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miragecancel · 1 year ago
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naohyde time
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omitea · 19 days ago
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suggestive content .ᐟ
ⵌ best friend! satoru who lives off the adrenaline that pumps through his veins from the look you send his way when he teases you. the way your brows furrow in frustration, all the while biting your lip to suppress all the words you want to throw at him. he gets on your nerves.
ⵌ best friend! satoru who despite being a greedy little fuck, loves to share his sweets with you— but not without demanding you to get him something in return. and of course his heart almost leaps in his throat when you harshly shove a small bag containing his favorite kikufuku against his broad chest. he almost swore he heard wedding bells in the distance.
ⵌ best friend! satoru who helps you with your outfits most of the time. always the one to be honest, whether if it makes him lose his appetite (always so dramatic) or if it fits your body perfectly. and you can’t remember a time where he didn’t make you feel beautiful. his slender fingers hesitantly ghosting over your waist before pulling back as he smiles so sweetly.
ⵌ best friend! satoru who insists he doesn’t like you like that, but yet can’t help but feel jealous when he sees some random guy talking to you. he feels like he should do something and as he gets ready to approach, he sees you typing something on that guy’s phone. that’s when he feels his chest cave in for the first time. fuck, he does like you.
ⵌ best friend! satoru who avoids you for a week straight instead of building up the courage to talk to you. his long legs carrying him away the moment he even senses an ounce of your presence. he hates it. he hates the way you make him feel, hates the way you’re going on with your day and absolutely hates that guy that caused all of this.
ⵌ best friend! satoru who is surprised when you show up at his door, yelling at him frustratedly while making your way in his ridiculously big apartment. after listening to you, he finally manages to open up about the thoughts and feelings that’s been troubling him. he feels his heart shattering in pieces from the look of disbelief on your face, but they quickly heal back together when he feels your soft lips against his.
ⵌ best friend! satoru who cries when he feels you so warmly wrapped around him for the first time. fists clenching, not knowing where he should place his hands as your hips roll dangerously slow. soft hands wipe away at his tears; the same tears that are making it hard to see your face contorting in delicious pleasure.
ⵌ best friend! satoru who must be looking like a fool for crying, but you feel so good— you make him feel so good. your saliva covered lips swallow his shaky moans, along with the occasional whines that escape his throat the more he feels himself getting closer. and oh, how he couldn’t care less when he sniffed out a pathetic, “please, marry me,” the second he felt something snap.
ⵌ best friend! satoru who feels silly when you kiss him tiredly and tell him that you didn’t give away your phone number that day, but actually helped the stranger with his google maps. he wants to wipe that stupid smile off of your pretty face. so, he does. grabbing your face with trembling hands as he begins to kiss you softly. yeah, he’s a fool who’s definitely madly in love and weak for you.
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©𝐎𝐌𝐈𝐓𝐄𝐀 𝟐𝟎𝟐𝟓. 𝐩𝐥𝐞𝐚𝐬𝐞 𝐫𝐞𝐟𝐫𝐚𝐢𝐧 𝐟𝐫𝐨𝐦 𝐬𝐭𝐞𝐚𝐥𝐢𝐧𝐠, 𝐭𝐫𝐚𝐧𝐬𝐥𝐚𝐭𝐢𝐧𝐠, 𝐦𝐨𝐝𝐢𝐟𝐲𝐢𝐧𝐠 & 𝐩𝐥𝐚𝐠𝐢𝐚𝐫𝐢𝐳𝐢𝐧𝐠 𝐦𝐲 𝐰𝐨𝐫𝐤𝐬 !
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bonefall · 1 year ago
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Herb Guide: Deaf Warriors and Hearing Disabilities
UPDATE 1: Added more harshness to the lipreading section based on initial feedback; minor rewording of some lines!
A reference for Warrior Cats fans creating characters with hearing loss, blending human advice with cat biology, written for an in-universe perspective on living with and managing such disabilities.
AKA Bonefall casts Spell of Stop Being Weird About Snowkit on all amoebas in 500 mile radius
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[ID: A headshot of three cats, a brown tabby with a shredded ear (Strikestone), a solid white cat with blue eyes (Stonewing), and a gray cat with a mane (Dovewing).]
In the five Clans, hearing loss is both one of the most common sensory disabilities, and one of the most intense to adapt to. Through any mix of simple infections, birth abnormalities, or even just getting older, any given Clan can expect at least 1 in 4 of its cats to have some form of hearing loss.
Hearing loss is any impaired ability to hear, defined as not being able to hear noises under 20 decibels. Deafness is "profound" hearing loss, which means their hearing STARTS at a noise that is 81 decibels (ex: motorcycle, middle-distant clap of thunder) or louder. Most deaf people can still hear slightly, but sound is "muffled" and they can only hear VERY loud noises.
Hearing loss = Any impaired ability to hear. Normal hearing is 20 DB or lower.
Hard of Hearing (HOH) = Mild to severe hearing loss; starts between 21 DB and 95 DB.
Deaf = Profound hearing loss at 95 DB or higher; a clap of thunder is a quiet whisper.
MOST hearing loss will affect one ear more strongly than the other, and the cat will be HOH. The vast majority of cats with a hearing disability will still be able to understand their Clanmates, if they're just spoken to louder and more clearly. Cats who are born deaf (congenital deafness), however, tend to have profound hearing loss which affects their ability to understand speech.
Cats rely on their hearing and sense of smell much more strongly than they do on their eyesight. With hearing that's 4x more sensitive than a human's and can differentiate between 1/10th of a pitch, a Clan's healer would recognize hearing loss as a disability long before humans would even notice a problem.
Since hearing loss starts with the high-pitch noises that prey makes, like squeaks and chirps, hearing loss is a major reason for a senior warrior to begin to consider retirement. However, with proper support and accommodation, ANY warrior could adapt to this disability; Especially cats born deaf and younger HOH warriors with lots of time to re-learn.
This guide covers;
Common Causes
Traits and Challenges of Hearing Loss
Communication: Signs, lipreading, and more
Unique Challenges Clan-by-Clan
Sources are linked in a separate post, here, and linked again at the very bottom!
(note: this guide doesn't cover devices of any kind, but one of many reasons why cochlear implants are controversial is because an implant will destroy that remaining hearing. They aren't hearing aids; hearing aids amplify sound. Aids and implants are two different things)
Common Causes
There are DOZENS of ways to destroy the incredibly sensitive ears of a cat. ANY infection or injury can lead to permanent damage. That can include,
Injury gone sour, from battle, hunting, accidents, etc
Concussion, or a hard enough blow to the ear
Ear Mites, especially if the cat can't stop scratching it
Swimming in cold or dirty river water
Fungal or bacterial infections
Allergies, which can lead to sinus infections. Even an infection in the mouth or throat can spread to the ear!
There doesn't even need to be an infection. Around the ages of 7 - 11, a senior warrior may begin to gradually lose their hearing. Sometimes, through genetic factors or degenerative disease within the ear, an even younger warrior will lose it for "no reason."
It just happens, and it's incredibly common. They will usually begin to notice it when they stop being able to hear and hunt small rodents, because hearing loss will start with high-pitched noises.
Healers can do very little about this, besides attempting to clean any wax out of the ear canal with flax oil and a dab (such as moss, wool, or cloth). There are SO many ways for it to happen and so little in the way of treatments, that it's practically inevitable.
The majority of hearing loss is from infection or disease, but the most predictable way to see deafness in the Clans is in kits born white with blue eyes. In fact, ALL pure white cats are more prone to being born deaf!
Pure white without blue eyes: 17% to 22%
White with a single blue eye: 40% (and usually on the side of the blue eye)
White with two blue eyes: 65% to 85%
In an afflicted kit, the inner ear will rapidly degenerate. They typically lose most of their hearing by their 4th day, and will only be able to faintly hear extremely loud noises.
Of course, there's also various other birth defects that can result in deaf and HOH kits, even if they aren't white with blue eyes. The ear canal and hearing organs can just not form correctly! Any kit could be born with hearing loss, and they can have any type!
If the loss came from injury or severe infection, chronic pain in the inner ear is also common. Nothing can be done about this besides painkillers such as poppy seeds. This condition is rare in born-deaf cats.
Most cats with hearing loss will also permanently hear a repetitive, single-note sound. For most it's a faint, tinny "ring," but others can hear hissing, crackling, or humming in high or low pitch.
At first, this constant noise can be distracting or even debilitating, preventing them from focusing or sleeping, until... you just get used to it.
There is no way to turn the noise off. It can get worse or better, but it's forever. Sleeping and not being stressed out will help, but over time, they typically learn to tune it out. Being reminded of it is usually annoying, just like when someone reminds you about manual breathing.
(We call this condition tinnitus. It is up to you what you would like your cats to call it, the same way they refer to pneumonia as greencough. Tinnitus is a LOT broader than this little snippet, but this is not a guide about tinnitus, this is about hearing loss)
So to summarize that,
There's a billiondy-million ways to damage one's hearing.
Losing your hearing from age or disease usually results in being hard of hearing (HOH) as opposed to deaf, and is likely to affect one ear more than the other.
It starts with high-pitched noises like rodent squeaks.
Cats born white with blue eyes have a massive chance of being born deaf; their inner ear degenerates.
But, any kit could be born with any type of hearing loss, not just deafness.
Most cats with hearing loss will hear a distracting, repetitive noise. They just learn to tune it out.
Traits and Challenges of Hearing Loss
Hearing impaired cats are LOUD.
Even warriors who have mild hearing loss will often end up speaking much louder so they can hear themselves, or not notice the sounds they're making as they shift around in their nests, scuffle sand at the dirtplace, or trample through crunchy leaf litter.
If one of their ears is better than the other, they'll usually try to stand with their "good side" facing any speakers or other sources of noise. They might appear to be constantly standing at an angle, with their head turned towards the sound. It might be so second nature that they don't realize they're doing it.
Plus, a cat with hearing loss in only one ear will lose their hearing's "distance perception," the ability to pinpoint a sound's location. EXACTLY like how losing the sight in one eye causes the loss of "depth perception," they will have difficulty telling how far away a noise actually is.
Warriors who lose their hearing later in life typically have years of experience in knowing how prey behaves and what sorts of actions make noise; but cats born deaf have to be taught this.
Instead, born-deaf cats tend to associate "sound" with "vibration." Echoes, rumbles, and the sensation of their own humming or laughter can feel very pleasurable. Their whiskers are so sensitive that they can even feel drafts of air from someone speaking in front of them! Because of that, cats with impaired hearing do better with low, rumbling "sounds" rather than high-pitched ones; even when they can't hear either. They can feel lower pitched noises.
(NOTE: Decibels are the measurement of volume, and Hertz are the measurement of pitch. These are different things, NOT interchangeable. HIGH pitch and LOW volume are lost first.)
This is why hunting is so difficult when cats begin to lose their hearing. Their sense of smell and sight can be perfectly intact, but a lot of how a cat hunts is in listening for delicate little sounds and balancing them in both ears to figure out prey's exact location. So, when a cat is learning to hunt without their hearing, they have to rely on their other senses and keep their whiskers low, dusting the ground with their chops and front paws, in hopes of their quarry making a vibration they can feel.
IMPORTANT: Don't forget that cats have carpal whiskers! They are short whiskers on the front paws of a cat, used primarily for "grappling" with other cats and struggling prey. They are less sensitive than facial whiskers, but still very useful for a hearing impaired warrior.
"Dusting," keeping the face low, is still more effective than relying entirely on "Sweeping" movements with the paws.
The younger the cat is, the more time they will have to practice and master this. Cats born deaf, who have never relied on hearing before, are usually better hunters than older warriors learning completely new techniques.
