#Six Days in Fallujah
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Six Days in Fallujah (2023)
#six days in fallujah#vg#vgs#my screens#screenshot#video game photography#pc gaming#iraq#fallujah#america#american army#USMC#Marines#war#veterans#modern warfare#desert aesthetic#aestethic#war on terror#9/11#iraqi#combat#firefight#soldier#soldiers#army#infantry#tactical shooter
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The Bright International Film Score Composer: Elliot Leung(梁皓一): What Is The Way For a Young Person To Build A Future?
It was said that by failing to prepare, you are preparing to fail. I, terribly, prepare too much. I get so wrapped up in what should happen. I lost too many times the opportunity to be amazed, if not amused, by what was unpredictable.
The great film score composer Elliot Leung(梁皓一) is lucky, not only because he is at his golden age of 28, but because he has planned his life well and yet when things did not happen as he wished, he never got thrown off or discouraged.
Elliot put his hands together and smiled, “I know what I am doing. Ever since I was a child, I have wanted to cry for the moon and do the impossible. If my dream has a less-than-10% chance of happening, why should I be unhappy?” I was puzzled, “Why should you do it?” He explained, “To succeed is to be uncommon. I always look for a career that does not presently exist and work out a situation that cannot presently be allowed.” I admired, “It must be your way to create future success!”
Elliot came from a family filled up with artistic inspirations. His father aspired to be a painter and his mother aspired to be a musician. Only Elliot’s ambition was fulfilled.
Elliot said, “My parents sent me to good schools including St. Paul’s Co-educational College Primary School and International Christian School. I played piano, cello and learnt how to conduct music. At the end, I decided to be a composer. Great pieces of musical work containing beautiful movements are the source of all spiritual joyfulness. A composer is the first one who gets off the mark in the chain of music.”
I asked, “At your age, you are a tremendously successful composer. How could you do it?” Elliot grinned like a Cheshire cat, “I just got one thing right and the rest are hard work and luck. When I had to decide what college to go, I told myself I should find a music master who could help my dream. My dream was to combine classical concert music and digital music and present a new kind of music for the future. After researching different ones, I chose Wheaton College Conservatory of Music in which the eminent master Martin O'Donnell who wrote excellent music for the world-famous video games Halo, Myth and Destiny. Master O'Donnell is a choosy teacher and got only 2 pupils. One was me! Apart from coaching me, his slanting rays shone into my open window, lighting up the room of my life. I was given many great opportunities because of his connections and reputation!”
I asked, “Since 2016, you have achieved a lot: music scoring for 2 blockbuster films Operation Red Sea (紅海行動) and The Battle at Lake Changjin (長津湖), composing for the 1st ‘metaverse concert’ by Hong Kong Philharmonic Orchestra, being a member of the prestigious management company Kraft-Engel which is one of the world’s leading agencies specializing in representing film and theatre composers.”
Elliot added, “I will have another concert in Shanghai. I will produce a music album with Sony. I have been working on a film scoring project for a Hollywood production. I am writing music for a video game called Six Days in Fallujah. Being busy is great because it shows that my contributions is valued. It also shows that I have a ton of responsibilities. But, I never feel overstressed as I am glad that I can do so much.”
Before I called it a day, I asked Elliot, “What will be your future like?” He gave my question a serious thought, “I will treasure my amazing opportunities. I will work very hard. I will fly back and forth to work. Everybody is just going, but I must keep going extra miles. Music composing will be my career. I don’t want to do conducting in music. I think it will be a fun time if my music can be interpreted by others instead of myself. The technology challenges the art, and the art will inspire the technology. I am very lucky to live in a brave new technological world. I really aspire to blend fine concert music and digital music together. There will be a whole assortment of impossible tasks waiting for me to tackle. I am excited about chasing my dreams over and over again.”
I pretended to be puzzled, “Do you think other young people can follow your example?” Elliot conceded, “I may be too lucky. I do wish other young people to keep believing and dreaming. Hold fast to the dreams. At the same time, remember that curiosity is one of the most important elements of success. Do have a good understanding of how the world will go. Learn the ability to express yourself without fear. Never feel shy because there must be people around you who share the same music. Don’t bother your boss or colleagues too much and develop the room for trying to make your own decisions which you think may be right. Independence is doing the right thing without being told.”
