#as I value the lore at its most
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For some reason I woke up salty as the main story arc of Natlan is coming to an end, so I'll be spilling some salt:
Despite all my love for the lore, even I can't deny that Natlan has been a major letdown when compared to the other nations we've been into so far— even Inazuma, controversial as it was for several reasons that I won't refute because they're all valid. In my opinion, Natlan made an identity out of its struggle against the Abyss when this should've been a thing for every nation because... you know, the Abyss is consuming the entire world. And I blame all of this gatekeeping of relevant lore points and terrible storytelling, when there are multiple ways HYV could've handled this in a way that doesn't disrupt the pace they chose for the story in terms of revealing key points.
If we remove the Abyss factor from Natlan, we're left with nothing. Not even with the famous Land of Dragons that Neuvillette told us at the end of the Fontaine arc and how someone like him wouldn't be welcome. In that regard, all we have is the saurians and a story arc that is at best optional that is related to Ochkanatlan and not even to the Pyro Sovereign in full. And sadly, not even the nation's characters are all that appealing to me except for Capitano who wasn't given a chance to elaborate on what he wanted to do exactly, considering that he was keeping in mind the souls to begin with. In essence, everything was reduced to some hopeful thinking that things will go alright through other means that aren't even guaranteed to work out and an Archon whose sense of justice is almost childish a la "just hope" with no reasons of weight to actually make people hope only to... not have any serious repercussions, as I'm anticipating it'll happen just by seeing that she'll be playable.
#◟༺✦༻◞ what lays behind the mantle of faux stars ┊ooc.┊#honestly there was more to rant about#but the flashy colors and other stuff are secondary to me#as I value the lore at its most#the I.nazuma arc was bad enough#for multiple reasons#but I saw more identity on that one#as a nation with its struggles#and even the group of characters working together#being intertwined with one another constantly#yes they showed some of that at the beginning of the N.atlan arc#but with how things ended up being later down the line#it felt almost superficial to me#it pales so much in comparison to the S.umeru gang for example#and don't get me wrong#I'm the most fascinated about all the Abyss things#because that's part of the /core/ of Teyvat's current struggles#current and not so current#because this I'd dare to say has been a struggle#since P.hanes' arrival#for reasons I yapped about in the past#so yeah#what I'm looking forward the most at this point#is the usual talk at the end of the arc#where relevant things are brought on the table#as well as that abyssal entity deal#and little more tbh
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still chipping away at that pjsk major arcana
#proseka tarot#<- so i can find them because god knows this will take a bajillion years#project sekai#pjsk#prsk#emu otori#honami mochizuki#tarot#IGNORE the way the ferris wheel looks like i know. fucking trust me i know#i realized i colored over all of the lines indicating that honami is sitting on drums and that those are eye things are alsoncymbals. oops.#i have composition ideas for most of the cards now and sketches for all of leoneed and wxs.. my bias shines through#but i hate figuring out values. always. sorry.#actually i have a weirdly clean sketch for kanade and i like the concept of it for her card but somethin about it lookd off to me#like it's boring or the anatomy is wrong or something. maybe if i drew it in with more perspective like i did with honamis#sniffle. anyways thank u revsta relive arcana arcadia for hope charity and faith card ideas and infortmwtion because jesus its hard 2 find#ANYTHING on those 3 cards from the visconti deck. willvisit the library so i can draw gacha game tarot mockups with lore accuracy. gn.#staying up to draw is not noble. take the melatonin.#pry this stupid shade of dark pinkish red out of my cold dead hands btw
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see I haven’t thought abt empires in so long that I forgot that Scott has a suicide problem no matter what series he’s in
I know it's more or less a meme atp to start the "Scott killing himself" timer on every SMP but it really is such a strong running theme in all of his storylines that he actively tries to make into storylines.
I think at its core Scott doesn't consider this trope to be about suicide, he considers it a sacrifice or "tragedy" at best. And that makes it interesting when it falls into the hands of freaks such as myself who are very adamant about suicide being suicide, because his suicides are more often than not framed as a Good Thing -- very fun and insane to unpack.
I think in a past life Scott would've been really into seppuku lowkey
#asks#CW suicide#it's also what I think along with the whole aeor thing inspires so much#religious-fuelled imagery specifically when it comes to scott fanon#he's got that Jesus grindset. Or alternatively any other religious text#that explores suicide as a noble thing to do in order to serve others or God#one of the things I found most interesting about satanism was its heavy emphasis on#the importance of an individual in direct opposition to Christian teachings of selflessness#I think consciously or not alot of Scott's writing reflects the enforced selflessness values of religion -- his whole thing#with pearl in WL is actually a pretty prime example where it's more forgiveness for the sake of forgiveness because that's the#right thing to do. Rather than necessarily what either party wants#Holy fuck this was about the Minecraft YouTuber. Um anyway from what I understand#Scott was raised Catholic which would explain alot of why this theme keeps popping up lmao#correct me if I'm wrong tho I only know cc lore in passing
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enjoy my npmd rambles while it lasts my dudes cause sooner or later the rambles are gonna go from analytical praise to um critical reviews because that's how I am with pieces of media I really do like and care about fjcjsd also yea admittedly I do have my own criticisms of npmd like I love the show but there are A Couple Of Shit I Wanna Discuss-
#dont get me wrong this show is probably my top musical of 2023 like i havent been this hooked since WATT#so of course i'm gonna treat it like i did WATT and analyze the fuck out of it including its gritty parts fjsjs#like this show ngl is one of the most entertaining shit starkid has every produced like in terms of entertainment and prod value? its top 1#hOWEVER#my critiques lie more with character development and the usage of the lore#mainly steph tho i really dont fucking want to critique her like she's my fucking gal! however fjdjs#id say that she was a taaad bit left behind in terms of development and i really hate saying that but she couldve been given a bit more gjcj#i'll elaborate on another day tho like i wanna keep the npmd trending tags happy for now since we just got here woo#i still love the show to bits tho like this is next level starkid#personal shit
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Campaign to make The God of Arepo an award winning work and win a literal brick as a trophy for the authors and for Tumblr community as a whole (SUCCEEDED!!!! Update below)
As the artist for one of The God of Arepo comics, my version is up for consideration for the Ignatz Awards for Outstanding Online Comic.
For those of you who don't know the Ignatz is one of the highest industry awards that "recognize outstanding achievements in comics and cartooning by small press creators or creator-owned projects published by larger publishers".
The thing is, winning the award means winning an actual literal brick. Because the mascot is a brick-throwing mouse. So they have to make a bit where the trophy is a brick. Like. Look.
For a long time I thought it was just plain bricks they were handing out, but my friend who won a couple of bricks two years ago had theirs stamped (I saw the bricks in person at their house). So now I am obsessed with the idea of The God of Arepo winning an Ignatz trophy. It will have the honours stamped. On a freaking brick. That's the most Tumblr level meme trophy this comic/story could win (which is also a legit high honour industry award on its own btw don't get me wrong). But wilder than that, the brick allows me to do something. It allows me to smash that break into 5 pieces and ship one of each to the authors plus myself. Writing Prompts, sadoeuphemist, ciiriianan, stu-pot and me will get a piece of clay in recognition for our work with the farmer who built a temple out of stone. The full circle moment.
Imagine the value of this win to the lore of this Tumblr sacred text/folklore. This brick will be smashed and given to the creators, but as a collective folklore, it's also dedicated to all of us on this hellsite too. AWARD WINNING. If The God of Arepo wins I will document the entire process of smashing that brick here.
But we have to make this happen. We need to gather our collective energy and make this campaign work. Please help make The God of Arepo an award-winning story and vote for it in the Outstanding Online Comic category (link). You will need to request a ballot, then submit your vote. I recommend checking out the other nominated comics too. The Ignatz really shortlists good stuff. The voting closes September 8 2023 . LET'S GET THE GOD OF AREPO A BRICK FOR HIS TEMPLE!! LET'S GO!!!! REBLOGS HELP TOO!!
#the god of arepo#tumblr#comics#look guys it's not everyday I can make a tumblr folklore be shortlisted for an award#as a long time hellsite denizen it's my duty#BRICK BRICK BRICK BRICK BRICK
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So about the Battle Subway Trains
Hi, I love trains! And the Trains in Unova have a surprising amount of detail? And nobody talks about it? And if I don't talk about it I will explode!?!!!
So despite Unova being inspired by New York you'd think the Battle Subway Trains would be based on The New York Subway Trains? However they look like they are more based on Japanese Railway Trains!
I'd like to preface before going into this that despite talking a lot about the Japanese Railway, I am not Japanese, while I did my best to research as best I can, some stuff may fly over my head, I also used an online translator for some information so it might not be 100% accurate.
Alrighty lets get into this! This is mainly for fun and its going to be under the Read More because it is verrrrrrrrry long, I hope that you enjoy!
If you aren't aware, each train in the Battle Subway has lore! All the lore comes from this Worker NPC on the bridge in Anville Town. Depending on the day, a different train will show up on the turntable, and he'll give you a little dialogue for that train! This dialogue is what I'll be mainly analyzing :]
Single and Anville Town Trains:
"This is a Single Train! It's the oldest train in the Battle Subway. It's for a loop line to go around the Unova region! Do you know Tubeline Bridge? The train that runs on it is this Single Train."
"As you know, this is a local train to Anville Town! Isn't it just so cute? This one is a little slow and heavy. When it runs, the whole train sways. The train car is the same model as a Single Train. Because it is an old train car, I hear the maintenance is hard, but it's the one I always ride, because I loved it as a kid!"
So! The Single and Anville Town Trains are the same model of train, you can actually see this in their designs where they both share the same face but they differ in the livery. (Livery is a term referring to the train's decor/color, the color is often associated with a particular company or in this case a particular train line.) I'm going to use this fact to assume that if one train has one feature, then it's likely that the other train also has that same feature. Such as how the description of the Anville Town Train says it sways as it runs, if that is the case then the Single Train also probably sways. (which sounds kind of awful to battle on, unless you have good train legs I suppose X_X)
It is stated that the Single Train is the oldest in the Battle Subway. I believe though, that it means the oldest train that is currently running in the Battle Subway. As there is another train that seems much older and no longer running, but I'll get to that train much much later.
Older trains are indeed harder to maintain, and expensive too. This is because the older the equipment, the harder it is to get its parts as they become more obsolete. Though I will say this, trains can last a long time! The average service life of a train is about 30-50 years, it really varies from train to train. These trains would most likely be on the older side.
There is a slight possibility that it has been continued to be maintained past it service life. Given how fond the Worker NPC talks about the train, it might have high sentimental value. Therefore if it is past its service life, it has not been scrapped or recycled yet because of it. I doubt this is the case though, usually it is never worth the maintenance cost (especially for regular operation.)
Like the description says, you can see the Single Train running on the Tubeline Bridge, here's a video of it! Apologies for the way I am recording this, I don't exactly have a capture card, but I wanted to show you guys regardless
You can see how fast the train is going as it passes below you! At least the just Singles Train anyways, seems to me like it's going about 20-30mph? I tried doing math to find the exact speed but that's difficult for several reasons (no idea how large a "tile" in Pokemon really is and objects in the overworld are not very accurate in size so I can't exactly do any comparisons. The perspective of the camera also makes it tricky.) Given how the Anville Train is described as "slow and heavy", I would hazard a guess to say that the other trains of the Battle Subway may run faster than this.
You can also see that each train is made up of 7 cars as it passes below you if you slow down the footage. Which is not surprising, you have to win 7 battles in a row to complete a "set" where you are then dropped off at a rest stop. I believe the Battle Subway trains to be electrical multiple units (EMUs) so it would probably make them 7-car sets.
It also looks like the Singles Line is very busy with the trains only being seconds apart! Now I know this is more a visual thing so the environment would be interesting to look at, but I'd like to think it indicates that the Battle Subway/Singles Line is very popular! (and very well organized!)
As for Real life train inspirations I think perhaps the Tobu 10030 series?
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The Tobu 10030 is a version of the Tobu 10000 series with some minor changes, such as the design of the face and using a bolsterless bogie. (Bogie is a part of the train that refers to a frame that holds sets of wheels as well as the suspension, breaks, etc. in which the body of the train car rests upon.)(A bolster is a part that connects the side frames of the bogie and the underside of the car's central pivot point.)(A bolsterless bogie is a bogie type that doesn't have a bolster). The front of the train is covered in fiber reinforced plastic and the outer panels are "bead molded" (which... I have no clue what that means...) This series has been going under renovations since 2010.
Double Train:
"This car is a Double Train! This is a mass-produced car from a decade ago! Compared to a Single Train, the number of parts was reduced so it could be built for a lower cost. The number of parts influences the budget and construction time. The streamlined and beautiful design of the Double Train is still valued today."
So the Double Train is at least 10 years old! (That's what decade means!) Honestly though, I think the Double Train might be older than 10, in Japanese the description just says that it is a "mass-produced train from a long time ago" and doesn't mention a number... Another reason is that in the Multi Train description, it mentions that it is a test model for future trains that will replace the Double Trains. Which means perhaps that the Double Trains may be reaching near the end of its service life, which again average 30-50 years. It could be a possibility that this train may have a shorter service life than usual, who knows. This all speculation really.
As for lowering the amount of parts, from what I found it makes the train lighter. It would also probably lower the cost as well like the description says (trains are really really expensive to build! EMUs can cost $2mil-$10mil per car!)
It also mentions that it is a mass-produced car! It's a train made with mass production for commercial purposes! I believe it's usually for train lines that are really busy, where they would need a lot of trains? It typically means that there are a lot of them. (All this makes me wonder about train production in the Pokemon World...)
As for Real life inspirations, I think that the Double Train is inspired by the Tokyu 1000 series train.
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The Tokyu 1000's design and equipment is similar to another train, the Tokyu 9000 series, with improvements such as improved handling and making it easier to do inspection and repair work. As well as reducing the amount of spare parts from the Tokyu 9000.
Multi Train:
"This car is a Multi Train! Few cars of this model were produced. This is a test car to develop future mass-produced cars that will replace the old Double Trains. The technology born during the creation of this train car made the Super Single Train and Super Double Train possible!"
The multi train is a test/prototype train! A little surprised that an entire line is running off a few prototypes. Like the description says, not many are produced as the purpose of a prototype is to test features and improve upon them if needed before they are put into mass production. Given that it says the technology from this train was the reason the Super Single and Super Double Train was made possible. I'm thinking it was most likely testing some eco friendly features? As it is the Super Single and Super Double Train's main feature.
Perhaps them using a model with so few trains means that the Multi line isn't that busy/popular? (Surprising then the train platform is not swarming with more train photographers haha!)
As for real life inspirations, while the livery may not be the same I think it could be the Keisei 3000 (2nd Generation.)
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The Keisei 3000's body is made of lightweight stainless steel and the passenger doors have a paper honeycomb structure. When they were designing this train, they wanted it to be both environmentally (energy saving) and customer friendly (being accessible to elderly and those with disabilities.)
Super Single and Super Double Trains:
"This Super Single Train is a new mass-produced car! It's an environmentally friendly train, because they revised all the parts to drastically reduce power consumption! Newer trains have to be built in a way that's both functional and environmentally friendly. Compared to the past, they've improved significantly."
"This Super Double Train is a new mass-produced car! Such a streamlined and refined design! Beauty and utility working together! That kind of beautility is unique to mass-produced train cars! It uses the same train car as a Super Single Train. The only difference is the appearance. It is a superb train car that will go down in the history of the Battle Subway!"
The Super Single and Super Double Trains are the same model. Honestly the description of these trains doesn't give me a lot of information besides the fact that these trains are eco friendly. So I'll talk about what trains do to make themselves (even more) eco friendly!
They are stated to be eco friendly by reducing power consumption. I think it could be referring to a "VVVF inverter control" (it stands for variable voltage variable frequency. In English its mainly called the VFD or variable frequency drive.) A VVVF is a type of system for an AC motor that can reduce energy consumption! (There are two types of electrical current, DC or Direct Current and AC or Alternate Current. An AC motor is a motor that is driven by AC electricity.) It is important on energy saving trains! I won't get too much into how it works, but essentially it controls the AC motor's rotational speed by controlling the frequency. By controlling these, it can control the speed and acceleration of a train. You'll find that a VVVF is often paired with a three phase motor (I will not go into that...) Let's just say that these systems are very efficient at using power and help save energy.
Really, reducing power consumption usually means being more efficient at using power. Like using LEDs, using better insulation to retain cooling or heating, and generally using parts that use less electricity. It could be that the train is lighter in weight too (lighter vehicles use less power.)
Both of these Super Trains are mass produced! Which tells me that there are a lot of Super Single and Super Double trains! Its lines are probably busy.
As for real life inspirations, it is very much inspired by the E233-2000 series train
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The E233-2000 is a little bit of an oddball in the E233 family exterior design wise. Its design was inspired by the Tokyu 5000 series. Its basic running equipment is the same as the E233 trains before it though.
I think it is a bit of a stretch, but I'll mention it anyways. The E233 (which the E233-2000 is a subsection of) is a train that has won the Laurel Award in 2007. The Laurel Award is an award given to trains by the Japan Railway Friends Association for trains with an excellence in technology and design (specifically geared towards commuter trains.) It could be what all the "beautility" comments could be referencing to? They do look verrry different though, and the E233-2000 came after the award was given...
Super Multi Train:
"This train car is a Super Multi Train! This is the latest train car! Improved acceleration and deceleration! Automated train-car controls! It's full of cutting-edge technologies. Also, a regeneration brake system, a car-body tilting system, a whatchamacallit system, a thingamabob system... I don't remember all the details, but it's just a big festival of all the latest technology!"
Ohhoho! The Super Multi Train description is a goldmine of details! This train is the whole reason I wanted to make this post! Let's run through its features!
Improved acceleration and deceleration means that it can run between stops faster, allowing for quicker operation time.
Automated train-car controls or ATC is a safety system on trains that prevents trains from going over a certain speed! If the train goes over the maximum speed permitted then the ATC will pull the brakes automatically to reduce the speed and release the brakes when it is below maximum speed. It also displays the maximum speed to the driver. It is an incredibly important safety system!! From what I understand, the term ATC is very common in Japan, in other countries the ATC would simply be a part of cab signaling (it is a safety system mainly for the driver and train crew, it tells them track status and condition information) and train protection technologies. ATC is installed on all Shinkansen trains, it is also installed in some subways and heavily used railways.
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Here's an example of what it looks like! The green triangle there is the (current) maximum speed. There are a lot of different types of ATC systems and this ones a D-ATC (stands for Digital Automatic Train Control) from within an E233! There are a whole lot of different types of ATC, and they can come in many looks! I would show more examples, however, I have hit the image limit on this post... :[
A regenerative brake system is a special type of breaking that allows a train to generate electricity via breaking! The electricity can either be used immediately, stored, or returned back into the line. You might've heard this feature on electric or hybrid cars. It is a common eco friendly feature!
A car-body tilting system is a feature in trains that allows the body of the train car to tilt into a curve! It allows the train to go faster on a track (not needing to slow down on a curve) but the feature is mainly for passenger comfort! When you ride, you don't feel the centrifugal force at all when going around a curve! And it makes the ride so smooth! Here's a short video demonstrating what it looks like:
youtube
There are essentially two major ways to do a car body tilting system. There is active tilting (forced body tilting) or passive tilting (pendulum system). A forced body tilting system uses computers to tilt the train using track data or sensors, telling the train when and how much to tilt. If the calculation is not done correctly, it can leave passengers with motion sickness (An infamous example is the Advanced Passenger Train in the UK). The tilting itself I believe is done via hydraulics. Forced Body Tilting is more popular in European and American trains.
