#and the dragon to end the world
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venti-death-watch · 2 years ago
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okay. diluc’s mother and crepus’ wife was a hexenzirkel member and based off sleeping beauty & brunhild from der ring des nigelung
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dragondawdles · 1 year ago
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peace and love on planet earth
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vaguely-concerned · 1 month ago
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the strength it must have taken for illario to not immediately go full 'lmao since when have you even had a kiss hello lucanis' sibling violence mode during the café talk. inspirational. rook and lucanis really were doing all that right in front of his salad huh
#lucanis is being SO cringe with that line right out there in public and I would die for him. it's just such a weird thing to say#tbf if anyone in the world is used to the insane things lucanis says and would go 'yes yes lucanis waxing poetic about coffee#in ways normal people reserve for trying to get in someone's pants (the roast won't fuck you lucanis)#we've all heard it' like it's all normal I suppose it would be illario. and also he's too busy with the 'shit fuck shit he's not dead#he's not dead of the family members 'supposed' to be dead we're at two definite failures out of two and woe me if the twain should meet#if that IS a demon in there it sure talks exactly in the same bizarre way only my cousin does#does that mean anything what the fuck do I do who do I kill about this' internal monologue I guess#dragon age#dragon age: the veilguard#dragon age: the veilguard spoilers#dragon age spoilers#illario dellamorte#lucanis dellamorte#rook x lucanis#rookanis#I mean he does very much say that to a non-romancing rook too which only makes it all the more delightfully odd#is it a very lucaniscore way of testing the waters. is it just how he always talks about coffee. many plausible approaches here#no one forced him to bring up kisses and 'you should try it' out of the blue like that is all I'm saying. he could have acted normal#(theoretically)#i feel there are reasons to read some stuff into it lol#lucanis when rye says he prefers tea: it's so over cautious overture I don't quite understand myself yet gently rebuffed#lucanis when rye takes him up on the 'so what should a first kiss be' theme: oh we're so back!!!! wait. what. what do I do now#what is this#it's kind of really sweet that rook answers with their own playfully florid beverage based barely hidden metaphor at the end too#matching freaks and having fun with it#as far as lucanis is concerned rye's only true flaws are 1) prefers tea to coffee (oh well. no one can be perfect. cross-cultural love#can conquer all even in this) and 2) weird taste in interior design (did we really HAVE to bring your 15 foot tall corpse statues#with us home rook. I can understand a tasteful skull here and there but this seems excessive. well if it makes you happy I guess)
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aveny-art · 1 month ago
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Rook really needs to pet the cat
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voltaical-art · 1 month ago
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whatever it takes
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sodaequalsbubbles · 1 month ago
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Datv after Weisshaupt: "We need to fix our personal problems before doing anything else."
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(threw this together in 5 min)
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felassan · 5 months ago
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I really love Dragon Age, and I'm just so excited to find out and experience where the story will take us next.. (ㅅ´ ˘ `)
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andrastes-cheeks · 28 days ago
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I think my favorite thing about making (1) piece of fanart that I like is how I immediately spread it around like it’s the only thing I’ve ever made
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margoshansons · 8 months ago
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Dreamfyre you’re still the mother of Daenerys’s dragons in my heart and will be until GRRM comes out of his hole to tell me otherwise
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honeyandsalted · 6 months ago
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I was looking at bts from Emma D’Arcy + Olivia Cooke photoshoot and realized we’ve never seen adult Alicent truly smile or laugh in the show and possibly never will. There’s been a few instances of a sarcastic/sardonic smile, but the closest I can think of is a brief moment when she is first holding baby joff, or minuscule moments during the 1x08 dinner. But like, we’ve yet to have a true smile of joy from adult Alicent the entire show, which is just really sad.
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HBO LET MY GIRL SMILE IM BEGGING YOU
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flowersforthemachines · 1 month ago
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Some facts about Taash (and also the Lords of Fortune, the Qunari, Dragons and other related things) gathered from the banters
Featuring Shathaan's stories about the Crows!
I went through all companion banters on DanaDuchy's channel after playing the game to write down all facts about companions/the world that I haven't seen brought up anywhere in the game as a writing reference (and for funsies).
