#and then have a whole oneshot game of clue where each of the players have like a stack of cards they can play to get revelations from the dm
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mossy-covered-bones · 9 hours ago
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I am scheming something delightfully fun in the way of homebrew oneshots
#for context. me and my mom moved back in august. we’re still working on gettinf the house together and decorating it. and its taking a while#bc she works a lot bc financial strain of new house and divorcing her shitty ex husband and im in college so im not home very much#but we have a designated game room bc we’re avid ttrpg players#and we’re planning on putting in stalagtites and making it look like a cave#and last night we were talking abt how we’d do sessions using the backyard since the gameroom has a door to outside#and talking abt making d20s in little plastic boxes so you could roll for combat + stuff by just shaking the box#and having little compartments in the staligtites for them or for game props and notes#and i started spitballing some way to do like an improv murder mystery with having game notes for the players in thsoe compartments#and their like. character roles/archetypes randomly assigned by where they sit#and then have a whole oneshot game of clue where each of the players have like a stack of cards they can play to get revelations from the dm#or flashbacks to scenes that the characters have to play out (the victim fighting with one of the suspects in the kitchen or smth)#and have branching paths with multiple outcomes#and they have to come back to the game room to make accusations and then the accused can play an alibi card or smth!!!#i guess i could also do that before the game room is completely finished since we’d be all over the house and yard#itd be so fun tho. plans for when im off for the summer or after i finish my degree#sev rambles
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supereffectivemoonblast · 2 years ago
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In Our Midst
Halloween OneShot 2022
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This year for Halloween, I ran a game of D&D as a hidden roles game. Each player did their character creation with me privately, with the possibility that any other player character could be the secret monster that wants to continue killing innocents in secret.
The town of Grimsby has been under the thumb of a secret serial killer for over a decade now. Every year, at least one person dies, and any attempts to find the killer out have resulted in more deaths. In recent months, the killings have escalated tenfold, and Grimsby is under attack by supernatural nightmares and horrible monsters. Is this still the same killer? Or has this sad town attracted a new threat? This is the cause of a town meeting of concerned parties trying to solve the mystery at the town tavern.
The town sheriff, a halfling named Merric, begins the meeting by re-explaining the situation. His stance is that it is all the same monster, but a human Nun named Nia thinks otherwise. The Sheriff then has everyone present introduce themselves, since not all attendees are permanent residents of the village. In addition to the Nun Nia, and the Farmhand Janiel, there are 5 (player character) concerned strangers at the meeting.
Delightful Arno: human court jester working at a circus in town (Barbarian)
Ket Moon: tiefling local bachelor who came into wealth a year prior (Sorceror/Warlock)
Dante Guido Shortfoot: halfling diviner who was just passing through (Wizard)
Dreali Watson: human self professed investigator (Bard)
Lady Antoinette Leroux: human noblewoman who's lived here her whole adult life (Warlock)
Each has secrets they'd rather keep from the others (players even kept their classes from each other), but right now, the safety of the town and themselves is their united goal.
While they're having this meeting, the Sheriff is swallowed up by an aberration bursting from the floor. The group fight off a trio of Gibbering Mouthers, and go to where Merric fell, to find just bones. Very on edge, those remaining leave the tavern to explore the town centre for clues.
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Their first point of call is the neighbourhood of Grimsby's oldest families, suspecting foul play by those in power. However the street going towards this area is blocked by a cloud of magical darkness and a colossal statue of a sheep. Various attempts to get past this blockade are unsuccessful, as it seems some magical will does not want them to go that way. They suspiciously retreat and instead head towards the farm, where the town keeps real sheep. A voice in the heads taunts their misfortune.
On the way there, the farmhand Janiel warns them of a monster that has taken up residence near the farm. The owner of the farm was killed by this monstrosity, and his wife was forced to flee town. Wary of this sudden urgency from Janiel, Dante reads his mind, finding that Janiel was for a time comforting the farmer's wife and they developed a intimate relationship, and when she suspected Janiel killed the farmer for his own benefit, he killed her.
Dante throws this information out into the open and the party is split over what to do, and while they argue what to do, a voice in their head taunts them to tear each other apart. They resist, and in the end decide to proceed carefully. But this plan is thwarted when a nobleman and his guard cries out across the field at Dreali, referring to him as Frederik. He says Frederik tricked his wife out of a family heirloom and he must see justice. And then the noise, which had been attracting sheep, gains the attention of a hulking horse-like monster.
