#anyway I feel like this is a pretty good metaphor for a lot of things
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brynn-lear · 3 hours ago
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for those who are looking which of these games have yandere endings, allow me to kindly add them in a read more :D
Cupid Parasite: Gill Lovecraft
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The most consistent yandere-vibes from Lock's recommendations. Gill's I would say leans so much on pathetic sad dog yandere and irl stalker that the otome game community is very divided on him (and a majority of us are yandere/trash husbando fans lol).
You'll spend most of his routes looking at how much he's a loser (/aff) who simps for his former roommate. I mean, he's trying to get over you but the heavens might quite literally be playing with him— cause how can he move on when you're his matchmaker???????
Cupid Parasite is so silly and so fun, highly recommend for those who love romcoms.
Piofiore: Nicola (Bad End)
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Note: don't search his name on google images cause one of the first things you'll see is his CG for the bad end. Do not spool yourself lol.
Oooh how I love this man. Him and Dante are my faves [and Roberto. Lord. I love Roberto so much why isn't he a love interest?!?!?]
I won't spoil much, but his bad ending is 🥰. Plus Piofiore is such a good game anyways, it's worth trying out. If you like mafia men that are trash and would definitely kill you in other routes (sometimes their own too aHEM MISTER CHINESE KEBAB)— this game is for you.
Olympia Soiree: Kuroba (Bad End)
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Ngl I remember the yandere end for this one being relatively short, but Kuroba along with Byakuya are my faves so I didn't really mind. If you like your fics with some sort of "chosen one" flair to it, OS is for you <3.
Don't get it twisted though, the game makes it a point to show time and time again how much their color system destroys the people [definitely feels like a metaphor for racism-]
Even if Tempest: Crius Castlerock (Bad End)
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TW: childhood abuse/neglect, cannibalism, straight up every route has murder since this is literally a Phoenix Wright fantasy otome game, blood, unending angst you can't escape from if you want to see a single good ending, etc. For the amount of girlbossing and (justifyable?) crimes the heroine had done [and lord she's such a pretty androgynous girlie], the game is very refreshing.
LOOK AT MY BABIIIIESSS 😭😭😭😭😭😭
If you love suffering, I highly recommend this game because the plot is amazing. It does not hold back as much. It's not like Black Wolves Saga's level of "dead dove: do not eat" but man will it surprise you.
Crius definitely feels overprotective even in routes outside his. As an older brother figure-esque, he has this tendency to help you out without question [this fact will hurt you later.] His bad end? I'm a simp. And I like the hurt it gives. 10/10. Also him in the fandisk is 🤌🤌🤌🤌. Everyone in that game is so loveable.
I play a whole lot of localized switch otome games and let me just say, he's gotta be part of my top 5— and some people on that list are there for nostalgia's sake (Hi Tokimeki Memorial). Crius is great. Much love.
Bonus route: Steam Prison - Fin Euclase
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I shit you not, bro is a yandere in every route but his. I am not joking. The amount of Love Interests that had fallen from his hands— meanwhile in his route he's a struggling wholesome puppy just trying to survibe the underworld. I love him but I cannot be with him simply because I'm not content with just seeing him happy, I wanna see that broken side again /silly
I forgot to mention: I wouldn't say CxM has a yandere route [I say that as someone whose faves are Okazaki and Shiraishi, who keeps being typed as yanderes when they're deranged at best /j]
... Buuut there is a bad end where it feels like Hoshino/the MC is a yandere for our poster boy :)
lock's otome game recs
i received some asks indicating an interest in a compilation of my favorite otome games, so i decided to go for it!! i've played about fourteen otome games, but of those fourteen, only these six left a lasting impression on me. there are still some that i intend to check out, so the rankings may update in the future. i'll give a very general overview of each game and how i'd score the categories that i find the most important in an otome game — the heroine, story, art, enjoyability, along with the characters i liked the most.
number 6 - piofiore fated memories.
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heroine: 6/10 story: 6.5/10 characters: 7/10 art: 10/10 enjoyability: 8/10 favorite characters: dante (ishikawa kaito), nicola (kimura ryouhei) and yang (okamoto nobuhiko)
this game centers around the heroine, with the default name liliana adornato, who finds herself entangled in the politics of the region's three most prominent crime organizations. the game has an italian backdrop and iirc, takes place in the 1930s.
the overarching narrative, while it has its fair share of intrigue, isn't the game's strongest point. it's the interactions with the characters themselves that made the game feel worthwhile. each love interest has more to them than what meets the eye, so it's satisfying to watch the relationship between them and the heroine develop.
the heroine takes a passive role throughout much of the game, events sorta just happen to her. still, she has a kind disposition that makes her likable and doesn't make stupid decisions that has you wanting to fling your console across the room. her characterization changes slightly depending on the route. for instance, without getting into spoilers, she's more assertive throughout yang's route. the resulting dynamic made yang's route the most memorable, even if he's my third favorite character from the bunch.
what feels unique to this game is the effort put into the bad endings. in most visual novels, bad endings can feel like gimmicks. you make one or two wrong decisions and you're rewarded with a few paragraphs. the downward spiral of the characters in the bad endings are decently fleshed out and you can see how they arrived at this 'worst' version of themselves. they're suitably dark and it shouldn't come as a surprise that i enjoyed them because of that 😭
then there's the art. it's stunning, the details in each CG are mindboggling. the heroine gets to wear a variety of pretty outfits which is something i like to see. even in the story's weaker moments, a stunning CG would pop up that had me forgiving everything. i still glance through the gallery to this day.
number five - cupid parasite.
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heroine: 9.5/10 story: 7/10 characters: 7/10 art: 9/10 enjoyability: 9/10 favorite characters: ryuki keisaiin (junya enoki) & gill lovecraft (kimura ryouhei)
iconic. showstopping. a little bit camp.
cupid parasite stars one of my favorite heroines, lynette. she works as a bridal advisor whose ambition is to ensure everyone finds their soulmate. in actuality, she's the goddess cupid, who left her post in celestia to better understand humanity and create lasting pairs. she's a delight to play as.
this game's presentation and overall aesthetic is the most distinct from any otome game i've played. aside from the presentation, the story itself is unlike any of the others on this list. when it comes to romance, i typically prefer them to be dark and mature. this game opts for a more lighthearted approach. it vacillates between being a romcom and dipping into the absurdist genre. there were times i was literally left speechless (glances at gill's route)... but it makes for an entertaining experience. the game's plenty funny as well.
personally, i enjoyed the more grounded moments when the mythological elements remained in the background. because of this, the true ending doesn't do it for me as much as they do in other games. as with anything, this is a personal preference though. i liked all of the routes and found the game handles the development of each love interest well. we're introduced to these men at their most pathetic and get to help them become a little more well-adjusted. lowering the cringe meter, if you will. it makes their growth all the most satisfying as the narrative progresses.
number four - even if tempest.
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heroine: 9/10 story: 8.5/10 characters: 8/10 art: 6/10 enjoyability: 9/10 favorite characters: the heroine herself, tyril i lister (noriaki sugiyama), crius castlerock (makoto furukawa) and lucien neuschburn (kaito ishikawa)
right from the get-go, this game's premise had me hooked. it features the heroine, anastasia (<3!), who leads an incredibly tragic life. she's bestowed the ability to reverse time following each of her deaths and uses this to unravel a mess of mysteries the world's setting is tangled in.
this game is absolutely anastasia's story. without spoiling anything, i loved the approach they took with the time rewinding ability. how it's incorporated is unique to an otome game, which they take full advantage of to amplify the tragic romances. on that note, the romance itself occasionally takes a backseat to the narrative as a whole. personally, i didn't mind this in the moment, since i found the story so interesting. in retrospect, i do wish that we got more moments between the heroine and each love interest, especially in the true ending.
there are more gameplay elements here as well. you have to conduct investigations, gather evidence, and apply what you've learned during these trial segments. when i first read about this, i thought it'd be a gimmick, but i liked playing through them. it incentivizes you to pay extra close attention to the world.
while i liked the narrative as a whole, i do wish we got more worldbuilding. there are hints of political subterfuge and religious oligarchy that, while touched upon, could've been leaned into more to give the setting a distinct feeling.
number three - olympia soiree
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heroine: 8/10 story: 8/10 characters: 8/10 art: 10/10 enjoyability: 10/10 favorite characters: akaza (yoshitsugu matsuoka), himuka (shun horie), and yosuga (yuma uchida)
in olympia soirée, the eponymous heroine, olympia, lives in a society divided into castes based on colors. she is the last surviving member of a clan that can perform rituals to keep the sun aglow. this game is a lengthier title, i believe i clocked in around 25 ish hours (i don't use auto-play so that sheds some time). the story benefits from this, as olympia has rich worldbuilding and lore that's revealed throughout the route's progression.
we get to see the consequences of this caste system and olympia's growth as she becomes determined to realize a better future for the islands. this makes the heroine someone that you want to root for. personally, i'm a sucker for stories that center around a sheltered individual being forced to face the harsh realities of the world and maturing in their own way. this, paired with the struggles specific to this setting, make for a gripping backdrop for the character's routes. all the love interests have problems of their own that they need to address.
