seems to trace its roots to Star Trek fanfiction in the 1960s, where Kirk/Spock couplings popularized ideas like heat cycles. From there, the trope seems to weave its way through various fandoms, exploding in popularity in the Supernatural fandom.
What seems to have happened is that the confluence of A/B/O kink dynamics merging with urban fantasy werewolf social structure set off a popular niche for werewolf romance to truly thrive.
It’s important to remember that, throughout folklore, werewolves were not viewed as being part of werewolf societies. Werewolves were humans who achieved wolf form through a curse or witchcraft, causing them to transform into murderous monsters -- but there was no “werewolf pack,” and certainly no social hierarchy involving werewolf alphas exerting their dominance over weaker pack members. That element is a purely modern one rooted as much in our misunderstanding of wolf pack dynamics as in our very human desire for power hierarchies.
So Where Do We Go From Here?
I don’t think sexy werewolf stories are going anywhere anytime soon. But that doesn’t mean that there’s no room left in horror for werewolves to resume their monstrous roots.
Thematically, werewolves have done a lot of heavy lifting over the centuries. They hold up a mirror to humanity to represent our own animal nature. They embody themes of toxic masculinity, aggression, primal sexuality, and the struggle of the id and ego. Werewolf attack as sexual violence is an obvious but powerful metaphor for trauma, leaving the victim transformed. Werewolves as predators hiding in plain sight among civilization have never been more relevant than in our #MeToo moment of history.
Can werewolves still be frightening? Absolutely.
As long as human nature remains conflicted, there will always be room at the table for man-beasts and horrifying transfigurations.
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ok I narrowed it down to top 20 gaia eps. ★ I think is genuinely good television, like I would show this to people as an example of the best gaia episodes. ♡ I love bc it was so crazy and/or funny
10. rock fight. the only episode focusing on the all-woman xig unit so therefore a must-watch
13. the night of the marionettes. surprisingly creepy and intense episode featuring horror tropes like possessed townspeople and tv screens showing a camera feed trained only on you ★
14. the challenge from anti-space. gaia and agul had to team up to defeat a kaiju that was wild as hell. fujimiya turned gamu into an antimatter ultraman and acted like he wouldn’t turn him back ♡
16. the birth of agul. ♡
18. agul vs gaia. title says it all. this is the second half of a two parter but this is more important as it features agul breaking into the aerial base at human size and then growing to giant size to throw gaia around like a football ♡
25. the showdown for tomorrow. literally just fujimiya and gamu arguing on a beach and then punching each other as ultramans. no kaiju present
29. the distant city: uqbar. extremely wack. idk if I would give this a ★ but it's a great example of the unexplained mysteries ultraman can pull off so well
33. battling the legend. catherine from alberta, need I say more ♡
36. the sky of reunion. fujimiya returns to break into a laboratory bc of a cave painting he saw, is negged by the radical destruction bringer, and has a confrontation with gamu and reiko that culminates in him revealing that he is wearing a bomb wired to explode if his fingers touch. peak television ♡
37. the fourth symphony of a nightmare. the radical destruction bringer takes the form of fujimiya’s dead love interest in order to seduce him back to the dark side. the queen mezard suit is amazingly gross ♡
38. ground-breaking tusks. fujimiya does a little terrorism. a good episode portraying kaiju as a natural part of the ecosystem and protectors of the earth
39. the swamp of sadness. this one’s so insanely fucked up. a man who is tormented by the consequences of the biological experimentation he was a part of finally finds closure ★
41. the resurrection of agul. gamu gets trapped in a cross by a kaiju thats also shaped like a cross. epic gamu/fujimiya moments and the genuinely badass agul henshin where he parts the waves around him
42. gamu vs gamu. legendary for having hot gamu, knockoff zetton, a lightsaber fight, and gamu’s date with catherine ♡
44. attack of the space monsters. gaia and agul’s extremely funny duo techniques ♡
46. attack of the forest. catherine from alberta’s triumphant return
48. the revenge of the death god. gaia heals agul’s dick
49-51 (an angel descends, the cry of the earth, earth is ultraman’s star). zogu <3
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New Seance Records releases go up for pre-sale Friday October 22nd from 9pm Sydney EST & limited bundle deals will be available for this weekend only.
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Tyrannic - 'Mortuus Decadence' CD . Tape (Seance Records) . LP (Iron Bonehead)
Release date Nov 19th
The tyrant torments again... under the glassy gazing eye of the goat to scythe, slash and sow the discontent of death's morbid passion. A hell-bent harvest of decadent doom and maniacal old school black metal to bask in the bacchanalian bleat of the beast; A BEAST of an album! The trio unleash endlessly rolling/roiling screeds of physicality that mutate in a most bizarre manner. Both denominations of "black" and "doom" are still apropros here, but the seemingly scattershot attack TYRANNIC take strikes upon the wild & weird terrain trod by the likes of old Mortuary Drape, Root, Hungary's Tormentor, Barathrum, Brazilian iconoclasts like Impurity and Sextrash, or even very earliest Mayhem. Still, it cannot be overstated that there's indeed order here - except that it's cracked and broken and betraying a woozy wisdom only known to TYRANNIC.
Black Crucifixion - 'Triginta' CD . Tape
Release date Nov 26th
Seance Records presents Black Crucifixion’s 30th anniversary album, ‘Triginta’ featuring three new tracks and carefully chosen live versions of material spanning the three decades of their career. Black Crucifixion played their first show in August 1991 in Finland, sharing the stage with their compatriots Beherit, Impaled Nazarene, Sentenced, Amorphis, and Belial. That evening was the kick-start for a long career in the shadows. Black Crucifixion has remainined a cult band known for the quality of their output, and now ‘Triginta’ is the perfect bookend for the band’s current era, modern black metal with a frost chilled savagery that is sharp and punchy while infused with undeniably infectious old school fervor and a dark, doom tinged melancholia. ‘Triginta’ also once again features Finnish prog rock legend Rekku Rechardt on lead and rhythm guitars, helping to ignite the new tracks with the fearless dark creative soul that beats at the heart of Black Crucifixion.
KRVNA - 'Sempinfernus' CD . Tape
Release date Nov 26th
'Sempinfernus' is immersive and magickal, redolent of the glorious past yet evincing a character that's timeless and transportative; black metal mysticism at its very finest. The soundfield that maestro Krvna Vatra erects is sumptuous beyond compare - its hues of richest purple, its touch velvety as it swirls around one's spirit. His songwriting cruises and crests and cruises some more, its passages employed with expert care, each one seemingly reaching catharsis every step of the way. As such, KRVNA's iteration of idiomatic "vampyric black metal" is rooted more in intent rather than sticking to the proverbial letter; similarly, to qualify Sempinfernus as "cosmic" would also miss the point. Simply put, KRVNA here creates black metal when it was BLACK METAL - past, present, future. All is cursed... Suitably grandiose, exceptionally otherworldly, dazzling and spire-like in its heights and seemingly fathomless in its depths, KRVNA's Sempinfernus is sanguineous decadence writ large and a glorious triumph for Australia's ever-fertile black metal underground.
Rift - 'To Quench the Thirst of Wolves' CD . Tape
Release Date Dec 3rd
This work of somber yet savage lycanthropy springs from the dark mind of Balam, best known for Pestilential Shadows. Rift first tentatively bayed at the moon in 2006 with the EP, ‘Eyes of the Basilisk’. Soon after in 2007, ‘To Quench the Thirst of Wolves’ was recorded but Rift lay like the beast, sleeping in the shadows – waiting for the lunar call to awaken in 2021 and finally be completed with the addition of vocals by A.S (Order of Orias). Now a duo, Rift is a beast that bares its jaws to the night sky with a sublime, seductive splendor; a howling madrigal of supremely epic and atmospheric, melodic Black Metal that ebbs and flows with a brooding menace while the vocals of A.S unleash a wolven savagery that simmers with a primal urge for blood. All framed by a somber tenebrous dusk, so evocative of the night, which blooms with magnificent full moon splendor as choral passages swell and soar, while atmospheric interludes beckon the darkest spectres and most unholy lusts that linger in the night while Rift thematically delves into the supernatural world, predominately lycanthropy and the legend of the werewolf.
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15 Best PlayStation One RPGs Ever Made
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In our look at the best Super Nintendo RPGs ever, we mentioned that the SNES is arguably the greatest RPG console in video game history. Well, if there is a console that makes that discussion an argument, it would have to be the PlayStation One.
With a lot of help from Square, Sony quickly established the PlayStation as not just the home of incredible RPG experiences but as a console that was capable of effectively convincing people who previously had no real interest in RPGs that they absolutely needed to devote 50+ hours of their life to the next gaming epic. That sudden rise in genre popularity inspired some of the industry’s greatest RPG developers to try to outdo each other creatively and commercially.
The result was a classic collection of role-playing experiences that still rank comfortably among the absolute best ever made. With due respect to the 20+ other games that deserve to be on this list, these are the 15 best PS1 RPGs ever made.
15. The Legend of Dragoon
The Legend of Dragoon’s legacy has only grown since the game’s late 1999 release, and it’s not hard to see why. While this game was initially criticized for not living up to the standards of some of the other PS1 RPGs we’ll soon be talking about, time has been kind to the various things this game does so very well.
The Legend of Dragoon makes up for its slow story with an incredible combat system that emphasizes an almost QTE-like mechanic that helps ensure you’re rarely simply watching a battle play out. This RPG’s character transformation mechanic is also one of those brilliant gameplay concepts that should have been copied many times since this game’s release. There’s also always been something special about the fact that Legend of Dragoon‘s ambitious CGI cutscenes ensured this epic spanned four PS1 discs.
14. Wild Arms
Wild Arms is another one of those PS1 RPGs that were initially overshadowed by some of the all-time classic games it had to compete against, but the thing that stood out about this title at the time is the thing that still makes Wild Arms special to this day: its style.
Wild Arms‘ blend of sci-fi, fantasy, and western design concepts shouldn’t work nearly as well as it does here. Developer Media.Vision deserves a lot of credit for ensuring this game’s ambitious world always felt cohesive and for finding some truly clever ways to subvert genre expectations through this title’s approach to exploration, combat, and puzzles.
13. Breath of Fire III
The Breath Of Fire III vs. Breath of Fire IV debate will likely not be settled here, but the third entry in this series ultimately gets my nod due to the ways it so clearly raised the bar for this franchise and its genre competition.
Breath of the Fire III’s 3D visuals and voice acting helped sell this game’s engaging story, while the game’s combat and wonderful cast of characters ensured you were constantly engaged and ready to see where this absolute gem was going to take you next.
12. Front Mission 3
Front Mission 3 rewards players willing to put the time into its fairly complex mechanics and deep storyline with one of the best tactical RPGs of the era and one of the best mech games ever made.
This game is rightfully remembered for its customization options and often punishing tactical gameplay but I don’t know if it gets enough love for its faction-driven narrative and the ways its visuals convey epic mech battles without relying on more traditional action gameplay.
11. Castlevania: Symphony of the Night
The only reason this all-time great game isn’t higher on the particular list is that there are just other PS1 RPGs that better represent the genre and the kind of epic experiences we think of when we think of one of the best RPG platforms ever.
Having said that, the way that Symphony of the Night incorporated RPG elements not only changed the franchise forever but eventually helped inspire developers everywhere to enhance their own action titles by utilizing role-playing mechanics. This is still one of the best blends of role-playing and action/adventure ever made.
10. Valkyrie Profile
Long before God of War took us on a journey through Norse mythology, Valkyrie Profile caught many PS1 gamers by surprise with its unique blend of Japanese design and a Norse narrative that tasks you with assembling the perfect party of heroes to assist you through Ragnarok.
Valkyrie Profile‘s true calling card, though, is its turn-based combat system that essentially assigns a button to each character in your party. Getting the most out of your party of heroes requires you to successfully assign each character the right actions at the right time in order to unleash powerful combo attacks. It’s complex, original, and a whole lot of fun.
9. Lunar: Silver Star Story Complete
Lunar: Silver Star Story Complete may have started off as a Sega Saturn title, but it’s hard not to ultimately remember this as a PS1 game due to the many ways that Sony’s first console allowed Lunar’s developers to share their full vision for this classic.
It’s true that Lunar is an “old-school” JRPG in a lot of ways that might turn some people off, but when level grinding, party management, and methodical turn-based gameplay are done this well, it’s hard not to see this as one of the ultimate genre comfort zones.
8. Star Ocean: The Second Story
It’s hard to talk about Star Ocean without eventually getting around to the fact that it has almost 90 possible endings, so let’s not bury the lede. What’s even more impressive than the game’s number of possible endings, though, is the fact that many of those endings are clever, logical, and, in their own ways, complete.
Really, though, this game’s incredible number of possible conclusions just highlights the various ways this sci-fi/fantasy title makes you feel like every action you do truly matters and that anything can happen. I also have to pay respect to this game’s brilliant “private action” system: a unique mechanic that allows your party members to have their own adventures that ultimately contributes to some of the best sidequests in RPG history.
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Games
25 Best RPGs Ever Made
By Matthew Byrd
Games
Was Final Fantasy Really the First JRPG?
By Matthew Byrd
7. Xenogears
Xenogears features a fascinating blend of styles and mechanics that is quite appropriate considering the details of this game’s complicated development history (it started off as a pitch for Final Fantasy VII before briefly being designed as a Chrono Trigger sequel). Admittedly, there are times when you can tell this game is trying to find its creative voice and gameplay footing.
Yet, all the concepts this RPG touches upon ultimately come together to form something wonderful and memorable. It features one of the best ATB combat systems ever, a complex and creative story, a lot of heart, great visuals, and a truly incredible soundtrack. Sure, the game struggles a bit in the second half, but it’s easy enough to overlook those shortcomings as the byproduct of ambition.
6. Final Fantasy VII
Final Fantasy VII should be a victim of its own success. After all these years, all the praise, and all of the discussions, you would think we’d be at the point where the dreaded term “overrated” might linger just above this game’s legacy.
That’s not the case, though. Maybe Final Fantasy VII was eventually surpassed, but it’s truly tragic to imagine what RPG gaming in the ‘90s and early 2000s would have been like if it wasn’t for this game. It alerted millions to the fact they loved video game RPGs, and it did it without sacrificing depth, quality, heart, or ambition.
5. Final Fantasy Tactics
Considered by many at the time to be the best tactical RPG ever made, it has to be said that the most impressive thing about Final Fantasy Tactics is the fact that it’s still difficult to argue against this game’s claim to that title nearly 24 years after its release.
Final Fantasy Tactics‘ surprisingly accessible (yet still deep and rewarding) gameplay perfectly complements its colorful visuals, engaging character, and surprising story. I don’t know if it’s the best tactical RPG ever made, but it may always be seen as the standard in the eyes of many.
4. Vagrant Story
It feels like people have been waiting for Vagrant Story to get the love it deserves ever since the game was released in 2000. While Vagrant Story absolutely has a cult following, it seems pretty clear at this point that it’s just never going to reach that level. It’s too difficult, too different, and it will probably never get the remaster it deserves.
However, those who have played Vagrant Story know it was Square’s most mechanically ambitious and unique PlayStation RPG. From its stunning visuals to its deep combat and mature narrative, Vagrant Story has honestly aged better than all but a few of the games of this era. A game this different and innovative shouldn’t feel as complete and confident as it does.
3. Chrono Cross
From the moment Chrono Cross was released, it feels like the first line about this game has been that it disappointed those who were expecting a direct follow-up to Chrono Trigger. Even when we learned that the Chrono Cross team never really saw this as a Chrono Trigger sequel, Chrono Cross still lived in the shadow of its all-time great predecessor.
Maybe there are ways that Chrono Cross would have been better off sticking closer to that SNES classic, but even at the time of its somewhat controversial release, many praised Chrono Cross for its innovative combat, weird and wonderful story, large cast of characters, music, visuals, and commitment to defying expectations at every turn. This shouldn’t be your first PS1 RPG, but it might be the one you end up remembering most fondly.
2. Final Fantasy IX
Final Fantasy IX was essentially Square’s PS1 swan song. While the title’s return to the medieval fantasy style of classic FF games highlights the studio’s jovial mood at the time, the fact is that many people wondered if Square could recover from the controversial Final Fantasy VIII and produce an RPG that effectively ended their unbelievable run of hits in style.