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The horse monster instantly slays the nobleman and his guard, and rushes toward the party. The sheep huddle in close, and strange glowing eyes push through their wool, shooting beams that cause sleep. The horse monster absorbs the souls of those it slays, and then lashes out with a destructive burst of dark energy. Half the party are instantly unconscious, including Janiel. Nia heals up one of the fallen and attempts to run, but is cut down by the monster. Dreali/Frederik heals the others, and the party scatters, hoping to escape the monsters attention.
Lady Leroux attempts to escape into the city streets, but Dreali and Arno call her out on her way out. She promises she just needs a moment of privacy. Ket is nowhere to be seen, but soon a voice in their heads, different to the previous, announcing itself as Ket, asks the party to come to his property, promising a safe place to rest up and recuperate. Although they are wary, they travel around the edge of the farm towards Ket's manor. Just outside of the manor, a door to a magnificent manor lay open, and Ket welcomes them in. He explains that his real manor has been possessed by the real monster causing all of this misfortune, and if the others come help him, they can put an end to the horrors.
They enter the mansion, see another of the strange sheep, and a new voice in the heads telling them to be careful and not approach the stairs. A fight breaks out, as eye stalks come out of the walls, a rug on the floor comes to life, and the rails of the staircase whip around like tentacles. A hard fight is fought, and underneath where the rug was, is a large circular hole going deep underground.
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The new voice reveals to the party that the mansion is the creation of a demon who made a deal with Ket. Ket wanted the wealth and means to make friends and host parties, and the demon, a big fan of this wish, granted it, with the small caveat that it would drain the energy of party guests while they stay. It never kills people, just gives them a huge hangover. The demon then tells the party that the real root of this town's problems is a Beholder. It's lair is beneath Grimsby and one entrance is right here in front of them.
With the demon's magical assistance, they descend into the caverns below. What proceeds is a twisting series of slippery tunnels, traps, ghastly eyes watching them, and... sheep. In several places on the floors, they find playing cards. They are from the deck of many things. One goes in their favour. Another absorbs Dreali into a void. He disappears.
At the end of the tunnels, they come to a wall with a giant eye. Dante, through his divinations, finds that this is where something must be paid, to open the way to the Beholder. Dante chooses this time to reveal he knows who the long time killer of Grimsby is. It is Antoinette Leroux. She is relieved to drop her facade. Her real name is Arabella, and she is a vampire who was turned against her will. Arabella usually only kills for sustenance, but anyone who threatens to reveal her are silenced.
The voice in the head returns, it tells them to kill the vampire. They fall for its taunts. A scrappy fight proceeds where Arabella tires to fight and then escape, but she is outnumbered, and slew.
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They offer up her body to the Beholder's door, and the magical cards they find. Dreali is released from the void. As they door falls away, they come face to face with the Beholder, and some sheep, which the party now understand they functioned as the eyes and ears of the Beholder. The final battle is very difficult, but it does not go for long. Powerful attacks from all sides batter the Beholder, and powerful beams fly from all of its eyes to the party as they scatter around the room. Arno is killed.
But the three remaining, Dante, Ket, and Dreali (who's real name is Floyd) kill the Beholder. And the nightmare it has weaved is ended. Ket invites his two new friends to a party at his place.
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quietmyfearswith · 4 years ago
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setting off ; stucky x fem!reader
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status — completed oneshot
word count — 2,463 words
summary — in which steve and bucky get the happy ending they deserve with their best doll.
warnings — implied smut, fluff, talks of starting a family, no curse word i think?
pairing — stucky x fem!reader
a/n — pretty self-indulgent lol,, feedback is appreciated and asks/messages are open!
tagging — @la-cey​ @pedropcl​ @iloveshawnieboi​ @isysen​
masterlist | series masterlist | join my taglist (please follow the rules)
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“Can someone at least give me a hint of where we’re going?” Y/N whined for what would be the fifth time in the last hour. She had been asleep for the first three hours of their travel, but now that she woke up she struggled to return to slumber so instead she ate some snacks as she begged her two boyfriends to give her a faint clue of where they were going.
