#Telegram game design
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webazinapp · 6 months ago
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Making Telegram mini app (clone Hamster kombat )
#hamster #hamster_kombat #telegram_mini_app #telegram_mini_game
Unlock the Future of Gaming with a Telegram Mini App: Introducing Your Own Hamster Kombat Clone!
Are you ready to revolutionize the gaming experience on Telegram? Dive into the arena of innovation with your very own Hamster Kombat mini app!
Why Telegram?
With over 700 million active users, Telegram is not just a messaging app; it's a vibrant community filled with potential gamers eager for new experiences. By harnessing the power of Telegram’s platform, you can create an engaging mini game that brings users together, sparking competition and camaraderie.
What is Hamster Kombat?
Hamster Kombat is a fast-paced, action-packed arena game where players control their adorable, yet fierce hamsters in thrilling battles for supremacy. Each player can customize their unique hamster, choose upgrades, and engage in strategic combat—all within the convenience of the Telegram platform.
Why Create a Clone?
Captivating Gameplay: The original Hamster Kombat has captivated audiences with its mix of humor and strategy. A clone means you can capitalize on this winning formula with your unique twists, ensuring fresh, exciting content that enthralls users.
Engagement at Your Fingertips: With Telegram’s built-in features—like chat bots, stickers, and channels—your mini app can enhance user interaction. Stay connected with your audience, integrate chat functionalities, and keep the conversation going beyond the game.
Easy Accessibility: Gamers can jump right into action without hefty downloads or complex installations. Your Telegram mini app brings the arcade to their fingertips, making it simple for anyone to engage, play, and socialize.
Key Features of Your Hamster Kombat Clone
Customizable Hamsters: Allow users to personalize their hamsters with unique skins, costumes, and accessories, enhancing their gaming experience and encouraging sharing on social media.
Dynamic Combat Systems: Your app can include various combat styles, special moves, and power-ups, ensuring every battle feels fresh and exciting.
Multiplayer Functionality: Foster social interaction by allowing players to invite friends and challenge them to head-to-head battles. Implement leaderboards to cultivate a sense of competition.
Regular Updates: Keep players coming back for more with seasonal updates, new features, and community-driven events. Adapting the game to current trends will help maintain engagement.
In-App Purchases: Monetize your clone with in-app purchases for special items, skins, or power-ups, ensuring a sustainable revenue stream without compromising user experience.
Our Expertise at Your Service
Creating a powerful and engaging mini app on Telegram isn’t just a dream; it’s entirely within reach with our expert development team. We specialize in creating interactive mini apps that resonate with users, drive traffic, and encourage engagement. With years of experience in mobile gaming and app development, we understand the nuances of user experience and are committed to helping you bring your vision to life.
Get Started Today!
The gaming industry is ever-evolving, and now is the perfect time to capitalize on the growing phenomenon of gaming on messaging platforms. By creating a Telegram mini app clone of Hamster Kombat, you can position yourself at the forefront of this exciting trend.
Contact us now to discuss how we can collaborate in developing your unique Hamster Kombat clone. Together, we can craft an engaging experience that captivates gamers around the world. Don’t miss the opportunity to become a prominent player in the gaming community!
Elevate Your Idea – Transform It Into Reality!
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sucktacular · 2 months ago
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Can't buy anything online for less than $5 anymore maaaaaan
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wantmakegames · 6 months ago
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Musk Empire Deconstruction
I just recently decided to start doing game deconstructions. I decided to start with a simpler game, in which I already have experience and understanding. That's why my eyes fell on a representative of the recently popular genre of “tap-games” in Telegram.
I will not write about project balance, in-game communities and the Premium Store in this deconstruct.
The game adopts a system of number abbreviations. K - thousand, M - million, B - billion and T - trillion.
Entering the game, the first thing the player is greeted with is a standing broken Ilon Musk. He sees an energy meter and the amount of currency per tap. By tapping on the screen, the player receives game currency in the specified amount, sometimes the amount of currency given out is multiplied by 2. Gradually the player spends all the energy and can't get profit per tap until the energy is restored.
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The next tab the player sees is the Improvements tab. Improvements can be bought with in-game currency, bringing the player profit in passive mode. From the very beginning, most of the improvements are locked, because they are tied to different parameters: the level of the player's account, the level of some other improvement, the number of invited friends or several parameters at once. Narratively the improvements are divided into 3 categories and inside into additional categories, functionally it doesn't affect anything.
