#adds more to Jill and Chris's dynamic
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According to an interview with the devs of Revelations, and summarized by _zombie_sensei on twitter, there was an concept during the making of Revelations where it would be Jill's birthday throughout the game. At the end, Jill thinks to herself that no one seemed to notice it was her birthday. It's insinuated by the devs that Chris then wishes her happy birthday!:

Alas, it was obviously cut, but... I think these little human moments could have added a lot to the game!
#valenfield#jill valentine#chris redfield#resident evil revelations#in reading the initial interview I don't necesarily like how it's said#(i.e. it highlights capcom and their weird relationship with women aging)#but beyond thinking this would have been a cute scene (which I think lol)#I think Revelations could have benefited from more scenes like this#It adds more to Jill's character from a personal standpoint#adds more to Jill and Chris's dynamic#GAH
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Can I request a platonic yandere Stars members (Wesker, Jill, Chris, etc) with a fellow stars member
If won't/don't do multiple people, could you do Wesker or Chris
All of your work has been very good and I love the layout of your blog and the actual work
Have a good day or night
platonic!yandere!S.T.A.R.S & S.T.A.R.S!gn!reader headcanons ! !

masterlist !
includes albert wesker, jill valentine, chris redfield, and rebecca chambers !
additional notes; hello!! i absolutely can do multiple people, and thank you so much for dropping this request, i had a lot of fun writing it :) and aaugudhg,,, i literally died when i read this,, you're so sweet (˃̣̣̥ ︿ ˂̣̣̥) i'm sorry i took so long to finish this!! i really wanted to make sure they all had a lot of content/were equal (more or less) in word count :D i also hope i got their characterizations correct,,
the dynamics for this is fatherly albert, big sister jill, big brother chris (+sister claire, because i find myself incapable of not including her), and little sister rebecca!! yandere found family dynamics.. yandere found family dynamics save me...
warnings; Overprotectiveness, possessiveness, jealousy, (very slightly) implied kidnapping(?), manipulation, guns, light violence/mention of, Reader being left out of the loop, isolation, and probably more that i may have forgotten :[ if you think there's any I should add, please let me know!! :D
w/c; Albert (3.0k) | Jill (2.6k) | Chris (2.9k) | Rebecca (3.3k)

Albert Wesker
Even if you weren't qualified for it, he'd have you on the Alpha team. You’d been shooting for a position in the Bravo team, but somehow-- someway, you managed to charm your way into the captains good graces, enough for him to put you in the Alpha team,
Don't get me wrong, that doesn't mean you're going on missions with them. There were a few times where you did-- only because his higher ups (Umbrella, though you didn’t know that’s who he had to answer to) forced Wesker's hand, saying that you'd need to be demoted if you weren't actually going out in the field.
No, you were usually stuck behind, doing paperwork. You weren't complaining-- not usually, anyways. Yes, it often got boring and repetitive at times; but it's leagues better than the chaos you'd had to endure on the few required missions you went on every now-and-again.
And even then, your captain claimed they were some of the more mild missions the team had gone on. If that was mild, you sure as hell didn't want to see what the extreme could possibly be.
All in all, you were pretty alright with being saddled with all the technical things-- there were some you couldn't do, like the personal recounts that members had to fill out after a particularly high-stakes mission; but you did a good chunk of it.
One time, when you were heading to the break room for your lunch-- passing by Wesker's office, you heard him being... unusually loud. Animated, you're sure; the frosted window giving way to the interior obscured the finer details, but you could still see how he paced back and forth.
His hand was pressed to his ear-- no, his hand was holding a phone; the kind that can detach from their bases, that he was pressing to his ear, and you could practically feel the agitation that was just radiating off of him in droves.
It's not your fault-- that your curiosity got the best of you. That you tucked yourself against the nearby wall and pressed your ear to the door. If Wesker ever found out that you'd been eavesdropping, then he'd surely demote you-- or fire you entirely, was the more logical conclusion.
Which gave you all the more reason to not get caught. Despite it all, you liked this job. You liked the people you worked with-- you couldn't bare the thought of losing this job, if only because of your beloved co-workers.
The door was thick, but your captain was loud enough that you could catch most of the conversation.
It seemed like he was talking to his higher-ups-- strange, the thought of him having to answer to anyone but himself. It makes sense, though-- now that you've come face to face with it.
"I'm not sending them with the others," was what you heard first. You wondered who he was talking about-- and what he wouldn't be sending this mysterious person to, that seemingly, all other S.T.A.R.S members were going to.
...Quickly, you realized the only logical conclusion was that he referring to you. Maybe it was a high-stake mission, and whoever held authority over him (God, that never stops feeling like a strange concept to you) was saying you hadn't met whatever mission-quota required to stay on the Alpha team.
Which checks out, seeing as you were trained for the Bravo team-- graduating in the same class as Rebecca Chambers, not a single lick of real-world experience under your belt; you got the job on the basis that it'd be smaller stuff. Easy stuff, something a rookie like yourself could easily do without much trouble or personal harm.
For some god-forsaken reason, Captain Wesker was certain you'd make a fantastic fit for the Alpha team.
Whoever his higher-ups were, didn't seem to agree with him at all. And you wouldn't blame them! The last mission left you so shaken that Wesker told-- no, demanded-- you to take PTO. Reluctantly, you'd gone along with it. he sent you away with a pat on the shoulder, telling you to relax-- not worry about work for the three days he'd allotted you.
You weren't even sure if he could do that, just hand you PTO out of the blue. But then again, he is your boss-- and you have no personal experience in being such a thing to anyone, so who's to say.
Suddenly, a crash sounded out behind the door-- you jumped, leaning just a little further forward to make sure nothing seriously bad happened--
One of the chairs opposite from Wesker's own, the ones he'd tell anyone from interviewees to employees to have a seat in-- had somehow tilted over, and the loud crash was from when it collided with the ground. If you didn’t know any better, you’d assume that Wesker had, in a fit of uncharacteristic (to your knowledge) and explosive anger, shoved the innocent piece of furniture over.
A funny though— your captain, usually so calm and collected, doing something as silly as shoving a over a chair because he was having a tough time with his boss(es),
Really, you should've pulled yourself back-- but you felt rooted to the spot, watching as the clouded, but still recognizable, figure of Albert Wesker was absolutely just seething inside the office-- even through the barrier, you could see how tightly he was gripping the phone. Any harder, and it'd probably turn to dust in his palm.
Okay, maybe that was an exaggeration-- but he was holding it very, very tightly; his jaw clenched so hard that you worried for his teeth. If it'd been you, your teeth would've cracked ages ago with how tightly he grinding them together.
"I don't care what the execs want, Birkin! They're not going. I'm not sending them in like the others." Huh. That was the first time you'd ever gotten a name to the mysterious, possible higher-ups of your captain. You don't recognize the name from the precinct-- or any branch of Raccoon City law enforcement.
Maybe not a higher-up, then? Perhaps an acquaintance, or someone on a similar level of work hierarchy as Wesker? Maybe even a friend, if you were feeling so inclined.
But that didn't explain why they appeared to be talking about something relating to S.T.A.R.S, about a mission that you (you assumed he was talking about you, but you could be wrong) were being completely barred from for seemingly no reason.
Then, Wesker laughed-- an incredulous sort of noise, equal parts angry as it was mocking to whoever was on the receiving end of this phone call.
"What's got him so riled up...?" You mumble to yourself, unable to keep in your confusion-- as soon as you realized your mistake, Wesker paused. You darted back, heart pounding-- you should just head for your lunch break already. you were afforded a generous 30 minutes, but you'd probably used 1/4th of the time allotted,
If you weren’t careful, you'd waste half, or maybe even the entirety, of your break; if you didn’t restrain your curiosity soon,
And yet, you didn't leave. Didn't turn on your heel and run away like a dog with its tail between its legs.
Warily, you stared at the door-- willing the knob not to turn, praying to whatever would answer you that your boss hadn't heard that little question you'd intended entirely for yourself.
When you pacing started up again, his heavy boots thudding against the scratched hardwood floor of his office-- you breathed a quiet sigh of relief, and continued the task at hand.
This time, you didn't dare lean forward to see what he was doing. Having learned your lesson, you stayed far from the window; but just close enough to hear clearly.
A heavy, heaving sigh came next-- and you could practically visualize it now, your captains ever-present sunglasses pushed up to rest on his head, disturbing his perfectly gelled hair just a tad-- fingers pinching the bridge of his nose in exasperation.
"What am I going to do with them, huh?" He... was repeating what the other person, this Birkin, said over the phone-- you think. That's the only way you could make sense of why he could've possibly said that.
A few moments of silence followed, before Wesker-- tone eerily calm, such a stark contrast to the irritated-- no, dare you say enraged-- demeanor he'd had less than five minutes ago.
It was giving you whiplash-- Wesker didn't make much sense with his emotions and personal actions on a good day, when he was actively trying to make himself understandable to you and the other S.T.A.R.S members.
He must be pretty damn close with this Birkin person-- making no attempts to hide his strangeness, the almost cryptic and archaic way he experienced and expressed his feelings.
"Well, you know better than to think I'll spill it all over the phone, Birkin." The name was said more fondly, supporting the idea that this Birkin was a friend of your captains-- we all get annoyed with our friends form time to time, yeah? Maybe that was it.
Maybe... this wasn't even about S.T.A.R.S at all? Would that be considered a stretch? You aren't too sure, the nerves eating away at you eased at the thought-- the idea that Albert was simply speaking about his own personal affairs.
In the absence of your anxiety about being involved in whatever he was talking about, you felt an immense guilt settle, heavy and suffocating in the back of your mind.
You had half the mind to just turn on your heel and head back to work-- to eat lunch at your desk, and work twice as hard on your assignments that day. Either because you wanted something to take your mind off the fact that you butted in on your Captains personal life (something he's obviously very cagey about in the first place, god knows how he'd react knowing that you'd pried some information about it from listening into his conversation, while he stayed entirely unaware to your presence) -- whichever made the most sense. Both, if you were feeling like being honest with yourself.
But, the next thing he said made your blood run cold-- your muscles lock up and your spine straighten. You're sure you resembled a rabbit ready to bolt than a trained (albeit new) member of S.T.A.R.S.
"But I'll let you in on a little secret," His voice wasn't as loud as it was clear-- precise, and it felt as if he was directly addressing you-- but you knew that couldn't possibly have been it.
"I've grown rather fond of them, and I don't feel like giving them up to be one of our little lab rats.” After that ominous bit of information was dropped like a bomb on you, Wesker went quiet.
The person on the other side of the phone must've been responding-- within half a minute, Wesker continued speaking himself.
"I wouldn't call them a pet, Birkin. More like a companion. To call them a pet would suggest they're so much lower than me; which isn't true at all." For a split second-- despite all the... strangeness of his other words, and the context of it all (no matter how disjointed and incomplete it was with you), you let warmth curl around your heart and ease any aches and pains.
For a second, you'd imagined that-- minus the clear superiority complex, he could've been giving you this odd compliment. Could be complimenting you to his friend.
You knew it wasn't so, but you couldn't help but dream for it. You always craved Wesker's praise and approval, no matter how pathetic it'd be to admit that, it was the truth. Honestly, you're surprised you haven't accidentally called him dad before.
And if you did let something like that slip without catching yourself, you'd hand in your two-week notice yourself-- given that you don't die of embarrassment before you had the chance to.
He laughed-- you'd never heard him do that before. Sure, he’s chuckled before; and he'd snickered a few times, but never laughed.
You were shocked by how he laughed-- it seemed more fit for a cartoon villain rather than a specialized police force captain. Maybe that's why he didn't do it often? Previously, you'd just assumed he found very little amusement in most things; or was just physically incapable of laughing for some unforeseen reason.
He'd stopped pacing a little while ago-- you'd been far more focused on his words, that you hardly saw a point in keeping track of his movement, or lack of such.
But, oh god, did you realize it when he started moving again--
It sounded like he was heading toward the door.
"I know, Birkin." Your captain said-- his voice closer. Fear gripped your heart; you had to move, you had to move now, or he'd find you out and you'd be absolutely done for-- That's something you can't really get past in this line of work, eavesdropping on your bosses private conversations-- whether or not he was speaking with a higher-up or a personal acquaintance.
No matter what, if that door opened and he saw you-- then you could kiss your job goodbye, and probably any chance to get a different job in this field ever again.
Nobody liked a Nosy Nancy, did they? Especially not Wesker-- who'd snapped at nearly everyone (noticeably, everyone but you) who'd had the misfortune of even entering the goddamn breakroom while he was in there and taking a call.
He laughed again, far too close for comfort-- you had enough wits about you to stumble back; if he were to open the door now, your position wouldn't as incriminating as before. No longer bracing against the wall, ear pressed to the door of his office.
But still, not a very good look; you just standing there. But your curiosity would be the end of you-- it made you stay stuck to the spot, wanting to catch the last bit of the conversation, even if you didn't understand it at all.
"Yes, yes. I'll be sure to keep them out of your work. As long as you keep your work from them, You know how I feel about my things getting damaged." The knob began to turn-- and as the door began to creak open, the beep! from his phone signaling that the call was over--
You still didn't move, not until the very last minute; turning on your heel, you barely got a few steps forward before your heart dropped your stomach, at the sound of--
"How long have you been out here?" He... didn't sound mad. A strange undertone of... amusement, you think, colored his tone. Fear and relief flooded your body at once-- relief at the idea that he didn't know any better,
And fear that you'd have to either fess up, or lie to cover your ass.
"I just got here, sir." You said, lying through your teeth. It's moments like these, where the fact he's always wearing sunglasses makes you feel even more nervous then if he wasn't-- because, as it was, he was absolutely impossible to get a read on, expression wise.
Then again, there's no real telling if him losing the sunglasses would help at all-- but it still gave you immense anxiety. Not being able to see the look in his eyes, not being able to see any possible emotion he may hold in them.
