#again still not good at pvp games and still eh about playing any on the big r
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dirusflor · 1 year ago
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Got into Phighting and felt like drawing Rubedo as Subspace (even if Subspace is actively a mad scientist guy while Rubedo’s… essentially a retired exhausted one but you know what close enough lmao)
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glass-es-say · 4 years ago
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Are Ya Winning, Gos?
“Just don’t get hit by rocks this time, okay?”
“Gee, I never would’ve thought of that.”
“I know,” Gosalyn says solemnly. “That’s why you keep getting anvils and junk dropped on you. We really need to get you a helmet.”
Gosalyn tries to teach Drake how to play Legend of Legends Quest.
Here on Ao3
“Uhg, are you kidding me!”
Drake blinks and looks away from patching his costume back together—again. He’d had no idea how many buttons Darkwing should’ve lost when he’d watched the show as a kid. He’s already had to put in a bulk order for them.
“Ahh!” Gosalyn drops her game in her lap and scrubs her hands over her face.
“Having fun?”
Gosalyn glares at him then slouches somehow further down into the couch.  Drake makes a mental note to include some more stretches in their training routine. “I’m trying to level up my character so I can play with Launchpad and one of the Dewey’s brothers whose character is super OP but this stupid Routerrock monster just! Keeps! Killing me!”
Huh. He can honestly say he hadn’t been expecting that. “Sounds annoying.” He frowns. “They want you to level up before you can join them?”
“No, uhg, they’re both super nice about it obviously but I haven’t really had time to play since before—you know. And I don’t want to be carried!” She punches the back cushion of the couch. “I want to kill stuff myself!”
“Just what every superhero wants to hear from his sidekick,” he responds wryly, standing up and wandering over to where she’s sprawled across the couch.
Gosalyn sits up just enough to roll her eyes at him. “It’s video game, you—uhg, whatever, you probably have no idea what I’m talking about.”
“Oh?” he asks mildly, leaning his arms on the back of the couch and looking down at her. “You sure?”
“I mean, it’s—whatever, you don’t have to pretend to care, um, but. Basically, I’m trying to beat this big rock monster so my character can get stronger but there’s like, this trick to it that I just haven’t figured out yet. And it’s frustrating me. That’s all.”
“Sounds tough,” Drake says. “You must really enjoy playing to keep going after something so frustrating.”
She shrugs, looking away from him and down at the couch cushions. “I mean, it’s fun still, so.”
“Must be. Cool graphics, too. I like that ridiculously huge sword you’ve got.”
Gosalyn snorts. “Thanks. It was a quest reward.” She’s still pointedly not looking at him when she quietly says, “Do you—um, do you want to play?”
Drake blinks. “Really?”
“Well,” she starts, louder and brasher and attempting at blasé, “I’ve already died to this guy so many times not even you could screw up my character’s stats more, so.”
Drake rolls his eyes. “How reassuring.”
“But yeah, I mean. If you wanted to. I don’t mind.”
“Sure, okay,” Drake says, hurdling the couch and landing on the cushion next to Gosalyn. “Sounds like fun.”
She gives him a particular smile he’s been seeing more and more often as they get used to being around each other and he and Launchpad get to know her. It makes something warm and happy squeeze at his heart—he’s beginning to think he’d do pretty much anything to see her smile like that.
“Okay, so this is how you move around and stuff.” She makes her character spin around in a tight circle. “And these are the block and attack buttons. You can get the menu with this one, but please don’t use all my items or I’ll be very, very sad.”
“So you’re saying I should definitely use all those glowing potion things right now.”
“No!” She pushes at him. “God, you’re so annoying.”
Drake laughs and takes the controller from her. “Alright, alright, I promise not to touch them.”
She huffs and throws herself back on the couch then immediately leans back up again. “I’m out of PvP mode right now so if anyone else shows up you can just, like, ignore them. Do not chat with anyone, I—you know what, I’ll just disable that too.” She takes the controller back and navigates through the menu to toggle the chat function off.
“The amount of trust here is heartwarming,” Drake deadpans.
Gosalyn tabs down a few more rows and hesitates, then says, “I’m gonna set the camera on auto too, that’s probably a bit beyond you right now.” She clicks around, then hands the controller back over. “Okay! All set for what I’m sure is going to be a very entertaining fight.”
“Trust and confidence. I’m so touched.”
Gosalyn has left her character in a dark, narrow stone hallway. A line of torches dots the walls, dragging the player’s attention toward the glowing block of light at the end of the hall.
“So,” he asks. “Where am I going?
Gosalyn lets out a long breath. “Oh my god,” she mutters to herself. Drake makes a heroic effort and stops himself from laughing. “Okay, just keep going down the hallway. No—that’s the wrong way. Toward the light, Drake, please. This is already so painful.”
Drake does not snicker. He simply walks the character forward to the light and triggers the loading screen for the next area.
“Okay, so,” Gosalyn says as the shape of a large stone chamber renders onscreen. “There’s gonna be this big rock monster in this room—that’s who you’re fighting. He doesn’t have any minions so you can literally just focus on him and try not to get crushed.” She tilts her head. “I hope you’re better at that than you are in real life.”
“Are the continued insults really necessary?”
“Yes. Okay, see him? That’s the guy. Don’t let him—”
A giant rock fist crushes him immediately. It isn’t exactly what Drake had in mind when Gosalyn asked him if he wanted to play. He huffs.
Gosalyn hisses in sympathy. “See that—that’s not what I meant by don’t get crushed.”
Drake levels her with a glare. “I kind of gathered that, thank you.”
He taps through the character respawn loading page until it drops them back in the corridor before the monster.
“Oh, yeah, try again. Just don’t get hit by rocks this time, okay?”
“Gee, I never would’ve thought of that.”
“I know,” Gosalyn says. “That’s why you keep getting anvils and junk dropped on you.”
“That was one—that was tw—that doesn’t happen to me that often!”
“Oh, it super does,” she nods solemnly. “We really need to get you a helmet.”
“Now she’s all about helmets,” he says, moving the character forward into the battle area again. This time he darts away from the monster a couple times—but within a minute the character gets hit by not one, but two giant rock fists and the death screen pops back up.
