#Upcoming PS4 Games 2019
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Call of Duty: Modern Warfare III is now available on PlayStation 4 and Xbox One
Even though the next-gen consoles have already been released. This shows that there is still demand for new games on the older consoles.
According to a recent report by IGN, the upcoming shooter game Call of Duty: Modern Warfare III will be released on PlayStation 4 and Xbox One, as well as PlayStation 5, PC, and Xbox Series X|S. This makes it one of the cross-generation games for the current generation.
The Xbox Store page for Modern Warfare III confirms its release on both systems, while a video for the game on PlayStation's YouTube has "PS5 & PS4 Games" in its title. Historically, Call of Duty has been a cross-generational franchise. Only a few entries have been released for a specific generation, such as the 2019 reboot of Call of Duty: Modern Warfare and Call of Duty: Black Ops 4, both of which were released for PS4 and Xbox One. Starting from 2020's Call of Duty: Black Ops Cold War, each entry has been released for past and current systems.
For some recent titles, such as Black Ops Cold War and last year's Call of Duty: Modern Warfare II, console versions have been packaged as a $70 cross-gen bundle on the Xbox Store and PlayStation Network. Being cross-gen has benefits for Call of Duty, especially on PlayStation.
Modern Warfare II was the most downloaded game for both PS5 and PS4 in 2022, and since 2019, the series has accumulated 43 million unique users on PlayStation systems. EA recently revealed that Respawn Entertainment's 2023 game Star Wars Jedi: Survivor would also be released on PS4 and Xbox One to boost sales for both that specific game and the larger Star Wars Jedi franchise. While Sony and Microsoft are focusing their first-party attention on their current consoles, third-party studios still releasing games for last-gen consoles is an interesting paradox.
This may be due to the unfortunate timing of the pandemic and general economic instability with the release of PS5 and Xbox Series systems. It may also indicate that the PS4 and Xbox One were written off a little too soon as premature systems. As current-gen consoles haven't had long-term price drops, it's understandable that people still hold onto their older systems, especially when several titles are still being made for them.
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Destroy All Humans! - Official Remake Reveal E3 2019 Trailer (Upcoming A...
#Destroy All Humans#Destroy All Humans game#Destroy All Humans gameplay#new games#upcoming games#e3 2019#ps4#pc#xbox#nintendo switch#star4kgames#minon4kgames#rts#rpg#fps#action#adventure
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Ys IX: Monstrum Nox – Adol looks different? New characters introduction! | Gaming News Ys IX: Monstrum Nox - Adol looks different? New characters introduction! | Gaming News
#anime#dengeki playstation#games#gaming news#new games#news#playstation#Playstation 4#PlayStation News#ps4#upcoming#upcoming games 2019#Video games#video gaming#YS#Ys adol#Ys new game
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Gamerant article: “What to Expect from BioWare in 2021”
(Take some of the assertions/assumptions in the article with a grain of salt)
Several projects are currently undergoing development at BioWare, but what should players really expect to see of them this year?
Ever since its establishment in 1995, BioWare has become one of the leading developers in the video game industry today, with famous franchises under its belt such as Mass Effect, Dragon Age, and more. Despite the company's solid history, 2020 proved to be difficult for BioWare, especially after the departure of high profile figures in the studio, including Casey Hudson (for the second time) and Mark Darrah.
Although BioWare remains committed to delivering high-quality games to its fanbase, many grew concerned about the company's state after the sudden departure of some of its key people. Development is a complicated process, though, and it's worth mentioning that even big names are just people. There's still plenty to keep BioWare going as it embraces this hopefully new chapter in its history. Now that the first month of 2021 is about to end, here are the important projects that fans should expect to see from BioWare this year.
Dragon Age 4
In 2018, BioWare announced at the Game Awards that it is developing the fourth installment in the Dragon Age 4. The announcement also came with a cryptic teaser about the Dread Wolf but very little else, as it was later learned the game was still very early in development (Project Morrison, that is, as Project Joplin had been canceled far earlier).
At the moment, Dragon Age 4 still has no official release date, despite its announcement nearly three years ago. However, at the Game Awards 2020, BioWare released another teaser for the game narrated by Varric that showcased some developers' concept art. Additionally, BioWare also shared a video of its developers, who shared their insights on how they plan to continue the story of Thedas and how the new protagonist is different from the Inquisitor in Dragon Age Inquisition. This update gave players a sigh of relief now that BioWare has given fans a clearer picture of what to expect. For 2021, it is anticipated that BioWare will finally share in-game footage of Dragon Age 4, an overview of its gameplay, and a sneak peek at some of its characters.
Mass Effect 4 And Mass Effect Remastered
One of the most shocking revelations at the Game Awards 2020 is the trailer for "The Next Mass Effect," which appears to be a direct follow-up to the original trilogy story. Given that this is the first time BioWare showed that it is making another Mass Effect game, its teaser was only a cinematic trailer, suggesting that it is years away from release. BioWare also confirmed in a tweet that the new Mass Effect game is in early development, so fans shouldn't expect anything significant to be announced this year.
However, fans of Mass Effect still have one thing to look forward to this year, and it is Mass Effect: Legendary Edition, a bundle that includes updated versions of the three mainline Mass Effect games. It is worth noting that the bundle does not have Mass Effect: Andromeda, and players should expect updated textures, models, and new features in the upcoming remaster. At the moment, there is still no exact release date for Mass Effect: Legendary Edition, but BioWare confirmed that it would launch in spring 2021 for the PC, PS4, and Xbox One, with "targeted upgades" for the PS5 and Xbox Series X.
