#alan winter
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candysweetposts · 11 months ago
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This is it. I don't know about you, but this episode was just so amazing, best, 10/10 would try again.
Now, let's talk headcanons. I decided to change Alice's hair again since she's older in this, specifically, she's 45, while Rose, who doesn't seem changed is actually 10 years older than her (I know, shocking). Ren would be one year older than Alice and Alan is the same age as her. But who are the rest? First, we got my candy for NG, Elizabeth, who's Rose's and Alan's daughter. She's in her 20's. The guy with black and blonde hair is the future king himself and Helene's son, Caleb (who's also in his early 20's) and the other while-haired dude is Alexander, Alice's and Ren's son. Alex is a bit older than the other two.
The story is mostly the same but Elizabeth's family goes to the event to congratulate her for her work since this is her first official event that she participates in the organization. Also, Alan has some of his own paintings exposed in the café. Elizabeth's family gets to meet her coworkers and everyone has a great time.
With that said, I'm very excited about the new game and I hope everything goes well for everyone.
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a-very-cute-snake · 2 months ago
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torglemountaintopboatmaker · 2 months ago
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Did you find yourself unexpectedly single in unfamiliar place with no recollection of how you got there? Is reality bending in increasingly horrifying ways that seem to reflect the darkest corners of your tormented psyche? Friend, do I have a new look for you, just in time for the Spooktober season!
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robix9 · 22 days ago
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Last Christmas, I gave you my heart (Happy first day of winter to you)
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bonus:
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theydidntstaydead · 1 year ago
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putting on a cute jacket before I go experience extremely traumatizing horrors that no human should ever go through
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maidenmelanie · 2 years ago
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I forgot to post this in like December and it was just sitting on my phone. Target’s winter collection looked really familiar.
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autumn0689 · 3 months ago
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Seen versions of this meme so I made my own version of it!
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rallamajoop · 10 months ago
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The Complete Guide to Eye Colour In Resident Evil 7
An addendum to my guide to eye colour in RE8: here's everyone from RE7 too! Getting close-ups of these was way harder than for RE8, because RE7 does not come with a model viewer, so I'm stuck using in-game screenshots and promotional images.
Once again, we'll start with the cheat-sheet version:
The whole Baker family: Blue (except when...) Mia: Brown (FOR NOW) Eveline: Green Alan: Hazel/green Deputy OneSceneWonder: Brown Chris: Hazel/brown (FOR NOW) Clancy, Andre and Peter: Brown Ethan: Still hazel
But it can never just be that simple, can it? So, further notes below.
The Baker Family
The Baker family all have blue-grey eyes. In fact, post-infection, they all have the exact same blue eyes (see top line in comparisons below). You could maybe put this down to genetics for Zoe and Lucas, but when Jack and Marguerite have the same eyes as each other too, that's when you start wondering just how many backwater-hillbilly-stereotypes are in play here.
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Mind you, they do have slightly different eyes in the pre-mould flashback that is the Daughters DLC, which you can see in the second row above. All are brighter blues, pre-infection, and Jack gets smaller pupils while Lucas gets a slightly larger iris (Zoe gets nothing, as she's the viewpoint PC and we're not redoing her face if you're not going to see it). So maybe we can hope there's some genetic diversity in the Baker-clan (renders of their eyes in their actual faces also look a little more distinct, but maybe that's a lighting thing). Either way, the Bakers = blue eyes! Got it!
And then we meet Uncle Joe in the other DLC who... has hazel eyes?
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IDEK, maybe Uncle Joe's real dad was a different mailman.
Once we get deeper into mould-monster territory though, things do get a little more interesting.
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Both Marguerite and Lucas appear with much creepier whitened eyes later in the game ‒ Marguerite's during her boss-fight transformation. Lucas, however, remains steadfastly human-shaped throughout the main campaign, but his eyes are whitened in his video message to Ethan, and in his (pre-monstrous transformation) DLC appearances too. Jack, by contrast, doesn't seem to get new eye textures even after blowing off the top of his own head, or in the boss fight that follows (monster!Jack from the fight in the boat house has completely different eyes, of course, and more of them). Mia, too, has her own set of creepy-alternate-mould-monster-eyes, but they're completely different again.
So what's the internal logic here? I could speculate that Lucas' eyes-only transformation is a sign he's in control of himself in a way Jack and Marguerite aren't, but it doesn't quite add up. If anything, those eyes make more sense as something Lucas was given because we never see him transform like Marguerite, or blow pieces of himself away like Jack: Lucas may look human, but the eyes are there to remind us he's not. There'll always be some details that end up being more about effective storytelling than cohesive lore.