As for passive tilting, the train in the video uses it! (A controlled pendulum train!) It means it uses natural forces to tilt the train car. I'll dive deeper into this type of tilting in the Wi-Fi train section because it actually mentions it's a pendulum train! As to which tilting type the Super Multi train has... it could honestly be either.
(Ah! I forgot to mention this, but tilting trains are especially useful in mountainous regions, where there are a lot of curves.)
In the Japanese version of the Super Multi description, it also mentions that it has a "earthquake warning system" and a "tornado monitoring system".
An earthquake warning system is not something fully installed into the train, rather it's mainly a set of sensors installed along the track, coast, and major inland areas. For passenger rail, if any signs of an earthquake are detected, it will alert any trains in the affected area and drivers are required to apply their emergency brakes. For shinkansen trains it will cut off power to the affected area which will automatically activate the emergency brakes.
Well, I found something close to a tornado warning system. There is a "gust warning system" where sensors measure wind speed and to predict where strong gusts of wind would go. Again, it's not a system that is installed within the train. From what I could tell, they would restrict travel speed during strong winds. If wind speeds are too high, then they would shut down the lines. (I suppose would be very useful, especially when there's some legendaries that cause powerful storms roaming around.)
In the Japanese version of the text, it also states that the Super Multi Train is also a test train. Which again means there's also not a lot of this train. It also states that some of it's features are unnecessary due to it being a test train lol
In the description all these features are stated as "cutting edge" and "a festival of all the latest technology" when these features are not all that new? And Regenerative breaking seems to be pretty common? (Every irl train I have shown thus far all have it.) Eh, I don't think it's that big of a deal. They are just fictional trains after all.
I originally thought the train looked like an Eizan Railway Deo 800 series, but thanks to the leaks, it looks like that the JR East 205-500 was used as a base to design the Super Multi Train? With probably heavy modification to the final design. (While I don't condone the method that these leaks were obtained, curiosity did get the better of me. This is the only train that I ID-ed this way.)
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This Train was exclusive to the Sagami Line, though it ended operation in 2022 and every one of these trains have been scrapped. The blue color I believe is an homage to the Sagami River that runs along the line. The Train used a semi automatic door system for its passenger doors. Which means that rather than the conductor opening and closing the doors, the passengers would press a button to open the door when the train has stopped.
Wi-Fi Train:
"This train car is a Wi-Fi Train! It is the fastest long-distance high-speed train in the Battle Subway! This is called a pendulum car. Its body tilts while going around curves, so it can run without slowing down! Faster! Farther! Our engineers' spirits are infused in it!"
A pendulum car is a very specific term!!! Like I mentioned in the Super Mutli Train section it is a type of car body tilting. There are multiple types of Pendulum systems, There is Natural Pendulum, Controlled Pendulum, Air Spring (also called Simple Pendulum), and Hybrid.
Natural Pendulum is just using the centrifugal force of when it goes around a curve to tilt the train. This type was known to cause motion sickness in riders because when it straightened out, the car would "lag" or wobble. Sometimes the force was not enough to tilt the train and this would also cause passenger discomfort. These issues were fixed later with a controlled pendulum, where there would be a degree of control to the tilting. Using mechanisms similar to forced body tilting, it would prevent wobble and ease the tilt. The air spring method, as suggests in the name, uses air springs to help with tilting. It is similar to the controlled pendulum, though it tilts less than it (controlled pendulum can tilt 6 degrees and air springs can only tilt 2 degrees). Air springs are cheaper to build though and still are able to make the train go faster. Hybrid is the combination of controlled pendulum and air springs, allowing for an 8 degree tilt.
I hope the Wi-Fi train is not a natural pendulum? You're telling me you have to battle on that and you might get motion sickness?? Though it sounds like it might be more high tech so it is most likely the other types... Hopefully...
It also states that this train is the "fastest long-distance high-speed train in the Battle Subway!" Looking at Japan's tilting trains (that are not shinkansen), they go about 120kmh-130kmh (about 75 mph-81 mph.) So it could be a possibility that the Wi-Fi goes something along those speeds.
I've looked through Japan's tilting trains, and the closest one might be the JR Hokkaido Kiha 201 series? It's not at all close though... I can't really find a good match tbh. I think the 113 series seems to be a bit more closer visually.
The one on the left is a Kansai livery and the right is a JR Shikoku livery. They are both the same train, JR Shikoku bought the 113 series from JR East to replace some aging trains and then modified it. Which is why they look a bit different. The modifications include strengthening the front of the train and adding shock absorbing material inside.
So Those are all the trains that run in the Battle Subway! However there are 2 trains that don't, instead they only show up in Anville Town on certain days. I'll be calling them "Old Train Car" and "Futuristic Train Car"
"Old Train Car"
"This train car is the kind that ran a long time ago. Compared to contemporary train cars, it has more parts, so I heard it was difficult to build. The old train cars built with lots of small parts have their own unique beauty and attract a lot of fans. Those cars no longer run in the Battle Subway, but I hear they're still used in a faraway region. Ah... I'd love to be on that train!"
So this sort of car used to run on the Battle Subway. It's said to be still running in another region, though with how old the train looks I can only think that maybe it would be running by railway preservationists.
The design of this train reminds me a lot of old Japanese electric trains and trams. Especially trams with that double roof. I don't think it's really based on any particular vehicle? Here's a couple that I found;
The only one I feel like is worth mentioning is the Jomo Electric Railway Deha 101 (this specific car is the Deha 101, others of its kind are called Deha 100 type) and the Nagasaki Electric Railway 160 type. Both of these vehicles I believe are still running to some capacity.
The Jomo Deha 101 has been running for over 90 years. While car 101 still resides at Jomo Railway, other Deha 100s have been transferred to other private companies where they have been scrapped. I believe the only existing Deha 100s today are Car 101 and Car 104 (which has been painted bright yellow.)
The Nagasaki Electric Railway 160 type used to belong to the Kyushu Electric Tramway where it was called the Type 1 Electric Tram. When it was transferred to the Nagasaki Electric Railway it was renamed into the 160 type. Today, there is a single car in operation. I believe it is the oldest wooden car in Japan that is still in service.
I suppose I will also mention the Keifuku Electric Railway Mobo 21 Type Train, it does look the most similar. Though, it's purposefully designed to look like an old style tram.
![Tumblr media](https://64.media.tumblr.com/f03b8f1539ef8efa7b9011245867bc6d/48fb73aa88c766a4-73/s540x810/6d0f45dd1936015ed430ce0cbfb85c70e0bf61cd.jpg)
"Futuristic Train Car"
"This train car is a new train to run in the future! Wooo! Cool! Super cool! The latest motor breathes fire! Uh-oh, if it really breathed fire, that would be bad! But it is full of the latest technologies! It's undergoing a lot of testing. It's called a gauge-convertible train. It's a sweet car that can adjust its wheels to run on any rail!"
So first off, I'd like to say that this train visually kind of looks like a "Sonic" 883 series (nothing to do with the blue hedgehog, it was just a coincidence lol)
![Tumblr media](https://64.media.tumblr.com/4cac0a9fa7f2f0f34fb1053d0c3e0e12/48fb73aa88c766a4-60/s540x810/de35f6c1615b6b6fa55a50d18be1722f13f42574.jpg)
However the description!!!! A "gauge convertible train" that is undergoing a lot of testing... That description matches exactly with the GCT! (literally standing for Gauge Change/Convertible Train, though in Japanese it's called FGT or Free Gauge Train!)
![Tumblr media](https://64.media.tumblr.com/201bdf0dba34e3d24da02f0735c41370/48fb73aa88c766a4-77/s540x810/d26721f2ff6a57402cfde07304b2130b3302e23a.jpg)
The GTC is the project name for this experimental shinkansen. The one in the picture is the GTC-01, the second generation of its kind (as this is the version they would be testing before and during the development of the game, there is now a 3rd generation.) So, the term gauge refers to the distance between the two rails. Different trains run on different gauges, they can come in either narrow gauge, standard gauge, or wide gauge. Japan's rail network is mostly narrow gauge (specifically Cape Gauge.) The main exception are the shinkansen trains, which run on standard gauge. This shinkansen like the description says would be able to run on any gauge. It used to be under a lot of testing by the Free Gauge Train Technology Research Association. Today though, the GTC-01 second generation sits on display in the Shikoku Railway Heritage Museum.
There are a lot of challenges that the GTC faces. It takes a bit of time for the wheels to adjust to the gauge and you need to go slower when it's doing so. It has increased maintenance costs. The heavier specialized bogie creates more wear on the rails as well as making the train harder to detect. (Ok! Basic explanation for Railway Signaling! Tracks are split up into sections called "blocks", and a small electrical current is run between the two tracks that makes up the block. When a train runs through, the wheel and axle of the train disrupts the current, which then the system detects that block as being occupied by a train. If it is occupied, the signal lights at the end of the block will be turned red, preventing other trains from entering the same block, thus preventing collisions. The problem arises in the GTC in that the wheel and the axle are separate, thus something about this is making it hard to detect on the rail.)
With this train being a "gauge change train" it really made me wonder what gauge the Battle Subway trains runs at? I thought maybe standard gauge or maybe even wide gauge because you can only make the train so wide depending on the gauge. And you'd probably want it wider so that there is more room, especially if you are fitting a battle arena in it! However in Japanese the description mentions that "The rails are a little wider on the tracks that run at higher speeds." Which is... exactly how Japanese rail works? So the Battle Subway lines are probably narrow gauge?
Another thing that's interesting about the "Futuristic Train" is the date that it actually shows up. In Anville Town the way that each train shows up is dependent on the last digit of the day of the month, like so:
0- (10th, 20th, and 30th) "Old Train Car"
1- (1st, 11th, 21st, and 31st) Single Train Car
2- (2nd, 12th, and 22nd) Double Train Car
3- (3rd, 13th, and 23rd) Multi Train Car
yada yada you get the point (4- Super Double Train, 5- Super Single Train, 6- Super Multi Train, 7- Anville Town Train, 8- Nothing, 9- Wi-Fi Train)
The only exception is the "Futuristic Train" who will show up ONLY on February 1st, June 12th, October 1st, October 14th, and December 30th, pretty random huh? haha of course not! These dates are dates significant to the History of Japanese Railway/Transportation!
February 1st: The opening of Japan's first electric street car in 1895!
June 12th: The temporary operation of Japan's first passenger railway in 1872!
October 1st: The release of Japan's first Shinkansen, the series 0 in 1964!
October 14th: The official opening of Japan's first passenger railway in 1872, with the first two stations between Shimbashi and Yokohama! This day is also Railway Day in Japan, celebrating this event, Tokyo holds a Railway Festival and train companies like to do events on this day as well!
December 30th: The opening of Japan's first subway line in 1927, The Ginza Line!
Rails, Station Platform, and More Train:
![Tumblr media](https://64.media.tumblr.com/f6ead66bfae07d0535aaa56814da7aad/48fb73aa88c766a4-71/s540x810/8d539c38ad866e240ec4ae208504f6db16c9bf77.jpg)
So the Station, there are a few details I can pick up on here!
The type of track that the trains run on (at least in the station) are ballastless tracks! It means the rail is tied directly onto a slab of concrete rather than having ballast hold it up (ballast is that rocky gravel that you often see beneath the tracks.) This type of track is quite expensive to build and makes the place a lot nosier, but it has a lot of advantages! For one, because there is no ballast to maintain, it has lower maintenance cost (ballast must be packed every now and again using a ballast tamping machine. Which lifts the track and jostles the ballast beneath it. Ballast also needs to be replaced after a while because the rocks have to be irregularly shaped for it to work, and natural weathering can make them smooth out.) It is also easier to clean and has a longer lifespan. Because the rail is tied to slabs of concrete the rails are less prone to deformation, which is good! Though it is also that same inflexibility means that it is difficult to change anything about it and takes longer to repair.
Their buffer! (that little black thing at the end of the line, I think it is a buffer?) It doesn't look like that effective of a buffer... The purpose of a buffer is to stop a train if brakes fail. Though this thing seems to be more for the driver telling them where the end is, hence all the, what I presume are, lights. Let's hope they have some sort of other safety system in place.
There doesn't seem to be a third rail. I have a feeling that might be because most Japanese railway trains are powered via overhead wire (literally every irl train I have shown is powered this way.) Maybe the Battle Subway trains might be powered via overhead wire? I might be over analyzing here, they might not have thought of modeling such a small detail haha
The train itself has some sort of device on top (that box thing.) I believe it to be some sort of air conditioning unit. Given how each train car has one large unit on top of it, I believe that it uses a centralized cooling system, which means there is one large air conditioning unit. (There are 2 other types, they are distributed cooling which consists of 6-8 small units and centralized distributed which consists of a couple of medium sized units.) Central cooling systems are easier to install and maintain because there is only one unit to worry about.
Signboards:
The Buildings in between routes have a electronic news bulletin board, and depending on which city is connected to it, the news bulletin will give a little flavor text about the city. There's some flavor text about the Battle Subway when it's about Nimbasa City, and it different depending on whether you are playing the first one or the second one, here they are:
BW
"Run and battle! Trains never stop!” Battle Subway in Nimbasa City"
"They say someone who loved battles also happened to be a railway maniac, and thats why we now have the battle subway"
So, this might be a coincidence, but there is an old name that Japanese Train Fans used to call themselves. The name was "Railway Mania" (鉄道マニア direct translation). It was used up until the 1950s. Today it's seen as a derogatory term but it was used very commonly back in its heyday (even more popular than "railfan" apparently.) I think it is kind of interesting that the term "Railway Maniac" was chosen for this flavor text and I wonder if it has anything to do with this old name. However, I say it might just be a coincidence because the term "Maniac" is not unheard of word in Pokemon (Item Maniac, Poke Maniac, Hex Maniac, etc.) But regardless, there's that little fun fact for you!
B2W2
“Get on a train and fight!” Battle Subway in Nimbasa City"
"The energy generated by heated Pokémon battles is the fuel that keeps the Battle Subway running"
I'm going to get a little headcanon-y here. We can interpret this figuratively, as in if there are no battles then its not really a Battle Subway is it? But I think it would be fun to interpret it literally! What if Pokemon Moves could get absorbed somehow to power the Train? And if the Train doesn't need it it could go into the line to power something else in the Subway! I think that would be cool :]
Extra Stuff:
●I think the Battle Subway Map could also be inspired by JR East's rail map, the main reason is the single lines (dark green) which goes in a loop around the Unova Region...
Reminds me of the Yamanote Line (light green) which also goes in a loop connecting a variety of major stations together in Tokyo and is a very very important line!
![Tumblr media](https://64.media.tumblr.com/b72887b54ec22f7f33fa03feb4559186/48fb73aa88c766a4-3e/s540x810/438d34d3eba73282fb732244871c0c763350a4e1.jpg)
●While I do believe Gear Station is inspired by New York's Grand Central Station, I do think there's a lot of design elements taken from Tokyo Station as well
![Tumblr media](https://64.media.tumblr.com/be5db27d0d62ac6c73e3aa580951b7e0/48fb73aa88c766a4-1a/s540x810/467da4abfb7e5d2374385c3748302627e7bdca1d.jpg)
●The gray bodies of the Anville, Single, Doubles, and Multi cars are probably meant to represent an exposed steel/aluminum body rather than the ones painted white like the Super Trains.
●In the Anime, the trains are said to have an ATO system, this is also a real system, it stands for Automatic Train Operation. It's a system that allows a computer to control when the train stops and goes with no driver involved! I don't think that the trains in the games run on an ATO system though, as there are Depot Agents who talk about train driving (Depot Agent Cameron who says "I’m good at driving, but I’m not good at dealing with Pokemon." at the start of battle, and a way more obscure Depot Agent whom you can talk to on the platform after 14 wins on a Super Train who says "I’d rather have an exciting battle than slowly drive the train.")
●In the Anime, there's a stamp rally, which is a real thing! There are station stamps in Japan which tourists can collect. Though, occasionally Pokemon will collaborate with JR East to create a Pokemon Stamp Rally! The most recent is this Pokemon Horizons Stamp Rally promoting the show! Here's a map of what stamps you can collect at each station and the prizes you can get!
![Tumblr media](https://64.media.tumblr.com/026fbcb1a1a5cb9cd87e67ac8f8e2bf4/48fb73aa88c766a4-76/s540x810/0e704135fb6afa09209a9e5fdc9c42446db0c1b2.jpg)
●In the Nacrane city library there is a book that mentions that Nacrane used to have steam locomotives running through it!
"This book is about the things you can ride in the Unova region, such as Castelia City’s cruise ship and Mistralton City’s planes. Before there were planes, locomotives carried people all over Unova. The railway in Nacrene City is a legacy of those lines." (B2W2)
What kinds of Steam Locomotives? I suppose we will never know, as we never see one in game.
●There's an Roughneck NPC you can talk to at Tubeline Bridge in B2W2 where he says
"Watch it! People use “railway fan” as a catchall term, but there are many types of railway fans! There are riding fans, detraining fans, station fans, train-car fans, schedule-table fans, picture-taking fans, recording fans, and more! Don’t go thinking they’re all the same!" (B2W2)
So in Japanese, Railway is Tesudo (鉄道, testu 鉄- Iron and do 道-Road) and a Railway Fan is Tesudofan, however fans will abbreviate to just Testu and stick what aspect of trains they enjoy with it, so like 乗り鉄 (Nori 乗り-Ride, 鉄-tetsu) as a Train Riding Fan, or 撮り鉄 (Tori 撮り-Taking a Picture, 鉄-tetsu) as a Railway Photography fan. There are a lot of these and the NPC does go over some! There's also Railway Modeling Fans (Fans who collect model trains and/or construct model railways), Collecting Fans (Fans who collect railway related items such as tickets or stamps), Operation Fans (Fans who like researching railway operation and equipment), Regulation Fans (Fans who like researching railway handbooks and laws and regulations that go into a railway), Simulation Fans (Fans who like playing train driving/railway management games), Artists/Writers, Urban Explorers, and Railway Preservationist (I gave up on the last ones lol). There are lots of ways to enjoy trains!
There's also the super specific terms of "Mama Tetsu" where a mother becomes a railway fan because of their children's interest or "Oyako Tetsu" where a child becomes interested in trains because of their parents.
●The badge on Ingo and Emmet's hats probably represents the logo for the railway company that they work for, while researching about Japanese Railway Companies, I noticed that they have a lot of circular logos, here's a handful:
![Tumblr media](https://64.media.tumblr.com/8efe5d6acf1e103f031083b993b6d45e/48fb73aa88c766a4-05/s540x810/ccbdf5d0b1fc56e0f09f9713c0fa75e9445c3de6.jpg)
From what I could gather, these types of black and white circular logos are called a mon, kind of like a crest? If you wish to scroll about the logos, here is the link for the Wikimedia commons list.
The company's logo is also what's usually depicted on irl conductor's hats anyways, in the exact same place too.
(I was looking for a screenshot to showcase the hat to put here, but instead I found this promotional video! It's actually pretty good at going over the basics of what a driver and conductor actually do! Please feel free to check it out)
youtube
●The name "Depot Agent" is a little bit of a strange name, in Japanese the name is simply "Railway Worker", a depot is often referred to a train yard, however depot can also refer to a station, given where we see this trainer class working (at Gear Station), it is most likely that the depot in this case is referring to station, so they are station workers!
Final:
After all this I have come to the conclusion that somebody at Gamefreak really liked trains! And I really think all the little details are so awesome! and it really cements the Battle Subway as my favorite battle facility!
Anyways I hope you learned a thing or two and I hope you gained a new appreciation for trains and the Battle Subway! Thanks for Reading! ✌
(If I got anything wrong, please feel free to correct me, there was a lot of information I had to sift through and I am NOT an engineer * _ * and if you have something to add please do! I would love to learn more! ^ ^
#post#long post#VERY LONG POST#THIS TOOK SO LONG TO WRITE I STARTED THIS IN AUGUST#I love trains too much. Its a sickness really...#submas#battle subway#pokemon#pokemon black and white#pokemon black 2 white 2
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DEBUNKING COMMON RAIN WORLD MISINTERPRETATIONS
The target audience for this was for people who don't know too much about the game as well, so I'm going to explain things that a normal player might already know.