Anthem 2.0
It is no secret that, among BioWare's franchises, Anthem is the most problematic. Ever since the game launched back in February 2019, it amassed wide criticism given that the game is riddled with bugs and glitches and its lack of content. Still, many believed that Anthem has so much potential, and a year after its release, BioWare confirmed that it is working on an Anthem overhaul. At the time, the studio was confident of giving Anthem another chance, especially with Casey Hudson at the helm. However, when Hudson left the company in December 2020, Christian Dailey, the lead developer of the Anthem reboot, was transferred to Dragon Age 4. This led to many fans growing worried about whether Anthem's revival would ever see the light of day.
Unfortunately, BioWare still hasn't announced anything about Anthem this year, and it is unclear who replaced Dailey after he departed from the project. Assuming that BioWare is still committed to the reboot of the game, it is expected that a roadmap will be announced soon, detailing the developers in charge of the project, timelines on development milestones, and more details on what to expect. However, should BioWare abandon the project altogether, players should expect a public cancelation of the project to be announced sometime this year. [source]
#dragon age 4#the dread wolf rises#dragon age#bioware#mass effect#mass effect 5#anthem#video games#long post#longpost
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AA7 Speculation Post: 2021 Edition
So I did one of these back in August, claiming that it was likely we’d get an AA7 announcement sometime in September for the Tokyo Game Show. Obviously it was wrong. So I am doing ANOTHER ONE, because I apparently like publicly being proven wrong?
This will be shorter than the last one because I exhausted most of my material on the first one, and also there’s less material. There is, however, SOME new stuff we’ve learned since August. ... And I was going to make a post in November but completely forgot, so consider this a starting point for the year. I’ll be covering the leaks, in general terms, and theorizing when we will be getting announcements/releases.
The rest will be under the cut so as not to burden everyone with my ramblings.
The Capcom Leaks
First things first, a disclaimer: this information was leaked through a hack which was highly illegal and compromised the personal information of many former and current Capcom employees, and therefore, I do not condone the methods through which this information was obtained and will not provide any guidance as to how to obtain this information, nor have I sought it out myself. However, I will still talk about then in general terms, because the information is out there already, and the information I am discussing will not compromise any personal information.
In summary: early this November, the hacker group Ragnar Locker managed to hack into Capcom’s databases somehow and retrieved 1 TB of information from the company; this includes a bit of information on ace attorney, which was leaked in mid-November after the group demanded a ransom and, presumably, Capcom didn’t pay up.
The two major ace attorney reveals that came from this are as follows: the announcement of a DGS/DGS2 port for the nintendo switch, steam, and ps4 with an English translation, and a calendar for the development and release of this port along with... ace attorney 7.
It’s highly likely that this information was real, given the level detail and the fact that Capcom confirmed some of their information was leaked, essentially confirming that AA7 either is or once was in development -- more news about this than we’ve had in a long time! But what does it mean and when can we expect it? Let’s take a closer look at the calendar.
The Calendar
Unfortunately, this little thing happened in between the creation of this calendar and it being leaked, called “a global pandemic” or something like that, so this calendar is almost certainly behind.
But what did it say? I lost track of the original, but I did find a roughly translated version someone made (from this post which summarizes some of the stuff in the leaks):
So... what does this mean? First, let’s remember two things: one, this calendar was made pre-COVID and things were definitely pushed back. And two, the Japanese fiscal year starts April 1st, meaning that FY2021 starts in April. This means that as of writing this, we are technically in FY2020 Q4 - where, if we were on track, would be nearing the end of DGS1&2 port production and midway through AA7′s production. (We are almost definitely not on track.)
The pandemic started hitting Japan around April 2020, I believe, so that would be in FY2020 Q1. The DGS ports seem fairly unaffected, considering it’s later in production, and also, the DGS games are already complete, so most of the work would be on translating and adapting the games for modern consoles, rather than starting completely at scratch like AA7. AA7 is a little trickier: it was still in the prototype/pre-production stage, most likely, when the pandemic hit. I’m not tooootally sure what that means because I’m not a game developer, but it’s quite possible that this meant it took a serious hit. Given that there didn’t seem to be a lot of other AA7 data leaked, including in a large schedule of releases for Capcom later, there is the possibility that AA7 ended up being scrapped owing to the pandemic or other extenuating circumstances... but I don’t believe that’s likely, with the 20th anniversary coming up. We’ll see.
Another thing of note is that the name “AA7″ is temporary. Here in the English-speaking world that isn’t a big deal because all the AA games have random titles (like “Justice for All” and “Trials and Tribulations”...) but in Japan, they’re referred to simply with their numbers (GS2, GS3, etc. standing for Gyakuten Saiban 2, Gyakuten Saiban 3). The fact that “Gyakuten Saiban 7″ is a temporary name could possibly mean that what we are getting is not another mainline game.
However, again, there’s not really anything to support either of these things. I’m just bringing up random possibilities to cover my bases; but personally I think it’s likely that it is another mainline game, and that it is still in development. If we hear absolutely nothing about AA7 for all of 2021, though... then perhaps not.
Now... obviously, this calendar was pushed back. If we’re in 2020Q4 right now, then by the calendar DGS1&2 is hypothetically going to be released in about three-six months, and there has been absolutely no word on that so far. If this calendar were still being followed, we’d have AA7 on sale in Q3 of 2021 -- meaning October-December 2021, possibly in October for the 20th anniversary of the series, which would be super cool. ... but I doubt that will happen now.
So then, when are we getting the games?
I haven’t seen actual evidence of it, but rumour is that they’re pushing back DGS1&2 for a July release and an April announcement, giving three months between announcement - release. This is a shorter period than the most recent trilogy switch/ps4/pc/xbox release, which was announced in September 2018 and released February 2019 in Japan, a five month waiting period.