A few seconds pass by, spent by internally queueing up your goodbyes to your fellow co-workers-- bracing yourself for the worse, for him the reveal that he knew you were lying; because obviously, he'd know. You were an awful liar, and he'd told you so numerous times before,
Though, always with a sort of fondness in his tone-- the kind he never seemed to spare to anyone besides you. At least when you're present, that it-- could be a completely different story while you out of the room.
...Probably not, given how your colleagues always seem to surprised by how 'soft' Wesker was with you-- it'd gained him the nickname 'momma bird', only whispered when you all know that there's not chance of him finding out about it.
"Hm," He said-- before stepping to the side, pulling the door with him, his arm outstretched, silently inviting you inside. You didn't take it, still so nervous-- had he seen you? did he see through your lie?
"Well then, aren’t you going come in? There is something you wish to speak with me about, yes? Or were you just checking in on my well-being?” Finally, you felt the pressing weight of absolute hopelessness lift from your shoulders, the tension visibly leaving your body all at once.
He quirked a brow at your silence, at your immobility-- you jolted, and nodded enthusiastically, scanning your brain for anything you could possibly talk to him about. You'd just been on your way to lunch-- that was it, you had nothing to speak with him about.
But he seemed... expectant. And you swore you saw a smirk on his face--
Well, it was better not to overanalyze it. You followed his 'invitation' (more like a command) and headed into his office; he gestured to the two chairs opposite of his own bigger, fancier one-- he hadn't picked the chair up from the ground yet, you realize.
You stood there for a moment, before picking it up for him. However, you sit in the other one. He gave you a token "Thank you." Before walking around the desk and sitting in his own chair.
Never in your life had you been so quick to bullshit some random, silly question-- that strange little smirk never left his face, but you opted to ignore it in its entirety. If you kept thinking about it, that'd only serve to make you even more anxious.
You didn't know it-- you didn't know how he was looking at you from beneath the sunglasses, like he was studying you. Like he was planning something-- and maybe if you had, maybe if his eyes hadn't been obscured and you would've somehow caught the concerning glint in them, then maybe you could've saved yourself a hell of a lot of trouble down the line.
Jill Valentine
When you first joined S.T.A.R.S, you and and Jill hit it off in an instant-- getting along like a house on fire, Chris jokingly remarked.
You could either be on Alpha or Bravo team, but no matter what, Jill latched onto you like nobodies business. Showing you around the office-- at times hijacking the tour your boss was giving, just so she could give it herself. She always got away with it because she was so enthusiastic about it.
If you were on Alpha team, she'd constantly be pairing up with you during missions; no doubt about it, she's keeping you as close as humanly possible. You don't have a choice in it.
Now, if you were apart of Bravo-- she'd definitely try to change that, to put a good word in for you to Wesker... only to get shot down, and for him to tell her that you were right where you were supposed to be. And unless you showed a 'great deal of talent he otherwise hasn't seen', then you would stay with the Bravos.
Suddenly, after that conversation, she started to drag you from your desk and take you to the shooting range-- like, daily. She'd try her best to help you improve anyway she could, including (but certainly not limiting) how to handle a gun, how to properly utilize a melee weapon against both an unarmed and armed perp, hand-to-hand combat, how to pin someone bigger than yourself down and keep them down,
and of course, her Specialty, lockpicking. You took to it like a fish to water, she said-- it was by far what you were best at among the things she tried to teach you at the point, and she could barely contain her glee at that fact.
However... it was a completely different story for the other things she tried teaching you. The kinds of skills that you develop naturally over an extended period of time, over multiple missions. Something you can't just... learn.
You weren't skilled enough in aim to hold a gun like she tried to teach you to, and in the same vein-- you weren't skilled enough in handling the gun to use the tips and tricks she gave you for aiming.
It was like a never ending cycle, where you couldn't do one thing, and when she tried to target it form another angle-- that didn't work either, because you couldn't do the first thing.
It was extremely frustrating for the both of you, particularly Jill. She did great at not showing it, though. She was all smiles as she gave you a pat on your shoulder, and said you'd get it eventually.
Eventually was the keyterm-- but Jill refused to believe that'd it'd take any longer than two weeks tops to get you up to Alpha team status.
That, evidently, did not happen. She had to switch tactics, and came up with the idea of doing more joint missions with Bravo.
Jill is very... protective, and at first, you thought nothing of it. You saw it as normal for this line of work, for her to be watching your back-- always checking in on you after missions, trying to push you to be your best, so on and so forth.
But then, you started to notice just how... far she could go with it. Apparently, if she was in the office and you were out on a mission-- she wasn't able to get anything done, and all she could do was just wait for you.
Her captain-- the head honcho, someone you don't like interacting with all too much out of pure, unexplainable primal terror at his very presence, often referred to her as 'your dog', 'your guard dog', your 'lap dog', or something else along those lines.
You wanted to tell him to stop, that it was degrading to Jill and just plain rude-- but you were too scared to stand up to him. It was silly, how a S.T.A.R.S member-- even if you were apart of the secondary team-- could go on missions and be just fine, but tremble at the idea of asking your boss to 'please stop calling your employee, my co-worker and friend, a dog'.
However, when he'd say it in front of Jill, she never seemed too bothered by the title.
If anything, she looked proud to be labeled as your guard dog-- one time, you asked her about it. Asked if it bothered her, and told her that if need be, you could probably sic the regular RPD police captain on Wesker if she was too afraid to speak up against it (God knows you were).
That conversation... didn't go how you were expecting it to. Actually it didn't go anywhere, not by your measures at least.
Jill laughed, said "Oh, that's just how he is!" and then completely switched topics, asking you if you'd watched Blade yet-- and if you wanted to tag along to the theaters with her to see it.
You didn't have the heart to steer the conversation back, so you just let her dodge it. But hey-- at least you got to see a movie out of it? Granted, she was probably going to ask you anyways, but still. It takes away a bit of the guilt you have for not pushing the issue, weirdly enough.
At some point, whether or not you get on the Alpha team doesn't matter anymore-- because somehow, for a completely archaic reason that nobody (including yourself) but the two main people involved could figure out, Wesker begins planning and executing more joint missions between the two teams.
It'd be a good thing, if you could just believe that this was entirely the A team captain's doing-- of course with the involvement of your captain as well, but he was much less involved from what you could tell.
But the thing is-- you just couldn't bring yourself to believe it. The proud, almost victorious looks Jill kept giving you on the first few joint missions-- like the cat who caught the canary, or a gladiator who just won the match of the century-- made you question if the decision had laid solely on Wesker.
During this joint missions, Jill was hard-pressed to let you out of her sight. Even when your captain suggested the teams go opposite ways; you always stuck behind. Maybe because you didn't want to worry Jill,
Or maybe, just maybe, it was because of the way her grip tightened on your hand, arm, shoulder-- wherever she was holding you-- tight enough to bruise (if you didn't have your tactical gear on, of course).
Whatever the reason was, whether it be one of the two, or an unseen third option, you never split off with you team on these joint missions.
Neither captains said anything of it-- sure, Marini would give either Wesker or Jill a strange, almost suspicious, look-- but he never commented on it. At least, he never commented on it with you.
It was strange, yes, but you chocked it up to her history in the military-- for lack of a better reason. Maybe she saw a rookie in need of help, and took it upon herself to help you any way she could; that much was evidenced by her rigorous training sessions she'd been subjecting you to until the joint missions started up.
But still, it didn't feel like... that. It didn't feel like she was simply a co-worker-- you saw her as a friend, and you're sure she felt the same about you; she never seemed to have viewed you as her subordinate, like you'd viewed her as your superior for a(n albeit short) amount of time.
You and Jill hung out all the time outside of work, completely unrelated to S.T.A.R.S at all-- movies, skating rinks, and carnivals; anything and everything interesting happening in and around Raccoon City, Jill was always sure to drag you along.
Then, it escalated to hanging out at each others apartments/homes. More often than not, it'd be her place-- it was nicer than yours, an actual home and not just a residence. There were pictures and posters hung up all over the place, her own personal touch having reached every corner of the apartment.
Sometimes, you'd forget how you met her-- that she was really just a co-worker, at the end of the day. You were fresh out of training, slapped right in the workforce, where you'd met Jill. You don't know how these things work, in all honesty, you never quite understood how to make friends past the kindergarten way of going up to someone, hand extended, and straight-up asking "Wanna be friends?"
Eventually, you progressed to practically living with Jill. It was unofficial-- but with how many sleepovers you two had, you were barely at your own place anymore. Hell, you had your own toothbrush at her place!
She didn't comment on it much-- the one time she did, you two were camped out in her living room; the couch pushed back, chairs pulled from her kitchen table and various sheets and blankets draped over them; pillows and cushions below, along with more blankets.
A pillow fort, to say the least. Right in front of her big CRT TV-- you were watching X-Files, something Jill had expressed interest in started, but only wanted to if you started with her.
You were dropped right at the start of Season five-- there was a marathon going, preparing for the new season that was preparing to release 'soon' (it never said a specific date, just an ominous 'soon' was all the network could afford at this point), but you two picked up on the little bits and pieces pretty quick, piecing it together with things from previous seasons that'd you'd hear here and there from others.
both of your were laying on your stomachs, propped up by pillows so you could 'sit up' comfortably, your arms braced against the floor, while Jill was more or less laying down, her chest resting on her folded arms as she watched the TV diligently.
When it cut to commercial, she turned to you, and out of the blue, just...
"When I was a kid, I always wanted a sibling, y'know?" You turned to face her, and hummed in acknowledgement, "Oh?" You said, prompting her continue the thought.
She turned back to the TV, mindlessly staring at the Mr Clean ad playing at the time-- but it was obvious her mind was elsewhere, she probably didn't even register when the ads switched, or what it had switched to.
"Yeah," She started off with, as the ad transitioned to Taco Bell "A little one, specifically. One I could share clothes with, give advice to," She turned to you again, a sly little smile on her face as her arm reached out and lightly-- playfully, barely any force behind it-- pushed you.
"Sleepovers in the living room-- all that jazz. The stuff they showed on TV and I read about in Babysitters Club." You felt a smile break out over your own face-- a warmth blooming in your chest.
Maybe this wasn't normal for co-workers-- to view each other as family, just like you two did; but you didn't care. Whether or not it was a normal thing remained unseen by you, but even if it wasn't...
You wouldn't trade it for the world.
...Even if Jill got a little too protective at times-- acting more like those dads in films, that'd come to greet their daughters prom date with a shotgun in hand and a violent threat on their tongue than the sister figure you viewed her as.
On one of your more low stakes joint-missions, one where you all had to track down a group of lost frat boys from the local university (who'd gotten turned around in the local forest while high, and cried about zombified dogs hanging around when you'd found them), one of the aforementioned frat boys had the grand idea of hitting on you.
His bad pick-up line was cut short as a gun shot whizzed by you two-- just narrowly missing his head, and loading itself into a tree about 30 feet back.
Understandably, he started freaking out-- he pointed to Jill, and yelled about how she tried to kill him. Wesker shot her a glare-- you think he did, couldn't really tell with the sunglasses, but the way he tilted his head gave you that vibe-- and Jill just shrugged her shoulders.
"I thought I saw a wolf." Was all she gave for an answer-- flimsy at best, an obvious lie at worst. Wesker let it go, though-- to your knowledge. Sure, he told her "This'll have to go in the report.", but when you read over the report later-- there was no mention of the shot Jill took at a 'wolf' during that mission.
After the mission was over and you'd got the group back to where they were meant to be, she threw her arm over your shoulder-- pulling you close and saying "That's why I don't like dealing with these college-types all too often, they always do this. Don't let 'em walk all over you though, 'kay? You deserve better than that." before she pushed off, leaving you with that... cryptic piece of advice.
It was a good piece of advice-- don't get me wrong! Jill was just... like that sometimes, giving you cryptic, almost archaic in nature, pieces of advice before bouncing off to somewhere else-- smiling like nothing was amiss.
maybe to her, it wasn't. But to you, these behaviors of hers weren't getting rather concerning. Maybe because they were becoming more frequent, or maybe because they were getting more intense. A mix of the both, honestly.
Still, you didn't confront her about it.
You kept having sleepovers with her-- to the point where you like, actually lived with her. You don't even remember what color your bedroom walls in your apartment were-- or even what the kitchen looked like.
Eventually, she asked you to move in with her. Saying it'd be easier, since you were basically wasting your money-- paying rent for a place you hardly ever visit anymore. Not many of your things remain, most were packed up and placed in Jill's guest/storage (or, what was once her guest/storage room, but you'd now taken it over) room. You could probably get all the stuff left in one trip-- except maybe the furniture, but even then, the furniture wasn't too much of a loss.
You'd be surprised what college students will put out on the curb at the end of the school year-- or, to be more specific, the private university students. Still, you were a little proud that nearly 95% of your furnishings had come from that method-- walking along the alleyway of streets with a lot of rental places for the local university's students.
It was a logical step and you knew it, officially moving in with Jill, that is. But the way she worded it was... odd.
"C'mon, what am I good for if I don't help out family?" She could've meant that figuratively-- if anyone else said it, then you would've defaulted to that;
But knowing Jill, that just wasn't the case. Hell-- you got called Rookie Valentine by one of the regular cops just a couple weeks ago, and when you went to correct them-- they just laughed and brushed you off,
"Fightin' with ya sister, huh? I used to do that-- with my dad, 'a course. Deny my last name 'n all that." Then, the cop gave you a pat on your shoulder and walked by you "Whatever you're upset about, it'll blow right over; trust me, bonds like you's two have don't go away like that."
Maybe it was stupid-- how quickly you folded, simply nodding your head; within a second or two, Jill had practically flown into you, her arms outstretched. She pulled you into a tight embrace. You reciprocated it-- no reason not to, after all.
But... hey, at least you don't have to deal with your landlord anymore, yeah?
Chris Redfield (and claire)
In some ways, Chris and Jill act pretty similarly when it comes to you. In others, they were near opposites.
