#all possible futures
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satoshi-mochida · 2 months ago
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The Plucky Squire releases today for the PS5, Xbox Series, Switch and Steam.
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hardcoregamer · 3 months ago
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The Plucky Squire is Shaping Up For One Impressive Story
It's wildly-imaginative stuff and we haven't even gotten into stuff yet like the perspective flips as you navigate papers that climb up walls in the real world, or even the final boss in the preview, which switched genres again to an archery section where you have to point and shoot bugs while trying to hit their leader in the eyes with a fully-charged shot. Honestly, even the more traditional Zelda portions on their own are fun and could have arguably sold the game on its own, but the clever gameplay gimmicks, imaginative world and great puzzle design easily turn The Plucky Squire into something special. 
Read more!
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savingcontent · 2 months ago
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The Plucky Squire Review
The Plucky Squire reminds me of a childhood filled with imagination, and then that has it all come to life. All Possible Futures have crafted a game that is as colorful as it is wonderful. There are few bugs and sequence breaking events that required restarting chapters, but all-in-all, is a highly enjoyable adventure for all ages. The Plucky Squire offers a great blend of 2D and 3D with puzzles…
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linuxgamenews · 2 months ago
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Explore the World of The Plucky Squire: A 2D and 3D Action Adventure
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The Plucky Squire the 2D and 3D action adventure game is Verified for Steam Deck and Linux via Windows PC. Thanks to the brilliant minds at All Possible Futures. Due to unleash the journey on both Steam and Humble Store. The long wait is almost over. The Plucky Squire, from All Possible Futures and Devolver Digital, is releasing on September 17th. And it’s also coming to Linux and Steam Deck via Proton with Windows PC. This adventure is about to take you into the 2D and 3D action, and it’s one you won’t want to miss.
Hail the wise wizard Gabenbeard!
The Plucky Squire is Steam Deck VERIFIED ✅@ondeck pic.twitter.com/SbpKkBAPaD — The Plucky Squire 📖 September 17! (@apossf) September 11, 2024
In a recent clip, we get a taste of what our hero Jot is up to—he’s out to grab a magical bow. In just four minutes, Jot does it all: he hops between 2D and 3D worlds, fights off some gnarly enemies, solves tricky puzzles. He also shows off his bow skills in some turn-based RPG action. Seriously, this guy's got it all.
What the Facts: The Plucky Squire
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The Plucky Squire takes place in a world like no other — inside a beautifully illustrated book and beyond. Jot can leap out of the pages into a 3D world that’s full of surprises. The story kicks off when the villain, Humgrump, realizes he's always going to lose. So, he kicks Jot out of the book and changes the story, turning everything upside down. This game mixes everything you love—action, platforming, puzzles, and more. You’ll be jumping from one genre to the next faster than Jot can swing his sword. One minute you’re solving puzzles, the next you’re boxing a badger or flying with a jetpack. And that’s just the start of The Plucky Squire. Jot’s mission? To save his friends, face off against Humgrump’s dark forces. Due to get things right in the book’s story. It’s not going to be easy, but with your help, he’s got a shot at restoring the happy ending. With its 2D and 3D gameplay, this action-packed adventure will keep you sharp. The world is full of unexpected mini-challenges, and you’re in for a game that’s anything but predictable. Mark your calendars for September 17th and get ready to experience The Plucky Squire. Don’t forget to add it to your wishlist on Steam and Humble Store. While you get ready for this dimension hopping, puzzle-solving, 2D and 3D action action filled adventure. Due to release onto Linux and Steam Deck Verified via Windows PC. It's also coming GOG, if you want to manually setup Proton.
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capsulecomputers · 2 months ago
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The Plucky Squire Review
Developer: All Possible Futures Publisher: Devolver Digital Platforms: Xbox Series X, Xbox One, PlayStation 5, Nintendo Switch, PC (Reviewed) Release Date: 17 Sep 2024 Price: $29.99 USD
Could this #puzzle #platformer be as entertaining as it is unique looking? Check out our review of Devolver Digital's The Plucky Squire inside to find out.
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gamersstandard · 2 months ago
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twohitgames · 3 months ago
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The Plucky Squire llegará en físico gracias a Meridiem
The Plucky Squire es un videojuego de acción y aventuras desarrollado por All Possible Futures y publicado por Devolver Digital. Este juego destaca por su originalidad visual y jugabilidad, combinando elementos 2D y 3D de manera innovadora. El Escudero Valiente sigue las mágicas aventuras de Jota y sus amigos, todos ellos personajes de cuento que descubren un mundo tridimensional más allá de las…
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noodles-and-tea · 2 months ago
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For the twins in time AU, I genuinely wonder what kind of people the young twins grow up into because of Stan’s/Ford’s influence. Especially if it takes years for the portal to get fixed.
