#and i'm unsatisfied with the characterization
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i find it so hard to write merlin fanfictions, and i've wrote tons of fics when i was younger, but everytime i start to write a merlin one i just blank
it's like i can never quite grasp the characters eventhough i've seen the show 100 times
#believe me i've tried writing merlin fics a lot#but it just ends up boring#and i'm unsatisfied with the characterization#and i'm in the middle of writing another fic for another fandom#and i don't have that feeling it just kind of flows naturally#anyways i'll just stop rambling
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I really like imagining Chuuya to be just. Such a gentleman. To the point of it almost being cheesy and old fashioned, but it's not because it's him doing it. He tries not to curse around you because "you're a lady" but then spews absolute filth when you're fucking. Also doesn't mind if you speak crassly, he can't, he's the man here, he should show restraint. Early on, he uses honorifics with you until you explicitly state that he can drop them, always takes his hat off in your presence if you two are alone, always pays for everything (he's got a thing for that one in particular) etc.
I'm also really into the whole him basically being your bodyguard when ya'll are out thing, but it's subtle (Of course, he has a gun in his waistband, but that's to be expected) I'm talking the sidewalk rule, always the sidewalk rule, I'm talking opening doors, I'm talking constantly surveying his surroundings for potential threats or exits, giving death glares to guys who stare just a bit too long and then turning back to you with a smile as you continue to ramble on whatever it is you're talking about (he loves it, it's so cute), When he has the time and if you two aren't living together, he's coming over to fix shit. Kitchen cabinet closes weirdly? Car needs repearing? Heavy furniture needs to be moved? He's on it. Why would you pay some dickhead who's probably gonna fuck it up anyway to do it when he can?
It's the same in the bedroom. A giver through and through. Just wants to make you feel good, wants to get you cockdrunk and limp, to overwhelm you with pleasure, to bruise your cervix, you feel so good to him, it strokes his ego to see you fall apart all because of him, because of his mouth and fingers and dick.
I was very tempted too keep this to myself, too think about it constantly- cause that's all I've been doing with this post. I don't think I've seen a better characterization of Chuuya, this is literally perfect. Also the "you're a lady" thing made me think of this.
Chuuya is a gentleman at heart, he was taught too treat women like royalty, seeing as though, he was basically raised by a woman, Kouyou. Chuuya, I agree, is pretty old-fashioned, he definitely comes off as that old-fashioned mobster that you see in movies. But when it comes too how he acts, he is literally the inspiration for the cheesy male role in rom-coms. As for his curing.. we all know that he does that a lot, it's a pretty nasty habit of his that he won't break anytime soon, but he tries, especially for you, because you're too pretty too hear the utter filth coming out of his mouth, but you don't mind and he knows you don't mind especially when his cock is fucking into you. Leaving you breathless, unable too speak from just how good he feels inside of you. His gruff voice in your ear, telling you how good you feel- how good you make him feel. He's so soft with you though, careful not too be too harsh because even if you do like it rough, he's never left bruises on you; ever. Sure, he never leaves you unsatisfied, never- not once. Because bruises are for him too deal with, they're for him too come home with. They shouldn't even be spotted on your soft skin, the thought of it makes him upset. But, yes, he'll pull out your chair at the restaurant, open the door for you. Also the paying for you is such a him thing, because he makes more then enough money for you too spend he just has so much, why would you spend your hard earned money when he has loads for you too spend on whatever the fuck it is that you want.
He knows that his job in the mafia is dangerous, and you could be hurt just by association and he can't have that, and as much as he'd like too just relax and have a good time with you, he knows that's not the most achievable especially given his high ranking position of being an executive. His eyes are constantly shooting left and right, checking for any suspicious behavior coming from anyone, or anything that just looks a little too out of place. Now, Chuuya doesn't really need a gun, sure he keeps one in the drawer next to the side of your guys shared bed, but a gun would poke out a little too much for his liking, so that's where his ability comes in, he also, canonly, has a knife on him, at basically all times, so you can rest assured that you are very safe. Now I do like the sidewalk rule. Because he would!!! He doesn't even let you think about walking close to the road, you stay near the wall, and if you're someone that tends too drift as you walk, maybe can't walk in straight line, that's fine because he'll just move your you to the side by your hips- or even better, he'll hold your hand so you don't stray too far. He also lays on the side of the bed that's closest to the door, so if there is a problem he can just quickly jump up and deal with it, also you'd be behind him, so if they did shoot, he has his ability and if you're small enough, they might not even see you; which is what he's betting on. I also think that he guards the door while you use the bathroom, he doesn't care if it's a big, multiple stall womans restroom, no is allowed in while you're in there. He, in his own right, is your own personal little handy man. Like you said, fixing up the things around the house, he also is the type too fix your things before you notice there's something wrong with them. Like if something of yours had fallen, a vase of roses perhaps, had broken he'd buy you a new one and replace the same flowers so that it looks like nothing ever happened, or if you had a stuffed animal that you treasured he'd attempt too sew it for you- he doesn't wanna buy a new one right away cause it's special and he knows something like that can't just easily be replaced, so he tries his best. But, he wouldn't pay a man too do something that he could do- and Chuuya would do it better, best believe.
Chuuya has always been a giver, anting too make you feel good in anyway he can. He makes it his job too learn your body fully. He wants too know your body better then you do, he doesn't ever want you too be one of those women that feel like they have too get themselves off because they're partners don't care enough too make them cum. Chuuya does care and this is one of the little ways he shows that. I also hc Chuuya too be the type of person that doesn't do... sex. He makes love. Sure he'll fuck you, especially if he's pent up from work, but he makes it his mission too make love to you at some point in the night. Whether that be the soft kisses in between bites to your neck or rubbing and caressing the area that he had just spanked. He never wants the thought of sex for you too be mentally or physically exhausting, like you're just doing it too please him. But, he does also get a kick when he watches you push at his chest and then tug and pull at the sheets because you just don't know what too do with yourself. Your so overwhelmed with how good it is that you just lay there and take it or you just can't hold still. That's what he enjoys though, when you just can't hold still so he has too hold you down with his ability so that you physically can't move, but the aftermath is his favorite. You calling for him so that he can carry you to the shower because you can't move or him coming down the stairs shirtless, with his grey sweats low on his hips, seeing the love bites on your neck and on your thighs as you cook him breakfast.
#baby-tini#anon ask#chuuya x reader#chuuya x reader smut#chuuya bsd#chuuya nakahara#nakahara chuuya#bsd chuuya#bsd#chuuya fluff#bungou stray dogs chuuya#bungou stray dogs
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Do you think the clan cats having less kits per litter/less litters in general (they already have less kits than real cats) would fix the bloated cast issue? Because I look at Ginga and the cast is also bloated and only a few characters have offspring but the author keeps making other dogs join Ohu and refuses to kill the old as fuck dogs
I don't think there's any one particular "solution" for stopping bloat in series that manage large casts through generations like Ginga or WC, it's actually a few things
The #1 MOST important thing I think about bloat, though, is that it's about a ratio of quality to quantity. NOT raw size.
A long while back I made a couple of allegiance lists for certain eras. In spite of my Clans having the same (or even higher!) population as canon, I NEVER struggled with those lists being bloated. If anything, sometimes if a Clan's below 30, they look too small.
(I'm sure you can find those lists if you look, they're probably tagged BB!Allegiance, but they might be a bit out of date)
That's because in BB, there's dozens of HUGE cultural additions to Clan life. In "administration," alone, there's 3 new major divisions of skills (hunting, cooking, construction) ALL with their own "head" of that patrol, plus canon's leader, deputy, and Cleric. Not to mention subtitles like the Educator and maybe a Chaperone/Permaqueen!
So to bring it back to that "Ratio Theory," If our Clan is 30 cats, those 8 major roles immediately give at least a slight amount of character to a little over 25% of our group, with each role being something that the other 75% of cats can desire and compete for.
Canon's measly 3 is 10%, and you can ONLY vy for deputyship if you want any power. There's nothing else to BE ambitious about.
You can make the ratio higher by having hobbies, drama, skills, arts, etc. Basically; characterize background characters! Which should be obvious!! Give them traits that are useful and interesting and show the community being valuable.
It won't feel like "bloat," it has the sense of communities living their lives. Even if they go quiet for a while, when they return (just look at how much people like seeing Sedgecreek or Hallowflight mentioned lmao) it feels like meeting an old friend again.
WAYS TO MAKE BLOAT FEEL WORSE;
Giving too many "opportunities" to old characters.
Think of every relevant role a cat gets as a meal, and the bigger the role the more they've eaten. If you're only giving value to your old fanfavs, you're not doing much for them because they're already full while the rest of your cast starves.
Haphazardly killing off characters.
I actually strongly resent the "trend" where people conflate good storytelling with an author's willingness to suddenly kill characters off. I think it comes from the same place as needing to "outsmart" your audience.
If you kill off a character with VALUE, an unfinished arc, interesting connections, it's just unsatisfying. The Erins have this problem of killing background characters with some established lore or value (like Harelight and Briarlight) while leaving uninteresting background nobodies behind that they never build back up.