For example, If you happened to be on Bravo Squad, he would much rather have you stay there indefinitely. He knows how mentally and physically tiring the Alpha team's work can be compared to Bravo's, which were pretty much just backup, in simplest terms.
He'd want to distance you as far away from Alpha teams work as he could manage. There's not point in putting you through that-- his way of protecting you is shielding you from it all by keeping you uninvolved, where Jill would much rather prefer to have you involved, by keeping you right next to her at all times.
You two hit it off the moment you stepped into that office- of course you did, who didn't get along with Chris? He was a literal ray of sunshine, and every morning, you couldn't help but look forward to that beaming smile he'd always give you once he spotted you.
It was normal-- run of the mill. You two were just friendly in a way co-workers were friendly; you saw yourself as no different then everyone else, when it came to how Chris treated you.
But it was small things-- at first, but they began to pile up, and up, and up-- until you couldn't help but notice them. It's not like you're painfully oblivious to everything,
...Just this, you reason with yourself. Listen, it's not your fault you didn't realize you were a special case to Chris! You thought it was normal, how he'd always drop by your desk when you both had morning shift, and slide a muffin, danish, a doughnut-- whatever he'd gotten that day, over to you.
He'd always check up on you, make sure you were eating properly-- he didn't try to cover it up either, didn't try to pull the tried-and-true "You need the proper nutrients to do your job well!", he just straight up admitted that he wants you to be healthy. No ulterior motives-- just... wants you to take care of yourself, because that's what you're supposed to do, for your own good.
He's a very caring person-- you assumed that he had this same level of caring for everyone in the office.
One time, when Claire swung by the office during her winter break-- she immediately beelined it to your desk. It was a little intimidating, because for a split second, you didn't know who she was; to be honest, you were a little afraid she was here to yell at you for messing up on a mission somewhere along the line; either as a civilian or a higher up, even though she didn't seem too far in age from yourself.
But as soon as it clicked-- right before she got up to your desk, that she just had to have been Claire Redfield, Chris' younger sister, you relaxed just a bit. She was probably just introducing herself to the newest addition; after all, most everyone else seemed to know her personally, or have at least met her once or twice before.
She was pretty nice, actually-- you two had a good conversation, and you're pretty sure you left a good first impression on her. But meeting her-- how she greeted you for the first time, was what tipped you off to the fact that no, Chris does not go out of his way to make sure all his co-workers are eating well, or keeping up with a solid sleep schedule like he does to you.
"Hey, you're the new addition to the family, right?" is what she said, word for word. At first, you thought nothing of it; thinking that she was referring to S.T.A.R.S as a family-- Jill did that pretty often, and you'd caught Chris doing the same a few times before.
You nodded, and you two got to talking. She was nice to talk to-- lively and animated, and you found yourself falling into a comfortable sort of routine. It was as if you'd known each other your whole lives-- she knew a lot about you, but just stuff that you'd told Chris, or he'd picked up on in passing.
"Does he talk about me a lot?" You remember asking, anxiety tinging your tone. Claire clocked it immediately, and leaned over slightly, from where she was sitting atop your desk; and gave you a pat on your shoulder, as you sat in your office chair.
"Hey, don't worry about it. It's all good things, and you sure as hell live up to how much he hypes you up during our calls." Yeah, you remember Chris saying he called his sister as often as he could. You were always impressed by how family oriented Chris could be. It was sweet, how often he'd talk about his sister.
A little bit of weight eased off your chest, as you let out a breathy little laugh "Hah-- that's good." You felt a little silly for being worried about it. Of course Chris told Claire about you, he's proudly boasted before that he tells her everything-- you were sure he treated the others no differently.
Even if you weren't on the same team as him. Even if, more often than not, he had to go out of his way to interact with you. You're sure Claire heard a lot more about the newest Alpha recruit-- you'd never spoken in depth with them, just passing "Hello"'s and "Good morning"'s as you pass each other on the way to your respective sections of the S.T.A.R.S office.
When there was opening in the conversation, you casually asked "Do you know anything about the new Alpha team recruit? I think their birthday is soon, and I want to get them a card." You were trying to take a page out of Chris' book-- being nice to everyone, going out of your way. It was a small operation in the grand scheme of things, S.T.A.R.S. It was best to try and make everyone feel at home.
Claire paused, her brows furrowed "...There's a new Alpha recruit?"
Why did that give you such a bad vibe? Why did it feel like an ill omen, you'd asked yourself at the time-- you quickly responded, unease curling in your gut for a reason you couldn't quite place at the time.
"Uh-- yeah, his name is... Mark, I think. He joined about a month ago, from what I know. Tall guy, ginger hair, seems to be in his mid to late 20s." Even as you described the man-- a very distinctive person, you think; there was no flash of recognition in Claire's eyes.
Claire seemed to think it over, before shaking her head slowly "No-- I don't think Chris has ever mentioned a Mark."
"Huh..." You said under your breath-- never mentioned him? They work together, on the same team-- you haven't been here much longer than Mark has. It set off alarm bells in your head, that he told Claire so much about you, and yet... she didn't even know Mark was with you guys in the first place.
There was a beat of tense silence between you two, then another-- until Claire suddenly said "How do you feel about roller skating?", obviously trying to divert your attention from the matter at hand.
You let her-- and you two fell into a conversation about roller skating, that eventually progress to ice skating, skateboarding, surfing-- those kind of activities/sports.
It had to have been at least an hour and a half before Claire got pulled away-- Marini approached you two, and shooed Claire off, like, literally. Made the motion with his hands and everything, as he told her "Redfield, you're distracting my team member. Go bug your brother."
Claire huffed, rolling her eyes as she pushed off your desk "Yeah, yeah. I'm going." It surprised you-- how casual she was with Marini, and disrespectful. But, she doesn't work under him, so you guess she has nothing to fear with upsetting him, since he isn't her brother's superior either.
...You just hope she's a little more delicate with Wesker.
Before leaving, she gave a quick little side hug, and told you "Catch you later, okay? It was nice meeting you.", you nodded and smiled, returning the hug best you could "Same goes for you. It was nice talking to you."
Claire laughed as she pulled away, giving you a light, playful punch in your shoulder "Hey, no need to be so formal. We're family now, I won't gut you for talking like an actual person.", Marini cleared his throat, and Claire rolled her eyes again-- leaving without another word to either of you.
She did, however, give you a little smile a wave, before she headed over to the A team's part of the office.
'we're family now', she said. Did that mean anything, or were you just overthinking it? She was just being friendly, you told yourself-- the Redfield's did this with everyone, you assumed.
After that, you and Chris started to go from work friends-- co-workers who were friendly with eachother, to actual friends. The first time you two hung out outside of work, was in a quaint little 24/7 diner near the RPD station.
The two of you had gotten off at the same time, 10 PM-- and Chris had dragged you along with him, saying that he wanted to get to know you more, without Marini or Wesker showing up at any given moment and telling their respective members to get the hell back to work, or for the member of the other team (often Marini to Chris) to leave the other alone, so they could do their work.
Chris always took it with a laugh and a smile-- but... well, it was stupid, you think. That look in his eyes couldn't have meant anything-- you'd never seen him look like that, but it was scarily close... hatred? No, irritation, it had to be. You don't think Chris is capable of hatred directed towards anyone short of a war criminal, in all honesty.
But at any rate, it's still an odd idea-- Chris being irritated at someone who isn't in the wrong. Objectively, Marini was doing nothing wrong; he was your boss, and he wanted you working while on shift.
But the way Chris would look at him suggested otherwise, like Marini had just kicked his dog or burned a belonging of his.
It was weird.
You forced yourself to-- well, not get used to it per se, the weirdness of it never went away, but you tried not to dwell on it too much. Tried to ignore it best you could, and while it was difficult, more often than not you could manage just fine.
Anyway-- it went well, hanging out with him at the diner. It was fun, and light-hearted; no imminent threat of the fun being broken up by a mission for work (while the chances weren't necessarily zero, they were very low while you two were off the clock-- unless it was like, a world ending sort of deal. if that was the case, then you'd have more problems at hand then getting called into work abruptly...), just you, Chris, and the local family diner that was done-up to look like a time capsule of idealized 1950s Americana.
He dropped you off back home-- insisting that you don't walk home so late. After that-- after he learned that you walked home after every shift, come rain or shine, and despite the time of day (or night), you always walked.
When Chris realized this-- every time you got off shift together, whenever he was available; he'd drive you home. You thought it was sweet, but... confusing to say the least.
Surely, he'd do the same for anyone else, right?
As the months passed and your friendship progressed-- where you hung out almost every weekend, completely unrelated to work in any capacity, it hit you like a ton of bricks that Chris wasn't just like that. Not to the level he was with you-- yes, he was kind and accommodating to everyone, but wasn't going above and beyond for anyone but you.
But... why? What was so special about you? How come he didn't do this for other new recruit-- that joined not so long after you, who was on his team. He definitely naturally sees/runs into the guy more then he sees you in passing.
It just didn't make sense, and no matter how much you thought and thought about it-- it never managed to get any better. You never understood it any further, and you all but gave up on trying to understand the reason behind it.
You could ask Chris about it, but then that'd be awkward, and you don't want to deal with that-- you don't want to seem like you're coming at him or anything. It might just be because you're younger, so assumed that sort of mentor role because he was in that position one?
By now, you've come to terms with that. That it doesn't make sense, and you'll probably never be able to make sense of it on your own-- and you were too scared of upsetting Chris to actually ask the guy.
So you kind of just... stuck in a loop. But that's fine-- because you had things to distract yourself with! Like your hobbies, and work, and hanging out with your friends;
...Maybe not the last one, thought. For some reason, all of your other friends have all but dropped off the face of the earth. You tried reaching out to one--
Only to find out that they were... in jail. It was a minor offense, but still. That wasn't like them at all-- it'd been their sister to pick up the call, and you'd been subjected to a very, very heated telling off by her.
She seemed to think it was your fault, that you sicced 'your brother' on them for some perceived slight-- one that you couldn't think of, and neither could she.
You tried calming her down, but it only ended with the call abruptly ending-- her screaming at you to "Leave my family alone! Yours has done enough damage to ours ot last a lifetime!"
Then it was over.
Whether or not you have brothers-- you know that couldn't be right. If you did have brothers, then you know they wouldn't-- or just didn't have the means to-- lock your friend up in jail for... whatever it was, you think it was some traffic related violation.
Something that you know can be easily staged-- Marini had told you so before, as you sorted through some old cases. These sorts of violations were usually a dead giveaway that the recipient had pissed off a cop, who wasn't above faking an offense to get back at them.
You could only think of one person who'd possibly fit that weird description-- Chris was sort of a brother to you, in loose terms. He acted brotherly with you, is what you'd like to call it.
Really, you want to confront him about it, but you don't have enough evidence.
He wouldn't do something like that, yeah? He's a good guy, he wouldn't fuck up someone's life by wielding his position of power over them for no reason at all. It had to be unrelated-- just a weird set of coincidence. You don't think you've ever told Chris about that friend, so how would he even know about them?
You didn't bother reaching out to your other friends-- hoping they'd reach out to you. It was stupid, your fear of getting an earful from a pissed off family member again-- or getting blamed for whatever happened.
So you just... well-- you wouldn't call yourself a coward, but Chris couldn't be it. He just wouldn't have done something like that, especially without clear reason-- it couldn't have been him.
Again. Nothing made sense-- it hurt, knowing you'd probably lost a treasured friendship for something you don't know anything about,
But at least Chris is there to ease your ills, right? At least he answered your phone call at 10 PM, and stayed with you for an hour after that, comforting you as you cried and told him that you didn't know what was going on.
he was so genuine as he comforted you-- even over the phone, which you knew had to be harder to do than comfort someone face to face-- that you ended up letting it go.
You ruled out the idea that Chris had been behind it all-- maybe because you really didn't think it'd ever been a viable explanation,
Or maybe, deep down, you know Chris could-- if pushed far enough-- probably be capable of something like that. Despite how you interact with each other, how you talk like you've known each other your whole lives, you'd known each other for under a year by that point.
But you selfishly hoped-- and presented this hope as fact to yourself-- that he didn't do it, because he really was one of your closest friends; especially since everyone else drifted away from you.
You couldn't lose him too-- or Claire, because you know that if a falling out happens with one, it's sure to follow with the other. They're like that, the Redfield siblings, as you've come to learn.
And you'd rather not be caught on the receiving end of Claire's world-ending death glare, thank you very much. You don't think you could handle it-- emotionally wise, that is.
Rebecca Chambers
Surprisingly, You'd probably be better suited on Alpha team when it comes to Rebecca.
Still, you probably graduated in the same class as her; however, you weren't a child prodigy like she was. You being older then her gave you leg up in the recruitment process, which landed you in the Alpha team and her in the Bravo team.
You may not have interacted with each other a whole lot during school-- no real reason, you two just never crossed paths all that often.
But after joining S.T.A.R.S at the same time, you two made a sort unofficial pact to stay together; despite being on two different teams, you'd try to look out for each other. For one, you were a little worried about hazing.
Was it a silly thing to be afraid of in workforce? Well, yeah-- but there was still a possibility. If any field of work would incite some sort of frat-esque hazing ritual, it'd be law enforcement!
So you exchanged landline numbers, and kept tabs on each other as much as you could. You took initiative a whole lot, and kept watch on both your and Rebecca's co-workers.
In the end, nothing happened. Obviously-- since there was such a miniscule chance it would, but the 2-3 week period of this, of constantly checking in each other (usually you to Rebecca, since Bravo members tended to be a little less mature on the basis of the less real-world experience and such; and she was young, an easy target in the eyes of people who didn't quite know her), built up a pretty solid rapport with the younger rookie. One that couldn't just easily fall to the wayside.
