#arlex
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secretly-a-catamount · 9 months ago
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short(er) girlfriend dragging her tall(er) boyfriend around by his tie, my beloved.
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iongenesis · 1 month ago
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got inspired to make my own take on this post because I adore the art, i drew my fursona and my main oc chilling in armour cos self-indulgence. armour ref under cut-
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both found on Pinterest
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coulson-is-an-avenger · 18 days ago
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thinking about The Warden from Incarceron again.
He's The Warden Of Incarceron, he's mysterious and mystical and dangerous. he's a shadow in fine black velvet. his status is so high he can hold private court with the Queen. his home is so used to his absence that his very arrival unsettles the grounds. his daughter hates him. his daughter offends him only once and vows never to do it again because his quiet, human, pain is more frightening to her than any calculating mask shes ever seen him wear. she isn't his daughter. she chooses to be his daughter many times over. he is quiet and callous and cold and sharp. he is deeply entrenched in treason. he is a force to behold. he is The Warden of Incarceron.
and yet. his given name is john. he's weird and jealous of his daughter's best friend. he has no power over the prison he wardens and the one time he tries he gets all but laughed down. he has a goth alter-ego he calls "The Dark Sapient" in reference to the friend he's jealous of. he genuinely takes no action for the entire series except to completely explode a door and then poison a teenage girl (unsuccessfully). he's so fucking funny. i need to put him in a jar so bad.
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caranelguild · 16 days ago
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March 28 - April 1, 2IY 1
After spending the night in the ancient spire, our adventurers, Neptunus, and the two Tlixacta'in (Stormy and Rip) travel easily back to the ruined city, remembering to pick up their barrel of wine on the way. The gargantuan snake, this time, is but a gargantuan snake-skin, and Brindi rolls up a bolt of it to take with her.
Back in the city, our adventurers are brought in to see the Earthlord, who sends Stormy the steward to fetch the promised reward. While the Earthlord and xer steward then confer in the corner of the office, Rip the Magus is tasked with upselling the rewards.
A polished badger skull in a casket is touted as the head of the Tlixacta'in's Father of Civilization, an individual who mentored them fresh out of the insect mound.
A phial of greyblue liquid is said to be the most precious substance farmed by the Tlixacta'in and the secret to immortality.
A circlet of thornwood was a gift from, uh, from a species of, well, twig-people-insects who were neighbours to the city?
At this point our adventurers wonder if any of these stories are at all true.
Finally, a buckler made of Tlixacta'in chitin, with a cloudy opal boss, is claimed to have belonged to a great warrior who defended the city from an invading dragon horde.
The gifts are magical, even if they are not as storied as all that, as detected by Brindi, so the gang takes them. Brindi likes the cut of Rip's jib, and asks xem if xe would like to join their band of adventurers. After some negotiation bordering on the sale of Rip's agency as a person, hooray! Rip joins the crew of the UFO, and they all head off to speak with Gilderoy about next steps.
While that happens, Zilybar seeks out Stormy. The two communicate as best they can, and consent is clear: they have a lovely tryst. (Zilybar is a bottom). Zilybar comes *ahem* away with a magical statuette formed from the experience.
At first, the expedition leader wonders if they should keep going. The spire was supposed to be the incredible climax of the adventure, not some abandoned bit of rock with some words carved in. But then he remembers how nice a real bed is.
So the teleportation helm is used to transport all the adventurers but Brindi, then Brindi and the animals to the wood elf village whence the expedition entered the Lost Forest. Brindi and the animals arrive looking a bit haggard -
- but nobody is looking worse than the unfortunate harpy baby wrapped up and resting on the dwarf woman's chest. The baby, in fact, is dead. Brindi and Arlex are reluctant to offer up the necessary diamond for Brindi to use up in a revivification ritual. Luckily, Zilybar values life, and has one of his own to offer.
The baby lives again.
As wood elves begin to wonder what's going on, our adventurers decide it's time to part ways with the expedition. Reluctant to teleport back to Azzimar after witnessing the death of the baby, it takes some convincing before Gilderoy, Drakon, and Neptunus are willing. Neptunus, meanwhile, compares his notes to the perspectives of our gang, to ensure an accurate record, and Brindi tries to recruit him. Alas, he has two partners back home, and is excited to publish his account.
The teleportation is easy this time, as Brindi connects to the permanent circle back in the university city.
Then, there is nothing to do but wait. The UFO should swing by within twelve hours, as Trek and Trevayne were set on a patrol route to always pass by this starting point.
But it doesn't come.