(Sorry if it seems like I already sent this question, I don’t know if it got sent the first time I asked)
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I haven’t fully fleshed out how Ford grows up in the past but I do have thoughts on Stan presently
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geekcavepodcast · 2 years ago
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The Plucky Squire Trailer
Devolver Digital and All Possible Futures' The Plucky Squire takes place in both a 2D and 3D world as the hero Jot leaps from the pages of his story into the real world.
The Plucky Squire launches for PC, PlayStation 5, Xbox Series S/X, and Nintendo Switch in 2023.
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myaverageartblog · 1 year ago
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Pop Music Club Trio! First animation in a while, I'm a bit rusty but I'm still pretty happy with it~
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felassan · 11 days ago
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EuroGamer: 'BioWare knew the deepest secrets of Dragon Age lore 20 years ago, and locked it away in an uber-plot doc'
Original creator David Gaider on how "some of the big mysteries are being solved".
Rest of post under a cut due to length and possible spoilers.
"As I write about the secrets hidden in Dragon Age's mysterious Fade, and as I uncover some of them playing Dragon Age: The Veilguard, one question keeps rising up in my mind. How much did BioWare know about future events when first developing the series more than 20 years ago? That's a long time, and back then BioWare didn't know there would be a second game, which is why Dragon Age: Origins has an elaborate and far-reaching epilogue. Why lay so much lore-track ahead of yourself if you don't think you'll ever get there? But look more closely at Origins and there are big clues suggesting BioWare did know about future Dragon Age events. There are obvious signs in the original game, such as establishing recurring themes like Old Gods and the Blight and Archdemons. But there's also Flemeth, Morrigan's witchy mother, who's intimately linked to events in the series now - more specifically: intimately linked to Solas. Does her existence mean Solas was known about back then too? There's only one person I can think of to answer this and it's David Gaider, the original creator of Dragon Age's world and lore. We've talked before, once in a podcast and once for a piece on the magic of fantasy maps, where we discussed the creation of Dragon Age's world. And much to my surprise, when I ask him what he and the BioWare team knew back then, he says they knew it all. "By the time we released Dragon Age: Origins, we were basically sure that it was one and done, but there was, back when we made the world, an overarching plan," he says. "The way I created the world was to seed plots in various parts of the world that could be part of a game, a single game, and then there was the overall uber-plot, which I didn't know for certain that we would ever get to but I had an understanding of how it all worked together. "A lot of that was in my head until we were starting Inquisition and the writers got a little bit impatient with my memory or lack thereof, so they pinned me down and dragged the uber-plot out of me. I'd talked about it, I'd hinted at it, but never really spelled out how it all connected, so they dragged it out of me, we put it into a master lore doc, the secret lore, which we had to hide from most of the team.""
"This uber-plot document was only viewable on a need-to-know basis, he says, and only around 20 people on the team had access to it - other senior writers mostly. And even though Gaider left the Dragon Age team after Inquisition, and then eight years ago BioWare altogether, meaning he didn't work on The Veilguard at all, he believes - by looking at the events in the new game - his uber-plot lore "has more or less held up". That's impressive. What's even more impressive, or exciting, is that back then he also envisaged a potential end state for the entire Dragon Age series - a point at which it would make no sense for the series to carry on. "I always had this dream of where it would all end, the very last plot," he says, "which I won't say because who knows, we could still end up there. But the idea that this uber-plot was this sort of biggest, finite... That the final thing you could do in this world that would break it was there as a 'maybe we would get to do that one day'... There was just the idea of certain big, world-shaking things that were seeded in that arc, some of which have already come to pass, like the return of Fen'Harel." You've read that correctly: the idea to have Fen'Harel, also known as the Dread Wolf, reappear, was seeded all the way back then, way before Inquisition - the game in which he does actually reappear. But the concept for Solas, as a character who was Fen'Harel in disguise, was a newer idea. "That spawned from a conversation I had with Patrick [Weekes] and a number of other writers," Gaider says, "as an idea of 'what if you had a villain that spent an entire game where he's actually in the party and you get to know him?' Now, the god version and his larger role in the plot, yes that was known, but not that he would be presented as a character named Solas." Fen'Harel being known about means the other elven gods were known about, which means all of that stuff Solas reveals about his godly siblings - that they're not gods at all but evil elven mages he locked away behind the Veil - was known about back then too. "Oh yeah," Gaider says. "Everything that Solas tells you [at the end of Inquisition DLC, Trespasser]: it's all part of that original uber-lore - that was all in our mind." But why have so much lore if you're not certain you'll get to ever realise it? Well, to create a believable illusion. By creating an "excess" of lore, as Gaider describes it, Origins made Thedas feel like an old and believable place. A place with history, rather than a Western set that was all facade and no substance."
