#at this level of the atmosphere
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heatheniousmaterials · 10 months ago
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In case anyone is wondering how it's going in California...
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gummi-ships · 2 years ago
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Kingdom Hearts - End of the World
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angrycheesegirl · 15 days ago
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Super underrated thing in Ultrakill is how whenever you see a new layer's open landscape for the first time, that first moment is free of enemies, letting the calm version of the level's track set the tone of the layer. The clean versions in these levels are all united in that their breakcore elements are completely absent, allowing for just the raw atmosphere of the instrumentals to shine through. Each one is unique however, so it feels only right to explain them all individually. Spoilers for Ultrakill below the cut.
LIMBO
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For anyone that's never read the Divine Comedy, this moment is a bit of a shock to the system. Hell is a place of fire and brimstone; devils and lakes of blood, no? So why is it so... nice? There's birds chirping, calm piano music playing, trees, a fountain; it seems wrong. And then you see the projector walls; the lack of a building behind the door; the transparency of the trees; the speakers playing the ambience. It's all fake, and the calm music only serves to make it all more sinister. It's a great tone-setter for what had previously only been a corridor shooter, and indicates there's more surprises in store.
LUST
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After the series of interconnected rooms that was Limbo, Lust doesn't play its hand immediately, lulling you into a false sense of familiarity with a familiarly-designed techbase. It's only after ascending the shaft and using the bouncepad that you truly see Lust for what it is, and Cold Winds' opening notes perfectly convey the wonder and scale as you ascend into the air, this seemingly endless city stretching into the distance. It's majestic; and it's the first moment Ultrakill really shows what it's capable of (a moment very much improved by the recent Ultra-Revamp to remove the 2D skybox)
GLUTTONY
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Gluttony opens to a room of writhing flesh, with the echoing, discordant notes of Guts playing. It's disgusting, it's unsettling, and after the battle with King Minos' corpse, it allows the player to properly think on the horror of what happened to the King of Lust, as well as the supposed Angel that killed him. This is the supposed palace of Gabriel, Judge of Hell. It perfectly sets up the twist reveal of Glory later in the level, and the eventual battle with Gabriel in 3-2 by putting the player on edge.
GREED
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After a climatic battle with Gabriel and the subsequent plot developments, Greed pulls out another massive shakeup, opening to a massive desert cast in the shadow of a distant pyramid. The influences of Ancient Egypt are obvious from the first moments, and Dune Eternal's intentionally choir-sounding opening drone perfectly reflects that. The entire level is oozing desert atmosphere, as is the whole layer. After the weight and disgust of Gluttony, it's nice to have a change of pace.
WRATH
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Wrath holds off on truly showing the extent of the layer until its second level, and thanks to that deliberate restraint, this moment is much stronger as a result. The flooded facility in First was already indicative of something going on; but this? This is an endless ocean of damned souls, and He is the Light in my Darkness's quiet harpsichord proves appropriately somber to accompany this moment. It is dark, and depressing, and really hammers home the true existential horror of Ultrakill's world; Mankind really is dead, and this is the consequence.
HERESY
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Heresy waits to reveal the city of Dis until halfway through the level, and my god is it a powerful reveal. The slowed fall as the red fog slowly recedes to reveal the massive hanging landscape... it's a twisted reflection of Lust's intro, and the music damn well knows how important this moment is. The muted guitars of Altars of Apostasy are powerful, and really act as a wakeup call: we're well and truly in the Belly of the Beast now. This is Hell Proper, and if there was ever a time to turn back, it's long since gone. My literal only complaint with this moment is that I wish the level text were here instead of in the opening corridor; THIS is the moment that deserves to claim the layer of Heresy, bar none.
VIOLENCE
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Violence is an unique layer in that technically every level has its own Moment™, but 7-2 is by far the most impactful to the layer as a whole. After our rematch with Gabriel and the subsequent dissolution of Heaven's Council; the Labyrinth and its Minotaur; and the serenity of the opening rooms being shattered by an intruding Gutterman, we ascend the stairs to see... a literal warzone. This entire place has been scorched black by endless conflict; rivers of blood flow through gaping holes in the landscape; the now-familiar pristine white architecture of the Labyrinth is shattered and burned at every turn, with entire rooms once-buried now open to the skies. This place bears striking resemblance to the London Blitz, which is no doubt intentional considering the Final War's roots in the World Wars. The frantic piano notes of Hear! The Siren Song; Call of Death really hammer home the endless war that has ravaged this circle of hell, as the song is constantly shifting time signature to keep itself feeling unpredictable.
I love this game and its Soundtrack, man. There is so much genuienly care and effort put into every little detail that I can't help but gush about *checks notes* the first 10 seconds of specific levels. That said @hakitadev HAKITA! MOVE THE LEVEL TEXT OF 6-1 TO THE REVEAL OF DIS, AND MY LIFE IS YOURS
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nancywheeeler · 4 months ago
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why must great premises happen to bad authors
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ryllen · 2 years ago
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penny alex is a good ship, i feel it in my bones - - - - - [ the real fuel is of penex is @ stardewsally ]
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the-selfinsert · 1 month ago
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If (When, really) I learn to make music, I think one of the very first things I'll make is a Dusttale track. Something about that feels right in my bones.
