#art style switch
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mossizi · 7 months ago
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Your honour, I cherish them.
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lotus-pear · 7 months ago
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SIGHHHH BSD REREAD…................I MISS THEM SO MUCH :(((
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scrapoddles · 6 months ago
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noooo karkat don't become overwhelmed with how much love is in the room at your birthday party!!!! That's out of character!!!!!!
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ivansbadart · 3 months ago
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"Brutus" - The Buttress but it is Aemond Targaryen
This project took forever to finish, but alas I am very happy with how it turned out. If you look closely you'll see plenty of religious imagery that lent itself as inspiration (real ones and asoiaf ones).
I might post some of these individually in the future to fully preserve the original quality, which I know tumblr will spoil :)
I also did switch some of the lyrics so it makes more sense, and swapped the Latin to High Valyrian:
Frater Meus = Nuha Lekia = (older) Brother Mine
Rex = Darys = King
The Valyrian glyphs = either "Fire and Blood" or the inscription from the dagger (as much of it as I could decipher at least)
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starshapedspider · 3 months ago
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stanley and the babiez:))
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a-spacecadet · 3 months ago
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Graphic design is my passion
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So I wanted to make these kinda look like a 50’s ad for a department store or something like that…really tried to utilize how nice the character designs from Clone High really are 💕
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abby-howard · 4 months ago
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I'm going to be asking a lot of artists I follow this question, but how did you develop your style? It SEEMS like most people find their style and stick with it forever, just making improvements and iterations. I tend to work in a lot of different styles because I enjoy doing that, though I know there are things I gravitate towards as well. But I wonder what your journey was and how you got feedback and improved while staying true to what you enjoyed?
Hi there!
I definitely wouldn't say that I've found my style and stuck with it forever-- I feel like each of my projects has asked for a certain kind of art, and has presented new challenges that push me in new directions.
Some of that comes from seeing someone else's work and having something click into place that might fix errors/faults in my own, and then I might try to incorporate that, such as bigger outlines on my characters to help distinguish them from the background, or maybe a way someone else simplifies eyes that can help make mine look less weird.
When I first started drawing, I can see where I encountered certain influences because my sketchbooks suddenly switch to incorporating some new stylistic element that I liked from whatever I was reading/watching at the time. But it was never QUITE right, it was never just copying, there was always something ~wrong~ with it. And that wrongness was my style! As much as I hated it, that was what distinguished my art from being just a copy of someone else's. I hate it less now, and understand that other people see something there that maybe I don't, because it's just what happens when I filter other people's work through my head. My soul, if you will.
There are definitely through-lines with my work, driven by what I like drawing and what comes easily to me-- hatching is almost always a major component, and I like making expressive characters. Here's some of my earliest available stuff, from my old webcomic:
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Then not long after that, I started The Last Halloween, which pushed me to challenge myself in both layout and style:
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And here's the same comic, years later:
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And here's a series I did for kids, where I had to use full color and lay off on the hatching, as well as learn how to reconstruct animals that we have no photo references for, which is definitely a place where style comes majorly into play, whether I wanted it to or not:
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Then there was the horror book I did, where I tried to push my work to be less cartoony overall, and to work very hard on improving my hatching:
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Then I started work on Scarlet Hollow, where I incorporated a limited/muted palette and had to once again push myself to make less-cartoony art, as well as learn more consistency so I could draw sprite sets. This was a big challenge for me, and has helped me grow as an artist so much!
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And most recently, I wrapped up work on Slay the Princess, which required that I go back in the cartoony direction, but in a very different way than I was used to. This took a lot of sketching to figure out, and there's still a decent amount of artistic stumbling in Chapter 1 while I settled into it.
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She's drawing on anime/Disney influence, but each Princess required a bit of stylistic variability. Some are more anime, while some are more realistic than even the Scarlet Hollow characters.
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So I wouldn't worry too much, honestly! A person's style is often something that reveals itself over the course of their career, rather than something they choose and then try to stick to forever.
Even if you don't think you have a style, you do. It might vary a lot piece by piece, especially if you're trying to closely imitate another person's art, but the more work you do, the more you'll figure out your own strengths and interests!
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concord-and-cliches · 7 months ago
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oh my god there's four of them [first image based on (x), id in alt!]
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ruurat · 7 months ago
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consent form (yes/no)
name: 日向 創
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sandwichhour · 2 years ago
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redraw of this @ponymagnets post
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valverii · 8 months ago
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Has Chuuya ever used corruption in front of the ADA. Just so Dazai can swoop in and save him? Dead Apple parallels
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oh you bet he did! agency walked on eggshells around chuuya for a week after that
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kkoct-ik · 2 months ago
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painty doodle from earlier this evening
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maslosstuff · 9 months ago
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Changed his design some
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relaxxattack · 3 months ago
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trying to go through the psycholonials tag why are you people saying the art is ugly and bad what the hell. did you actually read the whole thing or were you turned off by the Pixels on the first page
“it’s not as imaginative or interesting as anything in mspa” what the hell are you talking about.
do you understand how hard it is to get these colors to look this gorgeous together. do you even try to be immersed in zhens mental state (which is quite obviously what the art is evoking especially for characters like percy or the cops).
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i would argue that not only is the juxtaposition of this style incredibly whimsical and fun as hell but actually some of it’s more technically advanced than art in homestuck
look at this guy! look at the level of rendering and shadow! how are you thinking this is ugly!
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umblrspectrum · 1 year ago
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for how much i love to drag pngs around, it turns out that i actually don't know how to animate all too well
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wolfythewitch · 1 year ago
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took a break from drawing by,, drawing
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