Steve was currently driving to their destination; he was exceeding about five kilometers the stated speed limit, which was enough evidence that he was excited to reach the end of their trip. Thankfully, the pick-up truck they bought allowed two more passengers beside the driver in the front so she was sandwiched in between the two super soldiers.
“It’s not a surprise if we tell you where we’re headed, doll,” Bucky swatted her thigh playfully, before gulping down the rest of his water bottle. “It still would be,” She argued as she swatted his thigh too, “You can tell me the location of where we’re and I still would be surprised with the actual place we’re gonna be staying at.”
Pissed with her logic, his metal fingers tickled her sides, causing her to attempt pushing his hand away, giggling as she squirmed further into Steve’s side. “Stevie! He’s being mean to me again!”
“Knock it off, you two!” Steve scolded them, chuckling to himself when they settled down immediately and both pouted at him. “Are you sure you’re our boyfriends and not our babysitter?” Bucky giggled at her comment, even pecked her cheek to show how proud he was of her remark.
The former Captain America playfully rolled his eyes as he sighed, “And here I was pulling up to our destination when I should have gone here alone and not show you the present we got you.” Upon registering his words, she sat up straight and twisted left and right as she excitedly asked, “Your present? What did you get me? Please give me a clue! Please, please, please!”
Bucky laughed at her pumped up state, bopping her nose he assured her, “Well the only clue we’ll give is that we looked and searched hard for this gift of yours — we knew you had to have the best one.” Pouting and nose scrunching up in confusion, she turned to Steve and before she could even speak, he was already saying, “What Buck said is true, we hope you like our present.”
Pressing a kiss to Steve’s cheek — she wanted to kiss his lips but didn’t want to distract him from driving — then a short, teasing kiss on Bucky’s lips she reassured them, “You both know I will always appreciate whatever it is you give me.”
Covering her eyes with his flesh hand, the former Winter Soldier smirked, “Well the only way to find out is when you see it. Keep your eyes closed for a while okay?” She whined but was quickly being shushed, “We’re pulling in now and you’re about to see your present!”
Once she felt the car come to a stop, she clawed at the hand that was shielding her from seeing her present as she thought she was permitted to look at it. But as she was being guided out of the truck with the hand still covering her eyes, she felt that maybe it still wasn’t the cue for her to see it.
“Okay stand there, are you alright?” Steve asked after guiding her to stand at a certain angle. “I’m fine, Steve! Now show me already! I’m getting impatient,” She was about to beg their ears off until Bucky slid his hand out of her eyes and she gasped out upon seeing the house. “Here you go, doll. Our brand new home.”
Her eyes became glossy as tears were peeking out, as she turned over to them and choked out, “A lake house?” Steve nodded, wiping the tears off her eyes before they got the chance to spill and kissed her lips, “Yes, doll. Your dream lake house.”
“We chose a secluded one so that way no one can complain when we’re too loud at night,” Bucky’s cocky reply was short-lived since Steve hit his arm which only made their girl laugh and hug them both. The two took her tight hug as a sign that she loved it. Removing himself early from the hug, Steve called, “Come on now! We still need to show you around the house!”
With every step she took, she clung onto each of her boyfriends’ hands tightly. The white coat of the house made her feel even more serene. Having multiple levels, she wondered about how many rooms there were, “How many floors and rooms are there? There seems to be way too many.”
“Five rooms, excluding the game and theater room that is. And there are two stories plus the basement.” Steve recalled as he opened the front door, the sight of the living room immediately greeted her. Soft couches, neat fireplace, and bookshelves beside a vinyl player greeted her. Sitting down on one of the seats, she giggled when the mattress was soft enough that it almost engulfed her completely, “I love this so much!”
Bucky picked her up and hoisted her over his shoulder, “Wait ‘til you see the kitchen!” Placing her back to stand on her toes, he showed her how they fulfilled her dream kitchen of having two refrigerators, two ovens topped with an incredible gas stove, as well as a spacious countertop for when she baked and cooked for them. Smiling, she hugged Bucky and kissed his bearded cheek, “I love it so much! ‘M gonna stay here all the time now.”
Perking up at her statement, Steve smirked as he offered his arm for her to hold on to, “May I show you my favorite part of the house?” Finding it silly with how fancy he was being, she tangled an arm around his, while her other arm stretched out for Bucky to hold on to and his bionic hand laced with hers, “I’d love to see it, Mr. Rogers.”
