#because it's the first time i've actually seen myself in a game
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Digimon and Nostalgia
i have a habit of just kind of passing by in the tags sometimes even when i'm quiet, and i'm realizing i don't know how much i've talked about the thought behind why we decided to revisit digimon last february from start to finish.
okay so fair warning, this is gonna be rambly and a little bit semi-incoherent because i feel like absolute dogshit today but the brain worms on the subject aren't leaving me alone to rest.
i am putting it under a read more for all our sanity
so there's this category of post i always see in the tags that seems to come from a place of either not engaging with enough digimon media or not engaging with the media.
that first one is a bit easier to explain. sometimes people will talk about things they want to see in the digimon franchise, and it's kind of clear that they have a very narrow scope of what they've actually seen from it.
i'm trying to think of an example that doesn't put recent posts i've seen on blast lmao (because that's not the point of this post), but also i think some of the points brought up by this post by @starwardking (pardon the tag) highlight the complexity of the first kind of issue, because it both is and isn't the kind of problem that can be fixed by just finding the right digimon media.
when i saw this post, my first instinct was to point to series like savers and appmon, where a majority of the plot takes place in the human world and allows for a lot of mundane shenanigans. i also think a bit about the earlier episodes of tamers.
(i think to some extent ghost game has a bit of domestic life shit going on, but seeing as it is also a horror anime, part of it is about the dissonance between "Normal for Digimon" and "Normal for Humans." but you also get episodes about little hideaways digimon live in in the human world so they can drink tea and share snacks. you also have digimon that just hang out in libraries and shit like that.)
at the same time, this is also an issue i think that isn't fixed by finding the right digimon media. the comparison to pokemon is what makes me consider this, specifically because of something like pokemon amie. it may have just been a minigame, but it's also something that, especially in the video games, i don't think we have a clear parallel to. i do agree that it would be nice to enjoy a bit of domestic fluff with your digimon!
but then i also recognize that i myself have also skipped over games where i could tell there would be some of that. i couldn't finish survive because it has elements i just can't handle either playing or watching. what i do remember in survive is that you have quite a few scenes early on in the school that are about resource management (figuring out how to digimon survive, as it were). this is done while you're also chatting with your human and digimon friends.
which i think segues better into the second kind of issue, being that sometimes i see these posts and they come from an angle where it seems someone hasn't exactly made an effort to engage with digimon as it is. there's a phenomenal video essay by deep dive on youtube, actually, that talks about this with regards to ghost game.
on the most abstract level, are you trying to be cognizant of your biases going into a piece of art when you take it in? what experiences make it difficult to engage with the text in a way that it wants you to engage? can you even see what the text is trying to say, even if it's ineffectual?
this is also why i wanted to tie this in with the reason i decided to make a blog to track my revisiting of all the different series.
nostalgia is killer, and not in a good way.
one of the things we regularly do with media we enjoy enough to praise is revisit it. if it's been over a year since i've watched something and i am trying to hype it up to someone, i want to not rely on my own memory, but also the text of that individual piece of art.
the second form of this issue comes about when an individual has an Idea about digimon, and they post with a very firm stance on what digimon is or is not. it's a retreading i think of the same reason anyone is willing to not consider appmon part of the digimon franchise (despite the "digimon universe" title).
again: what are your biases coming into a piece of art? do you have certain ideas about what digimon is supposed to look like? do you refuse to give other digimon media a fair chance because of it?
this form is more likely to get me to just block someone so i don't have to keep scrolling past them in the tags tbh. there's a mixture of "it was better in the old days" combined with a blatant lack of media literacy when "attempting" to engage with newer digimon media. you see this in a lot of franchises, to be fair, but it is always frustrating.
like i could also be biased because of my own background, being that i have an english degree, but there's something so... disappointing, i suppose, to the latter form of this criticism. if you're going to have a take, i want to see you articulate it. it's not a school assignment, sure, but what in god's name is making you come to that take?
i think the most painful series to see this with for me are savers and appmon, if only because i did rewatch them to better understand why i love them (and also what i really hate about them!).
savers especially is a show i watched because i was interested in seeing if the "MIB but if the aliens were Digimon" series could handle making any statement about the nature of law enforcement! and surprise surprise, it fucking did!
people probably feel the same way any time i post about frontier, which is a series i've been vocal about my dislike about (though i respect anyone willing to try to make frontiers better through their own art and writing). it's been a struggle to rewatch that series, but i also don't want to make strong judgments with firm backing because i know i have not seen it in years, nor have i seen the original sub.
i don't think i have a nice clean conclusion for this. it's an observation i keep having, and i don't think there's any particular solution for someone like me who just wants people to try a little harder to pick apart the things they like. i want people to understand how stories tick, and the things they both explicitly and implicitly say. it's the english teacher in me, i guess.
#digimon#sky talks#digimon adventure#digimon savers#digimon data squad#digimon frontier#appmon#every time i talk about frontier i somehow append an S onto it#same way i used to always call kroger “kroger's”#i keep trying to call frontier “frontiers”#anyways this is long as fuck and you have been warned#-sky
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i actually have no words for how much it means to me to hear rook explicitly describe their gender the way i would describe my own and to have them also be voiced by someone who is Like Me (erika ishii, who is genderfluid), and to have a non-binary romance option in the game who is ALSO voiced by someone who is Like Me (jin maley, who is non-binary)... it honestly feels like a dream
#representation matters and it matters so much more TO ME than i thought it would#crying in the club#especially today of all days i'm just. very emotional about it#i had already had the scene with lucanis where you can talk about your gender#but the one with taash and neve hit me ten times harder oh my god#whatever flaws the game has it will always be special to me now#because it's the first time i've actually seen myself in a game#fucking wild#i'm just so ajfhakdkjsld#datv spoilers#rj plays da#rj.txt
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I've referenced before how I have a big google document to keep track of every media I've ever seen in my entire life (just for reference because I like to track everything possible lol… I am the Data Collector), but recently as I was updating it, I thought of actually evaluating them to find out random percentages (like for example, out of Total Shows Watched, what percentage did I finish vs. stop watching, what percentage did I like or dislike, etc.)...
Evaluating these things is made easier by the fact that I already place everything on each subsection of the list into 6 broad ranking categories, so I don't have to go back and guess to figure out how I feel about them or anything. The categories are: Ranking 5 - overall best* (despite some criticisms of course because I'm too much of an Analyzer to ever find anything Perfect lol) Ranking 4 - more positive than neutral, but not good enough to be 5 Ranking 3 - either the good + bad negate each other, OR it's just not memorable/interesting in any way enough to be ranked higher or lower (this is the Default category ALL things are placed in if no other rank applies) Ranking 2 - maybe a few redeemable elements but largely more negatives than positives Ranking 1 - So bad that it circles around to being fascinating to observe in some way (not necessarily Funny, or Good, but just interesting somehow) Ranking 0 - Bad in a genuinely frustrating or obnoxious manner
*("best" primarily defined here as most interesting, rather than most good in a technical sense, or some other measure. I tend to value more highly whether there's something novel or thoughtful about the worldbuilding, tone, writing, base premise, etc - than about whether it's actually executed perfectly.)
And here's the amount of shows that have so far been placed into each category -
TV shows ~ Rank 5 (highest) - 20 shows ~ Rank 4 (mid-high) - 28 shows ~ Rank 3 (neutral/default/meh) - 114 shows ~ Rank 2 (mid low) -33 shows ~ Rank 1 (low low but intriguingly so) - 14 shows ~ Rank 0 (iredeemably low) - 2 shows
This would make for a total of 211 TV shows overall. However, there are 57 shows within these list marked as "didn't finish" (typically meaning I quit on the very first or second episode - but log them still to keep a record that I at least had a brief view of them).
So my total of genuinely fully watched shows would be more 154. 211 Total, but a More Accurate Total of 154.
Counting them all and using the Total Number Of The List (211) -- that means roughly 9.5% of all total shows I have ever watched (or at least attempted to watch) have been Mostly Good, 13% have been Moderately Okay, 54% have been either entirely Forgettable or some mix of good + bad that lands them right in the Neutral Middle, 15.6% have been Mostly Bad, 6.6% have been Bad (but in an interesting way), and 0.9% have been Terribly Bad.
Additionally, I didn't even get past the first two episodes of about 27% of the total.
Sooo, discounting ones I didn't finish, my total TV shows ever watched in my life would be about 154 (maybe give or take a few, assuming I might have forgotten some from very long ago).
But instead of entire life, let's just say this is the total for 'About 20 Years' (so, not counting very early childhood when I likely wouldn't remember things I saw/have no detailed recollection of them (like for example, I'm sure at some point when I was like 4yrs old I must have seen an episode of Spongebob or something, but I have zero distinct memories of it, can't quote anything of it, and barely recall the premise - so I don't count it on the list, etc.)).
In that case, 154 divided by 20 would be roughly 7.7 shows a year.
Which is actually surprisingly low considering that I often have stuff on in the background for hours whilst I make sculptures and do costumes and stuff (maybe I should have also marked some distinction between 'things I fully paid attention to' and 'things I kind of half listened to whilst sculpting', but that would further split the categories too much probably lol), but I guess a lot of that is youtube videos or random documentaries, so .. eh.. maybe I get it being lower.
Now, doing the same thing for movies-
Movies ~ Rank 5 (highest) - 4 movies (3.4% of total) ~ Rank 4 (mid-high) - 12 movies (10.3% of total) ~ Rank 3 (neutral/default/meh) - 91 movies (78.4% of total) ~ Rank 2 (mid low) - 8 movies (6.8% of total) ~ Rank 1 (low but interesting) - 1 movie (0.8% of total) ~ Rank 0 (irredeemably low) - none in this category (0%)
That makes 116 for a Total (Actually Remembered) Movies Watched In Lifetime (Or At Least In 20 Years).
116 divided by 20 is roughly 5 or 6 movies a year (I feel this has probably been skewed though by adding everything since like elementary school onwards, as I remember a lot more movies from child/teen years.. Whereas, the past 3 years I feel like I've barely seen maybe even 5 movies?? lol). I also have "Didn't Finish" marked on 18 of them. Which means I quit halfway through about 15% of the total movies.
So, a for broader summary stuff..
