#SketchUp render farm
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321arka · 1 year ago
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While Barndominium has a long history in Europe, real estate developer Karl Nilsen popularized the term in the late 1890s in the United States. In an episode of HGTV's Fixer Upper, a stunning barn conversion further popularized barndos. Barndos offer a practical and spacious living environment those appeals to a wide audience.
In order to create visually appealing and cost effective living spaces tailored to homeowners' preferences, architects and designers can make use of home design and 3D home modeling services.
Barndo Visualization Features
Authenticity
Despite adhering to architectural rendering principles, Barndo visualization has its own unique aspects. Generally, barndos are metal barns with spacious interiors commonly found on farms or sprawling grasslands. Barndo visualization is influenced by these features, ensuring authenticity.
There are universal rules for quality 3D architectural renderings. The geometry of all objects, the textures, and the photorealism on all objects should be correct and look natural. In Barndo renderings, minor imperfections are emphasized; frequently used items may be worn, and walls may be unpolished, which adds to the authenticity of the barn.
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rendersfarm · 2 years ago
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Top 4 render farm for Houdini in 2023
Are you working with Houdini software and looking for some solution to speed up rendering time? One of the best solutions is to use a Houdini render farm. In this article today, Super Renders Farm will rank the top 4 best Houdini render farms and give you some suggestions for choosing the right one for your projects
What is Houdini?
Houdini SideFX is a 3D software for CG animations, films, games, and TV. It is one of the best 3D software in the world and provides powerful toolsets for features, including modeling, rigging, animation, particle effects, dynamics, compositing, integrated rendering, and more. Houdini SideFX utilizes a node-based procedural approach, which enables digital artists with an unprecedented level of power, flexibility, and control. Nowadays, Houdini to be considered is the future software of the 3D industry by many 3D artists and studios around the world.
Houdini can combine with many different renderers and use both CPU & GPU render. Some popular names of render engines utilize GPU rendering with Houdini like Redshift, and Octane. If you prefer CPU rendering, you can render Houdini with Mantra, Arnold, and V-Ray.
Although Houdini is a popular software, there is not much render farm support for it. Because of the specific factors related to the project as well as plugins or the extensibility of the project with Houdini. But we still have the famous names Houdini render farms. So what is that? Let’s explore below!
1. Super Renders Farm
SuperRenders Farm was founded in California, USA in 2010 as a small local rendering company. In 2017, they began to grow considerably by developing online render technologies. Super Renders Farm is a cloud rendering service that is based on SaaS (Software-as-a-Service) and IaaS (Infrastructure-as-a Service). They supported all major apps used by the industry 3dsMax, Maya, Blender, Houdini, SketchUp…
Super Renders Farm offers users two rendering methods: submit jobs to the render farm via Web or Desktop Client application. If you choose to use the Web, then you only need four steps after creating an account, uploading resources, submitting the job, analyzing the scene, and rendering. If you are using the Desktop Client application, they only support Windows operating systems, which allow you to submit render jobs directly from 3D applications such as Maya and 3ds Max.
Super Renders Farm based on IaaS model. It allows users can control every aspect of rendering from choosing the hardware to installing software, plugins, and scripts, using their remote servers as your computer, and more. So, you can install any versions of Houdini (which run on Windows 10 or Linux …), and any renderers. 
You can select a wide variety of service package including CPU rental packages or GPU rental packages (namely GTX 1080Ti, RTX 2080Ti, RTX 3080, or RTX 3090 which are all the state-of-the-art and newest ones in the market). Using Super Renders Farm service will not limit your types of plugins, software version or GPU/CPU rendering. 
2. Fox Render Farm
Fox Render Farm is one of the best famous render farms. It is a China render farm, established in 2009. Fox is the best choice for many 3D artists and studios around the world, and it is the service for many hits and blockbusters.
Fox Render Farm is based on SaaS model. It allows proceeding with rendering on their website. Because is a SaaS render farm, Fox just supports certain Houdini versions with render engines. And unfortunately, it does not support Plugins with Houdini at all. It is a con if your projects have scripts or plugins.
3. Ranch Computing
Ranch Computing is one of the best render farms for Houdini with high-performance 3d rendering service. It is a France render farm with over 15 years of experience in this industry. They provide both CPU and GPU-based rendering. Like Fox Render Farm, Ranch Computing is SaaS render farm, and rendering management is also on the web
Ranch Computing provides Houdini user RANCHecker – which is a plugin integrated into your Houdini. RANCHecker will help you check if your project is okay. If it’s okay, it will upload through RANCHecher. Then you go to their website and submit it. From there, it’s up to you to wait until the project is finished and download the results.
Because Ranch Computing is SaaS render farm, Ranch just supports some Houdini versions with some render engines. And of course, you can’t control the rendering process.
4. AnimaRender
AnimaRender is a powerful render farm for Houdini. It is a Russian render farm, which was founded in 2016. Like numerous other render farms, they’re SaaS and also give CPU as well as GPU rendering. You’ll download their plugin and integrate it into your Houdini, also you can start your render from the interface of your software.
Besides SaaS render farm, they provide GPU Rental service where you can rent fig (5x1080Ti and 5x2080Ti) for at least 3 days. You can connect with the GPU server through Anydesk/VNC. Then, you can install another version of Houdini on their instance and use it as your want.
With SaaS render farm, you need to check your Houdini version, Render engine and plugins before upload to their system. Because AnimaRender doesn’t support plugins and some version of Houdini.
Summary
There are the 4 best Houdini render farms you should choose for your project. Each render farm has its own pros and cons. Your job is to select the suitable one. If your project is large-scale or has some special plugins or custom scripts, we recommend you use Super Renders Farm or AnimaRender.
Source:
https://blog.superrendersfarm.com/news/top-4-render-farm-for-houdini-in-2023/
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trustideas · 2 years ago
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Keyshot vs cinema 4d
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#KEYSHOT VS CINEMA 4D HOW TO#
#KEYSHOT VS CINEMA 4D FULL#
RenderShot is a KeyShot dedicated render farm. All servers run securely onsite, without the use of third-party cloud services such as AWS or Azure. Each server is built from the ground up to render KeyShot scenes as fast as possible while maintaining quality. KeyShotFarms provides KeyShot users with powerful render farm capabilities. keyShot enables real-time 3D rendering, showing you realistic product visuals and satisfying all your visualization needs. KeyShot's superb rendering capabilities are widely used in industrial products, mechanical engineering, CG industry, automotive, jewelry & accessories, and many other fields. KeyShot supports multiple plugins and can be used on Mac or Windows.
#KEYSHOT VS CINEMA 4D FULL#
It supports ray tracing and full area light rendering. KeyShot is a 3D rendering software developed by Luxion.
#KEYSHOT VS CINEMA 4D HOW TO#
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sqlmmorg · 2 years ago
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Vray sketchup 2018 torrent magnet
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#VRAY SKETCHUP 2018 TORRENT MAGNET HOW TO#
#VRAY SKETCHUP 2018 TORRENT MAGNET LICENSE KEY#
#VRAY SKETCHUP 2018 TORRENT MAGNET FULL#
#VRAY SKETCHUP 2018 TORRENT MAGNET PRO#
#VRAY SKETCHUP 2018 TORRENT MAGNET PRO#
It will find a rich database of animated 3D models for use in our project.SketchUp Pro 2018 Crack also allows you to prepare the animation. SketchUp PRO 2018 Crack also works well with the interior design of houses, flats and even gardens. The application has equipped with all the necessary tools used by architects and engineers to create buildings, motor vehicles, bridges, etc.
#VRAY SKETCHUP 2018 TORRENT MAGNET LICENSE KEY#
Success for novices can be a blurring image, but with proper guidance, it will be easy and fast for virtually anyone to get a quick understanding of the basics.SketchUp PRO 2018 Crack With License Key freeloadIntroductionSketchUp PRO 2018SketchUp Pro 2018 is a latest professional version of the program for modeling 3D (three-dimensional) objects in the environment supporting the design CAD. Too Many Options to Be Use Unlike most visualization plugins, VRays plugin has an abundance of options and hence the reason many architects have anchored its steep learning curve to the wealth of knobs, levers, sliders, and check boxes.