Opening the black, wooden door, she was shown the master bedroom with a bed large enough to accommodate the three of them. “You cheeky bubba! The bedroom?!” She laughed as she plopped herself down on the soft mattress.
You’d think despite them being centenarians they would be stiff and boring, but the way they jumped in the bed and tickled her sides or rubbed their beards on her neck to elicit even more giggles from her suggested that they were more lively than you would suspect.
“Stop! I concede,” The last word was prolonged into a squeal with the way they were attacking her gently. Taking mercy on her, they stopped as they laid beside her, an arm draped over her figure as they traced her skin with their fingertips.
“I love it,” She spoke, filling the tranquil silence, “Thank you so much for this. I love you both so much.” Bucky cleared his throat and kissed her tricep, “Well this was something we hoped you’d love. And something we wanted to give you, as a thank you.”
Both super soldiers agreed not to mention the little part he slipped up; Steve smacked his flesh hand and groaned a bit. “As a thank you?” She sat up as her eyes shifted over between the two men. They followed her as they sat down too and explained to her, “Buck and I have come to realize how much you have sacrifice for us.”
“The way you stood up for me when the whole Accords happened,” Bucky continued and recalled how she stopped their airport battle when she stopped them upon uncovering the truth and seizing Zemo for discovering his plans. “You fought and stood up for me when everyone else was convinced I was the bad guy.”
Her hand caressed his cheek — her touch had cured him of his terrible association with physical contact. Images of when HYDRA treated him horribly in Bucky’s own time vanished from his mind every time he physically came in contact with someone thanks to her gentle handling of him and her incredible patience. He nuzzled his cheek into her palm, she was about to speak until Steve spoke up, “When we said that we wanted to step down from being Avengers, it was because of you.”
“Me?” This shook her to her core. She knew about their exhaustion with all the fighting that they had to do in order to save the world — everytime they needed to be patched up and taken care of, she’d done all that for them without complaints. But never did she imagine they would quit being part of the team for her, “I’m so sorry if I made it feel like you have to do all this for me.”
Sensing her panicked state, they both calmed her down as Steve rubbed her thighs while Bucky massaged her shoulders to settle her squirming body, “It’s not like that, doll. I should have been clearer with what I meant.”
Managing to relax, she looked up at Steve with her eyebrows furrowed in confusion, encouraging him to speak his mind, “Buck and I talked about how tired we are. All this fighting — even though they all were for a good cause, of course — has started to take a toll on us. Not just physically, but emotionally as well,” He cleared his throat as he felt himself beginning to tear up, “It was evident that we badly needed an exit from this lifestyle that was forced upon us.”
“But we somehow got a hint that maybe there would be no way out for us,” Bucky continued when Steve stared at him to go on, Y/N too followed his gaze and looked at him, “That maybe it was set in stone that our fate would be to fight in battle forever.” Her heart clenched and fell into pieces at that thought. “What a cruel fate that would be, love,” She sympathized.
“Then you came along,” Steve resumed with a smile on his lips, “We now found a reason to keep going and fighting. Because we wanted you to live safely and feely.” She thought that what he said would be impossible to top off with the way her heart was beating wildly against her chest, lips pursing as she pouted in adoration. But Bucky wasn’t going to let anyone — not even Steve — outdo him so he pressed a kiss on the top of her head as he spoke sincerely, “We wanted to give you the life you deserve. A life far from danger and uncertainty. So we bought this secluded lake house — giving us the chance to be ourselves and do whatever we want.”
What Bucky said was a close runner up to Steve’s words and she couldn't help but coo at their word as she tried her best to wrap her smaller arms around their hulking figures, “I love you both! So so so so much! I’m incredibly blessed to have the two of you in my life!” Wanting to snap out of their dreamy state, Steve clapped his hands, “Well how about we prepare our lunch.”
Excited at the thought of preparing a meal in her new kitchen, Y/N jumped off the bed with a smile as she scurried off to the kitchen, “I’m gonna make us some sandwiches!” As the two two super soldiers looked at each other after both taking note of how excited their girl was they both thought of the same thing — they made the right and best decision.
After munching down the delicious turkey avocado sandwich with chipotle mayonnaise, they all retired to the deck; both Steve and Bucky were lounging around on one of their chaise lounge chairs as they were clad in their swim shorts while Y/N swam around for a bit on the clear, warm water.
