#all for the game meta
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part of why andrew dressing neil up is so crazy is that in any other series it would be like a trick meant to humiliate neil by putting him in something jank
but andrew’s agenda was “i want to see him in mesh” not “i hope he experiences public humiliation”
and neil definitely thought it was the latter but for some reason went along with it anyway ???
#if you repost tag me on ig @all.for.the.gays#aftg shitpost#the foxhole court#the raven king#the kings men#all for the game series#all for the game trilogy#andreil#andrew minyard#neil josten#aftg meta#all for the game meta
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An idea I love is when the Foxes become a more well-respected team in the league, Wymack starts talking to them about being “role models” and that they have all these young fans now who look up to them. And Neil is just horrified.
Then the Exy league organises this like, pre-game warm up meet and greet thing where they do some drills and games with the kids of the local teams in the area.
Everyone expects to have to keep Andrew away from the kids but he’s actually fantastic with them. He’s blunt and honest but he does try very hard and they absolutely love him.
Neil spends the entire time running away from the children and hiding behind Wymack (he tried hiding behind Andrew but Andrew was actually getting along with the little demons)
Kevin hates it but the kids LOVE him, they think it’s hilarious how grumpy and angry he gets and they keep falling over themselves laughing anytime he yells. They keep asking him to “do the grumpy voice” he starts yelling in French and they think it’s just about the funniest thing that’s ever happened.
Dan and Renee are keeping the whole thing on track, actually running through the drills and teaching the kids with endless patience. Dan has a little mini me girl who’s like 10 and the captain of her team and just wants to be Dan so bad so Dan gives her a whistle and she’s just shadowing her all day, blowing her whistle whenever Dan tries to get someone’s attention.
Aaron and Allison hang back and only very reluctantly interact with the children.
Matt is the equivalent of a climbing gym. He has about 4 children hanging off various limbs at any given time and a little 6 year old has taken up permanent residence on his shoulders.
Nicky loooves it and teaches the kids all of bad words and gets them to play pranks on Kevin- which results in Kevin yelling at him and he and the kids falling over laughing.
One child seems to be really isolated and quiet. Neil sits with this kid so Wymack will stop yelling at him to get involved. They don’t talk at all but Neil gives the kid some gum and the kid manages a little smile.
Part 2
#aftg#tfc#all for the game#andreil#andrew minyard#neil josten#david wymack#kevin day#danielle wilds#matt boyd#renee walker#allison reynolds#aaron minyard#nicky hemmick#all for the game meta#aftg meta
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Hi, I love that you’ve started reading the aftg books and the sequels. The meta you’ve written up until now has all been great!
Andrew is my favorite character! Could you do an in depth analysis? Your favorite part of his character or maybe his relationship with Aaron and what it means to the story. I love a complicated family/ sibling dynamic.
I sure can!
Andrew is my favorite character as well. And he's a well-done identical twin! As an identical twin, that NEVER happens! Lol.
I said in my review that Andrew is the heart of the series, and he is. So my favorite part of his character is the slow peeling away of the onion-like layering that covers his character, and we see that at his core Andrew is a bleeding heart, not a monster and not a violent psychopath.
But much like a traumatized child, he hides that away. See, I actually think that despite the hyperbolized narrative, Andrew's trauma response is very emotionally accurate. Kind of like Ash Lynx's in Banana Fish. The people we want to write off and throw away as psychopaths are often the people actually hurting deeply inside.
Andrew and Aaron (and Nicky)
Andrew commits himself to not opening up. But he still binds himself to Aaron, wherein they agree that they will stick together for college. But then they never make any effort to have a relationship, because if they do, then Andrew would have to be vulnerable and admit he cares deeply about Aaron and killed their mother to protect him.
Essentially Andrew attempts to adopt this philosophy (quote from CS Lewis):
There is no safe investment. To love at all is to be vulnerable. Love anything, and your heart will certainly be wrung and possibly be broken. If you want to make sure of keeping it intact, you must give your heart to no one, not even to an animal. Wrap it carefully round with hobbies and little luxuries; avoid all entanglements; lock it up safe in the casket or coffin of your selfishness. But in that casket – safe, dark, motionless, airless – it will change. It will not be broken; it will become unbreakable, impenetrable, irredeemable. The alternative to tragedy, or at least to the risk of tragedy, is damnation. The only place outside Heaven where you can be perfectly safe from all the dangers and perturbations of love is Hell.
Hell is all Andrew thinks he deserves.
But, well, because Andrew can't quite give up on Aaron (or on Nicky), blood leaks out of his casket and draws Kevin, Neil, and the other Foxes in.
Andrew's relationship with Aaron mimics the tropes about twins in a deconstructive light. See, identical twins (speaking as one, again) are seen as one half of a human being. Both twins are dehumanized within the narrative, so Andrew clings to this idea--that he has a more human half in Aaron--and won't let it go. He's determined to protect Aaron, and his determination to protect Aaron and Aaron's future unwittingly ensures Andrew is protecting his own future as well.
The series also addresses the oft-written codependency of twins which is greatly exaggerated in fiction. The Minyards are codependent, but only because they're both fearful of vulnerability. Which is why Nicky Hemmick is such an important member of their trio--he routinely pushes Andrew and Aaron out of their comfort zone, for better and for worse.
See, Nicky basically walks around advertising his vulnerability. If Andrew and Aaron withdraw, Nicky holds out his vulnerabilities and brags about them. It's potentially also a maladaptive coping mechanism based in self-harm, but it's also drawn from his past in having to shut down everything he is and was because of his parents.
But Nicky's loss of his parents and the way he struggles to hold on despite their condemnation of him definitely resonate with Andrew. Again, he agrees to go back to the Hemmick household because he knows it matters to Nicky (and to Neil) despite knowing it will end badly. He knows Nicky has to see it for himself, not just be told it. He can't protect Nicky from that heartache--the heartache he himself experienced with Tilda abandoning him at birth while keeping his brother, and then abusing Aaron.
Someday I'm going to write about Nicky Hemmick and why he's one of the most important characters in the entire story...
Andrew and Neil
Everything about Neil is a lie, but everything about Andrew is twisted to the point of covering up his bleeding heart. The pot doth calleth the kettle black, despite what Andrew likes to think. Like, Andrew, you literally use your twin to trick Neil about your actual identity because he can't trust Neil. Neil likewise can't trust Andrew or anyone with his true identity.
Perhaps it's this similarity that makes them so good for each other. Neil, unlike Kevin, Nicky, or Aaron, challenges Andrew to open up to the others, to the wider world. To the full team, and the funny thing is... he succeeds.
"We're never going to make it to finals if we're a fractured mess. You two are holding us back." ... "If you ask for half the truth, you'll only get half the truth," Neil said. "It's your fault if you don't like the answers I give you, not mine.
Like, I'm not sure if people realize, but Andrew's confession to murdering his mother happens right after this scene, where Neil urged Andrew to start acting like he was a member of the team and also tells him to accept the full truth. Then blood falls and "happy birthday jr" (a parallel again--part of Neil's identity is forcibly revealed through blood, but Andrew's identity comes out via him confessing to shedding blood). Andrew goes on to do exactly what Neil challenged him to.
His confession was Andrew's very Andrew way of opening up to his team: telling them the worst thing he'd ever done to see if they would stay or go.
"She didn't kill herself, Andrew," Aaron said, savage with grief. Andrew flicked him a cool look. "I told her what would happen if she raised her hand again. She had no right to look so surprised." "Oh, Jesus," Matt said. "Did you just—?" Wymack pinched the bridge of his nose and exhaled noisily. "Could you at least let us leave the room before you confess?"
Actually it was important that they not leave the room, during the scene or symbolically in the aftermath. They're not okay with it, but they also don't condemn Andrew for it. This enables Andrew to be able to trust the team, at least a little bit.
Andrew and Kevin
Kevin promises Andrew that he can give him a purpose. Just like Andrew, Kevin is kind of purpose-less. Yes, "all for the game" and obsessed with Exy, blah blah blah. Kevin's drinking habits suggest otherwise insofar as his Exy-fills-the-void-just-fine argument goes.
The irony is that Kevin does help introduce Andrew to a purpose, but it's not through Exy. Exy is a means to an end, and that end is love with Neil and a family with the Foxes, even if he's always going to be the grumpy one. And through Andrew and Neil and the Foxes, Kevin sees maybe, just maybe, there's something more than just Exy that gives his life value.
Andrew may not care about Exy itself, but he cares a hell of a lot about the people playing it. Because what Andrew really always wanted was just love.
Andrew and Jean
In the sequel trilogy, we see how Andrew foils Jean. It's not a coincidence Neil hears Jean compare Grayson to Drake, or that Riko helped orchestrate Drake's last assault and many of Jean's assaults. We're supposed to compare these characters.
(Side note: I did appreciate how Andrew immediately demanded to know if Grayson had hurt Neil when he was at Evermore.)
