#and it adds super interesting context
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justbrowsinv · 3 months ago
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goldencuffs · 3 months ago
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I am team "do what feels best for you and take your time" but would you per chance be able to grace us with a snippet of the next amw chapter? 👉👈 I am. yearning
thank you so much for your patience!!! it means everything to me 🥹❤️
tbh i was going over everything and there really isnt an amazing snippet i can give that isnt part of a major scene/makes sense without context but i guess here’s a little something:
“You need to always wear suits.”
I used to, Damen almost says. In another life, this suit was his uniform. He never imagined that the next time he would bring it out of his closet would be to fuck his son’s boyfriend while wearing it.
Laurent cups his cheek, thumb trailing over the stubble there. He leans forward to kiss him once.
“I like how you take care of me,” Laurent says. “I—the telling me what to wear, and eat, and when to drink water.” Laurent flushes, looking young and bright. “Is that weird?”
Damen’s chest settles. “No,” he says. “It’s not weird. I like it too.”
and this too:
“Can I ask you something?”
Damen hesitates and then finds himself nodding anyway.
“Jokaste… is she J? The person in all your dedications?”
It takes everything in Damen to admit it. “Yes.”
Laurent’s mouth turns. His eyes well up again. “Oh. I guess I was never going to be able to compete with that.”
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steelycunt · 2 years ago
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ridi im sorry i need to rant and i think youll get it 😭 like not to be a bitch but this fandom kinda going off the rails and annoying the shit out of me https://www.tiktok.com/t/ZTRbYASpf/ everybody in the comments unironically loving it,,, i mean wtvr ship who you want but its kinda getting delusional like ppl are just operating on thin air and pretty fancasts atp and i do Not understand or emotionally connect with any of it. at least w wolfstar theres so much material and foundation to explore but what is all the rest of this?? just hot celebrity fancasts and crack. to be fair part of me respects taking a terfs canon material and making everybody gay but the way it seems to be so oversaturating fics and the fandom that characters dont even feel like their original selves .. atp its all just surface level OCs
hello! yes! i'll be honest talking about things like this always make me a little nervous, and i feel obligated to preface anything i say with a disclaimer that none of it really matters, nothing i say matters, and you should do what you like, because--who cares. i am not an authority on--anything, frankly. my opinion holds no more weight than the next guy's, and all i'm doing here is giving it, so. essentially what im saying is--people are perfectly entitled to disagree with me, but people are not entitled to be mean to me about it xx
having said that. it is my personal opinion that s x barty is one of the worst fucking things i have ever heard lol. who even is barty who is that guy. why would s be interested in him at all. i do not understand it it does not make sense to me. from where are we sourcing the character traits and personality that we are giving barty that would ever endear sirius to him, because it objectively cannot be canon.
overall i do not get the new interest in barty + evan + pandora (+ regulus, but we won't go there)...at all, other than guessing that people were bored with the marauders and wanted a new version of them (and new celebrities to fancast) while simultaneously changing next to nothing about them other than superimposing them onto the first slytherin side characters they could rustle up. i expect ive become a bit of a broken record in regards to my dislike of the popular meow-meow-ification + complete absolution of regulus as a character in order to make him a loveable oc (just as i think erasing all the negative traits that r/s have in order to make them more likeable is just as boring), and all of that applies to those other guys as well (with the slight difference that they are, somehow, even less interesting and significant than regulus in canon), so i won't get into that too much. but i think what you say about having no emotional connection to any of it is exactly right lol--it is a sort of shift? i guess? in the fandom that is simply of no interest to me. they are characters that i just have no emotional investment in and admittedly struggle a little to understand why other people do. i am emotionally invested in, like, five characters overall (and even out of those--there's only two i'm really here for innit xx) and i personally cannot extend that investment to a creepy little side character who is mentioned maybe twice in the entire series.
and that is okay! i do not need to understand it. i don't want to say it annoys me because honestly--i don't go there, its nothing to do with me. if i dont like it i just wont interact with it, and the fact that it doesn't interest me has no bearing on what other people are into or want to do, and i couldn't give less of a shit what people do with the canon material, which is largely garbage anyway. take the bits you want from it, play around with those and ignore the rest. in that respect we are all doing exactly the same thing. but yeah i think s x barty is genuinely awful lol. hate it. very terrible. he's already got a loser werewolf boyfriend and he loves him so so much. leave him alone.
#i know most people are reasonable and thus it is perhaps overly cautious of me to insist on shrouding my unpopular#opinions in like. layer upon layer of placatory disclaimers but. well im a rather anxious guy i can't help it xx but im going to use these#tags to have a bit more of a consequence-less hater hour so. if you like regulus or barty or any of that lot i suggest you look away now#because i am about to express opinions about them that you probably wouldnt agree with + wouldnt enjoy reading!!#like full warning what im about to do is NOT any sort of analysis or defence of my opinion i will just be hating on them. is that clear.#okay. having said that. hater hour. barty and evan and honestly regulus were all cunts? like they were terrible people why do we care#about them now. regulus interests me solely as a piece of context for sirius' character. i could not give less of a shit about him as a#person in his own right. which leads me to my next hater moment: why oh why oh WHY on earth would canon james potter be interested#in canon regulus black. it makes sense in like a muggle au where they are virtually completely different characters but canon?#why would he be attracted to him. there is nothing. there is no chemistry i am ASLEEP and so is james. he would not give that#guy a second look. like it just baffles me it truly does. i feel like you have to bend over backwards to create a situation in which#james potter would ever show an interest in regulus. and i know jegulus is a fucking force to be reckoned with nowadays but god i just#do not like that ship. also i think the fact that barty and pandora and evan are essentially just oc characters who have been coloured#in by general fanon consensus shows in that what they have become is just. not interesting or complex or well fleshed out lol. like#idk i feel like they are just. very shallow. deliberately. so they are easy to like and easy to ship because that is what theyre there for.#god it feels so good to say all this. i will never be a hater again (<- lying) but i needed to be able to just. say this just once xx#also if you needed any more indication what barty and evan and regulus are here to do you just have to look at their#super-hot super-conventionally attractive celebrity model fancasts. like it all adds up its like but what if these death eaters were#not actually evil :-( what if they were really sweet and also? so so hot. like they were all so hot and actually really good#and none of them meant to be evil they didnt want to be :-( they were just hot good guys all in love with each other and the evil stuff#they did wasnt their fault :-( like that has to be. the most boring thing you couldve possibly done with these blank slates. surely.#anyway. im done now but i enjoyed hater hour immensely this was so fucking good for my soul xx thanks and goodnight xx#anon#telegram#scream hang on sorry. just looked at the comments of that tiktok where people are saying they were prison besties. girl. girl.#girl they were in prison for very different reasons baby. baby you know that right. baby look at me. look at me
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morayofsunshine · 3 months ago
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not gonna be able to rest until i finally listen to the entirety of They Both Reached For The Gun again
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tyriongirl · 1 year ago
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aegon ii & criston cole / on fathers and sons
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room-surprise · 3 months ago
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New Ryoko Kui interview dropped!!!
(This is a quick and dirty translation made using machine translation, and which I've lightly edited to add clarity. I'm not fluent in Japanese so I may have gotten things wrong. I'm sure others will do a better job later.
ADDITIONAL CONTEXT: This article is from a Japanese gaming magazine, like the previous interview in Famitsu, so they focus on video games and don't discuss other influences, even though they do get mentioned and are clearly pretty major.)
Kui was able to write "Dungeon Meshi" because she was not good at eating food and participating in human relationships. In this interview, we dig deeper into the influence of games, and how Ryoko Kui focuses on things she likes and dislikes while writing. [Writers of the Gaming Generation]
Dungeon Meshi.
This manga is attractive for its unique theme of "dungeons, defeating monsters in the labyrinth, and cooking them," as well as the unique characters, detailed human relationships, and deep worldview depicted in the labyrinth. It is currently being made into an anime, and adventurers from all over the world are fascinated by the world of "Dungeon Meshi."
So I thought , "I wonder if this work was drawn by someone who loves food and people." The depiction of such delicious-looking food and the construction of delicate human relationships and characters. Surely, it must have been drawn by someone who absolutely loves it.
However, in reality, the author, Kui Ryoko, says that she "is not good at either food or relationships."
So why was he able to continue drawing things she was not good at?
During the roughly 10 years of serialization, Kui has continued to confront "things she dislikes." This interview delves into Kui's unique creative techniques... and at the same time, it also delves into her "favorite things."
That's the "game"!
Those who are familiar with the subject may already know this, but Kui is also a big gamer. And it seems that "Dungeon Meshi" is heavily influenced by RPGs such as "Wizardry."
As a result, this interview turned out to be "I asked Kui a lot about her likes and dislikes." Likes and dislikes. They are the source of all interests and curiosity.
So how do we use this knowledge in our creative endeavors? How does this knowledge manifest itself in Dungeon Meshi?
How were those charming characters and the deep world created? We spoke to the original author, Kui Ryoko, and the editor, Masaru Hiroi, about things they could only talk about after the series was completed.
This is a game with the volume of a great labyrinth. I hope you will explore it all the way to the final floor!
Dungeon food. It's eat or be eaten. There is no superior or inferior, to eat food is simply a privilege of the living. Dungeon food. Ah, dungeon food.
First, I want to ask about how Kui first encountered video games.
--What are some influences from games in Dungeon Meshi? What was your first game, Ms. Kui?
Ryoko Kui (hereinafter referred to as Kui): I played traditional RPGs such as [blank?] and "Final Fantasy."
I think the first game console I ever played was a Famicom, which my parents won in a lottery . So before I knew it, we had a Famicom at home. I think my parents bought me the Super Famicom and PS1 after that...
After that, I took a break from games for a bit around the time of the PS2, but around the time of the PS4, I was finally able to buy games with the money I had earned myself .
--Why were you able to stay away from games around the time of the PS2?
Kui: I was too busy with exams, so I thought, "Well, I shouldn't be playing games," and left. When I started living alone after that, I couldn't play games because I didn't have a TV. My computer was also a Mac. [Macs aren't compatible with many games.]
--What was the trigger that made you think, "I want to play games" again?
Kui: I think the biggest thing was starting the serialization of "Dungeon Meshi."
Fantasy stories all have different settings, but at the same time, there are also things they share in common. For example, if you want to create a fantasy work, but you only know "Dragon Quest," it will end up resembling "Dragon Quest." It's scary to copy the setting of only one work.
So I just wanted to play a ton of different fantasy games and get an idea of ​​what the most common general understanding of fantasy is.
--Did you start playing it while you were still developing the concept for Dungeon Meal?
Kui: That's right. If I'm going to talk about "eating food," I have to play a game that has a system for eating food .
So I was interested in "Dungeon Master." However, at the time there was no easy way to play "Dungeon Master" on a real machine, so I played "Legend of Grimrock", which can also be played on a Mac.
["Dungeon Master," is a computer RPG released in 1987. Time passes each time you take an action in the dungeon, such as moving, fighting, or resting, so its biggest feature is that the game progresses in real time according to the player's actions. "Legend of Grimrock," is an action RPG released in 2012. It has a game design similar to "Dungeon Master."]