Rain World is known for how it simply throws you into the world with almost no tutorial, and is often praised for it.
But this lack of explanation if you do not go out of your way to find it has also lead to a lot of misinterpretations from those who did not read all the game’s available information, or misunderstood what they were being told. I used to watch some RW lore videos that would explain and summarize these things, and in the past I believed them.
I’ve since stopped doing that after having some time to actually process what I’ve been reading, and I’m here to say...
YOU ARE ALL WRONG ABOUT RAIN WORLD.
Ok, hyperbole. Not everyone believes these, and art can always be interpreted in different ways by different people, and I won’t stop you from having these beliefs. But also, there’s plenty of ingame content which completely disproves most of these unsubstantiated points from those who do not fully research the game before making videos about it.
Looking at you Tale Foundry…
The purpose of this is to pick apart some of the sadly far too common points I’ve heard many times before from Youtube videos, to Tumblr posts, to people I’ve spoken to on Discord.
Starting with my least favorite…
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“The 5 karma were seen as sinful”
Obvious westernization of a game based off fucking Buddhism aside, there’s no ingame text directly supporting this claim. There isn’t any that says otherwise, but we have good reason to believe this isn’t the case.
The 5 natural urges, as they’re sometimes called, were NATURAL. They were what bound you to the cycle. They never worsened your life or made you a terrible person should you keep following them, but an aspect of life on the same level as suffering or ecstasy.
Hey, I’ll break down the 5 karma and their meanings to show you that they're not just "sins"
I believe the natural urges have 2 different meanings: an animalistic one, and a more “human” one.
KARMA 1 This obviously represents violence, as you see one guy stabbing the other. I believe it also represents competition and intense emotions, For example: Artificer experiencing intense grief and lashing out in violence as a result. It was not the violence that started it, but her emotions. (Yes, its Downpour. But it’s a good point.)
KARMA 2
They’re having sex. They’re fucking. They’re- ok you get it. Karma 2 represents reproduction. But, I also believe it’s desire. Joyful bodily experiences, and such. The 2 figures seen here are in a much more playful pose than if they were simply doing this only to reproduce. No, they’re having fun.
KAMRA 3 Connection. Bonding with others. Yet also trade and personal belongings. Attachment to things that are not yourself.
KARMA 4 It’s mentioned ingame that this represents gluttony It’s overindulgence, you know. Similarly to karma 2, it can also be searching for fulfillment. I'm not particularly good at telling what the meaning of this could be.
KARMA 5 Self preservation. Self preservation can come in many forms, from an animal running away from a predator or somebody getting defensive after being accused of something or being threatened, this one is rather vague about its meaning.
I do this to show that the 5 urges have very NEUTRAL meanings. It being positive or negative is entire dependant on context. They’re not sinful, get out of here with that Catholic shit!
The 5 karmas have both positive, negative, and neutral contexts which they can fit into.
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“The ancients hated being alive”
The ancients simply hated the cycle itself and its unknowable properties, as well as being much more aware of things like karma and the urges. Rather, they valued being effortless to disconnect themselves from this cycle.
“This was an eternal dilemma to them - they were burdened by great ambition, yet deeply convinced that striving in itself was an unforgivable vice. They tried very hard to be effortless.” – Bright Green Pearl (DS)
Some practices did of course include things like starving yourself, but as mentioned by Moon, these methods proved to be mostly obsolete. Void Fluid fundamentally changed their culture from what we see. Rather, we do see the ancients enjoying life and valuing it in their own way, which is INCREDIBLY important to some of the games themes, but I’ll get into that later.
"[...]'In this vessel is the living memories of Seventeen Axes, Fifteen Spoked Wheel, of the House of Braids[…] Seventeen Axes, Fifteen Spoked Wheel nobly decided to ascend in the beginning of 1514.008, after graciously donating all (ALL!) earthly possessions to the local Iterator project (Unparalleled Innocence), and left these memories to be cherished by the carnal plane.The assorted memories and qualia include:Watching dust suspended in a ray of sun (Old age). Eating a very tasty meal (Young child). Defeating an opponent in a debate contest, and being applauded by fellow team members (Late childhood/Early adulthood).’...and the list goes on. I'm sorry, little creature, I won't read all of this - the list is six hundred and twenty items long.” – Deep Magenta (SH)
There’s quite a lot to pick apart here, I had to cut down some parts short, but even the cut parts have important details. Just not important enough for me to bring up here.
The Memory Crypts we see ingame are… well where memories are kept. The qualia (personalized experiences) is stored within these mutated fleshy neural organisms referred to as “cabinet beasts”. These of course, contain the “living memories” or qualia of those who have ascended. There are people smarter than me who have already covered these ideas of course, so I won't go TOO indepth.
The ancients greatly valued titles and achievements just as us. They still lived normal lives. As well as this, they valued personal experiences and memories of the carnal realm so much they built an entire citadel to store memories.
As we can see as well, Seventeen Axes has quite a lot of enjoyable memories from throughout their life. Eating nice food and winning a debate contest and getting validation from their peers? That sounds rather… complacent with the 3rd and 4th natural urges, doesn’t it?
I do not believe this screams “I hate being alive!” as much as people have made it out to be, and is honestly ruins part of the game’s messages of compassion and personalized experiences, especially in the game’s ending where Survivor dreams of home.
“You have no name. I once had! I was embalmed, adorned, readied for the journey. So proud. There was jubilation! My name was sung, loud and clear. Did they know? That I didn't quite leave, didn't quite stay? Should I be ashamed? That I linger here, where my memories are kept? Should I be ashamed that I now envy your flesh prison?” - Four Needles under Plentiful Leaves
This is leaning into personal theory territory, but...
I personally believe that the ancients were somewhat terrified of the unpredictability of the cycle and the fact that life would always have more suffering in it.
RW’s religion is heavily based off Buddhism. This is well known of course. The Cycle is a variation of Samsara. Now, I’m not Buddhist, and I’ve tried to do my research about some of these topics. Feel free to correct me, I’m simply going off what I know. (Also I'd love to hear what you have to say regarding your thoughts on the game!)
In Buddhism, each new life you could be taken into the body of an animal, or even end up being tortured in hell for a very, very, VERY long time if you made the wrong decisions, which made escaping it as soon as you could seem like a rather reasonable thing to do.
The ancients never fully grasped the scope of the cycle, and the prospects of having your soul wake up in the body of some miserable worm with no memory of your past or any ideas of your future might’ve seemed bleak.
Suffering is inevitable. But that doesn’t mean they hated being alive, like I said before.
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“Rain World is post-apocalyptic.”
It really isn’t. There was never any apocalypse. The ancients simply left on their own accord, leaving behind their mark on the world that will slowly be buried once again in the ever so present cycle.
“The bones of forgotten civilizations, heaped like so many sticks.” - Two Sprouts, Twelve Brackets
The world is thriving, even. The purposed organisms left behind have evolved and taken over and become it’s own ecosystem.
The iterators are dying though. Dying very slowly, but soon they’ll all decay and everything will move on.
It’s all just another manifestation of the cycle.
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“The creatures in Rain World cannot die”
This is definitely something I hear from people who haven’t played much of the game and only hear about it from outside sources and watch the gameplay.
Yes, it is easy to believe this. As slugcat, when you die, you wake back up again. This is entirely a gameplay thing and not actually related to the lore. Saying this might seem like I'm avoiding the question at hand here, but the rules that apply to you do not seem to apply to other creatures.
Every creature in the game has a 4 integer ID (it can go higher, but not in a standard playthrough).
This makes every creature you see an individual of sorts with its own randomized values or appearance.
As well as this, creatures spawn from specific marked dens. When you kill a creature that spawns from a certain den, the next cycle, that creature’s ID will never appear again. Instead, the den spawn is replaced by a creature of the same species with a different ID, or a new species entirely.
Through gameplay, you see that the respawn rules that apply to you do not apply to other creatures. I’ve heard many points about how these dead creatures are transported to another alternate universe where they are alive, but I really do not want to delve into that theory. You do that yourself.
Excuse my unprofessional language, but this is kind of stupid. Billions and billions of little timeline splits accounting for every single insect and microbe that dies seems far too complex of a solution. Occam's Razor and all that.
With this gameplay element you see, I also want to give LORE explanations as to why this is incredibly stupid.
1) If death had no impact, the 5 natural urges would not matter
If no creatures died, there would be no point in eating (karma 4), competing with other species (karma 1), or any form of self preservation (karma 5). Reproduction (karma 2) has no role and there would be absolutely no reason to do anything any longer. All natural processes would be useless.
2) Light Blue Pearl
The information received from the cycle is most likely from the Light Blue Pearl, found in Outskirts.
“[...]The repeating mantra is important because it symbolizes the cyclical nature of life and death, and the termination verse is a symbol for ascension above and beyond it. I don't know how familiar you are with the nature of life and death, but I imagine like all living creatures you have some intuitive knowledge? Then you know that death isn't the end - birth and death are connected to each other like a ring, or some say a spiral. Some say a spiral that in turn forms a ring. Some ramble in agonizing longevity. But the basis is agreed upon: like sleep like death, you wake up again - whether you want to or not. This is true for all living things, but some actually break the cycle. That doesn't apply to you or me though, you are too entangled in your animal struggles, and for me not breaking that cycle is an integral part of the design. Our mantras keep repeating.”
“Then you know that death isn't the end - birth and death are connected to each other like a ring, or some say a spiral. Some say a spiral that in turn forms a ring.“
This line is very misunderstood. Moon specifically mentions birth and death. She mentions death. She never brings up the notion that nothing truly dies either.
As well as this, Moon says that “some say”, implying that even the ancients weren’t sure what the cycle was either. This is more important to my point regarding how the unfathomable nature of the cycle was why the Ancients were so averse to it from above, though.
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“Sliver of Straw found the solution.”/"There is/isn't solution"
No she didn’t.
.
.
Ok fine I’ll explain.
If you’ve played Rain World you know that the purpose of the iterators is to find the solution to the “Great Problem”, the problem of how to ascend ALL living creatures.
You’ll also know Sliver sent out the Triple Affirmative…
“[...]affirmative that a solution has been found, affirmative that the solution is portable, and affirmative that a technical implementation is possible and generally applicable. She's also one of few that has ever been confirmed as exhaustively incapacitated, or dead. We do not die easily.[…]” - Pale Yellow (SL)
After sending out this affirmative, the iterators became conflicted. They never could figure out if she really ascended and had found the solution, or if it was some sort of catastrophic error.
The answer to the Great Problem is clearly intended to be as obscured as possible. There cannot be an answer one way or the other. The themes of it and the endless tolling of the iterators would not be as impactful if we knew there was or wasn’t a solution.
“[...]Either way, after that these different factions developed, as well as a huge forensic effort to recreate and simulate Sliver of Straw's last moments. Some of the simulations were wrapped in a simulation wrapped in a simulation, in case something dangerous might happen. Nothing much has come from it.[…]“ - Pale Yellow (SL)
Here’s my favorite way of explaining what I mean…
Imagine Schrodinger's Cat, the famous thought experiment. There’s a 50/50 chance that when you open the box, you either find the Solution, or find out there is No Solution.
Except you cannot open the box. And the box is entirely theoretical and nobody’s seen it. It seems impossible, but maybe one day you’ll find that box. That’s what the Great Problem is.
Sliver apparently having found the solution would have completely broken everything. Five Pebbles wouldn’t have ended up hurting himself and Moon had Sliver finding the solution been known with certainty. He was taking a shot in the dark.
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“Ascension is akin to suicide.”
I strongly believe this point harms the role that ascension and the void sea play in Rain World’s narrative. Ascension is meant to be a final destination, a goal you build up to and prepare for when you’ve lived every bit of life you possible could, and can now move on.
Bringing up the Memory Crypt pearl from earlier, Seventeen Axes lived an incredibly fulfilling life from what we see, and ascended happily.
As well as this, Buddhism strongly encourages those who wish to liberate themselves to discover their own path, which is also subtly shown through the gameplay, as there are many many routes you can take to Five Pebbles, Looks To The Moon, and The Depths.
I do also think this is why Five Pebbles failed. He tried to brute force his way to ascension.
Suicide implies that ascension is only meant to be a fruitless escape and that it’s wrong to ascend. I… do not want to go into why suicide is bad. It’s a strong topic and I’m just here to talk about video games. But ascension is a neutral thing that you can choose to do or not do and to wait until you’re ready.
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Conclusion...
I really only have the time to cover these 6 misconceptions, and I believe it should be enough. There have been many others I’ve seen, such as the ancients being malicious or that there weren’t any civilizations before them, but there’s not as much to say about them, and they aren’t as common.
Rain World is a very confusing game. I’m not upset at people who think these things to be true, and I do not believe they’re stupid or don’t have any media literacy. I just wish that the people who did actually cover this game did some more looking into it, and actually discussing it with Rain World fans.
Also I should say, that during this entire discussion I have avoided talking about Downpour- RW’s DLC- as it’s more of a official fanmade project. And so much of what it says may not be entirely in line with Vanilla. Because my life isn’t easy and of course there has to be an incredibly divisive and confusing thing like this that I need to avoid bringing up so that way the conversation isn’t muddled.
Thanks if you managed to make it through all this by the way
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✑ 𝓉𝓎𝓅𝑒 𝑜𝒻 𝒷𝑜𝓎𝒻𝓇𝒾𝑒𝓃𝒹 𝜗𝜚 𝑔𝑒𝑜
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Geo has officially become my second favorite character in Tkatb. As an asexual person writing about another asexual-coded character, I have to say—he makes me feel seen. It’s like he literally can’t take his eyes off me (and let’s face it, with Geo, that’s more intense than romantic).
𝒸𝑜𝓃𝓉𝑒𝓃𝓉 𝓌𝒶𝓇𝓃𝒾𝓃𝑔: 18+ NO KIDS (Adults Only) This content contains mature themes unsuitable for children. Please respect the creator's intentions.
But let’s be serious: I love him platonically. Sorry Brittany.
So, of course, I’ll share my headcanons about Geo, some shared by other fans, and even a few from the game’s lore. And no, before you ask, I won’t be writing about Sol in this “Type of Boyfriend” trope. He’s the obvious main choice in the game, and countless talented writers have already explored that lane.
Geo, however? His quiet, unsettling stares deserve its moment in the spotlight.
Okay, so let’s talk about Geo as a boyfriend. First of all, congratulations on making that happen. Like, seriously, how did you pull it off?
Because let’s be real, Geo is not the type to just open his heart to anyone. This man’s walls are practically made of steel, and I’m sure it took some serious patience, persistence, and probably some sorcery to get him to even consider letting you in.
But hey, you did it. So now you’ve got yourself the most stoic, broody, and incredibly hot boyfriend. So let’s break it down!
✑ The Silent Observer
Like said, getting close to Geo? Oh man, that was like trying to break into a vault without the code. And let’s be honest, at first, you probably weren’t even trying to get to him—he just happened to be standing there while you were hanging out with Crowe. But of course, Geo being Geo, he’d hit you with those cold, piercing stares that made you question every single life choice.
And don’t even get me started on his bluntness. He’s the definition of the strong, silent type. He only speaks when he thinks something needs to be said, which means you’re never getting any filler or small talk from him. It’s not that he’s rude—he just values words and doesn’t see the point in wasting them.
He’d just say it. Straight up. No filter.
However, he does talk—pretty much one sentence though, it’s worth listening to because you’ll quickly realize how sharp he is. Geo’s intelligence and observant nature are on another level too…
The kind of observant where he notices *everything*. He’s like that one friend who knows all the drama without ever saying a word. While Brittany would spill the tea loudly and proudly, Geo keeps it all locked away in that steel trap of a brain. He’s always watching, analyzing, and probably always two steps ahead. It’s part of what makes him such a great strategist but also why he’s so cautious about trusting anyone.
So, instead of running for the hills like most people would, you stayed. And that’s probably what made him start noticing you. You didn’t back off, didn’t try to change him, just kind of… stuck around.
Geo doesn’t do well with people who push or pry, so the fact that you respected his space but still showed up? Yeah, that got to him. Even if he’d never admit it out loud.
What’s wild is that he notices everything. Stuff you didn’t even realize about yourself? Yeah, he’s clocked it already. He’s the kind of guy who remembers your favorite drink, the way you twirl your hair when you’re stressed, or even the exact date you mentioned something offhand weeks ago. It’s almost unsettling how much he takes in, but it’s also one of the ways he shows how much he cares.
He’s not the type to constantly shower you with compliments or grand gestures, but his quiet, steady presence speaks volumes. Geo’s the guy who will fix something for you before you even realize it’s broken or offer exactly what you need without you having to ask.
And when he does open up or say something heartfelt? You know it’s real because he doesn’t just say things lightly.
✑ Low-key Romantic
Okay, let’s get real—Geo is not the type to wear his heart on his sleeve. If anything, he’s probably got it locked up in a box somewhere with a “Do Not Disturb” sign slapped on it. But here’s the thing: when Geo cares, he cares. Like, no half-measures.
Once he lets someone in—which is a feat on its own—you have his full, unwavering loyalty. And let’s be honest, why would Geo want anyone else? He’s not the type to hop from person to person—when he chooses you, he chooses you.
I’m pulling his asexual card here because it just fits. Geo isn’t about flashy romance or grand declarations. For him, love isn’t in the words or PDA—mind you he HATES PDA—it’s in the quiet, consistent ways he shows up for you. He wouldn’t just call you his partner; he’d treat you like you’re the most important person in his life, even if he doesn’t say it outright.
And the way he shows his affection? It’s all in the details. Geo is hyper-observant—he probably knows you better than you know yourself.
Again, he’ll pick up on the smallest things, like how you take your coffee or tea, the way your eyes light up when you’re excited, or how you’re always talking about that one book or game you’re obsessed with. And he’ll use that information to make your day in ways that feel effortless.
Expect random, thoughtful surprises. Maybe your favorite snacks just happen to appear on your desk when you’re having a rough day, or you’ll find tickets to that movie you’ve been dying to see in your bag without him saying a word. He’s not going to make a big deal about it either—he’ll just shrug it off like it’s no big deal, but deep down, he’s paying attention to every detail that makes you you.
Geo’s love language is subtle, sure, but it’s also steady and reliable.
You won’t always see it coming, but you’ll feel it in the way he’s always quietly there for you, no matter what.
✑ Protective But Not Overbearing
Oh, Geo’s hella protective—like, protective to the point where you know he’s got your back no matter what. But don’t think for a second he’s the clingy or overbearing type. Nah, that’s not his style.
He’s more of a silent sentinel kind of guy, keeping a close eye on everything while letting you do your thing. He trusts you to handle yourself, and honestly? That trust speaks volumes. He knows you’re capable, and he’s not about to baby you or hover like some overprotective shadow.
But let’s get one thing straight—if someone crosses the line with you? Game over. Geo might seem calm and composed most of the time, but when it comes to defending you, that sharp tongue of his comes out swinging.
And let’s not forget the fact that he’s an archer. I’m just saying, if someone pushes too far, they’d better pray they’re not anywhere near a target. He wouldn’t need to say much—one cold glare, one well-aimed shot at a bullseye, and everyone around would get the message.
What’s even better is that Geo doesn’t make a scene about it. He’s not the type to start unnecessary drama or puff up his chest to prove something. He’ll shut down any nonsense with a few carefully chosen words or, if it comes to it, an intimidating presence that leaves no room for argument.
He’s protective, yeah, but it’s in this quiet, no-nonsense way that just makes you feel safe without feeling suffocated.