#VRAY SKETCHUP 2018 TORRENT MAGNET HOW TO#
When you know how to do all the tweaking, and preference setting then your clients will be happy to pay that extra charge you demand. That time you will be spending trying to understand VRay is what makes VRay worth every penny. It has a lot of options and settings, and a bunch of material libraries alongside a one of a kind user interface.Īnd will definitely eat up some of your precious time for you to really understand what works and how it works. VRay Has a Smooth and Steep Mastering Route It can be daunting when you are trying to understand the functionalities of VRay. With VRay and Google Sketchup combined, your imaginations can easily be brought to life. It doesnt matter how you want your coffee, hot or cold, brown or black, VRay will always be the master brewer.Īfter all, it is only a plug-in and it success should be anchored towards its ability to work seamlessly with other programs.Īrchitects fancy the easy incorporation of VRay into Google Sketchup too although Google Sketchup may not be a giant in the rendering industry, architects have had a heavy reliance on it because it fast and easy tooling layout.
#VRAY SKETCHUP 2018 TORRENT MAGNET FULL#
The speed of VRay comes in handy when you have to meet up with tight deadlines.Īnd above all, it is something fast and does no trade its speed for quality.Įven though VRay requires some learning curve to get a full grasp of it, architects cant deny the fact that its ability to work with other 3D programs out there is a huge advantage. Vray For Sketchup 2018 Torrent How To Compose AndĪnother part that improves its speed is its ability to dish out a series of low quality images so as to give you an idea of how to compose and frame your projects material, color as well as light this is usually don when the settings are set to low.Įven though the least rendering software will give you the ability to create a draft, none has done it quicker than VRay. That is why it is best for architects as time means a lot to them.Īside that, it gives architects a chance to actually have a preview of the outcome of a project to know if it is going to be feasible before investing their time. It is quicker in the sense that, it gives you faster render times, drafts as well as animations and many more. Speed Some may argue that the speed of any render engine is dependent on the PC you are using and other things like render settings, and the size of the project you are rendering. Thats said, we will be looking at 10 Key Benefits of Using VRay to Render Architectural Projects 1. Latest of them all is the support for GPU render and there are also custom versions for render farms who operate with a network setup. Vray For Sketchup 2018 Torrent How To Compose AndĪnd the most amazing thing about the new features is that, they are geared towards solving architectural rendering problems and improving work flow and quality.
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superrendersfarm · 5 years ago
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Design :Surbana Jurong Software: Sketchup,3dmax,vray,photoshop Super Renders Farm - Cloud Rendering Service -  Powerful & Smart Cloud Render Farm https://superrendersfarm.com/ https://blog.superrendersfarm.com/
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cz-zou · 6 years ago
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Ecological Farm, 680 m2 (4/2015 - 11/2016, Shenlongjia) - SD, DD, CD, CA
Located in rural far from the city, the client 's appeal is to make the whole architecture hidden in the mountain, in order to create a place that brings peace feeling to the guests.
That is how the continuous roof concept was born. The space underneath consists of offices, guest room and ecological farm. The key element for this design is the combination of rural village and mountainous terrain.
This is the first project I’ve participated in all along from schematic design to construction administration. I was in the scheme team at the very beginning, then I made the model with two other colleagues. When the project went to the construction design, I participated in the drawing of some wood structure.
Softwares: AutoCAD, Sketchup, Lumion
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Racavan House, Broughshane, Ballymena, Northern Ireland
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delhi-architect2 · 4 years ago
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Journal - One Drawing Challenge 2020: The 100 Finalists (Part 3)
Explore a further 25 extraordinary architectural drawings, each one a Finalist in the 2020 One Drawing Challenge. Let us know which are your favorites on Instagram and Twitter with the hashtag #OneDrawingChallenge!
← Previous 25 Drawings     Next 25 Drawings →
“House by the sea” by Kees Fritschy, Atelier Fritschy
“As a recent graduate during this unusual times, I start my architectural career different than expected.
The worldwide lockdown made people more bound to their houses than ever before. In a post pandemic situation people might ask for a home that includes different qualities. My painting investigates an atmosphere in which the inhabitants can experience a peaceful surrounding. A healthy environment where inside and outside space merge. Natural elements such as the sky, water and the views are decomposed to form a balanced composition with the architecture and inhabitant. The surroundings play an active role in the experience of the space.
I got inspired by architects such as Luis Barragan and Mies van der Rohe. The use of color is limited to a few tones as a statement of reduction. Nevertheless the colors are more or less necessary to increase the sensation of the place.”
“Stacking Collectives” by Mark Heinrichs, University of Toronto
“The dearth of affordable in many contemporary city’s is an issue many urbanites are uncomfortably familiar with. The problem is ubiquitous, and solutions are similarly scarce. Possibly through implementing a novel development strategy, programmatic amalgamation and unorthodox site selection, a potential solution may emerge: a stacking of collectives. This drawing visually summarizes a theoretical typology that would combine communal living, collaborative design, and collective financing and allow for a number of distinct groups of individuals to occupy a single, co-owned mid-rise tower.
These groups (those present in this drawing ranging from frat-boys to a covenant of nuns) would be present from the beginning of the design process and would contribute both financially and aesthetically to their portion of the building. This would allow for flexible layouts depending on desired function and a greater sense of ownership over the resulting building. An urban mid-rise becomes a stacking of collectives.”
“Turnme” by Jono Yoo, The University of Auckland
“As Banham walks into the battlefield of car exchange, the Turnme market, he hears vigorous interactions between the motorists of Auckland sharing values over the automobiles.
A rusty 1970s Ford calls out his name, peaking at him amongst the chaos of battling, bidding, and negotiation between sellers and buyers. Drawn by the life story of the Ford, Banham purchases the dear loved car so that he can mend him back to health to put to good use.
First of all, the title, Turnme is a compound word of Turners and Trademe, the two most predominant second-hand car markets of New Zealand. The reason for this wordplay is to highlight the unexpected autonomy and free expression advocated in the interactions held during the trading of used cars which includes, the display of cars, negotiation, bidding and most importantly the exchange of sign-value…”
“Incarceration Alchemy” by Kathryn Cybulski, University of Waterloo
“The time an inmate spends at the facility is under their control, no matter the crime committed, but under one condition: they must reach the top of the structure.
In order to do so, there are 50 levels the inmate must unlock, each level containing an important skill that must be learned and mastered, a fun activity, or something needed for survival. At the bottom of the structure is a massive library that contains the knowledge needed to follow a path to the top.
The exploration of new ideas, a new mindset, a new perspective and the possibility of a new life is rooted in the imagination. This system keeps the mind and imagination of inmates engaged, as they are always working towards a goal. Inmates have to earn their release and in the process of doing so, are able to gain valuable life skills and rehabilitate themselves.”
“Mechanized habitable vertical farm for a COVID generation” by Ian Lai, University of Pennsylvania
“Everyone is working from home during the COVID pandemic. How is office space rethought to integrate with the housing typology and its integrated systems? Is sustainability inherently tied to conservative building schemes and forms?
This project addresses the growing need for buildings in Philadelphia to be repurposed and reused in spite of increasing unemployment and the crisis of housing shortage during the coronavirus. Despite the rising numbers of unemployment and people’s needs to spend money simply on rent, food and water.
The use of vertical space, access to views an sunlight should not only be reserved for the upper class but any low-income population as well. By taking and extruding a volume of 600sqft from the site FAR and twisting it to account for wind forces as well as sunlight in angles round the building and pixelating the facade to increase surface area for rainwater catchment, the resulting form is achieved.”
“Making of a Place” by Abin Chaudhuri, Abin Design Studio
Conceived to introduce a peri-urban context to the viewer, this illustration aims to convey a sense of scale, lifestyle and spatial demographic of Bengal’s countryside within which numerous projects of Abin Design Studio are situated.
Dominated by a Temple complex and dotted with small lakes and open fields, the graphic highlights the insertion of the studio’s works in the region that introduced an entire community to the impact of design and the ability of architecture to expand beyond its footprint.
The illustration was meticulously created using various software such as Sketchup, AutoCAD, Illustrator and Photoshop.”
“A CITY OF NOWHERE” by Haoyu Wang, Massachusetts Institute of Technology
“This drawing represents a notion of displacement in contemporary society by illustrating a fictional city that infinitely grows without a ground of belongingness.
While the world increasingly connects by technology, our lives and social existence are detaching from fixed places or communities. The pandemic of COVID-19 switches our work-live routines to virtual substitutes. On the other hand, social media raises the voices of migrants, refugees, and urban nomads on their identity crisis in constant resettling.