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lais-a-ramos · 3 months ago
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i watched yellowjackets episode 3x03 before lunch, and i gotta say that was the most twin peaks thing i've seen outside of twin peaks, and that's a compliment
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no one told me that editing a cringey part of your fic means having to actually look at the cringey part of your fic. shocked and upset and actively retching
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shalomniscient · 7 months ago
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natlan 5.1 was batshit insane but i won't deny cookery when i see it. last 1/3 of the archon quest is just brilliantly done in my opinion, from writing to level design to soundtrack. just genuine excellence
#sev.screams#natlan#the character centric parts were rather weak to me#ororon has an intriguing arc but i don't care enough about him to care about the arc#similarly i only felt a surface level investment with a lot of the other main cast; though funnily enough excluding citlali#she's a breath of fresh air amongst the cast and i really enjoyed her screentime#there are a lot of story decisions in this quest that i'm impressed and glad hoyo decided to take; it adds a layer of realism to natlan tha#was missing in inazuma and ultimately i believe was the reason inazuma flopped as a nation#there is real tangible weight in the things that happen in natlan; i felt moved by the story and i think that's the hallmark of a good stor#i hope in the next archon quest they don't undo or undermine these decisions in any way. they truly contributed so much to the overall tone#of the story that to remove them would be like taking the legs out from underneath it#writing aside the environmental storytelling and level design also contributed so much to crafting the atmosphere of this quest#it felt gut wrenching in a way inazuma never did. for even the briefest moment these npcs were people and you were watching them struggle#a poignant beautiful desperate struggle that i think is so incredibly human and both moving and heartbreaking to witness#also helped by the exquisite ost. hoyomix has certainly not lost their touch even with yu peng chen gone#despair hope triumph relief; all captured so wonderfully in a score i know i will be listening to for the next few weeks once it drops#i'm rambling so much but. i liked this a lot and i can only hope hoyo sticks the landing on this one#i hate having high expectations but i can't help it for this one i fear
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sidewalkchemistry · 1 year ago
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pikkish · 2 years ago
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I thought it was hilarious, at first, that everyone’s decided Doomguy is still the protagonist of MyHouse.wad. After all, it doesn’t really have much more to do with Doom than gmod has to do with Half-Life 2. But then I remembered, isn’t that a plot point of Doom II? Visiting the burnt out ruins of your hometown on your way to the portal to Hell? Why couldn’t Doomguy take a few minutes to have a nightmare of an emotional journey in a childhood friend’s home to come to terms with everyone and everything he ever loved being destroyed?
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dropthedemiurge · 23 days ago
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I'm finally finishing up Let Free the Curse of Taekwondo, and I'm not a fan of such vague storytelling but there are indeed many beautiful details.
For the most part of ep 7 I was thinking that they are such stupid, sad and broken kids that grew up, but the moments 1) when Dohoe finally stabbed the stick of knife he picked up 12 years ago (but I'd argue we needed to stay with him for longer, it's not as emotional scene as I'd imagined) and 2) that song during end credits?? Was it always there? I just noticed and after you reveal their full journeys and how they deal with each other after traume, the lyrics "if I start to shine, will you disappear?" and the rest.
Oh, the love that blossomed in the shadows, desperately wanted to reach the sunlight but couldn't handle sun's heat.
Oh, the people who survived abuse and tried to break the cycle and be free themselves but the chains of violence are everywhere in the society.
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saturnniidae · 3 days ago
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Berk Not actually having shitty weather and a depressing atmosphere makes me so sad bc while I know it's to effectively show how much Hiccup disliked the way things were (hence why things get brighter as the story progresses) and probably would've taken away from the fantastical majesty of the flight scenes, Berk Needs to look like this...
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mrdrhenwardhykle · 11 months ago
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Here's all three of these emotional losers (Affectionate)
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fictionadventurer · 2 years ago
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Maybe love triangles work better in classic books because, well first off, because sex isn't really mentioned. Most people's complaint about YA love triangles is that it devolves into "I can't decide which one is hotter." Physical attraction is an element of romance in classic literature, but it's rarely the only one, and you're not going to have the same kind of in-depth descriptions of how standing near a guy causes heat or tingling sensations or whatever. Physical attraction in classic literature is more about what draws someone to another person, while the YA approach is more often about the feelings the other person causes within you, which makes the YA approach feel much more self-centered.
But I also think the different approaches to courtship may be a factor. The other big reason people hate YA love triangles is because the girl is "stringing along" two guys and "not making up her mind." This seems to be tied to assumptions of dating culture--even in the exploration stage when a girl isn't thinking about lifelong commitments, she needs to be in an exclusive relationship, otherwise she's being emotionally unfaithful. (And if she's kissing two separate boys, she's straight-up cheating).
In a lot of classic literature, the relationship only becomes exclusive during the engagement. Before that, the woman is just living her life, meeting men who could be romantic options, but not necessarily pursuing any individual one. She does have to be careful so guys don't interpret her behaviors as romantic interest, because it doesn't take much to be seen as flirtatious and "drawing men in". But she can still be around multiple men and getting to know them without it necessarily feeling like she's "stringing them along". (And she's not likely to be kissing these guys the way a modern YA heroine would). This gives her more opportunity to slowly get to know these guys without being pressured to choose just one at this early stage.
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posthumanwanderings · 1 year ago
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[ Skies of Arcadia - Ice Dungeon (NoPlay) ]
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