When we English-speaking players will get the duology is unknown, too -- the trilogy rereleases took a month and a half before they were released in English, despite already having been translated and the original released in Japan coming with an English language option. (No idea what was up with that!) The duology released in Japan reportedly will have an English option from the outset, though the English released version will not have the Japanese option because of copyright issues surrounding Sherlock Holmes -- sorry, I mean, Herlock Sholmes. Still, we should expect a few months following the Japanese release before we are able to play it ourselves. Same goes with the hypothetical AA7, which seems to typically be around three months following the Japanese release for an English release.
As for when we can expect AA7′s announcement... to the extent of my knowledge, the shortest announcement-release period for a game was Spirit of Justice, announced in September 2015 and released in Japan in June 2016, a period of nine months. Usually it takes longer. Assuming that there’s still that six-month gap between the DGS duology release and the AA7 release, we could hypothetically have AA7 in early 2022, pushed back a quarter, and if the announcement comes nine months ahead... it lines up pretty nicely with an April announcement. If we’re having a DGS announcement in April as rumoured, it would make sense to tie in the AA7 announcement to that as well.
How will they be announced? ... I’m not sure. TGS back in September would have been the most opportune time for an announcement, but I have the feeling that owing to our good friend the pandemic, they didn’t have enough to show for either the ports or AA7 back then and so opted not to show anything. If these games are for the Switch, they could be announced in a Nintendo Direct. Or they could be announced in a Famitsu magazine with trailers released later outside of any other event. Honestly I don’t really know for this part.
Overall, though? This is the upcoming 20th anniversary of the series. I’d be surprised if we ended up not getting anything. Despite the pandemic likely pushing everything back, I think it’s highly likely we’ll get some big ace attorney news soon, even if it’s not quite in time for the anniversary -- of course, the safety and health of the employees comes first, so a bit of a delay will be just fine.
TL;DR: I’m theorizing we’ll have DGS port/ AA7 announcements around this April, with DGS being released around July and AA7 being released late 2021/early 2022, with a few months delay for the English versions.
#ace attorney#aa7 speculation#this one's short but once we get an idea on concept I plan to go wild on theorizing
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2020 Recap - My Year in Gaming
2020. What a year for video games. I had big plans for last year, but in the end I did very little besides play video games, and I don’t think I’m alone there since we were all stuck at home looking for a way out of reality. I wanted to do a year-end recap as I’ve done sporadically in past years, but this one will be different than the typical “Games of the Year” format because despite all the games I played in 2020, almost none of them came out in 2020, and some of the things that defined my year in gaming weren't even games.
Resident Evil 3 Remake (PS4)
RE3 was one of the only games I played in 2020 that didn’t coincide with the deadly pandemic's spread across the US. RE3 is, of course, a game about the spread of a deadly virus in Anytown, USA. It was an appetizer, I guess.
When the Resident Evil 2 remake dropped in 2019, there were some things I loved about it, and a few things that felt like steps back from the original. I feel much the same about RE3. I had also theorized that a Resident Evil 3 remake would be better off as RE2 DLC than as a separate full-length game, and considering how short RE3 turned out, with some of the best sections of hte original cut entirely (namely, the clock tower), I stand by my theory.
Oh well, at least Jill gets this rad gun, which for the time being is the closest thing to a new Lost Planet we can hope for anytime soon.
Sekiro (PS4)
Sekiro is the first video game I ever Platinumed. This is partly because conquering the base game was such a spartan exercise that going the extra mile to get the Platinum didn’t seem so bad, but it’s also surely a result of the pandemic. I needed a project and a big win. Who didn't?
I wrote at length about why I like Sekiro more than every other modern FromSoft game, and also about the game’s cherry-on-top moment that reminded me of blowing up Hitler’s face in Bionic Commando. Please read them!
Death Stranding (PS4)
Release date notwithstanding, this was obviously the Game of 2020. I wrote about it here, here, and here. This game bears the distinction of being the second one I ever Platinumed. It took 150 hours. Only then did I learn I had a hoverboard.
Streets of Rage 4 (PS4)
This is the only 2020 game I played for more than a few hours. In fact, I cleared the entire game at least five times. I still don’t think it captures the gritty aesthetic of the prior Streets of Rages (nor even tries to), but this is probably the best-feeling bup I've played. Huge bonus points for finally bringing back Adam, but in the end I found it hard not to pick Blaze every time.
Blaster Master Zero 2 (Switch)
What impressed me about this sequel from Inti Creates was that it wasn’t just more of the same, even though that would've been fine. BMZ2 builds on its already excellent predecessor with a catchy new format where players can freely cruise the cosmos and stages take the varied form of planets—some big and sprawling, others short and sweet. Hopping at will from planet to planet without ever knowing what experiences and treasure each one held felt like system jumping in No Man’s Sky and island hopping in The Legend of Zelda: Phantom Hourglass, both of which felt like opening presents.
Dragon Force (Saturn)
Charming, satisfying, and addictive as a bag of chips. Unlike a bag of chips, when it’s over, you can do it all again. And again. And it’ll be different each time! This might be the first strategy game I've truly loved. Better late than never.
The PC Engine Mini
The PC Engine/TurboGrafx-16 Mini seems a particularly justifiable mini-console for people outside Japan because so many missed these consoles entirely, the games are hard to obtain, and the lineup includes titles spanning the entire convoluted Turbo/PC Engine ecosystem—the TurboGrafx-CD/CD-ROM², Super CD-ROM², Arcade CD-ROM² and SuperGrafx, in addition to plain, old standard HuCard games. I myself didn’t know the first thing about these systems before. It’s like reliving the nineties again for the first time.
Most of the titles included are simple action games that don't require a command of Japanese, but make no mistake: being able to understand Snatcher and TokiMemo does make me feel like an elite special person worth more than many of you.
(Side note: From a gender representation perspective, the difference between Snatcher and Death Stranding is stark. Virtually every interaction with every woman or girl in Snatcher is decorated with ways to sexually harass her. Guess someone finally had a conversation with our favorite auteur.)