I seem to be less forgiving to movies than tv shows, by far. Which makes sense to me, I guess, because I love elaboration and details, so "short form" things that only last an hour or two are often lost on me a bit. My biggest complaint with movies is indeed usually walking away just wishing there had been more exposition, more scenes where characters are doing nothing, more "mindless bantering" conversations, more Quiet Downtime and Lore Elaboration and so on lol, so... of course most 1-2hr films end up feeling a bit Not Enough To Draw My Interest/Nothingy to me.
If you count 5 and 4 as "like" and rankings 2 to 0 as "dislike", then for TV shows I at least somewhat liked 48 of them, and at least somewhat disliked 47 of them.. So it's almost exactly the same lol. I'm just about equally as likely to find something bad as I am to find something redeeming about it. But overall, the largest chance is that I just won't really care much for it at all and it will be tossed into the 'neutral' pile, forgotten forever. Movies have a bit better of a balance, "liking" 16 of them, and "disliking" only 9 of them. So I'm slightly more likely to enjoy a movie than to find it annoying - though still VASTLY more likely to just not find it anything in particular, possibly not even finishing it.
ANYWAY.. this is vague and literally pointless, but like I said, I just really find information fun. Like my document where I've rated every apple flavor I've ever tried (like 40 of them now?), or reviewed every oreo flavor (32?), or ranking data from my entire 10 years of Trying To Make Friends process (out of 100 people, roughly 8% chance of a moderate compatibility, 3% chance of high), or etc. etc.. I love to have random pointless things to analyze I suppose lol.
I doubt anyone tracks things in their life in this same exact way, but I'd be interested in hearing any at least somewhat similar data !!! (like, how many TV shows you watch a year on average, and what percentage of those you like vs. dislike (if you keep track of that sort of thing), etc.)). I guess it might be easier with movies, since I think some people use those websites where you curate a list of movies you've seen and you can rate them or something, so maybe the numbers are already available on those places. :0
#maybe this is my version of spotify wrapped lol.. Lifetime Media Google Doc Wrapped.. kind of.. except I'm not going over specific titles.#I can't do this with music since I rarely EVER look for new music or add to my Youtube To MP3 folder library as I just don't really#listen to music that often. When I'm working (the majority of when I seek background noise) I need like.. people's talking voices#for some reason. Just instruments and singing are not distracting enough to me to work as background noise because theyre#almost TOO in the background if that makes sense? like if I put music on then I just tune it out and it's virtually no different#than if I were daydreaming stream of consciousness thoughts in an entirely quiet room lol. And I can't really do it with books since#essentially 100% of what I read is non-fiction. usually about some specific subject or academic topic OR stuff like#1800s magazines or cookbooks or historical people's diaries. Which is not really.. the type of thing I would#rank as easily I guess? like 'ooh yeah putting the sociology textbook in my top 5 hee hee right next to the 1920s radio recipes book' lol.#Then for games... I just sadly dont play enough of them. I've been banned from new games as I've told myself I cant play anyting#long form (no rpgs or etc) until I actually finish MY OWN game first - to keep me from wasting time. so on average#I play... 0 new games a year. ToT... I do play the sims sometimes but that's really all (which is not a new game at all since#I've been playing it on and off for years). Thus I guess movies/TV are really the only things that make sense#to collect this sort of information on. I could do youtube videos I guess also but that seems kind of strange like...#giving a rating to every single video I watch in a ranked list lol.. Especially since I would say a good 85% of the time#they are exclusively background noise whilst I'm working on something or cleaning the house or etc. and not things I pay serious attention#to. There are only a few specific topics/types/creators of videos I watch where I'm ACTUALLY sitting in front of a screen paying#direct attention to the content (usually when it's educational or political things). Everything else is too mindless to even rank.#ANYWAY... ever analyzing my little hermit Weird Relationship To Media (in the sense of seemingly not processing or getting the same#things out of it as many other seem to). I think that can contribute sometimes to the whole difficulty socializing and stuff#since our culture is very centered around media consumption generally speaking. People want to talk about The New Movie that came#out or The Big TV Show Of The Year. and for me it's like.. highly likely I just plain have NOT seen it. Or if i have. statistically#I most likely was entirely ambivalent if not slightly negative towards it lol. Which just kind of takes the steam out of a 'fun' 'casual'#conversation and you seem like a bit of a bummer if most of your only feedback is either 'idk what that is' or 'oh yea... i did#see that one.... i didnt like it all that much though... I think it'd be better with elves in it.. and 7 hours longer..'' lol..#Which I am not disliking things in a 'grr i hate it bc its popular'/just to be contrarian way. I actually dislike that mindset/find it#silly (by striving so hard to be counterculture you are thus still defining yourself by the whims of external culture - just in the#opposite direction. but are still just as preoccupied with the mainstream (going against it) as everyone else. etc. lol..)) In my#case I think it IS just having niche hyperspecific tastes.. for example- it peeves me when cell phones are in media bc I dont want to be#reminded at ALL of the real world. so.. cross off anything set in modern times. so on & etc. Judging all things by these weird criteria lol
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Hi hello I've been on tumblr since 2015 and somehow this is the first time I've given in to the temptation to make a fandom sideblog! But it was either this or let my silly little dnd shows completely take over my main blog...
Critical Role was the first actual play show I've watched, but I'm not really keeping up with it these days tbh. I'm DMing Call of the Netherdeep though, so there's always a part of my brain that's thinking about Exandria... Now I mostly watch Dimension 20 (TUC 2 atm), as well as the other shows Dropout puts out because they really never miss, it's all so good. I've also started listening to naddpod pretty recently and am enjoying that a lot!
#dimension 20#naddpod#critical role#someone please tell me if the most commonly used tag for d20 is 'dimension 20' or 'd20' or 'dimension twenty' or something else entirely#anyway yeah i keep embarrassing myself when people ask me if i've seen xyz new show because the answer is always#no i don't have time for new shows on netflix or whatever i'm busy watching these people play dnd#or listening to them play dnd i guess! naddpod is great for stupid walks for my stupid mental health#i *just* subscribed to their patreon too on saturday because i got to the first episode that has a short rest and wanted to listen to it#so yeah this is now my sideblog for actual play shows & other dropout stuff & probably some general dnd as well because it's a fun game
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I've seen a lot of posts recently where people say they can't find players to play non-5e TTRPGs with. As someone who moves countries every few years, I've had to rebuild my roster of local TTRPG players from scratch a number of times. Here's how I do it.
Caveats first: while I've done this in small cities, I have always done it in cities. If you're in, like, a rural environment, you might just not have enough interested people around. You can always do it online in that case. I'm not really going to cover finding players online, except to say you should probably look for communities for the specific system you want to play. Most of them are enthusiastically looking for new participants. Especially game masters.
Okay, first things first, you gotta find people. I generally find I get better results if the search is location first. That is, rather than using city-wide or regional Looking For Group type internet groups, I look for physical locations that host gaming groups. Local game stores, public libraries, gaming cafes/bars, etc.
Being location first helps avoid some common bad behaviours. Online LFG groups often have a few shitty people hanging around who can't find long term groups because they're shitty. They'll jump at the opportunity to join new groups where people don't know them, because everyone else knows better than to game with them. But location-based groups are better at filtering this. Someone who harasses people at an LGS can be banned from the store, but decentralized online groups struggle to handle these situations in my personal experience.
Being location first also solves the next problem, which is giving you a location to play. Eventually, when I have a long term group, I'll host games in my home. But there needs to be a level of trust before that feels safe, and we're looking for randoms, so for now we need a public gaming venue. If, for whatever reason, there aren't dedicated gaming spaces where you can do this, I've had the most success gaming in cafes or restaurants during off peak hours. I've run a bunch of games in restaurants from, like, 2pm-5pm on a Saturday, and as long as you're buying drinks and some snacks or something, and being polite and non-disruptive, it's typically not too hard to get permission.
Now, if that local group has enough interest in a non-5e system that I'm interested in running, I'll happily do that, and it's pretty free from there. Most people who are willing to play one other system will gladly try others if they find they like playing with you. But even in big cities, I feel it's pretty often the case that postings for local games of other systems don't wind up actually finding successful groups.
So, here is the bit where, unfortunately, finding people to play non-5e games with involves playing some 5e. Community groups are always looking for more GMs to run games, so I will set out to run a number of short 5e adventures, each with different groups. These are typically oneshots that I have the option of extending for another 1 or 2 sessions.
I always run adventures that I've written myself for these, because I want my particular GMing style to really come through. Looking for players is a two way street. I'm looking for people I like GMing for, but I'm also looking to make sure they know what they're getting. Especially if I'm going to ask them to play a system they've never tried, they should know that there's going to be something they enjoy. So, these short adventures are full of the types of silly but sincere NPCs I tend to run, the open-ended scenarios I prefer, the tropes I favour, etc. If someone isn't going to enjoy playing with me, I want them to know it from this adventure.
I structure the adventures to give me a lot of flexibility in terms of how long they run. They're nearly always mysteries, but with some active component to the mystery, so that if things drag or dawdle I can have the villain show up and force a final confrontation. They're also structured to have a natural "next thing." You find and defeat the villain, but there's an implied next villain you'll be going after. That way, if the group is working well and I want to continue, it's easy to present the option to the group. But if I'm not interested in continuing with the group, the next thing can just serve as an "and the adventures continue" implied epilogue, and the game still feels complete.
I don't like players just bringing their own character sheet to the table. Someone who brings a disruptive character can ruin a session without me getting much useful information out of it, other than that I don't want to play with that person. And if it ruins the experience for the other players, I'm often out the opportunity to game with those people, through neither of our faults. I've experimented with both asking players to submit their characters in advance or making them choose between a collection of premade characters. The former is a good check for whether people will put in a basic amount of effort and follow instructions, but it can dissuade people who are just looking to dip their toes into playing for the first time. The latter can turn off players who are into crunchy games and are excited about character building. As a result, I'll usually choose the approach based on what non-5e system I'm currently most excited about running. Do I want to get together a group for a rules-light game? Premade characters it is. Looking to run some PF2e? Please submit your character sheet in advance. Some locations also do more drop-in based games, in which case it's premades all day.