Before killing a character, ask yourself what their role in the cast is, and their dynamic with others. Try not to axe them without a plan to fill that "role" and/or comment on their absence. Replace what you take.
EASY REPLACABILITY
This one is HUGE, this is why Ginga is so bad with this. If a bunch of dogs die, 100 random soldiers can replace them from somewhere. That is REALLY bad, because all the random influxes of new characters do not have a chance to replace what was lost.
It also makes death feel cheaper. Oh no! Background dog 7446 got eaten by the newest type of bear. This won't make battles harder to win or cause us to lose any valuable skills though. Also a new dog just walked in from offscreen.
Population Growth outpaces Death Rate
AKA your cast is growing too fast and you're not getting rid of old characters. This is what anon was asking about-- and it CAN help to make births less frequent and litters smaller. Make sure to pair with preventing lots of new, adult characters to casually wander in, too.
ALL of these tips have exceptions and places where they can (and should) be subverted and broken. But these are just things I think about
#Working with canon's population sizes is also fun to do#It really helps me prevent neglecting background characters if I have to pick someone to do--#--some skill or hobby from a limited cast#It's a good limitation. Can't just make new people out of nowhere#Bone babble#Bones gives advice
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Japanese QL Corner
In which I cling to the last vestiges of two of my favorite shows of the year, write a eulogy for one of the most disappointing, and rejoice over the entry of a new fav. These shows are available for weekly streaming on Gaga unless otherwise noted.
Mr. Mitsuya's Planned Feeding
Farewell to a wonderful show. @isaksbestpillow has posted all seven episodes as of last week, so if you've been waiting for a binge, now is your chance. I already said a lot about why I loved this one, so I'll just use this space to urge you again to watch! This show is a goddamn delight.
Takara's Treasure
The main narrative ended last week, but this week we got a sweet little epilogue and one more visit with Takara and Taishin. I enjoyed the brief glimpse into their near future and getting to see Taishin turn 20 with his very first fuzzy navel, though I was a bit sad we got a repeat of the finale's themes rather than treading new ground for their relationship (I could not have cared less about the fujoshi writing RPF). This was a lovely show and I will miss these characters.
Happy of the End
CWs: Assault, child abandonment, child molestation, childhood sexual slavery, dubcon (including between the main characters), human trafficking, rape, sexual coercion and exploitation, suicidal ideation/possible attempt, unsafe S&M practices, violence
A very rough week for this show in terms of the content--please mind the triggers above because these are explicit depictions and it can be hard to stomach. I am waiting to see where this show is going with its themes before I make a final judgment, but watching the fourth episode in particular, some parts felt like crossing the line into gratuitous trauma porn that provided little additional illumination. We'll see how it shakes out in the end, but please take care with this one. I continue to find the characters and relationship dynamics compelling, and I am invested in Haoren and Chihiro's attempt to have a relationship despite the metric ton of baggage they are shouldering between them. Neither is equipped to even have any idea what a healthy relationship looks like, but they see something in each other and they want to try. That tiny bit of hopeful but likely doomed thinking may be all we have to cling to in this story.
I Hear the Sunspot
Sigh. I am sad about what this show could have been. For me, the finale definitely did not succeed at sticking the landing and making the last six weeks of wheel spinning feel worth it, and this show is going down as one of the big disappointments of the year for me. As you know if you've been keeping up with this weekly post, I loved the first half of this show, and Taichi's original characterization, so much. And I don't understand what happened here. The second half has felt like a completely different, confused, demonstrably worse show. Taichi hasn't felt like himself in weeks, the plots with Maya and the job at Sign were poorly grounded, inconsistently executed, and offered little pay off either thematically or in terms of character development, and the romance writing was a complete failure. It was actually painful to see Kohei run after Taichi and confess to him again, and the directing and editing of that sequence was so muddled that I had no idea what I was supposed to understand about Taichi's emotional journey or why this was the moment he was suddenly able to reciprocate. After all that brooding and his big speech about communication, he did not communicate much of anything to Kohei in the end. And I'm supposed to be content with leaving them here? Deeply unsatisfying on just about every level.
I understand from @twig-tea that while the story followed the beats of the manga's first two volumes at a high level, this production chose to remove many of the contextual details that actually made sense of the characters' behavior. It also seems they didn't understand they were setting up character arcs that did not get resolved until a later volume the show will not cover, thus ensuring the story would end at the wrong place. Just a baffling set of adaptation choices, and so much wasted potential. It's a shame.
Love is Like a Poison
But at least we have a new favorite coming in hot a week sooner than expected! I absolutely loved this first episode, in which we meet Shiba, our cold-hearted lawyer with delusions of grandeur and a sexually charged fixation on his house plants, and Haruto, our flirty scammer who has his number. This show is really well written and packed a ton of story, comedy, and deep characterization into its first episode. It's a promising start! For now it’s only available grey outside of Japan; I am hoping it will get picked up for proper international distribution soon.
Tagging @bengiyo to add this week's anime update.
#japanese ql corner#takara no vidro#takara's treasure#happy of the end#i hear the sunspot#hidamari ga kikoeru#love is like a poison#doku koi: doku mo sugireba koi to naru#mr mitsuya's planned feeding#mitsuya sensei no keikakutekina ezuke#twilight out of focus#japanese bl#shan shouts into the void
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#1 thing i'm most afraid abt in the revival is the candace characterization actually bc we are in a paradox here
fact: candace's endless torment was part of the backbone of the show, one of the constants that kept the plot structure going. phineas and ferb must always do something new. candace and doofenshmirtz must always lose. any exceptions to these rules can't be permanent. status quo must be upheld.
fact: candace against the universe's character development seemed to finally be breaking this cycle. candace isn't alone anymore, she's letting go of her obsession to see the support that was always there for her and thus she's escaped her sisyphean cycle. to go back to the old status quo after this would be massively unsatisfying.
fact: the reboot is supposed to take place AFTER candace against the universe.
so what do we do now
#i almost deleted this it didnt super feel like i have a point to make but i went to the effort of typing it out so.#i mean the solution seems to be to have candace join in with her brothers in the reboot but im worried the show wont break that status quo#like that change would be really huge i just dont know if theyll do it#but if we backpedaled on the events of candace against the universe it would be a huge loss and just really tiring to go backwards#idk man. idk#phineas and ferb#candace flynn#pnf tag#harold.txt
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I've been thinking lately about one of the things season 2 of OFMD says, which is - sometimes, life is fucking messy, and you're not always going to get closure in the way you want.
Ed is absolutely haunted by guilt and horror with himself. He was hurting so badly that he hurt people who care for him terribly. "You move on, or you blow your brains out," Hornigold tells him, two deeply unsatisfying choices.
Archie describes Ed being back on the ship as him having "gotten away with it." This line never sat well with me, because it's so fucking harsh, and we as the audience know that Ed deserves sympathy and compassion, not punishment, but from Archie's perspective? Sometimes, people do shitty things to you, and you never get closure, and that's how life is. Her strategy is to just get over and it and move on, and honestly? It's working out pretty fucking well for her.
"Not moving on is worse," Izzy tells Lucius. Pushing Ed overboard wasn't the closure Lucius thought he needed, and both Ed and Lucius are left unsatisfied. Now, this plotline feels unfinished because it is unfinished, I'm sure there's no way there wouldn't have been something in s3 to wrap it up, but we're left with both of them just having to do their best to move on after they tried to make things right in an imperfect way. Now, Izzy has all the self-awareness of a wet paper bag, but he's just had to learn that even though he so strongly characterized himself on understanding and being understood by Ed, that wasn't true at all, and he just has to move the fuck on about it.
And we get something quite important out of all of this, which is to say: sometimes, you will hurt other people, and other people will hurt you. They will often be hurting and misunderstood and lashing out, and you can have the best intentions in the fucking world but it doesn't really matter. If they're cool, they'll apologize, like Ed does, and they'll accept your apologies, like the crew does for him, but you might never get the full story, and you might never get closure in the way you dream of.
But if you don't try to move on, if you obsess over the things you've done wrong and the wrongs that have been done to you, it will turn you cruel. You might hurt others worse, you might get so caught up in it that you stop being able to really live. It's hard to move on, but not moving on is worse.
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I absolutely loved Demonology. It was an extremely generous gift to the fandom and to the GO mythology as a whole. I loved how you fleshed out Aubrey as a real character and the story being told through her perspective was so effective and clever. I was amazed at how true to the character of Crowley you were so that you were able to write him so authentically into new scenarios. Each chapter was such a surprising and original adventure but with a beloved friend. I loved the humor and pain in this story and so glad it wasn't any shorter than it was. Also, I was reading it at the Denver airport when Crowley made that quip about Aubrey's smell so I felt very connected to the story at that time, very funny private moment. I think this was the most enjoyable story I have ever read and also, got me to see why I personally related so strongly to Crowley. I have found validation as well as escapism from the perennial grief I feel at this time of year. So thank you thank you thank you.
I also read the Aziraphale story, which I felt had some very funny, LOL moments and was heartbreaking. I do wish that you had felt the freedom to write a healing journey before you saw season 2 and the stuckness that Aziraphale was still in. I think it can be really cathartic and beautiful to imagine what it would take for them to become healed. That was the magic of the Crowley story because you actually delivered the answers you promised which is so rare in any book. You showed us the magic that it took with trust and time and expression for Crowley to restore his heart.