But. Clan cats aren't the only danger in the forest.
A warrior who is deaf or hard-of-hearing will not hear danger approaching, and is easy to sneak up on. Even if they keep themselves completely quiet, an intelligent fox or an enemy warrior can launch an unexpected attack on their unsuspecting target. The wilderness is dangerous, and it's not feasible to keep one's whiskers pressed to the ground at all times, even if vibrations did carry far enough to detect such danger before it's too late.
So, it would be recommended for warriors with hearing loss to not wander too far without a hearing Clanmate capable of alerting them to sounds.
They also will have a VERY difficult time acting as part of a "battalion," in large-scale battles.
In fights with dozens of entangled warriors, while they're focused on fighting the cat in front of them, they will have a hard time hearing commands. Even if well-trained in visual cues like tail signs, deaf and HOH warriors might fail to respond to yowled orders like, "RETREAT" or "SECURE THE ENTRANCE."
Even if the warrior isn't fully deaf, battles are loud and chaotic! It's very likely that such orders would get lost in the clamor of hissing and screeching cats, if the cat has any difficulties with hearing at all.
In summary,
Cats with hearing disabilities are loud.
Hearing loss in one ear will cause the loss of distance perception, and they will often stand at an angle with their good ear facing the noise.
If they were born deaf, they have to learn what makes noise.
Highly tactile, they tend to rely on whisker-sense to "replace" their hearing.
Keeping their facial whiskers low to feel for vibration, "dusting," is a very useful technique.
"Sweeping" with the carpal whiskers is also useful, but less so than "dusting."
They are in increased danger from things sneaking up on them, and shouldn't go anywhere unsafe without a buddy.
Following battle commands in large-scale battles will be difficult or nearly impossible, making them bad "team players."
Communication: Signing, lipreading, and more
(psst! @twiigbranch has a free-to-use version of pawspeak if you credit them!)
Since the majority of these cats lost their ability to hear later in life, most warriors with hearing loss will speak "normally." By "normally," that means they will talk the same way they did their whole lives, just louder so they can hear themselves better.
Over many years, they may begin to stop enunciating their words, 'slurring' their sentences, and their pitch may be a little off. Even then, it's rare that a Clanmate would be able to "tell" they have hearing loss just from their cadence.
But, meanwhile, cats who are born deaf will have a very complicated journey with speech.
It's PIVOTAL for the kit's development that the family and the Clan takes an interest in trying to communicate with them. Deaf children often become isolated from communities that don't seem to care about them, the same way any other alienated child would. This can result in trauma, lack of self-confidence, and behavioral issues.
Even if your project doesn't have Pawspeak (or doesn't have it yet!), kittens WILL find ways to communicate with their family and Clan. Sign language can evolve organically from home signs, unique gestures that will rise for a deaf child to speak with their family. BUT, the sooner they're introduced to a true sign language, the better they will be able to communicate.
Sign languages can also die naturally, simply fading away if the next few generations don't keep them alive. It's possible for the Clans to have gone through a few, over the years!
(Note: Sign languages are full languages, not just "physical versions" of a spoken one. American Sign Language and British Sign Language are from totally different families, even further from each other than English and Russian!)
It is also possible for cats born fully deaf, who have never heard words, to learn how to speak verbally... but, this takes a LOT more time and effort than using a sign language.
Teaching a deaf warrior how to say words is not quick, or easy, and is a very physical process. It involves a lot of dedicated practice time back-and-forth, with the apprentice placing their paw on their mentor's throat to feel their voice, and being coached on how to mimic the exact inflections of every word. It can be very repetitive, and very boring.
Even with lots of training, speakers born deaf have a noticeable "accent." They pronounce consonants better than they do vowels (aeiou), and often lack tone and inflection. Each warrior is an individual, and using a speaking voice is a skill some will be better at using than others.
Lipreading is very difficult. Most warriors born deaf will never learn how to do this, or even want to, as it takes an immense amount of time, effort, and tutoring. It will be more common for cats with more moderate hearing loss, especially if they lost their hearing later in life.
These are REQUIRED for a proper lip reading;
Clear view of the face. If the speaker is too far away, moving around, covers their mouth, stands in a dark place, or has their back turned, their lips can't be read. There are many ways that the view of the face could be obstructed.
Slow, clear speaking. If they're talking too quickly and mumbling their words, it will be extremely difficult to catch all of what they said. A better lip reader will be able to read faster.
Mental awareness. A cat who is tired to exhaustion, unable to focus, or not expecting to be spoken to will not be able to process what's being said. Lipreading is an action that takes brainpower.
MOST IMPORTANTLY: A single speaker, not overlapping with others. Lip reading is nearly useless during clanwide arguments. If there's tons of cats talking over each other, shouting out and interrupting, responding to unseen lips in the crowd, or even if an important speaker is just at a bad angle for the deaf warrior's line of sight to catch, they will not be able to catch everything.
Lipreading is also an action that takes focus. If the cat is tired, unable to concentrate, or isn't expecting to have to read lips, they won't be able to process what words the mouth was forming. It works best one-on-one, in clear lighting, looking straight ahead at the speaker... and even then, the BEST lipreader might only catch 40% to 50% of the words said.
So, it's truly reading. Interpretation. It isn't straightforward like language is. From, "I see a herd of deer, all of them are bucks" they might only catch, "...a... deer... of them... bucks." They will have to guess the meaning based on context!
(Look into a mirror. Quickly chant "Red right wrong" three times. Do you see how similar your lips look to form those words when you're not trying to clearly enunciate them? That's what lipreaders deal with.)
So, while there are other options, a sign language is absolutely the best choice if possible in your setting. Especially for cats who were deaf from birth, sign language is the ideal solution.
VERY IMPORTANT TIPS FOR WRITING A HEARING DISABILITY:
Please avoid them speaking with broken grammar, in third person, or with overly simplistic vocabulary, as if they are a toddler or a caveman. If a deaf cat is taught to speak, they will also learn grammar. BAD: "Examplefur go hunt. Me catch mouse good." OK: "I'm going hunting. I'm good at catching mice."
They will not suddenly "forget" how to speak if they lose their hearing, unless they have another condition such as brain injury.
Lip reading is inferior to signing.
They cannot perfectly catch every single word spoken in all conversations via lipreading, especially when the speaker isn't making an effort to include them, or it's during a disorganized group argument.
In ideal conditions, 30% to 40% of the words spoken will be picked up, and the reader will "fill in" the missing vocab with guesswork.
Teaching a deaf cat to speak verbally is a dedicated process, not something they easily "pick up."
Cats born deaf will almost never pick up lipreading, it is more common in milder forms of hearing loss.
Showing hearing clanmates making an effort to include hearing-impaired warriors, like doing translations or just making sure they understood everything, is massively appreciated.
A good culture around hearing loss is the best thing in the entire world for these cats. Support, respect, and acceptance are sincerely the most important factor in how well a hearing impaired warrior adapts with their disability.
So with that in mind, let's also explore the unique challenges in the terrains and culture of each Clan.
Unique Challenges Clan-by-Clan
Because of the nature of this disability, certain Clans are going to be more difficult for a hearing impaired warrior to function independently in, both in terms of environmental hazards and of culture.
Deaf and HOH warriors will not hear the sounds they're making if they step on noisy terrain or accidentally rustle nearby plants. Some enemies also rely more on stealth to attack their targets than others, and some territories will provide more places for prey and predators to hide. Water-related hazards will naturally cause there to be MORE disabled cats in some Clans more than others, which could mean that there will be less stigma and better community.
Environment means a lot to a cat with hearing loss!
RiverClan
Because this Clan is notorious for swimming in the river, they would have a massively higher rate of hearing loss (and scent loss) than other Clans; ESPECIALLY in late autumn and winter. This also means their healers would be MUCH more experienced with treating ear problems in general; but that's a subject for another guide!
(to answer a stray question before I eventually make that guide: RiverClan can make primitive earplugs out of beeswax to protect their hearing, but may need to trade with ThunderClan to acquire that.)
The important thing to note is that compared to other Clans, RiverClan has the highest rate of having HOH warriors. This means that there would be better support systems for hearing loss than in other Clans, and a cultural "bank" of techniques and knowledge to be shared.
They still have the same proportion of kittens born deaf compared to other Clans, but apprentices without hearing in RiverClan would have a bigger pool (heh!) of mentors who have experience with accommodating their disability.
Plus, you don't need to hear fish to catch them. While they'd still have issues hunting water voles and other wetland-loving rodents, fishers aren't at a significant disadvantage when it comes to providing food to the Clan.
Advantages--
High concentration of cats with similar disabilities provides community, and influences the broader culture to be more accommodating
Healers would have lots of experience with the injuries and illnesses that lead to hearing loss, leading to better treatment
Hearing is not necessary for catching fish, and thus has almost no bearing on how skilled a hunter would be.
Mentors would have better techniques for teaching deaf apprentices
Disadvantages--
Will not hear drowning cats. If you drop into that water you're on your own, bucko
Winter will be even harder than usual, when the river freezes over and fishing becomes more difficult.
Overall, RiverClan is THE best Clan for a deaf cat to be part of.
WindClan
With wide open spaces and lots of hills that offer a good vantage point, sight and vigilance is much more important for survival in a moorland than hearing. There's even an advantage to Pawspeak here; you can communicate from across the open moor without screaming out your location to all the prey!
On top of that, moorland has low-laying vegetation. It isn't a grassland, or filled with splashing water, or covered in crunchy leaf litter. There's not a lot of things TO accidentally make noise on, unless the warrior is trying to hide in a gorse or common heather bush, and WindClan is notorious for relying on speed over stealth anyway.
The one drawback to being a deaf moor-runner is that they will not hear baying hounds. Dogs are extremely common in moorland, either as sheep herders or as companions to human hunters shooting grouses. That said, the fact that hounds are the ONLY big predator they'll need to worry about immediately makes WindClan's moor safer than any woodland territory.
Badgers, boars, and foxes hate open spaces like moorland. It's just dogs that are a big concern, and hawks for smaller cats. There are very few "sneaky" predators in this area; most rely on speed.
So being a moor-runner is one of the best jobs that a warrior with hearing loss could have in the Clans... but the minute that they start to have problems listening to any orders, a tunneler should stop working underground immediately.
Deaf apprentices should be excused from their mandatory tunnel training, except to learn how to do evacuation drills.
There is no light underground. Even if they're capable of creating rushlights or are willing to sacrifice glowworms, that light will be dim at best, and could snuff out at any moment. Communication will become impossible with a deaf cat, and even moderate hearing loss will endanger any warrior who gets separated from their team.
If something as drastic as a cave-in or a flooding happens, they will be in extreme danger. They can't be properly warned unless they're pushed by a fellow digger, and they will not be able to notice anything that isn't rumbling. If they DO end up getting trapped under rubble, they will not hear a rescue party calling their name.
It's not just themselves they have to worry about, either. Not being able to warn or coordinate with their excavation team will put ALL of them in danger.
Advantages--
Moorland requires sharper eyes than ears to begin with.
Lack of ambush predators makes this territory particularly safe without hearing.
Quiet terrain makes sneaking less neccesary in the first place
Pawspeak is especially useful across wide distances
Disadvantages--
Hounds are still a massive danger; they could get very close before they're noticed, if they're upwind.
Will not receive a warning cry in case of any hawks or approaching predators.
Tunneling would be profoundly dangerous with a hearing disability; should be heavily discouraged.
Overall rating is that this is the second best Clan for a cat with hearing loss. RiverClan's sense of community still gives them the top seat imo, but if the attitudes of their Clanmates are good, WindClan's moor is an easy territory to adapt to.
