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#another code recollection spoilers
offbrandtoaster · 8 months
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Playing Another Code Recollection, and the dramatic irony of knowing Bill is Bill is so frustrating. No Ashley, don't trust that man, he's an imposter!
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yusuke-of-valla · 7 months
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You are a middle aged single-father with a single child in a JRPG and that child experiences something incredibly. To help them cope do you
A) Hypnotize an entire town of people into acting out a medieval kingdom from a storybook you wrote that brutally burns people alive as witches in a kangaroo court. Your child is also hypnotized and does not remeber the traumatic event nor do they remeber you and everyone worships you as a god
B) create a virtual reality that traps people in comas where they can redo their regrets and will also worship your daughter (who you have also trapped here) as a goddess for being a cooler Vocaloid than Hatsune Miku
C) Subject your child to untested experimentation to remove the memory of the traumatic event AND their mother who died via the Atlus Special, and then after it kills them brainwash an entire town to blame an innocent person for the pollution caused as a result of your experiment
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windsroad · 7 months
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The fact that in this version of the game Ashley has left Jessica chained up in a wine cellar the entire game is SOOO FUNNY
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probablygayattorneys · 3 months
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While we're on the topic of the remake of Another Code
(⚠️ SPOILERS FOR THE WII SEQUEL PART OF THE GAME⚠️ I'm going to try to not get into it in too much detail but I'm still putting the warning up)
I personally never owned a Wii, and for the longest time I wasn't even aware there was a sequel, so I was very excited to experience it for the first time in the Switch remake. I played it completely with no prior knowledge at all and i thought it was nice! But after finishing the game and doing some research about the sequel, it turns out they especially changed a lot of stuff compared to the original Wii game. I think they changed more in the sequel than in the original DS game?
There were some changes that were pretty nice, like them adding a couple more characters of colour when previously, Ashely and her mom were the only non-white people in the whole cast. I also like some of the characters' redesigns way more than their original designs.
Some other changes were a bit understandable, I guess. Like the remake completely removing two extremely minor NPCs who only had like 2 or 3 lines. Sure, that's fine
The changes that surprised me the most though, was the game completely changing a major character's backstory. In the original game, the character is alive, but in the remake, they had them actually be dead the whole time. Their motivations are very different too. There's also a side story that got removed from the remake as well. I don't understand why they felt the need to drastically change so much
Again, as someone who never played the Wii sequel before, I thought the remake version was pretty good and I had fun with it! But after learning how much was changed, I do feel a teensy tiny bit disappointed since I was really looking forward to seeing what exactly I missed out on, but I can't really do that with the remake.
It's a good game, don't get me wrong!! But yeah if anyone wants to experience what the original story was like, it's best to play the DS and Wii versions or watch a playthrough on youtube. The Switch version is more of a retelling of the story
I actually haven't played the sequel yet (I was undergoing a treatment that severely affected my memory and starting a completely unknown puzzle game while in that state seemed like a great way to miss a Chekov's gun until it shot me in the face, and then during that time a new girl started at work and we were talking about our hobbies and I mentioned my love for DS-era puzzle games "like Ace Attorney or Trace Memory" and she lost her shit because she had played Trace Memory when she was younger but then forgotten it's name and had been trying to remember for ages, and then since I wasn't using my switch at the time, I lent it to her so she could play the remake and she still has it, so I'm just... logging hours in Sims while I wait for her to finish it) so this is helpful information to know! I definitely want my first experience with it to be actually playing it myself, so I'll wait until Karina is done (though I also told her she could play all the other puzzle games because so help me god I will BRUTE FORCE HER INTO MY INTERESTS) (though I think the one she wants to play the most next is Hotel Dusk since we literally work at a hotel, so we'll probably trade off DS for switch and I'll have the chance to play it then) and then look up a playthrough or something. That's interesting that they made so many changes and also makes me even more wary and protective of Hotel Dusk. I will Kill Anyone Who Touches It.
