#VR Development for Enterprises
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Choosing a virtual reality (VR) development company involves several key considerations to ensure you find the right partner for your project. Here are steps to guide your selection process:
Define Your Project Requirements:
Determine your goals and objectives for the VR project.
Identify the target audience and the platforms (like Oculus, HTC Vive, etc.) you want to develop for
#VR Development Company#Best VR Development Agencies#Custom VR Solutions#Top VR Development Firms#VR Game Development#VR Simulation Development#Virtual Reality App Developers#VR Technology Providers#AR/VR Development Company#Immersive VR Experiences#VR Content Creation Companies#Affordable VR Development#VR Training Solutions#VR Platform Development#Custom VR Application Developers#Virtual Reality Development Expertise#VR Development for Enterprises#VR/AR Development Services#VR Project Development Agency#VR Game Development Studio
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ALTOS Technologies: Leading Web Development & IT Solutions in India
ALTOS Technologies provides comprehensive IT solutions including web development, mobile apps, AI, Python. With expertise in 3D modeling, digital marketing, and custom software development, we cater to businesses aiming for digital transformation.
#Web development#IT solutions#digital marketing#mobile app development#3D modeling#business automation#custom software#SEO#AR/VR solutions#tech consulting#enterprise solutions
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HS Digital Media Crafting Compelling Narratives through Ad Films
The Power of Ad Films
Why Choose HS Digital Media
Showcase your company’s unique selling characteristics. Highlight any awards, recognition, or successful case studies.
The Creative Process
Provide insights into how HS Digital Media approaches ad film creation. Discuss the collaboration between your team and clients. Emphasize the importance of tailoring each project to the client’s brand and goals.
Technological Edge
Detail the cutting-edge technology and equipment used by HS Digital Media. Discuss any innovative techniques or trends in the ad film industry.
The Team Behind the Magic
Introduce key members of your team and their expertise. Share any success stories or challenges overcome during previous projects.
Client Success Stories
Include testimonials from satisfied clients. Highlight specific projects and their impact on the client’s brand.
Industry Trends and Insights
Discuss current trends in ad film production. Share insights into the evolving landscape of digital media.
Challenges and Solutions
Address common challenges in ad film production. Showcase how HS Digital Media overcomes these challenges to deliver exceptional results.
Social Impact Through Ad Films
Discuss any projects that have contributed to social causes. Highlight the potential for ad films to create positive change.
The Future of Ad Films
Share your vision for the future of ad film production. Discuss emerging technologies and their potential impact on the industry.
#Mobile App Development#App Development Services#iOS App Development#Android App Development#Custom Mobile App#Mobile Application Design#Cross-Platform App Development Native App Development Mobile App Developers#Mobile App UI/UX#Mobile App Testing#Enterprise App Development#Mobile App Prototyping#App Maintenance Services#Mobile App Security#Cloud-Based App Development#Mobile App Integration#Wearable App Development#AR/VR App Development#IoT App Development#Mobile App Development Mumbai#Mumbai App Developers#iOS App Development Mumbai#Android App Development Mumbai#Mobile App Design Mumbai#Mumbai Mobile App Agency#Mumbai App Development Services#Custom App Development Mumbai#Mumbai Mobile App Solutions#Native App Development Mumbai#Cross-Platform App Mumbai#Mobile App Testing Mumbai
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Best Metaverse Development Company In 2023 | USA | Chain code Consulting
We are a Metaverse Development company specializing in developing the infrastructure for the Metaverse. We build secure, decentralized applications for the AR and VR metaverse
Chaincode provide blockchain consulting services to help you select blockchain platform, type of blockchain and guide you through blockchain development.
Get your project started today!
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Beleaf Technologies - Blockchain Development Company & Service Provider
Beleaf Technologies is an India-based enterprise blockchain technology solutions and services provider. Our team of experts specialises in developing blockchain technology that is tailored to your company's specific requirements. We understand that each organisation has unique needs, so we work closely with them to understand their requirements and develop custom-built blockchain solutions that can help improve their operations and overall performance. Our blockchain technology is intended to provide businesses with a secure, decentralised, and efficient way to manage their data and transactions. You can reap the benefits of blockchain technology without the hassle of managing and maintaining the infrastructure yourself with our solutions. You can rely on us to provide the best blockchain technology development for your company's needs.
#Blockchain development#blockchain app development#blockchain consulting services#blockchain technology company#custom blockchain development#enterprise blockchain technology development company#enterprise blockchain technology#enterprise blockchain development company#enterprise blockchain company#blockchain as services#blockchain app#Web Design and Development company#Enterprise Mobile App development company#Offshore Development Center#Big Data Solutions#AI Chatbot Development#Digital Marketing Agency#AR VR Development#blockchain app development company#blockchain software development company#private blockchain development company#best blockchain development company#blockchain app development services#blockchain software development services#blockchain development solutions#hire blockchain developer
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ChatGPT and the movie ‘Her’ are just the latest example of the ‘sci-fi feedback loop’
by Rizwan Virk, Faculty Associate and PhD Candidate in Human and Social Dimensions of Science and Technology at Arizona State University
In May 2024, OpenAI CEO Sam Altman sparked a firestorm by referencing the 2013 movie “Her” to highlight the novelty of the latest iteration of ChatGPT.