The fact they managed to do just that is an accomplishment that should never be overlooked. To this day, I struggle to think of even a handful of RPGs that challenge Final Fantasy IX’s charm, humor, and cast of characters while still providing a role-playing adventure that will feel rewarding to veterans and newcomers alike. This is an across-the-board triumph that delights and impresses in equal measure.
1. Suikoden II
Suikoden II was pretty much “doomed to fail” from the start. It was released in the wake of Final Fantasy VIII’s massive debut, wasn’t widely distributed, and featured “retro” graphics that initially turned quite a few people off at the time of cinematic PS1 visuals. It didn’t help that its predecessor was a very good, but not great, RPG that also failed to find a wide audience.
Yet, Suikoden II is quite simply one of the best games ever made regardless of genre. I would love to tell you about its nuanced and deep politically-driven narrative, varied combat system, minigames, world-building elements, and score, but how long can you really talk about Suikoden II without getting around to its cast of over 100 recruitable characters and the ways Konami managed to make each and every one of them (as well as their interactions with each other) among the best of their era?
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I wouldn’t call this a perfect game, but at the same time, I’m struggling to think of a single thing I’d change about it.
The post 15 Best PlayStation One RPGs Ever Made appeared first on Den of Geek.
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GOT MONEY TO PLAY (Yay!)
Bought for: $59.99
Played on: Nintendo Switch
Release date: November 20, 2020
Developer: Omega Force
Publisher: Nintendo, KoeiTecmo
Genre: Role-Playing, Fighting, Adventure, Hack and Slash.
Platform: Nintendo Switch
ESRB Rating: T for Teen - Fantasy Violence
Pros & Cons
A prequel based game to Breath of the Wild.
Voice acting in a Zelda game!
You can play as Link, Zelda, Impa and the Champions with their own fighting style.
Giant machines to control!
Horde of enemies to take on.
Beautiful matched graphics just like the ones in BofW.
Order a character, that you aren't using, to another location in the map. Is a great feature, however they just stand there and help a little.
The map of Hyrule works as the main menu of the game. Here you can choose challenges, buy items, train your characters to level up and continue with the story.
Great cutscenes to watch!
Special Story Surprise.
Button mashing that can make your gameplay a bit repetitive.
Map areas are a bit closed in and linear.
Camera angle issues.
You will play the same mission over and over again to get the much needed items to complete a side challenge. The rewards you receive is great, it can help you gain more health or a power up, but it gets a bit tiring at times.
While the game features a variety of skills in weapons, most of the time they don’t seem to make an effect on gameplay.
Finding Korok seeds can easily be missed in this game making them a but pointless to find.
My Experience
Like many fans, I have been patiently waiting for more information on the upcoming sequel to Breath of the Wild. But during that waiting time we got a special announcement from Nintendo:
It was time to see the story of what happened one hundred years ago in Hyrule!
Set in the gameplay style of Hyrule Warriors, I was all in to play this game and who knew I had money to buy it! The best thing about it, it is a big improvement from it’s counterpart back on Wii U. There were two things that I disliked from the original Hyrule Warrior game.
The first thing was how terrible the guide map was, it was so small that I barely could see my exact location. In Age of Calamity, you can zoom in and have a better view on your location. Truly a plus in the experience for me!
The second thing, I wasn’t a fan of the Adventure Map challenges. I loved the 8-bit style look for each of them based on a different Zelda game. But while I was doing the challenges and finishing them. The game would show me that I really didn’t unlock the main prize. In Age of Calamity, while still you need to work hard, it’s better explain on what to do to complete a challenge.
The same features from the original Hyrule Warriors are present in Age of Calamity. Special attacks when an enemy is dizzy and when the special gauge is full. Every character has a different fighting move set and are voice acted…except Link of course.
One negative experience that I had, was after completing a mission (the one where you meet Daruk). The rewards I got were great, however my inventory was maxed out and I couldn’t do anything in the menu to discard items or weapons to make space. I had to do reset my game and do the entire mission over again. While first I selling and getting rid of a few things. A few? I mean a lot!!
There’s a special place in my gaming collection for games such as this. The hack and slash story driven with fast pace gameplay. When this style was combined with the Legend of Zelda, it piqued my interest. Hyrule Warriors is a spinoff done right, it absolutely works well together. The first game brought a fresh and unique story. As for Age of Calamity, it gives fans a glimpse of a story we were told and gives it a true epic standalone tale.
Age of Calamity was described as a love letter to Breath of the Wild and I would say that it truly is! While it may have its flaws, I would recommend this game to any Legend of Zelda fan. While you wait for the sequel of Nintendo’s epic adventure, gather the forces of Hyrule and face the Calamity!
A score of 85/100 Rupees!
#legend of zelda#rupees#money to play#video game review#nintendo#breath of the wild#age of calamity#zelda#link#impa#urbosa#daruk#revali#mipha#april fools#special
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I’m gonna have to respectfully disagree with you there.
*ahem* In this essay I will prove why your opinion is wrong (jk you’re valid to that but you have given me a good excuse to rant about the soundtrack which is AMAZING)
So, open this cut to here me rant about music :P
I was once like you, someone who listened the the three piano chords that played while I was running out in the field, saying “huh, some soundtrack huh?” And yes, the Field Theme is probably the most dunked on song in Breath of the Wild, but it is actually probably one of the most intricately crafted.
Did you know there are over 35 different variations of the Field Theme? Each of the chords, reversed notes, off keys, and hums are all dependent on the players actions. Whether it be standing still, running across the grass, or climbing over a rock, the Field Theme is made to be a subtle background that changes based whatever you are doing. Often, song’s like the Field, Riding, or Ruins themes are made to the beat of your foot steps, or your horses trot, letting the ambient sounds of the world take the forefront. These song fulfill their purpose wonderfully of letting you focus on the serenity of nature, yet at the same time letting you take in the silence of a broken world.
Then again, I get it, the song isn’t that much of a bop, is it? Fairly certain “Field Theme” is no one’s favorite song. Yet, this reason is why the rest of the soundtrack is so so good.
See, the goal of the botw soundtrack for the most part was to allow the player to be immersed in a beautiful and ruinous world. Half of it’s over world theme centers around the feeling of melancholy. Link has lost his memory, all his old friends are dead, and the world is left at the mercy of Calamity Ganon.
And I say half, because the other half of Hyrule is filled with life, hope, and energy.
You cannot tell me, CANNOT tell me that the music for the town themes and battles are bad. Every song that is not centered around nature or exploration is great. Rito Village theme? Not only does it allude to Dragon Roost Island, but it expresses the comfort and warmth of a cozy town, like a mother bird with her chicks tuck away in the nest. Molduga Theme? An upbeat and CATCHY theme that actively changes during the tides of battle depending on what kind of attack you are doing. Ancient tech lab? Expresses character and contrast with a medieval kingdom. Same with the foreign nature (used with foreign/electronic instruments) of the Shrines and towers. The fun and bumpy nature of a Talus theme, which used real metal hammers for recording it’s intro. The way a Hinox stomps along with the xylophones and percussion of it’s jumpy and exotic music. The way the Champion’s themes are integrated into the Attacking Divine Beast themes. The way the music of a Diving Beast livens up as you slowly take control away from Ganon. Hyrule Castle, with the background marching of an army, and the blending of Ganon’s theme with the Hyrule Castle theme.The Calamity Ganon Fight with both Phase 1, 2 and 3 with Dark Beast Ganon, the way the music draws out as you let loose a light arrow, the epicness and energy!! *Chef’s kiss*
The music in this game is crafted so that while you go about the day with the soft ambient noises of nature, you are attracted to the important places as their more full music and melodies.
Hell, even the Stable Theme and Kass’ Theme are songs that can be heard from a distance, and actively lead you towards them. This game literally lures you to places with its familiar melodies. Thaaaaaat’s just well integrated game design.
It can convey safety, with the friendly nature of Hateno Village. Or instill fear, with the foreboding tone of the blood moon. Now would these fantastic themes and melodies have the same effect if they were played throughout the whole game? The answer is no. The silence and ambiance of Hyrule not only plays to its themes, but it helps to enunciate the more amazing pieces of the game. The silence enhances the effect of the songs. It shows off the quiet land of a ruined kingdom, to the energy of a bustling town getting through another day, to the mysterious nature of unexplored forests and ruins, to the tension and energy of striking the final blow that had been over 100 years in the making.
The best example of the music expressing these two halves of Hyrule is the Tarry Town Theme. Spoiler warning for one of the best side quests in the game, not even kidding.
When you meet Bolson in Akkala, he has started the construction of a small house and plans to start a town. The melody when you first arrive is cute, but small. It’s expressive and hopeful, but lacks the real life and tone of an actual populated village. This initial theme shows the half of Hyrule that is dead, left to their own devices with nature.
So, after blowing up trees and traveling across Hyrule, you go and find people who are looking for something more in life. You find people who have dreams and regrets, aspirations and longings, and point them towards Tarry Town. When they arrive at town and find happiness, that’s when the theme starts to change, and so too does the tone and dynamic of the town change.
The Goron, tired of mining away all day at his job, joins the town, and when he does, a new trombone accompaniment is added to the theme. A Gerudo with a passion for fashion, and will eventually form a cute relationship with Bolson, adds a sitar flourish to the piece. The Rito shopkeep, introduces wind instrument and the Zora priest gives a background marimba. And the Hylians even give extra piano and percussion. All of these people give their own music (which is derived of the town themes of their respective races) and actively liven the Tarry Town Theme with their presence. What was once a more quiet theme, now it full of life and hope and town grew to a new size full of cheerful. It brims with new energy as people bustle about, and the best of it is, the side quest ends with a wedding, a symbol for a new beginning.
I could go on and on, about the lite motifs for each race and enemy (which use specific instruments according to their race), the seamless night and day transitions with varied tempos and dynamics, the relationship between the old Champions and the new Champions themes, the juxtaposition of the energy of fighting a Diving beast with the occasional flourish of the corresponding Champion motif, the contrast with a character’s personality to their music to convey character (*cough cough* REVALI *cough cough*), how battle themes are synchronized to the way you swing your sword or when you land a hit, the way the three variations of the Guardian theme strike unexpectedly, immediately alerting you of danger and can fill you with fear, the subtle main Legend of Zelda melody and Zelda’s Lullaby that seems to watch over you as you traverse the land, Rito Village....just in general.
Compared to other games, the Breath of the Wild sound track is very...different. It doesn’t have the same heroines, or creepiness of other games, but that’s because the aim of it’s music and it’s themes are vastly unique.
Long story short, yes, the over world themes might not have much substance initially, but they fulfill their purpose of enhancing the world around you, and giving contrast with the more lively and active parts of the game. This soundtrack gives you both the feeling of soft melancholy of a meadow, the homeliness of a town, and the epic energy of a final battle, and focusing only on those three piano notes in one Field Theme doesn’t nearly do justice the work and care put into it’s music.
Got time? I also love these videos on sound design (gosh the best sound design is the stuff you never consciously notice), theme, atmosphere, and basically just people explaining what I said but a lot better
I love this game and it’s music and no one can take that away from me.
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Pc Games With Character Creation Offline
Games With Character Customization Pc
Steam Games With Character Creation
One of the things I love most in a RPG (Role-Playing Game) is the possibility of creating my own character with tons of different options and add-ons. I made a research yesterday and found some interesting PC Games I already knew about, adding them to the titles I have or plan to get with the best Character Customization. I’m going to list them here for you guys also attaching a few videos so that you can see directly how they work and what kind of possibilities they offer.
It’s the main reason I enjoy games like Skyrim and Fallout. But there seem to be so few good (single player) games with decent character creation - and not just picking from a few presets. The character creation in Dragon Age: inquisition was amazing (although I struggled to enjoy the game) as well as Saints Row (which I really enjoyed). Addicting Offline Co-op Games For PC You’ll Want To Play. Dennis Patrick / Features / Best Co-op PC Games, Co-op, Cooperative. Sonic the Hedgehog is a staple video game character. Best MMORPG with Character Creation. Final Fantasy 14 has one of the most complex and sophisticated character editors. In this game, you can change the smallest details using different sliders, pick a unique voice, or add unique tattoos, accessories and facial paint. What Are Best RPGs With Character Creation? Role-playing games let us live out some of our greatest fantasies like slaying dragons, saving the world and owning a house. Whether your main character is dead, alive, or somewhere in between, these games will let you adjust your appearance and abilities to however you see fit. I've always loved games that give you the option to create your character before you start in the world. I enjoy the game even more when it has role playing or social aspects added to it, allowing you interact with NPCs, or other players if the game has a multiplayer feature. Just character creation would interest me enough to check any game out.
Follow me under the cut if you’re curious!
I’ve been introduced to this type of creation with a game I still keep in my heart and consider one of the best of all times; The Sims 2. Seriously, I’ve created so many 3D characters that if I could win an award I’d have 200 on my shelf by now.
With that said, here you are my personal list of PC games with their awesome customization in no particular order:
I tried this game myself (the free beta that is) a few times in the past and I swear the CC included in it is currently one of my favorite. Without the complete pack I probably didn’t have a lot of additional options available in terms of clothes, makeup and hair, but what truly mesmerized me at the time was the shaping tool, not yet common in games when they released EVE. You can grab and drag different parts of the head and body, modeling unique characters every time.
2. Black Desert Online
This game has been released recently with two different packages and it seems to be quite a popular MMORPG (Massive(ly) Multiplayer Online Role-Playing Game) in Russia and Korea. I’m not surprised considering the quality this game seems to have and its customization is clearly no less. Just like EVE Online, Black Desert offers a good sculpt instrument to shape faces and bodies as much as you like, plus a beautiful variety of colors and combinations.
UPDATE: The game is also available on Steam!
This patch lets you play Legend of Zelda Spirit Tracks with mostly non-touch based controls. The new control bindings are Control Bindings: D-Pad=Run Y+Dpad=Walk B=Wide slash B+Dpad=Long slash Y+B=Spin Attack A=Interact A+Dpad=Roll. Legend of Zelda Spirit Tracks D-Pad Patch This patch implements non-touchscreen controls for essential actions in Legend of Zelda Spirit Tracks. Legend of zelda spirit tracks xenophobia patched rom.
3. Blade&Soul
This is another Asian MMORPG with the classical ‘Anime’ style, you cannot freely reshape the character’s structure, only pick one of the available presets and play around with the sliders to modify the whole body. Andy mckinney molly hatchet. Still, I honestly like the bright colors, the races/classes and the fact that you can actually recreate other existing characters using additional content (just like this guy did with Cloud from Final Fantasy VII).
4. BLESS Online
Yes, another Asian online title. Hey, it’s not my fault if they look so pretty! Bless is quite recent and not yet released in its final stage, but judging by how the CC works you have as much freedom as in EVE or Black Desert and the same unmistakable Fantasy touch.
5. The Sims 4
Didn’t I mention The Sims 2? Well, looks like the latest title in the series has improved quite a lot in this area. The shaping/sculpting method is here as well, considering that we finally have more possibilities I certainly won’t complain!
Note: In this video I can see the woman has a few mods installed. If you decide to get this game (or even the previous chapters) I definitely suggest you to do the same if you don’t like the default character design.
6. Fallout 4
Another recent (and quite famous) game. Apparently you can only work on the face here, but once again we see the sculpt tool in action. Even if the hair options are a bit limited you can still customize your character and create unique features playing around with your cursor.
7. Dragon Age: Inquisition
Who knows me is well aware of the fact that I am completely OBSESSED with this game, thus I couldn’t really leave it out. The hair options are definitely questionable and just like in Fallout 4 you do not have any body morph nor slider to alter, but as you can see from this video example you are still able to personalize your Inquisitor in a good way, also using real people or other characters as reference. To be honest I like some of the default presets too, if you don’t like spending two hours working on a face (I do that all the time, but I am a basket case so please ignore my madness :P), you can pick those and get a good result nonetheless.
And don’t forget about mods! 😉
8. Skyrim (The Elder Scrolls V)
This one has been around for a very long time and it remains probably the top 1 Fantasy game out there. If you’re not into mods at all and want to keep your game vanilla be sure that the overall quality is not as improved as the current generation, you can see that from the low-res hair and general textures. The reason why I’m including this CC in the list anyway is because even if old, Skyrim looks quite good compared to other games where you only get 3/4 slider options.