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n7punk · 8 months
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for all the None people who follow me and care about Trace Memory/Another Code (spoiler free I promise): if you're interested in the remaster, I recommend you only get it if you're getting it for the sequel that was never released in America. they changed a lot in Trace Memory (Another Code 1) and this isn't a "new is bad" thing (usually I prefer remasters), this is a "they cut puzzles, 'streamlined' the game, and reworked/removed the best scene in the entire game" kind of thing. the game undoubtedly looks better, but it's also missing some of the hand-drawn art that really added to its story. there are some improvements (the new voice acting is cool to have, especially having it be optional, and the way they implemented the autoplay feature for that is clever. there are some improved scenes they could rework with the benefit of 3D graphics and voice acting), but I don't think it should be your first Trace Memory experience.
if you can't get your hands on the DS line and an emulator isn't working for the puzzles (something I can see - some of them did actually need to be cut just for being janky or more difficult than they needed to be) and this is the only way you can ever experience the first game, I recommend it over not playing the game, I'm just saying it's not the original. from what I can tell they normed the style of the first game with the second, so it's brighter and all the dialogue and non-flashback cutscenes are rendered in game, which loses some of the impact of the stylistic comic panels. I never thought I'd prefer flat art to rendered cut scenes but in a game like this the hand-drawn, kinda gritty art did a LOT and the brightly-rendered 3D models just don't lend themselves to the mystery of all these people's deaths. I am excited to play the second game since, changes or not, this is the only way to experience it in America (like I said, I still recommend Another Code: Recollection if it's the only way you can experience Trace Memory), but I would say the remaster is mostly worth buying for the sequel if you like the original game.
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pkmn-lillie · 8 months
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ASHLEY. she says "oh matthew you're just making up stories" GIRL YOU BEFRIENDED A GHOST. DID YOU FORGET ABOUT D????
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alyss-kelly · 7 months
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My opinion about Another Code Recollection Part 4
It's the last part, I promise and it's the just the last point of the negative...
That one character This... This I still don't get... Why ? Change their story so much ? I saw the hints and choose to think that maybe I was just thinking too much... Well, I was right and I really hate it. That's the second thing that pissed me off the most in the game. I'm wondering if I would've liked the plot they went with, if I didn't know anything on the game and quite frankly... I don't think I'd enjoy it either. That's a problem in itself. I don't think I'll be able to say much without explaining the changes that were made and how I feel about them. I'll avoid naming the character and refer to them as "X". But I'll talk about plot point from Two Memories, R and Recollection. So heavy spoilers ahead.
/!\SPOILERS/!\ Where do I start... This character shares similarities with Ashley. Three to be exact. 1) They both have a scientist parents. 2) A father that worked so much that it created a rift in their parent/children relationship, inadvertently or not. 2) Both characters had the same traumatism of watching their mother get killed in front of them when they were kids. It ends there but what's interesting is how the living parent reacted to the death of their wife and what they did to help their kid. Richard obviously left Ashley with Jessica, his sister and proceeded to find the truth about Sayoko's killer. Being so young when her aunt took her custody, she forgot her dad's face and didn't saw him again before Blood Edward Island. We don't know much else beside that Jessica was very caring with her and that she loves her very much. So, we can only conclude that she grew up as a happy kid and it shows in her personality too. "X" was older than Ashley when they saw her mom die. And this traumatized them to the point that they started to emotionally distance themself, it broke them. Their dad, decided to use the Another or something similar to erase the memories of their mom and the accident. I supposed he did it out of love because he didn't want to see his child suffer any longer. This is where Recollection decided to changes things up. In the Wii version, "X" 's lived and their dad made them believe he was just their mentor. In the Switch version, the character dies and their memories are stored in a container, in their dad's lab. Recollection tried to use a more "modern" way to deal with the character, maybe to make us feel more emphatic toward them. To make them less violent ? I'm not sure. They decided to kill "X" when their dad experienced on them as a kid but kept on living as a somewhat Artificial Intelligence, unknowing of their parent. In R, "X" grows up to become a sociopath and it is believed that deleting their memories damaged the part of their brain that process emotion. Growing up "X" follow their "mentor" 's path and becomes a scientific too. They later