Until then, I had felt that overseas games and games played on PC were too difficult, but I felt like I had overcome one obstacle there. I thought, "Oh, this is pretty easy," and started playing a lot of different games.
-- Those two games are quite heavy even among RPGs, I think, so did you actually have that much difficulty with them?
Kui: No...I would say that my impression is more that best-selling games are easy to play (laughs).
I'm not that good at games myself, so I usually play games that allow you to adjust the difficulty on a super easy setting. So, games that allow you to lower the difficulty are always a lifesaver.
-- I've heard that apart from RPGs , you also like games such as "13 Sentinels: Aegis Rim" and "Paranomasite FILE23: The Seven Mysteries of Honjo ." Do you have a favorite genre, Mr. Kui?
Kui: I guess I'm just not very good at games that require you to use your brain through trial and error.
But in RPGs, if you just level up and keep tapping, you can win and progress in the game. Also, in novel-type games, if you read the text, you can progress. By this process of elimination, I quite like RPGs and text-based games .
Personally, I like games like Disco Elysium the most, which are text-heavy, top-down, and have maps to explore.
...Even I think that's a pretty negative reason (laughs).
Everyone: (laughs).
Hiroi Masaru (hereinafter referred to as Hiroi): But, Ms. Kui, you have really played quite a lot of games, haven't you?
Kui: No, the reason I'm able to play so much is because I play in a pretty callous way ...
I often buy a game, play it, and then just don't play it. So there aren't that many games I complete... I only complete a few a year. I play around 40 games, and if I complete 5 or 6, that's good.
When I asked if I could draw at Comitia, I got scolded.
-- Have you had any exposure to fantasy outside of digital RPGs?
Kui: I think it's not just games, but also the fact that I've always loved foreign fantasy novels . I was given books like "The Neverending Story," "The Lord of the Rings," and "The Chronicles of Narnia."
-- Dungeon Meshi gives off an atmosphere of Western fantasy like gamebooks or tabletop RPGs, rather than the typical Japanese fantasy games like Dragon Quest.
Hiroi: I think I went to Kui's house before the series started. At that time, we were discussing the name of a sci-fi manga called "Drawing Inside the Brain," which I had rejected many times.
Ms. Kui said she wanted to serialize this sci-fi manga... and when he was on the fourth draft, he said, "No, this isn't going to work," and when I looked at the scribbled notes next to her desk, she had already drawn the original version of "Dungeon Meshi" ! (laughs)
Kui: ……………No, I don't remember much (laughs).
Everyone: (laughs).
Kui: But I had wanted to draw a manga about exploring a dark dungeon, like Wizardry .
Since I was in elementary school, the manga I drew in pencil in my notebooks were all fantasy stories about swords and magic, so I had always wanted to draw a proper fantasy manga. However, there weren't as many fantasy manga in bookstores at the time as there are now, so I wondered, "Maybe fantasy doesn't sell."
Hiroi: At the time, there were a lot of people in their teens and twenties posting fantasy illustrations on online communities for artists, such as pixiv, and Kui was one of them.
I thought, there are so many people who want to write fantasy, so if she writes a fantasy aimed at this generation, it might sell.
And when I saw Kui's notes, I thought to myself, "Let's make a straight-forward fantasy manga, without making it weirdly twisted."
Kui: I originally thought of making this "dungeon exploration manga" as just a hobby... When I asked Hiroi if I could draw it at Comitia first, he got angry.
[Comitia is a comics convention in Japan for original self-published comics.]
Everyone: (laughs).
Hiroi: I said, "If you're going to draw at Comitia, then make sure you draw it as a proper serialization!" (laughs)
However, at that time, Kui had already published two collections of short stories, and they were being reprinted. In other words, she had a certain number of fans even before the serialization began.
So I decided, if Kui creates a pure fantasy for those fans, we can't fail badly. If it doesn't work, we'll just learn that fantasy is difficult to sell after all.
--By the way, were there any discussions between you and Ms. Kui about the fact that fantasy doesn't sell?
Kui: I remember vaguely talking about how fantasy manga doesn't sell well and how difficult it seems. I don't know much about light novels, so that might have been there for a while.
However, since a lot of fantasy manga were coming out around the same time, it was probably a "transitional period ." Maybe it was just when people started to feel more and more like they wanted to draw and read fantasy.
Not everyone is that interested in the things I like
-- I feel that "Dungeon Meshi" is a title that has breathed new life into the fantasy genre. How did you go about creating the setting and world when dealing with fantasy?
Kui: I try to think, "Not everyone is that interested in the things I like."
I like to think about pointless settings endlessly, but there are times when I think , "When this setting is actually made into a manga, people probably won't be interested in this story." So I try to include things that will make people interested, and cut out things that will distract people as much as possible.
For example, in "Dungeon Meshi" I initially wanted everyone to speak various languages. On top of that, I wanted to make the characters "only able to communicate with each other in one language"... but Mr. Hiroi said "Don't do that" (laughs).
Everyone: (laughs).
Kui: Even when I'm drawing it myself, I think, "It takes more than six panels to explain this setting...", and if I explain the setting more than necessary, it slows down the pace of the story.
Moreover, since "Dungeon Meshi" was a monthly serialization, unlike a weekly series, there wasn't much time for extraneous stories. Specifically, I had to draw one episode of about 30 pages per month.
In that case, there was no time to add in settings like "Actually, he was thinking about this behind the scenes" or "Actually, he can speak two languages." So, rather than there being any clear choices, there were quite a few times when "there was no time to do things normally." If it had been a weekly serialization, I might have included more.
--Does the scene where Chilchuck yells insults in his own language feel rather "forced"?
Kui: That's right (laughs).I thought, this only takes one frame...it's my chance [to include information about language]!
--So you haven't thought through all of these "fictional languages" yet?
Kui: If Dungeon Meshi were to be my life's work and I were to spend my whole life creating this world, I think it would be more fun to think about it...but initially, I thought that Dungeon Meshi would end in a few years.
Hiroi: Initially, I said, "It'd be nice if it continued for about five volumes" (laughs).
However, Kui's first draft really had a lot of material... so the editors cut out a lot of it. I understand that it's the parts the readers want to read, but I cut out the parts that deviate from the main story. So it's a battle between the "author who doesn't want to be cut" and the "editor who wants to cut."
--By the way, what kind of discussion took place between the "parts you want to cut" and the "parts you don't want to cut"?
Kui: There were a lot of them every time, but I can't remember them specifically now...it was just small, unimportant details that got cut.
In the scene where the hams made by the Red Dragon go back into the pool of blood, I remember saying, "You don't need these," and they were about to cut them off, but I remember desperately stopping them by saying, "We'll need them later!" I'm glad they weren't cut off.
But once I think of the setting, I want to include things, and then they get cut out, so at first I didn't want to expand the world too much.
I also wanted to complete the story within the dungeon. I didn't want to reveal the name of the country, and I didn't want to give the characters surnames. But in the second half, Hiroi-san told me, "The world is too small, so you should make it bigger," and I was like, "Are you sure?"
--Mr. Hiroi, why did you say that?
Hiroi: As the story progressed, it became clear that "Dungeon Meshi" was no longer just about saving a sister in a dungeon. So I decided that it would be unconvincing if the story had no involvement with the outside world, since what was happening in the dungeon was something that would affect the fate of the whole world.
For example, in real life companies, the more important a decision you make, the higher your superior's rank becomes, right? When I thought about it that way, I felt something was off about the idea of ​​Laios and his friends deciding the fate of the world on their own. "How can they make that decision without anyone knowing about it?"
The fact that the Canary Team was there meant that there must have been a system of reporting, contacting, and consulting here, because that's how "society" and "organizations" work.
In short, I think we were thinking about the situation and asking, "If an organization were to get involved in saving the world, how persuasive could they make it given the society that exists in the story?"
Kui: Well, the plot hasn't changed at all.
From the beginning, I had intended to write a story about saving the world, but I also thought it was possible for the world to be saved by only a select few people in the dungeon who knew the circumstances. Changing it was what Hiroi-san thought would make it more persuasive.
When I was drawing the first half, Hiroi told me, "You don't have to decide anything yet." I was in a hurry to move the story forward and explain the world and story setting, but he told me, "It's better to limit it to introducing the four main characters until about the fourth volume." But in the second half, he said, "Introduce more people and expand the world."
Everyone: (laughs).
Hiroi: Kui-san was like , "That's not what you said originally!" (laughs) But both had meaning...
Kui: I was the one saying, "If we expand the world there, the story will never end, right...?"
After drawing it through to the end, I realized that the balance between holding back and expanding didn't work the way I had expected. I think this is one of the reasons why the serialization of "Dungeon Meshi" took so long.
-- But there are a lot of characters in "Dungeon Meshi," and the relationships between them are complicated. I heard that you also created the relationship diagram for "Taikaishu" [※3] ...
Kui: No, I haven't made one [I didn't do that?]!
[Taikaishu is a full-color web comic by Funako Tsukasa that began serialization on a website in 2005 and is still ongoing. Its unique worldview has earned it a loyal fanbase, especially on the Internet.]
-- Eh? Is that not the case?
Kui: To be precise, I just created an account on the fan wiki.
When I started reading "Taikaishu," I struggled with the complex setting and the large number of characters...and I thought "it would be easier to read if there was an explanation or a list of characters."
So I searched for a bulletin board where readers were sharing their thoughts and asked if there was a summary, but they said there wasn't. So I thought, "Maybe if there was a place where someone with more knowledge could summarize it," and I just made a wiki account.
So I didn't actually edit it. It seems like I've been given credit for someone else's work, and I'm sorry about that...
Dungeon Meshi was created from a sense of guilt about food?
-- "Dungeon Meshi" started off with the catchy theme of "cooking monsters," but little by little the darker aspects and deeper world were revealed. Was the structure of "little by little revealing the darker side" something you had in mind from the beginning?
Kui: I thought I needed a theme to serialize it so I thought I'd try "food education." There were a lot of gourmet manga at the time, but I felt like there weren't many that focused on food education.
-- Considering that the theme is "food education," it makes sense that the nutritional value of the dishes in the story is clearly written down.
Kui: With the theme of "food education," I also thought up a rough outline of the story. Rescue the kidnapped princess, defeat the evil wizard, defeat the final boss, and become king... the framework is pretty simple.
But when I actually tried to proceed with the plan, I realized, "No, this story can't be done so lightly..." At first, I thought I could draw it in a more light-hearted manner.
Hiroi: At first, you were trying to finish the fight against the Red Dragon in one episode, right? I was like, "is that possible?" (laughs).
Everyone: (laughs).
Kui: When I tried to actually tell it in one episode, it ended up feeling like a very brief summary... In order to tell the story I wanted to tell, I had to tell it more thoroughly than I originally thought.
-- Did you have any special thoughts about the theme of "food"?
Kui: No... well... if I had to choose, I'd say I have a strong grudge against food.
Since I was a child, I was a very picky eater, and mealtimes were a pain for me. I hated eating in front of other people, and there was a time when I hated seeing other people eating, so I would look for toilets that were rarely used and eat my meals in the toilet.