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Interestingly, though they don't appear in the game, there are also promotional pics of all four members of the Baker family with glowing white/silver eyes, which are definitely a supernatural feature. It's tempting to try and associate the effect with Rose's glowing eyes from the Shadows of Rose DLC, or perhaps even the general pale-grey-eyes of Miranda and the Lords (more on both in my post on eyes in RE8). But that's territory that really needs its own post or we'll be here all day.
Clancy, Andre and Peter
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These are the three ill-fated crew of the Sewer Gators tape you'll encounter early in the game. You may notice Peter (rightmost in the pic above) seems to have even more dilated pupils than the majority of the cast. Amusing as it might be to theorise that he's just on drugs or something, I think there is an explanation: the closest shot we see of his face (and the first shot of the tape) is a close-up into a camera while the team is outside in the dark. His pupils would naturally be dilated in this sort of environment.
So why aren't Andre's dilated too? Well, the closest look we get at his eyes (also pictured) are the final shot of the tape, where he's already dead, and his eyes are covered by a red film. Medical plausibility aside, dilated pupils presumably didn't add to the effect here, so Andre gets regular pupils.
Speaking of assets, there is actually one photo of the three of them in the game, from the pamphlet you can find in their van at the start. You can even almost make out Clancy's face!
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Clancy's own eyes are their whole own kettle of worms, but we'll get to that below.
Chris Redfield
Is an odd one: I can't share an eye-texture asset for Chris, because he doesn't actually have a character model at all in the main RE7 title. And explaining that one is gonna take some context.
While RE8 renders nearly all cutscenes using in-game models, RE7 stores far more of its major cutscenes pre-rendered in .wmv format. The opening is pre-rendered, video messages from Mia and Lucas are pre-rendered ‒ even the big moment when Eveline blows out the windows of the tanker and throws Mia into the river is pre-rendered. Not all cutscenes work this way, but basically anything that would require loading a lot of assets that aren't needed in gameplay (eg. the view of the river and tanker for outside) seems to have been pre-rendered as a video instead.
And since Chris' only scene in all of RE7 is in the pre-rendered ending sequence, he doesn't have a model at all (or at least, I couldn't find it). We do see Chris in openings and endings of the Not a Hero DLC as well, and the End of Zoe ‒ but these too are just .wmv files, presumably for all the same reasons.
Now, obviously, Chris is also playable in the DLC, so he does have a character model there. But we still don't get eye textures for him for a couple of reasons: firstly, he wears a face-concealing mask that only comes off for opening/ending cutscenes. But even without it, we might just hit other weirdness surrounding player character models...
As I've already noted, both Chris and Mia get completely different new blue eyes in RE8, but back in RE7, Capcom seemed a little more aware that brown or hazel eyes were a real thing regular white people do have sometimes.
A note on player-character models
Although we mostly just see the hands of whoever we're playing as (usually Ethan), gameplay still uses a full-body model, presumably to aid in rendering dynamic shadows, and give enemies something to cover in blood. Things get weird around the character's head, which isn't actually visible so it can't get in the way of the camera floating inside it, but will still cast shadows and still has textures associated with it (though usually in much lower resolution than other models we'll actually get to see). There are three playable characters in RE7 proper: Ethan, Mia, and Clancy (from the video tapes) ‒ each with their own model and textures.
Ethan and Mia also have more detailed 3rd person models, since we see plenty of Mia playing as Ethan, and a little of Ethan playing as Mia (if only from behind).
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Why does this matter? Well, distinct as the three PCs are otherwise, their player models all have the same eyes ‒ top row above shows Ethan, Mia and Clancy, in that order. And they look nothing like Ethan's and Mia's eyes have ever looked elsewhere, which you can see in the comparison below.
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I mention this mostly because it's pretty easy to find Ethan's player-model in the game files, note those generic-hazel eye textures with it, and go, "hey, you got his eyes wrong!" But these aren't the same eyes that come with his higher-res texture, or the ones that were copied over into RE8. In fact, the existence of the player-character-default-eye-texture back in RE7 is one of the reasons why I do tend to take full-res Ethan's eyes as 'canon', even though we never see them in either game: someone took the time to repaint Ethan's eyes for his full-res model, and make them distinct from the low-res default used for everyone in 1st person mode. That at least suggests there was some real, intentional effort put into deciding what colour eyes Ethan was supposed to have.
This does leave poor Clancy in more ambiguous territory, however: as he's never seen by any other character, he has no high-res model, and thus no eyes but the default-hazel that Mia and Ethan are rendered with in that mode too. So is this to be taken as Clancy's official eye colour? It may as well be, I suppose. We see so little of Clancy in any form that I was genuinely surprised to find out his he's actually got a player model which is completely distinct from anyone else in the game, with curly greying hair, a neckbeard, and a baseball cap worn backwards.
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Render by nightsatkendalls over on deviantart.