And honestly? That balance is rare. He’s like your personal bodyguard without the need for the over-the-top theatrics. It’s not about control—it’s about making sure you know you’re valued and looked out for.
And for Geo, that’s everything.
✑ A Hidden Heart
Geo’s not the type to be up in your face 24/7. Nah, for him, it’s all about quality over quantity. He’s perfectly fine with spending an hour sitting next to you in total silence, maybe reading or just walking side by side.
You don’t even have to talk—he’s not big on words anyway. It’s the connection that matters to him, not the setting or how much time you spend together.
To Geo, a quiet moment shared between just the two of you means more than any loud party or over-the-top date night ever could.
Now, let’s talk about Geo’s bluntness. We all know he’s sharp-tongued, unfiltered, and way too honest for his own good. It’s kind of his thing. But when it comes to you? That edge softens, and he tries—tries being the keyword here—to rein it in. He’s still going to tell you exactly what he thinks because, let’s be real, that’s just who he is.
But with you, he’ll make the effort to phrase things more gently. You’re one of the very few people who gets that version of him, and let’s be honest, that’s kind of special. You get to see the side of him that’s not all sharp remarks and icy glares, the side that actually cares.
And while Geo might seem like this stoic, broody guy who doesn’t let anything faze him, he’s secretly a total softie when it comes to you. Again, he’s not going to smother you with hugs or drown you in words of comfort when you’re upset—that’s not his style. He’s not like Crowe T-T.
But he’ll be there.
Sitting beside you when you’re crying, quietly handing you tissues, letting you lean on his shoulder without a word. He listens, like really listens, and you can feel his presence grounding you even when he doesn’t say much.
It’s not that Geo doesn’t care—he just shows it in his own way. A quiet walk, a softened tone, a steady shoulder to lean on. With Geo, love isn’t loud or flashy. It’s steady, subtle, and completely genuine.
✑ Tailored to You
Geo and the five love languages? Well… Spoiler alert: this man is low-key okay at all of them, even if he’ll never admit it.
— Words of Affirmation?
So… Compliments? Yeah, don’t hold your breath. He’s not going to gush about how you’re the most incredible person on the planet.
But when he does say something nice? Oh, it means something. If Geo tells you, “That was impressive,” just know he’s basically screaming, “I’m so proud of you” on the inside. And if you ever compliment him? Expect a half-hearted shrug and a muttered, “I guess,” but deep down, you know he’s preening like a cat that just caught a mouse.
— Acts of Service?
This is where Geo shines. He’s not going to say, “I love you” outright, but he’ll carry your bag, or make sure you’re eating when you’ve had a rough day.
Dating Geo means having someone who sees you, even when you think no one else does. He’s a protector, a confidant, and someone who keeps things real—all wrapped up in a broody, mysterious package.
Need something heavy moved? Done. Can’t open a jar? No problem. He’s like a one-man life support system, quietly taking care of you while pretending it’s no big deal.
— Receiving Gifts?
Geo doesn’t do flashy gifts, but when he gives you something? It’s weirdly specific and thoughtful. Like, you’ll casually mention liking a certain anything once, and boom—it’s sitting in front of your door the next day. He’ll pretend it’s not a big deal, though. “Oh, I just saw it at the store,” he’ll say, even though you know he went out of his way to get it.
— Quality Time?
This one is Geo’s bread and butter. He’s all about meaningful moments. Forget big group hangouts or extravagant plans—he’d rather spend a quiet evening with you, just existing in the same space. You could be doing something as mundane as grocery shopping, and he’d still find a way to make it feel special. And if you’re both just sitting in silence, reading or scrolling on your phones? That’s peak romance for him.
— Physical Touch?
All right, let’s be real—Geo isn’t big on touchy-feely stuff. He’s the type to freeze up if someone hugs him unexpectedly. But with you? He warms up to it. He’s still awkward as hell at first, but over time, he’ll start initiating small touches—a hand on your shoulder, brushing hair out of your face, or even holding your hand when no one’s looking. And if you hug him? He’ll grumble about it, but he secretly loves it.
In conclusion? Geo’s love language is basically Geo Language—quiet, understated, and 100% tailored to you. He’s not going to shout his feelings from the rooftops, but if you pay attention, his actions scream, “You’re my person, and I’m not letting you go.”
✑ Tailored to Him
So you wanna know Geo’s love languages? As unique as he is and if we had to rank them, here’s the holy trinity that makes this stoic archer tick:
Geo is an independent guy, but even the most self-sufficient people need someone who understands them. He craves someone who respects his need for space but knows when to step in with the right kind of support.
— Acts of Service (His #1, obviously)
Geo isn’t the type to ask for help—he’s too independent for that. But when you step in and do something thoughtful for him without being asked?
That’s how you win this man over.
He’s got this quiet appreciation for when people notice the little things, like brewing him tea when he’s had a rough day or cleaning up his gear after practice. Bonus points if you surprise him with something related to his hobbies, like a rare Japanese opera recording or a new pot for one of his plants. Acts of service show him that you’re paying attention, and trust me, he notices.
— Quality Time
Geo doesn’t want loud, over-the-top outings or big social gatherings. In fact, the less noise and chaos, the better. What he really craves is quiet, intentional moments with someone who just gets him.
Sitting together in a cozy home, tending to his potted plants, or watching the intricate art of shadow puppetry—these are the things that speak to his soul. Geo thrives in these quiet spaces where he can relax, reflect, and enjoy meaningful companionship.
Just don’t interrupt if he’s hyper-focused on something. He’ll side-eye you into another dimension.
— Receiving Gifts
Okay, hear me out—Geo hates getting gifts, right? I mean, he literally burned the random Valentine’s Day presents people gave him that one time. Absolute menace behavior, but honestly? It’s kind of funny in a this-man-does-not-care way. But here’s the twist: Geo’s not against all gifts. He’s just very particular.
See, he doesn’t want over-the-top, flashy stuff. No giant teddy bears, love letters, heart-shaped balloons, or anything that screams “cliché.” If you even think about giving him something generic, he’ll give you that deadpan look that could shrivel your soul. However, thoughtful, personalized gifts?
That’s a whole different story.
Picture this: you show up with a sleek, modern pot for one of his beloved plants, or maybe a rare variety of seeds that he hasn’t gotten his hands on yet. Geo would never say it out loud, but inside? He’s lowkey impressed. Or let’s say you score him tickets to a Japanese opera—something you know he’d appreciate but would never bother getting for himself. Now, that would leave him quietly staring at you like, “…You actually get me.”
And don’t even get me started on shadow puppetry. If you found a book about advanced techniques or a vintage lamp to use for creating the perfect shadows? You’d probably see the faintest flicker of a smile—like, barely there, but it counts.
With Geo, it’s not about spending a ton of money or going big. It’s about showing that you know him—that you’ve paid attention to his quirks, his hobbies, and the things that make him tick. When the gift reflects his personality and interests?
That’s when you see the softer side of him, the part of him that’s secretly thinking, “How did I end up with someone like this?”
And yeah, he might not say that, because Geo and verbal affection are basically strangers. But the way he takes care of that plant pot or treasures that opera ticket?
That’ll tell you everything you need to know.
✑ Cultural Depth
Geo’s all about his Japanese roots, but he doesn’t go around making a big deal about it. It’s in the small things—the quiet traditions he carries, the way he’ll casually drop some next-level cultural knowledge.
— Sharing His World (Quietly)
Geo isn’t the type to throw you into the deep end of his culture, but if you hang around him long enough, he’ll start to let you in. It’s like a slow reveal in a really good book—you don’t even realize you’re getting hooked until you’re deep into it.
He’ll start small, teaching you a word or two in Japanese. Nothing too complicated at first—basic phrases like arigatou or ohayou. God writing this is killing me…
But if you’re patient (and don’t butcher the pronunciation), he might hit you with the poetic, meaningful stuff. Like, “The moon tonight reminds me of home,” kind of poetic.
And food? Oh, he’s low-key a food snob, but in the best way. If he takes you out for sushi, don’t embarrass him by drowning it in soy sauce, okay? He might roll his eyes, but deep down, he’ll think you’re a lost cause.
Bonus points if you ask him to show you how to make something traditional, though. Watching him calmly explain how to roll onigiri while being so exact about it? Weirdly cute.
— Secret Nerd Side
Geo doesn’t advertise it, but he has a soft spot for traditional Japanese arts. Shadow puppetry? Yeah, that’s a thing he knows. He won’t just show you for fun, though—you’ll have to ask and even then, it’s going to be, like, the most casual display ever. He’ll make a crane with his hands in the middle of a quiet moment, the shadow falling perfectly on the wall, and act like it’s no big deal.
Meanwhile, you’re sitting there, wondering if he’s secretly an 80-year-old trapped in a hot college guy’s body.
Oh, and don’t even get him started on Japanese opera. It’s his go-to when he needs to vibe or think. You might catch him with his headphones in, looking all stoic, and he’s probably listening to something hauntingly beautiful and dramatic. But good luck getting him to admit it.
✑ Such Spa Days
If there’s one thing you should know about Geo, it’s that he takes self-care very seriously. This man isn’t just about keeping clean—he’s practically the ambassador of flawless skin. His routine is a whole event, and don’t even think about interrupting it unless you want to be met with one of his signature cold stares.
Geo’s all about precision, from his perfectly tied low ponytail to his smooth, glowing complexion that looks like it came straight out of a skincare ad. He’s the guy who has a shelf full of serums, toners, face masks, and creams, all neatly organized by purpose and ingredient list. Oh, and he definitely uses products with names you can’t pronounce but that sounds expensive. He’s from the rich side of the society anyway…
Sunday nights? They’re sacred. You’ll find Geo in full spa mode, complete with a fluffy towel draped over his shoulders and maybe even some calming Japanese opera music playing softly in the background. He’ll light a candle (something subtle, probably sandalwood or green tea) and go through his routine like it’s a religious ceremony. Cleansing, exfoliating, masking—he’s got it all down to a science.
And don’t get him started on baths. Geo’s baths are an experience. He’ll fill the tub with just the right temperature water, toss in some herbal bath salts or a soothing bath bomb, and relax like he’s starring in a luxurious retreat commercial. He even has a book propped up nearby or maybe a cup of tea to complete the vibe.
The best part? Geo’s love for spa days isn’t just about himself—it’s an extension of his personality. He values control and discipline, and his skincare routine is a reflection of that. Every step, every product, is carefully chosen because it’s his way of staying grounded in a chaotic world.
Now, if you’re lucky enough to be part of his life, he might invite you into his sacred self-care space. Don’t expect anything over the top, though. Geo’s not going to gush about it, but he’ll casually hand you a face mask or suggest a product he thinks you’ll like. It’s his way of saying, “I care,” without actually saying it.
But be warned—if you touch his stuff without asking, he’ll probably give you a look that could freeze fire. He’s protective of his skincare collection, and for good reason. You’ll never forget the day you used his serum without permission and had to endure a five-minute lecture about “proper application techniques” while he looked genuinely offended.
Now, let’s get one thing straight: Geo’s devotion to skincare doesn’t just stop with himself. Oh no, if you’re doing it wrong, he will notice—and he will step in.
Say you’re casually applying his skincare collection one day, just slapping it on like it’s sunscreen at the beach. Geo, from across the room, will stop dead in his tracks, narrow his aquamarine eyes, and calmly say, “What are you doing?” in a tone that sends shivers down your spine. Before you can even protest, he’s already approaching with that look—the one that says, “I didn’t want to get involved, but you’ve left me no choice.”
Geo doesn’t offer to fix your skincare routine; he takes over. He’s not the type to sugarcoat it either. “You’re wasting product,” he’ll mutter, carefully squeezing the perfect amount of serum onto his fingertips before gently patting it into your skin. “And you’re supposed to press it in, not rub it like you’re sanding wood.”
And honestly? He’s ridiculously good at it. His hands are steady, his movements precise, and for someone who doesn’t talk much, he somehow explains every step with just enough detail to make you realize how little you knew about skincare to begin with.
Geo is not one for half-measures, so don’t be surprised when he starts rearranging your entire routine. Suddenly, you’ve got a multi-step process you never asked for, complete with double cleansing, toners, serums, and a nightly mask rotation. You didn’t even know what a niacinamide serum was before, but now you have one, and you’re using it correctly, thank you very much.
The funniest part? Geo never complains about doing your skincare. He acts mildly exasperated, sure, but you catch the tiniest flicker of pride when your skin starts glowing like his.
And while he’d never admit it out loud, he secretly likes having an excuse to take care of you. It’s his way of showing he cares without all that messy emotional talk.
But if you dare to slack off? Oh, you’ll hear about it. “You didn’t put on sunscreen today, did you?” he’ll ask, his tone low and judgmental as he crosses his arms. “Don’t come crying to me when you age prematurely.” And yet, despite all the teasing, he’ll still hand you his favorite SPF because, deep down, he can’t stand the idea of you not taking care of yourself.
At the end of the day, Geo’s skincare obsession isn’t just about looking good—it’s about discipline, self-respect, and now, begrudgingly, making sure you’re glowing just as much as he is.
In the end, Geo’s love for spa days isn’t just a quirky habit—it’s part of what makes him who he is. It’s his way of maintaining balance, staying composed, and, let’s be honest, looking damn good while doing it.
✑ So Damn Competitive
Don’t let Geo’s stoic, “I’m too cool to care” vibe fool you—this man is surprisingly competitive. Like, you’d think someone who’s all about calm and control wouldn’t get riled up over a board game, right? Wrong. The moment you pull out a board game or even a deck of Uno cards, you’re witnessing a transformation. Same too…
Geo doesn’t just play to win—he plays to crush. He’s not loud about it, though. Oh no, Geo’s trash talk is subtle but devastating. “That’s an… interesting move,” he’ll say, his aquamarine eyes glinting with quiet smugness as he places his piece exactly where it’ll ruin your entire strategy. And let’s not even get started on trivia night. This man has an encyclopedic knowledge of random facts, and he’ll flex it in the most deadpan way possible.
But here’s the best part: Geo will let you win sometimes—just don’t expect him to admit it. He’ll subtly fumble a move in Jenga or conveniently “forget” the answer to a question during trivia, all while keeping that unreadable poker face. If you call him out on it? “I don’t know what you’re talking about,” he’ll say, completely straight-faced, as if he didn’t just let the tower fall on purpose.
The funniest part is how petty he can get when he doesn’t win. Like, say you beat him in a cooking challenge (because your pancakes were objectively fluffier). He won’t throw a fit, but you’ll catch him side-eyeing your plate like it personally offended him. “Your syrup-to-pancake ratio is off,” he might mutter under his breath, just loud enough for you to hear.
But his competitive streak isn’t all bad—it’s actually kind of adorable. If you’re struggling with something, Geo will quietly make it his mission to help you improve.
Trying to get better at a sport? Let’s use Kyūdō, in other words, the Japanese martial art of archery. It started as you’d expect—Geo, all serious and instructor-like, standing behind you to adjust your posture, his hands steady as they guided yours. “Hold it like this,” he’d say, his tone calm and precise. You could tell he was in his element, and honestly?
He’s kind of hot when he gets all focused like that.
At first, you weren’t great. The arrows went everywhere except the target and Geo’s quiet sighs of exasperation were hilarious. But instead of getting frustrated, he’d patiently explain what you were doing wrong, occasionally muttering things like, “It’s not that hard,” under his breath.
But then something shifted. One day, it just clicked. Suddenly, your arrows weren’t just hitting the target—they were landing dead center.
Every. Single. Time.
Geo’s reaction? Priceless. He didn’t say anything at first, but you could feel his aquamarine eyes narrowing as he watched your shots. “Beginner’s luck,” he muttered, crossing his arms.
Except it wasn’t luck. You kept getting better. So much better, in fact, that you started beating him.
The first time it happened, you expected him to be annoyed. But instead, he just stared at the target, then at you, and said, “You’ve been practicing without me.” (Spoiler: You hadn’t.)
From then on, Geo challenges you to little games—first one to hit three bullseyes, trick shots, you name it. And every time you won, you’d catch that subtle crease in his brow like he couldn’t quite believe it.
But despite his bruised ego, Geo was secretly proud of you. You’d catch him smiling—just barely—when you weren’t looking, and if anyone else tried to challenge you? Oh, he’d brag like crazy. “She’s the best shot here,” he’d say, completely deadpan, like he wasn’t lowkey sulking about the fact that you’d surpassed him.
Watching Geo try to outshoot you while pretending he wasn’t bothered was half the fun, you know it’s eating him up inside. “Good game,” he’ll say, his tone perfectly neutral, while internally plotting his revenge for next time.
It’s all part of the charm, though.
✑ You’re His Safe Space
Okay, I know—Geo and PDA? They’re not exactly besties. He’s not the guy to be all over you in public; in fact, he hates it.
Holding hands? Brings too much attention.
Kisses in front of people? Absolutely not.
He’s got that whole “reserved and composed” thing going on, and the idea of being openly mushy in front of others? Yeah, hard pass.
But here’s the plot twist: when it’s just the two of you? Total cling mode.
When Geo’s guard is down, he’s secretly so affectionate it’s almost like a plot twist you didn’t see coming. Imagine this: you’re just minding your own business—maybe reading, scrolling on your phone, or binge-watching something—and out of nowhere, you feel his arms snake around you. He doesn’t say a word; he just pulls you close, resting his chin on your shoulder or burying his face in your hair like it’s his personal safe haven.
It’s his way of saying, “You’re my peace,” without actually having to string the words together. Subtle? Yes. Effective? Absolutely.
Geo isn’t heartless—not by a long shot. He cares so much, he just doesn’t always know how to package those feelings into neat little boxes with bows on top. He’s the type to skip the love letters and dramatic proclamations and go straight to showing you how much you mean to him.
Actions over words, always.
And okay, let’s be real—some of us can relate to that. Maybe feelings aren’t the easiest thing to express, so we see a bit of ourselves in Geo. It’s not that he’s cold or distant; he’s just navigating his emotions in his own quiet way. And when he finally lets his guard down? That’s when you see his true colors.
After pulling you close, Geo turns you around, his hands lingering gently on your arms. His touch is feather-light, deliberate, as though he’s giving you a moment to realize what’s happening. He pauses, his fingers brushing against your lips in a way that sends a quiet thrill down your spine.
His eyes lock onto yours for a heartbeat—then they drop to your lips, lingering there just long enough for you to feel the tension in the air. When his gaze meets yours again, there’s something unspoken in his expression, a question he doesn’t need to say out loud: Is this okay?
And then, he leans in. It’s not rushed or overly dramatic; it’s a simple, slow movement like he wants to savor every second. His lips meet yours softly at first, testing, then growing a little firmer as he presses closer. It’s the kind of kiss that says a thousand things he wouldn’t dare put into words—trust, vulnerability, and a quiet kind of devotion he’s still figuring out how to show.
When he pulls back, his forehead rests against yours, his breath warm and steady as he lingers there for a moment. It’s like time stops, and nothing else matters except the two of you in that little bubble of intimacy.
Geo’s not about grand gestures or big, romantic speeches. But this? This is his way of telling you everything. His actions speak volumes, and each small touch, each lingering look, is filled with a kind of tenderness that words could never capture.
And maybe that’s the most Geo thing about him—he doesn’t need to shout his love from rooftops or drown you in cliché romance. Instead, he gives you moments like this. Moments that feel raw, honest, and entirely yours. Moments where he silently tells you, “You’re my world,” without ever saying a word.
Trust me, it’s worth the wait.
✑ Flaws? There’s a few…
Now nobody’s perfect—not even our polished, broody archer. Geo’s got his fair share of flaws, and honestly? They add to his charm in that I-don’t-know-why-I-like-this-but-I-do kind of way.