I'm going to go back and read the story all over again.
The imagery that stuck with me the most was Crowley wedged up in the corner of the ceiling, and also the most glorious chapter where he shared his poetry with Aziraphale. Also I am a plant lover so all that stuff with the tree and Bud was just phenomenal.
You are an extremely gifted writer and I hope you continue to write and publish and I really, really hope you write some more stories from this universe. If there are any others please please let me know!
Oh, thank you. I'm blushing! I am so grateful that you found both valuable, and shared this with me.
I think, having done both Demonology and Angel-Centered now, I have come to this conclusion: anything but a satisfying resolution for Crowley would have been a disservice to his character; anything but unsatisfying heartbreak for Aziraphale would have been a disservice to his character. I don't mean this at all in a harsh way, regarding Aziraphale, and I have no doubts that he and Crowley both will have a well-deserved Happily Ever After. But, in therapy? And especially within the confines of the sort of fanfic I was writing (e.g., as much as possible, avoid adding to canon; as much as possible, only extrapolate and comment upon canon)? What other sort of option could there be, for Aziraphale?
I don't know.
Or maybe I'm just experiencing the same bittersweet frustration about Good Omens, right now, as everyone else, and that's clouding my thoughts.
You sent a follow-up message, clarifying you'd appreciate recommendations for other Good Omens fic. I am terrible at providing recommendations, unfortunately, but I hope others will be happy to offer some. There is one I can think of, though! Factory Settings is superb. I'm blown away by the clear confidence in the plotting and characterizing. I wouldn't mind it being our S3.
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aww yeah ep 20 GOOD
I guess I do (very casual, broadstroke) episode commentaries now, halfway through the show lmao. Spoilers below!!
Bai Jiu BETRAYAL?
Wen Xiao WANTED?
Zhuo Yichen DETECTIVE-ING?
Ying Lei BACK?
*crowd cheers*
The dots are connecting like crazy with the big bad's whole inner core crusade and also with the simultaneous demon case like I did not recognize Ao Yin as the demon Li Lun first released eight years ago but oooh do I enjoy that minor payoff.
Love the repeated use of the demonic-spell-restraining sigils now that we've been introduced to them though I wonder why the Bureau doesn't ever seem to make use of them. Maybe they don't deal with enough powerful demons to need to paint those in their own (very empty) dungeon? Or perhaps just plot convenience. (edit: someone has pointed out the Bureau indeed uses them!! I'm just blind <3)
Anyway I kind of wish in the Chongwu Camp dungeon PSJ fought a little bc she's so cool in action and their bailing was a little abrupt, but it makes sense that they'd have an immediate getaway plan. Also this is an ep 19 comment but that line Mr. 3-Face Mask delivered about PSJ being fated to always be betrayed by her little brother(s) HURT. So good.
Back to the Bureau, I do love me a good framing, and I'm also happy to get a tiny bit of the episodic demon-murder-case style back. WX was v clever to hide out in Situ Mansion, and (small detail but) I appreciate that the others catch her up on the Bai Jiu thing onscreen. As an aside, I also like that the actress for WX got to be double-casted even just briefly. Seeing some of the actors get to play around with portraying various extremes in characterization and costuming is a ton of fun.
And then yay Bai Jiu backstory at last~! It's crazy how much that blood moon fucked up everyone's lives eight years ago huh.
Everything ZYC says to him is on point (and honestly, ZYC is really quite adept at comforting others, he just sucks utter ass at it when it's his fault and he has to apologize lmaooo) but of course my favorite scene in the whole episode is as follows:
The very slight shine in the waterline, the bittersweet smile/grimace as, deliberately or not, ZYC's words indirectly echo everything about the circumstances between the two of them right now??? Whew. They did that for me specifically.
Anyway, this was a good one to chew on for me, packed with plot movement enough that I didn't feel unsatisfied with just one episode. I'm glad that so far it seems like the release schedule bears in mind what episodes should be watched in pairs for maximum effect (eps 16/17, 18/19 specifically) and which ones are okay to stand alone for the day, but I also don't want to speak too soon haha. We'll see how ep 21 fares.
Also since this is a ZYC stan account (lmao) I have some obligatory ZYC thoughts that I haven't managed to fit anywhere else. I've been meaning to comment on this for a while now and was reminded by this episode: I love the fact that ZYC actually smiles quite often. I think it's a bit surprising every time he does because he so easily fits the archetype of stoic broody action hero, but it really is just an archetype he's fit himself into, and it's never clearer than when they flash back to smiley baby!ZYC (how freely and purely he used to give those smiles away...).
On the other side of this is also how caustic and biting he can be with his words, whether sarcastically or otherwise, and how clearly his face telegraphs his emotions in general. I love that he actually emotes quite a lot and isn't cold and unaffected in the least, just pouty frowny and awkward.
The last piece to this for me is probably his age (which I very much appreciated being established super early on) and how convincingly TJR portrays him as young and inexperienced and extremely earnest. He's so sincere in everything he does that it really doesn't take much to move him, which also (imo) makes his arc less overdone.
We all know from the start what direction his development will likely go, how he'll learn he's mistaken about ZYZ and how he'll grow to have a more nuanced view of the world as he creates more bonds with others. But he's so emotional and emotionally aware that it doesn't really take much push and pull to get him there. And actually, it's not untread ground to him—he is moreso thawing, in part returning to the open-hearted nature that he had to very abruptly shutter away rather than fundamentally changing as a person. I think to me, that makes his character more compelling to watch because his cynicism about the world is perhaps the least sincere thing about him. It's entirely learned, and not by choice. Relatable.
#fangs of fortune#zhuo yichen#fangs of fortune spoilers#spoilers#tian jiarui#episode commentary#meta
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I finally watched Transformers Earthspark Season 2 today. I have a lot of thoughts and I wrote some paragraphs for every episode. As you can see I wrote a LOT, enjoy my way too long cartoon analysis:
Episode 1: the cracks are showing but it hasn't crumbled yet
The animation feels less alive than in season 1 even if strong storyboarding still carries some scenes, as I know several of the season 1 storyboarders did work on this episode. It has a couple good sequences, a couple incredibly stilted ones. The overreliance on slowmo feels weird, and the animation struggles to properly convey things, like how we're supposed to take Hashtag's injury very seriously, but it just looked like she got bumped lightly.
the Decepticons are butchered and watered down into "evil because they're Decepticons". Chaos Terrans is an interesting concept and the way they're executing Aftermath would provide a foundation for exploring topics such as delinquent youth, but knowing how the series will go on to treat them in later episodes, I'm not hopeful.
the Maltos feel like they're sleepwalking. They have a lot of screentime but for some reason they don't feel present at all, it's like I'm watching their shadows move around on screen without the things that made them feel alive shining through.
If I didn't know beforehand what this season would eventually stagnate into, I could see myself being fooled into thinking the gripes I have with this episode are just growing pains, however i'm not so hopeful.
Episode 2: Improved in some ways but not in others. The episode premise is decent, and the narrower focus compared to episode 1 does help make the focus characters feel a bit more like themselves again. Unfortunately i just don't think the premise was utilized well at all. Introducing quintessons to the conflict is kind of a big development, but it doesn't flesh them out well IMO. They treat them like wild animals with no characterization for a majority of it, and then hint at some deeper conflicts at the very 3nd before promptly disposingof them. So ultimately it feels unsatisfying (although we do get some expositon in episode 9, but it doesn't add up to much).
And once again i must comment on the character acting on the humans especially being severely lacking.
Robbie and Mo having helmets for like half their screentime definitely feels like a cut corner not to animate their faces
Episode 3 review: some well animated sequences this time around, i'd seen the storyboards for them on twitter and they're really well done, but then there's some others that really werent as decent, so big ups and down in animation quality. Most of the episode did feel like a slight return to formula for Earthspark tho, with how it felt like it was actually making a point about something for once, which so far has been rare in season 2, although the conclusion wasn't the most satisfying with the whole "you can't have everything" message but then hashtag kinda gets most of what she wanted anyway.
Episode 4 is like.... baffling.
Like the fact that they swapped to a wholly different and much cheaper animation studio was so far just somewhat shining through, but now it's impossible to unsee. The animation here feels BEYOND stilted, in every way. Like not even the 2D FX animation looked convincing this time. That clip of Robbie dropping a cake is the weirdest animated thing i've ever seen. It's like it gets sucked out of his hands by a magnet.
The Faire Maestro is a type of character I feel like would have been handled really well in Transformers Animated but was just kinda nothing here, super ugly design too and very odd voice direction. Lots of just bizarre and mindboggling things in this episode, like them seeing faire maestro having an emberstone shard, and then deciding to steal it right in front of his face for absolutely no reason even though they think he's a normal guy and not a villain. And tiny inconsistencies like Mo knowing his name even though he never said it. Bizarre episode all around, Weird Al cameo is cute but then he's gone.
Episode 5 review: Finally Jawbreaker gets to be in it. Except now he feels like a baby. Just a big stomping juvenile baby.
