#additional learning needs
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cillianmurphysdimples · 2 months ago
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I am the parent of two autistic children. Neither has an EHCP at this time and they both attened a local mainstream school, the same school they have been attended since pre-school nursery.
With my eldest child, the school has been a phenomenal place of support. As his mother, and from the outside looking in as a stranger, with my oldest you will see supportive practices, honouring of his difficulties and differences, and adaptations such as communication cards to ask for things due to selective mutism. They provided an emotional support course, involving a dog, which worked on building up his ability to confidently use his voice around others and authoritatively. They have been supportive and communicated well with me during a recent 10 day absence and couldn't have been more willing to do whatever he needed to return to school.
For my youngest, though, who's behaviours are sometimes a little more difficult to manage than his brothers, this school fails at some many hurdles. From his first day at nursery, where he was shouted at by a staff member and was observed cowering and crying, to the time our SENCo caused so much home upset with a lie she told that he refused to attend school for an entire week because he was led to believe that 'everybody says I'm bad'. I requested, before the summer, that either I, or the SEN budget allocations, provided a Dizzy Fish spinner for him for school as a regulation tool. We use this at home and he spends a lot of time getting the vestibular input he needs from this tool. The SENCo was all for this, and when I said I would pay she made references herself to looking at it along the SEN budget. I received no futher communication from her at all regarding this and since school has started, she has spoken to an advocate (still not me) where she has apparently told them that the school cannot provide a "SEN provision for just one child".
Why not? There's a *£6,000 SEN budget per child with identified SEN needs each year to each school in England. I'm asking for £100 of that for a fucking spinning chair. I even said I'd pay for it myself and provide it. So why can't that be done? What's £100 in a budget of *£6,000 per child (they have AT LEAST 30 children identified with SEN requirements and so they that budget at least 30 times)?!
Outside looking in? He's a handful and he's just "naughty" and they don't see a point. As his mum? They've taken a dislike to me and it's a punishment being handed down on my more "difficult" child just to piss me off.
Can someone explain this to me, like I'm a five year old, because I fail to see what the fucking problem is?!
(*£6,000 according to my last awareness of the budget allocations)
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glassiskies · 1 year ago
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in which aziraphale reverts to old habits, crowley is outraged, and they still do not talk about it
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bluastro-yellow · 1 year ago
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Kurvitz stresses that Kim doesn't actually have a character sheet hidden in Disco Elysium's code. Imagining that Lieutenant Kitsuragi has only one natural attribute point in Motorics helps the ZA/UM team to understand the depth of his character beyond what's referenced in the game's dialogue. "We just came up with this stuff for coherency," says Kurvitz. "And because we're nerds."
"I like to think Kim has a Thought Cabinet project called Revolutionary Aerostatic Brigades that he's worked on since he was a teenager," Kurvitz says. "This raises the learning caps for his Reaction Speed and Interfacing."
Kim's high Volition skill makes him impervious to prying, Kurvitz says, as the detective can find out on occasions being met with Kim's brick-wall resolve. Kim often chastises these whims of the detective's, but will occasionally play along. The Lieutenant finds his new partner funny, says Kurvitz.
Kim is naturally shit at Motorics and thinks Harry is funny source
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pinkinsect · 6 months ago
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we're not so different, you and i
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waitineedaname · 28 days ago
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if one of Hua Cheng's defining features is that he jingles everywhere he goes bc of all the jewelry, I think fem!Hua Cheng should have a carabiner that's loud as fuck
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kitnita · 5 months ago
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well, let's leave this all behind us on the road
ty dellandrea, gm jim nill agreed ‘it was time’ to part ways ahead of trade to san jose by lia assimakopoulos for the dallas morning news, june 24, 2024; jake oettinger & ty dellandrea on locker cleanout day via the dallas stars, june 4, 2024; "october" by HAPPY LANDING; dallas stars vs. san jose sharks in dallas, texas on october 15, 2024; ty dellandrea & jake oettinger pose for jake's 100th win on february 29, 2024 via the dallas stars; stars’ jake oettinger and ty dellandrea share a special bond: ‘we’ve done it all’ by saad yousuf for the athletic, may 29, 2023; jake oettinger is at home with the stars by matthew defranks for the dallas morning news, october 10, 2022; jake oettinger & ty dellandrea pose with their first nhl goal & first nhl win pucks via jeff toates, january 28, 2021; jake oettinger on ty dellandrea after game 4 vs. vegas, april 29, 2024; "blue" by laura elliot; saad yousuf for the athletic, may 29, 2023; jake oettinger & ty dellandrea on the bench after practice via the dallas stars, march 8, 2024; "rearview" by brenn!; jake oettinger with his arm around ty dellandrea after game 5 vs. vegas via trey hill, may 27, 2023; saad yousuf for the athletic, may 29, 2023; lia assimakopoulos for the dallas morning news, june 24, 2024; sharks sign ty dellandrea for nhl.com, july 4, 2024; ty dellandrea cradling jake oettinger's face via jake oettinger's instagram, june 19, 2024; "rearview" by brenn!; jake oettinger & ty dellandrea before morning skate via saad yousuf, january 10, 2024; jake oettinger on ty dellandrea after game 4 vs. vegas, april 29, 2024; jake oettinger & ty dellandrea pose with their first nhl goal & first nhl win pucks via jake oettinger's instagram, january 28, 2021; saad yousuf for the athletic, may 29, 2023; "october" by HAPPY LANDING.
