Tumgik
#ac revelations multiplayer
xy-art · 1 year
Text
Tumblr media
malfatto vc: what is wrong with you..? why are you blue
18 notes · View notes
mattelektras · 11 months
Note
which assassin's creed should i play first? are all games connected to each other plot wise?
no the plot kind of jumps about everywhere i’m not gonna lie. its not the most straightforward experience. you kind of get pockets of a couple of games that follow one another and then they’ll go off on another tangent. personally i would do them in release order:
ac 1 (2007) the classic the unbeatable
the ezio collection which does all link together (ac2, then brotherhood, then revelations) iconic. whore your way across italy as all men should
ac3
ac: black flag
ac: rogue (personally i think black flag and rogue are the weaker ones at this point but they’re ok. you’re not missing out if you skip them)
ac: unity (skippable. nothing really happens. they were trying multiplayer and it didn’t really work)
ac: syndicate (loved this one. felt like classic asscreed)
ac: origins (LOVED the setting and the characters but i do think it was the first ac game that kind of. moved away from the traditional elements of the series and made modern asscreed what it is)
ac: odyssey
ac: valhalla
ac: mirage (these last three kind of act as a group. haven’t played mirage yet so)
that being said i didn’t actually play them in release order myself lmao i did ac3 > the ezio games > the first one > syndicate > the earlier ones i hadn’t played > origins onward. i think a lot of people start with the ezio collection as he’s such a likeable protagonist
7 notes · View notes
Text
Hey Ubisoft, I don’t think disbanding the Mentor’s Guild, taking away online multiplayer from AC Brotherhood, Revelations, and AC III, and completely removing Liberations from STEAM (so even if you bought and own a copy, you can’t play it at all) is the best way to start off the Assassin’s Creed 15th anniversary 😅
98 notes · View notes
scope-dogg · 4 years
Text
Long post about Mass Effect below
I noticed that there’s a big mass effect trilogy remaster coming out and it just made me think back on how badly the ball was dropped with that series. When the first game came out it immediately became perhaps my favourite game of all time, it was the kind of game where I was tearing up at the ending and then immediately started up a new playthrough the instant the credits got done rolling. The game was extremely jank and rough around the edges and it ran like total shit on the 360, but I loved it anyway because I fell in love with the lore of the universe, the characters and the story. It was one of those games where I’d play it in the most obsessively completionist manner possible, doing every singe sidequest possible, talking to every character on the ship after every mission, browsing the ingame codex for hours on end and dosing up on lore. When it was confirmed that Mass Effect 2 was in development I had such high hopes, of course I wanted to see the gameplay tightened up and the technical side of things improved, but more than that I just wanted to see more of the universe, get more of the universe to explore and learn more about it, and I was especially excited at the possibility that the choices I’d made, especially the massive ones in regards to the council at the end of ME1, would carry forward and really shake up the way the fate of the universe would pan out in the long term.
When the game finally came out, I enjoyed it, but it wasn’t really what I was hoping for. While the combat was much improved over ME1, I couldn’t help but feel like everything else was pared back too much - like, levelling and loot in ME1 weren’t all that well done but I was still really disappointed to see how they were all but stripped out in the sequel. I especially hated how crap sidequests on uncharted worlds were, they were basically just short combat sections with almost nothing in the way of meaningful dialogue or choices to make. Like, don’t get me wrong, uncharted worlds in ME1 felt like the maps were procedurally generated and the Mako had wacky controls, but they still managed to pull off the right atmosphere of going to these dangerous and remote places on alien worlds, and there was some legitimately intriguing stuff going on in some of those sidequests, and it was honestly a little infuriating to see all that basically get the axe entirely instead of getting some polish. I also just felt like the additions to the lore and story were disappointing. I was excited to find out about how society in the Terminus systems was different from Citadel space and meet some new alien races, but that didn’t really happen - I guess they tried with Omega, but that just felt like a mildly edgier version of the Citadel. The only new alien race aside from the Collectors they introduced were the Vorcha and I guess the Batarians if you didn’t play the DLC for ME1, but neither ended up being all that interesting. People remember ME2′s story fondly because of the characters, and I agree that the characters are great, Legion and Mordin especially stand out though all of your squadmates and major supporting characters on the ship are great (except maybe Jacob I guess) as are each of their accompanying stories that get resolved through their loyalty missions, but I think that the actual core plot of ME2 isn’t good at all. The whole thing about you dying and coming back to life seems like it was done just to have the excuse of having a timeskip happen, and I never felt particularly compelled by the Illusive Man or Cerberus as a faction - they were in a sidequest chain in ME1 technically but I still felt like they kind of came out of nowhere and never really fit into the grand scheme of things properly - there’s nothing that they really enable Shepard to do differently that wouldn’t have already been justified by you being a Spectre. The revelations about the Collectors and ultimately what they were doing with the colonists they were kidnapping felt really stupid and pointless apart from giving you an excuse to have a really cheesy and out-of-place final boss. The final mission was only exciting because of the tension of potentially losing one or more of your squadmates than because of what the actual consquences of failure for the galaxy were if you failed. There was no compelling antagonist to square off against like Saren in ME1, and ultimately the whole thing felt kind of pointless - it wasn’t until later after the trilogy was done that I realised that you could take ME2 out of the equation entirely and it wouldn’t make that much difference, but even in those moments as the credits were rolling after I beat the game for the first time, I was struggling to make up my mind about whether I’d actually enjoyed the game or not. I mean, it wasn’t like the game was bad or anything but I was thinking more about the opportunities that they missed rather than the good things they added. I was really missing that sense of discovery and exploring an alien galaxy that the first game had and got left by the wayside for the second. I did start up a new playthrough after that like I did with ME1 but IIRC I didn’t bother finishing that playthrough.
Then along came ME3. Everything about that game is depressing. The whole path of the plot and just the unrelenting apocalyptic tone of the game in general feels like it’s actively punishing you if you actually like the setting, characters, lore and so on and so forth. I know a lot of people like the Citadel DLC that they released because it lightened the tone a bit, but even with that I find it hard to set aside the fact that the universe is literally ending while you’re trying to take a break from it all with how hard the rest of the game beats you over the head with it. How bad the endings were even with the “fix” DLC that got added is a horse that’s been thoroughly beaten to death by now, but it’s not just the endings either. I already didn’t like the Illusive Man or Cerberus and had a hard time buying them as an organisation with the kind of reach and pull they had as portrayed in ME2, but seeing them turn into the Hellghast in ME3 not only betrays that portrayal of them as an org that works through subterfuge but also stretches my disbelief beyond breaking point, plus it brings you into contact with Kai Leng who has to be up there as one of the most obnoxious rival characters in any videogame ever. Otherwise, it did a few things that ME2 did slightly better and some things slightly worse, and didn’t really do anything to recapture the stuff that made ME1 so memorable to me that ME2 skipped out on. And then there was the way that Javik, the game’s most interesting new squadmate by far, was preorder DLC, and then there was the multiplayer that you were kinda forced into playing if you wanted the best ending in the singleplayer (for all the difference that made) and was riddled with lootbox microtransactions (the first major implementation of that in a AAA game IIRC.) The coup de grace for me was when dipshit vidya journalists circled the wagons around Bioware and were taking a dump on angry and disappointed fans who were demanding a change to the ending. Like, looking back I think there was a lot of histrionics involved with that from the fanbase, and let’s just say that the Bioware fanbase has earned a reputation for being particularly turbulent, but even so I really couldn’t stand the attitude that they were taking and it made me hate the game itself by proxy that much more. (I honestly think that entire saga set the stage for Gamergate two years later.)
Eventually when ME Andromeda ended up being a stillborn flop, it didn’t even really move the needle for me that much because ME3 had already set the bar so low. Worse though is that the first game was retrospectively ruined for me. Like I said earlier, I was a hyperfan for that game when it came out, but now I can’t go back to it without thinking about the disappointments that followed it, and its flaws stand out extra hard now. After I beat it for the first time it was my number 1, now I’m not sure it’s in the top 10. There’s probably the added factor that I played it to death and know it almost off by heart which takes the shine away, but that’s also the case for some of my other all-time favourites like Metroid Prime 1 and 2, Ace Combat 2, or Command and Conquer Red Alert 2, but those never really dropped in my estimation the way Mass Effect did. Honestly to this day I’m still waiting for someone to do another star-hopping sci-fi RPG in the same vein as Mass Effect and to pull it off well, because at this point I’m all but certain that it’s not going to be Bioware that does it, not with the new one they’ve got coming in the works or the trilogy remaster.
30 notes · View notes
nerdy-bits · 3 years
Text
The Unspoken Rules of Stealth Games
I love stealth games. They are my absolute jam. I’ve been an Assassin’s Creed acolyte from the beginning and Splinter Cell rests firmly atop my list of favorite franchises. The industry isn’t flooded by this genre, but there are a fair number of quality contenders. The Dishonored games are a tour de force, I love the critically mixed Deus Ex prequels deeply, I only play Far Cry with my knife and bow, Ghost Recon is a kind of comfort food, even in Uncharted 4 I avoided combat in favor of being a sneak. In fact, really the only thing I like more than stealth gameplay is cooperative stealth gameplay (though I am a sucker for tactics games). There is just something about clearing a room with a friend, no enemy wise to your presence. Splinter Cell has brilliant co-op. Far Cry is at its best when your crew chooses the silent approach, one friend getting dirty up close with a blade while a ranger picks off sentries, putting arrows between armor plates. 
Most stealth games though, avoid multiplayer completely. I frequently lament that I can’t take out targets as agents 47 and 46. Most of these games, to me, feel like they would be better with a friend. Now a part of that is certainly because most things are better with friends but, secondarily, these games are difficult. Having a friend to help could both ease the game of chess you play in every encounter or allow creators to add differing levels of complexity. 
I could talk about the possibilities for, maybe literally, days. But that’s not what I’m here to talk about. At least not today. If very few stealth franchises build out co-op experiences, a fraction of those games create adversarial multiplayer. Splinter Cell has tried it. Spies vs Mercs, a mode that pitches Splinter Cell agents against NPC-esque mercenaries, leverages darkness and verticality against mercs with flashlights. It’s, as I previously described, brilliant. By pitting factions against each other with different abilities to navigate the gamespace, adhering to the stealth game loop is the only thing that gives the spies an advantage. 