But the way in which Andrew and Jean foil each other isn't just in their abuse. It's primarily in their shared humanity, and the kindness they possess. They both tried to protect their abusers and the bystanders because they believe that firmly in the potential of others. Andrew protects Cass at the cost of going to juvie himself. He protects Aaron at the cost of murdering their mother. He protects Kevin and Neil at the cost of being abused by Proust. Jean still saves Zane's life despite his betrayal. Jean still mourns Riko despite the evil he did to him.
But they afford none of that mercy for themselves. Jean doesn't see himself as a human being, and neither does Andrew. No, what Andrew sees himself as is a monster.
The "Monsters" nickname Andrew bears in a typically Andrew way. He acts like he likes it. I think that the text pretty clearly indicates he hates being called a Monster, and the extra chapter from Bee's POV indicates this as well.
"Monster" is a label Andrew uses to self-harm. Him starting to step away from it in the end via admitting to Aaron he loves Neil (even if he never says the words) and continuing his relationship with Neil shows his own healing. He's the one who comes up with the winning strategy of having Neil revert to defense to cover Riko during the final showdown with the Ravens.
By the end of the series, Andrew is well on his way to having a full and fulfilling life with family, friends, and hobbies like sports. He's loved familialy, romantically, and platonically.
#ask hamliet#andrew minyard#aftg#aftg meta#all for the game#all for the game meta#andreil#neil josten#nicky hemmick#aaron minyard#kevin day#palmetto state foxes#jean moreau
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Despite everything, it's still you.
FIRST - PREVIOUS - NEXT
MASTERPOST (for the full series / FAQ / reference sheets)
#undertale#deltarune#utdr#crossover comic#comic#undertale fanart#deltarune fanart#twin runes#twin runes comic#twin runes au#kris dreemurr#frisk#papyrus#undyne#toriel#sans#alphys#asgore#this is the page I was most excited to work on out of them all ngl#might be pretty easy to tell by how many panels there are#the whole player meta narritive is a pretty interesting one between the two games#in deltarune kris is clearly affected by what we do#whereas in undertale frisk is pretty okay with anything we make them do#out side of drinking soda (which they flat out refuse)#so anything they are okay with doing they let us do#in twin runes frisk can't tell the difference between them and the player#imagine your entire life turns into a real life rendition of the groundhog day movie#of course you'd absolutely lose yourself at some point#they were okay with what they did at that point#and the LOVE they gained did a number on them
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AFTG is Well Written: a Masterlist
Many people have said the book series All For The Game by Nora Sakavic is badly written. However, I believe it is not. To prove this, I made a compilation of posts that explain why the books are meticusly crafted and amazingly written.
*disclaimer: I'm not claiming the books are perfect or have no mistakes, it is impossible for any book to be that way, I'm just saying that it's not even half as bad some people claim it to be
Plot
Why The King's Men's plot structure is genius
In defense of AFTG crazy plot
Characters
MCs and trauma responses by @skydaemon
Mirrors of eachother by @sirandking
Riko and Neil parallels by @notlacrosse
Jean: Number, name and the narrative by @owlarchimedes
Metaphors/Symbolisms
Characters and their respective chess metaphor
Number symbolims in AFTG by @darkblueboxs with additions by @whydamnitwhy
Writing style
Conveying feelings by @lochenfreh
Here by @joejhang
The reason for the simplistic language by @afurtivecake
Neil/Nathaniel switch by @obsessing-over-fictionn
General
Here by deactivated account
The reason why people tend to think the book are bad by @thetamingofspike
Here by @the-foxhole-clutter
If I'm forgetting something or you know a post that could fit in this masterlist, share it pls!
#aftg#all for the game#nora sakavic#aftg meta#tfc#the foxhole court#trk#the raven king#tkm#the kings men#tsc#the sunshine court#aftg fandom#aftg trilogy#aftg books#aftg hot takes#aftg my beloved#aftg thoughts
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I just re-read The Foxhole Court and for the first time I noticed the parallels between Wymack’s speech about Kevin’s time at the nest and THE Riko roast in book 2:
Wymack: “[Tetsuji] raised Kevin to be a star” // Neil: “Being raised as a superstar must’ve been really, really difficult for you”
Wymack: “Kevin isn’t human to them. He’s a project” // Neil: “Always a commodity, never a human being”
Wymack: “He put a lot of time and money into kevin’s development on the court. As far as Tetsuji is concerned, Kevin is valuable property. Any profit Kevin makes is rightfully the Moriyamas’” // Neil: “Not a single person in your family thinking you’re worth a damn off the court”
Wymack: “Kengo and Ichirou mostly keep to New York and couldn’t give a flying fuck what Tetsuji and Riko do” // Neil: “Kevin and I talk about your intricate and endless daddy issues all the time”
In my opinion, this is significant for two main reasons.
First, as Wymack says, “Kevin doesn’t talk about his time at Evermore,” so Neil didn’t get this information from HIM. This is part of why the “Kevin and I talk about your intricate and endless Daddy issues all the time” is so funny, because you know Kevin is sitting at that table losing his MIND at being implicated in this, but this speech means those claims are based on something.
Second, and I think more importantly, Neil is turning everything Wymack told him was true of Kevin onto Riko. On the Kathy Ferdinand show, Neil implies that Kevin is better than Riko, and that Riko knows it and is scared of it—“people are finally going to know which one of you is better. They’re going to know how premature [the facial tattoo] was.” In the Riko Roast (TM), he’s continuing to make that insinuation by basically saying ���hey, all those things you think about Kevin? All that dehumanization? It’s true for you, too. Only Kevin got out and you’re still there, and we see that and talk shit because of it.” He’s not just knocking Riko down, he’s building Kevin up while he does it, because in this scenario, Kevin is one of the people on the outside seeing how pitiful Riko is, while Riko is just a guy everyone thinks is annoying, and who should just shut up.
#aftg meta#aftg fandom#aftg#all for the game#trk#aftg trk#kevin day#neil josten#riko moriyama#riko roast#you know i get it#meta
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Thinking about the fact that, to pull Gale from the stone and get him in the game at all, you have to decide to try to touch an extremely dangerous looking swirling mass of unstable magic. Something that is, objectively, a terrible idea
Like, the options it gives you are to either touch the sigil or leave, and if you leave you just... don't get Gale in the party
You have to take the risk. You have to let your curiosity override your common sense. You have to look at this unstable, possibly dangerous malfunctioning magic sigil and go "...Ok, but what if I poke it?"
In short, to get Gale in your party, you have to do exactly what he would in that situation, and indulge in a moment of reckless curiosity. And I just think that's delightful
#meta#gale dekarios#gale of waterdeep#i'm positive this has all been said before but ¯\_(ツ)_/¯#on a meta-gaming level of course it's just a matter of committing to the bit#the equivalent of that time in an actual dnd game when i said ''idk guys this sounds like a plot hook. we should probably go check it out''#but on a watsonian/character level? objectively not a great choice safety-wise#my husband for instance completely missed gale at first because he went ''...i'm not touching that thing it seems dangerous''#and idk. i just kinda love that for him. perfect introduction. nice little litmus test for if you can handle his chaos lol
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Some Notes on Mydei's Characterization (Part 1)

I'm already tired of seeing Mydei slander (if I have to read "He's a brawn over brains berserker who just cares about fighting" one more time, I might actually die), so I thought I'd put together some quick notes on what canon has to say about Mydei's character. Please note this post contains only my own interpretations of canon material; not everyone will interpret scenes in the same manner.
Starting with some of the most off-base stuff I've seen first:
1. Being Capable of Violence is Not the Same as Being Violent
Mydei's trailer and his role in the story both confirm that he is capable of extreme acts of violence. When it comes to battle, multiple people--Eurypon and Phainon, for example--refer to Mydei specifically as a "beast," rather than a person. In his character stories, we're told that he was such a ferocious predator in the Sea of Souls that even monsters stopped coming near him, and in another of his character stories, he's described as tearing the throat out of an opposing enemy who had an army a thousand men strong. It is a basic and unavoidable fact of Mydei's character that he is capable not only of killing but of killing in egregiously brutal ways, literally tearing his enemies apart with his bare hands.
Mydei will fight, he will cause harm, and he will kill--whenever it is necessary to do so.
But there is an extreme world of difference between being capable of violence and actually being a violent person, and Mydei has shown, in both word and deed, that he is an inherently gentle character who, if given the option, would prefer to choose the path of least harm.
Over and over, the devs hit us players with the idea that Mydei's actual nature is one that abhors needless violence. We see this from his first character story, where Mydei--despite being thrown into the Sea of Souls as an infant, despite fighting every single day of his childhood just to survive--is described as saving drowning fishermen with no reward. Even the author of the legend points out the incongruity of this choice, saying "Why would a Kremnoan ever bother to save others?"
Remember that this is a Mydei who has had literally no human contact. He has no frame of reference for even the concept of generosity. If we take his story seriously, then despite being effectively feral at this point in time, his innate reaction to seeing others in danger was simply to provide aid. Even when his own survival was the only thing he had experience with, he still chose to selflessly save others, with no motivation other than the fact that benevolence appears to be his core nature.