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nedeii · 1 year ago
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narugen-moved · 4 months ago
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something something parallels but narumi leads from the front while mina leads from the back…
something something being at the top of their classes but having such different approaches to teamwork…
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something something ending up as the top two captains of the defence force despite everything (narumi’s ’bad behaviour’ and mina’s fears) and leading the new generation of officers…
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confetti-cat · 9 months ago
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Twelve, Thirteen, and One
Words: 6k
Rating: G
Themes: Friendship, Self-Giving Love
(Written for the Four Loves Fairytale Retelling Challenge over at the @inklings-challenge! A Cinderella retelling feat. curious critters and a lot of friendship.)
When the clock chimes midnight on that third evening, thirteen creatures look to the girl who showed them all kindness.
It’s hours after dark, again, and the human girl still sleeps in the ashes.
The mice notice this—though it happens so often that they’ve ceased to pay attention to her. She smells like everything else in the hearth: ashy and overworked, tinged with the faint smell of herbs from the kitchen.
When she moves or shifts in her sleep (uncomfortable sleep—even they can sense the exhaustion in her posture as she sits slumped against the wall, more willing to seep up warmth from the stone than lie cold elsewhere this time of year), they simply scurry around her and continue combing for crumbs and seeds. They’d found a feast of lentils scattered about once, and many other times, the girl had beckoned them softly to her hand, where she’d held a little chunk of brown bread.
Tonight, she has nothing. They don’t mind—though three of them still come to sniff her limp hand where it lies drooped against the side of her tattered dress.
A fourth one places a little clawed hand on the side of her finger, leaning over it to investigate her palm for any sign of food.
When she stirs, it’s to the sensation of a furry brown mouse sitting in her palm.
It can feel the flickering of her muscles as she wakes—feeling slowly returning to her body. To her credit, she cracks her eyes open and merely observes it.
They’re all but tame by now. The Harsh-Mistress and the Shrieking-Girl and the Angry-Girl are to be avoided like the plague never was, but this girl—the Cinder-Girl, they think of her—is gentle and kind.
Even as she shifts a bit and they hear the dull crack of her joints, they’re too busy to mind. Some finding a few buried peas (there were always some peas or lentils still hidden here, if they looked carefully), some giving themselves an impromptu bath to wash off the dust. The one sitting on her hand is doing the latter, fur fluffed up as it scratches one ear and then scrubs tirelessly over its face with both paws.
One looks up from where it’s discovered a stray pea to check her expression.
A warm little smile has crept up her face, weary and dirty and sore as she seems to be. She stays very still in her awkward half-curl against stone, watching the mouse in her hand groom itself. The tender look about her far overwhelms—melts, even—the traces of tension in her tired limbs.
Very slowly, so much so that they really aren’t bothered by it, she raises her spare hand and begins lightly smearing the soot away from her eyes with the back of her wrist.
The mouse in her palm gives her an odd look for the movement, but has discovered her skin is warmer than the cold stone floor or the ash around the dying fire. It pads around in a circle once, then nudges its nose against her calloused skin, settling down for a moment.
The Cinder-Girl has closed her eyes again, and drops her other hand into her lap, slumping further against the wall. Her smile has grown even warmer, if sadder.
They decide she’s quite safe. Very friendly.
The old rat makes his rounds at the usual times of night, shuffling through a passage that leads from the ground all the way up to the attic.
When both gold sticks on the clocks’ moonlike faces point upward, there’s a faint chime from the tower-clock downstairs. He used to worry that the sound would rouse the humans. Now, he ignores it and goes about his business.
There’s a great treasury of old straw in the attic. It’s inside a large sack—and while this one doesn’t have corn or wheat like the ones near the kitchen sometimes do, he knows how to chew it open all the same.
The girl sleeps on this sack of straw, though she doesn’t seem to mind what he takes from it. There’s enough more of it to fill a hundred rat’s nests, so he supposes she doesn’t feel the difference.
Tonight, though—perhaps he’s a bit too loud in his chewing and tearing. The girl sits up slowly in bed, and he stiffens, teeth still sunk into a bit of the fabric.
“Oh.” says the girl. She smiles—and though the expression should seem threatening, all pulled mouth-corners and teeth, he feels the gentleness in her posture and wonders at novel thoughts of differing body languages. “Hello again. Do you need more straw?”
He isn’t sure what the sounds mean, but they remind him of the soft whuffles and squeaks of his siblings when they were small. Inquisitive, unafraid. Not direct or confrontational.
She’s seemed safe enough so far—almost like the woman in white and silver-gold he’s seen here sometimes, marveling at his own confidence in her safeness—so he does what signals not-afraid the best to his kind. He glances her over, twitches his whiskers briefly, and goes back to what he was doing.
Some of the straw is too big and rough, some too small and fine. He scratches a bundle out into a pile so he can shuffle through it. It’s true he doesn’t need much, but the chill of winter hasn’t left the world yet.
The girl laughs. The sound is soft and small. It reminds him again of young, friendly, peaceable.
“Take as much as you need,” she whispers. Her movements are unassuming when she reaches for something on the old wooden crate she uses as a bedside table. With something in hand, she leans against the wall her bed is a tunnel’s-width from, and offers him what she holds. “Would you like this?”
He peers at it in the dark, whiskers twitching. His eyesight isn’t the best, so he finds himself drawing closer to sniff at what she has.
It’s a feather. White and curled a bit, like the goose-down he’d once pulled out the corner of a spare pillow long ago. Soft and long, fluffy and warm.
He touches his nose to it—then, with a glance upward at her softly-smiling face, takes it in his teeth.
It makes him look like he has a mustache, and is a bit too big to fit through his hole easily. The girl giggles behind him as he leaves.
There’s a human out in the gardens again. Which is strange—this is a place for lizards, maybe birds and certainly bugs. Not for people, in his opinion. She’s not dressed in venomous bright colors like the other humans often are, but neither does she stay to the manicured garden path the way they do.