Even though you're on different teams, you still encounter each other pretty often. At first, it was a practical thing-- you checking up on Rebecca,
Until Rebecca started seeking you out for more normal things. Like to tell you about her latest mission, or a funny thing her captain did-- to exchange stories of your respective team members being absolute goofballs, so on and so forth.
it was nice, these little chats you'd have. They were never very few and far between, not even at the start-- Some were accidental, like bumping into each other in the break room, clocking out at the same time and having a little chat before heading out, so on and so forth.
But as the weeks went on, turning to months of working under the same roof-- If there was ever a moment where she could come find you, you better bet your ass she was there.
From the moment you stepped in the building in the morning, to whenever you came back from a mission; when you were getting ready to leave, Rebecca would do whatever she could to be near you. Sometimes they were conversations-- where you put your own thoughts and whatever into the topic, but sometimes it was just Rebecca explaining something she was interested in, or telling you every single tiny, microscopic detail of a story she'd already told you before.
You never stopped her-- it never hurt anything. Due to her being the youngest, people let her get away with it. As long as both your reports were turned in on time and done well, then what does it matter that you talk to each other while you were at it?
At some point, Rebecca would definitely just pull a chair up and do her work at your desk. Her own desk at the section with the other Bravo members went unused for long stretches of time-- you were fine with it.
Again, it was nice having someone to hang out with. She didn't talk to whole time, most of the time, you two lapsed into a comfortable silence as you did your own reports/paperwork at your own leisure. Sometimes, one of you would pop up with a little comment, spurring a response from the other-- but it never went much further then that, in those moments.
...That's when Marini cut in though. Saying it'd be better for Rebecca to head back to her own space-- to stop bothering you. You tried your damn best to reiterate that "No, she's fine. I swear, I work even better when she's here--" But a quick, withering glance from Marini made you reluctantly shut your mouth.
Rebecca looked heartbroken-- you met her eyes, and tried to convey your apology that way. She didn't look angry or upset with you, just sad about the circumstances. Understanding, that you'd done all you could in the moment, as she grabbed her papers and went to push the chair-- that'd you'd known as her chair for a few weeks by then-- into where it was actually meant to be, in an unused desk right by yours.
Marini was watching the whole time, arms crossed and one eyebrow raised. You saw how Rebecca's hand trembled ever-so-slightly under her captains scrutinizing gaze, and you reached out to pat her hand comfortingly; stopping her in her tracks. "Hey, it's okay. I'll get the chair, you go to your desk, okay?"
She looked up, and you gave her a reassuring little smile. She looked kind of like a kicked puppy-- it tugged on your heart, made you wish you really could do more.
She nodded, and softly said "okay.", and you'd expected her to pull back, to straighten up and walk off. Soon enough, you realized that, for whatever reason, she wasn't moving as long as you kept contact with you.
You removed your hand-- she looked saddened by the loss, but took it in stride, as she turned and trailed after Marini as he (presumably) led her back to Bravo's section of the S.T.A.R.S office.
it's not like they were really separate from each other-- or even blocked off per se, not in a purposeful way. You were just stationed on the far side of Alpha's side, the little dividers interspersed here and there primarily blocked your view of most Bravo team desks.
However, Rebecca's was right on the edge between Alpha and Bravo's unofficial-official sides of the room, and you were able to still look over at her from time to time.
After that-- you considered going to Wesker about it, but you were certain he'd either do nothing, or throw thinly veiled insults your (and indirectly, Rebecca's) way. Something along the lines of "Do you think this is grade school? That I'm a teacher you can negotiate a seating chart with?"
No matter how much you cared for Rebecca, you couldn't bring yourself to face that possibility of the utter mortification that talking to Wesker would undoubtedly bring you.
Two weeks passed, before Wesker pulled you into his office. He told you to sit in one of the two chairs opposing his own.
You bit your tongue, stifling the burning question of "Am I in trouble?" and waited for him to start on his own.
Apparently, Rebecca's performance had been experiencing a sharp decline during you two's times apart. Instead of firing her, Wesker sought to find another route to it.
"Would you say you two are close? Chambers and you?" He asked, and you had to question that yourself-- do you? You certainly see Rebecca as a friend, but a work one. Separate from a 'full-fledged' one, since you only see each other during work.
Finally, after a few suffocating seconds-- sat across from Wesker, his elbow resting on his desk as he held his face in his hand. You could feel him staring intently, even if you were unable to actually see that that was the case.
"Yeah-- I'd say we are. Why?" And then, that's when he told you about her performance, and presenting you with an opportunity that you took readily;
"How about you take a sort of mentor role for her? It seems she's having trouble acclimating to the workforce, which I wouldn't quite blame her for. She may be a child prodigy academically, but ultimately, she lacks the experience someone of your age does."
Immediately, you nodded-- before pausing, and asking "Have you talked to Marini about this?", and Wesker shook his head "No, I thought it'd be best to discuss this with you before going to him. Knowing Marini, he'd probably be less then stoked by this. I wouldn't want to go through the trouble of readying him only for you to decline the offer."
"...Yeah, makes sense." Was all you said-- You stayed there for about 15 more minutes, before being excused.
As you opened his door, a question crossed your mind. On a whim, you turned and asked "How long will it take, do you think?" You feared you might've been too vague at first, but Wesker seemed to know exactly what you meant, answering with his own "It shouldn't take too long at all, perhaps a few days at the most. I'd like to have this system integrated as soon as possible, before Chambers' performance rate drops low enough to where I have to consider letting her go."
You nodded, internally praying to whatever could be out there that she could keep it up for a little longer- long enough for your captain to talk to hers, to get this sort of mentorship up and a running so she can get back on track.
True to his words, three days later, and you walked into the precinct with your desk having been moved around; the empty desk besides yours had been moved, your desk turned sideways and the unused desk pushed to meet with yours.
It was set up to have someone there, no longer empty, it had a lamp, a computer, and some organizers and office supplies on it. Obviously, Wesker had gone through with the mentorship-- and when Rebecca came in a few minutes after you, her bus having been a little slow than usual, she was absolutely ecstatic.
She was talking a mile-a-minute, saying she didn't actually think Wesker would go through with it. In the end, she gave you a celebratory little hug; and you didn't hesitate in returning the favor, wrapping your arms around her and giving her a light squeeze before releasing her,
She took a few moments longer to unwind her arms from your waist, but you didn't mind. You were sure she was happy to be sat next to you.
Wesker never called you in about Rebecca's declining report quality/performance again, and that led you to believe that the issue was completely resolved.
Marini would come over sometimes, pull Rebecca off for a mission or something that needed the entire Bravo team present to hear. Every time, you would see her off with a little encouraging gesture. At first, it was a simple smile or squeeze of her hand-- then, the occasional hug.
But now, she borderline refused to leave with anything less than a hug from you. It wasn't bothersome-- it was comforting, actually.
And all was well and fine for a while-- until Alpha started to be called away for more and more missions, leaving your desk unoccupied more often than not.
While it didn't seem to be taking a toll of Rebecca's work performance, she was looking a little worse for wear. She was always so worried-- you didn't understand it, but you tried your best to be accommodating. The missions you went on were hardly dangerous, sometimes you'd be pulled in to answer a larger scale call about nuisance-- it always got like this around this time of year, Chris had lightheartedly told you before.
Move-in day for the local university brought a lot of traffic offences, and RPD usually outsourced some of these to S.T.A.R.S; rush week brought about a lot of nuisance complaints, frat parties obviously needed to be broken up from time to time-- things that the RPD were meant to do, but their hands got so full that S.T.A.R.S ended up stepping in where need-be.
But what worried you was, as weeks passed by with this uptick in missions, Rebecca was starting to seem so tired. Like she wasn't sleeping properly, and she was stiff and jerky in her movements.
Like she was sore. like she overexerted herself, and you asked her about it. She gave you the same bright, cheery smile as always-- and just said she was training harder than usual.
You didn't have the heart to go any further with it, just telling her "...Okay. Just make sure to take care of yourself, and don't push it, okay?", and she'd eagerly nodded, promising you "I will! Don't worry about me."
That didn't help anything, because she seemed to get worse-- during her off day, you bounced on over to the Bravo team's side of the room, and asked one of her teammates "...Hey, have you noticed anything strange with Rebecca recently? Has she been doing okay on missions?"
And Forest, the one you'd approached-- didn't look too worried at all. "Huh? Oh, yeah! She's been doing great! better than usual, actually." You made a questioning little noise, thinking over what that could possibly entail.
"...Has she been doing a lot of overtime, too?" And Forest paused, thinking about it "Uh... Yeah, I think she has."
"And has she told you why she's doing this?" Forest shrugged, giving you a little smile, none the wiser to Rebecca's less than stellar state, no doubt. "I think she wants to get on your team-- I know she's been hitting up the shooting range more than usual. Probably aiming for a different position than medic, 'cause Alpha doesn't really have a need for it."
Okay that... explained a lot, but did nothing to ease your worries. You thanked him, before heading back to your own desk; you made up a plan to confront her on it the next day, but the right chance never presented itself.
The first time you two hung out outside of work, was after she collapsed right before heading off. Just... fell right into yourself arms-- exhaustion and overexertion having taken its toll on her. You hadn't been able to ask her about it, before she keeled over from it.
You bit your tongue, preventing yourself from mumbling a little "i told you to take care of yourself..." but decided against it. And you'd stood there for a little while, just holding her-- then, you shook her awake, gently.
"mm?" She questioned, her eyes fluttering, and you asked "Rebecca, how do you get home? Do you walk or take the bus?" You don't feel good about leaving her on the bus like this-- hell, you don't even know if they run this late, the clock hung on the wall shining proudly, proclaiming it to be 11:07 PM.
But if she walked, you literally wouldn't ever forgive yourself if you made her go through that in a state like this. She mumbled her answer-- Walk.
Goddamnit.
"...I'm gonna have to drive you home, you okay with that?" She huffed, and leaned further into you. "'Kay." It's not like you feel good about this either, per se, it was just the best option at the time.
So, you carefully set her in the passenger seat of your car, buckled her in, shut her door and headed to your own side. You managed to get an address out of her-- a better part of town, thank god, so that made you feel at least a little better.
Through the whole thing, you had to keep yourself from trying to poke and prod about it all. About her pushing herself to her limits-- seemingly to join your team. It made you feel bad, guilty; as if you were the cause behind it.
Realistically, you probably were.
When you got to the quaint little one-story rental Rebecca resided in, you were just as careful to get her out of the care as you had been to get her in.
You helped her along and up to the porch; she took out her keys, but just before inserting them, asked you to stay. That she'd feel more comfortable if you stayed. You got a closer look at her face, under the glow of her automatic porch light, and realized how she was a little... thinner.
"Yeah, but I'm gonna make you some food. That okay?" You tried to frame it as a command at first-- but went back on yourself mere moments later. This was her house after all-- if she didn't want you cooking, then you couldn't do much about it.
She gave you an almost... mischievous little smile before chirping back an "Okay. That's fine by me." Before inserting the key and letting you two in.
You ended up cooking her something simple-- it wasn't a problem of she didn't have the food, that she wasn't eating. She just either forgot to between all the training, or didn't have the energy to make anything. That's okay-- you suppose you understand it, even if it was to such an extreme that you worried deeply for the younger S.T.A.R.S member.
And then, she asked you to stay the night. You two set up camp in the living room, with you on the couch and Rebecca on the trundle-esque pullout below; and watched some late-night TV (namely Murder, She Wrote; which put you right to sleep no matter what). When you two woke up-- you'd been the first to rise.
You were stiff from sleeping in your work clothes; it was off day, thank god, but it wasn't Rebecca's. Despite any apprehension you might have about it, you got up and set yourself to getting a good breakfast ready for her. You let her sleep as long as possible, before nudging her awake, a plate of pancakes in one hand, and some maple syrup in your other; since she had the half-used bottle on her countertop, beside of ready-made pancake mix, your assumed she was pretty fond of the breakfast food.
her eyes lit up, and sprung up to hug you-- the plate almost slipped from your hand, but you managed to narrowly escape tragedy as you readjusted your grip, and hugged her back best you could, with your hands full and all.
You pushed the trundle bed back into the couch while she added syrup to her hearts content, then you two sat down.
Really, you wish you could've just let her eat in peace-- but you had to confront her about the cause behind your impromptu sleepover. You two had a long, productive talk about it; about how she should care for herself more.
It ended in a truce, where she wouldn't do so much overtime or train so much it exhausted her, if you two hung out outside of work hours. Because at the core of it, that's why she'd wanted to get on Alpha. So she could be with you, even on missions.
You thought it was sweet.
And in a way, it was-- but... maybe not as textbook sweet as one would assume. You two were nearly inseparable, joined at the hip less than a month later. You stayed over at each other's places a lot-- and you started to view her as more than a friend, far more like family than anything.
You had silly fights-- bickered over dumb stuff that didn't mean anything in the end, you play fought, you poked fun at each other; really, it was no fault of passerbys to think you two were a pair of siblings; that you were her older sibling as you helped her tie her ice skates before you two went out on the rink.
That wasn't the problem-- you didn't mind it. However, you did start to notice how people seemed to... swerve you two. How you became more and more isolated, little did you know, that was entirely on purpose.
Rebecca cared for you a lot-- cared for you like an older sibling. She just wanted to keep you safe-- can't get hurt if she's the only one you interact with, right?
#yandere resident evil x reader#yandere albert wesker#yandere jill valentine#yandere chris redfield#yandere rebecca chambers#yandere headcanons#platonic yandere#platonic yandere x reader#albert wesker#jill valentine#chris redfield#rebecca chambers#platonic yandere resident evil#resident evil#resident evil x reader#yandere resident evil#my writing#requests open#reqs open
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On RE1 Concept Art
The following is a ramble/discussion/analysis of some RE1 concept art.