Note: This list may not be exhaustive. I might have missed some something or didn't write it down because I considered it common knowledge. If you have anything to add, please DM me or send an ask! (do specify what banter the information is coming from, though)
Note 2: Posts from this series (mostly) don't include information from banters specific to quests or between companions and faction members. I plan to do another playthrough to capture more of those and will add any relevant info to the character posts.
Other characters' posts: Bellara, Davrin, Harding, Lucanis, Emmrich, Neve. I'm also planning a post about just the Lighthouse some time later
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About Taash
General: 
Taash gets grumpy if they stay inside for too long
Taash may polish their treasure hoard or clean the dishes (even somebody else's) to get out of their head
When Taash is feeling sad, they ask somebody else about how they are doing, so they can focus on somebody else instead of themselves
Taash doesn’t like talking about their feelings because it makes them sad (Lucanis can relate)
Taash doesn't read books before bed because they have a tendency to stay up past their bedtime to finish the exciting parts
Taash seems to care quite a lot about fibre and digestive health (they are so real for that). For example, they enjoy the smell of coffee but don’t drink it because it’s bad for their guts
Taash drinks alcohol 
Taash once requested Bellara/Lucanis to cook them a demon (the suggestion was disregarded) 
Taash liked Lucanis’s deep-fried peppers 
Taash liked Bellara’s stir-fry 
(If Rook is in romance with Taash) A spirit of devotion appears next to Taash after they enter a relationship
Taash doesn’t want to look for more dragonfire tablets because “they are just more orders”, and they already have enough  
Taash doesn’t kill in cold blood and needs to get angry in order to kill someone
Taash has good taste in gemstones, knowing which colours match which (based on the banters where they recommend gemstones for Emmrich’s lich helmet). They say it’s a Lord of Fortune thing, they have to know how to make gems look good 
Taash isn’t afraid of the Fade, because the spirits there mind their own business and don’t try to possess anyone (or anything) 
Taash thinks that even if the Nevarrans almost brought their dragons to extinction, they will still come back eventually
Taash is extremely excited to hear that Morrigan can (potentially) turn into a dragon and wants to ask her about it next time they meet 
Taash doesn’t mind finding no loot when hunting dragons because as long as you survived an encounter with a dragon, you have a new story to tell 
Taash doesn't think of dragons as monsters since they are a natural part of the world and have been around longer than anyone else
On fire-breathing: 
Taash started breathing fire when they were a toddler
Taash needs to eat greens after breathing fire, or they get headaches 
According to healers, fire breathing hurts Taash’s lungs
Taash accidentally set their first female partner’s hair on fire during their first sex
Taash once tried to cook with their dragon breath and accidentally melted a pot and set the kitchen on fire 
On Taash’s sense of smell:  
Taash got their heightened sense of smell after they got sick and couldn't breathe through the nose for a couple of months. After they recovered they could suddenly smell everything
Tassh can smell when someone is ovulating. They can also smell who had been in the room before them, and who is hungover 
Taash could also tell Neve got together with Rook or Lucanis from the smell even before anybody told them
To Taash, Minrathous smells rainy and ‘like rich people hurting poor people’
Early life and the relationship with Shathann: 
Taash learnt to swim before they learnt to walk
Shathann sometimes wouldn't let Taash play/go swimming until they finished their studies (like being able to tell the difference between some pottery shards)
Shathann gifted Taash axes during one of the gift-giving holidays when they were younger. They were simple kindling choppers, but Shathann helped decorate them to make them look like Qunari weapons. During a conversation with Bellara, Taash realises that may be the reason they are still using axes to this day
Axes are also good at lodging between dragon scales and allows them to climb up
Taash grew up poor, though they didn’t realise it because Shathann always made sure they had enough food, even at her expense (like pretending she didn’t want to eat because “Rivaini food is too rich for her”)
Taash spent the money they made from their first job as Lord of Fortune on buying Shathaan a dress. Shathann didn’t appreciate it, instead urging Taash to buy themselves boots or some other useful things 
Shathann hated apples because their skin would get stuck in her teeth (“Evataash, that fruit is stupid!”)
