#Thanks for leaving out the ladies Capcom >_>
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[{ 🗡️ }] - "But of course, it's more fun to mix it up, rather than play the same old tune."
He answers back, seconds, before he unleashes the explosion of light with his fist, as Lady lays absolute waste to all of the other remaining demons that were stunned in place by the flash of light from the Darkslayers, trusted secondary Devilarm, the Beowulf, by the time the white light goes out, the demons that were frozen by the light and were riddled with bulletholes by Lady's barrage of gunfire fell to the ground lifeless before drying out and disappearing into dust.
Just like that, within less than ten minutes, Lady and Vergil had annihilated the entire group of shadow demons, in a much quicker amount of time than he thought. It was remarkable how much some things changed. Never did he think he would be here, fighting alongside Lady, someone he never really bothered to talk to back then, mainly because of how different he was. All those years ago, he only had a one-track mind, power, and nothing more, casting aside everything else all for power, a pathetic choice now that he looked back on it.
The half-devil was sure Lady wouldn't like him, and while it started off a little disjointed, now here they were, taking out an entire horde of shadow demons, even having a bit of fun doing it. Lady was more of an interesting person than he thought, he had definitely misjudged her. It was a shame he never cared to make any friends or connections of any kind back then. Despite all the time lost, at least there was now to make a fresh start -- something he felt like he was finally starting to achieve, albeit slowly, but it was still a significant improvement.
After the amazing chemistry of perfectly coordinated teamwork from the two Devil Hunters, the area was clear, and now they could focus on locating the nest, and then destroying it on sight. As Lady compliments the use of Beowulf, he gives her a nod of acknowledgment, not expecting this from her, but he did appreciate it. Seconds later, he unequips the Beowulf, and in a dim glow of white on his fist and leg gauntlets, they disappeared back into the depths of his soul, the Yamato reappearing and returning into the grasp of his left hand, the dark blue ribbon tie gently swaying in the slow, calm breeze. Hearing Lady's words, he fully turns around to face her, she was right, they made a fantastic team, and this joint mission was going along very well so far.
[{ 🗡️ }] - "I agree, we do make an excellent team." A short pause as he thinks back for a moment.
[{ 🗡️ }] - "You know, most demons in the underworld laugh at the idea of human Devil Hunters, but with you're skill, you have always continued to prove that you most definitely belong in this field of work."
It was strange, to feel a sense of unity with her. but with how things have been going so far, he was starting to feel a bit more confident that the two of them would be able to get along better. The future was unknown, and this was definitely not the result he expected, but admittedly, Vergil was looking forward to getting to know her, especially now that he wasn't actively trying to push everyone he came in contact with away, not anymore.
[{ 🗡️ }] - "The demon nests are usually created in closed-in spaces, so we'll want to check inside old building ruins, caves, or sometimes at odd times, the back of old transport trucks." Vergil informs, as the two finally continue their trek, in search of this area's demon nest.
[{ 🗡️ }] - "I heard you and Trish had a job in what was left of New York City, how did that go? I recall hearing about that place having at least five or six nests." He asks, making conversation as they continue their search.
It was with a lot of planning and a lot of pockets and pouches that Lady was able to have such an expansive arsenal. But it was certainly necessary! One could never know what kind of demon they'd be faced with. Some of them were immune to a number of weapons and the last thing Lady ever wanted to be was unprepared.
The strategy had done well for her, even if it did mean carrying around a lot of heavy gear.
On the upside, it seemed that the other Sparda son was capable of having healthy competition. While it was the first time Lady was witnessing Vergil utilize the gauntlets he had now he was no less skilled with them as he was with the Yamato.
"Good to see you aren't a one-trick pony!" she shouted over the carnage they created.
Focusing on the stragglers with her pistols for faster firing. Bullets flew through all the space that the Vergil wasn't. She didn't waste a single shot, nailing them all in the head.
A flash of white from Vergil's gauntlets wiped out the ones that remained.
"Neat trick that thing has! I'd say that was very efficient. We make a pretty good team, don't you think?"
#shallliveoninsong#v: Destiny Chasing Time (Post-DMC5/Drifter/Main)#A Pʜᴏᴇɴɪx's Asʜ Iɴ Dᴀʀᴋ Dɪᴠɪɴᴇ (IC)#ME TOOO!#I REALLY though they would get a DLC too#but NOPE#Thanks for leaving out the ladies Capcom >_>#But hey at least our girl Lady is back in Peak Of Combat#I always did really enjoy Lady as a character tbh#Though imo I wish her and Vergil had a few more interactions#Even if only just brief ones#bc No one knows practically anything about him when they mention he's Urizen and don't react much when hearing abt him#Also OMG they are getting along!#Even having a lil fun too!#I'm liking this more than I should be rn lol
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I saw request we’re open for RE8. Could I please have a fem! reader who tries to get rid of Ethan Winters because he keeps causing distress to her wife, Alcina? Please and thank you.
yes. yes you most certainly can have this.
i have been DYING to write about some alcina x fem!reader for the sole reason being that i have NEVER questioned my sexuality so hard since this damn game came out so yeah.
ps: wrote this in first person hope that's okay!
pps: there is some major plot deviation because.... i felt like it. idk. it fit??
DISCLAIMER: I do not claim to own Resident Evil or its characters or plot. CAPCOM please don't come for me.
here you go love >:)
word count: 1.57k
"Girls!" I call, closing the door behind me. "My darlings, I'm home!" Shifting the grip on the parcel of items from the village, I look around.
Usually one of the girls would've answered by now. Bela is usually here to greet me.
She's probably with her mother.
I shrug off my fur coat, handing it to one of the maids. She takes it and lays it over the back of a chair. I can tell by the large, gnarled scar on her forearm who she is "Marienna," I mumble, staring up the stairway. "...where're the girls?"
Marienna's face pales as she stares back at me. Her mouth opens and closes like a trout. "Well?" I snap, "D'you know where they are or-?!"
A crash resounds down the hallway. Alcina's voice tears from her bedroom, followed by a shuddering sob.
I'm hurrying up the stairs in seconds, abandoning the parcel. My body collides with the door- forcing it open.
Our bedroom is destroyed- the vanity broken to pieces. Alcina's soft hands cling to the golden wood, thumb rubbing against the varnish. Slowly, her eyes trail up to me. A smile nearly as broken as the vanity crosses her painted lips. "...I loved this damned mirror," she mumbles, eyes turning down to the broken pieces again.
"What happened, darling?" I coo, stepping over the pieces to stand beside her. My hand on her shoulder, I turn her face gently towards mine. Tears are streaming down her face- leaving jagged streaks of mascara. "Are you alright? What happen-"
Alcina's body tenses under my touch. Trembling, her grip tightens on the wood. It cracks before being wrenching in twain in her hands. "It was that stupid manthing!" She hisses, standing back up to her full height.
"...what 'manthing'?" I ask, "Your brother?"
Alcina ignores me, leaning back down to pluck one of the larger fragments before throwing it across the room. "He laid his filthy paws on our daughters!"
My mind races as it struggles to understand what the hell is happening.
Manthing.
It's not Heisenberg. He'd never lay a finger on the girls.
Some brutish village slug- that's got to be it.
But why? Why on earth would they...?
It doesn't matter.
As Alcina leans down to grab another bit, I grab her hand. "...are... are the girls okay? Where are they?"
A shuddering sigh passes her lips. "...they're all together," she whispers, wiping tears from her face hastily. "Bela... she was... that disgusting beast, he nearly killed her!"
"What?" I mutter, eyebrows drawing together as I step back. "...what... well is she okay? What happened? Is she going to be alright?!"
Alcina sighs again. "...she'll be alright," her hand wraps around mine gently. "Her sisters found her. Brought her to me."
"Where is she now?," I ask, tightening my grip around her finger. "My baby girl... where...?"
Alcina smiles warmly, getting down onto one knee. Her fingers brush back the hair from my eyes. Tears fall quickly down my face as I realize what could've happened if Cassandra and Daniela weren't nearby. "She's with her sisters," she answers gently. "Resting... waiting for her mother to get back with the flowers and silk from the village."
A cold laugh passes my lips before I sniffle. "...her mother should've been there. Should've never left."
Alcina's face tightens. "You can't blame yourself, darling," she mumbles, turning my chin up so I can face her. "No one knew this... Ethan Winters... would be so hideously vindictive."
I nod slowly, wiping the tears from my face. "...can I see her?"
"Of course, my love," she says, leaning in to press her lips to my cheek. "Of course."
The two of us walk down the halls to the center of the house. 'Safest place for her' Alcina had told me.
She had spoken to me the entire way over here, trying to get me out of my own head.
Bless my beloved wife for trying.
But that name. It just keeps buzzing around my mind.
Images of my hands, covered in thick blood, gripping the handle of a sickle play through my head. The blade going through the jugular of this 'Ethan Winters' and popping out the other side. Him desperate for air, choking on his own hot blood, as he watches me loom over him.
His last words will be for mercy.
His last view will be my blade.
My breath is bated as I watch him stalk through the darkness of the courtyard. In the moonlight, I can see is head is down, eyes wary as he keeps a fair grip on his pistol. The cool air lets me see him regulating his breathing- keeping him steady, keeping his pistol steady.
He's experienced.
My grip on my own weapon tightens as he stops in the gazebo. His eyes narrow as he turns around, his pistol raised. I watch in mild amusement as he whirls around, looking for something to shoot.
He's experienced, yes, but still not experienced enough.
I tug the fabric around my face higher along the bridge of my nose. Gripping my sickle, I balance on the balls of my feet.
Ethan finally relaxes, dropping his arms with his back to me.
A small smile creeps along my lips under the mask. A foolish move made by an even more foolish man.
My body slides underneath the stone railings for the stairs leading into the center of the courtyard. Untucking one of the smaller knives from my belt, I pinch it between two fingers and flick my wrist forward.
The knife goes flying- landing right between Ethan's shoulder blades. A guttural yell comes from him as he spins around to face me. In a blink, I'm up in front of him, nose brushing against his.
I can see the fear in his eyes.
I can't help my smile growing beneath the dark fabric.
Ethan raises his hand, pistol in his palm. With a tut of my lips, I shake my head and stab his hand through with my sickle. "...no, no," I mumble as he continues to scream and thrash against my hold. "There'll be none of that, I'm afraid, Mister Winters."
His teeth gritted, he hisses as my sickle is pulled from the inner part of his wrist. A bitter laugh bubbles up from my gut as he stumbles back onto the floor of the gazebo, now holding the pistol in his shaky left hand. "You can't be serious!" I giggle as Ethan pulls the trigger.
A wet squelch hits my ears as the bullet tears into my stomach. I sigh dramatically, looking down at the gushing hole in my dress. "You didn't think I was human- did you?" I ask, twirling the sickle in my hand.
"Wh- what?" Ethan mutters, eyes fixated on the bullet wound in my torso.
"I'm not," I continue, stepping closer to him as he tries to back away. Another gunshot echoes through the courtyard- the bullet landing in my left shoulder. "Not entirely, anyways."
"What the hell are you?!" Ethan yells, firing three more shots. One in the crook of my neck, one just barely grazing my temple, one lodging itself in my hip.
My jaw tightens as I hurry forward, grabbing him by the collar and throwing him back into the center of the gazebo. "I!" I snap, grabbing him again and gripping his wrist. "I... am the mother of the girl you almost killed!"
I pull another knife out of my belt. Trailing it down his lips, I smile. "And the wife... to a woman scorned." With a single swing, the knife digs into the flesh of his palm and nails it to the gazebo.
Ethan yells in pain. As I step back, his other fist cracks across my face. I stumble back. Grabbing at my cheek, I chuckle darkly. "Oh, Ethan," I coo coyly, grabbing my sickle. "You really shouldn't have done that."
I swing and watch with what could only be described as 'glee' as the blade pierces his throat. Covered in blood, the blade glistens crimson in the pale moonlight. Ethan's choked pleas are drowned out by my laughter.
"Why?" is the only word able to leave his lips without being smothered in a gush of blood.
"Because, Mister Winters," I hum, my nose brushing against his as I watch the life in his eyes flicker. "You should never have touched my family."
BONUS ENDING:
"What is that delicious smell?"
I turn around to see Alcina bending down to peek outside. A smile crosses my lips as I gesture to the mutilated corpse with the end of my sickle. "Dinner, my love," I hum, wiping off the blade with the fabric I had used for a mask. "Sorry it's not the cleanest."
Alcina scoffs and waves me off. "It's fine, _________. I'll just go let the girls know their mother brought dinner...," she pauses, eyes flicking over the gushing body. "...who was that? He smells... familiar."
"Just Ethan Winters," I answer nonchalantly.
"...y-you..." Alcina stammers, eyebrows weaving together and lips pursing. "You... when did you-?"
"He must've been tired," I continue with a small smile. "He was not nearly as difficult a kill as I thought he'd be."
"...I'll... I'll be going now."
"Okay, love," I chirp, "I'll drag him in in a second. Love you!"