First of all, he’s stubborn as hell. Geo’s stubbornness could rival a brick wall and spoiler: you’re not winning an argument against him. Once his mind is made up, that’s it—game over. Whether it’s something as simple as how to fold laundry (he has a system) or something as big as life choices, he sticks to his guns like they’re glued to him.
Convincing him to budge? Good luck; you’ll need it.
Second, he doesn’t believe in second chances. Mess up once, and that’s it—you’re done. Geo’s not the type to forgive and forget; it’s more like, “You did what? Cool, don’t let the door hit you on the way out.” He’s incredibly selective about who he lets in, so if someone breaks his trust, they’re out for good.
It’s harsh, but for Geo, it’s about protecting himself.
Third, picky with a Capital P. Geo’s the kind of person who knows exactly what he wants, and if something doesn’t meet his standards? Nope. He’s picky about everything—his appearance (always flawless), his environment (no mess, no chaos), and even the people he surrounds himself with.
If you’re lucky enough to pass his “quality control,” congrats, you’ve made it to the inner circle.
Lastly, Geo’s got walls on walls. He’s not about to open up to just anyone, and even once he does, it’s a slow process. He’s constantly watching, analyzing, and second-guessing people’s intentions. It takes someone special to get through that, and even then, he might still keep certain things locked away.
So, What Does This All Mean?
Geo’s flaws can make him seem intimidating and hard to approach, but they’re also part of what makes him so uniquely him. His stubbornness shows his determination, and his lack of second chances highlights how much he values loyalty and his pickiness. Well, it’s just another way he shows that he’s got high standards—whether for himself or the people around him.
At the end of the day, Geo’s trust issues are a double-edged sword. They make him fiercely loyal to the people he *does* trust, but they also mean it takes a long time for him to get there.
Still, if you’ve made it into his inner circle, congrats—you’re probably one of the few people he truly feels safe with. And that? That’s priceless.
Is he perfect? Nope.
But would we want him any other way? Not.
✑ Thoughts + Ranting
Okay, let’s get this out of the way again: Geo has serious trust issues. And honestly? Can you blame the guy? He’s been through (we don’t know about) so much that his walls aren’t just up—they’re basically a fortress complete with a moat, a drawbridge, and probably a dragon or two guarding the gate.
Here’s the deal: nobody really knows Geo. Like, we know he’s loaded, he’s ridiculously good with a bow, and he has a death glare that could probably stop traffic. But beyond that? Nothing. It’s like his life story is classified information, and we’re all just stuck guessing what’s in the classified files.
So anyway, Geo used to be High Class—fancy, untouchable, the whole package—but then bam some kind of near-accident happened, and he got booted down to the Low-Class building. Can you imagine the whiplash? Going from being at the top of the food chain to the bottom? That kind of thing doesn’t just bruise your ego; it leaves emotional scars.
And let’s be real, Geo doesn’t exactly strike me as the type to sit down and talk about his feelings and thoughts.
And then there’s Hyugo, Geo’s stepbrother and certified mortal enemy.
If you’ve played the game, you already know the vibes. Mention Hyugo’s name around Geo, and boom—instant disgust. Like, man doesn’t even try to hide it. His whole face scrunches up like he just smelled expired milk. And then, he hits you with the classic, “Nope, we’re not talking about that.” No explanation, no backstory, just vibes. It’s lowkey hilarious how much he’s committed to pretending Hyugo doesn’t even exist. For me.
I feel like Hyugo has something to do with Geo’s big fall from High Class. Like, maybe Hyugo was the one who caused whatever accident messed up Geo’s status. Was it on purpose? Was it an accident? Who knows! But Geo clearly decided, “Yeah, you’re dead to me.” Now, the name “Hyugo” might as well be a four-letter word in Geo’s dictionary.
And then there’s Crowe—the only person Geo actually trusts. And you know that didn’t happen overnight. Crowe probably had to work overtime, chipping away at Geo’s defenses like he was mining for gold. It was probably like:
Crowe: “Hey, let’s be friends.” Geo: Stares in suspicion for six months straight. Crowe: “Alright, cool, I’ll wait.”
If it took Crowe that long to get through, what does that mean for literally anyone else? Good luck, because Geo ain’t handing out trust like candy.
Now, let’s talk about you. Geo doesn’t say much to you, but the way he just… stares at you? Constantly? It’s like he’s trying to solve some crime scene in his head and you’re the number-one suspect. You’re just standing there like, “Uh, did I do something wrong? Or do I just look suspicious?”
Honestly, it’s so awkward and funny. Like, dude, either spill whatever you need to say or stop looking at me like that. But nah, Geo’s gonna stay quiet, because why use words when you can silently judge someone instead?
That’s the Geo experience in a nutshell.
Maybe he doesn’t trust you because of something to do with Crowe—like, maybe he thinks you’re toying with Crowe’s feelings ouch, judgmental much?. Or—plot twist—he’s onto something way bigger. What if he already knows you’re being stalked by whatever creepy thing is lurking in the shadows, and he’s just keeping tabs to figure out why it’s after you?
Who knows?
But here’s the thing about Geo: in the game, he’s not super complicated to figure out. He’s more of a supporting character—like that mysterious friend everyone secretly simps for but who tragically isn’t dateable. Pain. He’s just this quiet, chill dude with sharp words, killer aim, and a ponytail that probably smells like fancy shampoo. And somehow, he’s still everyone’s type. Go figure.
So yeah, Geo’s like a locked box made of solid silver—fancy, mysterious, and absolutely refusing to open. Respect the whole “keeping it classy” vibe, but come on, man—just crack the lid a little!
We’re starving for answers!
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#the kid at the back x reader#tkatb vn#tkatb geo#geo oogami#subaru oogami#the kid at the back vn#tkatb#tkatb head canons#the kid at the back head canons
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Falmer appearance and attire headcanons
(click on drawings for more details and notes!)
Hair
In Skyrim, we pretty much only see two hair styles to go off of: completely bald and the hair the "shaman" have (which are also the only females we see (a post for another day)).
In concept art, particularly Adam Adamowicz's, we see more potential hairstyles. He draws it as wispy and messy, as well as containing braids and the ties we see in the shaman in the game. This art is largely what defines my own interpretation of their hair.
![Tumblr media](https://64.media.tumblr.com/cb6dc377e6228892c57e28c4d76ee309/c5c84ce4e5181dee-0e/s540x810/8f1357ed09b25ff15eca30544fbb22c88b697781.jpg)
I picture the typical Falmer hair as wavy, thin, wispy, and looking frizzy. Given the high number of hairless Falmer we see, I imagine baldness is common, particularly among males, and sometimes among females. Their hair can be commonly styled into braids or knots to keep it under control.
The ability to grow long, thick hair is less common, but those who can tend to style it in other unique ways. Especially among females, long hair is commonly styled into large dense locs (akin to a Polish plait) and held into shapes using ropes or leather ties.
(While I think the intention with the way their hair is drawn and modelled in the game models and concept art was that it was braided and held up with those ties, before looking at it closely I always sorta interpreted it as too stiff to just be braided. As a result, I developed the locs headcanon and have become kinda attached to it even though I have 0 in game or lore support for it)
Materials
The material used in their clothing is obviously dependent on what is accessible to them, and given their unique situation that makes the materials they use and value unique as well. In Skyrim, we see that almost all of their armor (which is mostly what we see them wearing) and homes are made of chaurus chitin (and potentially shellbug chitin), so this is likely the most common resource available to them for non-combative coverings as well. Other materials from their arthropods companions could include their cocoons, unhatched eggs, etc.
Bones from other creatures (draugr, skeevers, trolls, adventurers, bandits, etc.) underground or from aboveground raids could also be used fairly often. These could also provide a source of leather or fur, albeit not a lot of it.
Falmer groups and subcultures inside or in close proximity to Dwemer ruins probably make regular use of the materials present in those ruins as well. With all the metal and machinery present in Dwemer ruins, metal probably makes regular appearances in their clothing (and general decorations) even if they can't manipulate it themselves. Falmer more separated from Dwemer ruins would make much lesser use of these materials, however. Additionally, We see implications of Falmer preparing, cooking, and potentially cultivating fungus in-game, but see nothing indicating they have any plants in their diet, and therefore it is unlikely they regularly make or use textiles or fabrics in their clothing, and if they do they likely come form Dwemer ruins or raided adventurers/bandits/settlements from the surface.
On that note, we know that there have supposedly been incidents of Falmer coming to the surface to attack its inhabitants and travelers, as well as instances of them killing bandits, adventurers, and researchers who venture below, so it's not far fetched to believe that they have access to some materials from the surface. This could give them some access to furs from surface animals, beads, glass, jewelry, textiles, metal objects, etc. they might not otherwise have access to. The rarity of these material among the Falmer would depend on the amount of access any given group of Falmer have to the surface, but among many of them these materials could be seen as more valuable for their rarity and the difficulty to gain them.
While gemstones and ore might be accessible from both natural deposits and underground ruins, unless they had some kind of auditory function or unique texture, they might not have much value to Falmer.
General Attire/Accessories
I like to imagine that the Snow Elves, and by extension the Falmer, have an innate cold resistance in the same way Nords do, and therefore don't require clothes for the purpose of warmth even in the chilly caves of Skyrim. Additionally, their blindness likely means that wouldn't dress for visual aesthetic either. My thoughts are that they are then left with the sense of sound and touch to communicate with each other, and their clothing and accessories could reflect that.
Falmer clothing, decoration, and society in general is very heavily based on touch and texture and little on appearances. They touch each other very often for both communication, movement, and just general day-to-day interactions, and their clothes isn’t very modest, but the tactile patterns and materials used can communicate certain things such as position in society, “wealth”/power, whether they are taken, single, pregnant, with a child, etc., their roles, their age, notable achievements/skills, who is who, etc. on both their clothes and buildings. The more noise one makes, the more attention they draw and the more they drown out other noises, and the more noise making things they can “afford” to have, so the amount of noise one makes in a Falmer settlement is a status symbol. Certain types of noises or noise makers are more coveted than others (chitin beads are common, while furs are less common, and materials only gained from raiding the surface are rare and coveted).
Some noise making accessories could include:
Dangling metal, bones, beads, chitin, etc. that hangs off of their clothing or ears and jingle/clank against each other (in my drawing I show them as pretty uniform in shape and size, but they would probably be much more irregular than I depicted them)
Bells (metal or other materials) that are affixed to or dangle off of their clothing or as earrings.
Hollow bracelets, anklets, necklaces, or other accessories that are filled with rocks or beads.
Rattles tied to the body (made of chitin, dried hollow chaurus eggs, dried chaurus cocoons, beads, etc.) with leather or rope.
Flute or whistle like tubes made of metal, chitin, or dried and treated tube-like fungus that makes a woodwind-esque noise when air passes through it in a certain way. They have been designed to make noise easily from even the slightest movements.
Dried grasses (more temporary) tied to the body that make a swishy noise. More permanently, a similar thing can be achieved with hair. The hair can be sourced from Falmer (either through just cutting hair or through taking it from fallen enemies) or killed humans/mer/draugr. That sort of thing can also act as a kind of trophy.
Necklaces with various materials dangling close together that jingle against each other.
Various materials can be tied into braids or the leather ties in their hair as well.
Some textural accessories could include:
Beads. Since they wouldn't have the ability to tell the color of the beads, the patterning of beadwork would be based on the roughness, material, size, or shape of the beads. (I'm sorry I suck as drawing beads)
Furs. This wouldn't be as common since the Falmer likely don't have too much interaction with furry mammals, but some they may have access to that are big enough to make clothing/accessories out of include skeevers or trolls (and potentially rarely animals from the surface). A potential meaning of wearing furs could be as hunting trophies, but it could have other meanings as well.
Chaurus chitin would like be the most common material in Falmer attire, and depending on the part of the chaurus body, the size of the chaurus, or the life stage of the chaurus it was sourced from it could have different textures. Some chitin parts could include large spikes and deep groves, while other parts could be smoother and less rough. The use of this chitin in clothing could take advantage of this contrast in textures. Additionally, chitin or shells from shell bugs might be a different texture from the chaurus chitin. (it's unclear to me whether shell bugs are exclusive to the caves around the Forgotten Vale or if we should consider them distributed throughout Skyrim's underground)
The placement of textured components on the body could have their own meaning to it alongside what accessories or textures are being used.
Specific Falmer Subcultures
While most Falmer settlements we see in Skyrim are just a small-ish collection of huts and chaurus corrals, there are two distinctive settlements that are larger, seemingly more organized, and I like to think have their own distinct subcultures worth mentioning: Blackreach and the Forgotten Vale. The unique scope and environment of these Falmer cities (as I like to think of them) could lend to unique clothing cultures as well.
The Falmer of Blackreach have access to a vast Dwemer settlement and have has the space to spread out throughout it more fully since it seems to be more in tact than other Dwemer ruins we see. These guys would likely have a clothing culture much more heavily based on what the can access from these Dwemer ruins (metal scraps, leftover fabrics, etc.)
The Falmer of the Forgotten Vale would also have access to unique resources, such as Vale deer, Vale sabre cats, and frost giants for fur and leather. Additionally, materials accessed from the Chantry of Auri-El such as textiles from clothing, bedding, tapestries, etc. could give them a greater access to fabrics than other Falmer groups. We don't see many close Dwemer settlements to the Vale, so they would have less Dwemeri influence in their clothing than other Falmer groups.
I like to think that the Falmer's evolution exclusively underground has made them poorly equipped to handle the outdoors during the day and has made them particularly susceptible to sunburn, necessitating the need for covering for those in the Forgotten Vale who have significant settlements outdoors. With greater access to textiles and leather, they could use them as coverings when outdoors.
Armor
I actually have very few notes on armor, for two reasons. 1) I hate designing and drawing armor. It is the bane of my existence. 2) I really like the armor they have in game! I think they look awesome aesthetically, and I like how clearly they are made from chaurus chitin. Per usual, Adam Adamowicz's designs seem to have been the major inspiration for the Falmer armor, and he did a great jobs (even if it isn't the most functional looking armor ever).
![Tumblr media](https://64.media.tumblr.com/aeb45733f4d8b56e40c8a6806a742faf/c5c84ce4e5181dee-1d/s540x810/9ce2e3fb752274d48079caac75506c89b7081171.jpg)
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(off topic but I also just want to add that he draws them with little hairs and tufts on their ears and I love it. ok that is all)
I do have a few thoughts about armor though.
Even attire made of textiles make noise when someone moves in them, and I can imagine moving around in armor, especially armor made of hard, insect shells would make a lot of noise when someone moves around in it. When you're relying on sound to navigate your environment and pinpoint potential threats or targets, wearing something making a lot of noise would not be ideal. On the other hand, getting into a fight unarmored would be a problem.
So here's my solution: heavy armor (see below) would only be worm within the camps/settlements where noise was already high and space is more cramped (and therefore more risky in a fight) as a sort of guard in case they were attacked. Those guarding the settlements along the outside might still wear armor as well, but less of it. Those going out to scout or hunt (if they do hunt) would wear as little armor as possible, and try to wear it strategically so that it wouldn't rub against itself and make noise. This is why most Falmer we encounter in the game are wearing little except for loin cloths and kneepads.
One more idea I have for armor is a specific armor piece. On the note of guarding or protecting a camp or settlement, I imagine the noises of it all (especially with the noise based headcanons I've laid out here) would make it hard to actually catch any potential threats when you can't see. A large slightly concave piece of armor worn behind the head could block out noises from behind the wearer, as well as a help focus sounds ahead of them.
That is all! Thank you for reading! A lot of these concepts around the culture of sound I think could also be applied to their buildings and even a culture of music, but those are posts for another time.
All of the concept art I used was taken from here and all of the Skyrim screenshots are from UESP.
#skyrim#tes#the elder scrolls#falmer#skyrim headcanon#tes headcanons#headcanon#sorry this is long (but not really)#i just cant express my thoughts like a normal person. college conditioned me to format everything like an essay where i have to provide#sources and shit lol#also im kinda autistic about falmer#i appreciate those of you who read it all!#mine#adam's concept art makes me feel very validated in my echolocation headcanon because its very obvious he references bats in their face#which is another post idea i have for another day#my art
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About that Dragon Age: The Veilguard audio web series
Thinking back about the marketing for DATV I now realize it was kind of deceptive.
No, it was not literal fraud. They did not make specific promises and then broke them, not explicitely and in a way you could hold them liable in court over. And I get when you are advertising your product you will of course highlight its most favorable aspects while not shoving its negative sides into everyone's noses.
However I do think that EA/Bioware did stretch out the boundaries between regular endorsement and fraud.
It started with the web series Vows and Vengeance they uploaded weekly on Youtube right before release. At that time I was still hopeful and excited for the game. And Vows and Vengeance all but encouraged that excitement.
You know why? Because, and this surprised me, it was genuinely good.
Vows and Vengeance functioned as an early introduction to the companions. While they were not the main characters they did play a key role in each episode. The plot was what could be typically expected from a regular DA installment. It had a dark, gripping story. The dialogue was well written. It dealt with mature themes, it actually discussed the classism of Tevinter.
Lucanis was a proper crow who killed a good man because he was hired to do so. He was positively morally grey. Davrin had actually strong opinions when the main character dropped the Dread Wolf's name. Bellara was interesting in that it became clear how she struggled with her ADHD without using infantile language, Scout Harding acted smart, mature and competent, Taash was a morally grey bad ass, fitting for a freelance treasure hunter and with smart and witty dialogue to go with it.
It was amazing, I found myself excited every week for a new episode. It got me interested in the companions. I already contemplated to romance Taash because they were so cool and charismatic in that series. I thought, if a FREE webseries that was made for advertisement was already this great then the game had to be nothing short of phenomenal.
And then it just...wasn't. There was nothing of the depth that came through in the web series. It was as if I was presented with a sample of a multilayered chocolate cake but got a dry brownie after I actually paid the full price for it.
The sheer audacity behind this course of action is still so inconcievable to me, I sometimes still wonder why they put effort into writing the free thing and not the product they demand payment for. I still don't get it. The only explanation is they purposefully put out a misleading sample to lure in the customers in the beginning to spend money, right?
This fraud adjacent behavior does not stop there.
Remember when we thought we would be importing our worldstates from our previous games? There wasn't even a question about it in the beginning because this is such an intrinsic Bioware feature. But then the info about the three choices in the character creator leaked.
Leaked!
Meaning they never intended for this information to be known pre-release. They fully intended to keep it secret until it would be too late. They also never said they wanted a soft reboot.
This is the conclusion the fandom has drawn after they destroyed their own lore and went scorched earth on the entire south of Thedas.
And the biggesr lie was when they said this was their best work. After all this!
This is the reason why DATV's shortcomings are so devastating. This is why so many feel like the game was a slap to their faces. EA/Bioware gaslit and manipulated us from the very beginning. We have been cheated and betrayed.
The last bit of trust I and many others had in Bioware, they mercilessly crushed.
I personally will never take even one thing they say at face value again. You can only trust their actions from now on.
#dragon age#dragon age inquisition#dragon age 2#dragon age origins#dragon age the veilguard#vows and vengeance#taash#lucanis dellamorte#scout harding#bellara lutare#davrin#datv critical#bioware critical
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(Small, frivolous rant incoming, apologies)
One thing I wish the Destiny fandom did more of was dabble in the utter horror this universe holds, especially when it comes to portraying the vile atrocities committed by many of the cosmic level characters.
Destiny‘s T rating holds it back so much in my opinion (but it still manages to lay down excellent foundations for horror and more mature themes!!) and I really wish there was more fan works that explored the unimaginable tragedies that occur in lore!!
When you really dwell on the scale of many of the disasters that happen in lore, it really dawns on you just how sinister and monstrous many of the larger villains are. Antagonists like Eramis are much more grounded, certainly not saints though, but some of the antagonists we have encounter are truly odious in their behaviors, even if they are deluded into thinking what they are doing is correct (like the Osmium siblings ravaging whole star systems in pursuit of the sword).