Can we translate displacements into architectural imagination? In A CITY OF NOWHERE, an infrastructural framework stretches three-dimensionally with interconnected mobility systems representing the force of technology. In contrast, the properties built upon the framework are independent of their neighbors in typology, culture, and social identity. This city nourishes a society where people enjoy optimized freedom of traveling and exploring while losing the materialized sense of home or community.”
“Smash Palace” by Jono Yoo, A12
“The next place that Banham visits is one that most cars of Autopia have been through, the Mechanical Theatre of Smash Palace; a place where his Ford finally transforms to become Banham’s unique counterpart. Banham trudges along the entrance, passing the oath stone of Mechanical Theatre stated by Karl Benz, that all Mechanics are devoutly tied by to clear their mind.
Inside, another scene unfolds. Mechanics at the surgical rooms diagnosing each car carefully, understanding that the car is an extension of the owner’s body, where above there is a showcase laid out for people to display and boast their modified car’s new look and performance.”
“Architecture without architects, a slum made out of stories” by Yennifer Johana Machado Londoño, Universidad Nacional de Colombia Sede Medellín
“It’s an everyday place in a nondescript slum in the outskirts of Medellín, but the longer you watch, the more you let yourself get unraveled in the stories that make the societal networks that, as if a tapestry, have been woven thread by thread by every humble Colombian family in the pursuit of a better life. It’s architecture without architects that, against violence and scarcity, stays on its feet as it hosts a community that makes its spaces their own and, little by little, rewrites its history. Its magic resides in the spontaneity, the ingenuity, the cooperation and the tight-knit urban relations that have been maintained and upheld even in the quarantine of 2020.”
“Unobtainable Cities” by Joanne Ho and Emily May
“Let’s face it: modes of production are being more efficient by the minute and we can’t stop it. We’ve developed 6-axis robotic arms that can 3-D print walls of a home. We’re surrounded by embedded smart sensors and intelligent systems that use our behavioral data to tell us what to conserve and when. Frankly, who isn’t speculating about the future of the infrastructure built by AI architects?
Through the use of Generative Adversarial Models (GAN), we have collected and trained over 500 images of architectural renderings and drawings. This drawing is a collage of images produced by the machine itself, and our personal stitching of an AI-built future entwined with nature.
“Unobtainable Cities” captures the atmosphere of the overwhelming enormity of a future where our lives are increasingly being designed for us, engulfing us in the thought of creating a superior intelligent entity, which ultimately writes our own fate.”
“Pilgrimage of Everyday Life” by Tzu-Jung Huang, The Bartlett School of Architecture (UCL)
“Pilgrimage of Everyday Life is capable of generating over 1300 litres of water per day, tremendously ameliorating the inefficiency of water collection, as well as creating ever-changing landscape formed by the glistening, translucent waxed linen. Also, the spiral structure amplifies the abundance of religious and natural power in this area, providing a place beneath it for people to worship the blue sky and celebrate the harvest of water. The plaza space can be highly flexible, used for meeting, food preparation, mediation and festive activities and so forth.
The stone floor radiates out from the well with a series of bamboo columns, reinforcing the notion of community, enhancing the transition from sacredness to openness and re-integrating the stunning surroundings. Thus, going to the community centre becomes a delightful and spiritual journey which one can experience personal and social transformation and celebrate the importance of local traditions, communal gatherings and Mother Earth.”
“Perpetual Home” by Kate Korotayeva, Ryerson University
“In order to survive as a species, today, we have to stay at home. In the last few months, the limits of home became a battleground for our work selves, social selves, sexual selves, creative selves, and other ways we choose to manifest our humanity. This perspective of an imaginary and perpetually changing home emerges as a monstrous amalgamation of our hugely expanded bodies, technology, and built form.
The tumor-like forms encroach into the territory of the former clearly defined domesticities and transform the image of what was once a home into the image of a new programmatic anomaly – a place that does everything. After years of socially distanced existence, this home has illegitimately transformed itself into a monster, constantly changing to meet professional, sexual, aesthetic, creative, and other needs of its confined owner.”
“The Illusion of Boundary” by Maira Waqar, Khan Office of Design
“What is reality? What if we can manipulate all the existential data and create a new world or maybe a new dimension? One that focuses on generating experiences by using various architectural elements as a means of informing space.
They exist in numerous forms in buildings where their use may be superficial or functional. However, they have astronomical potential to dominate space and make their presence felt. The architecture, like a well written chronicle stands in all its glory. The romance among the abstract structures, the chemistry can only be discovered by experience.
Welcome to a mixed reality space where it navigates between the physical and virtual realms. While the physical exists as a ground condition, the virtual constructs enclosures and thresholds that are at both permanent and ephemeral.
They collide and transcend the boundaries of the real world, elevating it into a new reality. New possibilities with no horizons.”
The Melting Archive by Thomas Riddell-Webster, University of Westminster
“Based on sensitive speculation, this drawing proposes a temporary architecture to soften Hanoi city, amid a rapidly developing urban context. Hanoi’s 1000 year old tradition of kite flying provides a vehicle for the creation of temporary spaces that will facilitate Hanoi’s street culture, a culture that relies on permeability to provoke spontaneous interaction.
This drawing questions the path of Hanoi’s development towards a western city and proposes an alternative technology, in reference to Hanoi’s past, that provides the tools for the organic social reconstruction of the present and the future.
Pectin, Cellulose and Chitosan, extracted from kite production, combine to form bio-polymer building components that contribute to temporary spaces, designed to melt back into earth’s ecosystem after several years. Unlike architecture as we know it, each decay provides the opportunity for redesign thereby allowing a sustainable and affordable infrastructure to evolve across the city, in harmony with contemporary social requirements.”
“The Duckpit” by Jakob Jakubowski, Academy of fine Arts Vienna
“The Duckpit project is a critical interface for a collaborative reaction on a borderline of virtual and “real”, an architectural speculative device for re[dis]covering economical and social glitches in political propaganda. An old ruin in the alternative Sava-Mala district was scanned and so digitally preserved before it’s demolition for the Belgrade Waterfront development, a giant ambiguous housing and commerce implant to the heart of the city.
Through a fictional transformation of this ruin into a digital-underground art gallery, people are asked to use their voice (click) for a new kind of protest against the capitalist savage sign, Belgrade Waterfront. With the help of an elucidated website this project becomes a digital art installation itself, the subject of a parasite-sabotage from within a structure is introduced and growing with every voice to a governing manipulating virus, which transforms the construction site and so gives the city back to its habitants.”
“A Tribute to My Grandmother : Her Real Battles with Dementia” by Ker Xin Lee, Loughborough University
“This drawing is my architectural interpretation of my grandmother’s daily struggles with dementia. As a young girl growing up with her, I witnessed how her dementia progressed as she aged. The drawing illustrates her journey with dementia and encapsulates a glimpse of her confusing memories.
It depicts her vivid childhood memories of China as a young girl before she fled, her struggles to find her way home when she got lost in our neighborhood, her hallucinations and delusions, and finally, her last few weeks in the hospital due to failure in parts of her brain, inhibiting her feelings of hunger or thirst.
Dementia causes the brain to deteriorate and can be disorientating to the patient. I wish to raise awareness about Dementia and hope to someday be able to design purpose built architecture, which helps slow the deterioration process and improve the quality of life for those with dementia.”
“The Unity Center” by Joana Benin, Ryerson University
“In a future communist society, humans must be taught how to interact with one another in a world that fosters equality and stability. To avoid conflict and live peacefully, the Unity Center is youth’s first exposure to volatile emotion and social interaction. The center aims to provide spaces where youth can experience different types of emotion within a safe environment to build an emotional tolerance to conflict and distress.
The movement through the building is a ride that conforms to the idea that the physical nature of the Unity Center no longer needs to be restricted by traditional design standards, allowing for molding of the architecture purely for user experience. The structure is a membrane that shapes according to the youth’s emotional capacity, becoming ’a womb;’ from which a new understanding of emotion emerges. The four main spaces exhibit the most commonly encountered emotions: frustration, fear, melancholy and joy.”
“VIRTUAL | REALITY” by Giangtien Nguyen, Afreen Ali, Aziz Alshayeb and Erik H Kusakariba, INVI LLC
“When our streets became empty and we are isolated in our own homes, humans will feel the need to connect through our digital infrastructure. As our reality becomes more physically unconnected, while our virtual city strengthens in connectivity, it creates a juxtaposition visually between our crowded virtual city and our empty reality.”