9. APB Reloaded
The last game I’d like to mention (and I literally just discovered it) is this not so new title which has a kick-ass Character Creator. Not only it shows some quality graphics there, but the level of customization is unbelievable! You can make hair shorter, beards longer, create beautiful tattoos (and place or rotate them wherever you want!), add patterns to clothes and even get your personal car! 😀
Chose one serial + PILIH Salah satu WORKING 99% per 13 Januari 2013 1330-1971-4830-1762 1330-1912-2628-0850-0232-4869 1330-1148-0472-2735-6555-0617 1330-1544-4195-8131-3034-5634 1330-1886-0283-4688-9152-2034 1330-1118-3174-6558-8260-5378 OR 1330-1971-4830-5668-6067-1762 1330-1912-2628-0850-0 232-4869 1330-1148-0472-2735-6555-0617 1330-1544-4195-8131. The serial number for Adobe is available. This release was created for you, eager to use Adobe Cs6 master collection full and without limitations. Our intentions are not to harm Adobe software company but to give the possibility to those who can not pay for any piece of software out there. Adobe cs6 master collection activation key wondershare.
There are of course many other games with a Character Creator, but they all seem pretty similar or not good enough to be mentioned in my list.
What do you think about these? Let me know with a comment if you like!
Those late-night multiplayer sessions can be really fun sometimes. Surely, everything is better with friends, they say and you’ll agree with that at some point. However, after a long day of work and studying, I like to relax with offline games. Sometimes, it’s satisfying to let yourself indulge in a great single-player story and forget about any problems bothering you. So, if you are like me, then welcome to the club! Below is my list of 20 best offline games for PC and I hope you’ll enjoy them.
1. The Witcher 3: Wild Hunt
W2k16 pc download. Well, you’ve guessed it! The Witcher 3: Wild Hunt takes first place on the list with its epic setting, characters, gameplay, and those breathtaking visuals! It’s a compelling game that will offer you more than a hundred hours of non-filler gameplay, and there’s always something to explore. The game looks amazing, and the combat system is great. This open-world title is everything you need on your free days! Combine that with the great RPG elements and fun dialogues with NPCs, and you got yourself a pretty good offline game! Go and play it now, it’s a must-play.
2. Wolfenstein 2: The New Colossus
Wolfenstein series has been once again revived with Wolfenstein 2: The New Colossus. The positive reviews flashed all around the globe, and this game quickly became one of the best shooting games of 2017. B.J Blazkowicz is such a badass protagonist and the characters surrounding the game are interesting. You’ll quickly start to care about each and every one of them, making this game a worthy offline title. Bethesda said that they won’t be focusing on multiplayer, so they can bring an immersive single-player experience. Well, you nailed it, Bethesda; great job!
3. The Elder Scrolls V: Skyrim
Bethesda is one of my favorite companies when it comes to gaming, at least they were a few years back. A few years back, this masterpiece called The Elder Scrolls V: Skyrim was released and it took the Earth by storm! This offline open-world title offers hundreds of hours of exploration and you’ll probably never get bored of it! The combat system might be dated, but it’s damn fun to play and explore every corner of the game. After six years since its release, I’m still eager to give Skyrim another go. It’s that great!
4. Fallout 4
Games With Character Customization Pc
Fallout 4 is one of those top offline games that you either like or dislike. It’s a great single-player experience, as you explore a huge world of fictional city Commonwealth. I mean, the story here is scattered here and there, and our protagonist is in search of his abducted son. However, the game often steers away from that and let you have some freedom and exploration. It’s a fantastic reboot of the series, and it’s surely the best game in the franchise. If you are up for that Stalker-ish feeling, then give this a try!
5. Hitman (2016)
Hitman isn’t a strictly offline game, but I included it because it has a great single-player campaign. While the previous entry in the series Hitman: Absolution relied more on linear, claustrophobic, and confined experience, Hitman (2016) went in a different direction. Here, you’ll experience a vast, open-world with lots of stuff to do. The levels are not that numerous, but they are as big as hell! You can complete your missions in various ways and earn certain rewards and points for doing so. Hitman is a challenging stealth experience, but once Agent 47crawls under your skin, there’s no going back!
Steam Games With Character Creation
6. Nioh
Nioh is a less-known offline game released this year, and I feel like this game is very underrated. It’s a child of Dark Souls and Bloodborne series, which can tell you much about this game. It has a single, crushing, and unforgiving difficulty that will leave you begging for mercy. It’s hard, and you’ll need some blazing fast reflexes and huge gaming skills to finish it. There are more than twenty bosses in the game, and every single boss will kick your ass! Don’t expect to finish this game in a few days; you’ll need weeks to finish it and it will be painfully slow as the bosses shame you every little time… you helpless gamer!
7. Nier: Automata
Another underrated game – Nier: Automata. How could the gaming community overlook this game? Are you blind, or what? This game offers thirty hours of a pure, refined, and amazing experience! It’s a hack-and-slash title that mergers several genres with it. The open world in this game is huge, and the post-apocalyptic environment looks depressing and feels like a void. Nier also introduces RPG elements so you can now level yourself up, upgrade weapons, buy stuff, etc. On top of that, there are some 2D sections that feel like a great platformer, and that’ very unique! Nier: Automata is better than most AAA titles and costs double the less of that price, which is one more reason to get it.
8. Dark Souls 3
Dark Souls series got a fantastic reboot with Dark Souls 3. Just if it wasn’t enough for the previous games in the series, and now we got this punishing game. What can I say? Prepare to die a LOT in this game, as it’s created to kill you. I’m not joking, the whole game is against you, and you can’t do anything about that except fight like a lunatic. Even when you die, the enemies around you respawn and you must fight again and again, which is really frustrating. However, if you have the balls to play it, and manage to finish it, then you deserve a medal, Sir!
9. Bioshock Infinite
Bioshock Infinite is the newest installment in the Bioshock series. This cheap game can give you a huge value for your buck, especially when the Holidays come. I mean, for just a couple of bucks, you can get a fantastic FPS game, which campaign isn’t short and definitely isn’t boring! Bioshock Infinite continues its tradition with great shooting mechanics, various powerups, and that fast-paced shooting in a beautiful environment of the game. Get ready to cause mayhem!
10. Alien: Isolation
Alien: Isolation is that PC offline game that will haunt your dreams every time you try to sleep. It’s a horror game in which you try to stay in one piece and escape that damn space station called Sevastopol. Sounds similar? Well, that’s because the game is based on Alien (1979) movie, which was a very disturbing experience at the time. It’s an intense game that makes your palms sweat and your heart beating so fast that you’ll think it’s gonna come out of your chest! Try this horror if you dare, and watch yourself getting swallowed by the Alien, in a single bite!
11. Far Cry Primal
Elephants are cool, but mammoths are so badass! In Far Cry Primal, you can hunt mammoths and even ride them when you get to higher levels! How cool are you from zero to riding a mammoth? This beautiful-looking game is set 10,000 years BC and no, you aren’t going to shoot guns, but bash the hell out of your enemies. The arsenal of weapons might not be that huge, but the combat is great and requires more thinking, as the enemies are sometimes overwhelming and can easily kill you. If you have the luck to tame a sabertooth tiger, you may survive in this harsh world!
12. Resident Evil 7: Biohazard
There is something special about that claustrophobic feeling, especially when it comes to horror games that you can play without internet. That sense of dread and despair when you don’t have much space to move is priceless. Don’t think of me as a psycho, but I LOVE the horror genre! RE7: Biohazard is a game that caught my attention as soon as it was released. This bad boy will provide you with a horrific experience that will leave you scared to death! As the game plays from the first-person perspective, it’s much easier to get yourself immersed, but also scared.
13. Outlast 2
Outlast 2 is yet another offline horror experience, where the developers decided to leave your powerless. There aren’t weapons for you to use, and surely no means to defend yourself. So, what are you left with? Well, a camera and a journal should do the trick! The game does a damn fine job of melding the horror and the dread with stealth and great storytelling. In the end, you may feel a little let down by the ending, but I know you’ll enjoy it until the very end.
14. Dead Space 3
Cat et 2015a factory password generator. While the past games in the series focused more on that horror experience, Dead Space 3 is more of an action-horror game. Sure, there are Necromorphs and they are vicious and all, but the action part is more prominent. Needless to say that Dead Space 3 is an amazing game and I’m very sad that Visceral Games is closed by EA in October. This survival horror game is hugely underrated, but it’s awesome and I recommend you to play it. It’s just a couple of bucks for this experience, don’t be a niggard!
15. Portal 2
There’s something awesome when it comes to Source Engine. The games made with this engine looks amazing, yet they run smoothly. How did Valve manage to do that? Well, as I am not a game developer, don’t ask me! But ask me about Portal 2, which is Valve’s magnum opus, and a compelling puzzle game. The whole point of the game is to use a Portal gun in order to create portals and pass through them. However, the game isn’t that simple and requires some brain skill to finish it. Grab your Portal Gun, and let’s go on a venture!
16. Limbo
This 2D game is straight-up terrifying, dark, and misanthropic from the start to finish! In Limbo, you are a little boy that needs to survive this colorless world of the game as he overcomes various obstacles and escape scary monsters. I like the game’s artwork and the atmosphere is simply top-notch here if you like the dark ambient in the games. It’s a must-play for every offline Indie games lover!
17. S.T.A.L.K.E.R.: Call of Pripyat
Speaking of the atmosphere, very few great offline games can replicate the atmosphere as it is in S.T.A.L.K.E.R.: Call of Pripyat. That post-apocalyptic atmosphere of Pripyat looks great, and the game isn’t colorful, which is the whole point. Everything has that grey-ish tint, as this town suffered greatly when the Nuclear Powerplant in that area exploded. It’s based on a real-life event that occurred around 1989, which gives the game a certain weight and meaning.
18. Metal Gear Solid V: The Phantom Pain
With MGSV: The Phantom Pain, Hideo Kojima proved that he still has what it takes to create such immersive PC games without internet. This stealth game is challenging and full of stuff to do, due to its open-world nature. The characters are badass and the game feels somewhat dark, with a very serious tone. Oh, and not to forget that plot twist at the end that’s worth those thirty hours I’ve spent on this game!
19. SOMA
Horror fans will be pleased that I mentioned another horror title here. SOMA is an absolutely spooky and nerve-wracking experience! It creates that atmosphere that’s very unique, and with the story being told in the shape of various documents scattered through the game, it’s even more badass! You are all alone here and you’ll fight for your life, only to find out that you aren’t actually alive! A truly wonderful offline game for Windows.
20. Superhot
Superhot is a cartoonish-looking offline game that revolves around time. To make it simple, the time in the game moves when you move, so if you are standing still, nothing will happen. Vice Versa, if you are moving and shooting, then the enemies will do the same. It’s a lot of fun, but a lot of challenges too. I played it with some of my favorite death metal albums, just to ensure that I’m hardcore enough to beat it!
As we are approaching near the end of our journey through the offline PC games, I’m here to ask you a question. What is your favorite offline game for PC? I tried my best to count some of my favorite offline games, and although I’m maybe going to start a war for not including some of the games, I stand behind my words. Oh, and why don’t you tell me what game did I miss? Do you have any favorites besides these 20 games? Please, let me know, and don’t forget to do some gaming today!
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Avatar Kyoshi music
Here are some songs I like for Kyoshi’s story. It’s gonna get random XD
Angst
“Again” by Flyleaf.
“Anything” by Mae.
“Are You With Me” by Trapt.
“Baby you wouldn’t last a minute on the creek” by Chiodos.
“Bionic” by Christina Aguilera.
“Bite To Break Skin” by Senses Fail.
“Breath” by Breaking Benjamin.
“Breathe” by Michelle Branch.
“Broken Crown” by Mumford & Sons.
“Build your own Disaster” by Ice Nine Kills.
“Calling All Angels” by Train.
“Calls Me Home” by Shannon LaBrie.
“Carry On” by Fun.
“Change” by Taylor Swift.
“Change your mind” by All-American Rejects.
“Coffeeshop Soundtrack” by All Time Low.
“Cold” by Crossfade.
“Colors” by Crossfade.
“Crawling” by Linkin Park.
“Dare you to move/Meant to live” cover by Anthem Lights (original songs by Switchfoot).
“Dead in the Water” by Ellie Goulding.
“Demons” by Imagine Dragons.
“Don’t Tell Me” by Avril Lavigne.
“Dust & Gold” by Arrows to Athens.
“Everybody’s Fool” by Evanescence.
“Evil Angel” by Breaking Benjamin.
“Explosions” by Ellie Goulding.
“Fight Song” by Rachel Platten.
“Fix You” by Coldplay.
“Fly from the Inside” by Shinedown.
“From Yesterday” by 30 Seconds to Mars.
“Fully Alive” by Flyleaf.
“Gives you hell” by All-American Rejects.
“Headstrong” by Trapt.
“Helena” by My Chemical Romance.
“Hero” by Skillet.
“Heroes” by Alesso.
“Hit me with your best shot” by Pat Benatar.
“Hit the Floor” by Bullet for my Valentine.
“Hit the Floor” by Linkin Park.
“Hold Me Down” by Halsey.
“HTML Rulez Dood” by the Devil Wears Prada.
“Hurricane” by Bridgit Mendler.
“I’m So Sick” by Flyleaf.
“In the air Tonight” by Nonpoint & Phil Collins.
“Innocence” by Avril Lavigne.
“It Only Hurts” by Default.
“It’s My Life” by Bon Jovi.
“Justify” by The Red Jumpsuit Apparatus.
“Karma” by Alicia Keys.
“Kings & Queens” by 30 Seconds to Mars.
“Monster” by Skillet.
“Move Along” by All-American Rejects.
“My Hero” by Foo Fighters.
“Never Too Late” by Three Days Grace.
“One Girl Revolution” by Superchick.
“One Woman Army” by Porcelain Black.
“Only One” by Yellowcard.
“Over & Under” by Egypt Central.
“Papercut” by Linkin Park.
“Prelude 12/21″ by AFI.
“Rain on Me” by Lady Gaga & Ariana Grande.
“Ready to Fall” by Rise Against.
“Rebirthing” by Skillet.
“Reverie” by Megan McCauley.
“Savior” by Skillet.
“Shake It Out” by Florence & the Machine.
“Shattered” by Trading Yesterday.
“So Cold” by Breaking Benjamin.
“Somebody that I used to know” by Mayday Parade.
“Sorrow” by Flyleaf.
“Supernatural” by Flyleaf.
“Tears don’t fall” by Bullet For My Valentine.
“The Cave” by Mumford & Sons.
“The Climb” by Miley Cyrus.
“The Greatest” by Sia --> I especially love Madilyn Page’s cover.
“The Rescue” by American Hi-Fi.
“This is Gospel” by Panic at the Disco.
“To Hell & Back” by blessthefall.
“Waiting for the End” by Linkin Park.
“What have you done” by Within Temptation.
“What I’ve Done” by Linkin Park.
“Whisper” by Evanescence.
“You’re Not Alone” by Saosin.
Score Music (Mostly epic)
“A Building Panic” from the Titanic soundtrack.
“Air” from the Angels & Demons soundtrack.
“All or Nothing” by Brand X Music.
“Antrozous” by Hanz Zimmer (Batman Begins soundtrack).
“Attack at the Wall” from the Mulan soundtrack.
“Battle on the Tower” from the Beauty & the Beast soundtrack (the Gaston vs Beast half).
“Birth of a Hero” by Soundcritters.
“Blossoms” from the Mulan soundtrack.
“Bonded for Life” from the Indian in the Cupboard soundtrack.
“Bring the Pain” by Brand-X Music.
“Bumblebee Captured” from the Transformers soundtrack.
“Caeser’s Home” from the Rise of the Planet of the Apes soundtrack.
“Call to Arms” by Two Steps From Hell.
“Chatting with Clark” from the Supergirl Season 1 soundtrack.
“Coffey on the Mile” from the Green Mile soundtrack.
“Destiny” by Filip Olejka.
“Destroying the Corpses” from the Haunting in Connecticut soundtrack.
“Evolve Nation” by Sub Pub Music.
“Farewell” from the Pocahontas soundtrack.
“Firebird Suite” by Igor Stravinsky.