this is certainly a mature title, there's plenty of steamy scenes featuring gorgeous artwork. seriously... all the pretty CGs are absolute eye candy. i enjoyed the balance between the main narrative and the development of the romantic relationships, i don't remember ever feeling bored.
ironically enough, i think this is the darkest game from the bunch listed here, surpassing the game with actual horror elements. there's a whole litany of trigger warnings to be mindful of when going through the game's bad ends. they are, as the term suggests, Bad. not light or humorous in the slightest. the poor heroine goes through it. please be mindful of these more touchy subjects.
number two - 9 r.i.p
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heroine: 8/10 story: 8/10 characters: 9/10 art: 10/10 enjoyability: 10/10 favorite characters: minami (nobuhiko okamoto), hibiki (shunichi toki), kureha (toshiki masuda), and koyo (ryota suzuki)
i was looking forward to the english localization of this game before it was even announced ... i'd been wanting an otome game with this vibe for ages. and it didn't disappoint! there are four different overarching story sections, with two characters each having their routes fall under them. this makes it difficult to give a summary since each route has a vastly different feel. some routes lean heavy into supernatural horror (such as hibiki and kureha), whereas others are just... supernatural (like with yukimaro and koharu).
the basic premise is that the main character, misa, is a high school girl burdened with her career survey. she's uncertain what she wants for the future and is being pressured by his mother to pursue a career in medicine. in one way or another, depending on the story section, she comes into contact with the afterlife and those who inhabit it.
i loved this game, i couldn't put it down. the routes that leaned heavy into horror were my favorites, which shouldn't be a surprise lol. i do feel some love interests were given preferential treatment of others, i wanted more from sena's storyline in particular, since he's voiced by one of my favorite VAs (tetsuya kakihara, the voice of scaramouche) 😭... apparently this game is receiving a fandisc, so hopefully they'll remedy that in the future.
minami stole the show for me. from what i've gauged online, he's a divisive character, you either find him grating or love him (like i do). i'm biased but i do think he has the most interesting and well-written story out of the love interests, i've played through it three times already. i just adored the dynamic between him and the heroine. he's petulant, selfish, and a bit immature, yet he goes to extremes for her as he realizes his unhinged feelings.
hibiki is a close second. the most yandere-coded of the bunch, he's soft-spoken and polite, but that exterior hides a creepy personality. like all of the characters in this game, there's a tragic element to him. i was worried about the role the heroine would play in helping him 'overcome' this, but i think they handled it well. it doesn't feel like the heroine's fixing him so much as she's helping him have a different perspective on certain events.
yeah i'm not normal about this game, i cannot recommend it enough. it would've taken the top slot if some of the routes were a bit more polished. i didn't care for yukimaro's at all, for example. routes like minami's, hibiki's, and koyo's more than make up for it though.
number one - collar x malice
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heroine: 10/10 story: 10/10 characters: 10/10 art: 10/10 enjoyability: 10/10 favorite characters: takeru sasazuka (daisuke namikawa), kei okazaki (yuki kaji), and aiji yanagi (masakazu morita)
the holy grail. the otome games that died for our sins. this isn't just a good otome game, it's an excellent story, with a very human cast, commentary on issues like the nature of crime, and you're left wanting to solve the various mysterious as much as the heroine does. speaking of the heroine, miss hoshino ichika is my all-time favorite heroine. she's clever, resolute, compassionate, and you can't help but fall in love with her a little yourself 😭😭
i'm not sure if this makes sense, but the world feels very... full? you get this sense that ichika exists outside just interacting with the love interests. she has her career, friends, and her younger brother that act as more than passing NPCs. the writers ensured all the characters with portraits are given some level of depth. i left caring about more characters than the heroine and love interests.
each route is dedicated to working through a certain case, which keeps the story intriguing as you progress. finally, all of the little hints that have been littered throughout coalesce into the 'true' route, where questions you've had since the first chapter are given satisfactory conclusions. at the same time, you're left wondering about a few things, such as the complete philosophy of the main antagonist.
ichika's relationship with each of the love interests develops alongside the case they're investigating, which almost always have connections or parallels to the LI's past. this helped ground them in reality and flesh them out into dynamic characters. you come to care deeply about them alongside ichika. the romance feels earned and doesn't come on too fast, which some otome games suffer from.
if you like otome games and haven't played collar x malice yet, i fully recommend it!!!!!!!! it's the strongest title from what i've played so far.
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marlynnofmany · 25 days ago
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Charmander says follow your dreams, even if you only have a bent bottlecap to make them because the rest of the pumpkin-carving set went missing.
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tacit-semantics · 3 months ago
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Gearing up to drop my ice ice cold dimension x takes on the world at large
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puppetlooselystrung · 5 months ago
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there are narratives that haunt you and then there are "this narrative has been the formula in 3 separate ways for 3 separate characters and probably more but im too afraid to count" narratives that haunt you
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beanytuesday · 1 year ago
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Hey, I love your art -- I was wondering if you ever posted your illustration for Kafka's "A Hunger Artist" on here? It's really evocative and gorgeously framed, and I find myself thinking of it frequently!!
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Thank you for the kind words. A Hunger Artist by Franz Kafka is one of my favorite short stories of all time, and it’s a very quick read. You can read it right here:
https://www.kafka-online.info/a-hunger-artist.html
Go ahead, I’ll wait here.
I’d like to take us opportunity to talk a little bit about the story, if I may.
Although there are a couple different interpretations of the story's meaning, it unambiguously read to me as an allegory for the plight of the creative, likely drawing from Kafka’s own experience. The ‘starving artist’ comparison is obvious, but there’s much more to it than that. In a departure from most other depictions in media, the plight of the artist is not depicted as something noble or redemptive, but as a sort of self-destructive madness. The hunger artist dies alone and in obscurity, his impact on the world ultimately being completely marginal and insubstantial. When questioned about why he chose a life like this, he reveals that he doesn’t even enjoy fasting, he simply couldn’t find any food he liked. That is to say, a true creative does not select this kind of self destructive lifestyle because they enjoy it; rather, it is because they cannot possibly bear to do anything else. Kafka himself, It should be mentioned, supposedly despised pretty much every job he ever had.
As some of you may know, I developed severe tendinitis a couple months ago. Mentally, September was probably the worst months of my entire life. I reflected on this story a lot –I had wrought my own self destruction, and for what? A couple of bucks? A few comics that i’ll become embarrassed of in a year’s time anyway? Unsure about my prospects for recovery, I became incredibly depressed.
But having been starved of the ability to write or draw, I had a genuine epiphany. Standing at the corner of Boston liquors in Allston, I resolved that I would muster the strength to endure this, regardless of how long it took, because what awaited me at the end was nothing short of the greatest prize a person could ask for: That very thing derided by Kafka –the life of an artist.
There is no greater pleasure than making art. I mean that genuinely, I mean that literally. No, it isn’t noble, no, it isn’t redemptive, but in a totally hedonistic and self-serving way it is simply the greatest thing that life can offer, ambrosia in the mouth, better than sex, better than drugs, better than anything that money can buy, and I feel pity for anyone unable to experience it. I am not being hyperbolic, I am not being metaphorical. I am stating this in the plainest of terms, having lived a life without it for the last couple of months.
So although my personal relationship to the story has changed in the past couple months, Kafka was right about one thing; nothing else tastes good, at least not by comparison. We must imagine the hunger artist happy.
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lamiadrowned · 9 days ago
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hi queen! i love ur page and i have a request! could you do headcannons for vi with an extremely honest yet clueless reader, i feel like that’d be so funny like “jinx is no longer my sister” “uhhh yes she is??” anyway that’s it, thank you !! <33
*:・゚✧ vi with a (slightly) airheaded girlfriend
violet x fem!reader | sfw
this is a hilarious request ugh thank you anon
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first of all, she finds you so funny. especially when you aren’t trying to be.
it always leaves you stumped when you’re trying to actually correct her on something, and she just bursts out laughing like you told the funniest joke she’d ever heard.
the biggest arguments you’ve gotten into with her happen when you incorrectly correct her grammar or use of a phrase, but neither of you really have a good enough education to tell who’s right and who’s wrong, so most of your spats remain unresolved.
after all, two people who need to be right all the time are bound to bicker.
a lot of your ‘arguments’ don’t contain much bickering, though.
they’re mostly just a back-and-forth dialogue that devolves into mutual confusion and total disarray. as hardheaded as she can be, she’s also the first to admit that she doesn’t know as much as she might have thought.
you’re like her own personal fact checker! (but the facts have no backing and she just has to kind of choose whether or not to believe you).
“any updates on your sister?” you’d ask her after another long day of your respective work pertaining to jinx.
she’d spent most of the day scouring the streets of zaun for any sign of her, while you stayed in your apartment trying to piece together documents and records to track her down.
vi takes off her jacket and hangs it on the back of a chair at the dining table, which is covered in papers and blurry pictures. “as far as i’m concerned, she sure as hell isn’t my sister.”