She doesn’t smell like unnatural rotten roses, either. A welcome change from having to dart for cover at not just the motions, but the stenches that accompany the others that appear from time to time.
This human is behind the border-shubs, beating an ornate rug that hangs over the fence with a home-tied broom. Huge clouds of dust shake from it with each hit, settling in a thin film on the leaves and grass around her.
She stops for a moment to press her palm to her forehead, then turns over her shoulder and coughs into her arm.
When she begins again, it’s with a sharp WHOP.
He jumps a bit, but only on instinct. However—
A few feet from where he settles back atop the sunning-rock, there’s a scuffle and a sharp splash. Then thrashing—waster swashing about with little churns and splishes.
It’s not the way of lizards to think of doing anything when one falls into the water. There were several basins for fish and to catch water off the roof for the garden—they simply had to not fall into them, not drown. There was little recourse for if they did. What could another lizard do, really? Fall in after them? Best to let them try to climb out if they could.
The girl hears the splashing. She stares at the water pot for a moment.
Then, she places her broom carefully on the ground and comes closer.
Closer. His heart speeds up. He skitters to the safety of a plant with low-hanging leaves—
—and then watches as she walks past his hiding place, peers into the basin, and reaches in.
Her hand comes up dripping wet, a very startled lizard still as a statue clinging to her fingers.
“Are you the same one I always find here?” she asks with a chiding little smile. “Or do all of you enjoy swimming?”
When she places her hand on the soft spring grass, the lizard darts off of it and into the underbrush. It doesn’t go as far as it could, though—something about this girl makes both of them want to stand still and wait for what she’ll do next.
The girl just watches it go. She lets out a strange sound—a weary laugh, perhaps—and turns back to her peculiar chore.
A song trails through the old house—under the floorboards—through the walls—into the garden, beneath the undergrowth—and lures them out of hiding.
It isn’t an audible song, not like that of the birds in the summer trees or the ashen-girl murmuring beautiful sounds to herself in the lonely hours. This one was silent. Yet, it reached deep down into their souls and said come out, please—the one who helped you needs your help.
It didn’t require any thought, no more than eat or sleep or run did.
In chains of silver and grey, all the mice who hear it converge, twenty-four tiny feet pattering along the wood in the walls. The rat joins them, but they are not afraid.
When they emerge from a hole out into the open air, the soft slip-slap of more feet surround them. Six lizards scurry from the bushes, some gleaming wet as if they’d just escaped the water trough or run through the birdbath themselves.
As a strange little hoard, they approach the kind girl. Beside her is a tall woman wearing white and silver and gold.
The girl—holding a large, round pumpkin—looks surprised to see them here. The woman is smiling.
“Set the pumpkin on the drive,” the woman says, a soft gleam in her eye. “The rest of you, line up, please.”
Bemused, but with a heartbeat fast enough for them to notice, the girl gingerly places the pumpkin on the stone of the drive. It’s natural for them, somehow, to follow—the mice line in pairs in front of it, the rat hops on top of it, and the lizards all stand beside.
“What are they doing?” asks the girl—and there’s curiosity and gingerness in her tone, like she doesn’t believe such a sight is wrong, but is worried it might be.
The older woman laughs kindly, and a feeling like blinking hard comes over the world.
It’s then—then, in that flash of darkness that turns to dazzling light, that something about them changes.
“Oh!” exclaims the girl, and they open their eyes. “Oh! They’re—“
They’re different.
The mice aren’t mice at all—and suddenly they wonder if they ever were, or if it was an odd dream.
They’re horses, steel grey and sleek-haired with with silky brown manes and tails. Their harnesses are ornate and stylish, their hooves polished and dark.
Instead of a rat, there’s a stout man in fine livery, with whiskers dark and smart as ever. He wears a fine cap with a familiar white feather, and the gleam in his eye is surprised.
“Well,” he says, examining his hands and the cuffs of his sleeves, “I suppose I won’t be wanting for adventure now.”
Instead of six lizards, six footmen stand at attention, their ivory jackets shining in the late afternoon sun.
The girl herself is different, though she’s still human—her hair is done up beautifully in the latest fashion, and instead of tattered grey she wears a shimmering dress of lovely pale green, inlaid with a design that only on close inspection is flowers.
“They are under your charge, now,” says the woman in white, stepping back and folding her hands together. “It is your responsibility to return before the clock strikes midnight—when that happens, the magic will be undone. Understood?”
“Yes,” says the girl breathlessly. She stares at them as if she’s been given the most priceless gift in all the world. “Oh, thank you.”
The castle is decorated brilliantly. Flowery garlands hang from every parapet, beautiful vines sprawling against walls and over archways as they climb. Dozens of picturesque lanterns hang from the walls, ready to be lit once the sky grows dark.
“It’s been so long since I’ve seen the castle,” the girl says, standing one step out of the carriage and looking so awed she seems happy not to go any further. “Father and I used to drive by it sometimes. But it never looked so lovely as this.”
“Shall we accompany you in, milady?” asks one of the footmen. They’re all nearly identical, though this one has freckles where he once had dark flecks in his scales.
She hesitates for only a moment, looking up at the pinnacles of the castle towers. Then, she shakes her head, and turns to look at them all with a smile like the sun.
“I think I’ll go in myself,” she says. “I’m not sure what is custom. But thank you—thank you so very much.”
And so they watch her go—stepping carefully in her radiant dress that looked lovelier than any queen’s.
Though she was not royal, it seemed there was no doubt in anyone’s minds that she was. The guards posted at the door opened it for her without question.
