Tumgik
#at least half this list is animal books and that is a solid choice
televinita · 4 years
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Top 100 Books*
(*As apparently determined by me years ago at age 19, the last age at which I could possibly have determined such a list, in whatever order I thought of them. It is very subjective and based entirely on my personal favorite 5-star books up to that point. It has no rules about how many times an author can appear, and “100″ is a loose guideline, given that sequels and sometimes even series books are counted under 1 number. Not all of the books on this list have held up, but a surprising number of them have.)
1. Black Beauty --Anna Sewell 2. The Incredible Journey --Sheila Burnford 3. San Domingo: Medicine Hat Stallion--Marguerite Henry) 4. X-Files novel: Ruins --Kevin Anderson (2020 note: YEAH THAT'S RIGHT. I will defend its inclusion still, tbh) 5. Harry Potter (whole series) -- J.K. Rowling 6. Firebringer -- John Clement-Davies 7. The Sight -- John Clement-Davies 8. The Mystery of Pony Hollow (& sequel The Mystery of Pony Hollow Panda) -- Lynn Hall 9. Wild Magic (quartet) -- Tamora Pierce 10. Final Grades -- Anita Heyman 11. Golden Sovereign -- Dorothy Lyons 12. Wild Horse Summer -- Hope Ryden 13. The Best Little Girl in the World -- Steven Levenkron 14. The Ark (& sequel, Rowan Farm) -- Margot Benery-Isbert 15. Shadow Horse -- Allison Hart 16. Wild Animals I Have Known -- Ernest Thompson Seton 17. Beautiful Joe -- (Margaret) Marshall Saunders 18. Jane Eyre -- Charlotte Bronte 19. Charlotte's Web -- EB White 20. Le Petit Prince (The Little Prince) -- Antoine de Saint Exupery 21. Little Women -- Louisa May Alcott 22. The BFG (Big Friendly Giant) -- Roald Dahl 23. Touching Spirit Bear -- Ben Mikaelsen 24. A Horse Called Dragon (& sequels) -- Lynn Hall 25. Silver Chief: Dog of the North - Jack O'Brien 26. Snow Dog - Jim Kjelgaard 27. Buff: A Collie -- Albert Payson Terhune 28. Julie of the Wolves -- Jean Craighead-George 29. Vulpes the Red Fox -- Jean Craighead-George 30. The Perilous Gard -- Elizabeth Marie Pope 31. Summer Pony -- Jean Slaughter Doty 32. The Boxcar Children (series) - Gertrude Chandler Warner 33. The Bear -- James Oliver Curwood 34. Moccasin Trail -- Eloise Jarvis McGraw 35. Quest for Courage -- Stormy Rodolph 36. Lad: A Dog -- Albert Payson Terhune 37. Dog of the High Sierras -- Albert Payson Terhune 38. Sign of the Beaver -- Elizabeth George Speare 39. Little House on the Prairie (series) -- Laura Ingalls Wilder 40. Nop's Trials -- Donald McCaig 41. Bel Ria -- Sheila Burnford 42. The Scarlet Letter -- Nathaniel Hawthorne 43. Comanche of the Seventh  - Margaret Leighton 44. Whinny of the Wild Horses --Amy C. Laundrie 45. Multiple Choice -- Janet Tashjian 46. Black Unicorn -- Tanith Lee 47. Broken Chords -- Barbara Snow Gilbert 48. Mrs. Piggle-Wiggle's Magic -- Betty McDonald 49. Shamrock Queen (Always Reddy) -- Marguerite Henry 50. Mustang: Wild Spirit of the West -- Marguerite Henry 51. Black Gold -- Marguerite Henry 52. Brighty of the Grand Canyon -- Marguerite Henry 53. White Fang -- Jack London 54. Call of the Wild -- Jack London 55. Gentle Ben -- Walt Morey 56. Bambi -- Felix Salten 57. Shiloh -- Phyllis Reynolds Naylor 58. The Velveteen Rabbit - Margery Williams Biano 59. The Last Unicorn -- Peter S. Beale 60. The Witch of Blackbird Pond - Elizabeth George Speare 61. Dr. Dolittle - Hugh Lofting 62. Outlaw Red -- Jim Kjelgaard 63. Island of the Blue Dolphins -- Scott O'Dell 64. Anne of Green Gables -- Anne M. Montgomery 65. Heidi - Johanna Spyri 66. Wuthering Heights -- Emily Bronte 67. Five Little Peppers and How They Grew -- Margaret Sidney 68. Peter Pan -- J.M. Barrie 69. All Creatures Great and Small (quartet) - James Herriot 70. The Little White Horse -- Elizabeth Goudge 71. Tomorrow, When the War Began -- John Marsden 72. Candy - Kevin Brooks (2020 Me: but...literally why?) 73. After - Francine Prose 74. What Happened to Lani Garver - Carol Plum-Ucci 75. A Girl of the Limberlost - Gene Stratton Porter 76. A Rose for Melinda - Lurlene McDaniel (2020 Me: *SCREECHING*) 77. Briar Rose - Jane Yolen 78. Go Ask Alice - anonymous (2020 Me: *SCREECHING INTENSIFIES*) 79. The White Horse - Cynthia D. Grant 80. Goodbye, Mr. Chips - James Hilton 81. Lord of the Kill - Theodore Taylor 82. Leaving Fishers - Margaret Peterson Haddix 83. Pop Princess - Rachel Cohn 84. Make Lemonade - Virginia Euwer Wolff 85. Catwings - Ursula K. Le Guin 86. Don't You Dare Read This, Mrs. Dunphrey - Margaret Peterson Haddix 87. The Hunger Scream - Ivy Ruckman 88. Blind Beauty - K.M. Peyton 89. The Pig-Out Blues - Jan Greenberg 90. It All Began With Jane Eyre - Sheila Greenwald 91. The Great Pony Hassle - Nancy Springer 92. Thunderwith - Libby Hawthorn 93. Smoky the Cow Horse - Will James 94. Wait Till Helen Comes - Mary Downing Hahn 95. When The Dolls Woke - Marjorie Filley Stover 96. The Cat Who Went to Heaven - Elizabeth Coatsworth 97. Golden Dog - Mary Elwyn Pratchett 98. The Seventh One - Elizabeth Yates 99. 101 Dalmatians - Dodie Smith 100. A Northern Light - Jennifer Donnelly
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themattress · 3 years
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My Top 30 Favorite Video Games
Inspired by @ultraericthered’s Top 30 Favorite Anime post. 
Although I’m doing mine in countdown form, ‘cause it’s more fun that way!
30. Super Mario Bros. - Arguably the first “blockbuster” game to be released, not only does Super Mario Bros. still hold up over 35 years later but it’s a gift that keeps on giving with how many different incarnations, remixes, fan games using its assets, etc. that we have now.
29. Phoenix Wright: Ace Attorney - OBJECTION! While I cherish the entire original Phoenix Wright trilogy of the Ace Attorney franchise, I’ll always be the most partial to the original outing. The sheer audacity and hilarity of the concept, which is grounded by endearing characters and compelling mysteries, shines brilliantly in this little, easily accessible game. 
28. Trigger Happy Havoc: Danganronpa - While similar in many ways to Ace Attorney, Danganronpa boasts a variety of more actual gameplay than mere point-and-click text scrolling. But what really makes this stand out, beyond gameplay or even the strength of its concept, story and characters, is the atmosphere it creates. For good and for ill, traversing the pristine, neon-lit hallways of the abandoned Hopes Peak Academy looking for clues as I’m forced to play by Monokuma’s twisted rules is an experience that will stay with me forever.
27. Star Fox 64 - Beyond all the entertainment this game provides through memes, it’s really just a fun, reasonably simple but just moderately complicated enough game that’s accessible to any player even if they usually don’t go for aerial shooters. It’s also one of the earliest console games that I ever played, so of course it’s going to hold a special place in my heart.
26. Batman: Arkham City - It’s an impressive feat when an open world game can still feel so claustrophobic in all the right ways, and that’s what Arkham City accomplishes. This game is essentially The Dark Knight to Arkham Asylum’s Batman Begins, escalating the action, suspense and sheer Batman-ness, providing unlimited opportunities to enjoy yourself playing as Gotham’s defender and facing down the greatest Rogues Gallery in comic book history.
25. Red Dead Redemption - Look, I know that Red Dead Redemption 2 is technically the superior game. But its complicated story, sprawling cast of characters, and vast canvas of a world can be pretty daunting, whereas I feel like the original Red Dead Redemption struck a much better balance. Allowing open world freedom within the confines of the straight-forward story of John Marston’s redemption really makes you feel like you’re in an old Western film, and the way that choices you make as a player impact the way that film ultimately turns out is one of the strongest arguments for video games being worthy of consideration as true art.
24. The Elder Scrolls V: Skyrim - So, ten years ago an open world adventure video game series releases its fifth entry...and to this day, we’ve had no sixth, in favor of expansions and updated re-releases of said fifth entry. But that’s not a sign of laziness; it’s a sign the developers know they hit such a peak in quality that they have no need to rush anything further out the gate, as Skyrim is a gift that keeps on giving. Addictive in how unlimited in possibilities it is, with each playthrough never being the same as the one before, Skyrim is a gaming masterpiece that I don’t think I’m going to get bored with playing anytime soon.
23. Super Paper Mario - This may be an unpopular opinion, but I vastly prefer this game’s action-platform-RPG hybrid gameplay style to the prior installments’ traditional turn-based RPG style, which feels more at home in stuff like Super Mario RPG and the Mario & Luigi series. But gameplay aside, I think this has the strongest story of any Mario game, trading in the usual “save the kingdom/princess” fare for saving all of reality, with legitimate emotion and drama and even character development. It’s one of the Wii’s shining gems, to be sure.
22. Epic Mickey - This game’s graphics are by and large unremarkable, its gameplay is fraught with issues (that camera is unforgivable), and it’s nowhere close to the best on its system or genre. But Epic Mickey is a case study in where the effort put into crafting the game’s world and story, not to mention the obvious love and respect for the material being worked with, pays off. Any Disney fan will love this game for its story, which puts Mickey front and center as an actual character rather than a mascot and dives deep into his history as he meets his “half-brother” Oswald the Lucky Rabbit, and its mystical, unique atmosphere - what the graphics can’t deliver, the fucking music more than makes up for. All of the game’s flaws mean nothing compared to the sheer heart on display, and I treasure it greatly as a result.
21. Batman: Arkham Asylum - I already mentioned that Arkham City is the superior game, but as was the case with Red Dead Redemption and its sequel, personal preference strikes again. The simpler story and narrower confines of Arkham Asylum just appeal to me slightly more, and I feel like the borderline horror atmosphere this game has could never fully be replicated by all of its sequels and spin-offs. Also, you can play as the Joker in this. WIN.
20. Metal Gear Solid - And on the subject of Arkham Asylum, it owes much to this game, which created the template of a lone badass hero having to use stealth and weaponry to liberate a government-owned island from the lunatic terrorists that have taken over. Hideo Kojima famously never wanted this game to have any sequels, and I can definitely see his point, as it’s a complete and wholly satisfying experience in of itself and I don’t feel like it’s ever been topped. At the very least, it’s certainly the most enjoyable of the series to me.
19. The Legend of Zelda: Majora's Mask - Also, speaking of “borderline horror atmosphere”, we have the freakiest game that the Legend of Zelda series ever put out. What was supposed to just be a gaiden to Ocarina of Time mutated into this beautiful monstrosity that’s become just as iconic. Nobody who plays this game is ever going to forget that fucking moon and all the constant jumping back and forth in time across three days as you try to prevent the apocalypse of Termina. It’s the kind of gaming trauma that’s well worth experiencing.
18. Kingdom Hearts: Chain of Memories - Like Majora’s Mask, this game is a case study where you can take a bunch of recycled assets and gameplay, and then make something unique from it if you have a well-crafted story with a dark and disturbing atmosphere. It’s hard to experience or appreciate the transition between Kingdom Hearts and Kingdom Hearts II without playing this midquel, which takes the narrative and characters to deeper levels without being pretentious about it and sets the stage for the proper console sequel perfectly. And if you can’t get into it being on Gameboy Advance, then just play the PS2 remake (which is arguably the superior version anyway) and you’re good! Just...don’t mind the cards, OK?
17. Sonic CD - And now we have another game about jumping back and forth through time to prevent an apocalypse! See the common threads at play here by this point? Sonic the Hedgehog is at his best in 2D gameplay, and I personally enjoy this the best out of all the 2D games in the series. As obscure as the Sega CD was as a system, it was powerful enough to take the blue blur’s speed to its maximum level, set alongside beautiful graphics and a kick-ass soundtrack (well, two different kick-ass soundtracks; and I actually prefer the US one). 
16. Pokemon Black & White - While there were advancements made to story and graphics and gameplay features in the third and fourth generations of the Pokemon series, nothing felt as truly ground-breaking as the second generation games until the fifth gen with its Black & White games. This was arguably the game series’ peak in quality on all fronts, but its specifically the story that lands it on this list, as its well-written and paced, subverts many formulaic elements from the previous games, is set in one of the most unique regions in the Pokemon world, and has a timeless message that has only grown more relevant with age. 
15. Super Smash Bros. Ultimate - The whole series could really go here, but fortunately the most recent entry is the perfect embodiment of said series, with every playable character there’s ever been and then some. The sheer variety is unmatched by any other fighting game out there, and its story mode, “World of Light”, is quite possibly the greatest video game crossover in history given how many characters are featured as both fighters and spirits.
14. Super Mario 64 - I’m pretty sure this game used to be higher in my favor, but replaying it on the Nintendo Switch recently has made me aware of how, as the first game on the Nintendo 64 and the first 3D platformer, it’s poorly aged in several areas. However, I must stress that it is still a very good game. The fun of going to the various worlds within paintings in Peach’s Castle hasn’t changed, nor has how smoothly and seamlessly Mario managed to make the jump from 2D to 3D. Just like Super Mario Bros., the number of games that owe something to this one is too great to count, and that’s an achievement that remains timeless.
13. Dark Chronicle - Also known as Dark Cloud 2. I hadn’t heard a damn thing about this game before renting it on a whim many years ago, and I was caught off guard by just how good it was. It’s got a simple but effective story and likable characters, a timeless atmosphere, beautifully cel-shaded graphics, dungeon-crawling gameplay, action-RPG combat gameplay, literal world-building gameplay, and even a fishing minigame! This game can actually stand besides the Zelda series without shame; it’s truly an underrated gem.
12. The Legend of Zelda: Twilight Princess - Oh, speaking of Zelda, this game goes full Lord of the Rings-style epic fantasy with it and it is glorious. Between the near perfect gameplay, beautiful 3D graphics, and one of the best stories in the series (with one of the best characters: Midna), Twilight Princess’ most prevalent complaint from critics all the way up to its own developers is that it wasn’t even MORE expansive and awesome given how long it was hyped, and if that’s the biggest issue with the game then I’d say it’s in pretty good shape.
11. Super Mario Galaxy - Super Mario 64 may be held back a little by how its aged, but no such thing is holding back Super Mario Galaxy. Super Mario Odyssey might be as good or possibly even better, but I just don’t hold the same feelings of amazement and respect toward it that I do for this game. From the blitzkrieg-style attack on the Mushroom Kingdom by Bowser to the discovery of Rosalina’s space station, this game had me hooked from the first few minutes, especially with it blaring that awesome orchestral score the whole way through. To this day, I maintain that this is Mario’s greatest 3D adventure. It’s simply magnificent.
10. Final Fantasy X - Ha! See what I did there? This game has caught flak for some of the awkwardness that comes from being the first fully 3D entry in the series, but I think that’s tantamount to nitpicking when compared to all it does right. To me, this was the last really good installment of the main Final Fantasy series, with a story and world so brilliantly developed that the game earned the immediate breakthrough success and acclaim that it found in its native Japan. 20 years later and, as the HD remaster has shown, it still holds up as one of the most engaging JRPG experiences I’ve ever had the pleasure of having.
9. Banjo-Kazooie - At the time, this was basically Rare’s copycat version of Super Mario 64, although considered about as good. Now, however, there’s a difference: the aging issues I mentioned for Super Mario 64 don’t apply for Banjo-Kazooie. Whether replaying it on the Nintendo 64 or on whichever Xbox you’ve got, this game is still just as fun, imaginative and hilarious now as it was back then. It’s quite possibly the greatest 3D platformer ever made.
8. Pokemon Crystal - The definitive edition of the Gold & Silver games of Pokemon’s second generation, taking what was already a phenomenal advancement and improvement to the first generation and making it even better with additional features such as the ability to play as a girl for the first time and a more clearly defined storyline centered around the legendary Pokemon featured on the game’s box art. Pokemon had been written off as just a passing fad up until this point. This was when its staying power as a video game juggernaut was proven.
7. The Legend of Zelda: Breath of the Wild - Talk about a win right out of the gate for the Nintendo Switch! This game returns the Legend of Zelda series to its roots while also applying all that has been made possible in video games since the original game’s release, and the result is an enthralling, addictive, open world masterpiece that has set a new standard of quality for both the Zelda series and for many modern video games in general.
6. Kingdom Hearts II - The Final Mix edition to be precise, although in this day and age that’s basically the only edition people are playing anyway. This game is the apotheosis of Kingdom Hearts as both a video game series and as a concept; filled to the brim with Disney magic and Square Enix RPG expertise and paired with some of the most refined action-based gameplay there is. And when it comes to bringing the original Kingdom Hearts trilogy’s story to a close, does this game ever stick the landing. The series could have ended right here and I would have been completely satisfied (and its reputation would be a lot better off, too!)
5. Pokemon Yellow - While I maintain that this game, the definitive edition of the original first generation Pokemon games, still holds up as fun to play even now, I’ll admit that it’s pure bias that it ranks so high. It was the first proper video game I ever played, there was no way I was leaving it off the top 5! Its blissful nostalgic atmosphere is always such a delight to return to.
4. Banjo-Tooie - Remember when I said Banjo-Kazooie was “quite possibly the greatest 3D platformer ever made”? The “quite possibly” is because its in stiff competition with its own sequel! And personally, I’m in Banjo-Tooie’s corner; something about how inter-connected its worlds are and the addition of so many things to do all while maintaining your full moveset from the original game is just beautiful to me. Both it and its predecessor are like obstacle courses that I never tire of running through, which is the hallmark of brilliant game design.
3. Kingdom Hearts - Another case where the sequel may be the superior game, but my own personal preference leans toward the original. And in this case, it’s a highly personal preference: this game and my memories of playing it for the first time are so very dear to me. The characters and worlds of Disney put into an epic crossover RPG was like a dream come true for me and no matter how far the series it spawned has deteriorated, nothing can detract from the magic of this game. It’s got a certain, indescribable feel and atmosphere that’s never truly been replicated, and that feel and atmosphere still holds up whenever I revisit it. The gameplay may not be the best, particularly when compared to Kingdom Hearts II’s, but the charm of the story and the characters and the world and the very concept more than makes up for that. As far as I’m concerned, it’s one of Disney and Square’s greatest masterpieces.
2. Final Fantasy VII - I was aware of the hype this game got and was totally ready to call it overrated, but damn it, it got me! I don’t know what it is about this game with its blocky early 3D graphics, poor sound quality to its excellent soundtrack, and frequently mistranslated script that proved to be so gripping and enjoyable to play through, but man did it ever Limit Break its way into my heart. This is considered a JRPG classic for a damn good reason.
1. The Legend of Zelda: Ocarina of Time - Do I really need to explain this one? It’s famous for being frequently cited as one of the greatest video games ever made, and like Final Fantasy VII, its hype is well-deserved and totally justified. Whether you’re playing it on the Nintendo 64, the Gamecube, the Wii, the 3DS, and hopefully the Nintendo Switch in the future, there is a magic quality to this game that permeates through every step you take in its fully 3D world. It’s a triumph that has stood the test of time, cementing the Zelda series as truly legendary.
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apothecarinomicon · 3 years
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Spring week 3, part 1
I felt much better this morning. I suppose whatever sickness fairy visions impart is strictly transient—or maybe dealing with reagents has given me a good immune system. 
When I went outside, I found that I’d somehow managed to plant the foxsocks in the garden. I don’t know how I could have done it in my feverish state and I certainly don’t remember it, but there it is. The foxsocks seem to be thriving already, or at least to have a solid foothold. As I’d hoped, they should be reliably available from here on out.
As I stood there, sleepily puzzling over the garden, I heard a screech from above. Looking up, I saw what at first appeared to be a large bird circling down towards the ground. When she landed, though, I saw she was a woman with wings instead of arms, talons instead of legs, and a feathered tail, wearing a khaki uniform—a postal harpy. She greeted me while balancing on one leg and asked me to confirm my name. I told her and she introduced herself as Liùsaidh. She indicated I ought to retrieve my mail from her talon (it’s polite to wait for their permission). She asked if I might be sticking around and I said I thought I was. She said she’d see me next time I got mail and flew off.
What she’d brought was a letter, with a return address listed as “The Gleoclas J. Ledgerwood Muſeum of Magicke.” It was a single handwritten (actually, impressively calligraphed) page. The spelling and grammar was, shall we say, characteristic. It’s easier to just stick the letter in between the pages than copy it down, so that’s what I’ll do.
To whom it may concern:
It has come to our attentionne at The Friends of The Gleoclas J. Ledgerwood Muſeum of Magicke that ye are a practicing vvitch reſiding in the hamlet of Greanmoore. We would like to congratulate ye on your appointmente and hope you find the positionne both fulfilling and rewarding. We had brief correspondence with your predeceſsor and were glad to learn of yovr presence.
The Gleoclas J. Ledgerwood Muſeum of Magicke is among the premiere magical muſeums in northweſternne High Rannoc. It has one of the moſte exhauſtive collections of magical materials, svbſtances, and hiſtories native to High Rannoc in the vvorld. Academicks, travelers, and school field trips regularly reference and reſearch the Muſeum’s collections in their purſuit of more compleat knowledge.
As The Muſeum of Magicke does not have a repreſentative in Greanmoore or the surrounding areas, we have a requeſte to make of ye if you are willing to fulfill it. We pride ourſelves on the compleatneſs of our Magickal Components collectionne, but we are miſsing many of the species native to Greanmoore and its svrrounding locations. We humbly ask that ye help vs remedy this deficiency. If you are willing to do so, we woulde requeſt that ye send one of each magickal componente available in the area to the Muſeum, at the returnne addreſs listed above. Should you do so, ye will receive compenſationne.