As I'm running the game, I'm observing the players. There's a simple vibe check, obviously. Do I like playing with this person? But I'm also looking at how they play. What are they here for, what's exciting them? Are they struggling with finding optimal turns in combat, or do they like mastering a system? Are they curious about the world, or do they glaze over when the spotlight isn't on them? Do they light up in dialogue scenes? Do they want to try crazy things outside of their on-sheet abilities? Remember, later, I'm going to try to persuade this person to try to play a game they've never played before. I need to know what specifically is going to excite them.
I have (always with permission) recorded sessions before to go over in making these choices, but honestly even just a few small reminder notes will help me unravel things later. If a session goes well, I'll ask at the end for people to give me their contact information if they'd be interested in playing again. Non-committal, at their comfort, and it doesn't single out people that I don't want to play with. I can always just not call them. Usually I find I'm interested in playing again with a little more than half of the players I meet this way. In my experience, it's fairly rare for a player to say they're not interested in playing again, TTRPGs rule and there's a DM shortage.
What I usually do is keep running these until I have enough people in mind to run something else, even if it isn't the system I'm most excited about. Probably it would be better to spend more time in this starter phase building up more connections, but after running like 4-5 5e adventures, I'm usually more than ready to run anything else, and if I have to shelve my Lancer ideas because I've mostly found crunch-averse players, I'm usually fine with that.
So, next comes the invites. Now, most players I meet this way will eventually be open to playing most games, but listen: you can put people well out of their comfort zone for their third TTRPG, but you gotta be real careful with their second. Most of the time, the game I'm inviting people to will be their first real exposure to a non-5e TTRPG. If they don't like it, they will run back to the safety of 5e and you will never get them out of it again. So I am very careful in picking the right system for the players I am inviting.
Whatever the new system I want to run is, I will set up a pilot session for it. I am very clear to players that I will teach them the system at the session, they do not need to know it in advance. Eventually, when I have a reliable group of TTRPG people to play with, I'll expect them to be able to pick up systems without a ton of help, but for players that are only used to the complexity of 5e, the idea of learning a new system is daunting. I rehearse the teaching of the game session. It's the only thing for TTRPGs I ever rehearse, but I want to know down pat how I'm going to quickly teach a new system and make it feel approachable and non-threatening. I'm also very clear that this will be a single session, with the possibility of turning into a campaign if we like it. All of this is structured to feel very safe. No initial learning required, no long term commitment, with a GM you already know you like.
But even as safe as that is, you still have to pitch the system. Why should the player be excited about playing this new game? Don't go all TTRPG nerd on them and explain all the details of the system, or use a bunch of jargon. Give them one or two things to be excited about with short, detailed anecdotes to back them up.
"We're going to be playing Blades in the Dark. It's a game where you play a gang of criminals in a haunted, steampunk dystopia. Every session you'll do heists, but instead of meticulously planning them, you start right in the action, and when you need to have planned for something, you can do a flashback scene to explain your preparation. One group I ran this for got busted by guards during an early heist, but used a flashback to create a scene where they had gotten a buddy of theirs a job as one of the guards, and he helped them out of the situation. And for some reason they fell in love with this bumbling goof I improvised to be the buddy, and then on a bunch of future jobs they kept using flashbacks to get him jobs wherever they were robbing. So this one idiot was just a de-facto crew member who worked a dozen different inside jobs despite being about as sharp as an eraser. And eventually they fucked up and got him killed, but they brought him back as a ghost, because you can do that in Blades in the Dark."
I find using a specific example of play really helps get peoples' imaginations going, which is what is going to help them say yes. And that example is tailored to what I know that player vibes with, what it is I think that makes them a good fit for this game.
The last detail about the invites is that I'm telling them, not asking them. It is not, "Hey, are you interested in playing this new game?" It's "I'm going to be running this new game. If you're interested in playing, please let me know what times work for you." If you're asking, you're going to get some "well but can it be 5e?" If you're telling, then they can choose to learn a new game in order to keep playing TTRPGs with a GM they know they like, or they can choose not to play at all.
Once you get enough yesses for a game, you run it, and then from there you're on your own. I think those are basically just friends you have at that point, and I'm not gonna tell you how to have friends.
Hopefully at least one person finds all that useful!
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Everything Is Meant (long S2 analysis, part 1)
I cannot figure out for the life of me how to make gifs so this will have to be a gif-less essay. If anyone more tech savvy than me wants to reblog with relevant media, please do!
I've seen a lot of people saying how Aziraphale's actions in the final ten minutes come out of left field and are OOC, and when I first watched the episode I felt the same, but now I think I couldn't have been more wrong. And I don't think Aziraphale is being controlled... I think the entire season showed us exactly what was going to happen.
On first watch, what struck me was the number of plot points that seemed disconnected. I couldn't figure out how Job related to the present, or the Victorian era, or the Nazi zombies (still at sea on the zombies part tbh). I didn't know where the Maggie/ Nina subplot was going, or why we were bothering with it. Then I put my "psych hat" on and it was like seeing one of those 3D pictures come into focus. It's a psychological networking rather than a plot-driven one, which is what Neil told us to expect.
Detailed analysis under the cut, with spoilers:
I went back through the season in my head and started asking myself: why is this element there? What does it contribute?
1. Start with scene one. Why include it? Does it matter for the climax that Az knew Crowley as an angel? YES. It's actually huge. Angel Crowley was joyful, he was bursting with delight at creation, he was idealistic. He wanted to be a part of everything rather than run away from it, and that's still how Aziraphale feels. He loves being a part of things. He's a joiner. He's a landlord. He dances at clubs and he makes human friends and he learns magic. Crowley the demon doesn't seem to want any of that, and I think that's hard for Az. He wants Crowley to be free of the cynicism he thinks prevents him from enjoying life now. At some level, I think he senses that Crowley is depressed (empathy's not his strong suit but I'm sure he's aware that Crowley's in a "what's the point of it all" kind of mood; see the eccles cakes scene). He wants to fix it. Aziraphale is a fixer. Metatron offers him a chance to do that.
Another thing is that Aziraphale knows Crowley ended up Falling just for asking questions that seemed innocent. That's not okay with him. He thinks that with the two of them in charge they can actually MAKE the changes that Crowley wanted to see way back at the beginning, starting with a suggestion box.
2. Okay, now Jim. Obviously Gabriel/ Jim is the central mystery, but why does he matter? First and foremost: he's there to show Aziraphale that angels can CHANGE. Gabriel terrorized and threatened Aziraphale. Az has been terrified of him. He ordered Aziraphale's execution. And now here he is, drinking hot chocolate, doing noble self-sacrificing things, with morals that suddenly align with Aziraphale's. What an absolute game-changer that must have been! He thought Heaven was unfixable, but here's Gabriel in his shop for weeks, slowly convincing him otherwise.
Then two other things happen. First, they find out that this all happened to Gabriel essentially because he fell in love. He was fired and his memories were stolen and the only reason he recovered was because Beelzebub happened to give him the one thing that could save him. That must have seemed like incredible luck. Now, how does Aziraphale feel about memories? He lives in a bookshop that is stuffed to bursting with the records of all of human history, essentially. His memories of his time with Crowley are incredibly precious. He sees, there at the end, that everything he is can be taken from him as a punishment for falling in love. Aziraphale doesn't have a magic fly container. He'd be forever robbed of Crowley, his life, himself. It's a very real threat in his mind when Metatron intervenes.
Which brings us to the second thing. Metatron saves Gabriel. Not only that, he prevents him from being punished for loving Beelzebub and lets them both go. What better way to win currency with Aziraphale? HE doesn't want to go off to Alpha Centauri, he never has, but suddenly he sees that Metatron might protect his relationship. And he's probably the only entity with the power to do so.
So we come to two conclusions: Aziraphale, when he goes off to talk with Metatron, is feeling like maybe it's not intrinsically bad to be an angel. He believed all the angels sucked, and only God was good... but now he sees that even Gabriel can change. He met Muriel, and he likes them. (He also had a huge crush on angel Crowley, which is neither here nor there but he loves Crowley in all his forms.) So if Crowley became an angel again, would that really be so bad? In his mind, it wouldn't change who Crowley is. It would just make them both safer and allow them to be together. (He's wrong! And Crowley doesn't see it that way! But this is a key miscommunication. Aziraphale doesn't really believe that becoming a demon changed Crowley. Back to the first scene, which Aziraphale references during the Job minisode. In his eyes, Crowley is the same person (just more cynical because of what's happened to him)-- so why would it matter if he's an angel again? I truly don't think he was trying to save Crowley, or saying that Crowley would be Better as an angel. To him, it doesn't matter what Crowley is. Which is reductive and harmful, but not the same as thinking Crowley needs rescuing from himself.)
Second conclusion: he sees that an angel and demon can be in love, but they have to run away to be together. Gabe and Beelz couldn't go home again. Earth is Aziraphale's home, but after the attack on the bookshop he learned that without Heaven's protection he can't really keep them safe there. Metatron says: "Come with me, do this thing, and you can have guaranteed safety AND be with the love of your life". Poor Aziraphale wants this with every fiber of his being. All he's ever wanted was for Crowley to be safe. He's never been able to offer it. Over the past four years, he thought they were safe, but he's just learned that he was wrong.
This is getting long. Continued in Part Two!
#good omens#good omens analysis#good omens meta#good omens season 2#good omens season 2 spoilers#gos2 spoilers#everything is meant#the psychology of it all#forumulating a TV show in my spare time what can I say#crowley#aziraphale#character analysis#putting the pieces together
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Something Something Yeah It's Still Solavellan Hours (Mythal is kind of here, too)
I've seen a few very beautifully articulated posts talking about the conflicted responses players are finding themselves having in regards to the decision by writers* to have Solas' atonement route possible because of his conversation with one of the remaining fragments of Mythal.
(*honestly I hesitate to put the weight of bigger game events on their shoulders because of how much I know bigger players in the company were involved, so when you read 'writers' know I just mean whoever had final say on plot)
I love reading where people are at on this, and having now breathed, re-played the scene, cried, read some more theories, and then played the scene again enough times I think I'm now able to figure out where I'm at.
TLDR: in my humble opinion, the conversation Solas has with Mythal doesn't bring him any actual closure at all. It is only the version of the atonement ending that has Lavellan in which he is actually set upon a road to redemption.
This, like everything else where I lose my mind, will be long. I tried to restrain myself and here we are, unhinged as ever.