“Yikes,” Gosalyn says. “This is just getting a little sad, actually, so maybe you can stop—"
“Wait,” Drake says, navigating his way back to the starting point. “Let me try one last time.”
“Uh, sure,” Gosalyn says. “But please don’t break my controller when you die again.”
“I won’t!” Die or break the controller, hopefully. “Look, I’ll make a bet with you. If I can beat this guy, you have to start helping me sew the buttons back on my costume.”
“And when you can’t?”
He makes a show of sighing. “We’ll get Hamburger Hippo for dinner tonight.”
She just looks at him, eyes narrowed.
“What?”
“I’m trying to decide if it would be unheroic to let you make a bet you can’t possibly win.” She squints. “Eh, I want Hamburger Hippo more than I care about that. You’re on.”
Drake restarts the character and runs forward to the boss area. Right. No item run with a mid-level character that isn’t his. Now that he’s got a handle on Gosalyn’s specific build a single Routerrock won’t pose too much of a problem. He won’t hit speed-run times, but that’s just fine.
His heart beats quickly in his chest. The payoff for pulling this off is going to be so good.
Gosalyn shifts beside him. “You know, this is kind of a hard boss so you don’t need to like, feel bad if you can’t beat it or anything. I mean, I haven’t quite managed it yet—”
The room loads and Drake immediately scales the wall. Gosalyn stills beside him.
Three minutes later and the monster is dead, stone figure dissolving away into pixels. Gosalyn’s character punches the air and starts counting up new XP.
“What.”
Drake finally lets his grin break through. “Probably would’ve been faster with those power ups you’ve got banked, but eh. Your ranged damage is actually pretty good, though, how come you haven’t tried sniping it while dodging out of its melee distance?”
“Buh—Because that’s no fun,” she says distantly. “Wait—what just happened!?”
Gosalyn’s staring between him and the game with a flat look of shock. Drake sets the controller back in her lap and leans back. “I’m a nerdy kid from the ‘90s, Gos. I’ve put more hours into Legend of Legends Quest than you’ve been alive.” He stands and stretches his arms above him. “Hope you’re excited to start sewing buttons.”
“You tricked me!” She cries, vaulting off the couch and throwing herself at his upper back. It knocks the wind out of him and they both go tumbling to the floor.
Drake groans into the rug. Ow. At least Gosalyn had something to cushion her fall.
“You Legend Quest sharked me! Liar!”
Drake wheezes face down onto the floor. “Oh my god, Gos, I’m not LP you can’t just —”
“Stop whining, you’re fine,” she says, but she jumps off of his back and scurries around to kneel by his head instead. “Or you will be until it gets out that Darkwing Duck himself is a scam artist. A con man. A frivolous fraud who lies to innocent children—”
Drake sits up with a groan, rotating his shoulder. “You really want that burger, huh.”
She sniffs. “What I want is for my hero to be a good role model. And yet,” she sighs dramatically, “I am let down. Literally.”
“Again,” Drake says, “I am neither LP nor a climbing wall.”
Gosalyn rolls her eyes and drops down to sit beside him. She doesn’t look at him, just bites her lip and fiddles with the string of her sweatshirt. Drake rubs shoulder and watches her with growing curiosity.
“Uh, you know, there’s a local multiplayer now,” she half-mumbles to the floor. “If you wanted to play again, or whatever.”
Drake swallows around the warmth spreading through his chest. “Would you—do you want to?”
Gosalyn gives a kind of half-shrug. “You know. It could be fun.”
He can’t help the stupid smile that spreads across his face. “I’d like that a lot,” he says, rolling to his feet and reaching down to help Gosalyn back upright. “Let me get my account code so I can log in as my main.”
She gasps and punches his arm. “You have a main? You know what main means? You are such a cheater!” She shakes her head with mock solemnity. “You’re a terrible influence on a growing young mind.”
Drake chuckles and rubs his arm. “Alright, we’ll get Hamburger Hippo. But only tonight! And you still have to help me resew buttons.”
She narrows her eyes at him. “Do you know how to get the Lightning Longbow?”
“Yeah?”
“Alright. Deal accepted.”
*
"...Your character is basically just Darkwing."
"I don't know why you're in any way surprised."
“God, you’re the lamest superhero ever. Even Gizmoduck is cooler.”
“Hey!”
*
Friend request received from GosaWin
 Friend request accepted
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rewind-reviews · 5 years ago
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So I've Been Playing... Fallout 76
So I have been playing Fallout 76 and I have somethings to say. As a lot of you know I'm English and with the whole Covid-19 thing that's been going around, I have had to self isolate for the last few days by orders of the NHS so I have had nothing but time and not a whole lot to fill it with. I have been spending a lot of time either sleeping, watching TV or playing video games most notably Fallout 76.
I am by no means a huge Fallout fan even if I do own all the games, I only played Fallout 3 for a few hours and I didn't like Fallout 4 at all and the classic games I just don't enjoy they are too tough for me. Fallout New Vegas is by far my favourite Fallout game, I love the world, the characters are all so interesting and unique, the weapons all feel great to use (even if some of them are useless) and I played it for hundreds of hours. So yeah as you can see I'm not a huge fan of Fallout as a whole but I am always interested when a new game comes out.
I didn't get Fallout 76 at launch I instead got it after E3 last year when it went free to play for a week. I played it nearly every day that week with my girlfriend and we had fun just messing around and exploring I mean we spent hours trying to collect every type of teddy bear we could find so as you can tell we didn't take the game seriously. I ended up buying it at the end of the week so we could keep playing but for one reason or another, we never played it again.
Cut to a few days ago when I can't leave the house and suddenly remember that I own Fallout 76 a think "eh... let's give it another go" and I downloaded it there and then. I HAVE PLAYED IT EVERY DAY SINCE!! I am loving Fallout 76 right now because to me it feels like it has all the bits I like about Fallout without all the stuff I didn't like about Fallout 4.
With this playthrough, I started an entirely new character and I am so grateful that you can have up to three characters on one account this means not only do I get to start all over again but I get to keep the character I used with my girlfriend. This right here is such a useful feature I always love being able to have multiple characters in games like this it opens up the game and really lets you play how you want without damaging your main character. I don't like the character creation tools however, I feel like I have less control on how my character looks with the clicking and dragging of each feature than I would with something like sliders.