ShadowClan
This one is going to depend on what version of ShadowClan the Erins feel like writing that day, or which one you've chosen for your own project. Do they live in a dry pine forest? Or a wetland?
If you're using the idea that ShadowClan lives in a dry pine forest, especially if your project exists in Britain where spruces, firs, and larches are non-native and thus the territory is a timber plantation, refer to the new growth section in ThunderClan below.
I do not abide by that idea, because Aengus the Prize Winning Hog did not emerge from a cranberry bog for me to disrespect him in this way <3 love ur local wetland <3
(quick note: a swamp is a wooded wetland, a marsh is an open wetland, a bog is acidic, and a fen is neutral/alkaline. Wetland is the general term here.)
Wetlands are rich with soggy ground, muck, and microbe-ridden stillwater. Though ShadowClan cats don't swim for fun, they would end up with more ear infections than most Clans through accidentally falling into the swamp. It's likely that they have the second-highest rate of hearing loss in the 5 Clans, but still significantly below RiverClan.
The lush, thick ferns and reeds provide lots of cover to the notoriously stealthy Clan, but to a warrior who can't hear, this terrain is loud and frustrating. The squish of mud under your paws and the rustle of undergrowth is very hard to adapt to if you can't hear it. ShadowClan's prey of birds, frogs, and water-rodents will respond to any accidental noises by fleeing, quickly, making hunting difficult.
Plus, ShadowClan doesn't rely on one, large, deep, stony body of water like RiverClan does, which seems to be sedimentary rock and open marsh all around. Predators are lurking everywhere in wooded swamps, and could sneak up on a warrior who can't hear them. Foxes, badgers, and boars are a danger in this territory.
All that said; ShadowClan still doesn't seem to rely on just rodents. They eat a lot of amphibians and reptiles, which are not hunted by sound. Most of the techniques they use to catch them can just be taught verbatim to a deaf apprentice, or continue to be used the same way by a warrior who has lost their hearing.
Advantages--
Concentration of warriors with hearing loss from falling into dirty water may provide community and support.
Has a good selection of prey that doesn't rely on listening to be hunted effectively.
Disadvantages--
Swamps, wooded wetlands, are dangerous and attract predators.
Lush foliage and soupy ground make moving quietly difficult for a deaf warrior; but not as difficult as leaf litter.
So, this Clan would be firmly middle-of-the-line in terms of its accessibility to a cat with hearing loss. It would depend a lot on how you plan to approach ShadowClan in your own project; such as if you plan to build out more campbound activities, see them as being social or antisocial with their Clanmates, and what kind of territory you choose for them to have.
SkyClan
As of the time of writing this guide in 2023, when the only decent description of SkyClan's new territory is from a single chapter of Squirrelflight's Hope, it's very difficult to figure out what sorts of terrain challenges a warrior with hearing loss would face at the lake.
Hopefully I can come back and update this later!
But it's most likely is that they have a diverse, varied territory, involving the climbing of steep hills and gorges. Even at the "gorge" territory, a lot of hunting would need to take place outside of the rocky parts of the ravine, in the sparse woodlands and countrysides nearby.
For hunting on sparse woodland, see the advice for ThunderClan. Most hunting in British countrysides is going to look very similar to WindClan's open fields, so refer up there for that.
Because of how close they are to humans, both in the Gorge and at the Lake, it's HIGHLY recommended that warriors with hearing loss avoid twolegplaces. ESPECIALLY towns. Between cars, crowds, and grabbing hands, these places are already dangerous (and sensory hell) for warriors with great hearing, but outright lethal for a hearing impaired cat who won't hear these things coming.
So while the majority of the Clan is jack-of-all-trades and regularly mixes up the particular terrain they hunt in, this is going to be harder for hearing impaired warriors. They have to invent brand new, unique techniques for ALL of these different environments, some of them more difficult than others. Because of that, it will naturally be easiest for a deaf warrior to "specialize" in a particular type of terrain.
This could result in some pretty intense feelings of alienation, as their hearing Clanmates regularly mix what sorts of places they tackle. Without even intending to, they could end up making the warrior feel very left out!
In terms of the culture though, SkyClan seems notoriously accommodating. Between the part-time-kittypet daylight warriors and the way they invented an entirely new mediator role for a cat who didn't enjoy hunting and fighting, it would likely be one of the BEST Clans in terms of supporting a hearing impaired warrior, even in spite of having a "standard" rate of hearing loss since their territory is not particularly wet.
So, it's very likely that they would WANT to fix the fact they've accidentally made their Clanmate excluded, and seek solutions that work for everyone. If any Clan besides RiverClan had a Pawspeak interpreter translating Leafstar's words, it would probably be these guys lmao
Advantages--
Varied terrain means there will be at least a few places that aren't too hard for them to adapt to
Sparse woods, open fields, and even gorges, the three most common terrain types, are at worst decent for a deaf cat to hunt in.
VERY accommodating culture, the absolute best outside of the Clans with a high hearing loss percentage.
Disadvantages--
Generalist training, where every warrior handles vastly different terrain types, will exponentially increase how much training a hearing-impaired warrior must learn.
Being unable to join with their Clanmates in hunting across the entire territory could feel isolating
Rating: Close to top tier, but variable. It's going to depend somewhat on the personality of the warrior. While SkyClan will likely make a big effort to include them, the reality of needing to learn several sets of parallel skills and the way they might feel like an "outsider" for specializing could cause extra distress. Especially for a warrior losing their hearing later in life.
ThunderClan
Because of their collaborative culture and hunting style, described as snobbish and bossy by other Clans, it's very likely that ThunderClan would struggle the most with a specific type of ableism. Since they value group cohesion, it follows they may force Assimilation onto a disabled warrior rather than Accommodation.
As mentioned earlier, Pawspeak is the best thing for the comfort of a deaf warrior... but it might not occur to this Clan to encourage the majority of the Clan to adapt to a minority of warriors.
But it gets worse. Forests are AWFUL terrain to hunt in if you can't hear. Imagine walking in a field with a bunch of invisible landmines, and if you step on one, it broadcasts your EXACT location.
It's difficult to tell if your mouse is running away because you crunched a leaf and made a sound... or because a bird in a tree SAW you and is now raising up an alarm cry. If you can't actually hear what the noise was that scared your lunch away, you might blame yourself for being clumsy as a fox barrels towards you!
When it comes to forests, there are significant differences between an old growth forest and a new growth forest. BOTH of them are going to be extremely difficult for a disabled warrior to adapt to, but old growth is harder.
OLD GROWTH
In both, ground litter is a challenge, but especially so in an old growth British forest. Natural forests there are primarily mixed oak, which drop twigs, leaves, and acorns all over the ground.
These areas are bountiful, productive, and brimming with life. Both in terms of prey and predators. The varied canopy of natural, mixed-age trees allows sunlight to filter through and create an "understorey," providing lots of food and cover to lots of different animals. Unfortunately, foliage is not a deaf warrior's friend.
As previously mentioned, a mix of areas for animals to hide in and a surrounding of rattling plant life is the worst possible combination for a cat who can't hear. Worse, hunting rodents depends massively on hearing them through the leaf litter, thanks to those high-pitched chirps and squeaks which are the first thing to vanish when a cat loses their hearing.
This would be so bad that it's likely ThunderClan "works" its youngest members much harder than its seniors, assigning apprentices and young warriors to significantly more hunting patrols. Since hearing loss is so common that it's practically inevitable, and the security of a Clan allows these wild cats to live to such old ages, it would be "common sense" to ThunderClan to structure things this way.
Old growth patches are practically food pantries for Clan cats, but hearing impaired warriors will have a HELLISH time trying to hunt in them.
NEW GROWTH
When a forest is new and all of the trees in a stand are about the same age, they create a uniform canopy. Like a continuous tent. This means they're so effective at blocking out sunlight that there's virtually no understorey.
No understorey means no food. Or very little food. But it also means no cover. And, usually, significantly less leaf litter. This is because in Britain, most of these types of forests are non-native conifers. Sitka spruce and douglas fir are the two biggest offenders-- and that's significant because nothing here has evolved to EAT the products of those trees.
In ThunderClan, Tallpines is an example of this, but this type of terrain could pop up anywhere that's seen massive destruction.
No understorey to feed prey, no products of the trees which native animals can eat, a silent floor covered in pine needles which offer no hiding places, almost chilling uniformity of the strange trees in evenly-spaced rows...
All of this to say that there's an irony here, that the hearing impaired warrior will be best at hunting in the most barren parts of the forest.
There's much less things to trip up on, or rustle. Prey can be plainly seen out in the open. Gray squirrels are the most significant prey that can utilize these areas, and they DO make a hearty meal for a Clan cat. Additionally, these areas are particularly silent because they're so barren, which might make them seem "creepy" to hearing warriors, but that wouldn't bother a deaf warrior one bit!
Advantages--
Cultural sentiment of "all for one; one for all" may lead to more dedication from the Clan as a whole in connecting to the hearing impaired cat
Which could be a blessing or a curse, depending on the individual warrior's feelings.
Ability to work efficiently in the most barren parts of the forest
Disadvantages--
Cultural emphasis on collaboration in group hunting likely leads to deaf cats being encouraged to adapt to the patrol rather than their own strengths.
May result in more emphasis on teaching lip reading and 'speech therapy,' rather than the adoption or implementation of Pawspeak.
Very difficult to stay quiet in a forest if you can't hear the crunch of leaf litter and twigs.
Lots of cover means random bullshit can spring out from any corner; abundance of ambush predators.
Cover also means there's a lot of places for prey to hide, and hearing can't be used to pinpoint the location.
Lots of rodent prey, which relies on hearing high-pitched noise to catch.
Rating: F MINUS, SEE ME AFTER CLASS. By FAR the worst Clan for a warrior with hearing loss to be part of, for both practical reasons, AND cultural reasons. Awful awful awful, absolutely abysmal, failing grade. Dark Souls for deaf cats
Though remember! This part of the guide is a suggestion. You do not need to include ableism in your own projects if you do not want to, and I hope with the information that you now have, you know how to better avoid it!
"Sources?"
Right this way~
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arundolyn · 1 year ago
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couldn't resist making a gif of when she whiffs bomb-bombnnière. i love you girlfailure
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bigusbossus · 3 months ago
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idk I did this pretty quickly but yay holidays
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fatuismooches · 8 months ago
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No other reason for this other than me being self-indulgent and having some fun. Dottore and Fragile Reader of course.
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Prime Dottore - About You:
"If you were expecting me to... gush about them and whatnot, then your expectations are nonsensical. I have nothing to share with you about them. I merely have three things to say. Do not get close to them, do not make them upset, and do not get in my way, regardless of what I have to do to make them better."
Omega - About You:
"...[Name]? Their time is far too valuable to be spent around the likes of you. Speaking of, have you seen them? ...You say they're with another segment now? A pity. It's a shame they're always swept away by the others. I could please them far more than anyone else in any matter. I suppose I will need to think of a way to retrieve them yet again."
Alpha (Akademiya) - About You:
"Do you know how many pens and pencils I've broken due to [Name]? Even centuries later they still find the need to debate me on certain topics, academic or not, challenge my research and thinking, and criticize my handwriting. Truly an annoyance. If only they were able to be with me a bit longer... What? They are annoying, but I still acknowledge that they have the traits of a true scholar. And their voice is still much more agreeable than the others I have to work with..."