“I can get used to always swimming,” She stated once she reached the top of the pool’s ladder and walked towards them, sitting down on Steve’s lap as she drank some of the iced tea they had prepared. “I, on the other hand, know that I can get used to seeing you in your swimsuit,” Bucky wolf whistled as he openly gawked at her bikini-clad figure.
Despite being with them for quite a few years now and getting used to Bucky’s playful behavior, she still gets bashful when she’s on the receiving end of Bucky’s silver tongue. She clicked her tongue at him as an attempt to weakly silence him, “Bucky Barnes! You and your silver tongue; someday I will catch you off guard the way you do to me.”
Steve decided to join in but unfortunately it didn’t help her cause, “Oh doll, I love you but we all know you get flustered even at the mere thought of flirting at us.” His arms wrapped tightly around her waist as he placed a kiss on her shoulder, as if he was comforting her; which Bucky found amusing as he chuckled. She hit Steve's shoulder as she scowled at Bucky, the two then decided to end their playful banter against their girl.
Upon being signalled to pull his chair closer to where Steve was sat, Y/N played with Bucky's metal fingers as she laid her head on her other boyfriend’s chest, “I love you both. Really, I do,” She lifted her head to kiss Steve’s slightly chapped lips deeply before muttering, “I love you, Steve.” To which he said the same without missing a beat.
“I love you, Bucky,” She declared before leaning over to kiss his lips with the same passion and vigour. “Can’t wait for this new chapter that’s waiting for us,” She sighed out, blissed and content.
Steve’s warm palm caressed her stomach as he spoke with hope, “Who knows? Maybe we can start our family now.” She knew it was something he wanted — even way back in the 40’s he was already hopeful for a family of his own. Bucky, however, always wanting to spite and retort Steve just for the sake of it quickly countered, “Or maybe just adopt a bunch of dogs so the house isn’t too quiet.”
Y/N laughed when both her boyfriends stuck their tongue out and made silly faces to tease each other even more; breaking up their fight, she turned to them and reassured them, “No matter what lies ahead, I know we all can agree that we will venture it together.” And the silence laced with the content smiles they had on their faces gave her the confirmation that indeed, they will go through it all together.
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loquaciousquark · 6 years ago
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Talks Machina Highlights - Critical Role C2E26 (July 17, 2018)
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Tonight’s guests: Matt Mercer, Ashly Burch, and Taliesin Jaffe. Heck, I’m nervous for all three of them.
Announcements: Critical Role will be at the San Diego Comic Con on 7/21 in 6BCF at 6:30pm. The panel will be aired next Tuesday during the TM time slot. They’ll also be at NYCC in October!
CR Stats! Episode 26 had 14 natural 20s, the most of the new campaign. This was in no small part due to Ashly borrowing Tal’s dice because she doesn’t own her own dice bag. There’s so much dice karma happening in that sentence I don’t even know how to handle it. It ties with episodes 55, 61, and 100. Keg has the most natural 20s of any single-episode guesting with 4. Molly got the M9′s 100th kill. He leads the party with 21 kills in all. “Hot murder streak.”
We’ve seen seven of Molly’s cards so far: the silver dragon, anvil, serpent, eye, moon, shadow, and the chariot. Tal says the serpent may be the same as the dragon, but he’ll check.
This was Ashly’s first time guesting on the show proper--previously she’d only been on oneshots. Biggest difference? “There were less people dying on the oneshots!”
Matt and Brian both take a moment to applaud Ashly’s characterization and sticking to the true roleplaying of her character over any min-maxing of the dice she might have done otherwise. Tal says the math would have come out either way as it was. It’s the first time she’s ever done something like that in a D&D game.
Matt always prefers roleplaying over what’s strategically optimal, especially since the moments where you falter and fail often lead to the true “hero” arc for your character. “It was very wild and unique to watch the cocksure exterior crumble.”
Everyone’s been kind to Ashly directly since The Incident. It’s only whispers she’d heard indirectly.
Tal already hadn’t slept the night before; he didn’t that night either, just curled up and thought until dawn. He realized in panic that he’d never come up with a backup character as Matt had asked months ago; he has rolled a new one since then, but he spent most of the weekend coping with making a new character in three days after spending six months on Molly. Bless.