I was unhappy at first that Mythal's incredibly brief conversation with Solas where she releases him from her service seemed to be what finally allowed him to make a decision based on his wants and not hers. My concern stemmed mostly from the fact that a lot of us are trying to be active participants in a society that recognizes patterns of abuse and seeks to establish channels through which individuals can pursue healing without the approval, consent, or demise of their abuser.
But the more I look at the scene, the more I wonder what would have happened in a world where Veilguard got just a little more time in development. Could we have gotten a scene that more elegantly conveys the theme that we cannot heal every part of our loved ones, much as we might like to?
In an imperfect world it isn't always up to us how someone finds closure, which really sucks when you'd like to ensure a loved one finds it in a way that preserves their dignity and limits exposure to the individuals who have harmed them.
And while it could be left there, I'd like to actually push back on the idea that Mythal is in any way responsible for "healing" Solas in this moment.
I went on a different tirade a few days ago about how at the end of Inquisition, Mythal says words to Solas that on their surface seem well-intentioned or placating, but they actually just serve to further bind him in guilt and a position of servitude. In Veilguard's finale, she still does not take accountability for exactly how much of a role she played in the pain that Solas, a man others have revered and feared as a god, has gone through as he cowers, actually cowers before her.
Mythal's interaction with Solas conveys exactly two things to him as far as I am concerned (I'm going to botch these quotes but my laptop is dying so please accept some paraphrase as I rush to finish this before I go cry about this analysis to my uncaring dog):
"The terrible things we did, we did together." You are forever tied to me.
"I release you from my service." But what am I releasing you to?
Because up until Lavellan joins the fray here, all I take away from the physical and unwilling emotional cues Solas gives in this scene (he is a master in trickery, for goodness' sake, the thought of so many witnesses seeing him unable to hide behind a mask has to leave him feeling anguished on top of everything else) is that Mythal has once again reminded him of everything he did in her name and telling him that all that's left for him is to go back to the fade prison and, as he as always done, endure the crushing weight of his failures alone.
To me, in my interpretation, the Solas that hears this from Mythal with no Lavellan intervention may choose to willingly step down from his original plan (and yeah, that's gonna do some damage) but he is certainly not free of his past. He's going to be reminded of it every time he turns a corner and finds more blight to try and soothe, and even the moments that he rests will be filled with more manifestations of his regret. He says it himself: where he's going? It's terrible.
Enter Lavellan. Yeah, he couldn't bring himself to listen to her at her first plea (but like damn how many times are we going to have to watch her give a heartfelt speech only for him to be like 'something something beautiful elven rejection'). But I know that you know that our clever icon knows better than to take what Solas says at face value. She tells Rook plainly that he's absolute dogshit at lies of the heart, and she says it with her whole chest.
Lavellan sees the way his shoulders slump (in resignation yes, but you can't convince me there's not a little bit of relief there, too), she hears the agony in the "vhenan" that escapes his lips (which, don't even get me started on the fact that it's been like nine years and he has no hesitation at all calling her his heart, it just spills out of him). It is not the sound of a man delighting in the steps he's about to take. They're certainly not steps he does not dislike that lead to a destination he enjoys.
And then she watches Mythal (who I can't imagine she feels any sort of fondness or respect for) pull some weird nonsense on her love one final time, and she knows it's her moment to shine.
Mythal, I would argue, pushes Solas down one more time, shames him into seeking atonement, into once again being alone.
It is the romanced Lavellan that kneels so that he cannot fail to meet her eyes. It is she who invokes their connection, not to remind him of his failures but to reaffirm his greatest strength: their love and their love alone is inevitable. Not the consequences of his past, not the regret he thinks will consume him as he seeks to mend what has been broken. It has only ever been them.
"There is no fate but the love we share". We are forever tied together.
"There is no fate but the love we share." *I* am releasing you from everything else save for this love.
Put colloquially: get absolutely fucking wrecked, Mythal.
Body language comparison to chase up the dialogue one, anyone? The way Solas shrinks before Mythal as opposed to him walking off into the fade with Lavellan at his side and standing tall, and he does not flinch when she lifts a hand to his shoulder?
Ultimately, Mythal is a part of the atonement endings no matter what. But it is only Lavellan that refuses to let him walk alone. It is only Lavellan that guarantees that his dinan'shiral ends not in a prison of regret, but a place of promise.
Mythal bends Solas until he breaks one last time. Lavellan takes each piece, claims it as hers, and uses them to build the beginnings of a future.
#solavellan#lavellan#dragon age the veilguard spoilers#veilguard spoilers#datv spoilers#solas#solas meta#solavellan meta#solavellan hell#solavellan heaven
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Okay, since requests are open, I wanted to ask for something, especially after seeing that you are comfortable with most male characters.
I present:
Scott Summers x fem!reader who's just a little too rebelious and annoying for his taste but he still can't help but love her? Like, enemies to lovers kind of style?
If you want to do a oneshot or headcanons is up to you, I'm just starving for Scott content.
Don't know, if you wanna do is, especially since he's not everyone's cup of tea, but I thought "hey, give it a try, maybe she wants to try someting different" so here I go
Anyway, love your work, you#re amazing <3
Cyclops/GN!Reader I've had this prompt saved in my drafts for SO LONG. Basically since the moment it came in!! I was so happy you sent this in bc i had been thinking about writing for Scott, but then I couldn't think of a good enough way to carry this out so I waited on it for a good bit until I had it down to a science!! Hope you enjoy!! Man, I started writing this and then realised I had to make a banner for him too 😭 I did this to myself tho Most of the characters I write for are written as combinations from different x-men media, but I'm still figuring out how I want to characterise Scott since he's a new character for me. Just wanted to put this out there in case I change how I write for him in future fics. (also, let me know how you feel about him in this one! Tell me if yall think I should tweak his attitude a bit :) ) Edit from the future: I started this draft so long ago and damn did it turn out long. TWs: Idk at the moment, will add if I think of any! Reader has a specific power that is kinda vague at first. I've written them out at the very bottom BUT if u read u will spoil the surprise of the fic so fair warning
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Scott does not like you. At least, not anymore.
You've known each other for a long time, both coming to Xavier's school within weeks of each other. You used to be friends- or at least friendly. But as you both grew and learned more about yourselves and your powers, a gap began to form, and then continued to grow once both of you became members of the x-men.
It's not like he didn't notice your tendency for rebellious behavior before, but on the field? the two of you clashed more than ever. He's doing his best out here, and the last thing he needs as a leader is both you and Logan going out of your way to put yourselves in dangerous situations because you think you know better.
And the moment you get back to the mansion? You clash all over again- and over the dumbest things. You practically avoid him all of the time, refuse to spar with him unless you're forced, will scoot away from him if he has to sit next to you on game nights. It's like the very thought of brushing against him is enough to get under your skin.
The moment the blackbird lands, you should have known what to expect. But you're in such a good mood, with the mission having gone well despite all odds. Sure, you didn't exactly follow Cyclops' foolproof plan, but when did you ever?
Scott is standing at the end of the ramp when the doors open, watching with a rather sour look on his face as you laugh with Jubilee, the others trailing shortly behind. He crosses his arms, and you barely stop short of him, acting like you had never seen him in the first place as you sigh, nodding at the others to go ahead before finally turning to him and crossing your own arms.
"Go ahead. Say your piece." You say. It only stokes the irritation in him, and he scowls.
"You can't go one, single mission and actually listen to what I say, can you?" He snaps. You roll your eyes, knowing that if he had it his way, you'd never have gone on the mission at all. Still, you stand defiantly, unwilling to back down.
"Look, you weren't even there, you can't expect me to-"
"It would be different if I was there, but I wasn't." Scott interrupts you, and the aggravation it lights in you is practically all-consuming. You can't hold back your scowl. "You were the only senior member of the team on that plane, do you understand how detrimental it could have been if you had gotten hurt, or worse?!" Oh, what a load of horseshit. It's alway the boy scout schtick with him- I'm the leader, do what I say, If I was there none of this would have happened- what an asshole! Hell, in the second half you might have actually thought he was concerned for you and the team, but you knew better.
"Don't act like you actually give a damn, Summers." You snap. "Everyone is fine, no one got hurt, I don't see your problem." You're done with this. You're tired, sweaty, exhausted, and the last thing you want to be doing right now is talking with him. You knock shoulders with him as you brush past, but he reaches out and grabs you by the arm. You feel a mix of strong emotions- anger, concern, frustration- and thoughts swim in your head, before snatching your arm away from him like you'd been burned. He pauses for a second as you whip around and look at him, a rage in your eyes. He still looks at you with that stupid, stubborn look on his face.
"I get that you think I'm just some stuck-up asshole, but there's a reason I get angry when you do something reckless." His voice has lost the smallest a bit of fire. You scoff at him immediately, before turning away to storm out.
"Eat shit."
So no. things weren't exactly cool between you two.
It's not like you weren't friends at some point though, back when you were kids. You didn't know what happened to cause this rift, but he only really thought of you as some reckless idiot as of late, and you didn't care to learn anything else about what was going on in his brain.
Unfortunately, that didn't mean you could avoid him forever. Not when the both of you are on a team.
You only realise how much pain you're in when the blackbird's autopilot clicks on. Your suit was scuffed and worn in some areas, starting to burn at the edges of your sleeves as the protective coating started to wear away. You noticed it in the midst of battle, trying to focus on manipulating debri to a colder temperature rather than a hot one, but sometimes you can't afford to be picky in fights. Your suit may have been temperature resistant, but you were temperature invulnerable. Besides, heat did the most damage anyway.
You frown a bit at the sight of your burnt sleeves. Normally, you'd be worried that Hank would be mad at having to make a new suit again, but if anything you were sure he'd be grateful for the challenge of improving it. Scott was really the only one who would scold you for it, always coming back to the same arguments of being too reckless, ect, ect... and speaking of Scott, he was being awfully quiet right now.
The cockpit is empty exempt for the two of you, being the only two assigned to the mission. Scott is sat in the pilot's chair, and you can't really see much of him besides the top of his head. He's silent, and it makes you worried.
When you stand and walk. over to him, his face looks pained. You're sure his eyes are closed under his signature visor, his head leaning back limply in the chair, hair tussled. You furrow your eyebrows. You knew he'd be tired, but he's not usually this burned out.