Beta (Webttore) - About You:
"Hehe, what a loyal assistant they are. They can pick apart different parts and mechanics with ease. Much more competent than that man I disposed of a while ago, on that expedition... along with all the others. Unfortunately, I only have a limited amount of time with them. Really, is it so difficult to find someone with even a third of their ability? Actually, that is a foolish question. No one could ever hope to compare to them."
Delta - About You:
"They have an exceptional talent for pestering me at any given moment, somehow seeking me out wherever I am easily. If only they could put their mind into something more productive. Why do I not simply ignore them? Because they do not stop until they've gotten their desired results, just like me. I'd rather not prolong their prodding.
Zeta - About You:
"... As long as they are well, I need not know anything else. Their health is of utmost priority."
Zandy - About You:
"[Name]? Oh, they're the best, most nicest and fun grown-up ever! I'm never alone now that they're around! They're always willing to play with me and they always yell at the other segments when they're being mean. They're never scared at all... [Name] could probably beat Prime in a fight if they wanted. Hmm? But they can't even throw a punch? That doesn't matter! They're much stronger than you think - I've witnessed it many times."
Pierro - About You:
"When I first recruited Dottore from the desert and gave him his Harbinger position, one of the first things he did was set up a room to monitor [Name]'s condition. He did so for hundreds of years, creating numerous segments to help, and it ended up paying off. It is not my place to pry into his life, as long as he fulfills his duties as the Tsaritsa requests, but now that they're by his side again, he seems... never mind."
Capitano - About You:
"I once encountered them when they managed to sneak out of the lab. They were... intriguing and talkative. They weren't scared in the slightest and were more interested in how I managed to befriend all the creatures near me. They wanted... tips on how to convince the Doctor to let them have a pet. I don't think I was very helpful."
Columbina - About You:
"The Doctor is engrossed with his research, but the only thing he truly has a soft spot for is his dearest [Name]. He hides his feelings exceptionally well, but anyone who witnesses him around them can tell the difference. Don't tell him I said this though, you know how he'll act.~ But do tell [Name] this, they're sure to get flustered. ♪"
Arlecchino - About You:
"They have made attempts to get closer to me, but I'm afraid I have no interest in building a relationship with them. Still, I've always thought that their character would be similar to that of the Doctor, but from what I've seen of them, that does not seem to be the case. So, I do wonder if those two opposites truly get along."
Pulcinella - About You:
"I have seen many things in this long life of mine, so unlike many others, their relationship with Dottore does not surprise me too much. Still, they have much to learn if they feel the need to come and ask me for relationship advice. If you ask me, I believe that they don't truly know how much the Doctor values them, even if it is as clear as day."
Wanderer - About You:
"The Doctor's little pet? Every time I saw them, they were always scurrying behind one of the segments, as if they were attached by the hip. I don't know what transpired between the two of them for this relationship to happen, but out of all the people who associate with Dottore, they're bound to meet the nastiest end."
Sandrone - About You:
"The Doctor? [Name]? I have no care for either of them. I am much too busy with my own work to think about his worthless love life. However, I do suppose the idea is entertaining - Dottore being capable of love is as laughable as thinking an Automaton can learn to cherish another, and this [Name] person is equally as idiotic for believing so."
La Signora - About You:
"[Name], you say? I can't claim to know much about them. Everything I've heard is through the mouths of others, mostly from agents who talk more than what's good for them, but especially the Balladeer. What are they really like - a harmless and fragile sweetheart? A tool for the Doctor? His equally as heartless accomplice? Or all of the above? All I can say, however, is that it takes one to know one, right?"
Pantalone - About You:
"Ah, the little one. I am more than familiar with them, although Dottore would loathe to hear that. Did you know the Doctor is more prone to jealousy than you think? It is most amusing to see his ever-confident smirk fall once you get a bit too close to [Name]. I vividly remember the time when I said I would accompany [Name] to a ball instead, as he was too busy with his research. He never changed his mind as quickly as he did once I promised to dance with them."
Childe - About You:
“I’ve always thought Dottore was eccentric, and after meeting [Name], I can say they are equally as weird as him, solely for choosing him as their husband. Their personality is nothing like his either - they are bubbly, affectionate, and most of all… extremely weak. Traits that Dottore has no interest in. And yet the segments seem to fawn over them… I just don’t understand them. I just hope they know what they’re getting into.”
Furina - About You:
"Whenever I see them, [Name] always make sure to arrange a tea party with their own homemade Sumerian sweets! It is truly a delight. I admit, I am a bit jealous of their skill. It's as if they have the experience of a hundred years! But of course, that's impossible. Regardless, they are very kind, and they also seem to have a particular liking for romantic films... an odd thing for someone affiliated with the Fatui to like."
Nahida - About You:
"A raven and a sparrow - two beings that are surely bound to be apart from each other, but when it comes to the Doctor and [Name], it seems that even the impossible becomes possible. Though my feelings toward them will not change because of what they've done, I can't help but be interested. What lengths will the Outcast go to cure the one he holds dear, and would [Name] still be able to love him if he becomes more of a monster?"
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pinayelf · 2 months ago
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I don't wanna look at anything else now that I saw you I don't wanna think of anything else now that I thought of you
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mikqchoux · 7 months ago
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Headcanons?
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circadianrhythmofthekiller · 7 months ago
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day 20 - party
version without the red speech bubbles below
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i had a lot of issues exporting this gif, so it doesn’t have a background like i would’ve liked, but i’m happy with how it turned out :)
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maximura · 11 months ago
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local-diavolo-anon · 1 year ago
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so help wanted 2 is out
and i would die for jack-o-moon
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look at them
they look so cool
i love the colors, they feel like a reference to how the fandom drew eclipse before Ruin! (which makes sense since jack-o-moon kinda looks like the bb minigame eclipse)
Edit: thinking about it, why is this guy's name jack o Moon?
Like this is Sun's model repainted, it doesn't have a nightcap, why would this guy be named "Moon" then?
Edit 2: please not again, please stop liking this
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miragecancel · 1 year ago
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hot
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miragecancel · 1 year ago
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Submitter here, here's their victory quote
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(from here)
Characters: Susano'o and Merkava
Fandoms: BlazBlue (Susanoo) and Under Night In-Birth (Merkava)
Relationship: Romantic/platonic
Their Tag victory quote tho ._.
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Characters: Susano'o x Merkava
Fandoms: BlazBlue | Under Night In-Birth
Relationship: Romantic/Platonic
Submitted by Anonymous!
I'll be honest, I don't play either of these characters that much, let alone together. Even when I play purely random I don't tend to get them, so I have no clue what that quote is XD But now I'm super curious!! I'll have to check it out asap!
Awesome Merkava art by @scyrel
susanmark got me cackling
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bonefall · 8 days ago
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Yo, need some help with the BB au's warrior code (working on the wiki). Cus 1-4 are confirmed from the history post, but what order are the rest of them in??
Oh this is actually something I've been meaning to get to. I swung over to the wiki page and I see you're working with a bundle of unconnected posts, and the REALLY old first draft-- it's waaay overdue that I make an update that also contains an official addressing of some of the biggest changes that have happened since then.
I'm gonna try to fix that for you now. Here's a rough draft of BB!Warrior Code 2.0, including snappier names and new thoughts for the associated stories.
I'm also trying to make each commandment more... sociological. In contrast to canon's code, I want these to be more open to interpretation, but also gesture at deeper social values that Clan cats have.
After all, it's the Warrior Code. I've always felt like it should have a similar vibe to chivalry or bushido, y'know? Not just a list of laws, but a "guide" to living as an honorable warrior.
(and, like chivalry and bushido, it's much less "inherently" noble than it seems, easily twisted into something destructive and only protecting other people in your caste.)
The plan here is that I'm going to post this in a rough state so you can get it on the Wiki, AND everyone can toss up input on this. When I feel satisfied, I'm gonna hit up Trout to make official Clanmew translations, and then I'm going to work with one/some of the artists in my spreadsheet to make this its own post.
So, the next time you see this will likely be a lot cleaner and have revisions.
IN SHORT:
Law of the Border "A Clan is the exclusive ruler of its domain; a Star is the exclusive ruler of its Clan. Borders are set to mark this land. To trespass is to offend the stars."
Law of Honor "An honorable warrior does not need to kill to win their battles, except when the foe is dishonorable or it is necessary for self-defense."
Law of the Deputy "The Star is to choose a responsible Deputy to rule alongside them who shall carry the starlight after their death. A Clan must never go past moonhigh without a Deputy appointed."
Law of Loyalty "Defend your Clan, even with your life. No love for an outsider shall outweigh your loyalty to your Clan."
Law of Priority / Prey Priority Privilege "An honorable warrior would starve before letting those they protect go hungry."
Law of Grace "StarClan is to be thanked for what it provides. To waste their blessings or blaspheme their light is treason against the Stars."
Law of Seasons "A kitten must see two seasons before it can become an apprentice. An apprentice must train for two seasons before it can become a warrior. A warrior should handle all four seasons alone before becoming a mentor."
Law of the Challenge / Right to Challenge "All warriors who bare a blessed name from StarClan are entitled to defend their honor. The right to challenge, or to accept a challenge in turn, shall not be infringed upon without reason."
Law of the Wild "A warrior rejects the soft life of a kittypet."
Law of the Cleric's Vow "A cleric who takes a mate or has kittens has violated their sacred vow, and must have their privilege of being StarClan's herald revoked."
Law of the Gathering / Full Moon Truce "Under the light of the full moon, all Clans shall send representatives to the Gathering to hear the news of the leaders. There will be a truce that lasts from sundown to sunrise, and attendance is a privilege."
Law of the First Tasks "Before an apprentice can receive their holy name by the power vested in their Star, first they must complete three sacred tasks; a warrior's assessment, a complete vigil, and a pilgrimage."
Law of the Leader's Right / Dalestar's Law / The Leader's Rights "By the power of the Star they carry, the word of a leader shall be recognized as the warrior code."
Law of the Three Kittens / Darkstar's Law / The Queen's Rights "No action, inaction, or accusation may ever allow a kit to be put in danger, no matter what Clan their parents were from. All queens shall have the right to not reveal the origin of their litter, even under suspicion of codebreaking."
Law of the Lake "Every Clan has the right to fight for its honor and independence, but the Clans of the lake shall never allow another to suffer or collapse. In dire times, all the cats of the lake understand their ancestral command; unite or die."
Law of Love / Bristlefrost's Law "If a cat wishes to walk alongside the warrior of another Clan, their beloved may ask their Star to issue a challenge to prove their new loyalty. If this challenge is overcome, their love shall be known as StarClan's will."
Law of Kickum Buttocks / Leader-B-Gone "girl help im still figuring out how I'm going to rewrite the new law about kicking out leaders. It is too long and too hyperspecific. There's absolutely no way for it to get legitimately used in canon, let alone be a relevant plot point."
If a previous post contradicts this one, assume this one overrules it. You can feel free to ask about it though! There's probably a reason I changed it, and I'll hear you out if you think an older version was stronger.
The Borbior Bode. I mean the BB!Warrior Code.
(Under the cut)
COMMANDMENT 1: Law of the Border "A Clan is the exclusive ruler of its domain; a Star is the exclusive ruler of its Clan. Borders are set to mark this land. To trespass is to offend the stars."
The legend goes that after the carnage of the First Battle, StarClan granted a fragment of a star to the leaders of the five Clans. This piece of a star is what legitimizes their right to the land they rule, so the leader is technically the owner of the Clan's domain and has authority over it.
In practice, this means that Clan leaders have the right to claim and control everything that is "part of their land," their domain. This usually refers to prey, but also includes herbs, goods, and even warriors with a holy, StarClan-ordained name that swear fealty to them.