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Improvements have 3 states:
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The improvement can be purchased now
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The improvement cannot be purchased now. This may be due to lack of funds or dependence on other parameters
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The improvement is upgraded to its current maximum level
As I said earlier, improvements bring passive profit to the player. The rate of profit is indicated at the top of the screen under “Profit per hour”. Within 3 hours, in-game currency accumulates and the player can collect it. If the player does not collect the currency after 3 hours, it simply stops accumulating, resulting in a loss of potential profit.
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In this way we get a game cycle. Enter the game every 3 hours, invest the received profit in improvements and repeat indefinitely. The initial component of the tap goes into the background, although such games are called tap-games.
By spending currency on improvements, the player increases the level of the account. The main changes with account upgrade: visual changes to the mascot, increased amount of energy for taps, increased reward for taps, increased maximum levels of improvements, unlocking improvements that are tied to the account level.
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To diversify the gameplay, the game has side activities that help players earn in-game currency.
Daily reward
When logging in for the first time in a day, the player is greeted by a plaque reminding them to pick up their daily reward.
Very simple logic: a window with a calendar opens, highlighting the current day and the reward for it. The player clicks “Get reward”, gets the currency and that's the end of the activity. According to the rules, you have to log in every day, otherwise the reward resets on the first day. This should incentivize players to log in every day so they don't lose a streak and get extra currency for improvements. The days also have requirements for the number of friends invited. If you don't have the required number of invited friends, you will be rewarded for the last day available to you.
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Quests
If a player does not go to Daily Rewards through the reminder bar, he can go there through the Quests tab. In addition to Daily Rewards, there are other types of quests there. Currently there are several types of quests: subscribe to social networks, upgrade specific improvements, play other game modes, invite friends, watch videos of the game creators and the riddle of the day.
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I will pay a little attention to the quests of the format View Video and Riddle of the Day. In Watch the Video, the player must watch a specific video, find a code in it, and enter it to get the reward. This way, the developers really force players to watch the video (or ask the community for help).
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The format of the tasks Riddle of the Day consists of a riddle and an answer box. The player must guess on their own or ask for help from the community, which is explicitly stated. If the player enters the correct answer, he gets a reward for it.
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City
The City tab is a map of the city with all sorts of activities.
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Stock Exchange
Activity is an stock exchange with different industries. There are 3 categories of industries: low risk industries (low possible profit), medium risk (medium possible profit) and high risk (high possible profit). The word risk in these categories is there for a reason, just like when investing in a real stock exchange, the player can both make money and lose money.
Every day players have the opportunity to invest in 3 funds. Profit and loss are the same for all players, so the most profitable funds can be peeked at in the community chats.
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Hype Zone
Activity that is outside of the game but generates in-game benefits. Developers invite players to make and post videos to promote the project and pay in-game currency relative to the number of views on these videos.
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Negotiations
The activity is a rock-paper-scissors game wrapped narratively in the negotiation process. There are 3 strategies from which the player chooses. Once chosen, an opponent is matched with his strategy. If the players chose different strategies, the one who chose the strategy that beats the opponent's strategy wins. If the players have chosen the same strategies, then the level of the Negotiations improvement is compared — the one with the higher level wins. The winner wins in-game currency, the loser loses. The amount of currency is determined by the league in which the player decided to start negotiations. At the moment there are 5 leagues, the lowest starts at 5K currency and the highest ends at 100M.
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Friends
The main component of such projects is the referral system. You send your friend a link with a special address, he follows it, starts the game and becomes your invited friend. For this you get some in-game currency and for further progress of the invited friend the player gets additional rewards. Further there is a bet that the invited friend will call more of his friends and he will have his own invited friends. Thus we get a pyramid in which each new player potentially brings new players.
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Aside from currency rewards, a lot of improvements are generally tied to having a certain number of friends, or this tie-in is unlocked when the improvements are upgraded. This slows the player's progress and makes them want to bring at least someone into the project to unlock the coveted improvements.
This is how such projects gain an audience, contract for advertising with companies, which with the help of quests give additional subscribers or views on the video. Musk Empire went even further and added a Premium store, which I did not consider in the deconstruct because of the very recent appearance. It turns out that potential customers bring in new potential customers themselves.
Scale of rewards
Although in the beginning I wrote that I would not talk about balance, this point I decided to describe in the deconstruct. Some features have not a fixed reward value, but a variable one. My assumption is that it changes from the level of the account, but this is not reliable information. These include everything related to Quests, including Daily Rewards and Stock Exchange.