Brian woke Ashley up during the live show when he heard Taliesin say “my Blood Maledict’s going to kill me” so that they could watch the rest together. He realized that Matt was hesitating a lot more than usual as things went on, that Matt seemed to be hinting more and more strongly that the impending encounter was about to go very badly for the M9.
Matt designed the Iron Shepherds to be a very dangerous, powerful group when they are all together (as they were that night). He’d planned for several options: the M9 following and never catching up, waiting to gather intel until Shady Creek, catching up but only observing from a distance, and for the actual battle itself. He tried to give them clues about how dangerous they would actually be: that there were more than five enemies, that Ashly’s character knew how dangerous they were, that they were prepared and tough-looking. However, he never wants to be too heavy-handed in guiding the players’ hands. His intent with the battle was to show some surprises and that the M9 didn’t know what they were dealing with, and had hoped that the M9 would take the hint and back out sooner than they did.
Brian could tell that Matt was very visibly affected as the fight went on, which Matt points out was in part due to how late it was. He allowed the battle to occur because he didn’t plan for it to be a long one (the Iron Shepherds were going to speed away...until the M9 dropped the tree across the road). Then he had no idea what was going to happen during the battle. He adds that DMs sometimes end up with encounters harder than they’d plan, and it was nervewracking because as much as he cares for these characters, he also has a responsibility to be true to the strength of the enemies and the realities of the dice. There were a lot of ways the fight could have still gone, but didn’t (parlay, discussion, more ambushing, better dice rolls).
If Keg hadn’t stepped up and used her relationship specifically with Lorenzo to halt the battle, it would have gotten way, way worse for the M9, including the kidnapping of more of the M9 to be sold.
Lorenzo has a specific vanity and enjoyment of power over other people, and Keg’s intervention played straight into that. It’s the only reason that encounter didn’t go more poorly.
Some of the Iron Shepherds’ background information was known by Keg; some was deliberate misleading on the part of the Shepherds to keep Keg in the dark.
Keg wasn’t happy about Caleb’s charming, but Keg knew there was no way she could take on the Shepherds on her own. She has a facade of being cocksure and proud but is truly a coward, and knew that taking them on alone would kill her. The charming was a “necessary evil.”
Taliesin knew the risks of the Maledict but planned to give Lorenzo disadvantage, hopefully dodge the next two attacks, and escape as soon as Lorenzo engaged with Beau. Then the dice came up with the rest of his HP and that was that.
Matt did in fact roll the Golden Snitch for the bad guys this game. Brian: “Let’s not give him the most powerful die in the game next time.” Tal: “Oh, it’s going to go mysteriously missing any day now.”
Lorenzo was not visibly afraid at any point during this fight. Matt declines to elaborate further.
GIF of the Week! u/rndmanswrs4rndmqstns from Reddit, for a gif of the battle map from last episode superimposed with a tragic news ticker footage of the slaughter.
Molly’s final words were an easy choice. “He’s not complicated in that direction, and his feelings on violence and death are easy.” Tal says it didn’t fully hit him until hours later. Still, Molly never really felt ownership of his own self; it all still felt borrowed. He knew death would come eventually and probably earlier rather than later. “As ways to go existed, I think that was a very Molly way to go.”
Matt thinks these reminders of mortality are important...depending on the type of story you’re trying to tell. Their game needs the stakes of having the risk of death, although that’s not what would be fun for every game and should not always be on the table. However, they know each other so well that he feels it’s an important reminder that there are consequences for their actions and that it suits the world they live in. Tal points out that the same thing is true for so many types of fiction: “they’re only fine because they’re not real.” Sometimes these stories happen in a vacuum and the hero is immortal...and sometimes, as in their game, they’re not. Matt thinks it’s important to be able to grieve and feel catharsis for even a fictional character (and cites a particular death from C1 as an example for himself). Matt: “In a weird, macabre way, I’m excited to see where the story goes from here.” Brian: “Me, too.” Tal: “Me, too. I mean, at first I was panicking, but now I have a pretty good idea.”
Ashly initially panicked when Matt revealed the Iron Shepherds’ abilities (since she thought she’d misremembered what Matt had said), but then felt even more justified in her RP. Everything felt worse because so many people were gone, including Laura and Travis. “I felt like the babysitter who dropped the baby.” She felt the whole time during the fight that they shouldn’t be engaging the way they were.