We hope ye will partner with vs in this endeavor. Your contributionne to societal knowledge shall be greatly appreciated by generationnes of reſearchers, thinkers, and touriſts.
Eagerly avvaiting your reſponſe,
The Friends of The Gleoclas J. Ledgerwood Muſeum of Magicke
[A plain text accessible version of this letter is available here.]
Obviously, the spelling is horrendous. This might have been forgivable a few decades ago, but the shape of the ‘s’ (that is, it not being that odd ‘f’ looking thing sometimes) and the distinction between ‘u,’ ‘v,’ and ‘w’ have been standardized since before I was born. Not to mention, the Ledgerwood Museum is associated with the University of Arcbridge—so there must be someone there who knows better.
The thing is, for a long time the only people who could write were those who received higher education, so the vast majority of documents that exist throughout history have to do with academia. So, even as reading and writing became more accessible and spelling and grammar more standardized, that outdated irregular styling retroactively became associated with education, with decorum, with genius.
I’ve never really had much respect for that kind of posturing—I think that if you’re brilliant the content of your writing ought to speak for itself. You shouldn’t have to so explicitly climb on the shoulders of those who came before you, especially not by intentionally making the mistakes they made or using the outdated styles they used.
I sent back a letter inquiring about the specifics of compensation along with a sample of my foxsocks.
I’m going to the library.
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The Greenmoor Public Library is near the center of town, not quite in the square but on Market Street directly off of it. It has some interesting architecture: it looks as if it was originally three separate buildings the size of single-family houses, that were all connected up at a later date by a circular addition between them so that the final building looks like a cog with three spokes. Each section of it is made up of a different material—exposed stone, lime render, and brick for the original houses, and cement for the central cylinder—but it all works together in a quirky, oddball way.
There are no internal walls in the library—even where there must have been external walls in the original houses. They must have knocked them down (I don’t envy that job). Every wall is lined with bookshelves from floor to ceiling, and in each of the spokes there are many close-set freestanding shelves besides, with only narrow aisles left between. At the center of the center is a circular desk, and around this are scattered tables with benches and clusters of armchairs for convenience of reading and research.
The library is owned and run by Donella and Saundra Glasford, an older couple. Saundra is actually the schoolteacher, but she helps with reshelving and organization on weekends. I know this because Donella explained it to me in detail. As soon as I walked in the door she stood from behind (within?) the circular desk and approached me, insisting that she give me a tour of the library. In addition to a survey of the entire space and what kinds of books it contained, this ‘tour’ involved a hefty amount of insight into the daily lives and routines of the Glasford family. 
They have a kid named Muiredach, who’s very interested in ancient things at the moment—giant skeletons and the like. Donella has lived here her entire life but Saundra moved here forty years ago. Saundra’s expertise is in thaumatology (specifically thaumatozoology, the study of magical animals), in which she has a degree. Meanwhile, Donella has extensive knowledge of literary and epistemological history, though she received no formal schooling past twelve.
After she finished showing me all the different sections and layouts of the library, Donella told me I should feel free to poke around as much as I wanted. She added that I wouldn’t find any secret passages or hidden rooms, and that they had nothing to hide.
I hadn’t realized before she said that what this was all about.
I told her that the rumors weren’t true, that I wasn’t some Government spy or anything like that (I heard Saundra mumble something like “well you’d also deny it if you were a clype, wouldn’t you?”). Donella quickly assured me that she believed me, but then said “better safe than sorry,” so I’m not quite sure she actually did. I told her I didn’t understand where all the suspicion was coming from. Saundra piped up, saying that I was a stranger who came to a small, isolated town I had no prior relation with to fill a position whose previous occupant had mysteriously disappeared, and asked if I understood how that looked (not in quite those words—her accent and dialect was rather strong). I told her I’d been summoned directly by Mòrag McKinney, and had the paper trail to prove it. I asked if she thought Mòrag was involved in some conspiracy, too. She shrugged and said she was just saying how it looked.
Donella said regardless that I should feel free to use the library—it was for the public, after all—and pointed me in the direction of the section on rune magic. Thus, the conversation ended, but my uneasiness didn’t entirely abate. Still, I’d come to the library for a reason.
The rune section was limited, but I didn’t need to know any more than the basics. I’d only ever been taught one way to create runes, and it was clear my predecessor used a different one—all I needed to do was to figure out which and I could reverse engineer the runes’ meanings.
I found that she used a combination of the witches’ circle and magic square methods, which are both apparently very popular. I wonder why I was never taught them. Both systems derive the shape of the sigil directly from the letters of the intentions they’re meant to invoke. It’s traditional to remove the vowels before doing so, but luckily for me my predecessor chose not to do that.
So, with a bit of work I was able to determine that the sigils I copied down meant: life, autonomy, gentleness, congeniality, and empathy respectively. It was clearly built to be a very kind golem. Now that I know that, I’m going to try to create my own sigils and charge them, and see if that helps.
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While I was at the library, I also collected a few of the greatest works of modern literature—Lord of the Midges, Beathag’s Choice, To Kill a Gull-Drake, et cetera. The next morning I packed the books into the rucksack I’d used to travel to Greenmoor and set out to take them to Morna, heading to Hero’s Hollow by way of Moonbreaker Mountain.
As I skirted the base of the mountain, I heard a voice call out from above me, crying “hey, you! Groundling!” It was clearly far above me but somehow also quite loud. I looked up and saw, blotting out the sun, a great hot air balloon.  I’d heard vague stories but had never seen one in person before. The most striking part of it was the balloon itself, made of canvas patterned beige and blue and larger than a house. The top half of it (as I was informed later) was enclosed by a net, which had metal rings on its edges attaching it to a tangle of myriad ropes and cords. These in turn held aloft the basket, which was not the simple platform I’d seen described in books but rather looked like a small sailing boat, complete with railings, rotors, and a steering wheel.
The voice announced that it hadn’t seen me around before and that I ought to climb aboard. A ladder with metal rungs unfurled over the side of the boat, just low enough that I could reach it if I jumped. I did so after making sure my rucksack was firmly on my back and shut, and climbed up to reach the aircraft.
The man onboard was only slightly taller than me. His white shirt was rumpled and stained with oil, and his left suspender was fraying. The thick goggles on his forehead, held together with large bolts and screws, were the only thing keeping his thick black hair from whipping in all directions with the wind (mine, in contrast, had already become hopelessly tangled). His sleeves were rolled up, but his forearms were covered by brown leather fingerless gloves, with metal studs that flashed in the sunlight as he hauled the ladder back onto the balloon. He wore a mask over the lower half of his face, with a cylindrical chamber marked “O2” sticking out from each cheek. Directly in front of the mouth was a clear window, so that I could see his lips moving when he spoke. He offered me a similar one and I accepted—the air was rather thin so high up. I could see him say something that was drowned out by the wind, and then he beckoned me towards a door. Given the shape of the craft, I wasn’t surprised to discover that it led to a kind of captains’ quarters.
Inside, the wind wasn’t quite so brutally loud and I could actually make out what my host was saying. He introduced himself as Captain Akash Majhi, aviator extraordinaire, and asked if I needed a lift. I said it might have been a bit late to ask since I was already on the balloon, which made him chuckle. I said that since he’d offered, I was headed to Hero’s Hollow, and he replied that that would be no problem. I noticed as we conversed that he only made eye contact when he was speaking—when I spoke, he instead watched my lips.
As Akash turned to pull a lever on the wall, I asked where he was from. He didn’t respond. With the lever pulled, a large strip of the ceiling rotated so that a piece of what had been the floor above—the piece to which the steering wheel was attached—became the ceiling of this room. Akash then tapped what seemed to just be a wooden accent covering a swath of the metal wall above the desk and bed. The wood slid to the side, revealing a bay window through which he could see.
He took his place at the wheel, positioning me in his field of view, so I asked again where he was from. He told me he was a proud resident of the Cloud Isles. I told him I’d never heard of such a place, and he said I really must be new to the area. Belatedly, I told him my name and that I had in fact only moved here a few weeks ago. He told me that the Cloud Isles were just that: islands in the clouds, with wildlife, ecosystems, and culture. At the center was a great city that, yes, was attached to the clouds, but had mostly been built flying between and amongst them by generations of architects, donors, engineers, artists, and aviators like himself. 
I asked him where the city was located and he vaguely waved his hands. “Here and there.” He said that as the clouds drifted so did the Isles, but that the city itself never strayed too far from Greenmoor—otherwise, mapping and resource-gathering from the ground below would be difficult or impossible.
I asked him how I might visit the Isles, and he told me I’d need to be able to fly. He said the general ethos of the residents leaned towards mechanical solutions, but he had heard that there were magical ways of flight as well. I said I would have to look into that. He handed me a business card with his name, “balloonist | engineer | aviator extraordinaire,” an address, and a smoke signal pattern to use to contact him. He said if I was ever in the city he’d be happy to show me around. Then, he announced that we’d arrived.
We went back onto the deck and he unfurled the ladder over the edge. I  went to hand him the oxygen mask back but he told me to keep it—they were expensive, but he had plenty and I’d be needing it when (and he did say “when”) I visited the city. I thanked him, shook his hand, and started descending the ladder.
 ────⊱⁜⊰──── 
I made it back to the ground (the hop down from the ladder was smaller than the hop up had been), and smoothed my hair down before setting off into the Hollow. I’d only barely made it into the skull when my plans for the afternoon abruptly shifted.
It was just around midday, so the guards must have been on break or between shifts. Hurrying out of the dungeon was a group I recognized—it was the Lows, the mining family. Angus was carrying the son in his arms. The boy was clutching his thigh, and even from a distance I could see blood seeping through his fingers.
Crystal spotted me and immediately called out to me, thanking the gods for my arrival. I hurried to them and guided them back to the cottage, where I knew I’d be able to better determine how to treat the issue. Morna would have to wait—I had a patient to tend to.
⇦●〇●⇨
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bellvonartsy · 5 years
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BOOM! For the puyo ask >8D witch, rulue, carbuncle, suketoudara, amitie, sig, rider, lemres, feli, baldanders, accord, popoi, ocean prince, ringo, maguro, risukuma, ally, rafisol, o, zed, ai, harpy, oshare
LETS DO THIS !!!
witch: favorite game soundtrack?  Hmmm probably Fever 2′s.  Its the one I listen to the most on my free time
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rulue: who are your mains?   Sig and Lemres.  Tho I seem to play very well as Feli , despite not enjoying her actual character much.
carbuncle: favorite animal character?   Baldanders !!!  He truly is the goodest of bois ~ <3
suketoudara: do you like gag characters?   No.   Personally I think they fill to large of a section in the cast , and tend to just get in the way of the plot.   Fun in small doses , but not my cup of tea .
amitie: favorite game?   A hard choice between 15th anniversary and Fever 2 . Fever 2 has the best plot  but 15th has the best gameplay.   worth noting tho , that I think Fever 1 has the best character writing.
sig: favorite/least favorite character?  Sig is by far my favorite beating out the rest of the cast by a country mile.   And my least favorite would have to be Schezo.    He’s just a perfect example of “Neat idea but terrible execution” , his character feels incredibly half baked and just full of poor gimmick writing.
rider: favorite art style?   Fever 2 , hands down.   Its probably the perfect balance as far as line thickness , shading , detail , ect.  Some good art came after it , but never quite as consistently nice as Fever 2′s
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lemres: who’s attack animations do you like best?    Oshare Bones’s .  His animation through out the series are really lovely and his battle animations in 15th anniversary are always a treat to see.
feli: what do you want the next game to be like? any returning characters in the roster? 
I WANT A STORY DRIVEN PUYO GAME!!!   I want a new entry in the style of Fever 2 but greatly expanded upon and starts where F2 left off  ,   I would like it to have either Amitie or Sig as the lead and have it be focused on a strong single narrative .  But also have side quests for each character .  You’d get to have a cell shaded 3d model of your character and get to wonder around Primp as the game hub .  with each actual story quest or side mission having a story book style cut scene setup with full voice acting and have the intro and outro to the stories have full 2d animated cutscenes !!!!  ( Also have it include the cast and game modes of 15th anniversary )
baldanders: favorite puyoquest card/series?   THE LUPIN III  CROSSOVER !!! They did Zeni so much justice <3
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accord: do you play for story mode or gameplay?   Story mode.  Truth be told while the gameplay is fun and all , there is an endless list of good to great puzzle games of this nature that  PuyoPuyo is pretty interchangeable with. The thing that sets Puyo apart is its good cast , interesting back stories and fun character interactions .  And its for those reasons why I play through the series.
popoi: do you like any of the vocal tracks?   Sigs theme .  I could listen to it on repeat for hours. 
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ocean prince: do you tend to like main characters or side characters more?  Side characters.   Most  “Main characters” across the franchise tend to fall short of greatness for me ,  with Sig , Amitie and Klug being exceptions.  So more often then not an interesting side character with 1 too lines  rates higher in my books .
ringo: english or japanese voices?   Japanese .   for the most part I think the JP cast does really well with the cast ,  especially the female cast.  and some of the older male characters .  But Sig  I tend to prefer the ENG  VA’s  interpretations of his personality and tone.  ( Ben Diskin  really crushed it )
maguro: favorite mode(s) to play?    ICE BLOCKS AND FEVER !!!!    There’s a bunch of good modes but those two take the cake .
risukuma: favorite ship(s)?  OHOHO .... Sig x Amitie . Satan x Arle.... and I’m fond of some of the Sig x Klug content I see as well 👀💦 
ally: favorite obscure fact about puyo?   Hmmm , probably the fact that Sonic Team directed Puyo Fever 1 and 2 and 15th . with Takashi Yuda  , Yuji Naka being  Director and producer and Yuji Uekawa  doing Fever 1 & 2′s character designs .
rafisol: favorite “antagonist” character?   SATAN!  He is simply the greatest baddie in the franchise .  Extremely solid design , Good JP VA  and has a clear and understandable motive.
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o: favorite backgrounds/settings?   As far as area’s  I’m pretty fond of the Haunted mansion setting in Fever 2 , along with the ancient ruins.
zed: favorite headcannons for any characters?   Uhhhhh....  I headcanon that Sig is actually pretty smart and not an airhead , but just does poorly in academic enviroments.  And that Onion pixies have children by burying themselves in the ground while their partner guards them as they bulb new seeds.
ai: favorite voice line(s)?  Oh lord.... Honestly all of Oshares dialogue is outstanding , and both his battle lines are splendid.   Hard to choose just one tho xd 
harpy: favorite obscure/lesser known character?   Suketoudara 100% !!  No one could ever outmatch his quality ~
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oshare: hottest character?   Hmmmmmmmmmmmm  Sig.   He’s just very much my type .  From personality , to design . to VA’s  to just his whole vibe.   Honestly all I could really ask for on improvement is that they start writing him as his own age.  he’s clearly in his late teens but they recently just write him like he’s a damn 12 year old , and that ruins it for me personally.  GIVE US MATURE SIG DAMMIT !!!
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thearcanaartificer · 4 years
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Okay! These are not the next ones I had, but I crunched through this ask list faster. Here is the original post. I will be cutting off my post a bit because I will only be doing half here and half in another post.
Thank you to those that are reading this and enjoying it. If you ever want to chat, I love talking.
OC asks that reveal more than you think.
1. Do they sleep with a stuffed animal? If they have multiple, who’s the favorite?
She has a few. She made a lot of stuffed animals when she was regaining a lot of her motor skills as a way to practice stitching and pattern making, though most she donated to the local orphanage for the children there and a few have been given to her pets. She likes making stylized bunnies, dogs, cats, birds, and teddy bears. Asra had to hide most of her old ones she had from their childhood- even the ones she had made him when he was ten.
Her most prized one is actually one that she found that Asra didn’t hide very well. A black bunny with mismatched button eyes. She calls it Pumpkin (Yes, she had just bitten into some of Sesali’s pumpkin bread when she named the thing). It’s not well put together and the type of stitching that was used is the wrong choice- like a surgeon had sewn it together like they would a laceration- and messy, but the thing is worn and obviously well loved. She felt attached to it from the first moment she discovered it.
She use to chew on its ears a lot when she was first recovering from her amnesia as a from of comfort. She’s stopped since then, but she takes the best care of it since its the only part of her past that she seems to be able to hold on to without headaches.
2. Can they take care of a plant? What about a pet? What about a child?
Yes to all three! Though she is a bit of a scatterbrain when she’s in the middle of a big thought or job, she’s actually very good at taking care of things. Plants are easy enough, just water them and make sure they are maintained and make sure they get the right amount of sunlight. Boom. Done.
Pets, she has a multitude and some of them are exotic, so she has a few rescues scattered around Vesuvia to keep them properly cared for and has actually hired other Vopels to keep them for her. But she has at least five at home that are hers to care for and she takes very good care of them. Her dog is almost always by her side, her cat is intelligent enough to find her when he wants her company, and her familiar is a bird, so he comes and goes but she always has bones ready for him if he doesn’t want to have to scavenge.
3. Ask them to describe their love interest.
Big dumb, leggy bird of a man.
Okay, she knows he’s not dumb. He’s honestly one of the smartest men she knows- but he does dumb things when left unsupervised! So when she’s trying to describe him in a way that doesn’t give away the fact that he’s Julian Devorak- the wanted ‘murderer’ of the Count- she calls him that.
But if she’s asked to describe her love the right way? He’s a handsome man with the prettiest wild russet red curls of hair, strong nose, and a charismatic energy that will just pull you in. He wears mostly dark colors with at least one flashy bright one for dramatic flair and stands above the rest of the crowd with his height. He may be wearing his eye patch- no he doesn’t need it, its for the aesthetics, thankyouverymuch. He’s brilliant and kind and despite his towering, threatening looking frame, would rather cling tightly to her hand and draw courage from her presence. But he’s brave with or without her. He’s tender and altruistic and plays the part of being confident, but can get nervous and anxious if left alone in his head too long.
4. Do they look good in red?
She thinks she looks good in anything that isn’t predominately white or pastel. So red? Throw in some black or dark greys and yeah, she could work it.
She’d prefer orange though…
5. Speech! Speech! Speech! Speech! Will they give one, and what about?
Yes, she’d give you one. No, you don’t want her too. Hers are a bit complicated and unending and always to the wrong audience. One minute she’s giving some normal speech about whatever the occasion is and next, she’s trying to teach a bunch of drunks the nonlinear properties of the magic realms and how to navigate their way through time lapses, its like the folds of fabric with how they intermingle and touch from one time to another, and the different realms can be tricky based on their patterns and-hey Juli put me down! I’m trying to give a speech about- why are we leaving?!
6. Who will they take advice from, no matter what it is? Who won’t they take advice from, no matter what it is?
Old Glory, surprisingly. She’ll take most advice from other Vopel women and even Asra, but she’ll toss out a lot of their sillier ones- like don’t date Ilya (Asra’s). But anything Glory tells her tends to be very good advice (she’s never given her bum advice) and she’s far better with reading people than Odelia and so she’ll just default listen to her on a lot of topics.
She has a long list of who she won’t take advice from, but, to no one’s surprise, she’ll instantly tune out Valdemar’s advice. They rub her wrong and even if the advice is solid, she’ll ignore it because why would she ever want or take their advice?
7. Describe them in three words. Now let them describe themself in three words.
Smol chaotic neutral.
Controlled, chaotic exuberance.
8. Do complex puzzles intrigue or frustrate them?
The more complicated the puzzle, the more interested Odelia is. She has a deep love for whodunit novels because she loves a good mystery to piece together. Her mind loves puzzles of any sort. Magic and science both have the allure of being a puzzle, especially when she’s working on projects that require them to work in tandem (hence her unique brand of magical artificery). Asra use to bring her little puzzles to fidget with as she reclaimed the dexterity of her fingers and she’d just sit there playing with them- before she could even properly speak again- and figure out how solve them by herself.
9. Do they empathize with non-sentient things (dolls, plants, books…)?
She talks to them. A lot. Her plants are her babies and she’ll baby talk them. Her dolls have ‘personalities’ based on weird things they’ve done (like refused to stay in a particular spot so its persnickety about where its to sit or has fragile stitching so it’s an old lady stuffed toy). And books- she’ll talk to them about their condition or if they fall and land funny. A ‘there you are you sneaky thing’ to books that had eluded her.
But Odelia is a talker and it does help her focus on the here and now (rather than get lost in her thoughts) by talking out loud- even to inanimate objects.
10. What age do they most want to be right now?
The age she is now? She’s not one to daydream about her age or whatnot. She’s in her very early thirties and the world is her oyster. She’s fit and capable and her age is just an unimportant number to her. (especially since she doesn’t remember the previous years before ‘waking up’ anyhow.)
11. They’ve won the lottery. Spend, or save?
Haha, she’s already well off, so hurray more money? She’ll just invest the money responsibly as she did the money she had prior to that.
12. Do they like romance in the books they read (or in the book they’re in)?
Oh she’s a sucker for a good romance. If she likes the two characters, she’s in their corner rooting for them. She likes the wittier ones that banter more than anything. But she does get annoyed by impractical drama. Excitement! Danger! Ah YES! ‘Oh no who do I pick? I’m stuck between two choices!’ Grow up and outright pick. Let the one you don’t choose have a chance to get over you and move on with their life and find happiness (or pick both of them if that is a possibility! Just pick!). Because nothing is worse to her than pulling on the heartstrings of someone you aren’t going to pick.
13. Name one thing their parents taught them.
She doesn’t remember her birthparents. They were never a part of her life. Her birthmother briefly, but, when her magic’s rare classification came to light, she was taken into the care of another to raise and train her in the ways of their magic style. But she has had parents in her life. The most current ‘parent figure’ she has (one she remembers) is Old Glory (a nickname she gave the older woman and uses regardless of if the woman is present or not. A bad habit.).
She taught her through her actions that kindness isn’t reflected out outer beauty. Though most think she looks scary, as gnarled and scarred as she is (has a very mean resting bitch face), her heart is kind and compassionate. She tends to children with the utmost of patience, though tolerates no blatant disrespect. She remembers the names of everyone she’s been introduced to and what was last told to her about their day or life. Volunteers her free time to visiting the less fortunate and charging them no fee for her services. Hard shell, ooey, gooey insides.