“what?” your eyebrows furrow in confusion. “i mean, you have the same parents. how could she not be your sister?”
she immediately recognizes your tone, knowing she’d accidentally dug herself into a hole with one sentence. “i… i meant it more as a metaphor, i guess. that’s the word, right?”
you stare at her in complete silence, recalling her words and wondering if the metaphor had completely flown over your head. eventually, you shake your head and try to ignore the knowing smile on her face. “i don’t think you know what a metaphor is, hun.”
“hold on, what even is a metaphor, then?” she asks, now seeming to be just as confused as you, that smug grin now replaced with a look of total dubiety.
you lean against the dining table. “a metaphor would be comparing two things that aren’t related.”
“oh. well, there you go. me and jinx aren’t related. it is a metaphor.” she shrugs.
“you are related, though. same parents, remember?” you tilt your head. “something about biology and all that dna shit.”
she positions herself in front of you and cups your jawline with her calloused hands, tilting your head to look up at her. “it’s adorable and aggravating that you take everything so literally, you know that?”
for a moment, you totally forget what the conversation was about, given the fact that just looking into her eyes is enough to turn your brain to mush.
that is, until it finally clicks.
“oh! you’re using a figure of speech,” you wrap your arms around her shoulders, “which is not the same as a metaphor.”
then, she snaps her fingers and points at you with, smile beaming with success. “yeah! yeah, that’s it. a figure of speech. thanks, babe.”
she’s also quick to realize that you do the same to pretty much everyone else, so at the very least, she knows it isn’t targeted.
if anything, it’s free entertainment.
watching proudly as you squabble with a bartender about how a non-alcoholic drink should be called just that, rather than a teetotaler’s drink, because “90% of zaun’s population probably couldn’t pronounce that word, nonetheless know what it means,” simply because you happened to be one of the 90% who could not pronounce it nor define it.
also, she backs you up like her life depends on it, even if she didn’t hear half of the conversation, or generally have no idea what the conversation was about.
after any of your feuds with someone other than her, she’ll make a point to go up to them and respectfully throw down some corny defenses like “the misses is always right, capiche?” or “can’t really argue with that, huh?”
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williamvapespeare · 4 months ago
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oops i wrote a Payneland first kiss ft. the aftermath of a probably horrible case, Charles being a little bit hysterical, and Edwin being a gentle little bitch Charles is happy to see him. He really, really is. He’s so chuffed it feels like his whole body is fizzing with energy and his head is pounding with something that might be pain or might be relief. And his grip on Edwin’s shoulders is only half meant to keep himself upright. It’s also because Edwin is properly, actually here in front of him, as solid as anything gets beneath Charles’ fingers these days. 
He doesn’t think he’s stopped grinning since Edwin hauled him upright. 
“Edwin,” he says, and can’t quite piece together anything better than, “you bloody genius!” 
And then Charles surges forward and kisses him. He’s aiming for Edwin’s cheek but he’s a little giddy and his eyesight is still a bit blurry and he ends up with his lips pressed to the corner of Edwin’s mouth. 
He feels more than he sees when Edwin startles at the contact, but doesn’t think he has it in him right now to pull back for a talk or a scolding or, god forbid, a lecture on impetuous behaviour. So, he tightens his hands around Edwin’s shoulders and tugs him in a little ways, until their foreheads are pressed together. Edwin blinks a few times and Charles feels his eyelashes flutter against his own cheek. 
“You did it!”. He can hardly believe the words as he speaks them and he keeps kind of laughing in little bursts of uncontrollable giggles. “I thought I was going to - that you were - I can’t even really -” 
Edwin, who has been relaxing against him by careful degrees, finally jolts into action and brings an arm up around Charles’ shoulders. 
“It’s alright,” he says, which Charles thinks is pretty thick for someone as smart as Edwin because of course he’s alright! Edwin just single-handedly swooped in and saved the day and dredged Charles up from the bottom of a literal and metaphorical hole and now he’s got his arm around Charles, close enough that each of his unnecessary breaths stirs the curls around Charles’ ear. He’s a lot fucking more than alright. 
Edwin’s hand starts to rub little circles between his shoulder blades. It feels nice.
“Mate,” he tries again. “You are…” but he doesn’t quite know what Edwin is other than the most important person in the world and, anyway, he can’t finish the sentence because Edwin cuts him off in a tone that Charles still thinks is far too serious for the situation. 
“Charles, you seem a touch, well.” A slight pause. “For lack of a better word, hysterical.” 
Is he hysterical? Charles doesn’t think so, but then again he’s never been great at thinking things through properly at the best of times. 
“Also, I must ask.” Charles’s eyes are only centimeters away from Edwin’s, and he watches Edwin squeeze his close. Eyelashes flutter together. “Did you mean to kiss me?”  
Charles blinks once.
“Uh,” he says. “Yeah, mate.” 
The hand on his back tightens, fingers gripping the fabric of his polo and that feels pretty good too, like Edwin is clinging to him with all the same desperation swirling up inside Charles. Like maybe he’s something solid even when he feels as insubstantial as ghosts can get. 
“Well,” Edwin says, finally, with a posh little sniff like he’s right fucking pleased with himself. “That is good to know.” 
Charles collapses against him, eventually, when he finally starts breathing steadier and the heavy weight of exhaustion settles over his shoulders. When the giddy adrenaline leaves him feeling a little more cracked open than he’d like. Edwin just gathers him close with the same possessive gesture as his hand. 
There’s a soft brush of lips against his temple. He smiles into the collar of Edwin’s coat and lets himself drift, warm and soft and held together
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twoa-plus · 2 months ago
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it’s 2:00am and this is more of a character thing than a genuine theory but *claps hands for the drama* same coin theory. what if both of the stans are bill
or like. a parallel to him. like i said this isn’t a super serious theory i’m mostly just back on my character analysis bs lol
so i haven’t gotten to talk abt this much but i am a firm believer in that there is not a superior stan. from a personality perspective this is obviously entirely subjective, but i mean that there isn’t a superior one when it comes to their objective traits and how useful they are
ford is. ford. i don’t really have to say anything here he’s super smart can play the piano or whatever etc etc. however one thing that i will say that i think is important here is that i am like. 99% sure this man has a higher tolerance to The Horrors than other humans do. dude spent 30 years in that portal and came out pretty much the same level of crazy, and we all saw what happened to fiddleford. i know fidds saw bill take off his exoskeleton or whatever but u can’t convince me that ford traveled the multiverse - with all sorts of monsters and non-3d dimensions and god knows what else - for 3 decades and didn’t see some shit that would make anybody else lose it. like at this point u could tell me this guy could have a casual conversation over tea with cthulu and be fine and i’d believe u
as for stan - and i mean this in the absolute best way possible i love this guy - he’s like the world’s most charismatic cockroach. he’s fantastic with people and just straight up refuses to die. for the first point i don’t just mean this in the conman way, when it comes to the people that actually matter stan always manages to win them over in some way or another (soos, wendy, the kids, ford, etc) and one does not simply survive for a decade on the street without needing the occasional favor from someone who actually likes you. “oh but rico-“ man when u’ve been living as a homeless criminal for a decade and the list of people that want to kill u consists of 1 person and the government u’ve done pretty damn well. anyways as for the cockroach point, he’s alive and has his memories. i don’t even have to say much here stan went through all of That, lived through the series itself including The Literal Apocalypse, metaphorically (something something people are just a collage of their life experiences) died at the end of it all and then came back to life. that’s hardcore as hell man. in a less literal interpretation of the “refusing to die” bit, he’s also just. insanely determined. the biggest example is ofc him never graduating highschool and yet teaching himself god knows how much math and science and whatnot over the course of 30 damn years because he just refuses to believe that he can’t save his brother. stan pines is a force of nature i swear
[additional note while im already ranting about this guy, im not a personal believer in the “stan is just as (academically) smart as ford” theory. first of all i feel like this entire theory is kind of rooted in the idea that he has to be/be on the same level as “the smart one” to have value, which is an idea that the stans’ entire backstory is based around criticizing, and i think stan has something just as if not more valuable than freakish intelligence - raw fucking grit. he wasn’t the one to open the portal back up because of some intellectual advantage, he was the one to open the portal back up because he wanted to, god damn it, and best of luck to you if you’re gonna try and stop him.]