With a last smile over her shoulder, she stepped inside.
He's straightening the horses' trappings for the fifth time when the doors to the castle open, and out hurries a figure. It takes him a moment to recognize her, garbed in rich fabrics and cloaked in shadows, but it's the girl, rushing out to the gilded carriage. A footman steps forward and offers her a hand, which she accepts gratefully as she steps up into the seat.
“Enjoyable evening, milady?” asks the coachman. His whiskers are raised above the corners of his mouth, and his twinkling eyes crinkle at the edges.
“Yes, quite, thank you!” she breathes in a single huff. She smooths her dress the best she can before looking at him with some urgency. “The clock just struck quarter till—will you be able to get us home?”
The gentle woman in white had said they only would remain in such states until midnight. How long was it until the middle of night? What was a quarter? Surely darkness would last for far more hours than it had already—it couldn’t be close. Yet it seemed as though it must be; the princesslike girl in the carriage sounded worried it would catch them at any moment.
“I will do all I can,” he promises, and with a sharp rap of the reins, they’re off at a swift pace.
They arrive with minutes to spare. He knows this because after she helps him down from the carriage (...wait. That should have been the other way around! He makes mental note for next time: it should be him helping her down. If he can manage it. She’s fast), she takes one of those minutes to show him how his new pocketwatch works.
He’s fascinated already. There’s a part of him that wonders if he’ll remember how to tell time when he’s a rat again—or will this, all of this, be forgotten?
The woman in white is there beside the drive, and she’s already smiling. A knowing gleam lights her eye.
“Well, how was the ball?” she asks, as Cinder-Girl turns to face her with the most elated expression. “I hear the prince is looking for fair maidens. Did he speak with you?”
The girl rushes to grasp the woman’s hands in hers, clasping them gratefully and beaming up at her.
“It was lovely! I’ve never seen anything so lovely,” she all but gushes, her smile brighter and broader than they’d ever seen it. “The castle is beautiful; it feels so alive and warm. And yes, I met the Prince—although hush, he certainly isn’t looking for me—he’s so kind. I very much enjoyed speaking with him. He asked me to dance, too; I had as wonderful a time as he seemed to. Thank you! Thank you dearly.”
The woman laughs gently. It isn’t a laugh one would describe as warm, but neither is it cold in the sense some laughs can be—it's soft and beautiful, almost crystalline.
“That’s wonderful. Now, up to bed! You’ve made it before midnight, but your sisters will be returning soon.”
“Yes! Of course,” she replies eagerly—turning to smile gratefully at coachman and stroke the nearest horses on their noses and shoulders, then curtsy to the footmen. “Thank you all, very much. I could not ask for a more lovely company.”
It’s a strange moment when all of their new hearts swell with warmth and affection for this girl—and then the world darkens and lightens so quickly they feel as though they’ve fallen asleep and woken up.
They’re them again—six mice, six lizards, a rat, and a pumpkin. And a tattered gray dress.
“Please, would you let me go again tomorrow? The ball will last three days. I had such a wonderful time.”
“Come,” the woman said simply, “and place the pumpkin beneath the bushes.”
The woman in white led the way back to the house, followed by an air-footed girl and a train of tiny critters. There was another silent song in the air, and they thought perhaps the girl could hear it too: one that said yes—but get to bed!
The second evening, when the door of the house thuds shut and the hoofsteps of the family’s carriage fade out of hearing, the rat peeks out of a hole in the kitchen corner to see the Cinder-Girl leap to her feet.
She leans close to the window and watched for more minutes than he quite understands—or maybe he does; it was good to be sure all cats had left before coming out into the open—and then runs with a spring in her step to the back door near the kitchen.
Ever so faintly, like music, the woman’s laughter echoes faintly from outside. Drawn to it like he had been drawn to the silent song, the rat scurries back through the labyrinth of the walls.
When he hurries out onto the lawn, the mice and lizards are already there, looking up at the two humans expectantly. This time, the Cinder-Girl looks at them and smiles broadly.
“Hello, all. So—how do you do it?” she asks the woman. Her eyes shine with eager curiosity. “I had no idea you could do such a thing. How does it work?”
The woman fixes her with a look of fond mock-sternness. “If I were to explain to you the details of how, I’d have to tell you why and whom, and you’d be here long enough to miss the royal ball.” She waves her hands she speaks. “And then you’d be very much in trouble for knowing far more than you ought.”
The rat misses the girl’s response, because the world blinks again—and now all of them once again are different. Limbs are long and slender, paws are hooves with silver shoes or feet in polished boots.
The mouse-horses mouth at their bits as they glance back at the carriage and the assortment of humans now standing by it. The footmen are dressed in deep navy this time, and the girl wears a dress as blue as the summer sky, adorned with brilliant silver stars.
“Remember—“ says the woman, watching fondly as the Cinder-Girl steps into the carriage in a whorl of beautiful silk. “Return before midnight, before the magic disappears.”
“Yes, Godmother,” she calls, voice even more joyful than the previous night. “Thank you!”
The castle is just as glorious as before—and the crowd within it has grown. Noblemen and women, royals and servants, and the prince himself all mill about in the grand ballroom.
He’s unsure of the etiquette, but it seems best for her not to enter alone. Once he escorts her in, the coachman bows and watches for a moment—the crowd is hushed again, taken by her beauty and how important they think her to be—and then returns to the carriage outside.
He isn’t required in the ballroom for much of the night—but he tends to the horses and checks his pocketwatch studiously, everything in him wishing to be the best coachman that ever once was a rat.
Perhaps that wouldn’t be hard. He’d raise the bar, then. The best coachman that ever drove for a princess.