14. Would they agree with the term ‘guilty pleasure’? Do they have any?
Oh she has guilty pleasures. A lot of the sweets she buys at Sesali’s bakery are guilty pleasures of her because she buys them by the dozens. Also mystery novels. She will re-read mystery novels she’s already read because she still likes the narrative and the build up to the big reveal. And theater. It’s fun, no matter how obvious the plot is sometimes.
15. What would they consider a waste of time– other than school or work?
Oddly enough, she finds sitting down to do her hair or having to apply make up or even more complicated outfits a waste of time. She’s very utilitarian in that regard. A ponytail will keep her hair out of her face so why spend hours learning how to do complicated braids simply because they look pretty?
Don’t be mistaken though. If Portia or Nadia or Julian want to do her hair or make up or dress her up- the time is no longer wasted. They enjoy doing those sorts of things and letting them enjoy themselves, despite how much she doesn’t understand why its enjoyable to them, means the time is well spent.
On her own though, nah. She’d rather do anything else- just throw on some clothes, toss her hair into a pony tail, and get going.
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iainwrites · 4 years
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Solo Likes and Dislikes
Fair warning: there’s stuff in this film that I think is stupid, story wise.  There’s casting that I don’t agree with, character wise.  There are decisions made that are just stupid, full stop.  Of all the Star War movies, this is low on my like list.  I might like the prequels more.  So there’s your warning.
Likes:
-Doing static exposition instead of the typical crawl is an interesting choice.  It shows that it’s a Star Wars movie, but it’s not quite like a Star Wars movie you’ve seen before.
-It looks good.  And sounds good.  Powell does a good job of giving the movie a Star Wars sound without being beat-for-beat John Williams.  There.  Some general praise for this movie.
-Yeah, and Donald Glover has charm, charisma and chutzpah to spare.  He does Young(er) Lando very well.
The movie does some little things well, too.  Hooking up L3 to the Falcon works as a call ahead (3P0 thinks the ship is rude) and as a callback to Legends (where the Falcon used 3 droid brains to help keep it flying right).
-When it comes to flying, dog fights and space chases, I haven’t seen a Star Wars movie go sub par.  Solo keeps that record strong.
-See the Maul entry below.  Addendum: it was a stroke of genius to co-cast Maul as both Ray Park and Sam Witwer.
Dislikes:
-Alden Ehrenreich.  He’s not portraying a Young Han Solo.  He’s playing a Young Peter Quill.  Yes, Han has a habit of being sarcastic and quippy, but he’s also shrewd and confident.  Sure, establishing that this is Young Han might mean that he doesn’t have all those qualities yet, but he should show some beyond the whole “yuck it up as the handsome leading man” thing Ehrenreich does.
-”What’s your last name?”  “I don’t have people.  I’m alone”  “Alright, then.  I’ll put Han… Orphan.  Wait.  Han Loner.  Han Single?  Fuck, dude.  I’m just going to say Han Ford.  Ford’s a great fucking name.  At least you can spell that shit.”
-The whole movie was made from the same mold as the sequel trilogies, Thor Ragnarok and all other films that focus on blatant and forced “THIS IS THE MOMENT WHERE YOU LAUGH” humor, instead of having moments that are funny naturally.  And I can’t stand that whole style of filmmaking.  Guardians of the Galaxy did funny action right.  OG Star Wars did funny action right.  This film does not.  It does half-assed, cheap laugh funny and middling action. 
-The Maul thing is so stupid on a number of levels.  On one, it expects that the average movie goer (including those who will see a big budget blockbuster and will not consume any related material including tie in books, animated television shows, fan made wiki articles, etc) to know WHY he’s on screen.  Because the last time any of the average movie goer saw him, he was cut in half and falling down a pit, looking pretty dead.  On another, Solo came out in 2018; Clone Wars (The Lost Missions and thought to be the very last season) was finished in 2014.  It had no clue that a final, final season was in the cards and Maul had no resolution from 2014 to 2018.  Storytelling-wise, it furthered nothing and had no concrete basis in anything; it served only as a “HEY LOOK!  YOU THOUGHT HE WAS DEAD, BUT HE’S REALLY NOT!” scene.
Meh
-The actual plot/heist is a solid meh.  It’s a middling “okay idea.”  It doesn’t rewrite the playbook, but follows the steps accurately enough.  “We’re going to a prison.  We need a distraction.  Liberate the prisoners?  Find out some of the prisoners have a connection to one of our main cast?”  It’s paint by numbers storytelling.
Random Asides
-Know how Han met Chewbacca originally?  Wookies were being used as Imperial slave labour and Han had morals.  He was a lieutenant at the time and was ordered to kill Chewie.  Han refused, so the commanding officer went “Cool, okay.  So now I’m going to work him harder until he dies.  And that’s on you.”  Han decided that the whole slave thing was bad, so he shot his commanding officer, busted the walking carpet out and hauled tail because his ass would be on the firing line.
-Originally, The Maw was a super cluster of black holes held in place by some serious old school, reality ruining tech.  It was nigh impassible, but because of that, it was an incredible safe haven… if you were lucky and skilled enough to fly into some of the safe zones.  And not get too close to the sanity destroying creature that tried to get like the Father, Daughter and Son but went a little HP Lovercraft Ancient Ones instead.  The Maelstrom change is okay (same idea, different implementation) but the “creature(s) at the centre of the maelstrom” is a little too piratey for me.
All In All
-A very disappointing Star Wars movie.  The things not mentioned didn’t even register as being good or bad, they simply were.  And that’s the most damning thing about it: it is an unremarkable movie and unnecessary, the very thing any piece of Star Wars media should try to surpass.
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erasmusinaber · 5 years
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Local Aber Guide by ESN
A következő kisokost az ESN society egyik tagja írta össze nekünk, aki már 4 éve itt tanul, így nagyon jól ismeri a várost. Ezt szoktam én is böngészni,amikor új helyszíneket  szeretnék felfedezni:
“Cafes.
- Agnellis
For anyone fancying an authentic taste of Italy this place is just a little hidden away around the corner from Starbucks but is run by a local Italian family for reasonable prices.
- Ultracomida
Great for its Spanish food, delicatessen and fresh orange juice it makes a particularly great place to visit as a larger group. Just up the street from the pier.
- The Carlton
Much more British on the spectrum and a staple of Aberystwyth, head here for a great pie or some fresh Welsh cakes and coffee. Hidden above retail shops on the main main street opposite Cafe Nero.
- Sophie's
Very local and popular but more American in food choice, makes for a great breakfast choice.
- Caesars Cafe
About as good as it gets for an English breakfast, simple but effective for a Sunday breakfast after a heavy weekend, if that's your style.
- Treehouse
A favourite for those more environmentally and organically conscious. Simple but tasty food and a brilliant locally sourced delicatessen to match. Just off the high street next to Alfred's Place Church.
- PD's Diner
Unmissable on the promenade but you have to be lucky with the weather, on a nice day half the town will be there for fish and chips with a cider.
Restaurants.
- Little Italy
Perhaps less authentic but one of the most established places in the town and where every couple young and old will head for Valentine's day. Great food, a little expensive in other words. Right on the high street but more towards the University side.
- Pysgoty
Again on the expensive side but famous for its fish the country over with an intimate and pretty environment, great for a special occasion such as visiting family. On the marina above the sailing club.
- Fusion King
Very popular for students due to its value for money and about the best Aber will offer as Asian food goes, doesn't replace a good ramen for me but good food in it's own right. Just off the highstreet around the corner from ultracomida. (If you are craving more Japanese then Swshi is a new company doing sushi deliveries in the area, you can find them on Facebook).
- Baravin
Awesome setting on the seafront, a blend of Welsh food in a French style, offers a range of usually solid choices though expensive
.- Upstairs at the PierClue is in the name for location.
Pier are one of our sponsors so your attendance really helps us once we get the member cards up and running. Great food, great views and the price is reasonable.
- Backyard Barbecue
Hidden away just off the highstreet next to Treehouse but a hidden gem. I can't think of where you'd find another authentic American smoker in Wales and the price isn't bad at all. Try the ribs.
- Le Figaro
Opposite the train station and another stable of Aber with a regularly changing menu bit again maybe a little expensive for a student budget.
- Medina
Excellent more middle eastern style food that makes a healthy choice but has a lot more going for it than that, highly enjoyable atmosphere.
Places to drink
- Rummers
Aber famously has the most pubs per capita in Europe and this is one of its kings. Decent price, great beer, great pub quiz every week and live music on weekends, good eating option and cocktail bar upstairs. About everything you want from a pub. Nestled by the bridge that leads to the marina.
- Harry's
The undisputed champion of sports bars in Aber which is where you'll want to be heading for the upcoming rugby world cup if you know what's happening or not, the atmosphere will be crazy. Right opposite Little Italy.
- Scholar's
Not uncommon to find the occasional lecturer dotted around here, a great place for an affordable Sunday roast dinner while watching football. Just around the corner from Harry's.
- The Cambrian
Very student centred pub, the cocktails are like none you'll find anywhere else and very effective
- The Libertine
Best cocktails in Aber and prices reflecting that but if you want to be served an excellent daquiri then head here.
- Ship and Castle
Quintessentially British which is a good thing as pubs go and a good selection of beer and ale, again a bit expensive.
- Weatherspoons
A chain pub but again a classic of Britain and nicely located in the train station, extremely cheap, you'll probably end up there in freshers week as will everyone.
- The Glengower
Longstanding member of Aber society and regularly makes the lists of best pubs in Wales. Top draft selection, some great annual events and traditions, the terrace is always full on a nice day
- Academy
On that bridging point between a pub and a club, atmosphere can vary and it can be a bit on the pricier side but forever a cool venue as a converted church.
- Bar 46
Again on that 'plub' level, 2 for 1 cocktails always tempting and they can do well with their events, personally I love to go just for a pint while I hang out with the owners Labrador.
- Harleys
Last of the plubs, good place to warm up your dance moves before hitting the clubs, very popular with the fresher faced students.
- Downies
...psychological studies could be written about this place, shamelessly cheap and can have one of the strongest atmospheres but I don't think it's changed since the early 80's, I'll be nice and say 'rough around the edges' but for those who can get past that it can have a strange charm
- Why Not
One of the main nightclubs though still often referred to as 'Yokos'. it's going through changes at the moment so I guess you'll be as much of a judge on how it'll be as I will this year.
- Pier Pressure
The other main club and with a late hours pub downstairs, very quaint and with good DJ sets recently as a small town goes so fingers crossed that continues. Pros are more space, cons are no drinks on the dance floor.
Places to visit
- Constitution Hill
Its like a requirement to walk up it at least once though taking the old funicular railway is cool too, nice views of the town, good little cafe on top. Worth a visit once or twice.
- Borth Zoo
Not about to blow your mind and it's going through massive overhauls but if you want to see animals then hop on a train and you'll be there in 10 minutes.
- The Rheidol Railway to Devil's Bridge
The train is a bit pricey but it's very much worth doing to go and see the ancient bridges that have some very nice places to eat and relax around them. You'll be able to see eagles swoop through the trees as you ride the old steam train up the valley.
- Llanerchaeron
An old manor house and farm designed by the same guy who designed Buckingham palace. You can get the T1 service bus down there and walk back to Aberaeron which is itself a lovely town before you catch the bus back again.
- Ynyslas Beach
A train ride and then a bit of a trek but if you want a nice beach nearby then this is your choice, follow the estuary up for some great views too.
- The Pier
Nice and close, the arcade can always be fun and the pool hall sinks a lot of hours on rainy days for those interested in billiards.
- The National Library
Genuinely a really cool building with millions of books, some very interesting like ancient copies of the Magna Carta and the Mabinogion for those interested in British and Welsh culture. If you have any Welsh ancestry then this is the place to check records too.
- The Pwllheli Line
This would be a mental test in dealing with Welsh infrastructure but catching the train to Dovey Junction and then changing onto the northern line takes you to some interesting places. Barmouth for its beautiful town and estuary, Harlech for its famous castle, and Porthmadog/Portmeirion for its postcard perfect houses. Far more than that on the way too if you like a good hike or a camping trip.
- Cardiff
Great city for a weekend visit and now free weekend buses that go nicely if you have one of our membership cards for discounts on hostels. Highlights are Cardiff Castle, the Millennium Centre, Cardiff Bay, the wild selection of shopping choice and the massive variety of annual events. Most of the centre is all within walking distance which makes things very easy for visitors.
- Pembrokeshire
Can be difficult to access due to little infrastructure but absolutely worth the effort. Stunning natural beauty in places like Mwnt, Barafundle, Fishguard, Pembroke Castle, Angle, Tenby and more. If you like hikes then Wales is the only country with a complete coastal path and this is the place to make use of that.”
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lycorogue · 5 years
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Who Wants to Meet My OCs? (Part 2 - Gyateara)
First and foremost, I meant to have this whole series to be sort of churned out the same day/week as Part 1. Life.... didn’t let that happen. I then figured “okay, I’ll update the series every Sunday” and then yesterday came and went...
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Regardless, from the NEXT POST onward, I’m aiming to update every Sunday. Now, back to the series itself.
Ever since at least November, I’ve wanted to do individual posts for each of my OCs so you could meet them all. Well, I’m finally getting off my butt and working on this massive project (we’ll ignore that I’m spending hours working on this instead of my ML fanfic.... >_>).
In Part 1, I gave a broad overview of this whole Meet My OCs series, as well as gave some generic IRL background to the two main worlds my OCs hail from:
1) Gyateara
2) Glitches
Well, in this part of the series, I’m going to stay IRL as I explain where each individual OC within the Gyateara universe came from. If this is interesting to you, feel free to check below the break.
If you’d rather just skip ahead to the character bios themselves, my first one about my Glitches character Willow should be up in two weeks (sorry for the wait).
If I’m talking about Gyateara characters, I should probably talk about the one that first birthed the world: 
Amara Yori
Amara was my first-ever D&D character. I had known of the game for ages since my father used to play it frequently (and apparently roped my mother into at least running the monsters so she’d be included; ignoring that she’d rather not be included XD). 
I really got interested in D&D when I was a teen and saw the gorgeously stylized covers for AD&D ver 3.5. My father had passed away before officially introducing me to the game (although we did used to play Dungeon all the time, so that was a start...), and none of my friends were going to touch that “nerd culture” with a 10ft pole, so I simply admired the books, but never actually played. Then I went to college and managed to Nerd Out.
Hubby (then boyfriend) offered to help me build my first-ever character, but in 2004 the D&D 3.5 expansions were so massive I had far too many choices to choose from.
So Hubby had me go through some of his extra minis, and let me pick out one that I really liked. With his help, I ended up with the 2003 version of the Wood Elf Skirmisher.
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Based solely on this mini, I started building Amara.
Hubby suggested that I try out the Scout class for my first one, since I couldn’t choose between a Rogue, Ranger, or Druid, and Scout is sort of in between at least the Rogue and Ranger classes. For whatever reason - I can’t remember it now - I also decided I wanted to play a half-elf.
Upon reading the generic backstory description the D&D books had for the Scout class, I figured my character needed some sort of Tragic BackstoryTM that would explain her scouting skills. Things like trap finding and dismantling, masterful rope use skills, hiding and tracking skills, and connection to animals.
I was in a big The Vision of Escaflowne kick at the time - which shows up in a couple other characters’ backstories - and was fascinated with the history between Van Fanel’s parents. Van’s human father Goau stumbled upon Varie, a Draconian woman, in the woods one day. Draconians have the ability to manifest feathered wings which allow them flight. It was rare to see a Draconian, and her beauty - with her wings shimmering in the moonlight as she waded in a small pool of water - mesmerized Goau. He instantly fell in love and brought Varie home to be his wife. The duo seemed to love each other deeply. Amara’s parents, on the other hand....
I’ll get into more when I break down their actual bios, but I took the idea of “Human stumbles upon exotic non-human in the woods and instantly marries her” and twisted it slightly. Amara’s mother was very much emotionally, and possibly even physically (I haven’t confirmed this yet), abused by Amara’s father. Amara, being a half-elf, also had to deal with abuse at the hands of many of her fellow clansmen - both the human and the elven clans; pretty much exclusively because she was a “half-breed” (Yes, I was really into InuYasha then too).
As I kept building Amara, I kept adding more and more tragedy to her backstory. I do enjoy what I created, but, especially after reading a lot of posts here on Tumblr, I’m afraid her history is nothing but a giant knotted ball of cliches and tropes. For now, though, I’m running with it. Perhaps I can figure out work-arounds later....
I never did get to play more than a session or two with Amara before the game disbanded (which seems to be a repeat thing with my gaming group), but she still lives on in my mind, and eventually in Gyateara.
Natalie
As I mentioned above, The Vision of Escaflowne very much inspired me while I was working on the earliest bits of Gyateara. Therefore, Natalie is your basic Isekai protagonist.
For those who don’t know the term (I didn’t know an official genre term existed until about a year ago), Isekai refers to a subgenre of fantasy/speculative fiction where the main character is abruptly teleported from their world to a new one; usually one with a fantasy setting.
It’s a massive subgenre and includes most of the fantasy animes I’ve watched:
InuYasha
The Vision of Escaflowne
Fushigi Yuugi
The Devil is a Part-Timer
The Rise of the Shield-hero
The Saga of Tanya the Evil
The Familiar of Zero
How to NOT Summon a Demon Lord
Sword Art Online (technically)
.Hack//Sign (technically)
Digimon (first season, specifically)
Psyren (manga)
The list can go on, but that’s not the point of this post. Getting back to the actual point, I clearly enjoyed this genre without even realizing there was a term for it, and created my own Isekai story. Natalie is from our world, but is abruptly teleported to Gyateara’s main Northern Isle, where she must save the country from being destroyed by a power-hungry, put painfully charismatic, villain.
I had taken elements from Kagome (InuYasha), Hitomi (The Vision of Escaflowne), Miaka (Fushigi Yuugi), and I think I had Ariel (The Little Mermaid) in there as well at one point. She was - and still kind of is - just “Generic Isekai Female Protagonist”, which is one of the main reasons the story she was in failed so soon into NaNoWriMo back in... 2014, I think. Almost a solid decade after I started dreaming up her Isekai story. She definitely needs to go back to the drawing board a bit to be properly fleshed out.
Connor
He was from the same story as Natalie. Connor was a denizen of Gyateara’s Northern Isles, and became Natalie’s traveling companion as he helped her try to find a way home. Ya know, that old Isekai chestnut. I even leaned heavily into the cliche and had the two of them fall in love throughout their journey. Which would lead to a third-act twist of “Okay, we can defeat the villain, but then what? Could they stay together? Would Natalie stay on Gyateara? Will Connor instead try to go home to Earth with her?” Real original. I know. Add in that Connor was a sort of Frankenstein’s monster of a character. Grab a snack, this is going to take a minute...
Connor’s traits included:
The basic backstory and drive of the player character in the video game Fable, in which his father was killed, his mother and sister tortured (and presumed dead, only to be proven still alive and captured), his home village burnt down, and he was taken in by the local guild so the guild master could train Connor to become the hero the GM believed Connor was prophesied to be.
The half-demon traits of InuYasha (InuYasha), which transformed him into a sort of were-cat. His mother, a full-demon, could become a 15ft (4.57m) tall panther with split tails. Connor’s half-demon heritage was hidden from him, and he only transformed under extreme moments of stress.
Yes. The “love interest is the only one who can snap the protag back from a monstrous rage” trope was heavily evident throughout the story.
His overall look was inspired by Link (Legend of Zelda video game franchise). His basic fighting style - swordsmanship and expert archery - was a sort of tag-teamed “thieving” from Link as well as Van (The Vision of Escaflowne).
A highly resistant, and begrudging submission to become the Hero of Prophecy lifted off of Tamahome (Fushigi Yuugi).
I know he was much more influenced by Van from Escaflowne when I was first making him. I even used Van as a reference guide when I tried to create character head shots of him. I just can’t recall now what else I swiped from that character.
I feel like there are also other male anime/video game protags I swiped traits from, but I can’t recall them anymore. Regardless, I threw them in a blender, and poured out the mixture that became Connor.
Jolene Crisslebalm
Ah, the character whose last name I always have to look up, because I can’t recall how I spelled it. Good starting point, right?
I am a very reserved person. In particular, a very sexually reserved person. But I do enjoy sex, and I love the act of flirting, and the “thrill of the chase” when it comes to dating, so a part of me always wonders what I would be like if I had let go of my reservations and just enjoyed the carnal pleasures of life.
So, two characters in particular - Willow (from Glitches) and Jolene - are my exploration of that Path Not Traveled. 
A friend of mine was hosting a D&D campaign via Roll20.net, and wondered if I wanted in. I hadn’t been involved in a D&D game in a year or so at that point, and I’ve enjoyed playing a couple of one-offs with him DMing, so I leapt at the chance to join. I had almost always played a form of Rogue class (hence the internet persona) in previous D&D campaigns, so I decided to stay the course, but with a twist I hadn’t tried before.
I wanted Jolene to be a sort of reluctant adventurer, preferring instead to be a cat burgler, but I also wanted that sexual/sensual exploration of character. So, she was a traveling prostitute (not exactly legal without proper ties to a brothel; much like a Sex Trade Guild sort of thing), but she also used her “alone time with clients” to scope out the place to see if it’s worth robbing.
Fast forward about 3 years, and I end up watching the first episode of the Freeform Marvel series Cloak and Dagger... where I saw Tandy doing the same thing, but roofying her targets instead of sleeping with them first... Great minds, and all that?
Eh, Jolene figures “might as well make money off of them before coming back and robbing the rest... less to carry later...”
In the end, while Jolene had an.... interesting run... and one I actually did enjoy role playing, even if it did leave me a bit frustrated afterwards (a good frustrated?)... Jolene just didn’t fit the world the DM created, nor did she fit in quite as well as I would have hoped with the other players.
They were all AMAZING players, by the way. Some of the best role players I’ve had the pleasure of meeting, and such fantastic writers as well. BTW, we wrote out everything in the Roll20 chat log instead of verbally playing or using video-chat. I must admit, I was quite envious of their skills. It was just a tighter knit group, and I wasn’t able to feel out their play-style well enough to continue with the group. Eventually they all had to go their separate ways anyway when their schedules no longer lined up.