Assassin’s Creed also dabbled in multiplayer. Both PvP and PvE. The latter, while promising, fell victim to the extremely buggy launch of Assassin’s Creed Unity. Network issues, net code issues, strange pop-in, the experience was fractured from the start. The former, PvP variant, was introduced with the release of AC Brotherhood. Across a handful of game modes, and choosing between an impressive lineup of characters, players hunted each other down across crowded maps utilizing a number of distractive, offensive, and defensive abilities. 
The Brotherhood multiplayer was great in the first few weeks, but as time progressed players became savvy to the underlying systems and within months of release the idea of “Stealth” all but disappeared. The reasons, I believe, are perhaps why so many stealth games leave this feature off of the list: Balance and participation.
A few weeks ago Hood: Outlaws and Legends came out and a group of friends and I grabbed it up. At only thirty dollars it was kinda hard not to just grab it and give it a shot. Hood takes place in the Robin Hood universe (mythos?) and tasks players to cooperatively - stealthily - infiltrate an area, track down the Sheriff, pickpocket a vault key from him, and then abscond with the loot in said vault. It’s like Payday with a bow and arrow. 
Pulling off these heists is actually pretty fun. The PvE (versus AI only) mode allows you to dig into the mechanics of the game while working out the kinks in your team communication. Before long we were complimenting well placed shots and perfect dual takedowns as we carved our way to our prize. The formula is solid, if a bit repetitious. The requirements don’t change at all between maps. The location of the vault chest will move around from heist to heist, but that is really it; and after a few rounds we had grown a bit too familiar with the process. The game also randomly chooses the maps in this mode, so we ended up playing two maps in three games, which was a bit of a bummer. Also your XP gain is dramatically limited in this AI centered mode, which pushed us quickly into the game’s core mode: heists against competing human players.
The formula doesn’t really change for this PvPvE mode, save the fact that at the same time you are hunting for the Sheriff, his key, and then the vault, another team is as well. Initially the prospect of this dynamic was interesting, but pretty quickly it devolved.
This was when I realized multiplayer stealth is critically dependent on its players participating in the right way. Now some games incentivize this participation or choose to restrict your abilities altogether. Think AC: Brotherhoods scoring system for kills which took points from you for being loud or conspicuous. Spies vs Mercs restricts teams abilities based on their faction. Mercs literally cannot hide in the dark. Spies will not win a gunfight. 
Hood doesn’t really build any advantage or disadvantages into its gameplay loop. We started our first round of PvPvE and began to sneak around the map the same way we were in the PvE mode. Being seen by guards locks the area you are in down. They close all the gates and begin hunting for you. Against AI this was a paradigm shift. The whole group has to go into ghost mode or just shelter in place until the heightened awareness drips away with the invisible clock. In multiplayer you get notified if your opponents incur a lockdown. This is done presumably to give you a brief jolt of encouragement. Thoughts dart across your mind, “They are locked down, they got caught, we have a few minutes to creep ahead and really gain an advantage. 
Only that wasn’t the case. 
Ryan and I stopped playing the Brotherhood multiplayer a few months in. It was nearly impossible to play the game by its own rules. Shooting a target with your wrist mounted pistol was always the worst way to pull off a kill, but useful if your target just kept evading you. You received a meager serving of points and would move back into the crowd in an attempt to reestablish yourself as an agent of stealth. By the end of the first month people were sprinting across rooftops, shooting down into the crowd, and then running off to do it again. They had discovered that if you ran around on the rooftops it didn’t raise your profile and that picking off a target from a rooftop with a gun, the penalty wouldn’t be enforced unless you killed a second target. First kills in this method would rack around 1800 points, the second kill a measly 300 (the numbers may be way off here, its been years. It’s the proportion that’s important. 
The second kill was the system working, discouraging loud tactics with point penalties. But if you went and hid, let the system time out, and then did it again, you could farm high point value kills in perhaps the least clandestine way possible. Brotherhood became a shooting gallery. It was absolutely untenable. Assassin’s Creed would get away from adversarial multiplayer after Black Flag. I barely returned for Revelations. 
As we were creeping through the bushes in a castle courtyard, our band of merry thieves, we got the first notification that our opponents had triggered an alarm. A wave of relief hit the crew. We’ve got some time. Then the second notification came, then the third, then a fourth. Our relief was subsumed by a revelation: they are just ignoring the stealth altogether. What followed was a painfully reminiscent race to the objectives ignoring area guards altogether (If a gate got dropped each team had a character that could just lift the gate). Our opponents got the key first, found the vault first, and moved the prize first. Each time we got close we were either picked off by a camping Robin, thatching us through the reeds with pinpoint accuracy, or we got bodied by the two melee characters Tooke and John.
Dying, spawning, and running back to the objective is a drag in any game. In a game where you have to make a getaway, every second you have to run back to the last place you saw the objective is a second of distance they get to make. Combat felt clunky and secondary to a stealth system that had been completely abandoned. Knowing that your opponent trips an alarm is incredibly useful, but knowing when they got the key, that they had found the vault, and having a tracker for how far the chest was moving was a bit much. I kept thinking about how much cooler it would have been if we had found the Sheriff only to discover the key was already gone. Imagine coming across a vault that had been looted already, your team scrambling desperately to find out how far their opponents had gotten. 
Still, none of this works players don’t abide by an invisible set of rules, therefore relying on those rules just ends up feeling like a mistake. A private lobby with eight people, all who agree to be stealthy is one thing, hoping that the community at large adopts that mindset is, ever more clearly, dependent on systems. The question is, in an industry that builds to player’s fantasies of power, how do you implement these systems and simultaneously empower players while also guiding their play-style along the path you desire?
How do you penalize running around like Rambo adequately? How do you incentivize stealth to make it the only way players want to engage?
@LubWub ~Caleb
10 notes · View notes
slaapkat · 4 years
Text
good god do I suddenly severely and desperately miss the multiplayer from ac brotherhood and revelations
1 note · View note
thisyearingaming · 4 years
Text
2011 - This Year in Gaming
Ghost Trick: Phantom Detective - Nintendo DS, January 11th
A quirky adventure game where you are fucking dead, and you gotta work out who killed you. Ghost Trick is like Ace Attorney at first glance - it looks similar, and is made by effectively the same development team. Give it a shot on iOS.
Tumblr media
Dead Space 2 - Multiplatform, January 25th 
Dead Space 2 was the undisputed king of alien horror until Alien: Isolation released. Yeah, you battle massive acid-spitting aliens, but it’s the necromorph babies you’re gonna be shit-scared of. It isn’t quite as unique as it’s predecessor, but it’s definitely much better to play. Bring your brown pants.
Tumblr media
The Nintendo 3DS Releases - March 27th
The 3DS was like magic when you first fired the 3D slider all the way up - then it became a gimmick you never used again. Releasing with a few decent launch titles and being able to boast Street Fighter IV as playable, the 3DS arguably didn’t really pick up much steam until a few months after launch. While more powerful than the original DS which was six years old at the time, I can’t remember being particularly interested in it at the time.
Tumblr media
Portal 2 - Multiplatform, April 19th 
Valve’s final single player experience until their jump into VR was a bloody good one - very funny and amusingly written with the best Steve Merchant performance since The Ricky Gervais Show, Portal 2′s puzzle solving adventure is rarely a chore to play through, and has thousands of custom maps courtesy of the Steam community.
Tumblr media
L.A. Noire - Multiplatform, May 17th
Rockstar’s foray into adventure games has stood the test of time as an enjoyable and often startling journey nto the seedy underbelly of 1947 Los Angeles - as Cole Phelps you’ll threaten a Jewish man with the gas chamber, arrest a paedophile instead of a clearly guilty father, quote Hamlet to a prop skull at the scene of a car crash, destroy thousands of dollars of property, and yell at a child whose mother’s just been murdered. Great fun!
youtube
The Witcher 2: Assassins of Kings - Windows 
CDPR hit it out of the park with a fantastically improved sequel to 2007′s Eurojank diamond in the rough The Witcher, and really introduce Geralt of Rivia to more people for the first time with this game. A branching story that sees Geralt hunting Letho, the killer of King Foltest, and allying either with smelly hippy elven leader Iorveth and his terrorists who don’t appear in the sequel or the very cool but quite racist Vernon Roche and his special forces group, who are supporting characters in the sequel.
Tumblr media
Alice: Madness Returns - Multiplatform, June 14th
A surprisingly charming, unsettling dive into the fractured psyche of the Victorian equivalent of an actual goth gf, Alice is a sequel to American McGee’s Alice from 2000. Surreal as fuck and absolutely drowning in atmosphere. Just don’t look at any of the YouTube comments on videos of the soundtrack. Rather bizarre show...
Tumblr media
Duke Nukem Forever - Multiplatform, June 14th
Sometimes it’s best NOT to bet on the Duke. I bought this game to kick ass and chew bubblegum, and I did neither - DNF is fucking boring, and I blame it ALL on Randy Pitchford’s devotion to ruining things I like. DNF could’ve been brilliant - either embrace your heritage like Doom Eternal would eventually do, or make it into a “last hurrah” kind of thing where Duke realises he’s getting old and can’t kick ass forever. The greatest disappointment of the 2010s so far - but worse would follow with it. The King is dead - hail to the King, baby.
Tumblr media
Deus Ex: Human Revolution - Multiplatform, August 23rd
The piss-tinted prequel to 2000′s excellent conspiracy RPG Deus Ex, Human Revolution is like smashing Robo-Cop into a world where Detroit is not a humanitarian disaster zone. Adam Jensen, the gravelly-voiced biomechanically enhanced security chief of David Sarif, is dragged into a world of American conspiracies involving FEMA death camps, the government enforcing martial law in US cities and massive Chinese conglomerates plotting to control the world. Just like real life! DXHR is my favourite in the series for its design, atmosphere and narrative.