When I got into the game I sped through the vault and the tutorial and made my way into the world of a post-apocalyptic Appalachia. noticing immediately this game looks amazing. While walking through the woods seeing god rays shining through the trees, streams and rivers flowing freely and even the crumbling towns in the distance it all looks amazing nearly all the time. Every now and again I came across some graphical glitches (I know that's to be expected) such as things clipping through each other or enemies being stuck either on or inside objects which all though annoying can be funny at times so I am treating them more as a positive.
Fallout 76 plays just like Fallout 4 in most cases like gunplay feels almost if not exactly the same and building is still a key feature only now instead of building settlements you only have your C.A.M.P. I hated building in Fallout 4 because it felt like a chore, I was never building for me it was always someone else plus the menus on PC were trash and it all felt awkward to use. Fallout 76 on the other hand just feels right. For one it's my base I don't need to worry about anyone else, I can put my C.A.M.P anywhere I want and the menus are way nicer to use, the controls just work now all of it makes sense and doesn't make me feel like I'm playing the game wrong for playing on PC. When I started the game I said I wasn't going to build anything now I'm nearly always over-encumbered just so I can make my base a little bit better, that to me means they did a good job.
Fallout 76 was supposed to have a huge player base to make up for the lack of human NPCs obviously that didn't happen so the game is primarily an abandoned wasteland right now but weirdly I think that makes it better. Appalachia feels creeper and lonely without other players getting in the way and to me makes the story all the more worth it. You feel like a lone survivor searching for any sign of life only to be met with a corpse and more questions and man does it make me want to carry on. Plus PVP makes coming across another person at level 115 in full power armour wielding a minigun while you're sitting there with a pipe pistol at level 8 way scarier than it needs to be. Fallout 76 works so well when you are alone everything feels more important, you feel like you just need to find another survivor.
Overall Fallout 76 isn't a bad game at all I would even say its one of my favourite Fallout games don't get me wrong the changes to perks are annoying, the atomic shop is pointless and V.A.T.S is kinda bad now but all of these things needed to happen for Fallout 76 to work. I would say you should give Fallout 76 another try and if you haven't played it you should it's fun. Now if you will excuse me I have a base to build so I will talk to you all later.
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murasaki-murasame · 5 years ago
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I decided to ignore the rational part of my brain saying ‘wait until the last day of the Gala Euden rate-up period to see what you get from your free tenfolds before spending any resources on this gala’ and go all in because I’ve been waiting way too long for this gala to wait any longer, and lmao I have the weirdest luck with this game.
I guess this is gonna turn into another gacha liveblog post since I also wanna mention the datamines for the next raid event and I may as well put that under a cut if people want to avoid spoilers.
OK so basically my experience with the gala right off the bat was that I was planning to stop once I got Gala Euden, but then I ended up getting him as my first 5-star unit from the banner. Then I decided to keep going until I got at least one off-banner 5-star unit, and then I immediately got a dupe Gala Euden. Then I went and did the platinum gala summon since I had some diamantum stored up for a dream summon that we ended up not getting, and I got Gala Mym, which was cool, since she was the only other gala unit i had any real interest in. Then I decided to try my luck at the gala again, and immediately got Gala Sarisse. Then I switched to single vouchers, and on my tenth one I got a dupe Long Long. So really Cygames is just telling me to stop while I’m ahead and start saving for the Delphi banner, lmao.
On the one hand it’s one big first-world gacha problem, but I was specifically hoping to get some off-banner 5-star units from this gala since there’s a fair few I still don’t have, so getting exclusively new gala units and dupe 5-star dragons is . . . not what i expected :v
But I’m happy about getting Gala Euden since I’m in desperate need of more light DPS units [especially curse res ones], and getting Gala Mym and Sarisse is gonna help flesh out my flame team even more. I guess Gala Ranzal’s the only gala unit I don’t have now, but he’s also the one that I’m least interested in, so that’s fine. Even in the second part of the gala I wouldn’t bother chasing after him. I’ll just save up for Delphi. Not that I really need any more shadow units, but he looks neat.
Anyway, we got some datamines for the raid event starting soon, and I guess I was sort of right about it. It looks like it’ll be about time travel magic happening to give Euden a chance to try and save his dad, and the welfare unit definitely seems to be young Aurelius, with the welfare dragon probably being young Zodiark. I hoped he might be Alberius instead, but this probably makes more sense.
Also, it looks like one way or another he’s going to be a shadow sword unit. I was a bit worried he might be a light sword unit [and then get immediately outclassed by Gala Euden], but this is cool. At the very least it’s a nice consolation prize for me still not having Yaten, lmao. If he at least has a nice kit I might promote him, since I have a whole lot of eldwater now.
There’s speculation the welfare unit might be future Euden, but that seems unlikely. The event story sounds like it’s about Euden reminiscing about his dad’s death and meeting a dragon who lets him go back in time to try and stop it. But maybe it could tie into the whole future Zethia plot point in an interesting way.
Either way, I’m curious about how this event feels a lot more ‘plot important’ than previous ones, so to say. But maybe they’re gonna be more willing to do event stories with more significance to the main story now that they’re planning an event archive feature to let people revisit them. So future content might be written with the assumption that you’ve played events like this.
I’m still slightly annoyed that there’s gonna be a few event-less days before this starts. I guess they wanted to focus on the anniversary itself first for a few days before starting a new event, but now I just feel impatient lmao.
In non-DL gacha news, I decided to get an emulator so I can play King’s Raid on my computer since it’s started running really badly on my phone, and it was taking up way too much battery life anyway. Either way this will make it convenient to get into other mobile games, like Tales of Crestoria when it eventually comes out.
I know that there’s a lot of mixed feelings about King’s Raid in general but since I don’t really care about end-game PVP min-maxing in stuff like this I’m perfectly happy with it. I’m mostly playing it as a husbando collector and tbh it’s really good at being one, especially since there’s basically no RNG element to getting new units so you can plan out a pretty reliable schedule for which ones you want to get, and how long it’ll take to get them.