“Hemp Tech Garden” by Umar Mahmood, University of Pennsylvania
“The drawing is a top view of a new market designed in Callowhill district of Philadelphia. The market provides facilities of Hemp products. It is designed by building, carving and rebuilding reliefs from defamiliarized neighborhood artifacts. The market is serving the city with sustainable, environmentally friendly and ethical products. It carves its identity in the city as the density of ubiquitous elements while having unique courtyards of rare figures.
The market has five quadrants, each has a mat density of crisscross Cartesian elements which break their own limits and intersect with elements in adjacent quadrant. The main difference between each quadrant are the unique figural artifacts. Functionally, the market operates on four sections. The retail space, industrial section, harvesting area and public gardens. Each program operates on different level. The market has an industrial and synthetic programmatic interaction with the city. Moreover, it inhabits nature by providing urban farming platform.”
“Phantasmagoria: A Cautionary Tale” by Rawan AlWazna, School of The Art Institute of Chicago
“As the world pauses at this moment in time amid a pandemic that, more than ever, has been exposing various aspects of deception, image-making and defactualization in existing structures and systems of powers, we confront ideas about our built environment; a manifestation of the habitat or the inhabitant? The structure or the institution?
Phantasmagoria is a meditation on such struggle, fear and censorship in storytelling, an invitation to extend our perception beyond the physical appearance, and ultimately, a statement about the right to narrate our own stories.
Structures transform into active protagonists in this rig-like city which disguises gruesome truths through its festive facade. The “All-seeing-eye Tower” stands tall, higher than everything else, making sure other characters like the “Injustice Police”, a character of arbitrary detention, and the “Instant Oases”, a character of constant displacement, do their job well. These carnivalesque machines are the characters that make up this city.”
“after work” by Yoonsoo Kim and Christoph Schmollinger, TU München
“Many people predict that in the future automated systems will replace our work. There will be countless unemployed people, who will receive universal basic income(UBI). Then, where should we go and what can we do?
Hannah Arendt classified human behavior into three different categories. “labour” is obligatory behavior for survive, “work” is useful behavior for production. Through “Action”, we can express our identity. And “action” cannot be replaced by automated systems.
The underground space in this drawing is a space for “action”. The more you go down, the more powerful, social and communal action takes place. Hannah Arendt subdivided the action into three further. Accordingly, we structured the underground dome-shaped space. In the space of “Willing” at the top, individual actions are drawn, in the space of “Judgement” at the bottom, collective actions are drawn, and in the space of “Thinking” at the middle, the process between them is drawn.”
“Archicov19” by Angela Ruiz Plaza, Polytechnic University
“The new Archicov-19 system is invading the world. It can solidify sand, or float amid clouds, parasite old cities or dive into the sea. It is a living organism made out of fungi, bacteria and nature, in symbiosis and behaving like an ecosystem. Earth can finally breathe, and we live happy and healthy in its bubbles.
When it grows in the desert it uses Bacillus Pasteurii bacteria to solidify sand so it is an artificial oasis in the dunes. When in the sea it makes shell structures with microalgae diatoms, and using the oxygen it produces. When it floats, it uses Helio in the bubbles of the architectural skin. When it parasites an old city, it uses garbage to grow, recycling materials. Life has changed so much since 2020, and now we live in peace, in this bioarchitecture, living according to our soul, in ecological balance with the whole nature.”
“Pinnacle at White Hill” by Philip O’Brien, Johnson Roberts Associates Inc
“‘Pinnacle at White Hill’ illustrates a self-contained, covered city at time when the Earth’s atmosphere has been degraded to the point that life in the natural environment is no longer sustainable. The caramel sky and red-brown earth visible beyond the protective film of the city cover tells the story of an environmental disaster out of control.
The central portion of the city is free from vertical supports with the exception of the Pinnacle. The Pinnacle is at once the center support for the dome’s superstructure, the focal point of the city, and the seat of city governance and management. Planning and zoning is evident in the layout of the public ways, parks, artificial waterways, and building limits. Green space dominates the city and is used as the organizing principal in the layout of White Hill, where recycling and reuse — including air, food and water — is required to survive.”
“Redwood” by Gregory Klosowski, Pappageorge Haymes Partners
Dubbed “Redwood”, this series of sketches are pure architectural escapism, testing exceedingly optimistic visions of possible futures, assuming the resolution of base societal issues through exotic approaches (limitless fusion energy, asteroid harvesting for raw materials, robotic assembly techniques). Intentionally fantastical, the intent is to spark imaginative thinking outside of practical constraints of current structural technologies.
In this iteration, towering structures drop into place, akin to redwoods falling in a forest, allowing new structures to shoot upward from the carcass, pulling cabling and piping upward, forming swaths of elevated fields, suspended transit systems stringing between the towering forms, and an endless array of habitats, blurring construction and organics.
While arguably irresponsible to brush aside big problems, its worth exploring, given decades of apocalyptic visions are have not proven persuasive. Taking an alternate approach, encouraging and positive visions might better spark the imagination and inspire consideration for wider timescales and broader solutions.
“Apartment #5, a Labyrinth and Repository of Spatial Memories” by Clement Laurencio
“In this frightening period of the pandemic, travel has become unsafe and restricted. The future bears uncertainty, if and when we may travel to experience new places, and re-visit places of our past. Places which once drew people are now “indefinitely” and “temporarily closed”, with no certain opening date. We are isolated in our homes…left with our memories of those faraway places. Locked in our dwellings, we long to be able to escape to a past before the lockdown, to places far away from here.
Residing in London, the dwelling curates spatial experiences from a recent voyage to India. Set both in real space and imaginary space, the project seeks to re-create those atmospheres and spatial conditions of the places remembered through memories.
The memories are rekindled, by manipulating scale, forced perspective and atmospheric phenomena of the places. However, they may become embellished, corrupted, re-imagined; a labyrinth of memories…”
← Previous 25 Drawings     Next 25 Drawings →
The post One Drawing Challenge 2020: The 100 Finalists (Part 3) appeared first on Journal.
from Journal https://architizer.com/blog/competitions/one-drawing-challenge-2020-finalists-part-3/ Originally published on ARCHITIZER RSS Feed: https://architizer.com/blog
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rendersfarm · 2 years ago
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Top 6 render farm for SketchUp in 2023
SketchUp is a 3D modeling computer software for a wide range of drawing applications such as architectural, interior design, landscape architecture, civil and mechanical engineering, film and video game design. It is available as a web-based application, SketchUp Free, and a paid version with additional functionality, SketchUp Pro. There are several outstanding render farms that support SketchUp rendering, this article shows you 6 famous SketchUp render farms in 2023. 
1.Super Renders Farm
SuperRenders Farm was founded in California, USA in 2010 as a small local rendering company. In 2017, they began to grow considerably by developing online render technologies. Super Renders Farm is a cloud rendering service that is based on SaaS (Software-as-a-Service) and IaaS (Infrastructure-as-a Service). They supported all major apps used by the industry 3dsMax, Maya, Blender, Houdini, SketchUp…
Super Renders Farm offers users two rendering methods: submit jobs to the render farm via Web or Desktop Client application. If you choose to use the Web, then you only need four steps after creating an account, uploading resources, submitting the job, analyzing the scene, and rendering. If you are using the Desktop Client application, they only support Windows operating systems, which allow you to submit render jobs directly from 3D applications such as Maya and 3ds Max.
Super Renders Farm based on IaaS model. It allows users can control every aspect of rendering from choosing the hardware to installing software, plugins, and scripts, using their remote servers as your computer, and more. So, you can install any versions of SketchUp (which run on Windows 10 or Linux …), and any renderers. 
You can select a wide variety of service package including CPU rental packages or GPU rental packages (namely GTX 1080Ti, RTX 2080Ti, RTX 3080, or RTX 3090 which are all the state-of-the-art and newest ones in the market). Using Super Renders Farm service will not limit your types of plugins, software version or GPU/CPU rendering. 
2.RebusFarm
RebusFarm is a German-based company that offers rendering services for studios around the world. The business is based on the model of SaaS (Software-as-a-Service). With the experience of almost 15 years in the field of 3D rendering, Rebus has been improving a lot to be one of the most trusted render cloud services. RebusFarm is quite easy to use due to uploading or downloading files is managed by a RebusFarm software element called “Rebusdrop”. In terms of SketchUp software in the RebusFarm system, it is supported with the external render engine V-Ray 3.X and V-Ray Next.