Still, I LOVED Jolene, and she was the D&D character I had the joy of running the longest, so she NEEDED to live on. She did, in my first NaNoWriMo “win”. I managed to hit those 50,000 words, but I still had about 3/5ths of her story to write. 
See, while coming up with Jolene’s jaded attitude towards love and her pull towards a more hedonistic lifestyle, I went with the good old cliche of Heartbreak Was The Culprit. (With so many cliches in my character builds, is it a wonder why I just stick with fanfiction... the characters are already created...)
Jolene had her heart broken five times between the ages of 13 and 21. She was the type who fell quick into love, and fell HARD into it, and always felt intensely betrayed by her lovers when they left her. To be fair... they did routinely leave her for a woman of better social standing, or - in her youth - someone more willing to put out, or just straight up abandon her without so much as a farewell note. Eventually, she gave up on trying to find love, and joined a brothel, and then the thieves guild, and then headed out on her own from there.
The DM thought it unlikely that she was a prostitute for the better part of 5 years without a single pregnancy, so he rolled for it, and Jolene had one miscarriage, one still born, and one healthy child she gave up for adoption. I was not expecting to include that in her backstory, but it actually worked fairly well.
And all of that was the subject of my NaNo project: Lost Loves and Paramours. Jolene’s full biography leading up to the campaign: every man she fell in love with, every person she slept with, the one client who tried to murder her to avoid a scandal of his lust getting the better of him, the pain of her miscarry, the devastation of her stillborn, the heart break of giving up her surviving child, the struggles against a stalker, and her over-all YOLO attitude.
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(Bitmoji is a beautiful thing...)
Well, second long post of this series is now complete. Next week, I’ll talk about the IRL inspiration for my Glitches characters. Thank you so much for indulging me on these epic ramblings.
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metalandmagi · 6 years
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October Media Madness!
It’s the last day of the month, so you know what that means! What-no not Halloween! It’s time to see how one person wasted their time this month by keeping track of all the media they consumed! And if you thought October would mean a lot of horror movies and books and TV shows...you are going to be very disappointed because I’m a fucking wimp who hates horror.
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Movies!
Scott Pilgrim vs. the World: Scott Pilgrim, aka the most intentionally unlikable protagonist ever, has to defeat the seven evil ex-boy...uh I mean exes of the cool girl he’s dating. Yeah, I’m super late to the Edgar Wright party, but since this movie was finally available on Netflix I figured it was time. And it’s pretty good aside from the fact that Scott is the worst. But at least he owns up to it in the end. It’s crazy over the top ridiculous, has tons of little details that film theorists love to salivate over, and Scott’s roommate Wallace is hilarious. I just wish I could hear what Michael Cera says half the time. Oh well, there’s nothing good or bad I can say about this movie that hasn’t been said before. 8/10
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Coraline: Coraline Jones, an imaginative young girl with inattentive parents who has just moved into a new apartment, discovers a secret door that leads to a world where everything is better, and everyone has buttons for eyes. However, under the perfect exterior, things are more sinister than they seem. I got the urge to re-watch this because it’s freaking October, and although I don’t watch horror movies, I felt obligated to watch something at least kind of Halloween-ish. And I stand by my long held opinion that this is the all time creepiest movie marketed for children ever made. Literally everything about this movie is creepy. There’s creepy music, creepy dolls being made and following people around, creepy cats, creepy people with buttons for eyes, creepy ghosts of children, creepy children with their mouths shown shut...the list is endless. And Laika never fails to make beautifully animated stop motion. 9/10
Sierra Burgess is a Loser: The latest film in Netflix’s attempt to dominate the rom-com genre, in which an unpopular high school girl ends up texting a handsome jock while leading him to believe he is texting a gorgeous cheerleader named Veronica who also goes to her school.
Okay, this isn’t a bad movie, so let me start with the good. I appreciate the message of how you need to make yourself stand out to colleges and how high school in general is becoming a toxic competitive environment. There’s a lot of good material about living up to expectations and stereotypes, both from Sierra’s side and her partner in crime Veronica’s. And speaking of Veronica, I was completely blindsided by how much of a great character she was and how much she grew throughout the film. I also liked Sierra’s best friend and the love interest, even if they were a little generic.
That being said...I didn’t like Sierra. When main characters intentionally lead people on for no good reason (and thinking some guy you’ve just met isn’t going to text you back because you’re not “conventionally attractive” is not a good reason) it annoys the hell out of me. Not only does she lie through texting him, but she and Veronica lie to his face multiple times. She also does something really horrible to Veronica because of a misunderstanding that could have been avoided if she taken five seconds to use some common sense. She also thinks she’s above doing a simple homework assignment for her poetry class because she wants to be different. I realize she needs to stand out in order to get recommendations for college, but come on. And finally, when she’s upset about how she looks, she blames her parents because her mom is attractive??? Yes it is frustrating to have these brilliant “conventionally attractive” parents, but they always try to build her up, as opposed to Veronica’s mother who only tears her down. I DID NOT HATE HER CHARACTER, but I think she could have been portrayed better. The other major thing that bothered me is that there is the complete lack of proper conflict resolution. All the problems and hurt feelings just magically go away in order to have a happy ending. Overall, the movie’s just okay. 7/10
Howl’s Moving Castle: Sophie, an ordinary girl who gets cursed by a witch, turns into an old woman and ends up working for a wizard who steals hearts. It feels like Studio Ghibli’s version of beauty and the beast, except Howl is the beauty with a questionable personality, and Sophie is the “beast” who whips him into shape...until the second half of the movie anyway. I’d prefer to watch an entire movie of old woman Sophie interacting with the other characters rather than deal with the war aspect of the plot. Anyway, the animation is awesome, and I appreciate the English voice cast...except for the fact that no one had the good sense to use Crispin Freeman as Howl instead of just having him as Turnip-Head! I know lots of people have talked about the differences between the book and the movie, but I like how the movie portrays that even though being old is physically painful, it can also be emotionally freeing. Either way I think Sophie is a great character with a fun sense of humor! 8/10
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First Man: The story of Neil Armstrong and the years leading up to the moon landing...which apparently a lot of people didn’t like? Some people are butthurt about there not being a shot of planting the flag (which if they actually saw the movie they would know the focus of the scenes on the moon were to show Armstrong dealing with wonder and grief, NOT rallying together as Americans). Some people are unhappy that an American hero can be portrayed so negatively, and some people just thought it was boring and dragged a lot…
Okay, yes, the movie is a drama that does not portray Armstrong in a glowing light, and yes there are certain scenes that go on too long. BUT I really liked this movie...and this is coming from someone who doesn’t like Ryan Gosling. It is a family drama that captures how different people respond to grief and stress set in the backdrop of the space race. I also liked learning about this period in history and the controversy around the space program in general. It was beautifully shot and had very creative music choices, which was the main reason I saw it in theaters. I came away from it awed and terrified that we basically sent these people to the moon in freaking tin cans, and that in the sixties men shunned their emotions so much that they wouldn’t hug their children before going to space! Overall, it was good in a solid way, but it did drag a bit. 7.5/10
Mama Mia: Another protagonist named Sophie is getting married and invites the three men who could each possibly be her father to the wedding. But who cares about the plot, the main purpose of the film is to show women having fun with their friends! This movie...isn’t exactly good, but it 100% knows what it wants to be and accomplishes that. It’s a wacky, ridiculous, musical romp that people only watch with their friends when they’re plastered because they want to hear ABBA songs. It’s the very definition of a guilty pleasure movie, and there’s nothing wrong with that. I will say that it’s harder for me to relate to because I don’t have friends that I act this ridiculous with, and sometimes it gets to be a bit much. Although, I have seen the Broadway musical and remember absolutely loving every minute of it...so maybe it’s just the movie overplaying it. Oh well, it’s just something fun to have on in the background or watch when you need cheering up! It’s a 9/10 for being accomplishing what it wants and a 6/10 as an actual movie.
Ant-Man and the Wasp: In this Marvel filler episode between Infinity War and Captain Marvel, Scott is under house arrest and Hope tries to get her mother out of the quantum realm. Okay, this was a fun movie with some great moments, but it definitely had its issues. For a movie called Ant-Man and the Wasp, the two did not do much fighting together...or at all until the end. It felt more like an origin to their partnership than a team up movie (and I’d rather have a Wasp and Black Widow team up movie...or all the Marvel women team up movie). It also couldn’t figure out who the villain should be. It’s like they realized half way through writing it that Ghost was way too sympathetic and cool and had to come up with a bunch of more forgettable villains. And because this was more of a hot potato rather than a heist, I didn’t think it was as fun as the first movie overall. HOWEVER I still really enjoyed the inventive action and the characters. I will always watch 2 hours of Evangeline Lilly kicking ass, and Paul Rudd being himself. And I am convinced that Marvel is using The Adventure Zone route of needing competent women to solve everyone’s problems. But the heart of the movie is really family. Hank and Hope, Scott and his daughter, and even Ghost all had very compelling stories that drew me in every time. And that post credits scene...I knew it was coming, but come on! Marvel is the only current studio who can basically do a horror movie “The End…?” in their credits now. 7.5/10
The Chronicles of Narnia-The Lion the Witch and the Wardrobe: The Disney version of the classic C.S. Lewis book; come on we all know the story. Okay, I watched this for the first time in several years because I also read the book this month. And holy cow, when you see what material the movie had to work with, this is a freaking masterpiece. It takes a very simple children’s book and turns it into an epic fantasy! The score, the little details, and the setting are all perfect. All the characters are so real and fleshed out AND ACCURATELY PORTRAYED FOR THEIR AGES! All four siblings are struggling with something, and the actors do a great job considering they were actual children while making this! I am so angry that Disney let this property’s potential slip through their fingers because I truly believe that if they kept making movies like this, it could have been their Harry Potter by now. Prince Caspian was also excellent, though I don’t remember much of Dawn Treader, but I think if they put the money and effort into continuing this franchise it could have been great.
One thing I don’t appreciate about the movie is how they reduce Edmund’s mental journey. I have always especially loved Edmund as a character, and something the movie fails to mention is the fact that APPARENTLY in the book the Turkish Delight is enchanted to make whoever eats it think only of eating more and more until THEY EAT SO MUCH THAT THEY DIE?! He’s not just a greedy kid. And there’s a lot more to his time with the Witch that makes his actions easier to understand. Anyway it definitely goes down as one of the best book to movie adaptations I’ve ever seen, and it is on my very short list of movies that are better than the books. 10/10
Books!
The Chronicles of Narnia- The Lion the Witch and the Wardrobe by C.S. Lewis: It’s the first Narnia book; we all know the plot. I am one of the many people who had this series read to them as a kid, but it’s been like...eleven years since I actually read these books for myself. Even then I only got to The Horse and His Boy before stopping because it was boring as hell. I’ve been wanting to re-read the series all year, and with only the Disney movies in recent memory, imagine my surprise when I found out that Lewis’s writing style is absolutely bananas! I think he’s acting as some omniscient narrator, but his style is so stream of consciousness it’s hilarious! He constantly addresses the audience in these 2007 fanfiction author-esque asides. The Pevensies are the most posh, old-timey sounding British kids ever, and it’s amazing to visualize children that actually speak like this. Everything happens so quickly because it is 100% meant to be a children’s story, not this epic adventure we all associate with the movies. So...if you’ve never read it before definitely check it out just to discover how utterly wild everything is. My only real complaint is that it’s kinda sexist, and no one except for Edmund gets a character arc. Even though Susan gets a bow and Lucy gets a dagger, they’re treated like they shouldn’t be fighting because they’re girls and not...oh I don’t know...because they’re children! 7/10
The Ladies Guide to Petticoats and Piracy by Mackenzie Lee: The second installment of...idk...the “Guide” series? I talked about the first book, The Gentleman’s Guide to Vice and Virtue in my May Media Madness, and this book is just as good! This series takes place in the 1700s, and while the first book follows arrogant bisexual disaster Monty, his (boy)friend Percy, and his sister Felicity through a romp across Europe, this book follows Felicity and her friends on a...let’s just say “scientific expedition” involving pirates. The less you know about the plot going in the better. And did I mention her friends include a badass Muslim pirate princess and an Elle Woods-esque dog loving naturalist? And also did I mention Felicity is CANONICALLY revealed as ARO/ACE?! It’s strongly hinted at in the first book, and in this book Mackenzi Lee basically shoves any doubt about it out the window. It’s fun, hilarious, and also heartbreaking at the same because of all the challenges each character faces because they’re ambitious women in this time period. Sometimes it feels a little heavy handed in its feminist messages, but you can’t deny it’s not accurate. I’m really only saying that because I am a woman, and the struggles are nothing I haven’t seen or read before.  Anyway, this is a fantastic series that I highly recommend to anyone looking for a fun read, and it gets bonus points for including Monty and Percy being disgustingly in love together! 1000/10
Dear Evan Hansen the Novel by Val Emmich (and also Steven Levenson, Benj Pasek, and Justin Paul):
Buckle up.
I really love the Dear Evan Hansen musical (which I talked about in my August Media Madness.) The novel is almost a word for word adaptation of the musical, in which Evan, a teenager with anxiety, writes a letter to himself that is stolen by a boy who commits suicide, leading everyone to believe Evan and the boy, Connor, were best friends because they assume Connor wrote the letter to Evan. There is a lot I could say about this adaptation, but the number one thing is: I really don’t know if people who haven’t seen the musical or heard the soundtrack will like it as much. The strength of Dear Evan Hansen is mainly in its performances and its music, and while they tried to work the music in as best they could, I enjoyed the story more because I can link it back to the actors’ performances. Yes, the story is interesting and the message is important, but I honestly don’t know how much people going in blind will like the writing and how the characters are portrayed. Overall, it seemed like a well written fanfic- in a good way, not a Harry Potter and the Cursed Child way. That being said, I did really enjoy a lot of things about this book. They expanded on a lot about Evan’s relationship with his absent father and the aftermath of the big lie. They also expanded on a lot about Connor…
I honestly don’t know how I feel about Ghost Connor. Yes, I’m glad Connor shows up as a ghost in the book. What he doesn’t do is ACTUALLY INTERACT WITH EVAN...LIKE AT ALL! The best parts of the show are when Connor, as a figment of Evan’s imagination acts as a comedic buffer and his “moral center.” However, here ghost Connor exists to give snippets of Connor’s life. He barely comments on what Evan is doing at all even though he sees everything. All of Connor’s sections made me feel like the author was going through the DEH tag on AO3 and picking things to throw in. I liked his sections, but the writers really missed the more entertaining story of having Connor actually commenting about the shit Evan is doing.
So overall, I’d say watch the musical if you can find a bootleg, or at least listen to the soundtrack and then read the book. It was very enjoyable, although I think the ending dragged a bit in its quest to give more closure than the musical. 8.5/10
Bonus Manga
Shimanami Tasogare: Tasuku Kaname, a closeted boy starting his first year of high school meets a mysterious woman named Anonymous who helps him finds solace in a lounge run by other members of the LGBT+ community. This is the kind of manga that really hits and misses for me. It does a great job at portraying the struggles of a community with different sexualities and gender identities, and it has some really great characters and beautiful moments that I really think would be even better animated. But there are some character arcs that I feel are really...incomplete. It feels like the author was rushed into finishing the manga and did the best they could, but certain characters come off as major hypocrites or suddenly act like their arcs never happened. I also appreciate having an asexual character play such a big role, but the chapter where she talks about her identity as a person is just kind of...bizarre. Not to mention I barely understood what was happening for the first couple chapters because everything Anonymous says is so vague. There’s a lot I could say about this manga, but really I think it’s something everyone should read for themselves (and you’ll definitely need your tissue boxes). 8/10
TV Shows!
Arrested Development: “The story of a wealthy family who lost everything and the one son who had no choice but to keep them all together.” Aka Ron Howard narrates the shenanigans of the worst people you’ll ever see. Yes, I finally got around to watching this, and yes the first three seasons are hilarious. It’s got the same beats as a soap opera (twins, adoption, losing limbs in seal attacks), but in a sitcom format it’s genius. The fourth and fifth (or at least what there is of the fifth) are just nothing special in my opinion. I thought the fourth season was structured terribly, and once the family starts getting into politics the show tries to be a form of satire that just doesn’t work for it. Plus I live with a family of Trump supporters; so it’s not as funny when you have to live with the racist people the show is making fun of who take all the “wall” stuff seriously. 8/10
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Documental: A Japanese...social experiment/documentary/game show type thing on Amazon Prime wherein 10 comedians all get locked in a room together and attempt to make each other laugh without laughing themselves. The twist is each of them contribute 1 million yen to play, and the winner gets the pot of 10 million yen. In the first season, the show is more interesting as a social experiment than it is funny. You’ll like it if you like Japanese comedy. But the thing about Japanese comedy is...well, just picture an episode of Osomatsu-san, with all the disgusting and bizarre shit they do, and then picture real people. Though I do love seeing the faces everyone makes when they’re trying not to laugh! HOWEVER, the second season is so much better. I was laughing so much every episode that it hardly felt like the same show. They also changed the format a little so there would definitely be a winner at the end of the time. There’s still gross weird shit, but it’s a much better season. I give season 1 a 6/10 and season 2 an 8.5/10
Over the Garden Wall: In case you’ve been skipping the entire season of autumn since 2014, OTGW is a 10 episode miniseries that aired on Cartoon Network detailing the journey of two brothers Wirt and Greg who are lost in a mysterious wood called “The Unknown.” But really the whole thing is like a stuck in Purgatory story. It’s one of those shows that goes from adorable and funny to dark as fuck real quick. I think it’s impossible to go through the fall season without watching this at least once. This is another one of those things where there’s nothing I can say about it that hasn’t already been said. The atmosphere is perfect for Halloween, the characters are great (Elijah Wood voices Wirt, and it’s the best), and there are so many hidden clues that after it aired we all demanded a Gravity Falls crossover…
I could go on. This show is perfect except for the unnecessarily silly school teacher episode...and fact that it goes by too fast...and also the fact that now I know Elijah Wood has an adorable singing voice, and I’m salty that he didn’t really sing in Lord of the Rings. This is the atmospheric “watch it once a year” type of show that we desperately need more of...it doesn’t have to be the same characters or even have the same messages, but dang it Cartoon Network you can’t just give us this masterpiece and walk away!!! 10/10
Yuri On Ice: Yes, the figure skating anime. This is Tumblr so I doubt I need to post the summary of the show, but I do talk about it in my Hufflepuff Anime recommendations post. Since I couldn’t watch the Yuri On Ice marathon (which was coincidentally held on my birthday!) I decided to have my own dang marathon. There’s just so much to love about this anime: the music, the animation, the characters, the diversity, the humor, and the accuracy to the sport. But I think the main reason I love this show so much is because, as someone who watches a lot of sports anime, I really appreciate this show doing something different and focusing on ADULTS WHO ACTUALLY RELY ON THE SPORT AS A CAREER and using drama that way instead of the main source of angst being “we have to win the match for our senpai!” This is one of those shows you can watch a million times and still find new things to love! 10/10
Podcasts!
I don’t know why I made a separate section for this, since I only listened to one.
Hey Riddle Riddle: A podcast with three hosts that go talk about riddles and puzzles (aka puzzies and riddies) and role play various ridiculous answers to them. I started listening to it because Justin McElroy was on an episode, and it was pretty funny. The podcast is interesting and entertaining, except for the fact that sometimes their role playing and improve can go on for too long, and they don’t know when to let a joke die. Also one of the co-hosts is really annoying, but the other two make up for it. 8/10
Honorable Mentions
Camp Camp released a Halloween episode called Arrival of the Torso Takers and I watched it...probably four times...I don’t have a problem.
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Some shows I watch on actual television came back this fall! Bob’s Burgers, Crazy Ex Girlfriend, Fresh Off the Boat, Speechless, Modern Family (yes I still watch that), and The Good Place!
I don’t know if this was a leak or what, but there’s a new My Little Pony christmas Hearthswarming special, and guys...I thought it was pretty great. Say what you want about this show, but it knows how to do holiday episodes. Anyone who has been a fan for a long time or even fans who have fallen off the show will probably love it. It’s very sweet and never went in the direction I thought it would.
And last but not least, shout out to all the anime coming out this fall...there’s just...so much to watch...please help...
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alastheatlas · 6 years
Text
Why Klance/Laith Will Probably Go Down - Masterlist
I know how season 7 broke many of us. We had a lot of expectations and this season, while beautiful and otherwise good, certainly failed at some points.
However it isn’t the end yet. Hopefully season 8 will resolve at least some of our disappointments. But when it comes to klance/laith, I’m pretty sure we’re going to see something happen. Nothing has to happen however. But I’m just saying, based on all of the things listed, it just simply makes sense that it would.
This is just a show so whatever happens happens. But I'm just saying I'll have faith in laith until if the very last second of the show tells us any different. And here’s why.
Are you ready? [CONTAINS SEASON 7 SPOILERS!!]
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but first some lecturing lololol
WHATEVER HAPPENS AND WHICHEVER SHIP BLOWS OUT THE BIG CANON IN THE END IS FINE. IT'S JUST A SHOW. A SHOW THAT DOESN'T EVEN REVOLVE AROUND ROMANCE. If you can't handle that then you can go bite ass. Oh and also, Don’t spread around hate or threats or any shit like that. You should know better. Just enjoy the show as it is. And yes, this applies to if your ship becomes canon and if it doesn’t. Spreading hate and threats are never okay. Accept whatever the outcome of the show will be, and let people ship what they want. This isn’t your story and you shouldn’t become sour just because it doesn’t go the way you want it to go, and if it does go the way you want it to go, don’t rub it in the faces of those who wanted something different.
Just be mature and decent guys, it really ain’t that hard.
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ANYWAY here's my half-assed list of why I believe klance/laith will be endgame by the end of the series:   
[I REPEAT THIS CONTAINS SOME S7 SPOILERS]
Let’s begin with some random stuff:
Lance’s one-sided rivalry with Keith seems to... have something a little extra about it.
The blue and the red star in the astral plane?? Do they hold a deeper meaning??