Alcina's eyes are still wide, mouth slightly agape as she steps away from the doorway. "...love you too... darling."
can you tell i had a lot of fun with this?
yeah. because i did.
i hope you enjoyed! writing lady d is so much freaking fun i kid you not.
big vampy lady make brain go brr
#lady dimitrescu x reader#lady dimitrescu#lady dimitrescu x fem!reader#bela dimitrescu#cassandra dimitrescu#daniela dimitrescu#anon ask#anon#resident evil village fanfiction#resident evil village#resident evil 8#ethan winters#manthing (derogatory)#had way too much fun with this#it was supposed to be like 500 words tops#it ended up being over 3 times that
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Hey, Kiss Me? (Don't Mind If I Do)
Fandom: Resident Evil 8: Village
Pairing: Daniela Dimitrescu x Reader (Gender Neutral)
Rating: G
Summary: Daniela is used to being the flirty one, blowing kisses and making a pass at anyone who caught her attention. It just never occurred to her that the tables could turn on her.
Notes: [slams fists on the table] LET ME FLIRT WITH THE CUTE VAMPIRE GIRL. If RE8 had a dating sim spin-off in some alternate universe where Capcom REALLY wanted to capitalize on the game's success, one of my runs would definitely involve romancing the youngest Dimitrescu. For anyone else who feels me on this, this is for you too. I also tried writing this in 2nd person POV for a change. Hope it still turned out alright, it's my first time writing this way. Enjoy!
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You had been working for the Duke for quite a while now. He took you in in your time of need and had been made an apprentice of sorts in the art of trading and bargaining.
You've met your fair share of oddities while settled in the village and running errands, including but not limited to: A man who can control metal and electricity on a whim, a talking doll who lives under a waterfall, and the numerous wolf-man hybrids that lurked around the vicinity. They were what most may consider crass company -- at least, that was what the Lady of the castle would say.
Lady Alcina Dimitrescu was a frequent customer and a business partner of the Duke's, helping her in the sale of her vintage "wine" to intrigued buyers. This also meant that the two of you were frequent visitors to the castle on the other side of the village proper -- a vast estate that was entirely too large for just four women to occupy (even if one of those women happened to be nine feet tall).
Miss Bela was always the more polite and civil of Dimitrescu's daughters, offering a simple greeting whenever you would come by. When it was appropriate, she was always at her mother's side and paying attention to how meetings between the older adults would proceed, like a student eager to learn from the best. You figured that, as the oldest sibling, she might take over the business someday. You weren't sure exactly how that would happen, given what you knew of the family, but you really shouldn't prod anyway. At least, not now.
Miss Cassandra was more closed off, so to speak. It always seemed like she would barely acknowledge your presence in the castle, talking only when it was necessary and immediately leaving the room once she was allowed to. However, you would feel a prickling in the back of their neck when she wasn't around, like you were being watched from the background -- prey at the mercy of their predator. But every time you turned around, there would be no one there, not even a sound to indicate escape. A part of you thought you might have been pulled into some unwitting game, wondering what would happen if you did catch the perpetrator in the act. You weren't sure you really wanted to find out.
Then, there was Miss Daniela, whose attention seemed to lie in... other prospects. Like Bela, she offered warm greetings whenever you would stop by the property. Unlike her sisters though, who never really bothered with the Duke's apprentice, she always tried to entertain herself with your company. You had a friendly enough rapport with her that you could relax in her presence as well, so it was nice. You figured it was mostly because they rarely ever got outside company, and since the sisters stay in the castle a lot of the time, she always welcomed you with enthusiasm. And a smile. And a wink. And some passing remark about how nicely you dressed that day and that you must have been trying to impress her.
"I could just eat you right up," she would say with a giggle and a playful growl.
You've never been too sure what to make of her -- she always seemed to have her head in the clouds, only coming back down at the behest of her mother or when her sisters were persistent enough. You also never knew how to respond to her flirting apart from flustered silence, which only seemed to spur her on even more. It was like she was just trying to get a reaction from you, making a game of it. It was far different from the one her older sister seemed to be keen on playing, but a game nonetheless -- how far could she push your buttons and make you implode from embarrassment?
Honestly, it seemed to be working.
You had been well-socialized thanks to your training under the Duke, and of course the man himself was charming and likeable so a part of you liked to think it may have rubbed off as he raised you. But that was when it came to formalities and negotiations -- maybe banter, if you could really push it. You've thought about responding earnestly, but flirting was another ball game all on its own, one that you don't really play on purpose, and you frequently found yourself floundering at the face of it. Especially when that face was as pretty as Daniela's.
It wasn't like you thought she liked you that way or anything -- you genuinely thought she said all those things for fun, to amuse herself with how hot you got or how you would sheepishly shrink in on yourself. But you weren't going to deny that she was cute and that you may have just a small crush on her. Just maybe. Not that you would ever admit that out loud.
----------
One winter day, the Duke entrusted you with meeting with Lady Dimitrescu on your own. She was informed of his absence beforehand -- something about attending to Lord Heisenberg's business -- and so you were left to take care of updates. In the meantime, you kept yourself busy in the guest area, perusing the dusty books in shelves that definitely needed some cleaning. It seemed like the castle could never have enough help.
As soon as you were left alone, with only your notepad and thoughts to keep you company, you felt the hairs at the back of your neck stand. You slowly looked to the side, eyes trained on a dark corner of the room. The light from the fireplace didn't quite reach that spot, making it quite the hiding place. Was something (or someone) moving from there? Are your eyes playing paranoid tricks on you? Was it Miss Cassandra playing her one-sided game again? Perhaps... you shouldn't interfere then.
You turned your attention back to the book shelf, looking high above you, wanting to take a closer look at the selection. You dragged a stool and a few stacked cushions to the shelves and slipped your shoes off, praying to whoever was out there that Lady Dimitrescu wouldn't find you like this. Oh, the scolding I'd get from Duke about manners -- you'd never hear the end of it. Stepping carefully onto the plush surface -- a few feet from the ground -- and finding your balance, you start to pick something out that had an interesting title.
"I wouldn't do that if I were you, Y/N," a voice echoed in the room, catching you off guard.
You jumped in surprise and lost your footing, falling backward as the cushions slipped from under you. Oh yeah, this was gonna hurt! But before you could make contact with the hardwood floor, a hand reached out and grabbed you by the waist, catching you in a rather precarious position.
"You could've hurt that cute little ass of yours," the voice cooed. Daniela seemed to have materialized from out of nowhere, wearing a mischievous grin and holding onto you as she practically hovered over you. Oh god, she was so close, you don't know where your body heat ended and hers started.
"Miss Daniela," you greeted, finally finding your voice. "Um, thanks for the save."
She pulled you up to standing on the stool and raised an eyebrow at you, smirking amusedly, "And what exactly were you doing so high up in the shelves? Aren't you supposed to be waiting here like a good little one?"
"I was just... looking at the books," you replied softly, "And falling for you, I suppose," you added as a joke, chuckling as you shook off your nerves from earlier. You were a little surprised she didn't start off with that line honestly, given how easy--
Daniela's smirk dropped at your response, eyes widening as she stiffened. Uh oh... did you say something wrong?
She blinked at you, mouth hanging open slightly as if she was trying to find the words. It looked like she gave up though, just looking away and stepping off the stool. Were you imagining that her cheeks just turned pink?
"Mother's waiting for you at the meeting room," was all she said before quickly making her exit.
It took a while before the wheels in your head started turning again.
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The next time you came to the castle with the Duke, it was a warm day in spring. On these occasions, sometimes Lady Dimitrescu would be more open to a different venue of meeting than inside the castle -- "for a change of scenery," as she would say. The two of you met her and her daughters at the main garden at the back of the property, the sun shining generously on all forms of life.
When Daniela spotted you, she seemed almost caught unaware, but she quickly regained composure, throwing a smirk and wink your way -- her usual greeting. You couldn't help but duck down shyly, but nonetheless waved and smiled back.
The older adults took their business elsewhere, leaving you alone with the daughters at the lobby; well, more like a daughter, since Cassandra had already left before you can say another word and Bela had excused herself soon after. It was normal for you to be in the company of the redhead at this point. Not that she seemed to mind.
"Been a while since you've been back here. Betcha missed me, huh?" Daniela said, a charming smile curled on her lips. She stood next to you, seeming intent on leading you on a little walk around. Hey, you'd take any excuse to spend time with her.
You laughed softly, "Quite, Miss Daniela."
"You're still sticking to those formalities, Y/N? Come on, you can drop the 'Miss'." She sidled up closer to you, nudging your side. "You can even skip 'Daniela' altogether and just call me yours."
You unconsciously covered your mouth as you glanced her way -- she was being more straightforward than usual. You don't know if you were just trying to hide the blood rushing to your cheeks or trying to stop yourself from smiling too widely, but seeing the smug look on the other's face, you knew she succeeded yet again in flustering you.
"What's wrong? Did summer come early? You're looking kinda warm," she teased, bending down slightly to your face level. "Then again, you are hot enough for the both of us." Damn, she was too good at this. "You'd give the sun a run for its money, honey."
You took a few moments to collect yourself, standing up straighter and clearing your throat. Your eyes looked up to meet hers, showing a half-smile as you spoke with as smooth of a delivery as you can muster, "I'd always thought you would be the sun's rival, given how easily you brighten up my day."
Daniela nearly tripped when she took another step, only managing to catch herself on a nearby bench.
"Are you--"
"I'm fine! I'm fine, just, uh... stubbed my toe on something. Stupid rock."
There were no rocks on the path you two were walking -- unless one counted the flat rock ground. (It didn't.)
The rest of the day carried on as it normally would -- Daniela distracting you from the uneasy feeling of being watched from a proper walk with her usual demeanor, batting her eyelashes and telling you how she simply must teach you to dance some time. "Maybe then you'll learn to loosen up around me." But in return, you would sometimes reply with your own quips -- "Well I wouldn't be opposed to being closer to you, Miss Daniela." You weren't about to question where this newfound confidence came from; you may as well own it, right?
It was only after that visit, replaying the day in your head like you wanted to remember it for as long as you could, that a realization came to you -- the way her cheeks tinged pink and averted her gaze, how she was rendered speechless whenever you replied in the same way that was usually expected of her...
She's not used to being flirted back to.
Her self-esteem allowed her to accept most straightforward compliments with grace, so flattery did not faze her in the slightest -- but when it came to using disarming words? When charm and wit were used right back at her?
She floundered almost as much as you did.
Suddenly, you weren't just a prop in the game anymore -- you knew how to play it now. You knew uttering such sweet (and occasionally cheesy) phrases could make the youngest Dimitrescu blush harder than a maiden being courted. And by god, did she look adorable when she did.
You kind of understood why she did all that now -- watching someone get flustered and knowing you were the cause of it was fun. It was weirdly thrilling seeing her react like that, but then again you might be confusing that feeling with different kind of fluttering in your chest whenever you were alone with Daniela. Who knows?
One thought lingered at the back of your mind though: How long would it take before one of you broke and asked the other on a real date?
.
.
.
(Cassandra materialized behind Daniela as you bade her farewell for the day. She had been observing the two of you interact for a while, monitoring the redhead's "progress". She knocked her sister out of her faraway thoughts with a smack to the head. "So are you gonna admit you like them yet?"
Daniela seemed almost offended at the insinuation, "I would nev-- I mean how dare-- I don't like-- they're just-- I--"
The brunette only raised an eyebrow.
"They're..." She thought back to you, that cute little smile you wore whenever she tried to flirt with you, and how you suddenly rose to the challenge of using her own tactics against her earlier. It was kind of hot. "Okay, I guess. They're okay. They're fine." Quite fine. "That's all I'm gonna say."
"Suuuure...")
#daniela dimitrescu x reader#daniela dimitrescu#resident evil village#resident evil 8#re8#gn!reader#gender neutral reader#dimitrescu daughters#dimitrescu sisters
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could i request a drabble about a werewolf!klint having a breeding kink with lady baskerville? thank you for this blog, you're doing fantastic work!
A special fuck you to Capcom for killing off this poor woman without even giving us her name. Massive side-eye at you, Mr Takumi.
Pairing: Werewolf!Klint van Zieks x Lady Baskerville
Warnings: smut, monsterfucking, exophilia, breeding kink, potential impreg, the slightest hint of knotting if you squint your eyes hard enough
Wordcount: 610
For the majority of the year - 353 days to be exact - her husband is the perfect gentleman, their lovemaking soft and gentle for the most part. Those remaining twelve days are a different matter entirely - her gentle lover who treats her like she's made of porcelain turns into a ferocious beast, marking her body with sharp canines and claws, snarling into her ear.
It's hard to choose which one she prefers.
She's on her hands and knees, hair loose and back arched - the way he likes her on such nights. It's the way she likes him too when the wolf comes out, the position allowing his painfully engorged cock to delve so deep inside of her with such ferocity it pushes her further towards the headboard with each thrust, the only thing keeping her in place his bruising grip on her wide hips.
Klint has no mercy - he certainly isn't hurting her, nor would he ever - but he's impatient, chasing his release with a primal need, his large frame curled around her body to lick and suck at her neck and earlobe, leaving a trail of wet red marks on the sensitive skin. He's never possessive normally, but now he's growling, "Mine, mine, mine!" with each thrust, as if it even needs to be said. Who else could give her this?
"May I?" Klint whines, rubbing his face over her neck like an animal, "Want to fill you up, please, may I? Make you so full of me - mark you - forever - may I?" It's near gibberish, but she knows what he wants having heard the question time and time again. Somehow, in this feral state, he remembers to ask, begging permission even when his wild thrusts knock the air out of her lungs.