A Gaming PC
I’d threatened to transition to PC gaming for years after beholding the framerate difference between the console and PC versions of DmC in 2012, and last July I finally took the leap, buying an ASUS “Republic of Gamers” (ugh) laptop with an NVIDIA GeForce RTX 2070 Max-Q GPU. It seems like consoles are getting more PC-like all the time, especially with all these half-step iterations that splinter performance and sometimes even the feature set (à la the New 3DS and Switch Lite), so with the impending new generation seemed like a fine time to change course.
In the half-year since, I’ve barely played a single PC game more recent than 2013, but just replaying PS3-era games at high settings has been like rediscovering them for the first time.
I also finally experienced keyboard-and-mouse shooting and understand now why PC gamers think they're better than everyone else. Max Payne is a completely different game with a mouse. Are all shooters like this??
The USPS
Early in the year, I rediscovered my childhood game shop, Starland, which is now an online hub known as eStarland.com with a brick-and-mortar showroom. To my delight, it has become one of the best and most modestly priced sources for import Saturn games in the country, and I scored Shining Force III’s second and third episodes, long missing from my collection, for a mere ten bucks each!
In June, I treated myself to a trio of Saturn imports from eStarland: the tactics-meets-dating-sim mashup Sakura Taisen 2, the nicely presented RTS space opera Quo Vadis 2, and beloved gothic dungeon crawler Baroque. Miraculously, this haul amounted to just around thirty dollars total. Less miraculously, they never arrived. This was the second time I’d had something lost in the mail in my entire life, and also the second time that month. Something was wrong with the USPS, and it wasn’t just COVID pains. We would soon learn Trump had been actively working to sabotage one of the nation’s oldest and most reliable institutions in a plot to compromise the upcoming presidential election.
Frankly it’s a miracle there’s still such a thing as “delivery” at all, and a few missing video games is the last of my worries considering what caused it, but nevertheless this was an experience in my gaming life that could not have happened any other year. I won’t forget it.
*By the way, USPS reimbursed me for the insured value of the missing order, which was fifty bucks. So I actually profited a little off the experience.
Mega Everdrive Pro
I love collecting for the Genesis and Mega Drive, but I will not pay hundreds of dollars for a video game that retailed for about sixty. The publishers never asked for that, and the developers won’t see a (ragna)cent of the money. I'm also far less inclined to start collecting for Sega CD, since the hardware is notoriously breakable, the cases are huge and also breakable, and the library just isn't that good.
Still, I'd been increasingly curious about the add-on as an interesting piece of Sega history, so when I learned Ukranian mad scientist KRIKzz had released a new Mega Everdrive that doubled as a Sega CD FPGA, I finally took the plunge into the world of flash carts. This has proven a great way to play some of the Mega Drive’s big-ticket rarities I will never buy—namely shmups like Advanced Busterhawk Gley Lancer and Eliminate Down—as well as try out prospective additions to the collection. I never would have discovered the phenomenal marvel of engineering and synth composition that is Star Cruiser without this thing, but now that I have, it’s high on the shopping list.
The Mega Everdrive Pro is functionally nearly identical to TerraOnion’s “Mega SD” cartridge, but slightly less expensive, comes in a “normal” cartridge shell instead of the larger Virtua Racing-style one, and supports a single hardworking dude in Ukraine rather than a company with reportedly iffy customer service.
Twitch
Getting a PC also resolved issues that had long prevented me from achieving a real streaming setup, and much of my gaming life in 2020 was about ramping up my streaming efforts. I even made Affiliate in about a month. Streaming has been a great creative outlet and distraction, as well as a way to connect with other people during the COVID depression and structure my gaming time. Find me every Monday through Thursday 8-11pm Eastern at twitch.tv/lacquerware.
Metroid: Other M (Dolphin)
PC ownership also gave me access to the versatile Dolphin emulator, liberating a handful of great Wii exclusives from their disposable battery-powered prison.
One of the Wii games I fired up on Dolphin was Metroid: Other M, a game I’d always wanted to try but had been dissuaded by years of bad publicity and the fact that I never had any goddamn batteries. I know I should temper what I’m about to say by acknowledging that I was playing at 1080p/60fps on a PS4 controller so my experience was automatically a vast improvement over that of all Wii players, but I’m increasingly confident Metroid: Other M was the most fun I’ve ever had playing a Metroid game. I haven’t decided yet if I’m willing to die on this hill, but I will just say that if you like the Metroidvania genre in general and aren’t particularly attached to the Metroid series’ story or its habit of making you wander aimlessly for hours, there’s a very high chance you will enjoy Other M—especially if you play it on Dolphin.
Don't Starve Together (PC)
Don't Starve is the only game my friend Jason plays, so last year I tried to get into it with him. I respect this game's singular devotion to the concept of survival, but make no mistake: every session of Don't Starve ends with you starving to death. Or freezing. Or getting stomped by a giant deity of the forest. The entire game is staving off death until it inevitably comes. Even when death comes, you can revive infinitely (in whatever mode we were playing), which means even death is not an end goal. There is no end goal. You don't even have the leeway to "play" and create your own meaning as you do in similarly zen games like Dead Rising.
Don't Starve is a game for people for whom hard work is the ultimate reward in and of itself. Don't Starve told me something about Jason.
G-Darius (PS1)
In the early fall, Sony announced they were dropping PS3, PSP, and Vita support from the browser and mobile versions of their PSN Store, and since the PS3 version of the store app runs like a solar-powered parking meter in Seattle, I decided this was my last chance to stock up on Japanese PSN gems.