That's when our adventurers decide to tell Rip about the whole probably-teleported-the-actual-Thronegod-onto-our-flying-ship situation, and when xe explains that the Thronegod was not, in fact, the immortal Resh-Khan but a genocidal Tlixacta'in megolomaniac ("I dunno, you folks keep slaves, so maybe this Thronegod had the right of it," muses Brindi), our adventurers become worried about the state of their ship (and companions thereon).
Nobody is more anxious than Rip, however, who immediately sets off to look for the UFO. Zilybar accompanies xem on a circuit around the village - and as night falls, they spot the UFO listing north towards the forest!
Zilybar uses his telepathic link with Brindi to alert the others as he and Rip rush towards the ship.
The rest of the gang is there shortly, and within seconds the whole gang is on board. Zilybar is the first to rush below.
He finds the amber throne sitting askew in the splintered floorboards of the hold. Resting against it, the ancient Tlixacta'in, xer carapace being polished by a pair of fawning gnomes!
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thepointlabel · 1 year ago
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arlexproducciones · 1 year ago
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Servicio de producción de video; un llamado a capturar Momentos Inolvidables
En la era digital actual, la capacidad de capturar y revivir momentos especiales se ha vuelto más importante que nunca. Todo con la intención de crear un evento significativo o una celebración personal única; la posibilidad de capturar estos momentos con un servicio de producción de video permite que perduren en el tiempo. 
En ARLEX, entendemos la importancia de estos momentos y nos enorgullecemos de ofrecer un servicio de producción de video excepcional que va más allá de simplemente grabar imágenes en movimiento.
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¿Por qué contratar el servicio de ARLEX?
Si estás buscando una forma de capturar y revivir los momentos más valiosos y emocionantes de tus eventos, nuestro servicio de producción de video es la respuesta que necesitas. En ARLEX, nos especializamos en crear videos que no solo cuentan una historia, sino que también capturan la esencia y la emoción de cada momento.
En ARLEX sabemos que cada cliente tiene una visión única, y es por eso que nos enorgullece ofrecer un servicio altamente personalizado para que el servicio de producción de video cumpla con tus expectativas. Cuando nos eliges para ofrecerte este beneficio, te garantizamos un enfoque que refleje tu identidad y tus objetivos. Tu historia es única, por lo que tenemos la misión de contarla de la manera más impactante posible.
Nuestro servicio de producción de video son la base de un proceso que se adapta perfectamente a ti. Desde el paquete básico para proyectos sencillos hasta el paquete Premium para producciones que requieren de más mobiliario y jornadas de trabajo, tenemos una solución para todos. Cada paquete incluye un desglose de guion, un cronograma de trabajo y un presupuesto a medida de tus ideas y necesidades.
¿Qué videos ofrecemos?
Nuestro servicio de producción de video se adapta a una amplia gama de necesidades, ofreciendo una experiencia única para cada proyecto que nos encomiendan. Por ello contamos con una variedad de diversidad en videos. Conócelos y descubre cómo podemos dar vida a tus ideas.
Video corporativo
Los videos corporativos son una herramienta poderosa para transmitir la esencia y la visión de tu empresa. En ARLEX, creamos propuestas que cautivan a tu audiencia y destacan tus valores y objetivos. Ya sea para presentar tu marca, mostrar tus productos o compartir tus logros empresariales, los videos corporativos que se hacen como parte del servicio de producción de video ofrecen una narración convincente que resuena con tus clientes y socios.
Video de eventos
Los eventos son momentos especiales que merecen ser recordados. Nuestros videos de para este ámbito inmortalizan tus celebraciones, conferencias, ceremonias y cualquier ocasión importante. Desde bodas emotivas hasta conferencias informativas, capturamos los momentos clave y las emociones genuinas que hacen que sean inolvidables.
Video musical
La música es una forma de expresión poderosa, y nuestros videos musicales la llevan al siguiente nivel. En ARLEX, fusionamos el arte visual con la música para crear videos musicales impactantes. Ya sea que seas un músico emergente o un artista consolidado, te podemos ayudar para transformar tus canciones en experiencias visuales cautivadoras que cautivan a tus seguidores y fanáticos.
¿En qué consiste un servicio de producción visual?
Nuestro servicio de producción de video abarca mucho más que simplemente grabar imágenes en a lo largo de un evento. Implica un proceso integral que combina creatividad, tecnología y experiencia para generar piezas audiovisuales significativas y cautivadoras. En ARLEX buscamos agregar valor a tus momentos especiales, por eso es importante conocer el proceso de un servicio de producción de video.