Reinforcing this idea that Mydei is an inherently gentle person, there's the memory in Castrum Kremnos where an unknown someone asks Mydei what his dream is, with the only acceptable options being different combat roles. But Mydei's answers are charmingly abstract instead--young Mydei doesn't want to be a soldier and bring harm to others, he wants to be a wanderer or even a "beam of light."
(Saw some interesting talk linking this "beam of light" with Kephale recently too. I'm very interested to see whether the upcoming patches will tie these connections together or if we're all just reading too much into things lolol.)
3.0's plot hammered this home as well, with Mydei continually disputing Aglaea's mission requests; Aglaea says that sending too many Chrysos Heirs to fight Nikador would be a waste (in case they end up dying), to which Mydei responds that there's no point in needlessly risking people's lives.
Even the 3.0 side quests repeat this message, with one Kremnoan NPC, Aelius, noting that an assassin tried to murder him on his first day in Okhema. Instead of responding with force, as might be justified by the severity of the crime, Mydei--brand-new to Okhema and their ways himself!--still chose diplomacy, and went to the Council of Okhema to legally ensure the Kremnoan people's safety, instead of directly seeking vengeance.
Even a small scene in Kremnos's ruins gives the devs an opportunity to show that Mydei prefers to exhibit aggression only when threatened first: As the Trailblazer and Co. wander through the Soul-Forging Zone, the group meets a half-crazed titankin. Obviously it poses a danger and could become a more serious threat in an instant, but Mydei doesn't offer it any resistance. It isn't violent with him, so he has no reason or motivation to be violent with it... as opposed to Phainon, whose first reaction is immediately to attack.
(If you choose to kill it, by the way, Mydei scolds Phainon and the Trailblazer, effectively calling them bloodthirsty executioners...)
When Krateros attempts to manipulate Mydei using Mydei's mother's wishes, urging him to continue the cycle of domination in Kremnos, Mydei stops him cold by pointing out that (like Mydei who inherited her beliefs) he knows Gorgo was opposed to violence for violence's sake:
Then, of course, there's the entire deal about refusing the crown of Kremnos, breaking his people's endless cycle of violent lives and even more violent deaths and repeatedly refusing Nikador's power because Mydei had no desire to become Strife. Despite revering his people's god for what Nikador was supposed to be--the guardian who sacrificed everything to protect Amphoreus--the game repeatedly tells us that Mydei sees Kremnos's cultural tradition of conquest as a meaningless waste of life, glorifying cruelty for no reason and bringing nothing but harm to the Kremnoans and Amphoreus as a whole.
Mydei fought hard to not become the demigod of Strife. At every turn, he was pressured and manipulated by others against his expressly stated wishes, and ultimately was left with no choice but to accept the destiny forced upon him despite clearly longing for a different, gentler life. Although I'll talk more about this later, the fact that Mydei even went so far as to change his name among the Chrysos Heirs shows us just how intensely he was trying to separate himself from his own past and from Kremnos's bloody history. Mydei wanted to be a person, yet in the end, he was forced back into being a beast, into becoming the symbol of violence, the very thing that took everything good from his life.
(This isn't a shipping post, but Phainon's efforts to take on Nikador's coreflame can be read to at least some extent as a rescue attempt--despite himself believing that Mydei was the better fit for Strife, Phainon saw how sincerely Mydei did not want to take the coreflame trial, and at least in small part, Phainon did take on the trial to spare Mydei from that inevitability. Personally, I think this failure will eventually be one of the linchpins that brings Amphoreus crumbling down, because Phainon was supposed to be everyone's hero, but just like Cyrene, he failed to save Mydei.)
I've seen some people debating this idea that Mydei is not a violent person by pointing out that Phainon calls him "reckless when he gets the urge to kill." In 3.0, Phainon implies that Mydei could even hurt other people with his recklessness in battle. But... we have never seen Mydei ever bring any harm in battle to someone he didn't intend to hurt. No one innocent ever gets injured in-game by Mydei (at least so far...), and we have no indications at any point that Mydei would intentionally endanger others out of recklessness. In fact, even in their first scene, it's Mydei who scolds Phainon for being careless during battle.
For example, Mydei's first reaction to confronting Nikador was to immediately remove Phainon and the Trailblazer from the fight so that they wouldn't come to harm. Even inside the coreflame trial, while the power of Strife was driving Phainon mad, Mydei was still level-headed enough to rally the Trailblazer and Dan Heng and get Phainon out safe. Mydei was still rational enough to even recognize the Okhemans inside the illusion and say "This isn't who these people really are; they're being twisted by Nikador."
Is this really the behavior of a reckless person who loses his sense of reason in battle?
To be honest, players should take most of what Phainon actually says about Mydei with a grain of salt. Phainon, especially during 3.0, doesn't actually know Mydei's whole story (for one, he has a foot in mouth moment in 3.0 where he tells Mydei to make more friends, only to then find out in 3.1 that Mydei had more friends; they just all died), and we know that Phainon often exaggerates Mydei in many ways when talking to others. Mydei may be reckless in battle--but his recklessness almost certainly centers on himself, being willing to risk his own life, rather than others'. This is echoed again in his "Keeping Up With Star Rail" video, where Phainon comments on Mydei's complete lack of self-defense once he enters battle. While Phainon might think Mydei's lack of attention to his own pain is worth calling out, it isn't a sign that Mydei is genuinely a mindless berserker.
I've also seen people debating this point by saying that Mydei appears to go "crazy" in battle and starts grinning when he gets a battle high. But as for Mydei's smiling in battle, we really only see it three times: 1) When Phainon first returns to Okhema, 2) When Mydei finally engages in solo combat with Nikador, and 3) When engaged in solo combat after all his allies in the coreflame trial already "died."
Again, this isn't a shipping post, so write the first smile for Phainon off as you choose--maybe Mydei's just excited to have the opportunity to flex in front of his "rival." The other two smiles are admittedly a bit unhinged, but I'd argue that neither of these moments represents actual enjoyment of battle. Instead, both of these smiles occur only inside the overwhelming pall of Nikador's power, which we're told canonically infects the mind with a desire for bloodshed. More importantly, both of these instances also take place when Mydei is only fighting titankin, not human opponents, and only after Mydei has been left entirely alone, when he is certain that the only person at risk in the fight is himself. When Mydei can confirm that there's no one left to defend (or left for him to lose!), then and only then does he give in to Nikador's violence for violence's sake and engage in battle whole-heartedly.
tl;dr: Mydei was the crowned leader of a culture that glorified cruelty, death, and mindless brutality. He was forced into a life of violence where he had to fight tooth and nail for survival from virtually the moment of his birth. Everyone he ever loved died worshiping a god that used their souls as nothing but fodder for further meaningless destruction. Yet Mydei was doing everything he could to rise above that life, and to help others also rise above that life. Of course he fights when he must, but reveling in it? I don't really see the evidence.
My man did not tear down a dynasty, breaking a thousand years' cycle of pointless strife, to get hit with the "He's a battle junkie" allegations. I swear to god I will bite the next person who says it--
2. His Reputation as Quick-Tempered is a Front
While it's typically not Mydei's fans going around saying Mydei's just another "battle-obsessed manly man," there is a different stereotype I actually do see being perpetrated by self-proclaimed Mydei fans: It seems to be a common trend in fanfics and fanarts to write Mydei with a strong temper, showing him becoming very aggressive when annoyed and suggesting that his first resort in difficult situations is always brute force.
To be fair, I think this is influenced by a number of factors, not the least of which is the game itself playing with this idea as a joke. In Mydei's "Keeping Up With Star Rail" video, Phainon playfully reduces Mydei to the quick-tempered brute stereotype, saying things like:
Phainon also brings this up at other points, such as suggesting that Mydei would only need one try to solve the puzzle in Janusopolis because his method of solving it would be... to just punch his way through.
But again, please take the things Phainon says about Mydei with a grain of salt. Roasting your friends for fun is simply a given, and I think that Phainon's comments about Mydei are meant to be understood as playful banter about his "rival," not serious analysis of Mydei's temperament (which really doesn't align with the stereotype of a hot-head at all).
Complicating this whole situation is the English voiceover, where it is clear the voice director encouraged Mydei's English VA to portray Mydei as particularly gruff and worked up in many of his lines. I have nothing against the English VA at all, but the voice direction of the English version clearly missed the mark on Mydei's character and went for a more aggressive vibe than any of the game's other languages. (The whole thing reminds of me Ray Chase not being given proper direction on Neuvillette's character at first and dramatically changing his voice acting over the course of Fontaine's patches.) I don't mean that English Mydei is never gentle, but that many of the lines are delivered with a level of vitriol that is not suited to the scene at all nor present in other languages. (Compare this line delivery in English with the same line in Chinese, for just one example.) The English interpretation of the character is strongly colored by this strange directing decision ("Mydei should be actively angry in many of his scenes"), unfortunately.