(Fandom Wiki)
The concept art holds a lot of details about the nuances of the STARS workplace dynamic and some traits of individual characters. Although at first I found myself disappointed that these dynamics and vibrancy of character didn’t come through in the RE1 remake, I quickly found myself reevaluating. Every member of STARS is completely in character throughout the entirety of the game, and these subtle character dynamics are actually present if you pay closer attention (which I had clearly not done on my first watch-through of the RE1R). However, the game doesn’t go out of its way to show these things off, which actually ends up aiding the storytelling. This is something that the original games and RE media do a lot better than the more recent productions, in my opinion. While the movies and some aspects of the 2019-2023 remakes have the subtlety of a gunshot, the writing in earlier Resident Evil media is pleasantly nuanced in a way that gives anyone thinking too hard about the games something to chew on and appreciate.
Character Context of Chris and Jill:
In image 1/2, we find out that Chris doesn’t listen to orders, doesn’t work well in a team, doesn’t take a lot of things seriously, and is always getting into trouble. Especially if he’s hanging around with Joseph and Forest. It’s incredible to me how much he changes from this. Chris goes from the guy who doesn’t listen to orders to the one giving them. He goes from not working well in a team, to becoming a capable leader who always has his teammates’ backs. He loses almost all of his sense of humor. I think the only ‘jokes’ I can remember him cracking are, “Okay, but no sightseeing”, in regards to wanting Jill to hurry up about getting him out of the cell in her run of the RE1R, and re-referencing, “I never make plans that far ahead”, in Vendetta as an inside joke with Leon. (In contrast, Leon, who in concept art is supposed to be a very serious and somewhat unfriendly guy, turns to humor as a coping mechanism post Raccoon City. More on that later.) However, Chris keeps his impulsivity. He causes an explosion without warning Jill at all in Prelude to the Fall, and one of his most prevalent character traits is jumping headfirst into danger without a second thought to save his teammates. (But he’ll never be able to jump more headfirst than Jill. Literally. She tackled Wesker out a window.)
In image two, we find out that Jill, “tends to stay home on her day off and relax.” I almost wish we would have known this about her somehow going into RE1 (although, I can see how it would be difficult or irrelevant to incorporate it for the game’s story), because it adds even more impact to her state of mind post RE1, and the rest of her life. As we can see, especially in the RE3R, Jill loses all ability to relax following the mansion incident. She’s downright tortured by what she saw and experienced there, who wouldn’t be? This is a pattern that continues. After the Raccoon City incident, she dives headfirst into tackling bioterrorism alongside Chris, both working tirelessly against Umbrella (see Prelude to the Fall Manga, UC: Umbrella’s End, Jill and Chris founding the BSAA.) Post RE5, Jill doesn’t get back into the field until Death Island, 6 years later. In Death Island, we can see that the guilt and horror of what happened in RE5 drives her to overwork herself, to the point that Chris is concerned. It seems to me that Jill just doesn’t know how to rest or wait anymore, not when there are lives at stake and a war to fight.
Aside from the more serious character implications, I love the fun things we get to learn too. Like how Rebecca loves basketball, how everyone hates Irons. Like how Chris either respects Jill enough/is scared of her enough when she’s angry to take shooting lessons seriously.
It’s fun to find out that Jill is sort of the silent and mysterious type, and I think it gives greater depth to what she does in RE1. Her unexplained lockpicking skills give more context to Barry giving her the lockpick. (Side note, on the STARS fandom wiki page, Jill’s specialty is listed as B&E. I sat there for a while thinking, what on earth is that? Then I realized. Breaking and Entering.) Her being the silent type also gives more explanation for her seemingly blind trust toward Barry in RE1. I always wondered, “Why on earth hasn’t Jill noticed anything off or confronted Barry yet?” It’s because that’s not her style. She’s the kind of person who observes and doesn’t tell, she waits till she knows more. Also, Jill is the kind of person who gives full faith to her teammates, even when she knows it may not be deserved. This is prevalent not only in her handling of Barry’s secrecy and treachery, but also in the way Enrico treats her. In Chris’ run, when he encounters Enrico, Enrico suspects him of being the traitor. In Jill’s run, Enrico trusts wholly that she can’t be the traitor. I think this is because Jill doesn’t naively place trust in people, but chooses to give full faith to her team members. She’s loyal to a fault, and her teammates recognize that and reciprocate. I like to think that the reason Wesker sends Jill to investigate the noise right when the enter the mansion is because he knows Jill is silent, observant, and smarter than she lets on. He might’ve wanted to get her out of the way so he could move around freely without her scrutiny.
On Rebecca Chambers:
I would also like to take a moment to recognize how absolutely cracked and insane and prodigious Rebecca Chambers is. She’s 18, graduated college, and working as a tactical paramedic on what is essentially a SWAT team.
“The primary job of this type of paramedic is to provide medical care to SWAT members. Some form of military or law enforcement experience is required for this position. Medical training can come from the agency itself or from a traditional higher education but the arms training is necessary… Similar to positions within the military and SWAT, a tactical paramedic in most cases must also be a sworn officer… Though the military and law enforcement training is ideal and makes a candidate much more desirable to the hiring officer, it is not uncommon for the military and law enforcement to consider professionals that aren’t sworn in nor have military background. For those candidates choosing to take the private route, it is important to first receive paramedic training through a secondary education, becoming a certified paramedic and then focus the first five years on being a top paramedic.” (https://www.paramedictrainingspot.com/how-to-become-a-tactical-paramedic/)
Here’s a short version of Rebecca’s required skills, with an in-depth version below the cut.
Highschool diploma
We know Rebecca graduated college at 18 years old as a chem major. We also know she has her doctorate in Virology by 2005/age 24 (See Biohazard the Stage). Girl’s crazy smart.
Certified paramedic
Despite the fact that someone would normally need prior work experience to be a tactical paramedic, it seems this isn’t the case for Rebecca. Perhaps she was prodigious enough that they decided she didn’t need that prior experience, which I think comes back to bite her in RE1. Rebecca is green, she hasn’t had any prior paramedic experience to prepare her for the trauma of, well, trauma response. Hence why she breaks down in front of Chris in his run of the RE1R.
21 years of age
Once again, Rebecca must have just been prodigious enough that this requirement wasn’t an issue. The 21 years age requirement also seems to be in place for a lot of law enforcement jobs in general.
Concealed carry permit
80 hour basic SWAT school completion
Must be able to engage in vigorous physical activity and lift and/or carry a minimum of 140 lbs.
In essence, Rebecca is crazy smart and has the wildest sleeper build of all time. This little 5’3” 90-something-pound girl can lift. She could pick up Jill and carry her around. She has to be able to, as a paramedic who may have to get injured or incapacitated persons to safety.
More detailed version of Rebecca’s required skills.
These are taken from the Pinellas County (FL) PD tactical paramed requirements: (https://www.pcsoweb.com/Data/Sites/1/media/jobdescription/Tactical%20Paramedic_092021.pdf)
These requirements are post-1998, but can still help to give an idea of what skills Rebecca would need.
High school graduation or equivalent diploma
Minimum of 3 years as a state certified paramedic
Potential education requirements: (taken from here: https://one.nhtsa.gov/people/injury/ems/EMT-P/disk_1%5B1%5D/index.htm)
“There are two prerequisites for the Paramedic curriculum: EMT-Basic and Anatomy and Physiology.” (1998 Emergency Medical Technician Paramedic: National Standard Curriculum Introduction)
More on EMT basic here https://www.emstraininginc.com/emtbcoursedesc.html
Various Certifications
Current Prehospital Trauma Life Support (PHTLS) certification
Current Advanced Cardiac Life Support (ACLS) certification
Current Cardiopulmonary Resuscitation (CPR) course certification
Current Emergency Pediatric Care (EPC) certification
Current Advanced Practice Paramedic (APP) certification
Completion of an approved forty (40) hour Tactical Combat Casualty Care (TCCC) /Tactical Emergency Medical Service (TEMS) course
Requires that the member be at least 21 years of age
Concealed carry license for weapon or firearm
Concealed carry courses assume a prerequisite basic handgun handling course has been taken.
The course typically teaches and assesses: license protocols, use of force laws, firearm safety, and marksmanship.
Completed an approved 80 hour Basic SWAT School, within one year of employment
Prerequisites may include: A moderate proficiency level and working knowledge with the carbine and pistol. Must be free of any physical ailment that would limit their participation in events that require running, climbing and carrying 45lbs for extended periods.
Material covered may include: Nutrition and Hydration, Deadly Force Considerations, team formation and dress drills, shooting positions and movements.
Valid driver’s license
Physical abilities
Visual acuity of 20/30 vision standard in each eye
Hearing acuity
Weapons handling
Ability to operate authorized semi-automatic handguns designated by the agency from a standing, crouching, kneeling, or prone position with either hand with accuracy,
essentials for this requirement shall consist of, but not limited to the following: grip, stance, sighting under various lighting conditions, trigger control, body positioning, drawing techniques, and loading / unloading.
Strength
Must be able to conduct regular vigorous physical activity while wearing a full-face air purifying respirator, tactical vest, ballistic helmet, boots, and carrying a backpack with up to 20 pounds of equipment
Includes climbing ladders, running up stairs, etc.
Stand or walk while wearing and carrying tactical medical equipment / gear up to 12 hours per day
Lift and / or carry a minimum of 140 pounds up to 200 pounds
#ramble#rambles#essay#resident evil#analysis#resident evil analysis#re1#resident evil 1#re1r#re1 remake#resident evil 1 remake#chris redfield#jill valentine#rebecca chambers#textpost#character analysis
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Hi I am 20 nb looking for some 18+ roleplay buddies. Not replacing anyone!
interested in doing an until Dawn rp, I’m up for a good bit of ships but mainly looking for Sam x Josh, and/or Mike x Emily. Mainly Jam because I need more rps of them 🙏 and crack ship of Chris x Emily bc I think the dynamic would be funny
Just finished the remake versions of resident evil 2 & 3 so interested in that too! Will be playing all the other remakes over time. Currently interested in Jill x Carlos specifically because I found them adorable in resident evil 3. Planning on playing Resident Evil 4 soon and by the time this gets posted I’ve probably finished it lol, but I’d like to do Ashley x Leon or Ada x Leon too :].
I prefer to roleplay on discord as making organized servers makes my life easier. I am also very active and love talking out of character, I’d like being friends with my rp partner!
I am perfectly okay with smut and darker themes and enjoy them! Just add a note and I’ll dm you
.
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*Why do you seem to mostly write RE rarepairs?* Is a question I asked myself a lot. At first (and the number one main reason) it was that I like this pair, they speak to me and are interesting/hot to me together. Later it was 'oh, cause I just like monster/human ships'. Which woulda held true if I didn't end up doing other human ships so that punched that sole reason in the face. Many pairs I've ended up writing sure, came from fleshing out the AU and becoming ascended extras that I love writing about, too. I'd figure you kinda have to at least like a pair to write it imo (I don't believe in being miserable while you write). But they all tended to be just as rair as my crackship main. This was so unintended. And it's not like I don't like the more common fandom wide pairs (most RE pairs/polys/ect aren't canon so it's not canon avoidance either!) I literally will read any configuration as long as the story moves me. Heck, I've been asked to write more common ships (usually in this rude offtopic way: No, I probably won't write your Cleons or Chriskers unless you venmo me a 'I might think about it' fee - again, I only write for free what I enjoy writing about). Every time this happens, I search the pair requested in question up. I see the sheer hundreds if not thousands of fics for them and ask WHY? You are so well fed? My writing style might not even fit them >.> (thou, I'd be more flattered if that was the angle requests were coming from). This also made me realize I prefer writing pairs that barely have a page of works to their name.
I also think to me it's the 'difficulty spike' in writing a pair that draws me in. Like for example Valenfield*. It's baby's first gateway ship for a reason - they are always in someway together canonically with a pre build professional relationship, have extensive history together, they are simply comfy to pair. Thing is, they have to me so much canonical history it's like 'what could I personally even add that canon didn't already?' I'd feel boxed in cause as much as I'm team 'write whatever you want forever' I personally try to semi stay/dance around within the canon box before I diverge AU nasty style. And Jill and Chris have so many fics already that'd I'd be adding a drop in the available fic bucket; both in the permutation of character interpretations and odds are my added story wouldn't even bring anything new to the table. They are simply Too Easy for me and just don't bring anything new to mind that I could write about. But that also brings up that I simply like creative freedom. I like the generalized canon but not liking that a pair already has an established dynamic/story in canon. Yes, I know you could just...not consider it but I just don't want to rebuild over a thing that is serviceable, I want to build what wasn't there in the first place. Your Valendfields, your Aeons ect kinda has that set up already and I hate having things 'given' to me. If I wanna do a whatif then I will DO a WHATIF. And the fun in doing a whatif is the difficulty. The lack of setup. Like there is NOTHING supporting Nemmy and Jill together. Fucking nothing. Just big baddie mon and soldier fighting. That absolute nothing would scare people away; I see free real estate to get creative and build housing on. Because there is nothing I am able to go hog wild and *make* something. Something that other people are not likely to also come up with (or not in the same way). I can break with established norm and feel like I'm treading new ground. This extended to humans - why not have Ada interact with Carlos? They both operate 'under the table', with one affable with a bit of a scruffy boy outlook despite his history as a merc and the other being a cool and coy spy and not giving out info unless they have to with both being playfully flirty? Who despite both being in the same city never meet? Why not? The canon certainly didn't think they should meet on screen but I did! And sometimes, I break my own rules and think there *is* so much there in the canon imo and not many take it, like Creva. Like, now I'm just doing it cause they deserve more - I've no idea why they are so rare (and no, I don't buy into racism or anything like that as the why I think it's just lack of interest, sadly...and people mayhaps afraid to multiship for some reason?) cause they both are likeable and interesting together. I don't see them as a rare pair yet they are, hmm. *Not to say I don't have them on the future fic docket, shhh
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Okay, I read it.
It's a short read, I'll give it that, easy to go through.
And boy am I so grateful I got this in a book fair, I looked the books up online, on Amazon and it is expensive for me to get 'em. We've been blessed, amen.