Planificación detallada
Antes de la grabación, en ARLEX realizamos una exhaustiva planificación del proceso que abarca desde la conceptualización hasta la definición de los detalles técnicos. Se establece el enfoque creativo, la estructura narrativa y se identifican los momentos clave que deben capturarse.
Captura profesional
El día del evento, un equipo de videógrafos profesionales utiliza equipos de grabación de alta calidad para capturar cada instante con precisión, sin dejar de lado el factor est��tico.
Creación de narrativa
Un buen video va más allá de simplemente mostrar imágenes, somos capaces de generar una narrativa coherente que transmite emociones y así lograr contar una historia con fluidez.
Personalización creativa
Cada evento es único, por lo que en ARLEX tenemos reuniones con cada uno de nuestros clientes para ser capaces de aplicar un enfoque creativo personalizado.
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Valor emocional duradero
El servicio de producción de video que ofrecemos no solo se trata de capturar momentos, sino de crear recuerdos duraderos. Un buen video puede evocar emociones y llevar a las personas de vuelta a esos momentos especiales una y otra vez.
La importancia de elegir el servicio adecuado
Elegir el servicio de producción de video adecuado es una decisión fundamental para cualquier persona o empresa que desee inmortalizar un momento especial. Sabemos que hay muchas opciones disponibles en el mercado, pero lo que nos distingue es nuestro enfoque personalizado y nuestra dedicación para crear videos que realmente hablen al corazón. 
No importa si estás planeando una boda íntima, un evento empresarial de grande o cualquier otra ocasión personal o empresarial, nuestro equipo de expertos en el servicio de producción de video está comprometido a brindarte resultados excepcionales.
Por qué elegir nuestros servicios
Nuestro equipo de expertos en el servicio de producción de video entiende la importancia de cada evento y se compromete a proporcionarte resultados excepcionales.
En ARLEX, nuestro servicio de producción de video no se limita simplemente a grabar imágenes. Más allá de eso, ofrecemos una experiencia completa que abarca desde la planificación y la captura hasta la edición para la entrega final.
Nuestro servicio puede marcar la diferencia gracias a los siguientes aspectos:
Creatividad Personalizada
Calidad Visual Excepcional
Narrativas Emocionales
Flexibilidad y Adaptabilidad
Un servicio de producción de video es mucho más que la simple grabación de imágenes en movimiento. Es un proceso integral que combina la creatividad, la tecnología y la experiencia para capturar momentos especiales de manera significativa e impactante. Desde la meticulosa planificación hasta la entrega final, cada etapa se realiza con un enfoque en la narrativa, la calidad visual y la personalización creativa.
La producción de video es una manera de crear recuerdos duraderos que evocarán emociones que te transportarán de vuelta a esos momentos especiales una y otra vez. Si estás buscando una manera de preservar tus eventos más memorables de manera profesional y con un toque creativo, nuestro servicio de producción de video es la opción perfecta.
En ARLEX, estamos apasionados por la producción de video y la capacidad de capturar momentos que perdurarán en el tiempo. Si buscas un buen servicio de producción de video que vaya más allá de lo convencional, te invitamos a explorar nuestras opciones. 
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melindakucsera · 1 year ago
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Fantasy, Lore, & More: Heretic
Hi, I’m indie fantasy author, Melinda Kucsera, and in this episode Chris Mayne is joining me to talk about his book, Heretic.* Listen to the podcast episode. What’s it about? Arlex just became the most powerful person on the planet, and it is the worst thing to ever happen to him… Heretic is the start of humanity’s final tale, studied and chronicled in its purest form, by the most preeminent…
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444names · 2 years ago
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MYSTERY POST #27
