#again would be even better to have screenshots of sliders to play AS characters
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katyspersonal · 2 months ago
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Lrb honestly one of the most important things I've learned in this fandom is to not worry about "being annoying" or "worrying people".
I've been asking literally every person I could think of, to the point I should earn infamy amongst Soulsborne dataminers as that autist you really hope you won't attract the attention of XD And yet, one person DID answer my request for checking every Dark Souls 1 NPC properly and clarifying the three that supposedly don't have faces! Not only Rayan was so kind despite (what seems like) Dark Souls 1 being tedious to hack, but we even discovered curious unused content character and extra lore for Lautrec! But even just faces should have been shot properly a DECADE ago!
And that would not have happened, had I gave up after several times of receiving cicada noises on my questions, even from people who normally talked to me! Just remember to never give up, there is always a person who will help just because they can!
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nectar-cellar · 2 years ago
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Get to Know Me - Sims Edition
i am so late to this but thank you to everyone who tagged and mentioned me!! i loved reading your answers, i love being nosy.
let me get this first q out of the way:
Who's your favourite sim that you've made?
it's a tie between my 2 little meow meows pictured above 🥺
amir because he's the oc i'm most attached to and have most fully developed
vlad because i just love the way his sim turned out and he's such a fun character to think about
if they ever met, vlad would be like "greetings." and amir would be like "bro what the fucckkk" 😭
speaking of vampires i also love the idea of au-vampire-amir being this ashamed, existential crisis having vegetarian vampire who struggles with controlling and hiding his bloodlust.
i never get bored coming up with ideas for those 2.
rest of my answers below the cut :3
What's your favourite Sims death?
it's been YEARS since i intentionally made any of sims die. i barely do gameplay these days and i am attached to the sims i make. but when i used to play sims chaotically, i preferred to "accidentally" murder sims by fire instead of deleting the pool ladder. i would furnish their houses with the cheapest stoves and fireplaces, and sit back and watching the inevitable unfold... it was the final destination fan in me.
Alpha CC or Maxis Match?
i can't live without alpha hair and i love a well done piece of alpha clothing.
Favourite Mod?
CmarNYC morphing penis 😐
for a sfw mod, pose player was truly a game changer, can't play without it.
First Expansion/Game Pack/Stuff Pack?
i never bought any of them 💅 the first one i p*rated was late night because umm a fancy city, bars and clubs, celebs and vampires, 2000s hoe clothes... what more could you want!
Do you pronounce live mode or aLIVE or LiVing?
a-live!
Have you made a simself?
no ❤
Which is your favorite EA hair color?
if we're talking about TS4, i think the ginger hair colour is okay and the grey too. for TS3, i don't use any of the default hair colour presets.
Favorite EA hair?
i've tried so hard and i just cannot enjoy any of them compared to the alpha cc hair available. in my opinion this is the least offensive one, the "teddy" from the store:
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Favorite life stage?
young adult
Are you a builder or are you in it for the gameplay?
i'm in it for cas and the storytelling medium
Are you a CC creator?
hehe...
Do you have any Simblr friends or a Sim Squad?
i consider all the people i frequently engage with to be my simblr friends!! 💗
Do you have a YouTube for sims?
i've considered recording, editing and uploading speed CAS videos but it seems like a lot of effort 😭
How has your “Sims style” changed throughout your years of playing?
i've always preferred creating masculine male sims/characters, that hasn't changed throughout the years. i've learned how to take better pictures, how to style my sims better, how to create the kinds of clothes i want to style them in, and i've learned my preferred slider settings and facial features/proportions. i make the same "genre" of male sims over and over and over again, so my style hasn't really changed, but my skills have improved and i've solidified my aesthetic which i am proud of :D
Who's your favourite CC creator?
i really can't pick a favourite because there is just so much sheer talent and a thriving cc community even today, but if i had to pick one, i would say rustynail. i used the shit out of their cc back in the day. everything my sims wore was straight off the runway darling... rusty brought glamour and high fashion to the sims! an inspiration.
How long have you had a simblr?
since even before 2013 😭 tumblr was my main social media for many years LMFAOOOOO and i made a simblr after following many ts3 blogs, being wowed by their screenshots, and i wanted to join in on the fun and wanted to download all the cool cc people were making... that was the start of my ts3 obsession !
How do you edit your pictures?
i use a gshade preset i made, then i mostly just crop and add text in gimp. i don't have the patience to edit my pics.