Also they decided to replace literally half of the English voice cast for some reason or another, but unlike most people I think the changes I’ve heard thus far are totally fine. But there’s a lot of units that I don’t even have yet so I don’t even really know what their new or old voices sound like. Either way I was never exactly a big fan of the English voice-acting as it was.
I also got into The Alchemist Code recently, and I think I’ll stick with it for the time being. Moving KR over to my computer’s freed up a lot of my phone battery life so now I have time for other mobile games. It’s not the best gacha game ever, but I like the tactical gameplay and the 3D chibi character models. More gacha games need 3D chibi models like this and Dragalia Lost, lol
Maybe one of these days I’ll get back into Epic 7 now that I have an emulator which would make the whole experience a lot smoother, but I didn’t really enjoy my time with it, so eh.
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ruakichan · 3 years ago
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PVP opened in EH and ... it’s so slow. So SLOW. You have to wait for the artifact effect names to pop up and then for the artifacts to roll and then if they activate or not and just... it’s so slow.  I play gacha games because they don’t take up a lot of my free time (unless I choose too, ala GBF) but just doing the daily pvp runs is such a chore. Worse than stall meta, cause at least things were happening...
I never liked pvp but at least here it had a slight puzzle element to it in pre-S5, where eventually I actually managed to figure out a team and how to counter other teams enough to make it into Masters/Grand without whaling it out.
Now, it’s just... it’s all based on artifacts. I blew 40k xes on artifacts and didn’t get any of the useful golds or even the good purples. Just so much trash. It’s E7 all over again; if I wanted to play E7, I’d play E7—it’s the superior game engine, after all.
In Masters 3 right now with a bunch of the whales, so did some friendly matches against them to help me adjust my team comp. I just can’t find anything that just seems fun to play.  There doesn’t really feel like any synergy between characters any more, and the only good artifacts are the gold/oranges (except the purple counter ones) and if you don’t have those, most of the other artifacts just feel like bland fits that just waste your time in the actual battle.
If you don’t have the gold damage redux artifact or the share health one, you need to be running at least 100k HP; anything less is super squishy.  If you don’t run counters you have to run speed. And modifcation apparently doesn’t have a resist factor? I have 150% resist on a character and they still get duckied.  The Modifaction debuff is ridiculous, but I’d be shocked if it got nerfed cause this game has a poor history of addressing its balance problems. They’ll probably just release some artifact or Mythic unit that counters it because that’s how it’s always been. if this game even lasts that long now
Also everyone runs all support or all defense stones (I thought we were supposed to get a stone based on our position too but no, apparently people just have the 5 stones you get from armor, so all of us just did all def/all support—mostly support since everyone’s running Garff or Shufraken now), so ... yeah. It’s just... waiting to see who lightning kills first because no one can get mana to really do any kills. LOL.  I’ve only won outright against extremely bad teams.
I think I’ll auto pvp from now on. I used to do it manually, because so much of the premium currency is tied to pvp, but now with characters feeling only like vehicles for artifacts (I thought it’d be fun to be able to play who you want but usefulness is so tied to artifacts now) and seeing exactly what my luck is like with rolling artifacts, I don’t think I’m feeling the need to gain the currency to roll any more.  It definitely wasn’t fun rolling artifacts, considering I constantly, constantly, constantly got rolls that was only the useless blue (low rarity) ones.  Just wow. If I wanted to feel this bad about gambling, I’d go back to FGO.
Edit: gvg is ghost town.
Reached master 2. This is depressing. This is a dead population.
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xaeneron · 7 years ago
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On Path of Fire
I haven’t done one of these in a while (or rather I wrote them and then forgot to post them lel), so maybe I’ll actually post this one for the new GW2 expansion after spending the week running around.
Overall, I found the expansion to be pretty solid; the maps are beautiful, the mounts are hilarious and well-implemented, the story was interesting and decently paced, and I’m still experimenting with the new elite specs.  Massive spoilers below the cut!
Questions on anything I wrote, thoughts of your own?  Feel free to boop me; I know I wrote a lot.  
But really, don’t say I didn’t warn you.  There are a LOT of bullet points beneath that cut.  xD
On the maps
Obligatory: they are huge.  It’s fitting since they were designed against HoT’s verticality and more geared towards the use of mounts, so it’s more of an observation, less of a complaint.  There’s a lot of detail and a lot of little things here and there, and it’s incredibly fun to see what you can get away with using mounts to get around the terrain.
That being said I do miss the verticality of HoT maps.  Maybe a combination of both pls? :3
I kind of wish there were more large obvious meta events, but I haven’t gotten to see all of the sort of meta events that go on in the PoF zones. I do think the large metas add replay value, but again a balance is a good thing.
We spur-of-the-moment yolo’ed the Ruptured Heart meta with 11 people.  It was actually pretty fun.  Also so many cannonades ;-;
Hearts feel like they take just a little bit too long.  Some of them are amusing, but when trekking through zones doing map comp (or redoing hearts to get collection items) they drag on a bit.  Guild chatter about hearts was fantastic though:
“These nobles are useless.  What should I do with the chamber pot, throw it off the side or throw it at one of them?”
“I’m throwing flowers at people and making them happy?”
“Matchmaker heart best heart.”
Bounties are hilariously fun?  Sometimes you get unfortunate bullshit combinations of modifiers (anti-stacking fleas + pls stack in the bubble to actually be able to hit the boss mob, I’m looking at you), but overall they’re quite fun.  We spent a good few hours trekking through all five zones murdering things and getting murdered.
These actually look super promising for replayability; our goal/challenge as a group has always been to optimize and work together, so it should be fun to go track down bounties and see what kind of dumb shenanigans we can get up to.
I actually find these really fun in small groups of 5-10.  Zergs sound...unfun.  ¯\_(ツ)_/¯
The caffeinated skritt is...kind of annoying.  Mostly because it doesn’t operate like the treasure mushroom in HoT and you have to be on the class you want the collection item on, and the maps are so large someone could trigger a chest and no one would be the wiser.
A tip though for people wanting to complete multiple collections: you only need to loot the last bag it drops.  If you’re wandering around with friends and they’re nice enough to chill at the bag, you can reload with other characters and grab the bag again for another collection item (until it despawns).  I have no idea if this was intended, but I burned a few TP to friends on this for the lulz.