I do not have the skills to produce a render of this quality myself, but I can tell you that the cap he's wearing has the logo for the RE Engine on the front (the in-house game engine behind all the modern RE titles, and many other Capcom games).
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You'll never see it in game, of course ‒ you'd need both a freecam mod and a mod to make his head visible. But it's there as a weird little easter-egg nonetheless.
Eveline
Eveline is perhaps the only character whose model may not have been updated at all for RE8, but given she's only a hallucination or ghost, that stands to reason. In RE7 though, she also appears as her aged 'grandma' self, who pops up around the house in her wheelchair looking spacey. Grandma-Eveline has two different eye texture assets ‒ one far more washed out than the other. There's next to no good official pictures of her, but fortunately, since she doesn't move around or attack you, she was one of the very few characters I was able to get a decent close-up shot off with the free camera mod. And inasmuch as you're ever in a position to look her in the eye in game, only the faded version of her eyes ever seems to show up. Is the clearer version actually used somewhere I didn't catch? I have no idea.
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What really stands out about granny-Eveline's eyes, though, is that they don't look anything like her child-self's eyes do. Child-Eveline is basically the only character in either game with distinctly green eyes. But Granny's are hazel, and not even a particularly similar shade of hazel.
In fact, they look far more like the generic-default hazel of the player character textures than they do like her younger self. Close-up comparisons below.
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You could speculate that it was deliberate that Granny-Eveline's eyes don't look anything like kid-Eveline's eyes to avoid tipping off the player that they're one and the same ‒ but realistically, no-one without free camera mods is ever going to get a good enough look at either of them to notice. And it's kind of a shame they didn't just take young-Eveline's eyes and apply the same kind of distortions they seem to have applied to the generic-hazel template to age them up ‒ that would've been a lovely, creepy little detail to find in these textures. But no, generic old hazel it is.
Then again, whatever the real logic at play, the fact Granny-Eveline's eyes are effectively a faded, distorted version of the very same eyes the player themselves never does get to see in the mirror is a pretty creepy idea itself. And intentional or not, that's what I've got to leave you with.
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diioonysus · 1 year ago
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winter + art
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kanasbinwriting · 4 months ago
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-ˋ₊˚. General Stuff‧₊°-
✎: Request info
I will not go in depth about gender/race/looks about the reader, everything will be up to your imagination.
However, if you want the reader to look a specific way or for the reader to be a specific gender, please elaborate what kind of scenario you want to read and elaborate on the struggles, if there are any, a bit further so I won't make any mistakes.
I only write x readers for characters that are listed on the masterlists.
I won't take up any smut requests, but I might write some when I feel like it.
I only write canon x reader or canon x reader x canon.
I won't write and tolerate adult x child, incest, step-sibling stuff or pregnant reader requests,if you do request it you will be blocked or ignored.
I'm always open for game recommendations!!
✎ : Masterlists
Boyfriend to death
The Price Of Flesh
John Doe
Lurking For Love
My Dear Hatchet Man
The Kid at the Back
Broken Colors
Where Winter Crows Go
Mushroom Oasis
A Date with Death
Error143
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candysweetposts · 6 months ago
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Birthday drawings!
Today is a special day because it's not only my birthday but also these people's.
They went through so much but still managed to stay strong and keep moving forward.
Speaking only about my OCs, they all changed a lot from what they used to be. I still remember making each of them. At first, they looked and acted very similar but with time they became their own person.
About Devon, it's such a good coincidence that his birthday is the same as mine and I will include him from now on because I can. I don't believe in astrology that much but I can see similarities between us. (I've yet to see his crazy side)
About me, I'm getting old and I don't like that. That's all.
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a-very-cute-snake · 2 months ago
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One of my favorite types of characters is "character antagonized by The Horrors becomes The Horrors in some capacity"
Bonus points if they're not evil they're just weird now
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mewannew · 26 days ago
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A winter without you
it's so cold
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Close up
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vn-us · 10 months ago
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Mis vacaciones se acaban, tal vez mi inactividad aumente demasiado, pero bueno no importa, termine este dibujo de los antisociales/j
Queria agregarle cosas en especifico de cada uno, no sabia como agregar las brochas de tejer a Mychael. Aparte dato ¿sabian que Crowe es el mas bajo de los tres? Sin duda hare mas dibujos de estos tres! Y tal vez tambien de Btd :D
Asi que saludos!!
Aviso: No se renderizar o pintar en digital, asi que por eso mismo tarde demasiado en terminar, espero que les agrade ksjsksj 🙌
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kapkant7 · 11 months ago
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Let's just say I was... shocked at the lack of resource management in Alan Wake 1
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moxymaxing · 1 year ago
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Almost every significant Prime Defender character
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