Molly’s final thoughts were “easy and simple and base...the immense, reasonable, and wonderfully sustaining emotion of ‘well, fuck you, too,’ which is the righteous and more reasonable cousin to ‘fuck you.’“ No fear, no panic.
The Iron Shepherds existed as part of the worldbuilding in the northern region and were intended to be a later issue, but Matt wove them into the story soon since Laura & Travis had to leave. He wasn’t intending for them to become such an immediate, intense antagonistic force, but DMs have to adapt to the situations and this one felt natural.
Cut to Dani Cam, who had a very hard Thursday night ( :( ). She asks Ashly how Keg, someone very self-preservational, decided to sacrifice herself for the M9. Ashly remembered that in their discussions, Matt characterized Lorenzo as someone who liked to make examples of people, and thought that if she prostrated herself in front of him, he might maim her but not kill her, which turned out to be accurate--so it was still fairly self-preservational on her part. They’ll find out more next week. Ashly will be with us the next two sessions and will be joining the crew at GenCon! Heck yes!!
As much as Tal likes Matt’s Lingering Soul class, he would never consider it as an option for Mollymauk. “There’s no version of Molly coming back as a ghost that doesn’t end with him desperately wanting it to be over.” Matt designed it more narratively to be a person whose sheer force of will keeps them from accepting the moment of death due to unfinished business or the pure determination to live...which they both feel is the exact opposite of Molly.
Matt liked how Taliesin showed that all personalities can play the Blood Hunter, not just the edgy grimdark type.
Fanart of the Week! @jesttothenines, with this pain. Ow.
If Molly hadn’t run to Lorenzo, Beau would have likely been his example instead. Molly was an easier target, though, because he was closer and more hurt. If Beau had been unconscious instead (and not dead) when Keg made her plea, Lorenzo might have asked what she was willing to trade to get Beau back.
This is the second of Tal’s characters Matt’s killed. The first one was a mad monk who liked to set things on fire who was eaten by ghouls.
Dani: “Why can’t this campaign be happy? And fairies?!” Matt: “We had the fairies last campaign in the Feywild! They murdered the pixies! They sided with the werewolves!”
After last campaign, Tal and Dani hugged while Dani cried pretty hard. Then Tal went home and cried himself. He left the table during the episode because he was on the verge of having a panic attack and couldn’t handle watching everyone else panic as well.
Ashly thought she was going to have a limb lopped off at minimum when Lorenzo had her kneel. She didn’t expect to be let go unscathed. 
Molly would have considered his death “worth it” if he knew it meant Beau was spared. In a way, it helps that he now has an “eternal one-up” on her. Matt: “That’s very Molly of him.”
The persuasion success from Keg was a chief reason Lorenzo spared them, but it was also because the rest of the M9 were insignificant gnats to him. Keg’s reaction was the only one he cared about, so as soon as she gave in he’d gotten what he wanted. Then he just wanted to set the example and spread the word.
Ashly hadn’t meant to let them know she’d been part of the slavers until Shady Creek, but actually likes how it came out.
Matt really doesn’t think it was an overall bad plan. It was just a few strategic missteps, some very bad dice rolls, and an enemy that outmatched them.
Dani recalls to us all that Molly had told us it would be a cursed trip.
Molly’s parting advice to the M9: Tal declines to think about it much in depth. “Life’s short, eat a bagel. Join the circus. Lighten up. Life’s short; do something to a bagel.”
The illusion that cloaks the cages under the tarp means that even if the missing three of the M9 are in there, they wouldn’t have seen Molly’s death.
Molly is no different in Taliesin’s head than he was last week, which is why he's having a slightly easier time with this than everyone else. “He’s no different for me, I just don’t get to trot him out on Thursday.” He was based off of several friends, some who have passed away, and several experiences he had as a teenager and places and people he knew that profoundly affected him. He mentions a song off the soundtrack for Wristcutters: A Love Story, since that movie had a lot of “good carnie family vibes” about weird people taking care of each other. There was an archetype in film that was very much Molly which Tal hasn’t seen in a long time, and he explains: there’s a way of living a life where you don’t give a fuck about what people think but you do give a fuck about people. He never needed to be fixed and he never needed permission for anything. He’s not Iron Man where you’re waiting to see him become a good person, and he was never a creature of profound change like Captain America, where you watch to see the good they make on the world; his unfinished business was in each interaction he had with the people in the world and making them deal with him, but making sure that dealing with him was always a positive and kind experience. Matt gets very emotional at the description. Me too, friend.