I had a lot of GW1 feels running through these maps, especially going down to the Desolation and Vabbi.  I appreciate that these places still exist but have changed with the years, and it’s nice to see what happened.  
Although Vabbi is one weird-ass place now.
BUUUUUUT Zomoros’ lair was hilarious.
I haven’t explored for the sake of exploring in a very long time and it was really, really nice.
CHOYA PINATA.
On the elite specializations
I haven’t actually gotten to try all of them yet, but I’m also not super enthused about all of them (Spellbreaker, I’m looking at you).  Also a gentle reminder that my opinions are mainly based on my background as a PvE player and moreso as a raider.  Also they’re just initial opinions.  Opinions change.  
I started with thief (duh), and proceeded to do the entire story with Daredevil.  I’m not particularly a fan of Deadeye; I appreciate the archetype but I don’t really see rifle having a place with a game designed more around active response in combat.  Also as someone who still can’t shake the seaweed salad dance, rifle just feels really static and dull to me.  But we’ll see.  Maybe I’ll have to make the Predator hue. D/D Deadeye also felt strange, so idk.  But we’ll keep fiddling with it.
Mirage still feels kind of odd but I need to get poor Naois the spec since he’s actually specced for condi, unlike Eet.  It seems like an upgrade to condi mesmer, and the triple blink is hilarious.
I really hope Scourge ends up with some sort of place.  Initial benchmarks look hilarious (but then, so did Soulbeast/Weaver/Firebrand ones), but I took out Richter again for Scourge and I’m actually really happy to play him again.  It’s been so long ;-;
My brother told me, “do yourself a favor and put down a sand shade near some enemies, then press F4.”  I tried it.  I laughed pretty hard.
Weaver is so much button-pressing but it’s really fun?  I’m still getting the hang of it but I do like it a lot.  At least it’s more challenging than condi tempest. *grumbles eternally*
Soulbeast looks promising, although I hope it doesn’t lead to another “let’s use condi ranger/thief on absolutely everything” situation again.  The new pets are also...interesting.  
Although when it comes to ranger I’m a druid at heart, so we’ll see.  Not that I’m usually conscripted for DPS roles anyway
Firebrand looks silly.  And broken.  I’m all for alternative sources of quickness (and alacrity in the case of other specs), but I don’t really want to see raid meta go to 2x PS 2x druid 2x chrono 2x firebrand (or something like that) with only 2 flex spots.  That doesn’t sound fun at all.
Also I’m guessing Firebrand will be the first to get the nerfbat.  The damage numbers people are getting are bonkers.
And hey look, they got the nerfbat.  Down to 33-35k.  At least that’s better than 50k? Ugh.
Renegade feels pretty decent.  Revenant has always been in a weird “built around elite specs” class, and that hasn’t changed.  I’m not sure how I feel about condi rev being more of a thing and less of a meme, but ayyy
Holosmith seems like it would be a lot more relevant if the transform wasn’t currently borked.  Scaling damage to a level 76 fine weapon is...sad.  If it’s fixed power Holosmith could be something legit?  Maybe?  Overall though I like the theme and look of it.  Also lol lightsaber.
Spellbreaker I...idk.  Thematically I like it a lot; I was a big fan of mesmer and shut down mechanics in GW1 and I like the idea of Spellbreaker, but from a mostly PvE perspective, it’s just kind of...eh? WvW and PvP I see it being incredibly useful but with limited boons to nom in PvE it doesn’t really look particularly great (especially with condi berserker getting tuned through the roof).
On mounts
I keep dyeing them funny colors.  Yes Quill’s are all some shade of yellow.
I honestly think they were well done.  I was never a supporter of adding them to the game (not against, but not for them either), but now that they’re here, I’m pretty okay with them.  
I like that each mount is useful in some specific capacity - raptor for flat open stretches, springer for verticality, skimmer for no touchy floor, jackal for portals and evasion through high mob density areas, and griffon for the absolute lulz of flying.  
I keep getting the “mount doesn’t render so your character model is riding away sunk in the ground while your camera remains in place” bug (I think it’s attached to trying to mount up before things are completely loaded), and while it’s funny, it’s kind of frustrating.
Mount swapping is a bit awkward, although binding each mount to its own key helps a lot.
I appreciate that the starting mount (the raptor) is still relevant even when you pick up the other three (four), as it’s definitely the fastest mount on flat ground and it’s improved leap is hilariously long.
Also it’s a giant scaly puppy so I have no problems with this.
The springer is hilarious.  And super terrain-breaking.  High cliff?  No problem, bunny hop.  Core and HoT map comp probably just got much, much simpler.  Also JPs that don’t have mount restrictions.
The skimmer is adorable, and riding it around is strangely...calming?  idk.  Also as one of my guildies put it: “maybe this is Anet’s answer to underwater combat: glide right over it.”  rip.
Of the four core mounts I think the jackal (blink doge) is my favorite.  It has a gorgeous design and the blink/portals are super cool.  Although the blink can get a bit titchy if you’re trigger happy with the jump button.
Of course I have the griffon.
IT’S SO FLUFFY.
I think it handles a little strangely (esp when you can’t dismount quickly, although you can divebomb), but it’s pretty solid.  And adorable.
250g was entirely worth it.
Also that Tahlkora cameo hit me right in the feels.
On the story
I’d get here eventually!  Eventually...;-;
All salad-shaped biases aside, the male sylvari VO is still my favorite and no one can convince me otherwise.  There was a good amount of sass, seriousness, and everything inbetween.  Ive is one to take everything with a “hahahaha you’re kidding what am I doing here help,” so overall the voice acting and dialogue fit him fairly well.
I’m a little disappointed by the lack of race-specific dialogue.  Humans don’t seem to have any special dialogue with or concerning Balthazar, and everyone else doesn’t really have a chance to comment as an outsider.  I know it’s more work and I still enjoyed the story as is, but it would have been a nice touch.
Like Ive would literally not give a shit about half of the things brought up.  Not because he doesn’t care about others, but because he has no clue what anyone is talking about.