Because that was what she was—or, that was what he heard dozens of hushed whispers about once she’d entered the ball. Every noble and royal and servant saw her and deemed her a grand princess nobody knew from a land far away. The prince himself stared at her in a marveling way that indicated he thought no differently.
It was a thing more wondrous than he had practice thinking. If a mouse could become a horse or a rat could become a coachman, couldn’t a kitchen-girl become a princess?
The answer was yes, it seemed—perhaps in more ways than one.
She had rushed out with surprising grace just before midnight. They took off quickly, and she kept looking back toward the castle door, as if worried—but she was smiling.
“Did you know the Prince is very nice?” she asks once they’re safely home, and she’s stepped down (drat) without help again. The woman in white stands on her same place beside the drive, and when Cinder-Girl sees her, she waves with dainty grace that clearly holds a vibrant energy and sheer thankfulness behind it. “I’ve never known what it felt like to be understood. He thinks like I do.”
“How is that?” asks the woman, quirking an amused brow. “And if I might ask, how do you know?”
“Because he mentions things first.” The girl tries to smother some of the wideness of her smile, but can’t quite do so. “And I've shared his thoughts for a long time. That he loves his father, and thinks oranges and citrons are nice for festivities especially, and that he’s always wanted to go out someday and do something new.”
The third evening, the clouds were dense and a few droplets of rain splattered the carriage as they arrived.
“Looks like rain, milady,” said the coachman as she disembarked to stand on water-spotted stone. “If it doesn’t blow by, we’ll come for ye at the steps, if it pleases you.”
“Certainly—thank you,” she replies, all gleaming eyes and barely-smothered smiles. How her excitement to come can increase is beyond them—but she seems more so with each night that passes.
She has hardly turned to head for the door when a smattering of rain drizzles heavily on them all. She flinches slightly, already running her palms over the skirt of her dress to rub out the spots of water.
Her golden dress glisters even in the cloudy light, and doesn’t seem to show the spots much. Still, it’s hardy an ideal thing.
“One of you hold the parasol—quick about it, now—and escort her inside,” the coachman says quickly. The nearest footman jumps into action, hop-reaching into the carriage and falling back down with the umbrella in hand, unfolding it as he lands. “Wait about in case she needs anything.”
The parasol is small and not meant for this sort of weather, but it's enough for the moment. The pair of them dash for the door, the horses chomping and stamping behind them until they’re driven beneath the bows of a huge tree.
The footman knows his duty the way a lizard knows to run from danger. He achieves it the same way—by slipping off to become invisible, melting into the many people who stood against the golden walls.
From there, he watches.
It’s so strange to see the way the prince and their princess gravitate to each other. The prince’s attention seems impossible to drag away from her, though not for many’s lack of trying.
Likewise—more so than he would have thought, though perhaps he’s a bit slow in noticing—her focus is wholly on the prince for long minutes at a time.
Her attention is always divided a bit whenever she admires the interior of the castle, the many people and glamorous dresses in the crowd, the vibrant tables of food. It’s all very new to her, and he’s not certain it doesn’t show. But the Prince seems enamored by her delight in everything—if he thinks it odd, he certainly doesn’t let on.
They talk and laugh and sample fine foods and talk to other guests together, then they turn their heads toward where the musicians are starting up and smile softly when they meet each other’s eyes. The Prince offers a hand, which is accepted and clasped gleefully.
Then, they dance.
Their motions are so smooth and light-footed that many of the crowd forgo dancing, because admiring them is more enjoyable. They’re in-sync, back and forth like slow ripples on a pond. They sometimes look around them—but not often, especially compared to how long they gaze at each other with poorly-veiled, elated smiles.
The night whirls on in flares of gold tulle and maroon velvet, ivory, carnelian, and emerald silks, the crowd a nonstop blur of color.
(Color. New to him, that. Improved vision was wonderful.)
The clock strikes eleven, but there’s still time, and he’s fairly certain he won’t be able to convince the girl to leave anytime before midnight draws near.
He was a lizard until very recently. He’s not the best at judging time, yet. Midnight does draw near, but he’s not sure he understands how near.
The clock doesn’t quite say up-up. So he still has time. When the rain drums ceaselessly outside, he darts out and runs in a well-practiced way to find their carriage.
Another of the footmen comes in quickly, having been sent in a rush by the coachman, who had tried to keep his pocketwatch dry just a bit too long. He’s soaking wet from the downpour when he steps close enough to get her attention.
She sees him, notices this, and—with a glimmer of recognition and amusement in her eyes—laughs softly into her hand.
ONE—TWO— the clock starts. His heart speeds up terribly, and his skin feels cold. He suddenly craves a sunny rock.
“Um,” he begins awkwardly. Lizards didn’t have much in the way of a vocal language. He bows quickly, and water drips off his face and hat and onto the floor. “The chimes, milady.”
THREE—FOUR—
Perhaps she thought it was only eleven. Her face pales. “Oh.”
FIVE—SIX—
Like a deer, she leaps from the prince’s side and only manages a stumbling, backward stride as she curtsies in an attempt at a polite goodbye.
“Thank you, I must go—“ she says, and then she’s racing alongside the footman as fast as they both can go. The crowd parts for them just enough, amidst loud murmurs of surprise.
SEVEN—EIGHT—
“Wait!” calls the prince, but they don’t. Which hopefully isn’t grounds for arrest, the footman idly thinks.
They burst through the door and out into the open air.
NINE—TEN—
It has been storming. The rain is crashing down in torrents—the walkways and steps are flooded with a firm rush of water.