Within days, actor Scarlett Johansson, who played the voice of Samantha, the AI girlfriend of the protagonist in the movie “Her,” accused the company of improperly using her voice after she had spurned their offer to make her the voice of ChatGPT’s new virtual assistant. Johansson ended up suing OpenAI and has been invited to testify before Congress.
This tiff highlights a broader interchange between Hollywood and Silicon Valley that’s called the “sci-fi feedback loop.” The subject of my doctoral research, the sci-fi feedback loop explores how science fiction and technological innovation feed off each other. This dynamic is bidirectional and can sometimes play out over many decades, resulting in an ongoing loop.
Fiction sparks dreams of Moon travel
One of the most famous examples of this loop is Moon travel.
Jules Verne’s 1865 novel “From the Earth to the Moon” and the fiction of H.G. Wells inspired one of the first films to visualize such a journey, 1902’s “A Trip to the Moon.”
The fiction of Verne and Wells also influenced future rocket scientists such as Robert Goddard, Hermann Oberth and Oberth’s better-known protégé, Wernher von Braun. The innovations of these men – including the V-2 rocket built by von Braun during World War II – inspired works of science fiction, such as the 1950 film “Destination Moon,” which included a rocket that looked just like the V-2.
Films like “Destination Moon” would then go on to bolster public support for lavish government spending on the space program.
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Creative symbiosis
The sci-fi feedback loop generally follows the same cycle.
First, the technological climate of a given era will shape that period’s science fiction. For example, the personal computing revolution of the 1970s and 1980s directly inspired the works of cyberpunk writers Neal Stephenson and William Gibson.
Then the sci-fi that emerges will go on to inspire real-world technological innovation. In his 1992 classic “Snow Crash,” Stephenson coined the term “metaverse” to describe a 3-D, video game-like world accessed through virtual reality goggles.
Silicon Valley entrepreneurs and innovators have been trying to build a version of this metaverse ever since. The virtual world of the video game Second Life, released in 2003, took a stab at this: Players lived in virtual homes, went to virtual dance clubs and virtual concerts with virtual girlfriends and boyfriends, and were even paid virtual dollars for showing up at virtual jobs.
This technology seeded yet more fiction; in my research, I discovered that sci-fi novelist Ernest Cline had spent a lot of time playing Second Life, and it inspired the metaverse of his bestselling novel “Ready Player One.”
The cycle continued: Employees of Oculus VR – now known as Meta Reality Labs – were given copies of “Ready Player One” to read as they developed the company’s virtual reality headsets. When Facebook changed its name to Meta in 2021, it did so in the hopes of being at the forefront of building the metaverse, though the company’s grand ambitions have tempered somewhat.
Another sci-fi franchise that has its fingerprints all over this loop is “Star Trek,” which first aired in 1966, right in the middle of the space race.
Steve Perlman, the inventor of Apple’s QuickTime media format and player, said he was inspired by an episode of “Star Trek: The Next Generation,” in which Lt. Commander Data, an android, sifts through multiple streams of audio and video files. And Rob Haitani, the designer of the Palm Pilot’s operating system, has said that the bridge on the Enterprise influenced its interface.
In my research, I also discovered that the show’s Holodeck – a room that could simulate any environment – influenced both the name and the development of Microsoft’s HoloLens augmented reality glasses.
From ALICE to ‘Her’
Which brings us back to OpenAI and “Her.”
In the movie, the protagonist, Theodore, played by Joaquin Phoenix, acquires an AI assistant, “Samantha,” voiced by Johansson. He begins to develop feelings for Samantha – so much so that he starts to consider her his girlfriend.
ChatGPT-4o, the latest version of the generative AI software, seems to be able to cultivate a similar relationship between user and machine. Not only can ChatGPT-4o speak to you and “understand” you, but it can also do so sympathetically, as a romantic partner would.
There’s little doubt that the depiction of AI in “Her” influenced OpenAI’s developers. In addition to Altman’s tweet, the company’s promotional videos for ChatGPT-4o feature a chatbot speaking with a job candidate before his interview, propping him up and encouraging him – as, well, an AI girlfriend would. The AI featured in the clips, Ars Technica observed, was “disarmingly lifelike,” and willing “to laugh at your jokes and your dumb hat.”
But you might be surprised to learn that a previous generation of chatbots inspired Spike Jonze, the director and screenwriter of “Her,” to write the screenplay in the first place. Nearly a decade before the film’s release, Jonze had interacted with a version of the ALICE chatbot, which was one of the first chatbots to have a defined personality – in ALICE’s case, that of a young woman.
The ALICE chatbot won the Loebner Prize three times, which was awarded annually until 2019 to the AI software that came closest to passing the Turing Test, long seen as a threshold for determining whether artificial intelligence has become indistinguishable from human intelligence.
The sci-fi feedback loop has no expiration date. AI’s ability to form relationships with humans is a theme that continues to be explored in fiction and real life.