Among my final haul, the PS1 port of G-Darius proved an instant favorite. Take down the usual cast of mechanized fish in a vibrant, chunky, low-poly style that perfectly inhabits the constraints of the original PlayStation hardware. I believe this is the first Darius game that lets you get into giant beam duels with the bosses, which is quite definitely one of the coolest things a video game has ever let you do. The PS1 port is also surprisingly feature-rich, including some easier difficulty levels that present an actually surmountable challenge for non-savants.
This one’s coming to the upcoming Darius Cozmic Revelation collection on Switch alongside DARIUSBURST, a good-ass romp in its own right.
Red Entertainment
In my effort to shine a tiny spotlight on some of the unsung Interesting Games of gaming, I found myself drawn again and again to the work of Red Entertainment. First there were cavechild headbutt simulator Bonk’s Adventure and twin shmups Gates of Thunder and Lords of Thunder on the PC Engine Mini. Then I streamed full playthroughs of the PS2’s best samurai-era, off-brand 3D Castlevania, Blood Will Tell and the Trigun-adjacent stand-‘n-gun, Gungrave: Overdose. Then I was dazzled by Bonk’s Adventure’s futuristic spin-off cute-‘em-up, Air Zonk, which was also sneakily tucked away on my PC Engine Mini in the “TurboGrafx-16” section. It turned out all these games were made by the same miracle developer responsible for Bujingai, the stylish PS2 wushu game starring Gackt and a household name here at the Lacquerware estate. How prolific can one team be???
Month of Cyberpunk
In November, I started toying with the idea of themed months on my Twitch channel with “Cyberpunk month.” It was supposed to be a build-up to Cyberpunk 2077’s highly anticipated November release, but holy shit that didn’t happen, did it? Still, I always find myself gravitating toward this genre in November, I guess because I associate November with gloom (even though this year it was sunny almost every day). A month is a long time to adhere to a single theme, but cyberpunk is such a well-served niche in gaming that I could easily start an all-cyberpunk Twitch channel. The fact that we’re so spoiled with choice makes Cyberpunk 2077’s terrible launch all the more embarrassing. Here are just some of the games I played (and streamed!) in November:
Ghostrunner Shadowrun (Genesis) RUINER Remember Me Transistor Rise of the Dragon (Sega CD) Shadowrun (Mega CD) Cyber Doll (Saturn) Binary Domain Shadowrun Returns Blade Runner (PC) Deus Ex: Human Revolution Deus Ex: Mankind Divided Observer
Shadowrun on the Genesis gets my top pick, but the two most recent Deus Ex games are great alternatives for those looking for something in the vein of 2077 that isn’t infested with termites.
Lost Planet 2
Every year. I played through it twice in 2020.
Dead Rising 4
I slept on this one too long. While it's a far cry from the original game, it's easily the most fun I've had with a Christmas game since Christmas NiGHTS. This is the game a lot of people thought they were getting when they bought the original Dead Rising with their new Xbox 360--goofy, indulgent, and pressure-free.
Devil May Cry 5: Vergil (PS4)
Vergil dropped for last-gen consoles in December and breathed a whole lot of life into a game that was already at the head of its class.
Nioh 2
I’ve only played a few hours of Nioh 2 because I promised my friend I’d co-op it with him and wouldn’t play ahead. But he’s a grad student with two small children. Nevertheless, Nioh 2 is my Game of 2020.
And that's it! Guess I'll spend 2021 playing games that came out last year, and maybe eventually getting vaccinated? Please?
#2020 year in review best of games of the year game of the year goty recap lacquerware death stranding sekiro darius g-darius video games gam#dragon force#2020#year in review#best of#games of the year#game of the year#goty#recap#review#lacquerware#death stranding#sekiro#darius#g-darius#video games#games#gaming#nioh#nioh 2#devil may cry#devil may cry 5#dmc5#vergil#dead rising 4#dr4#frank west#christmas games#lost planet#lp2
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Gaming is MAD this coming February! With Anthem, Jump Force, Crackdown 3, Far Cry New Dawn and Metro Exodus out within ONE WEEK of each other.
Which one is for you? Find out in our guide here
#February 2019 games#Anthem#Crackdown 3#Jump Force#Far Cry new dawn#Metro exodus#video games#upcoming games#upcoming games february#Feb games#feb 2019 games#new ps4 games#new xbox one games#gaming#PS4#Xbox One#PC game
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Part 3 of the games i am looking forward to in 2019! Come see the games i am planning on experiencing with my loyal subscribers this year. Let me know what games i should try to add.
#2019#upcoming games#ps4#xbox one#star wars: jedi fallen order#doom eternal#biomutant#skull and bones#ori and the will of the wisps#gears 5#gears of war 5#part 3#games in 2019#video games#pc#gaming#gameplay
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Announcing the Life is Strange 2 Boxed Edition
The moment many of you have been waiting for. Life is Strange 2 is getting a physical release on Xbox One, PS4 and PC!
It’s a fantastic way to begin and remember your journey forever - in tangible form sitting very attractively on your shelf, as all good mementos do! It’s also a great way to introduce your friends and family to the long, emotive road to Puerto Lobos. How will your journeys compare?
The physical release will be available December 3rd, 2019 in Europe, and February 4th, 2020 in the Americas. It will come in two flavours – the Life is Strange 2 Standard Edition and the Life is Strange 2 Collector’s Edition.
The Standard Edition is priced at £34.99/€39.99/$39.99 and will contain:
· The Complete Season - Episodes 1-5 of Life is Strange 2
· Bonus Game - The Awesome Adventures of Captain Spirit
· Arcadia Bay Patches - These items let you customize Sean’s in-game backpack!