anyways as for the same coin thing, everybody knows the stan part. his casual references to the impending apocalypse, “you’ve been buying gold, right?”, him being such a good conman, etc etc. while i’m already ranting about stan’s determination, bill’s got that too - he’s been trying for like thousands of years to take over the world and he just Won’t Stop. point is there’s a lot of character traits they share
(i know in the original same coin post a pretty major point is stan not making a deal with bill, but i think that could probably be pretty easily explained without the need for divine intervention. the only times bill makes a deal with someone without them summoning him first is after he’s kind of left on a loose end with gideon, and everyone knows stan wouldn’t fall for his lies in the first place)
bill also shares a lot of traits with ford, though. both have some kind of physical anomaly (bill’s eye & ford’s hands), both can see/understand things others of their species can’t, they’re both egomaniacs (listen i love ford but the guy has issues), etc. u could even argue that, at least at the time they meet, they have some kind of connection through their loneliness
so. with the theory of “bill was reincarnated to make up for what he did,” what if it wasn’t just stan? what if he was split in two, and his “reincarnation” is both of them? they’re flawed enough to make it a lot harder for either of them to take over the world (ford’s lack of social skills & stan’s lack of freakish academic knowledge), and they have something bill doesn’t - each other.
bill is alone. that’s his whole problem. he killed everyone he loved, treats everyone new he meets like shit, and now he’s Like That. throughout it all, the one thing the stans have always had - even if it was just in their memory - is each other. “oh but ford-“ shhhh. shhshhshshshhsh. shut up. ford has Problems but i genuinely don’t think he ever stopped loving stan. love is weird, first of all, and secondly he clearly never stopped trusting him. no matter what he might say about stan being a liar or a conman or whatever, who’s the one person he goes to when he’s forced to admit he needs help? ford is a weird guy and has an… odd way of showing it but he loves his family just like the rest of the pines and i will die on this hill
i’ve been writing this for over an hour straight and i think my brain is melting but i’m sure at this point u get the idea. both of the stans, together, serve as a parallel to bill, and the one thing they have that he doesn’t is love. that’s what killed him.
something something killing an interdimensional dream demon with the power of friendship and this gun i found
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distant--shadow · 1 month ago
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The witch and the widow chapters 1-4 author’s notes
Ok, so first off I feel I gotta preface this by saying I am absolutely not a history buff. Kinda the opposite of one really. I was one of less than 10% of the kids in my year of 300 or so that didn’t take history at GCSEs, mostly caus a subject taught and based around names and dates etc is the definition of something not suited for my type of brain, also I hugely lost interest in it caus we moved past the fun trebuchet eras and all that real fast and it became of slog of me falling asleep in lessons caus I had a teacher whose method was putting on movies and shutting the blinds (I’d always fall asleep and he was later jailed for being a p*edophile, so that’s a thing.) Anyway, all that to say I’m not good at this shit, but as ive gotten older I have taken a bigger interest in queer history in particular, and that often if not always links into other areas such as fashion, women’s rights, religion,the arts, class, and race etc. (I’m still not good at names and dates though!)
They are outfitted and arsenalled - the stones of the wall - in a manner to rival any army; tapestries of red and gold perhaps once brandished on battlefield as banners promenading around death now retired and indoor-still-air-still as taxidermy giving colour between all of the shades of metal, burnished and polished and in some cases rusting, some still purposefully left blood-stained, swords and pikes and maces arranged in wallpaper patterns as though flowers or fans, sword-sheath beams spreading from chest-plate armour suns.
Let’s start with something easy and recent. The Baron’s armoury was inspired by a few castles I’ve visited, these rooms are always so bizarre to me. I don’t know if this is at all of the time/how they were decorated or a more recent thing, but either way it’s pretty wild but I do love the visual and metaphor of it. In this one castle I found out from talking about the carpentry to an attendant that the decorative ceiling work around the chandelier above the dining room table actually hid a trapdoor - and there was other hidden doorways for passages and to secret rooms in this castle, that’s not that unusual - but this particular trapdoor was to allow for the chandeliers to be switched out. Why? Caus they had them in multiple colours of glass, and the lady of the castle liked the chandelier to co-ordinate with her dress if they were having guests round. Aint that such a flex? Definitely some food for future thought.
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Aight. Clothing. So anyone that chats fic/au to me or is in my server has probably heard me yell to go watch Kaz Rowe’s videos many times. As I’ve said this fic aint meant to be historically accurate but it does kinda straddle histories, one of which being our own; so women wearing trousers and the like at this time would still be a crime, and draw a lot of attention . Imogen in men’s clothing genuinely isn’t meant to be much of a gender thing but a thing of practicality, and she has mostly lived in the countryside or in the outskirts, so she does not get into the trouble she would should she go into the towns and cities (another reason to keep away past the potential noise, but this Imogen will happily don a dress or skirts if she needs to, she’s just usually working – and maybe it’s a bonus that dressing as a man acts as a sort of flagging for any women who might be interested lol.)
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I guess here I should mention how I think this version of Imogen's powers and how they’ve manifested (along with everyone else being unaware of them) will have somewhat changed her disposition and personality, it is a lot more aligned with later campaign Imogen who has more confidence and empowerment, she hasn’t been ostracised for her abilities or particularly bombarded by them, think more like when she has her circlet on, she chooses to listen in (mostly), although of course she has still heard many terrible things (and her life has still been pretty brutal but that’s to be written still).
(it’ll be really fun in this regard getting to explore and explain this version of Laudna, but early days for giving much away on that yet!)
Her skirts are full and structured and plumed by many layers of petticoats that hide the movement of her feet across the wildflower lawn, causing her to appear to be drifting like the bees do from petal to petal, pollen dusting her pleats though ghostly her skin in contrast to the fine fabrics that she dresses for the part, black in mourning, still, bodice tight and sleeve leg of mutton, an ornate decorative layer of black lace laying over each yard of textured textile like spider webs on porcelain patterns, her husband's tableware collecting dust in the kitchen cupboard.
real impractical for how tending towards practical the Lady dares to be, hands on, too busy for errant hairs in piano key ivory and ebony windswept and loose from the high bun she pins in place with a cameo broach, a memento mori engraved in silver and inlayed with ruby eyes and tied with red ribbons. Her skin also proudly displays the age and perhaps trauma that her hair does, lines from laughter and furrowed brows and the feet of the crows that cry from the top of the chimney pots
A little note as to say that Laudna’s appearance is heavily influenced by Victorian mourning wear, with some of the clothes cuts altered to be a little bit more regency and earlier in places. (her  attire is a little outdated, further suggesting her distancing from society and fashion)
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A couple of days ago Imogen happened upon a bird with an injured wing, crying helplessly and rolling in circles, feathers taking flight away from the bird that could not, settling around it as it panicked itself bald-
The bird could not live without the use of its wing, and it didn’t, whether that was by Prosciutto or a fox, only its feathers were left in a pile.
Imogen had gathered them into an empty burlap sack; taken them to one of the maids downstairs to clean, repurpose them for filling pillows.
Here’s a silly little easter egg for my p(r)oof reader. Last time he visited we was enjoying a cinnamon roll from the local bakery by the city river (as you do) and a cyclist hit a seagull. It was real distressing, the seagull was distressed too. A handfull of middle aged women stood around it not wanting or knowing how to intervene as its wing was twisted at a crazy angle and it flapped about in a pile of its own feathers, there’s still bird flu about so it is wise to not touch wild birds, and as bleak as it is I was saying to freshy that a wild bird who’s wings broken like that is gonna die, and probably slowly and painfully. Some man came along and lifted up the bird to take the bird off the path and laid it to rest behind an old bridge building, I think he must have mercy killed it too as the bird was already dead when we walked past 10 or so minutes later after finishing our cinnamon roll and giving a cautious glance. So there’s a nice happy memory thrown in there for him.
what appears to be driftwood breaches the surface, then another point, then another
the water belches
Ceviche scares, whinnying as he rears onto his back legs, the Lady leaning forward and clinging to his harness. Imogen stands in her stirrups, leaning across the gap over to the black stallion, grasping his reins and cooing
“All good, boy, all good-”
What had appeared to be driftwood lands on the surface with a slap, looking like the carcass of an old boat left to rot in the muddy bed of a dock, timber ribcaged and leathered skin cladding.
A femur surfaces, followed by a jaw.
Second easter egg for the p(r)oof is a quick one (I’m such a considerate writer, I know.) On a train ride to a loch we went to for a day out there is a stop that is on another lake/body of water, and right by the train tracks (which are at water height) there are 4 or 5 old ships stuck in the mud, most of them just the frames/structures of the old boats, mostly wood and some bits of metal, but they’re pretty big boats! It really looks like whale carcasses. I’ve always wanted to get of there and check it out, and we were gonna stop by on the way back but my health being what it is was giving me some grief that day so we missed 2 trains and then soon the daylight, so hopefully next time buddy.
There’s alotta meat and gore talk and Imogen being a vegetarian without the label for such is just another way of me playing round with all of her complex feelings about what the Lady might be doing, her feelings towards Angharad butchering and nourishing the women with these communal stews and all of that. I’ve been vegetarian myself for 20 years now, and it was all triggered by an existential crisis in my mid teens (still a huge fan of leather and blood though) – Imogen greatly cares about animals, struggles with the thought of anything being slaughtered, she is in some ways more empathetic than most because she knows those she does on so much more of a personal level, really feels how someone is reacting to a situation they are in, but also because of this she knows humans are often corrupt and vile and she is spared such thoughts from animals, only knows their instincts and the love and comfort and service they bring – and yet she will obsess over the Lady’s (potential) tooling on that saddlework leather that’s really fucking brutal if she thinks about it one way and beautiful if she thinks about it another hmmm what if everything’s not black and white.