"Scott? You alright?" You ask. he only hums in response. It's then when you realise what's wrong.
"Migraine?" You ask, and he hums in the affirmative. You wince at the thought. You knew he got migraines often, especially when using his mutation more than usual, and having migraines yourself, you knew he was hurting. You take a look at where the emergency aid box usually is, knowing it had painkillers, but the space is empty, and you sigh to yourself when you remember you used it on a local- Scott agreeing with you for once when you wanted to leave it with them for any more emergencies. You look back at Scott, and think for a moment more.
Scott jumps when you place a cold hand on his forehead, having settled your weight on the back of the chair behind him. It sparks a feeling of surprise.
"What are you doing?" Scott asks, and instead of his usual accusatory tone, he just sounds tired.
"Don't be a baby." You respond, chilling both hands and combing through his hair gently. Scott is confused as all hell. Why were you doing this? You go out of your way to avoid him at any cost, and then... this? What even was this?
But... he'd be lying if it didn't feel nice. Scott begins to relax underneath you as you continue to comb through his scalp, pressing gentle touches to his forehead as you do so. It's... it feels good.
"My mom used to do this when I was little." You say softly, after a long moment of silence. "Whenever I had a migraine, she'd run her hands under cold water for a long time, lay my head in her lap, and run her hands through my hair. The cold usually helped." Scott's shoulder's are sagging now, and he sighs every once in a while. Although he doesn't say anything, you don't need to ask. There's a question beginning to brim, but you answer it before he can even speak- saving him the effort of talking in the midst of his pain.
"...And it just felt nice to feel her play with my hair, I guess. 'figured it might help you, too."
You try not to dwell on whatever thoughts begin to swirl after that.
It's hard to tell when things shift after that. Even harder for Scott to understand why.
Eventually you go from avoiding him at any given chance, stiff and petty with your actions, to casual. Not quite friendly, but almost.
"And... Right hand red!" Jubilee calls from the couch, having entirely too much fun for someone who isn't even playing this game. Everyone who's already lost has dispersed, either playing a different game or having good conversation. The game of twister had started with four? Maybe five of you? But at the moment, it was just down to you and Scott. -The two of you being way too competitive to let the other win. At the moment, both of you were in a bit of a strange position, with Scott managing to crawl over you at some point. Aside from that, the game had been going on for uncomfortably long- long enough for the pizza to get here.
The doorbell rings and it's pretty instantaneous when people start to flock to the kitchen for the feast, Jubilee included. There's a flicker of panic in both of you as she quickly leaves.
"Hey!-"
"Jubilee! Wait!"
"You'll be fine, you big babies!" She calls out, giggling in her pursuit of the cheesy goodness. That just leaves you and Scott on the matt, pressed together in some places and a but uncomfortable, but awkwardly? Still competeting.
"God, that pizza smells good." Scott groans from above you, the smell of food becoming more and more tempting. You think about it, for a half a second maybe, but that competitive little devil on your shoulder gets to you before your stomach can.
"You know what? why don't you go ahead and grab a piece!" You say, causing Scott to cock an eyebrow at you.
"What, and let you win? Not a chance." He huffs. You shrug best you can, it was worth a shot! Neither of you were going to budge any time soon, determined not to let the other win. But the longer you stayed pressed together...
It's not like you hadn't noticed how handsome Scott was. Hell, who wouldn't? Even Logan isn't immune to his good looks, but obviously you weren't going to be... wierd, about it. You're just playing a game, right? But the sight of him above you, slightly flushed, shifting every once in a while while keeping his balance? It was... tempting.
It doesn't take long for other thoughts to begin swimming around, worming their way into your mind. The two of you in various states of undress... gasping, gripping onto one another... marks on his neck, your lips swollen and stained by the lipstick your wearing tonight.
Each and every thought leaves you more flustered than before, slipping on the plastic mat and accidentally knocking into one of Scott's weight bearing arms and sending the two of you colliding into the floor. You hear Scott let out a noise of pain and you're not down there for long before you shove him off of you, face burning as you grumble about his win. You stalk off without much fanfare, leaving Scott a bit befuddled.
"What was that all about?"
But regardless of how aggravated you made eachother sometimes, everyone has their breaking point...
You're surprised when Scott kisses you in the hall some weeks later, less than a second after a heated spat started to take a bit of a turn, but to be honest? You were into it.
His lips are soft, if a little chapped, heated kisses full of force and urgency before they soften just a little. You kiss him back in a similar manner his hands falling to your waist as you grab him by the collar and pull him even closer. You're quick to start moving the two of you backwards fumbling for a closet door you could have sworn was right... there.
As soon as the door swings open, you pull him inside, pushing him against the wall once it closes again and cupping the back of his neck as you pull him into another kiss. An unfamiliar feeling of warmth shoots through you as you do, and you almost giggle as his thoughts start to flood with more and more tempting situations for the two of you to be in.
After each and every dirty thought he has, you start to wonder if he even remembered your touch telepathy after having known you for so long- but hell, even if he didn't, you weren't complaining.
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If u made it this far, I wanna give u details about the Reader's powers some more!! Specifically, the powers are temperature manipulation/temperature invulnerability/touch telepathy! They get a bit complicated bc reader can't light shit on fire or make ice out of the air, but they can melt shit and freeze existing water though! As long as reader touches it in some way! Due to this they're invulnerable to heat/cold for obvious reasons. Touch telepathy was added bc i love mutations with unnecessary layers (Emma frost) and... u really think I was gonna let scott get away without banging another telepath? wrONG
#goofyspeaks#x men#x men comics#x men 97#x men headcannons#x men 97 x reader#x men x reader#scott summers x reader#scott summers#cyclops x reader#x men cyclops#cyclops#x men headcanons
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❍ ‗ Big Boy (L. Minho) ‗ ❍
Pairing : f reader x Minho
Summary : You see your boyfriend shirtless for the first time in a while and realize he got buff in the meantime
Genre/warnings : pure smut (kinda soft bc I can't help myself), 18 + ONLY, unprotected sex, m oral receiving, reader is called kitty a few times (not big on the term but by now it's Minho's, just replace it with baby if you feel like it)
Word count : 1.5k
A/n : Inspired by this set of gifs because I'm actually on the floor as we speak, no thots just drool
ps: There could be errors. Do NOT repost on other socials. Leave feedback if you feel like it, otherwise enjoy! ♡︎
.・。.・゜✭・.・✫・゜・。.
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The bathroom was completely steamed up as you entered, making you huff slightly.
"It's so hot in here" you said, then immediately stopping in your tracks as you took in the image of your boyfriend.
He was quietly standing in front of the full length mirror, only wearing a towel around his hips as he dried his hair with the hairdryer. He noticed you come in thanks to the reflection, turning off the noise and looking back at you.
"What was that?" his tone calm and casual, as if he wasn't looking like a literal marble sculpture come to life. You rested your hands on your hips, borderline annoyed at the fact that somehow you missed your boyfriend changing so much.
"When the hell did you get so buff?" Minho couldn't help but smirk at your words, slowly putting away the hairdryer to give you his full attention.
"Don't know, since I started working again with the PT, I guess." he spoke, walking closer like a cat that was about to catch his prey.
"You must've exploded in the last couple of weeks because there's no way that I didn't notice, with all the times that we've seen each other naked" you raised you eyebrows, placing your hands on his chest.
Minho's sly expression didn't falter, if anything became even more mischievous as your hands started to roam from his upper chest, to his shoulders, biceps.
"To be fair we were a bit too busy fucking to clearly take each other in. I've been so busy lately that we didn't even manage to take a shower together." his tone was so casual even saying the most dirty things sometimes that it made you blush.
"Whatever the reason, I won't let you out of my sight again, Lee Minho" your eyes looking up at him flirtatiously, while your hands slowly made their way lower towards his tummy. He sustained your gaze, his brown eyes intense as ever.
"How do I know that my kitten will not overlook me again?" the condescension in his voice instantly shifted the mood, sending shivers of excitement down your spine.
You decided to play his game, sliding lower and lower until you were kneeling on the ground. Hands on his hips, just lightly gripping the hem of the towel that was holding on for deal life to his shower-clean body.
"I'm so sorry. Will you let me make it up to my baby?" Your eyes still fixed on each other as you spoke. You waited for his spoken permission, even though the growing tent underneath the towel fabric was enough of an answer.
"I'll decide later. Wanna see how sorry you are, first" his cherry red hair fell a little on his eyes as his head was bent down, which made his gaze even darker somehow.
"I'll try my very best" the towel finally dropped to the ground with just a little tug from your fingers, revealing his hard cock. His abs tightened for a second as you took him into both of your hands, starting to move them up and down slowly but firmly, making it hard for Minho to not choke on air.
He tried to hide the noise by clearing his throat, simultaneously placing his right hand on your head, without forcing it, but merely resting there. You took it as a sign to take a step further, opening your mouth to take his cock, sucking on the tip.
His fingertips lightly grabbed at your scalp, but luckily, or not, for him, you had decided to take your sweet time. So instead you removed one hand from his dick to interlace your fingers with his, guiding his hand away from your head to his side.
He must've found it amusing, since he released a faint chuckle as he decided to let you lead for once, placing both hands behind his back.
For some reason, his sudden willingness to give up his usually dominant demeanor pushed you to try and do even better, desperately wanting to prove yourself to him. Your mouth opened even more as you took him deeper, his tip touching the back of your throat.
"Shit, my baby is really trying her best for me, isn't she?" he groaned, the humor in his voice never completely overshadowed by the arousal. The praise made you hum against him, which also made his hips buck onwards, making you gag a bit.
It wasn't exactly a mistake since he just kept going, with a steady pace, not thoroughly fucking your throat, but making sure that you gagged a bit at every stroke. Your head went still as you let him use you however he wanted, making the strokes of your hand on his cock almost automatic.
Tears prickled the corner of your eyes as your nails lightly dug into the flesh of his ass cheeks, making him hiss.
"Alright enough- I need to fuck you" Minho pulled back, releasing himself from your mouth and then bending down to reach for your face with his hands. His lips crashed with yours, immediately initiating a sloppy and messy kiss that was all teeth, tongue and lip biting.
Your hands gripped his arms for stability as he started to undress you, pulling down your pants and underwear in one go, and then interrupting the kiss to slip off your shirt too.