Regarding SketchUp rendering, Rebus Farm offers CPU rendering with intel i9-7980XE, 2.6GHz. In addition, the cost is rather pricey which may be suitable for medium businesses that often render large architectural projects and they work against the clock to meet tight deadlines. One minus point is that they aren’t really good at response times with customer service even on their Germany working hours. Therefore, just be sure you know what you are getting into before sending your render to Rebusfarm.
3.For Render
ForRender render farm is a cloud rendering service that is based on SaaS (Software-as-a-Service) and PaaS (Platform-as-a-Service). It is called a SaaS model because they support detailed software and plugins where you just need to upload your files and For Render will do their rendering responsibility. This render farm is also considered as a PaaS model when they provide remote servers for users with a particular CPU machine configuration.
Every single CPU server is equipped with 2x Intel Xeon E5-2670 (Sandy Bridge) and 64 or 120 GB RAM. For GPU rendering, ForRender uses “Pascal” graphics cards GTX1080 Ti and GTX 1080. You can select to rent via CPU or GPU servers, depending on what is needed, while the calculator part will help to estimate how much time it will take to render your project. Mention to SketchUp software, this cloud rendering service providing only one version is SketchUp 2020 without renderer such as Vray. ForRener’s system is not automatic for plugins of SketchUp, you need to ask the staff to see whether they can support your plugin or not. 
4.Render Wow
Renderwow is a new brand name whose parent company is Shinewonder Hongkong Limited. Renderwow delivers the cloud rendering service platform to global users. Their subsidiary (Shinewonder Information Technology Beijing Co., Ltd) is the leader in the rendering service industry in China. So far, their customers cover industries such as architecture, interior design, film, engineering, and education. 
In terms of Sketchup software, this cloud rendering service now supports SketchUp 2020 and V-Ray Next Update 2. Specification of each server is 32 threads, 64GB RAM, with a performance number of 122 GHZ and the cost is from 2 cents/hour. Rendering based on CPU power needs many hours to complete your task, you should select more servers (maximum 10 servers) simultaneously to speed up your render time more, of course, the price is much higher.
5.GarageFarm
Garage farm providing cloud rendering services was established in 2010 with a team of two, Tomek and Minhee. In terms of supporting SketchUp, you should look at Garage Farm which is a SaaS (Software-as-a-Service) model. Garage Farm today supports SketchUp versions from 2017 with Vray 3.5 and higher. All you need to do is send a project to the cloud with ease right from SketchUp’s interface and submit your job.
6.COPERNICUS COMPUTING
Copernicus render farm is a cloud rendering platform founded in 2016 in Poland. This service is based on SaaS (Software-as-a-Service) and focuses on renting CPU power. Pricing may be its outstanding strength when they offer the cheapest rendering – price starting at 1.5 cents per GHz/h. If you use their prepayment system, the price could drop to 0.4 cents per GHz/h!
When it comes to SketchUp, now they do support SketchUp 2017, 2018, 2019, and 2020 with Vray 3.6 & 4+. They only concentrate on CPU rendering, without supporting GPU rendering at the moment. Therefore, it will take more time (maybe hours) to render a project via Copernicus render farm due to CPU-based service. If you are a freelancer or small studio who has flexible time and do not have tight deadlines, you should keep this render farm in mind and give it a try.
Conclusion
There are numerous articles regarding render farms for SketchUp available online. These services give you the power to produce your best work from SketchUp. Of course, we just present an overview, and the best render farm for SketchUp you need is determined by your needs, project, intended use, and anticipated budget. We hope this information is necessary for you!
Source: https://blog.superrendersfarm.com/sketchup/top-6-render-farm-for-sketchup-in-2023/
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kayawagner · 6 years ago
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World’s Top Graphics Software Companies Are Already Adopting NVIDIA RTX Capabilities. Here’s Why.
The leading software providers representing many of the most important applications for designing the products we use, the cars we drive, the movies we watch and even for scientists to visualize the world around us are jumping on Turing, NVIDIA’s newly launched GPU architecture.
Unveiled today by NVIDIA CEO Jensen Huang at the annual SIGGRAPH Conference, Turing brings together dedicated hardware acceleration of four core elements: AI, ray tracing, programmable shading and simulation.
NVIDIA also announced an expansion of its RTX development platform to allow developers to easily incorporate these functions in their applications. This complete reinvention of how a GPU processes information means that some things like real-time ray tracing that were thought to be five or more years away are now possible with a standard workstation when equipped with a Turing-class GPU like those in the new Quadro RTX family.
Designers can now iterate their product model or building and see accurate lighting, shadows and reflections in real time. Previously, they would have to use a low-fidelity approximation to get their design more or less right, then ship files out to a CPU farm to be rendered and get the results back in minutes or even hours, depending on complexity. Only then could they determine what it was truly going to look like in the real world. Now, they can do so interactively on their Quadro RTX-powered desktop.
For artists in the entertainment world, the same is true for visualizing their creations for animation or visual effects. But the benefits don’t stop there. NGX, new NVIDIA technology for bringing AI into the graphics pipeline, is part of the RTX platform. And NVIDIA is providing an SDK that makes it easy for developers to incorporate AI-powered effects into their apps.
NGX technology brings capabilities such as taking a standard camera feed and creating super slow motion like you’d get from a $100,000+ specialized camera. Or using AI to increase the resolution and clarity of archived images. Or removing wires from a photograph and automatically replacing the missing pixels with the right background. Learn more about these NVIDIA Research papers that led to this work.
These new capabilities are combined with increases in the speed and fidelity of drawing raster graphics through newly advanced shaders. And up to 4,608 CUDA cores for parallel compute processing means that software developers have a hardware platform unlike anything before.
And, perhaps unsurprisingly, application developers are jumping at the chance to bring to their customers amazing new capabilities and up to 30x speed increases vs. CPU only for rendering.
Adobe Dimension CC: Intuitive new 3D creative tool built for all aspects of design and marketing is supporting NVIDIA MDL and demonstrating at SIGGRAPH, for the first time, a preview of a Dimension renderer for NVIDIA RTX ray tracing and Turing GPUs.
Allegorithmic Project Alchemist: New Substance tool, integrating AI-powered feature with over 100x speedup when running on NVIDIA Turing GPUs compared with CPUs. Has been presented at Substance Days at SIGGRAPH this morning, and will be shown in the Allegorithmic booth.
Allegorithmic Substance Designer: Worldwide reference material editor, integrating RTX through DXR for light baking. RTX gives a speed increase of 800 percent compared with previous CPU-based technology.
Altair Thea Render: New SketchUp and Cinema 4D plugins, along with the upcoming Rhino plugin release, will help a broad range of markets get a ray-tracing performance boost by one order of magnitude using NVIDIA OptiX denoiser technology.
ANSYS Optis VRXPERIENCE and Speos: Simulation software leveraging NVIDIA OptiX for faster convergence and high framerate deterministic ray-traced simulation for complex optical system, with 30x speedup compared with CPU legacy technology.
Autodesk Arnold: The Arnold GPU, which is currently in beta, is one of the first production renderers to utilize NVIDIA OptiX. At SIGGRAPH this week, we’re previewing it running on our latest Turing GPU hardware, featuring ray tracing hardware designed specifically for OptiX.
Black Magic DaVinci Resolve: World’s most popular color-grading application, using Turing Tensor Cores in Resolve 15 to accelerate AI inferencing for graphics enhancement.
Blender Cycles: Open source renderer using NVIDIA CUDA to accelerate performance.
Cebas finalRender: GPU-accelerated ray tracer for Autodesk 3ds Max uses NVIDIA OptiX AI denoiser for 5x+ acceleration.
Chaos Group: Preview of Project Lavina using Microsoft’s DXR to deliver 3-5x real-time ray tracing performance over Volta generation for scenes exported from Autodesk 3ds Max and Maya.  VRAY GPU using RT Cores in Quadro RTX for substantial acceleration over NVIDIA Pascal generation.
Dassault Systèmes 3DEXPERIENCE CATIA: The industry reference Design and Engineering Solution plans to leverage RTX for rendering with life-like quality materials to accelerate VR rendering for immersive experiences and design validation.
Dassault Systèmes HomebyMe: Web portal for interior design that leverages OptiX denoiser to boost render times by 10.
Dassault Systèmes SOLIDWORKS Visualize: Visualization tool for 3D CAD data using OptiX denoiser for instant life-like rendering.
EA SEED: Cross-disciplinary team within EA Worldwide Studios whose Project PICA PICA is a real-time raytracing experiment featuring a mini-game for self-learning AI agents in a procedurally-assembled world. The approaches inspire developers and provide a glimpse of a future where real-time raytracing powers the creative experiences of tomorrow.