Tumblr media
Dead Island - Multiplatform, September 6th
Eh. Wasn’t that good. Notable for having the most misleading fucking trailer since Metal Gear Solid 2, but nowhere near as fulfilling upon release. An open world zombie survival game with a focus on melee weapons more fragile than your granny’s second hip. Oh great, now there’s a dead kid on my page. Thanks, Techland!
youtube
Driver: San Francisco - Multiplatform, September 6th
A game you literally can’t buy anymore, DSF was incredible to play when it came out and has only really gotten better with time. It’s still so unique for a driving game that I’m surprised Ubisoft have had the good sense to just leave it and not go pants-on-head retarded with the franchise since. Nick Robinson had to buy Subway gift cards just to purchase this game. 
Tumblr media
Batman: Arkham City - Multiplatform, October 18th
Arkham City was so cool at launch and it still is today. A proper Batman epic with twists, turns, and the most addictive combat arena for years. This whole thing is gold from start to finish, except for the Harley Quinn DLC. I can’t even go into detail about it here, but I fucking LOVE this game.
Tumblr media
Sonic Generations - Multiplatform, November 1st
Sonic Generations is the best Sonic game since 3 & Knuckles, but has now unfortunately convinced Sega that not only do people despise the Adventure games, they also really want to see Classic Sonic and Green Hill EVERY GODDAMN DAY. Generations is like a proper celebration of Sonic’s history, even including stuff from every reviewer’s favourite punching bag Sonic 2006 - I really like Generations and it has a stellar modding scene on PC.
Tumblr media
Uncharted 3: Drake’s Deception - Sony PlayStation 3, November 1st
The “finale” of the Uncharted series until Naughty Dog decided it wasn’t. Uncharted 3 may not be as tight as Among Thieves, but it’s just as enjoyable. As quipping invincible action hero Nathan Drake, you’ll ruin historical artifacts and “incapacitate” about 4000 guys in your quest to find Iram of the Pillars, chased by Cruella de Ville and her mercenary squad of a million faceless Englishmen. 
Tumblr media
Call of Duty: Modern Warfare 3 - Multiplatform, November 8th
God I was so excited for this. World War 3 never looked cooler, and then it came out - and it wasn’t that good. It didn’t feel as epic as MW2, not as well-written as MW, and not as interesting as World at War and Black Ops. Multiplayer was... fine? I think this is the point where most people realised that Call of Duty was basically downhill from here.
Tumblr media
The Elder Scrolls V: Skyrim - Multiplatform, November 11th
See this paragraph? You can read it. Another installment in Bethesda’s cross-franchise “Little Lies” series, Skyrim has been released more times than China’s created a pandemic. But it’s still really good and when you rub it the right way it comes all over your screen like a particularly excited storyteller, ready to point in the direction of adventure.
Tumblr media
Super Mario 3D Land - Nintendo 3DS, November 13th
Yeah this was the point I decided I wanted a 3DS. It looked incredible and so fluid, and it really was! Playing this was great fun. That’s really all there is - I can’t be funny about it, nor overly critical. What do you want from me?
Tumblr media
Assassin’s Creed: Revelations - Multiplatform, November 15th 
I didn’t like this when it came out - I thought the new graphic style was bad, Constantinople was dull, and the music was too different. Ezio was angrier, older, and the complete lack of any supporting cast from Brotherhood had me thinking this was a game that nobody wanted to work on - but now that I’m older, I can see this for how good it really was. Revelations blends the Ezio and Altair stories together, culminating in a satisfying emotional climax. 
Tumblr media
Saints Row: The Third - Multiplatform, November 15
This video speaks for itself.
youtube
Minecraft - Windows, November 18th
There’s something beautiful about those early builds of Minecraft. Quiet, unassuming, and riddled with potential for exploration. I could talk for hours about the first time I was thrown into Mojang’s survival experience, about how I still get a bit weepy hearing Wet Hands by C418, about how shit-scared I still am of the mines and caves. Minecraft is immortal, and always will be. 
youtube
2 notes · View notes
aion-rsa · 4 years
Text
Xbox Series X Games Confirmed So Far
https://ift.tt/eA8V8J
The Xbox Series X is Microsoft’s next-gen console that will bring all-new graphics, faster load times, and plenty of ways to enjoy all of the games you love digitally through Xbox Game Pass, the Smart Delivery system, and backward compatibility. We’ve learned quite a bit about the Xbox Series X’s impressive specs as well as what the console looks like. In fact, based on what we know so far, it looks like Microsoft’s console will be very stiff competition for Sony’s PlayStation 5.
But console wars always come down to one thing: the games. The Xbox Series X already has quite a few first-party and third-party titles in its lineup, including flagship title Halo Infinite, which will launch on the same day as the release of the new console. What else do you have to look forward to playing on the Xbox Series X?
Let’s start with some of the major upcoming Xbox Series X games that Microsoft has chosen to highlight thus far:
Halo Infinite
The next chapter in the Halo series is not Halo 6 but Halo Infinite, a sequel that is said to bring the beloved first-person shooter franchise back to its roots. The game seems to be set on a Halo ring, it features warthogs and marines, and the Master Chief’s more classic look from Halo 2. This is the first time an Xbox console has launched with a Halo game since the original Xbox, so expect Halo Infinite to be a very big event.
Senua’s Saga: Hellblade 2
Hellblade: Senua’s Sacrifice was a revelation for the psychological thriller genre, its take on mental illness giving a unique spin to action-adventure gameplay. Now, Celtic warrior Senua returns in Senua’s Saga: Hellblade II for a new dive into the darkness that’s sure to be even more breathtaking than the first, thanks to the Xbox Series X’s upgraded 4K graphics.
Cyberpunk 2077
What can be written about Cyberpunk 2077 that hasn’t already been said? It’s the highly-anticipated sci-fi RPG from developer CD Projeckt Red, the studio behind The Witcher series. It takes everything you love about the cyberpunk sub-genre — hacking, cybernetic implants, twisted augmented realities, and lots of guns — and jams it all into a massive open-world narrative that just happens to feature Keanu Reeves as a character! Best of all, the game is coming to Xbox Series X through the Smart Delivery system, which means that if you buy the Xbox One version, you’ll also be able to upgrade to the Xbox Series X version for free!
Assassin’s Creed Valhalla
The next chapter in the Assassin’s Creed series tells a story of Viking raiders. You play as Eivor, a warrior whose faith in Odin drives him during a fierce conflict against the forces of England. Assassin’s Creed Valhalla promises battles on both land and sea as well as iconic series staples like the deadly wrist blade and the revamped RPG elements that made Origins and Odyssey such big hits.
Yakuza: Like a Dragon
The Xbox Series X will launch with a new Yakuza game, this one billed as an “underdog story about fighting for what you believe in.” It stars Ichiban Kasuga, a low-level Yakuza thug who has to work his way up the ladder while taking up different jobs around the city of Yokohama in Japan. Expect the series’ trademark zaniness and heartwrenching storytelling in this new installment.
Destiny 2
Fans hoping to continue their Guardian adventure on the Xbox Series can rest easy! Bungie’s Action MMO is making the jump to next-gen consoles. This shouldn’t come as too much of a surprise, considering that Destiny 2 is a free-to-play online game that will likely make an easy transition to new consoles. We don’t yet know if the next-gen of the version of the game will feature a visual overhaul or if it’ll at least have improved load times, but Bungie promised to share more in the coming weeks.
Gears 5
While the Xbox Series X will launch with a new Halo game, Gears of War fans will also be able to enjoy an upgraded version of Gears 5 at launch. The game will be optimized for the new console, featuring the same graphics you’d enjoy from the Ultra settings on PC. And if you already own the game on Xbox One, you’ll get the Xbox Series X version for free using the console’s Smart Delivery system.
Rainbow Six Quarantine
The spin-off to the online tactical shooter Rainbow Six Siege adapts that game’s Outbreak event into a full-length game. Team up with your squad to deal with strange mutants threatening humanity. This is Rainbow Six like you never expected to see it.
Outriders
Outriders is the new online loot shooter coming from People Can Fly and Square Enix. While comparisons to Destiny, Warframe, and The Division are inevitable, what sets this game apart is the gritty sci-fi world that makes up the title’s setting. And this game is being developed by the studio behind Bulletstorm, one of the great, underrated shooters of the last decade. We’re definitely excited about this one.
Fortnite
It was only a matter of time before the most popular multiplayer game in the world announced it was coming to next-gen consoles. Yes, you’ll be able to floss your way to victory on the Xbox Series X. Best of all, Fortnite will be available on next-gen consoles at launch, so you can get to the building and shooting as soon as your unbox the Series X. Epic also has plans to migrate the game to it’s brand-new and incredibly impressive Unreal Engine 5 sometime in 2021.
Bright Memory Infinite
This action-packed first-person shooter takes place in the year 2036 and stars an agent of the Supernatural Science Research Organization who is tasked with investigating a “strange phenomenon” happening all over the world. As you can see, this mystery leads to a lot of bullets flying everywhere and plenty of high-speed chases. Bright Memory Infinite is one of the more impressive titles utilizing next-gen graphics so far.
DiRT 5
Fans of the off-road racing franchise will find more to love in the series’ first next-gen installment, DiRT 5. The impressive 4K graphics and ray-tracing capabilities of the Xbox Series X makes this the must-have next-gen racing game.
Scorn
Scorn was first announced in 2014 for PC, but Ebb Software went radio silent on this H.R. Giger-inspired horror game not long after. But now it’s back and coming to the Xbox Series in all its gruesome glory. Weird structures made of bones and meat will undoubtedly make Scorn of the most visceral experiences on the new console. Horror fans should look forward to this one.
Chorus
Chorus, which comes from Deep Silver, is one of the most interesting action games coming to the Xbox Series X. You play as “ex-cultist Nara, an ace pilot with a haunted past, and Forsaken, a sentient AI starfighter and her closest ally, with a mysterious backstory of his own to unravel.” Together, the ship and pilot must vanquish the Circle, a cult that threatens to take over the galaxy. Stunning visuals, the promise of a dark storyline, and action-packed dog fights in space make this one of our most highly-anticipated next-gen releases so far.