learn that what they always believed was "just" their mentor was in fact his dad. This character is very intelligent but also manipulative, they mask their emotionless side from everyone and the reveal about their dad made them resentful to the point of seeking revenge. It is also shown through the game that they could be suffering from depression too, explaining what they do at the very end. "X" didn't feel any fondness toward Sayoko in R like they showed in Recollection. In R, the character actually manipulated the one who killed Sayoko in order destroy their dad. It wasn't the only thing they did to ruin their parent but it's one that involve Ashley. In Recollection, they made it feel like it was ok to do crime because it wasn't a real person after all. In the Wii version, they did terribles things but in the end, they had to take accountability for everything they did. It felt right, it felt realistic. I wasn't even a fan of that character in the first place, but when you see that every meaning they had was deleted... it's a bit infuriating. Because it doesn't just erase their character but it affects Ashley too. I liked how you could understand that if Richard took the same steps as "X" 's father, Ashley could have taken the same road "X" took. I really like how they kinda reflect each other. Their motive was petty and a bit childish but very human too, you could understand their circumstances but you could still think they were bad and fucked up. Take away the humanity aspect of the character and now the rest is meaningless. What can you do about an AI only Ashley can see to make them amends for their wrongdoing ? Not much. /!\SPOILERS END/!\
(Something I couldn't put it either category, because it's not related to Another Code's story, is that I enjoyed to see the little Hotel Dusk cameo a lot !)
In conclusion, I enjoyed the Another Code Two Memories part of Recollection (even if it was missing some things), and I didn't like Another Code R from the remake. My issues mostly lie in the second game. And in the loss of characterization for a Ashley and the others. Once again, I have mixed feelings about it, which sadden me with how happy I was when it was first announced. But I'm still glad this game exist.
It's the first time I'm doing something like this so I hope my points and everything makes sense to everyone.
End of Part 4
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Part 1 - Part 2 - Part 3 - Part 4
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gietterbug · 1 month
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Spy x Family Code: White - Highlights
*This post contains spoilers. Scroll away if you still need to watch the movie. **Reposted because it didn't show in the tags.
Since the movie is out and has been circulating on the internet, I would like to talk one thing or two about it. I'm overjoyed about the release and have watched the movie numerous times. So here are some highlighted scenes, or at least the ones that have become my favorites and lingered in my mind for way too long.
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First off, this scene. It's just a small gesture of Loid because apparently he's worried about Yor's mouth due to the "irritating" lipstick she's wearing.
But tell me, what kind of man would give a woman such a pleasant little gift if he did NOT love her. It's not like, "You're nothing to me. Here's a new lipstick for you!"
Loid is not going to declare "I LOVE YOU" explicitly; the hell is he going to, but we have eyes, and we see. Your small gesture and little gift say everything I need to hear, and I won't take your for the mission excuse anymore, Loid Forger.
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I'm fully aware that the "Yor getting jealous" trope is becoming redundant nowadays. Some people say they're overdoing it and no longer find it interesting to talk about. But I beg to differ. I'm still on the Yor's jealousy bandwagon because it's become a crucial element in her and Loid's relationship. Yor does not necessarily have the right to get jealous and upset about the idea that there is someone else in Loid's heart. Heck, I dare say she can't pull out the "wifey" card because we know it's all fake.
But that's not that.
For me, to say that Yor is jealous there might be another woman in Loid's life is an understatement. It's not to say she is being greedy, but she does want Loid, and only him, not just because she's technically his wife—her genuine feelings for him are growing, and we can see that. She does not want to lose him, let alone to be out of the picture. It's Yor being true to herself. It's Yor fighting for her love and affection for Loid.
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Extras:
Yor's heart is already shaken at the possibility of Loid cheating. And HE does not help by throwing such flattery and complimentary comments about his wife. This dense man…
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I liked what Anya did in this scene.
Afraid of her family falling apart, she tried everything she could to prevent that, and that is... through her parents' flirting 😏
She's still a little kiddo, but being the telepath that she is, she still wants her family to stay intact. Anya pushing Loid and Yor together to have some kissy-kissy time never gets old, to be honest. I always enjoy it every time she does that. Anya recollecting what Becky said about divorce and the "supposedly" bloodbath also added some comedic sense to the scene.