His favorite part of playing him was being a teenager version of himself; the art and cosplay were spectacular. And the terrible accent, of course.
Brian takes a moment to thank Taliesin for making memorable characters and memorable choices that have a bigger impact than what only they can see. He looked at all the tributes for Molly this week because he wanted to get a feel for how the community was feeling so that they could hone the questions for the show. The character meant a lot to a lot of different types of people, and it’s a testament to Tal’s heart that people connected so much with this character.
Brian, Matt, and Tal are all crying at this point. Ashly starts reactive-crying. Dani’s crying on the Dani Cam. This is AWFUL.
After Dark: QQ Edition
We open laughing (relieving change) since everyone’s hurled obscenities at Brian just before the show went live. Matt enjoys being on the other side of that for once.
Beau is the member of the M9 who’s best earned the right to wear Molly’s coat. “She’s the one who needs to lighten up. Caleb’s never going to lighten up and that’s okay. Jester doesn’t need it. Fjord doesn’t need it. That’s not Nott’s problem.”
Keg is super interested in Nott’s never-ending flask. “I’m abandoning this super dramatic narrative. I’m going for the flask.”
A TPK was possible if the M9 kept throwing themselves at the Iron Shepherds, but Matt knew they were smarter than that and would either flee or give themselves up as Keg did. “It relied on the players’ actions at that point; that’s why I was so nervous. I was like, this is the scenario I built and now we have to see it through.”
Tal honestly doesn’t remember what Liam said to him when he left the table right after him. It was mostly a “well, that happened,” and Liam just refilled his drink before going back to the table.
Tal went home after the show, cried in bed, and then the sun came up and he realized he had no idea for a new character. He spent so much time working on Molly that he never got around to making anything else. He came up with his next idea in about thirteen-fourteen hours, and he’s very happy with it. Matt points out he was explicitly clear about how they needed to come up with backup characters when the campaign started. “These low levels are dangerous!”
Everyone addresses the new studio in terms most respectful and patient, asking it to be benevolent now that it’s had its blood sacrifice. 
Keg’s going to grow a vengeance beard.
Brian talks about Ashley’s reaction on the couch; she leaned forward on her knees, looked over at Brian, and said, “I’m gonna kill that motherfucker.” Brian said, “Yeah, you probably will.” They now have a formidable villain for the early campaign.
Tal can’t even answer the question about how Yasha will react when she finds out. “Oh, no. Oh, no.”
Matt and Brian have a retrospective moment of panic about how good it is Yasha wasn’t there that night, since she’s a rage-based barbarian. Matt, wide-eyed: “There would have been no parlay. Oh, no. Next question.”
Keg’s favorite moments were the secret-sharing with Nott and the conversation with Beau. Matt loved their meeting: “When an unstoppable force meets an immovable object. It was beautiful.”
Brian’s first desire after the show was to rage-tweet Matt Colville. He, apparently, refrained.
 Matt thinks the threat of death should be present and played out when it happens, but he never likes playing DM-vs.-player.
Tal smiled when Molly was being killed because that was both Molly’s reaction, and because Tal himself is a nervous smiler.
Matt doesn’t consider this revenge for Tal killing him off so soon in the Vampire oneshot; Tal reminds us that he knew Matt knew about the very specific subclass he’d given Matt and they both knew what would happen when he went outside.
Tal and Matt reminisce about early PC deaths. “What was that, 2012?” Ashly: “Aw, you guys have killed each other so much!”
They’re asked about the best lie they’ve ever told. Tal convinced someone a nonsense Pirate Queen existed; Matt doesn’t really lie, but when he senses gullibility he doubles down until reality’s rearranged.
Tal started wearing black when Jim Henson died...except that he forbade black at his funeral. The camera zooms in on Tal’s iridescent loafers & his peacock paisley shirt: “This is Molly’s funeral shirt.”
Ashly will definitely be back on Thursday; Tal will be back as soon as the narrative allows it. He’s prepared for Thursday if it works out.
And that’s where it wraps up tonight. Be good to each other; it’s almost Thursday.
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