It's a good decision to grow the rewards in these areas because these are activities that the player will play daily, and the number of passive income generated grows very quickly. If you make these numbers fixed, then regardless of the choice of number, at some point they will become unattractive to the player and then they may start skipping daily login and partner quests, which is not beneficial to the game developers.
Personal impression
The project is actively developing and changes appear almost every day. The developers are experimenting with adding new features and changing old ones, which looks promising. I don't consider this project as an investment activity, but just as an interesting game in Telegram.
Well, since one of the meta components of the game is the referral system, I will attach my referral link, although at first I thought to leave the deconstruction without any personal links.
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hornyqueens99 · 7 months ago
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Un grupo seguro, para compartir tus ideas, leer, ver videos educativos, y compartir imagenes de amor 😈🔥😈🔥😈 manda Dm o da ♥️ para mas info, es exclusivo para MUJERES
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diggoverse · 4 months ago
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BELLA SET
[heels]
• 100% new meshes.
• textures made by me.
• hq compatible.
• medium poly
• 10 swatches
• feet base game, modified by me.
• 100% new meshes.
• textures made by me.
• hq compatible.
• medium poly
• 12 swatches
Please read before downloading.
• My contents are copyrighted from now on, me and my designers have COPYRIGHT of all mesh created, that said in circumstances of content leaking in groups (telegram) we will take our rights.
• these contents are not paid forever, all contents in this patreon will be made available at some point. Early access is just a way to champion my work as a designer and the other designers who create with me, and also a way for our dear patrons to show support for our work.
Terms of use:
do not reupload
recolor is allowed by GIVING ME THE MESH CREDITS.
conversion to version 2 & 3 is allowed by giving me credits.
You didn't create it so don't claim it as yours.
you can ask any questions on my social networks.
IG: @diggoverse    /////  TUMBLR: diggoverse.
DOWNLOAD
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theresattrpgforthat · 9 months ago
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Oooo you know what I haven't seen a lot of? Games meant for long term play between two players. Id love to see that!
THEME: Long-Term 2-Player
Hello friend, here's a few specific recommendations, but you'll want to take a look at the bits I recommend at the end as well!
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Afterglow, by Fistful of Crits.
It started when a WIZARD cleaved apart the temple into two. Because, in the cyclical way of things, one ideology eventually wins out over the other. The Celestial Cycles shatter and pour away, blending into the colour of their worship into tones of soft purple and creamy orange hues.
Now there is no more day or night, no rising or setting of the Godly tombs that float in carefully calculated arches through the sky: there is only the AfterGlow and the wake of a different world.
AfterGlow is a solo or co-operative play journaling TTRPG game. Become a Dawncarver Acolyte of the Light, Imefelga, or a Nightweaver Acolyte of the God of the Night, Elestrell. Expand the world as you explore, search for offerings, fight dangerous threats and discover the mysteries of the Wizard and the AfterGlow.
AfterGlow is designed using the Firelights system, which was originally designed for solo play, and inspired by games such as Hollow Knight. As a game system, I think it’s one of the games that’s meant to last longer than just one session, and since AfterGlow uses the same bones, I’m guessing that it could work as a longer game as well. Just keep in mind that this game isn’t inspired by Hollow Knight; it’s more of a fantastical post-apocalypse.
Empanel, by Bogus Cheesecake.
The year is 1915 - you sit inside a dreary office, working as a telegraph operator for the North American rail system.  The dots and dashes of the telegraph machine spell out a dreary, unfulfilling existence. Until one day, a new kind of message appears. 
Empanel is a two-player narrative roleplaying game based around telegrams and queer yearning. Completely diceless, Empanel's messaging-based gameplay is designed for long-distance play between you and a partner. 
Empanel provides a new spin on two-player conversational roleplaying. Step into the shoes of a middle-aged telegraph operator (or anyone, we're not your boss) and explore the feelings of reconnecting with a love long past. 
I find that two-player games designed to happen over long distances naturally lend to more long-form play, although that is partially because of the time it is expected to take to send messages to each-other. That being said, even if you don’t live that far away, you’ll be expected to think carefully about the messages you send to each-other, as well as spend time encoding and decoding every letter you send. If you want a game about longing and secrecy, you might like this game.
Trading Places, by Jamie Sands.
Trading Places is a game for two people - one who has an ordinary life, and one who has an extraordinary life. They both keep journals. One day, they wake up in each other's bodies.  What happens next is entirely up to the people playing - will your story be a poignant examination of what a life of value means? Will you create a holiday-themed romantic comedy or an existential horror? 