The bonding moment. It could be seen as platonic, but... The colours and the lightning y'all... Interesting choice. (Also... that a//urance parallel in season 6... Coincidence I think the heck not, purposeful I think the heck yes)
Keith being seemingly really impatient for Lance to come out of the healing pod after the bonding moment, and then appearing to actually sulk for having to wait just a small moment.
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In one of the comic books Keith says that he’ll be training and suggests that maybe Lance should too, maybe or maybe not wanting to hang out with Lance and trying to create an opportunity, and then seems to become upset/disappointed when Lance rejects the idea.
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Lance talking to the mice about his crush on Allura could honestly pass  as him talking about Keith as well. 
Honestly though was Lance flirting/trying to impress Keith as pointed out here x?
They really pulled the stuck in the elevator trope lmao.
This doesn’t actually have to do with anything but I still find it a funny parallel with Lance rejecting Keith by denying the bonding moment and Keith rejecting Lance and denying him a proper greeting and hug after returning. Are they even now? fuhidsdfu top 10 anime betrayals
The Feud episode (here are the s7 spoilers!!)
Lance chose Keith (read more here x). Look, listen. This was pretty gay. To put it briefly, Lance’s reasoning was kinda weak and he could’ve honestly as well have chosen Allura here. But... he didn’t. And then he seriously says that Keith is the future which is like honest foreshadowing (especially considering how unnecessary it was for him to say that part, at the very least in that way). And then to deliver the final blow he drops that soft smile (a la bonding moment) on us. I don’t care what happens in season 8, this moment was gay af. If I’m stretching a little bit this scene could be viewed a little bit like Lance choosing between Keith and Allura (looking to the side and then the other, pondering, choosing Keith).
Keith chose Lance (same read more link x). Again to put it briefly. We know Keith seems kinda grumpy here. You know what we also know? Keith doesn’t dislike Lance, and he cares about the fate of the universe, therefore invalidating his answer. His body language and expression alone said it all; he closed himself off. He wasn’t comfortable sharing the real reason why he chose Lance. Keith no doubt knows what Lance is capable of. He trusts Lance. Keith chose Lance for a reason (or several reasons), and him ‘not wanting to be stuck for eternity with him’ is definitely not the reason why Keith voted for Lance to escape. Worthy mention of Keith being the quickest here to choose and to finish.
Bii. Boh. Bi. Y’all. This shit. Call it a funny coincidence but the answer was “bi” and the Bii-Boh-Bi kept gesturing towards Lance basically during the entire thing. Call it a stretch if you want, but I have no regrets reaching for this cup. And call it a crack theory at this point but Bob tells the Bii-Boh-Bi “Maybe you could help this dum-dum out”, so this drink tastes like whatever-this-episode-even-was wanted to give Lance a shake. The name game wasn’t even valid. You can be bad at names and bad at remembering faces and still be incredibly smart. None of the games showed Lance actually being unintelligent. And Lance actually did very well in the last game, and I can tell you that game was confusing af so I’m impressed. With this in mind my arm has personally elongated so far that maybe Bob calling Lance ‘dumb’ here wasn’t a jab at his intelligence. Ok hi my ankle is broken but it was worth it. 
Interesting scenery colours and rainbows:
There are several cases of these, but they’re mostly subtle. I’ll leave some examples.
That one episode in season one (is it 06? or 07? you know the one) that is literally the bi flag. We have a lot of Lance in this ep.
In this ep we are also accompanied by at least two rainbows, one when Lance and Nyma fly across the water and another at the end when Keith teases Lance. (Honorable mention of Keith arguably checking Rolo out in this episode lol, we see u Keith x)
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That episode when Lotor plays around with the paladins on that planet with the explosive gas, and when the team has split and Keith nears Lance with his lion and no kidding that's the bi flag as a background right there (upside down).
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The very obvious, big ass, very not subtle rainbow that's seriously plastered on Keith in the season 7 trailer.
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Random rainbow over Keith here as well
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The scene where the paladins are in some galra place or something and Lance is sharpshooting and looking down at the others. Background + Lance’s suit + his gun = bi flag colours. 
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Funnily enough in this scene when Keith shows up and starts fighting the galra robots (or whatever those things are) and Lance goes ‘I had that guy!’ he looks wayy too long at Keith. Like. Way too long.
Ogling/gloating and jealousy?:
“I’d recognize that mullet anywhere” I’m sorry but if that doesn’t sound like someone has been ogling then I don’t know what.
Again I’m sorry but Lance’s reaction to Keith when he returned wasn’t of the straightest caliber.
Still, when Lance keeps looking at Keith fighting for several solid seconds when he’s supposed to be shooting down galra robots. Parallels a//urance in a way a little bit too when Lance looks at Allura fighting and goes ‘that was awesome!’
But Keith isn’t all that better, apparently
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Keith. Out of all people. Stops mid-battle to smile at Lance when Lance shoots away a knife heading towards Keith. Not noticing Axca coming up behind him and then almost getting his ass kicked by Ezor.
After the bonding moment Keith arguably seems like he's jealous when Lance starts flirting.
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(Here’s some more hehe x)
How Lance being jealous when Keith is involved could actually be interpreted as ambiguous. It is never actually clarified who he’s jealous over. why not both
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Really though the "Jealousy, thy name is Keith" from the comic could possibly be more true than it lets on (though not as you think, Lance).
Honestly I’ll never get over these danking looks:
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Lance you’re excused but Keith?? What?? Is that face?? The boy flirted with a girl and ran off and got his lion stolen and you had to get it back for him and you make THIS face?? (Also I think this is the same face 80′s voltron Keith did at Allura at one point?) 
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Lance you’re no longer excused. He seriously looks like he's daydreaming of prince charming coming and sweeping him off his feet. (Also remember the face he made when talking about Mrs. Blue Lion x?)
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KEITH. HONESTLY. WHAT.
Legit there are no excuses for any of these expressions.
Now for some parallels, some weaker some stronger:
[x] (Krolia/Texas and l0tura parallels, with a dash of Zarkon/Honerva)
[x] (a//urance and l0tura parallels)
[x] (s7 spoiler!), Might and might not be a reach but a//urance parallel (same energy lol))
[x] This entire scene (they make a great/good team). Let’s not forget the little hand glasp Lance does.
[x] (tlok parallel)
[x] (atla parallel)
[x] (atla and tlok parallel) Insert Lance in this context lol
[x] (tlok parallel)
[x] (a//urance parallel)
There are so many parallels tbh I can’t
Allura honestly parallels Keith so much and she LITERALLY plays Keith in the coalition shows
[x] Lance talking about Mrs. Blue Lion vs talking about Keith
[x] (l0tura parallel)
A//lurance and klance/laith paralleling with how both Keith and Allura lectures Lance about the coalition shows not being about the show but about the people 
Some romantic mood parallels:
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The previous blue paladin with a (blushing) male galra
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Now lets move on to some interesting stuff from interviews and the cast and producers (no sources or direct quotes because I’M LAZY:
We all know about the art Lauren drew with Lance and Shiro holding up the lgbt sign and the theory that goes with it.
Bex pretty much confirming that there'll be lgbtq rep in voltron through a sinister laugh in that vid (we know now this to be true bc of Shiro, but there might be more to come?.. or unfold hehe if you catch my drift). Voltron having lgbtq rep has also been brought up before at interviews. I THINK there’s been hinted that there’ll be a little something something between two characters? Not sure tho
Bex also either confirming or shooting down klance/laith during another vid BUT most probably confirming. You know that vid. Reasons to believe: 1. It was dubious, since we don't know which of the questions she shaked her head to. 2. High Hopes by Panic! At The Disco was playing in the background. 3. I don't think she would actually openly deny a ship when she could have just ignored the question, much less making it so dubious.
Kimberly: "Friendship" (may or may not actually imply something within the future of the show, or if it just was @ the thorsty klancers)
We know that Lance will have an endgame (and Keith happens to check all the points of what’s been said about that endgame)
Lance will end up somewhere different than he thought at the start (he wanted Allura at the start, and Keith certainly would be someone different than he'd thought).
What he wants isn't necessarily what he needs(/gets?? I don't remember lol) (and we know he wanted Allura. plus the lion exchange becomes a pretty interesting topic here, as further talked about here x). 
What he needs/wants is someone who’s self-assured and who knows who they are (I think it was) and hey look Keith is back! (who just happens to fit these criterias more than ever).
The plain fact of how Keith and Lance's arcs actually just seem to intertwine so well.
Also adding that klance/laith interview lol. With the "natural progression" thing and that. And also when Lauren said the only incompatible thing about Lance and Keith is the shipname 'klance'. 
Lance’s milkshake bringing everybody to the yard.
It’s been said that Lance remembers the bonding moment but wasn’t ‘emotionally ready’ for it, whatever that could possibly mean 👀 
And apparently there’s more story to unfold... 
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Which may or may not be related but sure makes this a hella lot more interesting (I find this cup worth reaching for ok)
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(lmao if you seriously think the folding thing was an accident)
I’m not saying that the pic necessarily implies klance/laith but it certainly implies something with them. Which will be. Interesting.
Some interesting theories:
[x] Regarding the “Red lion” and the “Blue lion”
[x] Keith’s vlog and some interesting tagging
[x] Some possible, interesting foreshadowing?
Highkey Lowkey scared this is actually foreshadowing (from a comic, Keith is the one saying ‘isn’t that love’, and Lance is the other one)
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Also some reaches because we love long arms:
[x] Rivals to friends to lovers foreshadowing lol
[x] Interesting... Funny coincidence?
[x] I know I know but honestly you can’t deny his face here
[x] I’ll also add this while I’m at it because I can 
(s7 spoiler ahead) Look this is just an interesting concept ok, but in episode 2 in s7 when they’re splitting up in that tunnel, Allura goes one way and Keith goes the other. We see Lance going last, slowing up and almost seeming to take a little time to choose, before going the way Keith went.
So uhh yeah here’s my grand, half-assed take on it. Season 7 can come bite my ass if it doesn’t happen, I’ll be on the lookout until the very last episode of season 8. Klance/laith may or may not happen. But I strongly believe it will and honestly that’s just what makes the most sense to me. 
But yeah reminder that ships doesn’t have to be canon for you to ship them, and if your ship becomes canon you should not harass others about it and you shouldn’t harass others if your ship doesn’t become canon either. All in all NO HARASSING. NO HATE. NO SHADE. JUST. BE DECENT. This includes to the creators and other people in the fandom both. 
Always be prepared for voltron to sock you in the stomach. Season 7 might very well do so. Season 8 might very well do so. Be prepared for your expectations and hopes and wishes to go completely out the window. But no matter how it goes, let’s just sit back and relax and enjoy the show as much as we can beyond our internal screaming.
In the end this is an intriguing story with aliens about family and being a team and it’s beautiful. So let’s just enjoy it, no matter what.
HAVE A BEAUTIFUL DAY
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whiskynottea · 7 years
Text
We’ll rise up - Chapter 10 - We’ll find a way.
Previously Chapter 9
This story starts here and you can find the master list with all chapters here!
Jamie heard the church bells spread their sweet heavy chimes thrice.
One more hour.
There would probably be no chimes in the air in the years to come. The corruption of the church and the higher clergy wealth were more than obvious and most obnoxious to the people. Jamie didn’t mind about the Catholicism in France. He was raised a Catholic but the ministry of the church in France was now far from being holy. The clergy were becoming the First Estate of the realm and this had nothing to do with the word of God. The church was the largest landowner of the country and making a tremendous income from the outrageous taxes given from its tenants -- tenants that didn’t have enough to feed themselves and their families. Jamie had heard that it was a plan of the Revolution to abolish the privileges of the First and Second Estate. When done, the church would finally lose its power on people’s lives. They would be free of its rein and maybe the clergy found their way back to God.
But the pealing of the bells was a thing on its own. Jamie liked the bells. They provided stability and normality, a reference point during the day. Their sound filled the air as if it was solid, filling each and every empty space in the atmosphere with purity and hope. Hearing them was a gift of peace and he always had that strange feeling that they were ringing just for him. Following him around during the day, they were always there, invisible but strong and filled his heart with an inexplicable optimism.
That sound would soon to be no more and even though it would be a pity to lose their beautiful chimes, the joy of losing their master’s effect in human lives was making him anticipate that day with all his heart.
For now, the bells were aiding his counting of the hours passing; the hours separating him from Claire.
He’d been eager to leave the wineshop since morning and he’d already asked Murtagh – as nonchalantly as possible – if he knew where Master Raymond’s apothecary was. The man gave him one of his usual frowns but answered nonetheless. Before he could make inquiries of his own, Jamie engaged a client in conversation all the while planning his escape. If Murtagh was right, he would need less than fifteen minutes to reach the apothecary from the wineshop. He would start earlier than this, though. He didn’t want to be late and have Claire wait for him.
A little after half-past three he made to collect his coat and leave.
“Where d’ ye think ye go lad?” Murtagh asked, seeing Jamie from the corner of his eye. So much for avoiding him all day.
“I thought I could take a break, a goistidh. I’m working since dawn, aye?” Jamie replied with an innocent look.
“Ye’re working since two hours past down, lad. If ye recall I couldna wake ye up this morning. And from the moment ye’re on yer feet ye didna stop smiling and whistling, ye wee gomerel.”
“Aye, ‘tis that a crime then?” Jamie asked, grinning even now.
“’Tis no crime but I canna say ‘tis good and well either. Jamie lad. What d’ye have in mind?”
“Nothing.” Jamie shrugged and attempted to change the subject “Are we expecting another batch of red wine today?”
Murtagh replied with a nebulous “Mmmphmm”, totally ignoring Jamie’s attempt for a fresh conversation. “Ye met wi’ Annalise yesterday? Is she the reason for yer...” Murtagh gestured at his face with a frown.
“Annalise?” Jamie couldn’t hide his surprise. When he realized that he had actually seen Annalise the day before, he nodded. “Aye, we met.”.
“Ye’re in love wi’ the lass then?” Murtagh was frowning, his black eyebrows almost connected.
Jamie couldn’t but only laugh at that. “I dinna give a fig about the lass Murtagh – in a personal manner that is.” He looked Murtagh in the eye and continued somberly. “She’s alright, I s’pose. But ye know that I am seeing her as… a matter of business.”
“Aye, business ye say and business is what I knew. Till yesterday, that is. But now wi’ ye smiling like the cheetie that got the cream…”
“Well, her skin is like cream,” Jamie whispered too low for Murtagh to hear. “I have to go man, dinna fash, aye?” he said louder, facing a worried Murtagh. He was still grinning when he headed to the door.
“We’ll talk when ye come back, d’ ye hear me lad?” he heard Murtagh’s determined voice from the back of the shop.
“Aye, we’ll do!” he answered with a huge smile in his face.
Jamie ascended the numerous stairs leading to Master Raymond’s apothecary by two or even three at a time. His pulse was pounding in his temples and he had to stop and compose himself before entering the shop. He didn’t know who this Master Raymond was, but it seemed that Claire trusted him and Jamie wanted to make a good impression on the man.
The little bell above the carved wooden door rang and Jamie stopped in his tracks, trying to adjust in the apothecary’s darkness. Little bottles labeled with nice calligraphic letters were sitting on shelves all around him, clean and orderly, and a life-size crocodile was hanging from the ceiling.
Well, that was eccentric, at least.
A huge wooden counter divided the shop into two parts and Jamie saw a young woman behind it, watching him.
“Puis-je vous aider??” she asked with a kind voice.
“I’m looking for…” Jamie trailed off. Whom should he ask for? Claire? Raymond?
A small door opened at the back of the shop and a short, stout man walked towards him. He was well dressed and wore a wig, and smiled with friendly eyes while approaching. Jamie thought that he was as close to a frog as any human could ever look like, but tried to diminish such reflections from his mind.
“Bonjour monsieur,” the frog – no, not frog – the man greeted with a small nod of his head.
“Bonjour. Ye must be Master Raymond?” Jamie smiled back at him.
“Indeed I am. And judging from your accent you must be James, no?”
Jamie nodded grinning. Claire had talked to this man about him!
“So how may I help you James? Is there something specific that you need?”
Quite specific, Jamie thought. And what an exceptional choice of a verb. Need. That was true enough; he needed to see Claire as much as he needed water to sustain him alive.
A light cough brought his thoughts back to the apothecary. Master Raymond was smiling at him with a knowing look in his eyes that made Jamie blush. Shaking his head he whispered, “ah, l’amour,” and with a slight move of his eyebrows, he asked Jamie to follow him to the back of the shop.
Master Raymond opened the same door he’d used to enter the main apothecary space and a second room was revealed to Jamie. The door frame was a bit small and he had to duck as he came through it. The moment he entered the room his eyebrows shot so high, they almost touched his hairline. And Jamie had a big brow, to be sure.
Skulls and bones were all around him, placed in immaculate clean dark wooden shelves, looking at him with black holes instead of eyes. He instantly remembered the crocodile in the other room and decided that the amicable frog-like apothecary had a macabre side as well; or a queer sense of humour. The fossils belonged to various animals and the fact that -- at least -- none of them seemed human made Jamie feel a bit better. Tiny similar skulls were standing one next to the other while huge skulls from animals Jamie had only seen as pictures in books were in spots reserved to highlight their superiority. Everything was placed with such care, giving the sense that the owner valued each of the exhibits as a treasure. Absentmindedly, Jamie stood by the door and stared around the room.
A light touch on his palm made him turn his eyes, only to be captured from the most alluring panther-like eyes looking back at him. His heart missed a bit and then he sighed with relief.
Claire, safe, with him and her amber eyes looking into his.
Jamie smiled and instinctively raised his free hand to tuck a stray curl behind Claire’s ear.
“Hello,” he whispered and his fingers lingered a bit on her jawline, feeling her smooth creamy skin. How right Murtagh was, even without knowing a thing!
With her lips in a smile, she responded with the most beautiful “hello” he’d ever heard.
“I’m leaving you two now, but please behave!” Master Raymond said with a laugh while heading to the door.
Claire gave him a look and his smile grew bigger. “Just remember, mon chéri, you don’t have much time.”
“I know, Raymond.” Claire nodded gravely. “I know.”
With her hand still engulfed in Jamie’s she led him to a bench at the far side of the room.
“Interesting meeting point, Sassenach,” Jamie stated, looking around.
Claire laughed. “Master Raymond is not your common apothecary, to be sure.”
“What are all these, Claire? How come he possesses such things?”
“Oh, these are his pride and joy, or so he says. He will be delighted if you ask him about any of these fossils but he never talks about where and how he found them.”
“He’s a strange fellow. D’ ye know him well, lass?”
“Yes Jamie, he might be different but I can reassure you that he is never going to hurt us,”
Us. She couldn’t give him a greater gift. Every time Claire talked about them as one, the blood in his veins started dancing. With both his hands enveloping hers he accepted her reassurance. “How are you, Claire? Fergus? How are things in Saint Antoine?” he asked in one breath.
Claire laughed and squeezed his hand. “As you left them, yesternight.” Taking a stern look, she continued. “You shouldn’t come, Jamie. You should never come again.”
“I couldna but come, Claire, ye dinna understand? How could I sleep knowing ye might be in danger?”
“Coming in Saint Antoine puts yourself in danger Jamie,” she scolded.
“Not at night!”
“What if someone saw you αnd asked me about you today? What could I possibly say to explain things?”
“Ye could say I was sick,” he retorted with a smirk.
“Jamie! You surely understand this isn’t the point!” Claire said, rolling her eyes.
“Aye, I do. I had to see ye and I came and I don’t regret it a bit.” He stopped, feeling all his confidence leaving him in an instant. “Did ye regret it, Claire?”
Maybe that’s why she didn’t want him back again.
Claire ran her fingers on his cheekbones lightly before closing the distance between them. When her hand reached the nape of his neck she pulled him to her lips and kissed him, softly and tenderly,  to persuade him of her opinion.
Their kiss was long, but not enough. It seemed it was never enough.
With lips parted, hands tightly intertwined and chests heaving, they stared each other for some minutes without saying anything. Between them, it seemed that words weren’t enough either.
But they had to talk. To finish what they’d started in the park and find out what their next step was going to be.
“Who was the man in the park, Claire?” Jamie asked in a low voice.
“What did he tell you after I left?” Claire asked troubled.
“Nothing. He just looked at me, as if he sorted me in a category in his head, nodded and left with an ‘Excusez moi, monsieur’. Who is he?” Jamie insisted.
Claire took a breath and replied with tight lips while gazing at the floor. “Randall. Frank Randall. He’s a historian. He was a colleague of my uncle”.
“And?” Jamie encouraged her to continue.
“And he wanted to marry me,” she said, raising her head not to miss his reaction.
Jamie swallowed hard, trying to speak calmly and not show the pain that ran through his chest. “Are ye promised to him Sassenach?”
To his relief, her eyes became big as saucers. “No! Of course not! I’d never accepted him and he has no right on me!”
“Maybe ye didn’t, but yer uncle… Ye said they were colleagues.”
“Lamb would never do that. He told him to ask me and when he did, I refused. But he insisted. He couldn’t let it go. He would come again and again, trying to convince me of my grave mistake. I think he took it personally. It wasn’t about me anymore, it was about rejecting him. I had to leave everything behind and move to Saint Antoine for him to lose track of me completely. And it’d been nine years since I last saw him.”
Jamie said nothing but kept nodding, his brow furrowed in thought.
“Jamie, I thought he wouldn’t recognize me yesterday. We had to leave and he lingered there… I didn’t have a choice.”
“I ken that, Sassenach. We were unlucky yesterday. D’ ye think that he’ll search for ye, now that he knows ye’re in Paris, still?”
“I don’t know, Jamie. But he surely can’t come at Saint Antoine!”
“No, he canna. But he could send someone, no?”
“I guess so,” Claire said and Jamie felt the urge to take her in his arms and never let her be a step away from him. But that was still impossible.
Thinking how he could keep her safe, he came to his last resort, the least preferable but the only plausible option. “Ye have to be careful from now on, Sassenach. Be alert. If someone follows ye, ye have to stay close at home and always keep a company there around ye.”
Claire, with a sorrowful expression in her face, sighed. “Hiding again,” she murmured.  