Okay, I don't think there is much extra in the book, it's actually really cool, just that I don't recognise a few characters but it really does go for setting atmosphere but character wise, reading from Wesker's POV got me to a laugh a little. I mean horrible as they were sometimes dude has unneeded vocab. Chris and Rebecca are just so cute with their whole sibling dynamic, and I Jill bbg is truly 'The master of unlocking'.
Okay, well, I think that line was there once, but those exact words? Wait, my memory is bad, but yes, Jill is an excellent lock picker. What I really do like is how the book pushes the other characters idea of Wesker as such a trusting and reliable leader, it's misleading but knowing how Wesker really, you don't question it but I like how even in his earlier POV, he actually doesn't seem like he's the one who's the mole. The whole threat with Barry tho and reading how Chris and Rebecca felt so disturbed by looting corpses adds such an interesting touch to the early character stage.
Rebecca's ramblings about science was the best, and actually didn't take away too much from the overall atmosphere of the book which is really nice. And I absolutely adored reading from Jill's POV, it sets a little anxiety in you, you're aware of the future but just having the description of the in-between details sets the tone.
Besides that, it was an okay read, I think if I had the next book, I would have had more closure and I think this one would have been more interesting to me. But alas, I am broke. I'll keep a look out if I can ever get it for cheap.

This little tid bit always gets to me, they still have some sense of coherence but they can't get over their hunger and itch that it consumes their humanity leaving little to be said. I'm just thinking how this guy still was compelled to write despite only being hungry for something he died except to crave.
I guess human habit stays strong even when the human in you dies.

I found this at a book fair, and I grabbed it while giggling to myself.
Will update if I'm still well enough to do so.
#resident evil#jill valentine#chris redfield#albert wesker#rebecca chambers#billy coen#there is a man just vomiting his guts out as I write this and it lowkey got me freaked out
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Resident Evil Timeline in Chronological Order
https://ift.tt/2LT7hUc
The reveal of Resident Evil Village‘s release date and gameplay brings us that much closer to another entry into one of the more complicated (and sometimes confusing) timelines in video game history.
Granted, the Resident Evil timeline doesn’t stray too far from the release order of the games themselves, but subtle shifts in the storyline created by the occasional odd entry mean that it’s easy to lose track of how we got here. That’s why we’re going to try to help chart the Resident Evil timeline as it stands today.
For the purposes of this discussion, please note that we’re only talking about the Resident Evil games and not the live-action or animated movies. Furthermore, we’ve included some spinoffs but are ignoring games that are either largely irrelevant to the timeline (such as Resident Evil: The Mercenaries 3D) or have been removed from or avoided in the canon (Resident Evil Gaiden). That said, let us know if we missed any important entries in the comments below.
Resident Evil Zero
Release Year: 2002
Timeline Date: July, 1998
While Resident Evil’s naming conventions create plenty of chronological confusion, the appropriately named Resident Evil Zero is where you want to start if you want to play through the major Resident Evil games in order.
Released six years after the first Resident Evil game, Resident Evil Zero tells the story of officer Rebecca Chambers and a criminal named Billy Coen who battle through the aftermath of a train wreck that helped kick off Racoon City’s zombie problems.
While it’s nice that this game tells us a little more about Rebecca, the highlight of this story is undoubtedly how it sets up Albert Wesker, William Birkin, and other key members of the Umbrella Corporation. Zero directly leads into the first Resident Evil game and its revelations about Umbrella would echo throughout the rest of the franchise.
Resident Evil
Release Year: 1996
Timeline Date: July, 1998
The first Resident Evil game is thankfully located fairly close to the beginning of the Resident Evil timeline. Honestly, it’s surprising Capcom hasn’t made more Resident Evil games that occur before this one.
Regardless, you probably know what Resident Evil is all about by this point. As the story of S.T.A.R.S. officers forced to investigate the Spencer Mansion following several attacks/disappearances, Resident Evil brilliantly set-up this series’ grander mythology while telling a compelling standalone story.
If you’re working your way through the Resident Evil series in chronological order, be sure to play the all-time great remake of the original Resident Evil that was first released for GameCube.
Resident Evil 3: Nemesis (First Half)
Release Year: 1999
Timeline Date: September, 1998
Ok, here’s where the timeline is going to get weird.
Resident Evil 3’s opening sequences occur 24 hours before the start of Resident Evil 2. While there are some obvious plotline ties to Resident Evil 2 in those early segments, much of the beginning of this game is really a side story designed to shed some light on what happened to Jill Valentine after Resident Evil.
Its spot on this list is largely a technicality, but for the sake of accuracy, Resident Evil 3 does technically help bridge the first and second games.
Resident Evil 2
Release Year: 1998
Timeline Date: September, 1998
The legendary Resident Evil 2 elevated the Resident Evil franchise and set up many of the narrative pieces that would come into play later on.
This is the game that introduced us to Leon Kennedy, Claire Redfield, Sherry Birkin, Racoon City, and so much more. It’s also the game that told us a little more about Umbrella, their various viruses, and the zombie outbreak, which really helped explain this universe a bit more clearly before Resident Evil Zero filled in more of the missing pieces.
Most importantly, Resident Evil 2’s ending helps set-up the extent of Umbrella’s mistakes/intentions and how they will turn what started near Racoon City into a series of events that would affect multiple parts of the world.
Resident Evil 3: Nemesis (Second Half)
Release Year: 1999
Timeline Date: October, 1998
The second half of Resident Evil 3 takes place two days after the events of Resident Evil 2, which technically necessitates the somewhat strange split on this timeline.
By and large, though, the most important takeaways from the second half of Resident Evil 3 from a chronological standpoint are the destruction of Racoon City and the fate of Jill Valentine who would go on to play an important role in upcoming series events.
The original game also featured some still-frame ending sequences that revealed a little more about what happened to characters such as HUNK, Ada Wong, and Barry Burton, but Resident Evil 3 was designed as something of a side story and it largely serves as a side story to this day.
Resident Evil Survivor
Release Year: 2000
Timeline Date: November, 1998
The largely forgettable light gun shooter Resident Evil Survivor manages to work its way into the Resident Evil timeline by virtue of how it somewhat helps answer questions left by the previous games.
Resident Evil Survivor takes place after the destruction of Racoon City at the end of Resident Evil 3. While it takes place on a small island that hosts an Umbrella facility, the game served as an early indication that Umbrella’s experiments absolutely could not be contained regardless of the extreme measures that were enacted to do so.
More importantly, this game introduced us to Ark Thompson: an associate of Leon Kennedy whose presence verifies that Kennedy has continued to investigate and combat Umbrella following the end of Resident Evil 2.
Resident Evil Code: Veronica
Release Year: 2000
Timeline Date: December, 1998
While Code: Veronica’s strange name and Dreamcast exclusive release have long made it something of an oddity, it does fit into the Resident Evil timeline fairly cleanly.
This is the game that finally reunited Claire Redfield with her brother Chris. For that matter, it’s also the game that finally showed us what Chris Redfield was up to following the events of the first title. It even establishes a professional dynamic between Chris, Claire, and Leon that would come into play later as the trio settled into their future careers.
More importantly, this is the game that brought Albert Wesker back into play and confirmed that he has acquired superhuman abilities. His decision to take Steve Burnside’s corpse at the end of the game would also affect what comes next.
Read more
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By Chris Freiberg
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Resident Evil: The Darkside Chronicles
Release Year: 2009
Timeline Date: 2002
This somewhat obscure Nintendo Wii game would have been easy to leave off the timeline (it even retells events of the previous games) were it not for one interesting way that it helps tie Veronica to Resident Evil 4.
The game’s early “Operation Javier” scenario takes place four years after Resident Evil 2 and sees Leon Kennedy enter a South American village in search of a powerful drug lord named Javier Hidalgo. Try not to be surprised, but it turns out the village is overrun by zombies.
It also turns out that Hidalgo actually purchased a sample of the virus that Wesker took from Steve Burnside’s corpse and used it to save his dying daughter. It’s a small plot beat, but again, it does help connect Veronica to Resident Evil 4, Leon Kennedy, and the rest of the franchise.
Resident Evil: The Umbrella Chronicles
Release Year: 2007
Timeline Date: February, 2003
While much of what happens in Umbrella Chronicles largely recaps the events of previous games, this title’s final scenario does feature a few new plot points.
Most notably, the game ends with Albert Wesker infiltrating a secret Umbrella facility and stealing classified files. From there, we learn that the evidence in these files is enough to convince the U.S. government to aggressively pursue legal recourse against Umbrella and its executives.
Wesker’s actions in this moment would create a power vacuum that helped influence many events to come.
Resident Evil 4
Release Year: 2005
Timeline Date: 2004
It’s one of the scariest, most important, and greatest games of all-time, but when Resident Evil 4 was promoted, most people just wanted to know how this game fit into the previously established Resident Evil mythology.
Early in the game, we learn that Leon Kennedy has been sent to a village in Spain to rescue the President of the United States’ daughter. More importantly, we learn that the zombie-like residents of this village are infected with a previously unknown virus known as Las Plagas.
Las Plagas is interesting in its own right, but from a chronological standpoint, its biggest immediate impact was the way it helped reintroduce Ada Wong following her debut in Resident Evil 2 and tied Wong to legendary series villain Albert Wesker. That relationship (and their interest in acquiring Las Plagas) would set up much of what comes next.
Resident Evil: Revelations
Release Year: 2012
Timeline Date: 2004/2005
It’s not generally considered part of the “main” Resident Evil series, but Resident Evil: Revelations does a tremendous job of showcasing some of the changes that were only referenced in Resident Evil 5.
The big revelation in this game (I know, I know) is that a new group called the Bioterrorism Security Assessment Alliance (BSAA) has been formed in response to an increase in bioterrorism across the globe. Both Jill Valentine and Chris Redfield have joined the group as agents.
While some of the events featured in Revelations weren’t expanded upon in a meaningful way, seeing the earlier days of BSAA (as well as Chris and Jill’s involvement with the organization) does help to add a little weight to what happens in Resident Evil 5.
Revelations also makes it a little easier to process some of the global intrigue surrounding the creation and distribution of the multiple viruses that will become a much bigger part of the next few games in the series.
Resident Evil 5
Release Year: 2009
Timeline Date: 2006
Perhaps rightfully criticized for trying to do too much with the Resident Evil mythology, Resident Evil 5 does make a little more sense if you play it in chronological order along with some of the supplementary releases.
In short, Resident Evil 5 sees BSAA member Chris Redfield pursue a bioterrorist named Ricardo Irving. A strange series of events results in Chris discovering that Tricell (the company that funds the BSAA) is not only advancing Umbrella’s research but has partnered with Albert Wesker in the hopes of utilizing his expertise on the viruses. Speaking of Wesker, we also learn that he is actually an Umbrella creation who is trying to spread viruses as a means of wiping out humans not “strong enough” to survive.
This game offers a lot to take in, but it essentially wraps up the main part of the Wesker plotline (for now), ties Plagas into the Umbrella mythos a little more cleanly, and furthers the global growth of the chronology’s core concepts.
Resident Evil: Revelations 2
Release Year: 2015
Timeline Date: 2011
The somewhat underrated Revelations series comes through yet again by helping to cleanly connect major Resident Evil titles.
The game’s biggest contribution is the way that it reintroduces Claire into the franchise after she spent quite a few years away from the spotlight. We learn that she’s working with the biohazard prevention agency TerraSave and that she’s even in contact with Barry Burton and his family.
Granted, the standalone storytelling in this game is more substantial than the chronological connections, but it’s nice to have an idea of what Claire has been up to after all these years.
Umbrella Corps
Release Year: 2016
Timeline Date: 2012
It’s nearly impossible to recommend Umbrella Corps on the basis of its gameplay, but as a piece of the Resident Evil canon, Resident Evil answers some important questions.
Some of this game’s plot details are heavily disputed, but Umbrella Corps essentially reveals that Umbrella was reformed/reworked over the years following the events of the original games. They’re now more focused on cleaning up the mess that Umbrella helped create, and they’re even working with organizations like the BSAA in pursuit of that goal.
While this game also heavily implies that Albert Wesker is still alive, certain questions regarding how much of this title is going to carry over into future installments remain something of a mystery. It’s also worth noting that the game’s multiplayer mode takes place after Resident Evil 6, but again, questions remain regarding its long-term impact.
Resident Evil 6
Release Year: 2012
Timeline Date: 2012
We’ve spoken before about Resident Evil 6’s gameplay shortcomings and other bad decisions, but it’s worth noting again that Resident Evil 6’s often convoluted plot has long confused players who didn’t keep up with every timeline development up until this point.
As a globetrotting story that features most of the major Resident Evil characters (except, strangely, Claire) in prominent roles, Resident Evil 6 focuses on the C-Virus and the various attempts to spread and stop it.
There’s, quite a lot that happens, but from a timeline standpoint the most important takeaways are that Chris Redfield stays with the BSAA in charge of a new squad, Jake Muller (son of Albert Wesker) has become an operative, and characters such as Leon Kennedy, Sherry Birkin, and Ada Wong are all alive and operational. How much of that will be used in subsequent Resident Evil games remains to be seen.
Resident Evil 7: Biohazard
Release Year: 2017
Timeline Date: 2014
While serious questions remain regarding Resident Evil 7’s role in the series, all evidence suggests that it does take place after the events of Resident Evil 6 and that even some of its seemingly unrelated events connect to the series’ bigger timeline.
The biggest tie-in to the rest of the franchise, though, has to be the appearance of Chris Redfield at the end of the game. Even though he looks different (which Capcom says is a result of new technology they use to scan actors), Redfield’s presence, the appearance of a Blue Umbrella helicopter, and hidden references to the BSAA all strongly suggest that Resident Evil 7 is at least honoring most of the major events that occurred until this point.