Finally, Elliot had a brainwave and said, “In Asia, people used to think film scoring is a supplementary and secondary job for filmmaking. This is very inaccurate. We are not just soundtrack writers. Film music composer is surely part of the team but does not simply serve the director. It is a job of collaboration and he can be as important as a director in terms of creating wonderful inspirations of a film.”
The social unrest in Hong Kong in 2019 is the worst time but it can be the best. Nothing in life can be worser than that because everyone is back to the starting line. Why don’t you get your sneakers and run now!
Maurice Lee
Chinese Version 中文版: https://www.patreon.com/posts/28sui-chang-jin-83471411
Elliot Leung and Synchron Stage Scoring Orchestra https://youtu.be/VzzuPel4pXY Acknowledgement-Elliot Leung
“The Rescue" Interview with Composer/Music Director Elliot Leung https://youtu.be/RdJvZr7zB_s Acknowledgement – Elliot Leung
Elliot Leung “The Rescue” - Behind the Scenes from the Recording https://youtu.be/dgyZxI3a95c Acknowledgement – SonySoundtracks
Elliot Leung Metaverse Concert https://youtu.be/Jd2dmqah4Nk Acknowledgement-HKPhilharmonic
#Martin O'Donnell#Film Score Composer#Cheshire Cat#Hold Fast To The Dreams#Cry For The Moon#St. Paul’s Co-educational College Primary School#International Christian School#Wheaton College Conservatory Of Music#Six Days In Fallujah#Operation Red Sea 紅海行動#The Battle At Lake Changjin長津湖
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Real Warfare with Six Days in Fallujah
Six Days in Fallujah was originally announced in 2009. It is a first-person shooter based on the 2004 conflict in Iraq. It was met with much opposition because it is based on modern real-world events. This may not seem like a big deal in 2024 but things were slightly different in the years following 9/11. After a long hiatus, Six Days is now in Alpha and constantly being updated. Peter Tamte and…
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Six Days in Fallujah - Official 'Command and Control' Game Update Trailer
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Hell yeah we getting AI teammates!!
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Things Not To Do In Six Days In Fallujah
Say "They've got f*ckin' mortars." because then one dropped right next to me.
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"Six Days" se pone aterrador con misiones personalizables y cambios climáticos en "Wargame".
“Una nueva experiencia táctica en primera persona llega a Six Days in Fallujah con su actualización Wargame” Introducción: Hoy, el galardonado shooter táctico en primera persona, Six Days in Fallujah, recibe su tan esperada actualización Wargame. Este emocionante contenido adicional introduce un nuevo modo de juego, cambios climáticos y ciclos de día y noche, señales de luz nocturna, tormentas…
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#acceso anticipado#Actualización Wargame#Combate Urbano#Estrategia Militar#Juegos de Acción#PlayStation 5#realismo#Six Days in Fallujah
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The very first episode of Extra Credits, which was created as a college assignment, was picked as a "community video of the week" on Screwattack.com. I don't know what year that was, but it was a long time ago. I was attracted to the host's earnestness desire to advocate for and improve video games as a medium.
That Extra Credits doesn't exist any more, but it still did in 2010 when they uploaded a video defending Six Days in Fallujah. Even though the host said that the game's developers worked on U.S. Army training tools, explained that it was a retelling of a real battle fought by U.S. soldiers in Iraq, and acknowledged criticism the title was receiving, he said that it was worth standing up for. Addressing Konami, who had agreed to publish this game before backing out:
I know the pressure you're under as a business to maintain your brand, but some things are just more important than that... you had to know this game would probably stir a little controversy, so why run for cover at the first sign of dissent? By caving in, you validate all of the accusations. You legitimize slander founded in ignorance, and you guarantee a larger outcry the next time you consider a project like this.
The video includes a Fox News clip whose host considers the game an offense toward the U.S. military. Years passed, and the game developers hadn't stopped trying to get their work released. When they announced that it was coming soon, it was clear that something had changed. A new petition to cancel the game was made, addressed to the U.S. government and the U.N.
This sick video game, which will also inevitably breed a new generation of mass shooters in America and brainwash gamers into thinking RACISM IS OK.
Anyone can make a petition, of course, so the notable part of this one is the list of signers. You can look up all the video game industry figures in there yourself, but it even included the then-and-current showrunner for Extra Credits!