“Floating Away” by Epic Score.
“Glory Seeker” by Immediate Music.
“H2O” from the Angels & Demons soundtrack.
“Here comes the King” by X-Ray Dog.
“Heroes” by Randy Dominguez.
“Jim Saves The Crew” from the Treasure Planet soundtrack.
“Kill ‘Em All” from the Carrie 2013 soundtrack.
“Lacrimosa Dominae” by Immideate.
“Legion” by Randy Dominguez.
“Like a Fire” from the X-Men: Apocalypse soundtrack.
“Love & Loss” by Two Steps From Hell.
“Marriage Proposal” from the Young Victoria soundtrack.
“Neodammerung” from the Matrix soundtrack.
“Person of Interest” by Immediate Music.
“Prologue” by Jeremy Zuckerman from the Legend of Korra soundtrack.
“Ready for the Fight” by Epic Score.
“Redemption” by Andreas Christodoulou.
“Red Sea” from the Prince of Egypt soundtrack.
“Remember the Titans” by Audiomachine.
“Return of the King” by X-Ray Dog.
“Rise of the Abyss” by Two Steps From Hell.
“Sands of Time” by “Audiomachine.
“Shenzhou” from the Gravity soundtrack.
“Short Hair” from the Mulan soundtrack.
“Silver comforts Jim” from the Treasure Planet soundtrack.
“Superhuman” by Baby Rattle.
“The Age of Man” by Fringe Element.
“The Battle” from the Chronicles of Narnia soundtrack.
“The Burning Bush” from the Prince of Egypt soundtrack.
“The Doll Survives” from the Mulan soundtrack.
“The Fall of Man” by Groove Addicts --> this is the music I imagine when reading the Kyoshi vs Xu Ping An <3
“The Great Eatlon” by James Newton Howard.
“The Huns Attack” from the Mulan soundtrack.
“The Master Plan” from the Mulan soundtrack.
“The Moon & the Superhero” from the Hancock soundtrack.
“Their War Here” by Hanz Zimmer & Junkie XL (Batman vs. Superman soundtrack).
“The Ultimate Gift main title” from the Ultimate Gift soundtrack.
“Tornado” by Hanz Zimmer (Man of Steel soundtrack).
“Trilogy” by ATB.
“War is Coming” by Epic Score.
“We Shall Rise” by Epic Score.
“World on Fire” by Ninja Tracks.
Love
“All I Need” by Within Temptation.
“Arms” by Christina Perri.
“Beside You” by Marianas Trench.
“Back to Life” by Hailee Steinfeld.
“Boom Clap” by Charlie XCX.
“Can’t Help Falling In Love” by A*Teens.
“Crazier” by Taylor Swift.
“Everything” by Lifehouse.
“Falling in Love” by Falling Up.
“Fearless” by Taylor Swift.
“Flashlight” by Jessie J.
“First Time” by Lifehouse.
“For you I will” by Teddy Geiger.
“Hands on Me” by Vanessa Carlton.
“Here in your arms” by Hellogoodbye.
“How you get the girl” by Taylor Swift.
“I’d rather be in love” by Michelle Branch.
"Impulsive” by Wilson Phillips.
“Juliet” by LMNT.
“Love Me Like You Do” by Ellie Goulding.
“Salvation” by Gabrielle Aplin.
“She is the Sunlight” by Trading Yesterday.
“She looks so perfect” by 5 Seconds of Summer.
“Smile” by Uncle Kracker.
“Starving (feat. Zedd)” by Hailee Steinfield & Grey.
“Start of Time” by Gabrielle Aplin.
“Stolen” by Dashboard Confessional.
“Stuttering” by the Friday Night Boys.
“Thinking Out Loud” by Ed Sheeran.
“Whenever, Wherever” by Shakira.
“Wish you were here” by Avril Lavigne.
“With Me” by Sum 41.
“Yellow” by Katherine Ho.
“Your body is a wonderland” by John Mayer.
“Your Guardian Angel” by The Red Jumpsuit Apparatus.
Other
“I Lived” by One Republic.
“I’m Alive” by Celine Dion.
“I won’t give up” by Jason Mraz.
“Part of Me” by Katy Perry.
“Release Me” by Agnes.
“Superheroes” by The Script.
“Undefeated” by Jason Derulo.
“Wild Heart” by Sabi.
“You’re a god” by Vertical Horizon.
Please, feel free to add to this list!
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(Prompt based off a post from a @bamboozledeagle post. I hope you like it)
BLOOD WARNING ⚠️
Rap Battle Hero
Everything was going great in the lab. They'd only had one experiment explode today. Scrooge and his family also came down to praise Gyro and hang out with Fenton, or they were just dragged along. Fenton had walked out of the lab to get cleaning supplies because their supply closet was destroyed in the daily explosion.
Huey was looking over Gyro's notes while he was distracted by Scrooge and Donald was rangling in his brothers, and Webby. He was about to figure out how the formula worked when the elevator dramatically burst open. Everyone looked over to see something that looked like a shadow in a long sleeve shirt and a cape. Donald quickly stepped in front of the children next to him while Scrooge hid Huey behind himself.
The shadow looked over all of them before landing on Scrooge and Gyro. He pointed at them with a sinister look. Huey could tell the shadow would be smiling if it had the capability.
"Where are you hiding that shrink ray?" It asked the two adults.
Scrooge and Gyro knew the answer already, but glanced at each other nonetheless. Scrooge was the one to speak up.
"I'm sorry, but I don't believe you have the authority to ask that." Scrooge said with a smug smile. It was just another shadow monster, he could take it.
"Uncle Scrooge!" Scrooge heard Webby call. "That's a Rhythamow, a shadow like creature from the beginning of spoken language itself. Legend has it you should never willingly enter an encounter with it. Only words can defeat it. Unless you know what to say, it is impervious to harm." Webby explained.
Scrooge scoffed at this. It couldn't be that hard to yell it into submission. He would have been completely confident of the creature didn't give a menacing chuckle.
"I'm sorry, but you'll not be getting any farther. I hope that's okay." The shadow almost purred. And right in front of them it began to morph into a giant jaguar. Scrooge took an instinctive step back as it went on all fours.
Huey was quickly pushed to the side by Gyro, hiding him behind the desk more, also bringing him closer to Donald. Huey took the opportunity of Scrooge's distraction to run over to his siblings and uncle. Donald quickly grabbed Huey and put him right behind his self, never looking away from the Rhythamow.
There was a moment of silence and tension as Scrooge and the monster stood in a Mexican stand off. Gyro had a ray gun in his hand, aimed straight at the beast, ready to shoot once it moved. Donald had the kids backed up against the destroyed supply closet, holding a defensive stance, ready to protect his kids by any means necessary. Huey could see just by the look in his uncles eye that he wasn't going down without a fight. Huey glanced around at the kids around him. Louie looked terrified of what was about to happen while Dewey and Webby looked ready for battle. And in a split second, he made a decision he hoped he wouldn't regret.
The shadow roared as it jumped at Scrooge, who quickly jumped back. All at once the chaos began. Gyro began to shoot the beast as Donald ran towards his uncle. Dewey and Webby were about to chase after him so they could join the fun, when Huey pushed all his siblings into the supply closet. There was no door and not much protection, but where else was he supposed to put them to keep them even remotely safe? This was his best option, and the quickest.
Donald jumped onto the jaguar, locking his hands together around its neck as he pulled back. It reared back before quickly shaking him off and batting him to the side. Scrooge went to get a hit in, but a dark claw came down on him, leaving a deep cut in his arm. He was lucky he dodged in time to only get one cut. He bared his teeth to try and bite down the pain, switching his cane to his other hand as he fought the beast's claws away.
Gyro was still shooting, but realized that his gun did nothing. He stopped himself and threw the gun to the side before running to the other side of the room and sliding behind a work bench. He grabbed the prototype of what looked to be a nromal gun. He jumped up and began to shoot at the shadow again with tiny bombs. He watched the beast with every small explosion, and saw no reaction except annoyance. Gyro growled as he dropped the prototype back on the desk and looked around for what could work.
Huey watched as his uncles fought the beast the best they could, but could tell they weren't winning. He tried to think as his siblings tried to get past his arms and fight along side their family. Huey refused to let them fight after he saw the blood seeping out of his uncles arm. All he saw was chaos. But he quickly realised that nothing could hurt the beast and all of the adults were yelling at it, but none of it was working. Huey was terrified, and Louie was crying behind him as he tried his best to keep Dewey and Webby in the closet. He had no idea how he was keeping both of them in the closet, but refused to let them go.
Scrooge slammed into the metal wall of the lab, leaving a giant dent behind him as he fell to the ground with a disgusting 'thud'. He tried to stand but Gyro was thrown on top of him. He had been caught while trying to figure out what he could use against the beast. Gyro was groaning as he sat up, but Donald was then brutally added to the pile after being slammed to the ground and batted over to them. Donald was out cold as he laid in Gyro's lap, and Scrooge was sure he was close to joining him. Gyro tried standing, but yelped as he moved his arm. It was definitely out of its socket.
The Rhythamoe turned to the kids with bared teeth as he stocked towards them. Huey's siblings weren't fighting to leave anymore. Huey stood protectively in front of them as the beast came face to face with him. Their faces were inches apart and it was terrifying how he couldn't feel it breath.
"Where is it?" The shadow beast asked.
"I don't know." Huey answered without hesitation. He was scared, not stupid. Of course he wasn't gonna lie to the thing.
"What is this? What do you mean you don't know?" The beast asked.
Louie stood up, still terrified and crying, but he came forward and grabbing his brothers arm. "He said he doesn't know! Will you just let it go!" He yelled. Both him and Huey saw the beast flinch slightly, and Huey swore it's ears got just a centimeter smaller. Something clicked in Louie's head, Huey could tell with just a glance.
The beast raised it's claw, and was about to swipe at them, when they heard a door open. "Sorry it took so long. The elevator was broken so I had to take the- Que pasó aquí!" Fenton exclaimed from the opposite side of the lab, towards where the adults were piled together. He had dropped his mop and bucket, causing the water to spill all over the floor.
The beast looked back at him and Huey could feel it's smile. "Another one? It is so." The beast purred as he stalked away from the children and ready to circle Fenton.
"What are you?" He asked, a little scared.
"Fenton!" Everyone except the beast looked to Louie. "It's a rhyming monster! It only speaks in rhymes and can't be hurt! Use his words against him!" Louie shouted.
Fenton heard the slight growl of the dark jaguar, making him smile. "Huey!" He shouted. "What are the rules?" He asked, no trace of fear in his voice as he eyed the beast.
Huey was speaking before he even realized what was going on. "No swearing, no using other songs, but other languages are allowed." Huey named off. His brain finally caught up to everything and he mouthed an 'oh' as Fenton loosened his tie and took it off, throwing it on the ground.
"Just swearing? Okay." Fenton's smile seemed to grow more. Gyro groaned loudly on the sidelines and Scrooge was quickly catching onto what was going on. Webby and Dewey were still confused, but they usually were. Louie whipped out his phone and quickly went on a music app so he could play out a beat. Fenton rolled his shoulders as he stepped a little closer to the beast.
"Epic rap battles of Duckburg." Louie said in as deep of a voice as he could muster. "Fenton Cracksell-Cabrera vs the Rhythamow. Begin." He finished.
"Yo." Fenton started. "Who the heck are you? You come onto my grounds and think you can just do what you do? Unbelievable really, just coming over, thinking we're a bunch of kiwis. I mean, madre de Dios, who do you think I am? You walk in all 'excuse me ma'am' and think I wouldn't set you on fire? Look at you, you're on the ground, I'm getting higher. Magica called, she wants her shadow back. This is like a video game. What do I get? Counter attack." Fenton rapped, the most confident any of them had ever seen him. Everyone could tell the shadow had gotten smaller, but not too small.
"That was very generous of yo-"
"I'm not finished." Fenton cut in. The shadow shrunk again at his words. "You think I'm gonna stand here and get diminished? Nah man, I'm just messing around. But now we see who's really got the crown." There was a second or two of silence before Louie dramatically brought the beat back in. "I'm singing a little song. You best just move along. Just watch me and tell me I'm lying. You'll be swept up like dust while I'm reclining. Nothing in life is fair, that's what they all say. But hey, it's not my fault that you're just going crazy. You're just a little theif while I'm the God that's growing. I'm fighting a war, but you'd never know it. I'm that good! Do you think that I'm blind? You thought I was easy, well guess, what I'm blowing minds. I guess this is a video game. I'm the boss and you can't beat me. You're all trying to find a way, but you can't cheat me. I'm the God of lightning, just call me Zeus. I'm the conductor of this train while you're stuck at the caboose. Nothing's changed since we began. Well, maybe your heehaw. But that? We'll just forget it. Let's pretend that we never saw."
The kids went wild and the beast was about the size of a big puppy at this point. Louie decided to go faster and that just made Fentons smile grow.
"That's no-"
"Oh I'm not even close to done." Fenton interrupted again. "This is a speed round, so guess you better run. Did you think you could just attack a child and get away with it because you're from the wild. Get that thought out of your head. If you rather I mop, I could use that instead to beat you into submission. I never murdered anyone, but I'll make you my addition to the line of killers around the world. If I'm Freddy Krueger, than you're a little girl. You're an easy target I can defeat. I don't have me suit, but can I still grind you to meat. So here's a suggestion. How about you don't fight my familia. I'm just saying, if you didn't, this would be a lot easier. Don't you think it's funny how I wrecked you and you can't even say a word? You thought you could best me, but I'm still undeterred. I guess this is a lesson to never mess with me." Fenton walked over to the shadow that was now the size of a spider. He picked it up by the back of the neck and grabbed an open jar. "So how about you stay in there and sit reverently." He finished as he dropped the shadow into the jar. He grabbed the lid and screwed it on as the shadow shouted at him, back in its original form.
"Fenton!" Fenton looked over only to be tackled to the ground by Dewey and Webby, still holding the jar. "What was that?" Dewey asked.
"That was amazing!" Webby squealed.
"Teach me how to do that!"
"How did you do that? It didn't even look like you took a breath the whole time! "
"Fenton, you are my new favorite uncle!"
"You're almost as cool as granny!"
The two kept yelling on top of him as Huey rushed over to the adults. Scrooge was smiling proudly, but getting drowsier by the second. Gyro was trying not to show he was impressed, but was failing enough to let Huey see that he was. Donald was still out cold but he could hear his uncles quiet snores. Huey looked back to Gyro to see that his arm would be the easiest thing to take care of. He walked over to Gyro and hesitated as he reached for his arm.
"Ready?" He asked the scientist.
"Just do it." Gyro grumbled. Huey quickly grabbed his arm and pushed it upwards. Gyro let out a pained hiss but began to push Donald off once Huey let go. His arm still hurt, but at least he could use it now. He stood up and both him and Huey helped Scrooge stand. Louie walked over and knelt next to Donald, worried to death about his uncle.
Fenton finally got the two excitable kids off of him before standing. He put the jar on the desk before looking behind him to see Huey and Gyro helping Scrooge to a seat that wasn't damaged or destroyed, which was across the room. "Wait! Stop!" Fenton exclaimed as he rushed over. He stepped in front of the three to stop them before quickly putting one arm behind Scrooge. He put Scrooge's hurt arm on his stomach before just sweeping the old man off the ground and bringing him to Gyro's desk, which was mostly not harmed.
He laid Scrooge down as the other two curiously followed him. "He needs to stay still. Huey, get me a clean cloth. Gyro, call the police and tell them we need medical attention." Fenton ordered. The two nodded before immediately getting to work. Fenton glanced over to see Louie and Webby sitting next to Donald in panic. "Louie, bend Donalds leg a little so we know he has blood flow. Webby, tilt his head back and make sure he keeps breathing." Fenton ordered. Webby saluted and the two got to work.
Huey raced back over to Fenton with a small towel. "Here you go. I hope it's okay." He said.
Fenton took the towl and smiled. "That's perfect, thank you. Now go over and see if you can see any signs of spinal damage on Donald." He told the young boy.
"On it." Huey said as he ran off. Fenton looked back down to Scrooge to put the towel over the cut and put pressure on it. He then finally noticed Dewey on the other side of the desk, just watching Fenton in astonishment.