Complicating the whole situation even further is fandom's habit of reducing characters to flat caricatures because making funny meme art and exaggerating character traits for comedic effect is so common. (And enjoyable, don't get me wrong lol.) There is a well-loved relationship dynamic of "the grumpy one with the sunshine one," and I think unfortunately Mydei and Phainon are getting this treatment in fandom quite a bit: Phainon is depicted as the exuberant, happy puppy, while Mydei is the angry, bristling cat. It just makes sense when we consider cliches, right? The muscle-bound warrior dude will obviously be a cranky, easily angered hot-head, no? To a certain extent, I understand why fans jump to that conclusion and take that route in their fanworks; it's definitely easier to depict the characters with these kinds of shorthand tropes than to encompass their complicated personalities in every art or fic.
But the problem is... in-game Mydei is really not much like fanon Mydei, at least where tempers are concerned.
Repeatedly, the game tells us that Mydei keeps a level head even in situations of extreme pressure, and that he prefers to use communication, rather than force, to try to resolve the conflicts he encounters. Going back to some examples I've already mentioned: In the ruins of Kremnos, he's the first to suggest communicating with the titankin and the first to suggest that there's no reason to use violence against them. In 3.0, a scene lots of people say shows Mydei's "bloodlust," where he confronts Nikador and claims he has an intent to kill, actually starts with the line: "All that anger and regret I feel right now, I've learned to control them".
In Okhema, when the Kremnoans were facing assassination attempts, Mydei handled the situation legally, within the confines of Okhema's clearly ridiculous bureaucracy, to ensure that the Kremnoan people would be able to live within the city. In 3.1, when Krateros wants to lose the Okheman guards that are trailing them, Mydei defers to Krateros's lead, asking him if they should use force on the guards and only complying when he says yes.
In fanarts, it's common to draw Phainon doing something silly, with a 💢grumpy Mydei💢 barely tolerating it. But... in game, Mydei actually tends to weather Phainon's teasing without that much issue, often playing along readily and teasing back or simply not rising to the bait at all, sometimes giving him a flat response that actually irritates Phainon instead.
Even when Phainon lobbies some of his snappiest jests (the line about Mydei not being able to write comes to mind), Mydei's strongest reaction is usually "Why are you stupid?" and then he moves on. He's not out here roaring like an angry lion or flipping a table every time someone is a bit obnoxious in his general vicinity. Mydei's mostly chill with the silliness, guys. He's sometimes silly back.
And even in the moments where he should be his angriest, such as the day he avenged his mother by killing his father, Mydei tends to respond to pressure and even cruel provocation with level-headed answers, coldly telling Eurypon just how pointless the entire crown of Kremnos was. Krateros insults Mydei specifically for choosing communication as his conflict resolution strategy. Like, how did people decide Mydei would be an easily provoked hot-head when his own mentor insults him for trying to solve Kremnos's problems using words instead of action?
Perhaps one of the only occasions in the game where we actually see Mydei genuinely lash out in anger is the moment with Tribbie, where she tells him not to worry for Phainon. Mydei responds harshly--but then immediately walks his words back, explicitly notes that his single sharp answer was rude, and apologizes.
But what I haven't seen anyone discuss is that fact that Mydei had every right to be angry at Tribbie here. In the prior scene, Aglaea literally belittled and pressured him into taking on the Strife coreflame following Phainon's failure, and Mydei knew in this scene that Tribbie was fully aware of Aglaea's plan to manipulate Mydei using Phainon.
Again, not a shipping post, but Tribbie daring to go "Aw, don't be worried" rightttt after that concern for his friend was weaponized against Mydei to deny him his agency? A direct slap in the face. Aglaea--with Tribbie as her willing accomplice--knowingly put Phainon's very life at risk to entrap Mydei and force him to take on a role he was rejecting with every fiber of his being. After deliberately using Phainon as a tool, for Tribbie to have the audacity to say "You shouldn't worry about him" was actually pretty vile.
And yet it's Mydei who apologizes. It's Mydei who reins in any hint of frustration and tries to approach the situation politely, as if the person he is talking to hadn't literally just doomed him to an entire future of misery by using the safety of one of his only remaining friends as leverage. The achievement you get just before this moment, "Sing, O Goddess, of His Rage," suggests that Mydei truly is rightfully furious about this situation--but in the end, Mydei still forgives both Tribbie and Aglaea without hesitation, because he knows the importance of the Flame-Chase Journey and of following the prophecy at all cost.
Does this really strike us as someone who flies off the handle at minor annoyances, someone who is brash or easily riled up, someone who resorts to punching his way through all his problems?
Despite appearances, I think it would be more accurate to say that Mydei's temper runs pretty even and that he is actually difficult to provoke to genuine anger. There are times where we see him truly furious (when he confronts Nikador about the honorless scheme to attack Okhema, when he confronts his father, etc.), but in every situation where Mydei is angry, it's because the anger is absolutely justified, because something truly unforgivable is happening to him or those he's sworn to protect.
Mydei's suffered just about every manner of injustice it is possible for a person to suffer, and yet he soldiers on without making his suffering other people's concern. He apologizes for even minor outbursts, despite his feelings of outrage clearly being righteous. In some cases, we might even read him as a little passive aggressive instead--the fact that Phainon's food is nasty whenever he really annoys Mydei and yet he has no idea why the food is bad is a hilarious hint that Mydei's definitely more of a "revenge is a dish best served cold" kind of person than a hot-head.
So what about that moment early on, where Mydei uses the threat of violence to silence Verax Leo?
Well, no Verax Leos were harmed, so? Ha, being serious, I actually think this moment should be better understood as the player's first real insight into Mydei's character, separate from Phainon's colorful commentary.
This moment tells us one thing really clearly about Mydei: He's self-aware. Mydei knows the Verax Leos are literally cowardly lions, and he knows they think he's scary. He's aware of his own reputation as a "beast," and he isn't above utilizing that reputation to achieve a goal if doing so will produce a greater good for others. Without even needing to resort to any actual attack, Mydei is able to silence the Verax Leo's rumor-mongering using just the threat of his capacity for violence.
This suggests to the player that Mydei is actually discerning, straight to the point but intelligent enough to tailor his actions to the level of response that is appropriate for a given situation. He's not a "go in fists blazing right from the start" kind of guy when that's not what's needed. He could easily just punch the lion off the wall--but he doesn't. He lets his words doing the threatening, instead of his fists. (The fact that this particular Verax Leo was apparently helping to slander Kremnoans the week before and still lived to spread rumors about March tells us how disinclined Mydei is to solve his daily problems with actual violence.)
The takeaway is that Mydei's angry reputation among Okhemans, but hell, also among players(!), is largely fueled by stereotypes more than by any real actions on Mydei's part. People expect him to be a quick-tempered brute, so that's what they see, even when Mydei's real actions don't lend themselves to that cliche much.
Yet Mydei is also self-aware enough to know that same crude reputation is a powerful tool. It benefits him for certain groups to be very afraid of him, and this leads to an interesting conflict in the character: On the one hand, Mydei wants to distance himself from Kremnos's violence. He renames himself, swears allegiance to Aglaea's cause of hope, and spends his free time in Okhema doing gentle things like taking part in cooking competitions, playing house with kids, and judging drama festivals. More on this in a bit, but I think it's very interesting that not a single one of his marketing or promotional materials--nor any of his scenes in the game itself--show him willingly spending his free time on martial pursuits. (The animation they gave us was Mydei playing with children, not sparring with Phainon or even training with his dedicated warrior brothers-in-arms.) Mydei clearly wants to be seen and relate to others as a person separate from his bloodstained past.
On the other hand, his reputation as a terrifying warrior is one of the only things allowing him to live his current life. It's only as the to-be "blood-crowned" king of Kremnos that the Kremnoans willingly follow him and respect what he has to say. His ability to decide their futures hinges on them continuing to perceive him as Mydeimos, their undying lion of conquest. His only use to Aglaea and the Flame-Chase Journey is as the future manifestation of Strife or as an expendable resource that can be thrown single-handedly at enemies because he's the only one that can take their punishment and keep kicking. His place in Okhema is only secure so long as the Okhemans continue to fear his might, their discrimination kept at bay only by the knowledge that none of them can come close to defeating the Kremnoans if it came to blows. His reputation in Okhema is secure only so long as he can continue to cow the Verax Leos into silence with threats of retaliation.
Mydei doesn't have any attachment to his image as a monster--and yet his situation will not allow him to let it go. As much as he would like to live a different life, the view that others have of him--that he is an angry, savage person who is barely restraining an innate violent nature--is a shield locked in his hand, protecting him and making it possible to keep going--even when all he really wants to do is stop.
So, long story longer: I don't think Mydei has an especially hot temper at all; he's lived an incredibly hard life and had every one of his hopes and dreams systemically stripped away from him. He's under constant and immense pressure and feels entirely alone in bearing his burdens. His frustration occasionally bubbling to the surface--for which he apologizes--is not only justified but honestly still shockingly under-stated. If I was in his situation, a whole lot more heads would have rolled.