A few years after “Her,” “Blade Runner 2049” featured a virtual girlfriend, Joi, with a holographic body. Well before the latest drama with OpenAI, companies had started developing and pitching virtual girlfriends, a process that will no doubt continue. As science fiction writer and social media critic Cory Doctorow wrote in 2017, “Science fiction does something better than predict the future: It influences it.”
#science fiction#sci fi movies#artificial intelligence#metaverse#isaac asimov#arthur c clarke#hg wells#open ai#technology#technopolitics#blade runner#blade runner 2049#Youtube
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How-To IT
Topic: Core areas of IT
1. Hardware
• Computers (Desktops, Laptops, Workstations)
• Servers and Data Centers
• Networking Devices (Routers, Switches, Modems)
• Storage Devices (HDDs, SSDs, NAS)
• Peripheral Devices (Printers, Scanners, Monitors)
2. Software
• Operating Systems (Windows, Linux, macOS)
• Application Software (Office Suites, ERP, CRM)
• Development Software (IDEs, Code Libraries, APIs)
• Middleware (Integration Tools)
• Security Software (Antivirus, Firewalls, SIEM)
3. Networking and Telecommunications
• LAN/WAN Infrastructure
• Wireless Networking (Wi-Fi, 5G)
• VPNs (Virtual Private Networks)
• Communication Systems (VoIP, Email Servers)
• Internet Services
4. Data Management
• Databases (SQL, NoSQL)
• Data Warehousing
• Big Data Technologies (Hadoop, Spark)
• Backup and Recovery Systems
• Data Integration Tools
5. Cybersecurity
• Network Security
• Endpoint Protection
• Identity and Access Management (IAM)
• Threat Detection and Incident Response
• Encryption and Data Privacy
6. Software Development
• Front-End Development (UI/UX Design)
• Back-End Development
• DevOps and CI/CD Pipelines
• Mobile App Development
• Cloud-Native Development
7. Cloud Computing
• Infrastructure as a Service (IaaS)
• Platform as a Service (PaaS)
• Software as a Service (SaaS)
• Serverless Computing
• Cloud Storage and Management
8. IT Support and Services
• Help Desk Support
• IT Service Management (ITSM)
• System Administration
• Hardware and Software Troubleshooting
• End-User Training
9. Artificial Intelligence and Machine Learning
• AI Algorithms and Frameworks
• Natural Language Processing (NLP)
• Computer Vision
• Robotics
• Predictive Analytics
10. Business Intelligence and Analytics
• Reporting Tools (Tableau, Power BI)
• Data Visualization
• Business Analytics Platforms
• Predictive Modeling
11. Internet of Things (IoT)
• IoT Devices and Sensors
• IoT Platforms
• Edge Computing
• Smart Systems (Homes, Cities, Vehicles)
12. Enterprise Systems
• Enterprise Resource Planning (ERP)
• Customer Relationship Management (CRM)
• Human Resource Management Systems (HRMS)
• Supply Chain Management Systems
13. IT Governance and Compliance
• ITIL (Information Technology Infrastructure Library)
• COBIT (Control Objectives for Information Technologies)
• ISO/IEC Standards
• Regulatory Compliance (GDPR, HIPAA, SOX)
14. Emerging Technologies
• Blockchain
• Quantum Computing
• Augmented Reality (AR) and Virtual Reality (VR)
• 3D Printing
• Digital Twins
15. IT Project Management
• Agile, Scrum, and Kanban
• Waterfall Methodology
• Resource Allocation
• Risk Management
16. IT Infrastructure
• Data Centers
• Virtualization (VMware, Hyper-V)
• Disaster Recovery Planning
• Load Balancing
17. IT Education and Certifications
• Vendor Certifications (Microsoft, Cisco, AWS)
• Training and Development Programs
• Online Learning Platforms
18. IT Operations and Monitoring
• Performance Monitoring (APM, Network Monitoring)
• IT Asset Management
• Event and Incident Management
19. Software Testing
• Manual Testing: Human testers evaluate software by executing test cases without using automation tools.
• Automated Testing: Use of testing tools (e.g., Selenium, JUnit) to run automated scripts and check software behavior.
• Functional Testing: Validating that the software performs its intended functions.
• Non-Functional Testing: Assessing non-functional aspects such as performance, usability, and security.
• Unit Testing: Testing individual components or units of code for correctness.
• Integration Testing: Ensuring that different modules or systems work together as expected.
• System Testing: Verifying the complete software system’s behavior against requirements.
• Acceptance Testing: Conducting tests to confirm that the software meets business requirements (including UAT - User Acceptance Testing).
• Regression Testing: Ensuring that new changes or features do not negatively affect existing functionalities.
• Performance Testing: Testing software performance under various conditions (load, stress, scalability).
• Security Testing: Identifying vulnerabilities and assessing the software’s ability to protect data.
• Compatibility Testing: Ensuring the software works on different operating systems, browsers, or devices.
• Continuous Testing: Integrating testing into the development lifecycle to provide quick feedback and minimize bugs.
• Test Automation Frameworks: Tools and structures used to automate testing processes (e.g., TestNG, Appium).