Oh, and the stew is a homage to @picturesofthegoneworlds’ pre-campaign fic Intertwined which I am lucky enough to co-parent and her writing is hugely influential on mine.
There’s a few things being bread crumb trailed here that I can’t explain in the author notes yet, but I’m looking forward to when I can. One small detail I will give away is just a silly thing about the chapter headings. They are something of significance from within the chapter, given in its ‘proper’ name – maybe someone gets access to some books to do research at some point?
anyways, thanks @astoriacolumnstaircase for enabling me. will do another post like this for future chapters if folks find it interesting.
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olderthannetfic · 2 months ago
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I'm IWTV-wank-avoidance-asking Anon and it kinda missed me that it would be a wanky topic lol I was trying to see if the show is worth watching. A lot of my mutuals are posting IWTV gifs so I assume it's good, but I was curious if anyone who read the novel would think "Better read the novel". I don't realize an asking-for-rec ask would be wanky, but now that I think about who the writer is, it kinda makes sense. My bad lol
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Ahahahaha.
Around here, I don't think anyone is precious enough about Anne Rice to start the genuine version of this wank, but Rice fandom can be... uh... very intense even on top of Rice herself having been the queen of drama.
You know about Red Beans Anne Rice, right?
Many years ago, Anne got all butthurt about a tacky-ass restaurant taking over an abandoned building that she'd had Lestat being emo in in one of the books. Instead of gothic atmosphere, it was now very PINK and LOUD. So she wasted money taking out ads in the local paper as Lestat trying to shame the restaurant owner... at which point a bunch of other restaurant owners also wasted money to respond in newspaper ads saying that they welcomed fellow businesspeople. It all ended in the restaurant's grand opening and people with plates of "Red beans Anne Rice" (i.e. red beans and rice).
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Anyway, I read the first book back in the 90s when I was like 15. It's decent from what I remember. The thing that made it iconic when it came out in 1976 was that it was pretty heavily pushing the vampire=drug addict metaphor. This is everywhere in sexy goth sadboi vampire media now, but it wasn't as much of a thing at the time.
It was also very, very gay but in that way where (at least in the first book), nobody really says the word. That meant something in the 70s. Even by the 90s, it wasn't such a big deal, and it's a big nothingburger in the 2020s.
Book 1 is Rice dealing with the death of her child. It's all about suicidal feelings and Catholic weirdness. The main character is Louis, a.k.a. Rice's self-insert (which she confirmed herself).
Books 2 onward are about Lestat's dick.
He becomes a rockstar, vampire-bones the ur vampire, which causes him to mega level up, thus enabling him to thwart her plot to kill all men on earth aside form a few for breeding purposes, bodyswaps so he has a working penis again, fucks a nun, swaps back, gets Louis back by trying to commit suicide and accidentally getting a tan, etc... Much, much later books are about the other bonkers vampires, most of them more in the horny rockstar mold than the sad mommy of dead baby one.
In book 1, Louis is a depressed plantation owner who eats a bunch of his slaves among other fucked up shit. Claudia, their vampire daughter, is a small child who is upset about being stuck as a kid forever. One of the more disturbing parts is when Louis finds out she's fucking adult men. Lestat turns out to be a French nobleman with mommy issues despite Louis thinking he was only pretending to be upper class.
-- The TV series moved the entire plot much later in history, made Louis black, and gave him a spine. Some racists cried about this and some of tumblr cried about how it was offensive to take the plantation owner and make him black instead of doing that with the other one.
The show also made it more overt that Lestat is an abusive jackass boyfriend. This apparently came as a surprise to people with poor reading comprehension. Others have wanked about fans still liking Louis/Lestat instead of Louis/less terrible boyfriends. But... like... It's IWTV. What did they expect?
(So yes, some book fans will be immensely wanky about the show. Ignore them.)
Also, I hear they fuck on the show? Rice's vampires don't have working junk, which we know because Lestat stands in front of an entire wall of mirrors in the most bougie bathroom ever in Akasha's evil lair and discusses how his penis—I mean "The Organ"—no longer does anything.
Also, Armand in the books is the 14-year-old kept boy of a Renaissance painter with a harem of boys or something like that. (It's been a very long time since I read these.) Shit like this never makes it into the adaptations.
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If you're curious about the history of vampire media or about a certain kind of Southern gothic shit, sure, read the books, particularly the first one with its radically different tone and much greater historical importance.
The old movie is a decent adaptation of book 1, though it makes it less gay (or at least removes Louis' weird boner for his dead brother) and messes with the ending in a way that would have made sequels veer off from the books. I haven't seen that other old movie with Aaliyah, but it looks like a campy time capsule of baaaad movies of that era.
Anyway, no, you don't need to read the book before watching the show. They changed a massive amount of stuff.
I'm in more of a Chinese media phase right now, but a bunch of friends have watched and said the show is genuinely good.
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starcurtain · 3 months ago
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Hii!! I saw your fact checking myths about aventurine and the ipc and I agree with your takes definitely. One thing I want to add is that I do believe Aventurine is owned by the ipc (under a legal binding contract) and even if he gets "kicked" out of Stonehearts, the ipc has some form of ownership over him. Especially since in the jade scene he seems to be willing to lay down his life to the ipc for his goals and the ipc are known for lifetime contracts mentioned by some npc and topaz. I've seen a lot of people compare him to a sugar daddy or with the genshin character childe as both being "rich" . This might be my lawyer brain coming in but I'm pretty sure anything aventurine owns is not actually his but belongs to the ipc. For example aventurine could buy himself an apartment under his name and he could be the sole owner of that said apartment but if ipc had a contract where aventurine's life is essentially theirs then that apartment actually belongs to them. Obviously it is down to specifc terms and conditions, he is more so a corporate slave than what he was before but I think the contract is very detrimenting to him. They provide aventurine with money and goods but it's a false sense of wealth he never actually truly owns. I think when aventurine mentions many times he has nothing left he means it metaphorically and literally as well. If the ipc wish they could strip him bare of any goods he "owns' because he is their property just as much as whatever he buys for himself is. This is one of the reasons why I think leaving the ipc is something he doesn't want yet because essentially he would have nothing and no one to turn to (there is ratio obviously but we know how self destructive and insecure aventurine is so he would never want to be a burden to the doctor). But anyway these are my thoughts on this i wanted to share.
Thank you for your message; I'm glad you enjoyed the original post!
As I mentioned elsewhere, I definitely think everyone should hold tight to their headcanons and enjoy their own versions of the story to the fullest. There's no wrong way to enjoy a game's story!
For me, I just get a little obsessive over having evidence from canon. I'm just the type who reads too much into the tiny lore details in every readable in the game all the time. I love to take every detail we know from canon and weave it into my personal headcanons.
I definitely think it's fine and logical to feel like Aventurine might have a life-time contract with the IPC. I don't think he could just leave his job if he felt like it, definitely not!
But for me, I worry that people choosing to view Aventurine as a corporate slave might be... minimizing his active role in being an IPC employee? Like, I think that with Topaz and Aventurine in particular, people want them very much to be good guys. They don't want to think of Topaz or Aventurine willingly doing the things that we see other IPC members doing, like manipulating people, cheating people, or just in general being kind of awful (RIP Skott, I'll be your fan if no one else will!!).
If we say that Aventurine is a slave of the IPC and that he doesn't own the riches he's surrounded with, then we're creating a barrier between him and the IPC's behavior--he isn't like them, he's just doing these things because he has to. He's not a hedonist; that wealth doesn't even actually belong to him, it's just the IPC's tool to control him. This makes Aventurine out to be someone who is "forced to be bad" and morally separates him from the mindless money-hoarding mindset of the IPC. To me, I just don't personally think this is how the story intends Aventurine to be viewed.
As I see it, Aventurine is very much a morally grey character who, although initially setting out to do something virtuous, lost his noble motivation along the way when he discovered his people, who he was trying to save, had all been wiped out. Losing the central motivation that was driving his decision-making left him utterly adrift, with no reason to keep on living, to cling to his morals, or to even care about who was taking advantage of him.
Personally, I don't view Aventurine as a slave of the IPC. Instead, I would argue that he is a slave of destiny--the destiny that told him he was a "chosen one," that he would lead his people to safety, that proved time and again that he alone would always, always be the final victor... He chased that destiny by gambling his own life--only to be entirely too late, leaving him with absolutely no reason to keep living, something the IPC was merely happy to capitalize on. And Aventurine allowed that.
Pre-Penacony, Aventurine's connection to the IPC was a symbiotic relationship--the IPC gave Aventurine opportunities to try to kill himself (which is what he wanted, not them) and they gained from him when fate continually failed to let him die. He allowed himself to be knowingly exploited and took an active role in generating wealth for the IPC/furthering their agenda.