She steps in a crevice she couldn’t see, the water washes over her feet, and she stumbles, slipping right out of one shoe. There’s noise at the door behind them, so she doesn’t stop or even hesitate. She runs at a hobble and all but dives through the open carriage door. The awaiting footman quickly closes it, and they’re all grasping quickly to their riding-places at the corners of the vehicle.
ELEVEN—
A flash of lightning coats the horses in white, despite the dark water that’s soaked into their coats, and with a crack of the rains and thunder they take off at a swift run.
There’s shouting behind them—the prince—as people run out and call to the departing princess.
TWELVE.
Mist swallows them up, so thick they can’t hear or see the castle, but the horses know the way.
The castle’s clock tower must have been ever-so-slightly fast. (Does magic tell truer time?) Their escape works for a few thundering strides down the invisible, cloud-drenched road—until true midnight strikes a few moments later.
She walks home in the rain and fog, following a white pinprick of light she can guess the source of—all the while carrying a hollow pumpkin full of lizards, with an apron pocket full of mice and a rat perched on her shoulder.
It’s quite the walk.
The prince makes a declaration so grand that the mice do not understand it. The rat—a bit different now—tells them most things are that way to mice, but he’s glad to explain.
The prince wants to find the girl who wore the golden slipper left on the steps, he relates. He doesn’t want to ask any other to marry him, he loved her company so.
The mice think that’s a bit silly. Concerning, even. What if he does find her? There won’t be anyone to secretly leave seeds in the ashes or sneak them bread crusts when no humans are looking.
The rat thinks they’re being silly and that they’ve become too dependent on handouts. Back in his day, rodents worked for their food. Chewing open a bag of seed was an honest day’s work for its wages.
Besides, he confides, as he looks again out the peep-hole they’ve discovered in the floor trim of the parlor. You’re being self-interested, if you ask me. Don’t you want our princess to find a good mate, and live somewhere spacious and comfortable, free of human-cats, where she’d finally have plenty to eat?
It’s hard to make a mouse look appropriately chastised, but that question comes close. They shuffle back a bit to let him look out at the strange proceedings in the parlor again.
There are many humans there. The Harsh-Mistress stands tall and rigid at the back of one of the parlor chairs, exchanging curt words with a strange man in fine clothes with a funny hat. Shrieking-Girl and Angry-Girl stand close, scoffing and laughing, looking appalled.
Cinder-Girl sits on the chair that’s been pulled to the middle of the room. She extends her foot toward a strange golden object on a large cushion.
The shoe, the rat notes so the mice can follow. They can’t quite see it from here—poor eyesight and all.
Of course, the girl’s foot fits perfectly well into her own shoe. They all saw that coming.
Evidently, the humans did not. There’s absolute uproar.
“There is no possible way she’s the princess you’re looking for!” declares Harsh-Mistress, her voice full of rage. “She’s a kitchen maid. Nothing royal about her.”
“How dare you!” Angry-Girl rages. “Why does it fit you? Why not us?”
“You sneak!” shrieks none other than Shrieking-Girl. “Mother, she snuck to the ball! She must have used magic, somehow! Princes won’t marry sneaks, will they?”
“I think they might,” says a calm voice from the doorway, and the uproar stops immediately.
The Prince steps in. He stares at Cinder-Girl.
She stares back. Her face is still smudged with soot, and her dress is her old one, gray and tattered. The golden slipper gleams on her foot, having fit as only something molded or magic could.
A blush colors her face beneath the ash and she leaps up to do courtesy. “Your Highness.”
The Prince glances at the messenger-man with the slipper-pillow and the funny hat. The man nods seriously.
The Prince blinks at this, as if he wasn’t really asking anything with his look—it’s already clear he recognizes her—and meets Cinder-Girl’s gaze with a smile. It’s the same half-nervous, half-attemptingly-charming smile as he kept giving her at the ball.
He bows to her and offers a hand. (The rat has to push three mice out of the way to maintain his view.)
“It’s my honor,” he assures her. “Would you do me the great honor of accompanying me to the castle? I’d had a question in mind, but it seems there are—“ he glances at Harsh-Mistress, who looks like a very upset rat in a mousetrap. “—situations we might discuss remedying. You’d be a most welcome guest in my father’s house, if you’d be amenable to it?”
It’s all so much more strange and unusual than anything the creatures of the house are used to seeing. They almost don’t hear it, at first—that silent song.
It grows stronger, though, and they turn their heads toward it with an odd hope in their hearts.
The ride to the castle is almost as strange as that prior walk back. The reasons for this are such:
One—their princess is riding in their golden carriage alongside the prince, and their chatter and awkward laughter fills the surrounding spring air. They have a good feeling about the prince, now, if they didn’t already. He can certainly take things in stride, and he is no respecter of persons. He seems just as elated to be by her side as he was at the ball, even with the added surprise of where she'd come from.
Two—they have been transformed again, and the woman in white has asked them a single question: Would you choose to stay this way?
The coachman said yes without a second thought. He’d always wanted life to be more fulfilling, he confided—and this seemed a certain path to achieving that.
The footmen might not have said yes, but there was something to be said for recently-acquired cognition. It seemed—strange, to be human, but the thought of turning back into lizards had the odd feeling of being a poor choice. Baffled by this new instinct, they said yes.
The horses, of course, said things like whuff and nyiiiehuhum, grumph. The woman seemed to understand, though. She touched one horse on the nose and told it it would be the castle’s happiest mouse once the carriage reached its destination. The others, it seemed, enjoyed their new stature.