19. VoIP (Voice over IP)
VoIP Protocols & Standards
• SIP (Session Initiation Protocol)
• H.323
• RTP (Real-Time Transport Protocol)
• MGCP (Media Gateway Control Protocol)
VoIP Hardware
• IP Phones (Desk Phones, Mobile Clients)
• VoIP Gateways
• Analog Telephone Adapters (ATAs)
• VoIP Servers
• Network Switches/ Routers for VoIP
VoIP Software
• Softphones (e.g., Zoiper, X-Lite)
• PBX (Private Branch Exchange) Systems
• VoIP Management Software
• Call Center Solutions (e.g., Asterisk, 3CX)
VoIP Network Infrastructure
• Quality of Service (QoS) Configuration
• VPNs (Virtual Private Networks) for VoIP
• VoIP Traffic Shaping & Bandwidth Management
• Firewall and Security Configurations for VoIP
• Network Monitoring & Optimization Tools
VoIP Security
• Encryption (SRTP, TLS)
• Authentication and Authorization
• Firewall & Intrusion Detection Systems
• VoIP Fraud DetectionVoIP Providers
• Hosted VoIP Services (e.g., RingCentral, Vonage)
• SIP Trunking Providers
• PBX Hosting & Managed Services
VoIP Quality and Testing
• Call Quality Monitoring
• Latency, Jitter, and Packet Loss Testing
• VoIP Performance Metrics and Reporting Tools
• User Acceptance Testing (UAT) for VoIP Systems
Integration with Other Systems
• CRM Integration (e.g., Salesforce with VoIP)
• Unified Communications (UC) Solutions
• Contact Center Integration
• Email, Chat, and Video Communication Integration
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Star Trek: Bridge Crew
Original Release: 2017
Developer: Red Storm
Publisher: Ubisoft
Platform: PS4, PC
Bridge Crew was originally released as a VR exclusive, before being patched to allow people to play it without VR. The ideal experience is to play this in VR with motion controllers with three other friends playing it in VR with motion controllers. I have played this with friends, but the VR is way beyond my budget.
The game itself borrows heavily from Artemis Spaceship Bridge Simulator, a LAN game where you essentially create a starship in your house, with each person having a PC to represent their station (or the viewscreen for the captain). I’ve played it at a convention and it’s a great experience, and Bridge Crew is the closest thing that can be done online.
There are four stations in this game: Captain, Helm, Tactical and Engineering. Captain is the simplest role in multiplayer: you get told the orders to pass on to your crew, answer hails and push the red alert button. Most of this role is via the voice chat, giving commands to your crew (and hoping they pay attention).
Helm gets to fly the ship and set warp and “impulse” destinations (what the game calls in-system warp), and is probably the most involved position due to this.
Tactical gets to control the phaser and shield. There’s no phaser arcs or shield arcs, so unfortunately the combat is very basic. You can disrupt enemy weapons, shields or engines via hacking.
Engineering sets power levels and prioritises repairs, this is probably the worst role to have and you don’t even get a clear idea of what is happening due to not having access to sensor data like the other three roles.
In singleplayer, you play as the captain but can give orders to the crew. The AI is very basic and some actions can reset other orders. The helm officer won’t avoid obstacles, so for some situations, you can take over the station and control it directly (although you can’t give orders from there, you have to return to the Captain’s position). It’s not the ideal way to play, but it gets the job done and is far better than not having the option.
The main (and incredibly short) 6-mission story takes place on the USS Aegis, a ship from the Kelvin timeline. The bridge itself is wonderfully made and fits the aesthetic while adapting it to work for a game like this. The missions are fine, but after this all that’s left is random missions. There’s not a lot of content in this game.
The game does include additional ships you can use in the random missions: the prime timeline original TOS-style Enterprise and (as part of DLC) the Enterprise D. The TOS bridge absolutely looks the part and is very authentic, although you definitely need to use the help overlay to work out which buttons do what. It’s difficult to use, but it gets the feel of being in The Original Series really well.
The Enterprise D bridge takes a few more liberties in its interface, mainly making the LCARS displays more game-like to help it play a lot better. This also makes the engineer’s job (renamed as “operations”) better by improving the repair side of things by assigning damage teams.
Bridge Crew is a great start for a multiplayer Star Trek game, but would have been nice with more in depth gameplay for weapons and shields, as well as far more structured missions.
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Movie Review | Brainstorm (Trumbull, 1983)
Contains a horrifying scene where a man is found in his goon cave, twitching and unresponsive, his brain totally destroyed by pornography. Hmmmm…. Maybe I should reconsider some of my viewing habits.
Anyway, the central visual gimmick here, where the real life sequences are shot in a one aspect ratio and the VR sequences are shot in a wider aspect ratio and usually with wide angle lenses, is a sturdy enough one, although I imagine the results would have been horrible to watch on TV back in the day. There are moments of visual beauty, like the almost avant garde reduction of high tech machinery into light and line and colour when a certain character passes away, as well as the 2001-style lightshow at the end. The fact that this was originally meant to be shot in a higher frame rate to intensify the reality of the VR sequences also means that it’s the only movie you’re allowed to watch with motion smoothing on. Get all your relatives who haven’t fixed their TV settings a copy of this for Christmas this year.