And now, a few less important notes to round this post out because I can already tell I'm going to hit tumblr's image limit before I run out of things to say about Mydei, so:
3. He's Not a Dumb Jock or Actually that Fitness Obsessed
This one is kind of annoying because Mydei's marketing materials like to play with the "dumb jock" trope as a joke. As mentioned before, we have Phainon's humorous "If you want wisdom, he's got might" line, Mydei being terrible at math (to the point even the Trailblazer assumes they'd be better at math than Mydei), the implication that Mydei is so straightforward he would miss deceptions from those speaking in ill faith (like during the Verax Leo's riddles), and of course, the overwhelmingly common stereotype of gym bros caring more about their muscles than their brains...
But the game also goes out of its way, repeatedly, to emphasize that just as Mydei doesn't fit the stereotype of the savage warrior, he also doesn't fit the stereotype of brawn over brains, of focusing more on physical prowess than thought.
Mydei being bad at math is played for laughs, sure, but in the same breath we're also told that he's a better student of history than Phainon is (which loops back into ironic when you remember that Phainon loves history and clearly wants to be good at it).
Mydei is one of the game's only confirmed bilingual characters outside of the Genius Society, despite the fact that, if his backstory is to be believed, he would have spent the most formative years of his childhood entirely language-less, and even after leaving the Sea of Souls, would likely not have attended any form of formal schooling. He never went to the Grove like Phainon and Castorice, yet he's capable not only of speaking and reading in multiple languages, but also of translating even archaic variations of his native tongue, enough so that (according to his marketing), being an archaic Kremnoan language mentor is one of his official titles.
He's also one of the characters most strongly associated with reading in the entire game, via the library, his canonically stated ability to interpret poetry, his character stories all being texts... All the other characters associated as strongly with reading as Mydei in the game are regarded as "nerds": Ratio, Dan Heng, Pela... Somehow critical portions of Mydei's character can be oriented around literature and he still gets hit with the dumb jock label???
He's also an accomplished military strategist capable of commanding the respect of seasoned veterans as well as waging effective war campaigns against enemy nations with a marginal, aging army and virtually no resources... He's capable of playing Aglaea's and Okhema's political games, despite having obvious disdain for such things... In fact, in Mydei's goodbye to Aglaea, he speaks to her as one nation's leader to another, remarking on how he's learned valuable lessons in managing his people from her, and specifically highlighting that her trait he most admires--what is missing from his own people's history--is her ability to instill genuine hope in others.
But yeah, Mydei is dumb muscle because it's funny, I guess.
What makes the whole "jock" thing loop around into doubly ironic (and also sad) is that although Mydei's character does involve a strong emphasis on health and fitness, the way it's framed in his marketing versus his actual in-game character is extremely different. Mydei's marketing is all about combat, how he's a "fitness ambassador," and "performance enhancers aren't in the Kremnoan language."
But in game Mydei...?
He doesn't have anything particularly unique to teach Phainon. There isn't any special "extreme Mydei training regimen" above what the other Kremnoan soldiers do, a fact we can confirm with the bath NPC Peleus, who tells us that Mydei has taught him his training regimen, and it's just the "Kremnoan traditional exercises" (the high-altitude shuttle run, firewalking, etc.). This idea that Mydei isn't devoting himself to constantly improving his ~super special combat capability~ is also reiterated in Mydei's marketing when someone tries to scam Okhemans by selling a secret "Mydei combat move" and Mydei is just like "There's no such thing..."
Yes, this is me telling you that the fanon thing where Mydei is all about hitting the arena to beat the crap out of challengers every single day is probably not that lore accurate. Yes, of course Mydei spars and keeps up with his strict exercise routine, but combat training doesn't actually seem to be his favorite hobby. In the game, Phainon is definitely worked up about wanting to spar and practice together, but Mydei's attitude to the idea of training with Phainon seems closer to "Please... be more chill..."
Just as an example, at possibly the most plot relevant time ever to suggest a spirit-raising spar with his "bro," the ideas that instead come to Mydei's mind for working out Phainon's disappointment are...
All gentle socializing.
In fact, although Mydei's marketing hyper-emphasized the "fitness" shtick, we never actually see Mydei sparring or training with anyone in any of his mainstream marketing materials or in game. (I'd say we don't even see him fitness training at all, but hey, they did add one chat sticker where he has a weight lol.)
Although we're informed repeatedly that Mydei's a fitness junkie, what his marketing and in-game free time scenes actually show us are, uhhhh *checks notes* sleeping in, taking long baths, eating pancakes, singing around the campfire with his band of bros, people watching, and babysitting? It's the life he truly deserves.
Again, this isn't to say Mydei doesn't train (obviously you don't look like that without putting in massive effort!), but both promotional materials and the scenes chosen for characters in game are deliberately designed to highlight the most integral aspects of characters' personalities. Mydei surely is exercising hard to keep up his health off-screen--but by de-emphasizing that in what the game actually visually shows us players, the only obvious conclusion is that other things (food, playing with children, spending time with comrades) are much more important to Mydei than just getting swole. Out of the "warrior" type characters we have in Star Rail, Mydei is one of the least pumped up about sparring that we've seen. From what we're actually given in game, Yanqing is infinitely more gung-ho about combat training than Mydei is.
In fact, rather than exercise itself, I'd say more of Mydei's "fitness" focus in game comes from his connection to food, and--perhaps this is me reading into things a bit too much (but that's my job, you know)--I'd argue that Mydei's repeated emphasis on eating healthy is actually a thinly-veiled trauma response to his childhood experiences with starvation.
We're told that, in the Sea of Souls, he fed on the raw flesh and bone of the abyssal monsters he fought--literally eat or be eaten--and could really only hold off the feeling of starving on the rare times that the tides were low and he could catch live shrimp instead. He also closely associates the Kremnoan Detachment, his only refuge, with the notion of comfort food.
And every time food is discussed, he's quick to tell others, even the Trailblazer, exactly what to add in order to make sure they're not only full but also eating a balanced meal that will keep them hale and whole. More than a gym bro, I think Mydei missed his calling as a nutritionist.
Long story longer, Mydei has never had a time where he could go without fighting. For virtually all of his life, at least until he reached Okhema, fighting was all he ever knew. Would he even really need much extra fitness training when his entire existence is a constant stream of battles, of pushing his body to its limits over and over again? He's been "working out" since he was literally an infant, with no down time, and even in relatively peaceful Okhema, a Chrysos Heir's duty to battle never ends.
This is just my personal take on it, but I'm inclined to think that when he finds rare moments of peace, Mydei would probably prefer to do things other than fight, especially if it's something that allows him to provide for himself and others, helping his friends stay well, such as through cooking.
I think the in-game material does a great job of emphasizing that Mydei's definition of "fitness" doesn't necessarily focus foremost on being a gym bro/jock who hits the training field every five minutes--his definition of "health" and "wellness" have a lot to do with nourishing the spirit at the same time.
4. Mydei is Significantly Less Impulsive than Phainon
Okay, I can hear you--if Mydei's not a brute, and he's not a fiery temper, and he's not much of an actual gym bro, what is he?
Well, unfortunately I'm just here to tell you another thing he's not: He's not actually that proactive of a rival either.
Aglaea is quick to call Mydei and Phainon "impulsive youths," putting them on the same level in terms of childishness, but actuallyyy...
Despite the fact that Phainon likes to claim Mydei "taunts him every time they meet", every single actual competition we've ever seen between Mydei and Phainon was initiated 100% by Phainon, with Mydei just sort of getting swept up in Phainon's antics.
In their joint lightcone, it's Phainon who calls for the contest of speed. In Kremnos, it's Phainon who proposes the titankin killing competition. After the coreflame trial, it's Phainon who demands the hot bath challenge (and then lies and blames Mydei lol), and it's even Phainon who turns taking home the other affected bath patrons into a competition too, one in which Mydei flat out claims he wasn't even competing:
We're given several hints, particularly throughout 3.0, that Mydei and Phainon's prior missions were largely characterized by Phainon coming up with ridiculous plans, and Mydei mostly going "Welp, that sounds like it's going to get us killed, but okay I guess."
While Phainon is ready to go "Fuck it, we ball" and fight a titan to the death all by himself, Mydei spends the entire first part of 3.0 going "Hey, so, like, fighting Nikador without an army is a really dumbass decision, and we should probably not be attempting this."
(This moment is kind of less funny in retrospect when you rewatch it with the knowledge that Mydei knew they couldn't handle the fight, but Phainon was like "No, we totally got this, trust me bro!" Spoiler Alert: They did not have it. Literally all of Mydei's deaths in 3.0 happened because of his crippling inability to say no to Phainon. But this is not a shipping post. I promise.)
Anyway, in one of the only examples we have of Mydei possibly being impulsive on his own, the note from the bath manager that reports someone charging into the baths to ask who the strongest warrior in Okhema is, the actual implication is that Mydei had no idea how poorly the Okhemans would take that (nor their obsession with debate which would be sparked), and his faux pas comes less from being immature and more from the cultural discrepancy between Okhema and Kremnos, as the Kremnoan in the note finds Mydei's behavior perfectly normal.