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This has got to be my #1 favorite.
The only physical intimacy in this scene is just Loid putting his hand on top of Yor's. Nothing more. Okay, we may have moved past that episode where LoidTwilight pulled a honeytrap on Yor, AND we can't dismiss the fact that maybe, there's a definite chance that he just used her.
But this time, he is determined to keep Yor around for real. He even restated his granade proposal to stick with each other—basically their wedding vows—and had no intention to break that promise. What's this smell? It's a whiff of peak romance.
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This scene made me feel warm and fuzzy.
What came to my mind when I was watching this scene was that although Twilight is the best and most renowned spy there is, he's still lacking some things. One of them is, for sure, parenting, which we saw from the earlier episodes of the series, he picked it up from books.
Yor always plays along with Anya to keep her entertained, and it's also one of her ways of parenting that some people may have dismissed. Yor arguably does better in this field than Twilight from her own experiences, the big chunks of which were from when she raised little Yuri. This should eliminate the questionable discourse of Yor "unfitting" for the mother role.
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This scene got extended to when Yor told Loid that it was a family trip, that Anya was looking forward to this trip, and that they all should go together.
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This may be the last for now: the Forgers walking hand in hand at the end.
I couldn't imagine the hardships this family went through throughout this movie. (Ok, I know some were absurd, but let's move past them for the sake of this post.) Despite being a fake family, they still came as one and worked hard together to put things back in their place and resolve all the problems. Like... they didn't have to do that; their family is a pretend. But they did. They're complete, and it's so beautiful to see ❤
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caw4brandon · 3 months
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How to End a Story
Stories are often told through two styles. It's either a recollection of something that has already happened. Or, it's an ongoing event happening to the character's life.
The story can be told through just one main character or multiple characters but like all stories. They have to end. Let's discuss the ending of three shows that I recently watched. (I'll try not to get into the spoilers)
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- They're Not just Frogs -
< Amphibia > by Matt Braly; follows three girls; Anne, Sasha and Marcy who stole a mysterious music box that transported them into another world of talking frogs, toads, newts and other horrifying monsters.
Our main character is Anne Boonchuy who found her temporary home with the Plantars; Hop Pop, Sprig and Polly. A small family of frogs who took Anne in and helped her better understand the world. The show is good at using little segments to build the world. Such as a mind manipulation sentient spore, the divisions between the main races and the mystery behind the music box.
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Story-wise, the show tried to make the flow of events happen at a nicer pace. Season 1 was used on Anne to better understand the world and how things have changed between her friends. Season 2 used that change to add another twist to their relationship. As the seasons progress, the cast slowly expands.
The show eases in the main trio and their new friends. Some episodes foreshadowed what was coming for the characters, and some felt pointless. With a cast that big, it would slow the story down but surprisingly, it felt okay.
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You get to spend some time with them, learn what makes them tick, what changed them and how they felt about the current state of the story. As a person who had some regrets in life, I really liked Sasha Waybright's development. She went from someone who took charge to becoming a character who matured into a better person. Giving her time to improve, showed that she improved but is still a work in progress.
As far as the ending goes, I felt a little bittersweet. I liked that it ended and that the big arc of the main trio is resolved but I would really like to see an expansion for how they deal with all the events they went through as it was rather traumatic. Thankfully, we have fan artists for that!
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- Eat This Sucka!!! -
It would be impossible to avoid spoilers when < The Owl House > by Dana Terrace was at its peak. Spoilers were happening left and right!
Context, The Owl House follows the outcast teen; Luz Noceda who was meant to go to a summer camp. On the day she was about to go. Luz got distracted by a thief who went through a mysterious door that led Luz into the Demon Realm.
The series takes on a familiar arc where the outsider; Luz learns the ways of the witches but with her own creativity and innovation. Luz also resides under the care of the Owl Lady; Eda Clawthorne, King and Hooty (The house itself)
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As the seasons progress, Luz helps the other witches her age improve and come out of their shells. Importantly, she finds new friends she never had in the human realm.