This will take real courage from within our industry. It will take the bravery to face critique and the fortitude to weather outcry... firm in the knowledge that we are doing right. We will have to be steadfast under the scrutiny of the world and resolute when asked to justify ourselves in the court of public opinion.
This turned out to be very bad advice, Extra Credits-circa-2010. It's not an industry against the world. Instead, it's an industry against itself, and against yourselves — or at least what has taken your place.
I found this comment under the old video. I can't tell if we're drawing new battle lines or just shuffling the teams.
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Tactical FPS “Six Days in Fallujah” Now Available via Steam Early Access
Tactical FPS “Six Days in Fallujah” Now Available via Steam Early Access | #gaming #Steam #PCGames #PCgaming #military
شلون؟ On Thursday, publisher Victura launched first-person tactical shooter Six Days in Fallujah via Steam Early Access. The full release is expected sometime in 2024, with console ports for PS5 and SeXbox coming at a later date. Developed by Highwire Games, Six Days in Fallujah recreates the Second Battle of Fallujah which took place in the Iraqi Province of Al Anbar in 2005. At this time, the…
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Six Days in Fallujah is coming to Steam Early Access on June 22nd
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I got gifted the game Six Days in Fallujah and thinking about its original controversy in 2009 has me thinking about this video again:
youtube
This is a fan-made music video in 2007, made for a song released in 2005. It's a very jingoistic video (though there's some amusement because a good quarter of the footage is actually Australian troops)
This song is, I think, one of the first to become popular in the public domain that was accepted for being anti-war. Note that it's still a very Christian-centric song, and it does not directly call out the Global War on Terror.
The Second Battle of Fallujah, where a hundred Americans were killed, was, I assert, the first time when someone could criticise the United States publicly since 9/11 without ostracisation. It smacked of the Vietnam War. The controversy wasn't really about the high number of Iraqi civilian casualties (except a very tiny number who pointed it out, but never really made a great point of it), but about 'all the poor American boys who've died'. It was the real beginning of support for the GWOT waning
#There's a lot of analysis you can make about Six Days in Fallujah (2009)'s announcement and the 'every side has something to be offended#about this game' stuff#Which intersects with a lot of stuff that the American populace has buried#Out of shame; out of denial; out of war weariness; out of a lot of people online being too young to remember it#Youtube
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you know i did a spit take when i learned that marty o'donnell's new company was reviving the canceled controversial game 'six days in fallujah' back in 2021 and just thought it was some weird contractual obligation but now that hes vocally supporting an ethnic cleansing im not so sure cuz like holy shit
i followed marty when he was laid off from destiny. he founded a new company and their first project was this vr game about a disabled woman of color using a magic cloth to see the world around her with a touching soundtrack and i was like 'thats so wholesome' and then 😬😬😬
#liliths mind#marty was such a huge inspiration for me#he was a big voice behind one of the game series' i adored growing up#that led me down the path of game development where i am to this day#seeing him give into hate like this is so disheartening
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By: John Spencer
Published: Jan 31, 2024
No military fighting an entrenched enemy in dense urban terrain in an area barely twice the size of Washington D.C. can avoid all civilian casualties. Reports of over 25,000 Palestinians killed, be they civilians or Hamas, have made headlines. But Israel has taken more measures to avoid needless civilian harm than virtually any other nation that's fought an urban war.
In fact, as someone who has served two tours in Iraq and studied urban warfare for over a decade, Israel has taken precautionary measures even the United States did not do during its recent wars in Iraq and Afghanistan.
I say this not to put Israel on a pedestal or to diminish the human suffering of Gazans but rather to correct a number of misperceptions when it comes to urban warfare.
First is the use of precision guided munitions (PGMs). This term was introduced to nonmilitary audiences during the Gulf War, when the U.S. fired 250,000 individual bombs and missiles in just 43 days. Only a very small fraction of those would fit the definition of PGMs, even though common perceptions of that war, and its comparatively low civilian casualty rate, was that it was a war of precision.
Let's compare that war, which did not ignite anywhere near the same level of outrage internationally, to Israel's current war in Gaza. The Israeli Defense Force has used many types of PGMs to avoid civilian harm, including the use of munitions like small diameter bombs (SDBs), as well as technologies and tactics that increase the accuracy of non-PGMs. Israel has also employed a tactic when a military has air supremacy called dive bombing, as well as gathering pre-strike intelligence on the presence of civilians from satellite imagery, scans of cell phone presence, and other target observation techniques. All of this is to do more pinpoint targeted to avoid civilian deaths. In other words, the simplistic notion that a military must use more PGMs versus non-PGMs in a war is false.