What remains to be seen is whether some other loose threads from previous games are addressed.
cnx.cmd.push(function() { cnx({ playerId: "106e33c0-3911-473c-b599-b1426db57530", }).render("0270c398a82f44f49c23c16122516796"); });
Resident Evil Village
Release Year: 2021
Timeline Date: 2014
Capcom continues to conceal the finer points of Resident Evil Village‘s plot, but we can at least confirm that it takes place after the events of Resident Evil 7.
The continuing adventures of Ethan Winters are exciting enough, but we’d be lying if we told you we weren’t curious to see if other major Resident Evil characters and events will appear in the game. We’re also waiting to see whether or not the creatures we’ve seen in early trailers are still the product of some bioengineered threat or if Capcom is starting to dive deeper into the supernatural.
The post Resident Evil Timeline in Chronological Order appeared first on Den of Geek.
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My fav ships - Part 1
Its not in order, it’s just my fav ships.
I may add some note on why I like these ships:
Valenfield - Resident Evil Series.
“Don’t you trust your partner ?”
Why they are my OTP:
Well, this a hard one, I love RE series but Chris and Jill always been my favs - and their lore, the way they care and protect each other is just great.
I started to ship them in the end of RE1 - in the live action scene where she sleeps in his shoulder.
My fav moment: The scene where Jill is willing to sacrifice herself to save Chris.
My fav games where they have interactions: RE5 and REV1
Hoperai: (Final Fantasy XIII)
“The moment I realized this(Lightning was suffering), I knew that I didn’t want to only be protected by her. I wanted to protect her too.”
Why they are OTP:
This is a hard ship for me because when I was playing the first game I was like “Fuck it, I ship it” because I usually ship my fav characters, and I loved to use Hope and they had barely 0 interactions in the first hours of gameplay BUT they join forces and I was like “Wait, really ?”
I never thought that would become canon tho, but after I played and read the whole lore I thought to myself “They are going to be endgame” and they kind are (read Tracer of memories - Hope is the guy that she meets in the end of LR)
My fav moment: It’s hard to choose one, I think that the one that made me see this as a paring for real was in the second game, where he is talking to Sarah and that we learn that he is looking for her after so many people thought she died
Kacchako (Boku no Hero)
“What part of her is frail ?”
Why they’re OTP: Dynamics
This is an anime pairing, but I love this ship so freaking much - Bakugo is a hot head guy but Ochaco can see through him and they have funny interactions - I hope they become canon (let’s hope)
My fav moment: I think their first fight is a nice beg since we see more interactions, but the best one is in the manga where she can see and understands Bakugo’s motivation and anger towards Deku and talk to him.
Pharaoh and Kaiba (Yugioh)
We can’t bring him back Kaiba, he’s gone
Why they are OTP: Rivals
I mean, I dont ship a lot of LGBT pairings - but Kaiba is so brainwashed by Yami Yugi that I dont see a normal reason explaining this obsession
Fav moments : Dont have one, but its a nice ship
Wonderbat (DC Comics)
“I don’t need faith princess, when I have you”
Why they are OTP:
I... This is the hardest one, because they are so fucking good together that it HURTS not to see them being a couple/canon - They have one of the most serious chemistry and bond in DC and so MANY MOMENTS together that I simply applying to work in DC to make them canon.
My fav moment: JLA - When they are sparring and they have this moment and they are staring at each other and he says that she is perfect.
IchiRuki (Bleach)
“Yo”
Why they are OTP:
I thought that Wonderbat was the hardest one but maybe this one here is even harder to write about - The fact that they are not endgame is a fucking crime- A FUCKING CRIME - I will find Kubo and make him write another ending BECAUSE IT’S NOT FUCKING POSSIBLE THAT THEY ARE NOT CANON
I started to ship them easily after that execution moment where he appears in front of her - I still dont get it why that bimbo with big boobs is his wife while Rukia exist.
My fav moment: Their goodbye
SasuSaku (Naruto)
“I’m so in love with you that I can’t stand it !”
Why they are OTP:
I just want to say that im not a big fan of Naruto series, I really dont like the main character and Sasuke and Sakura saved the anime for me - the whole Uchiha clan being dark and Sakura being his hope and their feelings made me watch this till the end.
My fav moment: It’s not a nice one per say but its when Sakura goes after Sasuke she can’t kill him. (I thought that was really realistic)
Yasven (League of legends)
“I would give you back your life... If I could” (LoR)
Why they are OTP: This is kind of hard to explain - but their lore and interactions have so many connections that I see so much potential - both are living a path of redemption, their lifes are connected by major events (War between Ionia and Noxus)
I start to ship them after I read a little bit more of the lore, If you dont like to read but you are interested go watch some videos (there are some crazy good fan animations)
and there is a fic that... is a fucking good slow burn.
My fav moment: The moment where he protects her ‘father’ (the farmer)
The best for last
This should not exist - BUT ITS SO FUNNY THAT I WILL SHIP THIS UNTIL I DIE
(Best crack ship ever)
#wonderbat#sasusaku#hoperai#hopurai#yasven#ichiruki#kacchako#valenfield#kaiba#yugi#bakugo#uraraka#batman#bruce wayne#diana prince#wonder woman#hope estheim#lightning#sasuke#sakura#ichigo#rukia#chris redfield#jill valentine
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I've had an anon in my inbox essentially harassing me about something that konigbabe and I talked about. We talked privately about me giving her creds for inspiring after hours. I never denyied the similarities and pacing. I did say it was inspired by hers and even in an anon reply i said i couldn’t take full credit for coming up with the idea. But if you read a love game, the continuation to after houra, the direction I went with is entirely different. So I wish this person talked to me directly if they continue to have an issue with me. I've never plagiarized nor copied another person's fic. I've been inspired by others, and used similar directions in terms of plot, but I've always communicated with the original creators about being inspired by their work.
About the relationship between Claire and Leon, its not the first time I take liberties with the extense of their relationship. In Say It, I mention reader staying at Claire's for the night, ergo, they've all been friends for a while. I wanted to do a similar thing here, solely for the reason of his daughter having another caregiver. It just so happens that Claire is the only close relationship hes ever had (other than ada cause duh). And with Chris, him and Leon grew close after vendetta, my universe follows that same timeline, so for the last year or so Chris has been around Leon more. Hell, i might even add jill to the equation too. Because surprise, I'm not word for word taking every concept from konigbabes version. I'm doing my own shit too.
So you know, I appreciate your input on this and that you remained neutral on the matter. My intention was never to create discourse about this. I just wanted to share my take on the single dad leon and teacher dynamic. It's not the first time I use a similar trope either.
Also to this anon that is also harassing people that like (not even full on rb or comment, just like) after hours, get the fuck off anon and come talk to me directly.
hey! saw you liked after hours, single dad leon kennedy fanfic (that-sarcastic-writer/725612197355700224/after-hours) so just so you know, the fic was actually plagiarised and copied. konigbabe.tumblr*com/post/727187148261965824/ampso you basically supported someone who copies other peoples ideas instead of creating their own. as a writer, im sure you understand
Seriously?! Yikes, I didn't know that, thanks for telling me! And yeah, as a writer, I understand the frustrations and anger of having my work copied. But just to be sure, I checked and compared both works.
While there are a lot of similarities in the second one, both fics are different in other ways too. I wouldn’t necessarily call it plagiarism, but the concept was used closely to the original one with their own twists.
I won’t go as far as to say that it was plagiarized, similar in many parts, but not plagiarized. @that-sarcastic-writer did say that she was inspired by @konigbabe ‘s single dad AU and said that “Hers is definitely way better than mine and definitely recommend checking it out!”. As long as it isn’t an outright copy of the work - word for word -and that there’s a mention of inspiration, I don’t really see it as plagiarism.
The pacing is different, the start/introduction is also different, the climax might be similar, but it’s - essentially - a different activity with different scenes. The ending may also be very similar, but worded differently, but “could” be considered a copy, emphasis on could. Now, the wording is different, the style of writing and all, the scenes, not so similar in many parts. And about Claire, we can’t forget that in the events of Racoon City, Claire and Leon grew close and would logically be the person Leon would trust with his kid (idk about Chris since they meet in RE6 and have been seing bickering like an old married couple, but eh).
That’s my opinion, I won’t fault you for thinking otherwise, but I prefer giving the benefit of the doubt unless I’m given more proof that Lia’s plagiarizing other works. I’m also a bit nervous of pointing the finger at someone like that tbh, but I added the links to both stories for anyone who wants to see for themselves.
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Rules
Here’s my list of rules for this shitshow
Also! Please only request up to four (4) characters for one ask. Thanks!
Bold is new characters/themes/content added.
Who I Write For:
Slashers
Michael Myers (Both DBD and Movies)
Jason Voorhees
Brahms Heelshire
Harry Warden
Bubba Sawyer (Both DBD and Movies)
Freddy Krueger(begrudgingly) (Movies only please, I don’t care for remake Freddy at all.)
Thomas Hewitt
The Sinclair Brothers (Vincent >> Bo)
Jennifer Check
Ghostface Boys (Billy Loomis / Stu Macher)
Billy Lenz
Tiffany Valentine
Baby Firefly
Dead By Daylight
All Killers*
All Survivors*
*note: recent DBD updates/characters (Mikaela Reid and onwards) are not included as of right now. Once I catch up on lore and the like, I may then add them to the list.
Outlast
Eddie Gluskin
Chris Walker
Miles Upshur
Richard Traeger(he’s my sister’s mans ok)
Val and Marta (not the biggest fan of 2, but these two were my faves lol
Resident Evil (outside of DBD)
Carlos Oliveira
What I Will Write:
Gore-- Will be tagged as tw: gore
NSFW-- Will be tagged as //nsfw//
Sensitive Topics--depending on the topic of course. Will be tagged accordingly.
Ships--I indulge in Character x Character, so I’m more than open to writing for certain ships(as long as they don’t include my ‘wont’s’)
Platonic Relationships
LGBTQ+ Content
Crack Content (occasionally and depends on the situation/request)
Sibling Relationships
Dub-Con / Non-Con
What I Will Sometimes Write(Depends on Context/How I’m Feeling):
‘Fighting’ over Reader--more inclined to poly but it really depends
Omegaverse(A/B/O Dynamics)-- I read quite a bit of it, but in terms of writing it may be bad. Hopefully will move up a column after some time/practice.
Daddy/Mommy Kink-- I have seen a bit of the light, but still situational.
What I Won’t Write:
Incest
Pedophilia
Periods/Period Play
Pregnancy
Please be as specific as you can when requesting! Requests such as ‘Slashers reaction to’ are frustrating to come up with, so it would help a lot if you request specific characters! Thanks!
I’ll be updating this as I go along, but this is it for now. So yeah, nice.
Pssst wanna get on my good side/make my day? Maybe request some of my favorite characters:
Jason Voorhees
Thomas Hewitt
Harry Warden
Amanda Young (Pig)
Steve Harrington
David King
Caleb Quinn( DeathSlinger)
Legion (Specifically, Julie and Joey)
Sally Smithson (Nurse)
Evan Macmillan (House Wife Trapper)
Danny Johnson (Ghostface)
Eddie Gluskin
Leon S. Kennedy
Jill Valentine
Carlos Oliveira
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I’m getting way ahead of myself here, but if they redo re6 and keep that storyline for Chris, I’m going to need at least a Jill mention. I think she definitely could have a larger role in that game (even her own campaign), but at the bare minimum I need some continuity in that aspect. No way Chris was missing for 6 months and Jill just... didn’t care. I’m still salty about how that whole situation was handled in the game lol
lol maybe they’ll add more to re6, it would be nice. but you're farther ahead than me, anon 😂 i cant even think past re5r
and who knows…. now that we know the re8 dlc is rose closure then the possibility of re9 being the bsaa plot is open and Jill could show up 👀 and who know how much info about their dynamic will be revealed
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Biden’s delay in choosing a running mate intensifies jockeying between potential picks

The dynamic threatens to undermine Biden’s effort to use the vice-presidential search to spotlight some of the party’s brightest female stars during the highly public vetting process. And it’s already providing President Trump’s campaign an opening to dig up dirt and launch attacks on potential rivals.
“It’s been relentless. It’s been unfortunate. But I must say it’s been predictable,” said Donna Brazile, a former interim chair of the Democratic National Committee. “It’s extremely disappointing, because many of these attacks . . . are being made by Democratic men who should know better.”
“I would hope that in this selection process, we are mindful that Black women — and women of color — deserve respect,” she added.
The increasing nastiness is fueled by a sense, even among Biden’s closest advisers, that Biden is entering the final phase of the search without a clear favorite. Rather than a traditional “shortlist” of three candidates, people close to the process expect him to interview five or six finalists for the position.
Several people interviewed said the delay has intensified currents, many of them sexist, that have been swirling for weeks. The resulting backbiting risks inflaming divisions within the party that complicated the 2016 campaign — but that Biden has worked to coalesce since locking down the nomination in the spring.
In recent days a Politico report surfaced that former senator Chris Dodd of Connecticut, who is on Biden’s vice-presidential vetting panel, told donors that Sen. Kamala D. Harris “had no remorse” for her attacks on Biden while on a debate stage. One donor implied to CNBC that Harris has too much “ambition.” And former Pennsylvania governor Ed Rendell, a longtime Biden friend, told CNN that Harris can “rub people the wrong way.”
Some of the comments are being made by high-ranking Democrats pushing alternative candidates such as Rep. Val Demings (D-Fla.) and more recently Rep. Karen Bass (D-Calif.), making some worry that women of color are being forced to kneecap one another.
“It bugs me that people want to pit these two Black women against the other,” said Rep. James E. Clyburn (D-S.C.), a key Biden confidant, referring to the burgeoning Bass vs. Harris narrative. “Nobody is trying to pit Sen. Elizabeth Warren against [Michigan Gov. Gretchen] Whitmer. And both of their names are being mentioned every day as being in the search.”
“It is messier than it should be because somebody is trying to create a story,” Clyburn added.