What he did after though, was unexpected, as he gripped your thighs and effortlessly picked you up, making you instinctively wrap your legs around him.
"Minho!" you gasped at his strength. He was always quite strong even when he didn't have as many muscles, but at least he looked like he did struggle just a little bit. But now, you could've easily been a sack of flour and it wouldn't have made a difference to him.
"You thought that they were just for aesthetic?" he laughed at you, crashing his lips to yours one more time before throwing you on the soft bed. Minho didn't waste time as he put two of his fingers, his pointer and middle, in your mouth.
"I'm sure you're wet enough, but just to make sure" he murmured, a glimmer of humor in his dark eyes. You eagerly did as you were told, sucking on his fingers and bobbing your head slightly too, just like you were doing moments before on his cock.
He groaned, too horny to let you continue your actions. He removed his fingers from your mouth, moving them south to rub up and down your slit. At the same time he leaned down to leave sloppy kisses to your neck, your arms wrapping around his neck and your hips bucking up.
"Such a good kitty for me. My good girl" he murmured against your skin, eliciting a hum from you that quite literally sounded like a purr. But of course it wouldn't be Minho without a whiplash, so he suddenly bit your shoulder, grazing it with his teeth and making you gasp.
"A good kitty that should remember to show love to her boyfriend, next time" his tone wasn't serious at all, but your response was. In addition, two of his fingers were now pumping in and out of you, getting you ready for him properly.
"So sorry, baby- ah, I'll make it up to you, I love you so much" he just chuckled at your desperate words, deciding to end both of your suffering as he removed his fingers from your pussy, replacing them with his cock instead.
"I know baby, I know" his voice much more softer, in stark comparison with the fairly quick strokes of his hips. "I know my baby loves me very much, I love you too" he continued.
Your legs wrapped around him, essentially pushing him deeper into you. Your mouth latched to his as you both moaned. It wasn't unusual to get these sweet moments with Minho, but his dominant side tended to show more in bed.
He just wanted to make sure that he knew that you loved him. That you found him attractive and cared for him, regardless of a few centimeters more or less to his biceps.
The new angle of his hips made sure that your clit rubbed on his pubic bone, which quickly got you to your orgasm. You moaned his name breathlessly as you came, lightly dragging your nails on his back. This action in addition to your walls getting impossibly tight around his cock made him come too.
Minho stilled for a few seconds as he came inside you, and made sure to gently ride out both of your orgasms afterwards. Unexpectedly, you turned your head to the side, leaving a teasing but gentle bite to his bicep, as his arms were caging you.
"You look really hot, by the way, if it wasn't obvious" voice dangerously teasing. Minho got his head up from your shoulder, looking at you with a raised eyebrow and a smirk.
"Careful or we might stay here all day, kitten" he responded, to then gently leave a kiss on your lips. "Thank you, by the way. Next time you can come see them in the making, if you want." he added, his head nudging to his arms.
You chuckled, still keeping him close as you moved some sweaty hair from his forehead. "I'd love to"
.・。.・゜✭・.・✫・゜・。.
#stray kids fanfic#my writing#silentcryracha#skz hard hours#skz imagines#skz smut#stray kids hard thoughts#stray kids lee know#stray kids x you#stray kids smut#stray kids scenarios#stray kids minho#lee minho smut#lee minho#skz lee know#skz x reader#stray kids x reader#lee know smut#skz drabbles
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To my great surprise, one of my friends expressed interest in DnD, bringing the total people interested including myself to a whopping THREE! Now, I've only played DnD a few times at a game shop and literally no other TTRPGs, but I'd be open in checking out other stuff (and can hopefully persuade my friends)! Would you happen to have any recs for maybe a bit more of an intro/beginners game that one could run with three players total? (If you happen to know any that maximizes a player feeling badass, that'd be neat & appreciated, as I think that's the main draw for them lol). Anyways, thanks for your time :3
Hiiii thanks for your question! So have in mind that I haven't played any of these firsthand because I'm mostly into games that mechanically emphasize disempowerment (the games i run tend to go less for the Found Family of Heroic Misfits Go on an Epic Quest approach and more for the Gang of Amoral Treasure Hunters Get Themselves Killed While Looking For Treasure in a Dark Scary Hole one), so I'm going off mainly from the play experience implied by reading the rules themselves and by what I've heard other people say about them.
First of all Is Quest RPG
I've seen it recommended a couple times by @thydungeongal and after reading a bit of it I have to agree with her assessment that this is the game that most D&D players seem to ACTUALLY want to play when they start invoking Rule 0 and the Rule of Cool and playing fast and loose with mechanics. It's a game where the explicit design intention seems to be natively supporting the style of gameplay that most popular D&D Actual Play shows feature, without any of the negatives of trying to fit 5e's square peg into that particular round hole. It's also available for free, which is pretty nice.
I would also recommend Brighthammer: Rules Light High Fantasy (which is a hack of Sledgehammer: Rules Light Dark Fantasy)
It's a simple system with a d100 resolution mechanic which fits into two eight-page mini-zines, one for the players and one for the GM.
![Tumblr media](https://64.media.tumblr.com/96abe84891c6b5487f569ac8a03764b9/35e0d8ebfd9020c6-b4/s540x810/c3df6d4d2f36ec8f371b42925c042a51d2a673cd.jpg)
It leans into the heroic fantasy angle specifically by letting players continually accumulate advantage to rolls during combat encounters by performing heroic actions, such as defending an ally or an innocent bystander. This one is also free and it's a pretty quick read so you don't lose anything by checking it out.
Next up is The Basic Hack
This one is a slightly streamlined version of The Black Hack, which itself is a massively streamlined version of early editions of D&D. Just like The Black Hack, it uses D&D's classic six-attribute array and a lot of other mechanical elements that make it pretty easily compatible with a lot of D&D materials while still being a very distinct system of its own, but where it differs from TBH is that it simplifies a lot of its mechanics and overall has a less gritty and more heroic tone.
Lastly there is Break!!, which is the only game in this list that is going to cost you any non-zero amount of money
Break!! has some old-school sensibilities here and there (seems to take some inspiration specifically from games like Cairn and ITO) but aesthetically and tonally it takes most of its cues from fantasy anime and JRPGs. It has a pretty cool-looking setting, and some interesting twists on classic fantasy TTRPG races and classes. You get everything from "basically a D&D fighter with a different name" to "paladin meets magical girl" to "literally an isekai protagonist". Anyway one way in which it leans into making the players feel pwoerful and badass is that its initiative system rewards being proactive in fights: whatever side starts the fight gets to act first, with no checks or rolls required. Also, it handles health depletion on a per-encounter basis. Health regenerates fully imbetween fights, essentially ensures that players always start fights at full strength and gets rid of long-term resource depletion. Which, you know, i like long-term resource depletion for my games, but if what you want to do is feel like badass heroes this is definitely the way to go, and it still has some interesting long-term consequences for running out of health in a fight.
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I've finally finished my Danganronpa AU personal project! I personally call it
DANGANRONPA: DEMIX
See Demix 1 here
And yeah, all the swaps as you can see above, and these guys in the middle are the replacements for Monokuma and Usami respectively:
Check out under the cut for some design insights on my take AND closer pictures of each pair:
Finally finished my personal AU project. I hope it's to everyone's liking!
I can go on forever about these designs but I'll limit myself to one-two sentences on some facts about the designs.
Mikan: Mikan's face tattoo was commissioned on her against her will so that she can never hide her nature as a Yakuza, but her leg tattoo was done on purpose, and she and Nagito have matching tattoos on their legs, his is just hidden most the time.
Nagito: He is usually seen with a spear and prefers the weapon over the sword, but he is more famous for his natural skill with the blade. That said, he resents the blade and wishes he could be recognized for the things he actually works hard to do, like throwing spears or protecting Mikan and her family.
Ibuki: I kept her design very similar to her base design because she pretty much just looks like a student, and I don't want to change anyone's personality so there's no reason for her to not get highlights. But I gave her some more symmetry in this design and gave her a cute little semi ahoge I guess with a hair tie, bc she doesn't naturally have one.
Imposter/Gamemaster: Yeah I made the big brain choice to keep him with his colors as "Byakuya" because it made for a more striking visual, and more recognizeable as the impostor. Also I made him too tall because I wanted to give him big legs lol.
Hiyoko: Her four cats are named Heart (scraggly cat), Mr. Pearls (sleepy cat), Big Red (Giant cat), and BB (black cat) bc canonically the four dark devas are named after shonen manga, I named her cats after pokemon games, which she canonically likes playing. Also chickens are her favorite animal, despite her love of cats.
Kazuichi: Kazuichi's not a natural born prince, through shenanigans it turns out he's extremely distantly related to some royal line in a microstate north of germany called "Nordsumpf." Their main exports are cars and Kazuichi is still new to being a prince.
"Kyoko": She'd try her best to act like Kyoko, but she's a little too meek and openy affectionate to pull it off properly. Also her knockers are way bigger than Kyoko's, so there's an immediate discrepancy to the trained eye.
Also in my au of DR1, Kyoko is the ultimate affluent progeny and Makoto is author/serial killer.
Hajime: His hair is actually extremely long back there, he just keeps it tied up. On shows he lets it all out and a wears red contacts, his stage name is "Izuru."
Sonia: Sonia became a team manager because she was escaping an assasination attempt, strolled into a junior laegue soccer game, took over for the coach and started just barking orders and the team won. They were the worst team in the whole league and after that she just sorta stuck around them and won them the championships.
Gundham: Gundham was orginally meant to wear the japanese flag… but there was too much white in his design so I cut it. He has names for all of his gymnast moves and he announces them very loudly when he does any of them.
Peko: I tried to give Peko a unique sort of "zombie survivor" kinda vibe so while she's clearly a mechanic first she can also just fucking kill you by braining you with that monkey wrench. Most of the time she's cool though, she's just like horribly dependent on other people to tell her what to do, so she attaches to Kazuichi because he's the most immediately available authority figure.
Fuyuhiko: He's got that sort of machismo that makes him not like to admit he loves dancing, but the moment he's complimented on it he'll really appreciate it. Also he's still part of a crime family, but it's just not as strong as Mikan's.
Akane: She really looks sporty still, but don't worry she's definitely "lucky," she's just much more focused on the future than her bad luck in the moment… which can be very bad, actually, and can make her come across as kind of aloof.