The Collector’s Edition is priced at £64.99/€69.99/$69.99, and will contain:
· The Complete Season - Episodes 1-5 of Life is Strange 2
· Bonus Game: The Awesome Adventures of Captain Spirit
· Arcadia Bay Patches
· Jonathan Morali’s official score - 4x 7 inch Vinyl Box Set featuring the game’s amazing original music
· 32-page hardcover artbook - featuring concept art from Life is Strange 2
· 4 inch/10cm Sean and 3 inch/8cm Daniel vinyl figurines
· Collector’s Edition presentation box
The Collector’s Edition will be exclusive to the Square Enix Store, and available to the UK, Europe and the Americas on the dates mentioned previously.
And to address the Mantroid in the room – the different release dates. It’s nothing personal, we love you all equally.
Different countries have different requirements when it comes to rating the content on the discs, and in some cases, this means that a game (or Episode) can’t be rated until it’s complete and submitted, even if it’s not on the disc, which is why the game will be releasing later in the Americas.
We wanted the physical edition to be available on the same date as the digital release of Episode 5 on December 3rd – so Episodes 1 to 4 are on the disc, and Episode 5 will be supplied as a download on all platforms. The complete game clocks in at around 65GB of content, and Xbox and PS4 discs top out at 50GB of capacity, which means that Episode 5 will always be a download in every territory, including the Americas.
With Life is Strange 2 we understand that some players may have been waiting for the final episode to release before diving into the game, and that in an ideal world, those holding out for the physical release wouldn’t want to wait longer than those playing digitally.
We wanted to give as many people as possible the opportunity to choose between a digital and physical box full season release on December 3rd, but for the reasons touched on above, we aren’t able to provide a simultaneous release in every territory.
The only alternative was to push every release date back to February 4th, 2020. As Life is Strange fans, you’ll know that struggling with hard choices is at the core of what we do – this was one we agonised over!
In the end, we decided a split release was the best way to give the most players the widest amount of choice. For those of you in the Americas who are already playing digitally, or who have been waiting for the game’s full release on digital platforms before diving in, have no fear: the upcoming Season Finale will launch digitally everywhere on December 3rd.
Life is Strange 2 is available to buy digitally on Xbox One, PS4 and Steam. Physical boxed editions are available to pre-order now, from BuyLiS2.com. Additional retailer links will be added to this page as they go live.
We’re approaching the end of the Life is Strange 2 road, but there’s still so much to see before your choices lead you to your grand finale!
The Life is Strange team
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#Upcoming Games Of 2019#2019#Cyberpunk2077#Anthem#PS4#Xbox One#PC#Confirmed Release Dates#Resident Evil 2 Remake#days gone by#dmc5 nero
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GreedFall - TOP 3 Best E3 Trailer So Far ¦ Upcoming Action Role-Playing ...
#GreedFall#GreedFall - TOP 3 Best E3 Trailer So Far ¦ Upcoming Action Role-Playing Game 2019#NEW GAMES#UPCOMING#UPCOMING GAMES#PS4#PC#STAR4KGAMES#MINON4KGAMES#E3#E3 2019
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Cuphead is now available for PlayStation 4 via the PlayStation Store (North America, Europe) for $19.99 / €19.99 / £15.99, developer Studio MDHR announced.
“Many of us on the team grew up exploring the worlds of classic PlayStation titles, from Resident Evil to Vandal Hearts,” said Studio MDHR co-director Chad Moldenhauer in a press release. “It’s surreal to think about players adventuring through the Inkwell Isles with a PlayStation controller in hand. To all the impassioned PlayStation fans who’ve sent us messages over the years: we’re so excited for you to get a chance to experience Cuphead firsthand. We’re also hugely thankful to the wonderful team at Xbox, who continue to empower us to bring our game and our story to new audiences.”
Studio MDHR also announced a free update for the Xbox One version of Cuphead, which will add a digital art gallery, behind-the-scenes commentary features, and playable soundtrack to the game. A release date was not announced.
While Studio MDHR did not share any new media for the upcoming downloadable content “The Delicious Last Course,” the studio’s Maja Moldenhaur said the following during an interview with Geoff Keighley: “This year kind of just threw everyone for a loop, and we’re still working hard on [the downloadable content]. In true Cuphead fashion, it’s taking us a little longer than we thought, but we want to make it a memorable experience. And to be honest, I think that we ultimately probably announced it a little bit too early based on when we actually put pencil to paper. But at the end of the day, we want it to be a fulfilling experience and live up to Cuphead, and it will come out when it’s ready.” Moldenhaur also confirmed that it will release on all platforms simultaneously.
Cuphead first launched for Xbox One and PC in September 2017, followed by Mac in October 2018 and Switch in April 2019. Here is an overview of the game, via its Steam page:
Cuphead is a classic run and gun action game heavily focused on boss battles. Inspired by cartoons of the 1930s, the visuals and audio are painstakingly created with the same techniques of the era, i.e. traditional hand drawn cel animation, watercolor backgrounds, and original jazz recordings.
Play as Cuphead or Mugman (in single player or local co-op) as you traverse strange worlds, acquire new weapons, learn powerful super moves, and discover hidden secrets while you try to pay your debt back to the devil!
Watch the PlayStation 4 announcement trailer below.
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My favorite DC and Marvel comic books if you care about representation! (female heroes, heroes of color, disabled heroes, LGBt heroes, etc).
@friedsewerrat // @symbolofthatass // @cardinalpinion // @ofmightyflames // @blareldur // @cleavcd
Ironheart (2018-2019) by Eve. L Ewing: A black girl named Riri Williams from Chicago Tony Stark hires as his protege. A super genius who protects Chicago from the Ten Rings. There is a beginner series Invincible Iron-Man by Bendis but the Ironheart story by Ewing is FAR better. More authentic of black culture and black female unity.
She’s in the Marvel: Rising cartoon, but her design is whitewashed. But it’s the only appearance she has outside the comics until Disney Plus pitches her show with RDJ back as Tony.