Abang Abank Ace Act Adina Aggs Ake Alic Als Altý Amote Angný Ango Ank Antín Anía Aptal Araug Ard Areno Ark Arkay Arlex Artur Aríma Ashi Aslon Astur Aug Augir Auta Axi Azuer Aðal Bad. Bake Bala Ball Ban Bana Banco Band Bang Bangi Bank Banka Banks Bar Barle Basm Beasi Becia Beig Beld Bels Ber Berme Berp Betin Bfium Bia Bin Bjank Blir Bnite Bnpip Boode Bora Borp Borsý Bra Braf Brat Bria Brán Bur Burg Burn Cada Cake Can Car Cara Cato Caur Ces Chank Chela Chill Chily Cia Clank Clau Clo Copan Corp Cra Crou Cýr Darga Decap Dera Des Dins Don Dout Dran Durg Dus Ebank Ecum Edank Efnk Ego Eivar Eli Ell Eltar Emer Emsl End Erg Ert Euwa Eval Evoup Eya Eyn Fen Fin Fing Fingi Fjinn Fjóa Fjón Flon Fnia Foney Forp Foup Fra Frel Fria Frí Frími Fríði Fur Fán Fánna Gar Gatip Gawa Gein Gela Gend Ger Gern Gism Glon Grour Gráð Grína Gtlas Gund Gur Gurla Gurt Gurík Gus Gíne Günta Haf Hank Har Heif Heir Heis Heism Helin Hemet Hen Henes Hia Hig Hil Hilld Himur Hinn Hjá Hjörn Hlema Hlöð Hobur Hoca Holla Hols Hon Hoph Hou Hri Hrún Humon Hypto Hía Hólf Hólfe Höð Húgói Iband Ich Inbe Ind Ingba Inism Inn Ino Ins Inz Ira Iric Iwa Jar Jario Jon Jorp Julfa Jup Járvi Jónan Jóngg Jónó Jós Jóðný Jürg Kabal Kaki Kao Kar Kas Kasch Kass Kaza King Kiwa Kjar Kla Kragg Kres Kri Krite Krutz Kuk Kur Lan Laug Lein Leki Liest Ljálf Lum Lía Lúís Mabe Mae Mals Mana Mank Maral Mard May Mell Men Meon Mer Mera Mich Mie Mik Mika Mil Minas Mir Mita Mjay Mong Morp Mosuk Munn Mur Míank Míasa Mörg Nal Nari Neas Nega Ner Neses Nice Nli Norka Nuela Nóey Oda Odent Odi Odo Okird Ommer Omon Onn Org Owa Panla Par Park Pea Perp Pionn Pit Pita Plert Pola Prug Prung Pvcat Pálía Péta Ques Qui Raer Reda Res Rey Ris Ron Rsall Rum Rusug Ríður Saira Sak Salbe Sas Sbank Sch Scorp Sei Sezuk Shan Shand Shar Shia Shinn Shir Sia Sies Sig Sinks Sitow Skus Sla Snja Snsus Sovi Soy Spa Spar Spare Spoch Sta Staka Stank Sudow Sunn Sur Sva Svank Svara Swa Swed Swer Swes Swilí Sydr Tadil Tado Tafn Taki Takur Tank Tar Tatla Tefon Tes Thald Tiali Tibay Tius Ton Tum Tunda Tur Turk Turus Undey Undór Unn Vank Varr Vatau Vindo Vism Vnes Vía Vörns Wajar Walný Wesla Wingi Wyo Yank Yna Yoka Yorp Zair Zake Zenn Álaug Ásban Ægi Ísa Örno Úliv Þjón Þor Þorg Þorp Þyr Þyrel Þóras Þória Ōdank Ōfur
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ask-the-bailey-twins · 2 years ago
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Alex, r u and Arthur an official thing now?? Sorry if this is too personal, I’m genuinely curious
We are! I'm actually planning to take him out to the Center Kingdom for dinner later ^^! I still do have to ask them though, it's their palace anyway.
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avashades-purpleorange · 3 years ago
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Emmerich: *about Rook and Alex* They make a cute couple, huh?
Conner: They certainly are standing next to each other.
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lucyshypemaster · 2 years ago
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i don't ship Alex with anyone. yes, that includes Arlex.
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iongenesis · 18 days ago
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unwell how much i draw this guy doing jazz hands
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moonlit-selfship · 3 years ago
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Marble Hornets is taking over my brain so I guess it’s gush abt Alex Kralie time
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caranelguild · 1 month ago
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March 27-28, 2IY 1
Though members of the party are keen to experience the nightmares written about in Locke Ullmark's expedition journal, camp is ultimately made upon the hill overlooking the valley of the spire.
In the morning, instead of embarking on the one-hour trek to the base of the spire, our adventurers discuss an interesting idea brought up by Roy. He has the Helm of Teleportation, and can get a very good look at the top of the spire with his magically enhanced vision - why doesn't he just teleport there, teleport the throne to the UFO, and then teleport himself back to his comrades? In the morning, he can teleport everyone to the UFO and hey-merry-dol, the troupe is on its way to the next throne piece!
He does get a good look, observing a great throne of amber underneath an ancient gazebo just below the sharp peak of the spire. In the throne's back, beneath a layer of amber, appears to be a backrest of stone.
Though he could be safer about it (teleportation magic being occasionally imprecise), Roy pretty quickly just does the thing - and lands his toes on the very edge of the gazebo floor. Another inch off course and he would be falling the eight hundred meters to the ground below.