A second misperception is a military's choice of munitions and how they apply the proportionality principle required by the laws of armed conflict. Here there is an assessment of the value of the military target to be gained from an act that is weighted against the expected collateral damage estimate caused by said act. An external viewer with no access to all information cannot say such things as a 500-pound bomb would achieve the military mission of a 2,000-pound bomb with no mention of the context of the value of the military target or the context of the strike—like the target being in a deep tunnel that would require great penetration.
Third, one of the best ways to prevent civilian casualties in urban warfare is to provide warning and evacuate urban areas before the full combined air and ground attack commences. This tactic is unpopular for obvious reasons: It alerts the enemy defender and provides them the military advantage to prepare for the attack. The United States did not do this ahead of its initial invasion of Iraq in 2003, which involved major urban battles to include in Baghdad. It did not do this before its April 2004 Battle of Fallujah (though it did send civilian warnings before the Second Battle of Fallujah six months later).
By contrast, Israel provided days and then weeks of warnings, as well as time for civilians to evacuate multiple cities in northern Gaza before starting the main air-ground attack of urban areas. The Israel Defense Forces (IDF) employed their practice of calling and texting ahead of an air strike as well as roof-knocking, where they drop small munitions on the roof of a building notifying everyone to evacuate the building before a strike.
No military has ever implemented any of these practices in war before.
The IDF has also air-dropped flyers to give civilians instructions on when and how to evacuate, including with safe corridors. (The U.S. implemented these tactics in its second battle of Fallujah and 2016-2017 operation against ISIS in Mosul.) Israel has dropped over 520,000 pamphlets, and broadcast over radio and through social media messages to provide instruction for civilians to leave combat areas.
Israel's use of real phone calls to civilians in combat areas (19,734), SMS texts (64,399) and pre-recorded calls (almost 6 million) to provide instructions on evacuations is also unprecedented.
The IDF also conducted daily four-hour pauses over multiple consecutive days of the war to allow civilians to leave active combat areas. While pauses for civilian evacuations after a war or battle has started is not completely new, the frequency and predictability of these in Gaza have been historic.
Another historical first in war measures to prevent civilian causalities was Israel's distribution of IDF military maps and urban warfare graphics to assist civilians with day to day evacuations and alerting them to where the IDF will be operating. No military in history has ever done this.
In the 2016-2017 Battle of Mosul, the Iraqi government initially told civilians not to evacuate and to shelter in place during the battle of both the city's eastern and western districts, but later directed civilians to leave using "safe" corridors. But the Islamic State (ISIS) mined the corridors and shot at anyone using them to escape. Hundreds of thousands of civilians were trapped inside the combat areas for months as the battle progressed.
The reality is that when it comes to avoiding civilian harm, there is no modern comparison to Israel's war against Hamas. Israel is not fighting a battle like Fallujah, Mosul, or Raqqa; it is fighting a war involving synchronous major urban battles. No military in modern history has faced over 30,000 urban defenders in more than seven cities using human shields and hiding in hundreds of miles of underground networks purposely built under civilian sites, while holding hundreds of hostages.
Despite the unique challenges Israel faces in its war against Hamas, it has implemented more measures to prevent civilian casualties than any other military in history.
Some have argued that Israel should have waited longer to start its war, should have used different munitions and tactics, or should not have conducted the war at all. These calls are understandable, but they fail to acknowledge the context of Israel's war against Hamas, from the hundreds of Israeli hostages to the daily rocket attacks on Israeli civilians from Gaza to the tunnels, and the real existential threat of Hamas poses Israel and its citizens, who live within walking distance of the warzone.
To be clear, I am outraged by the civilian casualties in Gaza. But it's crucial to direct that outrage at the right target. And that target is Hamas.
It is outrageous that Hamas spent decades and billions of dollars building tunnels under civilian homes and protected areas for the sole purpose of using Palestinian civilians as human shields. It is outrageous that Hamas does not allow civilians in their tunnels, that Hamas says and takes actions to create as many civilian deaths as possible—both its own and Israeli. The atrocities committed on Oct. 7 are outrageous. That Hamas fights in civilian clothes, intermixed within civilians, and launches rockets at Israeli civilians from Palestinian civilian areas is outrageous.