"How do you know all of this?" Dewey asked. "And how can you carry Uncle Scrooge?" Dewey added.
Fenton gave a calm smile as he tried to stay focused on Scrooge. "My m'ma is a police officer and detective. She made sure I was able to take care of others when she couldn't. And your Uncle Donald was the one that taught me all my medical knowledge. He's a very smart man." Fenton explained.
Dewey glanced back at his uncle in confusion. He knew his uncle knew this stuff and was always careful about everything, but he never questioned why. He just thought it was annoying. But now he wondered what incident caused his uncle to be so cautious.
"Their on their way." Gyro said, walking over. "I'll take over. Go check on Donald." Gyro said.
"Of course." Fenton quickly let Gyro take over before rushing over to Donald.
Louie was the first one to see Fenton rush over. He got Huey and Webby out of the way as Fenton slid over to them so he could kneel at Donalds side. He double checked Donald to see that they had done what he said. But he also saw a peice of green cloth under Donalds head. He looked to Louie to see a part of his sleeve was ripped off.
"What happened?" Fenton asked.
Louie rubbed his arm, tears coming to his eyes again. "His head was bleeding, so I did what he told me and covered in. I didn't want to risk hurting him by holding it to his head so I just laid it under him. I also didn't want to ruin your tie, so I used my jacket instead." Louie explained.
"Thank you Louie. That was a good move." Fenton praised. He double checked Donalds breathing to see it was almost perfectly normal. "Okay, he's not too back, but him and Mr. McDuck will both need stitches. Webby, go upstairs and wait for the paramedics. They won't be able to use the elevator and they might not know how to get to us." Fenont said.
"Yes sir." Webby nodded as she raced up the stairs he had come from earlier.
"Question." Huey asked. "Where are Manny and Lil Bulb?" He asked.
"They're off for the day. We had everything handled, so we let them have the rest of the day off." Fenton said without hesitation. He was too focused on Donald and trying to see if there were more injuries. He lifted Donald's shirt to check and didn't find anything but a lot of bruises. He hummed in thought at this, but put Donalds shirt back. He checked Donalds arms next.
"What was that for?" Louie asked.
"What was what for?" Fenton asked.
"That hum." Louie replied.
"Oh, your uncle has a lot of bruises in his abdominal area. It's not likely, but there's a chance he has internal bleeding." Fenton calmy explained as he checked Donalds arms over. There was nothing to indicate major injuries. "Those bruises were too quick to be anything good. But it could just be a cracked or broken rib." Fenton continued.
"So, Uncle Donald got the worst of it?" Huey asked as Louie looked like he was beginning to have a panick attack.
Fenton took notice of Louie and quickle slid over to him. "Hey, breath, Donalds okay. It's nothing he and the hospital can't handle. Everything will be alright, I promise." Fenton tried to sooth, trying to get Louie to take deeper breaths.
Huey watched in wonder and slight worry as Louie started crying again as he asked Fenton questions and Fenton just answered while holding him and trying to get him to relax. Huey never knew what to do in these situations. Only Uncle Donald could calm Louie down when he had a panic attack, but Fenton seemed to have things under control.
Soon everyone looked over as they heard the patter of feet running down the stairs. Webby was the first to emerge from the stairwell as she announced the arrival of the paramedics. Soon, the room was swamped with people trying to get the two really hurt people up the stairs and usher everyone else out at the same time. Fenton quickly grabbed the jar with the shadow, who was very slowly beginning to grow again.
It had been thirty minutes since they left and now Fenton, Huey, Dewey, Louie, and Webby were sitting in the waiting room. Soon, Gyro came out to join them, his arm now in a sling. They waited for around another hour until a doctor came out with clipboard. The dog looked them over before smiling. "Donald and Scrooge, I assume?" He asked.
Without warning, the kids were at his feet, begging for information about their uncles. Fenton quickly tried to round them up as Gyro just looked annoyed.
"Yes, we are." Gyro said, grabbing Webby by the back of her shirt as Fenton picked up the boys with a little bit of struggle. They sat the kids back down as the doctor chuckled to himself.
"Okay, good. The good news is that they'll both make a smooth recovery." The doctor told them. The kids sighed in relief, along with Fenton.
"And the bad news?" Gyro asked.
"It's not bad news, just not great news." The doctor began. "They'll both be staying for two nights, and then they can go home. Mr. McDuck's arm will be in a sling and he won't be able to use that arm until his wound completely heals. That can be from around a month to six months depending on how much he bends the rules. Don't let him break the rules."
"What about Uncle Donald?" Dewey asked, both him and Huey holding Louie. They had seen the panic building up in him a while ago and decided to keep him as calm as possible.
The doctor softened his smile and knelt down in front of the kids. "Your uncle is fine. He has a few stitches on the back of his head, so don't let him touch that area. That should heal quicker than Mr. McDucks. But because of his cracked ribs he won't be able to move quickly. So we're having him use a cane until he's all better. It'll take about six weeks for them to heal, so don't let your uncle do anything too dangerous or active. He won't always need the cane, just on days when he's having really bad pain. Can you take care of him for me?" The doctor explained.
Louie giggled to himself at this and his brothers nodded. "Of course we can. We're the Duck brothers." Dewey confirmed.
The doctor nodded before looking to the two adults. "The two won't be able to go on any adventures for a few months. Don't let them do anything too hard, or anything that requires a right arm, for Scrooge's case." The Doctor finished explaining. "If there's anymore family that wants to come visit them, they can come tomorrow during visiting hours. They're still trying to set the two up and they need all the rest they can get today." The Doctor added.
"Thank you, doctor." Fenton nodded with a relieved smile.
"It's no trouble. Have a good day." The doctor replied.
"You too, sir." Fenton said before he and Gyro ushered the kids out of the hospital.
The next day, Launchpad brought Fenton, Della, and the boys to see Scrooge and Donald. When they walked in the doctor from the day before explained that Scrooge was asleep, but Donald was waiting for them. He showed them to Donalds room, and once the door was open the boys ran over and tackled Donalds arms and legs.
"Hey boys. Is everything going okay without me?" Donald asked. He saw Fenton and Della waiting at the doorway so the boys could talk with with him.
"We're doing fine." Huey said.
"You should have seen it yesterday! That shit was crazy!" Louie exclaimed, making Donald's eyes go wide.
"Language!" He scolded.
"Fenton murdered a shadow yesterday, and you're asking me to watch my language?" Louie asked in exasperation.
"You need to get your priorities straight." Dewey said, shaking his head.
"Wait, murdered?" Donald asked, looking to Fenton. He couldn't tell if the scientist was embarrassed of uncomfortable. They seemed completely different in this moment, and yet Donald couldn't decide which one he saw.
Della was watching Fenton too. She was surprisingly kept in the dark until now because the boys wanted to tell her and Donald at the same time.
"Uncle Donald, you should have seen him rap. It was like watching Uncle Scrooge fight monsters." Huey said.
"It was so seamless, so smooth." Dewey said with a weird voice.
"It was Awesome!" Louie exclaimed, shaking his uncle's arm. Donald looked back to Fenton with surprise.
"You rap?" Donald asked.
"Eh, well sorta... It's not that good." Fenton said sheepishly, rubbing the back of his neck as he averted his eyes.
Della began to laugh at the boys loud protest. "I think it's their word against yours, Fen." Della told him. Fenton gave her a slight glare.
"Fenton was amazing! After he destroyed the shadow dude, he was telling us how to take care of you and Uncle Scrooge. You should have seen him. He was so calm the whole time. He even helped Louie calm down." Dewey rambled.
"Wha- I- no- it's jus- psh- Whatever." Louie denied, stuffing his hands in his pockets and looked away in embarrassment, causing Donald to smile warmly.
Fenton was trying desperately to cover his blushing face as he tried to hide how flustered he was. Della thought it was adorable. She looked to Donald before her smile softened.
"Okay, ya squirts." Della said, walking over and ruffling Louie's feathers. "My turn to talk to Uncle Donald. I need to talk with him alone." Della said.
"But mom!" The boys groaned, Fenton swallowing back a chuckle.
"No buts. Go outside with Fenton and wait until Donald says." Della said.
"Yes, mom." They groaned before all three of them walked out of the room. Fenton shut the door after giving Della a nod.
Della turned to her brother, sitting on a chair next to him. "I think I found your soulmate." Della said, making Donald quack in suprise.
"What?" He exclaimed. "Della, don't be ridiculous." Donald grumbled.
"Come on, he's perfect! You're both dorks, you both are too caring for your own good, and he's a superhero. Besides, he helped the kids." Della named off.
Donald crossed his arms and grumbled. "Stupid Dumbella, he doesn't like me." Donald pouted.
Della raised a brow. "So you do like him?"
Donalds eyes widened in panic. "That's not what I meant!" He shouted, wincing after he did so. He clutched his ribs with a slight groan.
Della looked at him in concern, gently laying him back. "Donald, what's wrong?" Della asked.
Donald sighed as he pinched between his eyes. "Ever since you disapeared I hadn't even thought about a relationship. All that mattered for years was the boys. Me and Scrooge were out of touch for ten years, I almost lost touch with Jose and Panchito, Duckworth died and came back, Launchpad was just a chauffeur until we came back to the mansion, and not to mention you were gone and I could do nothing. To say a romantic life was low on my list of worries would be an understatement. I forgot how it worked. When I met Fenton I didn't know what to think of him. But then, whenever I visited the Bin, he always made an effort to be friendly. It was a cute attempt. But then the shadow war happened and I found myself fighting a room full of shadow people. I was almost done with them when Fenton saved me from one I hadn't seen. I think that's when I realized I might actually like him. It's stupid." Donald rambled.
"No, it's not." Donald stopped to look at Della. "What's stupid is that I didn't realize it sooner. I guess I should find a way to repay you for watching my boys for so long. Maybe a date?" Della said with a teasing look.
"Della-" Donald began to warn when there was a knock at the door.
Fenton popped his head in with a sheepish smile. "Uh, am I interrupting?" He asked.
Della gave Donald a mischievous look. "No, not at all. What's going on?" She asked Fenton.
"Oh, uh, Mr. McDuck is awake. The boys went over to say hi. I thought you might want to know." Fenton explained, not noticing the smirk Della gave Donald and the glare he returned.
"Well, I might as well join them." Della said, standing. "Donald has a few things he wants to talk to you about." Della said, walking toward Fenton. Fenton opened the door all the way in his confusion. "Now, if you'll excuse me, I have an arm wrestling match to win." Della said before racing down the hall, calling for Scrooge.
Fenton stood awkwardly, slowly shutting the door behind himself as he and Donald just stared at each other with awkward smiles. "So..." Fenton started, taking a few hesitant steps towards Donalds bed. "How has your day been?" He asked, mentally slapping himself.
Donald almost awed at this, going for a calmer smile instead. "It's been good. My family came to visit, my ribs don't hurt nearly as much, and my head isn't bleeding. I'd call that a win." Donald said in a joking manner.
Fenton let a chuckle slip out. "That's good. That's good." He mumbled, nodding. There was an awkward pause between them as they tried to figure out what to do.
"Fenton," Fenton snapped his attention back to Donald. "Thank you."
"I-uh-what did I do?" Fenton asked.
"You're the reason I'm still here, instead of in a morgue." Donald replied with a genuine smile. "If you didn't take out that Rhythamow than I probably wouldn't be able to hold my boys anymore. My sister couldn't tease me anymore... And I wouldn't be able to see your face again." Donald explained.
Fenton could feel the heat come to his face. "Oh, uh, yeah. It was no trouble, really. If I hadn't remembered your lessons, than none of us would be here, probably." Fenton said, stepping a little closer to Donalds bed, reaching the foot of it.
"Yeah well, it's a good thing you listen." Donald chuckled. There was another pause. "...So, you rap? Do you sing too?" Donald asked.
Fenton stiffened a little. "I, uh..." He didn't know how to answer that. "I, um- I don't really sing much. And, I don't think I'm that good of a rapper." Fenton chuckled awkwardly.
"From the way my boys talk about it, you must have been at least a little good. How did you do it so fast? Dewey did say it was, and I quote, 'so seamless, so smooth'." Donald said with a slight chuckle at the end.
Fenton felt his face flush as he tried to stutter out an answer. Donald was trying so hard no to start laughing at this.
"Fenton, sit down. You're gonna hurt yourself." Donald said.
Fenton hesitated before sitting at Donalds feet. "Well, to answer your question, Mr. Duck..." Fenton hesitated. "It's just natural. My brain never shuts up, so I just, kinda, always know what to say. I just second guess myself." Fenton mumbled, playing with his tie.
Fenton snapped his head up when Donald started laughing. He was a little hurt at this, but the laugh was so cute, he couldn't be mad. "I... I'm sorry... It's just that... It reminds me of when I was younger..." Donald said as he began to calm down. "When I was younger, my brain was full of so many thoughts, that I always second guessed myself. But I kept speaking, no matter what others said. I wish I was still like that. And please, call me Donald." Donald said.
Fenton chuckled. "I guess we're not too different, aren't we donald?" He said, giving Donald a smile.
Donald returned the smile before thinking. "Hey Fenton. I have a question."
"Shoot." Fenton replied.
"Would you like to go out after I'm out of here?" Donald asked.
Fenton froze for a few seconds, giving Donald a slight panic attack, before letting a small smile slip onto his face. His smile then turned mischievous. He scoot forward before kissing Donald on the forehead. "Just don't forget your cane." Fenton teased.
Donald paused in confusion before he became furious. "I have to have a cane?!?"
#louie duck#dewey duck#huey duck#webby vanderquack#scrooge mcduck#fenton cabrera#fenton crackshell#donald duck#fendon#fentonald#gyro gearloose#della duck#monster#rap#rap battle#ducktales#ducktales oneshot
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5e Sett the Boss build (League of Legends)
(Artwork by Riot Games)
Moshi moshi, bossu?
Sett is the latest “Opee Opee” on the Rift (mostly because Rito won’t fucking nerf his damage yet like Jesus Christ how is a reduction to his armor by 3 going to stop him?) but after the complete OMGWTFBBQ that was Aphelios a simple champion was a nice change of pace. With a Q that punches people, a W that punches people, an E that punches people, and an R that pile-drives people it’s nice to have a new, fun, easy difficulty champion to vary the top lane a little.
Helps that he’s a furry anime boy who’s voiced by DIO.
youtube
GOALS
ORA ORA ORA ORA - We need to punch hard and punch... not as fast as Star Platinum, but still fast enough.
He’s immortal! Unkillable! Unmatched! - Sett can survive in a fight with high durability and Grit for days.
RODA ROLLA-DA - Sett’s only ability that isn’t a punch is his ultimate, which lets him grab someone and throw them around.
RACE
Sett is a half-Vastaya and Shifter is perfect for a half-beast who wants to get their wild side on. You get 60 feet of Darkvision and your Shifting feature which gives you temporary health equal to your level and your constitution modifier and an additional effect tied to your subrace. While most of the subraces could work Beasthide is perfect for a pit-fighting boss: you get proficiency with Athletics and an increase to both your Constitution (+2) and Strength (+1). In addition you gain an extra d6 hitpoints when you shift, and your AC increases by 1 during that time.
ON OTHER SHIFTERS:
Longtooth gives you a bite attack to use with your bonus action while shifted. The bite is useful to get more damage output but sadly isn’t in character.
Swiftstride lets you float like a butterfly, but Sett is much more the “sting like a bee” type.
Wildhunt makes it impossible for your enemies to get a cheap-shot in while you’re shifted, but we don’t need the stats and virtually every other Shifter is more useful to us.
ABILITY SCORES
15; CONSTITUTION - To be the boss you’ve gotta be able to take a punch. Remember that it's not about how hard you hit; it's about how hard you can get hit and keep moving forward.
14; DEXTERITY - To survive in the fight pits you’ve gotta float like a butterfly. Also our race will bump our Strength to a 14 and I don’t like odd numbers. Wait then why is our Constitution going to be a 17...?
13; STRENGTH - Sett certainly stings a lot harder than a bee, packing a whopping left hook that can send a blind monk flying.
12; CHARISMA - You don’t get to call yourself “the boss” without having people like you... just be sure not to sell any drugs.
10; WISDOM - Sett’s mama taught him some wise words but he’s still a hot head at times.