And speaking of big stomping babies, Aftermath is one too. He feels like he's supposed to be a representation of troubled/delinquent youth who don't get along with their peers and who don't have positive role models or a support network, but he really comes off as being just... chaotic, no real sense of interiority to him other than "I'm mean and I enjoy being mean and I can't help it". He's entertaining on a surface level vibes basis, but it doesn't feel like any attempts are being made at making a point. He's barely been in the show so pretty much anything that could make his character interesting is completely missing. Like there's no development of how the decepticons are raising him other than the basic assumption of "bad role models", and the decepticons barely get to be characters this season either. Aftermath feels like an Afterthought, as Chaos Terrans have basically been less than a footnote, and the series has attempted to do no form of storytelling with them beyond surface level observations that honestly feel insulting to the other characters like how the decepticons are just evil now, and the autobots/terrans have lost all nuanced expressions of empathy and solidarity in favor of just "they're generally friendly"
oh and also the evil mushrooms are boring.
Episode 6 review: Man this episode just *feels* wrong, like viscerally.
The show's handling of the chaos terrans just keeps getting worse. There's absolutely NOTHING about spitfire that compels any form of empathy. Like there's not even a mote of her being a troubled and misguided youth, she's just straight up ontologically cruel, like nothing about the conflict in this episode regards a failure to understand, communicate, or empathise with each other, it's just a straight up rejection of those things on both sides. For this chaos terran delinquent analogy thing to work you NEED there to be a sense of humanity or waywardness to them. You NEED to be able to conceive of them as being capable of more than just anger. This just feels meanspirited, especially the way the Maltos have no desire for Spitfire to be better. They just wholeheartedly accept that she's ontologically evil, and honestly, the way she's presented in this episode you'd think they were right, but they're not SUPPOSED to be right.
It sucks too cuz chaos terrans are a great idea
season 1's terrans were all representations of good natured minority kids, particularly third culture kids, who despite their best intentions and kindness end up having to fight for acceptance.
The chaos terrans are a natural progression of that, with depicting kids who end up on the fringe of society because they're inherently different from others and have a harder time being understood, and who don't have a support network to set them straight.
So it starts out in a place where they'd easily be able to build on it, but it's squandered imo. And for several reasons:
1. the Decepticons are 1 dimensional bad guys this season so they fail to capitalize on any potential storytelling they could have done with how their generational resentment might be passed down to the younger generation. They also fail to build any sort of relationship between the Chaos Terrans and the decepticons, so any obligation to stay or debt of gratitude that they might feel is just not there. You get no sense of why they'd want to be decepticons other than wanting to be enabled and encouraged for cruel behavior. They could have given breakdown an actual father son dynamic with aftermath but instead undercut it and play it for laughs.
2. Because the malto's solidarity have been completely watered down into just being "good guys", and never really get to articulate any sort of deeper point in their attempt to appeal to the chaos terrans, so you don't get a sense of how they might help them if they were allowed.
and 3. because the chaos terrans themselves don't really feel like they have much of an inner struggle, interiority, or conflict, it doesn't really feel like there's much of a foothold for
Anyone to latch onto to get through to them. Which makes them feel unredeemable.
so to reiterate and summarize these 3 points; 1. there's no sense of how the chaos terrans are being given negative reinforcement, 2. there's no sense of how the Maltos might help undo this, and 3. there's no sense of how the chaos terrans might want to be helped or not helped.
I understand that like part of the point is that they don't understand the chaos terrans, which supposedly makes them feel more alienated and further pushed towards anger, but there's no nuance or attempt at solidarity to the way these misunderstandings occur. Like there's no hint of Twitch and the Maltos trying their best to reach out to spitfire in meaningful ways. There's no sense of there being some fundamental difference in perspective or circumstance that make them able to understand eachother's point of view, it's just straight up "i tried to be nice but you were mean so now i won't be nice anymore" and it never goes beyond that. It's insulting how easily the Maltos give up on them.
Episode 7: serving as a direct followup to the last, it continues a lot of the same flaws. It squanders any chance of giving Spitfire some depth, like they could have spun her obsessive competitiveness into a deep-seated need for approval or validation or something, but no, she's as one dimensional as her behavior would suggest. Her behavior just becomes more and more destructive to a cartoonish degree where it no longer becomes possible to feel empathy for her.
the whole freaky friday misunderstanding thing too also feels super forced, which isn't helped by the animation failing to convey a lot of ideas.
Comparing this season to season 1 so far, man it just really sucks at juggling the characters. We've had practically 0 focus or development for any of the autobots and decepticons, and the maltos for that matter, despite their overwhelming screentime.
This is likely a casting budget thing. Which is why bumblebee has been demoted from main cast member to a guy who maybe says 2 lines every 3 episodes.
The quality of season 1's writing would go up and down quite drastically between episodes, but so far season 2 has consistently been on par with some of season 1's worse entries. It's juvenile and it has next to nothing to say about anything. Barely even any basic surface level messages, just mostly meaningless antics with next to no focus on exploring characters.
Episode 8 review: it's fine. No notes. It's a competent comedy episode. Fun premise with the whole "thing getting continuously stolen by different people" trope. Basing an episode around optimus's trailer is funny. Animation isn't stellar. Overall it's just an ok episode. I have nothing to say about it other than it's well executed even if it's not very ambitious.
Episode 9/10: okay! End of the season. The finale's mixed for me. In a different universe, this would have been an OK finale for the most part, but the fact that the season has tarnished every single character and plotline from season 1 and made no successful attempt at building anything new of value makes it lack any impact it could have had.
Interesting angle to flip the quintesson creator race narrative that transformers fans are used to. Although they too were an afterthought for this season. Aftermath and Spitfire getting killed really was the rotten cherry on top of their miserable cake. First they're treated like dirt by the story and handled as poorly as they could possibly be, squandering the excellent potential they had, but then they just kill them. Just so starscream's heelturn is even more evil. It honestly feels sad to me that they even bothered to acknowledge the fact that starscream was redeemble in season 1. Just makes it feel even more annoying that they conciously gave up trying to make him nuanced. Some of the animation was good. The shots of terratronus rising were very well composited and communicated the scale extremely well. As for the actual climax, it felt pretty lacking.
Overall a dissapointing season. A shadow of what earthspark was. Most of the characters are completely sidelined (likely for lack of a casting budget), and the few who aren't don't get a single story that feels reminiscent of that immensely strong sense of confident identity that season 1 had.
Hasbro cannot help themselves can they
#transformers#earthspark#tf earthspark#media analysis#talking about cartoons for too long#cartoon#mecha#robot#review#tf#fuck hasbro#essay
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when i first heard the s3 news i was FURIOUS. i feel like i have waited so long for the conclusion to this story. i either wanted s3 to be fully cancelled (bc fuck neil gaiman) or committed to with chest (bc the fans and the story that's shaped so many lives deserve it!).
BUT i've had a little wallow and reflected on my love for this story. and i've decided that this is ok. it might even be a good thing!
good omens, in its different forms, has woven itself throughout my life. there are parts that i love, parts that i dislike: different adaptations, different takes in the fandom, different bits of the story itself. i like good omens in its totality, ugliness and all - whether it's 1990 and making fun of the gay connotations, or 2023 and smushing tennant and sheen's faces together. i like the book's characterizations and scathing humour the best, i love s1's pacing and flashbacks, i'm obsessed with s2's off-the-charts chemistry.
at first, i felt very unsatisfied: s3 was going to be so rushed and cobbled together. where will our beloved flashbacks fit? how is the second coming going to be sufficiently built up? what about all the unexplored details from s2? and can we really fit in all the resolution we need between the ineffable idiots?
but then i remembered: every piece of good omens media has been different, and i have things to appreciate in all of it.
whether i end up happy overall with this last 90 minutes or not, there is something clear to appreciate already: i am so fucking grateful for the chance at an ending. maybe even an actual cottage (a laughable concept for most of my life!) if we're lucky! and of course, absolute minimum necessary gaiman involvement, woop!
plus there are things that i personally disliked in my previous good omens consumption, particularly s2's odd pacing and lack of narration, which has every chance at being switched up again in this new format. so who knows? maybe i'll be amazed.
and a final point. the good omens universe is pretty huge - from the many different adaptations, to the thousands of amazing fics and pieces of fanart, to the hundreds of talented people involved in it all. if s3 is a disappointing addition to this universe, i know i can retreat to my tried and true loves - canon or not. isn't that amazing?
all of this to say - stay hopeful and stay thankful!
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one of my favourite theo characterizations is in hogwarts: a home by coralcollective (bonus points because it's dramione hehe). theo being the hogwarts slut / flirt, feeling disconnected and unsatisfied, and meeting his match when he encounters astoria greengrass. he's intrigued, she's not. she pushes him aside and he's stubborn and doesn't allow it. he manages to break down her walls and she just makes him so soft and he finds his purpose, even if it's for a little while. literally the only other theo characterization that would rival this one (for ME) is in the commoner's guide to bedding a royal by olivieblake (also a dramione fic). i know i'm dramatic but when i tell you i cried for theo x daphne like the angst was TOO good. theo pining for daphne for YEARS, daphne constantly shutting him down, theo moving on as soon as daphne realizes she's an idiot. FUCK.