But this is beholden to a techothriller backbone that Trumbull clearly has no passion for, and despite the scenes of characters looking at screens during tense moments, I don’t think he’s able to breathe much excitement into the proceedings. (Interestingly, the bad guys here are the feds, when they would probably be a Silicon Valley tech bro enterprise were the movie made today.) Christopher Walken and Louise Fletcher are both pretty fun to watch. Walken gets some nice freakouts, while Fletcher smokes enough cigarettes to smell the secondhand smoke through the screen. But the movie neglects to give them much in the way of character development, so there’s little investment in what happens to them. This is mostly known for being Natalie Wood’s last movie, and it’s a little unfortunate it gives her so little to do.
This shares some DNA with Tron, but I think that movie is better able to shape its narrative around its effects, and repurposes its lack of characterization into something poignant and moving. At the risk of sounding glib, it’s obvious that Trumbull only cared about visual experimentation here, so I wonder if this would have played better as a short, the kind that plays during a Disneyland ride where you’re strapped in for the experience.
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In today’s rapidly evolving technological landscape, Metaverse technology is ushering in new dimensions for industries worldwide. As businesses adopt immersive digital environments for training, simulations, and customer experiences, one metaverse company in India is truly making its mark — Simulanis. This company specializes in creating cutting-edge metaverse development solutions and virtual reality (VR) simulators, transforming industries from fire safety to pharmaceutical training.
#Virtual Reality Safety Training#Immersive VR Simulators#VR Training for Firefighters#Metaverse Training Solutions#Virtual Reality Fire Training#Industrial VR Simulators#VR Training for Paint Spraying#VR Fire Extinguisher Simulator#Virtual Reality Emergency Training#VR-based Skill Training#Metaverse for Workforce Development#3D VR Simulators#Fire Safety VR Training Programs#Virtual Reality for Hazardous Training#Immersive VR Training for Manufacturing#Augmented Reality Productivity Tools#Metaverse Learning Experiences#Virtual Fire Safety Training India#VR Training for Healthcare#Simulation Training in Metaverse#Realistic VR Fire Training Simulators#Advanced VR Training Solutions#Virtual Reality Training for Engineers#Industrial Fire Extinguisher Simulator#Pharmaceutical VR Training Simulators#VR Training for High-Risk Jobs#Fire Safety Simulation Tools#Remote Assistance in VR Training#Metaverse Development for Enterprises#Immersive VR Training for Safety Procedures
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There is a strong need for digital transformation in the construction business
With rising demand for homes and building supplies, the Indian construction industry is anticipated to expand at a 6.2% annual pace in the next years. Construction materials, which make up two-thirds of the overall cost of building, will become more expensive as a result of this rise in material costs, supply chain problems, and inflation. Consumers are unwilling to cut corners when it comes to the quality of the materials used, despite price rises. According to Ashish Aggarwal, Director, SpaceMantra, the building sector is embracing digital technologies like virtual design, VR home tours, cloud-based software, and big data analytics more and more to streamline the real estate process. Mr. Aggarwal discusses his thoughts on the real estate market's current status and how digitization might be a key factor in the future in an exclusive interview with Sanjeev Sinha. India's real estate development industry is booming as a result of the nation's record-high housing demand. How will this impact how construction materials required to develop this infrastructure are consumed and priced? The market dynamics have dramatically changed as of 2023. Since that materials make up around two thirds of the overall cost of building, developers will be forced to raise prices as a result of increased material costs. The supply side shocks, increasing inflation, and the frail global supply chain all contributed to a decline in raw material prices. Customers won't compromise on the quality of the building materials used, therefore a price increase to some level could have a detrimental impact on the fast expanding real estate market. Nowadays, consumers like to choose each component of their ideal home individually. How does it impact online purchasing habits in the digital age?” Allowing clients to hand-pick each component of their dream home helps to give customers the autonomy to decide how their dream home will look in today's increasingly digital world. Yet, doing so can cause the procurement process to go more slowly. Customers and businesses may now choose their preferences from a variety of raw material types, grades, and pricing online in just a few simple steps. With this kind of digital procurement, you may quickly and effectively get the precise materials your project needs. How is the real estate sector using technology to better serve their clients? Due to the increased disruption of the global supply chain, rising competitiveness, and labour shortages, there is an increasingly urgent need for digital transformation in the construction industry. An increasing number of innovative technologies are being incorporated into the building business. Virtual design and visualisation are common in these technologies. The real estate process is made more tech-savvy and results in a smooth experience thanks to virtual reality home tours, cloud-based software, smart contracts, and big data analytics. What are some trends and predictions we can look forward to for the construction sector this year as we usher in a brand-new year? A strong strategy of infrastructure projects in numerous industries is predicted to help the Indian construction industry grow at a 6.2% annual rate from 2023 to 2026. Investment in the construction sector will increase as a result of government initiatives like Atmanirbhar Bharat, which is anticipated to boost domestic industries and micro, small, and medium-sized enterprises (MSMEs), and the Pradhan Mantri Gati Shakti National Master Plan, which aims to drive economic growth through infrastructure development. What lies in store for SpaceMantra going forward in 2023? Building a one-stop eB2B platform is part of SpaceMantra's ambition to organise and unify the extremely dispersed and unorganised construction industry.