He moves to inspect the throne more closely, and that's when a frail form - from a distance, appearing to be a thin dead plant of dark stalks - leans away from a gazebo pillar and breathes out faint words in the bugfolk language.
Roy is not interested in conversation. He casts teleport on the throne just as the ancient being touches it with a hand and both creature and throne are, of a sudden, gone.
But that shouldn't be able to happen! Roy can teleport objects or people, and if he's targeting an object, a person has no business catching a lift.
Concerned, Roy teleports back to his companions and relates his tale. The gang sends a message to Trek on the UFO, who confirms that the throne and bug have arrived on board. Trek is not very efficient with his words when sending a message back.
When the anxious tlixacta'in ask what's been going on all morning (they are eager to get to the spire and do what the Earthlord has asked them to), Brindi puts on her translation suit and spins a tale.
She says that Roy went to the spire and cleansed it of evil energy, or something.
They relate that they don't quite put stock in that kind of mumbo-jumbo. They would like to take a look around for themselves.
"Mumbo-jumbo, is it?" seethes Brindi, and casts psychic fear magic upon Stormy the Steward.
When Rip the Mage notices this happen, xe is understandably perturbed and begins weaving magic of xer own, but Roy steps between. Roy casts Tongues on Stormy and explains the truth of the events of the morning. Stormy wonders if Brindi can be trusted - she seems rather like an agent of the thronegod to xem.
Anyway, situation diffused, the gang heads down to the base of the spire. Here, they elect to climb it - Roy is not sure that the throne and creature under the gazebo was not just an illusion, and the true relics might be within the tower itself.
So Stormy climbs behind Roy astride a flying broom and Neptunus does the same behind Brindi. Tensions between the bugfolk and Brindi rise again when the dwarf casts Fly on Rip without xer consent, but soon enough everyone (Arlex and Zilybar climbing with magically enhanced equipment) is ascending.
A third up its length, our adventurers break from the canopy and are instantly beset by bare-breasted harpies. These monsters are cut and flamed from the sky within a few minutes. Brindi raids one of their nests and steals a disturbingly human-like infant harpy.
Close by, the climbers encounter a door set into the spire.
The door has six locks; a pair of threes: one trio on the left and one on the right. Beside each lock is a symbol, and in the center of the door is a message that the mage translates for you word for word.
Above the message hangs an ornate key on a hook.
Left 1: A spiral Left 2: A square Left 3: A circle
Right 1: A triangle Right 2: A spiral Right 3: A hexagon
The message reads,
Ever since the dawn of history, great heroes have arisen. This is an abiding great comfort and a universal truth. Though fears may spiral, remember what hath come before and hold onto hope. This is so important. Will you rise? What is thy turning point? When will life be a liquor to thee? Corners and twists will abound, but hide not before them. There lies danger, in the failure to move and in the pale stilling of the feet. You must know the right time to act, hero. Thy hand must grip thy sword! Life deals not with cowards; cowardice is death.
The mage has heard of this sort of sacred door. Only one keyhole unlocks the door. The others may trigger traps.
Our adventurers hum and hah for a while before Neptunus suggests that the number six may play significantly into the solution - six locks, and the tlixacta'in being six-limbed.
That cracks it for Zilybar, who begins counting words. He eventually recites, "History is a spiral and so is life, corners hide danger and the right hand deals death."
And so the key goes into the first lock. It turns and the door opens, revealing a hollow spiral stair going up the center of the spire.
As our adventurers climb, scuffmarks upon the stairs begin to take more conscious shape in their minds. Perhaps each stair contains a piece of a hieroglyph, and cycled through rapidly they would be legible as something?
Anyway, the climb stretches on. Soon, the walls are filled with ancient writing the tlixacta'in recognize as prehistoric cuneiform. Passageways that once led to secret rooms have been blocked up with ivory spit-stone; anyway, they would only lead to the open air, now.
At the top, a message has been scrawled with a tool into the crumbly stone:
What must I do to die? I have blocked up the passages, in fear of using them to leap to my death. I remain here at the top, fearful.
While the others search the gazebo, Zilybar takes Roy's shield and skates down the spiral stair with great skill, taking in the hieroglyphic tale told by the stairs - a tale of the origins of the tlixacta'in. But when he gets to the door and intends on climbing up the outside, just to say he's done it, he observes angry harpies soaring about the canopy outside.
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broken-butterfliesx · 7 years ago
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did... did i do this meme correctly?
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thepointlabel · 1 year ago
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Shadow Of Dance from Arlex
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