When I was doing it, the word "toilet meal" didn't exist, so when the term actually appeared in society I was so happy, thinking "everyone was doing it!"
[Toilet Meals are a social phenomenon in Japan.]
Everyone: (laughs).
Kui: I was thinking, "This is so terrible, right...?" but it was a relief to realize that other people were doing the same thing.
--So what made you choose the theme of "food education"?
Kui: My parents, who were struggling with my picky eating, taught me many things, including the "triple eating" method, but it was no use and I continued to be a picky eater into adulthood. My parents had instilled knowledge about food education in me, but I was not able to put it into practice.
[Kui might be talking about Triangular Eating but I'm not sure.]
So the only thing that remains is that I feel an enormous amount of guilt when it comes to food and eating...
Hiroi: If you think about it objectively, the series starts off on a very negative note.
Kui: But now I've gotten over the habit of eating with other people... or rather, I've come to like it. My editor takes me to lots of delicious places.
--When I was a student, I was trying to leave my udon bowl at school, but my teacher found out and made me eat the packet of udon by myself. There was no soup, and it was really hard to eat the udon by itself.
Kui: It must be tough. I tried to hide it, but my teacher found out and I got really angry.
Hiroi: I've tried to hide it in a drawer before. Then, something dried up came out of the drawer... (laughs bitterly).
How can I draw things I hate?
-- Or rather, is it the fact that you're not good at it that gives you a higher level of insight into the food?
Kui: I think it's because you're interested in it that you either like it or dislike it. Inevitably, you spend a lot of time thinking about it.
Since "Dungeon Meshi" depicts a lot of food, one might think "Do I like eating?", but in fact there are many times when I draw it because I dislike something .
--Aside from food, do you also draw things that you dislike?
Kui: Maybe. For example, human relationships, modern times, fashion...?
-- Perhaps the relationships between the characters in "Dungeon Food" are portrayed so delicately because the author is not good at dealing with human relationships?
Kui: I've always been very curious about things like, "(This person is usually so cold, but has such a charming smile in front of other people)" ...
I feel the same way, but I think people are different in the way they show their true colors. I think it's strange that it stands out to me...
-- I have a simple question. When you draw something you hate, how do you feel? No matter how much you hate something, do you find it fun to draw it?
Kui: The events in the manga don't directly involve me, so I don't dislike the things I'm drawing as much. Also, when I draw while looking for the good parts, it can lead to new discoveries.
Also, I think it's scary to draw only what I like.
In my work, the important thing is "what to capture with the camera," and there's no need to go out of your way to capture filthy things, but at the same time, I think the world will look bigger if you keep in mind that "there are a lot of inconvenient, dirty, and unpleasant things outside the camera." That's the feeling I have when I paint/create manga.
When playing a game, if I have to choose between a game where I only feel like I'm in the world inside the game screen, and a game where I feel like there are lots of people living on the other side of the screen, and that the people in that world could travel anywhere they wanted, I think the latter is more fun to play.
I'm always thinking about how to express that "sense of the vastness of the world" ...and I personally like games that have "a world" to them.
-- Do you ever incorporate elements from the game into your manga?
Kui: On the contrary, I think that is a part that cannot be adopted .
The best thing about games is that each person has a different experience. Games that have lots of endings are also a result screen for what you've done up until that point. When I see something like that, I think, "That's so cool."
Personally, I think that's the game's greatest appeal, and something that could never be replicated in a manga that doesn't have players.
If you're so busy, when do you play games?
-- I'm personally curious, how do you find the time to play games? Even though you're busy with your work as a manga artist, you play quite a lot of games.
Kui: I often use the Steam Deck before going to bed or during breaks between writing manuscripts. In fact, I almost only use the Steam Deck now. I keep it by my pillow, so I can take it and play before going to sleep, or during breaks...
--Is Steam Deck really that convenient?
Kui: I recommend it. The screen is small, but it can run Cyberpunk 2077 .
Also, personally, I've gotten tired of having to turn on my PC to start up a game...with Steam Deck, I can just turn it on and it starts up instantly, even when I'm lying down. How do you writers usually play games? There are times when you have to play games for work, aren't there?
--When it comes to work, I calculate backwards how long I'll be playing before I start playing...If it's a game that can be completed in about 60 hours, I usually estimate that I'll play for 3 hours a day and complete it for 20 days in a row.
Hiroi: It's a lot of work!
Kui: That's amazing... You really are a gamer.
I've always thought that I have a talent for playing games ... but I'm not really good at that. If I'm given a game that's a little difficult, I get tired of it right away, and I'm not very good at trial and error. The range of things I can enjoy is very narrow.
I wonder if game developers around the world are also struggling with the question of "Should I make my games accessible to a wide range of people, even those who aren't particularly gamers?" or "Should I make games that are challenging and can be played deeply?" The same problem exists with manga, too.
When there's a game that I can't play well, I feel happy because it means the creator decided that there's no need to pander to people who can't keep up.
-- By the way, when you play games, do you do it as a normal "hobby"? Or do you play more often to find material for your manga?
Kui: Of course, a big part of it is that I play games as a hobby, but it is alleviated by the fact that playing games might be useful for my work (laughs).
Even if I'm not that interested in a game, if I think "it might be useful for work," I'll find the courage to buy it, and no matter how expensive a gaming PC is, I can still buy it if I think of it as a work tool. So the hurdles for many things related to games are lowered for the reason that it's "for work."
--So, when you read manga, do you feel like you're reading it for work?
Kui: In my case, manga has become my job, so when I read it I can't help but think of work.
However, I still enjoy gaming as a hobby . That's why I don't want to lose this hobby... and I don't think I'll be able to enjoy it as much if I get involved in games as a job, so I don't take on any games-related jobs.
Does the depth of the world come from the fact that it is "not decided"?
-- I heard in advance that "Dungeon Meshi" was written with a clear awareness of "what should be explained" and "what shouldn't be explained," so could you tell me more about that?
Kui: Having read a variety of fantasy novels and games, I thought that the "moment of discouragement" was the "repeated use of foreign words." When you write something like "XX of XX of XX," if there are three or more katakana characters, there is a high chance that it will be skipped over by Japanese readers.
That's why I try to refer to town names as "the neighboring town" whenever possible, and refer to characters who appear in flashbacks as "uncle" rather than by their full names, so that readers can understand without having needing exposition.
The magic used during battles in "Dungeon Meshi" is depicted in such a way that you can "understand what kind of magic it is just by looking at the picture."
-- What other aspects of Dungeon Meshi are there that you deliberately left out of its concrete settings?
Kui: Numbers and language are the settings I avoided touching. For example, just by deciding the month of birth, it is first determined that there is a moon in this world. From there, it is also determined that there is gravity.
What's more, just the concept of a "birthday" means that there is a division into a "year" and that the world is determined to have a 365-day cycle. It quickly becomes complicated.
But on the other hand, if I were to set the details and make it something like "This country's currency is 1 gold, which is worth 5 yen," it would be a burden on the reader. When reading the work, the reader would be forced to convert it into "1 gold = 5 yen" in their minds every time. That's why I try to write it with "readability as a priority" as much as possible.
However, if you're creating a "fantasy" in the truest sense of the word, it would be better to create something that corresponds to that world's calendar or metric system in order to really immerse yourself in that world, so it's difficult to get the balance right...
-- I think that style of "deliberately not giving explanations" is quite amazing.
Hiroi: I think that 's definitely partly because "Dungeon Meshi" is a silly title.
The "mindset" of the reader is a little different...I think that from the very beginning, the reader is made to recognize that "this work isn't going to say anything too difficult."
Kui: Also, we had to give a bit of thought to coming up with the character names.
For example, the main characters in Wizardry are given names that correspond to their professions, such as "Warrior" or "Wizard." The "Senshi" in Dungeon Meshi was taken from that ... I named him after thinking, "I want that person to play an active role."
That's why I wanted the overseas version of Senshi's name to be "Fighter", but I was worried that overseas readers would be like, "What does that mean...!?" so I kept it in my head.
--The character names in "Dungeon Meshi" tend to be around 3 or 4 letters long and fit nicely.
Kui: If the name gets too long, it won't fit in the speech bubble...It's generally said that a line in a speech bubble should be about 7 to 8 characters long to be easy to read.
So "Chillchuck" is really long... I actually thought that the abbreviation "Chill" could be used more, so I named it that way, but it didn't work out so well, so in the end I just kept calling it "Chillchuck". Even I was thinking "that's long" while drawing it (laughs).
Everyone: (laughs).
Kui: Anyway, there are quite a few manga-like circumstances where "maybe four characters would be enough."
--By the way, are there any rules for naming the characters in "Dungeon Meshi"?
Kui: It's not detailed, but there are "settings within the story" and "meta-settings that are just for my own enjoyment."
For example, [if Dungeon Meshi was a game] the Shuro party has names that would be given by a certain type of player. When playing a games, some people give their characters themed names that follow self-imposed rules. In that sense, meta-wise, the Shuro party is played by a player who names their characters with a plant-based restriction.
Also, since the player likes girls, the party members are all girls, and so on... (laughs).
Hiroi: Oh, I didn't know that!
Kuon: ...While it's fun for myself, I also create characters by asking questions like, "Why is the party mainly made up of women?" or "Why do they all have similar names?"
However, even if I revealed these settings in the story, it wouldn't have made the story any more interesting, so they are merely "settings that only exist in my own mind."
-- What are some specific examples of "settings that you deliberately didn't reveal"?
Hiroi: I still remember when I said, "I want you to depict the elven kingdom in more detail," Kui replied, "That's going too far."
The dwarven country was depicted quite a bit, so I personally thought it could have been shown a little more...
Kui: I felt that if I depicted that, it would limit the reader's imagination.
There are definitely "lines that suggest something might happen," and when it comes to parts that are better left to the reader's imagination, I often choose not to draw them.
Also, even when we present settings that readers think they can just skim through, they often try hard to remember them...
It all started with the manga "Eating soba through your nose."
--Let's go back to the topic a little. How did Ms. Kui and Mr. Hiroi meet?
Hiroi: I think we scouted her.
I saw a short story that Kui had posted on Pixiv and sent him an email asking if I would like to draw a manga. I remember that he had a really funny four-frame manga called "Eating soba noodles through your nose ." It was about a character eating soba noodles through his nose and crying out in pain... I think I was drawn to his drawing ability, which made me feel like "Wow, that looks painful" when I saw it (laughs).
And from that point on, we have come to this point.
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[This may not be the exact comic that Hiroi is talking about, but it's a comic Kui posted on her blog about someone eating soba through their nose.]
Kui: Oh, is that so? Isn't it something like "Shugaku Tenshi" [※4] ?
Hiroi: No, that's not true! The manga about eating soba noodles through the nose was made before "Shingaku Tenshi". By the way, that manga was planned to be published in "Rakugakihon" , but when I asked Kui-san "Can I publish this?", she was very against it...
Kui: No, that's fine, but... I didn't think other people would find it that interesting.
Everyone: (laughs).
Hiroi: But that was more than 10 years ago...
--By the way, was Mr. Hiroi the first publisher to contact you?