Epic Games’ Unreal Engine: Complete suite of tools for the creation of games, visualizations, interactive product designs, movies, broadcast entertainment and immersive experiences. Unreal Engine is using NVIDIA RTX technology through DXR to achieve industry-leading real-time ray tracing performance.
ESI Group IC.IDO: Immersive VR solution for engineering virtual prototyping, using Quadro RTX accelerated NVIDIA OptiX, potentially supporting real-time ray tracing on Turing GPUs, planned for future IC.IDO version.
ESRI ArcGIS Pro: World’s leading GIS application is harnessing the power of deep learning for both training and inferencing, leveraging NVIDIA Turing Tensor Cores in the upcoming release of ArcGIS Pro.
Isotropix Clarisse: Physically-based rendering engine demonstrating OptiX ray-tracing acceleration on Quadro RTX 6000, showing a 20x viewport performance improvement over CPUs.
Kitware Paraview: Popular scientific visualization tool, ParaView has been enhanced with a completely new rendering backend using NVIDIA RTX technology. It provides enhanced visual cues to better communicate the content of the scientific datasets while maintaining the speed for data exploration. The NVIDIA RTX backend for ParaView will be shown live at SIGGRAPH.
Otoy OctaneRender: GPU-accelerated, unbiased, physically correct renderer is demonstrating performance improvements of 5-8x with Octane 2019’s path-tracing kernel — running at 3.2 billion rays/second on NVIDIA Quadro RTX 6000, compared with 400 million rays/second on P6000.
Pixar Renderman: Leading film renderer is announcing support for OptiX AI denoiser in R22.1 due later this year. Demonstrating RenderMan XPU architecture that uses CPU and GPU with NVIDIA OptiX.
PocketStudio: New tool that will be shown for first time at SIGGRAPH during Real-Time Live. It allows 3D filmmakers to easily create, play, and stream 3D animation sequences using real-time collaborative editing. It leverages Vulkan real-time ray tracing for its advanced quality viewport.
Redshift 3.0: Leading biased GPU renderer is announcing that Redshift 3.0 will use OptiX to access RTX ray-tracing acceleration.  Redshift 2.6 shipping with OptiX denoising, accelerating interactivity.
Remedy Entertainment: Creators of cinematic blockbuster action games that break media boundaries and push the envelope of 3D character technology and visual effects. Remedy has been researching how to utilize the NVIDIA RTX ray tracing technology and the DXR API in its Northlight engine.
Siemens NX: Leading CAD application supporting GPU-based rendering with Ray Traced Studio, to include AI Denoising and MDL support.
University of Illinois VMD: A molecular visualization tool developed at University of Illinois and used by over 100,000 researchers all over the world demonstrating support for NVIDIA OptiX and Quadro RTX GPUs.
Weta Digital: Leading visual effects house showing their Gazebo virtual production tool with OptiX acceleration, giving their studio artists the ability to see exactly what final-frame production renders will look like, reducing guesswork and allowing convergence to a desired look more quickly.
Praise for NVIDIA Turing
“Turing is a technological leap forward that will help Adobe shape the future of creative design. The powerful new ray tracing features of NVIDIA RTX will make 3D more accessible to designers and marketers through intuitive tools like Dimension CC.  We look forward to leveraging the enhanced AI capabilities of RTX as we extend our Sensei machine learning capabilities to democratize 2D/3D compositing.” —  Ross McKegney, Director of Engineering, Adobe Dimension CC
“RTX technology tightly integrates ray tracing into the real-time graphics pipeline. It enables new rendering techniques that will greatly improve the quality of real-time graphics, and the performance of graphical tools overall. In the case of Substance ray-traced bakers, we can observe an increase in speed of around 800% when compared with CPU-based ray tracing.” — Cyrille Damez, Chief Technology Officer, Allegorithmic
“Altair Thea Render v2.0 integrates NVIDIA OptiX denoiser, dramatically accelerating production of final renders. Users can take advantage of this optimized workflow, creating out-of-the-box, stunning photorealistic images in a fraction of previous render times.” — Dr. Ioannis Pantazopoulos, Vice President, Rendering Technology, Altair 
“Autodesk is committed to bringing the highest quality photorealistic rendering to our users and we look forward to a GPU version of the Arnold renderer that could leverage the NVIDIA RTX platform. We are super excited to see the performance gains while maintaining the great look our Arnold customers love.” – Chris Vienneau, Senior Director, Media & Entertainment Products, Autodesk
“Our customers are always looking for large performance gains and we are seeing a significant leap with NVIDIA RTX.”  — Dan May, President, Black Magic, Americas Operations
“DXR on Turing enables us to explore workflows for real-time visualization that were not possible before.  We estimate that Turing hardware is 3-5X faster than earlier GPU generations for the real-time ray tracing of our Project Lavina.”  — Vlado Koylazov, co-founder and CTO, Chaos Group
“We are excited about the innovations in graphics technology that NVIDIA has unveiled at SIGGRAPH today, and know our customers will welcome this new, cutting-edge visualization capability into their daily workflows. ” — Brian Hillner, Senior Product Portfolio Manager, DS SOLIDWORKS
“With Turing architecture Nvidia have shattered the photorealism barrier that current-generation rasterizing techniques have presented until now. Just as we saw with the movie business over a decade ago, ray tracing is going to revolutionize the realism of real-time applications, cinematic experiences and high-end games. Now, we will see artists and designers using Unreal Engine technology to create, view and interact with content that is indistinguishable from reality.”   — Kim Libreri, CTO, Epic Games
“Turing has the potential to be a game-changer for our customers’ workflows. Our preliminary tests with an early Turing-based GPU showed frame rates high enough for our engineering customers to realize raytraced reflections and their effects on proposed product configurations in real-time, for example cockpit or cabin visibility. This should significantly advance immersive product and procedural evaluation capability in CAVE’s or active stereo displays, and eventually maybe even HMD’s. We are actively exploring how innovations like RTX can be integrated into future versions of our solution.” — Eric Kam, Solution Marketing Manager, ESI’s IC.IDO
“Increasingly, our customers want to take advantage of all the benefits AI brings to their workflows. We are thrilled that NVIDIA is bringing Tensor Cores to Turing GPU architecture which will provide a more cost effective solution for inferencing whether on the desktop or from the data center.” ––  Jim McKinney, Chief Technology Officer, ESRI Desktop Applications
“We’re excited about the hardware acceleration in NVIDIA’s Turing generation because it will enable our customers to enjoy rendering acceleration 20X faster than on CPU. It’s just fantastic!”  — Sebastien Guichou, Isotropix CTO and Co-Founder, Isotropix
“Interactive ray-tracing is a game changer for scientific visualization and NVIDIA RTX offers improved visual cues for communicating scientific content without disrupting the exploratory workflow” — Berk Geveci, Sr. Director Scientific Computing, Kitware
“Advertising is an extremely iterative process and our clients want alternatives and revisions fast. NVIDIA RTX will accelerate how we use rendering and we’ll be able to reinvest that time into the creative process.”  –– Tawfeeq Martin, Technical Innovations, The Mill
“NVIDIA RTX ray tracing hardware is the future – and will define the next decades of GPU rendering. At SIGGRAPH we’re demonstrating performance improvements of 5-8X with Octane 2019’s path tracing kernel – running at 3.2 billion rays/second on NVIDIA’s new Quadro RTX 6000 – compared to 400 millions rays/second on P6000” — Jules Urbach, Chief Executive Officer, Otoy
“Pixar is excited to be working closely with NVIDIA to integrate the OptiX ray tracing acceleration in Quadro RTX into the next generation of high performance RenderMan solutions for animation and VFX.” — David Laur, Director of Product Management, Pixar
“The Quadro RTX is a BEAST!” — Rob Slater, Co-founder, Redshift
“VMD exploits Turing’s RTX acceleration for fully interactive ray tracing of even the most difficult scenes from state-of-the-art research, giving scientists intuitive WYSIWYG publication rendering at high fidelity, all without becoming a graphics professional.” — John Stone, Senior Research Programmer, University of Illinois at Urbana-Champaign
“Our long-term collaboration with NVIDIA on advanced rendering continues with Turing.  The performance improvements change how artists can work with hero assets throughout the pipeline, improving every creative decision along the way.  This is not a speed up, it’s a step up to a new way of working.”– Luca Fascione, Senior. Head of Technology and Research, WETA Digital
“With Viz Virtual Studio, our customers can easily create complex, interactive 3D virtual sets and immersive graphics. Turing will allow them to overcome the challenges of achieving photorealism in a virtual environment. Real-time ray tracing will usher in a new era for how artists and designers create broadcast graphics and beyond.” —  Gerhard Lang, Chief Engineering Officer, Vizrt
The post World’s Top Graphics Software Companies Are Already Adopting NVIDIA RTX Capabilities. Here���s Why. appeared first on The Official NVIDIA Blog.