The Owl House is a show of obviously coded Queer characters and individuals that don't fit with the norm. Dana is a genius that never made a big fuss over the fact that some characters are openly Queer. Although the studio; Disney tried to limit the screentime to avoid public outcry.
The show is my first-ever witness to openly Queer characters being completely normal about it instead of being preachy. Perhaps this has to do with the title; Demon Realm.
"Where the general belief of the overzealous conservatives in a so-called Good and Righteous God thinks that's where Queer people and other abnormal people belong."
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The main villain; Belos tries his hardest to "purify" the realm by limiting how witches use magic and violently persecute anyone who opposes these new rules. It's a symbolic view of the Puritan tyrant. That their ways are destined to be divine when it was all a ruse to further their own personal agenda.
The show suffered a mess of developments as Disney has a strong Anti-Queer policy with their shows. But Dana, the sneaky bastard that she is. (he says affectionately) Slipped in undeniable proof that the characters are proudly Queer and the Puritian miserably fails.
The ending was pure cinema! The show uses Luz's perspective to show that kids can have their own complexities and what we may think is good may not be what is right for said person. The show also displays good values of being open to change, that it's never too late to right the wrongs and Weirdos Gotta Stick Together.
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- The Freaky Friends -
We finally came to my favourite show of this batch. < Hilda > by Luke Pearson is a fun and adventurous show about a young girl who loves adventures living in a world that is brimming with magic. I would like to talk more about it but I've already covered that in [The Beautiful World of Hilda]
For the sake of this post, I'm only focusing on Season 3. The final season of the series. While the show is not as plot-driven as the latter mentions. I think there is much to be said about the breath of fresh air Hilda brings to the table.
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Hilda has a special place in my heart for how she managed to bring wonder and joy into my viewing experience. This season, took on a more ominous turn where the adventures get deadlier and the stakes get higher in this little world of the blue-haired adventurer.
Season 3 was commented on by the viewers as "underwhelming and inconclusive" and that it tore its own "fan theories" apart. Personally, I loved that the showrunner revealed everything and also nothing because that's the point.
Hilda is not about a big mystery, it's a pure adventure and curious exploration of the mythology surrounding Trollberg and the rest of the world in Hilda. The feeling of fulfilment but also, melancholy that the series has ended is in my opinion, the best conclusion.
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Admittedly, I didn't know how to end the post. I just wanted to get my thoughts out about these three shows and how it ended. It feels like the end of another era. A close to another chapter for animation and the stories it can tell.
These three shows; Amphibia, The Owl House and Hilda proved that animation is still taking new heights but still maintains the charm of what stories are. A good ending where the arc may be over but the adventures will still carry on.
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It's been a fun and tear-jerking journey with Hilda, Luz and Anne. Their worlds are unique and brimming with excitement that I haven't felt in years and a desire to catch up more.
I'll miss them dearly but hey, such is the life of an adventurer. Don't be sad that it's over. Be happy that it happened and above all. Go make your own stories!
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animefeminist · 2 months
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How Another Code: Recollection rewrote its villain in an empathetic way
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Content warning: Discussions of topics including conversion therapy, death, familial abuse, and ableism
Major spoilers for all of the games in the Another Code series
When I began playing Another Code: Recollection (2024)earlier this year, I knew the game would diverge from its source materials. The original Another Code games were developed for the Nintendo DS and Nintendo Wii systems, so major changes were needed to reconfigure the puzzles originally designed for dual screens and motion controls. Even with these gameplay changes, the narrative of Recollection was nearly identical to my memories of the original DS game, offering a fresh perspective, and modern polish, on a beloved childhood classic. The adaptation of its sequel for the Wii was also a delight, providing me with the opportunity to finally experience a story that was never localized for North American audiences.
However, I was unaware that while Recollection is structurally very similar to the original games, the sequel game’s narrative received a major overhaul. Various story beats and character motivations have been changed, rearranged, or outright omitted, with some elements and characters reframed and reimagined. Among these changes, the most personally striking was the radical difference in one character: Ryan Gray, a neurodivergent-coded antagonist originally presented as an unambiguous villain, but reinvented as a nuanced, sympathetic figure in the remake.