Madden NFL 21
No surprise here: Madden is coming to Xbox Series X. Expect the football simulator you already love but with enhanced graphics and perhaps a gameplay improvement or two. Plus, Madden NFL 21 might be the only way you’ll be able to enjoy the sport in 2020.
Vampire: The Masquerade – Bloodlines 2
This bloody and violent sequel to the cult classic RPG full of vampires takes us to a version of Seattle plagued with creatures of the night. Vampire: The Masquerade – Bloodlines 2 thrusts you into a conflict between several factions who are vying for control of the city. No matter who wins, the poor humans lose.
Call of the Sea
This ocean-themed puzzle-adventure game is set in the 1930s on a mysterious island in the South Pacific. You play as Norah, a woman in search of her husband. The trail leads to this strange tropical setting that seems to take full advantage of the next-gen consoles advanced lighting effects.
The Ascent
If Cyberpunk 2077 isn’t enough cyberpunk for you, there’s also The Ascent, a solo and co-op action RPG that takes place in a metropolis where the collapse of a mega-corporation has left its people in disarray and stuck in the middle of a power vacuum. You’ll fight rival gangs and evil corporations with your team in this isometric sci-fi game.
The Medium
For a second there, we thought this new horror game from Layers of Fear developer Bloober Team was a new Silent Hill game. Even the moody score sounds like it belongs to the classic Japanese survival horror series. That’s no accident. The Medium, which stars a woman named Marianne who can interact with both the real world and spirit world, takes a lot of inspiration from Konami’s horror series and even has famed Silent Hill composer Akira Yamaoka collaborating on the soundtrack. We’re in!
Scarlet Nexus
In Bandai Namco’s Scarlet Nexus, you play as Yuito Sumeragi, “a new recruit to the OSF aiming to become an elite psionic like the one who saved him as a child.” Yuito will explore the city of New Himuka, which is on the verge of a future where technology is about to fuse with psychic powers. Expect plenty of anime-inspired action.
Second Extinction
Turok and Dino Crisis fans are probably already obsessed with Second Extinction, which pits you and two of your friends in 3v1 battle against mutant dinosaurs. What the hell else do you need to know? If you miss the dinosaur shooters of old, now is your time!
The Lord of the Rings: Gollum
A new Lord of the Rings adventure game is on the way from Daedalic Entertainment. It’s an adventure game about Gollum before the events of the books. What was the miserable, ring-obsessed creature up to before he started chasing after Frodo and Sam on their way to Mordor? This game is going to tell you.
Far Cry 6
Far Cry 6 casts players into the role of a revolutionist on the fictional island of Yara. It’s the player’s job to help lead the battle against a violent dictator named Anton Castillo (notably played by Breaking Bad‘s Giancarlo Esposito).In many ways, Far Cry 6 looks like it will stick fairly close to the formula that the franchise has established in recent years. Whether or not that’s a bad thing depends on your perspective, but we’re curious to discover whether this series has any surprises up its sleeve.
Grand Theft Auto 5
It shouldn’t come as any surprise that Grand Theft Auto 5 will make the leap to the next generation. GTA Online has proven to be one of Rockstar’s biggest successes ever, and we can think of several hundred million reasons why the company would want to keep it alive. While we still believe we’ll play GTA 6 one day, it’s clear that Grand Theft Auto 5 isn’t going anywhere anytime soon.
Hitman 3
The recently revived Hitman series has proven to be one of the greatest joys in modern gaming. Hitman 3 will look to advance the series recent success by offering more open-ended levels filled with creative objectives that emphasize replays and multiple paths to victory. If the brilliant mission design of Hitman 2 is any indication, then Hitman 3 may just prove to be the best entry in franchise history.
Resident Evil Village
Resident Evil Village (also commonly referred to as Resident Evil 8) looks to advance the story of the game-changing Resident Evil 7 by once again putting players in the shoes of Ethan Winters. This time, though, things are a little different as Ethan must navigate a mysterious village inhabited by some of the series most intimidating foes yet. We’re curious to see what the next chapter of Ethan’s adventures brings, but we’re really interested in uncovering how Resident Evil Village furthers the series recently re-imagined mythology.
Xbox Series X Smart Delivery Games
Microsoft’s Smart Delivery program allows you to purchase a single copy of a game on Xbox One or Xbox Series X and play it on either console. These are the confirmed Smart Delivery Games revealed thus far, but Microsoft has said that more games will be added to the program (and that developers can choose to independently utilize a similar system):
Halo Infinite Cyberpunk 2077 Assassin’s Creed Valhalla Destiny 2 DiRT 5 Scarlet Nexus Chorus Vampire: The Masquerade – Bloodlines 2 Yakuza: Like a Dragon The Ascent Call of the Sea Gears 5 Second Extinction Metal: Hellslinger
All Xbox Series X Games Confirmed So Far
Finally, here’s a complete list of known Xbox Series X titles. Not all of these games have release dates available, but all of them are currently set to appear on Xbox Series X at some point.
Assassin’s Creed Valhalla Battlefield 6 Bright Memory Infinite Call of the Sea Chivalry 2 Chorus Control Cris Tales Cyberpunk 2077 Cygni: All Guns Blazing Demon Turf Destiny 2 DiRT 5 Dying Light 2 Far Cry 6 FIFA 21 Fortnite Gears 5 Gods and Monsters Gothic Remake Grand Theft Auto 5 Halo Infinite Hitman 3 Hyper Scape In Sound Mind Madden NFL 21 Marvel’s Avengers Metal Hellsinger MicroMan Moonray NBA 2K21 Nth^0 Infinity Reborn Observer (System Redux) Outriders Party Crasher Simulator Planet Coaster Pragmata Psyhotel Rainbow Six Quarantine Rainbow Six Siege Recompile Resident Evil: Village Scarlet Nexus Senua’s Saga: Hellblade 2 Scorn Soulborn The Ascent The Lord of the Rings: Gollum The Medium The Second Extinction Ultimate Fishing Simulator 2 Vampire the Masquerade – Bloodlines 2 Vampire the Masquerade – Swansong Warframe Digital Extremes Watch Dogs Legion Ubisoft Werewolf: The Apocalypse – Earthblood WRC 9 Yakuza: Like a Dragon
The post Xbox Series X Games Confirmed So Far appeared first on Den of Geek.
from Den of Geek https://ift.tt/3cbRsjq
1 note · View note
queenofmoons67 · 5 years
Text
2010s Collection
I’ve been writing fanfic for almost an entire decade!! So I decided to celebrate by putting together a collection of links to my most significant and/or favorite work per year! (By original posted date)
(All links go to AO3 except the ones noted FFN)
2011: “Things Change,” (FFN) Alex Rider; 6k+; After Scorpia Rising- Alex Rider never left for the States with Sabina and her family. What happens when Mrs. Jones sends a folder to the media? Alex is sent to the SAS with K-Unit and Fox?
The second fic I ever posted (though only by two days), and the first multi-chapter fic I finished!
2012: “A Well Earned Rest,” PJO x Avengers; 3k+; The Avengers are in New York City when the Battle of Manhattan happens, and they don't go to sleep. Also, Clint has a secret. Will the Avengers make it through?
One of my earliest fics, but also one of my most popular! I still get favorites for it. ❤️
2013: “Life Isn’t Our Style,” (FFN) PJO; 43k+; sequel to No Vampires Here! Not! Percy and Nico run away from their lives at camp and NYC and the underworld. Twenty years later, they're back with some family.
One of my first attempts at a long fic. I never did complete it, but working on it taught me a lot, from molding my ocs and plot to writing romance.
2014: “Off the Beaten Road,” Hardy Boys x SPN; 5k+; What would have happened if Joe Hardy was one of Azazel's children, and arrived in Cold Oak at the same time as Sam Winchester?
This fic went on hiatus for awhile, but I did eventually come back to it and fight to complete it.
2015: “That One Time Alex Rider Met the Avengers,” Alex Rider x Avengers; 2k; Alex Rider is in NYC the day Loki attacks.
I’m kind of in shock that I was still writing Alex Rider fic in 2015, but just like 2012’s fic, this one still gets frequent favorites!
2016: “The Road (Has Got No End),” Merlin x The Musketeers; 7k; Lancelot wakes up in 1630s France and creates the identity of Aramis. He makes a new life for himself, and then one day he spots a man with familiar wild black hair and blue eyes.
One of my all-time favorite fics. I really tried to do something different stylistically with it, and I got so much fantastic feedback on it. ❤️
2017: “The World Knows Our Name,” Teen Wolf; 4K+; More than a decade in the future an incident reveals werewolves to the world. As the True Alpha, the American 'wolf community pushes Scott forward as their main representative, throwing the entire McCall Pack into the spotlight as people try to figure out what to do with this revelation.
So many choices for 2017!! The other years did, too, but most of them had clear standouts. 2017 had too many standouts. But in the end, I had to go with this one. I really put my heart into it, and I think that shows in both the quality and the feedback I received.
2018: “this world we live in (wasn’t built for the living),” Hardy Boys x SAO; 13k+; The last thing Frank and Joe expected was to find themselves trapped in the death game known as Sword Art Online: a Virtual Reality Massive Multiplayer Online Role-Playing Game where if their avatars die, they die in real life. The only way out is through one hundred levels of Bosses, Player Killers, and emotional turmoil.
This fic is also known as my baby. And that’s really all that needs to be said.
Ok but, seriously: This fic challenged me like no other to consider how loss and trauma affects a character and their actions. My writing evolved even while writing this fic.
2019: “if the sky comes falling down,” Yona of the Dawn; 2k+; Sometimes brotherhood is kicking boulders off each other’s chests, and sometimes it’s deciding the others need a good cuddle.
The number of times I reread something I’d just written and then forced myself to delete and rewrite it because it was out of character qualifies this fic all by itself. This fic pushed me characterization-wise, and I still go back and reread it (for fun this time).
Did—did I say 2017 had too many standouts? Clearly I jinxed myself, because 2018 and 2019 are also chock-full of standouts, and it’s really tempting to list them all. I won’t—but only because I plan on doing a year in review post, too. But that doesn’t include 2018 and this fic, and that would leave my decade review without a Daiya fic which would be a crime, and I’m short a fic from ten anyway because I didn’t start posting till 2011. So here it is!