He's an IPC employee, not a slave. This is just my personal understanding of the character, but I think Aventurine's morally grey nature and his willingness to allow himself to be taken advantage of for evil means is an important aspect of his character. To me, that absolute despair with the world, that complete sense of purposeless that he felt, which made him no longer care who exploited him or what they used his power to do, is a central facet of his character arc.
Aventurine's arc in Penacony involved, very literally, being confronted by the "future" his own actions were hurtling him toward, and having to choose between the nihilism of that future and the true freedom represented by accepting his "past." And he chose the past--he chose to reaffirm his faith in Gaiathra, embrace the pain of what happened to his family, and seek new meaning by finally recognizing his own life's value.
It's important that the "enemy" Aventurine fought in his 2.1 character story was himself.
(Sorry that was mega-long. I am very passionate about Aventurine's self-destructive behavior, apparently.)
Just in general though, I think there might be some canon hints that sort of dispute the idea that Aventurine has a lifetime contract like Topaz's.
For one, Sigonia-IV didn't join the IPC in the same way Topaz's planet did. They maintained a clear "Sigonian Sovereignty" and are allowed to make decisions on their people's behalf. We're not told that anyone from Sigonia has been forced into contracts with the IPC like Topaz's planet was, and while Aventurine did brush up against the IPC queen of deals, Jade, I don't think his encounter with her counts as a formal "Bonajade Exchange" because his goal and hers were the same from the beginning. He wanted in to the IPC, and she wanted to get him in. There was no cost or soul contract to be signed because it was a win for everyone from the start.
There's also multiple hints throughout the game that Topaz's lifelong contract is odd and not something that most people--even from her own planet--actually signed on to. Other members of the IPC are surprised to hear about it and act as if it not a standard IPC thing.
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I definitely agree that Aventurine probably cannot just quit his job because he's part of one of the highest up teams in the shady evil mega-corporation, but I don't think he's in the same situation as Topaz, who the game tells us is pretty unique.
As for Aventurine's money and material possessions not being his... I'm sorryyyy, I just don't think this is the case. He a highly-ranked member of the richest corporation in the world. There's no way he doesn't get a well-earned, very high salary. He buys his jewels, fancy watches, and expensive perfume with his own paychecks, I can almost guarantee.
I don't disagree that money and material wealth is a way to manipulate people though! By giving him the cushy, comfortable life of luxury he never had before, the IPC is definitely creating a situation in which no one would want to leave and give up on all that money and power, for sure.
But I just don't think we have any evidence in-game that Aventurine doesn't have control of his own finances or doesn't own the items that he buys.
When he says "I have nothing," I do agree that he means this both metaphorically and literally, but I think the "literal" point is that wealth and material objects are completely pointless to him because he has no one to share them with. They can't benefit his family or his people because none of the Avgin are left. What is the point of having a beautiful home if you have no one left to live with? What is the point of being able to buy the most exquisite food in the universe if you have no one of value left to feed?
To me, the idea that Aventurine doesn't have any control of even his material items or money feels like a popular fanon take. People love to imagine their favorite in the scary or angsty situation of having everything taken away from him! (Which, hey, I don't mind this kind of angst either, to be honest! 😂)
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haru-dipthong · 1 month ago
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Ep 9 of my Utena fansub is out!
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しつこいのは一番嫌われるんだぜ、先輩
Stubborn people are the most hated, Sempai. (from ohtori.nu)
Learn to take a hint, vice president. (my translation)
I thought I’d talk about this line because my translation differs quite significantly from a literal translation. The ohtori scripts’ translation shown above attempts to translate the line more literally, and I think suffers greatly for it.
Let’s break down the line: しつこい is an adjective that’s used to describe people who won’t take no for an answer; connecting it to the particles のは make it describe an implicit (but missing) noun - that noun being “people”. The ohtori script chooses to translate it as “stubborn”, but I can’t help but feel this doesn’t capture the implications that しつこい has about harrassment. In fact, I couldn’t think of a good English adjective at all, which made me start thinking about alternative ways of translating the line.
Then Utena says 一番嫌われる. This means “are hated the most”. On top of the inadequate translation of しつこい, a direct translation of this creates an unnatural sounding turn of phrase. While attempting to rephrase it in a way that sounded okay, I realised I was better off trying to retranslate the line as a whole.
My translation’s number one goal was to preserve Utena’s passive aggressive suggestion that Saionji is harrassing Anthy. I think that’s the most important thing the audience should have been taking away from the Japanese, so it should be what they take away from my translation as well. “Learn to take a hint” doesn’t explicitly say that “if you keep bothering someone after they tell you No, they'll just hate you more”, but it does heavily imply it, which I think is sufficient.
The final thing I want to say about this line is how I translated “senpai”. Previously I’ve translated it as the character’s name, but here I translated it as “vice president” instead of “Saionji”. This is because I think it’s important to preserve the fact that Utena is standing up to someone with more power than them. There was also reference to Touga being the president in a line just 1.5 minutes prior, so it reinforces some of the power dynamics between those two as well.
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君の王子様っていうのは…俺みたいなやつじゃなかったか?
Your prince was just like me, wasn’t he?
I struggled a lot with this line. Touga either truly believes he is Utena’s prince based on his memory of the church, or he doesn’t know for sure but he’s trying to manipulate them into liking him anyway. Either way, he’s not just posturing to Utena and making himself out to be a prince here… he’s making himself out to be THE prince. He’s strongly suggesting that he’s the one from her memory. It was tough to find a snappy English translation that had the same strong suggestion while still staying implicit. I originally had “I remind you of your prince, don’t I?” but decided that it wasn’t a strong enough implication, and spent another long while trying out synonyms and rewording things until I came up with the translation I settled on: “Your prince was just like me, wasn’t he?”
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やつはいつも俺より先に、俺の知らない世界に行く
He was always one step ahead of me, into a strange world I didn’t know.
I don’t have much to say about the translation itself for this line (it’s a pretty straightforward direct translation), but my god this line gives me chills. I think it may be a metaphor for puberty and “maturity”. I put maturity in quotes because when it comes to these two characters, I think they both see maturity as how much of a patriarchal man you are.
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Utena: 生きてるなんて、気持ち悪いよね。 Touga: そう? Utena: うん、気持ち悪いよ。どうせ死んじゃうのに、どうしてみんな生きてるんだろう?なんで今日までそのことを気づかなかったんだろう?永遠の物なんてあるわけないのにね。 Saionji: 永遠の物?
(below translation is from ohtori.nu)
Utena: Being alive is kind of sickening. Touga: I see… Utena: It's sickening... Why does everyone go on living knowing they'll end up dying anyway? I wonder why I never realized that until today. Eternity couldn't possibly exist, could it? Saionji: Eternity?
(below translation is my own)
Utena: Living feels wrong. Touga: Really? Utena: Yeah. It feels wrong. Everyone dies in the end. Why do they bother living? Why didn’t I realise before today? Nothing in this world lasts forever. Saionji: Nothing lasts forever?
As I’ve discussed previously, I decided early on that I would not be translating 永遠 directly as “Eternity” every time it appears. I think the theme of not wanting things to change is strong enough throughout the show that it doesn’t need to be carried by a recurring word. I’m translating it the way that flows best each time.
Utena’s bolded line literally means “permanent/eternal things don’t exist” or “there’s no such thing as something permanent/eternal” (little side note, this uses the same Japanese grammar as Juri’s “there’s no such thing as miracles”). This was actually a very easy translation. The first time I watched it, almost without thinking, I translated it as “Nothing in this world lasts forever” in my head. I think it flows super well, it works as dialogue from a small child, and captures the sadness of Utena’s loss perfectly.
However, the line does contain the words 永遠の物 (often translated as “something eternal”) and I can see how some might argue for translating this more directly, since the same phrase is used by many other characters to describe what lies inside the floating castle. I just don’t think that the upsides of this (consistent phrasing) outweigh the downsides (less natural, less thematic, less poignant). If little baby Utena suddenly starts talking about capital E Eternity, it makes her seem almost like she's privy to more of the weird lore than she actually is. It makes much more sense for her to use a phrase that a child might genuinely use if their parents had died.
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As always, thanks to @dontbe-lasanya for their fantastic editing (and words of encouragement)!
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mishacakes · 1 year ago
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how do you connect to your character? like how do get to know them so well? how do you pick out their likes, dislikes, habits and those itty bitty bits about them? I've been struggling to do that for sooo many of my ocs, and i'm also at a lost of how to design them. like i once had a clear idea of what kind of character they are, but i wanted to change them a bit, make them a little better, and i feel like I've lost that character and that character i'm working on doesn't exists, no matter how much i loved them and enjoyed writing an drawing them. this has happened with every single character i made and it just makes me think that i may not be cut out for drawing or writing characters. i look up to you so i thought of asking you for help
sry for the long rant idk wat im doing
HELLO HELLO THANK YOU FOR ASKING!! So basically I took this question and turned it into a 1.6k word essay on writing characters and how I like to do it, so, uh, hope you enjoy!! and hope it helps!
