#TUTORIAL
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tofupixel · 2 days ago
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something that took me some years to figure out is that desaturated colours are much easier to vary in hue because they are literally closer together
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also the greys make your more saturated colours stand out more. if its all saturated then nothing really is
thats the power of the greys my friends
goot bye
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hellothisisangle · 2 days ago
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A super easy Astarion scar tutorial
I use this method even if I want to slap them on quick or as a base for more detail to add further highlight/contrast
Searching for “Astarion transparent png” should get you an image you can work with
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angelacostumery · 3 days ago
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I have, quite seriously, made entire costumes in the length of time it took me to make this single fucking bow.
I'm not sure if it was worth the hours and destruction of my finger (thimbles are for the weak but regrettably my skin is weak too) but it is quite pretty, I guess.
the piece of lace for this was about eighty inches long. It matches the beading on the same trim used around the underbust.
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this lace is made to be inset and has margins on either side that I used as seam allowance. it was sewn to a strip of faille with the right sides facing each other.
the faille was interfaced with strips cut to the width of the lace, so it would not extend into the seam allowance.
the edges were trimmed down with pinking sheers, then it was turned right side out.
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I sewed sequins onto each edge first, one in each little "box" on the trim? I'm not sure how many there are but if you ask my fingers they would say way too many.
the beading was done next, I did this after because they are bulkier and the thread is more likely to catch on them if I sewed them on before the sequins.
this is a mix of pearls and glass beads, once again following the lace pattern to ensure even spacing.
I sewed the beads on with heavy-duty upholstery thread since they will be prone to snagging and I don't want any to fall off.
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I spent like an hour trying to figure out how to make this bow look good. when I was finally happy with it I used pliers to crush all the glass beads in the center so it would be less bulky.
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the center is a little piece of trim from my stash. I was originally going to use more of this on the project but then I just did a bunch of hand beading instead.
and there you go, a bow. this will go over the actual closure which will probably be twill tape tied in a far less attractive but more functional bow.
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theskeletongames · 1 day ago
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The 3 easy markers I use to help myself draw the lower legbones and how they attach to the feet. Now you know all my secrets!
...the secrets of the leg bones...
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wombywoo · 2 days ago
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*clicks the pen* How do you draw Vincent's curly fuzzy hair? I imagine you got a good brush for it but how about shading it?
So a lot of it has to do with the brush, which is actually my all-purpose brush I use for most aspects of my painting.
it has a sponge-like texture, as seen below:
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you can see how the edges form that perfect fluffy shape, which is ideal for highly textured hair
I actually put a step-by-step of this latest piece up on my patreon wip tier, so I can show you how the hair was done:
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so it's basically just blocking in the shape, using the airbrush for the initial gradient, then constantly adding more texture by dabbing the brush in short bursts, from darker shadows to the lighter brown/gray highlights~
I know it's not a super thorough explanation, but I hope this helps <3
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leidensygdom · 3 days ago
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hello!! i love your art so much, your colors are beautiful and your characters are just so 👁️👁️ and i adore seeing them on my dash :)
i had a question about how you do the details on your fabrics: how do you keep the patterns on clothes on a body looking so,,, clean and readable while also making it make sense on the form under it?
like the cape/sleeve(? idk what it is but it looks cool as hell) on the magnolia commission pattern looks so cool and it's still readable on the fabric (like, if i wanted i could probably do a silly sketch of it) BUT ALSO it seems to make sense with the folds so it doesn't just look unnatural and stiff?
i'm so sorry this is kind of a long ask but like. would you be down to talk about your process for patterns on clothing? it's cool if you're not, that's totally fair, just figured i'd ask
have a wonderful day!!
OOOH Thank you so much for the ask!! I wanna do a more in depth tutorial, but I tend to make patterns in two different ways, with one being fully hand-drawn and the other playing with mesh transforms or the... Uh, liquify CSP tool? Let me find examples
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This is an example of a fully hand-drawn pattern. No trickery here- Only trying to eyeball everything. It's kinda a lot of work to draw it manually, but it's the more convenient option if the character I'm drawing doesn't have files for the patterns, or if the files are a bit too different from my usual style, as they could potentially not look great with my linearted or painted style
And then- For cases such as Nolia's cloak, I did the entire pattern as a separate file, then placed it using Photoshop's mesh transform!
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Here's a WIP file from when I placed all the patterns after finishing the lineart, where you can see them in full contrast. I tend to keep my patterns in different files- The black parts here are not joined with the base color of the cloth, so I can bring nice highlights and texturing when they're meant to be golden inlays, for example. Now, the Photoshop mesh transform is a bit finnicky to use, and I don't have any proper step by step of it- I could potentially record how I do it someday. But let's take the humble cylinder and demonstrate it quickly:
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So, the mesh warp tool is the one on the right- You can see these sort of blue lines creating a mesh. I'm sure CSP has it in it's pro level or something? Correct me if I'm wrong. You play around with the different sections, move it to the right place, and put it on the cylinder. This is a very simplified form. You can make many subsections to your meshes (that's 3x3- you can have stuff such as 20x20) for when you have multiple folds.
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And then you can just shade your pattern accordingly so it fits the volume of the drawing, and- ta-daa!
This is by no means an easy method. Sometimes you can get away with the Liquify tool (which CSP has and it's very decent), which I've used when the pattern in question was over a simpler surface with few folds. It takes some practise to use that well, and it isn't gonna be the best for complex ones, but it's also an option. Let me do a lil compilation of some patterns I've done and which tools I used for each!