Most often, this is the law that is cited to justify territory expansions, by changing borders. It also tends to come up in "economic" circumstances. When Onestar launched an embargo against ShadowClan during the Yellowcough Epidemic preventing mullein from being brought to them, he cited this law, because that herb only grows in WindClan moorland.
The intent behind this commandment is VERY different from its modern use. There were originally just two "commandments," this one and the Law of Honor, and it was essentially serving the purpose that later laws (namely 6, 8, 10 and 13) would more explicitly outline. Its purpose wasn't to put absolute power over territory into the paws of a leader, but to command the Clans to respect each other's autonomy.
In fact, the wording is weird to reflect that.
In Clanmew, the verb here for "trespass" is meant in the sense of "to disrespect," and which "stars" are being offended is unclear. It was originally meant religiously-- the angry ancestors who halted the First Battle would be offended if the Clans treated each other poorly. Over time, "the stars" came to be interpreted as offending the leader of the Clan, as in "issuing a challenge to them."
But its modern interpretation is all that matters, now. And it's widely accepted to mean "Leader owns everything in its Clan's borders, fight them if you don't like that."
COMMANDMENT 2: Law of Honor "An honorable warrior does not need to kill to win their battles, except when the foe is dishonorable or it is necessary for self-defense."
I'm considering rewording this one in a small but significant way because I have plans to play with the "dishonorable foe" clause. The ideologies of Fire Alone and Thistle Law clash over the philosophical idea of the Code's protection applying to outsiders at all, so I realized that I don't need to have "unless they are outside of the code" written into any specific commandment.
So, instead, this version would mention dishonorability. To invoke this commandment to kill is always an accusation, and to accept that it was used against your loved one means admitting they were "dishonorable." To be outside of the code, to be unable to contribute, or to be HalfClan could mean you're inherently dishonorable... if someone like Tigerstar wants an excuse to hurt you.
Unsure, though. I do like the wording of the canon commandment, "unless they are outside of the warrior code or it is necessary for self-defense." I do like the way that it says, right away, that they don't see outsider cats as being protected by this law. I like how weaselly it is.
COMMANDMENT 3: Law of the Deputy "The Star is to choose a responsible Deputy to rule alongside them who shall carry the starlight after their death. A Clan must never go past moonhigh without a Deputy appointed."
Developed as a result of the events of Riverstar's Heir. When King Riverstar passed away with the inheritance of the River Kingdom unclear, his oldest living biological son stepped forward to claim his "birthright." The son decided to throw a celebration before going to claim his lives, not knowing that there was a saboteur prepared to slip poison into his prey.
The cat who would have been considered Riverstar's "deputy" by modern standards, Flowers Come First, desperately tried to keep the Kingdom together as other cats tried to carve out claims to the leaderless land. After dozens were killed and injured in a civil conflict (sometimes called The Second Battle), the ShadowClan Cleric, Redscar, was called in as a mediator to determine the rightful leader.
But, before he determined that Flowerstar would lead next, it was ensured that all of the Clans would come together to accept this as a new law. To prevent this kind of succession crisis from ever occurring again.
(BB!ASC LOOMS IN THE DISTANCE)
This commandment was technically the first "addition" to the law, but at the time, it was considered the "birth" of the Warrior Code. Before this, it was more of a pair of principles from StarClan.
As a note; in the Clanmew, "Responsible" Deputy implies a warrior who has trained an apprentice or has raised children. I'm unsure if linguistic drift now means that HAS to be an apprentice or not, but there are probably historic cases where a Mi with a ton of grown kittens took power.
COMMANDMENT 4: Law of Loyalty "Defend your Clan, even with your life. No love for an outsider shall outweigh your loyalty to your Clan."
This law was famously introduced after Ryewhisker gave his life to defend his mate, Cloudberry, in a battle between their Clans. It's usually considered the first proper "addition" to the Warrior Code, but a real debate about if 3 or 4 is the first "amendment" would probably be considered a sort of pedantic argument by most.
(side funfact; In Clanmew there's a term for that. It's called a "Shineless Fight," or a "matte match." Basically a silly battle that doesn't invite attention from StarClan.)
Its ratification came even in spite of Cloudberry's heated opposition to it. The ancient practice of Kitten Stealing was born from this commandment, justified by ancient actions taken by Skystar during the Dawn Era. Cloudberry watched her kittens grow, inheriting a world far worse than the one she'd loved Ryewhisker in.
When she was reunited with her mate in death, they refused to be part of a StarClan cruel enough to support and approve of a law written to condemn their love. Without a moment's hesitation, the lovers fled into the Place of No Stars together, vowing that they would not rest in peace until the evil commandment was overturned.
They do even more than just that, too.
When cross-Clan mates need protection from discovery, the lovers will hide them from watchful eyes under the cover of yew branches. If the stars burn brightly to document the sins of forbidden friends, Cloudberry will cool them with rain while Ryewhisker bends the grass to guide them to safety. They are demons acting as guardian angels, for those who God has abandoned.
...Also, author's note, I've done rewording to this law. I'm trying to make sure all types of love (platonic, romantic, familial, plus the clan culture concepts for these) are equally important narratively. It's both something I care about as an artist, and also something I think makes the story better.
DIVERSITY WIN! Your queerplatonic cross-clan relationship is equally treasonous!
On that note, I also cut the "reassurance" from the law entirely. The canon law says "you may have friendships, but be careful because you might meet them in battle," to imply it's fine to just be friendly, but I feel like it fits BB better to just not explicitly spell that out. I generally think it's a better idea to stress how individuals interpret the law.
COMMANDMENT 5: Law of Priority "An honorable warrior would starve before letting those they protect go hungry."
In Clanmew, the wording will be closer to this; "The true warrior Wants before those they protect would Need," which means that the warrior's desires go unfulfilled if their "charges" have unmet needs. It applies very broadly to almost anything-- food, medicine, rest, tools, etc. It's not just about hunger, but it's been translated in a way to communicate its spirit to an English-speaking audience.
This does typically mean that kittens, elders, and the Cleric eat first, but it's also one of the laws that particularly noble warriors would repeat to themselves as a mantra. It stresses self-sacrifice in service of the weak. On the flip side, a more authoritarian cat can easily twist this code to accuse someone else of being dishonorable, if they're "taking" too much.
Full disclosure, this one's still pretty big WIP material. I haven't made a lot of progress on the origin story of this one, or what its sociological impacts were.
In fact, laws 5, 6, and 7 are WIP territory. They might get shuffled in order or reworded in the future, though their "spirit" is going to stay the same.
What I DO know about the Law of Priority's backstory is that it's probably not going to be born from a battle on Sunningrocks. Most of the canon equivalent law from COTC is actually going to get repurposed into BB!Darkstar's Commandment, and Commandment 11 by proxy. It's more likely I'll take a bunch of the spare ancient warriors and come up with some original big disaster that spurred it on.
COMMANDMENT 6: Law of Grace "StarClan is to be thanked for what it provides. To waste their blessings or blaspheme their light is treason against the Stars."
Also known as Dovestar's Law. Possibly one of the most prone to being interpreted in different lights between leaders. It's not a law explicitly requiring belief, but it does command religious performance from all Clan cats.
...which, functionally, does mean that cats like Cloudtail and Mothwing have always been pressured into taking part in rituals they don't want to be part of.
For example, when prey is killed, Cloudtail gets offended looks when he doesn't send a prayer to StarClan. If it wasn't for Ferncloud and Elderberry being so close to him, he might have been denied getting Ashpaw as an apprentice due to a refusal to swear a religious oath. Worse, if Bluestar hadn't been leader at the time, not pressing his nose to the Moonstone might have prevented him from becoming a warrior at all.
(as a personal note, as an atheist, ive always found the way that canon dances around acknowledging the destructive aspects of organized religion EXTREMELY frustrating. Especially in COTC, where it's mentioned that Dovestar wanted to codify a religious commandment but failed, and Leafpool smugly chuckles at the leader for being so surprised. It felt like such a "writer's mouthpiece" moment. girl it's a cult in the woods. you wrote scourge as an evil atheist. your cats have catholic guilt, just own it)
The second most important legal use of this law is to punish contact with the spirits of demons-- residents of the Place of No Stars. There are several forbidden techniques for utilizing the power of these spirits, namely "Channeling," the direct summoning of a spirit (as opposed to "Invoking," which is when StarClan as an entity is used as an "operator" to get in touch with an angel in its ranks).
Casually this is referred to as "witchcraft" or "forbidden magic."
But, in addition to being a religious law, it is also a law against overhunting and waste. Especially of "blessed" animals, such as bats and songbirds, which are considered downright sinful to kill. If you knowingly destroy beautiful things without a good reason, "wasting" a blessing, it's not JUST a sin, but a crime.
It's possibly one of the most relevant laws in the day-to-day lives of warriors. ShadowClan cats in particular take this VERY literally, believing that they should also try to salvage a use from ALL things they kill. Including badgers.
COMMANDMENT 7: Law of Seasons "A kitten must see two seasons before it can become an apprentice. An apprentice must train for two seasons before it can become a warrior. A warrior should handle all four seasons alone before becoming a mentor."
This commandment was worded and introduced by Daisytail, rallying all the parents of the Clans, to protect young cats from two battle hungry leaders who were foisting fights and responsibilities on those who physically could not be ready.
This story won't change much from its COTC equivalent, besides maybe adding an extra detail that young apprentices were being given to young warriors, less than two years old. A very young warrior might had never handled the season they're now training an apprentice in, leading to things like;
Being unable to identify thin ice
Not knowing how cold temperatures change how scent works
Unfamiliarity with hunting in snowy conditions
Lack of education on wintertime animal behavior
Ultimately though, the point of this law is simply to codify "minimums" of the age brackets. Most cats train longer than that, and they are strictly grouped socially.
In fact, because of the fact these cats age so rapidly during their first year and then "slow down" afterwards, "rank" is a LOT more important socially than chronological age.
As an example, Reedwhisker has a nightmarish, two-year-long apprenticeship due to mentor abuse. He was considered an apprentice in age that entire time. Having an extended mentorship is literally like being forced to stay a teenager. This is as hellish as it sounds.
Overall though, for BB, this commandment is going to be a lot more relevant for the mentor/apprentice aspects instead of "early apprentice" infractions. Even the most evil, short-sighted leader can realize that getting kids killed before they turn into adult soldiers is self-defeating.
One of the more notorious changes of BB is the fact Brokenstar isn't going to be using child soldiers. What he DOES do is approve of Runningnose's plan to murder a blind kitten so that they can frame Shroompelt for it, exiling her as Yellowfang and FINALLY getting her out of the way so they can commit a massacre against WindClan.
(still evil just a different kind of evil <3)
I've been really wishy-washy on what happened with Badgerfang specifically, because I didn't want to eliminate the tragic story beat of a young life being wasted. But I've finally decided what I'm going to do. Badgerfang was just a fresh apprentice, nothing special, nothing "illegal," just like all of the other adolescents who took part in that battle.
I don't think he should have to be legally too young for it to be absolutely horrific that a kid was killed during the invasion of someone else's home. He was the equivalent of a 13-year-old and he was gored by someone who was confused and terrified in the middle of the night, bleeding to death in his uncle's paws.
For Flintfang, in that moment, it has nothing to do with recommitting himself to the "warrior code," but realizing that the only way this madness stops is if someone puts an end to it.
COMMANDMENT 8: Law of the Challenge "All warriors who bare a blessed name from StarClan are entitled to defend their honor. The right to challenge, or to accept a challenge in turn, shall not be infringed upon without reason."