For example, it’s no secret that I LOATHE the Witness like no other. This wicked entity has me fighting bile at the mere thought of it and I truly think the way it delivers cruelty with such a sense of compassion and righteousness to be the most stomach wrenching form of being baneful. I could not think of an entitlement more deplorable than the Witness‘ and it’s existence is a travesty that has caused irreparable harm that spans EONS.
Yet, in my experience, I never see much content that taps into the horrors experienced by those touched by the Witness and its pawns, such as the Noesis and humanity during the collapse. There are INCREDIBLE artistic and written works that tap into the psychological horrors of exos and the unethical hell Clovis was putting people through, but not as many on the more cosmic horrors from what I have seen!!
This may just be a me thing and the personal reasons why I want the Witness put under a hydraulic press speaking, but I often see plenty of depictions of the Witness being uncharacteristically soft and having deeper feelings towards its disciples, but works about its vengeful rage, simple mindedness, violation of the autonomy of others, and predatory grooming are quite barren.
I wish to see just how HEINOUS it is displayed in all its turpitude and how it leaves a festering rot on everything and everyone it touches. I love the Witness because it is so evil in it‘s actions and my heart SINGS any time I see people tap into the trauma it causes, especially for characters like Rhulk or Savathûn!!
There is so much room for exploring just how vast the Destiny universe is when you decenter perpetrators in stories and focus on the incomprehensible number of victims.
Destiny genuinely has a character running around with the title „The Final God of Pain“ haunting people and refusing to permanently die, but there is only so much a T rated game can do and I feel like Destiny enjoyers can go beyond what’s in game in such creative ways!! Just thinking of the fall of Torobatl has me going „Wow, I’m actually so sick to my stomach, I need to honor Caiatl and really capture the pain of such an event!“
The latest lore on the Qugu? My chest HURTS.
Some of the hive experimentations? The hive in general? Hell is not hot enough for what the Witness lead them into.
But you know what they say, be the change you want to see in the world! Create the content you want to enjoy and promote the content you do enjoy!! I wish to dabble into the darker areas of lore, and of course, promote Witness hatred any chance I get!! Hopefully I get more time to write about these things and really value the work the Destiny writers have put into portraying such strong feelings of loss time and time again!!
And also!! PLEASE PLEASE PLEASE read The Garden‘s Witness by Titanmaster_117 !!! ESPECIALLY THE FIRST CHAPTER, I COULD RANT ABOUT THIS BEAUTIFUL PIECE OF PROSE ALL DAY, IT GENUINELY MADE ME CRY!! PROMOTE THE CONTENT YOU ENJOY ALL DAY, EVERYDAY!!
But this is just something I’ve been thinking for some time now. This isn’t condemning anyone in the fandom or saying there is an issue, just a desire I would love to see (and hopefully fulfill if I ever get back into writing for Destiny!) If you guys have any recommendations for Destiny works that are horrific, focus on themes of loss and devastation, or hate on the Witness, feel free to mention them so other people can find them!!
Not enough Witness hate going around for my liking… this looks like a job for me.
#destiny 2#destiny#destiny the game#d2#the witness#destiny witness#destiny art#destiny fanart#destiny fanfiction#destiny eramis#eramis#nezarec destiny#nezarec#im just tagging whatever at this point#maybe it’s just me being from a group of people on the recieving end of a lot of the atrocities committed in destiny#witness haters where are you I NEED YOU#this is not to hate on anyone who makes any content in the destiny fandom btw!! I love you all so much#the destiny fandom can be so talented and creates AMAZING works#i wanna write and draw as good as some of the people in this fandom!! you guys are amazing!!!#if destiny was M and focused more on storytelling with some rpg elements I think I’d die happy#anyways make sure to blow up the witness with your mind whenever you can#i need that entity blown up into a million pieces NOW#destiny savathûn#savathûn#savathun#maybe one day I’ll write that fic from the perspective of someone who lost everything#someone who fought back against the Witness and was abused by it horribly
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introducing...influencer!reader
summary - you guys meet my new hyperfixation
notes - none of the girls faces in here are a fc!! just fits she'd wear and selfies/pics she'd take
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written by pnd. paired with matt sturniolo. cheetah print n camo. commitment issues. most honest girl out there. raging rbf but sweetest ever once she opens up. outgoing. funny. influencer since 2020. nyc → l.a. nails and hair always done. looks flawless. has a pet cat named simba. eyes are always rolling. sassy. frequent guest on quen's channel. model. y$l perfume. makeup is always done. sza lover. always at a party but values her time in her apartment.
"everyone's family is a little fucked up right?"
"i'll survive, i always do."
"can someone please be proud of me like fuck im trying."
"i don't talk shit, i tell the truth, and if that makes you look like shit it's not my problem."
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a/n - ugh. i love her sm shes really that girl also strap in for her and matt's lore bc its CRAZYYY
tags - @tyummyz @xoxo4chrisss @secretlocket
#madi's fics ⋆౨ৎ˚⟡˖ ࣪#matt sturniolo#sturniolo triplets#matthew sturniolo#matt sturniolo angst#matt sturniolo fluff#matt sturniolo x reader#matt stuniolo fanfic#matt sturniolo blurb#sturniolo#sturniolo fanfic
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Was reading through the Cosmere RPG preview and found some interesting lore bits in the Safety chapter. Maybe these things were already known (I haven't read the novellas) but there were some I wasn't aware of.
"Asexuality. All populations on Roshar, regardless of species and culture, include a spectrum of asexual people. Herdazians have a long tradition of valuing people who aren’t interested in sex or producing offspring. Singers, excluding when in mate form, are not expected to show any interest in sex."
I don't think I've ever seen Asexuality specifically called out like this, instead of it just being a footnote in Sexuality sections. Good on Brotherwise. The Singer thing was pretty obvious from Venli's chapters, but I didn't know that about Herdazians. Loving all the lore I'm learning about them from the rpg. Absolutely the most based ethnicity on Roshar.
"Discrimination Based on Eye Shade. The spectrum of eye colors for humans on Roshar is different from our own. Both darkeyes and lighteyes can have violet, blue, green, yellow, gray, or brown eyes."
Full list of possible eye colors. Though idk I'd probably just let my players have red, orange, or pink eyes if they really wanted it, why not. This section didn't mention if it's possible to have a medium shade that makes people confused on whether you count as darkeyes or lighteyes, but I'd assume so.
"Gender Identity. Breathing in Stormlight over time passively heals Radiants to their true genders."
I did know this, but it's nice to have it spelled out instead of buried in a novella.
"Gender Roles. Vorinism is one of many ideologies that impose strict gender roles on followers. Will your game include details such as female safehands, male illiteracy, and so on? Is being an ardent the only way for gender nonconforming characters to avoid social persecution?"
That was something I was wondering about, how Vorinism handles trans and non-binary identities. I'd assume "poorly" but I was curious if there were any quirks, considering it's pretty mild about same sex relationships. I don't know if the trans character talks about their life pre-transition or not, but this passage kind of implies that being an ardent is the only way for non-binary people to feel safe, but I'm not sure if it's just addressing the obvious assumption or actually stating its canon.
"Mental Illness. The Stormlight Archive features many characters with mental illnesses. While some might correlate mental illness with becoming a Knight Radiant, they would be missing the point."
Lol "please don't force your fanon on other people."
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i'd crawl home to her
pairing: hades!geto suguru x persephone f!reader
word count: 10.8k
about: the god of the underworld brings his most valued prize home at the risk of tearing the realm itself apart.
contents: cw dark content - kidnapping, possessive leaning on yandere behavior, stockholm syndrome to a degree, lore accordant misogyny (ugh i know). this is a retelling of the hades and persephone myth, it is not exact to the prior iterations - creative liberties, etc. reader is quite naive but has her own personality and genuinely cares for suguru. piv sex, reader is referred to with feminine pet names, virginity loss. zeus gojo, hecate shoko. weird happy ending bc ofc this is something EYE wrote.
notes: i was personally asked to repost this and figured finishing the story and posting it full length would be the best way. this is the full and final version of what was formerly known as crawling. thank you for reading and i hope you enjoy it.
floral divider is thanks to @/saradika
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Earth’s sun rises with you, Suguru concludes on his fourteenth morning outside his bleak domicile.
Perched high above the meadow you tend every morning, the sun rising higher in the sky with every step you take across soft green grass, he watches. The backlight drenches you until you’re a mere silhouette, hard even for his superhuman vision to make out.
He doesn’t need the sunlight to do anything but glow across every curve and dip of you - his mind can easily paint the rest of the picture.
You live behind his eyes every time he closes them.
He luxuriates in the feeling of shutting them to imagine you while he’s in this form, something inhuman that may belong among your trees and your blossoms. Something unlike who he really is.
Opening his eyes as he hears branches creak beneath where he rests, he readies himself to swoop into the landing you are approaching.
Sighing with each step, the gentle sweep of the hem of your dress across your feet tethers you back to your reality. The grass tickles the bottoms of your bare feet and you squint as you peer into the distance ahead, unable to make out more than vague shapes of flora.
A golden cage with crawling vines along the bars is still a cage, one to which your mother holds the only key. You are reminded of this impenetrable truth with every muffled step that grows quicker as you notice something in your clearing.
A bird, larger than any you’ve ever seen, rests atop the grass with its wing twisted at an unnatural angle. The sight makes you gasp and you begin to sprint, filled with concern. The dryads haven’t yet arrived to tend the meadow with you - you’re alone.
You’re unprotected.
You’re his.
A pathetic caw leaves the large bird’s beak as you approach. The sound is strangled and makes your heart squeeze, mind immediately reeling imagining the suffering this animal must be going through.
Despite being kept under lock and key, this meadow is your domain and nothing will hurt as long as you are here. You vowed long ago to make this so.
You sink to your knees beside the bird. Suguru sees the tips of your fingers before he sees anything else, the beady eyes of the body he’s inhabiting keeping him from taking in too much of you at once.
“You poor thing,” you speak without a trace of irony or false sympathy. Your voice is more beautiful than any melody he has overheard the dryads cast into the sky and relief washes over him as the sound. “What’s happened to you?”
He caws again, the sound stronger this time and you smile. Perhaps he’s feeling better, you ponder as his shift away from you and shut. His soul shutters with anticipation as you lean over him.
This bird is unlike any wildlife you’ve ever tended to in your lands, large and inky in color. You are more accustomed to robins or the occasional duck, things as gentle as the life you lead. Ducks don’t even have claws, Suguru thinks as you stroke a pattern across his beak with your index finger, suddenly too aware of his own talons in this form.
Those same talons twitch and you frown, moving from his beak to gently petting his head.
“Are you in any pain?”
The concern you hold for Suguru makes him feel a bit hazy, your mind too precious and concerned with helping him to notice the rapidly browning grass surrounding the two of you.
He eventually kills everything he touches, smothering the light out of every last brightened corner in his life. It makes him feel guilty knowing you’ll just be one more light to extinguish but he can’t allow this to continue.
This want he has for you - the need growing into a pit as endless as the one he alone casts souls into.
You are his.
A soft gasp leaves you as the once injured wing of the bird you sit next to appears to be healed untouched. No longer bent and dangling, the strength returning as the bird lifts his head. Fear paralyzes you when you recognize something distinctly human in the darkened eyes that glance up in your direction.
This is no bird of your lands.
Adrenaline rushes but you stay, watching the bird twitch as he begins to transform into something inexplicable before your eyes. Feathers give way to hair, a beak to a face. You draw your fingers back as wings become hands but they’re captured quickly between cool fingers much larger than yours.
Fear blankets your mind and you gape at Suguru as he transforms into a man - nude, bare to the sunlight. You can make out every defined plane muscle and scar, the sight as terrifying as it is alluring. You know all too well who has trapped you between his talons.
“Why are you here?”
Despite the terror in your widened eyes, desire flickers within them. Suguru notices you do not flinch or stray as he reaches out and caresses your jaw with his fingertips in the same pattern you were gently etching across his beak.
“For you.”
Almost as if you are no longer in control of your own body, you melt into his touch and your eyes grow heavy. His large palm cups your cheek and he gently pinches the soft round between his index finger and thumb.
He wishes you’d come willingly but he can’t be certain and will not leave room for error.
Your eyes flutter shut gently, your body slackening as the magic he used to coerce you to sleep takes hold. Bundling you against his bare chest, a victorious smile crosses his handsome features.
You are his, wrapped in his embrace, and he holds you as delicately as a fragile newborn as the ground shakes beneath the two of you.
“Let’s return home,” he mutters down at you knowing there will be no response. Your breathing is steady, little puffs of air leaving your barely open lips. He presses his palm against your cheek, your throat, your chest.
He resists the urge to map you out knowing he’ll have plenty of time to do so as soon as the two of you have settled in the underworld.
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The God above answered when your mother cried out to the heavens and Earth herself the first evening you did not return to your mother.
Your routine has been the same for many of your living years - trudging back to your family estate with muddy feet and eyes you have to force open to stay awake through the evening meal you used to share with her. Days spent beneath the sun turning to evenings withering beneath another light altogether.
Satoru set his cerulean gaze on the lands below, the verdant rolling hills of Demeter's domain, and he knew without a second thought the encroacher who had been there. Brown grass in the shape of footprints led straight to your clearing - where he knew Suguru trapped you.
His need had become insatiable, a fear they’d all kept to themselves for far too long.
Lounging across an ornate chaise in the social room of Demeter’s estate, Satoru eyes her home carefully. Everything here is so polished, so prim. It’s a wonder she has ever let you get your hands dirty at all, her little blossom ripe to be plucked straight from her stem.
“Go to him,” Demeter begs the god with teary eyes, his snowy hair framing his unnervingly handsome face. “Please make him return her to me.”
Satoru chuckles and lifts a chalice to his lips, the two legged land nymphs and servants that also serve the woman across from him tittering anxiously. They’re lucky to be witnessing the handsome god in front of them, they’ve all remarked several times over. He sips and lets the taste of the richest wine this world has to offer drench his taste buds before smacking his lips appreciatively.
A lazy grin crosses his features which infuriates your mother.
“You know I can’t do that, Demeter,” he holds the chalice out to the waiting hands of a servant who graciously accepts with a measured smile. “I’m as unwelcome in his domain as he is in mine.”
Suguru simultaneously watches the conversation through a looking glass hanging on the wall of his quarters and you as you sleep, an enchanted rest he created with a spell he has not yet decided when to break.
This transition will be easier for you if you rest, he decided when he concocted the plan to bring you here in the first place. He rips his gaze away from the glass before him and wistfully gazes at your little form. Your soft breaths, your little hums and yawns. The way you shift against him when he joins you at your side, looking for warmth he cannot give.
He balls his fists and returns to his watching.
“He kidnapped my daughter!” Your mother shouts, back of her hand pressed to her forehead as an unimpressed Satoru raises his brow unenthusiastically. “Do you have proof?”
Suguru can’t help but smirk, shaking his head at his old friend. He wishes things could’ve been different between them but Satoru belonged amongst the clouds, a god and friend to all. He finds himself exactly where he belongs - in the darkness below, the unknown depths at which mortal life ends and everything else begins.
His attention shifts as you do in his bed, little mutters spilling from your lips in a rapid enough pace he grows concerned and stands over the edge. His hair is so long it nearly graces the edge of the bundled blankets below him and he listens to your soft voice intently, as if nothing else matters. As if he weren’t just eavesdropping a mother’s desperate plea for the safe return of her child.
“Where am I?”
Suguru believes he can make out the words spilling from your lips and your eyes flutter open. He sinks to his knees beside you, a large hand cupping your cheek. He cannot tell if you are unafraid or just too unaware to shrink at his touch. I’ll take my chances, he thinks as he grabs your other hand with his free one.
“You’re home and safe, my treasure.”
Looking around the dimly lit room, your brow furrows and he softens at the sight. You delight him, in your soft and beautiful glory, and he wants you so badly it’s going to consume him. It already has.
Nodding at his words, your eyes begin to focus and you feel hands upon you. You aren’t sure how long you’ve been sleeping, it could be hours or months, but you feel rested and whole. Your fingers do not hurt nor are they blistered, your feet are warm and dry.
“Are you…him?”
You ask and Suguru leans further onto the bed until his chest is pressed against the blankets, his face resting against the bundle of them directly over your stomach and chest. He shakes his head gently, still cupping your face. He uses his hold to point your chin downward so that your eyes meet his.
“Who?”
A gentle sigh escapes you and you lean into his touch, head heavy with fatigue. You are still not completely aware of your surroundings but you can think back to the times as a child your mother warned you of a man who offered nothing but darkness.
“You are the light of this world, my child.” She would warn you as you sat upon her lap and let her brush and manipulate her hair into the style she liked best. “Don’t ever let darkness consume you. Do not let him reach you.”
You giggle softly and your sleepy gaze dances over the handsome face of the man next to you. Angular and sharp, yet something distinctly and indescribably boyish lives inside of his eyes. Perhaps it's an internal softness, a fondness for you, turning outward.
“The God of the Underworld,” you whisper and he feels your palm pressed against his where he holds your other hand. “You’re Suguru, aren’t you?”
For a moment, he wonders how far a lie could take him. He could keep you here in his quarters forever, never revealing himself as anything more than a concerned traveler that found you passed out in the meadow. He could lie. He could transform himself again just to eliminate all risk of you leaving.
He could chain you to the bed. He could keep you here, never to let the sun’s rays grace your skin again. He could pluck those beautiful butterfly wings straight from your soul and cage you.
Instead he shakes his head and offers a small smile.
“You’re right, it’s me.”
You laugh again, still groggy and he wonders silently what you find so funny until he hears the raised voice of your mother from the screen behind him once more.
“How could you even insinuate my daughter would leave with a beast like that?” She shouts, snotty sniffles punctuating her words. “A man so vile you cast him out yourself, Satoru, and yet you allow the most delicate thing on this planet to be sullied by his hand.”
Suguru shakes his head and turns his attention back to you, watching as you glance across the room to make sense of your surroundings. How are you so trusting?
“It’s a little dark here.”
He nods, eyeing the sconces on the walls for a moment before saying a name you can’t quite make out in your state. A servant enters the room and he asks that they turn a small knob on each of the fixtures and they do so with a nod, exiting as quickly as they entered the room. The light is still far dimmer than the sunlight you are used to but it helps you further examine the features of the man next to you.
“Thank you,” you whisper as your eyes flutter shut again, the magic taking its hold over you as Suguru grasps your hand tightly between his. He needs to break the spell completely but he will let you rest, he reasons as you gently fall back into a deep sleep. It pains him to break contact with you, letting go of your hand but keeping your cheek cupped in his palm until he feels satisfied.
Your mother continues to shout behind him. His interest is only piqued when Satoru speaks, turning his head to glance over his shoulder.
“I will see if I can speak with him, Demeter. You rest until then. Looks like you need it.”
Suguru freezes in place, wondering exactly what his old friend has planned. Perhaps it’s a deterrent from further outbursts from the goddess screeching at him. Reluctantly, he lets you go and rises to his feet and rushes toward the door where one of his most trusted servants is posted outside.
Pulling the door open, he peaks around the corner and the woman in waiting gazes at him expectantly.
“Yes, my lord?”
Suguru offers a measured glance, dark hair falling over his shoulder as he leans.
“Please prepare a raven, I have a letter to send.”
Things have been tense since your arrival and Demeter's angry cry to the other gods for your return. Even the lowest of his servants feels strange seeing a sunbeam trailing through the corridors, each of them surprised at how easily you seem to have taken to the human embodiment of darkness itself, although they’d never speak the thought aloud. It’s as if you’re hiding your fear of him, no alarm despite the fact he eyes you hungrily every time your back is turned.