In fact, instead of being an unruly youth, Mydei is criticized by other characters several times in the story specifically for choosing to hold back and think things through before committing himself to a decision. If anything, he's closer to indecisive (or at least slow to decide) than he is to impulsive.
Now, don't get me wrong. The game tells us repeatedly that Mydei does get competitive as hell once Phainon actually manages to convince him to join in on the shenanigans. Of course Mydei likes to win. But the notion that Mydei is Phainon's equally impulsive rival, actively issuing his own challenges, goading his frenemy into new contests, and particularly motivated to keep one-upping Phainon? It's really more of an informed trait and a fandom cliche (red and blue rivals, the people cannot resist) than anything actually shown in the game.
At the risk of perhaps inserting too much of my own interpretation here, I'm inclined to say that Mydei's willingness to engage in Phainon's dumb competitions is less brash rivalry and much closer to "Guy who never had the chance to be an impulsive youth cautiously allowing himself the privilege of feeling carefree for ten minutes or so."
It's not that Mydei is actually that driven to assert his dominance or is particularly impetuous when left to his own devices--it's that he never before had a long enough period of peace where he was safe enough to act childish. If he ever had competitions in his past, they almost certainly would have been like "Who can murder the most enemy soldiers with their bare hands today?" In Okhema, Mydei can participate in sauna-offs.
Mydei isn't as (deliberately performatively) silly as Phainon. He's nowhere near as impulsive as Phainon is. He's not really that fixated on being a rival. But he is a pretty great partner in crime. He does allow himself to be drawn into Phainon's schemes over and over, because well... they're obviously fun for him. He gets into the competitions once they're in motion, even if he complains about them at the start. Mydei's life has been criminally devoid of light-hearted joys and normalcy, and being led into trouble that doesn't result in people literally dying on him--harmless trouble--is probably an extreme novelty for Mydei. Basically what I'm saying is, he isn't going to propose the Jackass competition, but he is going to fold like paper the moment said competition is suggested.
Case in point: In 3.0, there's a second where you can actually hear him regretting his life choices, trying so hard to convince himself that he is above Phainon's weird antics, but... in the end, he can't help himself. When Phainon starts LARPing with the Trailblazer during the titankin competition, Mydei's first reaction is essentially "Oh my god, this is so cringe," but just two lines later... look who joins the LARPing.
This nerddddd.
When left alone, Mydei withdraws from the world. Trailblazer typically finds him locked in silent contemplation, rejecting visitors, up on his own private corner of the rooftops. On his own, Mydei is significantly less likely to seek out trouble, cause public disturbances, or become a (usually accidental) nuisance compared to half the other Chrysos Heirs.
But when the company around him makes him feel comfortable, he is willing to engage with life in the childish ways he was never free to before. His "rivalry" with Phainon is better understood not as a macho dude-bro need to assert superiority, but as just one of the most obvious manifestations of Mydei's desire to experience the life he never got to live, to let himself be the kind of person who can just do silly things and cause dumb messes.
Mydei isn't a particularly impulsive person--but sometimes he lets himself try it out. As a treat.
Okay, last note for now:
5. Mind Your Manners
While it might be tempting to see Phainon and Mydei's competitions as the peak of Mydei's comedic contribution in the story, I think the actual funniest aspect of Mydei's character is the game's running gag about his manners.
Yes, Castrum Kremnos is a savage nation that revels in death and is rumored to drink the blood of their enemies--but they still keep it classy, damn it! Sure Mydei might have grown up as a half-feral sea beast and then a homeless, wandering exile subsisting off the land, but sometimes he literally can't help it--the aristocracy just jumps right out of him.
No, I'm not joking. Mydei really does have the prim and proper manners of a blue-blooded royal.
We see this from his first appearance in the game. A character's first scene is generally their establishing moment, the devs' chance to give players a strong starting impression--which makes it so telling that one of the first things out of Mydei's mouth is a insult to Phainon's manners.
This is a direct and pointed critique, suggesting Phainon has neglected his duties as a host by relying on his "guests" as back up in the battle. In the context of Amphoreus's historical inspirations, this is actually a very serious scolding: hospitality was a big, big deal in ancient Greece, and the idea of forcing foreign guests into serving you before affording them proper welcome and rest, let alone actively endangering them, would literally be considered an affront to the gods.
With this one short line, the devs are impressing the extreme difference in social status between Mydei and Phainon: Phainon is effectively a "country bumpkin," a member of a lower class who doesn't know how to (or perhaps just doesn't care to?) properly practice the civil gestures of the upper rungs of Amphorean society. Mydei, on the other hand, not only knows the proper rituals of etiquette but expects those rituals to be upheld by others. He's basically calling Phainon a mannerless peasant in one of his first lines of dialogue, which is why Phainon gets so grumpy for the rest of the conversation lol.
We see Mydei's inclination towards proper decorum in several other places as well. As a prince, he's entitled to respect and deference, and while we might be inclined to say "Mydei isn't the type to enforce his royal status over others," the game itself shows us that... Mydei kind of does expect people to treat him differently.
Just as one small starting example, I know it's somewhat popular to have Mydei deny his royal status in fanfics, such as telling people not to call him by his titles or acting as if he has no connection to the upper class, but this doesn't actually happen in the game. Mydei introduces himself to the Trailblazer from the start as Castrum Kremnos's crown prince, consistently thinks of himself (such as in mission journal text) as a prince, and is largely referred to as "the crown prince" or "your highness" by everyone outside the Chrysos Heirs, including all of the Okhemans:
In fact, I'd go so far as to argue that Mydei takes his role as a prince very seriously and does not remotely deny the responsibility he bears toward his people. It's important to him to fulfill his duty to the Kremnoans, so rather than downplaying his role as their prince, he seems to acknowledge it freely, working to serve as a principled leader as best he can.
In short, Mydei is aware of his status--and he expects everyone else will be aware of it too.
I don't mean this in a bad way at all; he's not rude or pompous about it--rather, I think this is a subconscious aspect of his character. Mydei has spent many of his formative years with his people putting him on a ridiculously tall pedestal. He's spent at least a decade as the leader of a group that basically worships the ground he walks on; the Kremnoans obviously aggressively follow the social protocols of their very traditional culture, which seems to include somewhat blind adoration of their kings. Even if Mydei wanted the Kremnoans to treat him as "just another one of the people," there's almost zero chance they would do so. It would likely go against their nature to even ask that of them. Ergo, Mydei's almost certainly spent his entire adult life as the recipient of his people's extreme respect--and their strict adherence to proper social protocols around their prince.
Because of this, Mydei does have specific (if likely subconscious) expectations for "how people will behave around me," and we players get to see several humorous moments where other characters in the story violate Mydei's understanding of how princes should be treated:
In a particularly infamous memory crystal, we see one of Phainon and Mydei's early interactions, with Phainon inserting himself in Mydei's presence and starting up a conversation Mydei obviously did not expect. This is such a faux pas that only someone like Phainon could have had the audacity to thoughtlessly do it; he basically hop-skip-jumped about twelve rungs on the social ladder to waylay a royal without seeking an audience--and Mydei is clearly taken aback to be approached so casually and without preamble. Although Mydei doesn't actually say it (because doing so would be rude, of course), Phainon himself awkwardly ends up acknowledging that Mydei is trying hard to end their conversation:
It's not because Mydei dislikes Phainon already, but because the act of walking up on a stranger--especially a stranger who is a prince!--and assuming such a degree of familiarity as to comment on his body of all things would be so beyond the pale of appropriate social behavior that even Mydei hardly seems to know how to respond at first.
We see this same completely (or perhaps willfully) oblivious to social protocol behavior from Phainon numerous times throughout the 3.0 and 3.1 quests, and Mydei's affronted reactions are always pretty priceless. You can almost hear him thinking "The audacity!"
The exact same face my conservative grandma makes when I accidentally drop an F bomb in front of her.
Blatantly asking a prince to praise you when you haven't earned it? Scandalous.
But Phainon isn't the only person who can provoke these offended responses from Mydei while pushing the prince's boundaries with bad manners. Trailblazer hilariously earns themself a few critiques about their lack of courtesy too:
And even Aglaea triggers a haughty response???
(Sure, we could give Mydei the benefit of the doubt here and say he's talking about himself and Phainon, but honestly? I think this English translation at least lends itself to the possibility of a different take as well: Bro got so embarrassed over being caught acting a fool that THE ROYAL "WE" just burst straight out of him lmaoooo. I mean, come on, he wouldn't be saying Phainon has a formidable presence while laying on the ground like an idiot, right? It's the royal we, I'm telling y'all. 😂)
In another humorous example, in the animation where Mydei plays with children, the "princess" in the play criticizes Mydei for not being very good at princely behaviors like Okheman waltzing, which immediately results in... Mydei seeking dance lessons from Tribbie so he can improve himself. Princes can't be caught slacking!
(But hilariously enough, as a sidenote, Mydei's dance ability seems to be another case of culture gap: One of the other children in Okhema, the one who was taught about Kremnoan traditions by Mydei, is actually quick to inform us that Mydei may not be familiar with Okheman dances--but he does know all about Anastenaria dancing!)