"BioWare also did something canny with the lore it did relay then, too: it shared it through the voices of characters living in the world, making it inherently fallible. In doing this, Dragon Age veiled its truths behind biases. The church-like organisation of the Chantry proclaims one truth, while the elves and dwarves proclaim another. Sidenote: you can experience this yourself through different racial origin stories in Dragon Age: Origins. This way, there's no one, objective, irrefutable, truth. "To get the truth, you kind of have to pick between the lines," Gaider says. So even though elven legends are coming true through the existence of Solas and The Veilguard's antagonist gods, it doesn't mean that's the one and only truth. There's truth in what the Chantry teaches and what the dwarves say, he tells me, which ignites my curiosity intensely. BioWare has also been tricksy in how it's rubbed out the lore the further back in time you go. "In general, the further the history goes back, we always would purposefully obfuscate it more and more," Gaider says - "make it more biased and more untrue no matter who was talking, just so that the absolute truth was rarely knowable. I like that idea from a world standpoint, that the player always has to wonder and bring their own beliefs to it." It leads into a founding principle of Dragon Age, which is doubt - because without it, you can't have faith, a particularly important concept in the series. It's where the whole idea of the Chantry's Maker comes from and with it, the legend about the fabled Golden City - now the Black City - at the heart of the Fade. This is the very centre of the lore web, and, I imagine, it's close to the series endpoint Gaider imagined long ago. All secrets end there. Did Gaider know what was in the Black City when he laid down Origins' lore? That's the question - and it startles me how casually he answers this. "Oh, yeah," he says. "What was in the Black City: that's the uber-plot. I knew exactly. "Was it as detailed in the first draft of the world?" he goes on. "No. I had an idea of the early history because that's where I started making the world. So the things that were true early-early: I knew exactly what the Black City was and the idea of what the elves believed, and what humans believed vis-a-vis the Chantry - that was all settled on really early. Then I expanded the world and the uber-plot bubbled out of that.""
"Gaider shows me the original cosmology design document for Dragon Age: Origins as if to prove this - or rather for the game that would become DAO. The world was known as Peldea back then. I can't share this with you because I see it via a shared screen on a video call, and because Gaider doesn't want me to, mostly because the ideas are so old they're almost unrecognisable from what's in the series now. But I can tell you it's a document that's just over a page in length, and that there's a circular diagram at the top showing the world in the middle and the spirit realm ringed around it. And on that document is reference to the Chantry's beliefs about a God located in a citadel that can be found there. Gaider says BioWare knew about Fen'Harel (the Dread Wolf) 20 years ago when it was developing Dragon Age: Origins, and that he'd one day reappear. The Fade wasn't known as the Fade back then, either, but as the Dreaming, because it's the place people go when they dream - an idea that lives on still. And if that sounds familiar to any fans of The Sandman among you, it should. "I'd say The Sandman series was probably fairly prominently in my head," says Gaider. "I liked that amorphous geography that was born from the psyche of collective humanity. I'd say yes, if I was to point at something specifically, that's probably where the very first inspiration of it took root." It's a lot to take in, but it reinforces the admiration I have for Dragon Age. Just as I have when hearing about the creation of my other favourite fantasy worlds, such as A Song of Ice and Fire, I begin to understand the magnitude - and the deliberateness - of the plotting that went on. I wonder if one day the Dragon Age series will end in the way Gaider first imagined, albeit slightly altered by the many other pairs of hands shepherding it along now. What a curious feeling it must be to know, so many years in advance, where things might go. Where that end is, I don't know, but I do know we'll take a significant step towards it in The Veilguard. After all, we're coming into contact with gods who were there at the recorded beginning of it all. "Yeah - we have access to people who can tell us the truth from first-hand experience," Gaider says, "although again, it depends on what the writers did with it. But if they continued the tradition of Dragon Age, you never know for sure if Solas is telling you everything, or what you're learning is the entire truth. "But yes, some of the big mysteries are being solved. I mean, will they one day definitively tell you about the Maker? Will we crack the big mysteries of the world and just make them answered finally? And does that ruin one of the central precepts that Dragon Age is founded upon? Maybe," he says. "Ultimately, that lore, when you make it big and you hint at it and hint at it and hint at it, it becomes a Chekhov's Gun of sorts. Eventually you got to pony up.""
[source]
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potatounicoorn · 8 months ago
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It's a hereditary trait, nothing to be done😔
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starry-bi-sky · 3 months ago
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my martha knight au in a nutshell:
Danny/Martha: see up here?
