#Zachary
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the-hydroxian-artblog · 2 months ago
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batman shadow (for wewishofwealth, and other completely unrelated stuff)
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dat-soldier · 1 year ago
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Comm for Zardica~
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pepsiiwho · 9 months ago
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mukkiethekip · 25 days ago
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off doobles
commissions | da tip jar
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tazlock · 2 years ago
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Excuse me sir! Silly OFF edit I made >:)
Clips from Tan Blaque!
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theosconfessions · 9 months ago
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Zachary for @firewalkswithmee
aahhh the way i fell in love with him as soon as i made him :) i made him a bit of a nice guy as this isnt for a bachelor challenge so i wanted to make him someone your sim would swoon for and wouldnt have as many ehhh BUT's about them haha! so i used cc for his everyday clothes but every other outfit option is from an expansion pack. feel free to use or not use what youd like. ill send him to you in a sec. tag me if you use him as id like to see what hes up to <3 i hope you dig him!
Private Dl
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ell-arts · 5 months ago
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hey Ella if Pac man and Cylindria had kids what will their design be and their names?
just curious and I am also a Pac man x cylindria shipper as well and has been my favorite otp since I watched the show
Oooooo I love this question 👀
Dang, if only I had some designs drawn out to show... one day I will!
So, some context first; I've actually already envisioned their kids a long time ago and already had oc's for them. Three, to be exact. They were made several years ago and were only shared in some old friend groups. But since their designs are quite old, I'd like to give them a redesign before I reveal them publically.
So no art to show yet, sadly. But I can share a bit about their names and personalities 👀 They each have nicknames!
Zachary - Named after his grandfather, Zaccy is the firstborn and only son of Pac and Cyli. He is a Yellow One like his dad, but takes after his mom in being smart and witty - definitely to the point of being a smartass, as his sister would tell you. His main hobby is reading books and annoying his sisters, but he also enjoys playing a few rounds of pac-pong with his family. While he does enjoy poking fun at his sisters, he actually sees them as his best friends and would give his life to protect them. He goes by Zac most of the time, but sometimes he is also called Zaccy as a fond nickname - paying homage to when Pac was called Paccy as a child. Appearance: Yellow skin, black hair, pinkish purple eyes. Personality: A goofball and a walking encyclopedia in one package. Witty and sociable, with a bit of a competitive streak.
Ovaline - Pac and Cyli's eldest daughter, who mostly goes by Ova. Unlike her father and brother, and very atypical of Yellow Ones in general, Ova has never really had a big appetite. She loves animals and dreams of becoming a vet one day. She often buds heads with Zac and gets into fights with him, but they always have each other's backs. Ova inherited her grandmother's red hair, and has a tomboyish flare like her mother. Despite this, she is a total daddy's girl. Appearance: Yellow skin, red hair, pink eyes Personality: A bit stubborn and ambitious, but fiercely loyal and valiant. She is a team player through and through.
Sylvaniel - Nicknamed Sylvi, she is the youngest sister and the only one out of her siblings who is pink - in fact, she is the spitting image of her mother. Soft-spoken and introverted, Sylvi is often shy around new people, but turns into a warm and optimistic force once you spend time with her. She often takes the role of peacekeeper between her brother and sister's fighting (but don't be fooled; she's been pulled into their shenanigans on more than one occasion). She was named after a princess from Cyli's favourite book. Appearance: Pink skin, black hair, blue eyes Personality: Though she may be shy and quiet, she is incredibly humble and has an aptitude for cooking. A cinnamon roll with a big heart and a gentle spirit.
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purrfaito · 7 months ago
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Zach!!!
Zach is an old oc of mine! This is a version of an AU for them :]c they work in the cafeteria of another oc of mine, Anoki/Thomas. They're about 17/18 years old? I haven't decided exactly how old they are yet :'D
Zach is the kid of my two main ocs Altair and Vega and BEFORE YOU COME WITH “IT'S CRINGE TO MAKE CHILDREN OF OCS THAT LOOK LIKE A MIX OF THE PARENTS' DESIGN-” I DON'T CARE. DISAGREE IN YOUR OWN HOME NOT IN MY POST. I like making designs like this and I love this one I made for them :]]c i love being cringe I'm thinking of using them to try and get back into roleplay and oc shipp with others. I need to make new friends haha :'D
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thestudfarm · 1 year ago
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Zachary
Explore the archives
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the-hydroxian-artblog · 8 months ago
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Based Habits (and unrelated things)
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piedmontcourt3 · 2 months ago
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roughridingrednecks · 8 months ago
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Zachary in New York
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the-east-art · 6 months ago
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youtube
Anyway finding the original drawings reminded me that I made this video lmao
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magutts · 2 months ago
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BLOODHAVEMBER DAYS 1-3
1. ZACHARY WILSON
2. LUCAS HAWTHRONE
3. OPHELIA HALL
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lightprkdraws · 8 months ago
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New OC!!!