Nekomaru: Why is nurse Nekomaru not as common a thing. Just think about it, it's perfect. Nekomaru here got inspired by the bravery and hard work of the nurses that treated him and boom he became a nurse, nobody tougher than healthcare professionals after all.
Mahiru: Mahiru as a nurse is honestly a really really really fun concept but I feel like I wasn't very ambitious here, and I can't really show it through the drawing but one of my early drafts had her look more like a european chef a la gordon ramsey bc I headcanon her as a scot.
Teruteru: Decided to give him a raincoat which my sister pointed out to me could also be a trenchcoat, which is just PERFECT for a creep like him. It just writes itself man, though seriously he's mostly a landscape photographer who specializes in pics of the countryside. Still a huge perv tho.
Usowa: Name is a combo of Usagi and Chowa, the word for Harmony. She's less like a chaotic force of nature like Monokuma and more a manipulative and hardline teacher who coaxes the students into doing awful things by playing into their insecuritoies with motives, and which then causes them to kill, allowing her to punish them, "weeding out the weak and undisciplined among their ranks." She replaces Monokuma.
Kyojuma: Name is a combo of Kyoju (professor) and Kuma. He's a pretty silly guy with an easy temper to poke at, but he's good at heart and tries his best to be a more sort of "fun" teacher than the rules lawyer Usami kinda was. He just wants to help his students, too bad Usowa showed up and decidedly does NOT like his approach.
#danganronpa#talentswap au#talentswap#danganronpa 2#danganronpa talentswap#fanart#hajime hinata#chiaki nanami#nagito komaeda#mikan tsumiki#hiyoko saionji#kazuichi soda#sonia nevermind#gundham tanaka#peko pekoyama#fuyuhiko kuzuryu#akane owari#nekomaru nidai#teruteru hanamura#mahiru koizumi#komamiki#soudaionji#twobuki#akanidai#fuyupeko#sondham#mani e.#danganronpa demix#monokuma#usami
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okay because of the differing opinions on @calware's post i had to go and check for myself. after all, we've all heard info passed down the fanon grapevine over the years. so, here it is:
is dave strider right or left handed?
obviously, this being homestuck, character sprites flip like every half a second, so i'm trying to take that into account here. alright, let's plow through an entire comic's worth of dave panels.
in his very first appearance, dave uses a katana from his wall to slash through his name command left-handedly.
he proceeds to use his left hand for many actions he takes in his apartment, including typing.
he then uses his right hand to fistbump cal, open the attic, pick up a sword, and escape the puppet pile. his computer is also set up for his right hand.
so already we've got a lot of switching going on, as to be expected with homestuck. i'm going to just try and focus on "main" shots now and not minute sprite details, since those seem to switch constantly.
dave climbs the staircase after picking up the sword with his right hand. however, when beginning the strife with bro he switches it to his left.
during that fight his sprite (and dominant hand) flips many times. while he is laying on the floor beaten he texts john with his right. once he gets up, he resumes typing with his left. [EDIT: he pretty much always uses his left hand when texting; there are very few panels where this sprite is flipped.]
during the [s] enter, dave is famously seen drawing a sbahj panel with his mouse right-handedly. he does this again talking to tavros later. his computer setup seems pretty consistent in this way.
during [s] accelerate, dave flips his sword between hands multiple times both in sprite and hero mode.
then, for no apparent reason except for that he probably hates me and wants me to suffer, dave switches his main hand back and forth repeatedly for the entire rest of the comic.
he frequently carries his sword in his right hand, except for stray panels where, when actually using the sword, he favors his left (panels 5 and 8 above). however, this isn’t a case of him only carrying with his right and then using his left to actually wield— because as you can see in panel 9 above, he also uses it right-handedly.
he uses his left hand during the entire fight with jade and bec, but then, switches back to his right during cascade.
during meteorstuck he seems to use his right hand for most activities, including drawing and writing, except for the penis ouija scene, in which he uses his left.
he takes all his selfies with his right hand, then confronts jade with his left hand. his watch is also positioned on his left wrist, which is traditionally an indicator of right-handedness; and he holds his sword in his right again as he absconds.
during the dogfight he makes most of his attacks with his right hand, and switches to his left to parry bec. when he dies in game over, he's holding his sword in his left.
he's using his right hand in essentially all of the non-sprite shots in collide, except for this last big red one.
that's all i've got.
conclusion: ????
in all honesty, he seems to switch between either hand frequently enough that you could make an argument for almost anything. hooray, everyone's headcanons are valid!
though i will say that he definitely uses his right hand more frequently in panels. if you only count panels where he's actually using his sword, it's closer to an even split, but i'd still tentatively say that he favors right more often than not.
the widespread fanon concept that he canonically only uses his right hand while drawing and otherwise uses his left, is unfortunately mostly cheryypicked in terms on panels. but that's not to say it's necessarily wrong. there's too little consistency in the art to definitely call it false
considering he's been seen both writing and swordfighting with his left, you can headcanon whatever the fuck you want! (and let's be honest, he has leftie vibes).
that's all! hopefully this helps someone. this took way too long to do help
#did i just spend hours scouring the entire webcomic for every instance of dave holding something ever? yes. what are you gonna do#homestuck#dave strider#hsmeta#op#am i perhaps salty that the popular headcanon i believed for years isn't true...? who's to say... *eye twitching*
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I need to yap desperately about one single gripe I have with this game. MAJOR MAJOR MAJOR SPOILERS AHEAD read at your own discretion
The first half is me ranting about how much certain things mean to me and how impacted I was, and the actual gripe comes closer to the end.
I'll preface this by saying this post is about Varric's death and my rage and despair regarding it, but more so about my Rook's.
I've seen people who said they picked up on the hints about whatnot, who knew before the Fade Prison. I was not one of those people. I was so relieved when I saw him after the Prologue that I didn't think twice, because I knew that it would destroy me the second shit started going wrong.
I was already not having a good time when I started the game simply because Varric was getting older. I don't handle aging well or death, and his design showing his age, and the comments he would make about "getting too old for this" just made my heart break.
And then shit got worse. I sobbed disgustingly when that knife went into Varric's chest.
After Rook woke up from talking to Solas and she heard Varric, I was so gods damned relieved. And my Rook was better taken care of by Varric in that year she spent with him than she was in the rest of her entire life.
I cried from the end of Ghilan'nain's fight until the romance scene and on and off after that. I got so used to visiting Varric just to be comforted by his presence. Inquisition was the biggest part of my life for a year and a half when I was just a kid.
I did really bad middle school age writing for it but regardless of the quality, those characters were built up in my head becoming even more than they were in the game. Varric was my biggest support character through everything I was going through at the time.
I don't talk about it much, but I didn't have a great childhood, and I know a lot of people didn't, but I coped with it through writing and video games. Varric was the one supporting me through the abuse I suffered and writing was the way I processed how bad things really were.
When Rook was in the prison she said "What am I going to find here?" And Varric said "I think you already know, kid." I DIDN'T until he said that. The second he said that my entire chest tightened and I just said "No" out loud as I watched Rook find his body.
Now for my real complaint!!!
Rook never gets the chance to grieve Varric. They go from talking to him every day to finding out he's dead and it was all a lie. I have personally never been more fucking pissed at Solas than I am now. But Rook comes back and they have that kind of "closing off" scene with Varric's empty bed (which was so hard to go through btw). And then they fuck their pookie LIKE I CANNOT BE THE ONLY ONE UPSET ABT THAT
FYM I gotta find out my dad is dead and then Rook is up for boning like there's no fucking way unless it's to cope. And at least pertaining to the Lucanis romance, Rook is processing everything that happened and they can say "So much has happened, I just don't know how to feel."
And rather than getting to process that in some kind of way, the devs said nah this scene serves one singular purpose, and Lucanis says "I do" and then dicks them down.
Personally, I felt very dismissed despite being overjoyed about finally having the romance scene, I couldn't even enjoy it with everything that happened prior.
Rook deserved the chance to completely break down after everything they went through. Tbh i don't know how they kept it together. Varric said "don't get all misty eyed" and i thought to myself that's way too delicate a term for what's happening here, I was fully ugly crying.
Fuck your "I had a good run" I still need you bitch.
All this to say I'm very upset, and I'm running my second playthrough and every time I look at, hear, or talk to Varric I tear up again. Wtf Bioware.
Rook should've gotten the chance to actually talk about what Solas did to them, especially in the sense that he made them believe Varric was still there. Or at least get to properly grieve the person who was their closest friend for a long time.
I have very strong feelings about this obviously
#dragon age the veilguard spoilers#dragon age the veilguard#datv spoilers#datv#datv varric#dav#dav spoilers#dragon age#dragon age 4 spoilers#dragon age 4#dragon age dreadwolf#dragon age dreadwolf spoilers#dragon age varric#varric#varric tethras#da varric#dragon age the veilguard companions#dragon age the veilguard romance#lucanis#lucanis dellamorte#rook x lucanis#da4 lucanis#dragon age lucanis#lucanis x rook#lucanis romance#lucanis spoilers#taylor’s a yapper 🗣️
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Rambling about Marina and Relatability...
I've said in the past that i relate heavily to Marie, but as i think about it further.... I think i relate more to Marina... I just read through this incredible twitter thread by @ _CSenpai_ which i shall leave at the end, but it got me to really think... "huh... Marina is kinda me fr." (Also I'm gonna get pretty personal in this post so keep that in mind too.)
Marina has very serious special interests and clearly spends a lot of time researching and engaging in these interests. She gets VERY excited when someone mentions anything remotely about her interests and takes them seriously. Which is something i do as if someone even remotely mentions Splatoon out of the blue, my chest will go "BZZZTTTT" and i get the tingles and i wanna run around my room.
She's very into machinery, video games, music and manga/comic books. Marina stays up and overworks herself when it comes to music and her interests, which is shown in the dev diaries and chat logs in Side Order and Octo Expansion. This is something i tend to do as well as I consume my special interests way into the night and i can't go to bed because I'm so damn energized. Sometimes i become so focused that i don't even notice that time has passed by for so long and before i even realise it... It's 2pm and now i want lunch.
She corrects Pearl on wizards which reminds me of the kind of stuff i say during my rambles about Callie and her arc in Splatoon 2... I get VERY picky when it comes to people using ahem.... certain words when describing the events that took place.