#— star speaks#or should i say RAMBLES#theo is so moldable but he's always a secret softie in my heart and in my favourite fics#theo nott#my favourite dramione micro trope is theo nott
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i was looking at your robot master/ megaman oc ideas and i really love them its fun to look at the process do you have anymore to share?
I'm sorry for just seeing this! I don't get notifs about my inbox and I rarely go on here so seeing this was really swell to see.
But yesss I have so many megaman ocs!! I realized I didn't post any of them on here look back on my archives now so here's all what I can dig up and share! I'll probably be reuploading the same pics I used on my previous post, but there is wayyy more I kept away in the vault on this one.
I'll put a keep reading tab for those who are interested in taking a peek and a gander. I haven't went back to these ocs in a while, I'll see if I can make a proper ref for some of them in the future if I have the time..
Snow Woman (name pending)
An ice related robot master that's was created to try to generate snow to help prevent the ice caps melting. A lot of her concept art and design was based off of Chill Man's old concept art. I also just wanted to make a female robot master that was humongous. She's however tall Frost Man is in terms of height.
Last image is her most recent sketch
Steam Woman & Angel Man (name pending)
Both of them are one of the first robot master oc's I made. I lump them in together bc some of the art I have of them happen to have both of them in it.
Steam woman is very heavily steampunk themed hence the name and design. She's an old robot master model that operates with steam generation and was remade with the intention to show off that feature and as a possible alternative for robot masters to be built buy.
Her personality has changed over time, she used to just be sweet and cute, but over time she became a bit more zany and slightly more menacing.
Angel man I've been thinking about changing his name to Seraph Man or something else entirely. Maybe just make him a robot master with just one name and get rid of the ____ man motif just because in my own brain I made his role to be more important than just a simple robot master.
He doesn't remember his own origins or why he was built in the first place, but knows that he's built to help and save people. His eye is all fucked up because it ties into his memory issues.
Art from 2017 - 2019:
Recent sketches of Steam Woman:
Shell Woman & Pearl Woman
Shell Woman and Pearl Woman were both designed together as a duo to document the wildlife in the sea. They have more of a parental/mentor relationship with each other.
I used to characterize her as sorta shy, but over time I've revisited her, I dabbled with the idea of Pearl Woman being more bratty and abrasive to contrast her cute and bubbly design recently.
They're both interested in music but Shell Woman is more into Classics and Opera and Pearl Woman is more into Rock/Pop music.
Quarry Man
A robot master made to navigate the quarries. Honestly I'm really unsatisfied with his design so I've left it alone for a good while. I've been meaning to revisit it someday though.
I dabbled in giving him a possible romance with Shell Woman but that's about it.
Flamingo Man & Phoenix Man
Kind of a joke character I made a while ago. I thought about giving him ties to Phoenix Man in the story maybe? Like have them be the same robot but with a different alter-ego. But I like them better as separate character's so I dropped that idea.
I think the current lore is that the blue prints for Flamingo Man was used as a basis for Phoenix man to be made. Flamingo Man is a dance instructor and Phoenix Man's purpose was to take down Mega Man, but after he was defeated he reformed and is doing his own thing.
Ghost Man (name pending)
Have not revisited this guy in a while. For some reason the idea of the Yellow Devil's properties being used for other robot masters really appealed to me. I also just wanted an excuse to find a way to incorporate scythes into his design. All Ghost Man does is patrol around graveyards to make sure nobody vandalizes or causes trouble there.
Topaz Woman
A very recent robot master design I made. The idea has always been on my mind though, I just haven't had the chance to put it onto paper. Her theme is a psychic/clairvoyant. She's able to assets the probability of a future decision when asked. I just settled on Topaz just because I couldn't settle on any other name regiment that wouldn't make her sound awkward.
MISC. SKETCHES
Misc. Robot master designs that I explored but never settled on anything. Plus a bonus select screen that I tried to make.
That's the end of that!! Thank you for reading all of this if you had the chance. I reached the image limit, but I think I shared all that I had on me for now! You really hit a big hyperfix of mine that I never have shared until now because my perfectionist ass didn't want to share at the time. So I hope you enjoyed this master post lol.
#megaman oc#robot masters oc#megaman#doods#I spent like my whole night grabbing files and typing this out when I was suppose to update my art fight lol
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❤️🧡💛
If you had to remove one major character from the series, who would you choose? What is a popular (serious) theory you disagree with? What is a popular ship you just can't get behind, and why?
1)
Oooh! Not sure! I think if Ron didn't come back or died in book 7 it could've been really interesting and would make for fodder for a nice AU. I also felt like Ginny's characterization changed a lot in book 6. I liked how she was written much better in book 5. So I wish book 5 Ginny could've been in book 6 and 7 lol. But yeah for real in general I think the characters in the series are overall interesting and dynamic and I like them and the narrative potential they have, even if I feel JKR doesn't always allow them to live up to that potential so there aren't really characters that I'd want to excise, even if there are definitely writing decisions I'd like to remove.
2)
I personally hate the theory that Regulus was forced into becoming a death eater. He literally had a little Voldemort mood board in his room. And he joined up when Voldemort was active and being pretty clear about what he stood for. Plus he seems to have liked his family - he painstakingly hand painted the Black family crest in his room. And we know from Kreacher that he very excitedly and enthusiastically talked about how wizards were going to rule over all the Muggles etc. Which isn't surprising given the family he grew up in. Acting like he was a soft uwu baby who never made any bad decisions and was forced into everything robs the character of agency and makes him far more shallow and less nuanced than he is. Which is such a shame. Because Regulus is fascinating. Let characters make mistakes and suffer the consequences. Let characters be flawed. Let characters be hypocritical and complex and interesting!
Something else that I don't feel as strongly about but am a bit iffy on is the idea that Harry literally became the Master of Death in the end of the series. Look, I've read some great and compelling meta on Master of Death Harry and I've also seen some fics that do it well. But generally speaking, it's not an interpretation I enjoy. I tend to prefer the idea of the Hallows as very powerful magical objects with a lot of mythology around them. (And possibly some connection to the Veil in the Death Chamber which may be what the "bridge" between life and death in the story is based on).
In general though I'm not thrilled with like the idea of them actually being three things that if united literally give the user power over life and death. To me that feels just a bit op to the point of being underwhelming (yes I understand I am saying this about the series with a magic luck potion and time turners). It's just narratively kind of uninteresting and unsatisfying to me and it feels way too abrupt to introduce it so late in the series since it fundamentally changes the world building, feel of the story and style of magic we see in the series. And it's just...usually not that cool to me. Plus, I don't think it's even really especially supported by the cannon. I think JKR's intent was to leave it ambiguous or even to hint that there is no such thing as a true Master of Death, and in this case I think she did a decent job of executing on that intent. That's just my read though.
3)
This is hard for me to answer because I'm very much of a ship and let ship mindset even when I don't personally back something. One ship that I haven't yet found content for that I enjoy is dramione. I've nothing against it, but I feel like a lot of dramione fic tends to reduce Hermione to a Mary Sue and get rid of all her complexity and flaws and rough edges, which is a shame. I feel the same about a lot of tomione fics too, which is also a shame because Hermione has a bit of a ruthless streak that could be very interesting to explore in that context if done right. Maybe I just haven't found the right fics tho. Also in canon, Lupin/Tonks. Just what? It always felt like it came out of nowhere to me and didn't feel like it had enough buildup to make sense. It always felt very weird and random and jarring to me.
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I want to talk about Crimson Flower and 3H as a narrative
So... after FE3H discourse makes the round every other week, I end up thinking about it for a bit until I realize, hey maybe its better to not focus on a 4 year old game at this point and occupy your time with something else. Everything has basically been said about it at this point and you know where you land.
But this time my thoughts were just getting too strong for me to ignore, so that's why I'm writing this both get it out of my system and maybe just be another voice in the crowd that some people might want to listen to on the divisive topic that is Crimson Flower route.
Now I really hate that I have to put this disclaimer up front, but I feel like the well of this discussion has become so poisoned that I have to before I make my piece. I want to say that if you enjoy Crimson Flower, if you love Edelgard and believe she did nothing wrong and this is the right route, if you are a Black Eagles stan and you genuinely do not have any issues with Crimson Flower route as a whole-that is perfectly fine.
This will be a somewhat critical examination of the narrative choices about the execution of CF, which I feel like whenever 3H, specifically Edelgard is discussed, there is often very disingenuous arguments people make. Which I believe can create more defensive fans of a particular aspect of a story that we should be able to criticize freely. Which perpetuates this never ending cycle of discourse of legit criticism and defense against that criticism becomes drowned out by trying to decouple these very disingenuous claims from legitimate flaws. So I at least want to make it known that I am going to try my best to be in good faith with this post about this tricky subject.