OK!! character writing. How do you do it? or, well, how do I do it. I’ve got a few methods that help me out the most and are the most fun for me to think about. Here’s my big secret, if it’s not fun I don’t do it. I’m not here to do homework I’m waaayyyy out of school. I’m a legal adult. I pay my taxes. I’m not gonna do something that doesn’t give my brain the good fun juice. Anyways. My methods are: symbols, archetypes, and character inspiration. I use all these to figure out the CORE of a character, their very beating heart, and most importantly, what haunts them. Everything about a character, in my opinion, comes from this core and their ghost. Their habits, their fears, their joys, their coping mechanisms. So long as you have a clear grasp on their heart, you won’t go astray. Let’s dive into it! The characters I’m going to be using to describe how I use these methods are Alice and others characters from my webcomic—namely Edith, Hatter, and Rougina—and Tomiko (you know her you love her, catgirl supreme).
Symbols! I love using symbols, they’re something that can describe a character through metaphor, even without going into detail about their whole backstory and habits. Tomiko’s symbols are lanterns (specifically light), cats, ghosts/yokai, shapeshifting, and gold. They all work to further her character as a rough around the edges monster cat with a heart of gold, who uses shapeshifting as a method (both literally and metaphorically) to mold herself into what others need her to be. Alice’s symbols are hearts, eyes, and flesh in general. Try picking one general symbol (the ocean, the forest, the city), and see how specific you can get from there. Or pick a god or goddess that resonates with your character and see what symbols are used for them. Rougina (the antagonist in my webcomic) is a war goddess fallen from grace, and is symbolized with land and volcanoes, so I’ve used volcanic plants to evoke her. Personally I also love going through the tarot for symbols, assigning a tarot card to characters (of the major arcana) is a fun exercise. Which leads us nicely into our next method:
Archetypes! The tarot deck’s Major Arcana is pretty much only archetypes. The Empress as the Mother. The Magician as the Wise Mentor. The Tower as The Worst Thing That Could Possibly Happen Oh Jesus Shit. These can help a lot with who your character is. I’m extremely storytelling oriented, so it helps me knowing What Role a character serves in the story they inhabit. Another thing I love in archetypes in the Zodiac. Yes, I am an astrology bitch. The whole reason I love talking about my methods is my Sag rising, I love giving my wisdoms. But astrology can be used for writing, and not just for excusing and not reflecting on shit behavior (can’t help being a gemini!). The zodiac is FILLED WITH ARCHETYPES!!! From elements to how they function! The four elements (you A:TLA bitches know this), and three modalities. If you’re interested please watch Eugene’s Rank King video, it’s very informative on the signs. Also many symbols! For example, Alice is a Taurus—May 4, Alice Liddell’s birthday—so she’s pretty stubborn while also loving creature comforts. Tomiko’s birthday is August 23, making her a Virgo, so she likes being precise in her work. More archetypes you can look for are DnD classes! I love using that to design costumes. One of Edith’s recent costumes is very wizard inspired, since that’s the class I see her having as she’s very studious and driven. Heck, all of Alice and the Nightmare is derived from the character archetypes of the Alice in Wonderland characters! Rougina is specifically the Red Queen, NOT the Queen of Hearts!! The confusion started with the 1951 Disney animated movie when the two characters were merged!! Lewis Carroll himself said the two were different! The Queen of Hearts is an “embodiment of ungovernable passion” and the Red Queen is “the concentrated essence of all governesses”!! GOD!!! Tim Burton meet me in the fucking pit you’ll pay for your alice crimes. anyways.
Archetypes help a lot in costumes too, figuring out what kind of fashion they’d like to wear. You can start broad and get more specific with it (like going from a wizard type character to a wizard character with steampunk themes). Fashion is just an extent of character. What are they comfy in? Are they confident in their body? What colors do they like? Bright high fashion or simple dark sweaters? Ryoko Kui is a master of character design I HIGHLY HIGHLY recommend checking out her work.
Another method I like using, specifically for Alice and the Nightmare characters, is what I call the “three trait method”. When I was in middle school we did a production of Alice in Wonderland (I was the White Knight), and too many girls auditioned for Alice. So the director’s solution was to split the character into three parts, and assigning each part to an actor. Her temper, her intelligence, and her innocence, all used in different scenes. Now I use that to think about my own Alice character, except with “polite, temper, and curious”. Edith’s keywords are “nervous, tactical, and intelligent”. Hatter’s are “kind, enthusiastic, and intuitive”. Using keywords can help figure out how they’d react in a situation, what side of them would shine the brightest. Hatter’s want to help everyone is his kindness, but overstepping his bounds can be attributed to his enthusiasm. Edith can know what path to take in a pinch, but her nervousness can freeze her in place. Reading the source material helps a lot with Alice characters too, which brings us to our final point:
Character inspiration!! The art of taking things you like and shoving them into your own characters and stories. DISCLAIMER THO!!! If you take things without really EXAMINING what about them you like, WHY you like them, and how you’d like to evoke that same love in the things you make, the interpretations can come off as shallow. (for more on this subject, watch HBomberguy’s RWBY video essay, specifically the section on “anime homework”)
Tomiko’s biggest inspirations are Izutsumi from Dungeon Meshi, April Ludgate from Parks and Rec, Power and Reze from Chainsawman, San from Princess Mononoke, and Mei from LMK. It’s a good cocktail of aloof, biting, vicious, weird, fierce, loving, and bright. Figuring out what I love about the characters and what I want to write in a character like that helps a lot in writing Tomiko. It’s also really fun in a sense for screenshot redraws and memes.
Music is also a HUUUUUUGE source of inspiration for me, I love making playlists. And even as playlists can change as characters grow and change, having a couple of core songs still helps me ground to that character’s center. For Tomiko it’s “Make Them Gold” by CHVRCHES, and “Nice Girl” by Ashnikko. Alice’s is “Headlock” by Imogen Heap and “Demons” by Hayley Kiyoko, Edith’s is “Warrior” by Kimbra, and Hatter’s is “Dementia” by Owl City.
Ok, we’ve gotten though symbols, archetypes, and made a couple of banger playlists. Next is something that can help write your character, the Big Lie. The thing that keeps them up at night. Their biggest fear, their ghost, what haunts them. What’s holding them back from their goals? What do they need to overcome? That can be as central to their theme as any symbolism. For Tomiko it’s the lie that her emotions don’t matter, only what she can do to be of service to her mother. Her arc is about overcoming her dismissing her own emotions and learning to not run away from the people who she truly cares for. Alice dismisses the literal ghost that is haunting her believing that that will let her have a normal life. Edith pushes down abilities that come naturally to her for fear that she’ll be exiled, not just from society, but the world. Rougina believes she must burden the world’s problems on her own shoulders with no one’s help. The outer character and the inner ghost can reflect, mirror, and inform each other.
Now, listen, sometimes characters are hard to get to know! Tomiko was lol. Quinn was for a looong time. And in times like this, I just, let them be. I listen to some music to get inspired, and let them tell me about themselves when they feel like it. And they will, it just take a little while. And a few dozen quick exploration drawings. But they come through. Also, try not to get bogged down with habits and little details of their character, keep their core in mind, what their heart is. Start broad and get specific. That way, if you feel like you’ve lost your way or the character feels different to you, recenter yourself at their heart and go from there. Or, if you find that their center no longer fits, don’t be afraid to change it! Characters are meant to be fun! First and foremost!! I make characters cause I like writing and storytelling, and drawing little comic for fun and me time. Sometimes characters stick around, sometimes they fall by the wayside. You really have to find what sparks joy, and chase your bliss!
So as long as you have your character’s essence in your hands, and you WANT to keep working on them and drawing them, there’s really no wrong way to go. This whole essay I’ve given is just a set of tools that works for ME, and I HIGHLY encourage you to find stuff that works for you! I really really hope that all this has made sense and isn’t just the ramblings of a madman. Good luck and happy charactering!!
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itsnothingofinterest · 6 months ago
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Hey hope you're doing ok with the recent bnha discourse?
Still holding out hope for shigaraki/tenko and good writing 👍👍
Can I ask you, if you ever find it kind of off-putting (like I do) when some bnha fans commit to the idea that Deku and the other younger heroes will be the ones to change their society for the better, after the villains are killed?
As if purely heroic methods were really capable of changing hero society, when the very best that the innocent people in bnha have done from their constant protectors, the heroes, is toss the hero kids a shirt and some dollar store med. Items??
(To say nothing of the government corruption that came to be under All-might's nose, that Deku and the other heroes haven't thought about once.)
And they honestly believe that's the best outcome...
It feels either very optimistic or unknowing at best, and completely ignorant at worst.
Do you think so or differently?
Oh yeah, no I totally get what you mean; it kinda looks like we’re on course for a lot to get worse actually. And it all comes back to how poorly they handled the villains; both their talking points, and their failure to save them.
We just have not been given any indication that the next gen are going to do anything better than their predecessors; they're ending their arcs side by side with them as equals and partners after all.