We are working hard to strengthen our vendor base by developing close relationships with brands and manufacturers.
This will enable us to provide our product line to customers at lower pricing.
We are also attempting to address the industry's long-standing problems with procurement.
By providing a variety of integrated services that will help them overcome their operational issues, we intend to increase the number of customers we serve in the future.
#ashish aggarwal#ashish aggarwal acube venture#ashish aggarwal indo innovation#ashish aggarwal space mantra
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Web 3.0 - The newest version of the Internet
Whether you’re a tech geek or someone with no background in the technology world, the chances are high that in recent times you must have encountered the terms such as blockchain, cryptocurrency, and NFTs. All of these ‘’Buzzwords'’ are related to what we call the newest version of the internet: Web 3.0
People from all over the world have a varied take on this new technology, some believe that it is the future while others feel it’s just a fad.
If you’re a millennial, you probably remember the first version of the internet: Web 1.0. It was just a ‘read-only web’ as quoted by English computer scientist Tim Berner-Lee.
Later on, from the early 2000s till the present, people are using the Web 2.0 version of the internet, which has ‘read-write’ capabilities. The content became user responsive where users could contribute content and interact with other users. It was Web 2.0 which gave a massive rise to social media and content creation.
Now, as many people believe, comes Web 3.0: The newest version of the internet.
What is Web 3.0?
In reference to the previous context, Web 3.0 is the version of the internet that doesn’t only interact with users' data and information, it also allows users to own a portion of the internet. It is the ‘read-write-own’ version. Ownership is orchestrated and regulated by tokens and cryptocurrencies.
Web 3.0 is designed in a decentralized manner which makes it highly secure in terms of data privacy. It is backed by a blockchain security system that keeps user information secure.
Advantages of Web 3.0 over 2.0
Web 2.0 indeed changed the lives of mankind forever. People had such a powerful tool, which was never even imaginable in the past. It gave users the power to interact with anyone sitting in a completely different part of the world. However, it does have some shortcomings and drawbacks.
Let’s take a look at how Web 3.0 solves the shortcomings of Web 2.0!Web 2.0Web 3.0‘Read-Write’ version of the internet - Information is taken away from the user.‘Read-Write-Own’ version of the internet - Allows users to own a part of the internet in the form of tokens and cryptocurrencies. Organization Focused - In this version, personal information and data of the user are stored in databases of big organizations to fuel their business. Individual-focused - Users get ownership of their data. Focuses on the trust of the users. Example: You are the owner of the content you publish on Web 3.0. Your content is your digital asset, and you must secure it. Centralized - Control is with an individual authority. They have complete access to user data. Decentralized - Web 3.0 is blockchain-backed which makes it decentralized. No single entity can have control over it, and all the intermediaries are eliminated. Very limited use of Artificial intelligence. Significantly powered by artificial intelligence for faster and more accurate results. Doesn’t offer much visually engaging experience (VR/AR) to the users. Developments in the metaverse, 3D-NFTs will fade away the boundaries between physical and virtual worlds. Users can have a more engaging web experience. Multiple profiles are needed for different platforms as it is centralized by different entities. Users only need to create one profile, which can be used for different platforms. We are in a world where users appreciate the privacy and security of their information. It is evident that Web 2.0 has certain flaws and drawbacks, which have been resolved by the new internet - Web 3.0.
Web 3.0 will revolutionize the internet experience by improving privacy and security with a more enhanced visually engaging web experience. It allows the users to have complete ownership of their data, which is possible because of blockchain technology.
We, at Seaflux, are Blockchain enthusiasts who are helping enterprises worldwide. Have a query or want to discuss Blockchain projects? Schedule a meeting with us here, we'll be happy to talk to you!
For more details visit our blog - https://www.seaflux.tech/blogs/get-to-know-about-web3.0
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The Cyber ‘Big Bang’: What is the Metaverse?
Origins of the Metaverse
In his 1992 book Snow Crash, Neal Stephenson used the word “metaverse” and described a virtually shared environment where individuals might communicate via avatars, or digital personas. The word “meta” is derived from the prefix “meta,” which means beyond or transcending. The concept suggests that our physical lives be digitalized so that we can work, study, and interact with others in a 3D virtual world.
The transition to the internet is well under way. Intensified by the limitation of physical mobility and public areas during the epidemic, we have increasingly relied on the internet for education, industry, and social activities. The Metaverse Development Company aims to replace 2D-grid Zoom meeting spaces and social media “likes” with immersive and interactive environments that exist as a persistent shared space and perceived virtual cosmos.
In his 1992 book Snow Crash, Neal Stephenson used the word “metaverse” and described a virtually shared environment where individuals might communicate via avatars, or digital personas. The word “meta” is derived from the prefix “meta,” which means beyond or transcending. The concept suggests that our physical lives be digitalized so that we can work, study, and interact with others in a 3D virtual world.
The transition to the internet is well under way. Intensified by the limitation of physical mobility and public areas during the epidemic, we have increasingly relied on the internet for education, industry, and social activities. The Metaverse Development Services aims to replace 2D-grid Zoom meeting spaces and social media “likes” with immersive and interactive environments that exist as a persistent shared space and perceived virtual cosmos.