This was particularly funny with Joko in the Domain of the Lost, because his whole tirade about the PC not knowing who he is could quickly be shut down with “I’m a salad, I have no idea who the fuck you are.”
The “decisions” were interesting, although unsurprisingly they had very little impact on the game as a whole (maybe in the future?  Doubt it).  I did appreciate that depending on the order the “decide on Amnoon’s independence” steps are done in, the dialogue changes.
I admit that I’ve gotten a little less partial to Taimi as she’s edged closer to Deus Ex Machina territory, but her dialogue and conversations (both with the PC and with others like Phlunt later on) are quite funny.
I wish there were more Vlast/Gleam before he died.  It’s sad that he showed up and just...died, but I can understand why they chose that path as well.  
Although some of that was my own fault; the chapter with the Exalted and Vlast’s upbringing I got supremely distracted by the jumping puzzle and spinning around on my new skimmer.
Still.  More Vlast!
RYTLOCK.  RYTLOCK WHY.  Nice job breaking it hero.  Surely you would know better than to accept help in the Mists from a random shackled man who CONVENIENTLY knows how to relight your magic sword.  Sigh.
I thought a lot about the Herald of Balthazar after finding the notes in Night of Fires.  I went back to it after talking to my brother and came to a very similar conclusion as a theorizer on the GW2 subreddit.  If that theory is true, that makes me very sad.
Pls say it’s true I like gut-punch feels.
Speaking of gut-punch feels, The Departing was amazing.  It was super disorienting not having access to the inventory or the minimap, but it was a very well-done instance and I enjoyed it immensely.  I appreciated that they stuck to the “you lost your name and purpose” thing to the point of replacing your character name (including in the hero panel) with Lost Spirit.
Balthazar murdering the PC was pretty neat. 
Also Aurene showing up exactly on time was both cliche and NO BALTHAZAR BAD STAY AWAY FROM BABY DRAGON. 
This, like a few other story missions later on, is super awkward to do as a group.  It’s supposed to be rather personal, and so the not-instance owners are reduced to buffing wisps (like later on in the thrall party instance, not-instance owners are just awakened thralls), and idk I was lucky I was instance owner but that seems rather :|
Ive had a lot of feels hearing everyone’s voices again.  Also the feels of him not exactly remembering everything and having to follow his purpose through his own memories and not quite remembering everything.  Including Trahearne.  
Also tfw the story mission is essentially Full Circle (as a sub-section of Closure) with a bit of bonus Balthazar.
Joko is being very obviously set up as a “you left me in a cage I swear vengeance rahhhhhh” villain.  Or Anet is going to pull a fast one and he will never show up again, which would be hilarious.
Bonus feels for everyone else surviving and Ive being the only one dead (think Eet).
Backtracking slightly, I’ve never liked Kormir.  I still don’t like Kormir.  And the human gods are miserably terrible people.  At this point there’s not much questioning as to whether or not they exist, but with the extent of their influence, their decision to just kind of peace is...rather appropriately god-like, for better or for worse.
Seriously though, gods pls.  I can see some of the logic of “world will be destroyed anyway if god attempts to fight god,” but surely there are other things that need be maintained.  
Also I like how Kormir notes that Balthazar had been stripped of his powers, and yet he still curbstomps the PC (unless it was entirely the imprisonment in the Mists that just locked his powers away, but Kormir’s dialogue suggests otherwise).
I would kill for a library like that.  Seriously.  So jelly.
The “let’s disguise ourselves as the Archon and go and convince Palawa Joko’s army to fight for us” part was so incredibly stupid that of course it worked.  We spent the entire time laughing at how incredulous it was.
The battle at Kodash Bazaar was actually kind of awesome?  There was stuff everywhere and my only inclination for the first part of the instance was “go hit things.”  
It was incredibly weird to just have Sohothin for the entire instance.  Yes I’m aware I could have dropped it.  But it was hilarious in a Caladbolg sort of way.  With less idiotic knockback, and more 300s cooldown skills.  
AURENE.  Balthazar stop hurting my dragon >:(
Also because he just yolo killed her other brother before she had a chance to meet him in person?  rip.
Although now that I think about it, how would that meeting even go?  Talking to the Exalted indicates that Vlast was isolated and not well-acclimated to the world around him, so by the time they realized he should be interacting with other races it was too late for him to form any empathy for anyone.  His dialogue seems to imply that his motivation was simply the fulfillment of a goal; he seemed far more interested in fulfilling his legacy as Glint’s son than the reason why she needed him and Aurene to do anything in particular.  He doesn’t really have a reason for what he’s doing, he just does.
Aurene is implied to have an empathic link with Vlast similar to her connection to the PC, but idk, it just seems like any actual meeting between the two of them would just be incredibly awkward.
I very much enjoyed both the penultimate and ultimate fight against Balthazar.  Also because if you turned around, you could see Kralkatorrik’s massive face just chilling in the sky because oh shit angry elder dragon.  It was...quite something.
I understand the PC’s current caution about killing elder dragons because of magic imbalance, and I also understand the need to stop Balthazar from being a total moron.  I also understand that there’s not much you can do to stop a mad god besides killing him (since those with the means to imprison him decided to float on).  But uh.  I’m not sure what anyone expected would happen if you kill the god who absorbed two dragons’ worth of magic with another dragon just chilling nearby.  Surely Kralkatorrik absorbing everything and flying off into the sunset while extending the Brand wasn’t a surprise.  
Seriously though what did you think was going to happen.
Baby dragon absorb magik and is not quite so baby anymore.  Aurene come back I miss you already ;-;
I commend you if you actually read all of that.  xD
Overall, a solid expansion with quite a bit of content.  We’ll see how replayable it ends up being as time goes on, but I am still quite amused by it and have plenty to do as it stands.  The story was fairly solid (although sometimes strange with questionable logic, as always), and I’m looking forward to where they take it with LWS4.  
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tagnoob · 7 years ago
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But what has it got in its pocketses, eh?
-Gollum Aideron, Jita Local
Abyssal pockets, of which I was somewhat dismissive back when the Into the Abyss expansion went live, calling them “…solo PvE death dungeons… in space!” in my post about the expansion launch, have turned out to be popular.  Very popular.  Far more popular than I expected.