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Rather than improving things, they're basically a carbon copy of the last generation; which I feel is exemplified in how the final battle of this war ending in a retread of Kamino. Except like I said, in some areas it feels like it'll just get worse. This retread of Kamino ending not in an arrest, but in a murder; something I find very worrying given Deku's status as the next symbol (which, despite all criticism of All Might in the same roll, Deku has become anyway) because of the impact that'd have on treatment of villains by the heroes Deku inspires. Add in their treatment of Machia & their support of Hawks' handling of Twice and it just doesn't look good. Oh and if that same crowd gets wind of his status as 'The Greatest Hero Who Saves By Putting You Out Of Your Misery' that'll be even more catastrophic. (Especially once the Singularity doomsday starts up for real.)
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Meanwhile, what little progress has been made on a societal level is either purely for the heroes benefits, like the civilians acting more grateful to the heroes (and as you say, the results of that are pretty middling, amounting to first aid & a shirt); or else maybe baby steps in the right direction like Shoji's answer to the heteromorph plot. Baby steps they do not have time for, mind you. And even then, that's still a 'maybe' because Shoji's not actually planning anything different from normal hero activity: just be inspiring and hope people follow your example. Meanwhile everything else societal that brought us here, corruption in the system, poor treatment or handing of quirks, general prejudice; it's all just gone unaddressed.
Probably because the points with which they used to be addressed, the League, instead got their plot points changed to revolve around motives more personal, less serious, less justifiable, and more easily addressable by the kids. Y'know; Toga's plot used to be about society's treatment of the other but then was about her wanting love, Dabi's was about people in power abusing their power but then was about him wanting attention, and Shigaraki's was about the lie of hero society and the complacency of the people it inspired, but Deku couldn't do anything about that so instead it because about Tenko's hatred towards his house. But then Deku still couldn't do anything about that so instead it became about Tenko's self-hated. And then Deku still couldn't address that either all too well, really, so we instead got 'It was AFO All Along'; and that Deku could handle with trivial ease. What self-respecting All Might clone couldn't punch AFO?
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To use a metaphor I think Tomura would appreciate; it's like they all turned on easy mode, and Deku especially turned on baby mode, and it feels like we're all going to get the bad ending as a result of them skipping so many side-quests, dialogue trees, or special objectives. Personally speaking, any hope I had in things turning around was based in how the villains would be handled, both a) because I expected how they were handled would reflect how their societal motives would be handled(i.e. how Deku saved Tenko would inform us of how he'd save other Tenkos), and b) because I expected they'd need the help and perspective.
Needless to say, I've not been left with much hope that things will turn around.
So yeah, right there with you hoping Tomura could somehow come back, partially because that's the only part of this ending that feels salvageable even by his long-shot odds. But boy is the rest a mess of unfortunate implications beneath the veneer of how "The Day is Saved"...Man, Deku really is an All Might clone.
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blood-orange-juice · 1 year ago
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I want to overanalyze everything Arle says and how others interact with her. 4.1 spoilers ahead
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(meanwhile Fontaine is the nation of human trafficking, actual slums exist and the law doesn't really apply to the wealthy)
She's very good at being unsettling. Half of what she says is a double-bind, she states things and the opposite of them at the same time. It's not even lies, she just rules out any possibility of truth. A conversation strategy the only goal of which is to throw people off balance. This creates a feeling that she might stab you right now in broad daylight or maybe give you a poisoned piece of cake.
A truly lovely woman.
Also an interesting parallel:
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(first meeting with Furina and Arle's farewell to us)
Similar words but we understand what she meant each time, right? She's good. One has to constantly guess with her. It's your fault if you guessed incorrectly.
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Demanding too much before she voices her actual request. The classics of bargaining. Again, she's good.
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Traveler: "he would not fucking say that"
Personally, I think she's bullshiting to check our reaction. One of the best ways of getting information out of someone is to say a thing that is obviously untrue.
As a side note: interesting how hoyo are keeping the story suitable for all headcanons. Haters and indifferent people "know" that he had no chance of learning what food the traveler likes (their character doesn't interact with the boy that much). Shippers can "know" that we share Childe's love for spicy seafood and honey roast, not cake. Shippers who like cake can assume that she reads his letters. I also don't think he knows anything about Arle's taste in desserts, he's too self-centered for that. Anyway, lovely.
Alternative: it's a metaphor. This is obviously not a tea party, it's a battlefield. Childe would totally say *that*. But that's too subtle for most players, I doubt hoyo would do it.
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Everyone who had read Tartaglia's actual letters to home stifled a laugh there. Anyone who has *seen* our dear boy really. He doesn't write about what he contemplates or feels, only about actions. Here's a headache medicine for our dear father. Please tell Anton that people in Liyue don't eat stones, it would be ridiculous. I'll take the first boat home once I've finished making a bloodbath out of this lovely city.
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(a reminder in case anyone forgot)
So. Bullshiting again. Is she trying to check how close we are? Or to demonstrate that she doesn't, in fact, read his letters (even if she does)? I'm not considering the option that she's actually clueless, she's the Fatui spymaster after all.
(if she's trying to learn from us how to mimic his style to get to his family it would mean she's clueless and it would be bad writing)
Also I know that a lot of people are shouting "have you forgotten about the Vision??? stupid traveler, you have a proof that he's alive" and honestly I'm surprised. Why would we want to share *any* information with her? The traveler was visibly upset when Paimon blurted what she blurted. Also, yeah, let's tell a totalitarian country military official that her colleague recently gave one of his favorite weapons to an enemy of the state. Surely it will go swimmingly. That was intentional.
And then her farewell and her thanking us for helping the twins. Her unhingedness is suddenly gone. She might not be genuine but there's no double bind at least. She starts to say things that could be true or untrue.
Also this:
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Not even a guess that the Gnosis could be used to power the Oratrice? After the Akasha terminal plot it's a pretty obvious option to anyone, would she really miss something like that?
Is she trying to push us to do something? It's hard for me to believe that she genuinely doesn't understand. But also she shares that info about a curse. Meh. I don't understand what's happening here.
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haveyoureadthisfanfic · 2 months ago
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i see there's shipping discussion occurring in your ask box so i figure i'll throw in my two cents as well!
i used to be a REALLY heavy shipper, in exactly that shallow "reduce their personalities to the concept of kissing each other" way that tons of people are complaining about. i wouldn't get into ship wars or harass people or anything, but i was totally the kind of person who you couldn't just have a level character discussion with— because i would be pretty intent on just going through the motions with whatever best friend or acquaintance I'd decided they had a huge crush on.
by contrast now my biggest most important "ships" end up all being somewhere between 3-5 people with a lot of care put into the nuances of each connection on the relationship chart— i still refer to them as poly ships (as a shorthand mostly), but of the 3 to 10 different relationships between the characters, i usually only see a few of them as romantic or sexual, with the majority a lot closer to a found family or queerplatonic sort of vibe
honestly i think the biggest reason for the reductive style of shipping was that 1) i wasn't as skilled a writer then as i am now, so i wasn't really sure how to really retain all of the features of a character that i liked, and 2) i wanted the biggest feelings IMMEDIATELY and there's some kind of instant gratification to shipping where the end goal is for them to kiss and you can just draw/write/think about them kissing and you're done.
it's kind of like the instant ramen of fictional relationships to me. it's kind of "one size fits all", low writing skill requirement, low effort, really really fast and easy, and ultimately not really that rewarding at the end of it. and just like how real actual ramen exists separately from instant noodle cups, it IS possible to write a really amazing and beautiful and deep romantic ship fic that successfully plays off of the kinds of people these characters are, but ramen still isn't the end-all be-all of relationships! there are so many different hypothetical dishes that could be made with the same characters!
and my personal favorite is polyqueerplatonic ships for this very reason, because with just a few characters you can get a whole diverse array of interactions and dynamics!!
anyway tldr; i think romantic shipping is fun, and even "cheap" reductive romantic shipping can be fun, but (to return to my instant noodles metaphor) it would be reasonably upsetting to attend an awesome community potluck only to find like 90% cup noodles. and the people serving the cup noodles frown at you whenever you ask if anyone's serving like, gourmet spaghetti or dumplings or something.
so just know that if you're bringing your silly "ouhhh they should kiss" fan works to the fandom, you're appreciated and I'm glad you're having fun, and if you're bringing the super precisely thought-out nuanced relationship fan works to the fandom, you are ALSO so appreciated and additionally i really wish there were more of you in my own fandoms.
flashbacks to the time i looked up a ship that i THOUGHT was pretty popular but it only had like 230 works on AO3 at the time and basically all of them were romantic instead of my hyper-specific one-sided queerplatonic one-sided fully platonic thing i had pictured in my mind....
Okay, as someone who has tried their hand at writing slow burn in the past, I totally get the instant gratification thing. "You know when would be a good time for them to kiss? NOW"
I'd get frustrated at my own characters for not just making out already and I was the one writing them not making out lmao
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