Meta: Facebook’s Bet on the Metaverse
In an effort to make a claim in the metaverse, programmers, financiers, CEOs, futurists, and philosophers have all given original ideas. The idea that the world is a blank slate where new types of social interaction, entertainment, economics, and politics may be programmed into existence has aroused widespread business and academic interest. Unsurprisingly, the world’s largest tech companies have staked their future on the monetisation of the metaverse, another powerful draw. With the introduction of VR platform Horizon and their $10 billion investment in Reality Labs, an AR and VR design hub, Facebook’s rebranding as Meta marks Zuckerberg’s most recent commitment towards establishing a “metaverse enterprise.” Given the irrecoverable expenditures associated with constructing a metaverse system, Amazon, Alphabet (Google), and Microsoft have all indicated interest in developing the metaverse. As a result, these corporations are arguably best positioned to actualize the virtual universe.
With the global hegemony of big technology, it is simple to see the inherent problems with our present centralised systems. Namely, the fact that a few few actors have complete control over who uses the system, how it is administered, and how users connect with and interact with it. Also, that tiny set of players controls, shares, and owns how the system (i.e., data) is used. While centralised systems clearly have a purpose, to believe that the totality of the metaverse will be owned and controlled by a few of technocrats arouses thoughts of a cyberpunk-esque dystopia. Decentralized technologies, such as blockchain, have therefore been pushed as essential components of the metaverse, serving as the basis for the development of avatars, content, the virtual economy, government, security, and privacy.
Where does Blockchain fit in?
Blockchain may be used to secure the security and functioning of the metaverse and is essentially one of its building blocks. Blockchain technology is required for storing user created data, which in the metaverse would amount to an incomprehensible amount, in addition to its apparent usage in digital currency. A distributive data-management system gives users control over their own data and transparency over how it is utilised, in contrast to standard centralised storage systems (like cloud-based storage) where users’ data is commodified outside of their control. Moreover, Blockchain may provide smart contracts and access control to monitor how each user accesses shared data and assure the security of that data.
The way blockchain technology will connect several worlds is arguably the metaverse’s most extensive and significant use. Interoperability, which is the technical name for this, is required for an open metaverse in order for users to be able to effortlessly transition between privately built virtual worlds and the variety of platforms that make up the metaverse. So, it is helpful to consider the Metaverse Development solutions as the technical space between locations that unifies the entire system rather than a specific virtual location. Mini-metaverses like Decentraland, which enable users to purchase land or non-fungible tokens, have previously made use of blockchain technology on the Ethereum network (NFTs). Users can then create “plots” in which the exhibition digital art serves as the main piece of information.
For the purpose of building a united, shared, and collaborative virtual realm, blockchain technology is important. Yet, there are still several obstacles in the way of the metaverse’s emergence as an interactive, immersive, and permanent 3D reality. The metaverse will be incorporated into the physical world and our everyday life as blockchain technology develops and becomes more refined. While this may be a terrifying idea for some, Jaron Lanier — the inventor of the field of virtual reality — has argued that the greatest benefit of simulated worlds is that they increase our awareness of the richness and complexity of the physical world. The actual world will continue to exist alongside the metaverse; it is not a replacement for it.
The metaverse, which makes use of blockchain technology, offers new habitats for people where they may make meaning for themselves and contribute to the virtual world.
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Choosing the Best Cross-Platform Mobile App Development Framework for Your Next Big Idea
In the dynamic world of mobile app development, reaching users across multiple platforms seamlessly is a necessity. Cross-platform mobile app development has emerged as a popular solution, offering cost-efficiency and reduced development time while maintaining quality. Businesses often turn to a trusted Android app development company or a similar expert to create apps that work flawlessly on multiple platforms.
In this article, we will explore the best cross-platform mobile app development frameworks, delve into their advantages, and discuss why they’re the top choice for businesses. We’ll also highlight the role of expert developers in maximizing their potential. Don’t forget to check out our related blog on the top frameworks for cross-platform mobile development.
Why Choose Cross-Platform Mobile App Development?
Cross-platform app development enables the creation of apps that can operate on multiple platforms like Android and iOS using a single codebase. Here’s why it’s a game-changer:
Cost-Efficiency: By developing a single app for multiple platforms, businesses save significantly on development and maintenance costs.
Faster Time-to-Market: Developers can build and deploy apps more quickly compared to native app development.
Wider Audience Reach: A single app reaching both Android and iOS users maximizes potential customer engagement.
Easier Maintenance: Updates are easier and more uniform since there’s only one codebase to manage.
Top Cross-Platform Mobile App Development Frameworks
Let’s examine the best frameworks that dominate the market:
1. Flutter
Flutter, developed by Google, is an open-source framework known for its speed and flexibility. It uses Dart as its programming language and provides a rich set of pre-designed widgets for creating beautiful user interfaces.
Features: Hot reload, native performance, and strong community support.
Ideal For: Apps requiring expressive designs and rapid prototyping.