And three—they are heading toward a castle, where they have all been offered a fine place to live. The Prince explains that he doesn’t wish for such a kind girl to live in such conditions anymore. There’s no talk of anyone marrying—just discussions of rooms and favorite foods and of course, you’ll have the finest chicken pie anytime you’d like and I can’t have others make it for me! Lend me the kitchens and I’ll make some for you; I have a very dear recipe. Perhaps you can help. (Followed in short order by a ...Certainly, but I’d—um, I’d embarrass myself trying to cook. You would teach me? and a gentle laugh that brightened the souls of all who could hear it.)
“If you’d be amenable to it,” she replies—and in clear, if surprised, agreement, the Prince truly, warmly laughs.
“Milady,” the coachman calls down to them. “Your Highness. We’re here.”
The castle stands shining amber-gold in the light of the setting sun. It will be the fourth night they’ve come here—the thirteen of them and the one of her—but midnight, they realize, will not break the spell ever again.
One by one, they disembark from the carriage. If it will stay as it is or turn back into a pumpkin, they hadn't thought to ask. There’s so much warmth swelling in their hearts that they don’t think it matters.
The girl, their princess, smiles—a dear, true smile, tentative in the face of a brand new world, but bright with hope—and suddenly, they’re all smiling too.
She steps forward, and they follow. The prince falls into step with her and offers an arm, and their glances at each other are brimming with light as she accepts.
With her arm in the arm of the prince, a small crowd of footmen and the coachman trailing behind, and a single grey mouse on her shoulder, the once-Cinder-Girl walks once again toward the palace door.
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dramatic-dolphin · 1 year ago
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i think this pattern was cursed because i had to restart twice after fucking it up to the point of no return. but it looks cool
things i tested on this motif (planned): make the rings look better by eliminating the thread gap, make the rings lay flatter, front side/back side tatting, folded join
things i tested on this motif (unplanned): how to add new thread without looking it up because i accidentally broke one of the threads and my dumb ass forgot i could just google it.
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tsuchinokoroyale · 5 months ago
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Was soooooo happy with this phase 1 which is what made it so much funnier that I was immediately clapped by his phase 2 😂
#romina is still my fave boss but messmer is a solid second#almost every other boss I would describe as “would’ve been good if their damage wasn’t so overtuned”#my stance if that if I’m consistently losing to a boss with 10/14 flasks left the damage is overtuned#vs me losing to sword saint isshin with no gourds or pellets left bc he was tough enough to whittle me down#fromsoft bros will say get good but think high numbers is big difficulty#an actually difficult boss doesn’t need big damage output if the mechanics are the challenge#I don’t actually mind how relentless the bosses are in ER but I mind how HARD they hit on top of that#dodging a 12 hit uninterruptible combo where each move does like 1/10th of your health? that’s fine.#if I properly time 3 of those dodges I can still make it and it’s honestly my bad if I’m getting killed by that#dodging a 12 hit uninterruptible combo where each hit takes out 1/2 of ur health bar & has a 50% chance for an additional retaliation combo?#I *can* do it but Jesus Christ what a waste of my time lmao#how am I supposed to learn a boss when I can’t get into a flow state bc a single mistake can end a run smh#I just beat gaius and I didn’t even feel accomplished I was just like ugh finally#I feel like 95% of his moves are fine once you work out the delays and positioning#but I kept getting clipped by his charge attack like I would dodge out of the way but once the i frames were finished I’d still get hit#bc I guess I wasn’t dodging a perfect 90 degrees to him and the hitbox for that attack is long as hell#which would be whatever if that move didn’t take out like 2/3 of my health and come out nigh instantly#I don’t even really know the tell for the move bc I beat him before I learned it bc I lucked out on a run where he didn’t charge me a lot#luckily the game is absolute DELIGHT to look at and explore that I can forgive the absolute bullshittery of the bosses#like I just got to the summit of dragon peak and I’m blown away by the design of that mountain#if we’re talking verisimilitude in games how about that whole shebang#no obvious well worn path up to the top of the mountain bc it’s just for dragons who’s gonna be walking up there?#having the player follow a trail of increasingly dense dragon corpses is SUCH a great tone setter#which means I’m probably going to hate bayle but whatever I’m already invested let’s gooooo#tsuchi plays games
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millerflintstone · 1 year ago
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sofitai28 · 8 months ago
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uhm. did this instead of work today. mr sims eating a calzone. i don’t even know man just had to show people the fruits of my labor
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amplexadversary · 7 months ago
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Completely self indulgent post but here's one of the post-canon scenarios I have in my head for G Gundam.
Maybe skip this post if you don't like dark themes. Not all of what I've outlined is dark (most of it isn't), but I do cross the line past what appears in the show in regards to DG cells and abduction.
The shuffles all get roped into restoration projects on Earth between the 13th and 14th gundam fights, partially to have something to do alongside their training, partially out of inspiration by the common points of the Kasshus' and Master Asia's goals, and partially because netting their countries some decent publicity is likely to earn them favors during the Gundam Fight's off-years.
Sai is contacted by Kyral about an effort to clear out the infamous buildup of trash and cadavers on Everest; he wants Sai to leverage Neo China's help as something of a reparation kind of deal and Sai goes sure why not.
Sai recruits Argo because Bolt Gundam is built to withstand the cold, and he thinks Argo and Nastasha could help reverse engineer that quality to enable the use of their Gundams as both heavy work equipment and protection from the harsh environmental conditions that normally prevent this kind of operation.
George gets involved because someone he knows has a distant relative who died on the mountain a century ago, and they wanted him to check in with the forensics team on the project. This detail is important because eventually it becomes clear that there is a mystery to solve (that I myself haven't figured out all the details of yet but broadly know the setup and conclusion); DG-infected people are disappearing and not being investigated due to stigma. Our heroes are naturally going to be pissed about this, and will need an "in" with the field if they want to do anything about it.