This game doesn’t look like it has a recommended play time, and since it’s a journaling game, you’ll likely need to wait for each other to submit journal entries. I think the fact that you can change the tone of this game makes it really flexible, so you can talk with the other player about what kind of story you’d like to share. I also really like the idea of exploring the life of another person, and coming up with that as you go.
One More Thing, by Nathan D. Paoletta.
Somebody has been murdered! The murderer is sure they will get away with it - but the detective is on the case, and quickly sees the truth of the matter. Both of them know that the murderer did it; the question is how to prove it.
Your story begins with the murder, and continues as a back-and-forth drama playing out in the view of an imaginary television audience. The Murderer never gets away with it, but they can control how the audience sees them in the end. Were they justified in their crime? Did they see no way out of an untenable situation? Or are they a cold-hearted monster who took a life for their own material gain?
One More Thing tells compelling stories of criminals bought to justice, in the finest tradition of TV detective dramas from the 1970s to today.
This game feels episodic, but I don’t think that would stop it from being something a bit more long-form. You could run this either with one player embodying the same detective over a series of different murders, or you could alternate between roles, perhaps following the stories of two connected detectives, or switching between different tones.
Hit the Road, Jack, by Urania Games.
Hit the Road, Jack is a solo/duet game of adrenaline rush and creeping terror. Of chasing and being chased, of being forced to face your sins or to leave them all behind. It is a game of cat and mouse between two characters that we call the Jacks.
This is a game that mentions blood, violence, drugs, crime, and death - both deaths you choose and deaths you don’t.
Jack Be Nimble is the sinner, the criminal, and the one being chased. 
Jack Be Quick is the lawman, the aggrieved, and the one who chases. 
This is their journey cross-country across an empty stretch of highways. By drawing tarot cards and responding to journaling prompts, you will be able to flesh out the nature of these two Jacks, their relationship, and how they deal with whatever the road throws at them.
The game page mentions that there are different lengths of play that you can use for this game, so that tells me that long-form is definitely on the table here. I don’t know how long exactly the game is, but the nice thing about having two different roles, is that you can likely play the game twice, switching roles to give each of you a chance to be each character.
Other Games To Check Out
Little Shepherd, Little Spy, by @psychhound, has a two-player mode called Little Mortal, Little Fey. It’s a game about communication between spies, so I feel like it’s meant to happen over a significant period of time.
There's a lot of GM-Less games out there that aren't specifically two-player but are duet friendly, and are designed for longer-form play.
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moth---4 · 1 year ago
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Commision Info! [updated 1/12/2024]
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See bottom of post for additional refrences!
○Commisions are ALWAYS open and I almost always have same day (24hr) delivery! I post my sfw art on tumblr and my nsfw art in an 18+ furry art site called e621. You can reach out to me through tumblr messages, discord, e6 messages, and telegram. Please read terms of use at bottom.
Tumblr: moth---4
Discord: oopsie-gay
Telegram: @oopsiethatsgay
E621: oopsie-gay
Prices are generally SET but there may be slight increases for very complex designs or scenes though this is rare.
I offer quite a large variety of things but if its not on the list please do not ask. The list is made for both your and my convenience.
○Fullbody- 65 (+30 for additional character #1, + 65 for ever character after)
○Halfbody-45 (+20 for additional characters)
○Icon-15 (no additional characters, intended for profile picture)
These are fully rendered (shaded) and have additional details to polish them.
These include a simple pattern or solid color background (like a pride flag or sunset)
Backgrounds can be added but they can vary wildly in price depending on what youd like. Example 1, a character at a cafe, with full veiw of desert display case and tables, +40-50. Example 2, a character on a couch, nothing but the back wall and a sliver of a coffee table, +20
Reference sheets are another can of worms! These can take much longer than regular commisions given the time and attention to detail needed sometimes.
○Furry Ref 80 Includes 2 veiws, front and back, along with a small pelt display generally used if clothes or pose is obstructing design, and both hand and feet paws, mouth, and eyes, and wings shown seperately if needed . Aside from that colors and name will be displayed.
○Big Pony Ref ((mare BASE only)) 65 (Includes 4 veiws of the pony and some additional boxes to showcase expressions. The cutie mark and colors will be displayed)
○Small Pony Ref 20 Any screenshot from the mlp show edited to fit your pony! Will NOT include background just your guy!
Telegram stickers are a new addition to my commision list! They come in PACKS and can not be bought individually. To clarify, these are emoji like stickers used in the messaging app Telegram and are NOT physically printed or intended to be printed.
