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#all for the game meta
nettedtangible · 13 days
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An idea I love is when the Foxes become a more well-respected team in the league, Wymack starts talking to them about being “role models” and that they have all these young fans now who look up to them. And Neil is just horrified.
Then the Exy league organises this like, pre-game warm up meet and greet thing where they do some drills and games with the kids of the local teams in the area.
Everyone expects to have to keep Andrew away from the kids but he’s actually fantastic with them. He’s blunt and honest but he does try very hard and they absolutely love him.
Neil spends the entire time running away from the children and hiding behind Wymack (he tried hiding behind Andrew but Andrew was actually getting along with the little demons)
Kevin hates it but the kids LOVE him, they think it’s hilarious how grumpy and angry he gets and they keep falling over themselves laughing anytime he yells. They keep asking him to “do the grumpy voice” he starts yelling in French and they think it’s just about the funniest thing that’s ever happened.
Dan and Renee are keeping the whole thing on track, actually running through the drills and teaching the kids with endless patience. Dan has a little mini me girl who’s like 10 and the captain of her team and just wants to be Dan so bad so Dan gives her a whistle and she’s just shadowing her all day, blowing her whistle whenever Dan tries to get someone’s attention.
Aaron and Allison hang back and only very reluctantly interact with the children.
Matt is the equivalent of a climbing gym. He has about 4 children hanging off various limbs at any given time and a little 6 year old has taken up permanent residence on his shoulders.
Nicky loooves it and teaches the kids all of bad words and gets them to play pranks on Kevin- which results in Kevin yelling at him and he and the kids falling over laughing.
One child seems to be really isolated and quiet. Neil sits with this kid so Wymack will stop yelling at him to get involved. They don’t talk at all but Neil gives the kid some gum and the kid manages a little smile.
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gale-force-storm · 14 days
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Thinking about the fact that, to pull Gale from the stone and get him in the game at all, you have to decide to try to touch an extremely dangerous looking swirling mass of unstable magic. Something that is, objectively, a terrible idea
Like, the options it gives you are to either touch the sigil or leave, and if you leave you just... don't get Gale in the party
You have to take the risk. You have to let your curiosity override your common sense. You have to look at this unstable, possibly dangerous malfunctioning magic sigil and go "...Ok, but what if I poke it?"
In short, to get Gale in your party, you have to do exactly what he would in that situation, and indulge in a moment of reckless curiosity. And I just think that's delightful
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galedekarios · 4 months
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Karlach: Aw, was that Gale’s granddad? Player: That was Elminster Aumar - the most famous wizard in the realms. Karlach: Huh. Doesn’t ring a bell.
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feelingthedisaster · 2 months
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The King's Men's plot structure is genius.
TKM has been critized a lot for not following the conventional plot structure, because it doesnt end inmediatly at the resolution of the climax, like they taught us in class. But it actually has a reason behind it and it think that is what makes AFTG unique and Nora Sakavic an amazing writer. I'll explain.
So, we all know AFTG has a lot of chess metaphors, however i think it doesnt contain the metaphors, it is the metaphor. Each character represents a piece of the board (Riko king, Kevin queen, Neil pawn, Andrew knight, etc) and exy is the chess, but but but, a chess game not only involves the pieces, the game cannot exist without someone playing, the chess masters (which would be Kengo, Ichiriu, Nathan and all the mafia stuff).
So, AFTG is divided into two plots happening at the same time: what happens on the chess board (exy season) and what happens outside it (the mafia mess).
Of couse, the climax has to be about the outside out, because who cares which one of pieces move in which way if the players are pointing guns at eachother under the board? The guns are more more important. So who cares? The pieces on the board care, the ones that are being played with. And who is the narrator? The character that represents the pawn, the less important figure of the entire room.
Yeah, the 'outside of the board' plot is over half way into the book, but it doesnt matter because that happens outside the board, the chess game has not ended yet. The pawn cannot go back to rest in the box until the game is over, until the king dies. The book cannot be over until the chess game our protagonist is a piece of ends. The books have to end with the king's (Riko) death and that is exactly what happens.