(Mydei might not fit the standards for an Okheman prince, but he's killing it as a Kremnoan one!)
Anyway, being serious again: Although it's quite funny the dev team insists so much that Mydei, despite being prince of a nation of savage warriors, is nonetheless a prince, with all the trappings of prim and proper etiquette, I think it also says a lot about Mydei's character that he does try to follow social protocols so closely. He apologizes for rudeness. He minds how he speaks to others. He is precise and forthright and always honors his word. Hell, he even politely makes prior arrangements if he knows he's going to be late to an event.
Mydei is self-aware enough to know his status. He knows the weight of that status, and he knows what his status means to his people. He takes the responsibility seriously and bears the role to the best of his ability, striving to meet the Kremnoans' expectations of a "crown prince" even as he can't bring himself to truly align with their core beliefs. He is trying his best to carry himself as a leader should, complete with his commitment to honor the traditional expectations and social class systems of both Kremnos and Okhema.
Despite his rough start in life, Mydei has accepted his people's intense respect and adapted himself to become someone worthy of commanding that respect. Social graces may not have come naturally to him after a childhood completely outside of humanity's reach, but Mydei nevertheless has worked hard to become a cultured person who embodies the demeanor and decorum of a sole surviving prince.
Although it's played for laughs, it's also played quite straight throughout Amphoreus's story: Manners matter to Mydei--both in himself and in others.
Anyway, since I still have more notes I jotted down about Mydei's characterization, here is some other stuff:
Part 2, over here ->
#honkai star rail#mydei#mydeimos#hsr meta#character analysis#this post is kinda still#phaidei#coded even though I tried to tone it down#tagging ship mostly so people who have phaidei blocked won't have to see it#I will eat the next person who tells me Mydei is an aggressive battle junkie#it's been a long time since I've seen a character whose actual story is so overt#like the game could not hit you harder over the head with the idea#that Mydei longs for a gentler kinder world where violence isn't necessary#but who still somehow gets slapped with so many obvious stereotypes#apparently if you take a male character's shirt off#he becomes contractually obligated to be a tempermental dude bro#I also think Mydei is a fantastic case in point#for fandoms (or readers/players/viewers in general) having extreme difficulty#with grasping characters who have contradictory personality traits#on the one hand we have Mydei's blood-soaked SUPER MANLY trailer#on the other hand... we have his animation playing pretend with elementary schoolers#rather than being able to accept that Mydei embodies both of those extreme poles#fandom just sort of picks one side and runs with it#he can rip Nikador's head off AND want to never fight again in his life#I PROMISE#Mydei is really a refreshing example of a character that DOESN'T fit common tropes/character cliches#but alas#I'm not sure all his fans have actually embraced that#I'm proud of this one so I'm gonna pin it!
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the more I play the more I think lucanis basically knows it's illario who betrayed him right from the beginning (he's had a year in the ossuary to think. not that many people knew where he was going. when you ask him 'did Illario know you'd be on that ship' his only answer is the hardest flattest 'yes' you ever heard). so it's not so much about figuring out who the traitor is (because that's ludicrous. we all know. immediately. they didn't really bother to hide it lmao) as about methodically closing off every single avenue of denial lucanis has clung to that whole time with as much or little gentleness as you might prefer until he has no choice but to admit it. because the moment he has to admit it, he'll have to do something -- feel something -- about it. and that's such a catastrophic event in lucanis' inner landscape (he has had TWO people in this whole entire world up until now and will do anything to hold on to them with a heartbreaking child-like desperation, even at and especially through the detriment of his own self) that he'd rather just. not. what if we quite simply. didn't. what if we just stayed here in the emptiness where we can both pretend you didn't hurt me in a way I should never forgive. I have so much practice in that with caterina already it's always worked out great for everyone so far. (press x to fucking doubt but that's trauma logic for you lol)
after everything illario did, so much of the storm of lucanis' emotions around it is 'what the FUCK did you get yourself tangled up in this time and how do I get you out of this mess safely'. what's worse: the fact that your brother murdered you, or that he put himself in horrible danger doing so and thus exposed you to the risk of losing him forever. lucanis' heart certainly has an opinion here and it's fucking unhinged (affectionate)
the themes of dissociation in lucanis' character in general makes me feel nuts. allllll these contradictory messy things he needs to cut off from each other because they can't coexist or be easily reconciled inside him. but all remain stubbornly true separately anyway and will have their due one day. love and resentment. tenderness and fear and rage. terror and longing. love and freedom don't coexist. the burned out golden child anthem is playing in the background. he was always caterina's favourite and he has to keep striving to deserve that dubious honour with every breath he takes and then, presumably, mercifully, some day he will die and be excused and can rest. and until now he's suppressed all the -- natural, healthy, protective! -- negative feelings that threaten the few attachment relationships he actually has, at the cost of ever actually having his needs for connection and safety met and leaving his core self imprisoned and compromised. and spite goes 'what. no. that's dumb fuck that' (*spite voice* I do not understand that and even if I did I would not respect it) and does not allow him to fall back into that, which I think is what saves his life, ultimately. it took being possessed by a demon for lucanis to even contemplate telling anyone he loves 'no' in any way, but hey. whatever gets you there right lol
lucanis is dealing with the freeze response allll the way down baby. and he was even before the ossuary, that just turbo powered it and brought it to a breaking point way before it could happen naturally. but something was going to break eventually no matter what, and I'm just glad that in the end, through the power of friendship and also pure spite, it doesn't have to be him
#I am worried about him all the time. but also: his found family of godslaying maniacs and also the power of love. there are reasons to hope#when there was only one set of footprints in the sand that was the veilguard party holding lucanis in their arms#and going 'excuse you he said no FUCKING pickles!!!' while he's like '🥺should you guys really be -- ' 'YES'#dragon age#dragon age: the veilguard#dragon age: the veilguard spoilers#dragon age spoilers#lucanis dellamorte#dragon age meta#there's some messiness to his arc but what mary kirby managed to capture here about how this works. is everything to me#he is so exactly for me. I'm sorry for all the people he turned out not to be for. but not for him being for me#the gift of looking at him and hearing 'you're more than what you're going through' and be forced to annoyedly go 'okay#MAYBE that could be also be true for me. maybe.' he's going through it. and also so much more and the funniest person in the world#he's so worth it to still have in the world!!!!#I'm so glad we don't get to 'fix' his relationship with his family and especially caterina actually#that is stuff that would need to happen on a time scale waaay outside of the one in this game#and there's Something very real in having to go 'this is not for me to decide for you. who you love and what you do about it is yours'
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Here’s the thing with Peeta. Because he's viewed exclusively through the pov of someone in love with him and because at first glance a lot of his flaws are more palatable or easy to brush off they often are. However, low self-esteem, self-worth, and self-image dose not a perfect person make. The devaluing of your own life and impact on others is a flaw, especially when it leads to underestimating how much people need you and abandoning them even if in little ways. Projecting your own low opinion of yourself onto others actions towards you and assigning them motives that indicate an insult is understandable, especially when you’ve grown up in an environment where you were under regular verbal abuse and the intent and motive was negative and demeaning, but it’s still a flaw. Bottling up/repressing anger and withdrawing when hurt until it comes out in long stretches of cool distance and bad communication or uncharacteristic outbursts is a flaw. Going along with demeaning and inappropriate social behaviours towards the girl you love because you can understand there is a joke you’re not in on and are trying to adapt socially and blend in the midst of an unfamiliar and scary situation is shitty, insensitive teen boy behaviour. Understandable, and apologised for, but a flaw. Using an ability with words and charm to deflect moments of vulnerability isn’t exactly a flaw but it’s not open or honest.
He’s stubborn and logical and can be quit ruthless when he needs to be. He’s perfectionistic and overly self critical and doesn’t seem to like being praised even as being seen as stupid, weak, and lesser are clearly a sore spot and will assign those ideas about himself onto others even with little to no evidence that’s what their thinking. He avoids violence yet can lash out in anger when finally pushed too far. He gets frustrated and stubborn and closes himself off. He’s lonely and isolated and scared and seventeen and every flaw is so completely understandable. But ignoring them diminishes just how wonderful everything else about him is!
How kind and generous and thoughtful and intelligent he is, how precise and purposeful he is, how respectful and patient. He is hope and gentleness and the calm of the sunset on something better, he’s artistic and creative and nurturing. It wouldn’t matter as much if it didn’t come with negative sides. His kindness wouldn’t be as impactful if he didn’t have to choose it and work for it, kindness is a skill in a lot of ways it’s something that can be practised, kindness is something you choose and he chooses it over and over and over again, he chooses it over anger. His moments of vulnerability and openness wouldn’t mean anything if he was always like that, if it wasn’t earned and if he didn’t try and avoid it. The moments he thaws and comforts wouldn’t mean as much if it was constant, if he didn’t also withdraw and shutdown, if he’s not choosing this. Choosing the right thing over and over again.