8; INTELLIGENCE - You’ve been hit by as many Facebreakers as you’ve received; I doubt you even know how many anymore.
BACKGROUND
While you keep away from the Noxian gladiatorial pits the underground fight ring makes you a Gladiator in your own right. You get proficiency with Acrobatics and Performance to let you style as you slam dunk your foes. You also gain proficiency with a Disguise Kit and a musical instrument of your choice, both of which aren’t too in-character but are still great to have.
But most importantly you get the By Popular Demand feature. This lets you find the local fight ring and get in a brawl for the entertainment of the people. You get paid with food and a place to stay, and the people will treat you like a proper celebrity!
But most importantly you get a costume in your starting equipment, meaning that you can dress fancy with pressed pants and a fur coat on your bare chest.
(YOU WERE EXPECTING OFFICIAL ARTWORK BUT IT WAS ME; SETT! Artwork by @victorli_ran on Twitter.)
LEVEL 1 - FIGHTER 1
Starting out as a Fighter you get proficiency in two skills from their list: take Intimidation and Survival to be the lion in the pit of wolves. You also get Second Wind for some pit grit to restore hit points equal to a d10 plus your level in Fighter once per rest.
But most importantly we get a Fighting Style, and we’re starting with Fighter so that we can get our punching on. Unarmed Fighting lets you use your fists to fight and do a d6 of damage. If both fists are free you can increase that damage to a d8 - grab a chair or something similar to use as a shield but you do your real damage with your left hook. Additionally if you grapple someone you do a d4 damage to them, and can do an extra d4 whenever you hit them while they’re grappled. Pin them to the ground and beat the stuffing out of them until the ref rings the bell. Then beat them some more!
LEVEL 2 - BARBARIAN 1
Quickly jumping to Barbarian for Unarmored Defense equal to your Dexterity plus your Constitution. Currently your unarmored AC is 1 less than you would have if you had chain mail but you can’t wear Heavy Armor if you want to Rage. While raging you have advantage on Strength checks and saving throws (including grapples.) You can also do extra damage with strength weapons (such as your fists) and have resistance to bludgeoning, piercing, and slashing damage. Your rage lasts for 1 minute but ends early if you spend a turn where you don’t hit someone or get hit, or if you’re knocked down. You can rage twice before needing to long rest.
LEVEL 3 - FIGHTER 2
Going back to Fighter you get Action Surge, letting you take one additional action on your turn before needing to rest. Sneak a good right hook in after hitting them with the left.
LEVEL 4 - FIGHTER 3
3rd level Fighters can choose their martial archetype and Champions are masters of the ring. They get Improved Critical which lets them crit on a 19 or a 20, effectively doubling your crit chance. Who says you can’t build an Infinity Edge?
Why Champion? - The main reason for the Champion subclass for the level 18 subclass feature. Champion is a perfectly viable subclass but it’s not exactly an interesting one. Battle Master is a lot more exciting and if you’re not going to reach level 20 I’d honestly recommend it over Champion. After posting this build I’ll make an errata for this build with Battle Master over Champion.
LEVEL 5 - FIGHTER 4
Grabbing the 4th level in Fighter for an Ability Score Improvement, or rather a Feat. Since Shifter is from Eberron I expect you to have access to the Aberrant Dragonmark feat.
You increase your Constitution by 1 to make it a nice, even 18. You also learn one cantrip and one level 1 spell from the Sorcerer spell list. Your spellcasting modifier for these spells is Constitution (not Charisma!) and you can cast the leveled spell once before taking a short or long rest. Your cantrip doesn’t really matter (if you want to be efficient I’d recommend taking a ranged attacking cantrip) but for the spell take False Life for more Pit Grit. You gain 1d4 + 4 temporary hit points for 1 hour which go away when the hour is up or if they get hit out of you.
In addition when you cast False Life you can roll one of your hit die - I’d recommend rolling your Barbarian die for higher potential rolls. If you roll an even number you gain temporary hit points equal to the number rolled, and I’d argue that this health stacks with False Life. If you roll an odd number a random creature within 30 feet other than you takes force damage equal to the number rolled, but if no other creatures are in range you take the damage instead. Your rage can sometimes be dangerous but if you keep your cool you can grit down and take more hits.
On Greater Aberrant Powers: Getting this feat early is always useful but if your DM is using this rule it’s extremely helpful. After level 10 you have a 10% chance to get an Epic Boon, which can give you the upper hand in a fight that no one else can. When it happens your hitpoint maximum is reduced by a roll on your hit die plus your constitution, so I’d recommend rolling your Fighter hit die so you lose less health. You also lose that hit die permanently, and it can’t be restored through any means. The trade of a hit die for an Epic Boon is more than worth it though, so get excited if some greater powers manifest!
LEVEL 6 - BARBARIAN 2
Grabbing a second level in Barbarian for Reckless Attack. When you punch you can choose to give yourself Advantage on all attacks on the turn but all enemies will have Advantage when attacking you. With Improved Critical you have about a 20% chance to crit if you have Advantage, so you can knock your opponent out before they hit you.
Speaking of Advantage, Danger Sense gives you Advantage to Dexterity saving throws against effects you can see. You’re not magic but if you see a punch headed your way you know to duck.
(Artwork by @victorli_ran on Twitter.)
LEVEL 7 - FIGHTER 5
Guess what boys it’s a straight track through Champion Fighter now. Level 5 Champions get an Extra Attack, so you can hit them with a left hook and a right punch.
LEVEL 8 - FIGHTER 6
6th level Fighters get another Ability Score Improvement and we’ll cap off our Constitution for maximum pit grit.
LEVEL 9 - FIGHTER 7
7th level Champions get Remarkable Athlete, letting them add half their proficiency bonus to any Strength, Dexterity, or Constitution check they don’t have proficiency with. You already have proficiency with STR and CON saves as well as Acrobatics, but this will let you add half your proficiency to Stealth and Slight of Hand checks.
LEVEL 10 - FIGHTER 8
8th level Fighters get another Ability Score Improvement and it’s time to increase our Strength for harder punches.
LEVEL 11 - FIGHTER 9
9th level Fighters get Indomitable, letting them reroll a saving throw once before taking a long rest. If you fail a Strength or Constitution check this should be enough to save it, and if you need it for a Dexterity check you effectively get three total rolls for the save.
LEVEL 12 - FIGHTER 10
10th level Champions get an Additional Fighting Style but unfortunately most of these rely on us using weapons and armor. Since you’re using your fists your best option would be a way to grab your opponents: the Superior Technique fighting style from the Class Feature Variants UA gives you a d6 Superiority Dice to use on a Battle Master Maneuver which comes back on a short or long rest.
You also learn one Battle Master Maneuver and Restraining Strike from the same Class Features UA will let you grab someone for the Ultimate Show Stopper! After hitting a creature with a weapon attack you can use your bonus action to attempt to grapple them. You roll your Superiority Dice and add the number rolled to the grapple check, further increasing the chance that you make the grab. "GOIN' FOR A RIDE!"
(Artwork by @victorli_ran on Twitter.)
LEVEL 13 - FIGHTER 11
11th level Fighters get a third Extra Attack, so you can sneak another left after your right. Or alternatively you can Action Surge for 6 attacks in a turn!
LEVEL 14 - FIGHTER 12
12th level Fighters get another Ability Score Improvement and we’ll continue increasing Strength to punch harder, better, faster, and stronger.
LEVEL 15 - FIGHTER 13
13th level Fighters get another use of Indomitable. Man that’s a hard word to spell... that’s all I’ve got.
LEVEL 16 - FIGHTER 14
14th level Fighters get another Ability Score Improvement, so max out your Strength for maximum punching action.
LEVEL 17 - FIGHTER 15
15th level Champions crit on an 18, 19, or 20 thanks to Superior Critical. If you give yourself Advantage with Reckless Attack you have a little less than a 30% chance to crit, and over the span of 3 attacks you have a 37.7% chance of not at least getting one crit if they all have Advantage. With that many attacks you’ve gotta hit something vital!
LEVEL 18 - FIGHTER 16
16th level Fighters get the last Ability Score Improvement of this build and now that we have maxed out Strength it’s time to improve our grapples. The Grappler feat gives you Advantage on attack rolls against a target that you are grappling and also allows you to use your action to pin your grapple target, restraining them until the grapple ends. Unfortunately you can’t pick them up and drop them on the enemy ADC but you can certainly drop them to the ground and wail on them.
NOTE ABOUT GRAPPLES: Grappling is in-flavor for Sett but isn’t very practical in 5e. If you want something more useful the Tough feat will give you an additional 36 health at this level, and a total of 40 extra health once you reach level 20.
LEVEL 19 - FIGHTER 17
At level 17 Fighters get another use of Action Surge and a third use of Indomitable. This means more attacks and less chance to fail when being attacked which overall means more time as the boss of the ring.
LEVEL 20 - FIGHTER 18
18th level Champions finally get some Pit Grit thanks to Survivor. At the start of every turn you regenerate health equal to 5 plus your Constitution modifier, which is +5 so you regenerate 10 health per turn total. This health regen only works if you’re below half health but not if you’re at 0; regardless you have the endurance to tough-out a fight no matter the odds.
FINAL BUILD
PROS
DORA RA RA RA RA - You can throw many hard-hitting punches: 3 per turn and up to 6 if you use Action Surge. Not only that but with Superior Critical and Reckless Attack there is a very high likelihood that you’ll crit with your attacks for double damage.
I CAN beat the shit out of you - Even if you’re unarmed you can still fight, requiring nothing but your two fists and your raw muscle. This means that even if your allies are stripped bare you can still defend them on your own.
Diamond is Unbreakable - You are insanely tanky. A maxed out Constitution with Fighter levels leads to easily over 200 health, and you can reduce incoming weapon damage with Rage and keep yourself in the fight with both Shifting and False Life giving you Temporary Hitpoints.
CONS
10 Meter Range - Unless you took a ranged damage cantrip with your Dragonmark you have no options to fight outside of melee range. It’s fair enough since Sett is a melee fighter, but like most Juggernauts the way to counter him is to just keep away from him. Considering that you have a 30 foot movement speed that’s incredibly easy to do.
Magician’s Red - All your damage is physical bludgeoning with your fists, so unless your DM gives you some magic knuckledusters you won’t be bypassing magic resistance anytime soon. What’s more is that our saving throws for everything other than Strength and Constitution are awful and while Danger Sense can help with DEX saves Indomitable can only help so much when you have at best a +1 or at worst a -1 to a saving throw.
MUDA MUDA MUDA MUDA - A lot of the options taken in this build are done entirely for flavor. Even if Rages are nice so are 4 attacks, and the Unarmored Defense is more of a cosmetic feature since plate mail would get the job done just as well. Probably the biggest issue is that Grappling as a whole in 5e is USELESS USELESS USELESS USELESS, meaning that our secondary Fighting style and pick up of the Grappler feat end up going to waste. But with that being said I know most campaigns don’t go to level 20 anyways and at earlier levels this build is more than serviceable; it’s only at later levels that the weird choices start to come into play.
But that only matters if you’re fighting a war and you’re fighting in the pits. The rules are different in the pits: no weapons, fox-men only - it’s the final destination. You’re the boss of the ring and you can strike down all who oppose you. But if you hear someone playing the piano as some blond Japanese-Italian kid approaches you; run.
(Meme made by u/smakuliak on Reddit)
#DnD 5e#dnd build#dnd guide#dnd#League of Legends#dnd fighter#jojo's bizzare adventure#jojo reference
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AFK Arena MOD APK (GOD Mode)
AFK Arena is an epic imagining game with staggering stories, empowering encounters, and stunning prizes. You can fabricate your huge number of holy people and send it to new achievements reliably to pick up the best wealth. Wander through the faint labyrinths searching for treasures, fight with their protections, and get justified prizes. You can download the AFK Arena MOD APK from the association given underneath!
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Modern games oftentimes endeavor to eliminate the open time with the help of over-trouble mechanics, dealers, and common activities. The creators from Lilith Games went the other way; for their free game AFK Arena, only ten minutes day by day is adequate.
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This is useful and licenses you to really play gently without taking care of certifiable money to quicken siphoning. Paid features in the game, clearly, are. You can buy sets with unprecedented characters, similarly as various favorable circumstances.
However, this can not be known as a less: taking everything into account, AFK Arena MOD APK is thoroughly free, and including substance and specialist maintain costs money.
Similarly, the errand from Lilith Games is one of just a small bunch relatively few in which it is definitely not a pity to "introduce" a piece. Generally because of the cool visuals, which in style resembles the recently referenced The Banner Saga and Tarot cards from legendary snake Age: Inquisition.
The drawing is quite cool and fascinating in its own specific way. Around the game, there was even a solid, imaginative organization that makes its own drawings reliant on expectations.
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Best Video Games of the last decade
The last decade was sensational, a lot of stuff happened, there were dramatic changes all across, especially in videogames. Technological advancements in computer hardware pushed graphical limits and the visual fidelity in gaming kept evolving. Games got more immersive and believable.
The videogame industry saw major changes like the rise of digital gaming platforms such as Steam, Origin, Epic Games Store and so on.
Even the Consoles saw dramatic changes. The PS4 was a major player in the market but Steam on the other hand dominated the PC landscape. Epic Games Store also got a lot of attention.
Even VR stepped out of the shadows and major companies like Microsoft, Google, HTC, Samsung, Facebook and many others discovered the potential of the medium and embarked on the ultimate quest of making the best VR headset in the market. Even Sony made a VR headset for the PS4.
Technological advancements are fine but it is important for us to understand that Videogames cannot just solely depend on technology to be an immersive and unforgettable experience.
They have to have an engaging story, solid and balanced game play mechanics, immersive sound design, perfect balance between narrative and pacing and a few other major factors are what determine a good game and a great game. Ultimately they have to deliver an unforgettable experience.
So after all the trials and tribulations, a few games have emerged to show the world how powerful the medium can be.
So without any further ado, lets jump into the list of best games of the last decade.
Read Dead Redemption 2
The critically acclaimed open world wild west adventure game comes straight from Rockstar Games, the same team that has made the GTA Series. RDR2 is considered as one of the most successful titles of the last decade as it gives you a vast sprawling open world with staggering amount of detail. This is one of the most detailed games of the decade, coming somewhere close the end of the current generation of consoles; it utilizes the fullest potential of modern day hardware and delivers a stunning dynamic open world experience like never before.
CS:GO
Yes, you might be wondering why is CS:GO on this list, well it is there for a good reason. Not only this online classic tactical shooter still among the largest and most played games of all time, it is fun to play even in this age and day. CS:GO manages to bring back an old formula and still keeps it relevant at this age. Countless events and tournaments are centered around CS:GO. Back in the day CS was mod out of another legendary game which we will definitely discuss some day. CS single handedly showed the world what mods are capable of achieving and gave birth to the mod culture. There are quite many games which were mods of the past and apart from that, the game is still fun as hell and me and my friends still play it.
Fortnite
Fortine has a very strange history, it was originally a defense game like minecraft where you build during the day and protect during the night but it wasn’t that successful. People had already seen the idea before, so when Battle Royale was gaining popularity, Fortnite decided to mix its defense formula with BR. The ratings for Fortnite just went off the charts and many people played it as it was released as a free to play title. It had a cosmetic market though which got Epic tons of revenue and that’s how Epic Games Store came into picture. So if a game can do so much for a company, you can definitely process the impact it had on the industry overall.
DOTA 2
Talk about mods again, DOTA was originally a genre defining mod of War Craft 3 but someone else saw its potential. DOTA was more of an underground thing, it was never so popular in the mainstream and very few knew a genre like MOBA even existed. It was around 2009 when I first saw DOTA in a cyber café where some young kids were playing it on LAN. At first, it looked like War Craft 3 but the mechanics were totally different. Soon I learnt it had a cult underground following and Valve made the smart move of acquiring the talent behind this mod and decided to make this thing into a fully blown sequel. DOTA 2 which pushed MOBA into the mainstream. Obviously there were others who joined the bandwagon of MOBA and tried to distinguish themselves. League of Legends is also another MOBA game which is popular but DOTA 2 is still considered as the king and despite of its age is still among the top played games on steam world wide. There are people who have played the game for a staggering 10000 hours and still find new and interesting things. It’s a game which is easy to learn but difficult to master.