If Taash chooses to pursue Rivaini culture and wear Shathann’s horn as jewellery, they have a blacksmith do runes in the old Qunari language along the edges and get a Seer to bless it
Shathann stopped telling stories about the Crows after Taash once climbed on the roof to play as a Crow
The things Shathann taught Taash about the Crows:
Antivan Crows make themselves invisible to dragons by imitating the dragon's shadow
Antivan Crows coat the beaks of actual crows with poison so that the crows can kill people by pecking
Antivan Crows can slow down their breathing until they become invisible
Antivan Crows come through houses at night and kill children who aren’t in bed
Antivan Crows can do a special move that stops their enemy's heart
Antivan Crows can strangle a Qunari with their own dar-saam (but only if it’s tied incorrectly)
Relationships with companions: 
Bellara gives Taash advice on cooking dinner for their mother
Davrin teaches Taash to use buckets filled with water and sand for lifting
Taash has never flown a kite before and asks Harding to teach them
Harding's mother sends Taash a letter with homemade candies after Shathann’s death, calling it “a hug from afar” (Taash appreciated the gesture and liked the candy) 
(If Rook is in romance with Taash) Taash asks Lucanis about what Rook likes to eat, and Lucanis offers to teach them how to make coffee/tea/chiocolata calda 
Taash isn’t scared of Spite, and even convinces (or more like intimidates) him not to talk about how other people smell without their permission
Lucanis agrees to teach Taash how to kill targets with flair (with varying degrees of success when it comes to cool one-liners) and then plans to ask Teia to make a Crow cape just for them (Taash is very excited about it, as they love crow capes)
Taash insists Neve should get some trophy from Aelia (a ring, or an amulet with her name) to show everyone she beat her, and doesn’t understand why Neve isn’t interested in something like that 
Taash offers their blood to Neve for blood magic purposes (Neve doesn’t take up the offer)
Taash thinks Neve’s ‘dresses’ are pretty
Taash thinks nobody can go toe-to-toe in magic with Neve
Taash offers to hook Neve up with their jeweller to get her a discount (in case she wants a new leg) because “Neve deserves nice things”
Lords of Fortune:
Lords of Fortune have a drunk game where they throw a goblet made from fool’s gold into the water for others to find. Whoever finds it gets free drinks for the rest of the night. The game has only one rule: no punching in the junk
There is also another drunk game where drunk Lords jump off a giant cliff. The only rule is not to hit the water face-first
Even if those are “drunk games”, you can participate in them sober, as long as you are willing to be as stupid as the drunk people
The Lords of Fortune pick new jobs by Isabela throwing daggers at a map or racing nugs (the winner picks the job - could be its owner, or the nug itself)
The lords used to blindfold Mateo (the faction merchant) and spin him around in circles until he tripped on something like a map. They stopped doing that because a Seer told them to quit (the whole thing gave Mateo headaches) 
After Shathann is gone, Taash is in charge of appraising Qunari artifacts for the Lords until they find a better expert
The Lords of Fortune work with a Dalish clan keeper Shivanas (Taash calls them ‘Shiv’) who appraises artefacts for them (tells them what’s okay to sell and not to sell etc.) 
After losing his hand, a Lord named Bernst got a lock-pick hand prosthetic decorated with gems
About Dragons:
Different breeds of dragons can mate and produce offspring. That’s how ice- and lightning-breathing dragons came about
The muscles of dragon wings’ are vulnerable behind. Another weakness is the underbelly
Fighting Dragons is all about making them come to you, either by having them see you as a threat (so they come down to assert dominance) or prey (so they come down to eat you) 
There is a dragon called Wildervale Spitter, which can breathe fire or poison gas. The “fire breath” is actually just poison that burns when the dragon breathes. Most dragons always ignite their breath. The Spitter's special for being able to choose whether to light it up.
Dragons have an extra eyelid that they shut while breathing fire in order to protect their eyes
About Qunari etc.:
Eb-ketarra means something like “growing memories.” When you graft someone’s horn onto yours, you also add their strength to yourself
Qunari food uses a lot of oil for frying
Qunari have a much better sense of smell than humans
Qunari can bury their dead with large jars inlaid with a flame pattern. It’s called ‘issalatar’ and is empty inside, representing that the deceased’s body is also empty now that their spirit is gone
The Rivaini armada can hold its own against the Antaam fleet, but only in good weather. They can’t match the Antaam in firepower, but they can outsail them
Isabela is apparently still a captain of the Siren’s Call 
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sky--phantom · 19 days ago
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Solas & Lavellan at the end of DAI, Trespasser and DAV
Congrats to them for finally having an ending together!