The sole reason for civilian deaths in Gaza is Hamas. For Israel's part, it's taken more care to prevent them than any other army in human history.
John Spencer is chair of urban warfare studies at the Modern War Institute (MWI) at West Point, codirector of MWI's Urban Warfare Project and host of the "Urban Warfare Project Podcast." He served for 25 years as an infantry soldier, which included two combat tours in Iraq. He is the author of the book Connected Soldiers: Life, Leadership, and Social Connection in Modern War and co-author of Understanding Urban Warfare. The views expressed in this commentary are his own.
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Let's do some maths:
Oct 8, 2023-Jan 31, 2024: 25,000 casualties (according to Hamas, unverified).
Oct 8, 2023-May 8, 2924: 34,844 casualties (according to Hamas, unverified).
Oct 8, 2023-Dec 24, 2024: 45,338 casualties (according to Hamas, unverified).
So, what we're saying is that as this war has escalated, the "genocide" has become less efficient, including the time Israel had an opportunity to murder 950,000 civilians and instead... *checks notes*... evacuated them safely out of Rafah, including providing them with food, water and medical aid.
🤔🤨
Riiiiiiiight.
This is "the moon landing was a hoax"-level delusion.
#israel#Israel Defense Forces#gaza#gaza strip#hamas#hamas terrorism#palestine#exterminate hamas#hostages#release the hostages#hamas propaganda#genocide#imaginary genocide#gaza genocide#palestine genocide#war#religion is a mental illness
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by John Spencer
I say this not to put Israel on a pedestal or to diminish the human suffering of Gazans but rather to correct a number of misperceptions when it comes to urban warfare.
First is the use of precision guided munitions (PGMs). This term was introduced to nonmilitary audiences during the Gulf War, when the U.S. fired 250,000 individual bombs and missiles in just 43 days. Only a very small fraction of those would fit the definition of PGMs, even though common perceptions of that war, and its comparatively low civilian casualty rate, was that it was a war of precision.
Let's compare that war, which did not ignite anywhere near the same level of outrage internationally, to Israel's current war in Gaza. The Israeli Defense Force has used many types of PGMs to avoid civilian harm, including the use of munitions like small diameter bombs (SDBs), as well as technologies and tactics that increase the accuracy of non-PGMs. Israel has also employed a tactic when a military has air supremacy called dive bombing, as well as gathering pre-strike intelligence on the presence of civilians from satellite imagery, scans of cell phone presence, and other target observation techniques. All of this is to do more pinpoint targeted to avoid civilian deaths. In other words, the simplistic notion that a military must use more PGMs versus non-PGMs in a war is false.
A second misperception is a military's choice of munitions and how they apply the proportionality principle required by the laws of armed conflict. Here there is an assessment of the value of the military target to be gained from an act that is weighted against the expected collateral damage estimate caused by said act. An external viewer with no access to all information cannot say such things as a 500-pound bomb would achieve the military mission of a 2,000-pound bomb with no mention of the context of the value of the military target or the context of the strike—like the target being in a deep tunnel that would require great penetration.
Third, one of the best ways to prevent civilian casualties in urban warfare is to provide warning and evacuate urban areas before the full combined air and ground attack commences. This tactic is unpopular for obvious reasons: It alerts the enemy defender and provides them the military advantage to prepare for the attack. The United States did not do this ahead of its initial invasion of Iraq in 2003, which involved major urban battles to include in Baghdad. It did not do this before its April 2004 Battle of Fallujah (though it did send civilian warnings before the Second Battle of Fallujah six months later).
By contrast, Israel provided days and then weeks of warnings, as well as time for civilians to evacuate multiple cities in northern Gaza before starting the main air-ground attack of urban areas. The Israel Defense Forces (IDF) employed their practice of calling and texting ahead of an air strike as well as roof-knocking, where they drop small munitions on the roof of a building notifying everyone to evacuate the building before a strike.
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They Made The Battle of Fallujah Simulator EVEN BETTER - Six Days in Fal...
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*competitive gaming reality tv show host voice* contestants, you will be spending six days in fallujah
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I want starfield, cities skylines 2, cyberpunk 2077 dlc, six days in Fallujah, Blight, Frostpunk 2, Manor lords and baulders gate but I need $$$$
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