2. React Native
React Native, powered by Facebook, allows developers to write code once and deploy it across platforms. Its vast library and community make it a favorite among many developers.
Features: Reusable components, third-party plugins, and a rich ecosystem.
Ideal For: Apps needing high performance and a native-like experience.
3. Xamarin
Owned by Microsoft, Xamarin leverages C# for building apps. It integrates seamlessly with the .NET framework, making it a robust choice for enterprise-level applications.
Features: Native UI, access to platform-specific APIs, and strong performance.
Ideal For: Enterprise applications with complex functionalities.
4. Ionic
Ionic is a popular choice for building hybrid apps. It uses web technologies like HTML, CSS, and JavaScript to create interactive mobile applications.
Features: Wide range of plugins, scalability, and robust community support.
Ideal For: Apps requiring high scalability and web-based functionality.
5. Unity
While primarily known for game development, Unity’s cross-platform capabilities make it a strong contender for interactive and immersive mobile apps.
Features: 2D/3D rendering, extensive asset store, and real-time analytics.
Ideal For: Gaming apps and VR/AR applications.
For more detailed insights, visit our guide to 5 top frameworks for cross-platform mobile development.
Choosing the Right Framework for Your Project
The choice of a framework depends on several factors, such as:
App Complexity: Complex apps with advanced features may require frameworks like Xamarin or Flutter.
Budget: Ionic or React Native may be suitable for projects with limited budgets.
Performance Needs: Apps requiring native performance may benefit from Flutter or Xamarin.
Developer Expertise: Choosing a framework familiar to your development team ensures a smoother process.
The Role of a Professional Android App Development Company
An experienced Android app development company can guide businesses in selecting the right framework and executing the development process efficiently. Here’s how:
Expertise Across Frameworks: Professionals understand the nuances of each framework and can recommend the best fit for your project.
Seamless Development: With a skilled team, they ensure efficient coding, testing, and deployment.
Post-Launch Support: Continuous updates and support ensure your app remains competitive in the market.
Emerging Trends in Cross-Platform Application Development
Increased Use of AI: Integrating AI-powered features, like chatbots and predictive analytics, into cross-platform apps.
IoT Integration: Cross-platform apps are increasingly being used to control IoT devices.
5G Optimization: Frameworks are evolving to leverage the speed and low latency of 5G.
Conclusion
Cross-platform mobile app development has revolutionized how businesses approach app creation, offering a seamless and efficient way to reach users on multiple platforms. By choosing the right cross-platform mobile app development framework and collaborating with an experienced Android app development company, businesses can achieve success in today’s competitive digital landscape.
#best cross platform mobile app development framework#cross platform application development#android app development company
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I thought i wrote something here dunking on the Vision Pro when i was announced, but i cant seem to find it....
Anyway, apparently production on it is winding down to basically nothing after lower than expected sales and
lol
lmao
lol
Literally everyone not up apples arse called this, because its just a dumb product through and through.
VR tech has been part of the gaming sphere for a good decade at this point in time, and has failed to be anything more than incredibly niche. There are multiple reasons for that - from the expense of a good set up (it used to be an extra grand on TOP of your PC rig cost), to triggering motion sickness in a not-insignificant portion of the population, to people just dont like wearing a bulky headset. Even hardcore VR enthusiasts admit they cant really use their headset for hours.
And gaming is basically one of the most mainstream uses of the technology.
Microsoft also, nearly a decade ago now, had the Hololens. Which got shown off to some fanfare at a gaming related event (e3? Maybe??) and never again. .... It mostly had enterprise uses, until being silently discontinued.
Vision Pro was an entirely new AR/VR platform, with absolutely no support for existing software/ accessories from other platforms. So it didnt really have any of the software from the last 10 years of VR, and most of those games were designed for controllers anyway. Which werent compatible.
The main selling point of the headset? productivity. .... Even the Quests attempts to appeal to non-gamers is in "hey, watch a film and drown out your surroundings!". Not "do your zoom call in 3d!" The battery life wasnt long enough for the movies they wanted you to watch....
Not to mention anyone who wears glasses needed to spend an extra $300 for prescription lenses, and if you had astigmatism specifically? Apparently they didnt even let you buy it.
Like, what were Apple thinking with this thing? You made a product that was going to be niche in an already niche market. The market for VR is already pretty established - and its miniscule. Because most people just arent interested in the format. It cost so much more than its closest competition and did less. I can understand research and development into something like this, theres STILL a certain level of futurism around VR tech. But it never should have gone to market....
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Star Trek: Dark Remnant
Original Release: 2019
Developer: VRStudios
Publisher: Dave & Busters.
Platform: VR Ride
Not played: Cost of getting to location and playing too expensive.
Star Trek: Dark Remnant is a VR ride arcade game that was available in Dave & Buster’s. Up to four people sat on the ride, which would tilt and turn to emulate the feeling of the ship moving.
You were a member of the USS Galileo, a science ship investigating a decaying neutron star with the Enterprise. A Klingon ship arrives, wanting to destroy the Enterprise. It’s up to you and your team to defend the Enterprise from the Klingon ship.
Your control a small handheld device which is linked to the Galileo’s weapons, enabling you to aim and shoot as object fly across your view.
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