Kui: Before that, an editor at East Press had contacted me. I was originally publishing fantasy manga that I had drawn as a hobby on my personal website. I compiled them into a self-published original comic and exhibited it at Comitia, and they asked me, "Would you like to publish this long manga as a book?"
However, after the editor asked around to various people, it seems he was told that "this will be hard to sell"... so the plan was dropped. Instead, it was decided to release a "short story collection" of short manga that had been published at the same time . This is "The Dragon's School is on the Mountain: A Collection of Works by Ryoko Kui" published by East Press.
I was contacted by a few other people as well, but the two people I still keep in contact with are Mr. Hiroi and the editor at East Press.
-- When you went from drawing short stories and web comics to starting a commercial serialization, did you study anything like "how to draw a serialized work"?
Kui: I learned almost everything about how to draw manga from Mr. Hiroi and the editors and writers at Harta .
I had absolutely no understanding of whether panel layout was good or bad, so up until the middle of the serialization, I would rearrange the storyboards one panel at a time, and I would get lectured like "Don't put a panel like this here."
I was also impressed when I was shown original manuscripts by other artists. They look beautiful in print, but the real thing is even more impressive. This is what it means to be good at drawing manga.
It didn't finish as I expected
-- Speaking of "serialization," you mentioned earlier that you initially intended to end it at about volume 5. Did "Dungeon Meshi" continue longer than you had anticipated, Ms. Kui?
Kui: First of all, I didn't really understand what a "serialized" comic meant, so I didn't even know how much of a story I could get done in how many pages. So, I thought I could wrap up the story nicely in about five years, in five volumes.
But I never quite got around to finishing it. It was so hard... (laughs).
Hiroi: To be honest, when I first heard "Volume 5,"I thought to myself, "(Are you kidding me...?)" I didn't say it out loud though (laughs).
--Honestly, even as a reader, around the time of the fight with the Red Dragon in volumes 4 and 5 I was starting to feel like, "Huh? It seems like it's coming to an end soon..."
Kui: From the beginning, my goal was to "defeat the Red Dragon at the halfway point." However, I was supposed to fight the Red Dragon in Volume 4, even though it was supposed to be 5 volumes. So I thought, "Huh? It's not over yet," and I gradually lost interest.
By the time I got to around volume 10, I felt like no matter how much I drew, it would never end. I didn't want to drag it out, but no matter how much I drew, it just never seemed to finish.
Hiroi: Even from an editor's perspective, it seemed like Kui was getting very anxious from around volume 10 onwards.
-- Having finished the long-running serialization of "Dungeon Meshi," did you experience any changes in your mindset?
Kui: I think it was great to have the experience of learning that it would take 10 years to draw a story of this scale. And when I think about my lifespan and how many more works I can draw... it makes me dizzy.
Hiroi: I feel like I'm constantly fainting...
-- Ms. Kui, are there still any works you want to draw in your mind?
Kui: Not that much. But I love drawing manga, so I want to draw a lot. I don't know if I'll have the stamina to continue for another 10 volumes, but I want to continue working as a manga artist somehow.
But maybe... I don't think it will sell that well next time...
Hiroi: Stop! Don't say that!
Everyone: (laughs).
Kui: In that respect, "Dungeon Meshi" sold well, so I was able to draw what I had imagined to the end. Next time, I think it would be better to consider the opposite scenario of "if it doesn't sell" and make it shorter.
That's the next new challenge.
-- In addition to the expectations for your next work, do you feel any pressure?
Kui: In my case, the first collection of short stories I published was fairly well received. For a manga I drew for the first time, that's about it.
That was a relief, but at the same time, I felt that "Ideally, the reputation of my next work will also steadily increase, but there will definitely be ups and downs." If the reputation of the next work is bad, will I be able to continue drawing without getting discouraged? I realized that the "battle with myself" had just begun , and I was terrified when I read the first volume.
What game has cute illustrations, in your opinion?
Kui: This is a completely different topic, but you 've played SaGa Frontier 2 , haven't you? Aren't the pixel art in SaGa Frontier 2 really cute?
--The pixel art in SaGa Frontier 2 is...the best!
Kui: The illustrations in "SaGa Frontier 2" have such exquisite balance... if you try to express that in a picture, you can't reproduce that cuteness. It's like "exquisite head-to-body ratio."
-- In your opinion, Ms. Kui, are there any games that have cute illustrations?
Kui: The first one that comes to mind is definitely SaGa Frontier 2. Also, I still remember how cute the character designs were in Final Fantasy Tactics.
But back in the day, I used to trace characters from FF7 . I thought, "There are so many cool designs in the world..." (laughs).
Hiroi: Nomura (Tetsuya)'s drawings are amazing, aren't they?
Kui: I traced Cloud and Aerith on tracing paper and quietly said to myself, "So cool..." and got really excited. I noticed something while I was working on the "Dungeon Meshi" anime...basically, games and anime are made by many people, aren't they? So I always thought, "Many people must be giving various opinions to make them."
But when I got involved, I realized that one person's power is quite large. This was quite surprising. I thought that there were multiple people who wrote the script and storyboards, and that each person had their own responsibility, but... the power of one person is quite large.
──No matter how much the work is divided up, it's important to have a director or supervisor who brings it all together.
Kui: Yes, in the end, it depends on the power of the person who takes the lead ...
However, at the same time, I think that the division of labor between scriptwriting and storyboarding is something that would never be possible with manga. In the end, you have to create everything in one person's mind, so "bias" inevitably arises. So personally, I don't like the idea of ​​it becoming a "world created in one person's mind."
Hiroi: However, not only in manga but also in novels, the individual author's personality is strongly expressed. I wouldn't go so far as to say "ideology"... but the person's way of thinking is strongly expressed.
Kui: Speaking of which, people who create games alone, such as indie games, are amazing.
It's often said that manga artists "come up with everything, from the art to the story, all by themselves," but I don't think they can compete with independent game creators who create the music, programming, and art all by themselves.
Moreover, even more than manga, no one can give their opinion until the game is completed. If you think about it that way, making a game by yourself is really a "one-man battle." At the same time, what I like about games is that there are quite a few "works that are not made with much consideration for cost" ... I enjoy it a little bit.
-- Do you ever think, "I want to make a game?"
Kui: I once bought RPG Maker , but it ended up being a complete failure... (laughs).
Everyone: (laughs).
Love for "classic RPGs" was a major influence on "Dungeon Meshi"
-- I'd like to ask you, Ms. Kui, since you play a lot of titles on Steam and other platforms, have you ever had any problems playing a game?
Kui: Simply put, a "game that doesn't work" is a problem (laughs).
This sometimes happens with games made by individuals on Steam... they don't have any reviews, so there's no way to deal with it other than contacting them directly. There have been a few times when I've been stuck and wondered, "What should I do?"
Other times, I'll buy a title that just happens to pop up at the top of Steam's rankings. Sometimes I'll play it thinking, "The graphics are kind of cute, so I'll give it a try," only to find that it's incomplete beyond the framework.
--So now people are playing titles that aren't that major.
Kui: Also, when I played Planescape: Torment, which is said to have influenced Disco Elysium.
While playing, I came across a character who was suffering from a terrible curse that made his whole body smell and become sticky. A quest was triggered to ask the NPC who had cast the curse to lift it, but when I asked them to lift the curse, I ended up being cursed with a curse that made me have constant hiccups ...
So when I was walking around the town, the "hiccup" dialogue started popping up all the time. What's more, every time it happened, I would freeze up for about 0.1 seconds. All the dialogue was filled with "hiccups." Anyway, it was a troubling curse.
I had no idea how to deal with this either, so I decided to just kill the NPC who had put the curse on me. The NPC also challenged me by saying, "Maybe if you kill me, the curse will be lifted?", so I tried killing him, but... it didn't lift the curse at all (laughs).
Everyone: (laughs).
Kui: I thought maybe the quest would progress in other places, so I walked around here and there, but the curse was not lifted after all. I was really curious, so I looked back at overseas information exchange thread online, and I found someone had written a lecture that said "You know what happens if you kill an important NPC without thinking about it, right?"
So I realized that this curse can never be lifted again. Even if I wanted to rewind, it was an auto-save, so I had to go back almost to the beginning... I was really... in trouble!
-- But "Planescape: Torment" hits a pretty impressive spot. Was it something that just happened to catch your eye while you were browsing Steam?
Kui: I originally liked games in the same genre as Baldur's Gate, so I think that's how I got into Planescape.
Also, I saw information that a huge amount of text in Planescape was translated by one person... I'm not very good at English, and games like Planescape have a lot of text to begin with, so I'm at a loss if it's not translated into Japanese .
However, when extraordinary people like those who make Planescape use their precious time from their lives to accomplish great things, I feel very grateful.
-- So, Ms. Kui, do you prefer games that are closer to the classics?
Kui: That's right. The first game I played was The Elder Scrolls V: Skyrim, and it was so much fun that I searched for "games similar to Skyrim" and played a lot of the games that came up.
All of them were completely different games from Skyrim, but they were fun. However, I don't like "old games". I think that newer games are generally more polished and well-made.
-- Wizardry, which influenced Dungeon Meshi, is also a classic work.
Kui: When I was a child, I saw my father playing Wizardry V : The Heart of the Maelstrom. As time passed, I remembered that there was a game called Wizardry. The game I played at that time was Wizardry VI: Forbidden Pencil.
I also played Wizardry V , but it was hard to see the map unless I chanted a spell. I was directionally challenged, so even though I had a guidebook at hand, I couldn't progress.
--By the way, were you more interested in making a manga out of "Wizardry" than the tabletop RPG "D&D" ?
Kui: When I was researching fantasy, "D&D" was often mentioned... but I had never even heard of "TRPG" before. First of all, you can't play it without friends, and I was shocked to find out that lots of people have friends they can play with like this...!?
Everyone: (laughs).
Kui: So when I looked up TRPGs on Wikipedia, I couldn't imagine that people actually played this kind of game. I was more confused and thought, "How can people really role-play in front of other people?"
After that, I watched replay videos on YouTube and it was only then that I understood how games like D&D worked.
Games, manga, novels. What is the purpose of all creative works?
-- What was the last game you played?
Kui: Recently I played a school management game called "Let's School." It's made by a Chinese company that also made "My Time at Sandrock."
Hiroi: You really like that kind of game, don't you? (laughs) Oh? Haven't you played "FF7 Rebirth" ?
Kui: I'm thinking about playing the remake of FF7 once it's completed.
Hiroi: No, no, if we don't do it now, we'll never finish it! It'll be a long time before we do it!
--Honestly, I also thought it would take about 10 years for FF7 Rebirth to be released.
Hiroi: I thought it would take about that long too... I really wanted it to be completed while I could still see. So, please do it!
Kui: Once it's finished...I want to play it all at once (laughs).
--Do you and Ms. Kui often talk about games?
Hiroi: Ms. Kui sometimes says, "I want to talk about this game, so I want you to play it." I played "Red Dead Redemption" because of that. Also, a long time ago, Ms. Kui recommended "13 Sentinels: Aegis Rim."
Kui: Whenever there's a game I want to discuss with someone, I always recommend it to Hiroi.