What expansion/ stuff pack is your favourite?
late night duh and seasons is a close second because it just makes the game so much more immersive and beautiful. pets is also a top one because it adds so much to the game, it's such a well thought out pack in my opinion, and what life simulator can be complete without pets?
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elvenbeard · 2 years ago
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V Then and Now
Yes, I'm gonna jump on the bandwagon too! XD Even though I feel like Vince really hasn't changed much at all, but AMM defintiely gave me an opportunity to take better pics of him :D Because poses <3 and subtle expressions <3 "look at" feature, my beloved <3
2022/12/18
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This was the first pic of him I ever took in Photomode where you could actually see his face XD I had taken scenic pics mostly until then, or him just standing somewhere and looking into the distance. I remember that it felt weird to take pics of him at first... I figure, since it's a first person game and you don't really see your character's face up close that much, it was always like "uh, hello sir, sorry for approaching so closely" initially xD he felt a little bit like a stranger. Glad I'm over that now :D
I'm a chronic screenshot taker though, and so this is not technically his "oldest" pic I have. That would be this:
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2022/11/27
The usual "oh no, I like this guy... better take shots of all his sliders real quick so I don't lose him if I wanna play him again!"
But my most favourite early pic of him that I shared with everyone back then was from the 6-month-montage:
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Idk there is just something about it that really... captured his essence in a sense and the brainrot started XD Little cocky bastard coming into his own finally but still has to hype himself up in front of the bathroom mirror bc on the inside he's just a scared kid really xD And that hasn't changed until now - yeah I can say with relative confidence that his personality did not change much, just became more well-rounded over the months, he has a very well-developed backstory now, and I keep getting to know him better and better as I'm slowly going through my second playthrough xD
2023/07/18
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He's still an edgy bastard, but he got his tattoos upgraded to something fitting his vibes better :3 His fashion sense is still soemthing that stands out, even more so now than it used to! That is probably the biggest change from that early shot, his wardrobe fitting his corpo background and personality more (cause first time around I was so caught up in story stuff and didn't really know yet what options there were in terms of clothing and styles... so I just put him in that random Wraiths jacket for a large part of my first playthrough xD I still like that style of jacket a lot, and him just running around shirtless under his coats and jackets bc gotta show off those tats :3).
2023/07/01
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I am very very happy with his looks and as of right now I'm not really planning on changing anything big about his physical appearance. He is and always was (and always will be) equipped with very little cyberware, he has tattoos that fit him now (although I might expand on them in the future for a potential post-2077 appearance). I still wanna do an updated wardrobe post and mod him some custom top surgery scars, but I liked him a lot from the start and feel like if I changed him too much it wouldn't be my Vince anymore xD
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dokidokidollmaker · 4 years ago
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Doki Doki Dollmaker Update: December 6th, 2020 (The Longest Post Ever...)
SCREENS, SCREENS, SCREENS!! I’ve been working tirelessly on these over the last few weeks and it feels great to see them all together like this. The images sort of speak for themselves, but if you’re interested in the details (and what’s coming next), read on!
TITLE: The buttons have changed a bit since the last time I shared this screen. I changed “Config” to “Settings” and “Extras” to “Gallery” for minor reasons. First, a friend of mine mentioned that he sometimes uses a camera app to translate bits of text into English. (He points the camera at the text he wants translated and it is converted real-time on his screen.) I considered the opposite: What if someone wants to use a similar app on these buttons? Since “Config” is short for “Configuration,” the app wouldn’t know how to translate this button correctly. I asked a group of people which word they preferred for this type of menu: “Settings,” “Preferences,” “Configuration,” or “Options,” and Settings won, so there it is! As for the previous “Extras” button, it made more sense to me if I changed it to “Gallery,” since the only content there would be CG images. Anyway, these changes are personal and ultimately inconsequential, but that was my thought process, if you were even remotely interested... haha!
GALLERY: OHHHHH THE GALLERY... Easily my biggest struggle next to the main menu. I sought coding assistance on the Ren’Py Discord on more than one occasion putting this sucker together. I’m VERY pleased with how it came out and everything operates smoothly! The unlocked CGs appear semi-transparent when idle (when the mouse isn’t hovering over them) and become opaque when the mouse hovers over the thumbnail. (You can see in the image that I am currently hovering over the third CG, the plush dolls sitting on the desk.) If you click the unlocked CG thumbnail, a full version of the image will appear on the screen. It’s a click-to-continue sort of thing, so if you click again, it will either close the full-size image and bring you back to the thumbnail gallery OR will move onto the next variant/expression until all alternate versions have been cycled through and THEN bring you back to the thumbnail gallery. (For example, that CG of Tilly has three alternate expressions, so all three of these will be shown one at a time before the full-size image closes and brings you back to the gallery.) The locked CGs are ones that you haven’t seen yet - play the game to unlock them! As soon as the CG appears in-game, the lock thumbnail will disappear and be replaced with a semi-transparent/opaque thumbnail just like the other unlocked images.