2018 Bonus: “strike the match (let it all burn),” Daiya no Ace; 8k+; Eijun, Furuya, Haruichi, and Raichi find themselves in the middle of a hostage situation.
This entire series is my baby, but this fic especially is. The final product is about twice as long as I planned on it being, and like 2019’s fic, it was a challenge in characterization since I had multiple POVs. It also challenged me to write tension.
I may have only been on tumblr for about a year and a half now, but thank you everyone for following and supporting me! See you in the new decade! (And lookout for that year in review post!)
9 notes · View notes
edh-a-to-z · 5 years
Text
Modern Horizons - Blue
Ah, a new take on Modern Masters.
And you know what that means! New toys and reprints for EDH!
Gotta grind these before the next set spoilers come out…this week.
Archmage’s Charm
Tumblr media
Grade: A-
Home: Most Blue Decks
Range: Very Wide
Ah, charms. Who doesn’t like 3 options!
Feels like Cryptic Command lite, and you can do a Cancel, Divination, or steal a nice Mana rock. She’s never the best counterspell, but she’s a swiss army knife most of the time.
Bazaar Trademaster
Tumblr media
Grade: C
Home: Blink Decks, Graveyard Decks
Range: Narrow
Getting some draw, filling the yard, and having a solid body makes for an attractive creature. I don’t like net card loss, but EDH makes use of a lot of graveyard strategies, so there’s some serious potential here.
On the other hand, beware of net card loss if you can’t take advantage of it, and at the end of the day a 3/4 Flyer isn’t huge for EDH.
Echo of Eons
Tumblr media
Grade: A-
Home: Sadistic Blue decks
Range: Average
Doing this twice feels mean.
I love messing with other players, and stocking up on a new hand of cards. On top of getting a ton of discard triggers (Leovold would have loved this, but other mill or discard commanders will love it to) and draw triggers, flashback for 2U makes it even more fun to play out of the yard - that’s if you’re not already casting it for free.
Flusterstorm
Tumblr media
Grade: A-
Home: Any deck going into multiplayer
Range: Very Wide
EDH faces far more Instants and Sorceries that can be game ending out nowhere, or board wipes to interrupt your lovely board state, or a pumped up Fireball about to kill your weakest opponent - and put you on the chopping block. 
Optimally you can make this cost more than your opponent has available to deal with. Usually this will be a minimum of (2), but can be higher from other players interacting - some may help you if they know you have a Flusterstorm, or you can play cheap spells first.
It can whiff (it always seems to whiff for me) as it can’t deal with creatures, planeswalkers, enchantments, artifacts, so there’s plenty of scenarios where it fails you, or your opponent has extra mana up to deal with your tax, but (U) is a fair cost for an occasional ace in your sleeve.
Fact or Fiction
Tumblr media
Grade: C+
Home: Any Blue Deck
Range: Very Wide
Usually a draw 2-3 at instant speed for 4 is fine. I’ve even done 4-1 splits when I know something is an opponent’s combo piece.
And even if they get put in the graveyard, so what? That’s basically your second hand in EDH.
Force of Negation
Tumblr media
Grade: B+
Home: Blue Counterspells, Combo Decks
Range: Narrow
While it doesn’t replace Force of Will due to the limited card types, having a second free counterspell is never a wrong choice. Exiling the counterspell is occasionnaly useful, but doesn’t really make the card. Being at Cancel cost makes it okay to hard cast as well as a backup use case.
Future Sight
Tumblr media
Grade: C
Home: Spellslinger Deck, Any Blue Deck
Range: Very Wide
Always a nice toy for EDH decks that want to cast a lot. And I mean a lot of spells. Functionally at least an extra card in hand, it lets you really play out of your library well. And if you can remove all your lands and make your spells free...well, you’ve already broken the game, and this just makes it smoother.
Marit Lage’s Slumber
Tumblr media
Grade: C+
Home: Snow Decks
Range: Narrow
Solid usage in a Scapeshift deck that can cheat out extra basic snow lands, as well as a deck that recur the enchantment and utilize Mirror Gallery effects to pump out Marit Lage tokens.
Honestly, if your opponents can’t deal with one big token, they didn’t bring the right removal.
Mirrodin Besieged 
Tumblr media
Grade: B
Home: Artifact Decks, Cheerio Artifacts
Range: Narrow
An artifact synergy spell is nice, and not having a clause that limits it to once a turn helps a lot. Then you can blink it and choose Phyrexian and have an alt win con ready to go.
In an artifact deck that can really spit out cheap artifacts (and some back from the graveyard that you’re stocking), it makes a great alternate win-con alongside Mechanized Construction.
Rebuild
Tumblr media
Grade: C-
Home: Cheap Mana Rocks, ?
Range: Sideboard
Nice removal against artifact heavy decks, good at recycling mana rocks, good for dodging mass artifact removal against you.
Probably has some wicked combo I’m not capable of thinking up.
All that on top of the option to cycle it out makes it a solid choice to have in your collection, if not in any particular deck.
Tribute Mage
Tumblr media
Grade: C+
Home: Any Artifact deck needing 2 CMC tutoring
Range: Very Wide
Two mana is the right size for Signets, which every multicolor deck can utilize, as well as fun equipment like Illusionist’s Bracers and Nim Deathmantle. Fun 2 CMC artifacts include Baleful Strix, Ethersworn Canonist, and the Mana Myr cycle.
A solid swiss army knife to have.
Urza, Lord High Artificer 
Tumblr media
Grade: A
Home: Artifacts, Combo Decks
Range: Wide
The high synergy with artifacts, ability to combo out a ton of mana, and being able to dump that out into your library, Urza is a butt-kicking card.
Decent target for blinking a Karn-made token.
His second ability feels like something like Opposition-level power - just tapping artifacts (equipment and creatures doing double duty) instantly, and color fixing to Blue if you need. It’s not game breaking, but certainly is powerful.
With shuffling, it’s a lot harder to cheese this ability - assuming you haven’t exiled all but 1 card of your library, a la Doomsday.
POSSIBLE
Choking Tethers - I really like the utility of opening up one player to get pounded on by the rest of the table, and Cycling makes sure it’s never dead
Cunning Evasion - Feels like a Blue Reconnaissance, which I occasionally like for fun shenanigans
Everdream - Tacking on a cantrip for 2U feels weird, but when you’re doing a ton of 1 CMC Instants, it might be worth it
Faerie Seer - Small fliers can find some play, ETB is fine, creature types are relevant 
Iceberg Cantrix - Might have some Snow fun Scapeshift style, but I’m including it for the memes
Man O’ War - A workhorse even in EDH. Not spectacular, but fun for Blinking decks, or the padding out the fist version of a deck shell
Mist-Syndicate Naga - Not sure how good it’ll be unless it’s constantly swapping out for Ninjas, but it has some potential. Extra bodies is always good, but 3/1 doesn’t impress me much
Moonblade Shinobi - Decent Ninja, and adds a Flying Illusion that makes follow up attacks with Ninjutsu work
Phantom Ninja - An unblockable creature with a relevant creature type. Nominal usage in the gimmicky Ninja deck
Rain of Revelation - Instant speed triple draw and beats Sift now, makes for a decent Blue card for slower decks that want to play on other players turns
Oneirophage - In draw heavy decks, an evasive creature that can have explosive growth makes it much better than your average big dumb flyer
Scour All Possibilities - Sorcery really hurts this, but doing it twice helps. Digging three deep can be interesting.
Scuttling Sliver - Weak for a Sliver IMO, as tapping rarely seems to be relevant, as you’re always kinda snowballing anyway, and Untapping for tricks and extra abilities doesn’t seem to compare to flooding the field with bodies.
Smoke Shroud - More fun for Ninja Tribal - evasion, cheap recursion of an aura and a buff
Spell Snuff - Strictly better Cancel, so decent
Watcher for Tomorrow - Draw this slow feels week, but okay for a 2 drop
NAY
Blizzard Strix - Weak ETB with a condition on meh stats
Chillerpillar - Too much of a hoop to jump through for too little rewards
Exclude - It’s fine, but limitations on
Eyekite - Weak best case scenario
Phantasmal Form - Trick not worth a slot or cost
Pondering Mage - Expensive for a 3/4 with Ponder
Prohibit - Two weak cases for EDH, and paying more without a hard counter, this is trash
Scour All Possibilities  - Weak double draw is disappointing
Stream of Thought - Unless it’s part of an infinite mana combo, not worth it. Even then, there are better options.
String of Disappearances - Cute call back, but not for EDH.
Twisted Reflection - Tricks bad for EDH
Windcaller Aven - Even with cycling, it’s meh
Winter’s Rest - Meh removal with conditions
That’s all for now campers!
Tumblr media
17 notes · View notes
xy-art · 1 year
Text
Tumblr media
oh to be a little guy clowning around
12 notes · View notes
radioactive-synth · 6 years
Text
tagged by @jackkrauser​ thanks!!
Favorite game from the last 5 years? Fallout 4
Most nostalgic game? Spyro the Dragon Trilogy
Game that deserves a sequel? The Wolf Among Us :((
Game that deserves a remaster? inFAMOUS 1 & 2
Favorite game series? Ratchet and Clank series
Favorite genre? RPG
Least favorite genre? any multiplayer nonsense
Favorite song from a game? Ezio’s Family by Jesper Kyd
Favorite character from a game? Nick Valentine
Favorite ship from a game? does my oc Vaughn with Nick and Hancock counts?
Favorite voice actor from a game? Nolan North
Favorite cutscene? Ezio talking to Desmond in AC Revelations ending
Favorite Boss? Dr. Nefarious from Ratchet & Clank series
First Console? Sega
Current Console or Consoles? PS2, PS3, PS4, PSP 3000, PSVita, gaming PC
Console you want? PS5 lmao
Place from a game that you’d like to visit? damn there are too many places to think about
Place from a game that you’d like to live in? idk....
Ridiculous crossover that would never happen but would be super fun? um..