○3 pack 20
○5 pack 25
○10 pack 35
Customs are CURRENTLY CLOSED but Ill keep the info up. They have one (1!) veiw with colors and are not as polished as my regular art. They are NOT shaded so that the design can have accurate colors showcased. Just because they are not polished does not mean low effort.
○Pony- 25
○Pony-(ON BASE) 25
○Furry- 70
(Sexual content warning ahead, purely to list what Im okay with drawing NO VISUALS) Scroll to the "🌟" to skip to Terms of use
YEAH OKAYS!
Sexual art (I have an e6 for a reason lol)
Nudity in any capacity
Blood
MILD gore
Marijuana usage
(For full list of spicy content thats allowed just dm!)
NO THANK YOUS!
Mecha
Human (including humanoids like anime cat girls)
Foot fetish
Pregnancy
Scat, pee, or barf
Vore
Age play
Fat fetish (normal overweight characters welcome! Just no fetish art)
🌟🌟🌟
Thank you for reading!! The TOS is next Id appreciate if you looked at that as well before messaging me
☆Terms of Service☆
My art can and will be posted wherever I please though I will not take credit for your character. You may use my art for profile pictures, backgrounds or PERSONAL use with credit. My art may NOT be used for anything commercial including youtube videos in any capacity, twitch stream layouts, subscriber, donation or sub alerts. You may not print, sell, or produce any merchandise with my art regardless of if its intended for personal use.
You can post the artwork anywhere or use it on your profile as long as there is CLEAR and OBVIOUS credit to me with a link of some kind. You canot use the art for profit, that includes prints, merchandise or use in videos or games in any capacity. You may not edit the work or remove the watermark.
No refunds! Due to my fast work pace and 24 hour turnaround, refunds are not an option as I would lose money and time on my work. If you are unsure of my limits, being fetishes or anything else please just ask. It will save alot of trouble to just be open and communicate. If clear communication is not recived, and the art is not up to your standards because of it, that is on you. I will always sends work in progress things and you must request changes when I give opportunities.
A small fee will be put in place for changes.
And one final word, I can and WILL take legal action if you attemt to profit from my work. Please understand this is my livelyhood and primary source of income.
Thank you for considering me for commisions! I really appreciate all of you that make my dream job possible
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human-chronicles · 8 months ago
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Have a good time of the day!!
Paper sketches are on the program today. I was introduced to «Hollow Knight» by my best friend, it hooked me so much. It's a very interesting game, and the designs are so cool..
About the first knight. There is an author of «NenufarYurnu» (this is his nickname on Twitter, I don't know if he is somewhere else..), and literally not so long ago he drew this is Adam's redesign. The author is very cool, I recommend him to everyone <)
About the second knight. This is one of my characters. More precisely, ours. We are inventing our universe with the same friend who introduced me to Hollow Knight. I hope that the project will hook you a little bit, until the whole plot is completely over.
If you are suddenly interested in the universe that my friend and I are inventing, welcome to my telegram channel: Хроники Человека, I will be waiting for everyone there!
————————————
Если вас вдруг заинтересовала вселенная, которую мы придумываем с моим другом, добро пожаловать в мой тгк: Хроники Человека, всех буду там ждать!
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ladytabletop · 1 year ago
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Do you have any suggestions for a two person letter writing games? I've seen a couple on itch but haven't ever tried one. One of my ttrpg friends moved states and we still play online but something physical and asynchronous could be fun
Oh heck yeah do I have recommendations for you.
If you want something setting-agnostic:
Ephemeron by ephemeron
It functions as a collaborative world building exercise between player/s and GM, in which letters and other ephemera are used to create and describe a world and a series of events that might transpire within it.
If you want something with romance (pining involved):
Empanel by Bogus Cheesecake
Empanel is a two-player narrative roleplaying game based around telegrams and queer yearning.
Beyond Reach by Annie Johnston-Glick
Beyond Reach is a two person play by post game about falling in love with someone unattainable to you. One player is a mech, the other their pilot.
If you want sci-fi generation ships:
Signal to Noise by LunarShadowDesigns (this is a personal favorite of mine)
One player takes on the role of the Explorer, one of the lucky few chosen to join the generation ship while the other takes on the role of the Earther, forced to stay behind as their companion departs the solar system.
The Wanderers by Adventure by Mail
YOU AND YOUR FRIEND wait to board two ARK-4 Civilian Class Shuttles charted for new colonies in the hinterlands of space.