Because yeah, Peeta’s baseline philosophy and nature is kindness, but you don’t get as good at it as he is, especially not in the environment and world he was raised in, without making the choice to reach for. And stripping him of his flaws not only makes him a far less interesting and realistic character but also takes away a lot of his agency and a lot of what makes his brilliant moments so good. He’s a scared traumatised seventeen year old trying his best, trying over and over again to choose the right thing, and sometimes he doesn’t, sometimes he missteps or his plans don’t work or an insecurity manifests in a way unfair to both him and those around him. But he tries so hard to do the right thing and goddam it he deserves a few flaws.
#Defending my boy by..... highlighting his flaws? More likely than you'd think#the hunger games#peeta mellark#thg#character analysis#everlark#katniss everdeen#thg peeta#thg meta#i love him and all his bullshit he's so dear to me#katniss as well#they deserve it they deserve some slack#alot of slack actually
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KCD Memes
#hansry#kcd2#kingdom come deliverance#henry of skalitz#kcd#hans capon#kcd henry#kcd hans#kcd2 spoilers#kcd memes#my stuff#kcd kubyenka#kcd katherine#kcd samuel#some of these only make sense if you know when they happen but#that's true of all my memes#anyway#last memes post tomorrow until I make more/inspo strikes#gonna turn to writing more hansry fic#also replaying the game and also meta#o7
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for a fandom that revolves around a sport there is a distinct lack of sweaty all for the game fan art
we could be objectifying our comfort characters more effectively if we made them a little more grimy
#this is a joke but also a plea#aftg shitpost#aftg fan art#all for the game fanart#aftg fanart#aftg prompt#all for the game meta#aftg meta#all for the game shitpost#all for the game series#all for the game#aftg
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reached the point in my life where i'm a reactionary moralist about shit like live service games
#im tired of season passes im tired of cosmetics im tired of limited time events im tired of multiplayer games im tired of the meta#im tired of f2p im tired of p2w im tired of expansion im tired of it all just let me have a nice game that works
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It's actually a good thing that Jean refuses to get in elevators.
In The Sunshine Court Neil takes him to his dorm by elevator and Jean doesn't complain, not even internally. Yes, his injuries mean it would be unwise to try to climb three floors by stairs, but he doesn't even make a note of it.
Jean hates being in boxes, but just a month out of the Nest he's still wired to swallow down his trauma, so much that any discomfort doesn't even register.
The fact that he can tell Jeremy he doesn't want to and refuses to get inside the elevator in multiple situations might seem like regression but this is Jean finally setting his boundaries, learning to say no. It's him refusing to hurt himself when there's another option. The stairs are just his first step.
#the golden raven#tgr#aftg#all for the game#the golden raven spoilers#tgr spoilers#jean moreau#aftg meta#the sunshine court
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the warrior of light as a game-breaking force of violence
there's a moment, relatively early in dawntrail, that establishes succinctly how out of place the warrior of light (as the savior of eorzea and main character of four successive final fantasy game plots) is in what is essentially the story of fresh new final fantasy protagonist wuk lamat. and it sets up quite nicely how the framework of fantasy video game conflict pulls the warrior of light forever towards violence as the expansion goes on.
spoilers through 7.0 follow
consider wuk lamat's kidnapping and rescue. bakool ja ja holds his blade to wuk lamat's throat, taunting you. his lackeys line up against your party in neat little ranks suspiciously reminiscent of a classic final fantasy encounter screen.



and it simply does not matter to the warrior of light. you stride right through their combat setup because you are beyond that by now. the warrior of light has absolutely no respect for the "we are about to do ATB combat" lineup. the camera even jumps the line for you in one continuous rotating shot, crossing the axis of action as though to emphasize through the disruption of visual convention how far outside the game's boundaries you are.
this is how far you are above the problems of dawntrail's first half. you cannot even be bound by the normal rules of cinematography and video game combat. everyone else here lined up for a good old-fashioned scrap and the warrior of light said haha nope actually. i'm going to stroll through here like a god of war astride this tiny battlefield. your henchmen cannot even raise a hand to me. i don't even have to engage in violence directly anymore. my mere presence is enough.
in fact, not only can bakool ja ja's henchmen not raise a hand to you, he's not even worthy of your direct intervention. he kidnaps wuk lamat and steals her keystones and frees valigarmanda and kidnaps hunmu rruk and none of it warrants the warrior of light so much as raising a finger. he's wuk lamat's recurring villain, that's not your problem. you're just here to take in the scenery.
zoraal ja spends his whole life aspiring to be thought of as his father's equal and a worthy successor to the dawnservant as the "resilient son." all it takes for gulool ja ja to acknowledge you as a warrior on his level is like a five minute sparring match. the acknowledgement from gulool ja ja that zoraal ja hungered for his whole life and would eventually go full cyborg supervillain to get via regicide is something the warrior of light receives casually in a throwaway line after their level 93 solo duty on the way to more important plot conversations.
it really seems for a second, in the first half of dawntrail, like you are strong enough and the problems simple enough for this to be a clean and easy adventure. bakool ja ja? power of friendship'd. mamook? successfully reintegrated, no worries about the crimes against humanity. rite of succession? handily won. nothing can stop you. even duty finder queue times have been conquered: you can do all your duties with trusts now.
all of which only makes it better when the second half has sphene ask you and wuk lamat directly: could your strength have been enough to save alexandria? could you have found a different way?
i know some people get very annoyed we don't intervene in the gulool ja ja fight. now personally i think if you see arthur and mordred squaring up it's rude to intervene, but beyond that, it simply wouldn't have mattered. by the time zoraal ja's forces arrived in tuliyollal, alexandria and tural were already on a collision course and doomed to conflict. your hands alone could never have averted this conflict. sphene was always bound to do what she did—and certainly a gulool ja ja without his reason would not be any more inclined to peace than wuk lamat and koana were.
there's a great little moment just before living memory where estinien, champion at reading the room, is like "okay so if thancred and i stay here that frees up you up, aibou, to do what you do best and save the world and have epic fights. woo!!!" and immediately afterwards you basically have to apologize to alisaie because part of the sort of unspoken premise of this whole trip in the first place was that you were, finally, not going to plunge into mortal peril to save the world. you were finally going to take it easy. you were finally done with that. and she has to sort of ruefully be like nah it's fine bro. i was trying to get you to take it easy and not do insane risky world-saving violence. but y'know these things (interdimensional invasions) happen.
by the time you reach the very last trial, all pretense that the warrior of light could have ever been beyond these problems has vanished. you were, very emphatically, not strong enough to hold onto all that was dear without sacrifice. gulool ja ja and otis and cahciua died. yyasulani was irreversibly changed, physically colonized and culturally decimated by another dimension. you systematically shut down each part of living memory, and all its friendly, charming, loving ghosts, with your own hands. with your own clicks.
not even the vaunted strength of the warrior of light is enough to overcome sphene's inexorable logic of conflict. and so, in the end, she plucks you out of the crowd and says, explicitly for reasons of your strength, that you are going to have to do a boss fight now. you are going to have to kill her and you are going to have to do it in a proper 8-on-1 trial, and she forces you to affirmatively state that you understand you're going to kill her.
did you think you were above it all? did you think you could get away from here with your weapon undrawn, with your hands clean? that for you and you alone the logic of conflict comes undone? wrong. wrong. wrong.
your strength cannot redeem you, says sphene. your friends cannot make these sacrifices for you. if you would play the hero then you must play the hero. no half-measures.
back to the duty finder with ye.
#ffxiv#dawntrail spoilers#dawntrail#sphene alexandros xiv#sphene#wuk lamat#estinien varlineau#warrior of light ffxiv#meta: durai report#developing a framework for understanding the wol where all the mandatory video game violence is sort of a noblesse oblige for being the pc#you want to just magically find whatever you need whenever you need it? you want to be literally a master of whatever craft you please?#you want to have the echo? you better work (be the weapon of light) bitch
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Is it fun, Kris? Playing around like this...
#my art#deltarune#deltarune spoilers#(?)#kris dreemurr#utdr#this was very inspired by the sword route. probably my favorite sequence in the whole game so far#and it has a LOT of contenders theres a lot of really good scenes in the game!!#i love the way it points out the layers of abstraction inherent to the weird route#the weird route happens in the dark world which is a place explicitly “lesser” than the light world#its consequences disappear unless you actively harm a piece of the light world (berdly)#similarly the game kris plays exists on a layer below that#doing the sword route doesnt affect the course of the dark world at all aside from minor dialogue differences#and of course on a meta level even affecting the light world of deltarune doesnt affect the real lives of the players of the game#except.. in the sword route the pixel kris leaves the game and affects the dark world. in the weird route berdly dies and is left comatose#in the light world. in real life the weird route is a fictional creation by toby fox but it still affects the way#we as fans of the characters think about kris and noelle#kris enjoys the sword route games (at least for a while)#and they similarly enjoy the weird route -- albeit in a twisted awful way#just like how the player of the route itself can enjoy it in a twisted way#its all fake but its also what you make of it.
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