But maybe I haven't been playing games as much lately. Until now, I've been playing games because I thought of it as "for work," but now that the serialization of Dungeon Meshi has ended, I've been playing less games.
Moreover, I'm not the type of person who gets that into one game...I don't generally play through a game in repeated playthroughs, and I'm usually satisfied once I've finished the story.
Hiroi: Then we have to start [a new ] serialization soon.
Everyone: (laughs).
-- I'd like to ask you personally, do you have any "recommended indie games"?
Kui: I highly recommend "Papers, Please" and "Return of the Obra Dinn."
First of all, "Papers, Please" is a simple "spot the difference" game, so I didn't have high expectations at first. But when I played it, I felt like there was a proper "world" to it . Also, I was curious to see how the story continued.
And "Return of the Obra Dinn" had a great atmosphere. There were hints to solving the puzzles if you looked closely, but there was also a good balance of being able to force your way through, and the music and production were cool.
Hiroi: Come to think of it, you read quite a bit of the novel after the serialization ended, didn't you?
Kui: Ah, you mean "1984" by George Orwell? That was good...
I've always thought that creativity isn't necessary for life... It's entertainment, so it's not essential to life. But after reading "1984," I thought, "I guess creativity is necessary after all."
Humans need stories to experience things that should never come true, to prepare for bad things, and to prepare for understanding other people... You might think, "You should have already learned that when you were younger," but I was deeply moved by this realization.
Anyway, I feel that it would be great if people could learn things they didn't know before through this work.
Hiroi: ...Overall, it just felt like we had a fun time talking about games (laughs).
Kui: We just used the interview as an excuse to talk about the game (laughs).
-- No no, thank you very much for sharing your valuable story! (End)
I think I can understand a little bit about being interested in things you hate.
It's easy to analyze "why do you like something?" when you like it, but it's surprisingly difficult to analyze "why do you dislike something?" When you understand the reason, it seems that "why do you dislike it" is often more meaningful.
Perhaps creative works exist in part to help us understand the things we dislike.
I was able to hear a lot of deep "creation stories" that made me think about such things. Also, Ms. Kui is a huge gamer. Mr. Hiroi also likes games quite a bit. Since serious talk and game discussions alternated, the content may have been emotionally confusing. But I feel like "Dungeon Meshi" has a similar atmosphere.
If you haven't read "Dungeon Meshi," please take this opportunity to read it. It depicts a fun adventure. On top of that, it may help you prepare for difficult things that might happen in your life someday. Of course, it's also extremely interesting as a manga. I think it's definitely one of the best "entertainment" of our time.
Why does the body want to live? What does the mind want?
This is because we have a "desire" to pursue what we like and dislike. In fact, "things we dislike" are just as important as "things we like." By understanding our own "likes and dislikes" through creative works and entertainment, humans can prepare for things that happen in their future lives. Food and creative works are equally important for human growth.
...That said, I'm not sure if it has a nice punchline, or maybe not.
To eat. To experience creative works. These are truly the privileges of life. In order to live, we must continue to eat.
Now it's time to eat. What shall we eat today?
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infamous-if · 10 months ago
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To Gender Select, or to Not Gender Select
So as everyone knows, I'm using the opportunity for this rewrite to really step back and look at what I have so far. I have just subscribed to the whole "follow my gut" thing and for the last two months or so, my gut has been telling me something.
For context, I created Orion (and I have mentioned this a couple times when I first opened this blog) that he came to me fully formed. While other ROs were more of a puzzle that appeared more and more fleshed out with every detailed I added, Orion was like a jenga block tower that grew more and more unsteady every time I changed a detail about him. He just came to me exactly as he was and I didn't really think beyond that. For example, with G, pieces of both Gina and Griffin came to me at the same time and G isn't G without both versions. With Orion he was just...Orion.
But lately—and this was not without many suggestions asking for it!—I've been playing around with the idea of a female version of his character.
One of my biggest things was to make sure that this wasn't a matter of just changing a variable. When it comes to my gender selectable ROs, I want to make sure I'm including the subtleties and nuances that come with being a man/woman in the public eye, especially for O. Their route is heavily centered around the idea of professionalism and...other things I can't mention and I think it'd be super interesting to add another component of being a woman, not only typically stern and taciturn but in a dominant position in music mostly taken up by men. Which is why, in the rewrite, there will be lines that are unique to Orion and unique to her. Reactions that are different, conversations that change. People who continue to romance Orion will prob not see a difference.
Not only does it separate them as two different people, it creates some distance from Orion, who is an established and beloved character already. I want his female counterpart to stand on her own as her own character.
Just because they have the same route does not mean they are the same person. I've always said that about my gender selectable characters.
This was not a spur of the moment decision. I was thinking about this for a while. I just needed to make sure every piece of Orion's route would make sense for her, and I do believe it does.
I've also been told many times how many people like Orion's route and the whole "manager-client" trope but are unable to play it as they are not attracted to men. I think this would be a nice addition and a way to make it more inclusive/give more people more routes to play!
The things I have written for Orion will probably stay the same since they've been written. Everything after the rewrite will have both options to select from.
So meet Oriana Quinn. With a short black bob usually greased back and a perfectly pressed suit, Oriana is as intimidating as she is determined. Yes, she's just as tall and muscular as her male counterpart and as obsessed with the gym as he. Her route with Cory will be different in its nature (since Cory is straight) but...guess we'll see!
fun fact: The beauty of Oriana being the name is that coincidentally, it also has to do with the sky. One of my requirements for finding a name like Orion's was that it was sky themed since it does come up. It almost seems like fate! haha
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TLDR: Orion will be gender selectable. If you have plans to romance Orion and Orion alone, this will make no difference to you. For those who were hoping for this, I hope this news makes Infamous a bit more enjoyable for you! <3
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ifeelloveeverymillionmiles · 2 months ago
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Before Six years, five months, two days
Can we talk about how obsessed they are with each other before they even go on the subway?
At the Keepers meeting, as soon as they start talking they are touching elbows and arms, super close. SO much eye contact in the conversation and Lila is like TEXTBOOK flirting - her lips slightly parted through their whole convo, sexy face on, and so many mischievous glances at Five. Nonchalantly placing her hand on his chest to put on his nametag and like ???lingering??? Oh yeah Nancy, make sure that nametag isn't coming off, very thorough name tag application.
Then the cafe, obviously more touching of the face, more eye contact, and smiles. Am I imagining it or does Lila's façade drop a little and she looks kinda guilty about wiping the powdered sugar off Five's face when Diego sees them through the window? She's then laughing right after, but a part of me wonders if she wanted to touch Five, did, liked it, felt bad, then bounced back and started laughing before the scene was over.
Then we have two scenes with Diego in the van, one with Five and then one with Lila.
When Diego confides in Five his concerns about Lila and the "little Greek guy" it's a VERY clever bit of writing that is TEEMING with doublespeak, Five states:
"Whatever this is (him and Lila), it's nothing. You guys have a family, kids, a home, only an idiot gives that up. Lila is no idiot" Five looks almost remorseful as he says she's not a idiot. IMO by calling it "this" Five acknowledges that there is something between them, but seems disappointed since he believes nothing could or would happen between them, but only due to her current circumstances.
Then Five states to Diego "Bury it. Deep. Cover that shit in concrete." which in this context makes way more sense for his own feelings (his growing affection for Lila) vs. advice you would give your sibling about concerns over their partner's potential infidelity.
Diego then states "You're a good brother." and the shot lingers on Five's face as he looks painfully guilty. We follow up with a long shot of Lila, peering at them secretly, which adds to the perception that this exchange may be more significant than what the surface-level conversation appears to be.
Also, at the beginning of this whole conversation, Five lies for Lila by saying "Well she has that book club" to Diego. I think it's interesting that Five's first instinct here is to be loyal to Lila and keep up her lie rather than coming clean to Diego. His loyalty is already to her over him.
At the New Grumpson Christmas festival, when Diego throws axes to impress her, she looks at him (very annoyed) for a whole 2 seconds then immediately starts scanning the crowd, super distracted, not caring what Diego is doing or saying (this is a little sad). What is she looking for?? Five of course. She quickly excuses herself from Diego and seeks him out, finding him trying to blink. Then there is all this cutsie talk about kegels. They keep their heads down in a little tet-a-tet, and look annoyed when Diego joins them and starts asking questions. I melt a little when Five says "Mulled wine for myself, egg nog for the Lady". They are already on the same page. They already consider themselves a team of two within this larger team.
Then the van conversation with Lila and Diego, we get a shot of Five's face as the convo is starting, which makes sense because they do speak about him in their fight/conversation. But what stands out to me is that once Lila confesses that she has been working undercover, Diego gets upset Lila states
"You're acting as if I had an affair"
to which Diego responds "This is even worse!"
and they cut to Five's face and he looks SO annoyed. To me, he's thinking "Wait, you're with Lila, you've gotten to settle down, be normal, have kids and you think Lila going undercover tangentially with the CIA is worse than her having an affair and losing all that?" which I think is crazy to Five because Diego has the normalcy Five craves, with the person Five has the most chemistry with.
And this is BEFORE all the subway stuff. I honestly think they left us so many breadcrumbs before episode 5 and I'm having a delightful and delicious time finding them!
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I love jack so so much he's perfect but tbh I do think it would've worked much more with the show if he was a destiel baby instead of lucifer's. and I'm not just saying that as a shipper or whatever I mean narratively it would've been a lot cleaner- and actually, I think it would've been super funny to no-homo them creating a baby together, like, literally all they would have to do is say "oh, when cas rebuilt dean after hell he accidentally left some grace tangled in his soul, and every time he's healed him since then it's been growing stronger until a nephilim was born". like yes the studio is homophibic etc etc but all the jokes they'd make about dean being spiritually pregnant would be very funny for me personally.
but ANYWAY, jack's story gets messy and convoluted and I think this would've been like...a simple fix. them worrying about him going dark side could be because they're worried how demon!dean and lucifer!cas affected him in development, the show LOVES bloodline drama, chuck's wanting abraham and issac 2.0 would've worked better this way, dean's storyline with him would be improved, bc rather than 'oh no I slowly but surely emotionally adopted the antichrist' like I think he would've had an easier time clocking his john-behavoir if it wasn't a question whether he was jack's dad or not. plus last time dean actively raised a kid he went to great lengths to keep the supernatural away from him, so it'd be interesting to see how he handles a kid he CANT possibly hide from this part of his life. it would make more sense why michael wanted jack as a vessel- yes obviously he wanted the nephilim power boost but also having him as part of the winchester bloodline, making him a PERFECT vessel he doesn't have to worry about burning up would add a lot. we could also use this argument for why lucifer is so interested in him if anyone actually liked that plotline in season 14 lmao. we know chuck hated cas and dean's relationship, could you imagine if he checked in and found out they made an unauthorized baby together💀 like that really would've given better context for why he hates jack so much. cas wouldn't need that whole weird brainwashing arc to wanna protect unborn jack, PLUS it could've been an interesting source of angst for him- he feels like he's failed once again, creating an abomination and putting dean in danger, but also still loves jack immensely. it'd be so good! also imagine how fucking stressed out heaven would be to find out a mini castiel is on the way. they wouldn't even wanna exploit that kid for power they'd be preemptively treating the headaches they know they're gonna get lmfao.
also. the casting directors literally put jensen and misha into a face morph app and cast the first actor they could find that matched the results. which would've made more sense if,,,,he was just Theirs. the comedy of dean and cas making a baby before either of them managed to admit their feelings to each other would be more fun then the "dude adopted a kid and pawns him off on his unwilling roommate's all the time and they eventually warm up to the kid" storyline we actually got. we also could've replaced some of the jack-dean angst from the show with "dean wants to connect more with jack but he feels shut out whenever cas is around bc he can't relate to any angel stuff so obviously jack's going to cas for help more!", which I think would be interesting!! how AWFUL dean and cas would feel that jack didn't feel safe enough to be a baby. dad!sam is still in full swing but he cares for jack right off the bat instead of trying to use him for his powers at first. lily sunder talking about how cas killed her kid bc he thought it was a nephilim and dean, who's already fully aware he's (spiritually) knocked up by cas is like 👹 inch resting cas-tee-elle tell me more. mary having a 'my baby has a baby' crisis. cas insisting jack looks nothing like him is a running joke but then at some point he explains its bc jack's 'true form' looks just like dean's soul....