Book that would make a good game? -
Show/Movie that would make a good game? -
Games you want to play? Cyberpunk 2077, and i also have We Happy Few and AC Odyssey to play but i dont have enough energy lmao
Have you gotten 100% completion in a game? yea with Ratchet and Clank series, AC Revelations and GTA 5
Have you cried over a game? have i not cried over a video game???
What power-up or ability would you want in real life? conduit powers
tag: @sadieaddler  @satyavxswani @gaaaayshepard @radioactiveandraste @lavellane @emerius @ultrastimpaks @enclave @eldersarahlyons @electricitytrick @nurnhilde @nukalove76 @nokikissa @misthios @maelacri @wildwasteland @television-for-dinner
only if you want!!
11 notes · View notes
tenarutervayn · 6 years
Text
I just finished playing Assassin’s Creed Revelations. (I’m very late to the party, I know.)
I liked it far better than Assassin’s Creed II which is a frustrating game. (I haven’t played Brotherhood believing it was a simple multiplayer without much story. I was wrong, I know.)
I liked Ezio far better this time. I couldn’t stand him in ACII. He was so ... dump. (Leonardo was flriting in every interaction and he just got ignored. =( ) And spoiled. And ... it’s hard to pinpoint. To much interested in women? His revenge felt shallow because we hardly knew his father and brothers. This version was more balanced and more likeable. (And yes, he looked way better. That horrible haircut is gone.) Plus, he has a full set of weapons from the beginning. While it was fun getting new weapons for Altair, I missed knives dearly.
The game is far easier than ACII. While I found parts of AC hard, some missions of ACII frustrated me a lot. I like to climb and find ways but not under time pressure.
I liked Sophia but she’s underdevelloped. Ezio writes those amazing things about her but she never shows them. She is taking Leonardo’s place but he showed more of his mind/work/why he’s amazing. Oh, and one could smell the romance during their first meeting. They probably could have shown a bit about Ezio telling her the truth. She basically just shrugged it of.
I liked Yusuf and his death was so quiet. I had expected something a bit more moving. So, a work relationship for Ezio?
Maria is back! Maria is back! Oh no... =(
I liked seeing Altair again and had forgotten how angry he could become.
Seeing Masyaf again was a bit like coming home.
The back story around Desmond and those first humans or what they are is lost on me.
2 notes · View notes
cyberramblings · 3 years
Text
3DS: Time for Playtime
It's been fun getting a Wii U lately, but I wanted to look back on all the use I've gotten out of my 3DS in the last year by running down my most played games.
Super Smash Bros. - 154 Hours
This is still my most played game after recently getting back into the 3DS, despite playing zero Smash in that time. I played a lot of this game when it came out and then leading up to the release of Ultimate. This game was a godsend for someone like me who didn't own a Wii U but wanted to stay involved with the series.
Pokemon X - 56 Hours
Again, this is from when I first got my 3DS. I played this one over a whole summer vacation off and on! I still can't decide how I feel about XP Share.
Pokemon Ultra Moon - 51 Hours
Okay, this one is this high because after beating the game, my girlfriend tried to catch all the Pokemon and collect all the totem stickers. I really enjoyed this one, but the Ultra Necrozma fight kicked my butt.
Link Between Worlds - 49 Hours
I actually own the special edition Triforce 3DS which came bundled with this game! As my first game on the system, it is no surprise to see it so high, even though I got stuck on the final boss. I consider this to be one of the best Zelda games.
Professor Layton and the Miracle Mask - 41 Hours
This one makes a lot of sense. When I played all that Smash Bros before the release of Ultimate, this was the one other game I played during that time, to the point of actually beating it and a good chunk of the daily puzzles! I even missed a college lecture because I was so wrapped up in the climax.
Pokemon Alpha Sapphire - 27 Hours
Finally, a game I played recently with no shenanigans or excuses. This was an interesting "book ends" with Omega Ruby, as OR was the first Pokemon game I played in my recent endeavor to play them all, while AS was towards the end. Backwards of their names, huh?
Pokemon Omega Ruby - 26 Hours
Fitting that this game should be so close to Alpha Sapphire. I would think that one of these two games would've been left running overnight or somehow had the playtimes differ more, but it somehow makes me hapy to see them side by side. I appreciated Wally's Theme much more the second time through.
Pokemon Y - 23 Hours
Considerably less than the time I spent in X all those years ago. This was one of the last Pokemon games I played in my recent playing of all the games, since I had already technically beaten X. It was a lot of fun to revisit though, and I love Sylveon!
Ocarina of Time 3D - 21 Hours
This one also makes sense, since I owned it during my original teenage years of owning the 3DS. I can't believe I paid 40 bucks for this just to get stuck on the Forest Temple for years! OoT doesn't resonate with me the same way as everyone else seemingly.
Pokemon Red - 19 Hours
Again, this makes sense. I think this was the third game of my recent Pokemon marathon, right after Alpha Sapphire and Ultra Moon. It was a short run thanks to an overlevelled Venasaur and the three legendary birds. I enjoyed crushing this game.
Professor Layton and the Azran Legacy - 16 Hours
This is the game I just finished. I love the series and it was nice to finish it out. I think the ending was silly but the presentation value was nice to see.
Pushmo - 14 Hours
This was my go-to breakfast game for weeks, but phone-scrolling has replaced it as my morning activity while eating.
Shovel Knight - 14 Hours
This used to be the premiere downloadable title on 3DS. I think this game still holds up, but it has lost the sheer novelty of being a Kickstarter retro success over time.
Shin Megami Tensei IV - 13 Hours
I liked Persona 4 so I thought I would like this. It was too difficult for me back then, but now I don't have the patience. This was one of the games I actually paid 15 bucks to download back in highschool.
Monster Hunter 3 Ultimate - 13 Hours
The first of my several attempts to get into Monster Hunter. I bought, played, quit, and sold this game all back in high school. I would later go on to buy, try, and sell Monster Hunter World as well. It just isn't for me.
Metroid: Samus Returns - 12 Hours
I tried and hated this game on PC emulator, but it has a lot more charm on the actual system. I still generally dislike the melee mechanic but I generally enjoyed this game. It helps that I even beat the original first! Hopefully Dread fixes the few things wrong with this game.
Kid Icarus: Uprising - 12 Hours
I don't know if I ever fell in love with the "unique" control scheme of this game, but I definitely fell in love with all of the characters! This was a great one to play with my girlfriend watching. It's also great to have more of a context for Pit, Palutena, and Dark Pit in Smash now!
Pokemon Sun - 11 Hours
I haven't beaten it yet, whoops.
Rhyhm Heaven Megamix - 11 Hours
One of the last purchases I made before the Switch came out and killed my 3DS playing nearly permanently. I paid 30 bucks! As much as I love this game, I don't know if it was worth that.
Super Mario 3D Land - 10 Hours
A rare game that I played before AND after the rift of me playing 3DS. It's...fine. Definitely Mario.
Picross 3D: Round 2 - 9 Hours
I have always loved Picross and this is no exception. I really should dive back in sometime!
Animal Crossing: New Leaf - 8 Hours
I just can't get into it, I've tried but I can't.
Professor Layton vs Phoenix Wright - 8 Hours
This was actually a birthday gift! I was very excited for the concept but hugely turned off by the time travel and setting. I need to give it another shake, perhaps after replaying some of the Ace Attorney games.
Resident Evil The Mercenaries 3D - 7 Hours
One of my few highschool digital purchases. I played a lot of Mercenaries in 6 and 5 (which this is based on, seemingly). It's...fine. But I should have just replayed Revelations on 3DS instead.
Theatrhythm Final Fantasy - 6 Hours
It was 7 bucks at GameStop used, so I guess I almost got a 1:1 ratio of hours to dollars. I would've enjoyed this game more now, after playing FF7 Remake.
Pokemon Picross - 6 Hours
Free AND Picross? Yes, but also grindy and scummy. I wish you could just buy a physical copy of this game with everything unlocked.
Paper Mario Sticker Star - 5 Hours
Ten dollars on clearance was too much for this game. Maybe I will try it again sometime knowing ahead of time that it is a joke of a video game. I spit on this game's grave.
Mario Tennis Open - 5 Hours
A lot of the games I acquired within the last year have much lower playtimes, so I was not expecting to see this game this high. I guess I played a few tournaments. I feel like I quit because Waluigi cheated, then played just the tutorial of Mario Golf before quitting that too.
Elite Beat Agents - 4.5 Hours
This game rules.
Tetris Axis - 4.5 Hours
This game drools.
Kirby Planet Robobot - 4.5 Hours
Cute game, but I only play it with my girlfriend.
New Super Mario Brothers 2 - 4.5 Hours
I am surprised it is this low considering I got stuck on the final boss in single player and beat around 2 worlds in coop.
Zero Escape: Virtue's Last Reward - 4 Hours
I need to play more!
Super Smash Brothers Demo - 4 Hours
Hell yeah this was such an exciting time to be a Nintendo fan! Trying to get ahold of this demo was like getting a Willy Wonk golden ticket. I was so excited to play as Mega Man, Villager, Mario, Link, and Pikachu even if just on Battlefield.
Kingdom Hearts 3D - 3.5 Hours
A surprisingly competent action RPG. This game kind of reeks as part of the PS4 collection, but it really shines on the original version.
Layton's Mystery Journey - 3 Hours
I like the idea of playing as Layton's daughter, but I don't like having a talking dog and an insufferable simp as sidekicks. I hope the next game just returns to the original crew.
Mario Kart 7 - 3 Hours
It's...Mario Kart. Not a ton more to say.
Mario Party Island Tour - 3 Hours
I have trouble keeping the different 3DS Mario Party games separate in my mind, but anything that's not Top 100 is fun with friends. Top 100 only has one, miserable board! Why???
Ultimate NES Remix - 3 Hours
A great game for pick up and play, but not for long sessions.
Art of Balance Touch - 3 Hours
Recently got into this. Tons of fun until the difficulty gets a little too high!
Warioware Gold - 2.5 Hours
I completely beat this game and it is still this low. Fun, but hard to recommend at any price but free.
Luigi's Mansion 2 - 2.5 Hours
Cute game....but feels hard to play for more than 20 minutes at a time.