Read it at Anime Feminist!
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ruanbaijie · 7 months
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Thank you so much for The Spirealm post each time😍 Look forward everyday for new update hehe😁 Can I ask a few things that I don't quite get it? The drama didn't explain about the ring, kaleidoscope and there's light in you. Can you share a little bit if there's explanation about this in the book?
Already watch the last ep. The ending kind of confusing😵‍💫
hello! thank you to you too ^^ (I really am spamming the gifsets at this point, I have so many more waiting in my drafts 😅) here are my thoughts on those points!
the ring: yeah I think the drama left it open to interpretation, but in the novel rnz gives lqs a ruby earstud - I read the novel a while back, so I can't for the life of me remember if there's some practical purpose behind that earstud (e.g. whether he can feel his feelings through it) or if rnz also kept the other earstud (I might be confusing this with another danmei I love). so I think the ring in the drama might just symbolise that part in the novel
kaleidoscopes: in the drama I think they explained this in passing - gao dawei (lqs's friend who supposedly created this game) put in so many kaleidoscopes in their on purpose to "remind" lqs that this game is actually about him, since it's mentioned that lqs really loved kaleidoscopes when he was a child. I also noticed that the door area (yknow that dark blue "room" with the church-like painted glass before they enter each door) looks kinda like a kaleidoscope with the doors all facing one another (resembling the cross-section of a kaleidoscope) and the painted glass (resembling the colours of a kaleidoscope) vs. in the book, iirc it's mentioned the doors are a long corridor instead of facing one another. tbh, I think they just included all these kaleidoscopes in just as a nod to the original novel name (kaleidoscope of death)
light in you: this is an actual novel quote! in the novel there's a line that rnz says: “身上光越明亮,受到门的影响越小,你是我见过的,光最明亮的那一个,所以,你非常适合门。” ("the brighter the light on someone shines, the less affected they are by the doors. among all the people I've seen, you are the who has the brightest light. so, you are extremely suitable for the doors.") also! another quote I really love that's also from the novel is the one where rnz goes "I will protect you for a lifetime, whether it's for your lifetime, or for mine."
ending: man...... I don't even know where to begin with this. *spoiler alert for the novel ending below!* the novel ends with the revelation that rnz was the "door god" of the 12th and final door - what really happened was lqs had gone through doors 1-11 all by himself and founded and headed the obsidian group all by himself, there was no such person as rnz in real life. but in door 12, rnz the door god saw him, fell in love with him, and wanted to spend more time with lqs, so in the novel, door 12 was lqs redoing all of doors 1-11, except with rnz in the story now (i.e. the novel is entirely about door 12 pretending to be doors 1-11). the show's ending is kinda similar to that in the sense that rnz was part of the "game" (it's not a game in the novel, the "origin story" of the doors is very different) all along, but that's where the similarities end. the show kinda took that happy ending in the novel and twisted it into this bittersweet painful angsty ending where rnz is the code that "purifies" the distorted game. but the twist that I have even more trouble (i.e. pain) getting over is how it's kinda implied that the whole thing was in lqs's mind in the first place, like how when he re-emerged from that final door it turns out he's been in the same car accident from episode 1 and no one has any recollection of the game and his friend gao dawei didn't even invent the game. I say implied because it's never really specified if the games really happened or not, but I'm a pessimist (even though it is kinda strange that lqs would have managed to "dream" the personalities and appearances of so many different people he would later meet in real life after coming out from the final door). did the game really happen and everyone just conveniently forgot about everything and history somehow got rewritten after rnz purified the game? or was it all lqs dreaming it all up in his head after he got into a car accident and in the split second he almost died? they do seem to imply it's the latter, which is *painful* because it means rnz never existed in the first place, and even if they ended episode 78 with them meeting again after 50 years, that rnz wouldn't be the same rnz that lqs had supposedly dreamed up; he would just be a copy that lqs had programmed to be that way based on that one wild dream he had after an accident _(:3 」∠)_
ANYWAY angsty depressing thoughts aside, I hope this helps clear up some things about the show!