If this isnt excellent writing and one of the best examples of know the rules so you can break them, i dont what is.
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mollysunder · 2 months
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There is a theory that the way children play serves as a means to simulate and prepare them for the tasks they'll take on as adults. So for all the narrative weight both Jinx and the story give the boxing machine at the arcade it would never have prepared her or the kids to take on Piltover.
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What are the two things that Piltovans excel at over their Zaunite counterparts to keep the hierarchy? Weapons and technological development.
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When you look at the way Piltovans invest in their children, they don't prioritize hand to hand/melee combat training. Piltovans focus on giving their children experiences in handling firearms, a pursuit that is both leisure sport for the wealthy and a key offense against dissenting Zaunites.
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And from the show notes even Jayce, whose family occupies the upper middle class, was sent on educational excursions across Runeterra to explore the world and learn what it had to offer. Without Jayce's education abroad he would never have been inspired to pursue the concept hextech.
It's no wonder that the two figures that are set to be Piltover's biggest threats from Zaun are Jinx and Viktor, becasue they engaged in the same kinds of games and activities as their Piltovan counterparts.
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Jinx didn't have an entire forest preserved to help her practice her sharpshooting like the high houses of Piltover, but she did excel in the few games at The Rift (the arcade) that built on her talents. She's the only Zaunite thus far who's long distance offensive is a strong counter to Piltover's forces.
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Viktor couldn't travel the world like Jayce did, but for better or worse he managed to stumble into an opportunity to get real opportunity in research not offered to his peers through Singed. It was through that experience that Viktor knew to turn to Singed when he was at the end of his rope, and the consequences of that will be fully realized in season 2.
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Ironically, the kind of skill the boxing game champions is only good for keeping other Zaunites in line. Vander's days of fighting Piltover were way behind him when we first met him, and Vi spends season 1 primarily fighting other Zaunites. It's no surprise the Zaunites who embody the old ideal of strength in Zaun that the game portrays, Vi and Vander, are largely at the mercy of Piltover and end up collaborating with them to avoid further harm.
Zaun's future as an independent city-state couldn't happen if they stuck to their old ideals. The people who stand a chance against Piltover are the ones that not only succeed but excel at playing Piltover's games against them.
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foxstens · 4 months
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i often think about kevin adjusting to life outside the nest. we see how unfathomable a different lifestyle is for jean after 5 years, and kevin grew up there
how long did it take until he got used to seeing the sun every day
how often does he have nightmares. does he look at the other bed every time he wakes up
was he surprised that the foxes were allowed to eat, drink, wear whatever they want
did he learn from watching the foxes practice that their playing style isn't quite as violent and that there's no 'contrition'
did he expect to get violently punished when he started doubting evermore's teachings even in the privacy of his own mind
has he started learning how to be a person outside of his ability to play
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Gathering evidence of Jeremy's issues like ✍🏻✍🏻
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Ok, so whatever happened it was at the fall banquet 4 years before and probably involved cops. (I don't think there will be *two* major scandals)
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Hints of the missing brother.
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Other sus stuff
I don't have any big theories. Thinking either brother killed hinself after an argument with Jeremy, crash while driving to get Jeremy out of custody, or cut contact with everyone after their poor reaction to Jeremy's scandal (and I think he was outed, hence the floozies and why he has to stay home during the week)
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metamatronic · 6 months
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my take on adult!ib and mary post the “together forever” ending.
what if they came back to the gallery though. gallery adventures pt. 2. where they will certainly not meet anyone they’ve met before. and shenanigans certainly won’t ensue.
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afterthelambs · 4 months
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I'm not sure if I believe the "Wakaba Isshiki did unethical experiments" theory in the fandom, but I do think this is the biggest proof of it in-game:
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Because how the hell would she know that?
The first explanation is that she did experiments by sending people into palaces and then testing what happens to them if the palace collapses. Which is messed up for obvious reasons.
The second explanation is that she did NOT test it, meaning she was just making shit up. Which is funny but also would make her a terrible scientist. This explanation is less believable because everything else about her research is too accurate.