"Y-Yes, God - yes, do it," her broken voice is barely audible, throat hoarse from screaming. It doesn't take much to make her reach her peak when he's like this - the mere knowledge of how much he craves her gets her halfway there. Still, his slender fingers slide between her curls, careful to keep the sharp claws away from the sensitive flesh.
Klint finishes first with a howl, spilling inside of her with such power she feels every drop coat her walls. He's not done yet, she knows, shuddering when his movements don't cease, swearing she can feel him swell even more inside of her. "Yesss," he snarls, dragging his sharp canines over her neck, "Mine, mine, mine. I love making you mine. I'm going to get you nice and full, make all those posh twats know you're mine." The idea makes her heart flutter - would it even be possible for him to get her, a mere human, with child on such nights?
It certainly doesn't stop him from trying, shaft lazily dragging through her heat in little shallow movements. He's quiet now, lips pressing into her back as he chases another high, pulling her with him. She sobs her release, clenching around him like a vice. There's another flash of warmth inside her centre and she knows he filled her again.
He collapses on top of her then turns until he's lying on his side with her soft body pressed flush against his chest, careful not to crush her delicate frame with his large one. They're largely motionless for a while, her body too sore and exhausted to move - he can't pull out just yet, so he lazily licks at the marks on her neck, as if it will make them disappear. His strong hand rests on her belly, stroking the soft skin with affection. She drifts off to his confessions of love, revelling in his warmth.
#klint van zieks#lady baskerville#klint van zieks x lady baskerville#werewolf!klint#monsterfucking#exophilia#smut#ace attorney#the great ace attorney#dai gyakuten saiban#anon#ask#one shot#halloween21
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Heyyyy I have a question :3
Do you have any headcanon/s for these character : Scraptrap, Scrap Baby, Lady Dimistrecu, the three daughter of Lady D, Heisenberg and/or Molten Freddy ? :3
You don't have to do all the proposition, you can choose what character you want to do :3
Have a good day/evening and stay safe ! :3
*Cracks knuckles* \(^v^)/
You already know I'm doing all of them! Thank you for the ask! Headcanons under the cut!
FNaF6
Scraptrap
He loves rice and would do anything to get his paws on it. Fortunately, the pizzeria is quite close to a Chinese restaurant so rice is easy to get.
He orders a rice-based menu at least three times a week, so the owners aren't at all that surprised to see a tuxedo-clad zombie-rabbit come in and ask for their signature fried rice with buttered lobster on the side.
Since he like to dine-in there, he usually asks Michael to give him a bath in exchange for pizzeria improvements. Michael usually shrugs and gives him a well-deserved bubble bath and his tuxedo.
He likes it when Michael gives him head pats and rubs. It makes him feel loved and appreciated.
He has a pet pigeon named Fernando Buschmann. It's German and likes to listen to the violin.
He likes ASMR and memes. ASMR makes him go feral with murderous intent while memes make him question the modern generation.
He has social media accounts, all named "Willton-Moldover". He usually posts cosplays and furry art on them and has 93 followers on his Reddit profile, 1.5 million followers on his Instagram, 550 followers on his Tumblr, 35 on his Snapchat, and 3.95 million on his TikTok.
He also has a YouTube channel with 10.784 million subscribers called "Willton-Gameover". He plays videogames one-handed and roasts popular YouTubers and famous people. He would never roast Keanu Reeves though, because Keanu Reeves is precious bean.
Due to his popularity he gets a lot of hate mail and private pics. He doesn't like them at all so he blackmails the people who post them. And if the media and police are involved? Well, he has a strong fanbase that's not going down as well as a good alibi so that works out well for him.
Yes, his fanbase also knows of the Fazbear Murders, and he admits to it but frankly, he's shown them the approving ghost kids (who've bonded and gamed with him) so that's no big deal. Only Cassidy hates him, but it's usually constipated anger.
He's bisexual and has an ENORMOUS crush on one of his favourite game characters, Karl Heisenberg. Something about that man reminds him of himself and Henry, although he's not sure what. Still, don't let that distract you from the fact that he owns a nude Karl Heisenberg body pillow, CAPCOM official.
Scrap Baby
Her favourite Monster High doll is Draculaura. She doesn't understand how pink goes well with black but oh boy, pink goes so well with black.
She knows how to skateboard like a pro. Despite her weight, her trusty skateboard still stands and, if she falls, she's always got her skates to spare. She likes to impress the boys at the skatepark with her ability to perform even the most difficult of moves with ease.
She's subscribed to fifteen different tabloid subscriptions. She likes to read them and criticize the stupidity of the human race, like her father. Hey, it's hereditary.
The lights in her boobies glow in the dark. They also glow whenever she gets tired.
She likes reading furniture and gardening catalogues. She's judgy of the prices though and usually becomes a full-on critic with Lefty listening.
She owns a crab named Mr. Tootie. No I will not elaborate on the name. I'll only tell you that it's taken a liking to kazoos and party favours.
She's listed as the No. 1 Best Fan of her father's social media accounts. Michael's in nineteenth place but don't worry, he's as emotionless as a mushroom.
She likes to make origami lotuses. She's such a pro at it that she's even got a mini-stall at the pizzeria: 1 lotus for 50 cents. It's a lucrative business, and it's still growing. Oh, and she switches to other origami works of art every week such as origami guns and origami nine-tailed foxes.
She's the Restaurant Rescue manager. Usually she saves kids from trouble. For this reason, yes, she's commonly seen in the pizzeria itself. Kids love her though the claw worries the more irksome parents.
She's a professional Karen dealer. Karen comes to see the manager? She's hypnotically talented in weaving her words through the toughest of craniums so don't be surprised if a Karen walks out with a new viewpoint of life.
She performs on stage on the occasion, which usually gets her a lot of fan love. She cherishes everything good they give but ignores the problematic everythings. Problematic stuff? Oh, she's good friends with the police chief.
Molten Freddy
He loves noodles. Give him a bowl of ramen and he'll shut up for the entire night. Enter him in a noodle-eating competition and his high metabolism rate means absolutely non-stop spaghetti.
He misses Bon-Bon very much. To the point where he's even tried to make a scrap version of him. Sadly, it doesn't work. He cried that day.
He dies inside whenever he finds out there's a spaghetti shortage in Utah. Poor Molten.
He's a bit wonky, but if he tries to play with you or get into your personal space, don't get mad at him! He's just lonely and wants someone to talk to and play with.
He likes to play Exploding Kittens. It's the only card game he's good at. It's also the only card game he owns.
He sees Helpy as a little brother and boops his nose on a daily basis. He also likes to reenact The Lion King with him (It's the ciiiiiircle of liiiiiife~). Hopefully Helpy doesn't mind.
He knows a lot of jokes in a lot of languages. So German-speaking Molten Freddy wouldn't be too far away from expectation. His favourite jokes are in French though; the wordplay is just immaculate.
He's good in French, English, German, Russian, and Malay. He's currently learning Japanese because he's a mega weeb.
His favourite cartoon is Charlie and Lola. He just likes to see the sibling shenanigans as it somehow reminds him of the good old days.
His favourite shows would be prankster shows. He especially loves the ones that give him new and creative ideas. He doesn't like the scary ones though. They make him feel unsafe and give him anxiety.
Surprisingly, he has a distinct taste for opera. He can modulate the remnants of his voice box to perfectly sing I Am The Very Model Of A Modern Major-General. This both pisses off and impresses Henry to an extent.
Resident Evil 8
Lady Dimitrescu
She might act like the opposite but she really loves Heisenberg as her little brother. His determination, strength, speed, dexterity, and workaholic nature impresses her, who can't even fit through a doorway. She sometimes wishes she's as short as him too.
She's an avid collector of glass, porcelain, and anything fragile. It's a good reason to always be careful where you tread in her lair. She'll make you swallow every last shard if you don't.
She's an avid romance fanatic and is very loving towards the romance novels she owns. All those books you see in the in-game library? They're her collection of lesbian romances that she's collected over the past decades.
She doesn't like hats and prefers to stick to the one she wears in-game. She DOES have a collection of hats though. Last anyone counted, there were over fifty, one or two for each decade she's lived through.
She files her nails on a constant basis and owns an ornately decorated nail-clipper. Hygeine is of the utmost importance. She doesn't want to be compared to that filthy Heisenberg.
Despite her size and carefulness she keeps losing her stuff. Over the course of a week she could misplace three wine glasses, two reading glasses, and fifteen bottles of wine.
She's an expert at dodgeball and golf and even owns a lifetime access to the most prolific Country Club in Romania. With permission from Mother Miranda she goes there every year for the yearly party. It's one of the times she gets to see modernity (and Ed Sheeran) at its finest.
She loves bands from the 1920s and 1940s. However, she gets bored of them occasionally and switches them to something more modern, like Ed Sheeran. Seriously though, what is up with mums and Ed?
She's into executions and torture methods. So it's no surprise that she's a HUGE fan of Horrible Histories; even if she can't watch the show, she'll binge-read the books over and over again. She's even had the chance to encounter (and receive an autograph from) Terry Deary. They have sworn a bond not to tell anybody about this.
She loves exotic animals like anacondas and jaguars. She may or may not have owned a 10ft long Saltwater Crocodile (which was also about 5ft wide).
She's an incredible physicist and mathematician. She's also created many original formulae but unsurprisingly, she doesn't tell anyone about them, for fear that either more people may know of her, or that she may be wrong.
Dimitrescu Babes
They can devour an entire human being in mere seconds as flies. It's sort of like the scarab beetles in The Mummy movies. However, unlike the beetles, they are able to strip the bones as well. They leave nothing behind.
They all know how to play the piano with varying levels of success. Daniela can already play professionally while Bela is still stuck on Grade 5.
They love to listen to their mother when she tells them stories. Gotta hand it to 'em, when you're a fly, you know how to enjoy life in its most simple of moments.
They all love being around the hunky Soldats of Uncle Karl. Fortunately, they don't know of the rebellious plan to conquer Miranda.
Bela is bisexual, Cassandra is asexual and pansexual, and Daniela is demisexual.
It gets hard when you're a fly during the summer. If it's not the lizards, spiders, and other predators, it's the heat. Because of this, despite the material waste, they have invented the world's first blood-powered air conditioner.
The three girls have never ever ever touched a stove or oven in their life. They HAVE touched the hot end of an iron though. A good reason to not touch a bloody oven. Alcina has though, but doesn't tell them that.
They love puppies! Uncle Karl brought them a baby labrador. For the rest of the week Alcina had lost quite a bit of favour from them. Not that they minded of course. IT'S A PUPPY.
They don't like snow one bit. Not just because it's cold, but because it's too white. Too bright. Too shiny. They just can't focus on their prey!
They like to go over to Auntie Donna to play with Angie. Well, you know what they say, crazies attract the crazies, and the crazy has attracted the crazies.
They also like to go to Uncle Moreau's because he's the only one in the village with a PS4. Usually they'd spend about three-quarters of a day playing his games and eating his cheese.
Karl Heisenberg
He owns a dark blue armchair named Junkyard. Despite the name, he loves it dearly because it was a gift from Alcina for his twenty-first birthday. It became part of his final transformation too. Right under the hat.
He's a little blind in the right eye, much to his annoyance. It was a minor accident with Sturm; another reason for him to hate the uncontrollable wretch. He'll never live that day down.
Somehow, he sees better in the dark, which is why he wears such tinted glasses. He also wears them to hide his expressions, since, more often than not, he tends to end up wearing his heart on his sleeve, and his emotions in his eyes.
He's under a lot of pressure so it's no surprise that he breaks down in his factory when he knows he's alone. And by break down I mean crumple into an exhausted heap on the floor. Not even his Soldat Jet squad can wake him up until he's had a reasonable eight hours of rest.
He bathes once a day, every evening, but only three times a week. Perfume, tobacco, and cologne keep care of the rest.
He's the only Lord with a daily contact with the outside world due to his electrical abilities. Don't tell Miranda, but he can electrically CONNECT TO GOOGLE AND THE ENTIRE INTERNET IN GENERAL. He likes to play funny YouTube cat videos in his head when Miranda's having a boring meeting. It's also how he finds out that Chris is a boulder-punching asshole.
He does stimming! He likes to tap his fingers on his desk and the metal rails in his factory. He also buys stim toys from the Duke and keeps them in a well-kept box. His favourite is a non-ripping squishable toy duck. He also sings to chill out.
He's absolutely in the Five Nights at Freddy's franchise, and may have once believed in the pizzeria's existence. Come on, he's a mutated Overlord with magical magnet powers. Children souls stuck inside animatronics isn't too far-fetched of an idea. His favourite characters are the Funtimes and the Scraps, mainly because of the blueprint complexity. He HAS tried to replicate the animatronics in his spare time, but he's usually too busy with his Soldats so the project gets scrapped. He loves The Living Tombstone's songs and remixes though.
He doesn't like William Afton at all (though he marvels at his survivability). William's nature and habits remind him of Mother Miranda. He DOES however enjoy Michael Afton and often thinks how it would be absolutely amazing to have that resilient being in his Soldat army.
He's scared of what lurks below the watery depths and fire. Ironic because his brother is a literal fish and he works in one of the most hazardous fire-conducting environments. He's also scared of heights, though he doesn't get airsick.