First massively self-indulgent element: The forensics/body identification team inexplicably includes the real-world author Kathy Reichs, who somehow exists in this universe, and there's a little side bit about her having written a Bones book right before the 12th fight that featured a cooked cadaver found inside a gundam after entry into the Earth's atmosphere. There are a lot of weird coincidences in the book that parallel the DG incident, which creeps everyone out, but the similarities are merely born of the writer threading the needle of being believable and interesting in a way that became very true to life.
What does become relevant is when the Shuffles eventually meet up, she's able to explain the implications of a bunch of weird shit the fighters discovered (also Marie Louise read her book, and one of the in-universe liberties Reichs took writing about the gundams' black boxes that she explains in the afterword leads to ML realizing something important; that Neo Germany does not have its gundam's remains.)
While the Everest project is happening, Domon, Chibodee, and Allenby all want to continue their training somewhere on Earth, and receive a proposal from (an OC of mine who is) a historic preservationist (and an acquaintance of Allenby's): she has acquired the grounds of an abandoned castle in Europe* after submitting a plan to restore it, and needs to hire people to help with the labor.
*the castle is probably somewhere in Germany because I also want this pitch to have drama over Schwarz (pre-13th fight), Schwarz (Kyoji), and Schwarz (the next guy who was supposed to inherit the mask when the older ninja retired). Also Germany is fucking pretty.
In exchange for the help of the three gundam fighters, they and Rain get paid, plus room and board anywhere on the grounds, plus full access to the grounds and miles of sparsely-inhabited countryside for training purposes, and the privacy and ability to practice with their gundams that comes with being in the middle of fucking nowhere. Rain sets herself up to work a clinic in the next town over as well as practicing pro re nata wilderness medicine (I'm convinced every medic supporting the gundam fight would need to be able to do this.)
The group involved in the Castle project sticks around for a time, makes some good progress, and engage in occasional Shenanigans that come up when you put a bunch of weirdos in a Situation.
They aren't in town a lot save for Rain, but when they are they eventually start to pick up on gossip and news about the Mysterious Disappearances correlated with DG cell infection (as well as details that turn out to be important later). Eventually Rain brings this to Domon and Chibodees' attention and they decide that, yeah, this is tied to the DG, this is their problem, they should convene with the rest of the Shuffle Alliance about it.
Also of course Schwarz is involved because I'm the one writing this; the culprits' DG-tissue harvesting operation relies on having him captured and helpless, using cells from his body to "update" other victims' DG infections to a less aggressive strain. One thing I haven't decided is whether I want a reinstantiated Wong to head this shit, or make up my own morally bankrupt opportunistic asshole looking to twist the DG to their own benefits. I also need to decide where on the planet the center of all this insanity is, and it needs to be a place that isn't going to have any unfortunate implications (because that's a genuine risk with dark story elements)
... That's about as much as I have that is thought-out enough for me to explain. I return to thinking about this scenario a lot because it puts most of the characters way out of their element (and has a bunch of details that appeal to me specifically), and it kind of evolved into an incomplete plot outline that I don't currently have any plans to flesh out.
I think it's an interesting enough direction to go, because it follows through with a lot of the themes present in G, but takes advantage of the genre shift to avoid DBZ-crazy power scaling and adjusts the conflict more to a matter of where the main characters' prowess is most effective (Both in and out of the gundams. I'm assuming there are a ton of guys similar to Michelo's gang that just need fighting interspersed with everything else I described. In fact, kicking Some Group of Douchebags out of their protection racket is probably how team Castle even gets ahold of evidence related to missing persons.)
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controlcha0s · 14 days ago
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brain going brrr over the implications of this
When you were first created, the potential of your power was too great. I fashioned those Limiter Rings to keep your power in check. Given how you are now... you must not remove them. You would likely explode. Only remove them in the most dire of circumstances. You will burn like a raging furnace of energy, but I don't want you to burn out.
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writergirl2011 · 2 years ago
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Public Service Announcement
To all of the following:
1) Reddit Dudebros
2) Idiots who think that Jaime and Brienne should stay “just friends, because a romance would ruin the refreshing story of a man and a woman who don’t have those kind of feelings for each other"
3) Idiots who think that Jaime and Brienne “will share a Arthurian, courtly love but won’t even think of consummating their relationship”
4) Idiots who think that Brienne deserves better than Jaime, but somehow think that “better” is being a glorified bodyguard for one of the Stark siblings and forget that she's the only heir to an entire island and title
5) Idiots who think that Jaime will always be obsessed by Cersei and couldn’t possibly love another woman
6) BNFs who think They Know Better Than You because they spend waaaaay too much time analyzing the books, picking them apart for every tiny detail, yet still somehow miss the obvious--then spend hours on end telling us silly shippers on their podcasts why they're right and we're wrong
7) g: all of the above--
George R.R. Martin has based Jaime and Brienne on “Beauty and the Beast.”    Please pay attention to this next part:
Beauty and the Beast is not a tale of courtly, platonic love between two “bros” who respect each other.  It is a story of two people who start out as enemies, grow to like and respect each other, and then fall in love.  There has never been a published or filmed version of the story that has had an ending where they don’t fall in love, even if the story doesn’t end happily.  It doesn’t end with Beauty returning to his former girlfriend saying, “thanks, Beast, it was fun and all, but better luck next time.”  Nor does it end with Beast saying, “Beauty is dead and gone, so I think I’ll spend the rest of my life in the celibate organization that he derided for the joke it was even though I’m my father’s sole remaining heir.”
Reading comprehension is a thing, people.  Look into it.
Thank you for reading this public service announcement.
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