There's also a theory that Wakaba did unethical experiments on Akechi specifically. I'm not sure I believe that, since the evidence for it is pretty shallow (like the featherman game scientist experimenting on grey pigeon). But this scene is once again the biggest argument you could make for that theory. The researcher in the image above refers to palaces by their correct term 'palaces', which they say was based on Wakaba's research. But that's only something you would know with firsthand experience of the metaverse. And the only person they know who could access the metaverse was Akechi (that we know of, but i dont think Shido would rely only on Akechi if there were other options).
So yeah this scene is very sus. It's most likely the writers didn't think too deep about the implications. There's no way they wanted Futaba's mom to be sketchy, right? But even if it's not intentional, the scenes and their implications still exist. So in conclusion those theories make sense, I get it, and I don't blame anyone for headcanoning them and having fun. And tbh anyone involved with cognitive psience was portrayed as some degree of unethical (maruki for example), maybe this is just on-brand
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dicenote · 3 months
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Death Note characters ranked on how good they are at driving, from worst to best:
Near: I'm sorry, but he's not reaching the pedals. Like, if you could strap his brain to a car and make him psychically drive it, he'd do better than most people on this list. But in a regular car he'd unfortunately struggle. Maybe he can control the gas/brake while Rester steers, or vice-versa.
Matsuda: I just know that he gets distracted by every little thing. Funny road sign? New song on the radio? Discussing murder notebooks with his passengers? He suddenly forgets that he's in the middle of changing lanes.
Ide: Better than Matsuda because at least he keeps his damn hands on the steering wheel. He's considerably worse if Matsuda and/or Aizawa are bickering in the car with him, though.
Misa: Her placement can be shifted up/down a few spaces depending on your definition of "good". She will get you to your destination 10 minutes earlier than you expect, but multiple traffic laws will be broken on the way.
L: Look, I know he piloted a helicopter in canon without a license, but the sky doesn't have lanes or traffic lights. He can figure out how to drive the vehicle, sure, but his driving is chaotic and only marginally better than Misa's overall.
Light: Like L, he probably doesn't have a license and could work his way around a car. Unlike L, he wants to look like the perfect law-abiding citizen and will try his best to drive like one. He ends up going a bit under the speed limit because of this. L finds his behavior highly suspicious.
Aizawa: Completely average driver, other than the occasional bout of road-rage. Or Matsuda-rage, if a certain idiot is messing with the AC again.
Mogi: Also completely average, but goes completely silent while driving (except when working as Misa's manager). Is he focusing on the road, or does he just not feel like talking? Nobody knows.
Mello: Prefers motorcycles, but is shockingly capable at driving a wide variety of vehicles just fine. He'll even obey the law if he isn't actively committing a crime in said vehicle.
Soichiro: We saw him smash that car into Sakura. Dude managed to make that look cool as hell. When not breaking and entering TV studios, though, he's probably very good at going the speed limit and following traffic laws and all that boring stuff (he is a cop, after all).
Matt: Roughly half of his experience driving is from Mario Kart and GTA, but he can still somehow Tokyo Drift IRL. Theoretically, these could be points against him (see L's placement), but he's so bafflingly good that Rule of Cool makes him the best by default. My point is that he could drive normal, but where's the fun in that?!
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fortheloveofexy · 10 months
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I swear to god if I see one more AI generated aftg fanart today I'm gonna eat my phone
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lycorim · 2 years
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I made this instead of doing actual stats homework you're welcome
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stick-ball · 7 months
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Happy Women's Day to all who celebrate
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feelingthedisaster · 1 month
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something about kevin and the queen. the queen (kayleigh) dies, but a pawn once it gets to the other end of the board (the end of his career), can turn into the queen, resurrect her.
something about seth and the pawn. one must sacrifice it to win the game.