He once died due to a killing electric shock whilst working on Sturm. It's the only time he's felt that sort of pulsing agony and also the first time he's had the confirmation that yes, Hell is real and yes, he'll end up in quite a dark pit in it. Or it could've been an electric dream, who knows? Anyways his soul apparently ran towards the opposite direction of the flames and he woke up alive after the passing of FIVE ENTIRE WEEKS. Oh boy did Alcina get worried when she couldn't find him.
Thank you for the ask! I hope you enjoy!
#Next up on the OG post list: TF3 Meeting Headcanons#heisenberg#karl heisenberg#dimitrescu#lady dimitrescu#alcina dimitrescu#bela dimitrescu#daniela dimitrescu#cassandra dimitrescu#fnaf6#ffps#scraptrap#scrap baby#molten freddy#re8#resident evil village#resident evil 8#headcanons#fnaf#fnaf pizzeria simulator#golden answers
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thoughts on Bela///Donna?
What a lovely can of worms you've placed in my inbox, dear nonnie. I cannot wait to open it and lose followers (regardless of what I actually say).
Since this is, uh, a subject of some debate among RE8 fans, I will be inputting my thoughts on the idea of the ship (and the possible controversy), as opposed to doing HCs or something for it (which I recognize might be what you were asking for, despite the excessive /s).
This is all based on my playthroughs of the game, as well as what I've managed to double check on the fandom/wiki for it. I know that a lot of people who read fanfic for the game haven't actually played it, likely having been lured in by Tall Vampire Milf, and so I hope that some people will be open to a reminder of, like, canon vs fanon? I've mentioned in a previous post that there's a lot of details for RE8 that are not made clear, and I feel the need to reiterate that in this post. Capcom left a lot of stuff up to people's imaginations, or kind of just hinted at in game or in concept art.
But more importantly, regardless of what game we're talking about, regardless of the conclusion I come to (and the one you come to) at the end of this post, I want to say that I absolutely understand the need/desire to have your own perspective/take on the characters from the game, as well as their dynamics. If a ship makes you uncomfortable because you see the characters as being family members, it's totally okay. Block the ship tag, or filter it out when you look through fandom stuff, don't follow people who post for it, etc, etc.
If you think of characters as being family-family (like, not just "we got married and are now a family" but, like, "we're siblings/parent and child") and still ship them? uh. sorry, bruv, maybe think of hitting that unfollow button. No, seriously, hit that unfollow button. This blog is anti-incest, thank you very much.
The last thing I'll say before putting it under a read-more (for both length and major RE8 spoilers) is that I recognize that I might have missed something, either in game or developers talking about things on social media, and so if you read through this and go "god, J, you're such a dumbass for forgetting *critical piece of media*" or even just "okay but have you seen *small but meaningful piece of media*?" please. Just. Please. Tell me. Link me to that shit. I WANT to know if I'm wrong. I've literally avoided talking about this for as long as I could in order to TRY and make sure I have all the context I need.
With that said, let's examine what context we are given for Alcina Dimitrescu, Bela Dimitrescu, Donna Beneviento, and their relations to each other. I will be leaving my personal thoughts on Bela///Donna at the very end of this, as somewhat of a conclusion, somewhat of just a "hey, this is what you technically asked me about".
Firstly, let me begin by explaining what I consider to be the 3 tiers of "canon"
In-Game/Direct: The highest, truest tier, the definitive canon. This is everything that takes place in game, excluding certain hallucination scenes (ex: Mia was not really in House Beneviento, but we can infer some things from what Donna made Ethan hallucinate about). Things either happen, or are directly stated by characters. There's some wiggle room for dialogue, as characters can lie, but overall we, as the audience, assume we are being told the truth. At the very least, games usually eventually make it clear when a character has been dishonest. Examples of Direct Canon include the following: Ethan is infected with the mold, Lady Dimitrescu drinks blood, Heisenberg wears sunglasses, Mother Miranda can shapeshift.
Concept Art/Developer's Notes/Indirect: Mid-tier and debatable, the "we think, but we're not sure" of canon. Resident Evil: Village contains lots of concept art that the players can browse through, all of which include notes from the developers about the game, characters, environments, and story. Sometimes the notes make something "direct", but oftentimes they do not specify whether the listed idea is still canon or if it was removed during development. This tier also includes information that is implied/can be inferred from tier 1 information, but is not directly stated. Examples of Indirect Canon include the following: Donna's mother died by suicide, Moreau was going to have his lover fused to his back, Duke was originally a fifth lord, Heisenberg was going to have a twin. As you can see, not all of the concept art ideas made it into the final version of the game, so it can be hard when some information seems like it might still be true (such as the matter of Donna's parents).
Fanon/"False": Sometimes collective ideas in a fandom become so widespread that people start interpreting them as actual canon. Sometimes it gets hard to remember what's just obscure lore and what's fanon. When we get a piece of fiction as overall vague as a lot of Resident Evil: Village is, there's bound to be some confusion over time. That's one of the main reasons I waited to talk about Bela////Donna until after I had recently replayed relevant sections of the game, as I wanted to remind myself of what we're actually told. Examples of False Canon are difficult to pinpoint, but might include things like: Hufflepuffs are good at finding things? The Avengers got along for awhile and all had their own rooms in the tower? There's a number scale for the danger level of ghosts in Danny Phantom?
For this post, I will be limiting the majority of my notes to the first two levels of canon, and will do my best to mark them as such. Now... let us... begin.
Alcina Dimitrescu:
Born no later than 1914, Alcina Dimitrescu was 44 years old when she was granted the Cadou by Mother Miranda. (1st Tier: Canon. Source: A note in the castle basement from a servant is dated 1958, and mentions both Alcina and her children. Secondly, Miranda's experiment notes state that Alcina was the 181st subject, and was given the Cadou at age 44. By doing math, we can then determine the earliest Alcina could have been born.)
Alcina refers to the other Lords as her family once without any disdain (when Ethan first arrives at the castle and is caught, Alcina says "you've escaped my little brother"). In a private journal (located near where she threw the infamous vanity) she insults the other Lords, and expresses anger that she is "treated like a sister to them". She argues with Heisenberg without any hesitation, and seems honest in her hatred of him (per Maggie Robertson's wunderbar performance). (1st Tier/2nd Tier: Canon with a sprinkle of interpretation for the last line)
Alcina openly refers to Bela, Cassandra, and Daniela as her daughters, and wrote in her experiment journal that she felt instantly connected to them (as mother and daughters). (1st Tier: Canon).
Bela Dimitrescu:
Likely born in the 1930's or 1940's, in order to be an adult by 1958 (the first dated appearance of the Dimitrescu daughters). (2nd Tier: Based on inference)
Dialogue shows that all three of the daughters do love their mother, and reinforces the bond Alcina's journal mentions. (1st Tier: Canon)
We are not given any information about how Bela feels about the other Lords, or even what she knows about them. Once can assume that she shares the ideas of her mother, either because Alcina tells her things directly, or because Bela (who is eager to please her mother) picks up on them over time. (2nd Tier: Based on inference)
Donna Beneviento:
No idea when she was born. If you've read one of my recent posts, then you know that it's almost entirely a matter of 2nd and 3rd tier canon.
Of the four lords, Donna seems to have the most story within the 2nd tier, and has very, very little in the 1st tier. Duke says she's somewhat isolated, and that her "playmates" never leave the house. Miranda's notes state that Donna is mentally ill, and the gardener's diary states/implies (bit of both) that Donna has severe social anxiety. (1st/2nd Tier: Mostly canon)
Supposedly, her parents committed suicide while she was still a child. This is indicated in concept art/the attached developer's notes. However, the only part that's also directly stated in game is that her parents (specifically her father) died while she was young. (1st/2nd Tier: Mostly canon)
While Donna only has one voice line in the game (and it's sad), Angie talks a fair bit. Angie seems to disapprove of the other Lords, or at the very least enjoys mocking them, as well as enjoys watching them fight with each other. As Angie is connected to Donna, and Donna has some level of control over her, one can assume that the two have similar (if not the same) opinions. (1st/2nd Tier: Mostly Canon)
Donna was adopted by Mother Miranda as an adult. It's unclear exactly how old Donna was, or what exactly Miranda did as her "mother", just that Donna was excited about it. (1st Tier: Canon)
Other Relevant Information:
Heisenberg refers to the other Lords as his siblings a minimum of 1 time. Similarly to Alcina, however, he openly insults them and seems to hate them. He just, you know, hates Mother Miranda the most. (1st Tier: Canon)
Mother Miranda does not actually give a shit about the four Lords, intended for them to die before the ceremony, and has been manipulating them for her own gain this entire time. Her notes and dialogue make it clear that she only cares about getting Eva back. Somehow mother of the year and worst mother ever. At the same time. (1st/2nd Tier: Mostly Canon)
It's unclear who treats Alcina "like a sister" to the other Lords. Were there cut lines of dialogue that cemented the idea of them being a "family"? Did Miranda call them a "family" as part of pretending she cared about them? I've done my best to dig around, but there's very little in game that treats them as a family of any sort.
As each Lord ruled their own section of the region, they don't have any mentions of interacting with each other outside of meetings with Mother Miranda. None of the notes for any Lord (and their relevant experiments) mention what the others are doing. In game, their environments are very separate, very well divided, though this is likely as much for gameplay as it is for story.
Conclusion:
I do not not believe there is enough in game evidence to suggest that Alcina and Donna consider themselves to be siblings. There's the possibility for a large age gap, Alcina was a fair bit older than Donna when she met Miranda, Donna is a social recluse whose closest bonds were with dead blood relatives and dolls, Alcina openly dislikes (if not hates) the other Lords, they seemingly lived very separate and distanced lives, and Mother Miranda does not enforce the idea of "family". Furthermore, the sheer contrast between how Alcina interacts with/speaks of the other Lords compared to how she interacts with/speaks of her daughters says a lot about her feelings. Even if Heisenberg takes the brunt of her anger, Alcina never once says anything remotely positive about anyone other than Miranda and her daughters.
As Alcina/Bela and Donna are not blood-relatives, the definition of what would count as "incest" does vary depending on who you ask. Personally, I do count non-blood relations as potentially incestuous. For example: Alcina "dating" one of her daughters would be incest, regardless of the fact that she's a mutated human and her daughters are weird swarms of flies.
Now, I do understand how popular the idea of the four Lords being a real, chaotic but still close family is. And as I mentioned above, it's totally valid to not like the Bela///Donna ship, whether it's because you think they're family or some other reason. I don't personally see them that way, even in my definitely-not-canon stories.
Do I personally ship Bela///Donna? Nope. Have I liked art for the ship? Admittedly yes, even if I thought some of it was, like, maiden x Bela because Donna didn't have her veil and I'm a DUMBASS who doesn't always remember to read tags. Would I ever write for it? Yeah, probably, assuming I didn't miss anything in game/that I don't eventually change my mind.
#*incredibly deep sigh*#*incoherent screaming*#it's 6 in the morning#i spent too long doing research#again feel free to send me links if you think I missed something#what do I even tag this as?#asks#anonymous#meta shit#i'm procrastinating on posting this because of anxiety#I'm worried 2 specific followers are going to unfollow me#and possibly one mutual#somebody just kill me already
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Looking at Klint's official art I think you are not far off with his depiction tbh which I really enjoy btw 💜 (also Barok's smile ✨ must be protected at all costs)
🥺💜
Oh goodness, thank you anon! That makes me really happy!
I'm sad that we get so little in terms of Klint (tho compared to his poor unnamed wife, he definitely fares better!). I'll always be salty at Capcom for not giving us more of a sense of those key characters - like Klint and Genshin and Lady Baskerville. I want to learn more about them and to be even more invested in their struggles and their fates than I already am!
I really do enjoy the glimpses of character that we get from Klint's official concept art – like that big dorky smile while he basically does a standing split against a tree, and how he casually handles his formal coat like it's worthless. It's just a shame that the only sense we get of him in-game is as a very sombre, sad, tragic man.
It means a lot, though, to know that my portrayal feels decent to you! Characters like Klint are always a poisoned chalice, because the source leaves SO much scope for original interpretations and that makes it a real challenge to create something authentic.
Also YES! God... please that boy's adorable smile must be protected... that poor, poor depressed man needs a hug, some warm cocoa and lots of cuddles / reasons to smile. Capcom did me a trash by not letting him smile at the end of the game out of relief at finally getting closure and the chance to move forward. :-/
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15 Best Resident Evil Bosses and Monsters Ranked
https://ift.tt/eA8V8J
You don’t go 25 years with a name like Resident Evil without introducing a good mix of macabre monsters primed to haunt the nightmares of players everywhere. At their best, these frightening beasties make you want to run away and hide, challenging you to use your limited resources wisely while trying to survive the night. Even at their worst, any Resident Evil monster worth its weight in viscera will still have you gawping at just how disgusting it appears. Eugh!
With the release of Resident Evil Village and the arrival of nine-foot-tall vampire Lady Dimitrescu, we thought it worth ranking the 15 scariest monsters in Resident Evil history. That’s right – not even a top 10 would be good enough to do the creatures of Capcom’s iconic survival horror franchise justice.
15. Ustanak – Resident Evil 6
Resident Evil’s much maligned sixth entry has a lot of problems, we’ll admit, but one area where it does succeed is in its litany of boss fights. While the game features four interconnected campaigns with plenty of unique enemies, Ustanak breaks away from the crowded roster of other monsters thanks to his relentless pursuing of Jake Muller and appearance (however brief) in almost all of the featured storylines. As far as bioweapons go, he’s also one of the most mean-looking, boasting a tank-like physique and threatening mechanical claw.