Ms. Marvel & The Magnificent Ms. Marvel: A Pakistani and Muslim girl called Kamala Khan who gained the powers from stretch her body. She is known as an Inhuman, and becomes the next Ms. Marvel after Carol Danvers (who’s now Captain Marvel).
She’s also from the Marvel: Rising cartoon show and the upcoming Avengers video game for PS4. There’s also a Disney+ MCU show of her coming soon.
Miles Morales: Spider-Man by Saladin Ahmed. Miles almost finishing high school while having a cute little sister. If you love Into the Spiderverse movie, I highly suggest this.
Nova (2017): A Latino half-alien boy named Sam Alexander who’s one of the surviving Nova Corp officers with his resurrected senior Nova captain (Rich Rider) trains him.
Jessica Cruz: A Mexican-honduran Green Lantern with an anxiety disorder. She’s from a variety of Green Lantern and Justice League comics and in the DC Superhero Girls show and the Justice League special.
Hawkeye: Clint dealing with a hearing disability and PTSD while training a teen girl to be the next Hawkeye. There’s a Disney Plus show about that too coming up.
Young Avengers & Champions: A bunch of teenage Avengers (and some non-Avengers) forming a superhero group. The majority of both teams are people of color and LGBT. Including a Loki resurrects himself into a kid.
Outlawed: A spin-off of Champions about the government making teen heroes being superheroes illegal.
Black Panther vol. 5: Shuri becomes Queen of Wakanda and the next Black Panther after T’Challa goes me missing. I rec this if you love her from the BP movie.
Blue Beetle (2006) : A Mexican-American boy from Texas named Jaime Reyes with an alien device attached to his back to help him transform.
Jaime is also from a lot of animated series: Young Justice, Injustice 2 game, Batman Brave and the Bold, and Justice League Action. DCEU is also pitching a movie about him.
Agents of Atlas: A team of all-Asian superheroes (Chinese, Japanese, Korean, Vietnamese, Cambodian, and Filipina)
Birds of Prey by Gail Simone: An all-female hero team in Gotham. Warning: HARLEY IS NOT IN THIS BOOK! She is not the leader like in the movie. Barbara Gordon is the leader: formerly Batgirl who was paralyzed by the Joker and bound to a wheelchair. She’s called Oracle while training Cass Cain as the next Batgirl (and Cass does not talk like in the movie, she has a learning and speaking disability. Good representation for disabled women.
DC Bombshells: Another all-female hero group that takes place in the 40s where the women fight Nazis. A variety of plus-size women, buff women, women of color, Jewish women, and even trans women. Warning: nazi themes, and racist and anti-semitic comments.
Superman Smashes The Klan: Based on the radio show, Superman protects Chinese-American children from Klan members. Warning: anti-Asian racist slurs and anti-semitic comments.
Honorable Mentions: (good characters but “meh” books)
Viv Vision - The Vision’s daughter, lesbian and girl of color in human form.
America Chavez - Lesbian Latina dimensional traveler (raised with two moms).
Batwoman/ Kate Kane - Jewish and Lesbian woman who’s Bruce’s cousin. Also with Renee Montoya (from Birds of Prey) as her love interest.
Damian Wayne - Son of Bruce Wayne and Talia al Ghul. Chinese/Arabic from his mother side. HIGHLY recommend books of him written by Peter Tomasai or Scott Synder (DC tends to write him as a racist stereotype)
Jennifer and Anissa Pierce - Black Lightning’s daughters. Anissa as a lesbian.
Mayday Parker - Daughter of Peter Parker and Mary-Jane from a different universe. Half-Jewish.
Nubia - Diana’s estranged black twin sister. Wonder Woman from another Earth.
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Ex-MYTH & ROID Singer Mayu Maeshima Releases Suffering and Sorrow in Re:ZERO Anime's New OP Theme MV
Ex-MYTH&ROID singer Mayu Maeshima has posted a full music video for her latest single song "Long shot" on YouTube. The dramatic rock tune is now used as the OP theme song for the ongoing second cour of the TV anime Re:ZERO -Starting Life in Another World-'s second season. This video depicts Maeshima as a queen returning to the throne of counterattack, releasing her suffering and sorrow.
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In August 2015, she joined the contemporary creative unit MYTH & ROID (pronounced Miss Android) as its first vocalist Mayu and performed the Re:ZERO TV anime's first ED theme song "STYX HELIX" and second OP theme song "Paradisus-Paradoxum." She left the unit in November 2017 and started her solo activities in 2019.
In November 2020, when it was announced that she would sing the theme song for the Re:ZERO anime again, she wrote on Twitter, "When I received the offer, I couldn't stop crying because of the surprise and joy. Re:ZERO is a really warm series that I have loved, felt important, and cherished, and it has always supported me. I'm truly happy to be involved in Re:ZERO as Mayu Maeshima again. Once again, I'm back, and I hope you enjoy both songs!"
The EDM tune "Long shot" is provided by R.O.N., which is the first time they have worked together, and its CD single is set to be released in Japan on February 24, 2021. The single also includes the theme song "Reline" for the upcoming PS4/Switch/Windows game Re:ZERO -Starting Life in Another World-: The Prophecy of the Throne to be available on January 28, 2021.
お話をいただいたとき、あまりの驚きと嬉しさに涙が止まりませんでした。 リゼロはとても思い入れのある、大好きで大切な、そしてずっと私を支えてきてくれた、本当にあたたかな作品なんです。 そんなリゼロに前島麻由としてまた携われることが心から幸せです。 改めて、ただいま。2曲ともお楽しみに! pic.twitter.com/LMaMHv2BRF
— 前島麻由 / Mayu(ex:MYTH&ROID) (@_0414Mayu) November 19, 2020
Re:ZERO -Starting Life in Another World- Season 2 has been available to Crunchyroll members in North America, Central America, South America, Europe, Africa, Oceania, the Middle East, and CIS.
