#and i need the tutorials!
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sherlock-is-ace · 10 months ago
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I just found* premiere pro! and it's gonna help me so much with my animatic!! Mainly because whenever you look up how to do anything regarding video editing, the tutorials are always for premiere pro lol
*by found i mean bought. I totally gave my money to adobe, yes i did, in a completely legal manner, because i love capitalism and i love subscription based software... yup!
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yrsonpurpose · 2 months ago
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Are you intending to talk all the way through this?
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stunfiskz · 1 month ago
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brain rotting about how fucked it is to be a darkner again lately. how do you care about being abandoned by your gods if they never seemed to care that much about you in the first place
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cozylittleartblog · 4 months ago
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i would like to share this VERY handy tutorial on drawing cars by the ever-immaculate EtheringtonBrothers (twitter, instagram)
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damian-lil-babybat · 2 months ago
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'Dead Poets Society' gang
Headcanon that these four drop poetry and literature quotes on their conversations unprompted.
Jason 'English-major-I-only-visit-the-manor-for-the-library' Todd-Wayne
Damian 'I-master-liberal-arts-unlike-you-plebs-PHD-holder' al Ghul-Wayne
Cassandra 'I-learn-English-thru-Shakespeare-as-god-intended' Cain-Wayne
Duke 'only-title-holder-of-vigilante-poet-and-will-cuss-you-just-as-poetically' Thomas-(future) Wayne
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kryzuuna · 4 months ago
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Fanart ive made of @burrotello AU 🫶 (and tadc/md lol) i love the designs and concept so much 😭😭
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carnivalcarriondiscarded · 11 months ago
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thinkin' about Bardaby and his illusion smoke...
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vincentbriggs · 4 months ago
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Dear person on the bus this morning with the Dracula quote tattoo whose phone was open to my youtube channel, sorry I pretended not to notice and also was too shy to say hello
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saszor · 1 month ago
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Hihi! I came from a couple of reblogs on both your tutorial on how to draw cleft lips and people with Down Syndrome, and both made me extremely happy, as someone who wants to focus their art on including as many disabilities and physical differences as possible. I was wondering if it would be alright to request a tutorial on how to draw the anatomy of people with Dwarfism? I have troubles nailing the proportions down, but i want to be able to draw them for fanarts for a fandom I'm in. Thank you for the great work, dude. Have a nice day/night and remember to eat a meal and drink some water!
Hi, I'm glad you enjoy them!
I could technically make one but there is literally no one "look" for people with dwarfism as there's hundreds of different kinds. The thing below focuses on facial features because that's more of my thing, but the same applies to body types - a person with achondroplasia and someone with Morquio syndrome will have different proportions despite technically having the same ("disproportionate") kind of dwarfism
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You can check out Gary Parker's photography as it features a lot of people with dwarfism and is one of the better pose resources that I have found before. Especially the "Varieties of Dwarfism" gallery is really useful because it has exactly what I mentioned earlier; all these people have dwarfism and they look very different. So to actually nail proportions and features of disabled characters you need to know what kind of proportions you're looking for first (if a canon character has just Vague Dwarfism - research achondroplasia. it's the most common and has the most resources, reference poses, etc.), otherwise it's just gonna be difficult
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sensenotsense · 2 months ago
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youtube
i love the crochet girlies that make free patterns esp video tutorials i cant wait to make mini moo dengs for my friends
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chacolachao · 8 months ago
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Character Bodies 1 - Applying "Shape"
Sometimes when drawing a character you might have a hard time capturing their... character. You might see a drawing like this [clean lined image of Super Sonic] and may not know how the artist got to that point. In this case, it's best to start looking at characters not as a series of lines, but rather as a group of objects. Looking at an officially licensed example of Tails, we'll try to break it up into objects first BEFORE looking at the lines. We'll focus on the body for now [Sonic Riders Tails broken up into sections, red as the head and legs, green as the body] This green section is the main body, notice that I don't include the fur on him, only his body- once that's figured out placing fur will be a breeze. Now we need to imagine what this shape would be if it were a 3-Dimensional object... even though these are drawings, these characters' parts exist on an imaginary 3D space next to each other. Start by taking note of which direction this part [the green body] is facing and draw a line- if this little green blob were now a tube with top and bottom defined, as circles, you can begin to see our 3D object.
Now that you know about Tails'Tube, posing his body will be easier as long as you remember that his body is 3D. Tip: Try practicing keeping a simple shape like this consistent while bending it and posing it every which way.
Placing the limbs onto this object's 3D surface instead of just "drawing legs" will help you with more silly poses that you may not be sure how to pull off. The shocking thing about limbs... they are also tubes, so separate them like the body, take note of their front, and then STOP.
Take note of where on our body object these legs are placed. In the case of Tails, these legs start in the lower corners of Tails' body, and start a bit on the side, not immediately under. Knowing where on that 3D space Tails' legs attach can help you decide how to bend, pose, and exaggerate without the character losing their shape.
*Every character's shape defines their "character" defines their shape- so don't assume every character works the same way, using this process to analyze shape will help you properly understand who it is that you're trying to draw in every style. There are billions of styles that have graced these characters so don't feel like your art has to match IDW* or current gen artwork *note: multiple artists with different styles are within IDW
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awwkie-dot-jar · 6 months ago
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Gluesticks eater <3 (open for better quality!)
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Bonus closeup because I like how this turned out
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thebibliosphere · 10 months ago
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Streaming services that don't let you speed up the play speed are a surefire way to make sure my ADHD ass doesn't watch anything.
Please, I want to be interested and take this in, but oh-my-god-is-the-rest-of-the-world-swimming-uphill-in-mollases?-speed-up-speed-up-speed-up.
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love-3-crimes · 7 months ago
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HOLE-DWELLING HOLE-DWELLING HOLE-DWELLING
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buglaur · 11 months ago
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shots from messing with my reshade and decorating the pub
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bubblebaath · 1 year ago
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hmm... im sure someones made a good guide out there somewhere, but i personally havent used any but thats not a good answer, so another place to start is to use a real game as a ref! this is the sims 2 ds:
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most of the detailed textures are only used for the player sims hair/face/clothing you can see by the jagged edges of this sims vest that its still a little lower than the faces texture (this is probably because the body has more clothing variations than the face and they needed to save memory)
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static parts of the environment have a higher res, because they can tile/repeat the textures. this game has a million variations on bed/chair textures, so they're notably lower res this is a ripped texture of most(?) of the things used to make an area in the game (image credit) :
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the desert background here is just a 2d image, relatively low res because the player will never be able to reach it
i guess this is just a long winded way of saying "things that arent that important or the player will generally be lower poly + less detailed" but i hope it helps a little
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