You’ll fight Ustanak multiple times as part of Jake’s Resident Evil 6 campaign, first within a wintery Eastern European town as he clambers from chopper to chopper to get to you, then as part of a team-up with Leon in a shipment yard, before eventually finishing him off in a fist fight as boiling lava bubbles below you. Very much following the Nemesis template of growing persistently stronger, Ustanak is easily one of the redeeming elements of Resident Evil 6’s overt bloat.
14. Comms Officer/Scaghead – Resident Evil: Revelations
The mutated Comms Officer in spin-off title Revelations is one of the first major hurdles you come across. After learning that Chris isn’t aboard the Queen Zenobia, Jill is forced to venture into the bowels of the cruise ship, and this oversized piece of sludge is the only thing standing in your way. Taking down this two-headed behemoth involves getting him close to the various gas cylinders littered around and firing, all while keeping his many ghoulish minions at bay.
The comms officer’s human half is where the monster is at its weakest, so by placing a few well-timed sniper shots in this area players shouldn’t have too much trouble. Even still, only having a limited number of windows to jump through and tight passages to go down makes him a real problem early on. That’s why it pays to be patient (as well as smart) with this lumbering mass of goo.
13. Regenerador – Resident Evil 4
Capable of regrowing any limbs you shoot off with relative ease, the first time you encounter a regenerador in Resident Evil 4 is easily one of the adventure’s scariest moments. Though Leon is by this point well-equipped, and without Ashley as his tag-a-long helper, these sludgy beings are still quite the challenge, as they continue chasing you unless you equip your thermal vision and target their specific weakness points.
An enhanced version of the Regenerador greets you a little later in the form of an Iron Maiden. This hellish creature would enjoy nothing more than to hug Leon and impale him on the long nails that protrude from its flesh. You have to be sure to not get to close and maintain your distance, all while targeting the leech-like Las Plagas cells scattered all over its body to make it out safely.
12. Executioner – Resident Evil 5
It may have been the entry that saw the series swerve fully into action blockbuster territory, yet Resident Evil 5 also features some extremely unsettling monsters that still haunt us to this day. One of the first you come across are the handful of executioners who look and act exactly as their name would suggest. These immense figures have pins sticking out of their arms and wield a deadly axe, one swing of which is enough to turn Chris and Sheva into nothing but jam.
The executioners pose a real problem early on in Resident Evil 5’s campaign, as your weapons are severely underpowered, and you’re only given limited space in which to lead them around. Hold out for long enough, though, and you’ll manage to avoid the edge of their blade, only to encounter a more imposing version of them later on in the Desperate Escape DLC. It’s here where their axe is now laden in flames and primed to roast your skin.
11. Licker – Resident Evil 2
Arguably not just one of the scariest but also one of the most iconic monster designs to come out of Resident Evil, lickers are known for their ability to move fast, climb walls, and trip players up using their incredibly far-reaching tongue. The lickers’ one weakness is lack of sight, which Leon and Claire are wise to take advantage of when exploring the zombie-infested R.P.D building. Sometimes, however, these brain-exposed mutants are simply impossible to avoid, forcing you to outwit them and stay at a distance.
Believe it or not, lickers are thought to be an advanced form of zombie. These particular subjects were designed to be even deadlier bioweapons. We’d say they succeeded. While lickers are easily dealt with in most of the games (provided you know what you’re doing), their arrival is always unsettling since you need to remain quiet, often while trying to contend with other undead threats.
10. Lisa Trevor – Resident Evil
Altering an existing game’s story or structure is always a tricky prospect. On the one hand, you want to be true to what fans know, yet at the same time sprinkle in a few surprises. This was the case with Lisa Trevor’s debut appearance in the 2002 remake of the first Resident Evil game. She isn’t just a ho-hum boss fight, but rather a fully formed character with a surprisingly sad back story that involves her being experimented on by Umbrella for at least 20 years.
Lisa Trevor’s animal-like posture and distorted appearance is a result of this constant testing, which makes having to slay her alongside a true series villain (Albert Wesker) all the more heart breaking. The encounter itself may be relatively straightforward, but hearing Lisa wail and cry out as you’re forced to pump rounds into her is genuinely unsettling. Lisa Trevor is a welcome addition to the original Resident Evil’s canon, not least due to how terrifying her circumstances are.
9. Dr. Salvador – Resident Evil 4
What makes Dr. Salvador from Resident Evil 4 even scarier than he looks is the fact he’s not even a boss. No, all this relentless, bag-wearing maniac needs to try and keep Leon Kennedy at bay is a thirst for blood and a ripping chainsaw primed to rip our protagonist to shreds. He’s surprisingly fast and nimble in spite of his wide-set frame, which makes for a deadly combination when you’ve just heard the rumble of his tool-turned-weapon from a distance and are trying to get an accurate lock on him.
Typical handgun bullets will do very little to stop the swing of Dr. Salvador’s chainsaw. Instead, your best bet is to barrage him with shotgun shells or attempt a stun with a flash grenade. Either way, every die-hard Resident Evil fan remembers where they were the first time they heard the grinding of a metal chain so soon after entering Resident Evil 4’s Spanish village.
8. Cerberus – Resident Evil
Dogs have always played a huge role in Resident Evil, but most players will never forget the first time they smashed onto the screen. Slowly traversing down an innocent hallway of the Spencer Mansion in the original Resident Evil, the unsettling silence is suddenly disrupted by the sound of windows shattering and what appears to be two undead Dobermans. They are, in fact, four-legged monsters known in canon as Cerberuses – bio-organic weapons infected by the T-virus strain.
These doggos are far from the good boys you first expect them to be, leaving a mark on your mind as well as the hallway floor thanks to the amount of blood they drip. Their introduction kicked off the classic Resident Evil tradition of having to take down zombie canines quickly. If you don’t, they’ll continue to pursue you around most corridors or until you can bide your time in the nearest safe room. Cerberus dogs are living proof that no mammal is safe from Umbrella’s experiments.
7. Nosferatu – Resident Evil Code: Veronica
Code: Veronica often gets forgotten about as far as Resident Evil games go. This is a shame considering its host to two of the most merciless franchise villains in siblings Alexander and Alexia Ashford. What makes them so monstrous? Possibly their willingness to experiment on their own father, eventually transforming him into the near unkillable monster known as Nosferatu. Strung up, blinded, and suffering from a gaping hole in the chest, he serves as one of Code: Veronica’s most nightmarish monsters and boss fights.
Nosferatu is another Resident Evil monster with a deep and disturbing back story, which makes fighting him even creepier. After whipping Claire whips her partner Steve Burnside away to one side, she faces Nosferatu on a wintery helipad without much visibility. It may be fairly obvious where his weak spot is, but you’ll quite literally need to play it cool to pump enough rounds in.
6. Deborah Harper – Resident Evil 6
Bombing it through the underground cavern in a minecart while trying to avoid the clutches of Helena’s gloopy sister is one of Resident Evil 6’s best sequences. At first it seems like you may have rescued Deborah in time, but it isn’t long until Leon and his partner discover she’s already been subjected to the C-virus, causing her to catch alight before birthing a more monstrous version of herself from out of her own back.
If this imagery alone isn’t enough to make you fear Deborah, just wait until she comes at you with her four whip-like tentacles. First you face her head-on while trying not to get repeatedly lashed as the caverns crumble around you, before gunning at her from the back of a racing minecart as mentioned. The fight culminates once you hit a ridge and squeaky Deborah is forced to fall to her death. For a short while there, though, this gruesome bioweapon gets close to giving Leon and Helena the kiss of death.
5. Queen Leech – Resident Evil 0
Don’t be fooled by how regal the monster known as Queen Leech looks in human form. By the time Billy and Sherry come across her in Resident Evil Zero, she’s increased in height, gained multiple flaps, and sports a face full of enough teeth to finish you in one bite. This boss fight serves as the climax of this prequel adventure, and as such she chases you throughout multiple areas.
She’s one of the scariest Resident Evil monsters due to her disgusting final form, coupled with her ability to control loads of smaller leeches, too. Players with a hatred of slithery creatures are sure to find her disgusting.
4. Marguerite Baker – Resident Evil 7
Almost any member of Resident Evil 7’s Baker family would have been a good choice for this list, but we had to pick Marguerite due to how distinctly spooky your boss encounter with her is. Not only has she grown abnormally long limbs by the time you take her on in an abandoned outhouse but the majority of the fight also takes place in the dark. This makes your attempt to burn her all the more unnerving since she’s prone to sneak up on you and strike.
Players will likely have already developed a deep hatred for Marguerite even before this fight, though, due to the handful Metal Gear Solid-esque missions where you’re forced to sneak past her as Mia. However, all bets are off by the time you face her as Ethan. It’s just a simple case of knowing where to look and what nooks she may pop out of. Sending both Marguerite and her army of insects to Hell is satisfyingly tense and a good showcase of Resident Evil 7’s more claustrophobic first-person perspective.
3. G-virus William Birkin – Resident Evil 2 Remake
The mutated version of William Birkin already looked grotesque in Resident Evil 2 on PlayStation One, but Capcom outdid itself when returning to the character for the 2019 remake. Transformed into a ghoulish monstrosity as a result of injecting himself with the G-Virus strain, Birkin constantly cries out in pain to his wife and daughter as players concentrate fire on the gaping eye bulging out of his right-side shoulder. This final hint of humanity makes fighting him feel devastating.
Dr. Birkin loses more control of himself as the Resident Evil 2 campaign barrels towards its end, eventually transforming into a wall-crawling mass of daggers that tries to tear your head off. His pursuit of Leon and Claire eventually leads to his downfall, however, after his attempt to derail the train escaping Raccoon City is thwarted by a few pokes. Still, Birkin goes down as one of the gooiest monsters in Resident Evil history.
2. Nemesis – Resident Evil 3
Resident Evil’s original hulking stalker is still one of the scariest. First appearing in the original PS One version of Resident Evil 3 before being slightly modernized for last year’s remake, Nemesis is a massive pain the ass for ex-S.T.A.R.S member Jill Valentine because he just doesn’t stop and can appear unannounced at almost any time. His Terminator-like determination to pursue means that you’re never safe when exploring the streets of Racoon City.
Nemesis is easily recognisable by his missing lips and stitched-together skull, both of which result in a face that only a mother could love. He becomes more deformed the longer Resident Evil 3’s campaign progresses, too, making each fight feel scarier than the last. Nemesis has only ever returned in spin-offs, but you never know when he’ll pop around the corner next.
1. Mr. X – Resident Evil 2 Remake
Mr. X is the reason many players start panicking whenever they hear the sound of approaching footsteps in Resident Evil 2 Remake. Don’t be fooled by his bowler hat and trench coat, this Tyrant model T-103 looks like a wardrobe but moves at a brisk pace. As such, facing him head-on is always a bad idea, especially since he won’t stay down for long, even after pumping him full of explosive rounds. The opposite direction is always your best bet whenever Mr. X unexpectedly shows up.
While he gradually evolves into something more monstrous and unsightly towards the end of Leon and Claire’s adventure, even Mr. X’s initially plain appearance is unsettling. You simply have no way of defeating or halting this 7-foot-tall stalker, and you’re instead forced to navigate R.P.D headquarters using an entirely different route than you first intended. This endless game of cat and mouse never fails to get the heart pumping, especially since he follows you in real time.
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Steven Universe: The Fantastic Mutants chapter 6: Frightful Finale (originally posted on April 7, 2021)
AN: It's been far too long since I entered the world of Marvel Gems. What with Steven Universe: Alternate Future, the holiday season and my return to college, I've just kinda got distracted from my big crossover universe. But no longer! I will resolve Fantastic Mutants and maybe get to work on the next stories in this trilogy, no matter the cost.
Also, one disclaimer before we start. My deepest concerns go out to the family of Tom Kane, who I imagined voicing Magneto in here in a reprisal of his role from Marvel vs Capcom 3 and Wolverine & the X-Men. Keep in mind that I came up with the cast long before he had that possibly career-ending stroke. Anyways, let's get a move on at last.
--
The moment that the Blackbird landed in Doomstadt, the Ultimate Alliance immediately charged to Castle Doom, ready to rescue Steven and stop Doctor Doom & Magneto.
"Hang on Steven, we're coming!" Connie yelled while riding atop Lion. Deadpool was behind her on the big cat, hoisting a boombox over his head that blasted 'I Need A Hero' as the heroes drew closer to the castle.
However, armies of Doombots dropped from the tops of the castle walls to defend their master from the invaders. The robots began firing lasers while setting up protective shields around the entrance to their namesake's palace, to keep them from breaking in.
"Oh great, Doombots." The Thing groaned, but then began getting himself pumped up. "But then again, I've been waiting this whole adventure to say this! Y'all know what time it is?"
"It's only 2:50 pm, Ben. Why?" Pearl answered quizzically.
"Dumbass, he's gonna say the thing!" Deadpool yelled excitedly.
"You got it!" Ben grinned as he turned to the Doombots. "IT'S CLOBBERIN' TIME!" Right off the bat, the ever-lovin' blue-eyed beast began tearing Doombots apart, which excited Amethyst greatly.
"Now this is more my style!" Amethyst cheered, and she joined Ben in tearing the robots apart.