The lure of something new, the chance to make some fast ISK while prices were high, and the challenge of fitting for and fighting this new time limited content has combined to capture the focus of New Eden.
You can watch the page on zKillboard and see all the ships getting blown up every day. (Or if you just want to see the 1 billion ISK and up deaths, there is this page.  Even some pods can make that list.)  Trillions of ISK worth of ships have been destroyed so far in Abyssal pockets and players I never expected would go for PvE content have been draw in to the challenge of them.
I am seriously waiting for the Dev Blog from CCP on how things have gone… once they get the May MER and the CSM 13 election results out.  Abyssal fever may not last, but for the moment it is everywhere.  Streamers picked it up right away, though that was not without controversy.
CCP gave some streamers from stream fleet five calm Abyssal filaments (one of each type of the lowest tier) about half a day after the Into the Abyss expansion went live in order to get people streaming the sites that night.  However a streamer who did not get in on the free filament deal got angry on Twitter with the usual complaints about favoritism and fairness that come out whenever somebody else gets something for free. (People rarely complain about this when they are the recipients.)
This tempest in a teapot led to a side debate about the sanctity of the New Eden economy as well as everybody getting a free Abyssal filament, but the streamers were on the job all the same showing off the pretty new content.
Oddly, a lot of people excited about Abyssal pockets were not people I would have pegged for it, which is to say people who actually PvP regularly.   There seems to be a cross interest in the need to fit well and the constraints and difficulty of the content.  There has been a lot of chatter about Abyssal pockets.
Of course, not everybody is happy… but then I don’t think there is a feature in any game anywhere that could make all fans happy.  And those unhappy were not exactly a surprise.  There is a slice of PvE players who both seem to hate the dull current mission content but who also insist that they won’t run any PvE content that doesn’t have a predictable reward.  You cannot answer the “what’s the ISK per hour” question with any certainty, and that makes some people angry.
And the randomness of the rewards is clearly a thing here.  I have been through sites where none of the rooms dropped any rewards and sites where all three rooms have had something for me.
And that statement is a clear indication that I have spent some time running Abyssal pockets with the crowd.
My main problem with the content is that I am a cheapskate and I don’t really want to invest in expensive ships that I am likely going to lose.  So I have taken a different tack, which has been to fly the cheapest ship I can put together on an alt and still survive.  While the market for heavy assault cruisers is booming… and prices for them keep going up as demand tries to drain the market… I have been trying to keep expenses down by sticking with T1 hulls.
My first run was with a medium blaster Thorax I had sitting on an alt.  It was already insured and fit, so I just jigged it around to be a little more tanky, grabbed some faction drones and ammo, and headed off willy nilly into an Abyssal pocket.
Thorax on the move
The Thorax wasn’t a huge mistake.  It actually made it through one calm pocket, but that was mostly on accident.  However on the second run I hit a room that was all fast frigates and I found I had brought nothing to slow them down.  So while my drones worked away my blasters couldn’t touch the ships.  The frigates burned me down before my drones could finish their work and that was that.
About to collect my insurance money
Once my Thorax was kindling for the Abyssal fire, I decided that a Caracal might be a better choice.  My alt has some missile skills.  They couldn’t do tech II heavy missiles, but they could manage meta launchers and faction missiles.  Add in a pair of faction drones, a couple of ballistic computers and a target painter to help damage application, and then pile on resists and a shield booster and I figured it might work out, and it wasn’t even that expensive.
Caracal in the pocket
That again seemed to work out fine for a few runs.  But then I drew a room with five striking Davamiks, the Triglavian frigate, and then damage application became an issue.  Theirs was really good and mine was not.  I managed to burn one down, but they were hot on me.
Davamiks on parade… and my drones on the wrong target
I wasn’t too concerned about my drones as I was learning that I needed a shield buffer and not shield boosts.
Caracal brewing up in the pocket
I dug around looking for some buffer tank examples of Caracals and hit upon the post over at INN about various Abyssal pocket fits, which included a Navy Caracal.  Since my alt could do tech II light missile launchers, the rapid light launchers in that fit were an option as were the fury and precision missiles.  The Navy Caracal is considerably more expensive, but its price hasn’t spiked up the way the popular Gila or Ishtar has, so I thought I would give that a try.
Caracal among the rocks
The buffer tank and rapid light launchers with tech II missiles worked much better.  I hit a point where I could run any of the calm pockets with my alt.  There is, of course, a temptation to start running the next tier up.
As for loot, as noted above, it can be fairly random.  I have ended up with a few BPC drops for the new disintgrator ammo and some of the raw materials for building the new Triglavian ships and weapon systems, either of which makes a run easily profitable.  Filaments are the other main drop, and there is a market for them, but supply is pressing hard on demand, forcing down the prices.  The day after the expansion went live calm filaments were nearly 20 million ISK on the Jita market.  The next day they were under 10 million.  Now they are hovering just over a million each.
I am certainly not going to get rich running the tier 1 sites.  But I am mostly playing the tourist right now.  I’m going in to see the various scenes and take screen shots, a gallery of which you will find below.  Whatever else you want to say about Abyssal pockets, they sure are some pretty stretches of space.