ALSO- in a show where, canonically, the very first act of free will was cas falling in love with dean...the physical manifestation of that defeating chuck and taking his place as god? come ON.
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factual-fantasy · 4 months ago
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31 asks! Thank you! :}} ☯️
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Now I'm gonna be totally honest, I DO have a favorite twin and its Ingo <XDD But I also fully understand and support your point!
What makes Ingo and Emmet so fun and interesting to me is their bond! How they mirror each other, how they interact, their strength as a team! Sure separating them for the angst is great an all- but truly showing them together and more importantly as equals is where the good stuffs at!
This is also why I usually try to wrap up their separation arcs in my AUs, and also don't really enjoy reading any Legends Arceus content.. seeing Ingo alone is not only heartbreaking,, but its also just not as fin. Ingo and Emmet are stronger together :)
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@sallychaosaura (In response to this post)
Miiiight be a bit too late for that <XDD
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@orangesideirrational
Thank you! :D I'm glad :))
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Sorry, no can do! <:( Also thank you! :))
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(Post in question)
(It was very intentional! :}) He's stressed. 😔
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Ugh.. well, thanks for letting me know.. and at least the commenters know I don't consent to reposts..
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😔
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@thatweirdocryptid
TORPEDO??
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@soulful-rodent (Post in question)
Well in-game we was traded to a friend and back so he'd evolve..
Buuuut lore wise, without a trainer..? <:D No idea-
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Probably somewhere around 100 <XD
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@xtra-collab
Absolutely terrifying! Next question XD
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@lost-brain-privileges
No, no, aaaaand poorly, XD I'm doing fiiiiine won't worry! :)
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@beeboboingo
AAATHANK YTOU SOMNUCH!!!! :DDDDDDD
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I can imagine when he first gained the ability to hide in peoples shadows, he probably gave many people quite a scare without meaning to <XDDD
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@cat7890
Thank you! :DD And Their stories are kind'a vague when I take out my trainer..
I'm thinking that somehow, Midori met Gloria in their first evolutions and became friends. Then they found Grim..
later on Midori found Anastasia after she had run away from a battle. She tried to hide but her shiny gold color made that impossible.. Midori took her to Gloria and they took care of her.
Afterwards they met Sylvester..
Beyond that, I don't have any details in mind.. 😅 Sorry!
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Typically I prefer horror games/movies, but ONLY when they're being played by or watched by someone else in a YouTube video XDD
Some of those YouTubers being Elvis The Alien and Markiplier! :}}}
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@fragmented-ghost (Pokémon Violet team master post)
AAAA I'm so glad you like them! :DD I plan to draw them more at some point, but atm I kind'a got sucked back into the Violet grind XDD I'm just about to beat the main game! :0000
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@justanintrovertedweirdo
I have! :DD I like it quite a lot an have drawn some things for it here and there! Though I never got around to completing the game..
Someday I'd like to go back and beat the game. I can imagine I'd jump right into the fandom afterwards if I did XDD
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XD Probably!
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I don't remember talking about that.. if you had a link to the original post maybe I could remember with context..? <:0
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@tallchest13-blog (Post in question)
XDDD I'm glad you like them! :))
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XDD All of those titles made me laugh! And I see your point, but I have a few counter points to this ask..
For 1, to keep with the theme, I would want to/have to make this cape IRL in order to add it to my sona. Now if the last 4 quilts have shown me anything? Its that I'm not super great at making quilts <XDD
If it was that challenging to make it on a smaller scale? I cant imagine how much trouble I'd have trying to make a full size one! <XDD Plus buying the materials... having to physically get up, go buy the stuff I need and make it. With these health issues I've been battling, that's not something I wanna do atm.. 😅Not to mention with how hot its been lately, I don't think I need a quilt anyways-
And then lastly- I'd have to draw myself with it every time! I like my sona being a simplistic blob that has minimal colors and not much of a model to keep too. I worry a quilt might take that away.. :(((
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XDD I'm glad I'm not the only one who sees the potential! :))
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I have a few times here an there. Just to hang out with some friends :)
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I mean, I don't know the history between you two... But my advice is to leave them be. If they ghosted you, they probably want space..
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@iloveseriess
I altered the story of Welcome Home to make my version of Sally a teenager. So I was thinking she could be bluish-white to look like a young star..? But looking back I don't like the blue.. For story purposes she might stay a teen, but I think I'll keep her yellow <XDD
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@anikakitty11
Yoo! :DD She's so colorful! And that black shadowy arm is so spooky.. Does she have a story? 👀👀
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(Pixel art tutorial in question)
I'm glad it helped! Happy pixeling!! :}} 👋👋
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@minnesotamedic186
XD Don't worry its fiiiiiine!
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I've wanted to draw evil Grim and Sylvester again in general, but I don't really have any ideas for them yet.. 😅
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fueioekjfisks · 5 months ago
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Im so sorry im losing my absolute mind but please hear me out for a second.
Mild tw for implied SA - NOTHING ACTUALLY HAPPENED PEOPLE JUST THINK IT HAPPENED
You know the common misunderstanding au in the danny phandom rn about vlad being a creep and people thinking hes like a CREEPY CREEP and not just a supervillain creep?
Well imagine danny is going on break or something and his dad wants to bring the whole family up to vlads castle for whatever reason.
Danny, obviously, does not want to waste his ONE FREAKING CHANCE of getting some god damn sleep being tormented by vlad and his stupid birds. Plus, vlad will probably plan some big murder plot for his dad and danny CAN. NOT. HANDLE. THAT. RIGHT. NOW.
So danny decides to make a PowerPoint presentation about why he doesnt want to go.
Obviously he cant reveal vlad or his own halfa status so its mostly just really jumbled information about vlad being creepy.
He gets backup from sam, tucker, jazz, and even val. He also knows his mom already dislikes vlad and knows hes a total creep so all he really needs to do is convince his dad.
But??? As hes compiling evidence??? And rehearsing his presentation with hes friends??? He realizes that it sounds super fucked up???
And like, it’s mostly just bad without all the context. But he realizes that Vlad is actually kinda sick in the head. Danny knows he would never actually do something that terrible, but its supper concering how similar his actions are to like, actual bad people.
Danny isnt mad about it or anything, he’s actually just worried about it Vlad.
Danny is not perfect by any means. But Vlad is the only other member of his species besides, like, his fucking clone (which holy shit Vlad what the fuck) or maybe dan who is also fucked up.
Danny knew that Vlads death definitely messed him up, but he never really thought about Vlads actions beyond “obsessive fruitloop, at it again :/“ and is just now realizing that vlad might need psychological help. Which he feels pretty (REALLY) bad about.
Danny has no idea what to do, and no idea who to go to.
So he sneaks out, doesnt even go ghost as he takes the powerpoint to vlad who obviously freaks tf out because holy shit thats SO MUCH WORSE THAN ANYTHING HE COULD HAVE POSSIBLY IMAGINED. What if he had actually hurt daniel? What if he had hurt his precious Madeline?? He needs help like yesterday! How did he ever get so bad???!
So Vlad freaks, trashes his own house, apologizes to danny, and books it through the portal to find the far frozen or somewhere else he can get help.
Danny is somewhat shellshocked about the whole situation. It doesnt get better when people start investigating Vlads disappearance.
The state of the manor indicates foul play and the police look into it further. Find security tapes. They see danny, frazzled and paranoid, enter Vlads property, everything goes to static, and only danny leaves.
Hes arrested of course, and he and his friends/family are interrogated.
Everybody vehemently denies that Danny would ever do such a thing, but when they are asked if danny has potential motives everyone (except for jack) gets all squeamish.
Its practically common knowledge in Amity Park that the mayor and the weird Fenton child had beef. People just were unsure why.
I think it would be really cool to focus a story around the polices pov of the investigation/ random Amity Parkers interpretation of the events.
Danny being kinda creepy after the accident (because death) could totally make people assume he did it and that would be awesome.
We can also add in de-aged Dani/Ellie and or Dan for that extra spice.
Imagine the fentons finding out about Dannys supposed kids in the context that they are MOTIVES FOR THEIR SON TO MURDER THEIR COLLAGE FRIEND ( AND DANNYS OWN GODFATHER) WHO APPARENTLY GROOMED HIM???!? AND THEY DIDNT EVEN NOTICE??!?
This could totally be a crossover too. Lucifer tv show. Batman. Supernatural. All are good.
Anyway, thought this could be kinda interesting
Please continue if you want
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stagefoureddiediaz · 8 months ago
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Ok so Buck is getting a meta before I write my 7x03 meta and it’s all because of this still we just got!
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We haven’t seen Buck in blue jeans (he’s worn jeans they’ve just always been super black) since season 2x01 - you know when Eddie rocked up at the station and put his shirt on - yeah you’re all thinking what I’m thinking aren’t you!!! The parallels of that jealous Buck and upcoming jealous Buck keep on paralleling. Putting him back in this style of jeans now is so very deliberate and interesting - if you ask me it’s playing not only into jealous Buck, but also into Buck and his hamster wheel - it’s playing on the whole buck 1.0 upgrade to 2.0 etc - there’s something about the fact that Buck essentially stops wearing jeans when he bonds with Eddie - something in the idea that that was the moment he was being both more true to himself, but also hiding a part of himself as well - it’s almost as if the intention is to parallel and revisit some of earlier Buck and explore him opening up the part he hid. Now with the context of Buck in s2 being in a (intense for him) relationship that’s shifted and ended without him knowing/ accepting it and a new guy coming on the scene sparking jealousy before creating a strong bond, and the parallel/juxtaposition of what we’re about to see - new guy sparking jealousy and presenting a threat to his status quo whilst he shares an intense bond with Eddie is a pretty interesting concept - the idea that they may be playing into the beginning of Buck recognising that his relationship with Eddie is changing and different in the same way he slowly figured out Abby had left him - only this time it’s changing in the opposite direction - stronger more unbreakable and allows him to be his true self - well that would be an amazing piece of storytelling in my opinion.