Batman Arkham City
Batman needs no introduction, for those who do not know, Batman is a fully ripped grown man who wears Egyptian cotton underwear over a grey suit and is passionate about jumping from building to building during the night and saves the city from bad peeps. He is THE Superhero.
If you haven’t played any of the Batman games of the Arkham trilogy, stop reading this list right away and immediately go and play it! Its really good.
It is debatable which one of the trilogy is the best and its very difficult to make that choice. I personally like all the games but Arkham City is amazing for several reasons as it is an ultimate battle between Batman and Joker, the game goes open world and Gotham City is such well crafted. The Unreal Engine does a marvelous job of putting it all together and the game runs so well AND this is why I could not chose Arkham Knight over Arkham City. Arkham Knight is miles ahead of Arkham City but I made the ultimate mistake of playing it on the PC which was a bad experience. Infact the game was such a mess, Steam had to pull it off and give out refunds to the buyers. It was a great experience on consoles but this misstep was the sole reason why I did not chose it for this list.
BUT now the game has been patched extensively and is in good shape. So if you are a PC gamer and want to be like Batman, this has to be the Ultimate Batman Experience.
Bloodborne
Ever heard of souls like titles? These are considered to be difficult as combat in them is of a different nature. These are not your ordinary action games where you go in front of your enemy and start spamming attacks on them. Souls like titles have be played tactically, timing and accuracy are the name of the game. When to strike, when to dodge and parry are crucial for every encounter and even the most basic enemy can strike you down if you are not paying attention.
Bloodborne is an Action RPG title developed by From Software exclusively for the PS4, set in a dark Victorian world we are tasked to hunt down to take down perils of an odd strange world. Blood Bourne stands out for its unique art style, game play mechanics and an engaging narrative, atmospheric and immersive world design and ruthless difficulty. This game has a deep and interesting lore so a lot of content awaits.
Be warned, this game can crush your soul.
Neir Automata
Set in a dystopian cyberpunk future where sprawling urban scapes are retaken my mother nature, humanity is wiped out by what was considered as their best creation.
Take role of an enhanced cybernetic warrior who is deadly and beautiful at the same time and hack N slash your way through hoards of deadly AI constructs as you make your way to the answers of all the questions that surround the collapse of civilization.
The stunning art style, the graphics, the immersive world and level design blended with fast paced combat makes Neir Automata an unforgettable experience.
INSIDE
Inside is developed by Playdead, the same studio who made Limbo. Inside is a staggering achievement in the 2D side scroller category of games. You take role of an unknown kid who just appears in this strange dystopian world where society has changed. The world is hostile and humanity is engulfed into some kind of a strange social experiment where a few selected individuals of the upper echelon are on the verge of creating something far beyond anything we can possibly imagine.
Inside is ruthless, deadly and hostile but the art style, presentation, pacing and its subtle yet effective gameplay pulls out the unimaginable out of a genre that is so old. It redefines the side scroller genre.
Inside manages to pull you in right from the get go and as you play further, you are just lost in it.
Its depressing, dark, bold and ambitious.
Don’t miss this one out.
Horizon Zero Dawn
A PS4 exclusive developed by Guerrilla games, HZD is an open world action RPG where civilization has moved beyond its post apocalyptic phase and mankind has once again emerged out of the darkness of this cataclysmic event and is facing a whole new world.
Civilization is rebooted but is engraved on the remnants of a past civilization. It is still unknown what cause the wiping of the earlier race.
What is known are the strange metallic beasts which roam around the waste lands of earth.
Imagine fighting a giant robotic T-Rex with a bow and arrow.
That’s HZD in one line.
Metal Gear Solid 5
You wake up in a hospital one day and the doc informs you that you were in comma for 9 years, how will you feel?
Well, Snake doesn’t feel bad at all. Only few hours after waking up you are hunted down by an unknown mercenary group who simply wants you dead for reasons unknown and weird things happen that night. You still manage to make an escape, thanks to your buddy who was undercover as a patient and was protecting you all these years. Soon you embark into a Journey into the heart of Afghanistan to find the answers.
MGS5 is developed my Konami, this is when the legendary Hideo Kojima was part of the team.
MGS5 had a rough development cycle but it turned out to be a great game.
It’s a sandbox stealth action title where you can approach your target or objective anyhow you like or find it convenient. There is a lot of freedom in this game.
You can even hide in a cardboard box and turn it into a makeshift stealth device.
There is base building, you recruit captured soldiers and make them a part of your team.
It’s a damn fine game and the story sometimes just catches you by surprise.
Portal 2
Portal 2 is a first person puzzle platformer developed by Valve. These guys are magical, whatever they touch becomes gold. Portal 2 puts you in the shoes of a test subject who is a part of a scientific experiment where they are testing teleportation technology, you get hands on a portable teleportation device or simply put, a portal gun. It shoots portals of walls.
You solve puzzles by shooting portals and make use of physics. Stuff such as gravity, momentum, reflection and so on come into the picture. Thanks to the Source engine. The story is also engaging and characters are really deep and well written.
You teleport your way out of these test chambers only to discover all is not what it seems.
Portal 2 is definitely one of the finest games of this decade.
GTA 5
Seriously? Wondering why this is on the list. Go play it!
Elders Scroll 5 Skyrim
Its not everyday that you bump into a fellow adventurer who has stopped adventuring cause one fine day he took an arrow in his knee.
Skyrim is open world action RPG that is bold, ambitious and probably the best game made by Bethesda Game Studios.
Skyrim takes place in an enigmatic fantasy world which is engulfed in a political conflict and suddenly an old prophesied threat emerges and is bent on destroying the world.
You take role of an unknown traveler who happens to be in the wrong place at the wrong time, but as events unfold. Turns out you are not an ordinary person, you are THE dragon born. The only thing that stands between the dragons and the destruction of Skyrim is you.
Skyrim has a lot of content, side quests and the story is deep. You can keep playing Skrym for hours and hours and get lost in a different dimension.
The last of Us
Naughty Dogs knows what it does. They are the masters of their craft when it comes to developing breathtaking narrative driven experiences. The sheer amount of attention to detail which was earlier observed in the Uncharted games successfully transcends into The Last Of Us.
Exclusive to the PS4, The Last Of Us puts you into the shoes of a man who has lost many things. The world has collapsed and strange mutants ravage the world. As the man of a family it is upto you to protect your loved ones from the perils of the new dangerous world.
The production quality of the game is what sets it apart. A dark and mature story backed by well choreographed cinematics, well acted characters and a blend of stealth horror action gameplay totally set this game apart from anything on this list.
You should get a PS4 only to play this game. Its that good!
Battlefield 1
This in my opinion is the best battlefield game in recent years, obviously there are other battlefield games and I was thinking of voting for BFBC2, this one won for many reasons.
BF1 is a fast paced action multiplayer experience with a solid punch of World War 1.
The originality and the attention to detail BF1 offers is insane, right from the vast deserts in the middle east to conquests in various parts of Europe, Dice has made the perfect formula for World War 1. Its frantic combat is better than ever, tweaking a few mechanics the game is now more enjoyable and fast paced. Its like the perfect spot between fast paced combat and quick general perception of reaction to things.
The game looks beautiful and environments, animations weapon and character models are so well detailed, they all scream authenticity.
64 vs 64 players never gets dull. Also EA was less greedy about this one, I still feel bad for the Star Wars Battlefront games.
Black Mesa
This one is not a game, it’s a mod but it has to be on the list because it’s a Half-Life fan remake on the source engine, if you are unaware of Half-Life, you are dead to me.
Black Mesa is a masterpiece and it totally reimagines the original Half-Life in a way just like Valve would have. Seeing new areas in Source Engine is a visual delight, its hard to believe Wwhat limits can be Source pushed to, considering its such an old engine. Valve was truly thinking long term when they made the source engine.
Basically Half-Life puts you into the shoes of the theoretical physicist who works at a the Black Mesa Research Facility. One day an experiment goes horribly wrong and you rip open a dimension into an alien world and now its upto you to fix things.
Half-Life 1 was revolutionary and helped defined the FPS genre. SO YOU HAVE TO PLAY THIS.
The Xen levels are out now and the game has left early access, so now is the perfect time to play this timeless masterpiece.
Crowbar Collective has done a neat job.
Overwatch
This one is my eyes is the true spiritual successor to Team Fortress 2. Made ground up by Blizzard, this one was a very different thing from them.
Overwatch borrows heavy inspiration from TF2 and manages to fuse it with MOBA perfectly.
On the surface I’ve seen many people complaining this is a TF2 ripoff and its rich dudes Paladin, tbh it is like Paladin but both games have different dynamics.TF2 is more of an old school class based shooter at this point and OW is more fast and streamlined.
The wide variety of characters in OW may seem unnecessary but believe me, each one of them is well made and balanced. Its like Blizzard has a secret recipe of game balance and it becomes very clear how important it is to nail that balance in this hybrid genre when you get your hands on similar titles who achieve this perfection.
The art style is spot on and meant to age well. The graphics will never go old, such is the art style.
Jump into a few games and you wont even realize how the hours pass.
Resident Evil 2
Later this decade a legendary face re-emerged from the mythical shadows of mystery. Resident Evil is Capcoms that comes into everyones mind when we speak of survival horror games, this was the title that created the genre back in the day.
The remake is very faithful to the original, it successfully captures the tense atmosphere and the struggle of managing resources while scavenging the same old corridors of Racoon City Police Station.
While graphics and other things are aligned with 2019 standards, what is more surprising is the fact that the game is so perfectly transferred from those pre rendered 3D environmental backgrounds with fixed cameras into true 3D yet it manages to retain the whole essence of the thing. Its is big achievement and the game does its own thing in a great way.
Animations, Models, Textures, Sounds, Gunplay and the Zombie AI are perfect and the all new Mr. X is totally rad!
Resident Evil 2 being a new comer in this decade has made a solid spot on this list.
Star Wars: Jedi Fallen Order
The game that saved Star Wars, honestly there were not that many good Star Wars titles in the recent years, both Battlefront games had their issues, while the 2nd one had a good production value, it stirred up the hive with its surprise mechanics. It was basically a Star Wars themed Casino and was brutally P2W. They have patched it now and is pretty playable but whats gone is gone.
Jedi The Fallen Order takes places after order 66 is executed. The Jedi order has fallen and the remnants are forced into exile. The empire has gripped the galaxy with its iron fist and the game puts you into the shoes of a young jedi who is accidently discovered by a high ranking Sith Inquisitor, the event propels the young Jedi into an epic journey of self discovery.
You travel across various planets in the galaxy and learn stuff about the lore which gives the series a fresh angle. It is clear that Respawn entertainment has put a lot of heart and soul into this game, it shows deep respect to the source material. Star Wars needed that. Also, the combat is fresh. It borrows the best of all the successful mechanics introduced in various games of the generation like platforming, souls like combat give a realistic sense to saber battles. It feels like a true Star Wars game.
Overall, this one just came out at the end of the decade and took all of us by surprise.
The Legend of Zelda Breath Of The Wild
Zelda always hands over the torch to the next generation of Nintendo Consoles. BOTW is a fresh take on the long running Zelda series. The series departs from its previous gameplay styles and throws Link into an open world filled with perils. But unlike most games, Zelda is a very relaxing game, the art style is soothing and the game is fun.
You can play this one at your own pace and follow your objectives the way you like. The game looks simple on the surface but whatever goes down the hood is very complex as the game takes interactivity to a whole new level. Climb huge rock faces, cut trees, cook food, find rare loot, craft rare stuff and do all this at your own pace.
DOOM
Rip and Tear baby! Doom 2016 is simply awesome, its fast, brutal, frantic and fluid. Story is classic as ever, where the UAC accidentally opens a portal to hell and now all the demons are pouring in from everywhere. The key difference between the previous Doom games and this one is, earlier you were stuck in a room with demons, now the demons are stuck in a room with you.
Doom gives you a huge arsenal of weapons at your disposal and heaps of demons to kill, kill them the way you see fit.
The Witcher 3 Wild Hunt
OOF…..Witcher 3….what can I say…..
CDPR has dethroned Valve in terms of game design, this is what has happened this decade. There was a time when Valve used to make the best games, now its these guys.
You step into the shoes of Geralt, a professional monster slayer who has embarked on a journey to find his missing daughters in a land that is engulfed in conflict.
Witcher 3 takes place on a vast open world which is stunningly detailed, every 45 seconds you bump into something fresh and exciting. The world of Witcher 3 is well crafted, every section of this world feels vivid. The main story line is engaging but even the side quests are meaningful which is not commonly seen in most games.
The game lets you make choices and the story branches out as per the choices you make which drastically alter the outcome of the game which also gives it a high replay value.
If you call yourself a gamer, you have to play this.
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P J’s PokéAni Rewind 2018
It is time for my 3rd annual year-end Tumblr tradition! If you haven’t seen last year’s post, check out my 2017 PokéAni Rewind which featured the Sun & Moon series‘ first full year run. 2018 was a pretty busy and stressful year for this blog with the schedule I put out for myself (coming back from a hiatus and even had a break at one point), and I appreciate all of my followers who’ve stuck with me through it whether or not you were interested in the posts I published on a specific date. The Pokémon anime has officially wrapped up for this year with the return of Brock & Misty just a couple of days ago, and it’s time to highlight some of the best episodes (this post will be following the original Japanese release dates) I personally found noteworthy. Without further delay, let’s take a look back at what the Sun & Moon series had to offer in 2018. LET’S GO!
JANUARY - Meanie to Mareanie
One year later after catching a Mareanie to add to the team, James has a crossroads deciding to release her in the wild to be with a Toxapex (before it evolved) she first loved because he believed that she’ll be much happier and be better taken care of. He couldn’t get her the Corsola necklace, and even got unintentionally mad at her after failing to catch a Frillish. But no matter how much James tries to get the two together, Mareanie continues to stay loyal to him. Even after going to the Kukui residence to think about what it overheard, Mareanie cares very deeply about her trainer (as seen in the flashbacks) despite how much tougher the Toxapex seem to be. Heck even after having a “fisticuffs” with the Toxapex at the beach, both respected each other and James even saved it from an attacking Tentacruel! He ended falling in love with him too after that LOL...everyone loves James! We rarely get to see episodes focusing on a specific Team Rocket Pokémon (Meowth excluded), so I’m happy to see some development between these two.
FEBRUARY - Evolution by (Nya)Heat
First revealed in the CoroCoro spoiler for that month, everyone was anticipating Ash’s Litten to evolve very soon. In this episode, we witnessed the debut of “The Masked Royal” and his Incineroar taking part in Battle Royals seen on Alolan television. While Ash & friends were inside the Battle Royal Dome watching a Battle Royal take place, Litten saw how strong Incineroar was and unexpectedly stepped into the ring to battle it. With The Masked Royal opening up his next Battle Royal match against Ash, Kiawe and Sophocles (who was also wearing a mask lol), he and Incineroar were able to wipe them all out. Litten was determined from that defeat and “fired-up” itself to get stronger by doing some special training with Ash along with the rest of his team. The next day, The Masked Royal offers a rematch in which they immediately accepted. In that re-match, we finally saw our little Litten evolve into one tough Torracat in a very fiery evolution sequence that you don’t see every day. Evolving wasn’t enough to beat Incineroar unfortunately, but on the bright side it was able to learn a new move in Flame Charge! Also it seems that Lana’s interest with muscles seem to be a running gag in the series xD As for The Masked Royal, I’m sure this wasn’t gonna be the last we see of him, and it’s really interesting to see a mentor-rival relationship he has with Ash. He does look familiar right? Hm.