“There is no other way,” Jamie replied stroking her hand reassuringly. “I wish I could just take ye with me, mo mighean donn,” he resumed with a rueful smile. “But this will make everything more complicated and maybe it’ll be easier for him to find ye that way.”
She nodded without a word.
“I’ll keep ye safe, Claire. I promise. We’ll find a way out of this.” With two fingers under her chin, Jamie tilting her face to bring her lips closer and kissed her, burying his desperation and putting all his encouragement in his kiss.
“And who will keep you safe?” she asked after the kiss, in higher spirits now.
“Your kiss, Sassenach.”
“Oh, a warrior and a poet! What am I to do with you, James Fraser?” Claire was smiling, lightening all the dark space around her.
Marry me.
He’d almost said it. There, amidst the skulls and the bones of long-dead animals, he’d almost asked her to marry him.
Not now ye clotheid. It’s not the time yet.
Instead, he opened his arms and engulfed her in a hug, with her cheek touching his chest and their hearts beating as one.
“Jamie?” she asked and raised her head to look at him again. “What have you done with the Comte? Did you manage to learn anything?”
“Nothing yet. I hope I’ll learn something in the promenade the day after tomorrow.”
“I was just thinking that if I remember correctly he had a châteaux in Maine. Maybe you could check if he went there.”
“Aye, that’s great information Sassenach. Thank ye, I’ll see to it. I dinna ken how long he’s going to last in Maine, though. People there took arms and support the revolution, ye ken,” he smiled, satisfied with the spreading of the revolution.
Claire smiled. “Glad I could help, Jamie.” She then added, with concern in her eyes, ”Are you going to the promenade alone?”
Now how d’ye answer this one?
“No,” Jamie replied feeling uncomfortable. “I will accompany Annalise, Claire, but –”
“It’s alright, Jamie, I know. I just wanted to know”. Her reply was firm and her lips pressed tightly together.
“I wish I didna have to do this,” he confessed, with slumped shoulders.
“I know,” Claire repeated, with a sad smile. With a sigh, she brushed her hair from her face. “We have to go. You stayed much too long in here for a wine salesman.”
Jamie snorted. “Are we meeting again tomorrow, here?”
“I don’t know Jamie. Maybe not tomorrow – if someone saw us today we’ll be making it way too easy for him. Maybe wait for a while?”
She’d better told him that he’d had to carry all the wine barrels from the warehouse to the shop for the rest of the year by himself. But she was right.
“Where is the wineshop?” she asked with a flash in her eyes.
Jamie looked at her, bewildered. “Claire, ye canna come to the wineshop, ye surely know that.”
“I can’t. But I know someone who can!” she winked at him and when his frown didn’t leave his brow, she explained. “Cl-“ she shook her head. “Fergus!”
Jamie smiled and took her in his arms again, telling her the location of the shop. “Tell him to ask for me or Murtagh, aye?”
“Aye,” she mocked him.
“Making fun of me, lass?” Jamie asked and with a hand on her waist pulled her closer to him.
“I most certainly am!”
“Well then, ye’ll have to pay for that!” He kissed her fiercely, first with mirth and then with passion, until they had no more breath.
“I’ll wait for Fergus, Sassenach. And I’ll think of ye.” Jamie took two steps backwards and bowed to her before turning to leave. 
He kept his eyes on her as long as possible, to commit her in his memory -- with red lips and rosy cheeks, smiling at him.
Chapter 11
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cindyfelicia · 6 years
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Hi, I hope you’re doing well!! I was just wondering if you read comics? If so could you recommend some/ how to start getting into them? I want to start reading them, but it’s so stressful trying to figure out where to start. Also I love you blog!
Hi there! you’re all manners of sweet and kind thank u my advice abt approaching comics is going for solo runs first, this is how I, personally, did it and it’s way easier than jumping in on team books, or worse events bc they tend to be messier and need more bg info and pre-existing knowledge than a comic that focus on just the one character; I also feel it’s good to start with current or at least recent comics, you can always read the old stuff when you’re better acquainted with how comics work and which characters, artists and writers you like (or can tolerate).
actual recs under the cut because this got so long
i was gonna do a whole list of mcu characters’ solos because most people entry point to comics rn is superhero movies, and hmu if you want that, but instead I think I’m gonna rec you some good comics that are either separated enough from main marvel continuity as to be intelligible without extensive info gathering, or I just think they’re great and worth a bit of confusion (part of starting out reading comics is not knowing fully wth is going on sometimes, but stiking with it for some good art or for characters you love -I’m not gonna go so far as to say for good writing bc that’s just not realistic):
if you like yourself some spider-people:- silk (2015) and vol 2 (2016) are my absolute favorites- I’m not very much into spiderman but I read renew your vows  and it’s lovely,  it’s just not a main universe comic it’s an au where things are as, imo, they should be with ye old web slinger, and it’s good for getting your feet wet in the huge pool of spider-man comics;- I love miss jessica drew (spider-woman) but her solo is……. questionable if someone has a good jess drew intro rec pls tell me so I can pass it on, - miles morales has been written badly in more ways than one but I love him so I suffer, I can direct you without scruples only to his novel tho, absolutely lovely and not written by brian michaelbendis lmao- anya corazon is a really good character that marvel loves to forget it has, let’s not make the same mistake;- black widow 2014 and 2016 and bw: the name of the rose are all good comics (I know technically nat isn’t a spider person but like nothing about spider-woman’s powers screams ‘spider’ either so..
for wakanda I’d say good recent start-ups would be: - black panther (2016), - black panther: world of wakanda (w/ a lesbian couple as protag), - and rise of the black panther (ongoing)
some non x-men team books that are easier to approach as a beginner imho:-young avengers vol 2 (vol 1 has its moments if you want to start from the beginning with them but a lot of it involves the civil war arc and stuff.. also some characters die, the art is less good and I want to protect people from 17’s yo cassie lang’s nipples poking through her shirt.. I wish someone had protected me tbh) -I want to rec some Runaways but besides the current run (which is alright) there’s a lot to be said against the writing in most of the rest of them maybe vol 1? to have the origins pinned down-I feel like after a small read through of what exactly the hell was going on with secret wars you could approach A-Force vol 1 and the first half of vol 2 (the second half ties in with civil war II and I’m not touching that mess) and that and avenger world and sometimes secret avengers to me are good avengers books-she hulk 2014 and totally awesome hulk are my greens of choice but if you want an intro to bruce banner idont actually know, sorry-for the asgardians: thor 2014 and it’s follow up mighty thor, thor: god of thunder, angela: asgard’s assassin and its sequel angela: queen of hel, and loki: agent of asgard are my pick of this crop-we also have Fun here at marvel comics on occasion and both patsy walker aka hellcat and squirrel girl are nice in their own way although the latter isn’t really my thing
some follow up on the young avengers:- hawkeye (2013) an absolute fan favorite, good to discover that actually clint barton was a good character it’s that the avengers movies are just bad and hate people with disabilities- a couple of follow-ups to that (x) (x) and the kate bishop solo all pretty nice- america chavez’s solo (I’m just here to suggest gay comics, that’s almost all I read really)
I want to rec Champions to people but frankly it’s just a long series of event interruptions and bullshit interspersed with a couple of nice moments so far, so I’m gonna rec you some kids that are in the champions and have solos I haven’t already mentioned:- kamala khan’s book is probably my favorite ongoing series at marvel right now about any non-mutant char, I cannot say enough good about it,- nova is nice,- miles morales (spider-man) and amadeuscho (totally awesome hulk) are also there but I’ve already mentioned themalso in this house we love and respect elektranatchiosand any other attitude just isn’t tolerated.
on to the x-men, gotta love those guys, you just gotta:- like I said I prefer to tell people to start from recent comics but with the xmen that’s so difficult? it’s been 10+ bad years for them because of the movie rights situation and just marvel being shit in general, so my one recent team book to approach the x-men is prob x-men ‘92? because its based off of the xm animated series so you don’t have to straightaway deal with some mutant plague, eugenics plots, and other catastrophic events, but you can still get to know more of the char we all love - I want to say generation x vol 2, it’s not a good starting point for anything really but I love it so so much I had to mention it even tho it was cancelled and I’m still angry as hell about it.
the solo situation is better. I’m gonna be able to breathe without tasting my own bile while I type this, hurray!-all new wolverine follows laura kinney as she takes up the mantle from logan-iceman, good solid comic abt coming out and ice puns, who doesn’t like bobby really-jean grey, yes she’s a teen girl in this, yes it’s weird and I hate de-aging characters but it’s nice to see her train with different mutants, struggling with the incoming phoenix force and her adult self’s shadow, not really great entry point to jean grey but id read it anyway-if you were into the 00’s xmen movies like me, or at least a normal person’s amount the phoenix recently returned and with her adult!jean grey, it was a good book for me and good if you want to later start reading the actual phoenix saga (which is a lot of material so starting small with this might help) -I love wandamaximoff and despite what they’ve done to the maximoffs in order to bring them into the mcu (was it worth it for that result btw? really?) her recent book was good and I genuinely loved it -storm’s solo is so good, you’re gonna fall in love with an het ship and you’re not gonna regret it either-rogue and gambit, is ongoing and it’s good to get a little acquainted with these characters but mostly it’s about explorign their relationship
I’m sure I’m forgetting a lot of good x-men content atm but I can’t stop thinking I need to mention that there are ongoing series you could pick up its just.. I hate them.. some started out promising (xmen gold, astonishing xmen), but they’ve not developed in good directions imo, but I still feel they should be mentioned, there’s also a weapon x comic if you want to go for a more bloody kind of book and xmen blue if you like time displaced teens or something? god its bad
jeez this is so so long and guess what? I haven’t even finished yet.. there’s some excellent indie comics out there and with those you really don’t need to worry abt knowing any 30 years old lore or anything you pick them up and they explain themselves like any other normal media out there, I know, be still my heart:
- lumberjanes is my absolute favorite, a little corny, but so much fun and cuteness and if I could go back in time I’d give it to my little bi self so she’d know she’s not alone and anything I feel that ways about has a special place i my heart js
- Motor crush, there really isn’t any other comic book with a black lesbian as protagonist out there that I can think of, good if you’re into motorcycles but if like in my case that threatens to put you to sleep, it also has a sci-fi streak and solid character work, you won’t regret giving it a try
- moonstruck, cute non-white gay werewolves and other mythological creatures are there, I feel this cathers to me specifically every time I open it?? bless
- Hi-Fi fight club or heavy vinyl (they changed the title) if you want a period piece that’s fun and cute and gay (I meant it about me reading only gay comics as you can tell)
- saga, for a space, well ya know.. saga I feel that I can describe it as romeo and juliet in space with added racial commentary except they don’t kill themselves, I have to say not my favorite but you might stick with it for the characters, I sure do
- the wicked + the divine, I feel very much the same about this as I do about saga, only this is mythology based so like.. I sold my soul to it, but please do tread with care there’s a lot of deaths in it and so many of these dead people are gays and/or poc.. I’m none too pleased about it and I’d understand anyone not wanting to pick it up, I mean the deaths are basically in the premises of the books but that doesn’t change the end result..
lastly like I said dc is not my area of expertise but I’ve been following with pleasure both batwoman and green lanterns, and mr miracle was an amazing comic so I thought I’d mention them
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erictmason · 7 years
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Top 10 Disney Cartoon Shows
Turns out that last list didn't quite get all the Disney out of my system, so I'm at it again.  Only this time, it's about Disney's efforts on the small screen. It's actually kind of hard to overstate the significance of Disney's choice to get into the television animation game back in the 80's.  Before then, whatever else one could say about its merits, animation on TV meant one thing: cheap (well, OK, that and "short films imported from a radically different era", but let's not split hairs here).  That isn't to say quality animation could not be found on television pre-Disney, but rather that said quality (both in the visual and writing departments) was rarely if ever the priority.  But when Disney came along, with a mission statement of bringing with it the level of craft that had defined their theatrical films (though naturally they were never really aiming that high), that changed, and animation studios of all stripes suddenly had a reason to pour a lot more effort into their animated TV shows.  I don't think it's unfair to say we're still living in the world Disney helped create, in fact, whether it's the overt influence many of Disney's shows have had on the newest generation of animators or else by virtue of the space they helped to make where such shows can exist and thrive.  So, with the reboot of "Ducktales", the Disney TV animation studio's first breakout success, having recently launched, I thought it would be an appropriate time to look back at that vast, storied history of Disney TV cartoons and pick out my personal picks for the best of the bunch. As usual, there are a few provisos, a couple of quid pro quos if you will.   1.) It has to be a show made by a division of Disney Television Animation, not just airing on a Disney-owned channel.  That means no Lucasfilms, no Marvel, and no imports from, say, Canada or Japan. 2.) TV shows only, no shorts or compilation shows.  So much as I adore them, the current run of "Mickey Mouse" shorts will not be on here, sorry. 3.) It has to have aired in its entirety.  I feel like it's unfair to judge a TV show on a list like this without being able to see it as a whole, so as intriguing as, say, "Star VS. The Forces of Evil" is, it isn't eligible since it's still producing new episodes. With the rules established?  Let's make some magic!
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10.) Aladdin: The Series (1994-1995): Here's a bit of irony for you: half the reason Disney ventured into television animation in the first place is that, at the time, the future of their theatrical animation division seemed in doubt.  Not long after, however, along came "The Little Mermaid" and the Disney Renaissance, and suddenly it was the television side looking to the theatrical side for source material.  Quite a few Renaissance pics got the TV show treatment as a result, but for my money the best of the bunch remains "Aladdin: The Series", mainly because it's the one that feels most of a piece with the original movie.  Part of that, of course, is that "Aladdin" was already a bit more suited to the adventure-a-week formula, since that's kind of where the roots of the original story already run.  But part of it is also that the ways in which the show expanded on the original's world were genuinely clever.  Pulling not only from Arabian mythology, but Greco-Roman, Aztec, Egyptian, and beyond, the show managed to deliver remarkably-solid adventure stories, few of which ever continued from the other but all of which worked surprisingly well together to create a world that felt remarkably alive and vibrant.  Sure, Aladdin himself remains a fairly uninteresting protagonist, Dan Castellanata can't hope to replace Robin Williams as The Genie, and Iago is a lot less fun when he's asked to be a constant lead presence rather than a humorous diversion.  But even so, "Aladdin: The Series" succeeded at taking the original's lead, running with it, and in the process delivering a show that felt exciting and interesting to watch week from week just to see what new corner of its world it would uncover.
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9.) Phineas and Ferb (2007-2015): OK, confession time?  I actually don't like this show very much.  I hardly dislike it or anything, but I was never able to really get into it the same way I could other entries in the remarkably-specific sub-genre of "TV Cartoons Aimed At Kids Which Manage To Also Garner A Sizable Teen/Adult Audience" like, say, "Steven Universe" or another show that's probably on this list.  Nonetheless, I can't deny this thing is maybe the success story of modern-day Disney television animation, lasting longer by far than any other show on the list.  Nor am I unaware of what made it so popular: the strong, heavily-geometric character designs, the charming musical numbers, and the mad-cap, self-aware comedy.  It's that last piece I find most interesting, because I think it speaks most strongly to what helped "Phineas and Ferb" stand out from the pack: it's kind of like the kid-friendly version of "Family Guy", at least in the sense that it derives its humor less from the story or characters, who are deliberately archetypal, and more from its ability to use those archetypal characters as delivery machines for rapid-fire punchlines predicated on equal parts dry wit and pop-cultural reference.  In other words, it never becomes itself an "adult" series, indeed its whole perspective is an exaggerated version of childhood, but it does use an "adult"-oriented style of comedy most other kid's shows didn't really utilize back when it started.  That kind of unique creative choice can often do a lot of help a show stand out from the crowd, and, with four seasons, seven years, and over 200 episodes (to say nothing of TV specials and movies), I think it's safe to say that's exactly what this show did.
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8.) Fillmore! (2002-2004): Man, why don't more people remember this show?  Following up on the renewed popularity of crime procedurals thanks to both the "Law and Order" and "CSI" franchises being at their peak, it takes the structure and tone of a 70's/80's-style crime drama and refits it into the world of Middle School.  Cops become Hallway Monitors, overzealous politicians become overbearing teachers, and Grand Theft Auto becomes bicycle theft.  It's that last part that proves the most amusing; since murder is pretty obviously not going to fly on a kid's show, the crimes they do come up with display a remarkable breadth of creativity.  Trying to chase down a graffiti vandal turns into a "Silence of the Lambs"-style criminal vs. criminal scenario, fandom obsession leads to dangerous sabotage, smuggling food into school is treated like something akin to drug-running, that sort of thing.  And best of all, while the show is entirely aware of its own absurdity, its sense of humor is 100% deadpan, and the result is that it really does play like a "straight" Cop Drama despite its setting.  It's a unique tone that is equal parts engaging and funny, and it creates this really interesting one-of-a-kind style that no other show has ever really tapped into, either before or since. Top it off with a great pair of lead characters-the titular Fillmore himself, a Good Guy With A Past played with a crisp cool to match the show's tone by Orlando Brown, and his reformed-ex-con partner Ingrid Third, another notch in veteran VA Tara Strong's belt, and you've got a great kid's show that's every bit as gripping as the shows it parodies, even as it also gets some solid laughs along the way too.
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7.) TaleSpin (1990-1991): For the most part, it's easy to draw the lines that connect the Disney Afternoon's initial shows to the pre-existing Disney properties they're based on.  "Goof Troop" is really just those old-school Goofy shorts about domestic life updated to match with 90's-style family sitcoms, "Chip 'n' Dale: Rescue Rangers" plugs the titular duo into kid-friendly adventure romps, and so on and so forth.  But "TaleSpin" is just so weird in that respect: it may borrow three of its key characters from there, but it can't really be said to be based on Disney's 1967 version of "The Jungle Book".  Instead, those characters-or rather heavily modified versions of those characters re-conceived to fit in to the show's new setting-are placed into an entirely new world, which itself is something like a steampunk fantasy version of 1920's America, guided by the spirit of old-school Adventure Serials.  But the very oddity of its construction allows "TaleSpin" to feel at once familiar and new, able to ground itself by way of those "Jungle Book" characters you know and love (with the twists it puts on them being endearingly clever, like making Shere Khan a Lex Luthor-style corporate mogul) while also spring-boarding out into a wide variety of classic adventure stories.  Daring duels with pirates, high-stakes air races, and even the occasional flight of overtly-magical fancy...there's a lot of Tales to Spin here, and the show consistently does so with an admirably clear-eyed sense of its own genre and how to best play with it.  And again, it's all connected to a charming cast of characters.  "TaleSpin" is a tricky little thing to pin down, then, but for that very reason it's way too memorable to overlook or ever forget.
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6.) The New Adventures of Winnie the Pooh (1988-1991): "Winnie the Pooh" stories are a tricky thing to do right.  They'd been around for close to half-a-century even back when Disney first adapted the property into a trilogy of animated short films during the mid-to-late 60's, and that history, combined with the stories' enduring popularity, means we all have a fairly solid idea of what they "feel" like.  Moreover, by their very nature, the best "Pooh" stories are short, simple things with only the barest hint of narrative intent or moral center.  Which means trying to expand on them in any significant way runs the risk of stuffing them with more familiar story-telling tropes and styles that simply do not belong there.  So "The New Adventures of Winnie the Pooh" deserves a lot of credit, if not for dodging that fact entirely (as was increasingly common in kid's TV shows of the time, it made sure to center a lot of its stories around "lessons" in a fashion much louder and more overt than the source material), then at least for managing to make a show that consistently felt like it captured and exemplified the right spirit even so.  A lot of that, it should be said, comes down to the voice actors; not only did Paul Winchell (Tigger) and John Fiedler (Piglet) return to reprise their iconic roles after having sat out the previous "Pooh" TV show, "Welcome to Pooh Corner", but this also marks the first "Pooh" project where the title character is voiced by Jim Cummings, who has played the role in every other "Pooh" production to come out of Disney in the nearly-three decades since.  Their performances aren't just consistently entertaining, they also lend a sense of spiritual continuity that benefits the show greatly.  More to the point, though, the animation has an intriguing physicality to it that recognizes the stuffed-animal nature of its core cast, as well as a delightfully-poppy color scheme.  The writing, meanwhile, uses a particular blend of sweetness and humor that feels at once akin to the original Disney short films, but also distinct and enjoyable unto itself.  Wordplay, slapstick, and gentle philosophizing, hallmarks of a good "Pooh" story since the very beginning, all show up in "The New Adventures of Winnie the Pooh", but the show always puts a just-so slightly-modern touch on each one.  To be sure, "New Adventures" plays in the same ballpark as more typical Saturday Morning cartoon fare, but it does so with the invaluable lessons of Pooh himself pretty clearly having been taken to heart in the process, and the resulting show is simply delightful.
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5.) Adventures of the Gummi Bears (1985-1991): Technically speaking, the first Disney Television series is the short-lived plush-toy spin-off "The Wuzzles".  Meanwhile, the first real breakout hit for the studio was unquestionably 1987's "Ducktales".  But the one that first really established the studio, granting it the foothold from which it would build its future successes, is "The Adventures of the Gummi Bears".  On paper, it sounds very much like a "Smurfs" wanna-be, centered as it is on a tribe of small, magically-inclined creatures with matching names set in a vaguely-Medieval England fantasy world.  But in execution, it winds up weaving a remarkably-compelling tale with a surprisingly-dense internal mythology which it treats with an impressive degree of respect and earnestness.  That isn't to say it's some Super Serious Epic (we'll need to go a bit up the list for that show), but even as it keeps things primarily centered on kid-friendly slapstick and gentle goofing off (and does a fine version of it in both cases too), there is nonetheless an underlying spine of genuinely weighty world-building to it that adds just the right amount of extra heft to even the lighter aspects of the series.  The way our main characters, the Gummi Bears of the title, slowly but surely discover more and more aspects of their history and culture (much of it tangled up in an ugly war stemming from prejudice and distrust), all the while hoping for the day they'll be able to reunite with their own people, underlines almost every episode, pulling you in and often taking you by surprise.  As well, while all clearly archetypal (in the old Seven Dwarves tradition of being named for their defining traits, even), those characters are all delightful to spend time with, again thanks to a strong cast of voice-acting veterans like Paul Winchell, June Foray, and Bill Scott, and a dynamic that feels warm and lived-in.  Moreover, this is the show that Disney's TV animation really used to show off its skills, with some of the most fluid, engaging use of motion in any cartoon of the era; some episode are naturally stronger than others, but the best of them are genuinely gorgeous stuff.  It is, in other words, a show with an intriguing story that feels very much like the best sort of Bed-Time Story, inviting and friendly on one level but with a deeper center just beneath the surface to pull you in and keep you coming back, and realized with a strong, compelling craft.  So it's really no wonder that these "Gummi Bears" were, in their way, the ones to start the long-lived legacy of Disney's TV cartoons.