Attempting to stop a war from breaking out between ThunderClan and WindClan, the ancient leader Morningstar prevented his warriors from fighting back against Rabbitstar's border transgressions. Furious and offended that they could not prove themselves in battle, his cats came to resent him. After skirmish and sickness lead to the "honorless" death of several cats including his deputy, the Cleric, Pearnose, lead a revolt against him.
Morningstar was branded a coward by StarClan, deemed unworthy of joining their ranks and sent to the Place of No Stars to wallow in his misery. Afterwards, Pearstar gained her nine lives, beloved by ThunderClan and blessed by StarClan, and her decree was made into code.
This law is being invoked when a warrior mentions their "right to challenge." As a quirk of the wording, it's also widely accepted that an official challenge involves saying your opponent's full name, to get the attention of StarClan.
"without reason" is another one of those little clauses that gives a leader wiggle room when they need it. Legitimate "reason" to cancel a challenge includes the full moon truce, promise to allow the battle at a more appropriate date, or the fight being shineless or dishonorable to begin with. Still, leaders are rarely eager to get compared to Morningstar, so there's a lot of social pressure to not infringe the right.
The Clans culturally value the idea that "might makes right," and this commandment is both a result of, and a contributor to it. A LOT of small-scale quibbles over aspects of the Warrior Code end up being resolved by an invocation of the Right to Challenge, because trying to argue with a warrior that they're wrong about how they interpreted the code is easily interpreted as an attack on their honor.
COMMANDMENT 9: Law of the Wild "A warrior rejects the soft life of a kittypet."
During the destruction of SkyClan's historic territory in the White Hart Woods, Flystar witnessed many of his warriors turning to humans and the town to live double lives. In response, he started very strictly enforcing the warrior code, believing that if his Clan lived more piously, this would stop the destruction.
it did not work. Old Man Flystar died and left Cloudstar as a young leader, desperately keeping SkyClan together in its exile. Even death did not stop him from honoring his vow.
...But the Forest Four did not care. The amendment that Flystar suggested for the warrior code was born from his need to discourage his warriors from leaving, but it was approved because of shared cultural hatred for human beings. The destruction of SkyClan's territory just made an existing problem much, much worse.
During the Crusade Era, this law was invoked to justify violent invasions into Chelford. During other eras, it makes cats hesitate to take food from humans, or even interact with kittypets at all.
It's also a very weird translation; in Clanmew, this is the "Law of the Unbunched Scruff." It could also be translated as "Law of the Uncollared Neck" or "Law of a Free Nape." It's referring to the back of the neck being unburdened by a collar, but it's also REALLY common for little kits to learn about this law and immediately start using it to protest their Mi carrying them back to the nest for bedtime.
This was also the last law to be introduced before SkyClan's exile! Modern SkyClan has complicated feelings on if this one should be respected as part of their "version" of the code.
ALSO;
I've so far kept it as short and simple as canon, but I'm thinking of making it longer to match the others. I can't find the right words for it, though-- something about "A warrior rejects the soft life of a kittypet, and resists the deceitful temptation of humans" or "and remains vigilant for the tricks of man"
I want to capture the vibe of Flystar trying to convince his warriors that humans are liars, and any gifts they give you will actually make you weak. Part of me is trying to avoid wording the commandment in a way that could result in people thinking Firepaw himself is a "trick of man," but maybe I should just lean into it instead.
COMMANDMENT 10: Law of the Cleric's Vow "A cleric who takes a mate or has kittens has violated their sacred vow, and must have their privilege of being StarClan's herald revoked."
Moth Flight did not create the vow to be ratified as code. It was a desperate, painful oath she made her four kittens make before they were taken away from her to become the first Clerics of the other Clans.
She made them promise her that they would not have children of their own who would be ripped away from them. It was a mother's plea, to spare them from the pain she was experiencing, to encourage them to value medicine over connections to a Clan that stole them, and to punish the Clans for treating their bloodline like something that would produce prophets like livestock.
Their gifts would die with them, and all future Clerics would be trained, not born. The Cleric's Vow was a non-binding tradition for generations, until the exile of SkyClan.
Larkstripe, Cleric of WindClan, rallied the other Clerics into going on strike until the leaders reversed their terrible decision. Swiftstar stubbornly refused to give into this demand, even when sickness landed him on his deathbed. She remained firm, informing him that he was free to gamble with his life if he wanted to face StarClan's judgement.
His successor, Dalestar, sought a way to brutally crush the strike. So he hit Larkstripe at her one weakness-- her son, Ripplekit.
With the ringleader's reputation destroyed and her son ripped away from her and sent to ShadowClan, the other Clerics quickly folded. Dalestar got his way, and was celebrated for it.
This commandment doesn't have too many unique interpretations, though there are occasionally interesting cases where Clerics have kittens before taking their vow. While it's a "gray zone," kittens who are the child of a parent-turned-Cleric are sometimes considered cursed or unlucky.
(contrast to SkyClan where it is actually considered a plus for a Cleric to have kittens.)
COMMANDMENT 11: Law of the Full Moon "Under the light of the full moon, all Clans shall send representatives to the Gathering to hear the news of the leaders. There will be a truce that lasts from sundown to sunrise, and attendance is a privilege."
Taken from Larkstripe and raised at the belly of Birdflight, mate of the exiled Cloudstar, Ripplekit grew into Ripplemoon and became Ripplestar of ShadowClan. Spurred into action by a blight that was spreading up the now-dead fifth tree of Fourtrees, he declared war on the other Clans. "If you will not make room to fetch SkyClan home, then I will carve it out."
Before this time, the Gathering was simply a tradition, not code, but Ripplestar's deadly total war tactics recognized it as an excellent target. Attempting to bring a swift end to his bloody campaign, he planned an attack that would surely have many innocent casualties.
However, he was betrayed by his adopted brother; Gorseclaw. The other Clans were prepared for his attack, bringing nothing but warriors to the Gathering. In fury at Ripplestar's audacity, having lost the SkyClan ancestors who would have supported these actions, StarClan struck the base of the blighted tree with lightning. The falling trunk crushed Ripplestar against the Highrock and snapped the oak in two distinct places; at the base, and in the middle.
The Z-shaped cracks would be seen again many years later, as Brokenstar's tail. The guardian spirit of SkyClan, incarnated in the flesh through a birth from a Cleric, furious and manifest.
But, before that time, there was an immediate "Clan Pride Tide" that washed over the culture of those who won. The Law of the Full Moon was the first of three additional Commandments born from Dalestar and his peers during this time.
There are three significant "rules" to Gatherings that were established by this law;
The leader may arbitrarily exclude any cat they don't want to bring. Before this commandment, you could just go. Now, the most freedom you have is your ability to linger longer for the Aftergathering.
It is mandatory to completely listen to the "opening speeches" of Gatherings before you're allowed to mingle. Even if grandma mistystar is going off on a tangent again
The truce is now enforceable. It was previously just a taboo-- scuffles would break out now and then, and there was the occasional playfighting match. Now, you can't even get heated at another cat without people getting uncomfortable.
COMMANDMENT 12: Law of the First Tasks "Before an apprentice can receive their holy name by the power vested in their Star, first they must complete three sacred tasks; a warrior's assessment, a complete vigil, and a pilgrimage."
The second law to come from the post-Ripplestar tide was more codification of traditions, to "instill a sense of pride and honor into young warriors," but these were also a sneaky way to weed out dissidents.
Apprentices would typically do these tasks naturally as part of their rite of passage, but now, if ANY of the cats involved in this process did not like you or your mentor, they could hurt you by delaying them. A leader could choose not to bring you with them to the Moonstone. They could force you to re-do the vigil for making a noise. A vindictive mentor could keep flunking your assessment for stupid reasons because she hates you.
Bad mentors "poorly preparing" an apprentice they have a duty to guide into adulthood is good grounds for punishment. It's a massive dishonor to have an apprentice taken from you. Of course, this all depends on the Clan "taking the side" of the tormentor.
So, this is rarely used for political reasons in more recent eras, because of that potential collateral reputation hit. Making an apprentice's right of passage difficult for no reason tends to make you unpopular with that apprentice's friends, family, mentor, and peers-- but it served its purpose, back then.
Nowadays it's just celebrated as a part of Clan traditions. The First Tasks are much older than the Commandment, but most cats don't think so hard about history that they notice it's strange they got codified during this era.
(Plus, this commandment is popular. Apprentices and their families feel cheated if these first tasks are glossed over.)
COMMANDMENT 13: Law of the Leader's Right "By the power of the Star they carry, the word of a leader shall be recognized as the warrior code."
The big, bad one. Also called Dalestar's Commandment.
With this decree, the Clan leaders announced an exile of all the cats who had been revealed to support Ripplestar. ShadowClan's next leader, Marshstar, was made to deal with an immediate refugee crisis on top of overseeing the injuries of all the cats who fought at that Gathering.
It's the sort of law that would be considered a massive mistake within a few generations, but by that time, it was too entrenched to remove. The leaders had seized power over anything that could legally challenge them-- the Code, their Clerics, and their warriors in turn.
Only the rule of the Impostor would cause this part of the code to be altered, but not before the Clans nearly collapsed under his tyranny.
Future generations would look back at the fallout of Ripplestar's rebellion, and the following tide of Clan pride, and generally reach a consensus; this was the birth of the ideas which would become known as Thistle Law. Maybe it wasn't their origin, and contributing thoughts had existed for a long time beforehand, but this was the watershed moment for what would develop into modern Clan politics.
COMMANDMENT 14: Law of the Three Kittens "No action, inaction, or accusation may ever allow a kit to be put in danger, no matter what Clan their parents were from. All queens shall have the right to not reveal the origin of their litter, even under suspicion of codebreaking."
Famously referred to as Darkstar's Commandment, and cited as the Queen's Rights. Put a decisive end to the barbaric practice of Kitten Stealing. Drafted, fought for, and codified in honor of Mapleshade's three children who drowned in the swollen river.
StarClan was so furious at the sheer amount of senseless death in one season that they blasted Darkstar with lightning to drag her into StarClan to witness the Trials of those who had died. They made her watch as Ravenwing, Frecklewish, Appledusk, AND Mapleshade were all damned to the Dark Forest, and bellowed that her and Oakstar would fix it or suffer the same fate.
She listened and proposed this law. Oakstar did not, and fought against its implementation. He tried to make up for this by beginning the Crusades, but this wasn't enough to "atone" for his disobedience.
Darkstar ruled that the birth of innocent kits shall could never be used as evidence of guilt, because of the fact it would inevitably put those same kittens in danger.
It was StarClan's privilege alone to judge if the behavior that lead to the conception of those kittens was codebreaking or not. Flawed mortals, such as Mapleshade who lied to keep her kittens safe and only endangered them through panic, and Oakstar who exiled children into the rain because of personal offense leading to bias, could not be trusted to be objective about this.
That said-- the Queen's Rights are a very complicated and particular topic. They exist to protect the kitten's birth from being used as evidence; they do NOT protect the family from any consequence of their actions. There are lots of ways for the Queen's Rights to be voided.
If the kids find out their parentage and reveal it, it's void. If a cat who recently gave birth shows the kits are theirs, it's void. If you let it slip that you acquired the kitten from your sister who wants you to raise it as a Clan cat, it's void.
And, no, you can't even safely talk to your Cleric. They are within their full rights to reveal it, too. There is no Cat HIPAA. Whoever you trust with this information had BETTER BE someone you trust with your life, because they might be!
Cats who lean towards Fire Alone think that the Queen's Rights don't go far enough. Cats who lean towards Thistle Law are obsessed with the contradictions.