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“My lord?”
The unlucky servant currently standing in his proximity knew the look as soon as he saw it, glancing at the back of your head as if he could look directly through your skull and into your thoughts. The only wish of the God of the Underworld would be to find himself in your thoughts as you are in his.
Despite how easily he loses himself in observing you, Suguru’s brows raise as he shifts his attention from where you gather your skirt in your hands, carefully appraising his estate to the servant approaching him gingerly. Their posture is slumped with anxiety, shoulders rounded forward.
“You have a visitor.”
Raised brows furrow, the skin between pinching. Folding his arms over his chest, the god lets a sigh he’s unable to stifle escape and turns his back to you reluctantly. It’s not that he doesn’t trust you, it’s just that he would rather not leave any of this up to chance. He risked so much bringing you here - why would he leave anything up to chance when fate has deemed it so that you are to be together?
Glancing over his shoulder to where you stand, still curiously staring at the vines that crawl along the columns that make up the structure of the property. The sidelong glance shows him that you are still within an arm's reach and he turns his attention toward the servant.
“Who is it?”
The servant shakes their head and the pinched skin between his eyebrows further puckers as a frown crawls across his features. The words don’t have his usual bite, despite the frustration on his face, and the servant feels as though they can speak until they see you turn toward Geto’s back from over his shoulder.
“Excuse me, Lord Geto?”
Suguru’s attention is pulled away immediately when he hears your voice from a few feet away, your hands grazing the petals of flowers growing despite this unnatural habitat. The ground is dark and cold, no light to warm the soil, yet yellow daffodils spring through the near black dirt.
“What is it, my treasure?”
In an instant he is by your side, gazing down at the yellow petals that dot the otherwise dark ground. The servants hadn’t mentioned to him that flowers were beginning to bloom again, instead he noticed it now, watching you bend at the waist to grasp delicate yellow petals between your thumb and index finger.
“Have these always grown here?” Nodding his head at your question, his long hair fans against his chest and you gaze up at him through your lashes curiously. “Yes but it has been a long time since they’ve bloomed.”
Despite knowing he took you against your will, it’s difficult for you to find contempt for the man given how kindly he has treated you. He has given you a space to call your own and expects only your companionship in return. No tilling fields, no guarding the dryads, simply being allowed to exist for the first time in your life without paying a toll to do so.
This is a stark contrast to the life you were plucked from - working sunrise to sunset to appease your unappeasable mother.
If you miss your home, you haven’t told him so yet. The thought has crossed his mind that you are only playing to his sensibilities, trying to outsmart an old god with your clever youthful ways, but he sees the genuine warmth in your smile when it appears. Aimed at servants, even the damned begging for his forgiveness, your compassionate nature shines through.
Despite the fact this is not a place meant for one as beautiful as you, he only hopes there will come a time when you his home as a place the two of you are meant to share. The way you eye the daffodils only allows hope to grow inside of him, dark eyes drinking in the sight of you as you pluck the yellow flower from its stem and hold it in his direction with an uncertain smile.
“You won’t be able to keep her here for much longer, Suguru.”
Another voice draws his attention from you and he clenches his jaw, molars grinding together so roughly the joints begin to ache. Shoko, he thinks. Fuck. You stand and gasp, recognizing the woman yourself although you cannot begin to fathom what this visit could mean for you.
“Good to see you, old friend.” The Goddess of Magic pats his shoulder as she breezes past him to your side, chocolate colored hair parted to expose her face.
You can recall seeing it numerous times throughout your childhood, attending feasts at your mothers’ home on more than one occasion. She’s as beautiful as she is powerful and you can hardly hide your confusion wondering why she would be here, extending a hand in your direction.
Suguru looms from over your other shoulder, eyes practically blazing as he looks toward the scene unfolding in front of him. She’d come to take you and he simply would not allow it, stepping closer until he stands directly behind you and braces a hand on your shoulder.
“What business do you have here, Shoko?”
She laughs at his informality and shakes her head, grasping your hand for a moment before dropping it. Looking between them, you swallow thickly and she sighs watching your eyes immediately look upward at Suguru, looking for answers.
He looks back down at you in the way one may view a treasured pet. She realizes in that moment, as Satoru had warned her, his obsession had won and disrupted the careful balance of the heavens.
“My business is currently gazing up at you as if she’s afraid to look away, my lord.”
The words strike you between the ribs and you quickly avert your gaze, fixing it on the single flower in your hand. Anger practically pours off of Suguru as he looks over his shoulder at the servant still waiting and nods them over to where the three of you stand.
“Please return her to her quarters,” he commands and you scoff in protest. Eyes wide, you feel him gently push you in the direction of the servant. Without thinking, you press your heels into the ground you stand on and turn to face him.
“I believe I should be present to find out my own fate.”
The servant gasps bearing witness to your first act of defiance since your arrival. You wait for a flash of anger to cross the Lord of the Underworld’s face but it never comes, a fond smile the sight you see instead.
“Your fate has already been decided.” The finality in his tone makes you feel captured, mirroring the emotions that swirled through your mind on the day he took you. “You needn’t worry about all of this.”
Lifting his hand from your shoulder, he pets your hair gently before giving you another gentle push in the direction of the waiting servant. This time, you are too stunned to argue and you’re whisked away in an instant. Left only to glance over your shoulder at him, you feel hot tears spill out of the corners of your eyes but you find it difficult to explain why.
Geto’s gaze follows you until you are back inside of the estate and out of his view completely, the goddess staring at him expectantly in a means to end his lovesick antics. It’s beneath him to act like this, as if he’s a parched man and you are a cool stream.
“Are you aware that her mother is prepared to tip the realms upside down if it means she’ll be returned?”
Shoko doesn’t bother to hide the judgment dripping from every word and he rolls his eyes in response, arms folded over his chest. It’s always a treat to see her longtime friend act as if he were young again, petulantly sulking because his favorite toy needs to be put back in her box.
“Let her return, Suguru.”
He says nothing, his friend turning to him with an unimpressed glance.
“No young goddess is worth war. I assumed you would’ve figured that out by now.”
He decided long ago that you are worth ripping this realm apart for.
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Weeks have passed since the last time you graced Suguru with your presence.
Shoko's visit created unexpected tension between the two of you and he wonders what he could have done to upset you enough that you have completely frozen him out while he takes long strides through the courtyard, eyes falling to the ground below him to see once blooming yellow flowers droop sadly.
They need you just as badly as he does.
"Please call for her again," he mutters to the servant that walks with their head pointed downward to his left. "Explain that is an order and no longer an invitation."
Suguru's discerning gaze doesn't leave the ground but he hears the footfalls that tell him his orders will be fulfilled without question, as expected.
Upon bringing you here, he decided he'd use the gentle approach with you. No reprimand, no demands, just gentle redirection and letting you come out of your shell at your own pace. Those first few weeks were blissful, you'd wait outside his chamber door until he arose to walk along the grounds with you. You refused to touch him, uncertain of where boundaries lie, but you remained curious enough that occasionally your arm would brush against his.
He'd have to claim other duties needed attending to get away from the near suffocating rush of blood from his head to his cock, length stiff and uncomfortable beneath his robes.
Part of him misses that feeling, the rush and flutter of what he has justified in his own mind as love. It certainly must be, he reasons, given the way he has miserably through his own kingdom for weeks while you've refused meals and visitors. Even damning has become uninteresting without the promise of the sun's radiant light across his face once the dirty work is done. You are his sun, his world, his everything.
Why don't you feel the same about him?
A sickening feeling settles in his gut as he wonders if you are communicating with your mother behind his back. Perhaps Shoko's visit brought you the means to do so, a plan to run and hide and stay away. His fist clenches at the thought and he clears his throat, an uncomfortable thickness coating his tongue. That is a possibility he will not, cannot, allow.
Footfalls draw his attention upward and he notices you walking alongside the servant he sent to fetch you. The look on your face is unreadable, you think, but he plucks you out like a ripe little pomegranate with little effort.
You're throwing a fit as a young goddess does. You're old enough to know better, an adult, but young enough not to care and looking the Lord of the Underworld in his face with a pout makes a feline smile spread across his face.
He's so handsome you almost stop in your tracks but you choose to avert your gaze instead, pretending dying vegetation has captured your attention for the first time in days. Suguru chuckles at your insolence, the dangerous man as unintimidated as one can be.
"She rises," he says flatly and he can almost see your shoulders deflate as you continue to refuse to meet his eyes. "Come, come. Let's discuss what's bothering you."
The servant leads you to his side before being dismissed with a wag of his head and you glance at him out of the corner of your eye.
He's everything you remembered seeing a few weeks ago but you cannot shake the way that his dismissal on the day of your goddess visitor upset you. You believed he saw you as more than a pawn, a person rather than a vague outline for his own desires, but you began to question his intentions that day and have ever since.
"Are you happy here?"
The question makes you turn your face toward him, pout falling. Never in your life have you been asked to consider your own happiness.
In your realm, your happiness is directly tied to how happy you make your mother. How hard you work, how harmonious your meadows are, how productive you can be. You struggle to recall the last time anyone besides the dryad, who you technically had and have dominion over, bothered to ask you about yourself.
The act leaves you speechless, his face pointed downward in your direction. You dare to glance up at him and the elegant slope of his nose, his dark eyes narrowed but radiating a warmth you never imagined a man enshrouded in such darkness down to the cape of hair caressing his shoulders would be capable of.
Moving closer to him, you let your arm brush against the sleeve of his robe and he attempts to keep his face stoic despite the sheer gift of your touch. He must keep his cards close to his chest in case you've found a way out - he cannot afford to spare any vulnerability.
"I think that I could be, my lord."
You're choosing your words carefully and he knows it. He watches as you swallow and your face twists, bottom lip quivering. Despite his better judgement he reaches out for you, cupping your soft cheeks between his cool hands. You don't attempt to dodge him or stray, meeting his eyes.
"If I wanted to be forced to meet demands, though, I would have already returned home."
He knows all too well the demands of which you speak, his years spent watching you from below giving him knowledge of the fact you've never been happy locked away while your mother holds the key to your freedom.
"I understand," he starts, dropping his grip on your face and bringing his hands to his sides. It's not that he does not wish to give you the freedom you desire, it's that he cannot do so and please his own desires as well. "Do you wish to return home?"
He asks and you shake your head quickly, firm in your decision to remain here despite things feeling uneasy with Suguru. Locking yourself in your room and spending all of your time alone is better than what awaits you above, the wrath of your mother promising you'll be working in the fields for the rest of your life.
"Lady Shoko promised me safe passage if I wanted to return but I would prefer to stay here if you will allow it."
That smile crosses his face once again and you can't help but mirror it, cheeks heating knowing it's meant for you. In the time the two of you have spent together you can't seem to recall a single time you've seen him smile, much less like that, at anyone else and it sends a swarm of butterflies drifting through your stomach and chest.
"Of course, my treasure," he reaches up to cup your face once again and you gingerly lean into the kind touch, cheek rubbing against the heel of his palm. "As I've told you, this is your home."
Your home. Not his domain, not a place he's graciously allowing you to take residence until he decides his plans for you.
Nodding between his hands, you offer a smile of your own that fades as his face suddenly turns serious.
"This is your home but all homes have rules," he reminds and you nod, eyes wide. His rules cannot be any more confining than the ones you previously dwelled under.
"You are not to contact Lady Shoko without informing me first, understood?"
Uncertainty dances across your face and he tightens his grip on your cheeks for a moment, dipping his head so that your noses nearly touch.
"It's for your safety only," he comforts, spurred on by the way your posture has tensed as you consider what he's saying. "We cannot trust she won't inform your mother and she won't drag you back with her by your hair."
Doubt falls away from your face at mention of your mother and it takes all of his willpower to keep himself from smirking at how quickly you give in at the mere mention of what you left in the first place. Nodding, you accept his words without question and he's reminded of why he's so terribly fond of you in the first place.
"I understand," you mutter, mirroring his previous words to you and the corner of his mouth lifts in a smirk as he dips his head low enough that your noses do touch this time, the tip of his brushing gently against yours.
"I'll pay any cost to keep you safe and that's why I had you sent away during my conversation with Lady Shoko," he apologizes and you believe he's earnest given the way he looks down through heavily lidded and lashed eyes. "I won't make that mistake again. You do deserve to decide your own fate."
He keeps the fact your fate has long been decided to himself, the illusion of choice more important than actually having choice itself. You smile sweetly, nodding between his palms, making your noses brush once again.
"Thank you, Lord Geto."
He shakes his head, backing away from you. The smile on your face dims with the loss of him so close and you send a message to your fingertips to stay at your side - you haven't been given permission to touch him as badly as you want to.
It's isn't the first time you've considered how he'd feel between your palms. Would he be cool to the touch, as his own hands are? Would he let you explore each divot and crease of his body, your eyes roving and your imagination doing the same? Would he allow you to kiss him, lips brushing against lips, noses brushing once again?
Heat you feel fearful of blooms in your gut and you look away, cheeks warm. You hope he can't tell what you're thinking as you wait for him to respond.
"Suguru," he corrects. "I'm always Suguru to you."
He swears he sees the yellow daffodils at his feet spring to life with the warmth of your gaze when you avert your eyes from him to the ground, girlish embarrassment keeping you from looking a god in the eye. Chuckling, he reaches for you again and pulls your face toward him, pressing his cool lips against your forehead.
You gasp and he drops his hand, squeezing yours that lies at your side before turning to leave but not before tossing another glance in your direction over his shoulder.
"Let's do this again soon. I've missed it terribly."
You nod a response, too shaken to speak.
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"What do you bring before me?"
Suguru never looks more grand than when he sits on this throne of bone, the picture of repose with his legs spread wide enough that his robes fall between them. His arms rest on either side of the chair, generally, but right now he rests his chin between the thumb and finger of one hand watching while his servants bring forth another soul for his judgement.
You watch from your own spot in the crowd, flanked by guards, simultaneously curious and horrified at how easy this is for him. He is judgement and you simply get to witness the process of life created above being squandered down below due to its own misdeeds.
He has been doing it for a long, long time, you remind yourself if only to quell the way your stomach turns as he denies another lost soul passage.
The job he's performing isn't entirely unlike yours - the ability to bring forth life, even if it is just simple vegetation and flora, a gift you were born with. Flowers bloom where you walk, trees grow leaves to shield you from the sun. You're the sole reason little yellow daffodils have once again sprung up across the grounds, the servants marveling at life dwelling the halls of the otherwise dismal realm.
"My lady?"
Your eyes flit from where the man you are so enraptured by sits to your left, one of his servants kneeling at your side. You greet them with a smile and they shrink slightly, uncertain of how to react to the unweighted offering. A smile means something down here and usually it isn't anything good, a lesson you haven't yet had to learn given the way the Lord of the Underworld reciprocates the sunny glances you give him.
"Lord Geto has asked that you join him in his chambers momentarily."
That isn't what you were expecting to be told and it must show on your face, smile falling into a small "o" shape as you look down at your unimpressive robes. You took care to look nice today, of course, but you don't feel as though you should appear before him looking like this.
"I'll escort you," the servant offers and you nod, still uncertain of what will be happening behind the heavy, closed doors when he has you alone.
The two of you haven't truly been alone until this point. There's always a servant, a courier, a guest. You aren't sure one can ever be truly alone in a place like this that dwells with the damned but you rise to your feet anyway, bowing your head as you walk through the crowd and toward the corridor that leads to your destination.
His chambers are empty when you arrive but you are ushered through the doors anyway, jumping as they shut with a heavy slam behind you.
Just like that, you are left to your own devices.
The already cavernous space seems even larger when you're standing in it, eyes darting from the walls to the ceiling to the bed itself. You remember, vaguely, spending time there. You can almost recall the way the linens felt against your skin, cool and comforting. You know he touched you then, held your hands and your whimpering form if you'd wake up in the night disoriented and fearful.
It couldn't have been more than months ago but it feels like a lifetime, you're a different woman than you were the first time you rested beneath those sheets but you will always remember his kindness.
Gingerly, you step out of your spot and begin to pace around the room with your hands clasped behind your back. Your footsteps fade into background noise as you look around and wonder when he will join you, still feeling anxious about why he called you there in the first place.
Part of you hopes he will finally kiss you in the privacy of his chambers. That he'll finally do what you've felt he's on the precipice of doing for weeks, gentle brushes of your hand and his body against yours sending you reeling and running back to your own quarters to catch your breath.
Without noticing, your fingers flit to your lower lip and you rub it gently, imagining what it would be like to be kissed by a man for the first time. This is no mere man, though, this is a god.
You want to be kissed by a god.
Giddiness makes you giggle to yourself, your fingertips still rubbing an idle pattern across your lower lip as the door opens behind you. Dropping your hands to your sides, you turn toward the open doors with a smile as Suguru steps into the room.
He smiles at the sight of you too and your palms bead with sweat as he approaches you, towering a head above your own and tilts his head to the side.
"Do you remember the last time you were in here?"
Despite recalling the fuzzy outlines of what occurred during the weeks you were too tired to move just moments ago, you shake your head. You'd like to hear own retelling of the events if he'd be generous enough give it to you. He chuckles and brings his hands to your biceps, holding them gently.
"You slept for weeks," he reminds, smile still spread across his features. You don't have to know his own magic is the reason that you slept and he has no intention of informing you of such. "I sat by the bed and kept watch, I wanted to make sure personally no harm would come to you."
It's romantic, you think, the way that he cares for me.
It can't simply be the thrill of being away from home any longer that makes your stomach flutter in his presence. It isn't the forbidden fun of doing something you know your mother would hate, frolicking in a realm that doesn't belong to her at the side of a man with more power than you can imagine.
You are feeling something dangerously real and it emboldens you to bend your arms upward and grasp his wrists in your palms. His smile dims into a sultry smirk and you return it with a moon-eyed look of your own.
"I wish I remembered more about it," you mumble. His hands slide from your arms toward your face and he gently rests them on either side of your neck, thumbs resting on the delicate column of your throat.
"We have plenty of time to make memories you do remember in here," he offers and you giggle nervously. "That's not why I asked you here, though."
Your smile dims as you look at him curiously, hands still wrapped around his wrists. His smirk falls and his face becomes unreadable, eyes darkening.
"Do you believe me a monster after witnessing my work?"
Those words aren't what you were expecting to hear following his prior ones but you shake your head with urgency, tightening your hold on his wrists.
"Of course not, Suguru," you let his name slip past your lips and he squeezes the sides of your neck in response. Your eyes flutter and you stutter. "W-we all have jobs we must do even if they're ugly."
He nods once.
"I knew you'd understand."
Nothing further is elaborated but you don't mind, basking in his praise of you while watching him carefully. You look over his lips, his cheekbones, his dark eyebrows that seem knit together in concern.
"Is something the matter?"
Your voice is delicate when you ask, sweet a spring breeze it has been far too long he's felt caress his skin, and he chuckles darkly.
"I've been called away to meet with your mother and Lord Gojo."
Frozen, your eyes widen and he moves to soothe you, pulling you into his chest and pressing your cheek against his robes. Your arms fall to your sides but you move to wrap them around his waist instead, burying your face and inhaling the sharp, clean scent of him.
He smells nothing like the death you've experienced in the meadows, a bird or a faun, at times an unfortunate wanderer. He carries none of the smell of decay or ruin. Not of the rot of dead flowers, earthy and pungent enough you have to turn your head away to clear your nostrils.
Just clean, simple, pure. You inhale and savor.
"They haven't asked that you accompany me and I am making no plans to bring you."
This should concern her, he thinks. Your fate is once again being decided without your presence but you don't seem nearly as offended this time as you were the last.
"I'd rather stay here, if that's alright," you mumble against his chest and he squeezes you. This is the answer he desired, perhaps even expected, but it delights him. You made it there on your own without any gentle direction.