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4.) Recess (1997-2003): There came an interesting point of transition for Disney's TV animation studios toward the end of the 90's.  The Disney Afternoon block, long the most visible home for their shows, was finally shutting down after a solid seven-year run, and a new once-a-week block, fittingly named "1 Saturday Morning", was rising up to take its place.  The block managed to last a decent five years, but very few of its shows managed to make much of an impact.  But among the ones that did, the clear front-runner, to my mind at least, is "Recess", a love letter aimed not only at the nostalgia of the playground but also to the iconic TV comedy "Hogan's Heroes" (compare the theme songs to both shows, and then look at the mix of archetypes that comprises the core cast for each one).  That mixture allows the show to present a vision of childhood that is simultaneously deliberately hyperbolic-the age-old notion of schoolyard hierarchies is here portrayed as a rich, thriving society unto itself, complete with its own king and economy-while still grounded in relatable ideas and characters, especially as regards the oftentimes contentious relationship between the students and teachers.  That latter aspect especially speaks to why "Recess" is probably my pick for the best overall show of the "1 Saturday Morning" era, too; yes, as is typical of a show aimed at kids, it plays to their own feelings by painting the teachers as alternatively cruel and inept for the most part (while quite a few episodes focus on the difficulties the kids have with their parents, too), but it never forgets their own humanity in the process, and some of the show's best moments stem from that fact.  Still, at the end of the day, it does really come down to that "Hogan's Heroes" influence I mentioned.  No real kid has ever assembled the complex schemes and adventures that are "Recess"' primary source of stories, but I promise you every last kid has dreamed of it, and by placing those scenarios in the world it does, where the audience can at once recognize how much this is an exaggeration but still grasp what reality it draws from, it makes this really intriguing atmosphere that sparkles at once with a kid's sense of wonder and an adult's sense of humor (a lot of the best jokes stem from sharp wit that connects a young adult's perspective to adult concepts like a full-time job or balancing responsibilities).  It's a style quite a few shows, cartoon or otherwise, have tried out over the years, but "Recess" is one of the very best examples of the form.
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3a.) Gravity Falls (2012-2016): If you were paying close enough attention, you may have noticed something about the opening credits of animated television shows around the beginning of the '00's: series creators were being prominently credited.  It was indicative of a larger amount of trust and control being placed in distinct creative voices as the industry slowly eased out (or tried to, anyway) of the merchandise-driven business model that had defined it for most of the 80's and 90's, and across the board it led to some very distinct visions making their way onto screens.  For Disney, the example du jour is Alex Hirsch's "Gravity Falls", a show whose existence is all the more surprising when you consider just how very Not Disney its premise-kid-oriented "Twin Peaks" riff by way of "The X-Files"-really sounds.  And yet here we are, with a show that is at once a razor-sharp comedy, a poignant examination of what it means to grow up and what we do and do not have to leave behind in the process, and a veritable parade of some of the most off-the-wall horror-sci-if-fantasy mash-ups of all time.  And the thing of it is, the glue holding all of that together and keeping it coherent, allowing the show to build effortlessly both towards fantastic punchlines and deeply emotional culminations, stems from Hirsch: in interviews, he talked about how much of the show's premise stemmed from reflecting on the tourist-trap vacations he himself took as a child, and indeed, a lot of the series' best moments (an early episode centered on a haunted convenience store springs to mind in particular for me) succeed by tapping into that particular vein of childhood, where the simple change in environment that comes with vacation lends even the most mundane things an air of mystery.  By the same token, so too do the characters feel keenly drawn from reality (even as they do still possess a cartoon's foibles and exaggerations); Dipper and Mabel are two of the most believable pre-teens I've ever seen on TV, both in their own way smart enough to no longer be children but struggling with the greater maturity necessary to really become grown-up, Grunkle Stan feels like every huckster you've ever seen on TV right down to the niggling sense that there is a tremendous amount more to him than what we see, and the change in perspective the show gives us on Wendy, initially kept at arm's length because of Dipper's crush on her only to emerge more fully as a person once he recognizes her own feelings on the matter.  And then on top of all that, it's connected to a genuinely-compelling mystery that the show gradually teases out more and more, and those who are paying attention really do have an honest shot of piecing the puzzle together before the characters do, adding a new layer of visceral excitement to the experience.  But the real strength of the show is that those twists and turns, as much as they might pull us deeper into the puzzle box, are really more about exploring and growing the characters first and foremost.  That's the key to "Gravity Falls" above all, to my mind: yes, its internal mythology is uniquely well built, and yes, pushing the envelope on how genuinely scary/dangerous it's allowed to get is fascinating, but it never loses sight of how much its characters are the real heart of the story, and how much that fact helps this weird, wild mixture really come together.  
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3b.) Darkwing Duck (1991-1992): Yes, the #3 slot is a draw, because when it came right down to it I simply could not pick between the two shows I was considering for it.  Leaving "Gravity Falls" off felt simply unacceptable to be, but neither could I find it in my heart to axe this, maybe my personal favorite of the entire Disney Afternoon era, from the list.  Because the thing of it is, when you really think about it, "Darkwing Duck" shouldn't work at all.  Superhero parodies were old hat even by the early 90's (indeed, at that point they probably outnumbered actual superhero shows), while spin-offs had long ago developed a reputation for being cheap-and-easy cash-ins (though the extent to which "Darkwing Duck" is, in fact, a spin-off of "Ducktales" is a touch debatable, I suppose, even as they share a handful of characters).  But despite the odds against it, "Darkwing Duck" does indeed prove to be a consistently entertaining piece of work, and a lot of why boils down to the remarkably-multilayered construction of its title character.  That isn't to say Darkwing is the only good thing about his own show; his rogue's gallery is an amusing assortment of pastiches of classic Villain archetypes-the plant-master, the crazy clown, the evil double, and so on-while the supporting cast, including "Ducktales" veteran Launchpad McQuack and excitable youngster Gosalyn Mallard (a character who, by rights, should be insufferable, but is instead genuinely endearing thanks in no small part to her voice actor, the late, great Christine Cavanaugh), is equally enjoyable.  As well, the show's sense of humor has an ahead-of-its-time sardonic edge to it that was nowhere near as commonplace in kid's cartoons by that point, but which here provides just the right level of sharpness to the comedy.  And the animation is fascinating, too, with a far more "Looney Tunes"-style sensibility to a lot of its best moments (which in turn informs the characters a lot; there's more than a touch of Daffy to Darkwing, but we'll get to that in a minute), while also showing just how far the iconic Disney "duck" design could be stretched while still being recognizable.  But it really is Darkwing himself who makes the show, because despite the core conceit being fairly simple-poking fun at the inherent egomania of the superhero by portraying one as a glory hound interested more in publicity than actual heroism-there actually prove to be quite a few layers to him when you really get into it.  For one thing, he's actually quite good at his job; for as many times as his inadequacy is the butt of the joke, "let's get dangerous" is more than just a catchphrase; it's a sign he's about to show you what he's really capable of.  For another, his sincere affection for and protectiveness of Gosalyn shows there really is a heart underneath all that bluster, and that if he could just get out of his own way, Darkwing might well be capable of true greatness.  But all too often he is, in fact, his own worst enemy (there's that Daffy Duck influence again).  It's all played mostly for laughs, sure, but, especially thanks to Darkwing's VA Jim Cummings, who navigates each of those layers coherently and effectively, it comes through clearly even so.  And it elevates the entire show to this unique, interesting place that has helped it stand the test of time. 
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2.) Gargoyles (1994-1997): As established during our introduction, the entry of Disney into the world of television animation in the mid-80's was a real paradigm shift in the industry.  But a few years later, in 1992, came another, arguably even more profound game-changer: "Batman: The Animated Series".  Every last element of that show-its writing, its visual style, and especially its revolutionary craft-proved profoundly popular, not only with viewers but people inside the industry.  Soon enough, almost every TV animation studio around mounted a response: for Marvel Television, it was the "X-Men" cartoon, for Hanna Barbera it was "SWAT Kats".  But far and away the best answer came from Disney, in the form of Greg Weisman's fantasy epic, "Gargoyles".  From stem to stern, this is maybe one of the richest, most satisfying stories Disney TV ever crafted, and in stark contrast to just about every other show on this list, that doesn't come with a "but it's not as serious as all that" caveat.  There's comic relief, to be sure, but still, this is nonetheless an entirely-earnest Modern Fantasy Epic, comprised of equal parts deep-cut cultural/mythological references-everything from Shakespeare to Arthurian Lore to the tales of Anansi the Spider, all realized with a remarkable degree of understanding and specificity-and exceptionally well-structured characters.  Stoic Goliath, striving at once to protect what little remains of his kind while also seeking to do good in a world he struggles to understand; Elisa Maza, a sharp-minded detective who is always determined to stay on top of the situation no matter how crazy it becomes; Demona, a tragic figure consumed with anger and grief who seeks greater and greater means of destruction; Xanatos, one of the greatest masterminds of all time, always one step ahead, always a new scheme at the ready.  "Gargoyles", in other words, weaves an impressively intricate tale that inhabits a sprawling, detailed world with rich, compelling players, by way of some of the most impressively-intricate long-term story arcs I've ever seen in a cartoon show.  Whether it's the gradual transformation of Xanatos from inscrutable antagonist to complex Family Man (even as the extent to which he can ever really be trusted remains in question) or the slow-burn, exceptionally rewarding progression of Goliath and Elisa's relationship, or even things like the young, impetuous Brooklyn slowly growing up into a possible leader, "Gargoyles" hones in with perfect precision on how best to expand these characters over time.  Likewise, watching as the scope of the world, and our own understanding of it, expands to include concepts like aliens and mutants amongst its gods and monsters is impressive and fascinating.  And the series paces itself equally perfectly.  There is a genuinely organic quality to "Gargoyles"' arcs, both character and plot; it never feels static or overly obsessed with the Status Quo, but it also does not rush through anything.  Each plot twist, each character epiphany, feels earned, and all the more powerful as a result.  And, cherry on top, the animation is top-tier stuff; it is perhaps not as overtly stylized as "Batman: The Animated Series" (though its focus on night-time settings and a darker color palette feels evocative of that show), but the combination of a Disney-esque sense of character design with the show's strong narrative backbone leads to exceptional results even so.  "Gargoyles" may have been made in "Batman"'s image, but it wound up being a one-of-a-kind classic in its own right. 
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1.) Ducktales (1987-1990): There are a number of reasons "Ducktales" more or less has to top this list.  Its pedigree, for one thing; drawing a lot of its premise (and directly adapting several of its best episodes and story lines) from the famed Carl Barks "Uncle Scrooge" comics (though notoriously, Barks' most famous successor, Don Rosa, has a less-than-sunny attitude toward the show) provides the show an exceptionally well-built and endearing structure.  Whether it's outer-space epics or intercontinental treasure hunts, espionage action or magical mayhem, there's no breed of adventure "Ducktales" cannot comfortably tap into.  Another thing to consider is its place in history; almost every other show on this list owes its existence to one degree or another to this show, which proved to be exactly the sort of powerhouse success story the Disney TV studio needed in order to prove its chops, and that means "Ducktales" holds a special place in animation history too, given how much Disney TV has played a part in it as a whole.  And naturally, there's the animation to consider too; it may seem a touch standard-issue today, but compare "Ducktales" to just about any other contemporary cartoon of its era, and you'll realize just how much care goes into keeping characters on model and letting them movie not just fluidly, but also in a way that's enjoyable to watch.  And last but hardly least, there's the stellar cast of characters (and voice actors); Huey, Dewey, and Louie may all be interchangeable, but their dynamic is lively and enjoyable anyway.  Webby, meanwhile, is a fantastic foil, not only for them, but for Uncle Scrooge.  And naturally, Scrooge himself (given an iconic performance by the late, great Alan Young) is just fantastic, a multi-layered, larger-than-life character who is nonetheless so much fun to simply spend time with you never want to stop.  But the thing of it is, "Ducktales"' real claim to #1 is a bit harder to quantify than all that, because even as it excels on just about every level, it doesn't have, say, the same depth of theme and character as "Gravity Falls", or "Gargoyles"' tapestry of plot lines and character arcs.  Its animation is certainly high quality, especially for the time, but it's not that much better than "Adventures of the Gummi Bears".  And yet, even so, "Ducktales" is the one everyone remembers, and I feel like that comes down to it adding up to something more than just the sum of its parts.  There really is this unique, ineffable energy to "Ducktales" that is equal parts charming, endearing, exciting, and thrilling, and it enhances each and every one of the things the show already does so well to a special level all its own.  Some of that can be chalked up to nostalgia, sure, but a lot of it, I think, can also be ascribed to the sheer sense of discovery innate to the show.  Not simply in the various people and places our heroes encounter (though there's that too, naturally), but in the fact that this new effort on Disney's part was hitting its stride, and in so doing opening up a whole new world of possibilities, for the show itself and for the future.  Which is maybe being a touch too grandiose about it, but even so, "Ducktales" has endured enough to make me think there may be something to it.  And hey, if literally nothing else, it really does have one humdinger of a theme song.  
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bloodandcream · 7 years
Text
Title: The kids these days are calling it polyamory
Pairing: MegxCasxKevin
Rating: General
Wordcount: 2,119
Notes: written for @theactualpiemaker and @spnpolybingo, square ‘Meet the Family’
-
The box fan in the window droned noisily over the occasional burst of traffic in the street outside, the low level hum of Cas’ aquarium by the bookshelves a white noise Meg had learned to block out. It was an uneventful but rare Saturday off work, too hot in late June and Meg almost wished she was at work where there was at least air conditioning.
Sitting cross legged on one side of the couch, Cas had both his feet on her thigh and a book propped on his bare belly. He was usually always naked or in boxers around the apartment, whether it was summer or winter.  Across the coffee table scattered with empty glasses and the overspilling mail basket, Kevin sat staring blankly at a cook book. His half finished grocery list sat next to his elbow while he quietly continued his break down in fits and starts.
Meg was getting used to how much Kevin freaked out on a regular basis. She continued calmly painting Cas’ nails a shimmery midnight blue.
“I mean, do you guys even want to meet my mother? It’s a little early for that, anyway. Right?” Kevin asked.
Meg shrugged, “I could take it or leave it.”
Cas set his book on his belly and turned his head. “I’d love to meet your mother.”
“But I don’t know how to explain this to her. I told her I was moving in with my boyfriend a month ago and she won’t stop asking me to bring him over for dinner but I didn’t tell her that my boyfriend had a girlfriend who’s kind of my girlfriend and I don’t know how to explain any of this.”
“Kevin,” Cas said firmly, “take a deep breath.”
Nodding, Kevin breathed quietly for a minute. Meg capped the nail polish and shook it. It was getting a little old and goopy.
“I mean, it’s not like I want to hide you, you know?”
Leaning back against the couch arm, Meg told him, “I’m not really the kind of girl you take home to parents. You can hide me all you want.”
Cas nudged his foot into her stomach reproachingly.
Meg swatted his shin, “Hey, watch those toes.”
“From what you’ve told me of your mother,” Cas said, “She sounds very nice.”
“I mean, if I keep my GPA up at school and visit her at least once a week, but, she wants to know everything. I can’t lie to her.”
“Just not telling her things, isn’t really lying,” Meg suggested, starting on the second coat.
“Oh, she would know.” Kevin insisted.
“Then tell her that you have a boyfriend and a girlfriend,” Cas said. “It’s not that complicated.”
Meg rolled her eyes, thought about how many years Cas and her had been together in some way. Her benchmark for a relationship was sex, which they never had, but Cas defined it in some other weird, emotional way. She supposed that the off-again-on-again D/s thing they had occasionally - between Cas’ attempts at dating other people which usually crashed and burned - that that was some kind of something beyond friendship.
Adding Kevin into the mix - a boyfriend of Cas’ that didn’t leave after finding out about the whole no sex thing or the hey this is my friend Meg who ties me up and whips me on the weekends - after he had moved in with the two of them when the last semester ended, instead of going back to his mom’s for the summer, and they were all… something more than roommates. Plus, he and Meg were banging now. Come to think of it, Meg hadn’t had sex or scened with anyone outside of Kevin and Cas since the start of summer.
Meg concentrated on painting Cas’ nails. “It’s pretty complicated.”
Kevin groaned and dropped his head against the book.
-
Every single day for the past week, Meg had had to listen to Kevin worrying about the dinner his mom had insisted on that Saturday. Over breakfast, it was the ‘Should I tell her about the bdsm thing, that’s not something you tell your mom right?’. And coming home from work it was ‘Meg please don’t talk about sex at dinner’.
Cas didn’t get scolded.
The box fan in the bedroom window whirred steadily, blowing hot air from outside across the three of them sprawled in bed. The laptop was open on the foot of the bed, Orange is the New Black playing episodes back to back on Netflix as they ate ice cream. Meg felt like she was ice cream, melting in the goddam heat.
Cas sat in the middle, propped up against a mound of pillows with the ice cream in his lap. Mint chocolate chip, one of Meg’s favorites.
Over the music of the intro, Kevin asked, “Is it too much to put on her?”
“What do you mean?” Cas humored him.
“I mean, I came out as bi my freshman year, then trans my sophomore year, now it’s hey mom I’m in a polyamorous relationship.”
“She’s taken everything else well so far, hasn’t she?” Cas asked.
“Yeah. But I mean. Is that even something you come out as. Polyamorous? That’s not like a … an orientation or anything. How do you come out as polyamorous?”
“It’s a lifestyle choice,” Cas said, “but it can be difficult to explain. Given that it’s not the default setting of a relationship, in a sense one can ‘come out’ as polyamorous.”
When he used air-quotes, Cas spattered chocolate chip ice cream on Meg. She picked it off her boobs and ate it.
“Hey, the next episode is starting,” she warned them.
“Oh my god it’s almost Saturday. Why did I tell her we could come this Saturday? I need more time.”
Meg reached across Cas to slap Kevin on the thigh. “Kev, your mom is going to love Cas. Everyone loves Cas. I’ll bring dessert, I’ll make my gluten free devil’s cake. She’ll have to like me. Everyone likes a person that can make cake.”
Cas hummed his agreement. “Do you really think that your mother will have a problem with it?”
“I don’t know, I mean she’s my mom. All she does is work and clean and worry about me.”
Meg told him, “You might be surprised what your mother gets up to when you’re not around.”
“Oh god, please don’t make me think about that.”
Laughing, Meg scraped the soft stuff off the sides of the carton. “Hey, did you tell her Cas has Celiac’s?”
“Yeah. She’s probably spent the last week researching it and what to cook.”
“Everything will be fine,” Cas reassured.
-
Meg leaned against the doorframe to their bedroom, watching Kevin pacing between the closet and dresser.
“What do I wear? Jeans or slacks?”
“If you don’t put something on, we’re going to be late.” Meg told him.
Grabbing a pair of jeans, Kevin pulled them up and looped a brown leather belt through the waist. Wearing a tan binder, he put a white tank over it and got a white button down out of the closet.
On the bed, Cas was already dressed in a perfectly respectable button down and black pleated skirt, hairy legs on display. The cat sat on Cas’ belly, nudging against his hand, purring, shedding all over his nice outfit.
Fuck that, Meg was wearing jean shorts and a spaghetti strap, it was too goddam hot for anything else.
Holding up two ties, one a striped green and one solid green, Kevin stopped in the middle of the room and gaped at Meg.
“You are not wearing that.”
“Yeah, I am.” Meg rolled her eyes.
“Meg you can’t meet my mom looking like that! No cleavage. Please.”
His big brown eyes looked utterly panicked.
“It’s summer, and I’m hot.”
“My mom’s house has A/C.”
“Hey, I am who I am, your mom can take it or leave it.”
Kevin groaned, scowled at her, and went back to agonizing over ties. Cas stood and went to the closet, came out with the one fancy blouse that Meg had for work interviews.
“Please put this on.”
Standing in front of her, Cas held the shirt up to Meg.
“I made dessert, I don’t have to get dressed up,” Meg protested.
“Put the shirt on.”
Cas glared at her. He could be an implacable, stone son of a bitch when he wanted to be. Meg was not going to make it out of the house dressed as she was.
Kevin sounded like he might be hyperventilating on the other side of the room.
Huffing, Meg grabbed the shirt roughly and pulled it on.
“Fine.”
-
Kevin did not shut up the whole way to his mom’s house, rehashing every doubt and everything that could go wrong while Meg steered through sedately winding suburb roads. The houses here were nice, well-kept, big but not mansion sized. All the lawns were neatly trimmed and there were people out jogging on the sidewalks.
Fucking jogging. In summer.
“Pull in here,” Kevin gestured at a driveway.
Bright hydrangea bushes framed the doorway to a tidy house, backyard fenced in, not a weed in sight.
“Your house is lovely,” Cas commented.
Neighborhoods like this kind of gave Meg the creeps. She grabbed the cake dish from the footwell after pocketing the keys and followed the others up the walkway.
Kevin took the lead, knocking on the door. His mom was even shorter than him when she answered, swooping forward to give him a crushing hug before stepping back to appraise Meg and Cas.
“Hello, welcome, I’m Linda Tran.”
“It’s a pleasure to meet you Ms. Tran,” Cas said, stepping next to Kevin to shake her hand.
Meg lingered in the back as they were ushered into a wide entrance hall, staircase sweeping up to the right, photos of Kevin all over the walls.
“It’s nice to meet you too. You must be Castiel. And this is…”
“Hey,” Meg waved, “I’m Meg.”
Ms. Tran blinked at her, nodded politely.
Kevin shuffled awkwardly, “So, this is Cas, my boyfriend, and Meg, my girlfriend.”
“Oh!” Ms. Tran exclaimed. “Are you swingers then?”