COMMANDMENT 15: Law of the Lake "Every Clan has the right to defend its independence and to fight for its honor, but the Clans of the lake shall never allow another to suffer or collapse. In dire times, all the cats of the lake understand their ancestral command; unite or die."
First proposed in response to the disastrous lack of response that allowed the rise of the Kin, a deadly Yellowcough outbreak, and the eventual collapse of ShadowClan, this commandment was approved without contest when SkyClan found its way to the Lake.
It's both a promise to SkyClan that what happened to them will never happen again, AND a somber acknowledgement that what happened to ShadowClan was avoidable if they'd only intervened sooner. Heartstar takes this commandment VERY seriously.
Too seriously, many add. Perhaps more out of ambition than compassion. But she doesn't care-- they weren't the ones suffocating in their own lungs watching their family die, as Onestar sat on a hill of medicine across the lake, glowering. Perhaps they should take it more seriously.
COMMANDMENT 16: Law of the Lovers / Bristlefrost's Law "If a cat wishes to walk alongside the warrior of another Clan, their beloved may ask their Star to issue a challenge to prove their new loyalty. If this challenge is overcome, their love shall be known as StarClan's will."
AKA Bristlefrost's Law, created in her honor after sacrificing her Afterlife to barrel Ashfur out of the sky, burning up in orbit.
In life, Bristlefrost was innocently meeting with Rootspring. Two warriors with a small crush, breaking the code discreetly during a time of increasing tension. When Bramblestar's impostor caught them, he decided to make an example of the couple. Brought Bristlefrost to the Gathering, and demanded that SkyClan strongly punish Rootspring to comply with the code.
Waspstar of SkyClan, successor of Leafstar after her poisoning at Juniperclaw's tricks, refused. So the impostor lifted his claw, and sliced Bristlefrost's neck. Her body plunged from the tree, dead in an instant.
With her ghost, Rootspring joined the resistance to depose him immediately. After her sacrifice, he demanded reforms for the code and a new commandment in her honor. It was not as sweeping of a change as he wanted it to be, but with the Law of the Lovers, there was finally a mechanism to bring another cat into your own Clan.
It could have saved her, he argues. He could have taken her out of that dangerous Clan, gotten her away from the Impostor, convinced her to run.
(...the truth is, Bristlefrost would never have run from ThunderClan. Not until the bitter end. She wouldn't just die twice for her family, but even more than nine if she had the chance. but this was the leverage that Rootspring was able to use.)
AUTHOR'S NOTE: I keep going back and forth on the "love" wording of this one. On one hand, I like the idea a lot that Clan cats will have to perform friendship or love even if it isn't there to "legally" change Clans as a story device. I enjoy the idea of exploring that, and how it would be particularly messed up in an asylum scenario.
On the other hand... I'm not really using "love" in the romantic sense here, and "sponsor" is both closer to what I'm intending, AND the Clanmew version. By "beloved" I mean it equally in the sense of both an aunt and their "beloved" niece, and a lover and their traditional "beloved." But I'm not sure if that's coming across.
Is there a better word for "Sponsor" but like, in a warm and affectionate sense? Legal Buddy? Guy Who Will Vouch For Me? Sweet Cheese? Not to mention there just not being platonic words equal to "lover." The amatonormativity of the English language has harmed me once again
Law of Kickem Buttocks / Leader-B-Gone "girl help im still figuring out how I'm going to rewrite the new law about kicking out leaders. It is too long and too hyperspecific. There's absolutely no way for it to get legitimately used in canon, let alone be a relevant plot point."
I know FOR SURE that the first time this law is going to be used in BB, it is against Bramblestar in ASC. He's declining, manipulating Nightheart to use in a petty squabble against Squirrelflight, and suffered two massive blows to his reputation in both Squirrelflight's Horror and BB!TBC.
But the canon law is so specific that it's useless. Like, it may as well not even exist.
A non-deputy needs to call the vote
BOTH medcats have to agree
AANNDD you need a 75% supermajority in the Clan.
FINALLY, the other leaders, of Clans that are completely irrelevant, are asked if it's ok and ALL of them have to agree.
only THEN can all of the medcats of ALL the Clans go to StarClan, and ask if the lives can be taken away.
If the sky is cloudy then screw you. you have to wait even longer. Even if your Clanmates are getting murdered or tortured or whatever.
This frustrates me because, this is a MASSIVE change to the Warrior Code, something the audience has been desperate for. Drama in this series has practically dried up, and barely anything happens for books and books.
To make such a long-awaited addition be something this useless feels like an insult. Like they just begrudgingly did the bare minimum so they could ignore it. Even the "drama" of Reedclaw trying to oust Leafstar in CC was pointless, because if the writers were just less boring with their characters, she could have called for that vote all on her own.
"Ah but the code--" characters are capable of arguing that laws are ineffective and drastic measures need to be taken. Other characters can agree with them. it's that simple. Law is a social construct, not a wizard's magic barrier
Like. It could be that easy. Reedclaw doesn't want to physically harm Leafstar so she calls for a vote of no confidence. Cats quibble about if it's "legal" or not, Hawkwing proposes that it be 75% supermajority because then it would be extremely clear this is the will of SkyClan, etc. This would also be more interesting because then it's not established, it's new ground.
BUT. For BB I do want it to be law. Just a law that actually gets used.
So right now I'm leaning towards something like;
"If a leader is no longer able to rule with honor by their Clan's three-quarter decree, the Star shall undergo a ritual to return their blessings. This ritual must be both invoked by a cleric and a warrior, and then carried out by them if successful."
I still feel like three-quarters is a tall order, but I think I can work with it. At the very least, I can remove the requirement for ALL the Clerics to be in agreement.
I'm particularly fond of the idea of the idea that the two accusers have to carry out the WHOLE thing. The Cleric performs the parts of the ritual that would "wash" the lives away from the Leader, and the Warrior performs the parts of the ritual that would allow the Deputy to take them early. Overall, I think it would be generally better if the "difficulty" of enacting this commandment came from the fact the Cleric and the Warrior have to be EXTREMELY dedicated to it.
Like, instead of dealing with a lot of waiting and asking, if you want them gone, you have to do something very tedious with no reward.
As for what that ritual looks like, I want to reference BB!Rowanstar's sacrifice. The leader will probably have to bathe or be rinsed by the water of the Moonpool, and the deputy gets dunked in that.
bramblegirl bathwater
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charrfie · 2 months ago
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A quick compilation of things I've drawn while away to start off the new year!
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sp0o0kylights · 1 year ago
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Part One
The drive's short one. 
Steve gets out of his car, opening the passenger door for Chrissy and escorting her up to the house, quietly envisioning what Jason would look like if a real monster got him.
What would he say, staring down the crazy, five-starred head, filled with teeth and drool? Would he turn back? Or run?
(Steve swears he doesn't take great pleasure in imagining Carver getting eaten, but he'll admit to taking a little.)  
"Chrissy do you have any idea--oh." Mrs. Cunningham startles, grasping her robe at the front as she spots Steve standing next to her daughter.  
"Hi Miss Cunningham." He says.
"Hello." She says suspiciously. "And who are you?"
"I'm Steve Harrington, ma'am." He watches as her mother straightens immediately at his name, and sinks right into the ol' Harrington charm, knowing instantly it will work. "I know you were expecting Jason, but I'm afraid he wasn't able to drive Chrissy home." 
"Oh, Steve! It's so late I almost didn't recognize you." She titters, suspicion gone. "Your mother and I are on the same charity board." 
Of course they were.
"I thought you were dating that nice Nancy girl." She says with a squint that mimics Chrissy's, because even in the midst of a crisis he can't escape the gossip that is Hawkins upper echelon. 
"Nance is waiting in the car." Steve lies smoothly. "I just wanted to make sure Chrissy got home safe." 
"What happened?" Chrissy's father appears, ushering them both in while blatantly peering around them, eyes sweeping the street before closing the door.
Steve recognizes the move. He's checking for nosy neighbors. 
"Jason and I broke up." Chrissy admits.
"What?" 
"We..." She falters in front of her parents. 
"What happened to Jason?" Her father asks, tuning back in once they're safely away from peering eyes.
"I'm afraid Jason and some of his friends brought beer to the party." Steve steps in to explain.  
"Oh Chrissy, it's a high school party. That's no reason to break up with him." Her mother fusses, face flushing in embarrassment. Her eyes dart from her daughter to Steve and back, and Steve knows he needs to start damage control. 
If he plays it right he can burn Jason while he's at it. 
"He was horrible, mom. Just awful." Chrissy says, but Steve can tell she's shrinking under her mothers gaze. 
"He drank quite a lot, Miss Cunningham." With a theatrical wince, Steve turns to face Chrissy's dad, lowers his voice and says "I'm going to have to talk to Coach about it." 
He gets the intended response, which is a raised eyebrow. "That bad, huh?" 
Steve nods once, painting a pained smile on his face. "He made a real fool of himself tonight, Sir. The basketball team has a reputation to uphold." 
"Oh." Mrs. Cunningham says, hand fluttering in front of her face. "I never would have thought…"
"He's normally a good guy. I don't know what got into him." Steve has them both eating out of the palm of his hand, attention neatly off Chrissy and onto the story he's feeding them. 
Its worth it to see her shoulders relax. 
"I couldn't let him take Chrissy home in the state he was in Sir, and he got very…" 
Steve pauses. 
Fills his voice with tempered disappointment, channeling his dad. "Belligerent. Said some nasty things."  
"Really?" Mr. Cunningham says, with a low whistle, and Steve knows by his tone alone that he's bought in.
Hook, line, sinker.
Steve nods once. "I have to get back to my girlfriend, but Chrissy'" He turns earnestly here, to let her know he's not faking this next bit. "Let me know if Jason bothers you at school. I'll set him straight again if I have to." 
"Thank you Steve." Mr. Cunningham says, as Chrissy's mom hustles her daughter towards the kitchen. 
Steve shakes his hand, then waves at Crissy as she calls her own thank you over her shoulder, before disappearing out the door and back to his car.
The same one where Nancy very much isn't. 
That's a problem for tomorrow Steve.
xXx
Tomorrow Steve gets into an argument with Nancy. 
She can't recall that Jonathan took her home, or that he's bullshit, their whole relationship, bullshit--
But she also can't tell him she loves him.
So Steve snaps at her. Storms off.
 Play’s more basketball.
It takes less than two hours for him to get mopey and another three for him to spiral into deciding he was wrong somehow.
That's what his mom said all the time anyway, wasn't it? The man's always wrong Steven, and he's the man here so…
He gets flowers, chocolates, and fucking waylaid (by Dustin Henderson with his Grow a Monster) and things go sideways from there.
 Train tracks and a junkyard and demodogs make time speed up. An encounter with Billy and a dinner plate causes Steve's recollection of the evening to be fuzzy. 
He just knows that in the middle of dodging death, he has the realization that Nance wants to break up with him.
That he should let her. 
Even if it hurts, even if he doesn't want to. 
She wants to be let go.
So Steve does. He respects her, and when he has a moment after its all over, he tells her to go with Jonathan.
(At least he permanently gets the squirts out if this. Or at least everyone but Mike.
Even if most of them are shitheads and one of them's Hargrove's step sister.
It's--something.
But when Dustin keeps pestering him, demanding Steve drive him all over Hawkins and then drags him to the movies, well.
It might be the best something Steve's had in his life so far. )
xXx
"Oh shit. Is that from Caver?" Eddie asks, popping up near Steve's car like the clown in a jack in the box. 
"Carver can't hit for shit. This was Hargrove." Steve replies, attempting an eyeroll before remembering that his entire face is a bruise. 