Dead or Alive Dimensions - 2.5 Hours
Again, all I did was beat the game and then quit. Surprsingly competent for a 3DS fighting game, but too barebones with content compared to Smash.
Boxboy - 2.5 Hours
I feel like I played this game way more. It's cute and fun, but now I have a hard time picking up the puzzles where I left them.
Monster Hunter 3 Ultimate Demo - 2.5 Hours
This tricked me into buying the game! Dangit
Mario Party Star Rush - 2.5 Hours
Oh god, I can't keep this one and Island Tour straight.
Pokemon Shuffle - 2 Hours
I feel like I played this one way more, but that is probably because the phone version also exists.
VVVVVV - 2 Hours
Beat the whole game! Not a bad way to spend time, but this makes it worth only 2 dollars according to my 1:1 ratio of dollars to hours.
Final Fantasy Explorers - 2 Hours
I like some things about this game but I just cannot play anything related to Monster Hunter.
Tri Force Heroes - 2 Hours
This suffers from "Overcooked syndrome" where you have to rely on your teammates so much that it becomes a total chore.
Theatrythm Final Fantasy Curtain Call - 1.5 Hours
I played that much just to unlocked multiplayer.
Super Street Fighter IV - 1.5 Hours
I think I paid for this game full price back in high school and then barely played it. I've always tried to delude myself into thinking that I can play real fighting games that are not Smash.
Hatsune Miku Project Mirai DX - 1.5 Hours
Again, I feel like I played this game for days and days. I suppose rhythm games feel like time slows down when you play them. Thumbs up for including Puyo Puyo! I am surprised this game released in the West at all.
Rune Factory 4 - 1.5 Hours
I got this far as a favor to a friend. I just can't play any game where there is an optimal way to act that sounds exhausting but possible to me. I know I could easily talk to all the NPC's every day... but I do not want to.
Monster Hunter 4 Ultimate - 1.5 Hours
This was exclusively played with friends. Not a fan.
Pokemon Rumble World - 1.5 Hours
Free games. Novelty as a kid. No time for them as an adult. Nothing about this game is appealing beyond the price point.
Attack of the Friday Monster - 1.5 Hours
My biggest memory of this game is playing it on the schoolbus when a little kid asked if he could play/watch and I told him I was playing a boring game that he wouldn't like. As cute as this game is, yes, it is boring and not very fun.
Sonic Generations - 1.5 Hours
I somewhat enjoyed this game until the Shadow boss fight. Can't figure it out. Not fun.
Kirby's Extra Epic Yarn - 1.5 Hours
Cute, played it with girlfriend.
Super Mario Land 2 - 1 Hour
I think I got this with Club Nintendo points?
Rage of the Gladiator - 1 Hour
Medieval offbrand Punch-Out.
Mario Party: The Top 100 - 1 Hour
ONE BOARD?!? At least it has the storybook minifame from gamecube Mario Party.
Trace Memory - 1 Hour
Bought used from GameStop. I was told it was a hidden gem, but I didn't have the patience.
Mario and Sonic Rio 2016 - 1 Hour
Cute game to play with friends but some of the minigames suck. Thumbs up for less common Sonic characters.
Azure Striker Gunvolt - 1 Hour
Not bad, just helped me realize that I don't really like Mega Man style games all that much. The genre of "Mega Man" just feels like a Metroid with no exploration or meaningful progression.
Pokemon Mystery Dungeon - 1 Hour
I tried to get into this franchise but it is so booooorring and slow and unappealing to me.
I've been rounding to the half hour, so the next game is Zelda Oracle of Season at 44 minutes, which would round down to half an hour. I will take that as my cue to finish here.
In conclusion: games I owned longer tended to be played longer. Shocker. This was all just an excuse to ramble about Nintendo games anyways.
0 notes
findloading156 · 3 years
Text
Assassin's Creed Mac Download
Tumblr media
6Assassin Creed 3 Game System Requirements:
Assassin's Creed Odyssey Mac Download
Download Assassin's Creed Movie
Assassin S Creed Mac Download
Assassin's Creed Brotherhood Mac Download
Assassin's Creed 2 Free Mac Download
Tumblr media
Assassin Creed 3 Highly Compressed Full Version PC Game
Assassin's Creed Odyssey Mac Download
Mac; The best games for Mac. Your entertainment and amusement are guaranteed on your Mac thanks to this collection with the best video games for Apple’s computers. Titles full of strategy, action, adventures, sports and all the accessories you need for your games.
Assassin's Creed 2 1.0.1 for Mac is available as a free download on our application library. This software for Mac OS X was originally developed by Ubisoft. This Mac download was scanned by our built-in antivirus and was rated as malware free. You can set up this program on Mac OS X 10.6.6 or later.
Assassin’s Creed Brotherhood Free Download. Assassin’s Creed Brotherhood Mac Game is a 2010 action and adventure-packed video game. Its story follows the centuries-long struggle between the Assassins, who willingly fight to restore peace and freedom, and the Templars, who want to take control.
Assassin Creed 3 Highly Compressed PC Game is an adventurous video game full of action and thrilling excitement. It is played from a third-person perspective. This game allows you to explore a new world and show your gaming skills. The main plot of the video game is based on the fictional history that links back to Assassins, who fought many battles for their peace and to take control over the world. Assassin Creed 3 Free Download lets you have the same experience by providing you realistic gameplay to play the role of a warrior and be a part of the epic war. The powerful storyline, engaging plot, and high graphics make this video game a must in the gaming world.
Assassin Creed 3 PC Game Updated (Release Date)
Dont forget to also check the Assassin Creed port on this Website or the Native Mac Steam versions of Assassin Creed 2 and Assassin Creed Brotherhood. Install is simple: 1. Make sure Porting Kit is installed before install. Get Assassin’s Creed Revelations (=Uplay serial) if you don’t own the game yet. The highly anticipated follow-up to Assassin's Creed features a new hero, Ezio Auditore da Firenze, a young Italian noble, and a new era, the Renaissance. Assassin's Creed II is an epic story of family, vengeance and conspiracy set in the pristine, yet brutal, backdrop of a Renaissance Italy.
Assassin Creed 3 Full Version is a unique mixture of traditional and modern techniques, unique stories, interesting plot, powerful characters that provide you new gaming experience. Also, it came out back in 2012. The video game was published by Ubisoft for PlayStation 3, Xbox 360, Microsoft Windows, PlayStation 4, and Xbox One. Also, it includes the new feature of weather stimulation, such as snow, rain, fog, and humidity. Moreover, the seasons in the game can also be changed with an impressive visual effect that allows the player to explore the world, and this season you want. Sims 4 download mac free no survey.
Assassin Creed 3 Free Download For PC also includes many new, effective, engaging, exciting, and interesting features, Also, it involve expeditions in the sea you got control over the ship with unique. Environmental factors such as speedy wind direction storms waves of the sea presence of rocks that provide you a unique experience. It was a major success, with more than 12 million copies sold worldwide after its release.
Assassin Creed 3 Highly Compressed Game Play Full Version Download
Assassin Creed 3 Ultra Compressed Pc Game not only gives you a vision of the old and epic wars between the Assassin and there expeditions to find peace and form hold over the world. Also, it allows you to be the part of that war and play the game as an Assassin. It allows you to experience a unique combination of past and present by fighting past wars using current technology and let you experience the wars fought in the past to play in the present area. Also, it comes with a set of unique machines that allows you to use your gamer skills to complete the missions. It also let you explore the leadership qualities within you by leading the whole team and win the war.
Assassin Creed 3 Highly PC Game Free Download offers you an extra feature that gives you an ability to change the weapons during the game. Moreover, the map of the game is always present with you. Also, it helps you to locate where you are and how to play efficiently to win the game. Assassin Creed 3 Game For PC Trainer got a great chance to explore the world, complete the missions by being in the story, and also side missions of the game attract the player.
The multi-player mode allows you to compete with other players online. Along with this, you got a chance to complete the given missions, either alone or with a team, and win the battle. You need to complete the missions provided to reach the end of the game and win for your army and land.
Advance Features Of Assassin Creed 3:
Assassin Creed 3 Download also comes with new and unique gaming experience.
It allows you to have an experience of a warrior, fighting on the battlefield.
You got a complete pack of weapons such as guns, bows, and much more to kill your enemy.
The mixture of Native American Assassin with the 21st century graphical features
Also, it takes you to experience a totally new action-adventure game.
It is played from a 3rd person perspective that enables you to play and compete like a warrior.
It allows you to explore the open world.
The game allows you to have a vision of the wars fought in the past.
It gives you access to fight the war of assassins in your own way
Experience the battlefield as a warrior.
It enables you either to play alone or to pair up with other players and play online.
Also, it gives you an opportunity to move in real-world events
Tough missions to come to compete either in your own circle or with new friends online.
It gives you powerful graphical animation to enhance your gaming experience.
It is one of the major technological revolutions that connects the history of the old assassin war with the new world.
What’s New In Assassin Creed 3 Highly Compressed PC game?
Assassin Creed 3 Remastered also comes with a new gaming experience and upgraded graphics that enables you to have real-time gaming.
The new mini-map in upgraded version allows you to easily recognize where you are and lets you find out where your enemy is hiding out.
It allows you to efficiently arrange your weapons for your ease.
The upgraded graphical version is an eye-pleasing gaming experience.
Assassin Creed 3 Game System Requirements:
Graphics: ati radeon x1650 pro or above once
OS: Windows 7, 8, 8.1, 10, 10.1
Processor: 3.5 GHz or higher once
Ram: 6 GB
Disk Space: 10 GB Space
Related Posts:
We are proud to present the 6th Assassins Creed game for macOS, 100% FREE. From the button below you will get this game in .dmg format, compatible with any Macbook/iMac which meets the minimum system requirements. The events from Paris made this game free for everyone and our team took advantage of this. Now all the players who own a macOS computer can download Assassins Creed Unity Mac OS X and play it. NO ADDITIONAL SOFTWARE is required! You can forget about Wine or any other virtual machines which destroy your device. Just download the game and install it, as you do with any other game/software.