In the Hero vs. Villain Splatfest, she is the only one who is taking it very seriously while everyone else is smiling or expressing anger.
She's using a god damn GAMECUBE CONTROLLER AND A HEADSET! She's literally me oh my god. When i go over for parties and celebrations and someone brings out a Switch and we play Smash Bros or Mario Kart? I take that shit seriously and i can't tone back my skill level and just have fun.
Also Marina is known to have sensitivity to certain food textures including mayo and pulp in orange juice. Now i LOVE mayo personally but i HATEEEE stuff in my drinks. I am a massive texture eater and i will avoid stuff in food that ruins the texture. When i get pumpkin soup for example, if i see vegetable bits in that shit i will actually feel sick and flick the bits off of my spoon.
Marina is also seen stimming and pacing back and forth when excited. When i tend to get overly excited by myself, i will literally violently shake for a brief moment and then squeal. I'm not joking.
Marina also tends to bottle up her emotions and often lashes out onto others when it's too much for her. Which is something i tend to do... I don't often say how i feel when someone asks how am i and i often wanna scream and break something when the anger is just too much for me to contain. I end up yelling by myself and cuss like no tomorrow. I can find solace in a character who does a similar thing i do, minus the cussing lmao.
I think one of the bigger reasons on why i relate to Marina is gonna be a weird one but... She is almost always seen with her headphones. No matter what situation she is in, she always wears her headphones.
Even when she's Marina Agitando and Overlorder has taken over her body, the Controller VM acts like headphones as it covers her ears!
Now this detail about her wearing her headphones almost often might seem minor, but to me it makes me love Marina even more. I always constantly wear headphones and it's due to various different reasons. First is because i love listening to music and enjoying background noise, second, it dampens the sounds around me as i can be pretty sensitive to certain sounds. And third... well... let's just say that i live with a uh.... loud parent who... gets pretty angry, NOT AT ME! THANKFULLY! BUT... when they scream... and swear... i put on my headphones and wait for the noise to go by. It's a comfort thing for me and helps get through those... rough periods... Marina wearing those headphones often and not being judged for it, makes me feel, happy...
...uh... yeah.
ANYWAYS! Another big thing i relate with Marina on is her want for order and balance in her life. She doesn't like massive changes in her routine and wants to maintain the balance in her life.
i do not like it when my routine suddenly changes and i get upset and angry. I have a strict routine and when it gets fucked over oh MAN OH MANNNN!!!!!!!!!!!
And that last point about feeling safe and secure, as i mentioned earlier with the third point about wearing headphones... I wanna feel safe and secure... I want to feel calm... I don't want someone to suddenly shout or get upset or for my routine to change and i can't do anything about it...
The only thing i don't relate with Marina on is well... Looks. Listen, i ain't no tall black octopus woman with a noticeable figure and a pretty face HAHAHAHA! I find it kind of funny that I'm able to relate SO MUCH to someone like her when I'm some 20 year old dude who looks nowhere NEAR like her. Except for maybe height i don't know.
However, i will say, i actually don't act this excited in person, i tend to be very shy and reserved in person compared to my online behaviour. I say words in a dry manner and i don't have the best social skills. So i guess that's where the relatability for Marie comes in as well. I'm a heavy introvert and despite my need for wanting to connect to others, i would rather stay indoors than go out and meet new people to start friendships or potentially a romantic relationship... like that's ever gonna happen anyways...................
I got two brain cells. It's them.
So anyways, that was all i wanted to say! I love Marina and she's my second favourite Idol, you can probably guess who's number 1 but i ain't talking about... her... well not today anyways.
Thanks for reading!!!
The thread that inspired this blog post: https://x.com/_CSenpai_/status/1367219374948376579
#splatoon#splatoon marina#marina ida#marina#marina agitando#off the hook#pearl houzuki#pearl splatoon#long post#autistic rambling#rambles#ramblings#actually autistic#autism#shes literally me#not my image#marie cuttlefish#marie splatoon#callie cuttlefish#callie splatoon#splatoon 3#splatoon 2
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This is absolutely the Lack Of Reading Comprehension Website, but there's another issue I've noticed that I never see brought up, and it doesn't exist completely excised from lacking reading comprehension, but it's definitely it's own topic.
Tumblr's a Bad Faith Website as well. Like the above, it's not something exclusive to Tumblr, but it definitely defines it in my opinion. A lot of people want to be Right, and disagreements are seen by a bunch of people as something to "win" rather than something to "have". You'll have randos that frame their entire argument against you based on latching onto technicalities to try to prove why you are wrong rather than actually engage with your argument to try and propose something else or turn it around. As someone who was in a debate club during university, I call it "debate-poisoned people" who see arguments and conversations as a sport more than an interaction or, well, an actual conversation to be had, or in other words, that consider every argument as a debate to be had, when a lot of the time, it's not that deep fam, and also the other person never really agreed to play under your rules, because, here's the thing, a debate is a very specific kind of interaction. In a debate, bad faith interaction and trying to erase the very floor the other party is standing on is a valid tactic, it's part of the game. In a conversation or an argument, bad faith interaction and trying to erase the floor the other party is standing on gets you rightfully called a moron who cannot use inference or extrapolation to actually engage with the topic at hand. I had one such weirdo like a week or so ago, even, who used so many words to say absolutely nothing, that I thought I accidentally performed a digital necromantic ritual and had actually found myself face to face with the spirit of Jacques Lacan.
Even in more innocuous, non-hostile scenarios, this still applies: A lot of people are so, so eager to Be Correct On The Internet, that they'll reblog something with a correction or an opinion seemingly so hastily that they did not in fact read the entire post or comprehend it. This feeds into the lack of reading comprehension, but in my opinion, it does also have to do with seeing something that they believe they can correct, and immediately chomping at the bit to correct it without stopping for a second to ask themselves, "Did I read this right? Does this need correction?", and a lot of the time, it turns out, yes, you did not in fact need to correct it, you just had to read it a bit slower without letting your quickdraw hand get the best of you, cowboy. The way I consider this to be Bad Faith, even if it's not really hostile or confrontational, is the long-held belief that The Internet Is Inhabited By People Stupid Enough To Actually Think Or Say Something This Stupid.
I'll be real with you: Yeah, you've seen wild stories on the internet, plenty of them true, about how stupid people can be. No, they do not define the majority of people that aren't you. A wild, flabbergasting story about idiocy gets traction because it's funny and wild. We don't hear stories about how User A made a compelling argument that seemed stupid at first but then turned out that their rationale was incredibly sound as much, because that's not funny and wild and doesn't make us feel good about ourselves, because we'd never make such a stupid mistake. You aren't a sage wearing the floatie of wisdom in an ocean of idiots, no matter what your echo chamber and/or carefully curated internet space makes you think. You are not exempt from having to think about things, and you are not exempt from having to acknowledge people that know things you don't, people wiser than you are out there. This isn't "you are dumb as shit, actually", because I personally believe most people are smart, this is "you are being superficial and too eager to be Correct, which only works to your detriment in the long run and makes you a rather unlikable person".
It's as simple as engaging in good faith, even when you disagree or dislike the other party. Rip apart their arguments properly, instead of trying to disqualify them with cheap gotchas from the get go just because you want to own someone. Yes, sometimes people don't make sense, period, but that's absolutely not as common as people like to claim it happens. Inevitably, you'll run into someone that will actually call out your bullshit and there goes your entire argument. And in less intense settings, really, no one likes a pedant who really wants to be Correct on fucking Tumblr of all places.
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Hello! Sending it here again:
I play an mmo game which recently had a big character model update, it's still not perfect but we're getting there! They're sharing behind the scenes work on curly hairstyles, for example, which just... weren't there for the longest time. Oh the beauty of scandinavian white-centering... (sarcasm)
anyway, I'm from eastern-central Europe, I play on eastern Europe servers. Seeing someone with a character that's not white is... pretty rare, honestly. So rare that when I do see someone using a character that's clearly meant to be a POC, they're very often roleplaying. Recently I saw a player whom I know for a fact is white, as I know them irl (we're not friends, don't even talk much but I know what they look like) and their character used to be white too before the big update.
So my question is, does that count as digital blackface, and what even is the consensus on digital blackface as a whole? I used to be in a facebook group about unlearning racism (used to because it got deleted after some admin drama, I think? If anyone knows a similar group, let me know please) and there, most Black members agreed that if someone is white, they shouldn't be using Black emojis for example (the topic of mmos never came up, I think). I don't remember the exact reasoning but I think it was the same explanation as actual blackface. But then there were some Black people saying it's going too far and we should be focusing on "actual issues" instead. I know that's to be expected, I'm trans and I know all too well that a community is not a monolith. But seeing the player reminded me that I don't actually know that much about it, and I've seen you educate people before. I hope it's okay that I'm asking you, I'd love to do some further research as well though (I love learning things, I just also don't yet trust myself to find actually good sources).
I hope this ask makes sense, english is not my first language and all. So if I wrote something wrong, please assume I meant well, as I still don't know how to word things properly in english sometimes.
Thank you for doing what you do, btw. I really appreciate having someone compile everything like you do here, it's one of my favorite creative blogs on here.
Okay so I sat on this one for a minute to make sure my answer wouldn't change.
1) there is no one consensus. White people don't agree on everything, neither do we 😅. This would just be my opinion.
2) I definitely don't think you should be using Black emojis if you're a white person, no. That's overt Blackfacing. DEFINITELY don't pretend to be Black if you aren't!!
3) for me, I think designing your characters as Black for online play can be okay in theory, as long as you're coming at it respectfully. Like, I'd have to trust that you actually wanted to learn how to play as someone that didn't look like you, that you actually cared about Black character features and presence in games as a whole. Especially on a game where you get to design the character, versus when you're forced to play as a Black person. It's hard to trust the intentions of white people online, especially when far more often than not the good intent is just... Not there 😅. So for me, if someone asks you why you designed your character, be ready to answer, answer truthfully and answer well! If you're playing as a Black character design because "big tough guy" or "big dommy mommy" yeah you're just digital Blackfacing amongst other racist issues. But if you actually have good intent, and are willing to learn, then you'll be able to stand on that when confronted.
And again- that's just my opinion! I would listen to other voices on it as well.
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