If you want observers outside of time:
The Reaper's Almanac by Mitch Schiwal
The players will portray Reapers who write to one another after reaping a human in order to keep them alive in memory.
chronicle by A. Fell
The CHRONICLER documents a world, neither part of it nor detached from it. The WITNESSES find their artifacts some time later, and reflect, and remember.
if you want something specifically designed for messaging instead of mail:
When the Messages Began by Law of Names Media
You live in the dark. Or you did, until the computer came to life.
What's a Vaporwave? by fen slattery
One player is Casey, who kinda knows what vaporwave is. Another is Grandpa, who loves Casey and wants to understand their life. Played via text message.
and finally some miscellany:
A Response to the Esteemed Dr. Crackpot by Emily Jankowski
A game of academic squabbles for two or more players. Fight for your hypothesis in a series of responses published by one of the journals in your field. Defend your academic integrity at all costs. Everyone needs to know your rival is wrong.
Epistolary by En Sattaur
In Epistolary, the player characters work together to solve a mystery and prevent something terrible from happening.
Your Friend in Witchcraft by Kay Marlow Allen
One player will portray the Novice: you are new to witching; there are no other witches in your community who can advise you. The other player will portray the Expert: you're an old hand at witching, and have knowledge to share.
And if you need more to whet your appetite, you can check out the Step Up for the Postal Service game jam!
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arafelartist · 17 days ago
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Hi I'm Arafel!
I do mostly Sky COTL content but I also do digital art, painting and play many other games! I stream most of this on the purple platform under the same handle! My commissions are also open!
With me opening my commissions back up, I have designed a couple of new price sheets for the things I am going to be offering! These also now include newer examples of art I have done more recently!
One is for normal, character type commissions and the other is for assets for streamers and telegram!
You HAVE to DM ✨ME✨ if you want art. Do not leave a comment telling me to DM you cause I won't.
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As you can see I do almost any kind of character! Message me directly if you are interested!
Also if you want to see me stream games or even when I work on commissions and other art I'm over on twitch! Same handle!
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pixelito317 · 1 year ago
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[Why are gay people kissing on my rhythm game] - 251022
I've developed an hyperfixation with the game Vivid/Stasis, Allison and Saturday are so cute and their story is making me fuzzy inside I really like this game yknow. Won't say much about them two because THE GAME IS FREE, GO PLAY IT. Characters were designed by @57_dayo on Twitter, and V/S is a game made by Hajimeli studios, here's the link to the game!  --- The Ink Garage - Links and Accounts: Web Of Ink (Our website): https://inkgarage.neocities.org Telegram Channel: https://t.me/inkgarage317 Telegram Sketches Channel: https://t.me/sketchdump Twitter Account: https://twitter.com/Pixelito317 Newgrounds Account: https://pixelito317.newgrounds.com Ko-Fi: https://ko-fi.com/pixelito317
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yourbratan · 9 months ago
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📌HEYY HII IM TOMAT AKA TOMATNIISOK AKA YOUR BRATAN📌
fyi im a russian/moldovan artist, im studying graphic design and typography. im 20 years old, born on 5th july yada yada
i draw mostly fandom stuff, sometimes i draw my ocs. some of my favorite stuff are burgers, metal gear solid, hack-and-slash games in general, super complicated films, and death grips
id really like to befriend with some artists, so feel free to message me if u want to chat!
!!! COMMISSIONS ARE OPEN !!! all necessary info you can find here
here are some of my socials VK (most active): https://vk.com/tomatniisokiztomatov TELEGRAM: https://t.me/tomatnii_sok INSTA: https://www.instagram.com/tomatniisok_/ TWITTER: https://twitter.com/tomatniisok_
my art tag here is #tomatniiart
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(translation: “ooh to be hired to draw comics for money<3” (its way funnier in russian u have to trust me))
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a pleasure to meet u!<3
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mariacallous · 5 months ago
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Roman Pohorilyi was 22 when he started tracking Russian troop movements near Ukraine’s border. It was the fall of 2021, and he and a childhood friend, Ruslan Mykula, had been sharing news about foreign affairs to an audience of about 200 subscribers on a Telegram channel. It was just a hobby for them. Neither imagined that a year later their country would be in a state of absolute war with Russia, and that their hobby, which they called Deep State, would be tracking every aspect of it.
Although Deep State started as a news channel, it has become most famous for its open access map that charts the shifting front line of Russia’s invasion, and which has become a crucial tool for Ukrainians to keep track of the conflict that once threatened to overrun their country. On some days in late 2022, Deep State’s map received as many as 3 million views. Mykula showed WIRED a screenshot from the website’s dashboard that recorded more than 482 million views between June 2023 and June 2024.