Kevin made a noise like a wounded animal. Cas was busy studying a bowl that had some kind of woven balls or something in it on a side table.
“Yeah, the kids these days are calling it polyamory.” Meg told her. “Why, were you a swinger in the seventies?”
Kevin’s face was bright red.
Ms. Tran moved them along the hallway back to wide kitchen with big windows, full of sunlight and gleaming counters.
“In the sixties actually. I know, I look a lot younger than I am.”
-
The three of them were practically pushed onto stools while Ms. Tran fussed and served them drinks - wine, Meg could not believe that she actually had a small wine fridge set into the cupboards. She moved around the kitchen swiftly and purposefully, taking out containers of prepped food and measuring spices into little glass bowls that she lined up beside the stove.
“Kevin told me you have a gluten allergy?” Ms. Tran asked.
“That’s right,” Cas answered.
“Well, I’m making a rice and vegetable dish, but there is gluten in the kitchen and I understand that cross contamination can be an issue, so I won’t be offended if you don’t eat.”
Kevin, for his part, sat quietly looking shocked that bringing home a boyfriend and a girlfriend seemed to be a non-issue, taking backseat to Cas’ dietary needs.
“Thank you, that’s very considerate.” Cas smiled, looking around the kitchen curiously.
“The cake I brought is gluten free,” Meg said.
“Really? What kind of flour do you use?”
“It’s a mix of a few, actually. There’s sorghum flour, tapioca flour, potato starch.”
“You know,” Ms. Tran talked over her shoulder as she cooked, “I was surprised by some of the things I read, about the effect that gluten can have. I was thinking about trying a gluten free diet myself.”
“It can make a difference,” Cas said, “whether you’re severely allergic or not. I have a lot of books you could borrow, if you like.”
“I would love that.”
Pulling a pan bigger than her head off the stove, Ms. Tran dished out something like a stirfry.
“Really, Kevin, you should have brought your partners over sooner. You know I’ll expect them here for dinner every week.”
“Mom.”
“That would be so great, Ms. Tran.” Meg told her.
Family dinners were usually awkward, but Ms. Tran was pretty cool and more than anything Meg was enjoying the intense wave of embarrassment coming off of Kevin. She did take an immense pleasure in other people’s discomfort, after all.
Plus, hey, free food.
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svtskneecaps · 3 years
Note
im actually curious now... ive never played the game myself but ive seen ads floating around... why Are you so heated abt hogwarts mystery if u dont mind me asking?? --💕
OH BUD, YOU'RE GONNA REGRET ASKING
i've ranted before on here and i'm too lazy to read it over and make sure i don't repeat points so if you want to hear me say the same stuff a different way then this post is the main rant i did before (although some bits are out of date, like the stats rant; they fixed that some), basically i have a few big problems
gameplay is frustrating
energy is required to do almost all things story related, except like. the occasional duel.
energy recharges one point at a time, every four minutes. there is an energy maximum that you can increase at certain points during the story. as far as i can tell, everything is divided between things that are "1 hr", "3 hr", and "8 hr". this goes for classes, story moments, etc. you use the energy to tap highlighted shapes and fill a star meter and if you collect all the stars you need, you pass
the 1 hr stuff requires a full energy meter, no matter how big your meter is, as far as i can tell. my meter is 33 max energy. it takes me 2 hrs to fill this meter. THE ONE HOUR STUFF TAKES ME TWO HOURS TO COMPLETE. SO NATURALLY, I THINK THAT'S FUCKING BULLSHIT.
either way, waiting for the energy to recharge is fucking boring, especially when the story is progressing at a snail's pace (it's a mobile game, they're trying to make you pay money to complete the game faster, which i GET. i play idle games. i have the patience of a god. BUT AT LEAST FUCKING BAKERY STORY MAKES ME FEEL LIKE I'M ACCOMPLISHING SOMETHING)
duelling used to be worse (it uses a rock-paper-scissors mechanism and it used to be if you lost the rock paper scissors you just didn't get to go, so you could get stunlocked by the enemy and lose just because you suck at random chance rock paper scissors, which was fucking frustrating. now the rock paper scissors just decides who goes first, which i'll admit is better)
i guess they've been trying to fix it and make it less. shitty. so a while back they added "clubs" which is pretty much just another incentive to complete events. the highlights you tap on to fill up the meter to complete events are a different color sometimes and it gives bonus club exp that gets you rewards sometimes. clubs aren't terrible, like they're a bandaid fix but i mean they did at least add some measure of satisfaction to the experience. even if it's like. not enough.
they also added a "memory log" which i guess the idea was that it would be fun to revisit scenes from past years and quests and ~view your memories~ but. it doesn't work. like i try to play a memory and it loads for infinity. so. that's a useless feature
they also added "pages" which are just. pieces of paper you can bind into a notebook (used as a form of special currency in the game; you buy animals with it). apparently you can also use them to buy another chance at the timed quests but i hate timed quests very deeply so they're useless to me. not sure if that feature works but considering it's triggered using the memory log it's really anyone's guess. so that's pretty. awful.
(it's much harder to get genuinely heated when i'm taking the time to list the faults i take with the game one by one in an essay like format but this game sends me into rand mode 90% of the time i'm just apathetic to it right now, i'm being clinical)
it's ugly
this game is more glitch than graphic. i cannot count on my appendages how many glitches and weird moments and gross graphical choices there are. maybe this is just because it's a mobile game and it's a hardware limitation, i have no idea. that's probably the case. doesn't make me hate the game any less. doesn't make me hate how ugly it is any less.
now i don't record the quidditch matches so i don't have many examples of that but those cutscenes are glitchy as all fucking get out and that's one of the things you can use to grind stats, energy, etc. there's not a quidditch event going on so i can't get images of the tail end of my broom EXTENDING OFF INTO THE TREELINE FOR FIVE MILES OFFSCREEN in certain cutscenes so you'll have to take my word for that one, but it's a thing that happens in two separate cutscenes and it's fucking bananas that it's still a thing that exists and hasn't been FIXED or NOTICED do they not have quality assurance????????????
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AND WHY DOES MY WRIST LOOK LIKE THAT. WHY. I WANT TO HOLD MY FROG. I LOVE MY FROG. BUT GOD, IT LOOKS LIKE SOMEBODY HAS TWISTED MY WRIST LIKE A WET TOWEL. WHY DOES IT LOOK LIKE THAT???
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I'M PRETTY SURE THE QUAFFLE IS SUPPOSED TO BE UNDER MY ARM, WHY IS THIS WHAT'S HAPPENING. THIS CLIP PLAYS IN EVERY QUIDDITCH MATCH I EVER DO.
WAIT THERE'S NOT EVEN A FUCKING BROOM THERE I LITERALLY NEVER NOTICED THAT THERE'S NOT EVEN A BROOM. I WAS SO DISTRACTED BY THE QUAFFLE I DIDN'T NOTICE THERE'S NO FUCKING BROOM.
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THEY'RE HANGING OFF THE BACK END OF THEIR BROOMS. THIS PLAYS EVERY MATCH. WHAT THE FUCK. (don't mind the image quality that's coming from me screenshotting a screen recording)
i don't feel like editing video clips right now just for a shitty rant post about a shitty app game so you'll have to take my word for it that there is more shit and it is egregious and barely a scene goes by where something ugly doesn't happen. half the time they're like "cast this spell!" and i cast it and there's supposed to be a sweet little animation of your character casting the spell but every time i do it, the game glitches and my character freezes, and then the spell has been cast. no animation. which is awful. half the time it loads in such a way that you think you blinked, but no. the screen just glitched everything into place. i don't know how to describe it honestly. it's awful.
it's boring
the story COULD be good, if it wasn't fed to you in tiny chunks over the course of several years. it's an okay plot, the usual harry potter chasing after some mystery (in this game it's the Cursed Vaults, usually there's a specific vault you're chasing in every year to hopefully find your brother and save hogwarts from the curse in the process). that's a pretty solid start
but there's so much FILLER. like there's a bit in year 3 where you go fucking around trying to make an extra sweet butterbeer for madame rosmerta while she's trying to track down your brother's journal in her back room (which is apparently as organized as my fuckin bedroom) and like. it takes so fucking long to actually progress with ANYTHING related to the story after that. like the entire plot STALLS while you try to make the butterbeer. LIKE IMAGINE IF A HARRY POTTER NOVEL STOPPED FOR A CHAPTER TO DESCRIBE HIM DOING SOMETHING SO FUCKING BORING. like at least in there you might get some character development or something, there's no shit like that in this fucking godawful shit of a game. hell there's barely character development, for you, for your friends, for the professors, fuckin NOTHING
they bloated their cast out. there's way too many characters and they waste their time on filler rather than actually developing the characters (for reference, i'm halfway through year 4). ben's personality is "cowardly gryffindor". rowan's personality is "books and socially awkward". tonks's personality is "prankster" (which, incidentally, i've heard is also the entire personality of another character you meet later). they aren't developed. i think they're blowing their character development budget on the "enemies to friends" arc they're trying to pull (i'm guessing that based on a christmas theme side quest and her uncharacteristically spilling her tragic backstory, that's a prediction)
year 1 was entirely wasted time. they could have done so much more with year 1, and they just. didn't. year 1 is disproportionately short and it only involves three friends (rowan, ben, and penny) plus your main enemy. it lays the base bones for your rivalry fairly well, all things considered, and starts the chase for the cursed vaults, and lays some bases for your friendships (wish they would have done more, since the characters are still a little one-note), and then they fucking drop the ball in later years. like i haven't seen ben since year 2, but there was SOMETHING going on between him and the vaults, what the fuck was that? why is no one acknowledging that?? there is a mystery that they're just fucking ignoring and i'm going to go fucking crazy
i went into greater detail on this in the other rant so i'm not going to do it again but it pisses me off. that and how useless the house is. and the fact that it presents you with choices like they'll do anything, but they don't really affect anything (at least not where i'm at in the game). like, i've been presented with the option to take different characters with me, but the friend i took with me didn't get any meaningful dialogue at all so what even would the difference be if i'd taken someone else?? what was the point?? it's stupid. it's dumb. i hate it. i hate it.
anyway there's 1600 words on it. the only reason i'm still playing it is because i plan on reworking the whole damn thing using the "each house gets a different storyline with a few constant story beats", but to do that i need to know the plot of the stupid fucking thing. so that's what i'm doing for the moment. it might take me a couple years to finish though. this game sends me spiraling into burnout at speeds only rivaled by public school, even when it's NOT forcing you to stop and wait eight straight hours.
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kuwaiti-kid · 4 years
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The 35 Best PC Games to Play Right Now (2020)
Consoles make up a large portion of the video game market, but they are not the only way to play them.
There are mobile and PC games, some of which can be played on both consoles and PC. There have been endless debates about whether consoles or PCs are better for gaming.
This article doesn't address this debate, but it will provide you with solid options for gameplay that will help you settle the dispute for yourself.
Here's the list of 35 of the best PC games.
The 35 Best PC Games to Play Right Now
Control
Ever wondered what it would be like to be a psychically powered agent of a secret government agency?
Even if you've never had that particular Fantasy, Control is definitely worth playing. Players get to play, Jesse, a young woman looking for her brother. Her search takes her to the Bureau of Control and its headquarters, The Oldest House.
As Jesse explores the building, she encounters more mysteries, enemies, and gains new psychic powers. This is a fantastic game, with a unique and riveting storyline.
The Witcher 3
The Witcher is one of the most popular video game series ever.
The adventures of Geralt are legendary! Between the books, the Netflix series, and the games themselves, few people haven't at least heard of the series. Enjoy all the things you love about high Fantasy in this epic game.
Grand Theft Auto 5
Grand Theft Auto 5 is one of the most popular Grand Theft Auto games out there.
The game is expansive and allows players to explore some of the best things about the series.
A massive open world and the kind of storyline GTA is known for gives this game instant classic status.
Fortnite
When Fortnite came out, it took the world by storm. The game remains wildly popular to this day, with significant features like a Star Wars reveal and a Deadpool cameo, it is no wonder why.
Players can spend hours running around this battle royale style game. The ability to strategize and build custom forts are the hallmarks of this game and offer players an endless array of battle possibilities.
Overwatch
Overwatch is a team-based, first-person shooter, which focuses on avatars (aka heroes), each with a specific skill and fighting style.
There is a sequel to this game in the works and is supposed to feature new heroes, new powers, new skins, and all-new settings.
Elder Scrolls
Elder Scrolls is a monolith in the high fantasy video game genre. This series is one of the most expansive open-world RPGs of all time. Magic, elves, dragons, and epic quests are the hallmarks of this series.
Regardless of which game in the series you choose to play, players will be guaranteed weeks of fun and adventure.
Minecraft
Minecraft is a game unlike anything else on the market. It has completely shaped a generation. Its name recognition is off the charts.
This pixelated build your world is perfect for endless fun. There's always something new to try or explore in the marvelous world of Minecraft.
Disco Elysium
Ever wanted to be an amnesiac who solves murders? Yeah, I didn't know I wanted to be one until I played Disco Elysium.
This game is one-of-a-kind. It has no combat whatsoever. The game progression is determined by a player skill tree development and dialogue choices. The game offers true mind games.
Elite
The Elite series is one of the longest-running series in video game history. This space adventure has always been iconic.
There are multiple games in this franchise, and each one of them is worth the playthrough. Battle aliens and travel through space in this exciting out-of-this-world series.
League of Legends
League of Legends is a significant player in MMOs.
It is a classic multiplayer online battle arena (aka MOBA). Team battles are the name of the game here, and League of Legends does the game very well. There have been plenty of expansions on this already comprehensive platform, and it is definitely a fun game to play.
Half-Life
Half-Life is a dystopian post-alien invasion survival series.
It even has a VR title, Half-Life: Alyx, which is the most recently released game in the series. The titles focus on the struggles of working outside the law in a post-apocalyptic society.
This game is good for gritty sci-fi fun.
DOTA 2
DOTA 2 is the perfect game for fans of League of Legends, just, you know, free (mostly anyway). The game is a multiplayer online battle arena (aka MOBA). It features a battle between two teams of five.
Players get to control a powerful hero, each with its unique abilities. FYI, the free version doesn't offer heroes, but the paid version does. Either way, the game is loads of fun and is excellent for those looking to enjoy a good team battle.
World of Warcraft
One question: Horde or Alliance? World of Warcraft is another open-world RPG derived from a high fantasy background.
Play solo, join a guild, or team up to hit dungeons. WoW is always adding new content, and players can enjoy an increasingly expanding world with endless quests. Either way, WoW is an excellent addition to any video game library.
BioShock: The Collection
BioShock: The Collection is actually a remastered version of all three BioShock games. These three games are all first-person shooters.
The first two games are set in the underwater city of Rapture. The third is a prequel. The games all feature custom weaponry and a passing critique of politics. What's not to love?
Doom Eternal
Doom is retro video games at their finest. The game is a first-person shooter that takes place in a post-apocalyptic world. Gamers get to play the Doom Slayer, a demon hunter looking to eradicate the demons that have taken over.
Doom Eternal is the newest installment in the Doom series, and it is loads of fun. It is well worth playing, even for those of us who aren't the best at first-person shooters.
Red Dead Redemption 2
Red Dead Redemption 2 is loads of fun. Fulfill all of your cowboy fantasies, ride around on your horse, track down criminals, and explore the Old West.
The game is an RPG, but it feels refreshing, given its historically realistic take on historic America. Red Dead Redemption 2 is perfect for RPG fans who want to focus on an open world without high fantasy aspects.
Ori and the Will of the Wisps
Ori and the Will of the Wisps is a gorgeous computer game. The graphics are stunning, and the story is both uplifting and heartbreaking.
The cute little forest spirit character is absolutely charming, and the score is haunting. This is a beautiful game, and everyone should try it at least once.
Call of Duty
Call of Duty is yet another team-based first-person shooter, although this one is meant to be based in realism. This means that the weapons, ammo, abilities of the players, and the environment are based on the weapons, ammo, abilities of actual humans, and environment found in real life.
The newest addition to this series is called, Call of Duty: Modern Warfare. Grab some friends and raid some ammo caches, Call of Duty has a version for everyone.
The Sims
The Sims have been around forever. It is a completely unique RPG, and when it came out, it was one-of-a-kind. Operate a completely customized avatar and create a customized setting from a city to a neighborhood to a house. The Sims offers tons of options, so there's always something to do there. It's a great game, and if you like Minecraft or Animal Crossing, there are probably elements of The Sims that will excite you as well.
Apex Legends
Apex Legends is a battle royale game set in the same universe as Titanfall. Sixty players are divided into 20 teams and set loose on each other. The exciting thing about Apex Legends is the way it lets players communicate. The ping system is rather unique and very useful. If you like battle-royale games, then you'll like Apex Legends.
Outer Wilds
Players looking for a real challenge can check out the Outer Wilds. This game is a real challenge. The game starts with an astronaut stranded on a planet where the sun is about to go supernova.
Gamers get 22 minutes to discover everything they can about the world they're on, why the sun is going supernova, who the natives are. After 22 minutes, the supernova occurs, and the game starts from the beginning, with players getting to use the information from their previous playthrough to further their progress. It is nail-biting, satisfying fun.
Tom Clancy's Rainbow Six Siege
Rainbow Six Siege is a tactical shooter game. Players get to play a spec-ops anti-terrorism unit. The unit takes various missions such as diffusing bombs, rescuing hostages, taking on terrorists.
This is an excellent esports, multiplayer game. Fans of military tactical games are sure to love this game.
Divinity
Divinity is a turn-based fantasy RPG. The series is dark and action-packed, making it a fan-favorite. The game offers a one-of-a-kind situation where gamers can operate two avatars in single-player mode and one avatar a piece in co-op mode.
Destiny
PvP and PvE games are all the rage, and few games capitalize on their popularity more than the Destiny franchise. This first-person shooter is one wild adventure. Given how much fun the game is to play, it is little wonder that it was named Game of the Year back in 2014.
All three expansions are worth playing.
Mass Effect
Mass Effect is a military sci-fi MMORPG set in space. This trilogy is fantastic, despite criticisms of the third installment (the first and second games are universally loved). The games are classic MMORPGs.
Intriguing dialogue and dynamic characters make Mass Effect a series for the ages. Mass Effect is an absolute delight with hours of gameplay for players to indulge.
Dragon Age
Dragon Age is a favorite fan, MMORPG. It is another high fantasy powerhouse, known for its complex plots, and in-depth lore. The series has three games released thus far, but news of a fourth installment is already out.
Each game is fantastic; the characters are engaging; the plot is riveting, and the setting of Thedas is beautiful. There is absolutely no reason why fans of fantasy games shouldn't love this series.
Star Wars: The Old Republic
Star Wars: The Old Republic is a wildly popular free RPG and for a good reason. The game has been around for ages, and there are few games as massive as this one. The game takes all the best things about Star Wars and puts them at players' fingertips.
Join the Jedi or the Dark Side and explore the galaxy. May the force be with you.
Dishonored
Dishonored is a gritty industrial action-adventure series. This first-person shooter is perfect for fans of action-strategy RPGs. Players get to enjoy the challenge of infiltrating target locations and gaining magical abilities.
Uncover the truth behind those who betrayed you and clear your name. With a star-studded cast and gorgeously rendered recreations of major global cities, Dishonored is a great series, and everyone should play it at least once.
Portal
Portal is a fascinating puzzle game. It features a cute stick figure named Chell, who uses a special device called, “the Aperture Science Handheld Portal Device”. The device creates portals between two flat planes.
The puzzles in this game are loads of fun, and they're great for hours of fun. Battle the evil AI, GLaDOS (aka Genetic Lifeform and Disk Operating System), and reward yourself with cake!
Final Fantasy
Final Fantasy is an iconic series. The characters and storyline are beloved the world over. The series has over 15 games in the main storyline alone, and even though not all of them are available on PC, the ones that are, are amazing.
The games aren't light on playthrough times either, with the average game requiring 30+ hours to complete the main questline. Final Fantasy is a fantastic franchise, and all of its games are worth playing.
Baldur's Gate
Baldur's Gate is a unique RPG with an interesting origin. The game gets its start from the popular tabletop RPG, Dungeons & Dragons. The major races and settings are pulled from the Forgotten Realms, which is a particular ‘world' within D&D.
It is a delightful cross-section between the tabletop world and video games. Explore the world of D&D like never before in Baldur's Gate.
Bayonetta
Bayonetta is a sleek, cool video game that hails from Japan. It features a wickedly powerful witch whose name is, you guessed it, Bayonetta. Bayonetta is an angel-slaying, demon-summoning, gun-slinging enchantress.
This game is all about style, the flashier the fight, the more rewards you get. Players will get to up their noir fantasy game with Bayonetta.
Left 4 Dead
Who doesn't love a good zombie apocalypse survival challenge? Left 4 Dead has all the hallmarks of an excellent survival horror series. It is a first-person shooter with its twist on the historical genre.
There are four protagonists, and the game requires no small amount of teamwork to succeed. It is an excellent game with a unique take on a favorite fan subject.
Mafia
Ah, the old school mafia. Who wouldn't want to play an old fashioned mafia member, from the golden age of the rat pack? The whole series is engaging and worth every minute of gameplay.
The gameplay is fun, and the dialogue hearkens back to all of those mafia movies we all saw as children. Nostalgia with a dash of chaotic evil anyone?
Tetris Effect
Tetris is a true OG in computer games. It even comes pre-loaded on some of them. Recently, Tetris was given a facelift called the Tetris Effect. This reboot is even more addictive than the original.
The game has psychedelic backgrounds and a track tailor-made for the rhythms of this puzzle game. This game rockets up the nostalgia and ups the fun of this truly timeless classic PC game.
Bonus: Horizon Zero Dawn
Horizon Zero Dawn started as a PS4 exclusive, and it remains one of the most popular PS4 games to date. However, it was announced recently that the game would come to PC in the summer of 2020. If the game is half as popular on PC as it is on PS4, then it will be one for the ages.
The Bottom Line
Any one of these games is perfect for days of immersive fun. With the right PC and graphics package, players can take some of their favorite console games to a whole new level. Fans of games from all across the spectrum will find something enjoyable on this list. Whether you're a PC purist or a console addict, any one of these games is guaranteed to entertain.
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