(you know, there's something to say about how in every other one, they are separated from each other, but in their end slide they are reunited, embracing and not letting go)
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justpeaxchy · 5 months ago
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A/n: this.
Beautiful, intricate, delicate, and stunning. So close, and yet so out of bounds for him. Perfect in every way, including the flaws. Desiring, so desperately, that even one hour would be given to him with you.
Your relationship with Hiccup would've been considered "normal" to most people. He obviously didn't want it like that. Even he wanted to prove himself wrong and try to build your friendship into something more. Was he doing it to try and make a point? To them, or for himself? Was it even for you? At first he didn't know, but the answer came swiftly.
You were a puzzle waiting to be solved by any willing hand and brain ready to be put to work; it seemed as though everyone passed by the unsolved pieces and wandered off into something more "interesting." Hiccup noticed, though. He noticed the pieces that still lay on the uneven ground, waiting for someone to come and at least direct you to where the delicate trinkets would go.
You were intriguing, yet so distant. Bold, and yet gentle. Strong, and yet so weak when you thought no one was looking. Hiccup looked, though.
He always seemed to be looking, which displeased you the most. You didn't need to have the flutter in your heart - you needed to situate yourself first and figure out what your role would be in Berk. You didn't need the desire to spend more time with the person who insisted on giving you his.
Perhaps it was more training you needed. Your dragon could learn a few more tricks anyway. The Edge was where it started and where it was supposed to finish. He wasn't supposed to keep on invading your time, even if you wanted him to. He wasn't supposed to walk you home, even if you wanted him to. He wasn't supposed to check on you before you went to bed, even if you wanted him to.
You figured, especially after Stoick's death, when Astrid had tried her best to comfort him, he wouldn't need you as much anymore. You knew that the shield maiden had a solid friendship with the future chief of Berk, even moreso on the Edge, but he couldn't find it in himself to feel the same way as he did when he was only 15. So, once again, he was looking for you in the midst of the crowd.
You had enough common sense not to push him away when he was still in a time of grieving his only father while trying to rebuild the island he grew up on, even when you hinted at the fact that he could always go to someone else for the type of 'help' you were bringing, which was only, most of the time, a few words shared in his presence. Perhaps with one or two hugs if you really felt the need to - or when his eyes practically screamed at you for one.
Hiccup had barely found his mother, was handling the new role as chief, still saving dragons, and yet somehow managed to find you when you tried your best to hide from him. It got even more difficult trying to hide the feelings that threatened to bubble up and show themselves to Hiccup, who seemed to have no problem in showing you his - even unknowingly.
You tried to play it all off, the fluttering in your chest, the gazes that lasted longer on him when he surprisingly wasn't looking, the desire to hug him more when he found you, the feeling of being in the air with him on Toothless, and just about everything he would bring to your table of the unsolved puzzle. You thought it was bothersome that he would bring extra pieces. He, however, viewed it necessary as he put the ones you were already struggling with together in a way that left you speechless.
Sooner or later, you couldn't ignore the statements of your heart towards him and found yourself willingly going to him more often. The giddiness Hiccup felt made him visualize himself as 15 again whenever you were the one to knock on his door. He would show you his map, ideas for inventions, ramble about the duties of being a chief, and listen to whatever you wanted to say. When your words came in short sentences his attention would still be drawn to you.
You no longer hated it. You even remember reaching out your hand to his for the pencil he had to correct a mistake on the map. In your eyes, that one pair of mountains could be drawn a little better. Hiccup hadn't noticed he was staring until you spoke up. It startled you both, but he didn't mind - of course. He had found the answer to his questions a short while after his father had passed, ironically. He knew that he had fallen in love with you.
You thought no one on Berk would be that much invested in you. Hiccup was, though.
This time, you didn't mind it.
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vaguely-concerned · 3 months ago
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To the ‘themes I am picking up on in Veilguard’ list, let's go ahead and add what I have a sneaking suspicion will actually turn out to be The theme:
— the world has changed and can never be as it was again.
— I have been changed and can never be who I was again.
— in this simple unavoidable truth there is endless grief and endless hope.