World’s Top Graphics Software Companies Are Already Adopting NVIDIA RTX Capabilities. Here’s Why. published first on https://supergalaxyrom.tumblr.com
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natanatus5-blog · 7 years ago
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rendersfarm · 2 years ago
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Top 4 render farm for Daz Studio in 2023
3D modeling is a vast technology that has been used in many areas, to name a few, games, films, architecture, illustrations, engineering, and advertising. The process and tools used for modeling will be different for each application. Besides some popular 3D software like Cinema 4D, Maya, 3ds Max, and Blender which almost everyone can use, there are quite a few software suitable for specific tasks. Mention to human creation, Daz Studio is definitely the best and the most popular software. With tons of tools and assets, Daz Studio create and render 3D scene to produce images as well as animations. Visualization is done using mainly the advanced Iray rendering which come free with Daz Studio itself.
Iray is a physically based render engine that simulates how light works in the real world. In other words, it can create very photorealistic renders. One of Iray’s highlight is its ultilization of RT Cores to accelerate ray tracing performance in real time. Moreover, as Iray is based on NVIDIA’s latest technology, we must have an NVIDIA graphics card to take advantage of the fast GPU rendering speeds. However, not all NVIDIA cards can do real-time ray tracing. Only RTX cards, which includes dedicated ray-tracing-acceleration RT cores, supports real-time ray tracing.
Due to special technology, Daz Studio & Iray have the same situation as Lumion and Enscape, that there is a few render farms supporting them. So we have been looking around and found out solutions for Daz Studio and Iray users. Let’s find out Best Render Farms for Daz Studio & Iray in 2023 in this article.
1. Super Renders Farm
Super Renders Farm was founded in California, USA in 2010 as a small local rendering company. In 2017, they began to grow considerably by developing online render technologies. Super Renders Farm is a cloud rendering service that is based on SaaS (Software-as-a-Service) and IaaS (Infrastructure-as-a Service). They supported all major apps used by the industry 3dsMax, Maya, Blender, Houdini, SketchUp…
Super Renders Farm offers users two rendering methods: submit jobs to the render farm via Web or Desktop Client application. If you choose to use the Web, then you only need four steps after creating an account, uploading resources, submitting the job, analyzing the scene, and rendering. If you are using the Desktop Client application, they only support Windows operating systems, which allow you to submit render jobs directly from 3D applications such as Maya and 3ds Max.
Super Renders Farm based on IaaS model. It allows users can control every aspect of rendering from choosing the hardware to installing software, plugins, and scripts, using their remote servers as your computer, and more. So, you can install any versions of Daz Studio (which run on Windows 10 or Linux …), and any renderers. 
You can select a wide variety of service package including CPU rental packages or GPU rental packages (namely GTX 1080Ti, RTX 2080Ti, RTX 3080, or RTX 3090 which are all the state-of-the-art and newest ones in the market). Using Super Renders Farm service will not limit your types of plugins, software version or GPU/CPU rendering. 
2. XESKTOP
Xesktop provides powerful GPU servers for rental, we will access the server via Remote Desktop application and use it as if it is our own computer. After logging in the account, we can create a fresh system instance with Windows 10. We will need to install the software and use our own licenses. The instance will be saved and preserved after the initial setup and ready to use any time.
Xesktop offers 2 types of GPU servers: 10x GTX 1080Ti and 8x Tesla V100. Although we can install and render on any of the popular 3D software, I think their servers are more suitable for multi-GPU-support software in terms of performance and price. But, for Daz Studio & Iray which support multi-GPU rendering, they are both a preferred choice. 10x GTX 1080Ti is better for usual 3D work and software that can utilize all 10 GPU cards, while 8x Tesla V100 is more suitable for AI training, heavy 3D projects and software that support 8 or less GPU cards. Though each server is better for specific needs, and 8x Tesla V100 server is faster than 10x GTX 1080Ti, they are interchangeable, and will both do a good job. Especially when we can create multiple instances to reduce time. The price is not too much different too.
3. ANIMA RENDER
Anima Render will provide a remote access to the server via VNCviewer, and we will connect to it to do the render on the server. However, we need to inform in advance for them to prepare the server. They will pre-intall Daz Studio, or we can choose to install the software by ourself. Anima Render provide 2 types of server: 5x GTX 1080Ti and 5x RTX 2080Ti, but the price is quite expensive compared to other farms. Another minus point is that the application and data are not stored as the servers reboot from time to time, so we have to re-install everything every time we go in. This is very inconvenient because Daz Studio library, assets are usually heavy, and seems to be impossible if library, assets are up to 1TB or even more.
4. RENDER4YOU
At Render4you, we will create the job and summit the scenes (in some major 3D applications: Maya, Cinema 4D, 3Ds Max, Blender, etc) from our local computer to the farm through their application called “cloudinterface”. Unfortunately, it is impossible to submit directly from Daz via cloudinterface at the moment. However, they offer another solution that we will send them the file to render via Wetransfer, they will test some frames and estimate the cost for the whole project, if we accept the price, they will render for us. Their servers are 10x RTX 2080ti, 10x RTX 3060, 10x RTX 3090 and a few more with similar specifications.
Summary
To sum up, after evaluating many factors, we have selected the two Best Render Farms for Daz Studio and Iray in 2023: Super Renders Farm and Xesktop. Based on test results, Super Renders Farm is the fastest render farm while Xesktop has a more reasonable price. However, test results are for reference only, I strongly recommend you to experience by yourself and choose the farm that suits your project and needs most. 
Source: https://blog.superrendersfarm.com/news/top-4-render-farm-for-daz-studio-in-2023/
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rendersfarm · 2 years ago
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Top 4 render farm for V-ray in 2023
As an excellent rendering engine, many people prefer to use V-Ray. But sometimes it can take a long time to render your work with just the rendering engine, so using a cloud rendering service can greatly speed up the rendering process. So what are the best V-Ray cloud rendering services to use? In this article, Super Renders Farm will introduce to you 4 good V-Ray render farms in 2023.
1. Super Renders Farm
Super Renders Farm was founded in California, USA in 2010 as a small local rendering company. In 2017, they began to grow considerably by developing online render technologies. Super Renders Farm is a cloud rendering service that is based on SaaS (Software-as-a-Service) and IaaS (Infrastructure-as-a Service). They supported all major apps used by the industry 3dsMax, Maya, Blender, Houdini, SketchUp…
Super Renders Farm offers users two rendering methods: submit jobs to the render farm via Web or Desktop Client application. If you choose to use the Web, then you only need four steps after creating an account, uploading resources, submitting the job, analyzing the scene, and rendering. If you are using the Desktop Client application, they only support Windows operating systems, which allow you to submit render jobs directly from 3D applications such as Maya and 3ds Max.
Super Renders Farm based on IaaS model. It allows users can control every aspect of rendering from choosing the hardware to installing software, plugins, and scripts, using their remote servers as your computer, and more. So, you can install any versions of V-ray (which run on Windows 10 or Linux …), and any renderers. 
You can select a wide variety of service package including CPU rental packages or GPU rental packages (namely GTX 1080Ti, RTX 2080Ti, RTX 3080, or RTX 3090 which are all the state-of-the-art and newest ones in the market). Using Super Renders Farm service will not limit your types of plugins, software version or GPU/CPU rendering. 
2. Chaos V-Ray Cloud Rendering
Chaos is a world leading company in visualization and computer graphics. The Chaos Group and Asgvis jointly developed V-Ray, which has become one of the most popular rendering engines in the industry. In 2018, Chaos launched Chaos Cloud, which is built into V-Ray, providing a one-click V-Ray cloud rendering service for artists and designers. You can get 20 free credits for your first registration.
3. Fox Renderfarm 
Fox Renderfarm has been a leading service provider in the cloud rendering industry for a long time, offering professional and secure V-Ray cloud rendering services.  Fox Renderfarm supports many 3D software, such as C4D, Maya, Arnold, Blender, Redshift, 3ds Max, etc. And now he offers a $25 free trial to all new registrants. In addition, a real-time chat service is available, so you can always consult the customer service if you have any questions about the V-Ray online rendering service.