One, giant, never ending bruise. 
"I guess his step sister gave him the slip to come hang out with these kids I watch sometimes. I didn't know she wasn't supposed to be there." Steve shrugs, because it's the technical truth. 
If you turn it sideways and squint anyway. 
"Asshole tried to threaten the kid Max is into by slamming him into a wall and screaming shit, so I stepped in, and--" He waves at his face. 
The same one he's already getting looks for. 
"I was winning." Steve sighs theatrically. "He broke a plate over my head."
The story seemed to freeze Eddie but he recovers with a quick shake of his head. 
"You poor thing." He tuts. "Let me guess--you were more worried about the hair than the wound?" 
Eddie's hands flutter like he's going to touch Steve's head but he seems to contain himself at the last minute.
The hospital threatened to buzz it for stitches." Steve says darkly, playing into the bit. 
(He had not gone to a hospital. 
None of them had.)  
"What would our King be without his crown of hair?" Eddie laments, in a falsetto that was half insult half oddly sincere. It was jarring in that it was hard to get a read on, but the more Steve was around the guy the less it seemed malicious and the more it came off  as just….goofy.
Eddie Munson, Steve decided, was not a freak.
 He was a dorky little weirdo, just like all the other kids Steve now hung out with. 
Just older, and with slightly better hair. 
"Hey Eddie." Another boy calls out, approaching cautiously. 
He's got a leather jacket on, and if Steve thinks hard enough he can sort of conjure up a memory of the guy at Eddie's lunch table, throwing a piece of bread at a pale sophomore decked out in plaid. "You good man?" 
"Yeah Jeff, just checkin' in on the Hair here." Eddie sticks a thumb towards Steve, who raises his hand and waves. 
The falsetto comes back, somehow higher as the older boy swoons over Steves arm. "Soothing his poor soul after that brute Hargrove almost killed him." 
"Has anyone ever told you you're a lot like Bugs Bunny?" Steve asks, the thought leaving his mouth the instant he had it.
(He doesn't care, it's a legitimate question.) 
It has the effect of making Munson look downright chuffed. "I have actually, but only by my Uncle." 
"Why are you checking in?" Jeff interrupts, before seeming to realize he said it out loud. " Ah, I mean--"
"Oh he didn't tell you?" Steve says, as casually as he can muster. "Eddie claimed me and Chrissy at a party last weekend." 
See Munson? Two people could play the weird bit game. 
They've attracted more of Eddie's friends now, two more boys in leather jackets edging closer like frightened deer. 
(One of which is the aforementioned younger man Jeff threw bread at, and Steve vaguely thinks the guy's name starts with a g.) 
"Apparently we're his minions now." Steve tells Jeff in a rather put upon manner. 
"It was just you, the fair maiden chose otherwise." Eddie counters dismissively, voice dropping down low. 
Steve snorts. Hums a sarcastic; "Like you'd let us choose." 
Eddie finally abandons whatever voice that was supposed to be (a villain, Steve thinks, and wonders if it hurts Eddies throat to drop from a false high to a deep low that quickly.)  to say:
 "Mock me all you like, Harrington, but you can't deny the bit worked." 
Steve automatically went for another eye roll, and gets a flash of pain for it. "Who said I was mocking you, you dork? Just stating facts." 
Yet again, Eddie reacts weird to the comment. He looks almost bashful for a second, before he recovers, tugging his hair in front of his face as he plays with it.
The bell rings once in warning, and Steve makes a face towards the doors. 
"I gotta go, Mrs Clicks out to fail me. See you around, Eddie. Jeff." The way his eyes are bruised up he can't quite make out the face Jeff makes at that, but Steve's pretty sure the guys mouth was open. 
"She's a nasty one, my minion, best stay on your toes around her." Eddie calls, and Steve waves a hand in the air to show he heard. 
"What just happened?" Jeff asks, far too loudly for how close Steve still is. 
It makes him chuckle a bit, even as one of the other guys says something in a far quieter voice that has Munson squawking and flapping his arms like a bird. 
The winding little feelings in his chest squeeze his heart, and Steve shakes his head, refusing to be fond of Eddie Munson. 
xXx
College rejection letters come in, one after the another.
Steve could have made it into a few schools he's certain, except he hadn't really applied to any.
Not that any college other than Penn Hurst mattered. His dad wanted him to be a legacy, come hell or high water.
Steve's punishment was hand picked by his parents, and he gets the sailor outfit his new minimum wage job requires is supposed to be a part of it--that his dad made him apply because it was the most embarrassing thing he could think to subject Steve too-- but honestly? 
It's not that bad. 
Not even with Robin, the manager he met yesterday, and who positively, completely and totally, hates Steve’s guts.  
He figures he has time to win her over. 
All the time in the world, now that demons aren't trying to eat his, or any of the kid's, faces. He can focus on the small things. Build himself back up.
Figure out the person he wants to be, now that he's no longer King Steve. 
It’s the thought that kept him from attending any graduation parties. To go felt like backsliding into old habits. 
‘If the kids--if it comes back again--’ 
Getting drunk at night in a random house seemed almost irresponsible.
Particularly not with people Steve has history with, without anyone he really cares about being present. Certainly not Nance and Jonathan, who he wishes he didn’t know are at some end-of-year game night one of Nancy’s friends is hosting. 
(Steve can’t think about that for a number of reasons. 
When he does--because of course he does-- he makes sure to focus on the weirdness that is Jonathan Byers being someone he cares about, instead of the fact he can’t seem to kill his love for Nancy. 
Or that he's horrifically jealous of their relationship. 
That the best sleep he had ever had was between them, two nights after the lab, when they crammed themselves into Jonathan's bed because they all couldn't quite believe it was over.
That night had been so incredibly weird, but grouping together felt safer. Smarter.
Better.
Not in a way Steve wants to put into words. 
Not in a way he wants to confront at all.) 
His parents hadn’t been able to make it home to watch him walk at his graduation--his father landing a last minute meeting with some important person or other. 
Faked apologies were given, money transferred, and Steve, not wanting to sit in his too-huge house, had meandered to Family Video. 
Tried to forget his father’s cold voice in the background of his mother’s call, loudly announcing he’d have made it a priority to see Steve graduate-- if he’d gotten into Penn Hurst. 
Steve just shakes his head. Pushes those thoughts into the back of his head, into the same place all his other weird thoughts live.
The glare he gets from the tall, pimple-ridden guy working the rental counter was expected.
Chrissy Cunningham, was not. 
"I thought you’d be at one of the parties.” He tells her, when he turns down the romance aisle and finds her staring blankly at a shelf. 
She startles, before recognition flits over her face and a warm smile is directed his way. 
“I'm honestly not a fan of parties." She confides in him, hand clutching a tape in her hands."Not those kinds, anyway.” 
"More slumber parties, less keg stands your speed?" Steve guessed, blatantly turning his head sideways in order to read the title.
She awards him with a wider smile. "Exactly." 
"Chrissy Cunningham. Are you renting Jaws?" He teases, leaning in just a touch.
She flushes, but turns and squares up to him. Steve's delighted to see it. 
"Why yes I am. I'll do you one better and even admit it's one of my favorite movies." 
Steve grins at her, and sees the way she lights up on response, eyes bright. 
This is the Chrissy that Carver had tried to kill. The strength and pure fun that radiates off her enhances the beauty she has to something almost otherworldly. 
Steve has seen enough beauty in his life to recognize when it will stay. That Chrissy wil one day be 80 years old, with gray hair and knit sweaters, and she'll still be able to light up a room. 
"Like sharks killing people that much huh?” He teases. And it’s easy, slipping into this part of himself around her. The part he’s been trying to get back. 
The confidence that he walked with, before monsters crawled out of the ground, and Nancy put a hole in his heart.
"I'll let you in on a secret. ." Chrissy leans in, dropping her voice low enough that Steve has to lean in a bit too to hear. "My favorite character is the shark." 
Steve playfully gapes at her, and for the first  time in a long time, feels like things will be okay. 
He’ll be okay.
He won’t be King Steve. He’s not Nancy's Boyfriend Steve either--but someone else. Himself.
A Steve who exists outside of Hawkins High, outside his family name. 
He likes it.
"I told you that was his car. Steve!" A too familiar voice calls and Steve can't mask the despair that hits him as he turns to his (now least) favorite shithead, whose storming through Family Video’s doors. 
"Dustin." He identifies, with an edge to his voice he can only pray Chrissy doesn't pick up on. "Other brats. What are you doing?" 
Mike stands stubbornly at Dustin's right, Lucas nervous at his left. 
Will Byers is situated next to Mike but Steve's not as familiar with him, and has no idea how to interpret the kid. 
If he had to guess based on the face he’s being sent, Will’s more nervous then the rest--but equally determined. 
(This does not make Steve feel better. It in fact, somewhat convinces them they’ve run headfirst back into trouble.) 
"Well we were going to go to Lucas’s, but now, we're bumming a ride from you!" 
"I'm busy." He says flatly. 
"Ste~eeeve!" 
"I didn't know you had a brother." Chrissy says, hand covering her mouth. 
Looking back at her, Steve's pretty sure she's trying to physically hold back laughter. 
If one could shoot lasers with their eyes, Steve would be nailing Dustin for ruining--whatever it was that was happening here. 
"He's a rescue" Steve says flatly. "It’s not working out though. We're planning on returning him to the shelter.” 
"Wow Steve." Dustin returns, offended. "First of all, if anyone's rescuing anyone I rescued you, or did you suddenly forget that you show up to family dinner every Thursday at my house like a sad orpha--mmpphh!" 
‘Mmpphh’ because Steve had taken several long strides across the store to smack his hand over Dustin's mouth. 
"Sorry Chrissy, it would appear the asshole children I am paid to babysit escaped whoever is supposed to be watching them." He shakes Dustins head, in lue of strangling him. “Hit me up later we’ll discuss the shark’s best kills.” 
“Will do.” Chrissy says, as Steve begins the process of shoving his four smaller friends out the door. “Drive safe!” 
“No you don’t, and you’re gonna prove it by swinging through McDonalds for us.” Dustin sing-songs, swinging himself into the passenger side of the Beemer. 
“You assholes owe me, big time.” Steve hisses, as Lucas and Mike instantly begin making kissy faces the second they’re out into the parking lot. "I had plans tonight!"
“Do you have McDonalds money?” Steve asks, only to immediately wince at himself because fuck did he just sound like a soccer mom. 
“I have money I took out of my mom’s wallet.” Mike says as he settles into the car with his friends.
“Fine.” Steve sighs in defeat, starting the car. 
He determinedly does not ask if the idiots walked here, because there is a suspicious lack of bicycles, if only because he hit his mom quota for the day and Steve refuses to say anything else that might edge out his cool persona.
The one he swears he still has.
Supposedly. 
("Does my mom really pay you to watch me?" Dustin asks a while later, when the other brats are distracted. His voice is painfully honest, and softer than it normally is. 
"In food, yes." Steve says, because he’s not that much of an asshole--and maybe, because Dustin is truly his only friend right now.
Steve honestly looks forward to those Thursday dinners, helping Ma Henderson and having her fuss over him in a way his parents never had. 
In a way no one ever had. 
Dustin lands a solid kick to his ankle, making Steve curse. "That's not payment you ass!"
"Ow, God Dustin--" 
"Just admit you're my actual friend, you dick!" 
"Language! I swear your mom stole you from wolves, you animal--" Steve swatted at him. 
Maybe, possibly later, he will go on to admit that yes, Dustin is his friend. 
He will even agree to making up a stupid handshake for it. 
It involves lightsabers and gore at least, which Steve insists is very cool.)
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