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The tool I use highly depends on the time I have, the level of finish for the drawing, and so on. CSP's liquify is probably the fastest but gives simpler results, drawing them manually works better with some styles and more organic/less geometrical patterns, the mesh tool takes a bunch of time but it's great for small repeating patterns that are meant to be very precise or geometrical.
If people would be interested in it, I may someday do a video tutorial of me doing a pattern and then putting it over a folded cloth. I do hope this can help a bit tho!!
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blanchebees · 1 day ago
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Hi ! Just wondering how do you draw vessel's mask ? I love your art style, it's awesome and I tried to draw the mask the way you do it but I keep struggling
Hi there! I don't really have a process, i just draw it very loosely and then kind of fix it along the way? Most of the time i start from pics. I have A LOT of references to help me with getting the angles right so i would start with gathering those.
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I can't stress this enough, create a reference board with all the pics you need to learn how to draw him right! The eyes work the same as the ones on a face, tilt the head down and they'll bow etc. They wrap around the mask.Tilt his face up enough and you'll eventually see his nose.Tilt it even more and you won't be able to see all the eyes.
And to end this, please don't try to go for someone else's style, this is how i do it but what you really want is to develop YOUR own take of Vessel yk? It's only a matter of repetition and studying, understanding how he works! :)
Here's another brief tutorial i made
Tips are highly appreciated if you find these tutorials helpful!
Tip jar
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almakrowan · 7 hours ago
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DID YOU KNOW that you can use the shapes-making tools with ANY BRUSH? ❤️ Even if it's textured or a pattern!
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Sorry, it's a big and messy instruction - for the ease of keeping it a single image so you can save it for future reference if needed! I'll explain everything in steps now! ❤️
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1. After selecting the tool of your choice (I went with a circle because I need it for little perfectly round glass balls) press the small 🔧 wrench icon in the [tool property] window.
2. Go to [Brush tip]
3. Press [Material].
4. With the little 🗒️ + icon you can open a window with all the materials you have saved in your Clip Studio.
5. Here, the search option can be very helpful, or you can browse with tags on the left side! Just double click the one you want to use.
6. Go back to [Brush shape] tab.
7. Press [Add to presets] button.
8.* Optional: with the small 🔧 wrench icon you can rename your new brush shape. (I also recommend playing with all the other settings on the left: Spraying effect, stroke, texture...)
9. If you make this option visible, you can easily toggle it now whenever you need it!
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lavellyne · 1 day ago
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btw there's more timelapses and process videos (+ weekly streams!) on my paytweon!
actually this timelapse was recorder primarily for my patrons.
a tutorial on how i draw heads to keep them proportional
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kepkosim · 23 hours ago
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→ → → i've got an ask a while ago asking about my editing process so here it is! my 07-step tutorial for editing sims screenshots 💫
01 → preparing your canvas
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i always take my screenshots in 3 seperate images like shown in the picture above - it gives me a bigger canvas size to work on.
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i extend the canvas and line them up on top of each other - decreasing the transparency and zooming in helps to see where each image has to go.
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erase all the visible hard edges with a soft round brush and you're good to go.
02 → liquify
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under filter > liquify fix any hard edges that are meant to be smooth. i really take my time with this since this makes a huge difference!
03 → skin & shadow smoothing
i duplicate the layer and use the noise > dust and scratch filter with a layer mask
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you can also go in and use the blur > surface blur fliter if it's not smooth enough. next i create the layer mask:
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afterwards i tend to add a tiny amount of noise on the smoothing layer - i feel like it makes everything blend together a bit better.
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you can also obviously lower the opacity if it's too smooth for your liking. i feel like the smoothing wasn't really nessecary in this screenshot but sometimes (especially using relight) the shadows can look a bit pixelated. using this technique helps fixing that issue with little effort.
04 → painting highlights
next i paint highlights onto the skin. i create a new layer and start painting by using a soft round brush that's around 5-20 px big, on 1-2% opacity and 100% flow. i paint the highlights matching the existing light source:
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to pick the right color for my highlights i usually pick the lightest skin color on the screenshot and go a little bit lighter and warmer. it all depends on your screenshot and your lighting though!
05 → painting shadows
occasionally i also paint shadows onto the screenshot! first i select the area i want to paint in and then use a black soft round brush, that's around 100-500 px big, on 5-10% opacity and 100% flow. i just do a couple of clicks and just roughly add shadows where it's nessecary
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06 → optimizing your image
the last step is to resize your image to a fitting layout using a tumblr image size guide.
07 → end!
if you've followed all my steps the end result should look like this 💫🌟✨
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if you have any more questions please feel free to hmu anytime!! i would be more than happy to help + give more tips 💫
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exnoh · 2 hours ago
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youtube
mm cherry atrium. I'll reblog soon with the blueprints for the tree
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t0il3t · 14 hours ago
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I've seen some people ask for how I render, sooo..
Here you go! A short thingy on how I render. And also my new line art brush and the brush I use to render other than the airbrush. Sorry if you still don't understand, english isn't mmy first language
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If the qr codes don't work in this picture ↑↑↑
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zaytheslay · 3 days ago
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Me when people ask me for a tut (they mean tutorial)
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nikoco11 · 5 months ago
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my recipe for drawing hands!
(small note that this is a shortcut that is more abt style and ease than anatomical accuracy. it helps to take time to really properly study hands, makes it easier to bend the rules a bit like this and have it still look good!!)
(learn rules b4 u break them or whatevah)
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laboratoryrats · 4 months ago
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Excellent tutorial to drawing cubby body types
“Some chubby guide for y’all!”
Source: paggiart on twitter
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