Danny/Martha: *taps skull*
Danny/Martha: intense psychological damage
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Danny/Martha: *upon finding out she's pregnant*
Danny/Martha: oh my god i cant be a mom, I'm fifteen and homeless--
Danny/Martha: im going to be a terrible mother--
Danny/Martha: i live in a cAR--
Danny/Martha: what if the baby inherits my powers? Oh no--
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Danny/Martha post giving birth: i've only had Bruce for a minute and a half but if anything were to happen to him i won't even need to fuse with Vlad, I'm razing this goddamn planet to the ground myself
Danny, to Baby Bruce: you are the last remaining thread of my sanity. I'm going to give you the world :)
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Danny/Martha prior to getting pregnant: Fuck it, if everything in my life has led to this moment, i'm allowed to make one stupid decision. I'm getting drunk and getting laid
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Danny/Martha while Bruce was a toddler: i swear to fucking god i am going to kill the next person who talks to me--
Bruce: hi mommy!! i brought you something!!!
Danny/Martha, immediately flipping on a dime: hi baby!! what do you have?
Bruce, a weird child like his mother: a spider :)
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Danny/Martha, talking to Falcone after he made an unsavory comment at her and Bruce: If you ever come near me or my son again, I will dig up your shithead father's corpse and make you eat his skin.
Danny/Martha: do you understand me
Falcone:... crystal, ma'am
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Danny/Martha new in Gotham: *getting mugged*
Danny/Martha: *grabs man's arm*
Danny/Martha: I AM GOING TO BREAK YOU IN HALF LIKE A TWIG, FUCK BOY, DO YOU HEAR THE WORDS COMING OUT OF MY MOUTH--
(she then proceeds to terrorize Gotham's night life for the next extended period of time, mostly unintentionally)
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Danny/Martha: Danny Fenton?? No. you must be mistaken, my name is Martha Knight.
Danny/Martha: this here is my littlest knight, Bruce.
Danny/Martha: I made him all by myself :]
#if martha could become the joker in one timeline if bruce died then she had to have SOMETHIGN going on up there mentally. im all for it#im a 'martha wayne may have been secretly batshit' truther. subscribing to bruciemilf's portrayal of the wayne parents#danny fenton is not the ghost king#dpxdc#fem danny fenton#female danny fenton#martha knight au#dp x dc crossover#dpxdc crossover#dpxdc au#dp x dc au#dp x dc#giving danny fenton psychological issues since 2022 folks#points at marthadanny: she's a hot mess with unprocessed trauma and psychological prblems. she's hanging on by a thread#LISTEN TO AFTER ALL BY CHRISTINE EBERSOLE THAT SUMS UP MARTHADANNY ENTIRELY#bruce your mom is even crazier than you. how is that possible. her trauma has trauma.#marthadanny: i dont wanna talk about my feelings OR my trauma i want to raise my son. go away#martha: who knew that being a child hero without any support would result in deeply rooted psychological issues and paranoia in spades#marthadanny: im fine (<- experienced liar. is not fine. please god someone restrain her before she claws someone's eyes out)#she has eyebags the size of the savanna and wields red lipstick like a weapon. she's going to rob a rich man blind. she has a baby to feed#what would a mother not do for her child? what heights would a mother not climb.#and you're shaken to your soul with an ache that you cant erase. like the tears you never cried but still keep scrubbing off your face.#there's a pain you cant imagine. the little talk that keeps you wide awake that somehow turns to bold determination that you wont ever make#the same mistake. so you've got to feed your little future and ensure her talent poise and charm might just grow up and save you after all#fun fact bruce and danny's birthdays are exactly one week apart. danny is Feb.12 and Bruce is Feb.19. take that as you will :)
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savingcontent · 2 months ago
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Launch trailer drops ahead of the release of The Plucky Squire tomorrow
Continue reading Launch trailer drops ahead of the release of The Plucky Squire tomorrow
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yangjeongin · 9 months ago
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HYUNJIN BIRTHDAY COUNTDOWN (2024): hyunjin in every letter... ↘ D-30 | ARTIST
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capsulecomputers · 2 months ago
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THE PLUCKY SQUIRE - Gameplay
Join the brave knight Jot as he leaps between dimensions, battling the evil wizard Humgrump and solving puzzles along the way. Along his journey, Jot faces a honey-hoarding badger in a boxing match and even feeds an overweight cat, all in pursuit of defeating Humgrump.
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Storybook characters discover a three-dimensional world outside the pages of their book and must jump between 2D & 3D realms to save their friends in this charming action-adventure.
The Plucky Squire follows the magical adventures of Jot and his friends - storybook characters who discover a three-dimensional world outside the pages of their book.
When the malevolent Humgrump realizes he's the villain of the book - destined to lose his battle against the forces of good for all eternity - he kicks the heroic Jot out of its pages and changes the story forever.
THE PLUCKY SQUIRE Developer: All Possible Futures Publisher: Devolver Digital Platform: PC, PlayStation 5, Xbox Series X|S and Nintendo Switch Release Date: 17th September, 2024 Price: $29.99 USD
Available here - https://thepluckysquire.com/
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