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aimmyarrowshigh · 1 year
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Hello! Dropping into your inbox to ask you about your research for
"Lent From Tomorrow (today was too small for us)." You must have done a ton of historical research for it to get so many of those details. I think that sort of thing is a lot of fun, and I'm very curious to know if you came across anything especially cool/fascinating/weird during your writing research.
Ooh, thank you for the ask! How fun!
There's SO MUCH research in this fic, from the codebreaking to the science of how to defrost a supersoldier to what was on the radio on specific days in 1943. I've got a whole folder of just Lent From Tomorrow research, and the back half of my WIP document is just copy-pastes of quotes from soldiers, scientists, codebreakers, radio hosts, etc.
But, to be fair, I've been reading nonfiction about WWII codebreakers for like 20 years. It's one of my special interests~ and something that I just love learning about. WWII *battles*, I don't care about at all, but everything else about the time period is fascinating to me -- probably because of Molly McIntire, haha.
My FAVORITE little tidbit actually comes up in this coming week's chapter, so I'm not going to spoil it, but it's my favorite recollection in Code Girls by Liza Mundy. That was definitely the book that I used the most for this fic, since the main characters are basically all "code girls," or code omegas, whatever. I also used a lot from PBS Nova's The Mind of a Codebreaker, which I watched when it first came out in 1999 and it rewired my entire brain. I immediately did a report on the women of Bletchley Park in 7th grade (and another on the WASP/WAVE/WAC pilots, so I was really excited to be able to have Carol Danvers make a cameo in Lent!).
But I also looked up specifics for just about every scene -- the snippet of Quiz Kids that's on the wireless radio when Steve and the Asset are listening to the wireless is a quote and actually aired that day. The Torah portion that Steve hears when he goes to shul with the gals and Scott is the Torah portion from that particular Shabbat service in December 1942. The movie scene is the actual movie, newsreel, and cartoon that were shown together at a theater in Washington, DC, on that Friday in March 1943.
I leaned on a former-scientist friend of mine to point me in the right direction to find out how they would have frozen and defrosted the Asset, and also how The Arm might work in a way that isn't just "::shrug:: it's Superhero Science." Her husband is a mathematician, and she suggested some avenues that Steve might have written his big 1929 math paper about, too. And then I read a bunch of math papers from the 1920s and tried to understand them and it was. a lot.
I also did a lot of research into Steve's various disabilities and ailments and the treatments available by the early 1940s, particularly asthma and his childhood polio. (I'm forgetting whether the backstory of his polio experience has actually shown up in the fic yet or if it's coming up soon in a chapter? If it hasn't been posted yet, then spoiler, I guess, Steve had polio as a kid [although I *think* that's canon?]). Steve's experience of being disabled is really important to me, and I wanted it to matter and be a part of his life in this story (and any story I write about Steve).
There's a lot more specific stuff coming up in the back half of the fic, now that we've reached the midway point... Bucky's backstory requires a lot of research into things that I don't know as much about, just because I don't tend to look into actual battle/military histories, and because [redacted for spoilers].
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yusuke-of-valla · 7 months
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If I had a nickel for every adventure game I've played where an old man goes to really extreme lengths to help his child repress their trauma and engaged in mass hypnosis of a town of people
I'd have two nickels, which isn't a lot but it's weird that it happened twice
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maareyas · 8 months
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(Another Code recollection/journey into lost memories spoiler i guess) hey so like. was Matthew's story supposed to feel like filler by the end of the game or what?
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probablygayattorneys · 2 months
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They probably just meant this as a fun little Easter egg but instead I’m having a full on existential crisis because like
This actually makes sense
That’s why everyone talks like they’re from a 40s radio drama
Because they were written in the 40s
It isn’t true, he isn’t real. None of them are.
And like not in the way that all fictional characters aren’t real
He’s not even real in the CCU (Cing Cinematic Universe)
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pkmn-lillie · 8 months
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playing another code recollection... this first two memories twist is SO obvious.
spoilers!
like this Bill dude is the blonde guy right. and he totally killed Sayoko. ASHLEY THATS NOT UR DAD
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