Re:ZERO -Starting Life in Another World- Season 2 - Episode 40 - Otto Suwen / A Reason to Believe just launched! https://t.co/EmMT8aRbqg pic.twitter.com/DLOaPou8Gr
— Crunchyroll (@Crunchyroll) January 13, 2021
Source: Mayu Maeshima official website
©MAYU MAESHIMA All Rights Reserved.
©Tappei Nagatsuki, KADOKAWA/Re:ZERO2 PARTNERS
By: Mikikazu Komatsu
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Top Games I’m Looking Forward To in 2021 (Part III)
And so it is that I am finally at my last post of this series, of top games I am Looking forward to in 2021. This will probably end up being a slightly shorter list as I’ve already covered so much in the last two, but there’s still some things to talk about that I could not miss out on, so here we go.
Halo Infinite.
Despite all that seems to be going wrong with the development of Halo Infinite, seeing how it’s had multiple developers leave, even from some high positions, I can’t deny that I’m a massive Halo fan. While my Xbox is largely used for my physical Indie games, one of the few series I play on it is Halo, and nothing is going to stop me from being excited for Infinite, lest we find out it’s Cyberpunk 2077 all over again. Whatever Halo Infinite becomes, a Destiny style game, or it’s own unique service to that kind of game model, I’m excited to it see it come to fruition, and to play it for myself, so we fully understand what all the trailer we saw most recently, was really all about.
Horizon Forbidden West.
Horizon Zero Dawn is one of my favorite PS4 games of all time. It’s excellent combat, a story far beyond what one might expect for a game of it’s style, and it’s amazing side quests really make it a game that stands out among the crowd of open world titles. Aloy has become one of my favorite characters in gaming, so to be back in her world, and to see what we can see in this seemingly expansive, and beautiful yet dark western location, is something I can hardly wait for. While I’m not personally a fan of Sylens, this game has a chance to turn me around on him, or make me hate him the way I’m supposed to, instead of just disliking the fact that he’s in the game at all. Who can say exactly what’s coming with Horizon Forbidden West, but whatever it is, I am ready to experience it, full of hope that it can somehow surpass the original.
12 Minutes.
One thing these lists have been missing is some Indie games. While I could probably make a separate list for them all together, I think instead I’ll talk about them now. Of all the upcoming Indie games that I’m interested in, 12 minutes is way near the top. The idea itself not being wholly unique, it is one that can be used to create something unique. 12 minutes, a game about a time loop (one of three big games about in fact) looks to take the formula in a hopefully new direction, giving you such a short time to try and do things correctly, in the face of a murderer, who might be going after a murderer. Being a husband caught between such a wild set of circumstances, is bound to add to the drama, and intrigue, this game is sure to provide. If there was a reason to own an Xbox beyond Halo, this is it, right here.
Way to the Woods.
I am not giving up on this game. Way to the Woods was set to release in 2019, than last year in 2020, but the developer himself has said he currently has a goal set for March 29th 2021, on the official website. Whether that’s a release or not is not entirely clear, but something is coming by that date, I’m sure of it. Way to the Woods sees you playing as a Deer in what appears to be a post apocalyptic earth, where humans are all but gone, and only remnants of their existence is left. Train tracks, shopping malls, and museum’s, these are still here. What really exists beyond that, who knows, but the mother deer you play, seems determined to get her child to whatever woods they may be going, and I’m determined to see how this stylish, beautiful Indie game plays out.
Season.
It’s hard to know what Season is about other than a guy taking and drawing pictures, over what appears to be a single season, but it’s beautiful music from the trailer, and astounding visuals, make it a game to look out for when it drops on PS5, hopefully sometime this year. I’ll admit I’m a sucker for games that remind even slightly of a Studio Ghibli film, and Season reminds of a few of them. The road the main character is biking on makes me think of Kiki’s Delivery Service, the vast green field he walks along reminds of Castle in the Sky, the world of Season is just incredibly breathtaking and I cannot wait to explore it, and got lost in what I hope is wonderful piano heavy soundtrack. Everything about it looks to be so enjoyable, so I can only hope, it does release this year.
Lost in Random.
I don’t know if it’s the Tim Burton style visuals, The Nightmare Before Christmas style music, the eye popping combat, or...hey, it’s actually all those things. Lost in Random just looks like it will be a lot of fun. A type of game you play on Halloween, even if it’s not really a horror game, just to remind you what claymation style visuals can do in a video game, and in your head. If you ever found yourself a fan of something that is creepy, unsettling, but yet not completely horror centric, Lost in Random is the game for you and I cannot wait to get my hands on it. Hopefully, after not hearing anything for nearly 7 months, we’ll see the game get a release date, sometime this year.
The Outlast Trials.
Going from something that isn’t quite horror, to something that clearly is, The Outlast Trials should really spice up the Outlast style of gameplay, offering you potentially temporary allies that you get to watch die in the same horrible ways that characters so often meet their fates in these games. While information about the game is pretty lacking, not much more is known beyond the previously mentioned temporary allies, and the fact that you get night-vision somehow implanted into your brain, the game looks like it will be bring the scares in a way that only Outlast can, and maybe with more shock value than ever.
And I think that, after multiple parts of varying length to each list, covers my most hype games for this year. Did I miss anything in the other lists, or this one, that you’re excited for? Let me know in the notes below, feel free to leave me a follow no matter where you find this list, and have a great and wonderful day.
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Part 2 of games im looking forward to in 2019 come check it out!!
#2019#jump force#anthem#devil may cry 5#sekiro#metro exodus#ps4#xbox one#pc#gaming#games#video games#upcoming games#part 2
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