"Good, you two keep them distracted while we break down the doors!" Wolverine commanded as the rest went to beat down the entrance. However, with every Doombot taken down, more began popping up.
"They don't seem to be stopping!" Amethyst said. "Can this get any worse?"
"As a matter of fact, it possibly can." Garnet predicted with her future vision, just as the castle entrance went down and the Frightful Four emerged from behind it.
"The doctor has ordered us to keep you from getting in his way." The Wizard announced. "But it seems we might have our work cut out for us with this many intruders."
"Just as long as he still does whatever he wants to do with that dumb kid he had captured." Mole-Man responded.
"We'd rather die than let you harm Steven!" Peridot yelled, taking up arms with the remains of some Doombots nearby to form a massive sword.
"Ah, who cares?" Trapster shrugged. "He's got more where they came from anyway."
Even more Doombots emerged to fight the Ultimate Alliance, and they seemed stronger than those before them.
"Garnet, Amethyst, Pearl, and I will take care of these villains!" Connie began planning. "The rest of you take on the rest of the Doombots!"
"You got it!" Lapis obliged. "Hey, where's the Professor?"
"I am staying behind in the Blackbird, but I shall assist in any form I can from here." Xavier announced from the plane using his telepathy.
With a nod to each other, Connie and the primary Crystal Gems prepared for battle against the Frightful Four.
--
All around the operating room that Steven was forced into by Doctor Doom, various medical devices surrounded the boy as Victor experimented on his hybrid nature. Doom had taken blood samples, X-rays, extractions of saliva, but it was nothing short of a breakthrough.
"There has to be something I could use." Doom muttered to himself as he examined his gathered data. "I've been working tirelessly, yet still nothing is working!"
"You'll never win Doom." Steven said weakly. "No matter how hard you try, my powers will never be used for your evil deeds."
"Famous last words Steven." Doctor Doom scoffed scornfully at the boy, but then he began gazing upon his gem. "Wait, that's it! I'll just have to take out your gemstone! I have yet to decide on what to do after that, but I believe I just made a breakthrough!"
A dull thud sound was then heard throughout the operating room.
"What was that?" Doom asked quietly.
The thudding got even louder and louder until finally, Juggernaut's fist broke through the wall and allowed Kitty Pryde & Mystique to leap through the hole.
"Kitty!" Steven cried happily. "And Mystique?"
"No time for questions." Mystique said to Steven. "Creed, now!"
On Raven's command, Sabretooth leaped into action and used his adamantium claws to break Steven free from the operating table he was restrained to.
"Wait, why are you helping me?" Steven asked the Brotherhood members as he lifted himself off the table.
"It's because of you, squirt." Sabretooth answered. "Magneto was all like, 'Ooh, we can't let him harm a fellow mutant even if he promised to help us with our cause', all thanks to you. But then again, he did basically have the same endgame as your X-Men friends anyhow, just with more violent extra steps."
--
Back outside the castle, Garnet, Amethyst, Pearl & Connie were all pitted against the Frightful Four, one of them fighting one member each.
"So what's your origin Wiz?" Amethyst asked the Wizard. "Were you laughed at because of your poor fashion sense?!"
"Oh haha, very funny." Bentley Wittman scoffed. "I'm merely jealous of the Four's fame, especially that infernal Human Torch!"
"Oh, so classic jealousy then?" Amethyst replied before using her whips to tie up the Wizard and spin him around. "Geez, grow some dang humility!"
Meanwhile, Pearl was pitted against the Puppet Master, who had decided to defend himself with animated statues of his current boss.
"My puppets are unstoppable!" the Puppet Master boasted, but Pearl proved him wrong by cutting them down with her spear. "What?!"
"You should consider thinking before you speak." Pearl snidely replied before the statues simply put themselves back together. "Wait, how?!"
"It's puppetry, I don't have to explain it!" Phillip Masters shrugged.
"Kinda like how no one can explain your girlish features!" Deadpool jeered the puppeteer's appearance, which caused a puppet to punch him in the face.
"So your gimmick is that you have this gun you use to trap people with?" Connie asked the Trapster while expertly dodging his special glue.
"Yeah, I mean, it's in my name." Petruski replied and aimed his paste gun at her.
"Didn't you go by a different name in the past?" Connie remarked, making the Trapster frightened and then furious. "I think it was Paste Pot Pete, right?"
"SHADDUP!" the villain formerly known as Paste Pot Pete yelled angrily, and he wildly fired his paste gun everywhere he could point it at, covering random spots with his glue. "DON'T CALL ME PASTE POT!"
Connie thought quickly and just as Pete was about to fire his paste at her, she cut the gun in two, disarming him.
Finally, Garnet was pitted against Harvey Elder, aka the Mole-Man, who despite his abnormal height and poor vision, he was able to keep up with her with a fighting style resembling bojutsu that he used his staff for.
"We won't let you keep us from Steven!" Garnet yelled while the leader of the Moloids ran circles around her. "Why are you throwing your lot in with Doom, anyways?"
"He promised us things in exchange for our services!" the Mole Man declared. "Very special things, riches, glory, our own castles!"
"Well, my future vision tells me he won't actually give you those things." Garnet informed Harvey. "Instead he'll just run and hide once defeated while you're left to be arrested."
"WHAT?!" Harvey exclaimed in shock, leaving him open to get punched in the face.
--
"I thought I could trust you Erik!" Doom exclaimed as he stared down the master of magnetism. "Now you dare turn on Doom for that boy?!"
"He is essentially a mutant, just like I." Magneto boldly declared as he defended Steven and Kitty. "And I refuse to allow you to do him any harm."
"This is my land you mutated ingrate!" the doctor roared. "I can do whatever I please here, and you are powerless to stop me, lest you incur the people's wrath for endangering political immunity!"
"When has political immunity ever stopped the Brotherhood?!" Magneto boomed, floating up as a show of power. "Men call me Magneto, master of magnets! And I welcome you to die!"
Using his mutant abilities, Erik made everything in the operating room float in the air with a raise of his arm, and threw that arm down to launch them all at Doom. "Go children, find your friends! I shall handle things from here."
"Right." Steven obliged before he and Kitty fled the battle, leaving the leader of the Brotherhood to combat the king of Latveria.
Doctor Doom burst from the pile that Magneto had trapped him in, and retaliated with a powerful electric shock and that sent Magneto flying into a wall.
"Damn you!" Lehnsherr growled, creating a barrier around him to defend from further damage and unleash electromagnetic shocks from the barrier.
"Come here!" Doom roared, lunging at the mutant terrorist.
--
"The Gems have got to be outside the castle!" Steven exclaimed as he and Kitty ran from a slowly growing army of Doombots chasing them down.
"How would you know that?" Kitty asked.
"I remember when the Doombot said that the castle had intruders, that must be them!" Steven reminded his mutant pal while a Doombot tried to grab him. Suddenly, that same Doombot was stabbed through the neck by Lady Deathstrike's claws.
"Can't believe we're resorting to this." Deathstrike muttered before turning to the children. "I suppose you are looking for those Gems, correct? Go, we'll handle things from here."
As the pair continued running, Avalanche and Pyro appeared beside Yuriko to fight. With a confident nod, Avalanche stomped his foot and caused the castle to cave in on the robots, crushing them to bits.
As for Pyro, he was busy melting more Doombots into liquid metal, which gave the Blob an opening to run them all over with his immense girth.
"Oy, wait up ya squirts!" Juggernaut yelled as he bolted through the wall, covered in Doombot remains. Behind him, Toad and Mystique joined the massive mutate as Steven & Kitty finally reached the front of the castle, where the Crystal Gems, the X-Men, the Fantastic Four, the X-Force, Spider-Man, Scarlet Witch, and Quicksilver were waiting.
"Steven!" Pearl yelled excitedly as she wrapped her arms around Steven, and Garnet, Amethyst & Connie followed suit. "We were so worried sick, are you alright?"
"I'm fine." Steven answered. "He just took some samples of my blood and saliva, that's all."
"Steven, long time no see!" Spider-Man cried, giving the half-Gem a high five.
"Peter, Wanda, Pietro!" Steven replied, seeing the web-slinger along with Scarlet Witch and Quicksilver.
"Ah, so you brought my children along?" Magneto asked as he suddenly appeared behind Steven with the Brotherhood behind him. "How quaint."
"Magneto!" Wolverine yelled, and he and the X-Men got ready for a fight, but then Xavier strolled in on his wheelchair. "Uh, Chuck?"
"Erik." Charles politely greeted his archrival.
"Charles." Erik replied in kind. "It seems we are once again at a point where we must align our interests for a common good."
"Indeed it is." The Professor examined thoughtfully.
"Uh, I guess this is pretty common, right?" Amethyst asked the pair of elderly mutants.
"Quite so Amethyst." Xavier declared. "Now then, what brought you to turn on Doom?"
"It was that boy there." Magneto revealed while pointing at Steven. "He convinced me that I could never allow a fellow mutant to be harmed, and I allowed him and Ms. Pryde to flee while I contended with Doom."
On that topic, the Frightful Four rose up to strike back against the Gems. "Et tu Magneto?!" the Mole Man yelled. "Well, we'll see who has the last laugh when the doctor comes for you all!"
Just then, loud mechanical wheezes and groans came from deeper within the castle. Everybody gathered turned back to the front gates and decided to go inside, hoping to see what was up.
--
"That helmeted fool shall rue the day he ever crossed me!" Doctor Doom muttered hatefully to himself as he tended to a massive machine until a security screen brought up the Ultimate Alliance making their way through his castle, now joined by the Brotherhood of Mutants. "Excellent." Doom purred before he pressed a few buttons on one of his metal gauntlets, causing the machines to turn on. "If Steven won't let me have that gem, I'll rip it from his corpse!"
Four gigantic purple and blue robots slowly stood up straight as their eyes began glowing four different colors, blue, red, green and white. The Sentinels Victor had been waiting to complete were finally ready, and he couldn't be happier to unleash them on his foes.
--
Phew, so glad I finally finished this! This took ages to write, since I intended to finish this chapter in February but then Alternate Future and college got in the way, plus I'm starting to get a little burned out since I have to balance two massive Steven Universe fanfictions. Hopefully I can at least get the next story started in the summer. But I'm getting ahead of myself, sorry to keep you waiting!
#steven universe#x-men#fantastic four#crossover#fanfiction#steven universe the fantastic mutants#steven quartz universe#garnet#amethyst#pearl#connie maheswaran#peridot#lapis lazuli#bismuth#nephrite#wolverine#professor x#magneto#doctor doom#mister fantastic#invisible woman#human torch#the thing
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Dear askrikkaiandhyotei,
Thanks for waiting, first of all. I’m finally finished with all the essay requests that came before yours. As Nahyuta might say...
So, an essay about the Last Rites Prosecutor? Let us begin our journey down the path of enlightenment.
In order to properly talk about this prosecutor monk, I first have to talk briefly about the concept of religion -- not any specific one, but religion as a whole. Throughout history, religion has been described a thousand different ways -- something necessary for life and society, something needless or even harmful for life and society, and just about everything in between. The reason I bring this up is that Nahyuta does a great job of portraying both the positive and negative sides of religion through the use of a fictitious one called Khura’inism -- a pretty bold move on Capcom’s part, but if you ask me, it paid off pretty well.
We first meet him in his natural habitat, as peaceful as anyone could be.
His peace is interrupted when the police drag a captured member of the Defiant Dragons into the temple. As a prosecutor of high reputation, this rebel could be described as Nahyuta’s mortal enemy, but his attitude toward him, while disdainful, is far from unpleasant; he in fact offers him mercy on behalf of the Holy Mother if he’s willing to submit himself to the court’s judgment. Even knowing how empty of a gesture this is, considering the unfairness of every trial in Khura’in since the enactment of the DC Act, it’s still somewhat refreshing to see him speak so calmly to someone considered to be the lowest of the low in Khura’in. His patience stems from his calm nature, but also from his loyalty to the deity he serves, as evidenced in his words:
“O Holy Mother, as your humble servant, you would have me act to save this wretch’s soul? I suppose this, too, is part of my fate.” This demonstrates one of the nobler sides of religion -- a willingness to leave one’s fate in the hands of a higher power.
The next time we see him, he attempts to stop a potentially brutal fight between the police and a fugitive, who happens to be holding a knife to Maya’s neck. His desire for a peace is admirable, especially in such an intense situation, but what he says next is of questionable virtue:
It’s here that Nahyuta displays one of the less noble parts of religion -- looking down on those who don’t share one’s beliefs. Sure, a guy who’s willing to use an innocent bystander as a shield obviously needs some form of help, but what exactly are those condescending words supposed to do for him (or Maya, for that matter)? Not surprisingly, he refuses to listen, but luckily, Nahyuta has reflexes like Little Mac.
Interestingly enough, immediately after this, we see his compassionate side again. He not only rescues a foreign visitor, but wishes the Holy Mother’s divine favor on her.
As uppity as he’s shown himself to be, it’s hard to dislike someone who treats a stranger so well -- especially one who, as we know, has been through some serious rough spots in her life. This introduction of Nahyuta -- a disdainful yet compassionate man of faith -- leads us to wonder if he’s meant to be a protagonist, antagonist, antihero, or something else.
And we haven’t even gotten into the game proper yet. There’s still a lot to unpack about this guy.