And I… may be getting a bit emotional about it haha. Let me show my work a bit: 
if da:o is a game about people who are already dead or half ghosts in some form (through societal forces, psychologically, functionally, literally, in body, through the joining etc.) coming together anyway to save the world from being swallowed by total nihilism and despair (symbolized by the blight) through the power of love and friendship and also this sword/potential heroic sacrifice that I found, da2 is a game about people who have lost their homes and been set adrift finding and building new homes in each other (while completely failing to save the world. also through the power of love and friendship. as well as years of petty bickering <3 we must imagine kirkwall if not happy then worth having been because the love was there the love was there and that's the only sanctifying force we can ever have in this doomed world and city of ours), and da:i is a game about old stabilizing-but-unjust comfortable lies vs. disruptive but potentially liberating uncomfortable truths, and the power of friendship to help us distinguish the one from the other and navigate through them...
folks… I'm starting to think that veilguard might be a game specifically about moving towards recovery and acceptance after trauma — about how even in this flawed, severed, scarred state, what is here right now is worth loving and worth caring for. even in an imperfect and impermanent world and self, there is worth and joy. and of course the first real tragedy — and threat — of Solas is that he just cannot find it in himself to accept this and move on, to let go of what was, the regret won’t let him go or he won’t let go of it. which means that even though on the surface it’s Elgar’nan and Ghilan’nain (and the will to subjugate and violate they represent) who are the main villains, the real antagonistic force in this story beneath that is the Dread Wolf’s despair. A despair Rook must make an answer to by the end of the game, one way or another, compassionately or with righteous fury, triumphant or pyrrhic.
The world will change again and again and so will you — BUT the crucial element is that so will everyone else who exists along with you, you are fundamentally not alone in this existential truth. all we’ll ever have is each other and my god that is plenty, my god that is enough!!! Which is the second thing Solas just can’t accept, he keeps himself separate and completely alone out of an awful mix of fear and pride and feeling himself unworthy of anything else. Rook and the player want to save the world of Thedas because it’s where everyone we love lives, Solas wants to go back to the past because that’s the only neighbourhood where he can still visit those he loved — and the person he himself was, before. A very sympathetic and human instinct/trap to fall into when touched by trauma, I think, if only it wasn’t backed by godlike power, a fundamentally oppositional personality, and a catastrophic lack of therapy to make it literally everyone else’s problem too lol. It’s varric and solas’ banter about the man on the island and where meaning in a life comes from all over again, writ large and with detail work — and the added idea of ‘what if there are also other islands out there, though. With other people on them that you could find if you reach for each other’. Rook with the best of intentions has to make choices to which there are no perfect outcomes and live with what happens — and not cut themselves off from everyone else around them even when there is regret or shame. You get back up every day and you make a life with other people doing the same and you do your best, and that’s the only victory this world will give you. In the end, that is more than enough, that is essential. And I um. I love that. So much. It’s why some of the writing clumsiness on top can’t hurt me because this thematic spine is so solid and so beautiful to me. It’s DA2 all over again that way for me personally — I forgive this story for what it isn’t and couldn’t be, and I love it with my whole stupid open heart for what it actually is. Thank you for coming to my TED-talk and goodbye etc.      
(For my fellow TLT heads out there — you know what this story is reminding me of most of all, actually? It has some big Nona the Ninth vibes down there in the deep. It’s about… the horror and unspeakable beauty that can only be found in liminality, and the role of love in making that basic fact of existence bearable. And also even more unbearable at the same time. I'm so sorry.)
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anneapocalypse · 2 years ago
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Honestly something that really affected my view of Varric (and again, I say this with great love for the character) was playing my Terrible Hawke, Emilia, who ends the game an absolute anti-mage fanatic who believes that magic is a curse and it was a blessing that the Maker called Bethany back to His side before she could fall to demons. She is a Hawke who is mainly diplomatic, well-spoken, respected, and absolutely unhinged in her views on magic. She is the Viscount of Kirkwall, and by the time she comes to the Inquisition she's also taken Chantry vows and become an actual templar (after having practiced the discipline off the books for years). She singlehanded kept Kirkwall under Chantry control after Meredith's death. She slaughtered every mage to a one, even the ones who surrendered.
She's Varric's best friend. And he's just as starry-eyed about her in Inquisition as he is about any other Hawke. I love what a deeply unsettling side of Varric that is to see.
She's the best. She's a hero. She saved his city.
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scylla-apologist · 2 months ago
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my wings of fire oc, Bitterling! he's a rain/sea hybrid and a tattoo artist. he uses his shifting scales to help clients see what a tattoo will look like on their own wings.
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