Mykula and Pohorilyi created the map on the first day of the war, after recognizing a demand from their Telegram subscribers for frequent updates about what was happening. Pohorilyi was in the penultimate year of a law degree, and Mykula was working in marketing. But both had been learning open source intelligence skills to help verify videos of military activity that actors on all sides were publishing online.
The basic map itself, which a friend helped to design, is simple but precise. Territories occupied by Russia are shaded in red; those held by Ukraine are shaded in green. Blue marks areas that Ukraine has recently liberated. Known Russian units, airfields, and HQs are marked with small red squares; troop movements with arrows; and railways with black and white lines (Ukrainian positions are not shown). Zooming in, one can see detail down to the level of individual streets, villages, and tree lines. It looks like the board of a computer strategy game.
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Over time, Deep State has added more advanced features and quirks to the map. A toolbar in the bottom-left corner offers the option to enable different layers, including weather patterns, fortifications, and gamma radiation levels in case of nuclear disaster. Users can simulate the effect of different weapons, calculating the range and potential damage of everything from self-propelled howitzers and ballistic missiles to Patriot air defense systems and nuclear explosions. A hidden Easter egg summons an animation of Baby Yoda that, when poked, uses the Force to destroy Russian units.
The map soon became too much for Mykula and Pohorilyi to manage alone; they now enlist the help of more than 100 paid employees and volunteers. Their methods have also evolved. They still use open source intelligence to verify new information, but also acquire data directly from frontline military units whom they’ve developed relationships with. In some cases, the authority of a single source whom they’ve learned to trust is enough, though Mykula admits there have been occasional errors. In other cases, when multiple sources contradict one another, they wait until definitive evidence emerges. Propaganda is rife on both sides, and Mykula insists that Deep State will take no part in it. “We want to win,” he says. “Propaganda will not win.”
Mykula and Pohorilyi do, however, oblige when Ukrainian military commanders request delays to map updates that may compromise their activities. They also receive some government funding for an alternate version of the map available only to verified members of the military. The government funding also goes toward other intelligence activities that Ruslan refuses to discuss; most of their funding comes from public donations.
Late in the first year of the war, Mykula and Pohorilyi learned that their map was helping another, unexpected group of users: Russian soldiers. The map’s designer had added a function that would display instructions to surrender if a user tried to access from a Russian IP address. Then, in October 2022, in an interview with a popular Ukrainian blogger, a Russian POW testified that he had used Deep State’s map for this exact purpose.
The success of Deep State’s map has attracted more users to their original Telegram channel, which now has more than 700,000 subscribers. It publishes its own original reports of the war, all available through a free app, which other established Ukrainian media organizations sometimes refer to. But the map remains the most popular product, used by Ukrainians at home and abroad to track the front line that, at the time of writing, creeps further toward their office in Kyiv every day.
Both Mykula and Pohorilyi approach their work with a stern dedication that belies their youth and inexperience. “We don’t want to disappoint our audience because our projects have become critical for Ukrainians,” Mykula says. “If you compare us to other maps, you will see that Ukrainians don’t go to check on them. They come to us.”
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hysterical-freak · 7 months ago
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Templates for the game
Wanna show you the templates that I made for the game on my telegram channel
(they can be used to design a profile)
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lilolilyr · 3 months ago
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random questions ♡
Tagged by @elizabeth-mitchells, thank you very much!
: ̗̀➛ what’s ur fav color: I don't really have one favorite, it depends on what it's for, plus lots of colours are just really pretty, especially combinations! but the one I always claim as 'mine' for board games and such is yellow :)
: ̗̀➛ how long have u been on tumblr for: literally half my life.
: ̗̀➛ wheres a place u always wanted to travel to: I always wanted to go to South Africa because my parents were there during their university days, and last year i got to go as well! :D
: ̗̀➛ what’s ur fav clothing brand(s): I haven't got one. I have 0 brand loyalty. Mostly shop second hand anyway
: ̗̀➛ what’s ur fav singer/band(s): been listening to a lot of classic rock lately (every year a local-ish radio station does a 'top 1000 songs' thing and there is always a lot of classic rock in there and every time I get stuck on it for a while), Deep Purple, Metallica, The Cure, Led Zeppelin, Pink Floyd, Queen, Genesis, ... Apart from that the one band I've been listening to entire albums of for a while now is Dirt Poor Robins, they're doing very theatrical rock, I love it! More long term favs of mine are Annie Lenox, Hayley Kiyoko, The Pretty Reckless, MCR, Stevie Nicks, Måneskin, Florence & The Machine, Eric Clapton, Coldplay, Taylor Swift, Sting, Sarah Connor, Amy MacDonald, oh gosh I could go on... Definitely don't have one Fav, just many many great musicians I listen to! :D oh, and the Instagram guy who does the 'green socialist vampire/free range organic humans' music reels, he's so on point and hilarious. Never do remember his name until I come across a video again though.