Our next bit of info comes from his unlikely detec- sorry, forensic investigator, Ema Skye:
Like a lot of new characters, he’s shrouded in mystery from the very beginning. We at least learn what his reason is for choosing the prosecutor’s path, and where his courtroom nickname came from:
We’ve seen all manner of bizarre prosecutors up until now, but so far, Nahyuta is the only prosecutor who wears his beliefs on his sleeve, especially in the courtroom. For him, prosecuting is about more than seeking justice for the guilty -- it’s about seeking salvation for their victims. In other words, it’s not only his professional duty, but a religious one. Interestingly enough, his professionalism is no less strong than his religion -- according to Ema, he’s known for solving difficult cases around the world.
But religious, professional, or otherwise, Nahyuta proves to be the same as every other prosecutor, as well as every human being -- capable of making mistakes, both big and small. Before we get to that, though...
Well, what do you know? Looks like we have yet another connection between a new character and a current one. Apollo, just how many people do you know that you never talk about?
The importance of their relationship is put to the side as we learn how Nahyuta operates as a prosecutor. At first, he seems like a “gentle-mannered soul,” as Athena puts it, but that visage disappears in the next moment. Like pretty much every prosecutor we’ve seen, he’s proud, demeaning, and flat-out brutal when he wants to be. He even has a favorite adjective for describing his opponents.
Then there’s the sutra he often chants as a fancy way of telling them to “get real.” And as if that wasn’t enough, he uses his “duty as a monk to punish sinners” as a way of claiming the moral high ground, even going so far as to threaten to cast the defense and defendant “into the pit of hell.” It’s hard to blame anyone for getting upset after hearing that, is it?
But hey, at least there’s no physical abuse this time around, right?
...Oh.
And as fate would have it (or perhaps some divine being who decided to have some fun), his favored forensic detective is a lover of science. Talk about a perfect match, am I right?
At least the clash is more on the hilarious side in this case.
But anyway, on to Nahyuta’s mistakes. Aside from his sickening hypocrisy (which is par the course for most Ace Attorney prosecutors, anyway) and the oversights he makes in court, there’s one blatant sin of his that sticks out: ascribing to a principle that anyone, religious or not, should be able to see problems with -- namely, the DC Act and the persecution of those who defy it. To be fair, his motive for doing so is a humanitarian one -- protecting his family’s honor and safety -- but his willingness to look the other way as his own countrymen are wrongfully imprisoned and executed (not to mention his father having to stay in hiding because of it) is quite the opposite.
This brings us to his signature catchphrase, which could also be called his motto:
There are a lot of situations where this would be good advice, but in Nahyuta’s case, it’s a convenient excuse for him to give up on dealing with the problems of his past and remain loyal to the whims of Ga’ran. More specifically, it’s a mask he uses to hide what he feels inside, which we don’t discover until it’s forced out of him: a lack of faith.
Even as someone as who has no trouble believing in the Holy Mother, Lady Kee’ra, and the Twilight Realm, Nahyuta struggles to believe in change, no matter how much his family, his friends, and his nation need it. And it’s here that we see one of the most beautiful twists in his story -- when it comes to change, his father and surrogate brother have more faith than he does. It takes some persuasion from Apollo to make him realize it, but it turns out he hasn’t quite given up on righting the wrongs of the past.
Nahyuta’s unwillingness to confiscate his father’s badge is all the proof Apollo needs that his faith in Dhurke’s fight for freedom hasn’t disappeared completely. After proving this and Dhurke’s innocence, he finally forces Nahyuta to do something few people have the courage to do -- look at his own sins.
Unlike Claude Frollo, Nahyuta managed to turn his focus inward and realize his own imperfection. It took some push from a close friend for it to happen, but better late than never. And as it turns out, his faith in Dhurke’s creed was as close to him as his right hand all along -- in fact, it was on it.
Much like with Rayfa’s moment of transformation, Capcom was nice enough to give us a voiceover for this pivotal moment.
Nahyuta’s story in SoJ ends with him beginning a journey down his own path of redemption as he attempts to undo the damage caused by Ga’ran and his obedience to her. He’s even bold enough to ask for Apollo’s help in continuing Dhurke’s mission of restoring Khura’in’s legal system.
I love character redemption as much as anyone, but one thing I love even more is when a character takes it a step further by joining the same cause they were once fighting against. Whether it was brought on by the Holy Mother’s will, a love for his family and country, a mixture of the two, or something else, Nahyuta ultimately becomes a changed man. Transformations like this are a sight to behold, especially knowing how much struggle it takes to get there.
So, religion -- is it good overall, evil overall, or somewhere in between? That’s a mystery we probably won’t solve here, but Nahyuta and his religious devotion provide an excellent example of both the good and the evil that can come from it. As both a cliche religious bigot and someone who’s willing to make sacrifices for others, he illustrates the crucial fact that no one is perfect, and that religion doesn’t do much (if anything) to change this, but faith certainly does.
And finally, I have to agree with your analogy of Nahyuta as Apollo’s Edgeworth -- the two of them knew each other from a young age, grew up together, were separated by unfortunate circumstances, and followed very different paths, one being less noble than the other, but eventually undergoing a dramatic change in direction. It makes me wonder what a spin-off game with Nahyuta as the protagonist would look like. It might just be interesting...as long as we don’t have to chant that sutra into a microphone.
-The Co-Mod
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Five questions for writers
Thanks for the tag, @renwritesstuff :3 I'll tag @xaori and @themulletwhispererer because I know that at least the latter will absolutely hate it. xD
1. Do you have a favorite character to write? Who and why? Ingrid Hunnigan. There is so very little canon about her and she's a minor background character so I can pretty much write her however I like because no one can tell me it's not canonically true and secondly, almost no one cares because as I said, she's a minor background character. Capcom may own the copyright to her but as far as I'm concerned, she's my baby. Helena Harper follows close behind for the same reasons.
2. Do you have a favorite trope to write? Or one you want to write?
I don't know trope, but there are certain themes/clichés that seem to repeat throughout, the usual drama&romance trope of a damaged character finding someone to fix her and come to terms with what happened in the past. I wish I could just write fluff and humor without it derailing into some dark stuff. xD
3. Share your favorite description you’ve written? 4. Share your favorite dialogue you’ve written?
I'm gonna combine 3&4 into one answer because this scene from Helena's T-shirt is one of my favorite scenes when it comes to description and dialogue. I'm terrible at writing descriptions so yeah this really is pretty much as good as it gets anyway. xD Helena's T-shirt was a response to "no time to explain just pretend to be my date"-writing prompt, and in the story Hunnigan grabs Helena to be her pretend date just as she’s exiting the gym so she’s dressed in her sweaty workout clothes when they arrive at the restaurant. In the scene they are in the ladies’ room trying to figure out how to make Helena presentable.
The moment they entered the restroom, Hunnigan pinned Helena to the wall and gripped her face with her left hand.
“I need you to listen to me very carefully because I’m only going to say this once. If I have to listen to crap from my family because you blew my cover, I will make your life at least as hellish as they’ll make mine, do you understand?”
“Yes, and I’ll behave, but you might want to make this look a little less like sexual assault before someone calls the cops,” Helena said and glanced to the side to point out the woman giving them a suspicious look before slowly exiting the room.
“All right, I’m sorry,” Hunnigan apologized and took a step back. She leaned her chin into her knuckles as she thought about what to do. “Take off your shirt.”
“You’re gonna have to buy me the lobster first.” “Helena...” Hunnigan growled.
“I’m joking, geez...” the younger woman scoffed, already pulling her sweaty T-shirt over her head as Hunnigan peeled off her jacket and began to unbutton her maroon collared shirt. Helena then proceeded to lean over the sink to give her underarms a decent rinse before grabbing some paper towels to dry herself off.
“You should try that look sometimes, it works really well on you, much better than having the shirt buttoned all the way up,” Helena then commented, gesturing toward Hunnigan’s chest. “Seriously, this is the time you choose to start giving me fashion tips?” Hunnigan scoffed, tugging her shirt off then.
“I’m just saying that with the black jacket and that dark red shirt, if you leave a few buttons open to show your undershirt, the white gives a nice contrast,” Helena shrugged.
“Here,” Hunnigan said and handed her undershirt to Helena, but it took the younger woman a while to react, she was distracted by Hunnigan’s choice of underwear; black lace balconette bra wasn’t something she’d expected to see on Hunnigan. Granted, the only version of Hunnigan she knew was the dedicated workaholic, for all she knew, Hunnigan was a party girl in her free time. It seemed unlikely, but there was no way to tell.
I wonder if the bottom matches the top, Helena mused but was rudely dragged back to reality when Hunnigan said her name annoyedly.
“Yeah, okay, but the thing is, I’m gonna end up with huge sweat stains under my tits because my bra’s still soaked and there’s no way I’ll go out without a bra,” Helena sighed and Hunnigan glanced around the room. “Use the hand dryer,” she ordered, pointing her thumb over her shoulder.
“Are you kidding me?” “Do I look like I’m trying to be funny?” Hunnigan humphed and put her shirt back on, buttoning it up.
“Rarely,” Helena blurted out and Hunnigan glared at her.
5. A scene you haven’t written, but want to? All of them. I don't really plan ahead almost at all when I write, somewhere along the story I just get an idea of what I'd like to see happen next and then I start working toward that. I guess I should write a scene of Helena and Hunnigan finally kissing in Little white moment, it's been... what, like a year and a half and almost 90k words and they're only just now coming to terms with the fact that they fancy each other, but they're still a few chapters away from telling each other as much. xD
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V, Urizen and Vergil: Plotholes and wasted potential
Hello!
First of all, I’m not going to use this post to say who is better and who is not, I don’t also wish to insult anyone, or even receiving insults myself, so if you think you won’t be able to do it, I invite you to either scroll down or close Tumblr, thank you ♥.
Now, let’s get to the matter in hands:
V
Here’s the Mysterious One, Vergil’s human side, a lean tall man that has to rely on his familiars to fight. He knows he doesn’t own any power, and he’s more than aware of his limits and possibilities against an enemy.
He’s also a very calm person, but that doesn’t prevents him from laughing at Nico and Nero’s arguments. He’s also known for having a dry sense of humor.
It is also demonstrated during the game that he is a caring person: he brings Nico materials for Nero’s Devil Breakers, and gets concerned about Lady’s safety, not to mention that he also went on the trouble of bringing Trish a blanket. We can also see him looking back to see if Nero is following him, as well as he also felt relieved when he found out that Dante was still alive.
Also, despite his summons being the remnants of Vergil’s nightmares, he also seems to care about them.
He may have kept things for himself, but I highly doubt that it was because of him being a manipulative person, but more like he knows the rest doesn’t trust him, so he prefers to leave little breadcrumbs here and there.
V doesn’t hold any thirsth for power for the mere reason of owning it: he has an objective and knows he’s not strong enough to fulfill it, so if he ever says something in the lines of “I need more power”, it’s because he’s aware of his condition and his objectives. He doesn’t desire power for the mere reason of being powerful.
Urizen
Also known as Vergil’s devil side.
He’s the total opposite to V: A power-thirst demon who won’t hesitate to sacrifice millions of lives in order to adquire what he wants. He also used the blood harvested by the Qliphoth in order to gain strength after he got splitted up from his human self.
He’s also a proud character who will look down on everybody, as he despises human beings and holds a big grudge against Dante, who seems to be the only one he recognizes as a rival.
Urizen is the kind of character who won’t hesitate to use others for his very own purposes.
Vergil
The man who splitted himself in two halves: human and devil. I think I can start to sum up my analysis right here.
As far as I remember about him in DMC3, he’s a power-thirst character who has a big rivalry with his own brother. In DMC5 we know that he’s bitter with Dante because he thinks that Eva didn’t even tried to save him.
In his quest for power, he even sliced his own son’s arm (of course, he didn’t knew who he was, but was still willing to sacrifice yet another life for his own purposes). Vergil has not only sacrificed a whole city once, but twice: let’s all remember what happened to the city when he summoned Temen-Ni-Gru.
He also doesn’t seem to hold any regard towards humankind, as he discarded his human side from himself.
Joinin these two points, I can already see that the one which holds Vergil’s true essence is Urizen. Also, he didn’t cared at all when Dante told him hat Nero was his son:
“You cut off your son’s arm for THIS?”
“My son...means nothing to me”
This dialogue was directly extracted from Dante’s and Vergil’s fight, here we can see he doesn’t care about Nero at all. Given this, when he earlier thanks Nero could be interpreted as a “you helped to regain myself again, and since I’ve got the fruit, now I’m more powerful and I can beat my brother”.
I can see no traces of V’s personality once he merges with Urizen, all I can see is a man who is obsessed with power and beating his own blood. He also doesn’t seem to hold V’s book dear, as he threw it to Nero without any respect. Said book is also a plothole, as if you read Nico’s reports, there they explain how Vergil got it, but it seems that Dante doesn’t recognizes it.
Also, when speaking about Vergil, we shouldn’t forget that Urizen is also part of him.
To Sum Up
At this point, I’m more than certain that V was designed way before his fate was decided, hence the fact they even considered him to be a woman (can you imagine Vergil’s human half being female? it doesn’t make sense, right?). There’s also the thing regarding V’s book and also his familiars: would you even care about the remnants of your past nightmares?