I also want to just say, this is also going to be mostly an examination of narrative. The thing that I personally enjoy the most in an FE game, but we need to genuinely acknowledge that narrative isn't the only reason why people may like Fire Emblem. The ability to form parasocial relationships with fictional characters and being able to experience something the genuinely brings you emotional fulfillment is not invalid. Being able to enjoy fighting against establishments or ideologies you in the real world disagree with through the experience of a video game is not invalid. The same way someone who plays this game for the experience of gameplay isn't invalid when their primary enjoyment stems from the actual mechanics rather than the "logistics" of the story. The point I'm trying to make is that everyone will engage in media in different ways and will enjoy it other ways and that you don't want to invalidate those feelings someone had with their personal experience. So this is going to be about me and my experience as someone who primarily enjoys narrative.
I am just one guy with opinions who is going to layout what I had an issue with and how I think for me that could've been improved upon. You don't have to agree with me on that, and I'm not saying my way is legitimately better. This is all opinionated.
Buckle this is a long one
First things first Im gonna say Im not going to be using any information given in Three Hopes that may contradict what Im about to say. As in my opinion Three Houses came first and does not include the content from Three Hopes so I should think that Three Houses can stand on its own merits and the content that was provided.
Next thing is I want to catch people up on what in my opinion are the points I think CF did for me that ultimately left me unsatisfied
The post time skip Fodlan was too different and felt contradictory to Byleth's role
Edelgard's Characterization in CF in comparison to the other lord's in their respected routes
The role of Rhea
The role of Those who Slither in the Dark
SO the first thing is probably the thing I'm mostly going to have to defend if I haven't lost you already, but Fire Emblem Three Houses as a narrative provides us with a five year time skip in the game that depending on the route will change who is control of the monastery at this point in the war, with each route providing a lord the chance the forge their campaign. However, something I don't think is brought up enough is talking about the liberties that CF takes with their time skip vs the other three routes. Azure Moon, Verdant Wind, and Silver snow all paint a post five years Fodlan as one where the monastery territory has been abandoned, Rhea has been captured, the Alliance territory is split between an imperialist faction and an anti imperialism faction, and the Kingdom has been split with Cornelia making an alliance with the Empire to create the Dukedom of Faerghus as the houses of Gautier and Faldarius hold up the Kingdom.
There are obviously minor changes like Dimitri camping out in the monastery in Azure Moon rather than in the care of Kingdom Allies, but for the most part there is a consistently defined world between the three routes. However, Crimson Flower's post Fodlan is much different. With a grid locked Fodlan after five years with just the church territory falling under the control of Adrestia, Rhea wasn't captured and instead made it to Faerghus, The Alliance is still feuding amongst itself, but most importantly than all, Faerghus is a complete kingdom with Dimitri as King and no Cornelia's Dukedom.
So there are two main reasons why this bothers me.
The first is that Three Houses as a game wants to present you with three options at first, with the idea that your choices will effect the outcome of the war when Byleth returns, however there's enough consistency to imply that this is what Fodlan would be like regardless of whose House you would join, with the primary effect being your class making it to the church for the festival which in turn will make the monastery your new territory for which route. However, Crimson Flower decides to do away with the consistency, implying that the effect Byleth had on the situation is far greater than that of any other route resulting in a drastically shifted Fodlan. So this is more of a problem with FE3H as a whole with the consistency of choice. Fire Emblem has never really had a BioWare style choose your own adventure type of game. There's only one real choice you're given in the case of 3H and that's which house you side with, which you are essentially locked into. Black Eagles is really the only route that offers a choice beyond that with choosing to side with Edelgard or Rhea which will effect who the class sides with in the time skip. The reason I bring this up is that it essentially means that you the player are for the most part on rails for a predetermined plot where all the choices for the series have already been made. So the Fodlan post five years being consistent makes some sense as essentially mostly everything that happened in White Clouds was the same with the acceptation of the class. However, the Crimson Flower one not being consistent and being so radically different based on a game with so minimal choice feels more like an act of narrative convenience. That this is what happened because of a writer fully independent from me the player had decided that this is how Fodlan shall be for this story because it fits what they want to tell.
Somewhere I had once read that FE3H shouldn't be treated as one story, but since its a bunch of routes they're all a different universe. Everything might look the same but everything is fundamentally altered that you should accept it as an independent universe. And I can't necessarily say that's wrong as the concept of multiverses is to create a world/scenario that allows to explore familiar characters in unfamiliar settings and you could say that Byleth effect on Edelgard in picking this universe was just so much greater that it would result in such a different universe.
I personally disagree with that which brings me to my second point as I believe this one is going to be a more philosophical point on game design. But I feel like the effort to make three routes so consistent with each other with one so different seems to deliberately undercut the core themes of the game. Offering you a choice that this is who you get to spend your happy schools days with and it is what is going to result in them returning to the monastery one the day of your return. That is the true effect of Byleth on the characters. But as you play through white clouds you can't change what happens to other characters which will result in a brand new scenario. Byleth's presence can never stop Dimitri from going blood mad, Byleth's presence can't stop Claude from discovering the Immaculate One research, and Byleths presence can't stop Edelgard from declaring war. And that is a good thing for this type of on rails route story. Byleth while a player insert who can help their lord in the future, right now everyone is on a path that Byleth can only lightly change. With the characters acting independently of what Byleth and the player desire. And the post time skip Fodlan is a sign of that. Its Five Years without Byleth. This is what these characters would do, that they were always capable of doing and that is why Byleth's return and effect on them is important. This also gives us the ability to observe what a lord is like now after the war, and Byleth's effect on them but also see what a character could be like without that Byleth effect on them. Without Byleth Dimitri stays mad, without Byleth Claude always flees Fodlan, without Byeth Edelgard... well lets put a pin in that.
The only other true choice the player can make beyond the initial one is the side with Edelgard or Rhea which radically alters her. Which honestly feels kinda defeating in a game that has locked Byleth so much on a path and the one time it can deviate actively alters everything. It just feels very hollow as there are parts that make you realize how great the effect Byleth could have on people's lives could be if the game actively wanted to integrate choice with the plot. But it didn't. It wants to make one early choice then lock you in that route for several chapters then remove Byleth and then have their return effect real change on the future of Fodlan. Except for this one route. Its why Crimson Flower feels so much like an asterisk compared to the other route. And I don't just mean the lack of chapters, but this feels like a route that can only exist because it was the one that the developers bothered to create something overly deviating from everything else.
Which brings us to Edelgard's role in Crimson Flower as a whole. Now lets just get this out of the way. Im not going to be talking at all on the morality/realistic implications of what Edelgard is doing. I feel like the "Is she a fascist/authoritarian" conversation is not really helpful to talking about FE3H as a work of narrative and mostly exists to create a bunch of petty beef. This is also not going to be a deconstruction of ever minute detail of Edelgard as a character. This is an examination of her as a character in the narrative that we are presented. This will also involve comparison's to Edelgard and other series lords and I want it to be known that this is not a talking down to the only female lord in the game as being something "lesser" than her male contemporaries. I believe there is genuinely sexism when discussing Edelgard as a character, so I want to say that I am approaching Crimson Flower and Three Houses as a whole in a good conscious that there is not a "right route." That this is a game that where all choices have their pros and their cons. Because that's why we like this entry, right? That 3H would provide us some genuinely complex lords who were all capable of doing great and terrible things regardless of gender?
That's why I had such a long winded discussion about why the change in the post time skip Fodlan is so important both for narrative consistency, but also just generally keeping with the tone, but also it reinforced that Fodlan and its lords while all righteous in their own way can be dangers in their own way. Well that's when I return to the pin about Edelgard. So first I want to go through how the lords are characterized in non devoted routes.
Dimitri in non AZ routes is portrayed as someone so damaged by loss that his who response is to avenge and fight. To never stop making those pay for the damage it has brought on his kingdom as well as any lives lost during the tragedies in places like Duscar and Remire.
Claude in non VW routes is portrayed as a brilliant individual with a lot of charm but seems to be hiding something from everyone. He's a lot smarter than one could assume and that he has some mysterious tie to the kingdom of Almyra that he departs after leaving his land to the stronger kingdom that has come so far, be it Dimitri or Edelgard or the Church.
Edelgard in non CF routes is portrayed as a conspirator to overthrow not only the church but all rule in Fodlan as she believes the Crest based system is flawed and that the only way to enact systemic change is through a single rule. And while she is aware her ideals have costs, she believes that those costs are worth it when weighed against perpetuity of the crest system.
Now I want to talk about what happens to those lords as you play them in their routes.
Dimitri in AZ is portrayed as someone burdened by loss and his quest for vengeance has led to a neglect for his own health and his own actions. That his kill everyone attitude will perpetuate more loss of those he loves and that he needs to learn to rely upon others. That is his true responsibility as king.
Claude in VW is portrayed as an individual who is outside of Fodlan's system who has observed it more as a third party and believes it can be a great place if people work through diplomatically. He too is not a fan of inequality and racism and wishes to make a Fodlan that is more accepting and able to work through negotiation. While he still leaves Fodlan at the end, this time he has been able to implement real systemic change and make one that is sustainable beyond that of a ruler.
In CF we find out that Edelgard is a traumatized girl who was experimented on for the purposes of Crest Research. This makes her a conspirator to overthrow not only the church but all rule in Fodlan as she believes the Crest based system is flawed and that the only way to enact systemic change is through a single rule. And while she is aware her ideals have costs, she believes that those costs are worth it when weighed against perpetuity of the crest system.