Now obviously alayna and the wardrobe team wouldn’t have known way back in the beginning of s2 that the story was going to head in this direction, but a great designer can make choices that they made in previous seasons work for them in future ones. So to me it feels like this sudden switch back to jeans is deliberate and about tying into the past to move and change things in the present/future. Alayna knows the full arc Buck is on and the fact she’s chosen now to do this when she could’ve done it at any point or not done it at all tells me all I need to know!
Would you like some other things we’ve got going on with this outfit?? I thought you would and I’m here to serve!
We’ve seen Buck in a spotty shirt like this one exactly twice before - 2x14 when he’s at a diner with Maddie talking about Buck finding his own apartment and Maddie going back to hers and going on her second first date with Chim.
Side bar - This is the episode we ‘hear’ of Tommy in the present tense - funnily enough to save Eddie - which in light of Eddie Tommy bestism were about to get is making me chuckle (it’s clever writing and retcon) in technical terms it’s the only reference we have of him as still working for LAFD - all his other appearances are in begins episodes so ‘historical’ rather than in the present!
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And then we see a different spotty shirt when he goes to see Chase Mackey in 3x04
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There’s also the other dark short sleeved button ups we see him in - not spotty, but striped - the one in 4x14 when Taylor comes back,
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The most awkward I love you in the history of television in 5x09 has Buck in dark navy blue with vertical stripes (I don’t have the ref picture handy as I’m on my phone but I’ll come back and add it later 😎🤓)
Then we have 6x10 and the buckley-Han family get together where everyone finds out buck has donated his sperm to Connor and Kameron
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All of these scenes are pretty key moments in Bucks arcs and what I find interesting (with the exception of the first one - 2x14 which kind of fits but also doesn’t) is that they are all moments that lead to developmental regression by Buck - under the guise of growth - moments when he thinks he’s moving forward but is in fact either side stepping or going backwards. Suing Bobby and the fire department is obviously the loudest of these moments, but they all fall into this category.
2x14 is perhaps the most interesting and relevant (what with the pattern being almost the same) in reality it’s a scene about Maddie moving forward and getting on with her life - that happens to also include buck getting his own apartment rather than camping out in her dining room. Thing is Maddie talks about going to therapy and putting in the work to feel and find normal in the aftermath of a major traumatic event. In some ways the chase Mackey spotted shirt kind of also falls into this same category - the aftermath of a major (or two) traumatic event for Buck and him trying to get back to his normal (he’s just going about it all wrong)
And here in season 7 we have Buck back in a dark short sleeved spotty shirt in the aftermath of a major traumatic event (Bobby and Athenas Cruise disaster - he couldve lost his dad) trying to get back to normal (something we’ve seen him trying to do for the back half of s6 obviously) and I can’t help but wonder - with Oliver talking about Buck getting off the hamster wheel he’s been stuck on - whatever happens whilst Buck is in this shirt is going to be a major catalyst for him. its going to set him off on his arc for this season and we'll to put in the work his sister did post killing Doug and actually move forward and learn about himself in the process. What that looks like I don’t know but the scene this is from is going to be key to his escape from repeating his past mistakes and actually growing towards his happiness.
The costume department haven’t let me down yet so I’m feeling pretty excited for that scene!
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eyesthatroll · 1 year ago
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GIVE ME AN ANSWER!
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pairing: jack hughes x fem!reader
warning(s): cursing, angst(??), not sure what else, not edited
word count: 2.5k
author’s note: not super happy with this, it feels a bit underdeveloped, but i can’t watch it sit in my drafts any longer. i didn’t write this with a part ll in mind, by the way. this was supposed to turn into something else, but that didn’t work out + i lost inspiration so it is what it is. sidenote, if you have any angsty/sad prompts/requests, pls send ‘em in, it’s my favourite thing to write! sending love, —mari
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You couldn't help but feel like a creep, huddled in the corner of the dimly lit booth, your gaze fixated on them from across the bar. In front of you, a nearly forgotten gin and tonic sat, its ice cubes melting as you absentmindedly swirl them around with a small black straw. If anyone were to inquire, you'd insist that your attention was solely on the flat-screen TV mounted on the wall behind them, broadcasting a wrestling match you had zero interest in.
You wondered if He was somehow aware of your unwavering gaze fixed upon him from across the room. It crossed your mind that perhaps he was deliberately flirting with the stunning redhead as a sly ploy to put on a spectacle, fully cognizant of your watchful eyes. Did He hope to incite jealousy within you? You nearly chuckled at the absurdity of the idea. The notion of feeling envious over a girl with her hands lightly grazing his arm seemed laughable. After all, just a few days ago, he had been lying naked between the sheets in your bed. So, no, you weren't jealous, and you certainly weren't about to let jealousy rear its head.
Yet, there was a gnawing irritation within you. He had, after all, extended a personal invitation your way, urging you to join him and his teammates for what he touted as their "one last hurrah" before the start of the new season. It irked you that he was lavishing so much attention on someone else, given this context. The annoyance was unmistakably etched across your features. Your poker face had long deserted you, and you didn't care to conceal your disdain. Several drinks deep, with a pleasant buzz now enveloping you, you found yourself in a carefree state where your demeanor wasn't a primary concern.
You eventually shift your gaze from him, an uneasy feeling retreating in your stomach. You instead direct your attention to Baby Hughes, who is engrossed in a game of darts with John. A small smile graces your lips as the younger boy, with his earnest enthusiasm, throws a dart that sails far wide of the board, disappearing into some unseen corner. John throws his head back in laughter, and it's evident that he's playfully ribbing Luke, who responds with a melodramatic explanation for his errant throw, punctuating with wild hand gestures. You contemplate joining them, when a towering figure looms over you, casting a shadow that demands your immediate notice.
"Is this seat taken?" You find yourself under the scrutiny of a tall, attractive blonde who's looking down at you. A hopeful smile adorns his lips, revealing dimples that only add to his charm. His right hand holds a beer, while the other rests casually at the nape of his neck, lightly tugging the hair. Your eyes travel appreciatively from his warm gaze, down his well-dressed figure. Blondie sported black slacks that complement a maroon long-sleeve dress shirt neatly tucked in, with the top buttons lazily undone, revealing a small, glimmering gold cross. The choice of attire piqued your curiosity; he seemed a bit overdressed for a local, family owned bar.
Your minds flickers back to Him, and you contemplate stealing a quick glance in his direction to see if he's still in conversation that girl. However, you are somewhat physically trapped behind the man standing in front of you, preventing any discreet surveillance without making your intentions obvious. Opting for a polite smile instead, you gesture with a welcoming hand for the handsome stranger to take the seat in front of you.
You observe the visible sigh of relief escaping him, his eyes momentarily betraying his unease. With a sheepish smile, he gently places his drink on the table and eases himself into the booth.
His voice, raspy and honestly deeper than you expected, breaks the silence. "I'm Anthony, by the way." He extends his hand toward you, but halts for a moment, perhaps feeling slightly awkward at the formality.
You respond with a light chuckle, reaching out to meet his hand with yours for a firm handshake. "I'm Y/N, nice to meet you."
The conversation with Anthony flows effortlessly, each word weaving a tapestry of connection that unravels the initial awkwardness. You discover that he's in town for a friend's wedding, which explains the formal attire, and that he's a native Rhode Islander. He confesses his nervousness about approaching you, and when you jest about whether it's due to your so-called "resting bitch face," he denies it vehemently.
He smiles, his eyes sincere as he offers, "It's always a bit nerve-wracking to approach the most beautiful girl in the room."
You can't help but snort at his compliment, your hand quickly covering your mouth in embarrassment.
Unbeknownst to you, your surprised snort captures His attention, and his head snaps in your direction, drawn by the sound of your voice cutting through the bar's lively atmosphere. His gaze lowers at the sight of a guy in front of you, and the smile on your lips as you laugh again at something he's said. He watches, as the guy's hand moves to rest on yours, and his jaw tightens, his mind racing with questions about what could possibly be so amusing in your conversation.
"Jack, are you listening to me?" A manicured hand slides into his view, weaving through the air in a bid to recapture his attention. Clearing his throat, he absentmindedly runs a hand through his unruly brown locks before reluctantly refocusing his eyes on the redhead before him. She beams at him, her lips quickly resuming what she had been saying before his lost concentration. The truth was, he hadn't been listening to her at all.
He can't focus on her words, not with the image of you and that guy now engraved into his mind. The mere thought consumes his every breath, causing him to bite at his bottom lip out of agitation. He racks his brain for a way to gracefully escape the everlasting conversation with the redhead, and as if on cue, the universe seems to answer his silent plea, when the girl in front of him glances at the clock. Her eyes widen in alarm as she realizes the time.
"Shit, I didn't realize it was this late. I've got to get going," she apologized, her lips forming a slight pout. Jack sends her a reassuring smile, nodding his head in understanding.
"It's cool, it was fun while it lasted," He replies plainly, standing up from his barstool with a nod.
She frowns, mirroring his actions. "Did you want to maybe exchange numbers, or something?" Her voice holds a glimmer of hope.
He pauses, pretending to think for a moment, even though he doesn't really need to as the answer was always going to be the same. "No, sorry. Have a good night, Isla."
You don't even notice Him walking over to you, too consumed in the vibrant conversation that you shared with the man in front of you. It's only when Anthony's gaze travels past your head, his lips pausing mid sentence, that you finally catch sight of him. You follow Anthony's gaze, angling your body around in the small booth.
You open your mouth to speak, but His cold palms cup your cheeks, drawing you into a passionate, yet utterly unexpected and somewhat unwelcome kiss. Your eyes widen, caught off guard, and your lips don't have time to react before he gently pulls away. His fingers tenderly brush aside a stray strand of hair that had fallen across your face, and he looks down at you with an innocent smile. "Hi, my love. Is everything okay?"
You're too dumbfounded to formulate a response, still struggling to register what just transpired as Jack gently nudges you aside and smoothly settles into the booth next to you. As you lock eyes with Anthony, it's evident he feels extremely uncomfortable, his gaze darting uneasily between you and Jack.
"Hey, man. How's it goin'?" Jack asks with a casual grin, his tone laid-back as he eases into the booth. His arm naturally drapes around your shoulders, as if it's a habitual gesture that's been repeated countless times. You go to shrug him off, but his grasp tightens, pulling you even closer against his side.
"Hey... hi," Anthony's gaze leaves Jack, focusing solely on you as he speaks again. "You didn't say you had a..."
Jack interjects, cutting off Anthony before he can finish his sentence. "Boyfriend? Yeah, she does."
Your elbow makes sharp contact with Jack's side, prompting a quick release of his arm from around your shoulder. He winces, but swiftly regains his composure, though not without a slight scoff escaping his lips. "He's not my boyfriend."
"You weren't saying that last night?" Jack didn't come to yours last night, and even if he had, he was the one requesting that whatever was happening between the two of you to remain casual.
I don't have time for a full blown relationship, he said.
All of my focus needs to be on hockey, he said.
Things are fine as they are, let's not ruin it, he said.