Glowing Caracal running for the gate
Hitting a Sleeper battleship
In an orange cloud
The gate is open
Caracal among the rocks
A damaged Damavik
Cruising through rocks
In a purple gloom
Caracal in the pocket
Busting open the pinata
Abyssal Pocket Mania But what has it got in its pocketses, eh? -Gollum Aideron, Jita Local Abyssal pockets, of which I was somewhat dismissive back when the…
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royalnovels-blog · 7 years ago
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PWE Chapter 221
Chapter 221: Quest Reward Ye Cang followed after Little Jesse and ran into an old acquaintance, “Brother SpyingBlade, you came to Black Rock City too?” SpyingBlade had just walked out of the assassin’s association. He nodded to Ye Cang and said, “Call me if anything comes up…” Then he directly left. “Really a cold guy…” Ye Cang watched his back and had the urge to shoot an arrow into it. SpyingBlade also felt the gaze on his back. This scum is definitely thinking of sneak attacking me again. Ye Cang called out to Little Jesse, “Let’s go, back to the store. Stop running around…” “Oh, I want to eat that!!” Little Jesse said pointing a nearby stall where an old grandpa was selling fried prawns. Ye Cang looked with disdain, “What’s so good about that? Let’s go back and I’ll make you my secret recipe…” Little Jesse’s face immediately paled. He shook his head furiously, “Just kill me…” Ye Cang speechlessly let him go. Then the two of them came to the fried prawn shop. The odor assailed their noses before they even got there. Ye Cang wanted to try it out. They were priced at a silver per prawn. Buying 5, Ye Cang took one and smelled it. It was really very fragrant. There was even a special spice covering it. Taking a bite, the outside was so crunchy! The inside was so soft and delicious that it made others want to cry out. Too delicious! He quickly asked, “Sir, please teach me your fried prawn recipe!!” The old man faintly smiled, then shouted like a tiger. “This old man’s cooking isn’t just fried prawn. You must know that everything under the heavens can be fried!” Ye Cang looked at the old man who now appeared like an outstanding expert. “Please teach me!” In the end, the old man was satisfied after Ye Cang purchased 5 gold worth and left after cleaning up his stall. Of course, Ye Cang also received his wish. His cooking skill now included deep frying. He gazed into the distance. I’ve taken another step forwards in the Art of Cooking. Perhaps this is only a small step when compared to the whole, but to me, this is a big step, blazing a new trail… Little Jesse, who was stuffing his face, looked at Ye Cang’s ambitious expression, and felt numb. Ye Cang looked at the pile of fried food. It would be difficult to finish, so he decided to give it away. He brought Little Jesse to the adventurers association. The elders, who were still playing monopoly, smelled the delicious fragrance. “It’s Erosa’s deep fried food. Not bad young man, you know to bring us gifts…” “You flatter me…” Ye Cang said, taking out various deep fried foods. Even Linda came down from the 2nd floor to eat. When she saw Little Jesse, she immediately liked him and put him on her lap. Those lethal weapons smashed into Little Jesse. “Here, let big sister feed you… Aaah~~…” “Umm, you can feed me like that too…” Ye Cang said enviously. Following which, Ye Cang was kicked out of the tree house. He sighed, standing by doorway. In any case, they would send Little Jesse home later. He decided to go find A’Xiong and the rest. The first to finish was FrozenCloud who had found the scissors and returned it to the barber shop. She had obtained 5 free haircut coupons as well as 500 experience. Although the reward wasn’t much, she had heard the barber shop’s boss speak about something. Outside the east gate, somewhere in the north part of the Carnot Grasslands, there was a hole he had fallen into when he was young. There were many tigers, inside. He was so scared, he pissed himself. Listening to the story, it didn’t seem fake, so she noted it down. It was just that they didn’t have accurate coordinates. She decided to wait for Little Tian to come back and tell her. With her strong analyzing ability, she should be able to do something. She looked up and saw Ye Cang coming over, so she took out the 5 coupons and handed it over. “Here, the quest reward…” Ye Cang took the coupons and nodded. “Good work. Let’s go use them once everyone gathers up.” Hah~ FrozenCloud just sighed. Little Ye Tian also finished the experiment. Lulu had rewarded her with an engineering blueprint - Shoddy Hand-Grenade, which Little Ye Tian was pretty satisfied with. Lulu had asked for her to become her permanent assistant and as well as apprentice. Little Ye Tian had quickly agreed, there was no reason to refuse. She got a reward, experience, and even a profession. She even got some prestige and more quests in the future. She had made a dozen or so shoddy grenade before coming to meet up. FrozenCloud learned that she had obtained a profession skill. Little Tian + Engineering… Eh… It’s fitting. She then took a grenade. This thing is a godly weapon for PVP at this point in the game. The damage is good, higher than a regular attack, more importantly it can be used as battlefield control and is a consumable… Small Grenade: Throw it and it will explode dealing 40 explosion damage to enemies targets within 4 meters. Has a chance to cause stun or knockback. “The cost to make them is high since it requires a bit of refined explosives. In this city, the price of explosives cost about as much as silver…” Little Ye Tian knew what FrozenCloud was thinking, and told her. FrozenCloud dispelled her thoughts. It really wasn’t something they could mass produce, but should still be pretty good. Ye Cang took 3 of them, then patted Little Ye Tian’s head, “Good job…” FrozenCloud looked at Little Ye Tian’s happy expression, and her heart softened. She turned as she noticed that Lin Le had also returned. Was Shaking Bear not done the quest to find the little puppy? “Brother Lil’White! Brother Lil’White! When I was digging up the weeds, when I suddenly found a treasure map!” Lin Le said, showing off his achievements. FrozenCloud and Little Ye Tian were stunned. That was possible!? Ye Cang quickly ran over, and snatched the map. His two eyes began to emit red light, “Lele’s still the best…” Little Ye Tian clenched her teeth as the two of them stared at each other. Then she turned away, in a bad mood. Lele, that bastard. She began stomping on the limestone floor… FrozenCloud watched, between laughter and tears. The four of them sat around a wooden desk and analyzed the treasure map. Little Ye Tian cross referenced the treasure map with her own created map and found the spot. It was somewhere in the mountains north of Black Rock City. She marked the coordinates on her own map. She then calculated the information FrozenCloud had given her. After a round of elimination, she marked a circle showing the possible area. “The place Lil’Dino mentioned should be in this area. According to the topography, this place has the highest chance of having a hole. It’s also the most hidden.” “A’Xiong that brat. He just has to find a little puppy, what’s taking him so long…” Ye Cang just finished his words when Zhang ZhengXiong’s sorry figure staggered in. “Bro! No way in hell that was a puppy! My god, it was 5 or 6 meters large! Not only that, it was damn fierce! I was chased so far by it, I almost couldn’t come back. However, that little girl’s older sister, Mary, is quite the beauty. Tsk~ Tsk~ that butt… Cough~ Cough~ Here’s the reward. It looks like some sort of egg. Mary gave it to me. She said it was something their pet dog picked up in the wilds…” Zhang ZhengXiong grumbled as he walked. When he spoke of Lily’s sister Mary, he became more spirited. At the end, he took out an egg. Previous       Main menu       Next Click to Post
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