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thehauntedair · 5 months ago
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I also just keep thinking back to that one conversation about video games. The way Zachary participates but Kat drives it. The way the observations the students make about storytelling are basically the themes of the book.
Long analysis under the cut
Starting with the difference in how Kat and Zachary introduce themselves;
Zachary saying “I mostly study video-game design with a focus on psychology and gender issues”. He studies games, he focuses on internal things that are part of them.
Kat saying “I mostly spend my time trying to turn games into theater and theater into games”. This is more active. She spends her time transforming things into other things. Affecting change.
A student asks “how are we defining ‘gamer’” and Zachary answers by saying the definition is in itself and that he resents defining things, and Kat changing the question and defining it at the same time. Kat chooses to define the parameter of “game”, the implication being of course that a gamer is one who plays games, and sets the terms of the conversation. And the term she sets being “everything should come back to story”.
Kat then prompts Zachary to explain the parts of a video game, points he says he has retread a thousand times in writing but finds refreshing to a new audience- Kat’s audience, who keeps veering into parallels with theater.
And then the conversation about why people play story based games: the peanut gallery posits that “you want the narrative there to trust in, even if you want to maintain your own free will”, “you want to decide (…) but you still want to win the game” “even if winning the game is just ending the story”. Their theory is you want both- choice and will. And positing “win condition” as the end of the story.
Zachary agrees with this, adding that this is especially true if the games have multiple endings, that the draw of story based games is “Wanting to co-write the story, not dictate it yourself”. Basically, wanting the illusion of being an active participant.
A student posits this works best in games and theater, and then another posits choose your own adventure stories, which Zachary had mentioned enjoying earlier in the book. And then vine girl makes a statement basically encapsulating the difference between Zachary and Kat: “text stories are preexisting narratives to fall into, games unfold as you go”.
And then Kat changed the conversation to “what makes a story compelling?” Of the answers provided (change, mystery, stakes, character growth, romance, obstacles, surprises) the one Zachary latches on to is “meaning”. His focus, after all, is finding meaning. In that very moment he is trying to find meaning for the book he is a part of.
And in answer to “who decides what meaning is?” He gets “the audience, that’s what you bring to it”. And they discuss how stories are personal, and everyone is already a part of one.
This causes a moment of self reflection- Zachary wonders “why he had spent so much time propelling stories forward” this in regards to playing video games- and wondering how to apply it to his current situation.
And then the conversation ends with a student asking if it isn’t just easier to write a book, given that a book can encapsulate endless possibilities, which is answered by “the words on the page are never easy” and “until you run out of ink”.
I get a lot from this. The interplay between valuing agency versus just wanting to be a part of something. Kat outside of the conversation driving it while Zachary is inside, a part of it. Zachary saying part of the reason to participate in a story based game is that it can lead you down paths with different endings- and Zachary in real life feeling basically purposeless until he starts following a story where there only seems to be one ending for him- the only choice he makes being to follow or to not follow the trail of the story, and continuing on after that. Zachary being the “text story” and Kat being the video game story.
What makes a story compelling? Meaning. But what defines meaning? You do. So you are the one making the story compelling to yourself, by engaging with it. By engaging with the story you are participating, you are adding meaning.
And setting up from the beginning the end of the story as the win condition. Why play story based games? You want to win the story. Can you win a story? Is winning really completion, or is it meaning, participation?
I also keep coming back to the participation of cat glasses girl who is the one to give Zachary information about his book. Obviously there is the overarching cat themes in this book but also looking at what she says- she is the one who says “you want the narrative there to trust in (and,…) your own free will”. And “the words on the page are never easy”. Often I have thought she is another vessel or agent of Fate, after all that is one of the purposes of the cats in the story. But also “the words on the page are never easy”. This, about writing, and about reading. Yes, writing is hard. It is difficult to trap your imaginings with words and leave them for others to experience. And yes, reading the words is also not easy- if only for the emotions they inspire, the meaning you ascribe to them.
The multiple levels to this conversation, and the fact that it is one of the only conversations that happen outside the Story Proper in the Starless Sea, give it a particular importance to me. I like how so many of the major themes are set up so early and so blatantly. It’s almost didactic- willing you to think about what you are about to read next.
Anyway I would appreciate any other thoughts on the matter
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