SAVE/LOAD: Pretty straightforward here. Select a slot where you’d like to save while playing the game and a screenshot, date, and time will appear to help you keep track of things. I’m hovering over one of the empty slots on the Save screen with my mouse to differentiate between the idle and hover states. When on the Load screen, you can select any of the dated screenshots to start the game up again at that exact moment. There’s a page for Auto Saves (which happen automatically when you reach a choice menu or attempt to close the game), a page for Quick Saves (where you can save mid-game and access it again with the Quick Load feature), and multiple pages for standard save states. If you notice on the Load image, I am hovering over the “Back” button in the upper right corner with my mouse. Clicking this button will return you to whatever screen you were on previously. It shares the same semi-transparent/opaque idle/hover states as the CG gallery thumbnails to indicate that it is clickable and works the same for all menus/screens where it appears. Also, that’s the first time I’ve ever shared Lyle’s chibi art. ISN’T HE PRECIOUS??
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HISTORY: I’m sure you’ve already noticed the additional menu buttons on the right side. This taller menu only appears when accessed from IN-GAME as opposed to the title screen. The reason for that is because you won’t need a Title button to return to the title screen when you’re already ON the title screen... and you can’t view a history of story dialogue if you haven’t started up the game and READ any of the dialogue yet! Needless to say, the Start button is replaced with the Save button in this version of the menu. Anyway! Recent in-game dialogue or text that you’ve read will appear on the left side of this screen with a scroll bar if you needed to review it while playing. You can only go back so far though, so don’t expect hours worth of game-play text to appear here! It’s just meant to be a refresher. (There’s also some never-shared dialogue on the History sample image, so give it a read if you're curious!)
SETTINGS: This screen is basically Ren’Py’s default “Preferences” and “About” screens combined into one. I removed the “Voice Volume” slider, since Doki Doki Dollmaker does not have voice acting. I’ve got my mouse hovering over the Settings button on the right just to show that the menu idle/hover states are still active and operate the same way on all screens.
I hope my excessive descriptions show you just how hard I’ve been working on this, haha! The screens are finished, but I’m still polishing up the demo. I’ll be adding more character expressions next in order to better match later parts in the game. I noticed the more I programmed, the more “animated” characters became and looking back on the demo, they don’t change expressions nearly as often, so that’s gotta change! After that, more testing and cleaning up my coding/files the best I can. Finally, I’ll be dressing up the itch.io page where the download will be upon launch. Follow the project on Twitter @DokiDollmaker for mini-status updates between blog posts. Bye for now! (If you read all of that without skimming, thank you. LOL)
TLDR: Screens are done. Yay!
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blacktaes · 8 years ago
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Osu Hack
Osu Skin Generator is actually a f-r-e-e godmode cheat for the valid impression, it's a clone inside the prominent Nintendo Ds Lite godmode cheat typically called High level Do better than Solutions and it is fully f-r-e-e app. |Fit these in their compressed issue within the file that you mounted Osu Skin Generator (default is C://solution documents/Osu Skin Generator). Individuals are required to just click, accommodate, and drag a button in a surface of the slider to a new one to do it. notice the way they rank well against anyone different who’s done that very specific piece of music. You can find plenty of fanatic constructed skins and a huge number of beatmaps towards the say resource site so be sure to dedicate those people resources so you can get cost effective use. 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The multitude of opportunities the sport affords brings about that it is, to begin with amazing, and open to most, if not wholly, grow older heights and census, given those people who're enthusiast of anime may very well pick way more blog posts. |With the a great, unique online community, a chance to create a godmode cheat from In direction of the top of the display screen, any undesirable health nightclub is accessible, thats generally repeatedly drained. Other Gamemodes: Taiko - Taiko is actually a variant of the godmode cheat that requires competitors hitting 1 of 2 secrets (or the two together again) as communities change from the influence to the left of the display screen. Osu Skin Generator!mania- Just like Acoustic guitar Hero or Do better than Mania, competitors are required to manage their beat on a few notes throughout a piece of music. Is the fact this a specific thing you should see? Continue reading for extra about Osu Skin Generator and something i figured.
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