In recent days the negative attention has focused on Bass, who has gone out of her way to stress that she is unable to “envision” herself as president. In 2008, former president Barack Obama told Biden to view the vice presidency as the “capstone” of his career, and Biden has said that he sees his relationship with Obama as a model.
The Trump campaign immediately seized on Bass’s history with Cuba. “Joe Biden and Karen Bass Would Invite Castro’s Communism into America,” read a headline on a Trump campaign news release. Sen. Marco Rubio (R-Fla.), in a press call with reporters, warned that if selected she’d be “the highest-ranking Castro sympathizer in the history of the United States government.”
Bass went on NBC News’s “Meet the Press” on Sunday to show how she’d address those accusations, saying “I don’t consider myself a Castro sympathizer” and she characterized her position on Cuba as “really no different than the position of the Obama administration.”
She’s also pushed back on the notion that she and Harris should be compared with one another. Bass and Harris spoke privately at a memorial service for the late congressman John Lewis last week. “It was good,” Bass said of the conversation during a Friday interview on “The Breakfast Club.” “She said ‘We ain’t doing that.’ It was fine.” Bass added: “I’m not the anti-Kamala.”
Biden’s decision to eliminate men from the selection process has meant that many of the candidates who would traditionally be considered for this role, like Sen. Cory Booker (D-N.J.), are off the table. There’s been no speculation about Andrew M. Cuomo, even as the New York governor’s star rose during his daily coronavirus briefings. Vanquished contenders like former Texas congressman Beto O’Rourke, Washington Gov. Jay Inslee or former South Bend, Ind., mayor Pete Buttigieg have also faded from the national conversation as the spotlight shifted to women.
And many noted that the competition to become the second-most-powerful person in the country is always going to be fierce. “It’s natural that it’s competitive,” said Sen. Robert P. Casey Jr. (D-Pa.) “It’s historic regardless of who he chooses, so that probably adds to the intensity of it.”
For her part, Harris allies have been lobbying the Biden team in public and in private. Top racial justice lawyer Ben Crump, who represents the family of George Floyd, penned an op-ed for CNN supporting her candidacy. Behind the scenes, powerful allies like Glenda Baskin Glover, the head of the Alpha Kappa Alpha Sorority and president of Tennessee State University, wrote to Biden’s vetting team urging them to select Harris — a copy of which was obtained by The Washington Post.
And Harris attempted to use the attacks on her “ambition” as a weapon.
“There will be a resistance to your ambition,” she said Friday during Black Girls Lead 2020, a virtual conference for young Black women. “There will be people who say to you, ‘You are out of your lane,’ because they are burdened by only having the capacity to see what has always been instead of what can be. But don’t you let that burden you.”
She also received an assist from Biden campaign manager Jennifer O’Malley Dillon that came soon after Dodd’s comment. “Ambitious women make history, change the world, and win,” O’Malley Dillon said in a social media post.
Biden’s timeline for picking a vice president has slipped significantly. He initially said he would make the decision by Aug. 1, then said it would be the first week of August. Now the campaign is signaling that it will likely wait until the second week of August.
In an interview, Clyburn said Biden has only told him that he will make up his mind “before the convention.” In 2008 and 2012, vice presidential candidates were announced just days before the convention.
Clyburn also said he believes it would be a “plus” for Biden to select a Black woman, but added the former vice president does not like being told what to do — and he provided some hint that he can’t endorse one of the candidates.
“Of the 12 names out there, with one exception, I know all of them,” Clyburn said in an interview with The Post. “There’s one person that I don’t know.” Clyburn declined to say who on the list is unknown to him. (He made a similar comment on MSNBC last week, leading to speculation that he was throwing shade at former national security adviser Susan E. Rice, but Clyburn balked at that interpretation. “I know Susan Rice very, very well,” Clyburn said.)
He said that he’s trying to approach Biden carefully with his advice.
“Ultimatums are not good,” Clyburn said. “I’m not going to tell the vice president what he must do.” He warned that pushing Biden too hard can backfire. “Nobody wants to be forced,” Clyburn said.
Others are taking a far different approach in the final days. The Rev. William Barber, a leader of the Poor People’s Campaign, and roughly 50 other leading Black clergy members sent an open letter to Biden’s campaign Friday “insisting” that he select a Black woman.
“We are writing to caution the Democratic party that it takes Black enthusiasm, the key determinant for turnout, for granted at its own peril” according to the letter, which predicts that a Democratic ticket that includes a Black woman will result in Black turnout that exceeds Obama’s numbers in that community.
The decision will automatically elevate whichever woman is selected, either making history by installing her as the first female vice president or giving her a head start for the 2024 campaign should the ticket fail — which is a key reason that the stakes are so high.
The Biden campaign has been tight-lipped about its contenders. But that hasn’t stopped allies and friends from speculating.
“If I had to bet my life on who would be the candidate, I’d still bet Harris,” said Rendell, who is raising money for Biden and frequently talks to his top campaign officials. “She has the least negatives, she’s the most polished. She’s the person who can take on [Vice President] Pence in a campaign debate.”
But he also made it clear how volatile the process has been. “The buzz the in the last three weeks — not this week — but the last few weeks, the buzz was Susan Rice,” Rendell said last Thursday.
Her demeanor on television fueled the speculation, he said. “She was smiling on TV, something that she doesn’t do all that readily,” Rendell said. “She was actually somewhat charming on TV, something that she has not seemed to care about in the past.”
The interview process for these women has been unusually public. Nearly all of the women in contention have headlined a fundraiser with Biden and appeared during at least one virtual event with his wife, Jill — a strong signal that Biden will closely consult his wife as he makes his decision.
The exchanges give each potential vice president some time to develop a rapport with Biden. On Friday, Sen. Elizabeth Warren (D-Mass.) headlined a grass-roots fundraiser for him and at one point Biden apologized for going on too long.
“No! Don’t be sorry,” Warren said. “I love everything you had to say.”
The post Biden’s delay in choosing a running mate intensifies jockeying between potential picks appeared first on Shri Times News.
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The dynamic threatens to undermine Biden’s effort to use the vice-presidential search to spotlight some of the party’s brightest female stars during the highly public vetting process. And it’s already providing President Trump’s campaign an opening to dig up dirt and launch attacks on potential rivals. “It’s been relentless. It’s been unfortunate. But I must say it’s been predictable,” said Donna Brazile, a former interim chair of the Democratic National Committee. “It’s extremely disappointing, because many of these attacks . . . are being made by Democratic men who should know better.” “I would hope that in this selection process, we are mindful that Black women — and women of color — deserve respect,” she added. The increasing nastiness is fueled by a sense, even among Biden’s closest advisers, that Biden is entering the final phase of the search without a clear favorite. Rather than a traditional “shortlist” of three candidates, people close to the process expect him to interview five or six finalists for the position. Several people interviewed said the delay has intensified currents, many of them sexist, that have been swirling for weeks. The resulting backbiting risks inflaming divisions within the party that complicated the 2016 campaign — but that Biden has worked to coalesce since locking down the nomination in the spring. In recent days a Politico report surfaced that former senator Chris Dodd of Connecticut, who is on Biden’s vice-presidential vetting panel, told donors that Sen. Kamala D. Harris “had no remorse” for her attacks on Biden while on a debate stage. One donor implied to CNBC that Harris has too much “ambition.” And former Pennsylvania governor Ed Rendell, a longtime Biden friend, told CNN that Harris can “rub people the wrong way.” Some of the comments are being made by high-ranking Democrats pushing alternative candidates such as Rep. Val Demings (D-Fla.) and more recently Rep. Karen Bass (D-Calif.), making some worry that women of color are being forced to kneecap one another. “It bugs me that people want to pit these two Black women against the other,” said Rep. James E. Clyburn (D-S.C.), a key Biden confidant, referring to the burgeoning Bass vs. Harris narrative. “Nobody is trying to pit Sen. Elizabeth Warren against [Michigan Gov. Gretchen] Whitmer. And both of their names are being mentioned every day as being in the search.” “It is messier than it should be because somebody is trying to create a story,” Clyburn added. In recent days the negative attention has focused on Bass, who has gone out of her way to stress that she is unable to “envision” herself as president. In 2008, former president Barack Obama told Biden to view the vice presidency as the “capstone” of his career, and Biden has said that he sees his relationship with Obama as a model. The Trump campaign immediately seized on Bass’s history with Cuba. “Joe Biden and Karen Bass Would Invite Castro’s Communism into America,” read a headline on a Trump campaign news release. Sen. Marco Rubio (R-Fla.), in a press call with reporters, warned that if selected she’d be “the highest-ranking Castro sympathizer in the history of the United States government.” Bass went on NBC News’s “Meet the Press” on Sunday to show how she’d address those accusations, saying “I don’t consider myself a Castro sympathizer” and she characterized her position on Cuba as “really no different than the position of the Obama administration.” She’s also pushed back on the notion that she and Harris should be compared with one another. Bass and Harris spoke privately at a memorial service for the late congressman John Lewis last week. “It was good,” Bass said of the conversation during a Friday interview on “The Breakfast Club.” “She said ‘We ain’t doing that.’ It was fine.” Bass added: “I’m not the anti-Kamala.” Biden’s decision to eliminate men from the selection process has meant that many of the candidates who would traditionally be considered for this role, like Sen. Cory Booker (D-N.J.), are off the table. There’s been no speculation about Andrew M. Cuomo, even as the New York governor’s star rose during his daily coronavirus briefings. Vanquished contenders like former Texas congressman Beto O’Rourke, Washington Gov. Jay Inslee or former South Bend, Ind., mayor Pete Buttigieg have also faded from the national conversation as the spotlight shifted to women. And many noted that the competition to become the second-most-powerful person in the country is always going to be fierce. “It’s natural that it’s competitive,” said Sen. Robert P. Casey Jr. (D-Pa.) “It’s historic regardless of who he chooses, so that probably adds to the intensity of it.” For her part, Harris allies have been lobbying the Biden team in public and in private. Top racial justice lawyer Ben Crump, who represents the family of George Floyd, penned an op-ed for CNN supporting her candidacy. Behind the scenes, powerful allies like Glenda Baskin Glover, the head of the Alpha Kappa Alpha Sorority and president of Tennessee State University, wrote to Biden’s vetting team urging them to select Harris — a copy of which was obtained by The Washington Post. And Harris attempted to use the attacks on her “ambition” as a weapon. “There will be a resistance to your ambition,” she said Friday during Black Girls Lead 2020, a virtual conference for young Black women. “There will be people who say to you, ‘You are out of your lane,’ because they are burdened by only having the capacity to see what has always been instead of what can be. But don’t you let that burden you.” She also received an assist from Biden campaign manager Jennifer O’Malley Dillon that came soon after Dodd’s comment. “Ambitious women make history, change the world, and win,” O’Malley Dillon said in a social media post. Biden’s timeline for picking a vice president has slipped significantly. He initially said he would make the decision by Aug. 1, then said it would be the first week of August. Now the campaign is signaling that it will likely wait until the second week of August. In an interview, Clyburn said Biden has only told him that he will make up his mind “before the convention.” In 2008 and 2012, vice presidential candidates were announced just days before the convention. Clyburn also said he believes it would be a “plus” for Biden to select a Black woman, but added the former vice president does not like being told what to do — and he provided some hint that he can’t endorse one of the candidates. “Of the 12 names out there, with one exception, I know all of them,” Clyburn said in an interview with The Post. “There’s one person that I don’t know.” Clyburn declined to say who on the list is unknown to him. (He made a similar comment on MSNBC last week, leading to speculation that he was throwing shade at former national security adviser Susan E. Rice, but Clyburn balked at that interpretation. “I know Susan Rice very, very well,” Clyburn said.) He said that he’s trying to approach Biden carefully with his advice. “Ultimatums are not good,” Clyburn said. “I’m not going to tell the vice president what he must do.” He warned that pushing Biden too hard can backfire. “Nobody wants to be forced,” Clyburn said. Others are taking a far different approach in the final days. The Rev. William Barber, a leader of the Poor People’s Campaign, and roughly 50 other leading Black clergy members sent an open letter to Biden’s campaign Friday “insisting” that he select a Black woman. “We are writing to caution the Democratic party that it takes Black enthusiasm, the key determinant for turnout, for granted at its own peril” according to the letter, which predicts that a Democratic ticket that includes a Black woman will result in Black turnout that exceeds Obama’s numbers in that community. The decision will automatically elevate whichever woman is selected, either making history by installing her as the first female vice president or giving her a head start for the 2024 campaign should the ticket fail — which is a key reason that the stakes are so high. The Biden campaign has been tight-lipped about its contenders. But that hasn’t stopped allies and friends from speculating. “If I had to bet my life on who would be the candidate, I’d still bet Harris,” said Rendell, who is raising money for Biden and frequently talks to his top campaign officials. “She has the least negatives, she’s the most polished. She’s the person who can take on [Vice President] Pence in a campaign debate.” But he also made it clear how volatile the process has been. “The buzz the in the last three weeks — not this week — but the last few weeks, the buzz was Susan Rice,” Rendell said last Thursday. Her demeanor on television fueled the speculation, he said. “She was smiling on TV, something that she doesn’t do all that readily,” Rendell said. “She was actually somewhat charming on TV, something that she has not seemed to care about in the past.” The interview process for these women has been unusually public. Nearly all of the women in contention have headlined a fundraiser with Biden and appeared during at least one virtual event with his wife, Jill — a strong signal that Biden will closely consult his wife as he makes his decision. The exchanges give each potential vice president some time to develop a rapport with Biden. On Friday, Sen. Elizabeth Warren (D-Mass.) headlined a grass-roots fundraiser for him and at one point Biden apologized for going on too long. “No! Don’t be sorry,” Warren said. “I love everything you had to say.” The post Biden’s delay in choosing a running mate intensifies jockeying between potential picks appeared first on Shri Times News.
http://sansaartimes.blogspot.com/2020/08/bidens-delay-in-choosing-running-mate.html
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