And what? He gets to flirt and fuck around with as many puck bunnies as he wants, but the minute you try and do the same, it's suddenly a problem? Not only was he not your boyfriend, but he didn't even want to be, he had no right to get jealous. And he especially had no right to rush over here and kiss you the way he did.
You pivot towards Jack, your fury emanating from every pore. His T-zone area has a faint reddish tint, and his breaths come fast and heavy. "Aren't you busy entertaining Jessica Rabbit?"
He tilts his head back in laughter at your nickname for the redhead he's been conversing with all night. Clearing his throat to regain composure, he gazes at you with a grin, teeth lightly grazing his lower lip as he tries to suppress a smirk that manages to break free regardless. "Jealous?"
You scoff, an incredulous look overtaking your face as you stumble over your words at his accusation. "Me? Jealous? Jealous of what? Listening to you talk about yourself for an hour? God, you're so full of it."
"Wouldn't you like to be?" He mumbles under his breath.
His perverted insinuation prompts a gasp to escape your lips, and your face ignites with embarrassment. Anthony's eyes are locked on the awkward exchange, his expression a mixture of horror and discomfort. You hurriedly bring your hands to your face, rubbing your eyes intensely, yearning for this nightmarish moment to come to an end.
"I don't... I don't know what's happening," he stammers, slipping out of the booth to rise to his feet. Anthony takes a final sip of his beer, his head shaking in disbelief. "But clearly, there's... something between the two of you."
You find yourself at a loss for words because, in a way, he isn't entirely wrong. You and Jack weren't in a defined relationship, but there was undoubtedly something brewing between the two of you, despite both of you attempting to ignore it. It wouldn't be right to involve Anthony in the midst of your complicated situation, no matter how appealing and genuine he seems.
"I'm sorry." You apologize.
He shakes his head. "It's alright. It was nice to meet you, Y/N. Maybe I'll see you around." With those words, he walks away from your table, heading toward the exit.
Jack shifts next to you, a content sigh escaping his lips. "He seemed nice."
"What's your problem?!" You hiss, jabbing your finger into his chest. "You invite me out with you and then completely ignore me the whole night? What the fuck, Jack!"
He meets your intensity head-on, responding in self-defense. "You started it!"
"How, Jack, how? How did I start it?"
"You were flirting with Dawson!"
A scoff escapes your lips, followed by an incredulous laugh. "I was not flirting with Dawson!"
You needed to escape the bar. The conversation had spiraled into a heated exchange, and the air in the crowded space felt increasingly suffocating. You were determined not to create a scene, but it was clear that staying any longer would only escalate tensions.
Without hesitation, you start pushing Jack, who reluctantly lets his body be forced out of the booth. He struggles to regain his footing as you forcefully move past him, heading straight for the exit.
As you pass through the door and step outside, the brisk New Jersey air envelopes you, offering a welcome contrast to the heated atmosphere inside. The chill grazes your exposed skin, providing a refreshing respite from the intense emotions swirling within. Jack hastily follows you, his fingers gripping your arm in an attempt to halt your departure, but you had no intention of walking away this time.
You pivot to confront him, your gaze unwavering and filled with a determination that mirrored the intensity in his own eyes, which held an enigmatic spark you couldn't quite decipher.
"It's not fair," you assert, your hands gently settling on his chest, seeking the warmth of his presence. He remains silent, leaving you to fill the void with your thoughts and emotions, or leave, and say nothing.
You stand there, torn between two choices. The option to say nothing and simply walk away, leaving behind all the headaches, the arguments, and the pettiness, but also bidding farewell to the good days, the shared laughs, and the nights spent wrapped up in each other. It's a choice to say goodbye to Jack Hughes, the one who has become the only constant in your life for the past three months.
Or the second choice, the most daunting path to take. It's the option where you stand in front of him, your heart pounding in your chest, and confess everything you've been holding in. To leave it all on the floor, a vulnerable offering for him to accept or decline. It's the scariest option of all, baring your heart to the boy on the hockey team, even after he's made it clear many times that he isn't looking for anything serious.
"We're not exclusive, Jack." You begin. "You can't keep swooping in and acting like you have some sort of ownership over me when you don't even want to be my boyfriend."
He waits, the stillness between you heavy with unspoken words, expectancy etched across his features. When your silence lingers, he takes the initiative. "Let me take you home," he offers.
"Either you want me, only me, or I'm done."
He pressures. "Let me take you home."
"Give me an answer!"
He sighs, a deep and exasperated sound, his fingers instinctively tangling in the roots of his hair as he grapples with the complexity of the situation. "I can't give you the answer you want."
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determinate-negation · 9 months ago
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Nov 2023: "im so tired of this self infantilizing attitude at a certain point people need to admit that theyre choosing to be, as i said, incurious."
You come off as an asshat pretending to be the curiosity / morality police. There are always going to be gaps in your knowledge you're not even going to try to correct because you don't know it's missing. It's self-infantilizing if it's a personal excuse as to why going forward someone is specifically whining why they can't do it. It's a legitimate reason, however, when someone is describing why a mass of people probably don't know something and why you'll continue to see people not knowing it.
"i decided to read about imperialism and educate myself on it"
Ooh good for you mate, have a gold star and a lollipop, you're so much better than your peers for deciding to read about imperialism. You should decide to read and educate yourself on how to make a convincing argument next.
"and the information is readily available, anyone with an internet connection in america could do the same if they were curious about history."
Super glad you found an interest in something, but now I guess it should always be a universal goddamn standard? You want every itch of curiosity you get and spend your time on to be a reading requirement for the population? Or is it just select subjects you've arbitrarily decided were important? What about my interests? Why aren't you at least foundationally familiar with my interests? Why haven't you reviewed and studied the texts I base my own morality on? Is it because you're intellectually lazy and wholly incurious or is it just there's only so much capacity for your attention that being broadly shamed on tumblr isn't a valid enough reason to suddenly start learning new subject matter out of some misplaced sense of shame?
If you're at all upset about my response, just know that it's EXACTLY how your post came across. Just as cunty, accusing, and insulting. That's what you sound like to people when you think something is important. It's a huge turn off to any spark of interest you think you're igniting.
“ You want every itch of curiosity you get and spend your time on to be a reading requirement for the population”
yes. reading and education are good. cope
you should add the context too (the korean war) if youre gonna add the date. you should ask yourself why the massive amounts of death and destruction and continued exploitation and abjection of the people of the world at the hands of the united states and its allies never comes up in your daily life, its a big question that implicates our entire society and the lives (and deaths) of millions of people. i dont know to impress any further the amount of suffering and exploitation im actually speaking of here. why is this your response to that?
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lemotmo · 3 months ago
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I don't understand why they keep walking into this. Wow. 🤣
Q. When you remove the scene context from his dialogue you deliberately diminish the character. The context provides the importance. Of course you already know that. It's why you chose to remove it. You're not very good at this, are you?
A. You're correct, anon. I shouldn't have removed the context. Allow me to provide it for you now.
'can never have too much closet space, right Evan'.
The context of this scene is: Buck is on his first ever date with a man. He's clearly nervous, as most of us would be. He runs into his best friend, whose opinion, as Tommy is well aware, is insanely important to Buck, and he was not prepared to run into him in the middle of said first date. So he panicked and made things awkward. In other words, he acted like Buck.
'look, Evan I think you're adorable, but you're clearly not ready'
The context is: After Buck's nerves get the best of him, and, again he acts like Buck, Tommy had the opportunity to grant him the grace he obviously didn't get when he himself came out. Instead he called an Uber and left Buck standing alone on the restaurant's curb. (No one in that scene was trying to 'force' Tommy back into the closet. That take is super gross and the definition of overreaching to force a narrative).
'mm okay so not like that'
The context is: This is just Buck also being Buck, and wanting to fix something he thinks he messed up. He wanted to try again so he called and asked to meet. He messed up the coffee order. And this was the way they worked Tommy into the bachelor party.
' they had Henley's in the 80's'
' who are you all supposed to be, The Wedding Singer?'
The context is: Tommy shows up to Chimney's bachelor party (he gets props for showing up at all, it was nice of him). Buck had told him the theme, but Tommy chose not to participate in the costume part. The context for the Wedding Singer line was to point out that not only was Eddie dressed on theme, he actually coordinated with Buck. Then the writers wanted Tommy away from the bachelor party so they sent him to fight a fire. The rest of the bachelor party was a deliberate parallel to the story Eddie would later tell Christopher about the day he met his mother. Buck and Eddie separated themselves from their friends and spent the entire night talking and hanging out with one another. As it turns out, paralleling that story was the entire point of the bachelor party.
'sorry I'm late, that fire was a beast'
The context is: they needed a second kiss and something else 'light' to put in the ending song overlay. They also needed a way to allow the group at large to find out without Buck having to tell everyone individually. Thus making Eddie the only one Buck intentionally came out too. They made a point of showcasing Buck's parents and Eddie's reaction to this. And Hen confirmed she knew he was queer all along.
'well enjoy it while it lasts'
The context is: Buck and the group involved in the cruise rescue were given medals for their efforts. Buck was, once again being Buck, and wanted to soak up the attention, because Buck has a praise kink, but Tommy wasn't interested in playing along.
'well I certainly hope so' (daddy kink joke)
The context is: The audience had just spent the previous 45 minutes watching the man Buck considers his dad basically die, and Buck wanted to talk about it. When he attempted to start the conversation, Tommy turned it into a daddy joke.
The scene context doesn't help him, anon. When you provide the scene details it actually makes him look even more like a plot device. And makes the obvious Eddie of it all even more apparent. But ask for context and receive it. You're not very good at this are you?
I know Nonny! They should know by now that they're fighting a losing battle. They don't seem to get the context of what will happen when they send passive-aggressive messages like this to Ali. :b
She is lethal with words. :)
I don't think this needs any additions, so I'll just shut up. LOL!
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Okay y'all I'm fixated on batman and Percy Jackson so this is batman characters and who I think there e goddly parent would be based on vibes mostly
Damian: he's a child of Hades honestly it fits the vibe his grandfather is over six hundred years old and damn near immortal and someone in the family tree dated a ghost or something along the lines I don't remember the context but he's a child of Hades
Harley: a child of Dionysus she's just super chaotic and I feel like it fits the vibe also could explain where her interest in psychology comes from because he's the god of madness and revelry
Ivy: a child of Demeter
Swamp thing: a child of Gaia (look I know Gaia is a titan again I'm going off of vibes)
Bruce: a child of themis (she's the goddess of justice and is associated with oracles and prophecy yes including the oracles of Delphi)
Zatanna: a child of hekate
Dick: a child of Apollo
Raven (I know not technically a batman character but I'm including her): also a child of hekate (yes I'm ignoring trigon)
Cyborg: a child of Hephaestus
Alfred: a child of Hestia (if she had kids I don't remember if she's one of the maiden goddesses) he's the only one that can keep the batfam together and running smoothly because God knows Bruce is really bad at communicating and arranging proper dinners
Beast boy: is a child of pan
Constantine: also a child of Dionysus arguments could also be made for Aphrodite
Jason todd: A child of Ares
Thats all I have for now if I think of more I'll update or give me suggestions of characters and if I have an idea then I'll add it to the list
Also please correct me if u spelled the gods names incorrectly
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