Hey wait a minute, that's the same?
So this is where I get to the most glaring flaw for me in this case of narrative and why I think altering the post time skip so much did a lot of damage. Edelgard is a good character and a fascinating one, but in the practice of her narrative, her character journey in her own route isn't like the other lords. Rather she is "right" from the start of the time skip and with the world altering in ways to justify why she is that way.
Now look, I know right now someone could be saying I can't read, that its clearly stated in the text that Edelgard says without Byleth she may have turned into a complete monster to see her goals through to the end. This is referring to how in non CF routes she is on the backfoot getting beaten back and forced to take more drastic measures as whoever Byleth comes closer to ending her ideals. Unlike Dimitri or Claude there's not really a psychological arc she is working through with her sociological arc. Dimitri's arc is almost entirely hinged on him as a character changing in his route. And while Claude the character is also mostly the same, you get an understanding of how his continued participation in Fodlan's politics is so important as he effects sociological change. Claude also does the less stuff that could be considered questionable in Fodlan. He neither initiates the war nor does he intimate greater conflict that is tied into a character arc like Dimitri. Claude action's through the war are mostly to keep the Alliance fighting against each other with avoids giving one side a greater advantage. The truth is Claude real "flaw" is that by being an Almyra he is from a race outside of Fodlan that is inherently untrustworthy in society so his continued prescience in his expanded campaign is done with changing that mentality.
Now one could look at everything I said about Claude and say "well isn't that Edelgard though? She's not the one who needs to change but rather society needs to and this is you making it a fruition?" And I would agree however, then why did post time skip need to change and not Edelgard? So going back to the altered Fodlan, the Fodlan post time skip we see in non CF routes has what can be argued Edelgard's biggest moment of political conquest, making an alliance with Cornelia inside of Faerghus using her authority and influence to expand and bring over a chunk of the kingdom underneath Edelgard's wing. And this makes sense with what has been proposed before us-Edelgard had released a manifesto to lords that would side with her and become her allies in the war to come. This act of subversion is something that benefits her goals for conquering all of Fodlan. However, this is one of the key alterations in CF's time skip. Faerghus is not broken in half, with Edelgard having not empowered Cornelia over the five years. In fact, you do battle with Cornelia with her as a kingdom general.
So if Edelgard isn't a character who is subject to change, why did the world change? Well there is speculation in universe that perhaps Rhea fleeing to Faerghus didn't give her the ability. But I do believe the most likely reason is that narratively the writers of 3H wanted to avoid a scenario where while Byleth was gone Edlegard may have empowered and individual like Cornelia. One of the most objectively evil characters in the game. Now I won't go into to detail if I believe Edelgard knew Cornelia was a TWSITD or not, but as it is presented to us, she seems unaware. Instead I'll focus on the primary point is where they don't want to discuss that while in her route Edelgard was capable of doing something that would potentially cast her in such a negative light. After all, the point of her campaign is the while the bloodshed is worth it to make a new Fodlan free of crests, she's willing to show lenency to those who bend the knee. Again, an action not unreasonable for her character. However, I feel like this not happening in CF genuinely robs us from exploring the flaws of Edelgard's path/showing us what Byleth's effect on her truly is.
This is compounded by my issues with how CF is the only route in which you have an active choice beyond class. That by choosing to side with Edelgard when given the option in the tomb would result in this much radical history alteration. But also all of Byleth's effect on her not being as much conqueror over the last 5 years was all done pre time skip. That all that change was done at that moment rather than being something that prompted her to return to Garreg Mach where they'd remeet Byleth and then that would get them to claim it as a base of oppositions in their future war. In CF, Garreg Mach is already claimed rather than the formation of the Dukedom with no real progress. So it makes it seem as though Byleth's real effect on altering this lord's path was always possible in the short time they knew them before disappearing over five years. Of course this is again a bit miffling given that CF is the only route this is a possibility. We can't Change how Dimitri will act in the pre time skip. That he will make choices without Byleth even if they feel urged to remeet at Garreg Mach. But in the case of CF, Edelgard has apparently been changed despite the only real difference in white clouds fighting beside her in the tomb and against the church pre timeskip. But that has sociologically altered so much of Fodlan.
And maybe you genuinely believe that one extra change is enough. Perhaps that one extra choice is enough justification for such a radically new scenario. For me personally, I find that unsatisfying and feels more like the writers traded in a level of consistency for this new scenario that greater justified being on the side of someone who is portrayed as a more active antagonistic force in other routes (Reminder this not me saying the Empire route is an antagonist route. All routes are antagonistic relative to which side you are on).
This is where we get my first what I would've done to make it more narratively satisfying for me. Keep the same post time skip Fodlan as the other routes. Keep Edelgard having brokered a deal with Cornelia to establish the Dukedom and have Byleth find out about it. Be some that either Byleth or another character close to Edelgard questions the extremity of. Then have Cornelia do something evil like she's experimenting on people for TWSITD or maybe she's just abusing the power. Then have Edelgard clean it up. Have Edelgard realize that while she still wants to make her dream of a crestless Fodlan a reality she can't just back lords or nobles that are willing to go along with her for more power. She can still keep the Dukedom territory, but instead she'd be now more understanding what it means for there to be a ruler with a noble soul. So she continues her campaign of conquest but has realized that if she's going to be emperor, she can't just empower people arbitrarily.
In my opinion this not only would tie together some more TWSITD plot while also paralleling it to Edelgard's past and how there was no authority figure to step in and help her all those years ago. But now she is that authority figure. And while it doesn't call her method in question and like Dimitri and Claude she can continue her expanded influence over Fodlan, but now we actively see that Byleth has helped show her that her allies aren't just those pledging loyalty, she actually needs to empower those who are good. She gets to have her fight with Cornelia level and this won't stop her from killing Dimitri in the future.
Like I said, this is what I'd do. And in my opinion it would give Byleth's presence in CF more purpose beyond the bond with Edelgard is nice and fun. But also stay consistent with each route. Showing that there are flaws in Edelgard's sociological plan, but not undercutting what her actual goal is. You can still believe her quest is just and the only right one with her taking an active role in not making the mistakes she perceives Rhea as doing.
And if you are still with me up to my third point, lets talk about Rhea.
So Rhea as a character can best be described as a neutral evil throughout White Clouds. She doesn't really do anything but there is a lot of ominous foreshowing and presentation that Rhea may be up to something or at the very least complicit with many of her policies and tendencies. And when I say "evil" I don't mean she's bad (please don't skewer me Rhea fans). I mean that if the crest system is flawed and the church is emblematic of the systems maintenance of that flawed system. Then Rhea as the face/founder/head of that church bares some responsibility even if all she does is passive.
In all other routes, Rhea is captured by the Empire. Imprisoned in their capital. Anytime she is seen after she is characterized as somewhat docile or defeated, having been imprisoned for so long. VW goes a step farther to reveal what she did as Seiros and all of her actions leading to this point presumably all thanks to be imprisoned and rethinking her life over. CF is the only one Rhea is allowed to be an active player, she is now portrayed a ranting self righteous warrior priest who swears vengeance upon Byleth for being the reincarnation of her mother but not being a proper vessel as she intended and fighting against her. Naturally, if Byleth being the potential for the reincarnation of Sothis siding against her is what her drives her mad, that is believable, however much like the altered Fodlan Rhea in this version is not captured. This is now for Rhea to serve as Edelgard's true climatic opponent. With her symbolically killing the representation of the church and the power of crests being slain by Byleth and Edelgard. Its very poetic. But once again we reach my issue of the time skip altering so much in CF.
As stated before, Rhea was presented as a neutral evil, in doing so she's not really a direct antagonist in any route. Except of course Silver Snow. Where she is deployed as a weapon against Byleth. In this case killing the immaculate one symbolically is cleansing the church of Rhea and allowing it to pass into the hands of the new archbishop. However, Rhea in that fight is under control. Rather than be conscious as an opponent, they make her more of a beast without choice. Thus making this less a flawed character meeting their end and rather a forced confrontation by the evil cult of evil. Now Rhea I think being kept a neutral party was ultimately a good choice. We are given enough about her to understand she has done things questionable and should possibly not hold the authority she has. But she also has not instigated any open any hostility. As such Rhea is more a symbolic player. By making her an active player, CF has to make Rhea more domino and more a threat. She can't portray constant neutrality in a war. But by making her the active antagonist, it makes her less of a symbol and more if just a rotten character who Edelgard is justified in wanting dead. And much like Cornelia and the Dukedom, this alteration comes off as an attempt by the writers to never truly challenge Edelgard's plans for Fodlan. That Edelgard has no flaws in her plan and the bloodshed is beyond justified more than just philosophically. Had Edelgard captured Rhea in CF this would lead to some genuinely uncomfortable questions of keeping her a prisoner. And to 3H's credit they were actually willing to make the player uncomfortable already in Dimitri's route showing him as a mass murderer. Once again, I want to express this isn't me saying Edelgard's quest or goals are wrong and the plot should undermine it. This is me saying that for a game that wants to genuinely have nuanced and uncomfortable political choices made by their character, this is the route where they opt to alter the scenario so that Edelgard is the most justified and does less things that one could find objectionable. Flattening a lot of interesting implications this would raise and what Byleth as a force in this route could possibly able to influence.