something about riko and the king. the most powerful figure that doesnt do any of the dirty work, that needs to die for the chess match (the story) to end
something about neil and that pawn that makes it to end. unimportant enough to not kill it, important enough for being the reason of the win
something about the king's men being called the king's men. the king lost all his pieces (all his perfect court transfering to other teams) and all that is left for him is to die, ending the game and consequently, the books
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bacchuschucklefuck · 4 months
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okay unironically I love so much that porter is like this world SUCKS its BAD here and it HURTS you why do you care abt it!!! and literally every single bad kid is like ngl we just hate ur ass it does not matter what ur philosophy is
#dimension 20#fantasy high junior year#not art#fhjy spoilers#its!!! gods I will Be My Ass in the tags rn. but thats so like. deliciously setting typical#like porter's desire is to transcend and his contempt for the world he's in feels. idk Real#like he plays the game bc he wants to win and be done with it. how do I word this#yknow. being a god would like. be his win state. when he gets that happening thats it his story is done he checks out#meanwhile the bad kids do actually just like playing the game lmao. like they love adventuring!#theyre so solidly Of This World. they carry the values that can only be born of it and they like having mastery over it#its a meta angle that I think is very fun specifically for d20 being in such a unique position in the zeitgeist when it first started#the rat grinders are from DnD Writ Large. porter wants to escape. but this is the bad kids' home its Their Actual Play Show#which makes it so fucking excellent to me that porter's question is somewhat of merit! its their show and it tries very hard to punish them#and they just straight up dont listen to him here lmao bc they hate him but! since the moment the academic track ended its been clear#that they save the world bc they Like Playing. With Each Others#thats what riz thinks the core of adventuring is! thats why fig stayed! and I also think thats why this hovers over elmville now and#a dead god is coming back in the school gym. porter is a shit evangelist but even if hes a good one I dont think it wouldve worked like he#wants it to. the only way he couldve escaped is if he'd not involved elmville at all. thats where the bad kids met dude#its a shitty place that fucks with them but they all come back here bc they wanna play with each others#and in that regard I think thats what the stress tokens ultimately means. Is This Game Still Fun To Play. ITS A RAGEQUIT LIMIT#Im literally running from one end to another of this conspiracy board Ive pulled out of nowhere#Ill draw after this I just wanna get this out. gods this episode has done nothing but furthering my delusion of grandeur actually#Im the hottest smartest manthing on earth Im king fucking midas over here. anyways uh! great ep!
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asha-mage · 1 year
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FFXVI really takes your hand and says 'come with me', then shows you a world that is broken and full of pain and heartache and selfishness and cruelty. It shows you the terrible things people are willing to do to each other for no good reason, it shows you how how leaders can be short sighed and foolish in their earnest desire to do the right thing for their people, and that causes no less pain then when they are corrupted and arrogant and vain monsters. It shows you how people's cruelty all to often is born of a world that beats them down that gives them no other choice but to be cruel if they want to survive.
And then it asks: is this worth saving? Is this worth protecting? Wouldn’t it be better if you just let it all go? Let it all be destroyed, and broken apart, and lost? Wouldn’t it be enough to just end the pain? Wouldn’t that be salvation?
And in the same breath it answers, no because salvation isn’t the point. Humanity is cruel, greedy, fractious and hateful and it always will be. Just as humanity is kind, generous, united and loving and always will be. Even as the world falls apart The Dame fights to keep Northreach together, even as monsters beat down her gates Martha takes in refugees and escaped slaves and refuses to stop, even as nations crumble and bandits flourish the Dragoons still battle for the sake of their people and country, while the Crusebreakers keep struggling to free the innocent and protect the weak. Even as Joshua is hacking up blood, even as his body is shutting down he keeps walking forward at Clive’s side inevitably, inexorably to the end, because he loves his brother and refuses to give him up to Ultima’s scheme.
FFXVI tells you that there are no promises, not guarantees, that the only people who can promise salvation are the ones who want to sell it. FFXVI says that no one is assured victory, or safety, or paradise. The point is not to save the world from it’s evils. The point is that we fight to try and reach the next dawn with the people we love. Humanity can never create a perfect world because we are imperfect creatures, but the battle to make a better world, a kinder world, a more free world, a more gentle more fair, more loving world is what defines us.
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