MARCH - Team Skull vs. Illima’s Eeveelution Illusion
The pretty boy is here! Ilima makes his anime debut as an honorary graduate guest of the Pokémon school (which is a perfect fit since he did graduate from the Trainers’ school in the games). They do some cool activities with Kukui’s class like diving off a tree to a big pond of water and engage in some serious games of Pokémon Ping-Pong later on. When Ash challenges him to a battle, it got cut short due to some interference by a certain Team Skull gang. Tupp, who is apparently a childhood “rival” of Ilima’s, wants to some payback because of the fangirls he could have gotten if it weren’t for his Eevee and charming looks. He challenges him to a battle with Salandit, but what he got was a powerful dose of Ilima’s Eevium Z! The move Extreme Evoboost to be exact, and every Eeveelution was spiritually there to gave Ilima’s Eevee a big power boost and deliver a Z-move. Not only was he able to defeat Tupp with that move, but also stole the hearts of multiple female Team Skull grunts. I honestly feel bad for Tupp...guess he needs to humble down a bit? Speaking of Team Skull, I do love that these grunts are getting some screen-time in this episode. Now if only their leader or a “big sister” showed up (:
APRIL - Starship Sophocles
The spotlight goes to Sophocles this month for orchestrating a plan to bring an Ultra Beast back into space! In one of the Ultra Guardian missions to prevent the UBs from staying in the real world, Celesteela proved to be a real challenge being stuck to the ground for about 200 years! Before even receiving the mission, Sophocles knew about the UB being stuck there and even asked his classmates for help with attempting to shovel it out there. I just love the fact that everyone joins in without question to help a friend in need. He continued doing more research about Celesteela, but struggled to find a solution that wouldn’t hurt it. “The Celestial Starship” legend Sophocles grew up with meant a lot to him, and wanted to protect the Celesteela just like what that couple in that story did to the bamboo-looking celestial...protect it at all costs until it was able to find its way back to the moon. Thanks to further excavation and a Beast Ball method, anything is possible! Eventually after the Ultra Guardians fought off Team Rocket's dastardly plans, UB-04 was able to rocket its engines safety as it disappears into the atmosphere. Sophocles finally has a peace of mind. I’m glad that we got some Sophocles development out of it because we got to know more about his heart towards Pokémon rather than his already knowledgable brain. I honestly thought that Celesteela would get more of a menacing role, but I guess it just likes to smile every time there is full moon. Hopefully it’s there right now :D
MAY - The Ula'ula Trials with Nanu & Acerola
The whole month of May in general was one of my favorites because it mainly featured the appearances Kahuna Nanu and Acerola (along with her Shiny ghost Mimikyu) in the anime! Acerola with her sweet attitude toward the kids she was caring for and even made friends with a wild Gengar. Then we got the Kendama cat-master Nanu who has ties with Team Rocket’s Giovanni. He is the one responsible of how Team Rocket got their Z-ring in the first place to finally use the Darkium Z they’ve been carrying for a while. Ash (traveling by himself) spent a lot of time in Ula'ula Island just to get that Grand Trial with Nanu and my goodness did he earn it! After a painful first lost against the old man, Acerola (with an assistance form Tapu Bulu too) was able to help Ash out in improving himself for the epic rematch. Pikachu learning Electro Web, Rowlet being able to use Razor Leaf and Lycanroc controlling its berserk behavior when it gets wet PLUS even learning Stone Edge and Counter in the process! After all of what’s happened, the training paid off when Ash defeated Nanu in the Grand Trial rematch earning him a Lycanium Z. This pretty much felt like a really big mini-arc, and all I can just say is that I’m happy to see Nanu do that Darkium Z pose...not as good as it was in the game but it was still a treat. Also the Uncle relationship that Acerola has with Nanu is adorable. Back to Melemele we go!
JUNE - Lillieum Z
It’s Lillie’s time to shine once again getting some solid development with her trainer skills. I am talking about the episode where the entire class gets lost inside an ice cave that is apparently connected to Mount Lanakila. It’s one of those episodes where everyone pretty much gets split-up into groups. I just really love these types of episodes in general because we always get to see sub-groups from the main cast that we don’t really get to see since we usually see them in a full group or a 1-on-1 hangout. We got Ash & Kiawe on one end, while we have Lana, Rotom Dex and Kiawe’s Alolan Marowak on the other. However the main focus was on the trio of Mallow, Sophocles & Lille attempting to find their way to the others. They did starve, but luckily Mallow had some spare cookies to share! They also discover a group of wild Alolan Sandshrew getting threatened by a Tyranitar while the group was self-training. Lillie had the courage to intervene and challenges Tyranitar to a Double Battle with Snowy and the Sandshrew leader of the group! After fending off the bully, that Sandshrew evolved (via an Ice Stone found by Sophocles’s Charjabug in which Snowy declined to evolve) into an Alolan Sandslash and gave Lillie an Icium Z to show their gratitude for protecting the group. You’d think that it would get stronger if Snowy would have evolved instead, but NOPE. Our little frosty Vulpix had the same attitude similar to Ash’s Pikachu and fought off that Tyranitar with its own power along with Lillie’s bravery. An Alolan Ninetales would be cool though, but I guess cuteness prevails over beauty...and that’s how I like it :3
JULY - Talk to the Legs
It’s time for dance lessons! I was actually on a tumblr break when this episode aired, so I never really got a chance to talk about it. In one of the more fun assignments Kukui has given out to the class, everyone is required (or at least attempt) in teaching their Pokémon how to dance for an upcoming Pokémon Dance recital activity. Mallow wanted a more traditional dance so she is teaching Steenee the Alola Hula with the help of our friendly old lady Anela at the Hau'oli market. On the day of the performances, Team Rocket crashes the party in style as Jessie & James were crossdressing once again! All were trapped in pairs of cages except Steenee, who was the only hope in saving the day. Once it leaped to one of the cages and stomping on it, it ended up learning the move Stomp. And if you’ve played the games and know your Pokémon, you know what happens next...enter Tsareena! With stronger and bigger legs, she immediately gets rid of Team Rocket’s capturing equipment. Bewear steals the show out of nowhere making its obligatory snagging of the Rocket fam after their plans have failed. Even after evolving, Rowlet is still attracted to the sweet scent, but ended up getting a hard kick in the air that’s more powerful than ever. Better luck next time b0rb...I also do want to add that I am pleased that we got to see Kiawe’s Wela dance with Marowak (I believe this was the first time we saw him doing that?). It’s just like how he is portrayed in the games!
AUGUST - Mina Connection
In another episode I missed on covering (during my break) was the beginning of the signs leading to the “Blinding One" (Japanese: Radiant One). One of my favorite and underrated characters from the Sun & Moon games, Mina (with her Ribombee) also makes an appearance as she served an important role to what Poipole was going to do. Our sticky Ultra Beast becomes inspired after seeing Mina’s paintings, and wanted to express the love Poipole has for its “Alolan family” using its ink. Mina also noticed how much it “like, like, loved” her paintings that she got inspired herself to draw a beautiful portrait of Ash, Kukui and Burnet (along with Poipole, Rotom Dex, Pikachu & Munchlax). That is pretty much Poipole’s Alolan family ever since getting caught by Ash. Lusamine and the others were thrilled to see how Poipole was expressing its emotions through the ink in hopes to further research the vague illustrations. Meanwhile, a certain Team Skull trio engaged in an art competition (hosted by Mina) that didn’t go so well after Tupp showed an awful (he tried his best!) drawing of his Salandit. Eventually Poipole had a dark dream of what looks to be other Poipoles and a Naganadel that looked to be very weak. Ever since that dream, Poipole started drawing very familiar shapes that seem to resemble the Blinding One.
SEPTEMBER - The United Islands of Alola
The conclusion to the Poipole/Necrozma arc is probably the biggest highlight for the series in 2018. From Gladion joining the Ultra Guardians, to Team Rocket’s Matori Matrix attempting catch a fused Necrozma, to Nebby returning to assist with the mission, to rescuing and healing a weakened Lunala, to visiting Poipole’s homeworld and hear a Naganadel talk in their minds...I’m at the edge of my seat! The whole time this arc felt like it could be one Pokémon movie. This should probably make-up for why there really isn’t an Alola-region based Pokémon movie for this series specifically. But going back on topic, the entire region of Alola was still in crisis as Necrozma absorbs all the Z-power the Ultra Guardians tried to strike back with, even after separating it from Nebby. So what does everyone do? UNITE! Not just the Ultra Guardians, not just the Aether Foundation, not just the Kahunas participating in the Manalo Festival, but Alola as a whole teamed up in various locations where citizens swarmed together and gave their “light” by doing Tapu Koko’s pose to bring Necrozma back to its normal form! In one last Ultra stand, Nebby (with Ash holding Solganium Z) and Lunala (with Gladion holding Lunalium Z) gave one final blow to Necrozma. After unleashing the combination of Z-moves, Ultra Necrozma rises from the light and uses its power to restore all the damage that has been done to Alola, thus ending the chaos ensuing in the region. In other news, Faba is probably the only person to know that Professor Kukui is indeed The Masked Royal after calling in his Incineroar to ward off the Matori Matrix.
Of course the most depressing thing out of all this is saying goodbye to our little sticky Poipole friend who had to go back to its home world. Before leaving, it painted Ash & Pikachu’s face as a goodbye gesture. The flashback scenes, and the music in the end was absolutely magnificent to top it all off! We’ll miss you old friend…the series isn’t over yet, so maybe we’ll see it again one day :’D
OCTOBER - Pika Pika Sunday Funday...~pika!
In the heels of releasing our Poipole friend back to its home world, the anime has officially made its move Sunday nights in Japan (episodes have always aired on Thursdays since 1997, so this was pretty historic). Our heroes obviously need some rest and good ol’ fun after what they’ve been through with the Necrozma crisis. We find Ash, Kiawe, and his little sister Mimo visit a Pikachu Valley where they meet a Pikarla, a huge Pikachu fangirl enthusiast. Pikarla gives everyone (including Rotom Dex) a set of Pikachu ear headbands and tails during their entire stay at the valley to the point where she gives them all Pika-names! She even gave Team Rocket some Pika-attire when they came in after Mimikyu hazes the valley in anger (you probably know why). As Team Rocket uses their Mimikium Z to capture all the Pikachu, Pikarla steps in and pulls down one of her wrist bracelets revealing a Z-Ring. She and her shiny Pikachu, Bancho, perform the Z-move Catastropika to release all the Pikachu that have been caught by Team Rocket as they blasted off in the distance (don’t worry Bewear catches them lol). Ash was interested with the move...now if only his Pikachu learned, or should I say re-learn, Volt Tackle :| In the end, Pikarla assembles all of the Pikachu in the valley that was rescued for a roll call with descriptive and specific names for each one. Unfortunately for Ash and Kiawe, they stuck around for that full roll call which literally took the entire day!
NOVEMBER - Hau long have we waited for him!?
FINALLY, Hau makes his long overdue appearance in the anime! Even though we haven’t seen his malasada loving personality yet, I’m just satisfied that we have a worthy rival and new friend for Ash. During this timeline, he still has yet to defeat his grandfather’s trial (Kahuna Hala) in which Ash already did. Impressed by his accolades, he challenges Ash to a battle with his Dartrix. Due to Rowlet’s lack of training, Ash is defeated but promises to beat Hau in their next rematch the following day. Determined for Rowlet to get stronger, he goes back to the place where our birb got raised. Thanks to Toucannon and our Trumbeak friends in a very unique training session (I mean with how Ash demonstrated Bullet Seed), Rowlet is now able to use Seed Bomb! During that process however, it did swallow an Everstone which does prevent it from evolving. When Ash gets his rematch with Hau, he is victorious and the seed spitting paid off! Hau is heavily upset by the loss (nearly tearing up), but quickly picks himself up vowing to battle Ash again after clearing Hala’s trial. I’m just so happy of Hau’s friendly but competitive rival attitude towards Ash, and actually seeing him as strong opponent not to be taken likely. As for our little round birb, I’m not surprised if it won’t be evolving anytime soon because of the Everstone it loves swallow, but hey you never know! One day it could get sick of it, and spit it out for good :3 Then it will grow into a healthy and powerful Decidueye! But for now, I guess the world still needs a lovable Rowlet at all times.
DECEMBER - The Eevee of the Sea, Nagisa
Eevee, where are you going? That has been the question for the past two months ever since this shaggy little Pokémon showed up in special shorts at every end of the episode. Well the Eevee finally reached its destination in the Alola region making friends with Pikachu and others. Meanwhile, Lana and her sisters are thrilled when they heard that their dad is finally coming home. While shopping for supplies for the warm welcome, Lana’s Popplio recognizes an Eevee that is getting chased by an Alolan Persian (the same one that bullied Litten before!) and decides to chase after it. After a whacky and adventurous run around the city, they were able to lose site of Pershie but ran into Team Skull grunts by the beach. When Rapp and Tupp have an argument (and a tug of war with Eevee’s body) on who gets to keep Eevee, Ash & friends were there to break it up! The grunts struck back with all their Pokémon ready for battle, but Lana decides to personally take it in her own hands and commands Popplio to use Aqua Jet, only to have it develop into a wonderful Surf attack. With Eevee joining by Popplio’s side, it gave the final attack with a big Double-Edge to send them flying. The highlight of all this is when Lana gets encouraged by her classmates to capture this ocean loving Eevee as her own, and I like the fact that she used Dive Ball to do it! Not just that, she also nicknames it “Nagisa” (from what I understand it means beach). This is what I’ve been wanting for the anime to have consistently in the past, to use different types of Poké balls and give more options for nicknames just like how it always offers us in the games. Not only did Popplio gain a best friend in Nagisa, but is now part of the Lana’s family with a brand new and clean haircut. It even gave her father the most welcoming and loving gesture of all...a tackle attack to the gut <3
Some honorable mentions…
2018 for PokéAni was one heck of an ULTRA year! It mainly revolved around the Ultra Guardians’ missions in bringing back the Ultra Beasts to where they came from. Other than that, we also got to see Lana & Mallow’s childhood past, the Wela Volcano Hikers return, Rotom Dex shenanigans with form changing and even joining the set of Detective Laki. We got 1-hour specials seeing Lana make friends with a Dewpider plus seeing Mallow’s big brother visiting home, and the recent 2-parter with Dia and his Zeraora in the mysterious Ultra Ruin. For Team Rocket, they temporarily get an Alolan Meowth in their base until it got promoted to HQ, but gets a permanent family member with a Stufful later on (Bewear’s child). We were introduced to the notorious Viren (you may know him as Bourgain in Japanese) who wanted to take down a family ranch, the Battle Royal Dome, and even build his own resort tower all for selfish profit! We also had fun ones like Ash dressing up as a female nurse the class helping Nurse Joy at the Pokémon Center, a field trip to a hot spring paradise resort, and the class making their own school play. We also had bizarre ones like Faba accidentally shrinking Ash, Lillie & Sophocles, or Acerola’s haunted house turning into a real ghost Pokémon fantasy. I also want to mention one of the more emotional ones such as the Minior episode where we were first introduced to Molayne and his observatory. Such a strong theme of having precious memories with a sad outcome due to the nature of that certain Pokémon :(
Team Skull were featured in quite a couple of episodes this year as well, and I can’t wait to see what they bring in 2019! Could it finally be the year of Guzma? Or maybe it might be the year of The Masked Royal? We saw a lot of him too this past year, and I’m sure Professor Burnet would love to see more of that...she did hold his hand after all :> Overall, I like the fact that the Sun & Moon anime gave us a variety of different stories every week because of how different each theme and storytelling is. Just look at the list of episodes we’ve had this year, and it’s amazing how we still get some character development out of most of them. If you are still thinking on whether or not to continue watching the series (or if you never started yet), please do watch! It can only get better from here, and I’m sure we’ll get news of an Alola League sooner or later.
And there you have it! There are some moments that I didn’t mention here since this post as long as it already is, so I’ll stop here. If you’ve read everything I had to say (I probably got typos don’t I? lol), then thank you for your time! Feel free share your own favorite PokéAni moment 2018 with a reblog or a reply if you choose to do so. Thanks again for an amazing year, and it’s time for us to ENNJOOYYY 2019′s fun moments and maybe even some surprises. We ended the year with Brock & Misty, and we’re starting 2019 with Brock & Misty! Now that is how you end with a bang and kick-off a party. See y’all in 2019 in what possibly could be the last year for this series. Let’s go and make the most of it ;)
Happy New Year to all my followers, and the rest of the Pokémon fandom!
#PokeAni#Sun and Moon anime#Pokemon#Sun and Moon#Pokemon anime#Ultra Sun and Moon#SM anime#AniPoke#SM series#Pokemon the series#Alola region#Ash Ketchum#Ultra Guardians#Pikachu#Acerola#Nanu#Ilima#Sophocles#Lillie#Mallow#Tsareena#Mina#Poipole#Lana#Popplio#Eevee#Nagisa#Brock#Misty#P J's thoughts
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