4. GarageFarm
GarageFarm is a fully automated cloud-based V-Ray render farm. GarageFarm allows you to easily upload and manage your projects. He supports most 3D software and plugins such as 3ds Max, Maya, Cinema4D, After Effects and Blender. GarageFarm offers prices according to the priority you choose, the higher the priority, the higher the price, but also the faster. GarageFarm offers a free trial for $25 and live chat with 24/7 customer support.
Conclusion
Super Renders Farm hopes you can find your best V-Ray cloud rendering services. But if you can’t decide which cloud rendering service to use, try Super Renders Farm, which now is offering a free $25 trial for new users. Thanks for reading!
Source:
https://blog.superrendersfarm.com/tutorial/v-ray/top-4-render-farm-for-v-ray-in-2023/
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rendersfarm · 2 years ago
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Best render farm for octane renderer in 2023
Nowaday, GPU rendering enables the use of graphics cards for rendering in place of CPU, which remarkably speeds up the rendering process. The principle of GPU rendering is running across multiple cores on multiple data, focusing parallel processing on one specific task while freeing up the CPU to emphasize different sequential serial processing jobs. To shorten the rendering time of GPU, there are a wide variety of render engines utilizing GPU rendering. Especially, leveraging multiple GPUs simultaneously to render can be 5 or 10 times faster than that of a single GPU. One of the outstanding names that has been widely used by 3D artists worldwide is Octane Render of OTOY Inc.
Because of Octane’s popularity in the 3D world,  there are hundreds of render farms out there that provide Cloud Rendering services to solve the big problem of computer performance for rendering. However, having too many options to choose from makes 3D artists confused and wonder which will be the most suitable Render farm for them?   In this article, Super Renders Farm will introduce to you 3 good Octane render farms in 2023.
1. Super Renders Farm
SuperRenders Farm was founded in California, USA in 2010 as a small local rendering company. In 2017, they began to grow considerably by developing online render technologies. Super Renders Farm is a cloud rendering service that is based on SaaS (Software-as-a-Service) and IaaS (Infrastructure-as-a Service). They supported all major apps used by the industry 3dsMax, Maya, Blender, Houdini, SketchUp…
Super Renders Farm offers users two rendering methods: submit jobs to the render farm via Web or Desktop Client application. If you choose to use the Web, then you only need four steps after creating an account, uploading resources, submitting the job, analyzing the scene, and rendering. If you are using the Desktop Client application, they only support Windows operating systems, which allow you to submit render jobs directly from 3D applications such as Maya and 3ds Max.
Super Renders Farm based on IaaS model. It allows users can control every aspect of rendering from choosing the hardware to installing software, plugins, and scripts, using their remote servers as your computer, and more. So, you can install any versions of Octane (which run on Windows 10 or Linux …), and any renderers. 
You can select a wide variety of service package including CPU rental packages or GPU rental packages (namely GTX 1080Ti, RTX 2080Ti, RTX 3080, or RTX 3090 which are all the state-of-the-art and newest ones in the market). Using Super Renders Farm service will not limit your types of plugins, software version or GPU/CPU rendering. 
2. RebusFarm
RebusFarm supports all common 3D applications, including Octane, as well as both CPU and GPU rendering.RebusFarm’s software, called RebusDrop, supports both Windows and Mac, and it offers a free trial for $25.31.
RebusFarm offers many video tutorials for using Octane
About the version supported of Octane, you can go to the official website and ask his customer service, they offer 24/7 hours service.
3. RANCH COMPUTING
Ranch is a company in France who provide high performance 3d rendering service. It’s a well-established farm which has a long history of 15 years in this industry. People also consider it as one of the best render farms for Octane. It provides a SaaS platform, with a plugin  called RANCHecker. It will help you to check if your project is okay. If it’s okay, it will upload through RANCHecher. Then you go to their website and submit it. And now it’s their job to render for you and notify you when it’s done.
Hardware: Up to 192 CPUs or 56 GPUs, 128 or 156 GB RAM
Pricing: pricing starts at $0.011-$0.047/hour. Free trials $36 and you need to apply for it. 
Conclusion
There are numerous articles regarding render farms for Octane available online. These services give you the power to produce your best work from Octane. Of course, we just present an overview, and the best render farm for Octane you need is determined by your needs, project, intended use, and anticipated budget. Wehope this information is necessary for you! 
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rendersfarm · 2 years ago
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Top 5 render farm for RedShift in 2023
Are you looking for a suitable Redshift render farm? In this article, Super Renders Farm, the leading Redshift cloud rendering service provider and render farm, will introduce to you 5 best render farms for Redshift.
What is Redshift?
Redshift is the world’s first renderer fully accelerated by GPU. It supports 3D software such as Cinema 4D, Houdini, Maya, 3ds max, Blender, etc. Redshift is a biased renderer that does not pursue physically realistic rendering results but optimizes rendering as much as possible, it focuses more on speed and quality. Redshift is also faster than other renderers at the same rendering quality.
Let’s check the Redshift render farms now.
1. Super Renders Farm – Best Redshift Render Farm
SuperRenders Farm was founded in California, USA in 2010 as a small local rendering company. In 2017, we began to grow considerably by developing online render technologies. Super Renders Farm is a cloud rendering service that is based on SaaS (Software-as-a-Service) and IaaS (Infrastructure-as-a Service). We supported all major apps used by the industry 3dsMax, Maya, Blender, Houdini, SketchUp…
Super Renders Farm offers users two rendering methods: submit jobs to the render farm via Web or Desktop Client application. If you choose to use the Web, then you only need four steps after creating an account, uploading resources, submitting the job, analyzing the scene, and rendering. If you are using the Desktop Client application, they only support Windows operating systems, which allow you to submit render jobs directly from 3D applications such as Maya and 3ds Max.
Super Renders Farm based on IaaS model. It allows users can control every aspect of rendering from choosing the hardware to installing software, plugins, and scripts, using their remote servers as your computer, and more. So, you can install any  renderers. 
You can select a wide variety of service package including CPU rental packages or GPU rental packages (namely GTX 1080Ti, RTX 2080Ti, RTX 3080, or RTX 3090 which are all the state-of-the-art and newest ones in the market). Using Super Renders Farm service will not limit your types of plugins, software version or GPU/CPU rendering. 
Super Renders Farm has a 7×24 real-time service, so if you encounter any difficulties while rendering, the technical support staff is always available to help you remotely. Its pricing is very reasonable and very cheap compared to the price of market.
2. Rebusfarm – Redshift Render Farm
RebusFarm supports all common 3D applications, including Redshift, as well as both CPU and GPU rendering.RebusFarm’s software, called RebusDrop, supports both Windows and Mac, and it offers a free trial for $25.31.
RebusFarm offers many video tutorials for using Redshift.
About the version supported of Redshift, you can go to the official website and ask his customer service, they offer 24/7 hours service.
3. Fox Renderfarm – Redshift Render Farm
Fox Renderfarm is also a Redshift render farm. It supports almost all 3D software that uses Redshift such as Cinema 4D, Houdini, Maya, 3ds Max, Blender, etc. and it offers a free trial for $25
Also, Fox Renderfarm frequently hosts 3D challenges, such as the regular FGT Art in which anyone who submits an entry can get at least a $20 render voucher.
4. Drop and Render – Redshift for C4D Render Farm
Drop & Render is a render farm designed for Cinema 4D (Drop & Render now also supports Blender). Drop & Render is the official Redshift render farm, offering tiled renders, AOV, Cryptomatte, Redshift proxy, and more services for your C4D projects. It supports all Redshift versions and offers free €10 render farm credits.
5. VFXFARM – Redshift Cloud Rendering
VFXFarm, for Redshift, supports 3ds Max, C4D, Maya, and Houdini cloud rendering. It offers an awesome user experience, friendly interface, nice positioning, color management, application from website to Windows and Mac, automatic synchronization of cloud rendering project output, and much more. He offers both CPU and GPU cloud rendering services.
Summary
The best Redshift cloud rendering service is the one that fits your needs. If you’re still confused, try Super Renders Farm, a Redshift render farm and leading cloud rendering service provider, offering a $25 free trial!
Source: https://blog.superrendersfarm.com/news/top-5-render-farm-for-redshift-in-2023/
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