"Of course it is," his big hands rub your back as he soothes you. "I'll ensure you're taken care of while I'm away. You will want for nothing, I promise."
His assurances settle in your chest warmly and you unbury your face from his robes, looking up. Without thinking, you crane your neck as long as it will stretch and stand on your tip toes, pressing your lips against his chastely.
The last thing he expected was for you to be this bold but he presses his lips against yours in return nevertheless. The kiss is merely a peck, a rubbing of skin on skin instead of the tongue and teeth and saliva he'd love to share with you, but it's a message. Return home safe dances across his lips sure as your soft skin grazes them and he misses the feeling as soon as you step down, feet flat on the ground below.
Smiling down at you, he presses his lips against your forehead the same way he always does when he's about to take his leave and you deflate almost visibly knowing this means the two of you will be separated for an unknown amount of time.
"No harm will come to you nor will any decision be made without you present, understand?"
He's making a promise he can't keep yet you nod, eyes searching his face for any inkling of what could be coming.
"I must go immediately but I will return to you as soon as I'm able."
You sigh, the sound light as air, and he chuckles despite himself. Holding you for a moment longer, he kisses your forehead one final time before creating space between the two of you. You watch him head toward the door with a frown, lips still tingling with the touch of a god.
"You can stay here until I return," he mentions breezily as if the two of you are discussing meal plans and not the potential of violence that awaits him in the earthen realm. "These quarters are your own now."
You nod, looking around.
"I'll see you soon."
He exits the doors in a rush, muttering under his breath while shutting them tightly behind him. The small army he has requested to flank the doors while he's gone approaches him, standing at rest while they await their orders.
"She is not to leave this room except to take meals or explore the grounds. At least four of you must remain with her at all times."
The guards nod in unison at his orders knowing their options are obey or die and you stand blissfully unaware on the other side of the door of the fact you've just been locked into a cell until he can figure out how to keep you here permanently.
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"We can't keep going this long between seeing one another, Suguru."
Geto hums unenthusiastically, stomping through the entry of your mother's sprawling estate while Lord Gojo joins him at his side, jovially sipping from the same chalice that has remained full for his entire stay on the grounds. He's certain the nymphs utterly dote on his old friend, tittering over his pretty eyes and hair, the same way everyone does.
"If it were up to me we would not meet at all, Satoru, but I appreciate your warm welcome."
Gojo clutches his chest with his free hand and cackles, tipping his head back as he matches Geto's pace with ease. The sunlight that pours into the open marble halls burns the darkened eyes of the man who was summoned here for no reason other than to be threatened and he finds his patience thinning with every word he is being forced to listen to.
"You wound me, old friend. Have you forgotten how much fun we used to have?"
Suguru snorts.
"Unfortunately, no."
They did have fun at one point in time before a war and their responsibilities turned a friendship into something uneasy - a constant power play between the man gifted with the divine dominion over everyone and everything and the man doomed to herd them after they've done their earthly wrongs. It hardly seemed fair but as you said, sometimes jobs must be done no matter how ugly they are.
"Well, if it's any consolation, I do not blame you for your misdeeds in regards to the young goddess. She is very pretty."
The mention of you makes Suguru bristle and the other god just shrugs, chuckling as he sips more wine and the two of them finally approach where your mother rests among her nymphs with her arms folded over her chest. If looks could kill, the Lord of the Underworld would surely find himself one of the damned.
"Nice of you to join us, Lord Geto. Finally able to carve enough time out of your schedule of torturing my daughter to show up?"
He offers a polite bow of his head, refusing to speak any further. A servant offers him wine and he refuses, raising a palm.
"So now you refuse an offering of wine? You truly have no sense, that's one thing about you that is perpetually true."
Satoru chuckles at his side, amused by your mother's undressing of the fellow god before her, and he recalls just how long all of you have known each other. Since you were young gods and goddesses, much like you who hasn't seemed to realize you are his captive and not his prize as he keeps insinuating.
"My demands are simple so I will not keep you for any longer than I must," your mother starts and Suguru's eyes flick upward to examine her. The two of you resemble each other enough that it's striking but you lack her venom, something he's grateful for having been bit by the snake more than once so to speak. "My daughter will be returned to me by next sunset and there will be no harm to you or your realm."
Finally, the man breaks his silence and he shakes his head with a chuckle, raven colored mane fanning around him with each movement.
"And if I refuse?"
Your mother chuckles in like, leaning forward in her sitting position. A man is smart enoguh to know when he's about to be bitten again so he takes a few steps backward.
For being a gentle Goddess of the Harvest, she sure is rotten.
"Then there will be repercussions."
He nods.
"She's happy where she's at. Come take her if you'd like to try."
Moving to turn on his heel and exit, he's stopped by a hand on his shoulder. He knows it belongs to Satoru and he sighs, tensing his shoulders to shrug him off to no avail.
"Now don't be hasty, Suguru. There is a lot at stake here."
The only thing he can think of is what's at stake being you. He could agree, send you back to this realm to pick and grow and dig until your fingers bleed. He could watch you as he has for all these years, cold and alone wondering when he'd have the opportunity to make you his own.
"If there's so much at stake, come claim what you desire so badly."
Satoru drops his hand and turns his head to look at Demeter, shrugging. His friend takes his leave, exiting through the corridor he just entered through
"There's your answer," he sniffs. "I did all I could."
If death himself is willing to die for you, there isn't much more than Satoru can do besides sit back and wonder what about you has become so enchanting to the man he'd risk it all for another taste of his little prisoner.
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It has only been days since the last time you saw Suguru but you grow restless within his chambers despite the comfort they bring you.
You snuggle into his bedding, the familiar scent of him bringing only temporary ease to the pain in your heart his departure has brought, and wonder how his meeting is going but your mind drifts to things far less worrisome than if you'll be forced to return home or not.
Oddly enough, your mind settles on thinking about the man that Geto mentioned before his departure.
Lord Gojo is someone you've met a few times and you've always found him to be jovial if not a bit grating at times, flirting with the nymphs and servants without a care in the world despite his massive power. You take a moment to consider the differences between the two men, one wearing his power like a halo and the other like a noose.
You can't help but wonder if it's a difference in who they are in their hearts that led them to such opposing views of their power, perhaps even the world at large. You make a note to ask Suguru more when he returns, stretching your legs beneath the blankets over them with a frown.
The chamber doors open and you sit up, smiling as Suguru enters but your face falls noticing the droll look across his. You don't move to further cover yourself, allowing him see your bare flesh in person for the first time but the view doesn't spur the look off of his face.
"My treasure," he starts before sinking to his knees at the side of the bed. "You need to listen to everything I'm saying, okay?"
You remember this sight all too well, big hands capturing one of your own but you're grateful to be cognizant this time. He allows himself the luxury of one moment to look over you - your soft skin, your pebbled nipples topping perfect breasts, the delicate divot of your bellybutton - but the moment is fleeting as he meets your eyes and you understand the situation must be serious.
"I am willing to send the realm into disarray to keep you but I have to know that you want to be here with me and nowhere else."
Granting you a moment to think, he watches your face carefully for any sign of uncertainty. The faintest trace will mean that he failed, all of this was for nothing, but it hasn't appeared yet. You reach for his face, cupping his cheek in your small palm and he exhales, smiling serenely.
"Can you promise me freedom, Suguru?"
Pondering your words, fear seeps into his limbs but he decides to, for once, give you an honest answer. No deception, no hint of trickery despite how easy it would be for him to keep you here as his captive and not his lover. He could lock you away, post all the guards outside your door for all eternity and you'd never leave but he wants you to want him. To need him. To desire him.
"I cannot promise you freedom but I can promise you devotion like you've never experienced."
You nod and lean toward him, lips brushing against his once again. The intent is far less chaste than the first time, the heat you always feel stir inside of you when you look at him for just long enough sending fire through your limbs. Pulling away from his face for a moment, you smile and reach for his shoulders to pull him into the bed with you, to which he obliges. Kneeling above you, he searches your face and you brush his hair off of his face and over his shoulder.
"Then I promise you the same."
The confirmation he needs leaves your lips and he can hold back no longer, hungrily enveloping your lips in a kiss that you eagerly accept. It would take more time than you currently have to consider when you began to fall for this man who plucked you from your home and dropped you into a world not meant for you, so you simply choose to focus on the way his hands feel across your bare flesh.
They're as cold as you expected they'd be but it isn't unwelcome, deft fingers dancing along the underside of your soft breast while he dots your jaw and neck with sensual kisses that make your head feel the same way it does after you've enjoyed dandelion wine with the dryad back home - lighter than air and heavier than lead.
Groaning, he begins to rut his hips gently against your bare mound and you reach for the tie fastening his robes over his waist, fingers moving to untie the knot as quickly as you can. You don't expect to feel him pressed against you so quickly, the searing heat of his heavy cock sliding through your already slippery folds and catching on your sensitive clit in a way that makes you gasp.
"I-I've never done this before," you confess as if it's a sin, your stomach in your throat. He leaves his task of lavishing attention on your neck for a moment to meet your eyes, smiling in a way that makes your thighs clench around his torso.
"I'll take good care of you."
He will and he does, returning to kissing a path down your neck until he reaches your breasts, taking one pert nipple into his mouth with a lewd moan. The sound of him laving his tongue over the sensitive spot makes you arch your back, his cock still rubbing you just short of where you need him most and you whine. He releases your nipple from his mouth, the bud shining with his saliva, and cups your face.
"Patience. I'll make it worth your wait."
Switching to your opposite nipple, your back arches again, forcing more of your breast into his eager mouth. He loves seeing you already on the precipice of coming apart, fortunate to be the first and only man to ever see your lust heavy gaze.
You tear me apart, he thinks as he gazes up at you with your lashes resting against your cheek and your mouth open in a beautiful display just for him. Releasing your nipple, his hands trail down your torso and he moans, aloud, at the feeling of the hair covering your mound beneath his fingers. It's as luxurious as the rest of you and he promises on a day when less is at stake, he'll give you the attention you truly deserve. He'll bury his face in the thatch of hair and even lower, giving your cunt as many kisses as he wishes to give your pretty mouth, but with an uncertain future time is of the essence and he doesn't want to hesitate in claiming you.
Tentatively, he traces his finger along the seam of your pussy and you hiss at the teasing, canting your hips messily into his touch. This is true need, the sum of your want greater than any mishap that your clumsiness could cause, and he smirks against the top of your breast and watches your face contort in pleasure as he spreads your lips with his index finger and thumb of one hand, using his middle finger to rub methodical circles over your clit.
"Is that alright?"
He asks and all you can manage is a nod and a pant, walls flexing with each circle his finger turns over the engorged bud. Your head continues to swim and your eyes shut, your chin tipping toward the ceiling but he cannot allow you not to witness your own undoing. Using his free hand, he cups your chin gently and tips your face back down to give you a full glance at his sticky finger working its way to your entrance.
A squeak leaves you as he gently spreads the wetness seeping out of you from your cunt upward toward your clit, the slick feeling of his just his finger making your eyes roll backward in your head. This is nothing you've ever felt before but it's everything you've imagined, the gentle way he keeps kissing your breast as he finally works one finger into you making you moan. Open mouthed, hot faced, chest heaving - the exact noise he wants to hear you make for all eternity.
"Feels good?" He asks, dark eyes meeting yours as they open while he thumbs at your clit messily. Your walls constrict around his finger and it makes his already painfully swollen cock jump when he imagines how you'll feel wrapped around him like a glove.
Hips moving on their own, you try to match the pace of his finger plunging in and out of you but struggle and he takes control, hand dropping your chin and sliding down your torso to hold your hip. He helps you rock your hips gently, soft mumbles and moans leaving your lips and he knows what's about to happen before you do, cunt locking his finger inside of you.
"Oh Suguru," you pant, gnawing your lower lip and shutting your eyes tightly as you cum so hard your thighs shake with the force. He smiles against your breast and positions himself so that he's on his knees, hand that was just playing with your pussy running along his length to spread his silky pre-cum and your arousal along every inch.
Watching, your eyes widen when he slides his tip through your folds before positioning himself at your opening. He leans over your body, resting on his forearm and kisses you as he moves to enter. Blunt tip slipping inside of you, you gasp but only out of dizzying pleasure.
The noises encourage him to bury another inch, slowly giving himself over to every slick, warm part of you and you gasp in unison as he continues to bury himself deeper and deeper, finally bottoming out with a deep groan right above the shell of your ear.
"Mine," he whispers and you nod, chin resting against his shoulder as he buries his face in your neck.
There's surely no disputing it now as he begins to gently thrust, hips moving in a small, merciful rhythm.
"Yours," you whimper back, kissing the expanse of his shoulder blade between staccato moans. He feels too much, too big, too hot but you can't deny that it feels good, your walls flexing around his length as if you were made just for him.
The sensuality of the moment makes him realize he's coming close to his own orgasm and he reaches between your bodies to thumb at your clit, each touch making you squeeze around him tighter and tighter until you hold him in place once again, cumming for him twice and giving him unspoken permission to do the same.
He spills himself inside of you, the heat making you whine and he chuckles while trying to catch his breath.
"Still want to stay?" He asks, face still pressed into your neck and you nod, wrapping your tired legs around his waist to trap him against you.
A square piece of white sheet dotted with small spots of blood is dropped in front of your mother by a messenger sent from the Underworld courtesy of your beloved and she shakes with rage upon immediate understanding of the meaning of what's laying on the marble before her.
You are no longer her daughter, her prized little lamb, you belong to him.
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The threat of war was just that - a threat.
Autumn and winter both passed without further questioning aside from a few additional visits from Shoko who has become your reluctant ally if not friend and confidante. She has kept you as informed as you need to be about the happenings above but, at your own request, keeps the rest to herself. You're blissfully unaware and fine with it.
Your mother's refusal to invade the Underworld with her own thin resources and Satoru's refusal to send any of his own troops after a now sullied goddess rendered all attempts to return you home as futile but you do return, on your own accord, to your meadow the day before you know your duties to bring forth the fertile season begin.
"And you're sure that you will be alright on your own?"
You nod, Suguru refusing to let go of your hand while Shoko watches him unamused. It's one thing to watch your friend fall in love, it's another to watch him behave like a lovesick child with no other choice.
"Let her go, Suguru. She has work to do."
He glares in the direction of the goddess who shrugs as if to say "it wasn't my choice" about your decision to return to fulfill your duties each spring. You know things cannot run without you here and he agreed knowing how much it means to you, letting you live barefoot in the sunlight for three months of the year.
His flowers stay in bloom even while you're gone, yellow painting his walk every morning while you're away.
"I'll see you soon, okay? Don't miss me too much."
Returning to your work came naturally, watching life spring forth from you as comforting as the sound of your own heartbeat and you can't hide your smile looking overhead to watch your very own protector in the form of a blackbird flying in wide circles above you.
"You think that's him?" A dryad asks innocently and you nod, gaze still fixed above despite your hands already working their magic on the yellow and brown grass below your feet.
"It is."
#geto suguru x reader#geto x reader#kendall writes#first full length on this blog lalalalalalalalalalalaaaaaa
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LasAbarcas Base Game Save File 1.0
My Base Game Save File is complete!!! Download it here!
UPDATED VERSION AS OF 3/18:
OLD VERSION:
My goal with this save was to make the base game feel super ALIVE and full of personality - basically what we all wanted the base game to be originally. This save is full of lore: each household has a story (some inspired by iconic Sims lore, others original), each Sim has relationships outside their home, each world has a description and each neighborhood within each world is built with a very specific vibe that draws particular Sims to live there, all community lots (and some residential lots) have descriptions, and even the graves (and ghosts) at the Willow Creek church graveyard tell a story. There are TONS of community lots in this save that all feel different from one another and are designed with different kinds of Sims (personalities, career types, ages, etc.) in mind to give everyone multiple things to do outside the house.
All lots were built using only the base game (disclaimer: occasionally my game adds pack-specific items, like a kind of food, during playtesting, so it might say there is a pack-specific item on a lot but it's not meant to be there!), but many lots were built with other packs in mind. For example, the save has restaurants, a boba shop/thrift story, a cafe/retail space, a community garden, a high school, and so on that are base game only. So, if you only have the base game or limited packs, it should feel like you have more to do than the base game provides and open up your gameplay with a little imagination.
If you do have more packs, the lots should easily convert to their intended lot type to allow more functionality. You should also find things that come in other packs available in the save. For example, many Sims have university degrees, all Sims have cold/hot weather clothes, there are loads of clubs for Sims to be in (each with a description - MORE LORE hah!), and the calendar is filled with holidays/events.
Here's a little tour of the Save:
WILLOW CREEK:
Most families in Willow Creek have lived here for generations. These families strongly value their roots and create such a strong sense of Willow Creek identity that the transplant families have taken on this identity as well, leaving the town full of people who proudly work to preserve and celebrate the town’s vibrant history and traditions. Families in Willow Creek tend to have a more traditional approach to family life/dynamics and care about the family’s image/status within Willow Creek.
OASIS SPRINGS:
Oasis Springs had its heyday several decades ago when its space exploration industry was booming, but when the industry fizzled out, the town lost a lot of business, wealth, and residents. However, those that remain take pride in their retro desert town and clearly see what remains: a beautiful, unique, special place to call home. Families in Oasis Springs tend to be a bit quirkier, care little about what other people think about them, and focus more everyday happiness than career success.
NEWCREST:
Newcrest is a very family-friendly neighborhood filled with fun for all ages. Families here tend to be a bit more laidback – they are willing to go with the flow and enjoy the messiness that comes with growing up. The Newcrest residents are a supportive bunch of people who enjoy each other’s company and have a healthy balance between careers/school, hobbies, and spending time with family and friends.
I will also be releasing a Limited Packs Save with version one containing updates to Copperdale and Strangerville coming soon, as well as a No Limits Save down the line.
I hope you all download and enjoy!! Please let me know what you think and if you notice anything that needs updating.
Thanks!
#sims 4#sims 4 build#sims 4 simblr#the sims community#sims 4 screenshots#ts4#ts4 simblr#simblr#newcrest#willow creek#oasis springs#sims save file
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Reading Sacred and Terrible Air after playing Disco Elysium gave me whiplash because how differently female characters are handled in each work...
I like Pjõl! But besides the Lund Sisters, the only other female characters are mothers, a failed date, a suicidal opera singer and a teenage lingerie model. They're all secondary and don't have stories of their own. None of them are in positions of power or playing a major role in the lore.
Not to mention, how off-putting the depiction of the sisters is... I know we're supposed to see them through the lens of hormonal teenage boys and obsessive maladapted men but the over sexualization of this young girls makes it such an uncomfortable read.
No wonder these girls wanted to disappear and never be perceived again if this is the inescapable male gaze that follows them!!
The book obviously condemns pedophilia while making not only the antagonists, but many of the main characters pedophilic or something adjacent. It's a prevalent theme in the story. I am aware of that. My critique is that the only purpose of most female characters in this book is pushing this narrative. In other words, they're only there to show how traumatized the main characters are. A lot of male writers are guilty of this, putting young girls in morbid scenarios as a prop for shock value. It feels exploitative and dehumanizing, it could've been handled better.
I'm glad Disco Elysium is different, its characters are multidimensional and have unique personalities and back stories. They have story relevance within their world. This improvement is probably due to all the year of experience between the two artworks. But I don't want to give Kurvitz too much credit (I think this fandom tends to idealize him, partly because they feel sympathy for the whole ZA/UM legal rights situation), he didn't singlehandedly write Disco Elysium. There were many other writing professionals who contributed to the project to make it better than its novel predecessor. (Many of which are working on the new Summer Eternal project, I'm excited for that!)
#im not saying Kurvitz is a crazy misogynist (he's not) but he is a man after all#sacred and terrible air#pjõl#disco elysium#meta
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