Also, there’s the fact that Vergil was killed when he was Nelo Angelo in DMC1, bringing him back this way was a cheap trick to keep his fans happy. They could have totally brought him back again any other way, making Urizen use him as a souce of power, as Cavaliere and Artemis did with Trish and Lady but no, they had to ruin their brand new character for this.
Other thing that I’ve noticed, is that Vergil was never interested in poetry back in DMC1, so it seems they had forced him to recite Blake’s poems in order to -somehow- desperatelly connect him with V.
V is definitely wasted potential. They could have made him, Nero and Nico inherint DMC after Dante retired, died or whatever. They created a character with an unique playstyle which with they struggled to create a lot! -to the point of even asking themselves if he was totally needed- to later erase him.
I recall Capcom said this game was going to be more centered in Nero, but I only see Dante and Vergil, and a little confussed Nero in the corner. The game is again about the Sparda brothers kicking each other’s ass and then being locked in hell again. I think Capcom could have done better with the game’s plot.
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i posted this on twitter and i’m gonna post this here:
#DMC5 and the problem with V, aka Why It Felt Like Capcom Came Into My Living Room, Snatched My Wig, and Made Me Kick My Own Cat: an essay
obviously spoilers
I see a lot of people rolling their eyes about some players saying they grew attached to V as a character. We should be happy he served his purpose as a plot-point and move on. He was a gimmick character. Itsuno wasn't even sold on the idea of people liking him. Why even care?
I'll tell you why: because he was entirely designed - from visuals, to story, to gameplay - FOR you to care. And not just because his ultimate role in bringing back a fan favorite.
Let's go back to 2005. In the pile of stuff that came spewing forth from RE4's Production Hell Bosom were 2 very important games. One was obviously DMC in 2001, but there was a second, less talked about game. A game Capcom wants to pretend they don't remember. But I remember it.
It was called Haunting Ground. You see a LOT of DMC3 in it, from the gothic set designs to the soundtrack, but in tone it's a completely different beast. Haunting Ground is basically what Clock Tower 3 was GOING to be: a hide-and-seek survival horror and not... magical girls.
You played a hapless, defenseless heroine named Fiona Belli. Fiona is a pretty, tiny creature in revealing clothing and is terrified of her surroundings to the point where her panic is a gameplay mechanic. The only things she can do herself are run, hide, kick, and throw things. You aren't wholly meant to identify as Fiona. You're meant to want to protect her. This is stated immediately in the booklet given with the game, and it's something the game actually pulls off incredibly well.
Instead of a gun, sword, or even magic to defend herself, Fiona is given a pet. She is given a white German Sheppard named Hewie, and instead of singularly controlling Fiona, you need to multitask and use the right joystick to also give commands to Hewie.
The entire game centers around the bond between Fiona and Hewie. You feed Hewie when he's injured. You train him by praising what he's done right and scolding him when he doesn't listen. You solve puzzles together. By the end of the game, the two of you have become partners.
But Hewie's biggest asset is physically protecting Fiona. Stalkers will barge into your happy little puzzle-solving time to mutilate poor Fiona for her Azoth (aka her mystical McGuffin) and pressing up on the right joystick sends Hewie into attack mode. By throwing himself at enemies, Hewie is the only thing keeping Fiona from... all the horrific, terrifying things the antagonists want to do to her. If this sounds familiar to you, it's because you're getting what I'm laying down: V is Fiona Belli.
V is a hapless, mostly helpless hero. He's a pretty, tiny creature in revealing clothing who is the only playable character in the DMC series to show any amount of panic and fear over his surroundings. The only things he himself can do is hit things with a cane or run.
Look at every other playable character in the game (yes, even unlockables like Lady and Trish): they're ALL power fantasies. They're cool. They're unflappable. They're witty and wield weapons bigger than Nero's inferiority complex. You're meant to relate and feel COOL.
V is... different. Yes, he's still cool in his own way. He puts on an air of being unflappable. But he's quieter. His humor is dry. His taunts are either to endearingly goof off and tap-dance, play air violin, or... double-over and go into a terrifying coughing fit. You are reminded at every opportunity just how fragile and sickly V is. It causes a slight separation between player and character, like with Fiona, in a way that forces you to not want to BE this person, but to PROTECT this person and I think a lot of people are missing that.
Like with Fiona, V ends up using pets to protect himself. Giant murder-bird Griffon is fiercely loyal and protective, even when being teasing. Aside from Nero, most of V's conversations happen with Griffon, who quickly establishes himself as V's best friend.
Griffon constantly flies you out of harm's way in the form of a dodge. He banters with V in the middle of fights. He asks after his health, and praises him for doing well in battle with adorable little things like "YER A SUPERSTAR, V!!" And while we as a people are forever robbed of having a Griffon Style Announcer, V has a similar, if less obvious relationship with Shadow, the big giant kitty. Griffon does the talking for the other two familiars, but Shadow is also there in battle and out: helping you move, helping you dodge, and even resting at V's feet like you'd see a guard-dog doing. It even has an idle animation of sitting down and just... watching him. It's quiet, but the care is there. Even Nightmare, who's just a blob of death and destruction, feels like a part of the team.
In your last mission as V, you're stripped of all of your familiars and need to reclaim them one by one. This is the point where you truly see just how weak V is without them: he can't run several paces without collapsing in on himself in exhaustion. Dodging causes him to raise his arm in the air in the expectation of Griffon taking his wrist like he would any other time, only for Griffon to not be there. He can whistle for his familiars, his FRIENDS, to come to his side... and they won't. You're alone. V's alone. So getting them back is important not just for protecting V, but because these things have become your friends. You feel a joy and relief when each one comes back to you. You get the gang back together. The boys are back in town. And then...
So. Back to Haunting Ground. In the end of the game (if you were nice to Hewie and why wouldn't you be, you monster), Fiona escapes the clutches of the last Stalker, who wanted to use her McGuffin to create a fuller, more perfect form of himself. She and Hewie dump his ass into some convenient lava and eventually watch him burn out after having to defeat the real final boss which was that goddamn falling statue. Fiona is stronger. She refuses to be used as the ends of someone else's means. She's her own damn person.
Fiona and Hewie leave the castle they've been trapped in all game together. If you leave the first stalker alive, he'll catch sight of this woman he spent one third of a game terrorizing and she STARES HIM DOWN. She's not having it anymore. So the guy bows to her. And without saying a word, Fiona turns her back to him and walks the fuck away. BAMF of the year. 10/10. She, Hewie, and you worked your ass off for this ending and you deserve it. Go live happily ever after with your dog, girl.
...but now I want you to imagine something different. Instead of Fiona beating that last Stalker, she loses. Lorenzo wins. She is killed and her McGuffin is absorbed into him and this woman you've spent all this time caring and protecting for is no more. You are then given control of another character who is then tasked with shooting Hewie, your best friend. This creature that has protected you and Fiona your entire journey. Your PET.
THIS IS WHAT HAPPENED WITH V.
Yes, circumstances are different. In order for Vergil to take responsibility for the dumbass shenanigans he'd done, V had to stop existing and reform into him and he merged with Urizen knowing that. V can't have Fiona's happy ending. But the point is that we're SUPPOSED to be sad about this. Anyone trying to call people out by calming this IS the happy ending, that V is just a part of Vergil and technically got as best as he was going to is missing the entire goddamn point.
Capcom designed this character, having successfully done it before, for you to get attached. The loss of not only him, but the things that protected him, his friends, even if it means getting something stronger and shinier, is meant to be a painful sacrifice. People are complaining BY DESIGN. It isn't baseless fan-harping over the cute goth boy (...okay, some of it is that). It's more than that.
And I'll take a formal apology from Matt Walker for the heartbreak, thank you and good night.
#dmc5 spoilers#devil may cry#i'm roxxxy andrews and i'm here to make it clear#let me be upset damn it#meet me on the b-ball court#i'll be upset at you in person#you won't be able to b-ball at all#haunting ground#too#i guess#damn i love haunting ground
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Part two of notes on DMC5 + headcanons + shit I noticed bc guess who finally decided to finish watching it....
♡ HEY WHAT THE FUCK CAPCOM????????? HEY??????? HEY WHAT THE FUCK??????????????
♡ I will rip Dante and the story writer's ass AN ABSOLUTE NEW ONE for making Dante kill V's familiars / demons / Vergil's torment ig. THERE WAS LITERALLY, NO FUCKING NEED. I LITERALLY ONLY CRIED WHEN THEY DIED, THEY DID NOT DESERVE THAT.
♡ V told Trish of how he came to be to her first because Trish as we all know, looks pretty much exactly like mother. to further solidify this theory, she literally tells him that she's not his mother.
♡ Trish, Lady and Nico are so cute I'M CRUMBLING
♡ Hello when the fuck are my boys coming out of the underworld to get their ass beaten by Nero bc of just telling his family tree and then leaving him there ( they have a good reason but still )
♡ VERGIL? SAID THANK YOU? HELLO??????????? HELLO???????????????????
♡ I am so glad they redid his dt, I am not fond of The Shape of Water Vergil
♡ EVAAAAAAAAAAAAAAAA
♡ Jokes on you, Kyrie was with them that whole entire time and was fighting along side them and absolutely was fucking shown in game
#this game makes me complete but also so fucking furious#• ♡ | soft info / notes.#dmc 5 spoilers#mobile.
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''Isnt lady dimitrescu a lesbian? Like I’m pretty sure Maggie said it as well.''
NOPE
I've never heard Maggie say that.
And you know what ?
Even if she had said something like that, it would be completely irrelevant.
Because Maggie is not Capcom.
She speaks Lady D, but she is not Lady D.
Capcom has not given any information about Alcina's sexual orientation.
And if 1000 more people would say that it's clear from the game that Alcina is a lesbian, that still doesn't make her a lesbian.
Because I've said it before and I like to say it again, you can interpret everything the way you want, and some people only see what they want to see.
But that still doesn't make it true.
Besides, it's just a game.
A game that including the characters is for everyone.
This game and its characters have become a distraction for many from their stressful everyday lives and problems.
This game encourages creativity in so many people, including myself.
(I've drawn more in the last few months than I did in the years before).
But it's still just a game.
Everyone has their own thoughts, interpretations and headcanons about Alcina, and that's absolutely fine.
You think she is a lesbian ?
Absolutely fine.
Someone ship AlcinaxMaiden, AlcinaxY/N or AlcinaxOC
Also fine, I have no problem with that.
I personally think that Alcina is bisexual.
And I ship Alcithan (AlcinaxEthan)
Someone does not like that ?
Also no problem, he does not have to.
What I have a problem with are toxic people !
People who verbally beat up and insult other people, just because these people don't share the same opinion !
You do not like something ?
No problem, there are technical ways to hide unwanted content.
And if you still come across something you do not like, then that's no drama.
You have fingers, use them !
Just keep scrolling !
But stop dumping your shit on others and insulting them, just because they don't share your headcanon !
If something is not your cup of tea and you know there is a ship in it you don't like, then leave it alone !
I also don't deal with Ff's or Art that I know I don't like, and then bash the author or artist !
I find such behavior antisocial !
I for my part, just want to enjoy my ship and my headcanons in peace and live out my creativity.
And I am grateful for everyone who, although he does not have the same headcanons as me and does not like the same ship, knows how to behave on the Internet and is able to communicate normally and politely.
Thank's, that's all
Isnt lady dimitrescu a lesbian? Like I’m pretty sure Maggie said it as well. not shitting on your “ship” but it doesn’t add up considering he killed her family and he’s married with a child might I add
Anything regarding her sexuality at the moment is pure speculation as nothing concrete is given in the game lore, Maggie herself has said in the past that she is no expert on her character and that VAs are given very little to work off for their roles so I would assume that she’s just riffing off what others have said in the community. That being said, you are free to see her as being any sexuality you wish (including being a lesbian) as long as you don’t insult others for giving her a different one. I’ve said many times that the diversity and creativity is something I cherish within the Village community, and that’s something I do not wish to infringe upon at all. I am fully aware of the fact that the ship does not “make sense”, but does it have to? many ships have to have lore changes to make them work and that doesn’t make them any less valid. I do believe that they have quite a few things in common with each other and would’ve gotten on way better with each other if they had time to explain themselves. I’m not the biggest fan of Mia but like I said this doesn’t have to take place in game canon and there’s plenty of ways of taking her out of the picture (which is done quite often in the fics etc.).
#resident evil#residdent evil village#alcithan#alcina dimitrescu x ethan winters#It's just a video game#I'm sick of this shit#Someone from my followers does not like that ?#Well you know where the unfollow button is#leave other people alone#And stop being such a**holes
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A Full Overview of Rugby, Details, Tips & Techniques.
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There is actually a considerable amount of context concerning Rhaegar as well as Lyanna's connection (and also Rhaegar's personality typically) that Video game from Thrones and Martin's stories have certainly never discussed, greatly due to that both personalities really did not reside to tell their side from the account-- which suggests a story coming from their viewpoint can fill out most of the spaces our team have actually wondered about for years. An additional stimulating bit of info is actually that the third time is going to be actually signing in on enthusiast preferred Clementine, 'œseeing where she goes to as well as exactly what's happening with her, which is mosting likely to be actually fantastic'. What Paruna is saying is that on PC (or even at least Vapor) when the boosted edition from the video game has been actually discharged gamers who own the initial duplicate recieve a complimentary upgrade to the brand new strengthened GOTY version. 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