Now one could again say, well the reason Rhea wasn't captured because Edelgard didn't use crest beasts this time. Edelgard not using crest beasts is a sign Byleth is changing her and thus that greatly alters the future. Once again, I can see that as understandable justification, but again, my issue off only ever being able to effect this lord pre time skip comes in again. If it was possible to get Edelgard to not use crest beasts, then how come it wasn't possible for me to get Claude to have Almyra support? How come I couldn't stop Dimitri before the war? The answer is again as a game the only other narrative choice that could possibly alter the story happens in CF which is the side with Edelgard in tombs choice. And while I'm not against the idea of angry pope Rhea, but I feel making her CF's full on antagonist was almost making a straw man antagonist for your opposition.
As an aside we also know Arundel is still on Edelgard's side and he is Thales so while she might not know his entire deal, I hesitate to imagine he'd stop using crest beasts in the war over the two years Byleth was gone.
If I was going to once again alter CF to be something I would personally find more satisfying. Have Rhea captured and then have Arundel use the same rage stuff he uses on her Silver Snow. This way you can facilitate an Edelgard vs TWSITD conflict AND you still get your symbolic victory of Edelgard and Byleth killing the symbol of the crests and church. Again, Edelgard is able to do what she wanted to originally, but now we are also confronted with the role TWSITD did play in her life and allowing her to rectify it as well as truly killing the old world by getting rid of Rhea and Thales.
And final point TWSITD. TWSITD are bad. They've always been bad. And they genuinely damage the overall story of CF because this is beyond just a narrative choice, its very clear CF as a story wasn't complete. I feel confident in saying that given the numerous chapters missing compared to the other routes, but also the epilogue needs to say "Oh yeah there was totally a bunch of war against them. Totally." I know this point is probably the least controversial when talking about CF, but I still think its a glaring flaw.
So what's the tl;dr?
This is not an "I hate Crimson Flower or Edelgard post" I genuinely have no interest in debating people about characters that like or enjoy. Nor did I want to turn this into a moral argument about the implication CF. I feel like these topics do real damage to any real criticisms one can have for CF as a narrative.
Which for me, CF as a route fails to really mesh with the rest of 3H as a whole. It feels like it takes a lot of narrative ways out to avoid potentially making their lord seem objectionable, despite much of this game wanting to be about how tragically flawed everyone is. Im not saying Edelgard needed a come to Jesus moment of "Are we the bad guys?" No absolutely not. In my opinion we just lack seeing Edelgard change the same way post time skip as others have due to creating an entirely brand new setting that keeping her as a mostly the same character is not questionable. Nor does she have to do anything that could truly be seen as flawed. Things that Byleth's influence may overcome.
Edelgard is a good character and her goals are understandable. I just personally find the narrative bending to accommodate her in ways so different from the other time skips genuinely make it a weaker narrative for me.
If you enjoy CF as it it. More power to you. Please keep loving CF. This isn't supposed to be a dissuading post. This is merely me as one guy who likes a lot of FE because of the stories it can tell sharing why he personally didn't enjoy this one. Maybe I helped put it words for some who might feel similar. But this is just my opinion
If you have something you'd like to add or reply in the replies or tags please flee free, but for the love god, please be cordial about it. There is so much toxicity and disingenuous takes around Fire Emblem Crimson Flower and Edelgard and Rhea in general, that I would like for us to please be able to talk about this in good faith.
#fire emblem#fire emblem three houses#fe3h#black eagles#edelgard von hresvelg#crimson flower#rhea#dimitri alexandre blaiddyd#claude von riegan#rhapsode rambles
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Fbdkdbrkwdhrk3jdneknrjfhfd YALL it's been too long since I've touched a word document. Dbkdndndncbf
Anyways, I'm still heavily thinking about SoFS&V, in particularly Poison & The Grand Inquisitor. As well as Wasted Potential & Minister Tua. Ramblings below the cut-
Grand Inquisitor:
Having to do with how much he had dipped to the dark side of the force in pursuit for answers to questions unsatisfied.
I'm going to be characterizing him and his backstory in a very specific way for this au, and part of that will include how he obsessively wanted to learn more about the force, and try and find out why he had been chosen by the universe itself to have this connection that he has such a difficult time comprehending. He knows he's different in many ways, unsavory, and it's not in his control to try and feel things the way others do, so why was he chosen despite the way he seems to have been wired since the beginning.
Unable to find an answer that he understood, he began to want to press further into the archives, but was repeatedly denied. After so many straws were lost with the order, he embraced the twisted distortion of the darkside to finally try and get his answers.
And now that he's having to attempt to reverse it, it's proving to be just as challenging as he expected it to be. There's just, something different now. Something he didn't quite have in the order, where he felt like an outsider; something he didn't have nor didn't think of ever needed among the inquisitorius. A year ago, it's something he would have scoffed at, even now he has the urge to recoil from it yet still wants to allow himself to soak in it to the point of drowning himself in it.
It's so much easier to stay; he's well aware of the endless agony he submits himself to, but it's something he knows like the back of his hand and *understands*.
To return to the light though? The fact that, even with the work he has to put into dragging himself back, that the force is still calling to him for a welcoming return? Still? There's so much in that radiance that he still doesn't understand and rejects.
---
Minister Tua
Maketh is an heiress; one from a large and overly competitive family. She feels that she's had so much just handed to her on a silver platter that she has to work twice as hard to have earned it. From a young age, she was taught immense responsibility and strives to be greater than she was in the last moment.
She's aware of both her weaknesses and strengths, as well as the potential, and to desperately reach for her full potential, is always trying to limit or cover her short comings.
Like responsibility, she was never a stranger to high expectations. And with important figures in her family, all striving just as much to grow status and power, she pushed through to get herself into academies in the inner rings- first in her family to do so. Immediately after became minister of lothal, securing her and her parents' spots as the family heirs.
Where the rest of the family had looked down on him, Tua saw the strengths he had and learned just as much from him. She credits him as her inspiration for having a strong core desire to help her people. The best way for her to initiate responsibility and meet expectations- to be more and be better and make the family that gave her everything proud- was to excel in her studies and land a role in the community that would have direct and important affects.
For the first half of her life, everything she learned had been from her family and families like hers. Most of her family had the same status important, power grabbing, shark competitive mindset. Except for her uncle, who had willingly taken himself out of the running to pursue hard&honest work; a desire to support the community in a much more straightforward way.
And to have worked so much, still having failures piling on her from her shortcomings, *and* to have ended up only harming the very people she was supposed to be representing and being responsible for weighed on her.
And of all the responsibilities and duties she's ever had, taking accountability and being brave were never taught to her. And now she's figuring it out on her own and is learning to not run; to better embrace things. Though, it's easier said than done. She fights for community, to support it, but still needs to learn to be wholy and completely be part of one and be supported.
#star wars rebels#swr#SoFS&V AU#SoFS&V#the grand inquisitor#minister tua#maketh tua#sense of faith self & valor
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10, 16, 19 ;)
10. worst part of fanon
So this isn't the worst part overall because that award belongs to so many other problamatic things, but something that annoys me personally is people getting Dick and Tim's relationship wrong kills me, because I can block tags for a lot of stuff - ships I don't want to see and gross stuff and the like, but there's no tag for snarky people being like "actually Jason was Tim's childhood hero whom he worshipped and carries around photos of/Tim doesn't care for Dick so much, and Dick destroyed Tim emotionally when he took Robin away and now their relationship is strained forever" like there's multiple reasons why I avoid batfam fics (smile nod Cass - and the trope she's only there to point out someone has emotions so we can magically get past the emotional constipation, the borderline racist zoomorphism of Damian, the everything Jason has ever done is excused by this mental illness we made up and applied only to him and actually he is a very sad boy :() but at this point if I see Tim in a fic with Dick i skip it unless i already know the author kasfjdsf because even if they're both tagged as good brothers you already know it's not going to be as good as their canon relationship and it's just. terribly unsatisfying
16. you can't understand why so many people like this thing (characterization, trope, headcanon, etc)
Damian (10 year old) bullies Tim (17 year old) out of his house/family like... my only guess is that y'all have 0 sympathy for your younger siblings like... maybe you should think of them like humans???? cuz the amount of times i see this trope paired with Damian being constantly being compared to an animal (spitting, biting, feral, etc) is just such a massive yikes to me. Like a lot of stuff i can understand but i don't understand how people read RR and went "oh Tim's 100% the victim here" when his first interaction with Damian in the comic ends up with him punching a 10 year old in the face
19. you're mad/ashamed/horrified you actually kind of like...
Dick Grayson as a character, because I know he's done bad things, and every time I see those things brought up, or read them again I just close my eyes to it. I also am properly embarrassed to be a DC comics fan in general because..... a lot of the content is so bad on so many levels i /gen don't understand why i'm so attached to it
#ask games#negativity#asks#anti tim drake#the actual character is fine JKDSFKJLFKSD minus like the new52 version it's just the only thing anyone draws from new52 and RR#and even then it's like. regurgitated information 10 levels down the food chain
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