: ̗̀➛ what’s ur current phone lockscreen: standard fairphone 4 background design. never got around to changing it and at this point it's grown on me... I usually stick to one background the entire time I have a phone, but usually it's at least something I picked xD I've had this phone for two years now, so I think it's stuck now xD
: ̗̀➛ most recent/current hyperfixation: star wars! Specifically, fanfiction either about time travel or mandalorians. Or both. Usually featuring some combination of Obi-Wan Kenobi, Jaster Mereel, Jango Fett, Ahsoka Tano, Commander Cody, Yan Dooku... Well, and others too, but I think those are my favs lately! Before that it was more Anakin/Tatooine centric fics but I'm back on the Mando train now, also have a whole list of all the mando'a vocab mentioned in fic, at this point I probably know more words in that made up language than i do in Spanish (my 3d language in school, nothing bloody well stuck. Should've tried teaching it to me by telling me it's from Star wars hmm xD), if you're interested in Star Wars fics check out my 312 bookmarks on the topic, nearly all of them from this year! Also, NCIS because I've been watching the first seasons on DVD. Also also, twilight memes, specifically all the hilarious fake names for the demon spawn! (& prev re your answer, thank you for telling me who elizabeth mitchell is xD I do try to at least keep up with your urls!)
: ̗̀➛ what’s ur relationship status: single
: ̗̀➛ what’s ur dream job: being paid for tumblrin (more realistically tho, I do genuinely like building social media presences, doing video editing, and a lot of other parts of online marketing, plus it tends to be a job that can be done partially or completely in home office... So I hope I can find some job that a) I don't hate and b) leaves me enough time to actually live my life lmao)
: ̗̀➛ outside of tumblr, fav social app: telegram messenger where my irl friends are <3 also atm Instagram but not for the social aspect, oh no, it's November which means it's my yearly quest of entering every single giveaway in the hope of winning an advent calendar or at least some other trash. Usually works, too, lmao, I mean it's just math, if I enter a couple hundred giveaways each entered by a couple hundred people, I'll probably win sth xD yeah yeah I'm gambling but at least I'm just wasting time on my phone instead of betting money? Instagram has currently restricted me from commenting though for a whole week, apparently it's convinced I'm spam now xD I mean I could switch to my cosplay account but then I'd have to clean that up too in January, I mean I do need/want fo unfollow all those giveaway brand accounts again -_-
: ̗̀➛ do u have pets (if u do have pets, what kind/how many): no
: ̗̀➛ do u prefer tea or coffee: tea, preferably rooibos or green tea, assam in the mornings to wake up
: ̗̀➛ whats ur fav ice cream flavor: this year I discovered hazelnut ice cream and it's brilliant!
: ̗̀➛ tag at least three other tumblr accounts: @toboldlynerd @squishmittenficfan @jackwolfskid @mindless-mars @hereforamediocretimenotalongtime @lavendelhummel @asstraightasau-turn @purlturtle @viharistenno only if you want to of course :)
Blank for ease of copying: : ̗̀➛ what’s ur fav color: : ̗̀➛ how long have u been on tumblr for: : ̗̀➛ wheres a place u always wanted to travel to: : ̗̀➛ what’s ur fav clothing brand(s): : ̗̀➛ what’s ur fav singer/band(s): : ̗̀➛ what’s ur current phone lockscreen: : ̗̀➛ most recent/current hyperfixation: : ̗̀➛ what’s ur relationship status: : ̗̀➛ what’s ur dream job: : ̗̀➛ outside of tumblr, fav social app: : ̗̀➛ do u have pets (if u do have pets, what kind/how many): : ̗̀➛ do u prefer tea or coffee: : ̗̀➛ whats ur fav ice cream flavor: : ̗̀➛ tag at least three other tumblr accounts:
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wigilham · 14 days ago
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Which is the best XAUUSD signal provider?
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When it comes to trading gold (XAUUSD), finding the right signal provider can make all the difference in maximizing profits and minimizing risks. If you're looking to trade XAUUSD effectively, you'll want a reliable signal provider that can give you accurate, timely insights without the guesswork.
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