Assassins Creed Unity – macOS Gameplay –
You may also like the next AC title: Assassin’s Creed Syndicate Mac OS
It’s time for you to participate in the French Revolution, in the skin of Arno Victor Dorian. He is a member of the Assassins who’s main mission is to reveal the conspiracies behind the Revolution. Assassins Creed Unity was the title which changed the Assassin’s Creed series. The producers improved and even changed on some points the gameplay, the settings, the graphic system, the AI, the mission design and the narrative line system. Also, this is the first title in the series with multiplayer mode. So, if you download Assassins Creed Unity Mac OS X you can gather up to 4 friends and complete missions or explore together the France.
Download Assassin's Creed Movie
A feature often present in the adventure games for mac is the skill tree. This was also firstly introduced in Assassins Creed Unity. You can customize everything related to the character. The skills can be upgraded using points earned from gameplay. The character’s appearence and weapons can also be customized, in order to make him stronger. Download Assassins Creed Unity on Mac and enjoy a game with many real historical events, set in the real 1800’s France.
NOTE: The game automatically connect to a secure UPlay account, so you CAN SAVE the game anytime and play 100% the same as with your own account.
Assassins Creed Unity Mac OS X – Minimum System Requirements –
CPU:Intel Core 2 Duo / AMD Phenom X3 8750
CPU Speed:2.1 GHz
RAM:2 GB
Assassin S Creed Mac Download
OS:OS X 10.7
Video Card:NVIDIA GeForce 8800 GT / ATI Radeon HD 4850
Assassin's Creed Brotherhood Mac Download
HDD Space:11 GB
Assassin's Creed 2 Free Mac Download
NOTE: This game is FREE TO DOWNLOAD, but in order to get acces to this game you need to create a FREE account (more details on the download page). By this way you can download all the DLC packs for this game and a lot more games and software for your Macbook/iMac.
Tumblr media
0 notes
wazafam · 4 years
Link
Based on a unique premise, Assassin's Creed successfully combines historical fiction and action-adventure to create an open world extravaganza that keeps pushing boundaries, taking players into increasingly enveloping and engaging scenarios.
RELATED: Assassin's Creed: Recapping 10 Most Important Plot Points From The Series
The latest entries took players further into the past than ever before and while the franchise had its ups and downs, it has managed to retain a great deal of consistency throughout its twelve entries. Perhaps a tad too comfortable with its traditional gameplay, something reviewers often point out, the series has never shied away from exploring new ideas and epochs, constantly evolving along with the industry and always offering something new that keeps critics satisfied and audiences begging for more.
12 Assassin's Creed: Unity (2014) - 71
Tumblr media
2014 was not a good year for Assassin's Creed. Both of their releases received the lowest scores in the entire franchise, with Assassin's Creed: Unity achieving a weighted average of 71, indicating "Mixed or average reviews." Most of the criticism centered on the game's small scope and numerous technical issues which included bugs and glitches, poor graphics, as well as performance and connectivity issues.
The plot is set during the French Revolution and centers on Arno Victor Dorian's efforts to expose the true powers behind the revolution.
11 Assassin's Creed: Rogue (2014) - 72
Tumblr media
The first of two games released in 2014, Assassin's Creed: Rogue's final mission actually serves as the prologue for Unity. Set during the Seven Year's War, Rogue follows Shay Patrick Cormac, an Assassin turned Templar, in his efforts to hunt down and kill members of the Brotherhood who betrayed him.
With a weighted average of 72, Rogue holds a "Mixed or average reviews" grade in Metacritic. Praise went to the primary twist of playing as a Templar instead of an Assassin, as well as the complexity of the titular character. The game, however, received criticism for its similarities to Black Flag, as well the plot's overall predictability.
10 Assassin's Creed: Syndicate (2015) - 76
Tumblr media
Things improved by 2015, but the franchise remained at a low point with Assassin's Creed: Syndicate. With a weighted average of 76, firmly set on the "Mix or average reviews" camp, Syndicate follows twin Assassin's Jacob and Evie Frye's attempts to take back their city from Templar control.
Set during Victorian-era London, Syndicate received a more positive reception than Unity and Rogue, with particular praise going to the plot, graphics, and missions. Many considered it a return to form for the franchise, although criticism was directed at the repetitiveness of the gameplay.
9 Assassin's Creed (2007) - 80
Tumblr media
The game that started it all, Assassin's Creed takes place during the Third Crusade in the Holy Land and introduces Desmond Miles, the franchise's de-facto lead (at least during the first games.) The central conflict between Assassins and Templars is also introduced.
Praised for its innovative premise, engaging storytelling and visuals, and overall originality, Assassin's Creed received a weighted average of 80, indicating "generally favorable reviews." In 2016, a feature film starring Michael Fassbender and inspired by the original idea AC idea premiered to mixed reviews. It was a box-office bomb.
8 Assassin's Creed: Revelations (2011) - 80
Tumblr media
The fourth game in the main series, Revelations continues the story of Desmond Miles as he tries to avert the 2012 apocalypse. It is mainly set during the 12th and 13th-century in Masyaf, Cappadocia, and Constantinople.
RELATED: Why Fans Are Worried (And Hyped) About Netflix's Upcoming Assassin's Creed Adaptation
Like most games in the franchise, the repetitive and familiar gameplay received criticism, although Revelations also received praise for its storyline and graphics. It is also the first and so far only game where all its versions received the same grade on Metacritic, with PC, X360, and PS3 all getting an 80 "generally favorable" review.
7 Assassin's Creed III (2012) - 83
Tumblr media
The sequel to Revelations and fifth game overall - despite the III on the title - Assassin's Creed III continues the apocalypse storyline and is set during the American Revolution. It received generally positive reviews, with an average weighted score of 83 on Metacritic.
The game was involved in controversy when it was accused of anti-British sentiment while promoting American nationalism, particularly during the marketing stage. Once released, critics agreed that the depiction of both sides was balanced, with Kotaku agreeing with the developers claim that the game did not portray or endorse jingoism
6 Assassin's Creed: Origins (2017) - 83
Tumblr media
A successor to Syndicate, Origins is set in Egypt at the end of the Ptolemaic Period circa 49 BC. It explores the conflict between the Hidden Ones - ancestors of the Assassins - and The Order of the Ancients - forerunners of the Templars. It introduced role-playing elements but retained the open-world and stealth elements typical to the franchise.
Praised for the bold and new direction in which it took the franchise, as well as the freedom its vast open-world allowed,  Origins also received criticism for its slow pace and technical issues. With an average of 83 on Metacritic, indicating "generally positive reviews," Origins successfully took Assassin's Creed into new and exciting territory.
5 Assassin's Creed: Valhalla (2020) - 83
Tumblr media
The latest entry into the Assassin's Creed canon, Valhalla serves as a successor to Odyssey. Set during the Viking Invasion of Britain circa 872 AD, the player assumes control of the Viking Eivor, who becomes involved in the ancient conflict between Templars and Assassins.
Highly anticipated since its announcement, Valhalla received praise for its narrative and world design. Criticism was once again aimed at the familiarity of the gameplay. Indeed, the game plays more like a mixed-tape of previous hits rather than a fresh new entry of original tunes. With an average score of 83, however, Valhalla is a clear signal that the franchise is still in fine form.
4 Assassin's Creed IV: Black Flag (2013) - 85
Tumblr media
Black Flag marked a shift in the series' gameplay. Set in the 18th-century Caribbean during the Golden Age of Piracy, Black Flag follows Welsh pirate Edward Kenway who stumbles upon the Assassin/Templar conflict. The game features a great deal of ship-based action, with particular emphasis on strategy and exploration.
RELATED: Netflix's Assassin's Creed: Things The 2016 Movie Got Wrong That The Series Needs To Get Right
Critically acclaimed upon release, Black Flag was considered an interesting and successful shift to the traditional formula. Criticism remained for the repetitiveness of the missions, as well as the modern-day storyline which was considered intrusive. Black Flag's open world received considerable praise, particularly for its large scope. With an 85 Metacritic score, it received high notes in all its iterations, with its PS3 version as the highest rated.
3 Assassin's Creed: Odyssey (2018) - 85
Tumblr media
Premiering in 2018, Assassin's Creed: Odyssey took the franchise into full RPG mode. Odyssey took players further into the past than ever before, taking place between the years 431-422 BC. Set against the backdrop of the Peloponnesian War, the player controls a mercenary who fights for both sides as they attempt to find their family.
Odyssey received critical acclaim for its characters, scope, setting, plot, gameplay, and story. However, it was criticized for being overly ambitious. Indeed, the game's reach sometimes exceeds its grasp. It achieved a weighted score of 85 on Metacritic, indicating "generally favorable reviews."
2 Assassin's Creed: Brotherhood (2010) - 89
Tumblr media
Entering into the golden age of Assassin's Creed, Brotherhood serves as a direct sequel to Assassin's Creed II and continues Ezio Auditore da Firenze's quest to restore the Assassin order and bring down his enemies, the powerful Borgia family.
Set in 16th-century Italy, mainly Rome, Brotherhood earned critical acclaim. Reviewers praised the setting, gameplay, and multiplayer mode, although some found the story inferior to its predecessor. The PS3 version is the first one to achieve a 90 on Metacritic, although its weighted average is 89 when counting the X-Box 360 and PC versions.
1 Assassin's Creed II (2009) - 89
Tumblr media
Assassin's Creed II consolidated the franchise as a true force to be reckoned in the gaming world. Taking place at the height of the Italian Renaissance, the plot follows Ezio as he seeks vengeance against those who betrayed his family, discovering mysteries left behind by an ancient race known as the First Civilization.
Critically acclaimed at the time of its release, ACII's open world, in which the player can explore Florence, Venice, Monteriggioni, and Forli, received universal praise. The PS3 version is the highest rated in the franchise, achieving a score of 91, indicating "universal acclaim." The average score is brought down by the PC version, though, which only achieved an 86.
NEXT: Assassin's Creed: 10 Unresolved Questions From The Games The TV Series Needs To Answer
All 12 Assassin's Creed Games, Ranked Worst To Best (According To Metacritic) from https://ift.tt/3rcszuV
0 notes